6001. Re: [Speed cubing group] Consistency From:
Marco Garbelini <garbelini@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 13 Sep 2005 11:21:08 +0200
A good way to measure consistency is through standard deviation. My std
devs hang around 6 or 7 secs. The largest individual differences are
much higher though beeing around 20 while my regular averages are around
50. On 9/13/05, Sapan Upadhyay <cubekid@...> wrote: > > heh,
i range anywhere from 18 to 30 seconds INSIDE an average... > >
now that's inconsistent > > On 9/12/05, richy_jr_2000
<richy_jr_2000@...> wrote: > > I know everyone has off days
in cubing, but how drastic is the change > > in your times?
Normally I'm in the 17 second range. On good days, low > > 16
seconds. On my bad days, my times can get as slow as low 20 > >
seconds. > > > > Is a 4 second spread between good and bad
days outrageous? Or is it > > just me... > > > >
-Richard > > > > > > > > > > > >
> > > > Yahoo! Groups Links > > > > > >
> > > > > > > > > > > -- > -cubekid
> > > > > Yahoo! Groups Links > > > > >
> > [Non-text portions of this message have been removed]
6002. Re: [Speed cubing group] First sub-30 average!! From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 13 Sep 2005 11:50:16 +0200
It's always cool to have new fast members :-) Congratulations :-)
2005/9/13, pedrosino1 <pedrosino1@...>: > Hey, folks > I
just wanted to share with you my happiness. Today I made my first sub-
> 30 average! > I'm very happy > The times were: > 28.67,
27.56, 25.66, (25.59), 32.30, 32.83, (33.61), 31.84, 32.30, > 26.84,
27.53, 27.44. Average=29.30, SD=2.71 > I was very concentrated, and
managed to do 7 sub-30 times. And the > worst was 33.61. Man, this is
very good to me! > And earlier today, I made a very bad 35 average...
> I just have to stay calm and concentrate on fluency, more than
turning > speed. > I know it is not such a thing, but, hey!, I've
cubing for just 3 months! > > > > Thanks to all of you for
algs and tips. > > I'm coming to sub-20 now... > Wait for me...
> > Pedro > > > > > > > Yahoo! Groups Links
> > > > > > >
6003. Re: [Speed cubing group] Consistency From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 13 Sep 2005 11:55:17 +0200
I don't if you can really work on consistency. But I'm usually under 2
seconds of standard deviation. I guess it's just different for every
person.
6004. Re: Request for algorithms From:
"Mike Bennett" <mikebennett_one@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 13 Sep 2005 09:56:34 -0000
Not everybody all at once. ;P Anywho, a few days ago, I was averaging
around 2:05 to 2:10 with this method, and was incredibly excited. After
implementing a few more simple commutators for center piece switching,
to minimize unnecessary setup moves, and getting more fluid on overall
solve, I've decreased my average average and my best averages by over 15
seconds each. All in under 4 days. This is the part where you guys come
in. With the addition of a few more algs for block center swapping
(that's your cue), some center 3 cycles (your turn again), and some
streamlining of the M slice edges stage (I've got that one), I think
this method has a lot more potential than I originally suspected. With
practice, these times should be relatively easy to achieve: 30 seconds
for 1x3x4 blocks on L and R, along with U layer corners 20 seconds or
less to pair and place M slice and U layer edges 15 seconds to finish of
M slice center cubies I would like to specifically request an alg to
swap 3 center cubies on opposite faces, one for adjacent faces, one to
swap two adjacent center pieces with two non adjacent pieces on the
opposite center, and one to swap two non adjacent center pieces with two
non adjacent pieces on an adjacent side. Now, let the emails come
flooding in. Thanks, in advance. =D -Mike Bennett --- In
speedsolvingrubikscube@yahoogroups.com, "Mike Bennett"
<mikebennett_one@h...> wrote: > Hi all. Bob Burton has
graciously agreed to let me put my 4x4 > solution online as a part of
his site. > > As I'm preparing material, I would greatly
appreciate it if you guys > could send me or reply to this post with
any helpful 4x4 center mover > algorithms you know. Moves that only
rotate centers on their faces > are unnecessary, but just about any
other ones would be helpful, > especially those involving 3 cycles
and blocks. Also, because the L > and R sides would be completed
before this, moves involving three > adjacent faces (U, F, and R, for
example) would be unnecessary. > > Thanks ahead of time. > >
(I'm looking at you, Per. =D ) > > -Mike Bennett
--- In speedsolvingrubikscube@yahoogroups.com, Gilles van den Peereboom
<gillesvdp@g...> wrote: > I don't if you can really work on
consistency. > But I'm usually under 2 seconds of standard deviation.
> > I guess it's just different for every person. I thought it was
discussed a while back and the general consensus was 'around 10%.' Of
course, some people are higher or lower, but that's probably about
average. I'm going to guess you average somewhere just over 20 seconds
with that SD. Now, if I'm way off, please don't be offended. We'll just
blame it on me being very tired. Of course, this also varies puzzle to
puzzle, I'm sure. I would assume people are generally far less deviant
with larger puzzles (once they're comfortable in a method). The larger
times with relative consistency should add up to smaller deviations. Or,
maybe that's just me... -Mike Bennett
6006. Re: Request for algorithms From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 13 Sep 2005 10:52:28 -0000
Mike, Have you checked out Chris Hardwick's 4x4x4 Speedcubing Page??? I
believe it has ALL the algs you are looking for. The link is:
http://www.speedcubing.com/chris/4speedsolve2.html Check that out, it
Rocks... Craig --- In speedsolvingrubikscube@yahoogroups.com, "Mike
Bennett" <mikebennett_one@h...> wrote: > Not everybody all at
once. ;P > > Anywho, a few days ago, I was averaging around 2:05
to 2:10 with this > method, and was incredibly excited. After
implementing a few more > simple commutators for center piece
switching, to minimize unnecessary > setup moves, and getting more
fluid on overall solve, I've decreased > my average average and my
best averages by over 15 seconds each. All > in under 4 days. >
> This is the part where you guys come in. With the addition of a few
> more algs for block center swapping (that's your cue), some center
3 > cycles (your turn again), and some streamlining of the M slice
edges > stage (I've got that one), I think this method has a lot more
> potential than I originally suspected. > > With practice,
these times should be relatively easy to achieve: > 30 seconds for
1x3x4 blocks on L and R, along with U layer corners > 20 seconds or
less to pair and place M slice and U layer edges > 15 seconds to
finish of M slice center cubies > > I would like to specifically
request an alg to swap 3 center cubies on > opposite faces, one for
adjacent faces, one to swap two adjacent > center pieces with two non
adjacent pieces on the opposite center, and > one to swap two non
adjacent center pieces with two non adjacent > pieces on an adjacent
side. Now, let the emails come flooding in. > > Thanks, in
advance. =D > > -Mike Bennett > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" >
<mikebennett_one@h...> wrote: > > Hi all. Bob Burton has
graciously agreed to let me put my 4x4 > > solution online as a
part of his site. > > > > As I'm preparing material, I would
greatly appreciate it if you guys > > could send me or reply to
this post with any helpful 4x4 center mover > > algorithms you
know. Moves that only rotate centers on their faces > > are
unnecessary, but just about any other ones would be helpful, > >
especially those involving 3 cycles and blocks. Also, because the L >
> and R sides would be completed before this, moves involving three
> > adjacent faces (U, F, and R, for example) would be
unnecessary. > > > > Thanks ahead of time. > > >
> (I'm looking at you, Per. =D ) > > > > -Mike Bennett
6007. Re: Request for algorithms From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 13 Sep 2005 10:53:54 -0000
Sorry, the homepage of that site is
http://www.speedcubing.com/chris/4speedsolve.html Sorry...Craig --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard"
<logitewty@h...> wrote: > Mike, Have you checked out Chris
Hardwick's 4x4x4 Speedcubing Page??? > I believe it has ALL the algs
you are looking for. The link is: > >
http://www.speedcubing.com/chris/4speedsolve2.html > > Check that
out, it Rocks... > > Craig > > --- In
speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" >
<mikebennett_one@h...> wrote: > > Not everybody all at once.
;P > > > > Anywho, a few days ago, I was averaging around
2:05 to 2:10 with > this > > method, and was incredibly
excited. After implementing a few more > > simple commutators for
center piece switching, to minimize > unnecessary > > setup
moves, and getting more fluid on overall solve, I've > decreased >
> my average average and my best averages by over 15 seconds each.
> All > > in under 4 days. > > > > This is the part
where you guys come in. With the addition of a > few > > more
algs for block center swapping (that's your cue), some center > 3
> > cycles (your turn again), and some streamlining of the M slice
> edges > > stage (I've got that one), I think this method has
a lot more > > potential than I originally suspected. > >
> > With practice, these times should be relatively easy to
achieve: > > 30 seconds for 1x3x4 blocks on L and R, along with U
layer corners > > 20 seconds or less to pair and place M slice and
U layer edges > > 15 seconds to finish of M slice center cubies
> > > > I would like to specifically request an alg to swap
3 center > cubies on > > opposite faces, one for adjacent
faces, one to swap two adjacent > > center pieces with two non
adjacent pieces on the opposite center, > and > > one to swap
two non adjacent center pieces with two non adjacent > > pieces on
an adjacent side. Now, let the emails come flooding in. > > >
> Thanks, in advance. =D > > > > -Mike Bennett > >
> > > > --- In speedsolvingrubikscube@yahoogroups.com, "Mike
Bennett" > > <mikebennett_one@h...> wrote: > > > Hi
all. Bob Burton has graciously agreed to let me put my 4x4 > >
> solution online as a part of his site. > > > > >
> As I'm preparing material, I would greatly appreciate it if you
> guys > > > could send me or reply to this post with any
helpful 4x4 center > mover > > > algorithms you know. Moves
that only rotate centers on their > faces > > > are
unnecessary, but just about any other ones would be helpful, > >
> especially those involving 3 cycles and blocks. Also, because >
the L > > > and R sides would be completed before this, moves
involving three > > > adjacent faces (U, F, and R, for example)
would be unnecessary. > > > > > > Thanks ahead of
time. > > > > > > (I'm looking at you, Per. =D ) >
> > > > > -Mike Bennett
--- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett"
<mikebennett_one@h...> wrote: > Of course, this also varies
puzzle to puzzle, I'm sure. I would > assume people are generally far
less deviant with larger puzzles (once > they're comfortable in a
method). The larger times with relative > consistency should add up
to smaller deviations. Or, maybe that's > just me... I imagine that
if you compare similar puzzles where the solution is made up of many
small steps (the "really big" cubes, say), the consistency (as a
percentage of the total time) would improve with increasing size of the
puzzle: With N small, similar steps in your solution, the typical
variation in the solution time should increase roughly as sqrt[N], while
the solution time itself increases faster than that, i.e. as N. It's not
obvious that the argument is right, however. For a given puzzle (3x3x3
say), the same kind of reasoning would lead you to expect better
consistency from a method that had more steps. That doesn't seem to
agree with my own, very limited experience. :S Mike
6009. Re: [Speed cubing group] Consistency From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 13 Sep 2005 13:29:12 +0200
2005/9/13, Mike Bennett <mikebennett_one@...>: > Of course,
some people are higher or lower, but that's probably about > average.
I'm going to guess you average somewhere just over 20 > seconds with
that SD. Now, if I'm way off, please don't be offended. > We'll just
blame it on me being very tired. No that's it, I average around 21
seconds these days with a best of 20.16.
6010. Re: Request for algorithms From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 13 Sep 2005 11:29:31 -0000
> --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard"
> <logitewty@h...> wrote: > > Mike, Have you checked out
Chris Hardwick's 4x4x4 Speedcubing > Page??? > > I believe it
has ALL the algs you are looking for. The link is: Are you sure? Mike
and Chris do different steps and in a different order. ~ Bob
6011. Re: Competition pressure (speedsolving the Magic) From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 13 Sep 2005 11:35:24 -0000
Okay, I will be serious. When I first got the Magic, I was VERY into it.
I was already extremely interested in it because I had been
Super-Magicing for a couple weeks and the Super Magic makes the normal
magic seem like a baby. When my Magic arrived, I already knew how to
solve it. I spent all day after I got it (from about 4pm to sleeptime)
practicing the first transform, except for 80 minutes during class (too
loud!). By the time I was taking timings the next day (for the first
time), I was able to eventually get sub-2 by the end of the day. The
first week (or so), I would do several averages of 100 per day,
sometimes averages of 200 or 300 or more. Pochmann kept me motivated.
:-) He once told me "An average of 100 per day keeps the slow times
away." I believe this is true, but I don't practice much more lately
anyway because I am a lazy bum and unfortunatley have other things to
concentrate on, but it does not take long to get fast at the Magic. When
I competed (and won) in New York, I had been solving the Magic in total
for about 6 weeks, but didn't even bother to touch it from 4 weeks
before the competition until the day of the competition. ;) Practice is
by far the best way to bring your times down. ~ Bob --- In
speedsolvingrubikscube@yahoogroups.com, "Gunnar Krig"
<gunkr520@s...> wrote: > Ofcourse!! Didn't realize that! :-)
> > I guess you do hundreds of magic-solves in a row, when taking
time!? > > /Gunnar > > --- In
speedsolvingrubikscube@yahoogroups.com, "Bob Burton" >
<bob@c...> wrote: > > Fast hands. :) > > > > ~
Bob > > > > --- In speedsolvingrubikscube@yahoogroups.com,
"Gunnar Krig" > > <gunkr520@s...> wrote: > > > My
best time for Magic was 2.10 at Swedish Openm, but I > practices a
> > > bit more outside competition the same day and got a nice
1.65 > (on a > > > stackmat). I still can't see how you do
sub-1.20. I'm using the > same > > > execution as Bob. >
> > > > > /Gunnar > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Gunnar Krig" > > >
<gunkr520@s...> wrote: > > > > I know I should slow
down more while solving, but it's harder > than > > > it
> > > > sounds. I always try to do that, and I'm getting
better every > > > day. I > > > > suppose that I
have to get better at looking ahead, to get a > sub > > > 16
> > > > average. > > > > > > > > I'm
very satisfied that I broke David Wesley´s swedish records > on >
> > > 3*3*3. My average was better than thi winning time at
WC2003. > > > > > > > > /Gunnar > > >
> > > > > --- In speedsolvingrubikscube@yahoogroups.com,
"mahtianssi" > > > > <mahtianssi@y...> wrote: >
> > > > So my best avg of 10 is 16.34, and my best average
of 3 in a > > > > > competition is 15.90. > > >
> > I am very nervous in competitons, but it doesn't affect my
> hands. > > > > > And for example Ron does very badly
in competitons. > > > > > Genes or something else? >
> > > > > > > > > P.S. > > > >
> Gunnar, relax and slow down a bit in comps.
----- Original Message ----- From: "Josef Jelinek"
<josef.jelinek@gmail.com> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Friday, September
09, 2005 3:52 PM Subject: [Speed cubing group] Re: Re : Waterman Method
> --- In speedsolvingrubikscube@yahoogroups.com, "Nathan Moreau" >
<nathan.m@n...> wrote: > > >You can be sub-15 with a
method like Waterman's. > > >I think nobody knows all the
sequences described in this method. > > > > >Gilles. >
> > > > > Complete ZB is easier to learn :) > >
That smiley shows that you - obviously - cannot be serious here... :)
> > > Start with "Solving L" step is slow, compare to F2L
(averaging 8-9 > for > > F2L = averaging ... 4-5 for L?). >
> Fast Fridrich cubers do ~32 turns for F2L (corrent me if I am
wrong). > 8-9s is 3.5-4 turns/s. I average 16 turns for one layer
(always the > same color). Marc averaged about 6-7s for one face. One
face or one layer?.. > After solving remaining corners (2-3s), you
can be still bellow 10s and > you are left with two steps and the
last easy middle edge permutation > which is around 22 turns total...
> > > If someone really wants to learn something like Waterman,
learning > > Gilles' method ! > > Yes, it may be better for
someone... Everyone can find the best-fitting > method for himself
(maybe even herself? :-)). > > Josef > > > > > >
> Yahoo! Groups Links > > > > > >
6013. Nice link From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 13 Sep 2005 14:01:59 -0000
I thought I'd just mention it: http://tinyurl.com/bqz96 Cheers! Stefan
6014. Re: Request for algorithms From:
"Mike Bennett" <mikebennett_one@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 13 Sep 2005 15:55:54 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard"
<logitewty@h...> wrote: > Mike, Have you checked out Chris
Hardwick's 4x4x4 Speedcubing Page??? > I believe it has ALL the algs
you are looking for. The link is: > >
http://www.speedcubing.com/chris/4speedsolve2.html > > Check that
out, it Rocks... Just to clarify, I need these moves not to change
anything other than the specific centers they effect. It's the final
step of my solution, so, while I really enjoy Chris' page, it's not
going to help in this situation. In fact, I developed mine as the
antithesis to Chris' because, while many people are very good at centers
first, I wasn't. It's a great method, but I know that my mind and hands
work better with a different approach. I also know there are others who
could also benefit from a non-centers first method. You have to
customize to what fits you best. I also think that centers first on the
4x4 is very much like Fridrich for the 3x3. It's the method out there
that's the most widely accessible on the web, so it's the most popular.
If there were more resources available for alternatives, I think fewer
people would use Fridrich. Anywho, that's my spiel for the day. Now send
away. =D -Mike Bennett > > Craig > > --- In
speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" >
<mikebennett_one@h...> wrote: > > Not everybody all at once.
;P > > > > Anywho, a few days ago, I was averaging around
2:05 to 2:10 with > this > > method, and was incredibly
excited. After implementing a few more > > simple commutators for
center piece switching, to minimize > unnecessary > > setup
moves, and getting more fluid on overall solve, I've > decreased >
> my average average and my best averages by over 15 seconds each.
> All > > in under 4 days. > > > > This is the part
where you guys come in. With the addition of a > few > > more
algs for block center swapping (that's your cue), some center > 3
> > cycles (your turn again), and some streamlining of the M slice
> edges > > stage (I've got that one), I think this method has
a lot more > > potential than I originally suspected. > >
> > With practice, these times should be relatively easy to
achieve: > > 30 seconds for 1x3x4 blocks on L and R, along with U
layer corners > > 20 seconds or less to pair and place M slice and
U layer edges > > 15 seconds to finish of M slice center cubies
> > > > I would like to specifically request an alg to swap
3 center > cubies on > > opposite faces, one for adjacent
faces, one to swap two adjacent > > center pieces with two non
adjacent pieces on the opposite center, > and > > one to swap
two non adjacent center pieces with two non adjacent > > pieces on
an adjacent side. Now, let the emails come flooding in. > > >
> Thanks, in advance. =D > > > > -Mike Bennett > >
> > > > --- In speedsolvingrubikscube@yahoogroups.com, "Mike
Bennett" > > <mikebennett_one@h...> wrote: > > > Hi
all. Bob Burton has graciously agreed to let me put my 4x4 > >
> solution online as a part of his site. > > > > >
> As I'm preparing material, I would greatly appreciate it if you
> guys > > > could send me or reply to this post with any
helpful 4x4 center > mover > > > algorithms you know. Moves
that only rotate centers on their > faces > > > are
unnecessary, but just about any other ones would be helpful, > >
> especially those involving 3 cycles and blocks. Also, because >
the L > > > and R sides would be completed before this, moves
involving three > > > adjacent faces (U, F, and R, for example)
would be unnecessary. > > > > > > Thanks ahead of
time. > > > > > > (I'm looking at you, Per. =D ) >
> > > > > -Mike Bennett
Building 2 opposite 1x2x3 blocks (F2L minus 2 edges and middle-slice
centers) can be done in less than 25 moves on average (I'm talking about
real speedcubing of course). I need about 8s on average (starting with
hands flat on the table, stopping by destroying the spacebar). Because I
think I'll never be able to solve the F2L in less than 9s, I feel that a
good speedcuber could solve the 2 blocks in less than 8s. Feel free to
try and tell me how fast/slow you think it could be. Gilles.
6016. Re: [Speed cubing group] Re: Re : Waterman Method From:
Gustav Fredell <gufr5747@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 13 Sep 2005 18:19:27 +0200
It's supposed to say one layer as far as I know /Gustav Rune Wesstr�m
skrev: >----- Original Message ----- >From: "Josef Jelinek"
<josef.jelinek@...> >To:
<speedsolvingrubikscube@yahoogroups.com> >Sent: Friday,
September 09, 2005 3:52 PM >Subject: [Speed cubing group] Re: Re :
Waterman Method > > > > >>--- In
speedsolvingrubikscube@yahoogroups.com, "Nathan Moreau"
>><nathan.m@n...> wrote: >> >>
>>>>You can be sub-15 with a method like Waterman's.
>>>>I think nobody knows all the sequences described in this
method. >>>> >>>> >>>>Gilles.
>>>> >>>> >>>Complete ZB is easier to
learn :) >>> >>> >>That smiley shows that you -
obviously - cannot be serious here... :) >> >> >>
>>>Start with "Solving L" step is slow, compare to F2L
(averaging 8-9 >>> >>> >>for >> >>
>>>F2L = averaging ... 4-5 for L?). >>> >>>
>>Fast Fridrich cubers do ~32 turns for F2L (corrent me if I am
wrong). >>8-9s is 3.5-4 turns/s. I average 16 turns for one layer
(always the >>same color). Marc averaged about 6-7s for one face.
>> >> >One face or one layer?.. > > >>After
solving remaining corners (2-3s), you can be still bellow 10s and
>>you are left with two steps and the last easy middle edge
permutation >>which is around 22 turns total... >> >>
>> >>>If someone really wants to learn something like
Waterman, learning >>>Gilles' method ! >>>
>>> >>Yes, it may be better for someone... Everyone can
find the best-fitting >>method for himself (maybe even herself?
:-)). >> >>Josef >> >> >> >>
>> >> >>Yahoo! Groups Links >> >> >>
>> >> >> >> >> > > > >
>Yahoo! Groups Links > > > > > > >
>__________ NOD32 1.1215 (20050913) Information __________ >
>This message was checked by NOD32 antivirus system.
>http://www.nod32.com > > > > >
6017. Re: [Speed cubing group] First sub-30 average!! From:
Marco Garbelini <garbelini@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 13 Sep 2005 18:56:29 +0200
Me and Pedro started to cube almost in the same day, now he is sub 30
and I'm still trying to get sub 50 consistently. Not training as I did
in the begining though. I think it was something like 2 and a half
months ago when we started. Sub 30 in less that 3 months is pretty
good!!! Congrats. Parabéns cara. Marco Garbelini On 9/13/05, Gilles van
den Peereboom <gillesvdp@...> wrote: > > It's always cool to
have new fast members :-) > Congratulations :-) > > 2005/9/13,
pedrosino1 <pedrosino1@...>: > > Hey, folks > > I just
wanted to share with you my happiness. Today I made my first sub- >
> > 30 average! > > I'm very happy > > The times were:
> > 28.67, 27.56, 25.66, (25.59), 32.30, 32.83, (33.61), 31.84,
32.30, > > 26.84, 27.53, 27.44. Average=29.30, SD=2.71 > > I
was very concentrated, and managed to do 7 sub-30 times. And the >
> worst was 33.61. Man, this is very good to me! > > And
earlier today, I made a very bad 35 average... > > I just have to
stay calm and concentrate on fluency, more than turning > > speed.
> > I know it is not such a thing, but, hey!, I've cubing for just
3 months! > > > > > > > > > Thanks to all of
you for algs and tips. > > > > I'm coming to sub-20 now...
> > Wait for me... > > > > Pedro > > > >
> > > > > > > > > > Yahoo! Groups Links
> > > > > > > > > > > > > >
> > > > > Yahoo! Groups Links > > > > >
> > > [Non-text portions of this message have been removed]
Well, I started talking to people act school, and i did not know there
were so many cubers! Theres one kid at my lunch who has heard about the
LBL method, but im not sure if he can solve. Another kid can actually
using WC (and i watched him) but he was terribly slow. Then there is
anothet kid who i taught to cube, then theirs me. Im sure theres more
people that would join, so ill have to make up flyers, maybe that will
gain interest. Hope this goes over well. Wish me luck! Peter Greenwood
--- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar
<sachinss@g...> wrote: > No seriously. I am also starting a
Cube club in my institute and have > started a yahoo group like this
one and till now we have abt 30-35 > members. I recently got cubes
for many of them so they'll atleast > start cubing when the cube is
in front of them. Only abt 3-4 ppl are > really interested though.
> > Anyone has any hints on how to make cubing popular? Ofcourse I
boast > abt my avg to everyone who cares to listen and I posted abt
my > blindfold cubing on our newsgroup and everyone was really
excited. But > that soon died down. :( > > Maybe i should start
public cubing, but im a shy person and dont > usually like to do
this. Any other hints? > > Sachin. > > > > On 9/13/05,
Stefan Pochmann <pochmann@g...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, pjgat09 <no_reply@y...>
> > wrote: > > > > > > I need to gain interest
for this club, what do you think is the best > > > way? >
> > > Have Will Smith advertise it. > > > > Cheers!
> > Stefan > > > > > > > > > > >
> > > > > Yahoo! Groups Links > > > > >
> > > > > > > > > > >
6019. Re: [Speed cubing group] First sub-30 average!! From:
pjgat09 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 13 Sep 2005 19:21:50 -0000
I too have just become sub-30, and im very excited!! Congratulations!
Peter Greenwood --- In speedsolvingrubikscube@yahoogroups.com, Marco
Garbelini <garbelini@g...> wrote: > Me and Pedro started to
cube almost in the same day, now he is sub 30 and > I'm still trying
to get sub 50 consistently. > Not training as I did in the begining
though. > > I think it was something like 2 and a half months ago
when we started. Sub > 30 in less that 3 months is pretty good!!!
> > Congrats. > > Parabéns cara. > > Marco Garbelini
> > > On 9/13/05, Gilles van den Peereboom
<gillesvdp@g...> wrote: > > > > It's always cool to
have new fast members :-) > > Congratulations :-) > > >
> 2005/9/13, pedrosino1 <pedrosino1@y...>: > > > Hey,
folks > > > I just wanted to share with you my happiness. Today
I made my first sub- > > > > > 30 average! > > >
I'm very happy > > > The times were: > > > 28.67,
27.56, 25.66, (25.59), 32.30, 32.83, (33.61), 31.84, 32.30, > >
> 26.84, 27.53, 27.44. Average=29.30, SD=2.71 > > > I was
very concentrated, and managed to do 7 sub-30 times. And the > >
> worst was 33.61. Man, this is very good to me! > > > And
earlier today, I made a very bad 35 average... > > > I just
have to stay calm and concentrate on fluency, more than turning >
> > speed. > > > I know it is not such a thing, but,
hey!, I've cubing for just 3 months! > > > > > > >
> > > > > > > Thanks to all of you for algs and
tips. > > > > > > I'm coming to sub-20 now... >
> > Wait for me... > > > > > > Pedro > >
> > > > > > > > > > > > > >
> > > > > Yahoo! Groups Links > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > Yahoo!
Groups Links > > > > > > > > > > > >
> > > > > > > [Non-text portions of this message
have been removed]
6020. cubers around Sacramento & Davis (California)???
From:
"Jeff Soesbe" <yeff@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 13 Sep 2005 19:52:11 -0000
Hello -- I'm wondering if any cubers on this list are in the area of
Sacramento or Davis California, and if any of them are going to the
NorCal contest on Sat, Sept 17? I'm in Sacramento, and heading down - I
thought it'd be a good chance to meet up and see about forming a group
or a club. I know of myself (in Sacramento) and Jeremy Dixon (in
Roseville). Anyone else?? yeff
Cool. I started one at my high school and a LOT of people just joined (I
didn't even advertise it) in because it was the next "cool" thing to do.
I'm also planning on some kind of Arizona cube club at the University of
Arizona here. :). It'll be different at a University since there's so
many people, but I'd say I've shown enough people (and the multiplied
effect of them showing their friends) I'd say around 25 people (that I
know of) here know how to solve it... -Brento --- In
speedsolvingrubikscube@yahoogroups.com, "Jason Baum"
<speedrunningcuber@y...> wrote: > I'm also planning on starting
a cube club at my school (Liberty > University). I always have a cube
in my hands, whether I'm just > walking to class, sitting in class
waiting for it to start, or > sometimes during class. ;) So there are
a lot of people that know me > for my cubing and many people seem
interested in a club. I've already > taught 4 or 5 people there how
to cube, and I know several more that > want to learn. > > Bob,
you have a cube club at your school, right? Any tips on making > it a
success?
6022. Re: First sub-30s average! Woo hoo!!! From:
jasmine_ellen <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 13 Sep 2005 20:05:34 -0000
Hi David J, Yes, it was very exciting getting my first sub-30s average!
I got a few more sub-30s averages last week, including a new best of
29.08s. :) My real average is still definitely over 30s! Re your other
comment, did you see one of the 25th anniversary TV interviews I did, or
are you referring to the photos I posted? If the former, which interview
was it? I had thought the TV interviews were generally just screened in
the UK. I know the CNN one was shown in other countries though because
one of my friends in Australia told me that her mother had seen me on
CNN. :) Jasmine http://speedcuber.blogspot.com --- In
speedsolvingrubikscube@yahoogroups.com, "d_j_salvia"
<d_j_salvia@y...> wrote: > Hi Jasmine, > >
Congratulations! Nice isn't it? :) Keep up the good work. > > I
thought you came across well at the 25th Anniversary event. > >
Cheers! > > David J > > > --- In
speedsolvingrubikscube@yahoogroups.com, jasmine_ellen >
<no_reply@y...> wrote: > > I thought it would never happen,
but yesterday it did! I got my first > > sub-30s average EVER! :)
> > > > Here are the details: > > Average: 29.56s >
> Individual times: 30.36, 32.15, (36.94), 28.72, 26.81, 31.63,
30.24, > > 29.06, 28.84, (26.31), 26.64, 31.13. > > >
> I've written a blog entry about it on my site: > >
http://speedcuber.blogspot.com/ > > > > Jasmine
6023. wow the dogic is cool! From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 13 Sep 2005 20:05:28 -0000
Hey everyone, I just finished solving my dogic, after the first time I'd
ever scrambled it! It took me about 1 hour and 34 minutes, seeing as how
I had absolutely no idea how to approach it after seeing it scrambled. I
think I figured out a good semi-efficient working solution though. Going
to try a time again in a bit. Anyway I have a question. My dogic is one
of the new Mefferts remakes and it tends to pop a bit if I'm not REALLY
careful. Are there ways around this that anyone knows? I don't want to
speed solve, but I'd prefer to not have to do a 288 degree turn just
because my face doesn't want to turn the way I need it to turn. Anyway
the dogic is awesome, and complicated! I had a few really cool pops and
could get a good look at the insides. I gather that the triangle pieces
of like colors are indistinct, but it took me a minute to realize that
the flips of those other pieces are just like corners on a 3x3x3. So if
I pop now I have a quicker way of knowing how the pieces go back in.
Anyway I'm going to try another time. This thing is fun! Chris
6024. Re: Mistakes in 25thAV solution booklet From:
"kwickykanny" <kwickykanny@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 13 Sep 2005 20:27:46 -0000
Ohh ok. I just misunderstood how to do it. I get it now. Thanks!! --- In
speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...>
wrote: > I haven't look at the booklet, but I know that corner flip
method > you mentioned works. > > Notice that > (R' D' R
D)x6 = I > > Also that move rotates UFR counterclockwise. >
> So if you have three corners that need to go clockwise you do that
> move > > (R' D' R D)x4 on the first corner, then spin U, x4
for the second, > spin U then x4 for the third. > > That's 12
executions, so your bottom layer pieces will solve twice, > and of
course end solved. > > Three corners flipped counterclockwise will
be 6 executions which is > safe. > > Also 1 corner clockwise
and one counterclockwise will likewise be 6 > and so will 2 going
each direction. > > Again I haven't look through the booklet, that
would really stink if > they've misprinted algorithms, but that
corner flip method works. > Though I think it wouldn't be too
complicated to print the inverse > rather than to say to do the alg 4
times (which is the equivalent of > the inverse since it solves in 6
repetitions). > > Maybe they want to give the most basic solution
possible to allow > people room to think for themselves and come up
with new things? > > Chris
6025. Re: Off topic (Bert is evil by Muppet Theory) From:
"kwickykanny" <kwickykanny@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 13 Sep 2005 20:32:08 -0000
--- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2
<no_reply@y...> wrote: > Isn't it V=IR? Maybe sometimes other
symbols are used so I'll shut up. I've seen both E and V used. The
beauty of Muppet Theory is that you can use either one. :P > >
PB=LI by chemical symbols. > > > > (It's nice to know that
lead = lithium, but that is not what we want > > so let us
continue.) > > You could mention it as a corollary. Yes.
Frightening, how the evil-ness of one yellow muppet can so greatly
affect the chemical world.... > > and multiplying by E yields >
> B E R T = E V I L > > > > Q.E.D. > > Marvellous.
I thoroughly enjoyed your post. Thanks! This sort of thing has been a
side hobby of mine for some years now. Not as intriguing as the cube of
course, but still fun.
Mike, here is a little library of moves (I have to do this
quickly...check for typos): l d r' d' l' d r d' r2 u2 r2 u2 l2 F r2 F'
l2 F r2 F' r2 B2 r' (fb') r B2 r' (f'b) r r2 B2 r' f r B2 r' f' r r2
(du') R (du') r2 (d'u) R' (d'u) r' (u d') r U2 r' (u' d) r U2 (l r') d2
(l' r) U' D' (l r') d2 (l' r) U D check these out...tell me if something
doesn't work Bill McGaugh >From: "Mike Bennett"
<mikebennett_one@...> >Reply-To:
speedsolvingrubikscube@yahoogroups.com >To:
speedsolvingrubikscube@yahoogroups.com >Subject: [Speed cubing group]
Re: Request for algorithms >Date: Tue, 13 Sep 2005 15:55:54 -0000
> >--- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard"
><logitewty@h...> wrote: > > Mike, Have you checked out
Chris Hardwick's 4x4x4 Speedcubing Page??? > > I believe it has
ALL the algs you are looking for. The link is: > > > >
http://www.speedcubing.com/chris/4speedsolve2.html > > > >
Check that out, it Rocks... > >Just to clarify, I need these moves
not to change anything other than >the specific centers they effect.
It's the final step of my solution, >so, while I really enjoy Chris'
page, it's not going to help in this >situation. > >In fact, I
developed mine as the antithesis to Chris' because, while >many
people are very good at centers first, I wasn't. It's a great
>method, but I know that my mind and hands work better with a
different >approach. I also know there are others who could also
benefit from a >non-centers first method. You have to customize to
what fits you >best. I also think that centers first on the 4x4 is
very much like >Fridrich for the 3x3. It's the method out there
that's the most >widely accessible on the web, so it's the most
popular. If there were >more resources available for alternatives, I
think fewer people would >use Fridrich. > >Anywho, that's my
spiel for the day. Now send away. =D > >-Mike Bennett > >
> > > Craig > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" > >
<mikebennett_one@h...> wrote: > > > Not everybody all at
once. ;P > > > > > > Anywho, a few days ago, I was
averaging around 2:05 to 2:10 with > > this > > > method,
and was incredibly excited. After implementing a few more > > >
simple commutators for center piece switching, to minimize > >
unnecessary > > > setup moves, and getting more fluid on
overall solve, I've > > decreased > > > my average
average and my best averages by over 15 seconds each. > > All >
> > in under 4 days. > > > > > > This is the
part where you guys come in. With the addition of a > > few >
> > more algs for block center swapping (that's your cue), some
center > > 3 > > > cycles (your turn again), and some
streamlining of the M slice > > edges > > > stage (I've
got that one), I think this method has a lot more > > >
potential than I originally suspected. > > > > > >
With practice, these times should be relatively easy to achieve: >
> > 30 seconds for 1x3x4 blocks on L and R, along with U layer
corners > > > 20 seconds or less to pair and place M slice and
U layer edges > > > 15 seconds to finish of M slice center
cubies > > > > > > I would like to specifically
request an alg to swap 3 center > > cubies on > > >
opposite faces, one for adjacent faces, one to swap two adjacent >
> > center pieces with two non adjacent pieces on the opposite
center, > > and > > > one to swap two non adjacent center
pieces with two non adjacent > > > pieces on an adjacent side.
Now, let the emails come flooding in. > > > > > >
Thanks, in advance. =D > > > > > > -Mike Bennett >
> > > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" > > >
<mikebennett_one@h...> wrote: > > > > Hi all. Bob
Burton has graciously agreed to let me put my 4x4 > > > >
solution online as a part of his site. > > > > > >
> > As I'm preparing material, I would greatly appreciate it if
you > > guys > > > > could send me or reply to this
post with any helpful 4x4 center > > mover > > > >
algorithms you know. Moves that only rotate centers on their > >
faces > > > > are unnecessary, but just about any other ones
would be helpful, > > > > especially those involving 3
cycles and blocks. Also, because > > the L > > > > and
R sides would be completed before this, moves involving three > >
> > adjacent faces (U, F, and R, for example) would be
unnecessary. > > > > > > > > Thanks ahead of
time. > > > > > > > > (I'm looking at you, Per.
=D ) > > > > > > > > -Mike Bennett > >
> > > > > >Yahoo! Groups Links > > > >
> >
6027. World Championship From:
"Grant Tregay" <Grant@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 13 Sep 2005 21:45:45 -0000
I'm proud to say that my company (First Trust Portfolios, L.P.) will be
sponsoring me as a competitor in this year's Rubik's World Championship.
I look forward to seeing you all there!! - Grant P.S. I know I've been
extremely quiet, here, but I do still cube. I'm just so busy that I
don't have time to keep up with the groups - I wish it weren't so. P.P.S
I'm around April in my reading of this group, and see that I was in the
top 10 posters of all time, as of then - I'm guessing I don't hold one
of those positions, anymore, with how active this group has been!
6028. Re: World Championship From:
jasmine_ellen <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 13 Sep 2005 22:18:50 -0000
Hey Grant, That's awesome news! I'm impressed that you were able to get
sponsorship from your company. Very cool. :) Just curious... Are other
people looking for sponsorship? Or just saving up for the trip? Re your
other comments, I was away for a few days last week and I'm struggling
to catch up on messages now. I don't think I would ever be able to catch
up if I was only up to April posts! It'd be cool if you can catch up
though because there have been plenty of interesting discussions since
April. :) Jasmine http://speedcuber.blogspot.com --- In
speedsolvingrubikscube@yahoogroups.com, "Grant Tregay"
<Grant@T...> wrote: > I'm proud to say that my company (First
Trust Portfolios, L.P.) will > be sponsoring me as a competitor in
this year's Rubik's World > Championship. I look forward to seeing
you all there!! > > - Grant > > P.S. I know I've been
extremely quiet, here, but I do still cube. I'm > just so busy that I
don't have time to keep up with the groups - I > wish it weren't so.
> > P.P.S I'm around April in my reading of this group, and see
that I was > in the top 10 posters of all time, as of then - I'm
guessing I don't > hold one of those positions, anymore, with how
active this group has > been!
6029. Re: wow the dogic is cool! From:
"mgwallisa" <mattwallisa@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 13 Sep 2005 23:48:44 -0000
I had to lube mine, not for speed, but to prevent so many pops. I can't
cut any corners like a cube, or it will pop, but lube gave it a little
more room for the pieces not to be perfectly aligned and still slide
into place. Matt --- In speedsolvingrubikscube@yahoogroups.com, cmhardw
<no_reply@y...> wrote: > Hey everyone, > > I just
finished solving my dogic, after the first time I'd ever > scrambled
it! It took me about 1 hour and 34 minutes, seeing as how > I had
absolutely no idea how to approach it after seeing it > scrambled.
> > I think I figured out a good semi-efficient working solution
> though. Going to try a time again in a bit. > > Anyway I have
a question. My dogic is one of the new Mefferts > remakes and it
tends to pop a bit if I'm not REALLY careful. > > Are there ways
around this that anyone knows? I don't want to speed > solve, but I'd
prefer to not have to do a 288 degree turn just > because my face
doesn't want to turn the way I need it to turn. > > Anyway the
dogic is awesome, and complicated! I had a few really > cool pops and
could get a good look at the insides. I gather that > the triangle
pieces of like colors are indistinct, but it took me a > minute to
realize that the flips of those other pieces are just like > corners
on a 3x3x3. > > So if I pop now I have a quicker way of knowing
how the pieces go > back in. > > Anyway I'm going to try
another time. This thing is fun! > > Chris
6030. Re: [Speed cubing group] Re: Pop From:
Parth Upadhyay <parth.upadhyay@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 13 Sep 2005 20:16:33 -0500
awww man. I want pops. Lol well, it seems like they're a safety. oh well
thanks -parth [Non-text portions of this message have been removed]
6031. Share your 'Bad Cube Day' From:
"kwickykanny" <kwickykanny@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 02:30:53 -0000
Well my BCD was today. For starters I lost my speedcube on the train to
work. I was debating today about whether to bring it, because I had more
luggage than usual. I decided I needed something to occupy my time so I
brought it along, played with it on the train and then put it in my coat
pocket. While I'm walking to work I'm like, where's my cube?? Uggh. Then
I was tinkering with my Meffert's cube at work and of course it was
locking up. I kept turning, as I usually do in a vain attempt to get it
'used' to imprecise turning. POW! The green side promptly exploded, and
the center pin broke. Double uggh. Now all I've got is my pathetic
little keychain with its stickers half- peeled off. Seeing what my luck
has been today, I think I'm gonna leave it alone. Time to hit Ebay......
6032. mass-preping Black DIY's experience From:
d_funny007 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 04:04:56 -0000
Ok so I'm sitting here preping a lot of new black DIY cubes and have a
few hints for people. (Hem 140 posts behind.) The center caps keep
falling off so they need to be glued on, right? Well on the white DIY,
the caps stay on by themselves. What I have been doing tonight since I
still would like to adjust the tension later is lay down a few dozen of
these guys with the inside facing up, neaty aligned, and spraying a
generous amount of "can spray glue" (lightly for a long duration as to
prevent them from flying around - getting glue on the outside is BAD).
Another thing, the zinc washers that Stefan and I use, don't quite fit
into the center pieces... they do fit the white DIYs though. Thus I had
to do quite a bit of forcing: Screw+washer+spring+washer+center
piece+kernel I started out by applying a great amount of force (~50lbs
lol) to get the washer in, but then I came to my senses and screwed the
screw in until it sunk in and then backing it out just a bit (I
recommend 2 mm for now, b4 putting on the pieces and doing a fine-
tuning). To get this going, I sorted everything, collecting all the
corners into one bag, edges into another, springs, screws, etc.... (I
don't recommend the rivets at all; nor am I convinced of their *plastic*
washers.) So why am I spending hours prepping all these cubes tonight,
you might be curious to ask...? I am supposed to teach a topic of choice
tommorrow to a classroom of grad students in engineering. It's part of a
mandatory multi-session teaching thing I'm doing. It's some sort of GSI
(grad student instructor) teacher-training thing for first-year
instructors. Tommorrow I am supposed give a bit of a talk on a topic of
choice and there will be a prize given to the best (most
interactive/audience participation) speaker. It'll be taped too. I want
to WIN obviously! So I wanted to make a classroom-set of (perhaps
speed-) cubes :). Not sure if you can get more active participation than
that! Getting late and I still have to make a handout of a "beginner
solution"... hemmmmm.... I'm looking to be lazy now and use Jasmine's
material (credited of course). BTW, the rubiks.com custom stickers kit
SUCKS. Just wasted so much money... maybe we could get cubesmith to do
something superior for us, eh? -Doug
6033. Re: wow the dogic is cool! From:
"skeneegee" <skeneegee@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 05:06:54 -0000
Chris, It will be easier to play with once you break it in a little, I
haven't lubed mine but I don't try to speedsolve it and it turns pretty
well now that I've solved it a few times. Mostly it just sits there
looking pretty though. The 10 Color Dogic, in case you haven't tried it
is almost a completely different puzzle despite being the same mechanism
as the regular 12 color Dogic. If you want a different challenge, the 10
Color Dogic is pretty tough, I'd say harder than the 12 color. They're
both Fun though! -mike grimsley --- In
speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...>
wrote: > Hey everyone, > > I just finished solving my dogic,
after the first time I'd ever > scrambled it! It took me about 1 hour
and 34 minutes, seeing as how > I had absolutely no idea how to
approach it after seeing it > scrambled. > > I think I figured
out a good semi-efficient working solution > though. Going to try a
time again in a bit. > > Anyway I have a question. My dogic is one
of the new Mefferts > remakes and it tends to pop a bit if I'm not
REALLY careful. > > Are there ways around this that anyone knows?
I don't want to speed > solve, but I'd prefer to not have to do a 288
degree turn just > because my face doesn't want to turn the way I
need it to turn. > > Anyway the dogic is awesome, and complicated!
I had a few really > cool pops and could get a good look at the
insides. I gather that > the triangle pieces of like colors are
indistinct, but it took me a > minute to realize that the flips of
those other pieces are just like > corners on a 3x3x3. > > So
if I pop now I have a quicker way of knowing how the pieces go > back
in. > > Anyway I'm going to try another time. This thing is fun!
> > Chris
6034. Re: mass-preping Black DIY's experience From:
"richy_jr_2000" <richy_jr_2000@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 05:29:15 -0000
You never can pass up the opportunity to teach a group something fun
such as speedcubing :) It's a lot easier to do then teaching something
like common sense or honesty :P Seriously though, good luck with the
group. (So what is the consensus on these DIY cubes anyway? I've heard a
lot of debate...) -Richard --- In
speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...>
wrote: > Ok so I'm sitting here preping a lot of new black DIY cubes
and have > a few hints for people. (Hem 140 posts behind.) > >
The center caps keep falling off so they need to be glued on, right?
> Well on the white DIY, the caps stay on by themselves. What I have
> been doing tonight since I still would like to adjust the tension
> later is lay down a few dozen of these guys with the inside facing
> up, neaty aligned, and spraying a generous amount of "can spray
> glue" (lightly for a long duration as to prevent them from flying
> around - getting glue on the outside is BAD). > > Another
thing, the zinc washers that Stefan and I use, don't quite > fit into
the center pieces... they do fit the white DIYs though. > Thus I had
to do quite a bit of forcing: > >
Screw+washer+spring+washer+center piece+kernel > > I started out
by applying a great amount of force (~50lbs lol) to > get the washer
in, but then I came to my senses and screwed the > screw in until it
sunk in and then backing it out just a bit (I > recommend 2 mm for
now, b4 putting on the pieces and doing a fine- > tuning). > >
To get this going, I sorted everything, collecting all the corners >
into one bag, edges into another, springs, screws, etc.... (I don't >
recommend the rivets at all; nor am I convinced of their *plastic* >
washers.) > > So why am I spending hours prepping all these cubes
tonight, you > might be curious to ask...? > > I am supposed to
teach a topic of choice tommorrow to a classroom of > grad students
in engineering. > > It's part of a mandatory multi-session
teaching thing I'm doing. > It's some sort of GSI (grad student
instructor) teacher-training > thing for first-year instructors.
Tommorrow I am supposed give a bit > of a talk on a topic of choice
and there will be a prize given to > the best (most
interactive/audience participation) speaker. It'll be > taped too. I
want to WIN obviously! > > So I wanted to make a classroom-set of
(perhaps speed-) cubes :). > > Not sure if you can get more active
participation than that! Getting > late and I still have to make a
handout of a "beginner solution"... > hemmmmm.... I'm looking to be
lazy now and use Jasmine's material > (credited of course). > >
BTW, the rubiks.com custom stickers kit SUCKS. Just wasted so much >
money... maybe we could get cubesmith to do something superior for >
us, eh? > > > -Doug
My bcd is today definitely. I didnt break any cubes or such but i did a
multitude of BLD solves and all were in vain. i always forgot the
memorisation of the last step. A friend came by and sat to see my bld
solve and even in front of him 4 corners were left unpermuted. Arrgh. it
would have been nice if it had gone ok in front of him. maybe next time.
Dont know what the rest of the day has to offer. On 9/14/05, kwickykanny
<kwickykanny@...m> wrote: > Well my BCD was today. For starters
I lost my speedcube on the train > to work. I was debating today
about whether to bring it, because I had > more luggage than usual. I
decided I needed something to occupy my > time so I brought it along,
played with it on the train and then put it > in my coat pocket.
While I'm walking to work I'm like, where's my > cube?? Uggh. >
> Then I was tinkering with my Meffert's cube at work and of course
it > was locking up. I kept turning, as I usually do in a vain
attempt to > get it 'used' to imprecise turning. POW! The green side
promptly > exploded, and the center pin broke. Double uggh. > >
Now all I've got is my pathetic little keychain with its stickers half-
> peeled off. Seeing what my luck has been today, I think I'm gonna
> leave it alone. > > Time to hit Ebay...... > > >
> > > > Yahoo! Groups Links > > > > > >
>
6036. Re: mass-preping Black DIY's experience From:
"Scott Mikos" <S-Mikos@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 08:19:32 -0000
About the Rubik's DIY plastic washers: When my cube was about 4 months
old, I removed the screws completely (after having not messed with them
in a while) just to check on the status of things. Three of the plastic
washers had disintegrated completely, two were cracked in half, and the
last was a shell of its former self (worn very thin and brittle). I wish
that I had checked on them sooner, as the springs did some damage to the
insides of the centers. (I guess I should also flatten the ends of my
springs like you smart people recommend.) Scott --- In
speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...>
wrote: > To get this going, I sorted everything, collecting all the
corners > into one bag, edges into another, springs, screws, etc....
(I > don't recommend the rivets at all; nor am I convinced of their
> *plastic* washers.)
6037. Re: wow the dogic is cool! From:
mike_go_uk <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 09:51:32 -0000
--- In speedsolvingrubikscube@yahoogroups.com, cmhardw
<no_reply@y...> wrote: > Anyway I have a question. My dogic is
one of the new Mefferts > remakes and it tends to pop a bit if I'm
not REALLY careful. This was discussed at length on twistypuzzles.com
http://twistypuzzles.com/forum/viewtopic.php?t=3420 In particular, see
the photos posted by Etienne de Foras on Jan 26. In my opinion, the
problem in the second photo (with 2 red circles) is the worse of the 2
defects he describes. You can sand away the excess material quite
easily, and this helps significantly. However, Stefan P has also
mentioned (where?) that using weaker springs solves a lot of the
new-dogic problem. Mike
6038. Re: wow the dogic is cool! (correction) From:
mike_go_uk <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 09:54:11 -0000
--- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk
<no_reply@y...> wrote: > In particular, see the photos posted
by Etienne de Foras on Jan 26. Sorry -- it was Jan 29. Mike
6039. Re: mass-preping Black DIY's experience From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 10:57:12 -0000
--- In speedsolvingrubikscube@yahoogroups.com, d_funny007
<no_reply@y. ..> wrote: > > The center caps keep falling off
so they need to be glued on, right? Nope. I've cut the pins smaller so
the cap fits into the cubie and made some scractches around the wall
under the cap and cut the excess edges of the cap while sitting on/in
the cubie and they stay perfectly. Without glue. I hate glue. >
Another thing, the zinc washers that Stefan and I use, don't quite >
fit into the center pieces... Mmh, that'd be sad. I thought they'd fit
but admittedly I never tried it. The holes just looked as large as those
of standard 80s cubes in which our washers fit nicely. > nor am I
convinced of their *plastic* washers. So far I thought they're great but
after reading that other post I should maybe check mine... > BTW, the
rubiks.com custom stickers kit SUCKS. Just wasted so much > money...
maybe we could get cubesmith to do something superior for > us, eh?
Doesn't he already? Cheers! Stefan
6040. Age group From:
makimoto2000us <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 11:09:52 -0000
Hi everybody, Unexpectedly, I finished at 2nd in Japanese Championship.
Megahouse will sponsor me to WC2005. So I will be in Florida. I look
forward to meeting with you guys again. In Japanese Championship, there
were 77 competitors in 3x3 speed solving competition. Competitor's age
varied from 7 to 72. Fastest time of oldest competitor was 61.56. I
believe this must be the official world record of the oldest solver.
Isn't it? I don't see any information about oldest solvers in unofficial
records whereas there are lists about youngest solvers. Here is the
question. Evenif he is the one, he is going to renew his own record
everyday. I think we need to categorize elder solvers. He proposes age
group for 60 and older cubers. I don't know how many old cubers are
here. We also propose another age group for young cubers (12 and
younger). How do you guys think about them? Masayuki
6041. White DIY - arched centers ?? From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 11:25:42 -0000
Did anyone who ordered the white DIY kits from rubiks.com get them with
arched centers? Could you please show pictures? Bryan, you mentioned
yours has arched centers and you wanted to show pictures but I never saw
them... http://games.groups.yahoo.
com/group/speedsolvingrubikscube/message/17111 It has been a discussion
here a while ago and it's now a discussion over at TPF:
http://www.twistypuzzles.com/forum/viewtopic.php?t=3976 (last posts in
that thread) Cheers! Stefan
6042. Re: Age group From:
mike_go_uk <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 11:33:31 -0000
--- In speedsolvingrubikscube@yahoogroups.com, makimoto2000us
<no_reply@y...> wrote: > Fastest time of oldest competitor was
61.56. > I believe this must be the official world record of the
oldest > solver. > Isn't it? Oldest solver around here may be Rune
Wesström - Final, Swedish Cube Day 2004: 44.90 (average) 38.74 (best)
Definitely older than 72 last year. > He proposes age group for 60
and older cubers. This seems very arbitrary. Why not 35 years? ;) >
We also propose another age group for young cubers (12 and younger).
Ditto, but I expect most people will disagree with me. Mike
6043. 5x5x5. I need more speed From:
"randmthght" <wombat@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 11:40:14 -0000
I have now had my 5by for a week and a half and have been able to solve
for a week but i am having a major problem turning the thing. Does
anyone know the best way to lube this thing. I am kinda afraid to just
start taking it apart as I don't know how it go together. It seems
nothing like a 3by. Initially it was taking me 35 min to solve but I am
starting to cross over more algs from the 3by and they are all
succesful(although confusing witht he mixed outer edge). The part that
takes me the longest though is the orientation of wings to edge. I do
orient to at a time always but i am coming up with the parity issue alot
more than 50% of the time. any suggestions on this would also help me
alot. Peace Chris www.rookrocks.com
6044. Re: Age group From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 11:49:46 -0000
--- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk
<no_reply@y. ..> wrote: > > > He proposes age group for
60 and older cubers. > > This seems very arbitrary. Why not 35
years? ;) Yeah, I suggest these groups instead, at least they make some
sense: - 8 and younger - 27 and younger - 64 and younger - 125 and
younger - 216 and younger Cheers! Stefan
6045. Re: 5x5x5. I need more speed From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 11:53:09 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "randmthght"
<wombat@r. ..> wrote: > > Does anyone know the best way to
lube this thing. When asking something like this, always mention the
type of puzzle you mean unless it's clear... > but i am coming up
with the parity issue alot more than > 50% of the time. any
suggestions on this would also help me alot. Simply solve more often ;-)
Cheers! Stefan
6046. Re: 5x5x5. I need more speed From:
"randmthght" <wombat@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 11:56:12 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, "randmthght" <wombat@r. >
..> wrote: > > > > Does anyone know the best way to lube
this thing. > > When asking something like this, always mention
the type of puzzle you > mean unless it's clear... > > > but
i am coming up with the parity issue alot more than > > 50% of the
time. any suggestions on this would also help me alot. > > Simply
solve more often ;-) > > Cheers! > Stefan Sorry thought I had
mentioned That I want to speed up the 5by cube(5x5x5). Thanks for the
reply
6047. Re: mass-preping Black DIY's experience From:
jasmine_ellen <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 11:57:34 -0000
Hi Doug, You're very welcome to use my beginner solution! :) Jasmine
http://speedcuber.blogspot.com --- In
speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...>
wrote: <snip> > Not sure if you can get more active
participation than that! Getting > late and I still have to make a
handout of a "beginner solution"... > hemmmmm.... I'm looking to be
lazy now and use Jasmine's material > (credited of course).
<snip> > -Doug
6048. Re: Age group From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 11:58:45 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > > - 8 and younger > - 27 and
younger > - 64 and younger > - 125 and younger > - 216 and
younger Uh, of course they shouldn't overlap, so make it 28-64 etc.
Also, care must be taken to prevent cheating. For example, society makes
me round down and say I'm "28 years old" but I shouldn't be allowed to
be listed as "28 and younger" since I'm actually (a few months) older
than 28. Cheers! Stefan
6049. Re: 5x5x5. I need more speed From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 12:01:50 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "randmthght"
<wombat@r. ..> wrote: > > Sorry thought I had mentioned That
I want to speed up the 5by > cube(5x5x5). Thanks for the reply Yes
you did (in the subject) but there are still several types of 5x5
(current Rubik, old Rubik, Eastsheen, Meffert). At least the Eastsheen
differs considerably from the others. Stefan
6050. Re: 5x5x5. I need more speed From:
"randmthght" <wombat@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 12:08:24 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, "randmthght" <wombat@r. >
..> wrote: > > > > Sorry thought I had mentioned That I
want to speed up the 5by > > cube(5x5x5). Thanks for the reply
> > Yes you did (in the subject) but there are still several types
of 5x5 > (current Rubik, old Rubik, Eastsheen, Meffert). At least the
Eastsheen > differs considerably from the others. > > Stefan Ah
I see. *grabs box. Current rubik by sevenstown I beleive. any suggetions
:-)
6051. Are their any cubers in Oklahoma From:
"randmthght" <wombat@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 12:13:24 -0000
I have meet one person long ago on this board that was going to school.
I am from Tulsa and was wondering if their are any cubers in and about
Tulsa. I want to start meetings or get togethers of some sort. I don't
care how fast a person is really so long as they enjoy cubing.
Personally I only average sub 45 on my 3by so I am not that fast. Any
takers. Or does anyone know some people from this area
6052. SV: [Speed cubing group] Re: Age group From:
"Terje Kristensen" <terje.kristensen@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Wed, 14 Sep 2005 14:11:57 +0200
As usual a post from the postman tries to ridicule the original poster.
I think the 35 and over category do make sense as it's an age often used
in other sports. Terje -----Opprinnelig melding----- Fra:
speedsolvingrubikscube@yahoogroups.com
[mailto:speedsolvingrubikscube@yahoogroups.com] På vegne av Stefan
Pochmann Sendt: 14. september 2005 13:50 Til:
speedsolvingrubikscube@yahoogroups.com Emne: [Speed cubing group] Re:
Age group --- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk
<no_reply@y. ..> wrote: > > > He proposes age group for
60 and older cubers. > > This seems very arbitrary. Why not 35
years? ;) Yeah, I suggest these groups instead, at least they make some
sense: - 8 and younger - 27 and younger - 64 and younger - 125 and
younger - 216 and younger Cheers! Stefan SPONSORED LINKS Jigsaw puzzle
game Free puzzle inlay games Educational game and puzzle Word puzzle
game Kid puzzle game Puzzle games YAHOO! GROUPS LINKS Visit your group
"speedsolvingrubikscube" on the web. To unsubscribe from this group,
send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com
Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
6053. Re: Age group From:
mike_go_uk <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 12:30:29 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > > This seems very arbitrary. Why
not 35 years? ;) > > Yeah, I suggest these groups instead, at
least they make some sense: > <etc> Logical, but not very
helpful. People get all sentimental about the old and the very young and
then forget about the middle-aged, who in fact have much less free time
to devote to cubing. This neglected and disadvantaged group needs some
encouragement. We could start by introducing a special category for
people born in the first six months of 1962. That might give me a
sporting chance, anyhow. Mike
6054. Is anyone still developing a timer. From:
"randmthght" <wombat@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 12:42:31 -0000
I know at one point two different groups were making a new timer. Has
anyone heard anything of late.
6055. SV: [Speed cubing group] Re: Age group From:
mike_go_uk <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 12:49:39 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen"
<terje.kristensen@w...> wrote: > As usual a post from the
postman tries to ridicule the original poster. I don't think so. > I
think the 35 and over category do make sense as it's an age often used
> in other sports. That's where the figure came from, but I don't
think cubing is like tennis, say, where being over ~35 puts you at a
huge disadvantage physically. Age categories seem rather patronizing to
me in any case. "Under 12" and (especially) "over 60" would be very
small groups in practice, so we'd just be saying: Here's a little
competition you have a good chance of winning. And I don't think that
would be doing a favour to anyone's self-respect. However, I appreciate
that others may feel very differently about it. Mike
6056. Re: [Speed cubing group] Re: Age group From:
Rune Wesström <rune.wesstrom@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Wed, 14 Sep 2005 15:33:34 +0200
----- Original Message ----- From: "Stefan Pochmann"
<pochmann@...> To: <speedsolvingrubikscube@yahoogroups.com>
Sent: Wednesday, September 14, 2005 1:49 PM Subject: [Speed cubing
group] Re: Age group > --- In speedsolvingrubikscube@yahoogroups.com,
mike_go_uk <no_reply@y. > ..> wrote: > > > > >
He proposes age group for 60 and older cubers. > > > > This
seems very arbitrary. Why not 35 years? ;) > > Yeah, I suggest
these groups instead, at least they make some sense: > 1 and younger?
> - 8 and younger > - 27 and younger > - 64 and younger > -
125 and younger > - 216 and younger > > Cheers! > Stefan
> > > > > > > > Yahoo! Groups Links > >
> > > >
6057. Re: Age group From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 13:34:46 -0000
--- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk
<no_reply@y...> wrote: > This neglected and disadvantaged group
needs some encouragement. We > could start by introducing a special
category for people born in the > first six months of 1962. How about
a category for those born on Feb. 21, 1985 between 12:30 pm and 12:40 pm
EST? ~ Bob
6058. Re: Age group From:
makimoto2000us <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 13:33:08 -0000
"Under 12" and (especially) "over 60" would be very small groups in
practice, so > we'd just be saying: Here's a little competition you
have a good > chance of winning. >And I don't think that would be
doing a favour to > anyone's self-respect. Thanks for comments. But I
think someone like evenif the competition is very small. If young kids
have chance to get prizes, they must get into speedcubing world much
deeper, then they can be another Macky or Séb astien. Is this bad for
us? I think at least rewarding kids should facilitate expansion of our
community. I agree 35 may be used for other sports. It may be good idea
to set middle-aged. But I am not sure. Speedcubing is often compared
with chess. Does anybody know how they handle with age group? Anyway, I
respect those old peoples who spped-solve cubes. > However, I
appreciate that others may feel very differently about it. Yes, I would
like to hear from a lot of peoples. That is the reason why I posted
here. Masayuki
6059. Re: World Championship From:
nascarjon2001 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 13:42:03 -0000
Hello, > Just curious... Are other people looking for sponsorship? Or
just > saving up for the trip? I too have found sponsorship from the
company for which I work for, Geogia-Pacific Corp. www.gp.com. They
aren't paying for everything, but they gave me enough to help me out a
lot. Without their help I would not be able to go this time! Jon
www.geocities.com/nascarjon2001
6060. Re: World Championship From:
thewetdog <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 14:12:56 -0000
--- In speedsolvingrubikscube@yahoogroups.com, nascarjon2001
<no_reply@y...> wrote: > I too have found sponsorship from the
company for which I work for, > Geogia-Pacific Corp. www.gp.com. They
aren't paying for everything, > but they gave me enough to help me
out a lot. Without their help I > would not be able to go this time!
> > Jon > www.geocities.com/nascarjon2001 This is not only
directed and Jon, but anyone that is being sponsored for the WC2005. How
does sponsorship work in the cubing world? It is usually based on a give
and take relationship. You are taking the money to put towards expenses.
How do you give to the company to make it worth their money? Do you have
to wear hats or shirts with the company name or logo displayed? Do you
have to mention the company in interviews? And this is directed at
anyone. I know this is not an issue now, but do we foresee there ever
being political issues that arise from this type of relationship in the
future (i.e. a cigarette company sponsoring someone, as one example)?
-Dave
6061. Question about hold competitions From:
Crispy <redivre@...>
To:
Rubix Speed Solving <speedsolvingrubikscube@yahoogroups.com>
Date:
Wed, 14 Sep 2005 07:56:22 -0700 (PDT)
Isn't it correct that for a competition to be sanctioned by the WCA it
had to have at least 10 competitiors and at least so many spectators
(non cubers)? "Hope you have the time of your life" - GD Christy
(Crispy) __________________________________________________ Do You
Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around
http://mail.yahoo.com
6062. Re: [Speed cubing group] Re: Age group From:
"Duncan Dicks" <duncan@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Wed, 14 Sep 2005 16:52:07 +0100
lol - agreement from me mike - March 1962! ----- Original Message -----
From: "mike_go_uk" <no_reply@yahoogroups.com> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Wednesday,
September 14, 2005 1:30 PM Subject: [Speed cubing group] Re: Age group
> --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
> <pochmann@g...> wrote: >> > This seems very
arbitrary. Why not 35 years? ;) >> >> Yeah, I suggest these
groups instead, at least they make some sense: >> <etc> >
> Logical, but not very helpful. People get all sentimental about the
> old and the very young and then forget about the middle-aged, who
in > fact have much less free time to devote to cubing. > >
This neglected and disadvantaged group needs some encouragement. We >
could start by introducing a special category for people born in the
> first six months of 1962. That might give me a sporting chance,
anyhow. > > Mike > > > > > > > Yahoo! Groups
Links > > > > > > > >
6063. SV: [Speed cubing group] Re: Age group From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 16:14:06 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen"
<terje.kristensen@w...> wrote: > > As usual a post from the
postman tries to ridicule the original poster. Do you mean me? > I
think the 35 and over category do make sense as it's an age often used
> in other sports. I don't know about other sports. I'm a cuber. So I
think it's very natural to suggest cube numbers (8, 27, 64, 125) as
limits. Did you realize this? This time I was *not* kidding. Also, I
think 8 is a fine limit because kids that young are still quite small
and have small hands so they're actually facing a problem that older
people don't have. Also, there *are* a few cubing kids that young, so
it's not an empty set. The 64 limit is also good, it gets fairly close
to the 60 suggested before, and I think it's around when people retire
from work which is a big change in life so putting the limit there would
be nice. Also, both 8 and 64 are powers of 2, so they're nicely written
as 1000 and 1000000 in binary which I hope everybody agrees is the
coolest base. Cheers! Stefan
6064. Re: 5x5x5. I need more speed From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 16:22:24 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "randmthght"
<wombat@r. ..> wrote: > > Current rubik by sevenstown I
beleive. any suggetions :-) Ok. I personally prefer to not use spray and
to disassemble my puzzles for cleaning and lubing. Peter Greenwood a
while ago made two nice pages about how to disassemble and assemble a
rubiks.com 5x5: http://www.geocities.com/pjgat09/misc.html Cheers!
Stefan
6065. Re: Age group From:
"Gilles Roux" <grrroux@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 16:31:02 -0000
--- In speedsolvingrubikscube@yahoogroups.com, makimoto2000us
<no_reply@y...> wrote: > "Under 12" and (especially) "over 60"
would be very small groups in > practice, so > > we'd just be
saying: Here's a little competition you have a good > > chance of
winning. > >And I don't think that would be doing a favour to >
> anyone's self-respect. > Thanks for comments. > But I think
someone like evenif the competition is very small. > > If young
kids have chance to get prizes, they must get into > speedcubing
world much deeper, then they can be another Macky or Séb > astien.
> > Is this bad for us? > I think at least rewarding kids
should facilitate expansion of our > community. > I agree that a
special category, "sub-12", would encourage young people and it's a good
thing. *If* there are enough competitors to justify a special event.
Gilles. > I agree 35 may be used for other sports. > It may be
good idea to set middle-aged. > But I am not sure. > >
Speedcubing is often compared with chess. > Does anybody know how
they handle with age group? > > Anyway, I respect those old
peoples who spped-solve cubes. Thanks ;-) > > > However, I
appreciate that others may feel very differently about > it. >
Yes, I would like to hear from a lot of peoples. > That is the reason
why I posted here. > > Masayuki
6066. Re: Age group From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 16:43:12 -0000
> If young kids have chance to get prizes, they must get into >
speedcubing world much deeper, then they can be another Macky or >Séb
astien. > > Is this bad for us? > I think at least rewarding
kids should facilitate expansion of our > community. > >
Masayuki I totally agree with Masayuki on this point. I think we need to
rewards the younger kids (7-8 or younger) who go to competitions. I mean
this could be done with a kids event or something similar. We could even
just give away medals or ribbons or whatever if you're under 10 or some
set age. Or we could rank kids by age group (as the sport stacking
(formerly cupstacking but they officially renamed) does. So kids could
opt for the "official" 3x3 event, or to be ranked by their age groups.
Again the sportstacking community is very big into promoting things for
kids. Granted their sport is, in general, targeted more towards kids
than adults but I've heard lots of stories of former kid stackers who
stick with it. I think we should consider some sort of kids event. My
sister is 5 years old right now, and of course there are always cubes
around so whenever I'm home we'll play with the cube at least a little
bit. She can't solve it, but she's getting really good at undoing 2 and
3 move scrambles from solved. I don't push things onto her very much
because I just want her to enjoy cubing right now, and if she wants to
speedcube later then I'll teach her all that stuff. Right now I just
want her to enjoy the idea of playing with a cube. I think it would be
cool, obviously time permitting of course, to let kids get awards.
Perhaps a "sovle from n scrambled moves competition" for kids who can't
solve yet. You could cap the participation at say 7-8 years old. Again
this is all super-wishful thinking and I realize we don't have a lot of
time for extra events. But as a "maybe one day" kind of thought I think
we should at least consider trying to promote to kids that the cube is
not impossible, just another fun puzzle. I'm trying to do the same with
my sister, I don't want her to grow up thinking this thing is too hard,
but rather be learning slowly but surely how to solve one by other cool
little puzzles within the puzzle. Just my thoughts, but I agree with
Masayuki, I think we should appeal to the younger kids more at
competitions somehow. Chris
6067. How many solutions to the Rubik's bricks? From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 16:54:31 -0000
Hey everyone, How many (solved) combinations are there to the rubik's
bricks? Say we fix the orientation of the red bars as from the back face
to the front face. So now any solution is really 8 solutions as you can
rotate that configuration of the pieces 8 different ways, but the cube
is still put together the same way. So how many ways are there to solve
this puzzle without overcounting the same puzzle pieces configuration
(don't allow rotations I mean). I've already found 8 solutions. Well...
counting rotations of course ;-) Seriously though, how many different
internal configurations can there be to this puzzle? Chris
6068. Re: [Speed cubing group] Age group From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 10:03:06 -0700
Hi Masayuki, Are you talking about having an entirely separate
competition or just awarding prizes? Tyson Mao MSC #631 California
Institute of Technology On Sep 14, 2005, at 4:09 AM, makimoto2000us
wrote: > Hi everybody, > > Unexpectedly, I finished at 2nd in
Japanese Championship. Megahouse > will sponsor me to WC2005. So I
will be in Florida. > I look forward to meeting with you guys again.
> > In Japanese Championship, there were 77 competitors in 3x3
speed > solving competition. > Competitor's age varied from 7 to
72. > > Fastest time of oldest competitor was 61.56. > I
believe this must be the official world record of the oldest >
solver. > Isn't it? > > I don't see any information about
oldest solvers in unofficial > records whereas there are lists about
youngest solvers. > > Here is the question. > Evenif he is the
one, he is going to renew his own record everyday. > I think we need
to categorize elder solvers. > > He proposes age group for 60 and
older cubers. > I don't know how many old cubers are here. > >
We also propose another age group for young cubers (12 and younger).
> > How do you guys think about them? > > Masayuki > >
> > > > > Yahoo! Groups Links > > > > >
> > >
6069. Re: [Speed cubing group] Age group From:
"al_yyz" <anders.larsson@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 18:10:44 -0000
During the Swedish Open last weekend, the age distribution of the
competitors was as follows: below 13: 0 13-19: 8 20-29: 9 30-39: 0 !
(one was registered but severely injuded his hand a few days before the
competition) 40-45: 7 above 45: 0 (Rune could not come) Interesting that
nobody aged 30-39 showed up. Perhaps that generation is lost since they
were too young during the cube hype during the eighties. /Anders --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...>
wrote: > Hi Masayuki, > > Are you talking about having an
entirely separate competition or just > awarding prizes? > >
Tyson Mao > MSC #631 > California Institute of Technology >
> On Sep 14, 2005, at 4:09 AM, makimoto2000us wrote: > > >
Hi everybody, > > > > Unexpectedly, I finished at 2nd in
Japanese Championship. Megahouse > > will sponsor me to WC2005. So
I will be in Florida. > > I look forward to meeting with you guys
again. > > > > In Japanese Championship, there were 77
competitors in 3x3 speed > > solving competition. > >
Competitor's age varied from 7 to 72. > > > > Fastest time
of oldest competitor was 61.56. > > I believe this must be the
official world record of the oldest > > solver. > > Isn't
it? > > > > I don't see any information about oldest solvers
in unofficial > > records whereas there are lists about youngest
solvers. > > > > Here is the question. > > Evenif he
is the one, he is going to renew his own record everyday. > > I
think we need to categorize elder solvers. > > > > He
proposes age group for 60 and older cubers. > > I don't know how
many old cubers are here. > > > > We also propose another
age group for young cubers (12 and younger). > > > > How do
you guys think about them? > > > > Masayuki > > >
> > > > > > > > > > > Yahoo! Groups
Links > > > > > > > > > > > > >
> > >
6070. Re: Age group From:
"al_yyz" <anders.larsson@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 18:18:02 -0000
During the Swedish Open, SevenTowns supported us with quite a few
prizes. So when the winners and Swedish Champions got their fair share,
we let the youngest competitors (13-14 years old) pick items from the
prize table. In this way we tried to encourage them to continue cubing.
/Anders --- In speedsolvingrubikscube@yahoogroups.com, cmhardw
<no_reply@y...> wrote: > > If young kids have chance to get
prizes, they must get into > > speedcubing world much deeper, then
they can be another Macky or > >Séb astien. > > > > Is
this bad for us? > > I think at least rewarding kids should
facilitate expansion of our > > community. > > > >
Masayuki > > I totally agree with Masayuki on this point. I think
we need to > rewards the younger kids (7-8 or younger) who go to
competitions. I > mean this could be done with a kids event or
something similar. > > We could even just give away medals or
ribbons or whatever if you're > under 10 or some set age. Or we could
rank kids by age group (as > the sport stacking (formerly cupstacking
but they officially > renamed) does. > > So kids could opt for
the "official" 3x3 event, or to be ranked by > their age groups. >
> Again the sportstacking community is very big into promoting things
> for kids. > > Granted their sport is, in general, targeted
more towards kids than > adults but I've heard lots of stories of
former kid stackers who > stick with it. > > I think we should
consider some sort of kids event. > > My sister is 5 years old
right now, and of course there are always > cubes around so whenever
I'm home we'll play with the cube at least > a little bit. > >
She can't solve it, but she's getting really good at undoing 2 and 3
> move scrambles from solved. I don't push things onto her very much
> because I just want her to enjoy cubing right now, and if she wants
> to speedcube later then I'll teach her all that stuff. Right now I
> just want her to enjoy the idea of playing with a cube. > > I
think it would be cool, obviously time permitting of course, to > let
kids get awards. > > Perhaps a "sovle from n scrambled moves
competition" for kids who > can't solve yet. You could cap the
participation at say 7-8 years > old. > > Again this is all
super-wishful thinking and I realize we don't have > a lot of time
for extra events. But as a "maybe one day" kind of > thought I think
we should at least consider trying to promote to > kids that the cube
is not impossible, just another fun puzzle. > > I'm trying to do
the same with my sister, I don't want her to grow > up thinking this
thing is too hard, but rather be learning slowly > but surely how to
solve one by other cool little puzzles within the > puzzle. > >
Just my thoughts, but I agree with Masayuki, I think we should >
appeal to the younger kids more at competitions somehow. > > Chris
Anyone have any comments or suggestions? Is this better than stackmats?
https://secure.rubiks.com/lvl3/index_lvl3.cfm?lan=eng&lvl1=produc&lvl2=rubbrn&lvl3=clasic&lvl4=rubtmr
--- In speedsolvingrubikscube@yahoogroups.com, "darereck"
<darereck@g. ..> wrote: > Anyone have any comments or
suggestions? Is this better than stackmats? > >
https://secure.rubiks.com/lvl3/index_lvl3.cfm?
lan=eng&lvl1=produc&lvl2=rubbrn&lvl3=clasic&lvl4=rubtmr
I just don't understand why they call hand pads "cumbersome". Aren't
they an excellent way to ensure fair comparison? Stefan
6073. Re: [Speed cubing group] Question about hold competitions
From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 20:53:52 +0200
As far as I remember the WCA rules, that's correct :-) Gilles.
2005/9/14, Crispy <redivre@...>: > Isn't it correct that for a
competition to be > sanctioned by the WCA it had to have at least 10
> competitiors and at least so many spectators (non cubers)? >
> "Hope you have the time of your life" - GD > Christy (Crispy)
6074. Re: [Speed cubing group] Re: Age group From:
JohnLouis Louis <pjlmem@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 19:54:02 +0100 (BST)
wow! under 12 category ? I most welcome it, irrespective of number of
competitors. It might be a big motivation for youngsters and the number
of youngster in the competition will swell up in the coming events.
Bernett Orlando mike_go_uk <no_reply@yahoogroups.com> wrote: ---
In speedsolvingrubikscube@yahoogroups.com, makimoto2000us
<no_reply@y...> wrote: > Fastest time of oldest competitor was
61.56. > I believe this must be the official world record of the
oldest > solver. > Isn't it? Oldest solver around here may be Rune
Wesström - Final, Swedish Cube Day 2004: 44.90 (average) 38.74 (best)
Definitely older than 72 last year. > He proposes age group for 60
and older cubers. This seems very arbitrary. Why not 35 years? ;) >
We also propose another age group for young cubers (12 and younger).
Ditto, but I expect most people will disagree with me. Mike
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6075. Re: [Speed cubing group] Rubik's Timer From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 11:53:53 -0700
Whether or not it is 'better' is a personal issue and opinion. The fact
remains that the timer is not endorsed by the WCA and will never be used
in official WCA competitions. Times and records set with that timer
cannot and will not be accepted with any authority whatsoever. Even by
the rules set forth on the unofficial records pages, averages measured
by that timer are unacceptable. Honestly, I felt pretty insulted that
this guy designed a timer and tried to make it the 'official' timer for
Rubik's Cube competitions without even consulting with the people who
hold Rubik's Cube competitions. He had no authority to dictate the way I
have done things. He hasn't spent the effort of running competitions.
Whereas I appreciate his effort in making a timer, I am pretty convinced
he designed it only for commercial gain and not for the benefit of the
Rubik's Cube community. It would have been quite simple for him to see
who was holding the competitions, how the competitions were being held,
and just send off an e-mail to the people who spend their time and
effort to run these competitions to see if they would be open to using a
timer of that design and concept. Otherwise, criticism from the
competition organizers could have been taken into account during the
initial design stages of the timer. He could have worked with us to
design a timer we would have liked, but he chose not to. You can spend
$100 on a timer if you wish but I believe StackMats are now half that
price. If you really want features such as generated scrambles and
calculating of rolling averages, you should just download JNetCube
instead. If having a timer that has these features on the road is THAT
important to you and you are unable to leave your computer and go
anywhere without JNetCube, I suggest you get a life. Cubing is great and
it's wonderful and it's certainly an addicting hobby, but no one is ever
going to make money as a cuber. Why? It takes very little time to get up
to the top levels. Chess players dedicate their lives, practicing,
studying 8 to 10 hours a day so they can play the game. I think if most
people cubed 8 hours a day, studying the cube as a job, we'd be seeing
12 second averages all the time. Furthermore, if you forget to stop the
hand pads at a competition, that's really your fault. The official timer
of the WCA is currently the StackMat. I do not condone Rubik's for
putting their "Official Seal of Approval" on their website regarding
this timer, especially because they sponsor the WC 2005 and WC 2005
follows the regulations of the WCA which means they will be using
StackMat timers. It is a sad reminder for me the honesty may only be
present in the absence of commercial gain. Tyson Mao MSC #631 California
Institute of Technology On Sep 14, 2005, at 11:36 AM, darereck wrote:
> Anyone have any comments or suggestions? Is this better than
stackmats? > > https://secure.rubiks.com/lvl3/index_lvl3.cfm? >
lan=eng&lvl1=produc&lvl2=rubbrn&lvl3=clasic&lvl4=rubtmr
> > > > > > > Yahoo! Groups Links > > >
> > > >
He was trying to use that as an excuse of why his timer was better than
the StackMat. He fails to understand that timing of how one solves the
Rubik's Cube can be defined and HAS been defined and that he, a man with
no authority or knowledge in the Rubik's competition scene, tries to
redefine definitions that we have given a great deal of consideration
to. He has never been to a competition as far as I can tell. He has
spent not a single second writing regulations and trying to design a
structure of a competition that ensures fair play. He has no right to
tell us how to run things. I am not an employee of Rubik and so I say
this very loud and clear. If you want an official timer, buy a StackMat.
If you're with Rubik and you're upset with me, you should have thought
about this sooner... or design a timer which operates under the
principals of the StackMat, or CONSULT US before trying to tell us what
we should use in our competitions. So simpo. Tyson Mao MSC #631
California Institute of Technology On Sep 14, 2005, at 11:52 AM, Stefan
Pochmann wrote: > I just don't understand why they call hand pads
"cumbersome". Aren't > they an excellent way to ensure fair
comparison? > > Stefan
I hung up a few flyers around school, and i already got 1 hit!! No
emails yet, but im still hopefull. I also found a teacher advisor for
the club, so a few more people and we become a club :D Peter Greenwood
--- In speedsolvingrubikscube@yahoogroups.com, pjgat09
<no_reply@y...> wrote: > Well, I started talking to people act
school, and i did not know > there were so many cubers! > >
Theres one kid at my lunch who has heard about the LBL method, but im
> not sure if he can solve. Another kid can actually using WC (and i
> watched him) but he was terribly slow. Then there is anothet kid
who > i taught to cube, then theirs me. Im sure theres more people
that > would join, so ill have to make up flyers, maybe that will
gain > interest. > > Hope this goes over well. Wish me luck!
> > Peter Greenwood > > > --- In
speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar >
<sachinss@g...> wrote: > > No seriously. I am also starting
a Cube club in my institute and > have > > started a yahoo
group like this one and till now we have abt 30-35 > > members. I
recently got cubes for many of them so they'll atleast > > start
cubing when the cube is in front of them. Only abt 3-4 ppl are > >
really interested though. > > > > Anyone has any hints on
how to make cubing popular? Ofcourse I boast > > abt my avg to
everyone who cares to listen and I posted abt my > > blindfold
cubing on our newsgroup and everyone was really excited. > But >
> that soon died down. :( > > > > Maybe i should start
public cubing, but im a shy person and dont > > usually like to do
this. Any other hints? > > > > Sachin. > > > >
> > > > On 9/13/05, Stefan Pochmann <pochmann@g...>
wrote: > > > --- In speedsolvingrubikscube@yahoogroups.com,
pjgat09 > <no_reply@y...> > > > wrote: > > >
> > > > > I need to gain interest for this club, what do
you think is the > best > > > > way? > > > >
> > Have Will Smith advertise it. > > > > > >
Cheers! > > > Stefan > > > > > > > >
> > > > > > > > > > > > > >
> > Yahoo! Groups Links > > > > > > > >
> > > > > > > > > > > > > >
> >
6078. Re: [Speed cubing group] Age group From:
"Peter Douthwright" <pdouthwright0513@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Wed, 14 Sep 2005 15:31:49 -0400
I suggest the following age groups: below 13 13-19 20-40 above 40 I
believe that most competitors are in the 20 to 40 age range so this
makes sense to me. [Non-text portions of this message have been removed]
First off I just want to say that I know no way wish to upset anyone,
nor do I represent anyone but myself. I really think there is a lot of
hostility towards a device no one has yet tried out. I actually think
the timing (photocell) seems better than that of the StackMat, which I
belive has some major flaws after seeing it in competition. Sure, it
(the new timer) might not be perfect but is the StackMat really so
great? Why not give it a try and see if we like it? Would it really be
much of a problem if we changed to using this timer later on? The
StackMat displays can still be used, old records could still be valid
(and if not... it's not much of a problem since everyone is breaking
records all the time)... I know you must feel offended by the fact that
it is now "official". The fact that it is "official" is because it's now
part of the Rubiks brand (like the Rubiks Cube is official, but
knock-offs are not). I don't really think thats the inventors fault and
to give him credit he asked for input on this list at least a couple of
times. I know I at least took the time to write him a couple of mails
with suggestions. I also like tha fact that I don't have to sit in front
of my computer to use it. My computer is in an awkward place for cubing
and taking some times sitting on the sofa or whereever I feel like would
be much better for me. Of course I could do that with a StackMat too,
but the StackMat won't count down or take averages. Is it really set in
stone that this will never be accepted by the WCA? Once again I would
just like to say that this is my personal opinion and since my toes
didn't get stepped on personally by the making of this timer I of course
have another point of view. Tyson Mao skrev: >He was trying to use
that as an excuse of why his timer was better than >the StackMat. He
fails to understand that timing of how one solves the >Rubik's Cube
can be defined and HAS been defined and that he, a man >with no
authority or knowledge in the Rubik's competition scene, tries >to
redefine definitions that we have given a great deal of
>consideration to. He has never been to a competition as far as I can
>tell. He has spent not a single second writing regulations and
trying >to design a structure of a competition that ensures fair
play. He has >no right to tell us how to run things. > >I am
not an employee of Rubik and so I say this very loud and clear. >If
you want an official timer, buy a StackMat. If you're with Rubik >and
you're upset with me, you should have thought about this sooner...
>or design a timer which operates under the principals of the
StackMat, >or CONSULT US before trying to tell us what we should use
in our >competitions. > >So simpo. > >Tyson Mao >MSC
#631 >California Institute of Technology > >On Sep 14, 2005, at
11:52 AM, Stefan Pochmann wrote: > > > >>I just don't
understand why they call hand pads "cumbersome". Aren't >>they an
excellent way to ensure fair comparison? >> >>Stefan
>> >> > > > > > > >Yahoo! Groups Links
> > > > > > > > >__________ NOD32 1.1217
(20050914) Information __________ > >This message was checked by
NOD32 antivirus system. >http://www.nod32.com > > > >
>
6080. Re: [Speed cubing group] Age group From:
Rune Wesström <rune.wesstrom@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Wed, 14 Sep 2005 21:54:11 +0200
----- Original Message ----- From: "al_yyz" <anders.larsson@...>
To: <speedsolvingrubikscube@yahoogroups.com> Sent: Wednesday,
September 14, 2005 8:10 PM Subject: Re: [Speed cubing group] Age group
> During the Swedish Open last weekend, the age distribution of the
> competitors was as follows: > > below 13: 0 > 13-19: 8
> 20-29: 9 > 30-39: 0 ! (one was registered but severely injuded
his hand a few > days before the competition) > 40-45: 7 >
above 45: 0 (Rune could not come) > > Interesting that nobody aged
30-39 showed up. Perhaps that > generation is lost since they were
too young during the cube hype > during the eighties. > >
/Anders > [And the age distribution in the Swedish championship
(final) 1981: 13-15:4 17-25:7] > > > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> >
wrote: > > Hi Masayuki, > > > > Are you talking about
having an entirely separate competition or > just > > awarding
prizes? > > > > Tyson Mao > > MSC #631 > >
California Institute of Technology > > > > On Sep 14, 2005,
at 4:09 AM, makimoto2000us wrote: > > > > > Hi everybody,
> > > > > > Unexpectedly, I finished at 2nd in
Japanese Championship. > Megahouse > > > will sponsor me to
WC2005. So I will be in Florida. > > > I look forward to
meeting with you guys again. > > > > > > In Japanese
Championship, there were 77 competitors in 3x3 speed > > >
solving competition. > > > Competitor's age varied from 7 to
72. > > > > > > Fastest time of oldest competitor was
61.56. > > > I believe this must be the official world record
of the oldest > > > solver. > > > Isn't it? > >
> > > > I don't see any information about oldest solvers in
unofficial > > > records whereas there are lists about youngest
solvers. > > > > > > Here is the question. > >
> Evenif he is the one, he is going to renew his own record >
everyday. > > > I think we need to categorize elder solvers.
> > > > > > He proposes age group for 60 and older
cubers. > > > I don't know how many old cubers are here. >
> > > > > We also propose another age group for young
cubers (12 and > younger). > > > > > > How do you
guys think about them? > > > > > > Masayuki > >
> > > > > > > > > > > > > >
> > > > > Yahoo! Groups Links > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > Yahoo!
Groups Links > > > > > >
To be sure it would have been better to have it tried in competition
before becoming an "Official product" but could we not try it in a feew
competitions and see hoiw it works. I agree that this should have been
done before. We as a cubing community should give it a try before
rejecting it altogether. ----- Original Message ----- From: Gustav
Fredell To: speedsolvingrubikscube@yahoogroups.com Sent: Wednesday,
September 14, 2005 3:34 PM Subject: Re: [Speed cubing group] Re: Rubik's
Timer First off I just want to say that I know no way wish to upset
anyone, nor do I represent anyone but myself. I really think there is a
lot of hostility towards a device no one has yet tried out. I actually
think the timing (photocell) seems better than that of the StackMat,
which I belive has some major flaws after seeing it in competition.
Sure, it (the new timer) might not be perfect but is the StackMat really
so great? Why not give it a try and see if we like it? Would it really
be much of a problem if we changed to using this timer later on? The
StackMat displays can still be used, old records could still be valid
(and if not... it's not much of a problem since everyone is breaking
records all the time)... I know you must feel offended by the fact that
it is now "official". The fact that it is "official" is because it's now
part of the Rubiks brand (like the Rubiks Cube is official, but
knock-offs are not). I don't really think thats the inventors fault and
to give him credit he asked for input on this list at least a couple of
times. I know I at least took the time to write him a couple of mails
with suggestions. I also like tha fact that I don't have to sit in front
of my computer to use it. My computer is in an awkward place for cubing
and taking some times sitting on the sofa or whereever I feel like would
be much better for me. Of course I could do that with a StackMat too,
but the StackMat won't count down or take averages. Is it really set in
stone that this will never be accepted by the WCA? Once again I would
just like to say that this is my personal opinion and since my toes
didn't get stepped on personally by the making of this timer I of course
have another point of view. Tyson Mao skrev: >He was trying to use
that as an excuse of why his timer was better than >the StackMat. He
fails to understand that timing of how one solves the >Rubik's Cube
can be defined and HAS been defined and that he, a man >with no
authority or knowledge in the Rubik's competition scene, tries >to
redefine definitions that we have given a great deal of
>consideration to. He has never been to a competition as far as I can
>tell. He has spent not a single second writing regulations and
trying >to design a structure of a competition that ensures fair
play. He has >no right to tell us how to run things. > >I am
not an employee of Rubik and so I say this very loud and clear. >If
you want an official timer, buy a StackMat. If you're with Rubik >and
you're upset with me, you should have thought about this sooner...
>or design a timer which operates under the principals of the
StackMat, >or CONSULT US before trying to tell us what we should use
in our >competitions. > >So simpo. > >Tyson Mao >MSC
#631 >California Institute of Technology > >On Sep 14, 2005, at
11:52 AM, Stefan Pochmann wrote: > > > >>I just don't
understand why they call hand pads "cumbersome". Aren't >>they an
excellent way to ensure fair comparison? >> >>Stefan
>> >> > > > > > > >Yahoo! Groups Links
> > > > > > > > >__________ NOD32 1.1217
(20050914) Information __________ > >This message was checked by
NOD32 antivirus system. >http://www.nod32.com > > > >
> SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games
Educational game and puzzle Word puzzle game Kid puzzle game Puzzle
games
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6082. Re: [Speed cubing group] Age group From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 22:21:49 +0200
I think trying to define direct categories is just stupid because
everybody has his own idea. Maybe we should try to fix this on some sort
of science basis. Like, when you are too small, your fingers are to
small. .... then, we will try to define age limits. but first let's
define what's different when you are younger or older. what do you think
?
6083. Re: [Speed cubing group] Question about hold competitions
From:
Crispy <redivre@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 13:24:03 -0700 (PDT)
I am also going to assume that this would apply to everyone? If this is
the case then, how was the Chalmbers Competition Official since there
are only 9 people on the board? I only ask because if that is the rule
it should be the same for everyone - same with every other aspect of
competitons. --- Gilles van den Peereboom <gillesvdp@...> wrote:
> As far as I remember the WCA rules, that's correct > :-) >
> Gilles. > > 2005/9/14, Crispy <redivre@...>: > >
Isn't it correct that for a competition to be > > sanctioned by
the WCA it had to have at least 10 > > competitiors and at least
so many spectators (non > cubers)? > > > > "Hope you have
the time of your life" - GD > > Christy (Crispy) > "Hope you
have the time of your life" - GD Christy (Crispy)
__________________________________________________ Do You Yahoo!? Tired
of spam? Yahoo! Mail has the best spam protection around
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6084. Re: [Speed cubing group] Question about hold competitions
From:
"al_yyz" <anders.larsson@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 20:52:31 -0000
Well, Chalmers Open 2005 indeed had ten competitors. The tenth, Geir
Ugelstad, did not participate in the 3x3x3 speedcubing event, only in
the 3x3x3 speed blindfolded event. The rules according to
speedcubing.com are, I quote: - The competition must have at least 10
competitors. - There must be an audience of at least 6 persons, other
than the competitors. Thus, the audience must be at least six persons
and not ten. /Anders --- In speedsolvingrubikscube@yahoogroups.com,
Crispy <redivre@y...> wrote: > I am also going to assume that
this would apply to > everyone? If this is the case then, how was the
> Chalmbers Competition Official since there are only 9 > people
on the board? > > I only ask because if that is the rule it should
be > the same for everyone - same with every other aspect > of
competitons. > > --- Gilles van den Peereboom
<gillesvdp@g...> > wrote: > > > As far as I remember
the WCA rules, that's correct > > :-) > > > > Gilles.
> > > > 2005/9/14, Crispy <redivre@y...>: > >
> Isn't it correct that for a competition to be > > >
sanctioned by the WCA it had to have at least 10 > > >
competitiors and at least so many spectators (non > > cubers)?
> > > > > > "Hope you have the time of your life" - GD
> > > Christy (Crispy) > > > > > "Hope you have
the time of your life" - GD > Christy (Crispy) > >
__________________________________________________ > Do You Yahoo!?
> Tired of spam? Yahoo! Mail has the best spam protection around >
http://mail.yahoo.com
6085. Re: [Speed cubing group] Question about hold competitions
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 13:59:30 -0700
Please stop trying to hinder other people from holding competitions.
Unless there is a blatant breach of code or conduct, I see nothing wrong
with holding a competition. So sad, Lesotho hasn't had a competition
there. We should cut out California competitions to balance it out.
Tyson Mao MSC #631 California Institute of Technology On Sep 14, 2005,
at 1:52 PM, al_yyz wrote: > Well, Chalmers Open 2005 indeed had ten
competitors. The tenth, Geir > Ugelstad, did not participate in the
3x3x3 speedcubing event, only > in the 3x3x3 speed blindfolded event.
> > The rules according to speedcubing.com are, I quote: > >
- The competition must have at least 10 competitors. > - There must
be an audience of at least 6 persons, other than the > competitors.
> > Thus, the audience must be at least six persons and not ten.
> > /Anders > > --- In
speedsolvingrubikscube@yahoogroups.com, Crispy <redivre@y...> >
wrote: >> I am also going to assume that this would apply to
>> everyone? If this is the case then, how was the >>
Chalmbers Competition Official since there are only 9 >> people on
the board? >> >> I only ask because if that is the rule it
should be >> the same for everyone - same with every other aspect
>> of competitons. >> >> --- Gilles van den Peereboom
<gillesvdp@g...> >> wrote: >> >>> As far as I
remember the WCA rules, that's correct >>> :-) >>>
>>> Gilles. >>> >>> 2005/9/14, Crispy
<redivre@y...>: >>>> Isn't it correct that for a
competition to be >>>> sanctioned by the WCA it had to have
at least 10 >>>> competitiors and at least so many
spectators (non >>> cubers)? >>>> >>>>
"Hope you have the time of your life" - GD >>>> Christy
(Crispy) >>> >> >> >> "Hope you have the time
of your life" - GD >> Christy (Crispy) >> >>
__________________________________________________ >> Do You
Yahoo!? >> Tired of spam? Yahoo! Mail has the best spam protection
around >> http://mail.yahoo.com > > > > > > >
> Yahoo! Groups Links > > > > > > >
I sent him some ideas via his web feedback form. I told him we didn't
want to adopt his timer as the official timer because it worked on a
different principle than the stackmat and in order to facilitate a
bridge between the timers, he should include attachable handpads as a
means of starting and stopping the timer. So to my credit, I sent in
feedback. Furthermore, what you decide to do and what you prefer, such
as having a computer screen in front of you, or not liking a computer
screen, or whatever your preference, does not concern a competition. The
competition is not about making things comfortable for everyone. It's
about ensuring a fair environment with set standards. We've gone through
this countless of times. I'm so tired of having to explain the same
things over and over again. --- In
speedsolvingrubikscube@yahoogroups.com, "Peter Douthwright"
<pdouthwright0513@r...> wrote: > To be sure it would have been
better to have it tried in competition before becoming an "Official
product" > > but could we not try it in a feew competitions and
see hoiw it works. I agree that this should have been done before. We as
a cubing community should give it a try before rejecting it altogether.
> ----- Original Message ----- > From: Gustav Fredell > To:
speedsolvingrubikscube@yahoogroups.com > Sent: Wednesday, September
14, 2005 3:34 PM > Subject: Re: [Speed cubing group] Re: Rubik's
Timer > > > First off I just want to say that I know no way
wish to upset anyone, > nor do I represent anyone but myself. >
> I really think there is a lot of hostility towards a device no one
has > yet tried out. I actually think the timing (photocell) seems
better than > that of the StackMat, which I belive has some major
flaws after seeing > it in competition. Sure, it (the new timer)
might not be perfect but is > the StackMat really so great? Why not
give it a try and see if we like > it? Would it really be much of a
problem if we changed to using this > timer later on? The StackMat
displays can still be used, old records > could still be valid (and
if not... it's not much of a problem since > everyone is breaking
records all the time)... > > I know you must feel offended by the
fact that it is now "official". The > fact that it is "official" is
because it's now part of the Rubiks brand > (like the Rubiks Cube is
official, but knock-offs are not). I don't > really think thats the
inventors fault and to give him credit he asked > for input on this
list at least a couple of times. I know I at least > took the time to
write him a couple of mails with suggestions. > > I also like tha
fact that I don't have to sit in front of my computer to > use it. My
computer is in an awkward place for cubing and taking some > times
sitting on the sofa or whereever I feel like would be much better >
for me. Of course I could do that with a StackMat too, but the StackMat
> won't count down or take averages. > > Is it really set in
stone that this will never be accepted by the WCA? > > Once again
I would just like to say that this is my personal opinion and > since
my toes didn't get stepped on personally by the making of this >
timer I of course have another point of view. > > Tyson Mao skrev:
> > >He was trying to use that as an excuse of why his timer
was better than > >the StackMat. He fails to understand that
timing of how one solves the > >Rubik's Cube can be defined and
HAS been defined and that he, a man > >with no authority or
knowledge in the Rubik's competition scene, tries > >to redefine
definitions that we have given a great deal of > >consideration
to. He has never been to a competition as far as I can > >tell. He
has spent not a single second writing regulations and trying > >to
design a structure of a competition that ensures fair play. He has >
>no right to tell us how to run things. > > > >I am not
an employee of Rubik and so I say this very loud and clear. > >If
you want an official timer, buy a StackMat. If you're with Rubik >
>and you're upset with me, you should have thought about this
sooner... > >or design a timer which operates under the principals
of the StackMat, > >or CONSULT US before trying to tell us what we
should use in our > >competitions. > > > >So simpo.
> > > >Tyson Mao > >MSC #631 > >California
Institute of Technology > > > >On Sep 14, 2005, at 11:52 AM,
Stefan Pochmann wrote: > > > > > > > >>I just
don't understand why they call hand pads "cumbersome". Aren't >
>>they an excellent way to ensure fair comparison? > >>
> >>Stefan > >> > >> > > > > >
> > > > > > > > >Yahoo! Groups Links >
> > > > > > > > > > > > > >
> > >__________ NOD32 1.1217 (20050914) Information __________
> > > >This message was checked by NOD32 antivirus system.
> >http://www.nod32.com > > > > > > > >
> > > > > SPONSORED LINKS Jigsaw puzzle game Free puzzle
inlay games Educational game and puzzle > Word puzzle game Kid puzzle
game Puzzle games > > >
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removed]
Hi! To me the decision alo seems very easy. The stackmat timer has been
around for a long time already, besides for cupstacking also as a cubing
(and other twisty puzzles) timing device. It costs much less and is more
handy to transport. Im not gonna discuss any technical issues. But the
way competitions are organised and run, at the moment the new timer's
extra functionality seems redundant. It's just my opinion. Don't shoot
me ;-) Cheers! -Per PS! As i have posted before a better idea would have
been to sell the new timer using different channels in order to keep the
price down. The future will tell which one we eventually gonna use ...
> --- In speedsolvingrubikscube@yahoogroups.com, Gustav Fredell
<gufr5747@s...> wrote: > First off I just want to say that I
know no way wish to upset anyone, > nor do I represent anyone but
myself. > > I really think there is a lot of hostility towards a
device no one has > yet tried out. I actually think the timing
(photocell) seems better than > that of the StackMat, which I belive
has some major flaws after seeing > it in competition. Sure, it (the
new timer) might not be perfect but is > the StackMat really so
great? Why not give it a try and see if we like > it? Would it really
be much of a problem if we changed to using this > timer later on?
The StackMat displays can still be used, old records > could still be
valid (and if not... it's not much of a problem since > everyone is
breaking records all the time)... > > I know you must feel
offended by the fact that it is now "official". The > fact that it is
"official" is because it's now part of the Rubiks brand > (like the
Rubiks Cube is official, but knock-offs are not). I don't > really
think thats the inventors fault and to give him credit he asked > for
input on this list at least a couple of times. I know I at least >
took the time to write him a couple of mails with suggestions. > >
I also like tha fact that I don't have to sit in front of my computer to
> use it. My computer is in an awkward place for cubing and taking
some > times sitting on the sofa or whereever I feel like would be
much better > for me. Of course I could do that with a StackMat too,
but the StackMat > won't count down or take averages. > > Is it
really set in stone that this will never be accepted by the WCA? >
> Once again I would just like to say that this is my personal
opinion and > since my toes didn't get stepped on personally by the
making of this > timer I of course have another point of view. >
> Tyson Mao skrev: > > >He was trying to use that as an
excuse of why his timer was better than > >the StackMat. He fails
to understand that timing of how one solves the > >Rubik's Cube
can be defined and HAS been defined and that he, a man > >with no
authority or knowledge in the Rubik's competition scene, tries >
>to redefine definitions that we have given a great deal of >
>consideration to. He has never been to a competition as far as I can
> >tell. He has spent not a single second writing regulations and
trying > >to design a structure of a competition that ensures fair
play. He has > >no right to tell us how to run things. > >
> >I am not an employee of Rubik and so I say this very loud and
clear. > >If you want an official timer, buy a StackMat. If you're
with Rubik > >and you're upset with me, you should have thought
about this sooner... > >or design a timer which operates under the
principals of the StackMat, > >or CONSULT US before trying to tell
us what we should use in our > >competitions. > > >
>So simpo. > > > >Tyson Mao > >MSC #631 >
>California Institute of Technology > > > >On Sep 14,
2005, at 11:52 AM, Stefan Pochmann wrote: > > > > > >
> >>I just don't understand why they call hand pads
"cumbersome". Aren't > >>they an excellent way to ensure fair
comparison? > >> > >>Stefan > >> >
>> > > > > > > > > > > > >
> >Yahoo! Groups Links > > > > > > > >
> > > > > > > > > >__________ NOD32 1.1217
(20050914) Information __________ > > > >This message was
checked by NOD32 antivirus system. > >http://www.nod32.com >
> > > > > > > > >
Okay. Uhm...how the hell could I be expected to solve the magic (and
especially the master magic) on that thing? --- In
speedsolvingrubikscube@yahoogroups.com, "darereck" <darereck@g...>
wrote: > Anyone have any comments or suggestions? Is this better than
stackmats? > >
https://secure.rubiks.com/lvl3/index_lvl3.cfm?lan=eng&lvl1=produc&lvl2=rubbrn&lvl3=clasic&lvl4=rubtmr
6089. StackMat Timers From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 14:26:39 -0700
All right, For the people said the StackMat timer has flaws, I encourage
you to bring them up. Now, keep in mind, I'm not after flaws like, "It
doesn't allow us to calculate averages." because things like that don't
concern us in a competition. What you prefer in your own home is not my
business. If you'd like to purchase the new timer for your own home use,
go ahead. What I'm looking for are competition flaws with the StackMat
timer. What is a flaw with the StackMat that allows loopholes in fair
play? And please don't try to give me the "starting and stopping the
timer isn't a part of solving the cube" because it is and I've explained
that a countless number of times. And don't give me arguments about
hitting the reset buttons either because that's your own fault. And if
you try to say it's not your fault, we're all going to think in some
manner of you because you are basically saying you lack the skill and
finesse to 'not' hit the reset button. Seriously, the guy solves a
Rubik's Cube in like, 20 seconds and he can't avoid hitting a button?
What competition flaws does the StackMat have? We all have our
preferences, but we have to put those aside when trying to come up with
a standard. Tyson Mao MSC #631 California Institute of Technology
--- In speedsolvingrubikscube@yahoogroups.com, Gustav Fredell
<gufr5747@s...> wrote: > I really think there is a lot of
hostility towards a device no one has > yet tried out. I actually
think the timing (photocell) seems better than > that of the
StackMat, which I belive has some major flaws after seeing > it in
competition. Sure, it (the new timer) might not be perfect but is >
the StackMat really so great? Why not give it a try and see if we like
> it? Would it really be much of a problem if we changed to using
this > timer later on? The StackMat displays can still be used, old
records > could still be valid (and if not... it's not much of a
problem since > everyone is breaking records all the time)... This
leads to the possibility of a record being set by current standards
still being faster than if you were to use the new timer and get a
faster time with the new timer that would have been slower by old
standards. Basically, you throw 2 years of competitions statistics out
the window. > > I know you must feel offended by the fact that it
is now "official". The > fact that it is "official" is because it's
now part of the Rubiks brand > (like the Rubiks Cube is official, but
knock-offs are not). I don't > really think thats the inventors fault
and to give him credit he asked > for input on this list at least a
couple of times. I know I at least > took the time to write him a
couple of mails with suggestions. It IS the inventor's fault because he
chose to get it approved by SevenTowns. No? > I also like tha fact
that I don't have to sit in front of my computer to > use it. My
computer is in an awkward place for cubing and taking some > times
sitting on the sofa or whereever I feel like would be much better >
for me. Of course I could do that with a StackMat too, but the StackMat
> won't count down or take averages. Hrmm...how about printing 50
scrambles and taking them with you (a .00x ounce sheet of paper!) and
then entering them into a spreadsheet? Side note: (For example) For
timing the magic, you would a different timer, so you would have to use
stackmats anyway! It doesn't look like it fits. :-P ~ Bob
6091. Re: Are their any cubers in Oklahoma From:
"Daniel Hayes" <swedishlf@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 21:41:02 -0000
I AM I AM! Not near Tulsa, though. I'm at OU in Norman for the time
being. Though I do vaguely recall perhaps talking with you when I lived
in Edmond. I'd definately like to get together sometime (my girlfriend
and I are looking to visit your aquarium up there, when we do I'll be
sure to let you know). I also know 3-4 cubers down here in Norman
(including one I had the pleasure of meeting just today) who might be
interested in getting together some time for some good old fashioned
cube madness. Finding good ground between Tulsa and Norman shouldn't be
too hard, and I'd definately be up for it. Feel free to e-mail me
off-group at swedishlf at hotmail dot com . Cheers, Daniel --- In
speedsolvingrubikscube@yahoogroups.com, "randmthght" <wombat@r...>
wrote: > I have meet one person long ago on this board that was going
to > school. I am from Tulsa and was wondering if their are any
cubers in > and about Tulsa. I want to start meetings or get
togethers of some > sort. I don't care how fast a person is really so
long as they enjoy > cubing. Personally I only average sub 45 on my
3by so I am not that fast. > > Any takers. Or does anyone know
some people from this area
LOL. Damn right! =) --- In speedsolvingrubikscube@yahoogroups.com, "Bob
Burton" <bob@c...> wrote: > Okay. Uhm...how the hell could I be
expected to solve the magic (and > especially the master magic) on
that thing? > > --- In speedsolvingrubikscube@yahoogroups.com,
"darereck" > <darereck@g...> wrote: > > Anyone have any
comments or suggestions? Is this better than stackmats? > > >
> >
https://secure.rubiks.com/lvl3/index_lvl3.cfm?lan=eng&lvl1=produc&lvl2=rubbrn&lvl3=clasic&lvl4=rubtmr
--- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton"
<bob@c...> wrote: > > Okay. Uhm...how the hell could I be
expected to solve the magic (and > especially the master magic) on
that thing? I hope you'll get an answer. I asked the same about 10000
posts ago and didn't get a response yet: http://tinyurl.com/7w5l5
Cheers! Stefan
6094. Re: [Speed cubing group] Question about hold competitions
From:
Crispy <redivre@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 14:54:34 -0700 (PDT)
I failed to notice that the one person only competed in the one event -
my oversight. I was just understanding that there had to be 10
competitors and I just took it at least one event had to have 10 people.
I must of just deciphered the rules. I am not trying to hinder people
from holding competitions. But while ago you threw out that an offical
comp had to have 10 competitors and no less - I was just clarifying what
I was understanding. Thanks to Anders for clearing that up --- Tyson Mao
<tmao@...> wrote: > Please stop trying to hinder other people
from > holding competitions. > Unless there is a blatant breach of
code or conduct, > I see nothing > wrong with holding a
competition. > > So sad, Lesotho hasn't had a competition there.
We > should cut out > California competitions to balance it out.
> > Tyson Mao > MSC #631 > California Institute of
Technology > > On Sep 14, 2005, at 1:52 PM, al_yyz wrote: >
> > Well, Chalmers Open 2005 indeed had ten > competitors. The
tenth, Geir > > Ugelstad, did not participate in the 3x3x3 >
speedcubing event, only > > in the 3x3x3 speed blindfolded event.
> > > > The rules according to speedcubing.com are, I >
quote: > > > > - The competition must have at least 10 >
competitors. > > - There must be an audience of at least 6
persons, > other than the > > competitors. > > > >
Thus, the audience must be at least six persons > and not ten. >
> > > /Anders > > > > --- In
speedsolvingrubikscube@yahoogroups.com, > Crispy <redivre@y...>
> > wrote: > >> I am also going to assume that this would
apply > to > >> everyone? If this is the case then, how was
the > >> Chalmbers Competition Official since there are >
only 9 > >> people on the board? > >> > >> I
only ask because if that is the rule it should > be > >> the
same for everyone - same with every other > aspect > >> of
competitons. > >> > >> --- Gilles van den Peereboom
<gillesvdp@g...> > >> wrote: > >> >
>>> As far as I remember the WCA rules, that's > correct
> >>> :-) > >>> > >>> Gilles. >
>>> > >>> 2005/9/14, Crispy <redivre@y...>:
> >>>> Isn't it correct that for a competition to be >
>>>> sanctioned by the WCA it had to have at least > 10
> >>>> competitiors and at least so many spectators >
(non > >>> cubers)? > >>>> >
>>>> "Hope you have the time of your life" - GD >
>>>> Christy (Crispy) > >>> > >> >
>> > >> "Hope you have the time of your life" - GD >
>> Christy (Crispy) > >> > >> >
__________________________________________________ > >> Do You
Yahoo!? > >> Tired of spam? Yahoo! Mail has the best spam >
protection around > >> http://mail.yahoo.com > > >
> > > > > > > > > > > > > Yahoo!
Groups Links > > > > > > > > > > > >
> > > > > "Hope you have the time of your life" - GD
Christy (Crispy) __________________________________ Yahoo! Mail - PC
Magazine Editors' Choice 2005 http://mail.yahoo.com
6095. Re: Rubik's Timer From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 21:56:26 -0000
Easy! Change the rules! Solve from one compact form to another. I'm not
sure what they gonna be cause i don't even own a magic :-P Haha ... -Per
PS! What happens if u accidentally drop the cube on the new timer? >
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...>
> wrote: > > > > Okay. Uhm...how the hell could I be
expected to solve the magic > (and > > especially the master
magic) on that thing? > > I hope you'll get an answer. I asked the
same about 10000 posts ago > and didn't get a response yet: >
http://tinyurl.com/7w5l5 > > Cheers! > Stefan
On 9/14/05, Per Kristen Fredlund <aspiring_to_love@...> wrote:
> > PS! What happens if u accidentally drop the cube on the new
timer? > You get a really good time :) -Chris [Non-text portions of
this message have been removed]
6097. Re: cubers around Sacramento & Davis (California)???
From:
"abarnhart2000" <abarnhart2000@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 22:36:15 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Jeff Soesbe"
<yeff@y...> wrote: > Hello -- > > I'm wondering if any
cubers on this list are in the area of Sacramento > or Davis
California, and if any of them are going to the NorCal > contest on
Sat, Sept 17? > > I'm in Sacramento, and heading down - I thought
it'd be a good chance > to meet up and see about forming a group or a
club. > > I know of myself (in Sacramento) and Jeremy Dixon (in
Roseville). > Anyone else?? > > yeff This is really strange...
I live in Davis! It's odd you would ask about cubers in such a small
town, but surely enough, I'm here. I'm 16 and go to Davis High, and I
wasn't planning on going to the contest. I've never been nor competed in
any of them before. I'd like to finally meet some other cubers, and I
might be interested in a group or club. I don't lnow of anyne else in
Davis who is active in this community. I only know one other person at
my school who can cube. Andrew
I know you may think you have explained this before but could you do so
again. In my humble opinion: the duty of a timing device is to record
the time NOT be a part of the solve. The faster you can stop a timer the
more accurate the time actually is. Having to hit one pad in my opinion
is faster the having to hit two. But I still agree that these new timers
need to be field tested in order to demonstrate their accuracy and
stability. And please don't try to give me the "starting and stopping
the timer isn't a part of solving the cube" because it is and I've
explained that a countless number of times. [Non-text portions of this
message have been removed]
6099. Re: Age group From:
makimoto2000us <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 23:12:27 -0000
Thanks for your positive comments. Anders: >We let the youngest
competitors (13-14 years old) pick items >from the prize table. In
this way we tried to encourage them to >continue cubing. The youngest
and oldest cubers should be different in each competition. This is one
way. Tyson: >Are you talking about having an entirely separate
competition or just >awarding prizes? It depends how may kids are
there and how fast they are. If we have, let's say, more than 10 kids,
may be we can have separate competition. If the number is small, we can
include them into regular competition. They still have chance to set
true official world record. I worry if we separate kids competition
completely, someone may argue about their record when he/she set a world
record by chance. I hear a lot of positive comments about world ranking
lists (Thanks Ron) evenif they rank close to bottom. Chris: >So kids
could opt for the "official" 3x3 event, or to be ranked by >their age
groups. >The sportstacking community is very big into promoting
things >for kids. >I think we should consider some sort of kids
event. I also hope to have a world ranking in age group at least for
kids. Masayuki
6100. Re: [Speed cubing group] StackMat Timers From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 16:31:48 -0700
Accurate for what? How are you defining accurate? We've defined accurate
and we've defined the time of the solve to be from when the competitor
lifts up his hands to when the competitor places his hands down. Being
"faster" does not mean more accurate. People who would otherwise receive
two second penalties would not because they could correct their error
after the time has been stopped. Using two hands and the hand pads
ENSURES that the cuber cannot manipulate the cube before time is started
and must stop manipulating the cube before time is stopped. The word
'accurate' and the words 'time of solving the cube' have been defined by
people who spent many hours thinking of ways to make sure all cube solve
are uniform and no one has an advantage over anyone else. Tyson Mao MSC
#631 California Institute of Technology On Sep 14, 2005, at 4:05 PM,
Peter Douthwright wrote: > I know you may think you have explained
this before but could you do > so again. In my humble opinion: >
the duty of a timing device is to record the time NOT be a part of the
> solve. The faster you can stop a > timer the more accurate the
time actually is. Having to hit one pad in > my opinion is faster the
having to hit two. > > But I still agree that these new timers
need to be field tested in > order to demonstrate their accuracy and
> stability.
6101. Re: [Speed cubing group] Re: Age group From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 16:34:23 -0700
As long as the fundamental rankings list is not altered, I think it
might be enjoyable for today's youth to see themselves in their own
list. However, I also kind of feel this is not as significant as other
events. Cubing does not take that much time to excel at and I don't
really see young children being disadvantaged at the cube compared to
adults. Imagine two years ago if we had a 13 and under division. The
number one kid would have been the number one in the world. We might
want to consider at what age in cubing to kids become 'adults'. Children
in events such as chess have not had as much experience. Now, children
in cubing don't has as much experience either, but the time scale for
mastery of the cube is far less than chess. Tyson Mao MSC #631
California Institute of Technology On Sep 14, 2005, at 4:12 PM,
makimoto2000us wrote: > Thanks for your positive comments. > >
Anders: >> We let the youngest competitors (13-14 years old) pick
items >> from the prize table. In this way we tried to encourage
them to >> continue cubing. > The youngest and oldest cubers
should be different in each > competition. > This is one way. >
> Tyson: >> Are you talking about having an entirely separate
competition or > just >> awarding prizes? > It depends how
may kids are there and how fast they are. > If we have, let's say,
more than 10 kids, may be we can have > separate competition. > If
the number is small, we can include them into regular > competition.
> They still have chance to set true official world record. > >
I worry if we separate kids competition completely, someone may >
argue about their record when he/she set a world record by chance. >
> > I hear a lot of positive comments about world ranking lists
(Thanks > Ron) evenif they rank close to bottom. > > Chris:
>> So kids could opt for the "official" 3x3 event, or to be ranked
by >> their age groups. >> The sportstacking community is
very big into promoting things >> for kids. >> I think we
should consider some sort of kids event. > > I also hope to have a
world ranking in age group at least for kids. > > Masayuki >
> > > > > > Yahoo! Groups Links > > > >
> > >
Wouldn't it suck if a piece fell out onto the photocell and stopped your
time? Tyson Mao MSC #631 California Institute of Technology On Sep 14,
2005, at 3:08 PM, Chris Hunt wrote: > On 9/14/05, Per Kristen
Fredlund <aspiring_to_love@...> wrote: >> >> PS! What
happens if u accidentally drop the cube on the new timer? >> >
> You get a really good time :) > > -Chris > > >
[Non-text portions of this message have been removed] > > >
> > > Yahoo! Groups Links > > > > > > >
if this is about the gen2 timers... i recently got a timer, but for some
reason, it turns off at random points of time. i have no idea why, but i
suspect that maybe the battery is low or something. has anyone else come
across this problem?? thats the only real problem i can think of. the
reset thing you can get used to, and in my opinion its a little more
sensitive, which is kinda nice. anyways, just my 2 cents On 9/14/05,
Tyson Mao <tmao@its.caltech.edu> wrote: > Accurate for what?
How are you defining accurate? > > We've defined accurate and
we've defined the time of the solve to be > from when the competitor
lifts up his hands to when the competitor > places his hands down.
Being "faster" does not mean more accurate. > People who would
otherwise receive two second penalties would not > because they could
correct their error after the time has been stopped. > Using two
hands and the hand pads ENSURES that the cuber cannot > manipulate
the cube before time is started and must stop manipulating > the cube
before time is stopped. > > The word 'accurate' and the words
'time of solving the cube' have been > defined by people who spent
many hours thinking of ways to make sure > all cube solve are uniform
and no one has an advantage over anyone > else. > > Tyson Mao
> MSC #631 > California Institute of Technology > > On Sep
14, 2005, at 4:05 PM, Peter Douthwright wrote: > > > I know you
may think you have explained this before but could you do > > so
again. In my humble opinion: > > the duty of a timing device is to
record the time NOT be a part of the > > solve. The faster you can
stop a > > timer the more accurate the time actually is. Having to
hit one pad in > > my opinion is faster the having to hit two.
> > > > But I still agree that these new timers need to be
field tested in > > order to demonstrate their accuracy and >
> stability. > > > > > > > Yahoo! Groups Links
> > > > > > > -- -cubekid
6104. Re: [Speed cubing group] StackMat Timers From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 17:01:40 -0700
That's really odd. The timer has an automatic shut off after 10 minutes,
but it shouldn't be shutting off randomly. If the battery is low, the
timer should display 'low battery' each time after you stop the solve.
You should probably call speedstacks and ask them if they know what's
wrong, if you can get a replacement, or whatever as I imagine your timer
is very new. Tyson Mao MSC #631 California Institute of Technology On
Sep 14, 2005, at 4:59 PM, Sapan Upadhyay wrote: > if this is about
the gen2 timers... > > i recently got a timer, but for some
reason, it turns off at random > points of time. i have no idea why,
but i suspect that maybe the > battery is low or something. has
anyone else come across this > problem?? > > thats the only
real problem i can think of. the reset thing you can > get used to,
and in my opinion its a little more sensitive, which is > kinda nice.
anyways, just my 2 cents > > On 9/14/05, Tyson Mao
<tmao@...> wrote: >> Accurate for what? How are you defining
accurate? >> >> We've defined accurate and we've defined the
time of the solve to be >> from when the competitor lifts up his
hands to when the competitor >> places his hands down. Being
"faster" does not mean more accurate. >> People who would
otherwise receive two second penalties would not >> because they
could correct their error after the time has been >> stopped.
>> Using two hands and the hand pads ENSURES that the cuber cannot
>> manipulate the cube before time is started and must stop
manipulating >> the cube before time is stopped. >> >>
The word 'accurate' and the words 'time of solving the cube' have been
>> defined by people who spent many hours thinking of ways to make
sure >> all cube solve are uniform and no one has an advantage
over anyone >> else. >> >> Tyson Mao >> MSC #631
>> California Institute of Technology >> >> On Sep 14,
2005, at 4:05 PM, Peter Douthwright wrote: >> >>> I know
you may think you have explained this before but could you do
>>> so again. In my humble opinion: >>> the duty of a
timing device is to record the time NOT be a part of >>> the
>>> solve. The faster you can stop a >>> timer the
more accurate the time actually is. Having to hit one pad >>>
in >>> my opinion is faster the having to hit two. >>>
>>> But I still agree that these new timers need to be field
tested in >>> order to demonstrate their accuracy and
>>> stability. >> >> >> >> >>
>> >> Yahoo! Groups Links >> >> >>
>> >> >> >> > > > -- > -cubekid >
> > > > Yahoo! Groups Links > > > > > >
>
Yea, see I thought it was the 10 minute thing at first as well. But then
i realized that I was solving a 4x4 and i usually average just above 2
minutes :-/ And then it started happening to my brother when he was
doing speedstacks (which takes under 20 seconds). Though it seems very
strange if the battery was low, as it did that the day we opened it :-/
I'll call them and find out. Though this brings up a question. What if a
timer like this ends up in a competition and does this during a solve??
On 9/14/05, Tyson Mao <tmao@...> wrote: > That's really odd.
The timer has an automatic shut off after 10 > minutes, but it
shouldn't be shutting off randomly. If the battery is > low, the
timer should display 'low battery' each time after you stop > the
solve. You should probably call speedstacks and ask them if they >
know what's wrong, if you can get a replacement, or whatever as I >
imagine your timer is very new. > > Tyson Mao > MSC #631 >
California Institute of Technology > > On Sep 14, 2005, at 4:59
PM, Sapan Upadhyay wrote: > > > if this is about the gen2
timers... > > > > i recently got a timer, but for some
reason, it turns off at random > > points of time. i have no idea
why, but i suspect that maybe the > > battery is low or something.
has anyone else come across this > > problem?? > > > >
thats the only real problem i can think of. the reset thing you can >
> get used to, and in my opinion its a little more sensitive, which
is > > kinda nice. anyways, just my 2 cents > > > > On
9/14/05, Tyson Mao <tmao@...> wrote: > >> Accurate for
what? How are you defining accurate? > >> > >> We've
defined accurate and we've defined the time of the solve to be >
>> from when the competitor lifts up his hands to when the
competitor > >> places his hands down. Being "faster" does not
mean more accurate. > >> People who would otherwise receive two
second penalties would not > >> because they could correct
their error after the time has been > >> stopped. > >>
Using two hands and the hand pads ENSURES that the cuber cannot >
>> manipulate the cube before time is started and must stop
manipulating > >> the cube before time is stopped. >
>> > >> The word 'accurate' and the words 'time of
solving the cube' have been > >> defined by people who spent
many hours thinking of ways to make sure > >> all cube solve
are uniform and no one has an advantage over anyone > >> else.
> >> > >> Tyson Mao > >> MSC #631 >
>> California Institute of Technology > >> > >>
On Sep 14, 2005, at 4:05 PM, Peter Douthwright wrote: > >> >
>>> I know you may think you have explained this before but
could you do > >>> so again. In my humble opinion: >
>>> the duty of a timing device is to record the time NOT be a
part of > >>> the > >>> solve. The faster you
can stop a > >>> timer the more accurate the time actually
is. Having to hit one pad > >>> in > >>> my
opinion is faster the having to hit two. > >>> >
>>> But I still agree that these new timers need to be field
tested in > >>> order to demonstrate their accuracy and >
>>> stability. > >> > >> > >> >
>> > >> > >> > >> Yahoo! Groups Links
> >> > >> > >> > >> > >>
> >> > >> > > > > > > -- > >
-cubekid > > > > > > > > > > Yahoo! Groups
Links > > > > > > > > > > > > >
> > > > > > > > Yahoo! Groups Links > >
> > > > > -- -cubekid
----- Original Message ----- From: Tyson Mao To:
speedsolvingrubikscube@yahoogroups.com Sent: Wednesday, September 14,
2005 7:31 PM Subject: Re: [Speed cubing group] StackMat Timers Accurate
for what? How are you defining accurate? Accurate is this context is the
time to solve the puzzle. period Have you ever completed a puzzle and
not hit both handpads at the same time, or not hit them hard enough.
Having to hit a hand pad at all automatically increases the time after
completing the puzzle. Having to place the completed puzzle on one
timing device in my opinion would make this step faster and closer to
the truer time of the solve. We've defined accurate and we've defined
the time of the solve to be from when the competitor lifts up his hands
to when the competitor places his hands down. Being "faster" does not
mean more accurate. I thought this was the whole idea behind
speedcubing. the be the fastest. People who would otherwise receive two
second penalties would not because they could correct their error after
the time has been stopped. This is why you have judges at the
competitions to ensure this does not happen. Anyone correcting their
errors after the time is stopped or manipulating their puzzle before
starting the timer should be DQ. Using two hands and the hand pads
ENSURES that the cuber cannot manipulate the cube before time is started
and must stop manipulating the cube before time is stopped. The word
'accurate' and the words 'time of solving the cube' have been defined by
people who spent many hours thinking of ways to make sure all cube solve
are uniform and no one has an advantage over anyone else. Tyson Mao MSC
#631 California Institute of Technology On Sep 14, 2005, at 4:05 PM,
Peter Douthwright wrote: > I know you may think you have explained
this before but could you do > so again. In my humble opinion: >
the duty of a timing device is to record the time NOT be a part of the
> solve. The faster you can stop a > timer the more accurate the
time actually is. Having to hit one pad in > my opinion is faster the
having to hit two. > > But I still agree that these new timers
need to be field tested in > order to demonstrate their accuracy and
> stability.
------------------------------------------------------------------------------
YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the
web. b.. To unsubscribe from this group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service.
------------------------------------------------------------------------------
[Non-text portions of this message have been removed]
6107. Re: World Championship From:
"Grant Tregay" <Grant@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 01:08:24 -0000
--- thewetdog wrote: > How does sponsorship work in the cubing world?
... How do you give > to the company to make it worth their money? Do
you have to wear > hats or shirts with the company name or logo
displayed? Do you have > to mention the company in interviews? For
me, it's the first option - a shirt and/or hat. Nothing was said about
interviews. Regardless, while I hope it can be worth their expense, you
also have to keep in mind that an event like this is relatively cheap,
from a company's perspective. > ... do we foresee there ever being
political issues that arise ... > (i.e. a cigarette company
sponsoring someone, as one example)? I don't think there are any
regulations at this point, keeping people from wearing shirts (or other
articles of clothing) that display "offensive" or "controversial"
content. A rule to that effect could avoid the potential for a problem
like this, but could also give rise to other issues that may be more
difficult to resolve. That said, I don't really anticipate any problems.
- Grant
6108. Re: World Championship From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 01:13:47 -0000
Actually, if you read the rules, there is an article about offensive
clothing. :) ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Grant
Tregay" <Grant@T...> wrote: > --- thewetdog wrote: > >
How does sponsorship work in the cubing world? ... How do you give >
> to the company to make it worth their money? Do you have to wear
> > hats or shirts with the company name or logo displayed? Do you
have > > to mention the company in interviews? > > For me,
it's the first option - a shirt and/or hat. Nothing was said > about
interviews. Regardless, while I hope it can be worth their > expense,
you also have to keep in mind that an event like this is > relatively
cheap, from a company's perspective. > > > ... do we foresee
there ever being political issues that arise ... > > (i.e. a
cigarette company sponsoring someone, as one example)? > > I don't
think there are any regulations at this point, keeping people > from
wearing shirts (or other articles of clothing) that > display
"offensive" or "controversial" content. A rule to that > effect could
avoid the potential for a problem like this, but could > also give
rise to other issues that may be more difficult to > resolve. That
said, I don't really anticipate any problems. > > - Grant
6109. Re: [Speed cubing group] StackMat Timers From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 18:19:31 -0700
The true time of the solve is when the competitor stops the timer. Sure,
be the fastest within the confines of the rules. There are judges, but
isn't it better when we make it easier for the judges? To have less
arguments? Less discrepancies? Tyson Mao MSC #631 California Institute
of Technology On Sep 14, 2005, at 5:17 PM, Peter Douthwright wrote: >
Having to place the completed puzzle on one timing device in my >
opinion > would make this step faster and closer to the truer time of
the > solve. > > I thought this was the whole idea behind
speedcubing. the be the > fastest. > > This is why you have
judges at the competitions to ensure this does > not happen. >
> Anyone correcting their errors after the time is stopped or >
manipulating their puzzle > before starting the timer should be DQ.
6110. Re: [Speed cubing group] Re: World Championship From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 18:24:09 -0700
Hmm... offensive clothing? That's pretty broad. I mean, David Wesley's
"Jesus is Lord" shirt could be considered offensive by many people. In
my opinion, that was a little bad taste. He knew there would publicity
at that competition. A cube competition is no place to promote your own
personal beliefs. Tyson Mao MSC #631 California Institute of Technology
On Sep 14, 2005, at 6:13 PM, Bob Burton wrote: > Actually, if you
read the rules, there is an article about offensive > clothing. :)
> > ~ Bob > > --- In speedsolvingrubikscube@yahoogroups.com,
"Grant Tregay" > <Grant@T...> wrote: >> --- thewetdog
wrote: >>> How does sponsorship work in the cubing world? ...
How do you give >>> to the company to make it worth their
money? Do you have to wear >>> hats or shirts with the company
name or logo displayed? Do you have >>> to mention the company
in interviews? >> >> For me, it's the first option - a shirt
and/or hat. Nothing was said >> about interviews. Regardless,
while I hope it can be worth their >> expense, you also have to
keep in mind that an event like this is >> relatively cheap, from
a company's perspective. >> >>> ... do we foresee there
ever being political issues that arise ... >>> (i.e. a
cigarette company sponsoring someone, as one example)? >> >>
I don't think there are any regulations at this point, keeping people
>> from wearing shirts (or other articles of clothing) that
>> display "offensive" or "controversial" content. A rule to that
>> effect could avoid the potential for a problem like this, but
could >> also give rise to other issues that may be more difficult
to >> resolve. That said, I don't really anticipate any problems.
>> >> - Grant > > > > > > > Yahoo!
Groups Links > > > > > > >
I used to advocate the new timer, for various reasons. However, I think
now that, for competition purposes, the Stackmats are better. They
aren't optimal, but they're the best current method. They prevent
cheating, are relatively inexpensive, they've been well tested, and they
work. Switching to a new timing method not only invalidates old records,
but provides us with difficulties in judging and procedure. Until a new
method is clearly and greatly advantageous, changing over would only be
counterproductive. The designer of the new timer, if he had really
wanted to make a successful product, and advance the sport, would have
delved into video analysis. As Chris Hardwick mentioned before, high
speed video analysis would be the most accurate and most fair timing
method, but it's too expensive and cumbersome now. Until it becomes more
readily available, the stackmat timers are the most accurate, the most
fair, and the cheapest timing product out there. -Mike Bennett --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...>
wrote: > The true time of the solve is when the competitor stops the
timer. > > Sure, be the fastest within the confines of the rules.
> > There are judges, but isn't it better when we make it easier
for the > judges? To have less arguments? Less discrepancies? >
> Tyson Mao > MSC #631 > California Institute of Technology
6112. Re: World Championship From:
"kwickykanny" <kwickykanny@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 02:17:12 -0000
Yeah, broad is bad. If it were phrased "offensive clothing," just how
far down would you have to drill? A "Girls Rule" shirt might offend some
guys. (More so if a guy is wearing it) A shirt with a pic of a hamburger
might offend vegetarians. An Microsoft shirt would offend everyone. j/k
The rules specifically state "vulgar language" or "inappropriate
pictures" - sure it's still subject to interpretation, but it's still a
reasonable common sense rule. My guess is there is some legal liability
involved. You don't want something that would be rated R in a movie,
when there are 9-year-olds watching. --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...>
wrote: > Hmm... offensive clothing? That's pretty broad. I mean,
David > Wesley's "Jesus is Lord" shirt could be considered offensive
by many > people. In my opinion, that was a little bad taste. He knew
there > would publicity at that competition. A cube competition is no
place to > promote your own personal beliefs. > > Tyson Mao
> MSC #631 > California Institute of Technology > > On Sep
14, 2005, at 6:13 PM, Bob Burton wrote: > > > Actually, if you
read the rules, there is an article about offensive > > clothing.
:) > > > > ~ Bob > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > >
<Grant@T...> wrote: > >> --- thewetdog wrote: >
>>> How does sponsorship work in the cubing world? ... How do
you give > >>> to the company to make it worth their money?
Do you have to wear > >>> hats or shirts with the company
name or logo displayed? Do you have > >>> to mention the
company in interviews? > >> > >> For me, it's the
first option - a shirt and/or hat. Nothing was said > >> about
interviews. Regardless, while I hope it can be worth their > >>
expense, you also have to keep in mind that an event like this is >
>> relatively cheap, from a company's perspective. > >>
> >>> ... do we foresee there ever being political issues
that arise ... > >>> (i.e. a cigarette company sponsoring
someone, as one example)? > >> > >> I don't think
there are any regulations at this point, keeping people > >>
from wearing shirts (or other articles of clothing) that > >>
display "offensive" or "controversial" content. A rule to that >
>> effect could avoid the potential for a problem like this, but
could > >> also give rise to other issues that may be more
difficult to > >> resolve. That said, I don't really anticipate
any problems. > >> > >> - Grant > > > >
> > > > > > > > > > Yahoo! Groups Links
> > > > > > > > > > > > > >
6113. Re: [Speed cubing group] StackMat Timers From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 14 Sep 2005 19:16:55 -0700
Yes, thank you. Until someone can really say that a new method is
absolutely amazing and far better than what we're using now, there's no
reason to switch. I, unfortunately, disagree with your opinion that high
speed video analysis would be the most accurate and most fair timing
method. I'll try to restrain myself because I already gave Quinn an
earful for this same assumption. So, if you're video taping someone,
when are you going to start the time? This question isn't so hard is it?
You're going to say you start the time when the cube first moves. Is it
when the cube first moves or when the cuber touches the cube? What if he
intended to make a move, touched the cube, but his hand slipped and he
didn't make a move? If you drop the shuttlecock in badminton and you
take a swing and you miss, hey, you lose the serve. (It's not the case
in table tennis. But this is irrelevant.) All right, so how are you
going to define when the timer is stopped. When the cube is solved of
course! Okay, I'm going to give you unlimited resources here. You have
infinite time, everything, precise cameras, judges... everything. Given
unlimited resources, write me a set of regulations, using video
analysis, that defines precisely when the timer should be stopped. Is it
when the final face is aligned? How aligned does it have to be? Are you
going to stop the timer precisely when the edge of the corner passes the
column as defined for the 2 second penalty rule? What if someone gets
lucky? Are you going to give them the benefit of having a shorter time,
and not having to react to the fact that the cube is actually solved?
Guy gets lucky, and solves the cube in 14 seconds. Instead, after the
OLL since he didn't know the cube would be solved, using a normal timer,
he would have been stunned for just a fraction of time, and then reacted
to hitting the pads. That's maybe .3 seconds right there. That's .3
seconds which I think is valid because, since he was lucky, he wasn't
prepared. We shouldn't reward people for not knowing their cube is
solved. If you want to claim that high speed video analysis is the most
accurate and fair method of timing, then I challenge you to write a set
of regulations that define exactly how you would implement the said
timing. And, I'm giving you the ability to use unlimited resources. Now,
who could be nicer than me? Yijia says, "my mom." Sorry, inside Caltech
Ay 1 joke. Tyson Mao MSC #631 California Institute of Technology On Sep
14, 2005, at 7:02 PM, Mike Bennett wrote: > I used to advocate the
new timer, for various reasons. However, I > think now that, for
competition purposes, the Stackmats are better. > They aren't
optimal, but they're the best current method. They prevent >
cheating, are relatively inexpensive, they've been well tested, and >
they work. Switching to a new timing method not only invalidates old
> records, but provides us with difficulties in judging and
procedure. > Until a new method is clearly and greatly advantageous,
changing over > would only be counterproductive. > > The
designer of the new timer, if he had really wanted to make a >
successful product, and advance the sport, would have delved into >
video analysis. > > As Chris Hardwick mentioned before, high speed
video analysis would be > the most accurate and most fair timing
method, but it's too expensive > and cumbersome now. > > Until
it becomes more readily available, the stackmat timers are the > most
accurate, the most fair, and the cheapest timing product out > there.
> > -Mike Bennett
6114. Re: World Championship From:
thewetdog <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 02:25:11 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay"
<Grant@T...> wrote: > I don't think there are any regulations
at this point, keeping people > from wearing shirts (or other
articles of clothing) that > display "offensive" or "controversial"
content. A rule to that > effect could avoid the potential for a
problem like this, but could > also give rise to other issues that
may be more difficult to > resolve. That said, I don't really
anticipate any problems. > > - Grant Thanks for sharing your
sponsorship agreement, Grant. I am aware, as Bob pointed out, that there
is an actual rule about offensive content on clothing. What I am asking
about is not offensive in its primary message. With the talk today about
trying to encourage children to participate and become active in the
cubing world, I would think someone showing up decked out in a Camel or
Marlboro outfit because the company, for publicity, is sponsoring him or
her would be extremely bad taste. But I now understand that there are no
real rules on the subject. Do we wait until this situation arises to
make a rule, or do we just say that it is all fair game? I agree with
Tyson, that the definition of "offensive" is rather subjective. I think
outside of blatant vulgarity there is little that someone could wear
that would result in the organizers raising issue. It is too bad that
some people don't have the common courtesy or commonsense to pick their
personal messages accordingly.
6115. Re: World Championship From:
kirk83616 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 02:51:59 -0000
I wasn't familiar with the rule, so I looked it up: "Clothes can not
display vulgar language or have inappropriate pictures." So "Jesus Is
Lord" was acceptable within the rules, and it may have been precisely
because of the potential publicity that he chose to wear that shirt that
day--isn't that what anyone who has a message they want to advertise
would do? Same reason sponsors put their logos on clothing. I guess I
don't see a signfiicant distinction between one's right of commercial
promotion vs. religious promotion--it's America, free speech reigns, and
I don't have to agree with everything others try to promote, I can just
tune it out without taking offense. People should be able to promote
whatever they want to, be it at a cube competion or anywhere else
(though a restriction on vulgarity or inappropriate pictures seems
reasonable given that children will be present). just exercising my
First Amendment rights... --Kirk --- In
speedsolvingrubikscube@yahoogroups.com, "kwickykanny"
<kwickykanny@e...> wrote: > Yeah, broad is bad. If it were
phrased "offensive clothing," just > how far down would you have to
drill? A "Girls Rule" shirt might > offend some guys. (More so if a
guy is wearing it) A shirt with a > pic of a hamburger might offend
vegetarians. An Microsoft shirt > would offend everyone. j/k >
> The rules specifically state "vulgar language" or "inappropriate
> pictures" - sure it's still subject to interpretation, but it's
still > a reasonable common sense rule. My guess is there is some
legal > liability involved. You don't want something that would be
rated R > in a movie, when there are 9-year-olds watching. > >
> --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> > wrote: > > Hmm... offensive clothing?
That's pretty broad. I mean, David > > Wesley's "Jesus is Lord"
shirt could be considered offensive by > many > > people. In my
opinion, that was a little bad taste. He knew there > > would
publicity at that competition. A cube competition is no > place to
> > promote your own personal beliefs. > > > > Tyson
Mao > > MSC #631 > > California Institute of Technology >
> > > On Sep 14, 2005, at 6:13 PM, Bob Burton wrote: > >
> > > Actually, if you read the rules, there is an article
about > offensive > > > clothing. :) > > > >
> > ~ Bob > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > > >
<Grant@T...> wrote: > > >> --- thewetdog wrote: >
> >>> How does sponsorship work in the cubing world? ... How
do you > give > > >>> to the company to make it worth
their money? Do you have to wear > > >>> hats or shirts
with the company name or logo displayed? Do you > have > >
>>> to mention the company in interviews? > > >>
> > >> For me, it's the first option - a shirt and/or hat.
Nothing was > said > > >> about interviews. Regardless,
while I hope it can be worth their > > >> expense, you also
have to keep in mind that an event like this is > > >>
relatively cheap, from a company's perspective. > > >> >
> >>> ... do we foresee there ever being political issues
that > arise ... > > >>> (i.e. a cigarette company
sponsoring someone, as one example)? > > >> > >
>> I don't think there are any regulations at this point, keeping
> people > > >> from wearing shirts (or other articles of
clothing) that > > >> display "offensive" or "controversial"
content. A rule to that > > >> effect could avoid the
potential for a problem like this, but > could > > >>
also give rise to other issues that may be more difficult to > >
>> resolve. That said, I don't really anticipate any problems.
> > >> > > >> - Grant > > > > >
> > > > > > > > > > > > > >
> > Yahoo! Groups Links > > > > > > > >
> > > > > > > > > > > > >
6116. Re: World Championship From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 02:58:03 -0000
Not to be mean, but competitions are world wide, and the WC2003 was in
Canada. I'm not trying to suggest that all the other countries we've had
competitions in limit free speech in public forums. I'm just saying we
should take a broader view about this than just what is ok in America.
Chris --it's America, free > speech reigns, and I don't have to agree
with everything others try > to promote, I can just tune it out
without taking offense.
6117. Re: World Championship From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 03:23:20 -0000
Hah. I was just going to mention that the competition was held in
Toronto. :) ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, cmhardw
<no_reply@y...> wrote: > Not to be mean, but competitions are
world wide, and the WC2003 was in > Canada. > > I'm not trying
to suggest that all the other countries we've had > competitions in
limit free speech in public forums. I'm just saying > we should take
a broader view about this than just what is ok in America. > >
Chris > > --it's America, free > > speech reigns, and I
don't have to agree with everything others try > > to promote, I
can just tune it out without taking offense.
Touche. I pondered this for quite a while, and realized, you're right.
There isn't a fair way to call the end of a solve. The beginning could
just be when the cube starts turning, but that's irrelevant when the end
is undefinable. The closest I came was to say when they stopped
physically turning the cube, but that doesn't account for lucky cases.
In any other case, it would work fine. I thought of proposing a penalty
for lucky cases, but that didn't make sense, because how do you penalize
for being lucky? Where to start? In the end, Tyson, I think you've put
waaay too much thought into this. I concede defeat. -Mike Bennett
6119. Re: World Championship From:
kirk83616 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 03:53:12 -0000
good point. --Kirk --- In speedsolvingrubikscube@yahoogroups.com, "Bob
Burton" <bob@c...> wrote: > Hah. I was just going to mention
that the competition was held in > Toronto. :) > > ~ Bob >
> --- In speedsolvingrubikscube@yahoogroups.com, cmhardw
<no_reply@y...> > wrote: > > Not to be mean, but
competitions are world wide, and the WC2003 was in > > Canada.
> > > > I'm not trying to suggest that all the other
countries we've had > > competitions in limit free speech in
public forums. I'm just saying > > we should take a broader view
about this than just what is ok in > America. > > > >
Chris > > > > --it's America, free > > > speech
reigns, and I don't have to agree with everything others try > >
> to promote, I can just tune it out without taking offense.
Has anybody thought of using the 2x2x3 block used in the Petrus method
as a beginning to Fridrich? The thought crossed my mind and I figured it
my help if the 2x2x3 could be done quickly because it would knock off
two f2l pairs. Just a thought :]
6121. Re: [Speed cubing group] StackMat Timers From:
Gustav Fredell <gufr5747@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 08:13:11 +0200
Here are some I've found out watching people compete: Since the time is
measured from when you lift and put down your hands (simultainously),
it's not very intuitive for people not used to a StackMat. I've seen
people get +0.5 seconds or more just beacuse they don't have a perfect
"StackMat"-technique. I've also seen cubes dropped from height onto the
mat, just to fall into pieces, because the competitor want's to minimize
that extra time. And even though I do know you don't want to hear it,
I've seen people hit the reset button. Sure you might say that it's the
competitors fault and he/she only has him/herself to blame. Well, we
tell them about the reset-issue before hand, but that makes people who
have never seen a StackMat before get even worse times, because it makes
them nervous about stopping the timer correctly. I've also witnessed
Geir do his Speedblindfolded solve and he has to stop the timer with his
blinfold still on. On his first attempt he actually hit the reset button
when doing this and it was a great relief to see that he hadn't
finished. I would have fet really awkward if a successful attempt by him
had beed DQ because what I believe to be a flaw on the timer. This all
also makes the fastest cubers not only be fast at the cube, but they
also need that special StackMat training. But any one can buy a StackMat
and prattice at home can't they? Well... no. First of, it's a bit
expensive, and to have it shipped to places like Sweden is a real pain.
I also don't think it's fair to "force" people who want god times to buy
a timer. Sure, we give the competitors some time to familiarize
themselves with the pad on competition, but it's not enough in my
opinion. I'm not saying the new timer is better, just that we should
give it a try or two. I know it will be available to try out on the WC
2005 (no, it's not going to be used in competition), so why don't
everyone who go there just try it out? Then we will know for sure if
it's crap or not. Will U layer turns really be a issue after timing has
stopped? Only by testing it will we know for sure. /Gustav Tyson Mao
skrev: >All right, > >For the people said the StackMat timer
has flaws, I encourage you to >bring them up. Now, keep in mind, I'm
not after flaws like, "It >doesn't allow us to calculate averages."
because things like that don't >concern us in a competition. What you
prefer in your own home is not >my business. If you'd like to
purchase the new timer for your own home >use, go ahead. What I'm
looking for are competition flaws with the >StackMat timer. What is a
flaw with the StackMat that allows loopholes >in fair play? >
>And please don't try to give me the "starting and stopping the timer
>isn't a part of solving the cube" because it is and I've explained
that >a countless number of times. And don't give me arguments about
hitting >the reset buttons either because that's your own fault. And
if you try >to say it's not your fault, we're all going to think in
some manner of >you because you are basically saying you lack the
skill and finesse to >'not' hit the reset button. Seriously, the guy
solves a Rubik's Cube >in like, 20 seconds and he can't avoid hitting
a button? > >What competition flaws does the StackMat have? We all
have our >preferences, but we have to put those aside when trying to
come up with >a standard. > >Tyson Mao >MSC #631
>California Institute of Technology > > > > > >
>Yahoo! Groups Links > > > > > > > >
>__________ NOD32 1.1217 (20050914) Information __________ >
>This message was checked by NOD32 antivirus system.
>http://www.nod32.com > > > > >
Bob Burton skrev: >--- In speedsolvingrubikscube@yahoogroups.com,
Gustav Fredell ><gufr5747@s...> wrote: > > > >>I
really think there is a lot of hostility towards a device no one has
>>yet tried out. I actually think the timing (photocell) seems
better >> >> >than > > >>that of the
StackMat, which I belive has some major flaws after seeing >>it in
competition. Sure, it (the new timer) might not be perfect but is
>>the StackMat really so great? Why not give it a try and see if
we like >>it? Would it really be much of a problem if we changed
to using this >>timer later on? The StackMat displays can still be
used, old records >>could still be valid (and if not... it's not
much of a problem since >>everyone is breaking records all the
time)... >> >> > >This leads to the possibility of a
record being set by current >standards still being faster than if you
were to use the new timer and >get a faster time with the new timer
that would have been slower by >old standards. Basically, you throw 2
years of competitions >statistics out the window. > > I don't
think we need to throw them out the window just beacuase the timing is a
little different. But even if we do, is it really so bad? I think all
current records will be beaten eventually. Many sports "reset" their
records now and then because the rules or devices used have changed. I
wonder how many times the Javelin Throw record has been reset. >>I
know you must feel offended by the fact that it is now "official".
>> >> >The > > >>fact that it is "official"
is because it's now part of the Rubiks brand >>(like the Rubiks
Cube is official, but knock-offs are not). I don't >>really think
thats the inventors fault and to give him credit he asked >>for
input on this list at least a couple of times. I know I at least
>>took the time to write him a couple of mails with suggestions.
>> >> > >It IS the inventor's fault because he chose
to get it approved by >SevenTowns. No? > > Well, we have to
assume he want's to have least some money for all his labour and when it
comes to a retailer I don't really see any good options besides
Rubiks.com. > > >>I also like tha fact that I don't have to
sit in front of my >> >> >computer to > >
>>use it. My computer is in an awkward place for cubing and taking
some >>times sitting on the sofa or whereever I feel like would be
much better >>for me. Of course I could do that with a StackMat
too, but the StackMat >>won't count down or take averages.
>> >> > >Hrmm...how about printing 50 scrambles and
taking them with you (a >.00x ounce sheet of paper!) and then
entering them into a spreadsheet? > >Side note: (For example) For
timing the magic, you would a different >timer, so you would have to
use stackmats anyway! It doesn't look >like it fits. :-P > >~
Bob > > > > Well... call me lazy that feels very labour
intensive. It takes quite some time writing down say 50 solves and then
entering them into a spreadsheet. And I won't even know my average until
I do it. It seems convenient to have it built in, into the timer for
home practicing. I agree about that it probably would be a problem
timing the magic. You should give it a try or two on the new timer, but
there I put my money on the StackMat beforehand. This is a problem for
me to as you might recognize me as the Swedish Champion in Rubiks Magic,
with an awesome record average of 3.42 :D > > > >Yahoo!
Groups Links > > > > > > > > >__________
NOD32 1.1217 (20050914) Information __________ > >This message was
checked by NOD32 antivirus system. >http://www.nod32.com > >
> > >
Hi Jim, Paul Nixon and I discussed this during our UK weekend this
summer. As some of my L2L strategies only require two F2L pairs along
with a completed top layer this is one way of starting which could
easily be used by Fridrich solvers too. I have my own way of getting to
a similar position which is just as fast but I believe Paul was going to
try using the Petrus approach before going into an L2L finish. Duncan
----- Original Message ----- From: "jim_cuber" <jim_cuber@...> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Thursday, September
15, 2005 6:43 AM Subject: [Speed cubing group] quick question > Has
anybody thought of using the 2x2x3 block used in the Petrus method >
as a beginning to Fridrich? The thought crossed my mind and I figured
> it my help if the 2x2x3 could be done quickly because it would
knock > off two f2l pairs. Just a thought :] > > > > >
> > Yahoo! Groups Links > > > > > > > >
6125. Re: [Speed cubing group] quick question From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 09:31:00 +0200
I had another idea wich was to use Gilles Roux's 2 1x2x3 clock then
complete the first 2 layers as a beginning of the Fridrich method. But I
came back to the normal Fridrich Method. We shouldn't stick to Fridrich,
there are many other ways to solve a cube. Maybe I'll try another method
after the WC. :-)
Damn, I'm too slow. Didn't see that it was on speedcubing.com already!
--- In speedsolvingrubikscube@yahoogroups.com, "Leyan Lo"
<leyanlo@g...> wrote: >
http://art.blogging.la/archives/2005/09/mona_lisas_rubi.phtml
6127. Re: [Speed cubing group] Is anyone still developing a timer.
From:
Marco Garbelini <garbelini@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 10:22:45 +0200
I'm developing a new one for people who have websites with php and
mysql. I intend to release the first version shortly. Check out the
stats page: http://www.garbelini.net/cubetimer/stats.php or the timer
itself (firefox only for now, I'm making it Internet Explorer friendly)
http://www.garbelini.net/cubetimer/ Marco On 9/14/05, randmthght
<wombat@...> wrote: > > I know at one point two different
groups were making a new timer. > > Has anyone heard anything of
late. > > > > > > > Yahoo! Groups Links > >
> > > > > > [Non-text portions of this message have
been removed]
6128. Re: [Speed cubing group] Is anyone still developing a timer.
From:
François Sechet <frsechet@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 10:38:30 +0200
Nice timer... However, on the stats page, what's "region A" and "region
B" (appears when refreshed)? Also, the first second of the countdown is
(on my computer) a bit fast, after that it's fine. Nice work though.
Fran�ois Marco Garbelini a �crit : > I'm developing a new one for
people who have websites with php and > mysql. I > intend to
release the first version shortly. > > Check out the stats page:
> http://www.garbelini.net/cubetimer/stats.php > or the timer
itself (firefox only for now, I'm making it Internet > Explorer >
friendly) > http://www.garbelini.net/cubetimer/ > > Marco >
> > On 9/14/05, randmthght <wombat@...> wrote: > >
> > I know at one point two different groups were making a new
timer. > > > > Has anyone heard anything of late. > >
> > > > > > > > > > > > Yahoo!
Groups Links > > > > > > > > > > > >
> > > > > > > [Non-text portions of this message
have been removed] > > >
------------------------------------------------------------------------
> YAHOO! GROUPS LINKS > > * Visit your group
"speedsolvingrubikscube >
<http://groups.yahoo.com/group/speedsolvingrubikscube>" on the
web. > > * To unsubscribe from this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com >
<mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe>
> > * Your use of Yahoo! Groups is subject to the Yahoo! Terms of
> Service <http://docs.yahoo.com/info/terms/>. > > >
------------------------------------------------------------------------
>
___________________________________________________________________________
Appel audio GRATUIT partout dans le monde avec le nouveau Yahoo!
Messenger T�l�chargez cette version sur
http://fr.messenger.yahoo.com
6129. Re: [Speed cubing group] Is anyone still developing a timer.
From:
"Gustav Fredell" <gufr5747@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 09:22:53 -0000
Looks really nice. A few questions though. Is it supposed to be single
user only or will it support multiple users, like the rubiks.dk timer?
When clicking the "window" I get an error message "This Account Has Been
Suspended". Is that supposed to be like so? Will this be an "open
source" project? :) /Gustav --- In
speedsolvingrubikscube@yahoogroups.com, Marco Garbelini
<garbelini@g...> wrote: > I'm developing a new one for people
who have websites with php and mysql. I > intend to release the first
version shortly. > > Check out the stats page: >
http://www.garbelini.net/cubetimer/stats.php > or the timer itself
(firefox only for now, I'm making it Internet Explorer > friendly)
> http://www.garbelini.net/cubetimer/ > > Marco > > >
On 9/14/05, randmthght <wombat@r...> wrote: > > > > I
know at one point two different groups were making a new timer. >
> > > Has anyone heard anything of late. > > > >
> > > > > > > > > > Yahoo! Groups Links
> > > > > > > > > > > > > >
> > > > > [Non-text portions of this message have been
removed]
6130. Re: [Speed cubing group] Is anyone still developing a timer.
From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 10:36:34 -0000
Hey All, He said he wasn't finished...people should learn not to post
anything but a finished product on here...lol...People will tear you
apart... Craig --- In speedsolvingrubikscube@yahoogroups.com, "Gustav
Fredell" <gufr5747@s...> wrote: > Looks really nice. A few
questions though. > > Is it supposed to be single user only or
will it support multiple > users, like the rubiks.dk timer? > >
When clicking the "window" I get an error message "This Account Has >
Been Suspended". Is that supposed to be like so? > > Will this be
an "open source" project? :) > > /Gustav > > > --- In
speedsolvingrubikscube@yahoogroups.com, Marco Garbelini >
<garbelini@g...> wrote: > > I'm developing a new one for
people who have websites with php and > mysql. I > > intend to
release the first version shortly. > > > > Check out the
stats page: > > http://www.garbelini.net/cubetimer/stats.php >
> or the timer itself (firefox only for now, I'm making it Internet
> Explorer > > friendly) > >
http://www.garbelini.net/cubetimer/ > > > > Marco > >
> > > > On 9/14/05, randmthght <wombat@r...> wrote:
> > > > > > I know at one point two different groups
were making a new timer. > > > > > > Has anyone heard
anything of late. > > > > > > > > > > >
> > > > > > > > > > Yahoo! Groups Links
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > [Non-text portions of this message have been removed]
6131. Re: [Speed cubing group] Is anyone still developing a timer.
From:
"Gustav Fredell" <gufr5747@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 10:47:02 -0000
:) Thats why I softened the blow with the first sentence ;) No really, I
knwo it's not finished. I just thought he wanted to know about issues
just in case he missed them himself. Looking forward to the first
release. /Gustav --- In speedsolvingrubikscube@yahoogroups.com, "Craig
Bouchard" <logitewty@h...> wrote: > Hey All, > > He said
he wasn't finished...people should learn not to post > anything but a
finished product on here...lol...People will tear you > apart... >
> Craig > > > --- In speedsolvingrubikscube@yahoogroups.com,
"Gustav Fredell" > <gufr5747@s...> wrote: > > Looks
really nice. A few questions though. > > > > Is it supposed
to be single user only or will it support multiple > > users, like
the rubiks.dk timer? > > > > When clicking the "window" I
get an error message "This Account > Has > > Been Suspended".
Is that supposed to be like so? > > > > Will this be an
"open source" project? :) > > > > /Gustav > > >
> > > --- In speedsolvingrubikscube@yahoogroups.com, Marco
Garbelini > > <garbelini@g...> wrote: > > > I'm
developing a new one for people who have websites with php > and >
> mysql. I > > > intend to release the first version
shortly. > > > > > > Check out the stats page: >
> > http://www.garbelini.net/cubetimer/stats.php > > > or
the timer itself (firefox only for now, I'm making it > Internet >
> Explorer > > > friendly) > > >
http://www.garbelini.net/cubetimer/ > > > > > > Marco
> > > > > > > > > On 9/14/05, randmthght
<wombat@r...> wrote: > > > > > > > > I
know at one point two different groups were making a new > timer.
> > > > > > > > Has anyone heard anything of
late. > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> Yahoo! Groups Links > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > [Non-text portions of this message have been
removed]
6132. Re: [Speed cubing group] Is anyone still developing a timer.
From:
Marco Garbelini <garbelini@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 12:57:05 +0200
> > Nice timer... > However, on the stats page, what's "region
A" and "region B" (appears > when refreshed)? That's a bug. The chart
component does that when it fails to get new data. Still thinking about
how to avoid it. Also, the first second of the countdown is (on my
computer) a bit fast, > after that it's fine. Nice work though. I get
that too. Still trying to figure out what is causing that. This one is
giving me a hard time. [Non-text portions of this message have been
removed]
I think that the stackmat is better for competitions than the new timer,
because it doesn't allow cheating. As cheating I mean the availability
to turn faces before lift the cube, and after putting it down, from the
timer. I think that high speed video analysis isn't a very good idea. In
track&field events you could use that approach to messure exactly
how high the highjumper jums and what time the sprinter gets. I don't
think I want that kind of messurement, it sems so unnatural. /Gunnar ---
In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett"
<mikebennett_one@h...> wrote: > I used to advocate the new
timer, for various reasons. However, I > think now that, for
competition purposes, the Stackmats are better. > They aren't
optimal, but they're the best current method. They prevent >
cheating, are relatively inexpensive, they've been well tested, and >
they work. Switching to a new timing method not only invalidates old
> records, but provides us with difficulties in judging and
procedure. > Until a new method is clearly and greatly advantageous,
changing over > would only be counterproductive. > > The
designer of the new timer, if he had really wanted to make a >
successful product, and advance the sport, would have delved into >
video analysis. > > As Chris Hardwick mentioned before, high speed
video analysis would be > the most accurate and most fair timing
method, but it's too expensive > and cumbersome now. > > Until
it becomes more readily available, the stackmat timers are the > most
accurate, the most fair, and the cheapest timing product out there. >
> -Mike Bennett > > > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> >
wrote: > > The true time of the solve is when the competitor stops
the timer. > > > > Sure, be the fastest within the confines
of the rules. > > > > There are judges, but isn't it better
when we make it easier for the > > judges? To have less arguments?
Less discrepancies? > > > > Tyson Mao > > MSC #631
> > California Institute of Technology
I used Petrus' method before. Now that I use Fridrich I benefit from my
knowledge in block-building. In 20-30% of the solves I start with a
2*2*2-block and then finish the xcross, instead of building the regular
cross. With a good sense for block-building one can earn a lot a time in
the first phase of solving. /Gunnar --- In
speedsolvingrubikscube@yahoogroups.com, "jim_cuber"
<jim_cuber@y...> wrote: > Has anybody thought of using the
2x2x3 block used in the Petrus method > as a beginning to Fridrich?
The thought crossed my mind and I figured > it my help if the 2x2x3
could be done quickly because it would knock > off two f2l pairs.
Just a thought :]
6135. Re: [Speed cubing group] Is anyone still developing a timer.
From:
Marco Garbelini <garbelini@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 13:10:45 +0200
> Looks really nice. A few questions though. > > Is it supposed
to be single user only or will it support multiple > users, like the
rubiks.dk <http://rubiks.dk> timer? This is single user and you
should have it installed in your own server. I don't want the
responsibility of keeping other peoples times in my server. It's fairly
easy to make it multi user, I'll do that in a future version. When
clicking the "window" I get an error message "This Account Has > Been
Suspended". Is that supposed to be like so? That's new to me. Can you
send me your system data like browser version and OS? Will this be an
"open source" project? :) Yes. I'll just check the licence for the
components I use and see it's possible to GPL it. /Gustav > [Non-text
portions of this message have been removed]
6136. Re: [Speed cubing group] Is anyone still developing a timer.
From:
Marco Garbelini <garbelini@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 13:14:10 +0200
> > Hey All, > > He said he wasn't finished...people should
learn not to post > anything but a finished product on
here...lol...People will tear you > apart... In fact It's almost
done. I think it's already a good time to start getting some feedback.
Craig > [Non-text portions of this message have been removed]
6137. Re: [Speed cubing group] Is anyone still developing a timer.
From:
Marco Garbelini <garbelini@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 13:16:40 +0200
By the way. You will not be able to accept any times. This is password
protected. [Non-text portions of this message have been removed]
--- In speedsolvingrubikscube@yahoogroups.com, Gustav Fredell
<gufr5747@s...> wrote: > > I've seen people get +0.5 seconds
or more just beacuse they > don't have a perfect
"StackMat"-technique. Fault of the cuber, not the timer. > I've also
seen cubes dropped > from height onto the mat, just to fall into
pieces, because the > competitor want's to minimize that extra time.
Fault of the cuber, not the timer. > And even though I do know >
you don't want to hear it, I've seen people hit the reset button. Fault
of the cuber, not the timer. - People do get the chance to get used to
stackmats at competitions before the real competition. - How can you
seriously say someone can be a top cuber but not learn hwo to use the
stackmat? - Chris has made nice demonstration videos people can watch
beforehand. - People *can* practice *beforehand at home* with PC
simulators that behave similarly. - If you're really serious about
cubing, you can spend some money on a stackmat, just like people in
other sports spend some money on their equipment. - The reset-button can
easily be protected if necessary like in Geir's solve. - Is this really
far away from Sweden? http://www. speedstacksscandinavia.com/dansk/ >
Will U layer turns really be a issue after timing has stopped? Only by
> testing it will we know for sure. It's natural to start solving as
soon as possible and to stop the timer as soon as possible. That is, I
might want to make a U-turn right at the start or right at the end, and
I wouldn't even trust *myself* that I don't accidentally do it before
starting or after stopping that new timer. With the stackmat I can be
sure I didn't cheat. Stefan
--- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay
<cubekid@g...> wrote: > > Though this brings up a question.
What if a timer like this ends up in > a competition and does this
during a solve?? As far as I remember, you'll get a replacement attempt.
Stefan
--- In speedsolvingrubikscube@yahoogroups.com, "Peter Douthwright"
<pdouthwright0513@r...> wrote: > > the duty of a timing
device is to record the time NOT be a part of the solve. The faster you
can stop a > timer the more accurate the time actually is. The duty
of a timer in competition is to compare the abilities of competitors.
There's just no way to "exactly" measure the solve time or even just
define how to measure it, see Tyson's comments about video analysis.
> Having to hit one pad in my opinion is faster the having to hit
two. I doubt I'd smash my puzzles onto that new timer even nearly as
fast as I smash my hands onto the stackmat. I'd fear to damage both the
puzzle and that new timer. Btw, I don't know about you, but I have two
hands. And I can move them at simultaneously. Amazing, huh? But yes, if
possible I will also try out that new timer at WC2005, though I can
already tell you I'll do it just for fun because I don't agree with the
principle it's based on. Stefan
--- In speedsolvingrubikscube@yahoogroups.com, Gustav Fredell
<gufr5747@s...> wrote: > Well... call me lazy that feels very
labour intensive. It takes quite > some time writing down say 50
solves and then entering them into a > spreadsheet. And I won't even
know my average until I do it. It seems > convenient to have it built
in, into the timer for home practicing. Yes, it is convenient, but in my
opinion, not worth the extra $50. For $50, I would rather insert the
times onto my PC manually. Also, did you see there is a $50 accessory
package? If you want to load times from your timer to a speadsheet on
your PC, it is an ADDITIONAL $50. $100 to have my times saved is not
worth it. > I agree about that it probably would be a problem timing
the magic. You > should give it a try or two on the new timer, but
there I put my money > on the StackMat beforehand. This is a problem
for me to as you might > recognize me as the Swedish Champion in
Rubiks Magic, with an awesome > record average of 3.42 :D The problem
with "giving it a try" is that I finish my solve on the table. The
puzzle would not be solved when I put it on the timer because I would be
mid-solution. For the master magic, for example, almost the entire
solution is on the mat. If it was required to do the entire puzzle in
the air, times would be ridiculously slow. ~ Bob
These are some very good points. ~ Bob --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, Gustav Fredell >
<gufr5747@s...> wrote: > > > > I've seen people get
+0.5 seconds or more just beacuse they > > don't have a perfect
"StackMat"-technique. > > Fault of the cuber, not the timer. >
> > I've also seen cubes dropped > > from height onto the
mat, just to fall into pieces, because the > > competitor want's
to minimize that extra time. > > Fault of the cuber, not the
timer. > > > And even though I do know > > you don't want
to hear it, I've seen people hit the reset button. > > Fault of
the cuber, not the timer. > > > - People do get the chance to
get used to stackmats at competitions > before the real competition.
> > - How can you seriously say someone can be a top cuber but not
learn > hwo to use the stackmat? > > - Chris has made nice
demonstration videos people can watch > beforehand. > > -
People *can* practice *beforehand at home* with PC simulators that >
behave similarly. > > - If you're really serious about cubing, you
can spend some money on a > stackmat, just like people in other
sports spend some money on their > equipment. > > - The
reset-button can easily be protected if necessary like in Geir's >
solve. > > - Is this really far away from Sweden? http://www. >
speedstacksscandinavia.com/dansk/ > > > > Will U layer turns
really be a issue after timing has stopped? Only > by > >
testing it will we know for sure. > > It's natural to start
solving as soon as possible and to stop the > timer as soon as
possible. That is, I might want to make a U-turn > right at the start
or right at the end, and I wouldn't even trust > *myself* that I
don't accidentally do it before starting or after > stopping that new
timer. With the stackmat I can be sure I didn't > cheat. > >
Stefan
Actually, I don't think this would be so. If it was an isolated
incident, unless the judge clearly noticed that the time stopped running
during the solve, I think the competitor could be accused to somehow
resetting the timer or something. It seems like such an unlikely event
that the competitor *MUST* have done something wrong. Has it happened
before? ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Stefan
Pochmann" <pochmann@g...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay >
<cubekid@g...> wrote: > > > > Though this brings up a
question. What if a timer like this ends up > in > > a
competition and does this during a solve?? > > As far as I
remember, you'll get a replacement attempt. > > Stefan
6144. Re: World Championship From:
nascarjon2001 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 14:27:06 -0000
> > This is not only directed and Jon, but anyone that is being
> sponsored for the WC2005. > > How does sponsorship work in
the cubing world? It is usually based > on a give and take
relationship. You are taking the money to put > towards expenses. How
do you give to the company to make it worth > their money? Do you
have to wear hats or shirts with the company > name or logo
displayed? Do you have to mention the company in > interviews? >
They are supplying me with hat's and shirts and asked that I wear them.
I was not asked to mention the company during interviews or anything
else, but of course I would try to slip in a plug for them if I could ;)
> And this is directed at anyone. I know this is not an issue now,
but > do we foresee there ever being political issues that arise from
this > type of relationship in the future (i.e. a cigarette company
> sponsoring someone, as one example)? > As for this; I don't
know. The companies aren't shelling out a ton of cash for sponsoring us
cubers so it's hard to tell what will happen in the future. Jon
--- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton"
<bob@c...> wrote: > > Actually, I don't think this would be
so. If it was an isolated > incident, unless the judge clearly
noticed that the time stopped > running during the solve, I think the
competitor could be accused to > somehow resetting the timer or
something. It seems like such an > unlikely event that the competitor
*MUST* have done something wrong. > Has it happened before? It's not
about stopping the timer but about the timer turning off. Also, here's
what Tyson said: http://games.groups.yahoo.
com/group/speedsolvingrubikscube/message/16990 (see third paragraph)
Cheers! Stefan P.S. Thanks to Tyson, I found that thread searching for
"ping pong" ; -)
Hi! Thinking of it i see one advantage with the new timer over the old
stackmat. It's got to do with fundamental design. On the new timer it's
actually the puzzle that starts and stops the running time. On the
stackmat u start and stop timer using the 2 palms of ur hands. Now
suppose a handicapped person with only 1 hand wants to participate in
one-handed solving (or something else). How will that person be able to
operate the stackmat? It will be fully possible for the person to
"operate" the new timer. Using a simple stopwatch as a stackmat
replacement in this case seems a bit unfair, but would maybe be the best
solution for now, since the stackmat is official competition timer. Just
some thoughts. I don't think we have the perfect timing device yet.
Maybe it simply doesn't exist or cannot exist. Maybe we will have
compromises no matter what ... :-o Cheers! -Per > --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, Gustav Fredell >
<gufr5747@s...> wrote: > > > > I've seen people get
+0.5 seconds or more just beacuse they > > don't have a perfect
"StackMat"-technique. > > Fault of the cuber, not the timer. >
> > I've also seen cubes dropped > > from height onto the
mat, just to fall into pieces, because the > > competitor want's
to minimize that extra time. > > Fault of the cuber, not the
timer. > > > And even though I do know > > you don't want
to hear it, I've seen people hit the reset button. > > Fault of
the cuber, not the timer. > > > - People do get the chance to
get used to stackmats at competitions > before the real competition.
> > - How can you seriously say someone can be a top cuber but not
learn > hwo to use the stackmat? > > - Chris has made nice
demonstration videos people can watch > beforehand. > > -
People *can* practice *beforehand at home* with PC simulators that >
behave similarly. > > - If you're really serious about cubing, you
can spend some money on a > stackmat, just like people in other
sports spend some money on their > equipment. > > - The
reset-button can easily be protected if necessary like in Geir's >
solve. > > - Is this really far away from Sweden? http://www. >
speedstacksscandinavia.com/dansk/ > > > > Will U layer turns
really be a issue after timing has stopped? Only > by > >
testing it will we know for sure. > > It's natural to start
solving as soon as possible and to stop the > timer as soon as
possible. That is, I might want to make a U-turn > right at the start
or right at the end, and I wouldn't even trust > *myself* that I
don't accidentally do it before starting or after > stopping that new
timer. With the stackmat I can be sure I didn't > cheat. > >
Stefan
6147. Re: [Speed cubing group] StackMat Timers From:
Leyan Lo <leyanlo@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 08:15:40 -0700
Can't you put a weight on one sensor and have the competitor use his one
hand to start and stop the timer? Leyan Per Kristen Fredlund wrote: >
Hi! > > Thinking of it i see one advantage with the new timer over
the old > stackmat. It's got to do with fundamental design. On the
new timer > it's actually the puzzle that starts and stops the
running time. On > the stackmat u start and stop timer using the 2
palms of ur hands. > Now suppose a handicapped person with only 1
hand wants to > participate in one-handed solving (or something
else). How will that > person be able to operate the stackmat? It
will be fully possible > for the person to "operate" the new timer.
Using a simple stopwatch > as a stackmat replacement in this case
seems a bit unfair, but would > maybe be the best solution for now,
since the stackmat is official > competition timer. > > Just
some thoughts. I don't think we have the perfect timing device > yet.
Maybe it simply doesn't exist or cannot exist. Maybe we will > have
compromises no matter what ... :-o > > Cheers! > > -Per >
> >>--- In speedsolvingrubikscube@yahoogroups.com, "Stefan
Pochmann" > > <pochmann@g...> wrote: > >>--- In
speedsolvingrubikscube@yahoogroups.com, Gustav Fredell
>><gufr5747@s...> wrote: >> >>>I've seen
people get +0.5 seconds or more just beacuse they >>>don't have
a perfect "StackMat"-technique. >> >>Fault of the cuber, not
the timer. >> >> >>>I've also seen cubes dropped
>>>from height onto the mat, just to fall into pieces, because
the >>>competitor want's to minimize that extra time. >>
>>Fault of the cuber, not the timer. >> >>
>>>And even though I do know >>>you don't want to hear
it, I've seen people hit the reset button. >> >>Fault of the
cuber, not the timer. >> >> >>- People do get the
chance to get used to stackmats at > > competitions >
>>before the real competition. >> >>- How can you
seriously say someone can be a top cuber but not > > learn >
>>hwo to use the stackmat? >> >>- Chris has made nice
demonstration videos people can watch >>beforehand. >>
>>- People *can* practice *beforehand at home* with PC simulators
> > that > >>behave similarly. >> >>- If
you're really serious about cubing, you can spend some money > >
on a > >>stackmat, just like people in other sports spend some
money on > > their > >>equipment. >> >>- The
reset-button can easily be protected if necessary like in > >
Geir's > >>solve. >> >>- Is this really far away
from Sweden? http://www. >>speedstacksscandinavia.com/dansk/
>> >> >> >>>Will U layer turns really be a
issue after timing has stopped? > > Only > >>by >>
>>>testing it will we know for sure. >> >>It's
natural to start solving as soon as possible and to stop the
>>timer as soon as possible. That is, I might want to make a
U-turn >>right at the start or right at the end, and I wouldn't
even trust >>*myself* that I don't accidentally do it before
starting or after >>stopping that new timer. With the stackmat I
can be sure I didn't >>cheat. >> >>Stefan > >
> > > > > > Yahoo! Groups Links > > > >
> > >
I think if a one-handed person wanted to compete, it would be fair to
let the judge put one hand on one of the pads and keep it there during
the solve. :) ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Per
Kristen Fredlund" <aspiring_to_love@y...> wrote: > Hi! >
> Thinking of it i see one advantage with the new timer over the old
> stackmat. It's got to do with fundamental design. On the new timer
> it's actually the puzzle that starts and stops the running time. On
> the stackmat u start and stop timer using the 2 palms of ur hands.
> Now suppose a handicapped person with only 1 hand wants to >
participate in one-handed solving (or something else). How will that
> person be able to operate the stackmat? It will be fully possible
> for the person to "operate" the new timer. Using a simple stopwatch
> as a stackmat replacement in this case seems a bit unfair, but
would > maybe be the best solution for now, since the stackmat is
official > competition timer. > > Just some thoughts. I don't
think we have the perfect timing device > yet. Maybe it simply
doesn't exist or cannot exist. Maybe we will > have compromises no
matter what ... :-o > > Cheers! > > -Per > > > ---
In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" >
<pochmann@g...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, Gustav Fredell > >
<gufr5747@s...> wrote: > > > > > > I've seen
people get +0.5 seconds or more just beacuse they > > > don't
have a perfect "StackMat"-technique. > > > > Fault of the
cuber, not the timer. > > > > > I've also seen cubes
dropped > > > from height onto the mat, just to fall into
pieces, because the > > > competitor want's to minimize that
extra time. > > > > Fault of the cuber, not the timer. >
> > > > And even though I do know > > > you don't
want to hear it, I've seen people hit the reset button. > > >
> Fault of the cuber, not the timer. > > > > > > -
People do get the chance to get used to stackmats at > competitions
> > before the real competition. > > > > - How can you
seriously say someone can be a top cuber but not > learn > >
hwo to use the stackmat? > > > > - Chris has made nice
demonstration videos people can watch > > beforehand. > >
> > - People *can* practice *beforehand at home* with PC
simulators > that > > behave similarly. > > > > -
If you're really serious about cubing, you can spend some money > on
a > > stackmat, just like people in other sports spend some money
on > their > > equipment. > > > > - The
reset-button can easily be protected if necessary like in > Geir's
> > solve. > > > > - Is this really far away from
Sweden? http://www. > > speedstacksscandinavia.com/dansk/ >
> > > > > > Will U layer turns really be a issue after
timing has stopped? > Only > > by > > > testing it
will we know for sure. > > > > It's natural to start solving
as soon as possible and to stop the > > timer as soon as possible.
That is, I might want to make a U-turn > > right at the start or
right at the end, and I wouldn't even trust > > *myself* that I
don't accidentally do it before starting or after > > stopping
that new timer. With the stackmat I can be sure I didn't > >
cheat. > > > > Stefan
--- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund"
<aspiring_to_love@y...> wrote: > > Now suppose a handicapped
person with only 1 hand wants to > participate in one-handed solving
(or something else). How will that > person be able to operate the
stackmat? Easy. Instead of the second hand, use your head. It works, I
tried it. Happy headache :-) It also works if you cover both pads with
one hand. I won't ask to make it a rule, but I myself would actually
like to do it that way for one-handed cubing, for the same reason I
voted for one-handed preinspection (which is now in the rules), namely
that it's more natural. Cheers! Stefan
6150. Re: [Speed cubing group] Question about hold competitions
From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 20:59:39 +0530
Just for clarification, I want to know that i have understood the rules
right. I am going to hold a competition in my institute in about a month
and most of them are newbies. I am the only one here sub 50 the rest are
above 90 seconds. And there will be about 15-20 ppl competing hopefully.
I am not using any stackmat or any timers but standard JNetCube. So will
my competition be official? Please clarify, because if it is, then ppl
will start practicing more i hope. Sachin. P.S. and yes spectators will
be many :) On 9/15/05, Crispy <redivre@...> wrote: > I failed
to notice that the one person only competed > in the one event - my
oversight. I was just > understanding that there had to be 10
competitors and > I just took it at least one event had to have 10
> people. I must of just deciphered the rules. > > I am not
trying to hinder people from holding > competitions. But while ago
you threw out that an > offical comp had to have 10 competitors and
no less - > I was just clarifying what I was understanding. > >
Thanks to Anders for clearing that up > > --- Tyson Mao
<tmao@...> wrote: > > > Please stop trying to hinder
other people from > > holding competitions. > > Unless there
is a blatant breach of code or conduct, > > I see nothing >
> wrong with holding a competition. > > > > So sad,
Lesotho hasn't had a competition there. We > > should cut out >
> California competitions to balance it out. > > > >
Tyson Mao > > MSC #631 > > California Institute of
Technology > > > > On Sep 14, 2005, at 1:52 PM, al_yyz
wrote: > > > > > Well, Chalmers Open 2005 indeed had ten
> > competitors. The tenth, Geir > > > Ugelstad, did not
participate in the 3x3x3 > > speedcubing event, only > >
> in the 3x3x3 speed blindfolded event. > > > > > >
The rules according to speedcubing.com are, I > > quote: > >
> > > > - The competition must have at least 10 > >
competitors. > > > - There must be an audience of at least 6
persons, > > other than the > > > competitors. > >
> > > > Thus, the audience must be at least six persons >
> and not ten. > > > > > > /Anders > > >
> > > --- In speedsolvingrubikscube@yahoogroups.com, > >
Crispy <redivre@y...> > > > wrote: > > >> I
am also going to assume that this would apply > > to > >
>> everyone? If this is the case then, how was the > >
>> Chalmbers Competition Official since there are > > only 9
> > >> people on the board? > > >> > >
>> I only ask because if that is the rule it should > > be
> > >> the same for everyone - same with every other >
> aspect > > >> of competitons. > > >> >
> >> --- Gilles van den Peereboom <gillesvdp@g...> >
> >> wrote: > > >> > > >>> As far as
I remember the WCA rules, that's > > correct > >
>>> :-) > > >>> > > >>> Gilles.
> > >>> > > >>> 2005/9/14, Crispy
<redivre@y...>: > > >>>> Isn't it correct that
for a competition to be > > >>>> sanctioned by the WCA
it had to have at least > > 10 > > >>>>
competitiors and at least so many spectators > > (non > >
>>> cubers)? > > >>>> > >
>>>> "Hope you have the time of your life" - GD > >
>>>> Christy (Crispy) > > >>> > >
>> > > >> > > >> "Hope you have the time
of your life" - GD > > >> Christy (Crispy) > >
>> > > >> > >
__________________________________________________ > > >> Do
You Yahoo!? > > >> Tired of spam? Yahoo! Mail has the best
spam > > protection around > > >>
http://mail.yahoo.com > > > > > > > > > >
> > > > > > > > > > > > > >
Yahoo! Groups Links > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > "Hope you have the time of your life" - GD
> Christy (Crispy) > > > >
__________________________________ > Yahoo! Mail - PC Magazine
Editors' Choice 2005 > http://mail.yahoo.com > > > > >
Yahoo! Groups Links > > > > > > >
--- In speedsolvingrubikscube@yahoogroups.com, Leyan Lo
<leyanlo@g...> wrote: > > Can't you put a weight on one
sensor and have the competitor use his one > hand to start and stop
the timer? That won't work. The stackmat doesn't work with pressure. It
works with electricity that goes from one pad through your body to the
other pad. Try put a book on the pads, no matter how hard you push it
down, it won't have any effect. Similarly, it won't help if the judge
puts a hand on the other pad, unless he also touches the competitor
skin-to-skin. But I'm not sure this would work, of course the longer the
electricity has to "travel", the more likely it gets it's not strong
enough to reach the other pad. Cheers! Stefan
6152. Re: [Speed cubing group] Question about hold competitions
From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 15:33:06 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar
<sachinss@g...> wrote: > > I am not using any stackmat or
any timers but > standard JNetCube. So will my competition be
official? See article 8:
http://www.speedcubing.com/events/regulations.html Stefan
Hey Stefan you reminded me, those videos aren't *exactly* how I stop the
timer, though that technique would work too. I remember I had no idea I
did anything different until you pointed out that my speed solve stop
was different than my demonstration stop. I'll try to correct this as
soon as I can, I might be able to get to a video camera this weekend, so
I'll work on fixing that. Chris --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > - How can you seriously say someone
can be a top cuber but not learn > hwo to use the stackmat? > >
- Chris has made nice demonstration videos people can watch >
beforehand.
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > Similarly, it won't help if the judge
puts a hand on the other pad, > unless he also touches the competitor
skin-to-skin. But I'm not sure > this would work, of course the
longer the electricity has to "travel", > the more likely it gets
it's not strong enough to reach the other pad. I was almost sure this
would work. Interesting. ~ Bob
--- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton"
<bob@c...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" >
<pochmann@g...> wrote: > > > Similarly, it won't help if
the judge puts a hand on the other pad, > > unless he also touches
the competitor skin-to-skin. But I'm not sure > > this would work,
of course the longer the electricity has to "travel", > > the more
likely it gets it's not strong enough to reach the other pad. > >
I was almost sure this would work. Interesting. > > ~ Bob In the
computer industry, literally in the factories where they are made, they
have carts that you have to push around on the floor with computer parts
on them. My brother used to work at one, that's how I know. Anyway they
had wrist bands that you wore that had a long wire (maybe 4-5 ft.
(1-1.5m roughly)) long. The end of this wire had a clip that you would
clip to a cart just before you touched it so you wouldn't get shocked.
The entire wrist band/wire/clip was metal and it basically kept you from
shocking your hand really bad each time you touched a new cart. Could we
use something like that for a disabled person? You could have them wear
this wrist band on their hand/taped to their skin/ we could work on that
part. Then clip the metal clip to the timer contact. That way when they
hit the other timer contact with their hand there is a completed circuit
through them from one pad to the other. It's a complicated solution, and
I imagine the strentgh of the signal would be significantly weakened
after passing through this wire/wrist band thing, but maybe it just
might work? Chris
6156. Re: [Speed cubing group] Question about hold competitions
From:
"Duncan Dicks" <duncan@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Thu, 15 Sep 2005 17:02:26 +0100
Thats one very specific rule! ----- Original Message ----- From: "Stefan
Pochmann" <pochmann@...> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Thursday, September
15, 2005 4:33 PM Subject: Re: [Speed cubing group] Question about hold
competitions > --- In speedsolvingrubikscube@yahoogroups.com, Sachin
Shirwalkar > <sachinss@g...> wrote: >> >> I am not
using any stackmat or any timers but >> standard JNetCube. So will
my competition be official? > > See article 8: >
http://www.speedcubing.com/events/regulations.html > > Stefan >
> > > > > > > > Yahoo! Groups Links > >
> > > > > >
I suppose I'll throw my hat into the ring. I attended my first
competition in August (the Dallas tournament) and it was my first time
using an actual Stackmat. I did exactly one practice solve on them
before the competition started (had plenty of opportunity to do more).
My times were very consistent, and I was happy with my performance in
that competition. I think I owe at least some of my comfort with the
stackmat to the fact that I built a mockup ( http://tinyurl.com/9wokh
scroll down a bit). It cost me all of about $5.00 and was similar enough
in function to get me used to the stackmat. I haven't had time to draw
up a logic circuit to make it function exactly like a stackmat, but IMHO
it's close enough. If you have any skill with electronics at all you
should be able to build one. Or heck, I'd make one for you for a small
fee ;) . It'd still be ugly though. The only thing about the new timers
that I think is an improvement are the extra features, and that has no
bearing on competitions with the current system though. I don't think
starting and stopping the timer effected my times significantly.
Furthermore, the standard has been set and there needs to be a standard.
The competition times are simply the time it takes to solve a cube in a
competition environment, and that means with a stackmat if it's any
competition that matters. I'd rather have everyone with a hair slower
time from using handpads (as long as everyone has to use them, the
playing field is even) than have the possibility opened up for cheating
(even unintentional cheating, as Stefen pointed out). That's just my
long winded $0.02USD, Daniel
Just out of curiosity - suppose Daniel made something that worked
exactly like a stackmat and looked very like one - according to the
rules I guess that wouldn't be allowed to be used in competition? -----
Original Message ----- From: "Daniel Hayes" <swedishlf@...> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Thursday, September
15, 2005 5:16 PM Subject: Re: [Speed cubing group] StackMat Timers >
I suppose I'll throw my hat into the ring. I attended my first >
competition in August (the Dallas tournament) and it was my first time
> using an actual Stackmat. I did exactly one practice solve on them
> before the competition started (had plenty of opportunity to do
more). > My times were very consistent, and I was happy with my
performance in > that competition. I think I owe at least some of my
comfort with the > stackmat to the fact that I built a mockup (
http://tinyurl.com/9wokh > scroll down a bit). It cost me all of
about $5.00 and was similar > enough in function to get me used to
the stackmat. I haven't had time > to draw up a logic circuit to make
it function exactly like a > stackmat, but IMHO it's close enough. If
you have any skill with > electronics at all you should be able to
build one. Or heck, I'd make > one for you for a small fee ;) . It'd
still be ugly though. > The only thing about the new timers that I
think is an improvement are > the extra features, and that has no
bearing on competitions with the > current system though. I don't
think starting and stopping the timer > effected my times
significantly. Furthermore, the standard has been > set and there
needs to be a standard. The competition times are > simply the time
it takes to solve a cube in a competition environment, > and that
means with a stackmat if it's any competition that matters. > I'd
rather have everyone with a hair slower time from using handpads >
(as long as everyone has to use them, the playing field is even) than
> have the possibility opened up for cheating (even unintentional
> cheating, as Stefen pointed out). > > That's just my long
winded $0.02USD, > Daniel > > > > > > > >
Yahoo! Groups Links > > > > > > > >
Hi Chris, yes, improve that :-). But your videos are already pretty
good. I mentioned them because they show how the stackmat works and how
it's used. So that people are not completely new to it when they go to a
competition. Though I must admit it'd be good if there were an easy to
find "what you should know for competing in a contest" tutorial. Nothing
fancy, but at least a link to your page/videos and of course to the
current rules and maybe the discussion forum for questions. Cheers!
Stefan --- In speedsolvingrubikscube@yahoogroups.com, cmhardw
<no_reply@y...> wrote: > Hey Stefan you reminded me, those
videos aren't *exactly* how I stop > the timer, though that technique
would work too. > > I remember I had no idea I did anything
different until you pointed > out that my speed solve stop was
different than my demonstration stop. > > I'll try to correct this
as soon as I can, I might be able to get to a > video camera this
weekend, so I'll work on fixing that. > > Chris > > --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" >
<pochmann@g...> wrote: > > - How can you seriously say
someone can be a top cuber but not learn > > hwo to use the
stackmat? > > > > - Chris has made nice demonstration videos
people can watch > > beforehand.
6160. Re: [Speed cubing group] Question about hold competitions
From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 00:42:51 +0530
Thanks Stefan for pointing that out. I have a little question with these
points : # There must be a WCA delegate (appointed by WCA board)
attending the competition. # WCA delegates have to watch during the
competition whether the full regulations were followed, and advise the
organising team when needed. # WCA delegates must send a report to the
WCA board within a week after the competition. What if the competition
is taking place in some remote place where theres no possibility of any
WCA member to go there? Is the delegate then appointed on the spot or
what? And will the delegates come anywhere they are asked to? Like in my
institute for example? What abt the travel fees? Im sorry if this has
been discussed before, but i am new to these rules kind of stuff, so dnt
be angry :) Sachin. On 9/15/05, Duncan Dicks <duncan@...> wrote:
> Thats one very specific rule! > > > > ----- Original
Message ----- > From: "Stefan Pochmann" <pochmann@...> > To:
<speedsolvingrubikscube@yahoogroups.com> > Sent: Thursday,
September 15, 2005 4:33 PM > Subject: Re: [Speed cubing group]
Question about hold competitions > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar > >
<sachinss@g...> wrote: > >> > >> I am not using
any stackmat or any timers but > >> standard JNetCube. So will
my competition be official? > > > > See article 8: > >
http://www.speedcubing.com/events/regulations.html > > > >
Stefan > > > > > > > > > > > > >
> > > > > Yahoo! Groups Links > > > > >
> > > > > > > > > > > > > >
> > > > > Yahoo! Groups Links > > > > >
> >
I personally would rather be using a stackmat in competitions. This new
timer sounds cool, but i would much rather it having hand pads than that
light sensor. The question is, how sensitive is it? How close does your
cube have to be to stop the timer? Also (some one already said this)
what if you pop, and you are planing on putting it back together, but
the piece lands on the sensor. Is this a DNF even though you were
planning to put it back together? Or do you get another time due to a
timer problem? Ive NEVER heard of someone having a problem with the
stackmat other than the reset button, but that can be avoided. If an
edge lands on the sensor, its not your fault (besides the pop), so what
would those rules be? I just dont think its worth it to have to re-write
a set of rules that have worked for so long just because some decides to
make a new timer. I think we should stick to the stackmat which has
never had problems before. Until someone shows us a much MUCH better way
to accuratly take a time, the stackmat should stay. Peter Greenwood ---
In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes"
<swedishlf@h...> wrote: > I suppose I'll throw my hat into the
ring. I attended my first > competition in August (the Dallas
tournament) and it was my first time > using an actual Stackmat. I
did exactly one practice solve on them > before the competition
started (had plenty of opportunity to do more). > My times were very
consistent, and I was happy with my performance in > that
competition. I think I owe at least some of my comfort with the >
stackmat to the fact that I built a mockup ( http://tinyurl.com/9wokh
> scroll down a bit). It cost me all of about $5.00 and was similar
> enough in function to get me used to the stackmat. I haven't had
time > to draw up a logic circuit to make it function exactly like a
> stackmat, but IMHO it's close enough. If you have any skill with
> electronics at all you should be able to build one. Or heck, I'd
make > one for you for a small fee ;) . It'd still be ugly though.
> The only thing about the new timers that I think is an improvement
are > the extra features, and that has no bearing on competitions
with the > current system though. I don't think starting and stopping
the timer > effected my times significantly. Furthermore, the
standard has been > set and there needs to be a standard. The
competition times are > simply the time it takes to solve a cube in a
competition environment, > and that means with a stackmat if it's any
competition that matters. > I'd rather have everyone with a hair
slower time from using handpads > (as long as everyone has to use
them, the playing field is even) than > have the possibility opened
up for cheating (even unintentional > cheating, as Stefen pointed
out). > > That's just my long winded $0.02USD, > Daniel
6162. Re: New competition From:
"d_j_salvia" <d_j_salvia@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 19:30:02 -0000
Hi Tyson, Even though I like the idea behind the new timer, I agree that
there is no need to change. When I suggested no-inspection solves, many
people here surprised me with the times they did. The same goes for
"scramble 25 moves and solve." That being the case I'm making a new
suggestion. I'd like to see a 1x1x1 competition: Hands on the mat, pick
up the cube with both hands and return the cube to the mat on a
different side from how it began, and return both hands to the mat. I
leave the the allowed inspection time to you :) Anyone know where I can
get a 1x1x1 cube. I guess Rubik's race game has several. Anyone want to
send me one so I can practice? :) Cheers, David J --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...>
wrote: > Yes, thank you. Until someone can really say that a new
method is > absolutely amazing and far better than what we're using
now, there's no > reason to switch. > > I, unfortunately,
disagree with your opinion that high speed video > analysis would be
the most accurate and most fair timing method. I'll > try to restrain
myself because I already gave Quinn an earful for this > same
assumption. So, if you're video taping someone, when are you > going
to start the time? This question isn't so hard is it? You're > going
to say you start the time when the cube first moves. Is it when > the
cube first moves or when the cuber touches the cube? What if he >
intended to make a move, touched the cube, but his hand slipped and he
> didn't make a move? If you drop the shuttlecock in badminton and
you > take a swing and you miss, hey, you lose the serve. (It's not
the case > in table tennis. But this is irrelevant.) > > All
right, so how are you going to define when the timer is stopped. >
When the cube is solved of course! Okay, I'm going to give you >
unlimited resources here. You have infinite time, everything, precise
> cameras, judges... everything. Given unlimited resources, write me
a > set of regulations, using video analysis, that defines precisely
when > the timer should be stopped. Is it when the final face is
aligned? > How aligned does it have to be? Are you going to stop the
timer > precisely when the edge of the corner passes the column as
defined for > the 2 second penalty rule? > > What if someone
gets lucky? Are you going to give them the benefit of > having a
shorter time, and not having to react to the fact that the > cube is
actually solved? Guy gets lucky, and solves the cube in 14 > seconds.
Instead, after the OLL since he didn't know the cube would be >
solved, using a normal timer, he would have been stunned for just a >
fraction of time, and then reacted to hitting the pads. That's maybe
> .3 seconds right there. That's .3 seconds which I think is valid
> because, since he was lucky, he wasn't prepared. We shouldn't
reward > people for not knowing their cube is solved. > > If
you want to claim that high speed video analysis is the most >
accurate and fair method of timing, then I challenge you to write a set
> of regulations that define exactly how you would implement the said
> timing. And, I'm giving you the ability to use unlimited resources.
> Now, who could be nicer than me? > > Yijia says, "my mom."
Sorry, inside Caltech Ay 1 joke. > > Tyson Mao > MSC #631 >
California Institute of Technology >
6163. Re: [Speed cubing group] Question about hold competitions
From:
"Anders Larsson" <anders.larsson@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 19:30:20 -0000
I had a similar discussion with Tyson before Chalmers Open (or maybe it
was before SveKub Annual). At that time the rules were not as specific
as now. As a result of our discussion, the rule "The StackMat timer must
be used for time measurement." was included in the regulations, and we
was forced to use a stackmat in order to have an official tournament.
Crispy, you're welcome. In fact, I was very happy that we had at least
ten competitors so we did not face the problem of breaking the rule and
the potential discussion of being accepted as official or not. /Anders
--- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar
<sachinss@g...> wrote: > Just for clarification, I want to know
that i have understood the > rules right. I am going to hold a
competition in my institute in about > a month and most of them are
newbies. I am the only one here sub 50 > the rest are above 90
seconds. And there will be about 15-20 ppl > competing hopefully. I
am not using any stackmat or any timers but > standard JNetCube. So
will my competition be official? Please clarify, > because if it is,
then ppl will start practicing more i hope. > > > Sachin. >
> P.S. and yes spectators will be many :) > > On 9/15/05,
Crispy <redivre@y...> wrote: > > I failed to notice that the
one person only competed > > in the one event - my oversight. I
was just > > understanding that there had to be 10 competitors and
> > I just took it at least one event had to have 10 > >
people. I must of just deciphered the rules. > > > > I am
not trying to hinder people from holding > > competitions. But
while ago you threw out that an > > offical comp had to have 10
competitors and no less - > > I was just clarifying what I was
understanding. > > > > Thanks to Anders for clearing that up
> >
6164. Re: [Speed cubing group] Question about hold competitions
From:
"Ron van Bruchem" <ron@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Thu, 15 Sep 2005 21:36:09 +0200
Hi Sachin, What we normally we do is look for someone whom we can fully
trust. Then we declare that person the WCA delegate. So now you know
that we fully trust Masayuki and Anders. :-) Have fun (and organize
competitions!), Ron ----- Original Message ----- From: Sachin Shirwalkar
To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, September 15,
2005 9:12 PM Subject: Re: [Speed cubing group] Question about hold
competitions Thanks Stefan for pointing that out. I have a little
question with these points : # There must be a WCA delegate (appointed
by WCA board) attending the competition. # WCA delegates have to watch
during the competition whether the full regulations were followed, and
advise the organising team when needed. # WCA delegates must send a
report to the WCA board within a week after the competition. What if the
competition is taking place in some remote place where theres no
possibility of any WCA member to go there? Is the delegate then
appointed on the spot or what? And will the delegates come anywhere they
are asked to? Like in my institute for example? What abt the travel
fees? Im sorry if this has been discussed before, but i am new to these
rules kind of stuff, so dnt be angry :) Sachin. On 9/15/05, Duncan Dicks
<duncan@...> wrote: > Thats one very specific rule! > >
> > ----- Original Message ----- > From: "Stefan Pochmann"
<pochmann@...> > To:
<speedsolvingrubikscube@yahoogroups.com> > Sent: Thursday,
September 15, 2005 4:33 PM > Subject: Re: [Speed cubing group]
Question about hold competitions > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar > >
<sachinss@g...> wrote: > >> > >> I am not using
any stackmat or any timers but > >> standard JNetCube. So will
my competition be official? > > > > See article 8: > >
http://www.speedcubing.com/events/regulations.html > > > >
Stefan > > > > > > > > > > > > >
> > > > > Yahoo! Groups Links > > > > >
> > > > > > > > > > > > > >
> > > > > Yahoo! Groups Links > > > > >
> >
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web. b.. To unsubscribe from this group, send an email to:
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6165. Re: [Speed cubing group] Question about hold competitions
From:
"d_j_salvia" <d_j_salvia@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 19:51:42 -0000
Hi Ron, Tyson, Have you an FAQ page in the works? David J --- In
speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem"
<ron@s...> wrote: > Hi Sachin, > > What we normally we do
is look for someone whom we can fully trust. > Then we declare that
person the WCA delegate. > > So now you know that we fully trust
Masayuki and Anders. :-) > > Have fun (and organize
competitions!), > > Ron > ----- Original Message ----- >
From: Sachin Shirwalkar > To: speedsolvingrubikscube@yahoogroups.com
> Sent: Thursday, September 15, 2005 9:12 PM > Subject: Re: [Speed
cubing group] Question about hold competitions > > > Thanks
Stefan for pointing that out. I have a little question with > these
points : > > # There must be a WCA delegate (appointed by WCA
board) attending the > competition. > # WCA delegates have to
watch during the competition whether the full > regulations were
followed, and advise the organising team when needed. > # WCA
delegates must send a report to the WCA board within a week > after
the competition. > > What if the competition is taking place in
some remote place where > theres no possibility of any WCA member to
go there? Is the delegate > then appointed on the spot or what? And
will the delegates come > anywhere they are asked to? Like in my
institute for example? What abt > the travel fees? > > Im sorry
if this has been discussed before, but i am new to these > rules kind
of stuff, so dnt be angry :) > > Sachin. > > > On
9/15/05, Duncan Dicks <duncan@d...> wrote: > > Thats one
very specific rule! > > > > > > > > -----
Original Message ----- > > From: "Stefan Pochmann"
<pochmann@g...> > > To:
<speedsolvingrubikscube@yahoogroups.com> > > Sent: Thursday,
September 15, 2005 4:33 PM > > Subject: Re: [Speed cubing group]
Question about hold competitions > > > > > > > ---
In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar > >
> <sachinss@g...> wrote: > > >> > > >>
I am not using any stackmat or any timers but > > >>
standard JNetCube. So will my competition be official? > > >
> > > See article 8: > > >
http://www.speedcubing.com/events/regulations.html > > > >
> > Stefan > > > > > > > > > > >
> > > > > > > > > > > > > >
> > Yahoo! Groups Links > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > Yahoo! Groups Links > > > > > >
> > > > > > > > > > >
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6166. Re: [Speed cubing group] Question about hold competitions
From:
"Ron van Bruchem" <ron@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Thu, 15 Sep 2005 21:58:26 +0200
Hi David, After WC 2005.... Lots of preparation going on here for the
upcoming 5 tournaments I am involved in. Tomorrow I will fly to Poland.
:-) Have fun, Ron ----- Original Message ----- From: d_j_salvia To:
speedsolvingrubikscube@yahoogroups.com Sent: Thursday, September 15,
2005 9:51 PM Subject: Re: [Speed cubing group] Question about hold
competitions Hi Ron, Tyson, Have you an FAQ page in the works? David J
--- In speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem"
<ron@s...> wrote: > Hi Sachin, > > What we normally we do
is look for someone whom we can fully trust. > Then we declare that
person the WCA delegate. > > So now you know that we fully trust
Masayuki and Anders. :-) > > Have fun (and organize
competitions!), > > Ron > ----- Original Message ----- >
From: Sachin Shirwalkar > To: speedsolvingrubikscube@yahoogroups.com
> Sent: Thursday, September 15, 2005 9:12 PM > Subject: Re: [Speed
cubing group] Question about hold competitions > > > Thanks
Stefan for pointing that out. I have a little question with > these
points : > > # There must be a WCA delegate (appointed by WCA
board) attending the > competition. > # WCA delegates have to
watch during the competition whether the full > regulations were
followed, and advise the organising team when needed. > # WCA
delegates must send a report to the WCA board within a week > after
the competition. > > What if the competition is taking place in
some remote place where > theres no possibility of any WCA member to
go there? Is the delegate > then appointed on the spot or what? And
will the delegates come > anywhere they are asked to? Like in my
institute for example? What abt > the travel fees? > > Im sorry
if this has been discussed before, but i am new to these > rules kind
of stuff, so dnt be angry :) > > Sachin. > > > On
9/15/05, Duncan Dicks <duncan@d...> wrote: > > Thats one
very specific rule! > > > > > > > > -----
Original Message ----- > > From: "Stefan Pochmann"
<pochmann@g...> > > To:
<speedsolvingrubikscube@yahoogroups.com> > > Sent: Thursday,
September 15, 2005 4:33 PM > > Subject: Re: [Speed cubing group]
Question about hold competitions > > > > > > > ---
In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar > >
> <sachinss@g...> wrote: > > >> > > >>
I am not using any stackmat or any timers but > > >>
standard JNetCube. So will my competition be official? > > >
> > > See article 8: > > >
http://www.speedcubing.com/events/regulations.html > > > >
> > Stefan > > > > > > > > > > >
> > > > > > > > > > > > > >
> > Yahoo! Groups Links > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > Yahoo! Groups Links > > > > > >
> > > > > > > > > > >
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6167. Re: [Speed cubing group] Question about hold competitions
From:
"Ron van Bruchem" <ron@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Thu, 15 Sep 2005 21:57:16 +0200
Hi friends, For me the 10 is arbitrary. It used to be 8. For
officialness we do want enough competitors to make the competition
pressure better comparable between competitions. Definitely 2 is too
few. Also 5. But from 6 it starts getting less clear. To compare it to
other sports: you can not set an official WR during a local athletics
club competition, or improve your Chess ELO in the fun tournament in
your local pub. I still think 10 is a good number. But if only 8 people
would show up in the end, we would definitely openly discuss this on the
WCA forum afterwards. Of course you can ALWAYS organize a competition
and have fun. Hopefully one day everyone will have his chance to
compete, at least in a local competition. The way the number of
competitions is rising each year from 2003, we will have 1,000
tournaments in 2007. :-) Have fun, Ron ----- Original Message -----
From: Anders Larsson To: speedsolvingrubikscube@yahoogroups.com Sent:
Thursday, September 15, 2005 9:30 PM Subject: Re: [Speed cubing group]
Question about hold competitions I had a similar discussion with Tyson
before Chalmers Open (or maybe it was before SveKub Annual). At that
time the rules were not as specific as now. As a result of our
discussion, the rule "The StackMat timer must be used for time
measurement." was included in the regulations, and we was forced to use
a stackmat in order to have an official tournament. Crispy, you're
welcome. In fact, I was very happy that we had at least ten competitors
so we did not face the problem of breaking the rule and the potential
discussion of being accepted as official or not. /Anders --- In
speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar
<sachinss@g...> wrote: > Just for clarification, I want to know
that i have understood the > rules right. I am going to hold a
competition in my institute in about > a month and most of them are
newbies. I am the only one here sub 50 > the rest are above 90
seconds. And there will be about 15-20 ppl > competing hopefully. I
am not using any stackmat or any timers but > standard JNetCube. So
will my competition be official? Please clarify, > because if it is,
then ppl will start practicing more i hope. > > > Sachin. >
> P.S. and yes spectators will be many :) > > On 9/15/05,
Crispy <redivre@y...> wrote: > > I failed to notice that the
one person only competed > > in the one event - my oversight. I
was just > > understanding that there had to be 10 competitors and
> > I just took it at least one event had to have 10 > >
people. I must of just deciphered the rules. > > > > I am
not trying to hinder people from holding > > competitions. But
while ago you threw out that an > > offical comp had to have 10
competitors and no less - > > I was just clarifying what I was
understanding. > > > > Thanks to Anders for clearing that up
> >
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6168. Scrambling 4x4x4 and 5x5x5 made easier From:
"Ron" <ron@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 20:16:41 -0000
Fellow cubers, Scrambling 4x4x4 and 5x5x5 is quite hard, especially for
novice scramblers with the inner slice moves (lrfbud). Therefore we
investigated some options, and found out that the inner slice moves
(lrfbud) do not result in better scrambles than double slice moves (Ll
Rr Ff Bb Uu Dd). Because the latter moves are easier to execute we
decided to change the scrambling program to use a mix of normal moves
LRFBUD and double slice moves Ll Rr Ff Bb Uu Dd. Jaap was as kind as to
change his programs. Just try the Multi Slice checkbox in the cube
scrambling program. We are open for feedback on the WCA forum. Thanks,
Ron
6169. Re: [Speed cubing group] Question about hold competitions
From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 01:46:58 +0530
"What we normally we do is look for someone whom we can fully trust.
Then we declare that person the WCA delegate." Hello Ron. So if i want
to make my competition official, do i need to call one of you guys to
inspect it? Ofcourse im not saying that i want to make my competition
official rt now, but maybe in an year or so, we'll have enough
speedcubers to have a decent enuf competition. Is there anyone from
India one of your delegates? And what will I have to do to be a
delegate? [Maybe bribe someone ;) ?] Sachin. On 9/16/05, Ron van Bruchem
<ron@...> wrote: > Hi friends, > > For me the 10 is
arbitrary. It used to be 8. For officialness we do want enough
competitors to make the competition pressure better comparable between
competitions. > Definitely 2 is too few. Also 5. But from 6 it starts
getting less clear. > To compare it to other sports: you can not set
an official WR during a local athletics club competition, or improve
your Chess ELO in the fun tournament in your local pub. > > I
still think 10 is a good number. But if only 8 people would show up in
the end, we would definitely openly discuss this on the WCA forum
afterwards. > > Of course you can ALWAYS organize a competition
and have fun. > Hopefully one day everyone will have his chance to
compete, at least in a local competition. > The way the number of
competitions is rising each year from 2003, we will have 1,000
tournaments in 2007. :-) > > Have fun, > > Ron > >
----- Original Message ----- > From: Anders Larsson > To:
speedsolvingrubikscube@yahoogroups.com > Sent: Thursday, September
15, 2005 9:30 PM > Subject: Re: [Speed cubing group] Question about
hold competitions > > > I had a similar discussion with Tyson
before Chalmers Open (or maybe > it was before SveKub Annual). At
that time the rules were not as > specific as now. As a result of our
discussion, the rule "The > StackMat timer must be used for time
measurement." was included in > the regulations, and we was forced to
use a stackmat in order to > have an official tournament. > >
Crispy, you're welcome. In fact, I was very happy that we had at >
least ten competitors so we did not face the problem of breaking the
> rule and the potential discussion of being accepted as official or
> not. > > /Anders > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar >
<sachinss@g...> wrote: > > Just for clarification, I want to
know that i have understood the > > rules right. I am going to
hold a competition in my institute in > about > > a month and
most of them are newbies. I am the only one here sub 50 > > the
rest are above 90 seconds. And there will be about 15-20 ppl > >
competing hopefully. I am not using any stackmat or any timers but >
> standard JNetCube. So will my competition be official? Please >
clarify, > > because if it is, then ppl will start practicing more
i hope. > > > > > > Sachin. > > > > P.S.
and yes spectators will be many :) > > > > On 9/15/05,
Crispy <redivre@y...> wrote: > > > I failed to notice
that the one person only competed > > > in the one event - my
oversight. I was just > > > understanding that there had to be
10 competitors and > > > I just took it at least one event had
to have 10 > > > people. I must of just deciphered the rules.
> > > > > > I am not trying to hinder people from
holding > > > competitions. But while ago you threw out that an
> > > offical comp had to have 10 competitors and no less -
> > > I was just clarifying what I was understanding. > >
> > > > Thanks to Anders for clearing that up > > >
> > > > > >
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speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your
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> > > > >
6170. Re: Scrambling 4x4x4 and 5x5x5 made easier From:
"Gustav Fredell" <gufr5747@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 20:25:50 -0000
Thats actually great news. Being the main scrambler for all events
except the 2x2x2 and Rubiks Magic at the Swedish Championships, I really
appreciate it. I always dread scrambling the 4x4x4 and 5x5x5 much due to
to the inner slice moves, but now I don't have to... whoppeeee...
hmmm... now if you only could change the scramble length from 40 and 60
to around 10 instead it would be great ;) /Gustav --- In
speedsolvingrubikscube@yahoogroups.com, "Ron" <ron@s...> wrote:
> Fellow cubers, > > Scrambling 4x4x4 and 5x5x5 is quite hard,
especially for novice > scramblers with the inner slice moves
(lrfbud). Therefore we > investigated some options, and found out
that the inner slice moves > (lrfbud) do not result in better
scrambles than double slice moves > (Ll Rr Ff Bb Uu Dd). > >
Because the latter moves are easier to execute we decided to change >
the scrambling program to use a mix of normal moves LRFBUD and >
double slice moves Ll Rr Ff Bb Uu Dd. > > Jaap was as kind as to
change his programs. Just try the Multi Slice > checkbox in the cube
scrambling program. > > We are open for feedback on the WCA forum.
> > Thanks, > > Ron
Looking closely at the cube, I get the feeling this solution book must
be pretty bad ;-)
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=5998515764
Cheers! Stefan
6172. Re: Scrambling 4x4x4 and 5x5x5 made easier From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 21:02:15 -0000
What methods were used to determine that these scrambles were good
enough? Does it reach the same depth as scrambling with only inner slice
moves? I mean intuitively this seems like it should still create good
scrambles (using double turns), but are double turns counted as one or
two moves? This makes a difference. If you do (Rr) is that doing 1 or 2
moves for a competition scramble? if you count it as 1 then what happens
if the scramble generates r R as two single turns, would that also be
counted as one move? If you count it as two moves, what would a scamble
look like that generates all double turn and no inner slice turn
scrambles? Maybe most of them are still veyr well scrambled, but is
there a large subset of cases where the cube is very easily setup. Do we
know about the depth of 40 turns using no inner slice turns, only double
turns? I would like to see some more clarification of this personally. I
think just saying it seems ok is not rigorous enough. I think that
double turns (counted as 1 move) should make scrambling easier and
should still provide good scrambles. However, this brings up the issue
of whether the scramble generates (Rr) or r R so it can be either 1 or 2
moves. Can you please clarify this decision more Ron? I'm skeptical of
this change unless it is quantified or at least backed up with some
arguments. Thanks, Chris P.S. I know you guys scramble lots of cubes for
competitions in a short time, and I agree that would get old VERY
quickly. But do you use shortcuts to simplify moves. For example, from
this scramble from JNetcube you can simplify some moves: D2 b d2 U b u'
b f u2 B' R2 r d' F2 U' B2 u2 l d L2 d2 D2 b f2 u2 F2 D2 l' D f2 R2 D2
f' B' R' b2 L2 R F B' [B' R2 r d'] can simplify to [B' (Rr) R (Dd)' D]
[b f2] can simplify to [(F' f' b) (F' f') F2] things like that in
scrambles make the scrambling a bit easier. I'm sure you guys already do
this to some extent, but I wanted to ask. --- In
speedsolvingrubikscube@yahoogroups.com, "Ron" <ron@s...> wrote:
> Fellow cubers, > > Scrambling 4x4x4 and 5x5x5 is quite hard,
especially for novice > scramblers with the inner slice moves
(lrfbud). Therefore we > investigated some options, and found out
that the inner slice moves > (lrfbud) do not result in better
scrambles than double slice moves > (Ll Rr Ff Bb Uu Dd). > >
Because the latter moves are easier to execute we decided to change >
the scrambling program to use a mix of normal moves LRFBUD and >
double slice moves Ll Rr Ff Bb Uu Dd. > > Jaap was as kind as to
change his programs. Just try the Multi Slice > checkbox in the cube
scrambling program. > > We are open for feedback on the WCA forum.
> > Thanks, > > Ron
6173. Re: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made
easier
From:
"Ron van Bruchem" <ron@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Thu, 15 Sep 2005 23:18:02 +0200
Hi Chris, Of course Rr is then counted as 1 move. We asked our expert
Jaap for advice on this subject. Maybe he can explain why this is the
case? I tried it personally with increasing numbers of moves (2, 3, 4 et
cetera) and indeed the scrambles look the same. With inner slice moves,
the corners are not separated from the other inner slices and the
opposite outer slice. With double slice moves, the corner is not
separated from the connecting inner slice, but it is from all other
slices. With 40 (4x4x4) and 60 (5x5x5) mixed outer and double moves the
chances are high that all pieces are separated. But I am no expert. :-)
Btw. the 40 and 60 moves are arbitrary. We did a rough estimate of the
maximum depth of these puzzles, also with help from Jaap. Have fun, Ron
----- Original Message ----- From: cmhardw To:
speedsolvingrubikscube@yahoogroups.com Sent: Thursday, September 15,
2005 11:02 PM Subject: [Speed cubing group] Re: Scrambling 4x4x4 and
5x5x5 made easier What methods were used to determine that these
scrambles were good enough? Does it reach the same depth as scrambling
with only inner slice moves? I mean intuitively this seems like it
should still create good scrambles (using double turns), but are double
turns counted as one or two moves? This makes a difference. If you do
(Rr) is that doing 1 or 2 moves for a competition scramble? if you count
it as 1 then what happens if the scramble generates r R as two single
turns, would that also be counted as one move? If you count it as two
moves, what would a scamble look like that generates all double turn and
no inner slice turn scrambles? Maybe most of them are still veyr well
scrambled, but is there a large subset of cases where the cube is very
easily setup. Do we know about the depth of 40 turns using no inner
slice turns, only double turns? I would like to see some more
clarification of this personally. I think just saying it seems ok is not
rigorous enough. I think that double turns (counted as 1 move) should
make scrambling easier and should still provide good scrambles. However,
this brings up the issue of whether the scramble generates (Rr) or r R
so it can be either 1 or 2 moves. Can you please clarify this decision
more Ron? I'm skeptical of this change unless it is quantified or at
least backed up with some arguments. Thanks, Chris P.S. I know you guys
scramble lots of cubes for competitions in a short time, and I agree
that would get old VERY quickly. But do you use shortcuts to simplify
moves. For example, from this scramble from JNetcube you can simplify
some moves: D2 b d2 U b u' b f u2 B' R2 r d' F2 U' B2 u2 l d L2 d2 D2 b
f2 u2 F2 D2 l' D f2 R2 D2 f' B' R' b2 L2 R F B' [B' R2 r d'] can
simplify to [B' (Rr) R (Dd)' D] [b f2] can simplify to [(F' f' b) (F'
f') F2] things like that in scrambles make the scrambling a bit easier.
I'm sure you guys already do this to some extent, but I wanted to ask.
--- In speedsolvingrubikscube@yahoogroups.com, "Ron" <ron@s...>
wrote: > Fellow cubers, > > Scrambling 4x4x4 and 5x5x5 is quite
hard, especially for novice > scramblers with the inner slice moves
(lrfbud). Therefore we > investigated some options, and found out
that the inner slice moves > (lrfbud) do not result in better
scrambles than double slice moves > (Ll Rr Ff Bb Uu Dd). > >
Because the latter moves are easier to execute we decided to change >
the scrambling program to use a mix of normal moves LRFBUD and >
double slice moves Ll Rr Ff Bb Uu Dd. > > Jaap was as kind as to
change his programs. Just try the Multi Slice > checkbox in the cube
scrambling program. > > We are open for feedback on the WCA forum.
> > Thanks, > > Ron
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6174. Re: [Speed cubing group] StackMat Timers From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 14:27:34 -0700
Sorry Mike if I was a bit too harsh. But you're right, there's no way to
define lucky because lucky depends on the method and we can't define
someone's method either. Tyson Mao MSC #631 California Institute of
Technology On Sep 14, 2005, at 8:40 PM, Mike Bennett wrote: > Touche.
I pondered this for quite a while, and realized, you're > right.
There isn't a fair way to call the end of a solve. The > beginning
could just be when the cube starts turning, but that's > irrelevant
when the end is undefinable. > > The closest I came was to say
when they stopped physically turning the > cube, but that doesn't
account for lucky cases. In any other case, it > would work fine. I
thought of proposing a penalty for lucky cases, > but that didn't
make sense, because how do you penalize for being > lucky? Where to
start? > > In the end, Tyson, I think you've put waaay too much
thought into > this. I concede defeat. > > -Mike Bennett >
> > > > > > Yahoo! Groups Links > > > >
> > >
6175. Re: Scrambling 4x4x4 and 5x5x5 made easier From:
makimoto2000us <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 21:33:37 -0000
> What methods were used to determine that these scrambles were good
enough? > > Does it reach the same depth as scrambling with only
inner slice moves? Hi I don't know exactly how different between single
slice move and double. #1 In Japanese Championship, we generated
scrambling algorithm by Jaaps' program. #2 Translate the algorithm into
another language which fit for RevengePlayer or ProfessorPlayer. As you
know they are great JAVA cube which are provided by Mr. Randelshofer.
http://www.randelshofer.ch/ #3 Use parameter.html (included in the
holder of Players), you can generate HTML code to show algorithm on JAVA
cube. (You can easily translate the code. We used excel macro. ) #4
Scramble helper clicks computer mouse, scrambler mimic the movement on
computer. It was better to put cube on the desk to scramble. If you grab
it, you may drop. They can check the cube status every single movement.
Although 5x5x5 and 4x4x4 were the first even during the competition,
they failed only once to finish designated scramble. (There are no one
to solve 4x4x4 and 5x5x5 among scramblers!) I strongly recommed to use
this system for competiton, but some PU power is needed for smooth
movement of JAVA cube.
6176. Re: [Speed cubing group] StackMat Timers From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 14:33:08 -0700
Gosh, my lack of internet access last night means I'm catching up on
everything now. The whole "cost" thing is a bad argument because the new
Rubik's timer costs almost double the price of a StackMat. Tyson Mao MSC
#631 California Institute of Technology On Sep 15, 2005, at 5:32 AM,
Stefan Pochmann wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, Gustav Fredell >
<gufr5747@s...> wrote: >> >> I've seen people get +0.5
seconds or more just beacuse they >> don't have a perfect
"StackMat"-technique. > > Fault of the cuber, not the timer. >
>> I've also seen cubes dropped >> from height onto the mat,
just to fall into pieces, because the >> competitor want's to
minimize that extra time. > > Fault of the cuber, not the timer.
> >> And even though I do know >> you don't want to hear
it, I've seen people hit the reset button. > > Fault of the cuber,
not the timer. > > > - People do get the chance to get used to
stackmats at competitions > before the real competition. > > -
How can you seriously say someone can be a top cuber but not learn >
hwo to use the stackmat? > > - Chris has made nice demonstration
videos people can watch > beforehand. > > - People *can*
practice *beforehand at home* with PC simulators that > behave
similarly. > > - If you're really serious about cubing, you can
spend some money on a > stackmat, just like people in other sports
spend some money on their > equipment. > > - The reset-button
can easily be protected if necessary like in Geir's > solve. >
> - Is this really far away from Sweden? http://www. >
speedstacksscandinavia.com/dansk/ > > >> Will U layer turns
really be a issue after timing has stopped? Only > by >>
testing it will we know for sure. > > It's natural to start
solving as soon as possible and to stop the > timer as soon as
possible. That is, I might want to make a U-turn > right at the start
or right at the end, and I wouldn't even trust > *myself* that I
don't accidentally do it before starting or after > stopping that new
timer. With the stackmat I can be sure I didn't > cheat. > >
Stefan > > > > > > > > Yahoo! Groups Links >
> > > > > >
6177. Re: [Speed cubing group] StackMat Timers From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 14:34:35 -0700
Yes it has. Alex Datuin, uh... Caltech Spring Competition 2004. Tyson
Mao MSC #631 California Institute of Technology On Sep 15, 2005, at 5:58
AM, Bob Burton wrote: > Actually, I don't think this would be so. If
it was an isolated > incident, unless the judge clearly noticed that
the time stopped > running during the solve, I think the competitor
could be accused to > somehow resetting the timer or something. It
seems like such an > unlikely event that the competitor *MUST* have
done something wrong. > Has it happened before? > > ~ Bob >
> --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
> <pochmann@g...> wrote: >> --- In
speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay >>
<cubekid@g...> wrote: >>> >>> Though this brings
up a question. What if a timer like this ends up >> in
>>> a competition and does this during a solve?? >>
>> As far as I remember, you'll get a replacement attempt.
>> >> Stefan > > > > > > > > Yahoo!
Groups Links > > > > > > > >
6178. Re: [Speed cubing group] Question about hold competitions
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 14:37:00 -0700
Yeah sorry Sachin. If you aren't using a StackMat, we can't let you have
an official competition. Even while just timing at home, I see myself
occasionally starting to solve before the final beep. The temptation is
very great. Feel free to e-mail me if you would like and we can discuss
ways of you obtaining timers. Tyson Mao MSC #631 California Institute of
Technology On Sep 15, 2005, at 8:29 AM, Sachin Shirwalkar wrote: >
Just for clarification, I want to know that i have understood the >
rules right. I am going to hold a competition in my institute in about
> a month and most of them are newbies. I am the only one here sub 50
> the rest are above 90 seconds. And there will be about 15-20 ppl
> competing hopefully. I am not using any stackmat or any timers but
> standard JNetCube. So will my competition be official? Please
clarify, > because if it is, then ppl will start practicing more i
hope. > > > Sachin. > > P.S. and yes spectators will be
many :) > > On 9/15/05, Crispy <redivre@...> wrote: >>
I failed to notice that the one person only competed >> in the one
event - my oversight. I was just >> understanding that there had
to be 10 competitors and >> I just took it at least one event had
to have 10 >> people. I must of just deciphered the rules.
>> >> I am not trying to hinder people from holding >>
competitions. But while ago you threw out that an >> offical comp
had to have 10 competitors and no less - >> I was just clarifying
what I was understanding. >> >> Thanks to Anders for
clearing that up >> >> --- Tyson Mao <tmao@...> wrote:
>> >>> Please stop trying to hinder other people from
>>> holding competitions. >>> Unless there is a
blatant breach of code or conduct, >>> I see nothing
>>> wrong with holding a competition. >>> >>>
So sad, Lesotho hasn't had a competition there. We >>> should
cut out >>> California competitions to balance it out.
>>> >>> Tyson Mao >>> MSC #631 >>>
California Institute of Technology >>> >>> On Sep 14,
2005, at 1:52 PM, al_yyz wrote: >>> >>>> Well,
Chalmers Open 2005 indeed had ten >>> competitors. The tenth,
Geir >>>> Ugelstad, did not participate in the 3x3x3
>>> speedcubing event, only >>>> in the 3x3x3 speed
blindfolded event. >>>> >>>> The rules according
to speedcubing.com are, I >>> quote: >>>>
>>>> - The competition must have at least 10 >>>
competitors. >>>> - There must be an audience of at least 6
persons, >>> other than the >>>> competitors.
>>>> >>>> Thus, the audience must be at least
six persons >>> and not ten. >>>> >>>>
/Anders >>>> >>>> --- In
speedsolvingrubikscube@yahoogroups.com, >>> Crispy
<redivre@y...> >>>> wrote: >>>>> I am
also going to assume that this would apply >>> to
>>>>> everyone? If this is the case then, how was the
>>>>> Chalmbers Competition Official since there are
>>> only 9 >>>>> people on the board?
>>>>> >>>>> I only ask because if that is
the rule it should >>> be >>>>> the same for
everyone - same with every other >>> aspect
>>>>> of competitons. >>>>>
>>>>> --- Gilles van den Peereboom <gillesvdp@g...>
>>>>> wrote: >>>>>
>>>>>> As far as I remember the WCA rules, that's
>>> correct >>>>>> :-)
>>>>>> >>>>>> Gilles.
>>>>>> >>>>>> 2005/9/14, Crispy
<redivre@y...>: >>>>>>> Isn't it correct that
for a competition to be >>>>>>> sanctioned by the
WCA it had to have at least >>> 10 >>>>>>>
competitiors and at least so many spectators >>> (non
>>>>>> cubers)? >>>>>>>
>>>>>>> "Hope you have the time of your life" - GD
>>>>>>> Christy (Crispy) >>>>>>
>>>>> >>>>> >>>>> "Hope you
have the time of your life" - GD >>>>> Christy (Crispy)
>>>>> >>>>> >>>
__________________________________________________ >>>>>
Do You Yahoo!? >>>>> Tired of spam? Yahoo! Mail has the
best spam >>> protection around >>>>>
http://mail.yahoo.com >>>> >>>> >>>>
>>>> >>>> >>>> >>>>
>>>> Yahoo! Groups Links >>>> >>>>
>>>> >>>> >>>> >>>>
>>>> >>> >>> >>> >>
>> >> "Hope you have the time of your life" - GD >>
Christy (Crispy) >> >> >> >>
__________________________________ >> Yahoo! Mail - PC Magazine
Editors' Choice 2005 >> http://mail.yahoo.com >> >>
>> >> >> Yahoo! Groups Links >> >>
>> >> >> >> >> > > > > >
Yahoo! Groups Links > > > > > > > >
6179. Re: [Speed cubing group] StackMat Timers From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 14:37:55 -0700
It's a capacitance thing. When there's a one-handed competitor, we'll
deal with it. The people who solve with feet aren't having any problems
at this moment. I'm sure we'll find a way around a competitor with only
one-hand. Tyson Mao MSC #631 California Institute of Technology On Sep
15, 2005, at 8:28 AM, Stefan Pochmann wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, Leyan Lo <leyanlo@g...>
> wrote: >> >> Can't you put a weight on one sensor and
have the competitor use his > one >> hand to start and stop the
timer? > > That won't work. The stackmat doesn't work with
pressure. It works > with electricity that goes from one pad through
your body to the other > pad. Try put a book on the pads, no matter
how hard you push it down, > it won't have any effect. > >
Similarly, it won't help if the judge puts a hand on the other pad, >
unless he also touches the competitor skin-to-skin. But I'm not sure
> this would work, of course the longer the electricity has to
"travel", > the more likely it gets it's not strong enough to reach
the other pad. > > Cheers! > Stefan > > > > >
> > > Yahoo! Groups Links > > > > > > >
6180. Re: [Speed cubing group] Question about hold competitions
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 14:40:24 -0700
WCA delegates can be appointed. I'm not going to Idaho but Chris Hunt
has been appointed the delegate for that competition and Frank Morris is
the competition director/organizer. Sweden does not have a board member
but Anders has been given WCA delegate privileges every time so far.
Tyson Mao MSC #631 California Institute of Technology On Sep 15, 2005,
at 12:12 PM, Sachin Shirwalkar wrote: > Thanks Stefan for pointing
that out. I have a little question with > these points : > > #
There must be a WCA delegate (appointed by WCA board) attending the >
competition. > # WCA delegates have to watch during the competition
whether the full > regulations were followed, and advise the
organising team when needed. > # WCA delegates must send a report to
the WCA board within a week > after the competition. > > What
if the competition is taking place in some remote place where >
theres no possibility of any WCA member to go there? Is the delegate
> then appointed on the spot or what? And will the delegates come
> anywhere they are asked to? Like in my institute for example? What
abt > the travel fees? > > Im sorry if this has been discussed
before, but i am new to these > rules kind of stuff, so dnt be angry
:) > > Sachin. > > > On 9/15/05, Duncan Dicks
<duncan@...> wrote: >> Thats one very specific rule!
>> >> >> >> ----- Original Message -----
>> From: "Stefan Pochmann" <pochmann@...> >> To:
<speedsolvingrubikscube@yahoogroups.com> >> Sent: Thursday,
September 15, 2005 4:33 PM >> Subject: Re: [Speed cubing group]
Question about hold competitions >> >> >>> --- In
speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar >>>
<sachinss@g...> wrote: >>>> >>>> I am not
using any stackmat or any timers but >>>> standard JNetCube.
So will my competition be official? >>> >>> See
article 8: >>>
http://www.speedcubing.com/events/regulations.html >>>
>>> Stefan >>> >>> >>> >>>
>>> >>> >>> >>> >>> Yahoo!
Groups Links >>> >>> >>> >>>
>>> >>> >>> >>> >> >>
>> >> >> >> >> >> Yahoo! Groups
Links >> >> >> >> >> >> >>
> > > > > Yahoo! Groups Links > > > > >
> >
6181. Re: Scrambling 4x4x4 and 5x5x5 made easier From:
makimoto2000us <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 21:40:59 -0000
> #2 > Translate the algorithm into another language which fit for
> RevengePlayer or ProfessorPlayer. > > As you know they are
great JAVA cube which are provided by Mr. > Randelshofer. > >
http://www.randelshofer.ch/ > > #3 > Use parameter.html
(included in the holder of Players), you can > generate HTML code to
show algorithm on JAVA cube. > (You can easily translate the code. We
used excel macro. ) In addition they also provide the codes for double
slice moves which we didn't use. You can still use this evenif double
slice moves are required. This page was made for scrambling 3x3x3. For
big cubes, you need to translate but the outline of procedure is
basically same. http://rokumentai.akimoto3.com/scramble.html (Sorry,
only in Japanese right now.) But I believe you can see pictures.
Masayuki
6182. Re: [Speed cubing group] Re: New competition From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 14:41:32 -0700
Uh... the StackMat has a 0.32 second delay so that you don't
accidentally stop the timer after you immediately pick up your hands.
We'd kind of need a more accurate timer for that. Though... I'd LOVE to
get my hands on a 1x1x1 cube. Tyson Mao MSC #631 California Institute of
Technology On Sep 15, 2005, at 12:30 PM, d_j_salvia wrote: > Hi
Tyson, > > Even though I like the idea behind the new timer, I
agree that there > is no need to change. > > When I suggested
no-inspection solves, many people here surprised me > with the times
they did. The same goes for "scramble 25 moves and > solve." That
being the case I'm making a new suggestion. > > I'd like to see a
1x1x1 competition: > > Hands on the mat, pick up the cube with
both hands and return the cube > to the mat on a different side from
how it began, and return both > hands to the mat. I leave the the
allowed inspection time to you :) > > Anyone know where I can get
a 1x1x1 cube. I guess Rubik's race game > has several. Anyone want to
send me one so I can practice? :) > > Cheers, > > David J
> > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> > wrote: >> Yes, thank you. Until someone can
really say that a new method is >> absolutely amazing and far
better than what we're using now, there's >> no >> reason to
switch. >> >> I, unfortunately, disagree with your opinion
that high speed video >> analysis would be the most accurate and
most fair timing method. I'll >> try to restrain myself because I
already gave Quinn an earful for this >> same assumption. So, if
you're video taping someone, when are you >> going to start the
time? This question isn't so hard is it? You're >> going to say
you start the time when the cube first moves. Is it when >> the
cube first moves or when the cuber touches the cube? What if he >>
intended to make a move, touched the cube, but his hand slipped and he
>> didn't make a move? If you drop the shuttlecock in badminton
and you >> take a swing and you miss, hey, you lose the serve.
(It's not the >> case >> in table tennis. But this is
irrelevant.) >> >> All right, so how are you going to define
when the timer is stopped. >> When the cube is solved of course!
Okay, I'm going to give you >> unlimited resources here. You have
infinite time, everything, precise >> cameras, judges...
everything. Given unlimited resources, write me a >> set of
regulations, using video analysis, that defines precisely when >>
the timer should be stopped. Is it when the final face is aligned?
>> How aligned does it have to be? Are you going to stop the timer
>> precisely when the edge of the corner passes the column as
defined for >> the 2 second penalty rule? >> >> What
if someone gets lucky? Are you going to give them the benefit of
>> having a shorter time, and not having to react to the fact that
the >> cube is actually solved? Guy gets lucky, and solves the
cube in 14 >> seconds. Instead, after the OLL since he didn't know
the cube would >> be >> solved, using a normal timer, he
would have been stunned for just a >> fraction of time, and then
reacted to hitting the pads. That's maybe >> .3 seconds right
there. That's .3 seconds which I think is valid >> because, since
he was lucky, he wasn't prepared. We shouldn't reward >> people
for not knowing their cube is solved. >> >> If you want to
claim that high speed video analysis is the most >> accurate and
fair method of timing, then I challenge you to write a >> set
>> of regulations that define exactly how you would implement the
said >> timing. And, I'm giving you the ability to use unlimited
resources. >> Now, who could be nicer than me? >> >>
Yijia says, "my mom." Sorry, inside Caltech Ay 1 joke. >> >>
Tyson Mao >> MSC #631 >> California Institute of Technology
>> > > > > > > > > Yahoo! Groups Links
> > > > > > > >
6183. Re: [Speed cubing group] StackMat Timers From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 14:33:38 -0700
If the timer fails and it's not your fault, you get a replacement
attempt. Tyson Mao MSC #631 California Institute of Technology On Sep
15, 2005, at 5:34 AM, Stefan Pochmann wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay >
<cubekid@g...> wrote: >> >> Though this brings up a
question. What if a timer like this ends up > in >> a
competition and does this during a solve?? > > As far as I
remember, you'll get a replacement attempt. > > Stefan > >
> > > > > > > Yahoo! Groups Links > > >
> > > >
6184. How to Teach Someone to Cube From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 23:06:50 -0000
any tips/tricks??? I am taking a 2 hour drive with my volleyball team
tomorrow and some guys wanna learn, so I told them I'd teach them, but I
don't know how to without making it confusing... Any hlp would ROCK...
Craig
LOL - I see it! :) --- In speedsolvingrubikscube@yahoogroups.com,
"Stefan Pochmann" <pochmann@g...> wrote: > Looking closely at
the cube, I get the feeling this solution book must > be pretty bad
;-) >
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=5998515764 >
> Cheers! > Stefan
6186. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 00:07:03 -0000
Hey Ron, Sorry to be a pain, but I just want to get this cleared up. So
does the scramble generator pick among the following possible moves? : L
l r R F f b B U u d D (Ll) (Rr) (Ff) (Bb) (Uu) (Dd) So what if it
generates (Rr) R' r' = nothing, or (Rr) (Ll) = (Rr)2 x', or (Rr) r2 = r'
R, or (Rr) l D2 = L l2 B2 x Are all of these problem scenarios being
accounted for in the scramble generators? Also what happens if the
program generates: (Rr) D F2 r R F R2 How is each (Rr) to be counted?
Clearly the move (Rr) was one move and was generated as a new double
turn. But does the r R count as one move too? It is the same effect as
(Rr). If these moves are not both counted at one move, then that would
be using a double standard for counting moves. If there are both
considered one move, then the scramble program has to account for that
and add an extra move (or double move) at the end. This sounds really
problematic to switch to scrabling this way and I am not in favor of it.
If all the problems can be worked out then I will be quiet, but so far I
am not satisfied. Chris --- In speedsolvingrubikscube@yahoogroups.com,
"Ron van Bruchem" <ron@s...> wrote: > Hi Chris, > > Of
course Rr is then counted as 1 move. > We asked our expert Jaap for
advice on this subject. Maybe he can explain why this is the case? >
> I tried it personally with increasing numbers of moves (2, 3, 4 et
cetera) and indeed the scrambles look the same. > With inner slice
moves, the corners are not separated from the other inner slices and the
opposite outer slice. With double slice moves, the corner is not
separated from the connecting inner slice, but it is from all other
slices. With 40 (4x4x4) and 60 (5x5x5) mixed outer and double moves the
chances are high that all pieces are separated. > But I am no expert.
:-) > > Btw. the 40 and 60 moves are arbitrary. We did a rough
estimate of the maximum depth of these puzzles, also with help from
Jaap. > > Have fun, > > Ron
6187. Re: [Speed cubing group] Hmm... From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 17:17:31 -0700
Ha. -Chris On 9/15/05, Stefan Pochmann <pochmann@...> wrote: >
> Looking closely at the cube, I get the feeling this solution book
must > be pretty bad ;-) >
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=5998515764 >
> Cheers! > Stefan > > > > > > > > >
Yahoo! Groups Links > > > > > > > > [Non-text
portions of this message have been removed]
6188. Re: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made
easier
From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 17:19:57 -0700
It is my belief that is picks from these moves: L R F B D U (Ll) (Rr)
(Ff) (Bb) (Dd) (Uu) Eliminating the inner slice moves. -Chris On
9/15/05, cmhardw <no_reply@yahoogroups.com> wrote: > > Hey
Ron, > > Sorry to be a pain, but I just want to get this cleared
up. > > So does the scramble generator pick among the following
possible moves? > : > > L l r R F f b B U u d D (Ll) (Rr) (Ff)
(Bb) (Uu) (Dd) > > So what if it generates (Rr) R' r' = nothing,
or (Rr) (Ll) = (Rr)2 x', > or (Rr) r2 = r' R, or (Rr) l D2 = L l2 B2
x > > Are all of these problem scenarios being accounted for in
the scramble > generators? > > Also what happens if the program
generates: > (Rr) D F2 r R F R2 > > How is each (Rr) to be
counted? Clearly the move (Rr) was one move > and was generated as a
new double turn. But does the r R count as one > move too? It is the
same effect as (Rr). > > If these moves are not both counted at
one move, then that would be > using a double standard for counting
moves. If there are both > considered one move, then the scramble
program has to account for that > and add an extra move (or double
move) at the end. > > This sounds really problematic to switch to
scrabling this way and I > am not in favor of it. > > If all
the problems can be worked out then I will be quiet, but so far > I
am not satisfied. > > Chris > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem" >
<ron@s...> wrote: > > Hi Chris, > > > > Of
course Rr is then counted as 1 move. > > We asked our expert Jaap
for advice on this subject. Maybe he can > explain why this is the
case? > > > > I tried it personally with increasing numbers
of moves (2, 3, 4 et > cetera) and indeed the scrambles look the
same. > > With inner slice moves, the corners are not separated
from the other > inner slices and the opposite outer slice. With
double slice moves, > the corner is not separated from the connecting
inner slice, but it is > from all other slices. With 40 (4x4x4) and
60 (5x5x5) mixed outer and > double moves the chances are high that
all pieces are separated. > > But I am no expert. :-) > >
> > Btw. the 40 and 60 moves are arbitrary. We did a rough
estimate of > the maximum depth of these puzzles, also with help from
Jaap. > > > > Have fun, > > > > Ron > >
> > > > > > Yahoo! Groups Links > > > >
> > > [Non-text portions of this message have been removed]
6189. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 00:29:48 -0000
Chris, please don't think this is aimed at you it is not. But I'm using
your post as an example. If the scrambling programs draws from L R F B D
U (Ll) (Rr) (Ff) (Bb) (Dd) (Uu) then what happens if it scrambles with
(Ll) L'. Clearly this is two moves by our new standard, but I would be
very hard pressed to accept the turn (l) as a two move turn to our
scramble. Also (Rr)2 R2 = r2 would be a problem. (Rr) R would be r R2
which I would agree is two moves. what about (Rr) (Ll) = (Rr)2 and a
cube rotation. I would be hard pressed to call (Rr)2 two turns as well.
But it can be done with this new scrambling technique. Please don't
think I am lazy, I have actually asked Dave Jones if I can scramble for
the 5x5 event in Orlando and I would much rather allow single inner
slice turns than using these double turns. Double turns like this make
me very nervous, as we haven't seen any proof that they are as efficient
as regular scrambling. I would much rather not allow this new double
turn scrambling and just scramble the regular way. Is there a forum for
this on the WCA site or should we leave dicussion for this topic here?
In short I do not agree with using double turn scrambling like this. Can
someone please propose, in depth, what exactly the scramble generators
will do, and how the resulting problems will be resolved? Sorry to be a
pain, but I really do not agree with this, and it does not stem from my
laziness. If Dave will let me I would be more than willing to help
scramble for the 5x5x5 event and use the regular scrambing system and
not these new double turns. Chris --- In
speedsolvingrubikscube@yahoogroups.com, Chris Hunt <huntca@g...>
wrote: > It is my belief that is picks from these moves: > > L
R F B D U (Ll) (Rr) (Ff) (Bb) (Dd) (Uu) > > Eliminating the inner
slice moves. > > -Chris > > On 9/15/05, cmhardw
<no_reply@yahoogroups.com> wrote: > > > > Hey Ron,
> > > > Sorry to be a pain, but I just want to get this
cleared up. > > > > So does the scramble generator pick
among the following possible moves? > > : > > > > L l
r R F f b B U u d D (Ll) (Rr) (Ff) (Bb) (Uu) (Dd) > > > > So
what if it generates (Rr) R' r' = nothing, or (Rr) (Ll) = (Rr)2 x', >
> or (Rr) r2 = r' R, or (Rr) l D2 = L l2 B2 x > > > > Are
all of these problem scenarios being accounted for in the scramble >
> generators? > > > > Also what happens if the program
generates: > > (Rr) D F2 r R F R2 > > > > How is each
(Rr) to be counted? Clearly the move (Rr) was one move > > and was
generated as a new double turn. But does the r R count as one > >
move too? It is the same effect as (Rr). > > > > If these
moves are not both counted at one move, then that would be > >
using a double standard for counting moves. If there are both > >
considered one move, then the scramble program has to account for that
> > and add an extra move (or double move) at the end. > >
> > This sounds really problematic to switch to scrabling this way
and I > > am not in favor of it. > > > > If all the
problems can be worked out then I will be quiet, but so far > > I
am not satisfied. > > > > Chris > > > > >
> > > --- In speedsolvingrubikscube@yahoogroups.com, "Ron van
Bruchem" > > <ron@s...> wrote: > > > Hi Chris, >
> > > > > Of course Rr is then counted as 1 move. >
> > We asked our expert Jaap for advice on this subject. Maybe he
can > > explain why this is the case? > > > > >
> I tried it personally with increasing numbers of moves (2, 3, 4 et
> > cetera) and indeed the scrambles look the same. > > >
With inner slice moves, the corners are not separated from the other
> > inner slices and the opposite outer slice. With double slice
moves, > > the corner is not separated from the connecting inner
slice, but it is > > from all other slices. With 40 (4x4x4) and 60
(5x5x5) mixed outer and > > double moves the chances are high that
all pieces are separated. > > > But I am no expert. :-) >
> > > > > Btw. the 40 and 60 moves are arbitrary. We did
a rough estimate of > > the maximum depth of these puzzles, also
with help from Jaap. > > > > > > Have fun, > >
> > > > Ron > > > > > > > > >
> > > > > > > Yahoo! Groups Links > > >
> > > > > > > > > > > > > >
[Non-text portions of this message have been removed]
6190. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From:
"Mike Bennett" <mikebennett_one@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 00:37:40 -0000
How is this beef any different than any other scrambling program? You
can currently get R r from any program, and that counts as two moves.
You're just trading which set of moves counts as two, and which as one.
The only real difference here is for ease of scrambling. -Mike Bennett
--- In speedsolvingrubikscube@yahoogroups.com, cmhardw
<no_reply@y...> wrote: > Chris, please don't think this is
aimed at you it is not. But I'm > using your post as an example. >
> If the scrambling programs draws from L R F B D U (Ll) (Rr) (Ff)
(Bb) > (Dd) (Uu) then what happens if it scrambles with > >
(Ll) L'. Clearly this is two moves by our new standard, but I would >
be very hard pressed to accept the turn (l) as a two move turn to our
> scramble. > > Also (Rr)2 R2 = r2 would be a problem. >
> (Rr) R would be r R2 which I would agree is two moves. > >
what about (Rr) (Ll) = (Rr)2 and a cube rotation. I would be hard >
pressed to call (Rr)2 two turns as well. But it can be done with this
> new scrambling technique. > > Please don't think I am lazy, I
have actually asked Dave Jones if I > can scramble for the 5x5 event
in Orlando and I would much rather > allow single inner slice turns
than using these double turns. > > Double turns like this make me
very nervous, as we haven't seen any > proof that they are as
efficient as regular scrambling. > > I would much rather not allow
this new double turn scrambling and just > scramble the regular way.
Is there a forum for this on the WCA site > or should we leave
dicussion for this topic here? > > In short I do not agree with
using double turn scrambling like this. > Can someone please propose,
in depth, what exactly the scramble > generators will do, and how the
resulting problems will be resolved? > > Sorry to be a pain, but I
really do not agree with this, and it does > not stem from my
laziness. If Dave will let me I would be more than > willing to help
scramble for the 5x5x5 event and use the regular > scrambing system
and not these new double turns. > > Chris > > --- In
speedsolvingrubikscube@yahoogroups.com, Chris Hunt >
<huntca@g...> wrote: > > It is my belief that is picks from
these moves: > > > > L R F B D U (Ll) (Rr) (Ff) (Bb) (Dd)
(Uu) > > > > Eliminating the inner slice moves. > >
> > -Chris > > > > On 9/15/05, cmhardw
<no_reply@yahoogroups.com> wrote: > > > > > >
Hey Ron, > > > > > > Sorry to be a pain, but I just
want to get this cleared up. > > > > > > So does the
scramble generator pick among the following possible > moves? >
> > : > > > > > > L l r R F f b B U u d D (Ll)
(Rr) (Ff) (Bb) (Uu) (Dd) > > > > > > So what if it
generates (Rr) R' r' = nothing, or (Rr) (Ll) = (Rr)2 x', > > >
or (Rr) r2 = r' R, or (Rr) l D2 = L l2 B2 x > > > > >
> Are all of these problem scenarios being accounted for in the
scramble > > > generators? > > > > > > Also
what happens if the program generates: > > > (Rr) D F2 r R F R2
> > > > > > How is each (Rr) to be counted? Clearly
the move (Rr) was one move > > > and was generated as a new
double turn. But does the r R count as one > > > move too? It
is the same effect as (Rr). > > > > > > If these moves
are not both counted at one move, then that would be > > >
using a double standard for counting moves. If there are both > >
> considered one move, then the scramble program has to account for
that > > > and add an extra move (or double move) at the end.
> > > > > > This sounds really problematic to switch
to scrabling this way and I > > > am not in favor of it. >
> > > > > If all the problems can be worked out then I
will be quiet, but so far > > > I am not satisfied. > >
> > > > Chris > > > > > > > > >
> > > --- In speedsolvingrubikscube@yahoogroups.com, "Ron van
Bruchem" > > > <ron@s...> wrote: > > > > Hi
Chris, > > > > > > > > Of course Rr is then
counted as 1 move. > > > > We asked our expert Jaap for
advice on this subject. Maybe he can > > > explain why this is
the case? > > > > > > > > I tried it personally
with increasing numbers of moves (2, 3, 4 et > > > cetera) and
indeed the scrambles look the same. > > > > With inner slice
moves, the corners are not separated from the other > > > inner
slices and the opposite outer slice. With double slice moves, > >
> the corner is not separated from the connecting inner slice, but it
is > > > from all other slices. With 40 (4x4x4) and 60 (5x5x5)
mixed outer and > > > double moves the chances are high that
all pieces are separated. > > > > But I am no expert. :-)
> > > > > > > > Btw. the 40 and 60 moves are
arbitrary. We did a rough estimate of > > > the maximum depth
of these puzzles, also with help from Jaap. > > > > >
> > > Have fun, > > > > > > > > Ron
> > > > > > > > > > > > > >
> > > > > > > > > > Yahoo! Groups Links
> > > > > > > > > > > > > >
> > > > > > > > > > > > >
[Non-text portions of this message have been removed]
6191. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 00:54:19 -0000
Yeah but this new scrambling system can generate a two move effect: (Rr)
R' which is exactly equivalent to r by itself. So if I do (r) on my cube
I've now done two moves right? By this new standard yes. Now what
happens if that same sort of cancellation happens 3-4 times in one
scrambling alg? Or say I get two cancellations of that type and one of
the double turn type (Ff) (Bb) = (Ff)2 and a rotation. So you can, by
cancellations, make a 40 move scrambling alg that in actuality only
scrambles the cube say 35 moves. I don't think that is acceptable. And
yes these problems can be corrected if the scrambling program is smart
enough to overcome that. But all we heard was (paraphrased) "there is a
new scrambling system that we are implementing + some minor details" I
would just like to hear the rest of the details, as I don't accept the
new system just based on what I've heard so far. Chris --- In
speedsolvingrubikscube@yahoogroups.com, "Mike Bennett"
<mikebennett_one@h...> wrote: > How is this beef any different
than any other scrambling program? You > can currently get R r from
any program, and that counts as two moves. > You're just trading
which set of moves counts as two, and which as > one. The only real
difference here is for ease of scrambling. > > -Mike Bennett
6192. Re: Scrambling 4x4x4 and 5x5x5 made easier From:
makimoto2000us <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 01:07:49 -0000
>Scrambling 4x4x4 and 5x5x5 is quite hard, especially for novice
>scramblers with the inner slice moves (lrfbud). I agree with Rr turn
is much easier than r. But I don't think this is the main problem of
scrambling big cubes. We had made a lot of mistakes in Kyoto contest
although scramblers were experienced speedcubers. As I posted
previously, main problem is there were no way to confirm until scrambler
finishs 40 or 60 moves. This is quite long. For 3x3x3, a lot of people
can solve it in 30 sec, so the competition shouldn't delay but for big
cubes there are not many people who can solve fast and don't compete.
One mistake makes huge delay. If the scrambled condition is not
confirmed as same for everybody, I doubt the fairness of competition. I
strongly recommend to use of JAVA cube and check every step. In this
way, even novice scramblers can complete their job. I also like it. How
the organizer are going to check the status of cubes at world
championship? In national competitions, everyone must use same color
scheme. But in world championship, there will be a lot of variations. It
is difficult to gualantee the same randomized situation. It is also
dificult to fix the misrandomized cube in different color scheme
especially 4x4 because it doesn't have fixed center. If we use JAVA
cube, we can easily change the color scheme for each competitor and also
for each scrambler. And probably we will not need to argue single slice
move or double slice move. Masayuki Akimoto
6193. Re: Scrambling 4x4x4 and 5x5x5 made easier From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 01:25:47 -0000
--- In speedsolvingrubikscube@yahoogroups.com, makimoto2000us
<no_reply@y...> wrote: > > In national competitions,
everyone must use same color scheme. Really? Stefan
6194. Re: Scrambling 4x4x4 and 5x5x5 made easier From:
makimoto2000us <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 01:44:15 -0000
>> In national competitions, everyone must use same color scheme.
>Really? Yes, at least in Japan. But I don't know in other countries.
If you guys didn't have any troubles although there were several color
schemed cubes, I just praise the quality of organization team. I don't
think everyone can organize such a great team. Stefan, I want to hear
from you, the master of Revenger and Profesor Player, about usage of
them for scrambling, not about color scheme.
6195. Re: Scrambling 4x4x4 and 5x5x5 made easier From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 02:06:34 -0000
Hey all, I already do this anyway when scrambling a 4x4 or 5x5, but
perhpaps we can write a scrambling program that does this automatically,
making scrambling easier for novice scramblers. Here is a 4x4 scrambling
alg and how I execute it. Alg: D2 d R' d' B D2 R' D f2 U' L b2 u2 d' R u
B R' F2 d l d2 L2 R' d2 D' l' U' l d2 b B U2 D B2 d2 r' F l' D2 How I
execute it: (Dd) D R' (Dd)' D B D2 R' D (Ff)2 F2 U' L (Bb)2 B2 (Uu)2 U2
(Dd)' D R (Uu) U' B R' F2 (Dd) D' (Ll) L' (Dd)2 D2 L2 R' (Dd)2 D (Ll)' L
U' (Ll) L' (Dd)2 D2 (Bb) U2 D B2 (Dd)2 D2 (Rr)' R F (Ll)' L D2 These
algs are the same, but again the below one is in the notation for the
new standard. In the new notation it is 57 moves, which is longer but by
the arguments of those in favor of the new system a scrambler that
outputs a regular scramble in this new notation is easy to read, as it
uses the notation being proposed as easy to read. Maybe we could just
have scrambling programs output the scrambles in this notation, so that
novice scrambles would know the more efficient way to scramble these
cases. Also I agree with Masayuki that pictures during the scrambling
process may help to catch mistakes, since that would take a lot longer
to solve on a larger cube, particularly since most of the fast solvers
will be on stage competing. Chris
6196. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 02:11:08 -0000
Hi Ron! The maximum depth is not really the issue. What is more
interesting is to see a comparison of a collection of random scrambles
for various scramble lengths vs optimum lenght of solve. Sadly this is
not possible to do with the 4x4x4 and 5x5x5. Has anyone done it for
3x3x3 yet? Or is the 25 also a random number? I know about the
discussion on gods algorithm and that maybe 20 is the 3x3x3 cube
diameter. Im not really troubled by the new way to scramble using double
outer layer turns. I'm very confident that 40/60 moves is far more than
necessary and if the real scramble length should turn out to be a few
moves shorter for some scrambles it won't be a problem. I still like to
see the analysis that has been done. And i think Chris (Hardwick) and me
still would be relieved if the scrambling program was made quite clever
wrt move avoiding cancellations for this new way of doing it :-) Cheers!
-Per > --- In speedsolvingrubikscube@yahoogroups.com, "Ron van
Bruchem" <ron@s...> wrote: > Hi Chris, > > Of course Rr
is then counted as 1 move. > We asked our expert Jaap for advice on
this subject. Maybe he can explain why this is the case? > > I
tried it personally with increasing numbers of moves (2, 3, 4 et cetera)
and indeed the scrambles look the same. > With inner slice moves, the
corners are not separated from the other inner slices and the opposite
outer slice. With double slice moves, the corner is not separated from
the connecting inner slice, but it is from all other slices. With 40
(4x4x4) and 60 (5x5x5) mixed outer and double moves the chances are high
that all pieces are separated. > But I am no expert. :-) > >
Btw. the 40 and 60 moves are arbitrary. We did a rough estimate of the
maximum depth of these puzzles, also with help from Jaap. > > Have
fun, > > Ron > ----- Original Message ----- > From: cmhardw
> To: speedsolvingrubikscube@yahoogroups.com > Sent: Thursday,
September 15, 2005 11:02 PM > Subject: [Speed cubing group] Re:
Scrambling 4x4x4 and 5x5x5 made easier > > > What methods were
used to determine that these scrambles were good enough? > > Does
it reach the same depth as scrambling with only inner slice moves? >
> I mean intuitively this seems like it should still create good >
scrambles (using double turns), but are double turns counted as one or
> two moves? This makes a difference. > > If you do (Rr) is
that doing 1 or 2 moves for a competition scramble? > if you count it
as 1 then what happens if the scramble generates r R > as two single
turns, would that also be counted as one move? > > If you count it
as two moves, what would a scamble look like that > generates all
double turn and no inner slice turn scrambles? Maybe > most of them
are still veyr well scrambled, but is there a large > subset of cases
where the cube is very easily setup. Do we know about > the depth of
40 turns using no inner slice turns, only double turns? > > I
would like to see some more clarification of this personally. I >
think just saying it seems ok is not rigorous enough. > > I think
that double turns (counted as 1 move) should make scrambling > easier
and should still provide good scrambles. However, this brings > up
the issue of whether the scramble generates (Rr) or r R so it can >
be either 1 or 2 moves. > > Can you please clarify this decision
more Ron? I'm skeptical of this > change unless it is quantified or
at least backed up with some arguments. > > Thanks, > Chris
> > P.S. I know you guys scramble lots of cubes for competitions
in a > short time, and I agree that would get old VERY quickly. But
do you > use shortcuts to simplify moves. > > For example, from
this scramble from JNetcube you can simplify some moves: > D2 b d2 U
b u' b f u2 B' R2 r d' F2 U' B2 u2 l d L2 d2 D2 b f2 u2 F2 > D2 l' D
f2 R2 D2 f' B' R' b2 L2 R F B' > > [B' R2 r d'] can simplify to
[B' (Rr) R (Dd)' D] > [b f2] can simplify to [(F' f' b) (F' f') F2]
> > things like that in scrambles make the scrambling a bit
easier. I'm > sure you guys already do this to some extent, but I
wanted to ask. > > --- In speedsolvingrubikscube@yahoogroups.com,
"Ron" <ron@s...> wrote: > > Fellow cubers, > > >
> Scrambling 4x4x4 and 5x5x5 is quite hard, especially for novice
> > scramblers with the inner slice moves (lrfbud). Therefore we
> > investigated some options, and found out that the inner slice
moves > > (lrfbud) do not result in better scrambles than double
slice moves > > (Ll Rr Ff Bb Uu Dd). > > > > Because
the latter moves are easier to execute we decided to change > >
the scrambling program to use a mix of normal moves LRFBUD and > >
double slice moves Ll Rr Ff Bb Uu Dd. > > > > Jaap was as
kind as to change his programs. Just try the Multi Slice > >
checkbox in the cube scrambling program. > > > > We are open
for feedback on the WCA forum. > > > > Thanks, > >
> > Ron > > > > > >
-------------------------------------------------------------------
----------- > YAHOO! GROUPS LINKS > > a.. Visit your group
"speedsolvingrubikscube" on the web. > > b.. To unsubscribe from
this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your
use of Yahoo! Groups is subject to the Yahoo! Terms of Service. >
> >
-------------------------------------------------------------------
----------- > > > > [Non-text portions of this message have
been removed]
actually, i think i have a book very much similar to it... not that ive
ever read it or anything On 9/15/05, Chris Hunt <huntca@...>
wrote: > Ha. > > -Chris > > On 9/15/05, Stefan Pochmann
<pochmann@...> wrote: > > > > Looking closely at the
cube, I get the feeling this solution book must > > be pretty bad
;-) > >
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=5998515764 >
> > > Cheers! > > Stefan > > > > > >
> > > > > > > > > > > > Yahoo!
Groups Links > > > > > > > > > > > >
> > > > > > > [Non-text portions of this message
have been removed] > > > > > > Yahoo! Groups Links
> > > > > > > > -- -cubekid
6198. Re: [Speed cubing group] Timers From:
Mark Longridge <cubeman@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 22:53:49 -0400
Hi folks, Out of curiousity I looked at the new timer at rubiks.com . It
looks interesting, dimensions 30 x 25 x 6 cm (approximately a foot wide)
with a LCD display. First of all let me say that the original timers at
WC2003 and U.S. Cube-a-thons used a timer that had used a similar system
to the rubiks.com timer. In Canada at the regional contests the judges
used analog stopwatches and had a photo sensor timer at the finals. So
this type was used at many contest locations before. At WC2003 with the
Stackmat I saw some contestants dropping the cube and slapping down
their hands and sometimes the cube ended up on the floor. Probably the
times are slightly slower with the Stackmat timer. But since the times
have improved so much since 1982 it hardly matters. I think that either
timer can be used. One thing for sure the 7 segment LED display was easy
to see and record on film. If the sponsors want to use a particular
timer then I suppose that is the timer that will be used. Personally I
prefer the photo-sensor timer since you don't have to lay your hands
down at the end but I could live with either type. When I'm timing
myself with a stopwatch I have to hit a button to start the timer so the
idea of some device that automatically starts the timer when you pick it
up is appealing. I'm sure inexpensive do-it-yourself timing kits will
appear eventually. Mark
6199. Re: [Speed cubing group] Timers From:
Mark Longridge <cubeman@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 22:56:06 -0400
Sorry, that should have read "WC1982". > > First of all let me say
that the original timers > at WC2003 and U.S. Cube-a-thons used a
timer that > >
6200. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From:
"Mike Bennett" <mikebennett_one@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 02:57:16 -0000
The two metrics are still equivalent. In the current metric, a scramble
can generate R r, which currently counts as two moves, but would only
count as one in the new metric. This is equivalent to a new version
scramble containing R r'. It would only count as r' in the present
metric. Your issue that it is possible to have a 40 move scramble that
cancels 5 moves is valid, but it's the same system we use now. If we use
the other metric, my scramble I just generated has two cancellations
like I mentioned above. It's even possible to get (l'r) in scrambles
now, which are really just an M. Two turns make one just as easily now.
I really don't understand what you think is so different with the second
metric. Even so, if it becomes apparent there is a problem, I'm sure it
wouldn't be difficult to alter the code so that the problem cases
wouldn't be able to appear next to eachother, such as f2b2, Rr', and the
like. -Mike Bennett --- In speedsolvingrubikscube@yahoogroups.com,
cmhardw <no_reply@y...> wrote: > Yeah but this new scrambling
system can generate a two move effect: > > (Rr) R' which is
exactly equivalent to r by itself. > > So if I do (r) on my cube
I've now done two moves right? By this new > standard yes. > >
Now what happens if that same sort of cancellation happens 3-4 times
> in one scrambling alg? Or say I get two cancellations of that type
> and one of the double turn type (Ff) (Bb) = (Ff)2 and a rotation.
> > So you can, by cancellations, make a 40 move scrambling alg
that in > actuality only scrambles the cube say 35 moves. > > I
don't think that is acceptable. And yes these problems can be >
corrected if the scrambling program is smart enough to overcome that.
> But all we heard was (paraphrased) "there is a new scrambling
system > that we are implementing + some minor details" > > I
would just like to hear the rest of the details, as I don't accept >
the new system just based on what I've heard so far. > > Chris
> > --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett"
> <mikebennett_one@h...> wrote: > > How is this beef any
different than any other scrambling program? You > > can currently
get R r from any program, and that counts as two moves. > > You're
just trading which set of moves counts as two, and which as > >
one. The only real difference here is for ease of scrambling. > >
> > -Mike Bennett
6201. Re: Scrambling 4x4x4 and 5x5x5 made easier From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 03:09:07 -0000
--- In speedsolvingrubikscube@yahoogroups.com, makimoto2000us
<no_reply@y...> wrote: > > >> In national
competitions, everyone must use same color scheme. > >Really? >
Yes, at least in Japan. That must've been added then. The WCA doesn't
request it. > But I don't know in other countries. > If you guys
didn't have any troubles although there were several color > schemed
cubes, I just praise the quality of organization team. Since I'm always
participating in almost all events I'm seldomly scrambling so I don't
know how much scrambles are really checked. Personally I think the cubes
don't need to be scrambled the same way as long as they're all
well-scrambled. This also means that I think as long as you generally
follow the scramble algorithm it's ok to make a few mistakes... the only
valid excuses I see to request same scrambles is less paper if they're
printed, and that outsiders might not understand same scrambles aren't
necessary. > Stefan, I want to hear from you, the master of Revenger
and Profesor > Player, about usage of them for scrambling, not about
color scheme. Please don't call me master just because I use somebody
elses great applet ;-) Not sure about myself. I think I'd be slowed down
using the applet, but I haven't tried it. Like many of us I'm also quite
used to reading/executing scrambles so I don't think I can estimate well
what troubles beginners might have. I think if the equipment can be
provided it might be a good idea to use the applets. Oh, do you let the
full scramble run automatically or turn by turn with one click for each?
I know something else has slowed me down: treating lower case letters of
ordinary scrambles as double-layer turns. I got confused all the time
and it took longer than doing them as inner layer turns (which take less
actual turning action). But it could be just the syntax. Printing double
layer turns as (Rr) etc might change it. Stefan
--- In speedsolvingrubikscube@yahoogroups.com, Mark Longridge
<cubeman@c...> wrote: > > At WC2003 with the Stackmat I saw
some contestants dropping > the cube and slapping down their hands
and sometimes the > cube ended up on the floor. How many of them had
known the stackmat beforehand? I think this has changed by now. >
Personally I prefer the > photo-sensor timer since you don't have to
lay your > hands down at the end but I could live with either >
type. Have you tried the stackmat, too? > When I'm timing myself with
a stopwatch I have to > hit a button to start the timer so the idea
of some > device that automatically starts the timer when you >
pick it up is appealing. Yeah, stopwatches do suck. Sometimes I lose 2-3
seconds (!) because I'm too stupid to correctly push the button after
the solve. This is no problem with the stackmat. I only still use a
stopwatch because I don't take my stackmat with me all the time, and
sometimes at home because I'm a lazy bastard who can't keep the
table/bed/floor tidied up enough to put the stackmat there ;-) Cheers!
Stefan
--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> wrote: > Yes it has. Alex Datuin, uh... Caltech
Spring Competition 2004. What happened? ~ Bob
6204. OLL & PLL relations From:
JohnLouis Louis <pjlmem@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 04:44:33 +0100 (BST)
It may be a foolish question for you experts. But, I lke to
know........... Is there any relation between a particular OLL and a
particular PLL ? i.e, For a OLL, what is the probablity of PLL that
follows the OLL? All the possible 21 PLL or very few ? John Louis
--------------------------------- Yahoo! India Matrimony: Find your
partner now. [Non-text portions of this message have been removed]
I don't know... I was judging and suddenly people in the audience
started telling me "the timer stopped" so I looked and the timer had
indeed stopped. Tyson Mao MSC #631 California Institute of Technology On
Sep 15, 2005, at 8:42 PM, Bob Burton wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> >
wrote: >> Yes it has. Alex Datuin, uh... Caltech Spring
Competition 2004. > > What happened? > > ~ Bob > >
> > > > > > Yahoo! Groups Links > > > >
> > > >
There shouldn't be. I think the probability of PLL cases are independent
of what OLL case you have. Tyson Mao MSC #631 California Institute of
Technology On Sep 15, 2005, at 8:44 PM, JohnLouis Louis wrote: > It
may be a foolish question for you experts. But, I lke to >
know........... > Is there any relation between a particular OLL and
a particular PLL ? > i.e, For a OLL, what is the probablity of PLL
that follows the OLL? > All the possible 21 PLL or very few ? >
> John Louis > > > > ---------------------------------
> Yahoo! India Matrimony: Find your partner now. > > [Non-text
portions of this message have been removed] > > > > >
> Yahoo! Groups Links > > > > > > >
Tyson is right. Just think about this. When you reach the LL, you could
have any of the possible LL positions (provided that you didn't do
anything during the F2L to change the LL). Ignore the fact that pieces
aren't oriented correctly. When you do an OLL, any OLL, the most it will
do is swap some pieces or rotate some pieces around the LL. Since you
didn't pay attention to the permutation before you did the OLL, those
swaps and rotations won't get it closer to any certain PLL. It will just
'mix' up the permutation some more. I don't think that came out right at
all, but it made sense in my head. Anyway the point is, OLL obvious
effects the PLL but there is no relation between a certain OLL and PLL.
-Chris On 9/15/05, Tyson Mao <tmao@...> wrote: > > There
shouldn't be. I think the probability of PLL cases are > independent
of what OLL case you have. > > Tyson Mao > MSC #631 >
California Institute of Technology > > On Sep 15, 2005, at 8:44
PM, JohnLouis Louis wrote: > > > It may be a foolish question
for you experts. But, I lke to > > know........... > > Is
there any relation between a particular OLL and a particular PLL ? >
> i.e, For a OLL, what is the probablity of PLL that follows the OLL?
> > All the possible 21 PLL or very few ? > > > > John
Louis > > > > > > > >
--------------------------------- > > Yahoo! India Matrimony: Find
your partner now. > > > > [Non-text portions of this message
have been removed] > > > > > > > > > >
> > Yahoo! Groups Links > > > > > > > >
> > > > > > > > > > > > > Yahoo!
Groups Links > > > > > > > > [Non-text portions
of this message have been removed]
6208. Re: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made
easier
From:
"Ron van Bruchem" <ron@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Fri, 16 Sep 2005 06:20:24 +0200
Hi Per, I think 25 for 3x3x3 was chosen because: = it is a nice number
:-) = it is more than the expected maximum depth of 21 = it was used for
the WC 1982 We could also use a program that puts the pieces in randomly
and then generate a CubeExplorer solution. There is nothing like that
for 4x4x4 and 5x5x5. One day we will know... :-) Have fun, Ron -----
Original Message ----- From: Per Kristen Fredlund To:
speedsolvingrubikscube@yahoogroups.com Sent: Friday, September 16, 2005
4:11 AM Subject: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5
made easier Hi Ron! The maximum depth is not really the issue. What is
more interesting is to see a comparison of a collection of random
scrambles for various scramble lengths vs optimum lenght of solve. Sadly
this is not possible to do with the 4x4x4 and 5x5x5. Has anyone done it
for 3x3x3 yet? Or is the 25 also a random number? I know about the
discussion on gods algorithm and that maybe 20 is the 3x3x3 cube
diameter. Im not really troubled by the new way to scramble using double
outer layer turns. I'm very confident that 40/60 moves is far more than
necessary and if the real scramble length should turn out to be a few
moves shorter for some scrambles it won't be a problem. I still like to
see the analysis that has been done. And i think Chris (Hardwick) and me
still would be relieved if the scrambling program was made quite clever
wrt move avoiding cancellations for this new way of doing it :-) Cheers!
-Per > --- In speedsolvingrubikscube@yahoogroups.com, "Ron van
Bruchem" <ron@s...> wrote: > Hi Chris, > > Of course Rr
is then counted as 1 move. > We asked our expert Jaap for advice on
this subject. Maybe he can explain why this is the case? > > I
tried it personally with increasing numbers of moves (2, 3, 4 et cetera)
and indeed the scrambles look the same. > With inner slice moves, the
corners are not separated from the other inner slices and the opposite
outer slice. With double slice moves, the corner is not separated from
the connecting inner slice, but it is from all other slices. With 40
(4x4x4) and 60 (5x5x5) mixed outer and double moves the chances are high
that all pieces are separated. > But I am no expert. :-) > >
Btw. the 40 and 60 moves are arbitrary. We did a rough estimate of the
maximum depth of these puzzles, also with help from Jaap. > > Have
fun, > > Ron > ----- Original Message ----- > From: cmhardw
> To: speedsolvingrubikscube@yahoogroups.com > Sent: Thursday,
September 15, 2005 11:02 PM > Subject: [Speed cubing group] Re:
Scrambling 4x4x4 and 5x5x5 made easier > > > What methods were
used to determine that these scrambles were good enough? > > Does
it reach the same depth as scrambling with only inner slice moves? >
> I mean intuitively this seems like it should still create good >
scrambles (using double turns), but are double turns counted as one or
> two moves? This makes a difference. > > If you do (Rr) is
that doing 1 or 2 moves for a competition scramble? > if you count it
as 1 then what happens if the scramble generates r R > as two single
turns, would that also be counted as one move? > > If you count it
as two moves, what would a scamble look like that > generates all
double turn and no inner slice turn scrambles? Maybe > most of them
are still veyr well scrambled, but is there a large > subset of cases
where the cube is very easily setup. Do we know about > the depth of
40 turns using no inner slice turns, only double turns? > > I
would like to see some more clarification of this personally. I >
think just saying it seems ok is not rigorous enough. > > I think
that double turns (counted as 1 move) should make scrambling > easier
and should still provide good scrambles. However, this brings > up
the issue of whether the scramble generates (Rr) or r R so it can >
be either 1 or 2 moves. > > Can you please clarify this decision
more Ron? I'm skeptical of this > change unless it is quantified or
at least backed up with some arguments. > > Thanks, > Chris
> > P.S. I know you guys scramble lots of cubes for competitions
in a > short time, and I agree that would get old VERY quickly. But
do you > use shortcuts to simplify moves. > > For example, from
this scramble from JNetcube you can simplify some moves: > D2 b d2 U
b u' b f u2 B' R2 r d' F2 U' B2 u2 l d L2 d2 D2 b f2 u2 F2 > D2 l' D
f2 R2 D2 f' B' R' b2 L2 R F B' > > [B' R2 r d'] can simplify to
[B' (Rr) R (Dd)' D] > [b f2] can simplify to [(F' f' b) (F' f') F2]
> > things like that in scrambles make the scrambling a bit
easier. I'm > sure you guys already do this to some extent, but I
wanted to ask. > > --- In speedsolvingrubikscube@yahoogroups.com,
"Ron" <ron@s...> wrote: > > Fellow cubers, > > >
> Scrambling 4x4x4 and 5x5x5 is quite hard, especially for novice
> > scramblers with the inner slice moves (lrfbud). Therefore we
> > investigated some options, and found out that the inner slice
moves > > (lrfbud) do not result in better scrambles than double
slice moves > > (Ll Rr Ff Bb Uu Dd). > > > > Because
the latter moves are easier to execute we decided to change > >
the scrambling program to use a mix of normal moves LRFBUD and > >
double slice moves Ll Rr Ff Bb Uu Dd. > > > > Jaap was as
kind as to change his programs. Just try the Multi Slice > >
checkbox in the cube scrambling program. > > > > We are open
for feedback on the WCA forum. > > > > Thanks, > >
> > Ron > > > > > >
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"speedsolvingrubikscube" on the web. > > b.. To unsubscribe from
this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your
use of Yahoo! Groups is subject to the Yahoo! Terms of Service. >
> >
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----------- > > > > [Non-text portions of this message have
been removed] SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games
Educational game and puzzle Word puzzle game Kid puzzle game Puzzle
games
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YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the
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I think that's double extended cross, and I do use it sometimes, I
converted to xcross from petrus but sometimes a double xcross is easy so
I do it that way. --- In speedsolvingrubikscube@yahoogroups.com,
"jim_cuber" <jim_cuber@y...> wrote: > Has anybody thought of
using the 2x2x3 block used in the Petrus method > as a beginning to
Fridrich? The thought crossed my mind and I figured > it my help if
the 2x2x3 could be done quickly because it would knock > off two f2l
pairs. Just a thought :]
6210. Re: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made
easier
From:
"Ron van Bruchem" <ron@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Fri, 16 Sep 2005 06:23:05 +0200
Hi Chris, Are you talking to your other Chris? :-) Please test the
scrambler. It answers all your questions. Or check out the code of the
scrambler in the page source. This weekend we will use the old
scrambling system. So we have time to think. Have fun, Ron -----
Original Message ----- From: cmhardw To:
speedsolvingrubikscube@yahoogroups.com Sent: Friday, September 16, 2005
2:54 AM Subject: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5
made easier Yeah but this new scrambling system can generate a two move
effect: (Rr) R' which is exactly equivalent to r by itself. So if I do
(r) on my cube I've now done two moves right? By this new standard yes.
Now what happens if that same sort of cancellation happens 3-4 times in
one scrambling alg? Or say I get two cancellations of that type and one
of the double turn type (Ff) (Bb) = (Ff)2 and a rotation. So you can, by
cancellations, make a 40 move scrambling alg that in actuality only
scrambles the cube say 35 moves. I don't think that is acceptable. And
yes these problems can be corrected if the scrambling program is smart
enough to overcome that. But all we heard was (paraphrased) "there is a
new scrambling system that we are implementing + some minor details" I
would just like to hear the rest of the details, as I don't accept the
new system just based on what I've heard so far. Chris --- In
speedsolvingrubikscube@yahoogroups.com, "Mike Bennett"
<mikebennett_one@h...> wrote: > How is this beef any different
than any other scrambling program? You > can currently get R r from
any program, and that counts as two moves. > You're just trading
which set of moves counts as two, and which as > one. The only real
difference here is for ease of scrambling. > > -Mike Bennett
------------------------------------------------------------------------------
YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the
web. b.. To unsubscribe from this group, send an email to:
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Yahoo! Groups is subject to the Yahoo! Terms of Service.
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[Non-text portions of this message have been removed]
6211. Speedcubing.com records From:
"Mike Bennett" <mikebennett_one@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 05:28:46 -0000
Crap. I've been having to use my email to send off any of my achievments
because I use Firefox and the form tries to use IE. This hasn't really
been a problem, until tonight, when I realized as I submitted my last
one that I don't think I put the correct records heading. I meant for it
to go under '2x2x2+3x3x3+4x4x4 cubes' but I think just '3x3x3' was left
from when I pasted the bulk of the email. So, Ron, if you read this,
you'll know what happened. Either that, or I'll really have to work on
my 2:12 3x3 time... -Mike Bennett
6212. Re: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made
easier
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 23:06:37 -0700
Don't you just 'translate' the colors in your head if you have a cube
with a different color scheme? Imagine how thrilled I was every time I
had to scramble Doug Li's cube. Tyson Mao MSC #631 California Institute
of Technology On Sep 15, 2005, at 6:07 PM, makimoto2000us wrote:
>> Scrambling 4x4x4 and 5x5x5 is quite hard, especially for novice
>> scramblers with the inner slice moves (lrfbud). > > I
agree with Rr turn is much easier than r. > > But I don't think
this is the main problem of scrambling big cubes. > > We had made
a lot of mistakes in Kyoto contest although scramblers were >
experienced speedcubers. > > As I posted previously, main problem
is there were no way to confirm > until scrambler finishs 40 or 60
moves. > This is quite long. > > For 3x3x3, a lot of people can
solve it in 30 sec, so the competition > shouldn't delay but for big
cubes there are not many people who can > solve fast and don't
compete. One mistake makes huge delay. > If the scrambled condition
is not confirmed as same for everybody, I > doubt the fairness of
competition. > > I strongly recommend to use of JAVA cube and
check every step. > In this way, even novice scramblers can complete
their job. > I also like it. > > How the organizer are going to
check the status of cubes at world > championship? > In national
competitions, everyone must use same color scheme. > But in world
championship, there will be a lot of variations. > It is difficult to
gualantee the same randomized situation. > It is also dificult to fix
the misrandomized cube in different color > scheme especially 4x4
because it doesn't have fixed center. > > If we use JAVA cube, we
can easily change the color scheme for each > competitor and also for
each scrambler. > And probably we will not need to argue single slice
move or double > slice move. > > Masayuki Akimoto > >
> > > > > Yahoo! Groups Links > > > > >
> >
6213. Re: 5x5x5. I need more speed From:
"randmthght" <wombat@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 06:53:47 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, "randmthght" <wombat@r. >
..> wrote: > > > > Current rubik by sevenstown I beleive.
any suggetions :-) > > Ok. I personally prefer to not use spray
and to disassemble my puzzles > for cleaning and lubing. > >
Peter Greenwood a while ago made two nice pages about how to >
disassemble and assemble a rubiks.com 5x5: >
http://www.geocities.com/pjgat09/misc.html > > Cheers! > Stefan
Thanks so much. I looked all over and never found it. this is
tremendous(sp)help. peace chris www.rookrocks.com
6214. Cube Cross-Training From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 15 Sep 2005 23:59:14 -0700
Does anyone here to any other types of exercise to improve their cubing?
I'll usually go out for a 6 to 10 mile run, hit the weights for about 45
minutes alternating upper and lower body days throughout the week, and
then do 4 intervals of 400 meters at 70 seconds. Except on Saturdays,
and I'll mainly do resistance work. They've got these excellent belts
you wear like a backpack and you drag wooden blocks behind you. Tyson
Mao MSC #631 California Institute of Technology
I actually saw more results from eating healthier. I noticed that when I
stopped eating partially hydrogenated oils, my averaged dropped from 19
seconds to 17! It was amazing. I felt better, I thought better, and i
cubed better. However, cubing does have a physical aspect to it, so in
order to maintain high finger dexterity, I powerball for up to 2 and a
half hours aday at 30-60 minute intervals (powerballs.com). This
rigorous excercise not only makes my fingers stronger, but also my
forearm. I work out every other day to improve the upper body aspects of
cubing, including biceps ( for picking up and holding the cube) and abs,
to maintain a proper posture. I know macky works out at Golds for 15-18
hours a week. What about the rest of you cubers out there? --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...>
wrote: > Does anyone here to any other types of exercise to improve
their > cubing? I'll usually go out for a 6 to 10 mile run, hit the
weights > for about 45 minutes alternating upper and lower body days
throughout > the week, and then do 4 intervals of 400 meters at 70
seconds. Except > on Saturdays, and I'll mainly do resistance work.
They've got these > excellent belts you wear like a backpack and you
drag wooden blocks > behind you. > > Tyson Mao > MSC #631
> California Institute of Technology
6216. Re: Are their any cubers in Oklahoma From:
"randmthght" <wombat@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 07:08:09 -0000
woot. you've got mail. keep on posting here I am trying to get this
going basically in north west oklahoma. Peace Chris www.rookrocks.com
--- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes"
<swedishlf@h...> wrote: > I AM I AM! > > Not near Tulsa,
though. I'm at OU in Norman for the time being. > Though I do vaguely
recall perhaps talking with you when I lived in > Edmond. I'd
definately like to get together sometime (my girlfriend > and I are
looking to visit your aquarium up there, when we do I'll be > sure to
let you know). > I also know 3-4 cubers down here in Norman
(including one I had the > pleasure of meeting just today) who might
be interested in getting > together some time for some good old
fashioned cube madness. Finding > good ground between Tulsa and
Norman shouldn't be too hard, and I'd > definately be up for it. Feel
free to e-mail me off-group at > swedishlf at hotmail dot com . >
> Cheers, > Daniel > > --- In
speedsolvingrubikscube@yahoogroups.com, "randmthght" >
<wombat@r...> wrote: > > I have meet one person long ago on
this board that was going to > > school. I am from Tulsa and was
wondering if their are any cubers in > > and about Tulsa. I want
to start meetings or get togethers of some > > sort. I don't care
how fast a person is really so long as they enjoy > > cubing.
Personally I only average sub 45 on my 3by so I am not that > fast.
> > > > Any takers. Or does anyone know some people from
this area
6217. Re: [Speed cubing group] Is anyone still developing a timer.
From:
"randmthght" <wombat@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 07:16:31 -0000
that is a nice timer. I like that it isn't giving scrambles cause even
on rubiks.dk i scramble my own. I have a site with a php forum DB. would
that be enough to install this on my site?? --- In
speedsolvingrubikscube@yahoogroups.com, Marco Garbelini
<garbelini@g...> wrote: > I'm developing a new one for people
who have websites with php and mysql. I > intend to release the first
version shortly. > > Check out the stats page: >
http://www.garbelini.net/cubetimer/stats.php > or the timer itself
(firefox only for now, I'm making it Internet Explorer > friendly)
> http://www.garbelini.net/cubetimer/ > > Marco > > >
On 9/14/05, randmthght <wombat@r...> wrote: > > > > I
know at one point two different groups were making a new timer. >
> > > Has anyone heard anything of late. > > > >
> > > > > > > > > > Yahoo! Groups Links
> > > > > > > > > > > > > >
> > > > > [Non-text portions of this message have been
removed]
6218. Re: [Speed cubing group] Cube Cross-Training From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 00:19:18 -0700
Very impressive Tyson :) I workout 6 times a week and eat 4 meals a day.
I basically lift for mass so I can get the ladies. My six workouts are
as follows: 1. Weight Lifting - Biceps and Back 2. Weight Lifting -
Chest and Triceps 3. Jumprope for 60 minutes + abdominals for 20 4.
Weight Lifting - Shoulders 5. Weight Lifting - Legs 6. Jumprope for 60
minutes + abdominals for 20 I find that it's especially fun to solve the
cube after a good biceps workout because my forearms are so dead I can
barely lift the cube. -Chris On 9/15/05, Tyson Mao <tmao@...>
wrote: > > Does anyone here to any other types of exercise to
improve their > cubing? I'll usually go out for a 6 to 10 mile run,
hit the weights > for about 45 minutes alternating upper and lower
body days throughout > the week, and then do 4 intervals of 400
meters at 70 seconds. Except > on Saturdays, and I'll mainly do
resistance work. They've got these > excellent belts you wear like a
backpack and you drag wooden blocks > behind you. > > Tyson Mao
> MSC #631 > California Institute of Technology > > >
> > > > Yahoo! Groups Links > > > > > >
> [Non-text portions of this message have been removed]
Yeah, I use a computer program that tracks mouse gestures. It tells you
to move your mouse a certain number of pixels along with an arrow
indicating the direction. It really helps my accuracy on the cube. It's
not the hand movements that help me, but it's the concept of
identifying. My average dropped from 29.88 to 24.78 with this program.
Also, eating healthier DOES help! It cut a few milliseconds off my
average as well. -Sunil --- In speedsolvingrubikscube@yahoogroups.com,
"goodxy2002" <goodxy2002@y...> wrote: > I actually saw more
results from eating healthier. I noticed that when > I stopped eating
partially hydrogenated oils, my averaged dropped from > 19 seconds to
17! It was amazing. I felt better, I thought better, and > i cubed
better. However, cubing does have a physical aspect to it, so > in
order to maintain high finger dexterity, I powerball for up to 2 >
and a half hours aday at 30-60 minute intervals (powerballs.com). This
> rigorous excercise not only makes my fingers stronger, but also my
> forearm. I work out every other day to improve the upper body
aspects > of cubing, including biceps ( for picking up and holding
the cube) and > abs, to maintain a proper posture. I know macky works
out at Golds for > 15-18 hours a week. What about the rest of you
cubers out there? > > > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> >
wrote: > > Does anyone here to any other types of exercise to
improve their > > cubing? I'll usually go out for a 6 to 10 mile
run, hit the weights > > for about 45 minutes alternating upper
and lower body days throughout > > the week, and then do 4
intervals of 400 meters at 70 seconds. Except > > on Saturdays,
and I'll mainly do resistance work. They've got these > >
excellent belts you wear like a backpack and you drag wooden blocks >
> behind you. > > > > Tyson Mao > > MSC #631 >
> California Institute of Technology
For all practical purposes, yeah. Theoretically, it's possible to
influence the PLL. There are several algorithms for each OLL. Once in a
good long while, you MIGHT be able to identify certain color patterns
for which there is a difference among the algorithms. An example would
be the 'H' OLL where all the corners are OK but 2 opposite edges are
flipped. The Fridrich algorithm will rotate 3 of the edges; the well
known 'Cubist' maneuver will leave them alone. If you're lucky enough to
have all corners in place, and the edges are in just the right
positions, you can instantly determine which of the two will solve the
cube without going to PLL. This is a poor example, because the Fridrich
algorithm plus the 3- edge swap might actually take less time to execute
than the cubist move! But I'm sure there are others. Again, it would be
VERY rare that you could do this, perhaps less rare if you are used to
ZB and extreme stuff like that. --- In
speedsolvingrubikscube@yahoogroups.com, Chris Hunt <huntca@g...>
wrote: > Tyson is right. Just think about this. When you reach the
LL, you could have > any of the possible LL positions (provided that
you didn't do anything > during the F2L to change the LL). > >
Ignore the fact that pieces aren't oriented correctly. When you do an
OLL, > any OLL, the most it will do is swap some pieces or rotate
some pieces > around the LL. Since you didn't pay attention to the
permutation before you > did the OLL, those swaps and rotations won't
get it closer to any certain > PLL. It will just 'mix' up the
permutation some more. > > I don't think that came out right at
all, but it made sense in my head. > Anyway the point is, OLL obvious
effects the PLL but there is no relation > between a certain OLL and
PLL. > > -Chris > > On 9/15/05, Tyson Mao <tmao@i...>
wrote: > > > > There shouldn't be. I think the probability
of PLL cases are > > independent of what OLL case you have. >
> > > Tyson Mao > > MSC #631 > > California
Institute of Technology > > > > On Sep 15, 2005, at 8:44 PM,
JohnLouis Louis wrote: > > > > > It may be a foolish
question for you experts. But, I lke to > > > know...........
> > > Is there any relation between a particular OLL and a
particular PLL ? > > > i.e, For a OLL, what is the probablity
of PLL that follows the OLL? > > > All the possible 21 PLL or
very few ? > > > > > > John Louis > > > >
> > > > > > > >
--------------------------------- > > > Yahoo! India Matrimony:
Find your partner now. > > > > > > [Non-text portions
of this message have been removed] > > > > > > >
> > > > > > > > > > > Yahoo! Groups
Links > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > Yahoo! Groups Links > >
> > > > > > > > > > > > > >
> > > [Non-text portions of this message have been removed]
6221. Re: [Speed cubing group] Is anyone still developing a timer.
From:
Marco Garbelini <garbelini@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 09:34:04 +0200
If you have the rights to upload php code and create database tables
then yes. All the problems stated above are solved. I'm now working on
some basic documentation, licencing, and instalation procedures. On
9/16/05, randmthght <wombat@...> wrote: > > that is a nice
timer. I like that it isn't giving scrambles cause even > on
rubiks.dk <http://rubiks.dk> i scramble my own. > > I have a
site with a php forum DB. would that be enough to install > this on
my site?? > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Marco Garbelini >
<garbelini@g...> wrote: > > I'm developing a new one for
people who have websites with php and > mysql. I > > intend to
release the first version shortly. > > > > Check out the
stats page: > > http://www.garbelini.net/cubetimer/stats.php >
> or the timer itself (firefox only for now, I'm making it Internet
> Explorer > > friendly) > >
http://www.garbelini.net/cubetimer/ > > > > Marco > >
> > > > On 9/14/05, randmthght <wombat@r...> wrote:
> > > > > > I know at one point two different groups
were making a new timer. > > > > > > Has anyone heard
anything of late. > > > > > > > > > > >
> > > > > > > > > > Yahoo! Groups Links
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > [Non-text portions of this message have been removed] >
> > > > > > > Yahoo! Groups Links > > >
> > > > > [Non-text portions of this message have been
removed]
For example, speedcubing.com algs T3 and N12 are good ones to start
with. The algs to solve these, and their mirrors both solve different
corner cases. For T3, just do y2, and perform it from the other side. It
only works for two of the 6 possible corner placements, but it's very
helpful when you can use it. -Mike Bennett --- In
speedsolvingrubikscube@yahoogroups.com, "kwickykanny"
<kwickykanny@e...> wrote: > For all practical purposes, yeah.
Theoretically, it's possible to > influence the PLL. There are
several algorithms for each OLL. Once > in a good long while, you
MIGHT be able to identify certain color > patterns for which there is
a difference among the algorithms. > > An example would be the 'H'
OLL where all the corners are OK but 2 > opposite edges are flipped.
The Fridrich algorithm will rotate 3 of > the edges; the well known
'Cubist' maneuver will leave them alone. > If you're lucky enough to
have all corners in place, and the edges > are in just the right
positions, you can instantly determine which of > the two will solve
the cube without going to PLL. > > This is a poor example, because
the Fridrich algorithm plus the 3- > edge swap might actually take
less time to execute than the cubist > move! But I'm sure there are
others. Again, it would be VERY rare > that you could do this,
perhaps less rare if you are used to ZB and > extreme stuff like
that. > > --- In speedsolvingrubikscube@yahoogroups.com, Chris
Hunt > <huntca@g...> wrote: > > Tyson is right. Just
think about this. When you reach the LL, you > could have > >
any of the possible LL positions (provided that you didn't do >
anything > > during the F2L to change the LL). > > > >
Ignore the fact that pieces aren't oriented correctly. When you do >
an OLL, > > any OLL, the most it will do is swap some pieces or
rotate some > pieces > > around the LL. Since you didn't pay
attention to the permutation > before you > > did the OLL,
those swaps and rotations won't get it closer to any > certain >
> PLL. It will just 'mix' up the permutation some more. > >
> > I don't think that came out right at all, but it made sense in
my > head. > > Anyway the point is, OLL obvious effects the PLL
but there is no > relation > > between a certain OLL and PLL.
> > > > -Chris > > > > On 9/15/05, Tyson Mao
<tmao@i...> wrote: > > > > > > There shouldn't
be. I think the probability of PLL cases are > > > independent
of what OLL case you have. > > > > > > Tyson Mao >
> > MSC #631 > > > California Institute of Technology
> > > > > > On Sep 15, 2005, at 8:44 PM, JohnLouis
Louis wrote: > > > > > > > It may be a foolish
question for you experts. But, I lke to > > > >
know........... > > > > Is there any relation between a
particular OLL and a particular > PLL ? > > > > i.e, For
a OLL, what is the probablity of PLL that follows the > OLL? >
> > > All the possible 21 PLL or very few ? > > > >
> > > > John Louis > > > > > > > >
> > > > > > > >
--------------------------------- > > > > Yahoo! India
Matrimony: Find your partner now. > > > > > > >
> [Non-text portions of this message have been removed] > >
> > > > > > > > > > > > > >
> > > > > > > > Yahoo! Groups Links > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > Yahoo! Groups Links > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > [Non-text
portions of this message have been removed]
6223. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From:
_jaap <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 08:27:24 -0000
Let me just weigh in here a little. Ideally, scrambles are long enough
that every possible position has a nearly equal probability of
occurring. There is no way to be totally sure of how long this should
be, even on a 3x3x3. All we can do is take rough guesstimates. Here is a
simplified outline for the 3x3x3 cube. The first move of the scramble
sequence can be any one of 18 moves. For the second and each subsequent
move, there are 15 choices (we ignore LR=RL for now). This means that
there are 18*15^(n-1) scrambles of length n. Of course we want this
number to exceed the total number of positions (43*10^18), so n must be
greater than 17.5. Clearly this is an underestimate, because there are
many scramble sequences for each position. For the 3x3x3 we use 25
moves, for the reasons Ron has stated. I think that this number is still
a bit low, since I believe that the diameter (i.e. longest optimal
solution length) is more likely to be 22-23 than 20. Therefore not all
positions will be nearly equally likely, but in practice that doesn't
matter - it will be scrambled enough that there is no shortcut to
solving it. In the above, we ignored that LR=RL etc. If you take this
into account, the results are not much different. You get much better
estimates for the number of positions a few moves away from start, but
the growth rate is so similar that the scramble length estimates are
hardly changed (only 1 or 2 moves longer). Here is a table for all
currently available cube sizes: 2x2x2 : 3.7*10^6 : 9* 6^(n-1) : 8.2 : 11
: 25 3x3x3 : 4.3*10^19 : 18*15^(n-1) : 17.5 : 23?: 25 4x4x4 : 7.4*10^45
: 27*24^(n-1) : 33.2 : ?? : 40 5x5x5 : 2.8*10^74 : 36*33^(n-1) : 49.0 :
?? : 60 It shows - the cube size - the number of positions - the
approximate number of scrambles of length n - the length n for which
#scrambles>#positions - God's Algorithm length - competition scramble
length Clearly the 2x2x2 competition scramble length is a bit excessive
(but easy enough to do in practice), but others seem reasonable. For
practical reasons there is a smaller safety margin for the higher cubes
(else we'd use about 50 and 70 moves) but it is long enough that there
are not likely to be many blocks of pieces left together at the end of
the scramble. Anyway, back to the matter at hand. Would such estimates
differ if we use multi-slice moves instead? I think not. We still have
the same number of moves to choose from at each step in the scramble,
and there is still the same number of commutivity relations (such as
RL=LR or rR=Rr). I find it interesting to speculate on whether you can
use this to estimate the God's Algorithm lengths for 4x4x4 and 5x5x5. I
would say they are possibly about 45 and 65 moves. Scramblers:
http://www.geocities.com/jaapsch/ Jaap's Puzzle Page:
http://www.geocities.com/jaapsch/puzzles/ Jaap
6224. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From:
makimoto2000us <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 08:33:47 -0000
>Don't you just 'translate' the colors in your head if you have a
cube >with a different color scheme? Imagine how thrilled I was every
time I >had to scramble Doug Li's cube. Hi Tyson, Just for
scrambling, it may not be so difficult. If you made mistake during
scramble, you have to solve the cube in different color scheme once then
scramble again from the beginning. I would suggest we need to establish
a solid system that scramblers will not get thrilled. I partly agree
with one mistake may not affect solving time. But who knows? It may
affect. The solution can be a new world record. Hi Ron, Chris, and
Jaaps, If the inner slice move is too difficult for novice scrambler,
using double slice must be the way to go. I agree with Chris that
reformatting the regular algorithms into the format avoiding from inner
slice moves is better than just producing new double slice algorithms.
This is my answer. It is a sad nature of stupid macro programmer. You
can find a excel sheet in file section of this group. The algorithm in
A2 cell is the algorithm which Chris (cmhardw) posted. Push buttom you
will get the algorithms which is completely as same as Chris
reformatted. This also produces the algorithms for Randelshofer's JAVA
cube. I haven't tested on JAVA cube yet. But it should work
theoretically. Now we don't need new randomization program. If you find
bugs, I will fix. I hope this will make everyone happy. Masayuki
Well the problem here seems to be that putting the cube on the pad is
stopping the timer and in stactmat the timer stops when the hands are
placed on the pads. So instead of putting the cube on its pad why not
put one hand on the pad instead? Then the time will start when the hand
is taken up and will stop when we put our hands back on the pad, I think
this will also solve the problems with other puzzles when the puzzle
dosent leave the table. So we are then using it like a stackmat only but
instead of pads we now have electronic detection which will be much more
accurate. Dosent anyone see it better than the stackmat if used like
this? Sachin. On 9/15/05, Bob Burton <bob@...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, Gustav Fredell >
<gufr5747@s...> wrote: > > > Well... call me lazy that
feels very labour intensive. It takes quite > > some time writing
down say 50 solves and then entering them into a > > spreadsheet.
And I won't even know my average until I do it. It seems > >
convenient to have it built in, into the timer for home practicing. >
> Yes, it is convenient, but in my opinion, not worth the extra $50.
> For $50, I would rather insert the times onto my PC manually. Also,
> did you see there is a $50 accessory package? If you want to load
> times from your timer to a speadsheet on your PC, it is an
ADDITIONAL > $50. $100 to have my times saved is not worth it. >
> > I agree about that it probably would be a problem timing the
magic. You > > should give it a try or two on the new timer, but
there I put my money > > on the StackMat beforehand. This is a
problem for me to as you might > > recognize me as the Swedish
Champion in Rubiks Magic, with an awesome > > record average of
3.42 :D > > The problem with "giving it a try" is that I finish my
solve on the > table. The puzzle would not be solved when I put it on
the timer > because I would be mid-solution. For the master magic,
for example, > almost the entire solution is on the mat. If it was
required to do > the entire puzzle in the air, times would be
ridiculously slow. > > ~ Bob > > > > > > >
> Yahoo! Groups Links > > > > > > >
But the StackMat is designed to do what you mention here and it costs
$50 less. Tyson Mao MSC #631 California Institute of Technology On Sep
16, 2005, at 1:54 AM, Sachin Shirwalkar wrote: > Well the problem
here seems to be that putting the cube on the pad is > stopping the
timer and in stactmat the timer stops when the hands are > placed on
the pads. So instead of putting the cube on its pad why not > put one
hand on the pad instead? Then the time will start when the > hand is
taken up and will stop when we put our hands back on the pad, > I
think this will also solve the problems with other puzzles when the >
puzzle dosent leave the table. > > So we are then using it like a
stackmat only but instead of pads we > now have electronic detection
which will be much more accurate. > > Dosent anyone see it better
than the stackmat if used like this? > > Sachin.
remember that the rubik's timer is not just a timer. but 50$ is much
cost for the improvements it provides vs. stackmat... Alberto -----
Original Message ----- From: Tyson Mao To:
speedsolvingrubikscube@yahoogroups.com Sent: Friday, September 16, 2005
11:04 AM Subject: Re: [Speed cubing group] Re: Rubik's Timer But the
StackMat is designed to do what you mention here and it costs $50 less.
Tyson Mao MSC #631 California Institute of Technology On Sep 16, 2005,
at 1:54 AM, Sachin Shirwalkar wrote: > Well the problem here seems to
be that putting the cube on the pad is > stopping the timer and in
stactmat the timer stops when the hands are > placed on the pads. So
instead of putting the cube on its pad why not > put one hand on the
pad instead? Then the time will start when the > hand is taken up and
will stop when we put our hands back on the pad, > I think this will
also solve the problems with other puzzles when the > puzzle dosent
leave the table. > > So we are then using it like a stackmat only
but instead of pads we > now have electronic detection which will be
much more accurate. > > Dosent anyone see it better than the
stackmat if used like this? > > Sachin.
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All right, let's go over this again. Please identify the improvements
the new timer provides over the StackMat in a competition setting.
Improvements with the ability to keep track of averages and scrambles
and statistics is not relevant to a competition. Furthermore, just
download JNetCube. As for stopping the photocell with one hand, what
about the other hand? Person makes the last turn of the cube with their
left hand and they stop the photocell with their right hand. Okay, so
you say they have to stop turning the cube before they stop the timer.
What about a close call? There is no defined boundary. You can turn the
cube after the timer has been stopped. What about telling people to stop
the timer with the same hand the make the last move? Try this yourself
and see how happy you are when your last move is a U' done with the left
index finger. Your right hand is already free, so why can't it go and
stop the timer? Because it's the rule, and so you have to make the
exchange or drop the cube, and stop the timer with your left hand. If
you want to pay $50 for those extra features, go ahead, but they are not
relevant to a competition setting. If you are complaining about forcing
people to buy StackMats so that they can practice, then you are
misguided because the new timer is a lot more and it's better we 'force'
people to buy a StackMat which is half the cost than to force people to
buy a new timer but with this all being said, you can practice the
methods of the StackMat without the StackMat. As nice as it would be, I
don't have a 400 meter rubber track in my backyard. No, I practice
running my 3 minute 55 second 1500 meters on the grass field. So please
elucidate the $50's worth of improvement this timer provides. Tyson Mao
MSC #631 California Institute of Technology (If you wrote that message
without reading the previous posts, that's really unfair to me for
having to repeat myself so I'm expecting novel ideas.) On Sep 16, 2005,
at 2:15 AM, Alberto Cuesta wrote: > remember that the rubik's timer
is not just a timer. > but 50$ is much cost for the improvements it
provides vs. stackmat... > > Alberto > ----- Original Message
----- > From: Tyson Mao > To:
speedsolvingrubikscube@yahoogroups.com > Sent: Friday, September 16,
2005 11:04 AM > Subject: Re: [Speed cubing group] Re: Rubik's Timer
> > > But the StackMat is designed to do what you mention here
and it costs > $50 less. > > Tyson Mao > MSC #631 >
California Institute of Technology > > On Sep 16, 2005, at 1:54
AM, Sachin Shirwalkar wrote: > >> Well the problem here seems
to be that putting the cube on the pad is >> stopping the timer
and in stactmat the timer stops when the hands are >> placed on
the pads. So instead of putting the cube on its pad why not >> put
one hand on the pad instead? Then the time will start when the >>
hand is taken up and will stop when we put our hands back on the pad,
>> I think this will also solve the problems with other puzzles
when the >> puzzle dosent leave the table. >> >> So we
are then using it like a stackmat only but instead of pads we >>
now have electronic detection which will be much more accurate. >>
>> Dosent anyone see it better than the stackmat if used like
this? >> >> Sachin. > > > > >
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"speedsolvingrubikscube" on the web. > > b.. To unsubscribe from
this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your
use of Yahoo! Groups is subject to the Yahoo! Terms of > Service.
> > >
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> ------- > > > > [Non-text portions of this message have
been removed] > > > > > > Yahoo! Groups Links >
> > > > > >
6229. Re: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made
easier
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 02:33:58 -0700
Honestly, yes, it could affect the world record, which is why for people
like Frank Morris and Chris Hardwick, I am especially careful on the
larger cubes. To help with this, you might want to scramble cubes
yourself for Yuki Hayashi. A 5 minute 5x5x5 cuber is probably not
setting any word records so you're better off focusing your energy on
Yuki Hayashi. I know this sounds biased and unfair, but it's true. Cube
competitions don't necessarily lack the manpower of volunteers, but they
certainly lack the manpower of skilled volunteers. There is a difference
between a volunteer who can judge and a volunteer who can scramble a
3x3x3 and a volunteer who can scramble a 3x3x3 very quickly and
accurately. The reason for this is quite simple—the cubers are all
competing. We have enough resources for the competitions to absolutely
ensure that potential world record setters have their cubes scrambled
precisely. We have varying degrees of resources to ensure precise big
cube scrambles for everyone else. It can be done, but I don't see it as
a priority. True, there is a moral dilemma here, but it's a minor one,
and I mean, if it means no major delays in the competition, and that I
don't pass out while hot bright lights bear down on me on a stage in the
middle of Dallas, Texas (which I must say, I am not fond of), I think
it's worth it. Tyson Mao MSC #631 California Institute of Technology
Which is why, Mr. Hsu, that you better not make me scramble your 5x5x5
and then decide not to solve it. Ever. :-P On Sep 16, 2005, at 1:33 AM,
makimoto2000us wrote: > The solution can be a new world record.
6230. Re: Scrambling 4x4x4 and 5x5x5 (correlations) From:
mike_go_uk <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 09:40:34 -0000
--- In speedsolvingrubikscube@yahoogroups.com, _jaap
<no_reply@y...> wrote: > Clearly the 2x2x2 competition scramble
length is a bit excessive (but > easy enough to do in practice), but
others seem reasonable. For > practical reasons there is a smaller
safety margin for the higher > cubes (else we'd use about 50 and 70
moves) but it is long enough > that there are not likely to be many
blocks of pieces left together > at the end of the scramble. Jaap,
Have the (pairwise) correlations between pieces (of the same and
different types) been checked for a few million random scrambles? Even
though I suspect that shorter scrambles would eliminate these anyway, it
would be reassuring if we could be certain that standard scrambles are
adequate. It would be very easy to verify. Mike
6231. 13 seconds average in a official competition From:
James Benedict Caares <ben41sbr2@...>
To:
speedsolving rubikscube <speedsolvingrubikscube@yahoogroups.com>
Date:
Fri, 16 Sep 2005 03:10:35 -0700 (PDT)
i hope that there will be a 13 seconds average in an official
competition just like Sebastein Felix and Jean Pons has in the
Unofficial World Records, i hope they will accomplish such record. keep
on cubing!! __________________________________________________ Do You
Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around
http://mail.yahoo.com [Non-text portions of this message have been
removed]
Okay fine. I accept that the improvements are not worth the 50$. So back
to the stackmat now. (And yes i read all the posts that came before. I
came up with a new idea of using this timer so thought i would post
this, no offence intended) Sachin. P.S. Still if anyone wants to use
this timer as a stackmat then buy two of these for both of the hands and
then connect them in some way. Looks like a nice idea for a contraption
:) On 9/16/05, Tyson Mao <tmao@...> wrote: > All right, let's
go over this again. Please identify the improvements > the new timer
provides over the StackMat in a competition setting. > Improvements
with the ability to keep track of averages and scrambles > and
statistics is not relevant to a competition. Furthermore, just >
download JNetCube. > > As for stopping the photocell with one
hand, what about the other hand? > Person makes the last turn of the
cube with their left hand and they > stop the photocell with their
right hand. Okay, so you say they have > to stop turning the cube
before they stop the timer. What about a > close call? There is no
defined boundary. You can turn the cube after > the timer has been
stopped. > > What about telling people to stop the timer with the
same hand the make > the last move? Try this yourself and see how
happy you are when your > last move is a U' done with the left index
finger. Your right hand is > already free, so why can't it go and
stop the timer? Because it's the > rule, and so you have to make the
exchange or drop the cube, and stop > the timer with your left hand.
> > If you want to pay $50 for those extra features, go ahead, but
they are > not relevant to a competition setting. If you are
complaining about > forcing people to buy StackMats so that they can
practice, then you are > misguided because the new timer is a lot
more and it's better we > 'force' people to buy a StackMat which is
half the cost than to force > people to buy a new timer but with this
all being said, you can > practice the methods of the StackMat
without the StackMat. > > As nice as it would be, I don't have a
400 meter rubber track in my > backyard. No, I practice running my 3
minute 55 second 1500 meters on > the grass field. > > So
please elucidate the $50's worth of improvement this timer provides.
> > Tyson Mao > MSC #631 > California Institute of
Technology > > (If you wrote that message without reading the
previous posts, that's > really unfair to me for having to repeat
myself so I'm expecting novel > ideas.) > > On Sep 16, 2005, at
2:15 AM, Alberto Cuesta wrote: > > > remember that the rubik's
timer is not just a timer. > > but 50$ is much cost for the
improvements it provides vs. stackmat... > > > > Alberto
> > ----- Original Message ----- > > From: Tyson Mao >
> To: speedsolvingrubikscube@yahoogroups.com > > Sent: Friday,
September 16, 2005 11:04 AM > > Subject: Re: [Speed cubing group]
Re: Rubik's Timer > > > > > > But the StackMat is
designed to do what you mention here and it costs > > $50 less.
> > > > Tyson Mao > > MSC #631 > > California
Institute of Technology > > > > On Sep 16, 2005, at 1:54 AM,
Sachin Shirwalkar wrote: > > > >> Well the problem here
seems to be that putting the cube on the pad is > >> stopping
the timer and in stactmat the timer stops when the hands are >
>> placed on the pads. So instead of putting the cube on its pad
why not > >> put one hand on the pad instead? Then the time
will start when the > >> hand is taken up and will stop when we
put our hands back on the pad, > >> I think this will also
solve the problems with other puzzles when the > >> puzzle
dosent leave the table. > >> > >> So we are then using
it like a stackmat only but instead of pads we > >> now have
electronic detection which will be much more accurate. > >>
> >> Dosent anyone see it better than the stackmat if used like
this? > >> > >> Sachin. > > > > > >
> > > >
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Visit your group "speedsolvingrubikscube" on the web. > > >
> b.. To unsubscribe from this group, send an email to: > >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > >
c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of >
> Service. > > > > > >
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> > ------- > > > > > > > > [Non-text
portions of this message have been removed] > > > > >
> > > > > > > Yahoo! Groups Links > > >
> > > > > > > > > > > > > >
> > > > Yahoo! Groups Links > > > > > >
>
----- Original Message ----- From: Stefan Pochmann To:
speedsolvingrubikscube@yahoogroups.com Sent: Thursday, September 15,
2005 8:44 AM Subject: [Speed cubing group] Re: StackMat Timers --- In
speedsolvingrubikscube@yahoogroups.com, "Peter Douthwright"
<pdouthwright0513@r...> wrote: > > the duty of a timing
device is to record the time NOT be a part of the solve. The faster you
can stop a > timer the more accurate the time actually is. The duty
of a timer in competition is to compare the abilities of competitors.
There's just no way to "exactly" measure the solve time or even just
define how to measure it, see Tyson's comments about video analysis.
> Having to hit one pad in my opinion is faster the having to hit
two. I doubt I'd smash my puzzles onto that new timer even nearly as
fast as I smash my hands onto the stackmat. I'd fear to damage both the
puzzle and that new timer. Btw, I don't know about you, but I have two
hands. And I can move them at simultaneously. Amazing, huh? >No need
to get insulting here. just stating that stopping a timer with one hand
then having to do it with two. in a stack may if you do not stop them at
the same time it does not stop. with the new timer you only have to
place the puzzle on the pad to stop the time. Does this not seem faster
to you? But yes, if possible I will also try out that new timer at
WC2005, though I can already tell you I'll do it just for fun because I
don't agree with the principle it's based on. > what principle?
Stefan SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games
Educational game and puzzle Word puzzle game Kid puzzle game Puzzle
games
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----- Original Message ----- From: Bob Burton To:
speedsolvingrubikscube@yahoogroups.com Sent: Thursday, September 15,
2005 8:49 AM Subject: [Speed cubing group] Re: Rubik's Timer --- In
speedsolvingrubikscube@yahoogroups.com, Gustav Fredell
<gufr5747@s...> wrote: > Well... call me lazy that feels very
labour intensive. It takes quite > some time writing down say 50
solves and then entering them into a > spreadsheet. And I won't even
know my average until I do it. It seems > convenient to have it built
in, into the timer for home practicing. Yes, it is convenient, but in my
opinion, not worth the extra $50. For $50, I would rather insert the
times onto my PC manually. Also, did you see there is a $50 accessory
package? If you want to load times from your timer to a speadsheet on
your PC, it is an ADDITIONAL $50. $100 to have my times saved is not
worth it. > I agree about that it probably would be a problem timing
the magic. You > should give it a try or two on the new timer, but
there I put my money > on the StackMat beforehand. This is a problem
for me to as you might > recognize me as the Swedish Champion in
Rubiks Magic, with an awesome > record average of 3.42 :D The problem
with "giving it a try" is that I finish my solve on the table. The
puzzle would not be solved when I put it on the timer because I would be
mid-solution. For the master magic, for example, almost the entire
solution is on the mat. If it was required to do the entire puzzle in
the air, times would be ridiculously slow. > This is where you you
would stop and start the timer with one hand on the timer and not the
puzzle. I know "the stack mat already does this" ~ Bob
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6235. Re: Scrambling 4x4x4 and 5x5x5 (correlations) From:
_jaap <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 10:45:52 -0000
--- mike_go_uk wrote: > --- _jaap wrote: > > practical reasons
there is a smaller safety margin for the higher > > cubes (else
we'd use about 50 and 70 moves) but it is long enough > > that
there are not likely to be many blocks of pieces left together > >
at the end of the scramble. > > Have the (pairwise) correlations
between pieces (of the same and > different types) been checked for a
few million random scrambles? > Even > though I suspect that
shorter scrambles would eliminate these anyway, > it would be
reassuring if we could be certain that standard scrambles > are
adequate. It would be very easy to verify. No. I have done some simple
back of the envelope calculations ages ago. This also helped to
determine that 40 and 60 moves was necessary. The 4x4x4 has 9 cuts
inbetween the layers. There are 12 pairs of pieces bordering each cut.
All together there are therefore 108 adjacent piece pairs, and each
(multi-slice) move disturbs 12 of them and leaves 96 undisturbed. To
estimate roughly how many moves are needed for all pairs to be
disturbed, we want 108*(96/108)^n, which is the estimated number of
undisturbed pairs, to be <1. This gives n>39.75. Similarly for the
5x5x5 cube we get 192* (176/192)^n < 1, leading to a length of 60.42.
Jaap
6236. Re: Scrambling 4x4x4 and 5x5x5 (correlations) From:
mike_go_uk <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 12:10:52 -0000
--- In speedsolvingrubikscube@yahoogroups.com, _jaap
<no_reply@y...> wrote: > The 4x4x4 has 9 cuts inbetween the
layers. There are 12 pairs of > pieces bordering each cut. All
together there are therefore 108 > adjacent piece pairs, and each
(multi-slice) move disturbs 12 of them > and leaves 96 undisturbed.
It's an interesting estimate, especially in the light of the lower
bounds on the lengths of God's algorithm. But it's not completely clear
that one can argue this way, since: (1) a given piece belongs to more
than one pair simultaneously, (2) 12 nearby "pairs" are broken
simultaneously by a turn and (3) there are short sequences, like URU',
that will first break and then re-connect some of these "pairs"; so it
is not then obvious that the correlations are destroyed as fast as one
would like. That aside (and I don't seriously doubt that 25-,40-,60-turn
scrambles *are* plenty long enough), it would still be nice to have
empirical results to back up the estimates. I'll look at the pair
correlations myself sometime soon... unless someone else feels the urge
to rush off and try it right now ;) Mike
6237. Re: Scrambling 4x4x4 and 5x5x5 (correlations) From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 12:23:56 -0000
Hi Jaap! Is ur scrambler clever enough to avoid say (Rr)(Ll) on the
4x4x4 cube? If not i think it should be made that clever. This can be
done by grouping legal moves according to axes of rotation :-) And some
simple rules. Cheers! -Per > --- In
speedsolvingrubikscube@yahoogroups.com, _jaap <no_reply@y...>
wrote: > --- mike_go_uk wrote: > > --- _jaap wrote: > >
> practical reasons there is a smaller safety margin for the higher
> > > cubes (else we'd use about 50 and 70 moves) but it is
long enough > > > that there are not likely to be many blocks
of pieces left > together > > > at the end of the scramble.
> > > > Have the (pairwise) correlations between pieces (of
the same and > > different types) been checked for a few million
random scrambles? > > Even > > though I suspect that shorter
scrambles would eliminate these > anyway, > > it would be
reassuring if we could be certain that standard > scrambles > >
are adequate. It would be very easy to verify. > > No. I have done
some simple back of the envelope calculations ages > ago. This also
helped to determine that 40 and 60 moves was necessary. > > The
4x4x4 has 9 cuts inbetween the layers. There are 12 pairs of > pieces
bordering each cut. All together there are therefore 108 > adjacent
piece pairs, and each (multi-slice) move disturbs 12 of them > and
leaves 96 undisturbed. > > To estimate roughly how many moves are
needed for all pairs to be > disturbed, we want 108*(96/108)^n, which
is the estimated number of > undisturbed pairs, to be <1. This
gives n>39.75. > > Similarly for the 5x5x5 cube we get 192*
(176/192)^n < 1, leading to > a length of 60.42. > > Jaap
6238. Re: Scrambling 4x4x4 and 5x5x5 (correlations) From:
_jaap <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 12:42:24 -0000
--- mike_go_uk wrote: > --- _jaap wrote: > > The 4x4x4 has 9
cuts inbetween the layers. There are 12 pairs of > > pieces
bordering each cut. All together there are therefore 108 > >
adjacent piece pairs, and each (multi-slice) move disturbs 12 of >
> them and leaves 96 undisturbed. > > It's an interesting
estimate, especially in the light of the lower > bounds on the
lengths of God's algorithm. But it's not completely > clear that one
can argue this way, since: (1) a given piece belongs > to > more
than one pair simultaneously, (2) 12 nearby "pairs" are broken >
simultaneously by a turn and (3) there are short sequences, like >
URU', > that will first break and then re-connect some of these
"pairs"; so > it > is not then obvious that the correlations are
destroyed as fast as > one would like. I don't think (1) is a
problem. I imagine the cube as being covered in sellotape, and before
each move you have to cut any bits of tape blocking the move. Cutting
the tape along one side has no influence on the other sides. I don't
understand your point in (2). I admit (3) is true, but I don't think it
matters much, just like the LR=RL relations in the other estimates.
Another assumption used in deriving the simple formula is that each move
destroys a certain fixed percentage of the pairings, as if the unbroken
pairings are distributed evenly over the cube at all times. This is
certainly not the case in the first few moves, which usually break a
higher percentage of those pairings. This might compensate for the
effect of (3) a little. This kind of thing is just so riddled with
simplifications and assumptions, but it is good enough for getting
ballpark figures. For single-slice moves this method doesn't work as
well. Whereas multi-slice moves tend to keep blocks of pieces together
for a while, single-slice moves tend to keep non-adjacent pieces in the
same relative positions. > it would still be nice to have empirical
> results to back up the estimates. I'll look at the pair >
correlations myself sometime soon... I'd like to see some real stats
too, but I'm not interested enough to actually do it myself. Jaap
6239. New Personal Bests From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 12:43:21 -0000
Today I did a 5x5 solve in just under 12 minutes, which is my personal
best. It needs to be lubed... I also got some new PBs on 4x4 and 3x3 in
the last little while. 4x4 is 2:54.xx but it was really easy solve. My
3x3 is 40.89 amd this morning i got a PB average of 53.(high)xx I also
wanted to know the best way to teach someone how to solve. Craig
6240. Re: Scrambling 4x4x4 and 5x5x5 (correlations) From:
_jaap <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 12:50:04 -0000
--- "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > Is
ur scrambler clever enough to avoid say (Rr)(Ll) on the 4x4x4 > cube?
Yes it is. In multi-slice mode it is very easy to check for this, since
that is the only case that simplifies to fewer moves plus a cube
rotation. Standard single-slice mode is trickier (e.g. R r L' = l' Rc),
and I'm sure you remember it being discussed here some time ago. There
used to be a bug in my scrambler that made it fail to detect this in
certain cases, but I fixed that a few months ago. Jaap
6241. Re: [Speed cubing group] Question about hold competitions
From:
Crispy <redivre@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 06:04:57 -0700 (PDT)
--- Anders Larsson <anders.larsson@...> wrote: > Crispy, you're
welcome. In fact, I was very happy > that we had at least ten
competitors so we did not >face the problem of breaking the rule and
the >potential discussion of being accepted as official or > not.
That is awesome that you were able to pull together 10 people. We are
hold a competition here this weekend and we thought that the 10
competitor rule was going to be an issue but lucky for us people are
willing to travel (Chris, Mike and a few others). When I looked at the
3x3 results I just failed to realize that your 3x3 BLD was not on the
list (which made 10 - sorry, I wasn't meaning to bring doubt into
community). Besides it is awesome when you can get it official that way
the people who do sacrifice the time to practice and travel can be
ranked and hopefully inspired to do better the next time. :) Christy
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6242. Re: Scrambling 4x4x4 and 5x5x5 (correlations) From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 13:12:54 -0000
Hey Jaap, A few questions about the new scramble program. I guess this
one is more general, I perfectly accept that by the new scrambling
procedure all the inner slice moves r,l,f,b,u,d are now 2 moves long
(Rr) R', (Ll) L', (Ff) F', (Bb) B', (Uu) U', (Dd) D' So how does this
affect the 4x4x4 scrambling? That was my main concern. If 39.75 moves is
enough to break up most piece pairs, what happens if 2 of those moves
are now one single inner slice turn? Are 40 turns still enough? I guess
my main question is does your scrambler allow single inner slice turns
(which are now two moves long)? Lastly can it allow the legal way of
turning three parallel layers? R r2 l = (Rr)2 R' (Ll) L' ? And others?
Thanks for your time and posts about some of the analysis of the new
scrambling system. Chris --- In speedsolvingrubikscube@yahoogroups.com,
_jaap <no_reply@y...> wrote: > --- "Per Kristen Fredlund"
<aspiring_to_love@y...> wrote: > > Is ur scrambler clever
enough to avoid say (Rr)(Ll) on the 4x4x4 > > cube? > > Yes
it is. In multi-slice mode it is very easy to check for this, since >
that is the only case that simplifies to fewer moves plus a cube >
rotation. > Standard single-slice mode is trickier (e.g. R r L' = l'
Rc), and I'm > sure you remember it being discussed here some time
ago. There used to > be a bug in my scrambler that made it fail to
detect this in certain > cases, but I fixed that a few months ago.
> > Jaap
6243. Re: Scrambling 4x4x4 and 5x5x5 (correlations) From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 13:16:17 -0000
Hi! I'm happy to see that you use the intuitive notation for cube
rotations: Rc etc ;-) If only the others would follow ... Cheers! -Per
> --- In speedsolvingrubikscube@yahoogroups.com, _jaap
<no_reply@y...> wrote: > --- "Per Kristen Fredlund"
<aspiring_to_love@y...> wrote: > > Is ur scrambler clever
enough to avoid say (Rr)(Ll) on the 4x4x4 > > cube? > > Yes
it is. In multi-slice mode it is very easy to check for this, since >
that is the only case that simplifies to fewer moves plus a cube >
rotation. > Standard single-slice mode is trickier (e.g. R r L' = l'
Rc), and I'm > sure you remember it being discussed here some time
ago. There used to > be a bug in my scrambler that made it fail to
detect this in certain > cases, but I fixed that a few months ago.
> > Jaap
6244. Re: Scrambling 4x4x4 and 5x5x5 made easier (three parallel layer
turns)
From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 13:21:49 -0000
If people are hell bent on scrambling the cubes in another way here is
another proposal. Why not use more, if not solely, three parallel layer
turns? If I am away from my computer and unable to print out a scramble
for my 4x4x4 I always scramble almost solely with three parallel layer
turns. This leaves the cube better messed up than if I just try to
estimate a equal number of inner slice to outer slice turns. These can
be done like so U (Uu) (Uud') = U' u2 d' (U u d') (Uu)2 U' = d' u' U2 (U
u d')2 (Uu)' U2 = d2 u U' invert the signs to turn slices another way.
Also you can see that these are all the possibilities for turning either
an outer layer or an inner layer as the double turn. I imagine reading
triple layer turns (if we had the right notation) would not be that
hard. Also if people were trained to realize the turns would always be
(some triple, some double, and some single) together, then it woudl
switch to another triplet of (triple,double,single) then they see more
of a pattern than random turns. Try scrambling this way and see what you
think. It is not that time consuming, and it messes up the cube very
quickly. Also each parallel turn is 3 moves (HTM) so you could do it 13
times and then add an extra move at the end. In terms of execution you
have done 40 moves every time, triple layer turns and double turns
counting as 1 "competition scrambler turn". Chris
6245. Re: Scrambling 4x4x4 and 5x5x5 made easier (three parallel layer
turns)
From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 13:28:26 -0000
This can extend to the 5x5x5 a bit as well if you count M,E,S as slices.
The only rule is that still only 3 parallel turns are possible, and as
seen from the turn axis one face must turn clockwise, one
counterclockwise, and one double. So among 5 slices on the L-R plane
(L,l,M,r,R) you can choose three (10 ways to do that) and among those
three slices you can choose which faces turn which way (6 ways to do
that) So among each axis there are 60 possible three parallel layer
turns, and if you change axes frequently then you should still get a
very scrambled cube in 60 turns. The scrambles may include quadruple
layer turns for the 5x5x5, but it would still come out to 60
"competition scrambler moves" if you were clever with the scrambling
program. Chris
6246. Re: Scrambling 4x4x4 and 5x5x5 made easier From:
makimoto2000us <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 13:44:17 -0000
>We have varying degrees of resources to ensure precise big cube
>scrambles for everyone else. It can be done, but I don't see it as a
>priority. We, delegate, doesn't have power. I believe we must follow
WCA rule to make the competition as official. As long as the rule
doesn't memtion about mistake during scramle, it is not minor thing. If
we allow one mistake during scramble, we can't verify there was one
mistake or more. Then, we don't need to follow computer based algorithm
anymore. I believe we should prepare cubes in same condition for
official competition. Masayuki
6247. Re: Scrambling 4x4x4 and 5x5x5 (correlations) From:
_jaap <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 13:49:43 -0000
--- cmhardw wrote: > A few questions about the new scramble program.
Well, it is just the same old program with an extra option added. >
So how does this affect the 4x4x4 scrambling? That was my main >
concern. If 39.75 moves is enough to break up most piece pairs, >
what happens if 2 of those moves are now one single inner slice >
turn? Are 40 turns still enough? To all intents and purposes a
single-slice move and a multi-slice move have the same mixing power. The
first breaks up more adjacent pairs of pieces, while the second breaks
up more non-adjacent pairs. For very short mixing sequences you will see
that the multi-slice mixes have more blocks, while the single-slice
mixes have more non- adjacent pairs that haven't moved relative to each
other. The number of facelets of each colour on each face is about the
same after the same number of moves. > I guess my main question is
does your scrambler allow single inner > slice turns (which are now
two moves long)? Yes. > Lastly can it allow the legal way of turning
three parallel layers? For consistency I'll write the moves below in
single-slice notation (i.e. r means just one slice in the text below,
even though in multi- slice mode the scrambler uses that to denote the
movement of two slices). It allows R,(Rr),(Ll),L as the basic moves on
the r-l axis. However, it does not allow both (Rr) and (Ll) to be used
in a combination, because two such moves would simplify to a cube
rotation and a single move (or even to just a cube rotation). So we
allow for example R (Rr)' L' but not (Rr) (Ll)2 L Think of each move not
as having an effect on a set of layers, but as acting on one of the 3
cutting planes along that axis. A move indicates how much the part to
one side of the plane has moved relative to the other side. Thought of
this way it becomes clear that any combination of these moves along an
axis will not be simplified to fewer moves by using a cube rotation,
except for the fact that Rr and Ll apply to the same cutting plane. Note
also that it will still use the same system for avoiding cancellations
such as RLR = R2L by only doing the moves on an axis in one particular
order. This is no different than the single-slice metric, in that for
example only one of RL or LR is allowed (I forget which order I chose in
my program). Jaap
I row. That is more hours per week than anything else in my life. :P ~
Bob --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> wrote: > Does anyone here to any other types of
exercise to improve their > cubing? I'll usually go out for a 6 to 10
mile run, hit the weights > for about 45 minutes alternating upper
and lower body days throughout > the week, and then do 4 intervals of
400 meters at 70 seconds. Except > on Saturdays, and I'll mainly do
resistance work. They've got these > excellent belts you wear like a
backpack and you drag wooden blocks > behind you. > > Tyson Mao
> MSC #631 > California Institute of Technology
6249. Re: Scrambling 4x4x4 and 5x5x5 (correlations) From:
mike_go_uk <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 15:43:54 -0000
--- In speedsolvingrubikscube@yahoogroups.com, _jaap
<no_reply@y...> wrote: > > clear that one can argue this
way, since: (1) a given piece belongs > > to > > more than
one pair simultaneously, (2) 12 nearby "pairs" are broken > >
simultaneously by a turn and (3) there are short sequences, like >
> URU', > > that will first break and then re-connect some of
these "pairs"; so > > it > > is not then obvious that the
correlations are destroyed as fast as > > one would like. >
> I don't think (1) is a problem. I imagine the cube as being covered
> in sellotape, and before each move you have to cut any bits of tape
> blocking the move. Cutting the tape along one side has no influence
> on the other sides. Just one point here is that "pairs" (or pieces
of tape, if you like) are not objects that can be treated as if they are
independent of one another. E.g., if you break the pair URF-UR on the
3x3x3 you can be quite sure that you are *not* also breaking URF-UR.
> I don't understand your point in (2). It simply led on to (3):
because the pairs are all broken together, several of them can be joined
up again 2 moves later. None of this was well explained - I was just
expressing discomfort, a little inarticulately. > I admit (3) is
true, but I don't think it matters much, just like the > LR=RL
relations in the other estimates. Oh, I agree. It would just be nice to
be sure. > Another assumption used in deriving the simple formula is
that each > move destroys a certain fixed percentage of the pairings,
as if the > unbroken pairings are distributed evenly over the cube at
all times. Yes, it's very like Boltzmann's Stosszahlansatz... and it
might interact badly with (1). > I'd like to see some real stats too,
but I'm not interested enough to > actually do it myself. I find it
interesting enough... I'll have a go at some point. Mike
6250. Re: How to Teach Someone to Cube From:
"d_j_salvia" <d_j_salvia@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 16:13:45 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard"
<logitewty@h...> wrote: > any tips/tricks??? > > I am
taking a 2 hour drive with my volleyball team tomorrow and some >
guys wanna learn, so I told them I'd teach them, but I don't know how
> to without making it confusing... > > Any hlp would ROCK...
> > Craig Hi Craig, If I need to explain the first two levels I
say that I look for ways to move pieces about without disturbing the
pieces I already have placed. You might demonstrate 1.) placing a
corner, 2.) placing an edge next to it, and then 3.) pairing up a corner
and edge and then placing them. Many people told me that they could
solve the first two level, so I only explained the last level. For the
last level I explain that there are two kinds of pieces: corners and
edges; and two kinds of problems to solve: position and orientation. I
explain that an algorithm is a sequence of moves which always does the
same thing, and I demonstrate, with 3 cycles, that repetition of an
algorithm returns the cube to the initial state. Solved cube -> three
cycle once -> three cycle twice -> three cycle three times =
solved cube. The four three-cycles I use are (lower case letters are
slices): Corner position: R U' L' U R' U' L U Corner orientation: R U R'
U R U2 R' U2 Edge position: F2 U r U2 r' U F2 Edge orientation: r U r'
U2 r U r' Cheers, David J
6251. Re: How to Teach Someone to Cube From:
"qwerty1110" <qwerty1110@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 17:38:42 -0000
When I teach, I always try to keep the number of algs to a minimum.
Starting out, I show people how to make a cross (that's always the
hardest part) Then I give them a choice, learning either 6 algs. 3 of
which don't make any sense at all and they just have to memorize them.
Or learning 4 algs. The last of which requires thought. They always
choose the 4 1. "Down Down Up Up" or in our terms R' F R F'. This one
they use to place the 4 corners in the bottom layer. 2. "Away up towards
down" (U R U' R'). This one pairs an edge with a corner that's alrwady
in place. The hardest part is explaining which way "away" and "towards"
are. If you have a good analogy for this one, please share it with me.
After the CE pair is created, it's just another Down Down Up Up. 3.
Rubik's move for edge orientation ... you all know it S U S U S U2 S' U
S' U S' U2 (or something like that, I don't know slice notation very
well) (up right up right up around...down right down right down around)
There is a definite pattern to that one, so they usually catch on quick.
4. The Down Around Up's Yes, I teach the rest of the cube using
commutators. usually they catch on quick if you don't call it a
commutator. The hardest part about that is teaching them how to do
corner orientations, but the pendulum analogy works well (start the
pendulum on the side with the top color and swing it. It goes right to
left then left to right.) Then I show them how it "grabs" a piece from
the top layer and how you can swap it with another. I do that with
slices for the edges and the right face for the corners. And they're
done. Then I write out the 4 algs on a piece of paper, and off they go.
Fox
6252. Re: [Speed cubing group] Re: How to Teach Someone to Cube
From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 23:22:08 +0530
When i teach someone, ive always tried to use my students as guinea pigs
for testing different methods. The first two guys i taught i taught them
the corner first method, and it was quite hard for them. To the next guy
i taught the lbl method with all algos(5-6 in total). To the next guy i
taught him commutators and he learnt it quite fast. So i use commutators
to teach ppl the last layer algos. Usually i direct them to Gilles site
http://grrroux.free.fr/begin/Begin.html And yes abot the middle layer
edges, i also teach them sort of the away principle that was posted.
Suppose the white red corner is to be placed(white on top, red on the
sides) . I first tell them to align red to red. This is easy as only u
have to do a U move. Then i tell them to move it in a direction opposite
to the white edge i.e. towards the yellow center if green is at the top.
Then apply the algo. Usually ppl understand it after some tinkering.
Hope this helps :) Sachin. On 9/16/05, qwerty1110 <qwerty1110@...>
wrote: > When I teach, I always try to keep the number of algs to a
minimum. > Starting out, I show people how to make a cross (that's
always the > hardest part) > Then I give them a choice, learning
either 6 algs. 3 of which don't > make any sense at all and they just
have to memorize them. > Or learning 4 algs. The last of which
requires thought. > They always choose the 4 > > > 1. "Down
Down Up Up" or in our terms R' F R F'. This one they use to > place
the 4 corners in the bottom layer. > > 2. "Away up towards down"
(U R U' R'). This one pairs an edge with a > corner that's alrwady in
place. The hardest part is explaining which > way "away" and
"towards" are. If you have a good analogy for this one, > please
share it with me. After the CE pair is created, it's just > another
Down Down Up Up. > > 3. Rubik's move for edge orientation ... you
all know it > S U S U S U2 S' U S' U S' U2 (or something like that, I
don't know > slice notation very well) > (up right up right up
around...down right down right down around) > There is a definite
pattern to that one, so they usually catch on > quick. > > 4.
The Down Around Up's > Yes, I teach the rest of the cube using
commutators. > usually they catch on quick if you don't call it a
commutator. > The hardest part about that is teaching them how to do
corner > orientations, but the pendulum analogy works well (start the
pendulum > on the side with the top color and swing it. It goes right
to left > then left to right.) > Then I show them how it "grabs" a
piece from the top layer and how you > can swap it with another. I do
that with slices for the edges and the > right face for the corners.
And they're done. > > Then I write out the 4 algs on a piece of
paper, and off they go. > > > Fox > > > > > >
> > Yahoo! Groups Links > > > > > > >
6253. Rubiks Timer available for sale on rubiks.com From:
"rubikstimer" <rubikstimer@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 18:47:18 -0000
Hi everyone, After about a year and a half of development, the Rubik's
timer is now available for sale at www.rubiks.com. It is in the "New
Releases" section of the online store. I read the posts and have
received plenty of feedback of from people ranging from "I am an
arrogant asshole who knows nothing" all the way to "That is a truly
remarkable product you designed I can't wait to buy one." Of course
everyone has a right to their opinion. The official timing standard for
speedcubing hasn't changed, nor was this the reason why I built the
timer. The Rubik's timer will not be permissible in competition for the
forseeable future. The stackmat remains the only accepted timer for
competition. If the speedcubing community eventually decides that the
Rubik's timer should be allowed in competition, then that is for the
community to decide, not me. All I want to say about the Rubik's timer
is that I think it is a very useful training/practice tool, because it
can be used comfortably in your lap, it can track your averages and
store your times in a database, and it's handy for generating scrambles.
If you are a top speedcuber and want to practice with the exact tool you
will use in competition because every 1/100th second counts to you, then
the Rubik's timer is not for you. If you want a timer to use on your
couch that computes averages, times pre-inspection, maintains a database
of times, generates scrambes, then I recommend the features of the
Rubik's timer. A lot of accusations have been thrown around by people
who are guessing and assuming things about me and my company that aren't
true. So I'd like to simply state my cubing background. I have been
speedcubing for 3 years now and I competed in the 2003 WC games and
placed in the middle of the pack with a time of about 40 seconds.
Nowadays I average around 28 seconds and a good solve is around 20
seconds. So I am not a top speedcuber and I tend to keep low profile,
although I do keep a watch on the speedcubing scene. I love to speedcube
and wanted a timer that I could use in my lap on my living-room couch
with some Rubiks-cube-specific-features in it. I thought there might be
other people like me too, so I offered the idea to SevenTowns and they
accepted. So I built the timer for 2 very basic reasons 1) because I
can, and 2) because I wanted to. I did not build the timer to try to
overtake the speedcubing community standards. Opnions seem to vary
wildly, more so than I would have guessed, and I respect everyone's
opinion. -Eric Johanson
Hello, I've been to Joël Heymbeek's place today, we solved some cubes
and he recommended me to specifically train on the LL. I think it's a
good idea (for me) and I'm looking for a scrambler program that
scrambles only the LL. So that I can work on it more easily, make
averages,... Does that kind of program exists or is it possible to do it
? Thanks, Gilles.
6255. Re: [Speed cubing group] LL scrambler From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 12:24:30 -0700
Haha, you should find someone who wants to practice F2L and be their new
best friend. Tyson Mao MSC #631 California Institute of Technology On
Sep 16, 2005, at 12:17 PM, gillesvdp wrote: > Hello, > > I've
been to Joël Heymbeek's place today, we solved some cubes and he >
recommended me to specifically train on the LL. > > I think it's a
good idea (for me) and I'm looking for a scrambler > program that
scrambles only the LL. So that I can work on it more > easily, make
averages,... > > Does that kind of program exists or is it
possible to do it ? > Thanks, > Gilles. > > > > >
> > Yahoo! Groups Links > > > > > > >
Hey everyone, I would not be surprised in the least if this has already
been done, but I am very happy to have gotten sub-60 for the 4x4 on a
solve with both parity errors! I just recently got 58.28 seconds with
both the OLL and PLL parity. I have now gotten sub-60 on every parity
scenario! Yay! Again I would not be surprised at all if this has already
been done, I am just happy to have done it too. Chris
Tyson -- I assume that you're cubing at the same time you're doing all
this, right?? :-) That would be *real* cross-training. I do work out for
fitness (bike, lift, stairs, soccer, volleyball, etc), but for my
cubing, I find that the mental aspects are more important - calmness,
paying attention, foresight, relaxation - they help me stay focused and
avoid mistakes. Of course, I'm a C/D-level cuber (average 45-50 seconds
on the 3x3x3), so what works for me might not work for others. yeff ---
In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...>
wrote: > Does anyone here to any other types of exercise to improve
their > cubing? I'll usually go out for a 6 to 10 mile run, hit the
weights > for about 45 minutes alternating upper and lower body days
throughout > the week, and then do 4 intervals of 400 meters at 70
seconds. Except > on Saturdays, and I'll mainly do resistance work.
They've got these > excellent belts you wear like a backpack and you
drag wooden blocks > behind you. > > Tyson Mao > MSC #631
> California Institute of Technology
6258. What are the benefits from CLL? From:
"Gunnar Krig" <gunkr520@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 19:51:22 -0000
Hi guys! I was thinking today that I should change method for 2*2*2. I
plan to learn CLL so I can solve it in 2 steps. How much do you benefit
on 3*3*3 using CLL? It seems to my that it takes more time to recognize
a CLL-case than just the orientation of the corners. Do you save more
time during PLL on average, than you loose during OLL, using CLL? If I
don't save some time on 3*3*3, I wil learn the shorter algs for 2*2*2
that would effect the edges on the 3*3*3. /Gunnar
6259. wc2005 questions From:
Brent Morgan <brentmorganmaster@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 13:00:05 -0700 (PDT)
Hi, Just curious, does anyone know about what time the wc2005 in florida
will start and end on saturday/sunday (nov 5/6)? Also, is there an
actual schedule of saturday/sunday (nov 5/6)? Thanks, -Brento :) --Brent
--------------------------------- Yahoo! for Good Click here to donate
to the Hurricane Katrina relief effort. [Non-text portions of this
message have been removed]
6260. First Sub-30 From:
"Dwayne" <ddollard@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Fri, 16 Sep 2005 17:19:14 -0300
Hey all, Woo-hoo First Sub-30. I've attained my goal from my post on Jan
3rd with an Ave of 29.64sec. I'm in leagues with you Jasmine. I was
pretty even with Mr. Burton but... well... you know the rest of that
story. Need some advice with my cross. I'm using Fridrich 2-look.
Getting very frustrated with my advancement of my cross. Can't perform
cross efficiently blindfolded. About half the time I don't get it right.
How long does it normally take, or is there a midstep that ppl use to
get from: 1. performing cross in less than 7 moves to 2. performing in
less than 7 moves blindfolded (as recommended on Macky's page) Thanks
Dwayne [Non-text portions of this message have been removed]
6261. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 20:56:26 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> wrote: > > Honestly, yes, it could affect the
world record, which is why for > people like Frank Morris and Chris
Hardwick, I am especially careful on > the larger cubes. I don't get
it. You guys make it sound like it's a terrible thing if I make a
mistake while scrambling. Your argument is that the mistake could lead
to a world record and that this is bad. Ok, let's say the scramble is:
(30 moves) B (29 moves) And instead of B I accidentally do B'. So what?
It's still an equally valid random scramble! The chances of making the
scramble easier by this are just as high as the chances of making it
harder. This does *not* make the scramble any weaker or less valid.
Particularly I can't understand how you can use the world record
argument. I could understand if you argued about making it "fair" inside
a single contest round (where it's also not necessary) but for a world
record?? Doesn't make sense. Stefan
6262. Re: 13 seconds average in a official competition From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 20:58:18 -0000
--- In speedsolvingrubikscube@yahoogroups.com, James Benedict Caares
<ben41sbr2@y...> wrote: > i hope that there will be a 13
seconds average in an official competition just like Sebastein Felix and
Jean Pons has in the Unofficial World Records, i hope they will
accomplish such record. Just curios: Why? Stefan
6263. Re: [Speed cubing group] Re: New competition From:
bmytko@...
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 16:59:32 -0400
Just simulate the 1x1x1 on a 3x3x3 : ) [Non-text portions of this
message have been removed]
6264. Re: New Personal Bests From:
"movies648" <movies648@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 21:15:45 -0000
Craig, My best times are practically identical to yours for the 3x3x3!
Fascinating. Not really, but it was nice to see that I'm not the only
one on this group that hasn't broken 30s yet. Anyway, I have always
thought that the Petrus method is the easiest method to teach someone
since it's so visual. Also, I think that the Petrus method has the
advantage that you can clearly define some "rules" for what sides you
are "allowed" to turn in the different steps. The only tricky part is
the recognition of bad edges; most of the people I have taught have had
a hard time with that particular step. The Petrus method can really be
distilled down to 2 algorithms (Niklas and Sune) plus the 3-turns to
flip a pair of edges. It's helpful to learn the Allan too, but it's not
absolutely necessary. As was mentioned, I think that corners first is a
really difficult method for new-comers because they aren't familiar with
looking at a corner and figuring out whether it is in the right place or
not, much less finding three corners that form a cycle. Friedrich can be
okay for new cubers, but I think that there are more ways to screw
things up in the F2L. With Petrus you can just tell them not to turn
anything but three sides once the 2x2x2 is assembled. --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard"
<logitewty@h...> wrote: > Today I did a 5x5 solve in just under
12 minutes, which is my personal > best. It needs to be lubed... >
> I also got some new PBs on 4x4 and 3x3 in the last little while.
4x4 > is 2:54.xx but it was really easy solve. My 3x3 is 40.89 amd
this > morning i got a PB average of 53.(high)xx > > I also
wanted to know the best way to teach someone how to solve. > >
Craig
--- In speedsolvingrubikscube@yahoogroups.com, "Peter Douthwright"
<pdouthwright0513@r...> wrote: > > just stating that
stopping a timer with one hand then having to do it with two. > in a
stack may if you do not stop them at the same time it does not stop. Are
you saying I must hit the stackmat's two pads at the same time in order
to stop the timer? That's not true. Stefan P.S. It would help if you
could ">-indent" the original message instead of your answer.
--- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar
<sachinss@g...> wrote: > > So we are then using it like a
stackmat only but instead of pads we > now have electronic detection
which will be much more accurate. The stackmat uses electronic
detection, too. Stefan
--- In speedsolvingrubikscube@yahoogroups.com, "goodxy2002"
<goodxy2002@y...> wrote: > > I know macky works out at Golds
for 15-18 hours a week. What's "Golds"? If Macky does that, I want it,
too :-) Stefan
6268. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 21:41:06 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > > This does *not* make the scramble
any weaker or less valid. Little correction: Of course a mistake might
make a scramble weaker or stronger. Just not less valid. Cheers! Stefan
6269. Re: yay! From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 22:12:56 -0000
Hi :-) Why use a method with 2 parities? Hehehe ;-) I have solved in sub
1:00 with my single parity at least :-) Cheers! -Per > --- In
speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...>
wrote: > Hey everyone, > > I would not be surprised in the
least if this has already been done, > but I am very happy to have
gotten sub-60 for the 4x4 on a solve with > both parity errors! >
> I just recently got 58.28 seconds with both the OLL and PLL parity.
> > I have now gotten sub-60 on every parity scenario! Yay! >
> Again I would not be surprised at all if this has already been
done, I > am just happy to have done it too. > > Chris
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, "goodxy2002" >
<goodxy2002@y...> wrote: > > > > I know macky works
out at Golds for 15-18 hours a week. > > What's "Golds"? If Macky
does that, I want it, too :-) > > Stefan Gold's gym is a branch of
gyms in America. Very hardcore i must say... if it works for macky...hey
it's gotta do something
He's obviously crazy, Per. Then again, I just did 1:30 with both...
-Mike --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen
Fredlund" <aspiring_to_love@y...> wrote: > Hi :-) > > Why
use a method with 2 parities? Hehehe ;-) I have solved in sub 1:00 >
with my single parity at least :-) > > Cheers! > > -Per
Are you saying I must hit the stackmat's two pads at the same time in
order to stop the timer? That's not true. Sorry my mistake [Non-text
portions of this message have been removed]
I just tested it out with my brother. If the judge has one hand on one
pad and the 'one-armed' one-handed competitor hits the other pad, the
timer will stop and start. Tyson Mao MSC #631 California Institute of
Technology On Sep 16, 2005, at 4:48 PM, Peter Douthwright wrote: >
> Are you saying I must hit the stackmat's two pads at the same time
> in > order to stop the timer? That's not true. > > Sorry
my mistake > > > [Non-text portions of this message have been
removed] > > > > > > Yahoo! Groups Links > >
> > > > > >
--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> wrote: > I just tested it out with my brother. If
the judge has one hand on one > pad and the 'one-armed' one-handed
competitor hits the other pad, the > timer will stop and start. I
figured it would. I got this idea from the Joel van Noort / Dan Harris
team video. ~ Bob
6275. the best method? From:
"austinbos" <austinbos@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 17 Sep 2005 00:34:46 -0000
I am hoping some one could give me a link, where I can learn the best
method for speed cubing.
6276. Re: [Speed cubing group] the best method? From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 17:36:58 -0700
http://www.pizazz.info/pizazz.mov Best method. Ever. Tyson Mao MSC #631
California Institute of Technology On Sep 16, 2005, at 5:34 PM,
austinbos wrote: > I am hoping some one could give me a link, where I
can learn the best > method for speed cubing. > > > >
> > > > Yahoo! Groups Links > > > > > >
> >
6277. Re: [Speed cubing group] the best method? From:
"austinbos" <austinbos@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 17 Sep 2005 01:13:09 -0000
Hey thanks I'll be speed cubing in no time. --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...>
wrote: > http://www.pizazz.info/pizazz.mov > > Best method.
Ever. > > Tyson Mao > MSC #631 > California Institute of
Technology > > On Sep 16, 2005, at 5:34 PM, austinbos wrote: >
> > I am hoping some one could give me a link, where I can learn
the best > > method for speed cubing. > > > > >
> > > > > > > > > > > Yahoo! Groups
Links > > > > > > > > > > > > >
> > >
6278. Re: [Speed cubing group] the best method? From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 16 Sep 2005 18:46:46 -0700
So there really isn't a 'best' method. Are you starting out or are you a
cuber looking to break 15 seconds? Tyson Mao MSC #631 California
Institute of Technology On Sep 16, 2005, at 6:13 PM, austinbos wrote:
> > Hey thanks I'll be speed cubing in no time. > > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> >
wrote: >> http://www.pizazz.info/pizazz.mov >> >> Best
method. Ever. >> >> Tyson Mao >> MSC #631 >>
California Institute of Technology >> >> On Sep 16, 2005, at
5:34 PM, austinbos wrote: >> >>> I am hoping some one
could give me a link, where I can learn the > best >>>
method for speed cubing. >>> >>> >>>
>>> >>> >>> >>> >>> Yahoo!
Groups Links >>> >>> >>> >>>
>>> >>> >>> >>> > > > >
> > > Yahoo! Groups Links > > > > > > >
6279. Re: [Speed cubing group] the best method? From:
"austinbos" <austinbos@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 17 Sep 2005 01:56:48 -0000
Well I know a few speed cube methods, so I am past the starting out
phase. I would say i am in the "need practice" phase. My problem is I
dont see myself being able to solve the cube under 30 seconds with the
methods I know. How do I speed things up? And how do i see what to do
quicker? --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> wrote: > So there really isn't a 'best' method. Are
you starting out or are you > a cuber looking to break 15 seconds?
> > Tyson Mao > MSC #631 > California Institute of
Technology > > On Sep 16, 2005, at 6:13 PM, austinbos wrote: >
> > > > Hey thanks I'll be speed cubing in no time. >
> > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> > > wrote: > >>
http://www.pizazz.info/pizazz.mov > >> > >> Best
method. Ever. > >> > >> Tyson Mao > >> MSC
#631 > >> California Institute of Technology > >> >
>> On Sep 16, 2005, at 5:34 PM, austinbos wrote: > >>
> >>> I am hoping some one could give me a link, where I can
learn the > > best > >>> method for speed cubing. >
>>> > >>> > >>> > >>> >
>>> > >>> > >>> > >>>
Yahoo! Groups Links > >>> > >>> >
>>> > >>> > >>> > >>> >
>>> > >>> > > > > > > > >
> > > > > > Yahoo! Groups Links > > > >
> > > > > > > > > >
6280. Re: the best method? From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 17 Sep 2005 03:02:52 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "austinbos"
<austinbos@y...> wrote: > I am hoping some one could give me a
link, where I can learn the best > method for speed cubing. Ha! If
you find a link for such a thing, please let me know! :) Some would say
that the Fridrich method is the best method (right now, most of the top
cubers use that one). The petrus and roux methods can also be fast.
There are some fast CF methods, too. I use Fridrich; there are many
places you can learn, but I happen to like my own (www.cubewhiz.com). ~
Bob
6281. Re: the best method? From:
"austinbos" <austinbos@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 17 Sep 2005 03:35:44 -0000
(to bob) i love your site its really helpful, I was wondering how do you
solve the first two layers? --- In
speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...>
wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "austinbos"
> <austinbos@y...> wrote: > > I am hoping some one could
give me a link, where I can learn the best > > method for speed
cubing. > > Ha! If you find a link for such a thing, please let me
know! :) Some > would say that the Fridrich method is the best method
(right now, most > of the top cubers use that one). The petrus and
roux methods can also > be fast. There are some fast CF methods, too.
I use Fridrich; there > are many places you can learn, but I happen
to like my own > (www.cubewhiz.com). > > ~ Bob
6282. Re: [Speed cubing group] the best method? From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 17 Sep 2005 03:37:48 -0000
Wow.... I'm speechless.... Chris --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...>
wrote: > http://www.pizazz.info/pizazz.mov > > Best method.
Ever. > > Tyson Mao > MSC #631 > California Institute of
Technology
6283. Re: the best method? From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 17 Sep 2005 04:36:50 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "austinbos"
<austinbos@y...> wrote: > (to bob) i love your site its really
helpful, I was wondering how > do you solve the first two layers? I
am glad you find it helpful. :) I solve the F2L as I explain also on my
site on the F2L page. I solve it intuitively, but the way I solve the
corner/edge pairs is the same every time. Hence, I am technically using
the "algorithms" I listed on my F2L page. I try to solve the C/E pairs
from all angles and minimizing cube rotations, but it doesn't always
work out that way. :) ~ Bob
6284. Re: [Speed cubing group] the best method? From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 17 Sep 2005 04:37:17 -0000
--- In speedsolvingrubikscube@yahoogroups.com, cmhardw
<no_reply@y...> wrote: > Wow.... I'm speechless.... Yeah, me
too. ~ Bob
Hey everyone, I recently added some more OLL parity alg tricks to my
speed solve 4x4 solution. You can see them at
http://www.speedcubing.com/chris/4speedsolve3.html and I also started a
second page at http://www.speedcubing.com/chris/4speedsolve32.html for
some more tricks. Would anybody be interested in more? I can do a few
more, but I'd rather there be some interest first. Chris
6286. Re: [Speed cubing group] wc2005 questions From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 17 Sep 2005 08:59:18 +0200
I know Ron was working on that a few days ago. I don't know if he's
finished it yet. 2005/9/16, Brent Morgan <brentmorganmaster@...>:
> > Hi, > > Just curious, does anyone know about what time
the wc2005 in florida will start and end on saturday/sunday (nov 5/6)?
Also, is there an actual schedule of saturday/sunday (nov 5/6)? Thanks,
> > -Brento > > > > :) > --Brent > >
--------------------------------- > Yahoo! for Good > Click here
to donate to the Hurricane Katrina relief effort. > > [Non-text
portions of this message have been removed] > > > > >
> Yahoo! Groups Links > > > > > > >
6287. Re: [Speed cubing group] Re: New competition From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 17 Sep 2005 09:00:38 +0200
If you can simulate cube, would you be allowed to compete in the 2x2
competition with a 4x4 scrambled as a 2x2 ? I don't think so...
2005/9/16, bmytko@... <bmytko@...>: > Just simulate the 1x1x1
on a 3x3x3 : ) > > > [Non-text portions of this message have
been removed] > > > > > > Yahoo! Groups Links >
> > > > > >
6288. [Speed cubing group] Re: New competition From:
"Mike Bennett" <mikebennett_one@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 17 Sep 2005 07:06:44 -0000
While I haven't tested the veracity of that statement, I don't see why
it shouldn't. By all means, it adds an extra layer of difficulty. Not
only do you have to worry about the 2x2 aspect of the cube, but you
simultaneously have to worry about keeping it in a 2x2 form. If it's
only a possible handicap, I don't see why it should be disallowed. -Mike
--- In speedsolvingrubikscube@yahoogroups.com, Gilles van den Peereboom
<gillesvdp@g...> wrote: > If you can simulate cube, would you
be allowed to compete in the 2x2 > competition with a 4x4 scrambled
as a 2x2 ? > I don't think so... > > 2005/9/16, bmytko@o...
<bmytko@o...>: > > Just simulate the 1x1x1 on a 3x3x3 : )
> > > > > > [Non-text portions of this message have
been removed] > > > > > > > > > > >
> Yahoo! Groups Links > > > > > > > > >
> > > > >
6289. Re: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made
easier
From:
Rune Wesström <rune.wesstrom@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Sat, 17 Sep 2005 12:51:55 +0200
How about a "stratified" scrambling? E.g. for the 4x4x4: Always begin
with a proved ten-mover that in highest degree breaks the blocks,
followed by a normal random scrambling in 30 moves. R ----- Original
Message ----- From: "_jaap" <no_reply@yahoogroups.com> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Friday, September
16, 2005 10:27 AM Subject: [Speed cubing group] Re: Scrambling 4x4x4 and
5x5x5 made easier > Let me just weigh in here a little. > >
Ideally, scrambles are long enough that every possible position has a
> nearly equal probability of occurring. There is no way to be
totally > sure of how long this should be, even on a 3x3x3. All we
can do is > take rough guesstimates. > > Here is a simplified
outline for the 3x3x3 cube. > The first move of the scramble sequence
can be any one of 18 moves. > For the second and each subsequent
move, there are 15 choices (we > ignore LR=RL for now). This means
that there are 18*15^(n-1) > scrambles of length n. Of course we want
this number to exceed the > total number of positions (43*10^18), so
n must be greater than 17.5. > > Clearly this is an underestimate,
because there are many scramble > sequences for each position. For
the 3x3x3 we use 25 moves, for the > reasons Ron has stated. I think
that this number is still a bit low, > since I believe that the
diameter (i.e. longest optimal solution > length) is more likely to
be 22-23 than 20. Therefore not all > positions will be nearly
equally likely, but in practice that doesn't > matter - it will be
scrambled enough that there is no shortcut to > solving it. > >
In the above, we ignored that LR=RL etc. If you take this into >
account, the results are not much different. You get much better >
estimates for the number of positions a few moves away from start, >
but the growth rate is so similar that the scramble length estimates
> are hardly changed (only 1 or 2 moves longer). > > Here is a
table for all currently available cube sizes: > > 2x2x2 : 3.7*10^6
: 9* 6^(n-1) : 8.2 : 11 : 25 > 3x3x3 : 4.3*10^19 : 18*15^(n-1) : 17.5
: 23?: 25 > 4x4x4 : 7.4*10^45 : 27*24^(n-1) : 33.2 : ?? : 40 >
5x5x5 : 2.8*10^74 : 36*33^(n-1) : 49.0 : ?? : 60 > > It shows >
- the cube size > - the number of positions > - the approximate
number of scrambles of length n > - the length n for which
#scrambles>#positions > - God's Algorithm length > -
competition scramble length > > Clearly the 2x2x2 competition
scramble length is a bit excessive (but > easy enough to do in
practice), but others seem reasonable. For > practical reasons there
is a smaller safety margin for the higher > cubes (else we'd use
about 50 and 70 moves) but it is long enough > that there are not
likely to be many blocks of pieces left together > at the end of the
scramble. > > Anyway, back to the matter at hand. Would such
estimates differ if we > use multi-slice moves instead? I think not.
We still have the same > number of moves to choose from at each step
in the scramble, and > there is still the same number of commutivity
relations (such as > RL=LR or rR=Rr). > > I find it interesting
to speculate on whether you can use this to > estimate the God's
Algorithm lengths for 4x4x4 and 5x5x5. I would say > they are
possibly about 45 and 65 moves. > > Scramblers: >
http://www.geocities.com/jaapsch/ > Jaap's Puzzle Page: >
http://www.geocities.com/jaapsch/puzzles/ > > Jaap > > >
> > > > Yahoo! Groups Links > > > > > >
>
6290. Re: [Speed cubing group] LL scrambler From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 17 Sep 2005 13:12:42 +0200
so does that exist or not ? I think i've seen something like that a
while ago, but I can't remember where :s
6291. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 17 Sep 2005 13:23:53 -0000
Hi! Good idea. Other possibilities are: 10 proven + 20 random + 10
proven or 10/10/10/10 ... and so on ... The technicalities of this is
hidden in the code of the scrambling program. Transparent to both the
user and solver ;-) Not that i really think the scrambling affects the
times all that much really. In competitions it's most important that
everyone get same scramble(s) :-) Cheers! -Per > --- In
speedsolvingrubikscube@yahoogroups.com, Rune Wesström
<rune.wesstrom@h...> wrote: > How about a "stratified"
scrambling? > E.g. for the 4x4x4: > Always begin with a proved
ten-mover that in highest degree breaks the blocks, followed by a normal
random scrambling in 30 moves. > R > > ----- Original Message
----- > From: "_jaap" <no_reply@yahoogroups.com> > To:
<speedsolvingrubikscube@yahoogroups.com> > Sent: Friday,
September 16, 2005 10:27 AM > Subject: [Speed cubing group] Re:
Scrambling 4x4x4 and 5x5x5 made easier > > > > Let me just
weigh in here a little. > > > > Ideally, scrambles are long
enough that every possible position has a > > nearly equal
probability of occurring. There is no way to be totally > > sure
of how long this should be, even on a 3x3x3. All we can do is > >
take rough guesstimates. > > > > Here is a simplified
outline for the 3x3x3 cube. > > The first move of the scramble
sequence can be any one of 18 moves. > > For the second and each
subsequent move, there are 15 choices (we > > ignore LR=RL for
now). This means that there are 18*15^(n-1) > > scrambles of
length n. Of course we want this number to exceed the > > total
number of positions (43*10^18), so n must be greater than 17.5. >
> > > Clearly this is an underestimate, because there are many
scramble > > sequences for each position. For the 3x3x3 we use 25
moves, for the > > reasons Ron has stated. I think that this
number is still a bit low, > > since I believe that the diameter
(i.e. longest optimal solution > > length) is more likely to be
22-23 than 20. Therefore not all > > positions will be nearly
equally likely, but in practice that doesn't > > matter - it will
be scrambled enough that there is no shortcut to > > solving it.
> > > > In the above, we ignored that LR=RL etc. If you take
this into > > account, the results are not much different. You get
much better > > estimates for the number of positions a few moves
away from start, > > but the growth rate is so similar that the
scramble length estimates > > are hardly changed (only 1 or 2
moves longer). > > > > Here is a table for all currently
available cube sizes: > > > > 2x2x2 : 3.7*10^6 : 9* 6^(n-1)
: 8.2 : 11 : 25 > > 3x3x3 : 4.3*10^19 : 18*15^(n-1) : 17.5 : 23?:
25 > > 4x4x4 : 7.4*10^45 : 27*24^(n-1) : 33.2 : ?? : 40 > >
5x5x5 : 2.8*10^74 : 36*33^(n-1) : 49.0 : ?? : 60 > > > > It
shows > > - the cube size > > - the number of positions >
> - the approximate number of scrambles of length n > > - the
length n for which #scrambles>#positions > > - God's Algorithm
length > > - competition scramble length > > > >
Clearly the 2x2x2 competition scramble length is a bit excessive (but
> > easy enough to do in practice), but others seem reasonable.
For > > practical reasons there is a smaller safety margin for the
higher > > cubes (else we'd use about 50 and 70 moves) but it is
long enough > > that there are not likely to be many blocks of
pieces left together > > at the end of the scramble. > >
> > Anyway, back to the matter at hand. Would such estimates
differ if we > > use multi-slice moves instead? I think not. We
still have the same > > number of moves to choose from at each
step in the scramble, and > > there is still the same number of
commutivity relations (such as > > RL=LR or rR=Rr). > > >
> I find it interesting to speculate on whether you can use this to
> > estimate the God's Algorithm lengths for 4x4x4 and 5x5x5. I
would say > > they are possibly about 45 and 65 moves. > >
> > Scramblers: > > http://www.geocities.com/jaapsch/ >
> Jaap's Puzzle Page: > >
http://www.geocities.com/jaapsch/puzzles/ > > > > Jaap >
> > > > > > > > > > > > > Yahoo!
Groups Links > > > > > > > > > > > >
> >
--- In speedsolvingrubikscube@yahoogroups.com, Gilles van den Peereboom
<gillesvdp@g...> wrote: > so does that exist or not ? > I
think i've seen something like that a while ago, but I can't remember
where :s Yes. Go to speedcubing.com, click on "Algorithms", scroll down,
click on "All 1211 last layer algorithms". Cheers! Stefan
geez.. seems like everyone here is really in shape... am i the only
typical computer nerd here? On 9/16/05, goodxy2002
<goodxy2002@...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" >
<pochmann@g...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, "goodxy2002" > >
<goodxy2002@y...> wrote: > > > > > > I know
macky works out at Golds for 15-18 hours a week. > > > >
What's "Golds"? If Macky does that, I want it, too :-) > > >
> Stefan > > Gold's gym is a branch of gyms in America. Very
hardcore i must say... > if it works for macky...hey it's gotta do
something > > > > > > > Yahoo! Groups Links >
> > > > > > -- -cubekid
6294. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 17 Sep 2005 14:12:44 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund"
<aspiring_to_love@y...> wrote: > > In competitions it's most
important that everyone get > same scramble(s) :-) Why is that
important? Stefan
6295. Re: [Speed cubing group] the best method? From:
Sapan Upadhyay <cubekid@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 17 Sep 2005 09:17:07 -0500
what the HELL was that..... On 9/16/05, Bob Burton <bob@...>
wrote: > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw
<no_reply@y...> > wrote: > > Wow.... I'm speechless....
> > Yeah, me too. > > ~ Bob > > > > > >
> Yahoo! Groups Links > > > > > > > -- -cubekid
6296. Offtopic: mathmatical question From:
Joël van Noort <joel_vn@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 17 Sep 2005 14:31:31 -0000
Hey guys, I was wondering something about maths, and this is a place
where lots of mathmaticians come... So I guess I can post it here. I was
wondering if there is something like a threedimensional version of the
Pascal Triangle? The numbers in the pascal triangle represent the number
of ways you can walk to that point from the top of the triangle. But you
can also do something like this in threespace... For example, you can
work out a formula for the number of ways to walk from the origin to the
point (x,y,z) (with x,y,z Natural numbers), if you can use x+y+z
'steps', and you can choose to walk one 'unit' in the x, y or z
direction during each step. That way, it's possible to define a new '3D
version' of the binomial cooficient, with three entries. I worked out a
formula for this, but am I the first one to do this? Using this new
idea, I found out the number of ways to walk from one corner of an N^3
cube to the other corner of the cube (number of ways to walk to the
point (N, N, N) in 3-space. The formula is: (3N)! / ((N!)^3), which is
1680 for the 3x3x3 cube, and 756756 for the 5x5x5 cube, the last number
is pretty funny. For a 100x100x100 cube:
376523493564631064367712071965768747782444205128669798396168767743500
485766630075466163294008566118208045715304490994009624725072511252178
400 LoL. I also think I found a new formula for (a + b + c)^n using this
idea :). But I am not sure if it's correct.. Have to check it out.
Cheers! Joël.
6297. Re: [Speed cubing group] the best method? From:
Sapan Upadhyay <cubekid@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 17 Sep 2005 09:32:32 -0500
seriously, i can't believe i watched the whole thing.. On 9/17/05, Sapan
Upadhyay <cubekid@...> wrote: > what the HELL was that.....
> > On 9/16/05, Bob Burton <bob@...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...>
> > wrote: > > > Wow.... I'm speechless.... > >
> > Yeah, me too. > > > > ~ Bob > > > >
> > > > > > > > > > Yahoo! Groups Links
> > > > > > > > > > > > > >
> > > -- > -cubekid > -- -cubekid
--- In speedsolvingrubikscube@yahoogroups.com, Joël van Noort
<joel_vn@y...> wrote: > > Using this new idea, I found out
the number of ways to walk from one > corner of an N^3 cube to the
other corner of the cube (number of > ways to walk to the point (N,
N, N) in 3-space. The formula is: > (3N)! / ((N!)^3), which is 1680
for the 3x3x3 cube, and 756756 for > the 5x5x5 cube, the last number
is pretty funny. Search for your 756756 here:
http://www.research.att.com/~njas/sequences/ These days it's impossible
to find something new. Sigh... Stefan
6299. Re: [Speed cubing group] the best method? From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 17 Sep 2005 14:49:58 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> wrote: > > So there really isn't a 'best'
method. Oh yeah?!? Then how come they sell it on ebay all the time?!?
Stefan
6300. Re: Offtopic: mathmatical question From:
Joël van Noort <joel_vn@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 17 Sep 2005 15:02:39 -0000
> Search for your 756756 here: >
http://www.research.att.com/~njas/sequences/ > > These days it's
impossible to find something new. Sigh... > > Stefan Yes, I
expected that.. hehe.. But it felt kinda good to find a nice formula by
myself :p... QUOTE: "Name: De Bruijn's s(3,n): (3n)!/(n!)^3. Comments:
Number of paths of length 3n in an n X n X n grid from (0,0,0) to
(n,n,n)." Yeah.. To bad.. If I was the first one, I would have named
this: 'Joël's Cube' (instead of "Pascal's Triangle). Lol. Cya!
6301. Re: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made
easier
From:
Rune Wesström <rune.wesstrom@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Sat, 17 Sep 2005 17:18:44 +0200
----- Original Message ----- From: "Per Kristen Fredlund"
<aspiring_to_love@...> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Saturday, September
17, 2005 3:23 PM Subject: [Speed cubing group] Re: Scrambling 4x4x4 and
5x5x5 made easier Hi! Good idea. Other possibilities are: 10 proven + 20
random + 10 proven or 10/10/10/10 ... and so on. You can´t be serious.
The Proven moves are assumed to be known to anyone. Hence you do the
inverse of the ten last and are left with 10 +20. Of course, if x is the
proven moves and 40-x the non proven, one has to find the optimum for x.
I think that even with an x as high as 30, nobody could make use of the
fact that he knows the "proven" moves. R ... The technicalities of this
is hidden in the code of the scrambling program. Transparent to both the
user and solver ;-) Not that i really think the scrambling affects the
times all that much really. In competitions it's most important that
everyone get same scramble(s) :-) Cheers! -Per > --- In
speedsolvingrubikscube@yahoogroups.com, Rune Wesström
<rune.wesstrom@h...> wrote: > How about a "stratified"
scrambling? > E.g. for the 4x4x4: > Always begin with a proved
ten-mover that in highest degree breaks the blocks, followed by a normal
random scrambling in 30 moves. > R > > ----- Original Message
----- > From: "_jaap" <no_reply@yahoogroups.com> > To:
<speedsolvingrubikscube@yahoogroups.com> > Sent: Friday,
September 16, 2005 10:27 AM > Subject: [Speed cubing group] Re:
Scrambling 4x4x4 and 5x5x5 made easier > > > > Let me just
weigh in here a little. > > > > Ideally, scrambles are long
enough that every possible position has a > > nearly equal
probability of occurring. There is no way to be totally > > sure
of how long this should be, even on a 3x3x3. All we can do is > >
take rough guesstimates. > > > > Here is a simplified
outline for the 3x3x3 cube. > > The first move of the scramble
sequence can be any one of 18 moves. > > For the second and each
subsequent move, there are 15 choices (we > > ignore LR=RL for
now). This means that there are 18*15^(n-1) > > scrambles of
length n. Of course we want this number to exceed the > > total
number of positions (43*10^18), so n must be greater than 17.5. >
> > > Clearly this is an underestimate, because there are many
scramble > > sequences for each position. For the 3x3x3 we use 25
moves, for the > > reasons Ron has stated. I think that this
number is still a bit low, > > since I believe that the diameter
(i.e. longest optimal solution > > length) is more likely to be
22-23 than 20. Therefore not all > > positions will be nearly
equally likely, but in practice that doesn't > > matter - it will
be scrambled enough that there is no shortcut to > > solving it.
> > > > In the above, we ignored that LR=RL etc. If you take
this into > > account, the results are not much different. You get
much better > > estimates for the number of positions a few moves
away from start, > > but the growth rate is so similar that the
scramble length estimates > > are hardly changed (only 1 or 2
moves longer). > > > > Here is a table for all currently
available cube sizes: > > > > 2x2x2 : 3.7*10^6 : 9* 6^(n-1)
: 8.2 : 11 : 25 > > 3x3x3 : 4.3*10^19 : 18*15^(n-1) : 17.5 : 23?:
25 > > 4x4x4 : 7.4*10^45 : 27*24^(n-1) : 33.2 : ?? : 40 > >
5x5x5 : 2.8*10^74 : 36*33^(n-1) : 49.0 : ?? : 60 > > > > It
shows > > - the cube size > > - the number of positions >
> - the approximate number of scrambles of length n > > - the
length n for which #scrambles>#positions > > - God's Algorithm
length > > - competition scramble length > > > >
Clearly the 2x2x2 competition scramble length is a bit excessive (but
> > easy enough to do in practice), but others seem reasonable.
For > > practical reasons there is a smaller safety margin for the
higher > > cubes (else we'd use about 50 and 70 moves) but it is
long enough > > that there are not likely to be many blocks of
pieces left together > > at the end of the scramble. > >
> > Anyway, back to the matter at hand. Would such estimates
differ if we > > use multi-slice moves instead? I think not. We
still have the same > > number of moves to choose from at each
step in the scramble, and > > there is still the same number of
commutivity relations (such as > > RL=LR or rR=Rr). > > >
> I find it interesting to speculate on whether you can use this to
> > estimate the God's Algorithm lengths for 4x4x4 and 5x5x5. I
would say > > they are possibly about 45 and 65 moves. > >
> > Scramblers: > > http://www.geocities.com/jaapsch/ >
> Jaap's Puzzle Page: > >
http://www.geocities.com/jaapsch/puzzles/ > > > > Jaap >
> > > > > > > > > > > > > Yahoo!
Groups Links > > > > > > > > > > > >
> > Yahoo! Groups Links
6302. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 17 Sep 2005 15:12:44 -0000
Rune, Your posts always confuse me. I can never find what YOU actually
posted as opposed to what was already written. :( ~ Bob --- In
speedsolvingrubikscube@yahoogroups.com, Rune Wesström
<rune.wesstrom@h...> wrote: > > ----- Original Message -----
> From: "Per Kristen Fredlund" <aspiring_to_love@y...> > To:
<speedsolvingrubikscube@yahoogroups.com> > Sent: Saturday,
September 17, 2005 3:23 PM > Subject: [Speed cubing group] Re:
Scrambling 4x4x4 and 5x5x5 made easier > > > Hi! > > Good
idea. Other possibilities are: > > 10 proven + 20 random + 10
proven > or 10/10/10/10 ... > and so on. > > You can´t be
serious. The Proven moves are assumed to be known to anyone. Hence you
do the inverse of the ten last and are left with 10 +20. > Of course,
if x is the proven moves and 40-x the non proven, one has to find the
optimum for x. I think that even with an x as high as 30, nobody could
make use of the fact that he knows the "proven" moves. > R > >
... > > The technicalities of this is hidden in the code of the
scrambling > program. Transparent to both the user and solver ;-)
> > Not that i really think the scrambling affects the times all
that > much really. In competitions it's most important that everyone
get > same scramble(s) :-) > > Cheers! > > -Per > >
> --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström >
<rune.wesstrom@h...> wrote: > > How about a "stratified"
scrambling? > > E.g. for the 4x4x4: > > Always begin with a
proved ten-mover that in highest degree breaks > the blocks, followed
by a normal random scrambling in 30 moves. > > R > > >
> ----- Original Message ----- > > From: "_jaap"
<no_reply@yahoogroups.com> > > To:
<speedsolvingrubikscube@yahoogroups.com> > > Sent: Friday,
September 16, 2005 10:27 AM > > Subject: [Speed cubing group] Re:
Scrambling 4x4x4 and 5x5x5 made > easier > > > > >
> > Let me just weigh in here a little. > > > > >
> Ideally, scrambles are long enough that every possible position
> has a > > > nearly equal probability of occurring. There
is no way to be > totally > > > sure of how long this should
be, even on a 3x3x3. All we can do > is > > > take rough
guesstimates. > > > > > > Here is a simplified outline
for the 3x3x3 cube. > > > The first move of the scramble
sequence can be any one of 18 > moves. > > > For the second
and each subsequent move, there are 15 choices > (we > > >
ignore LR=RL for now). This means that there are 18*15^(n-1) > >
> scrambles of length n. Of course we want this number to exceed >
the > > > total number of positions (43*10^18), so n must be
greater than > 17.5. > > > > > > Clearly this is an
underestimate, because there are many > scramble > > >
sequences for each position. For the 3x3x3 we use 25 moves, for > the
> > > reasons Ron has stated. I think that this number is still
a bit > low, > > > since I believe that the diameter (i.e.
longest optimal solution > > > length) is more likely to be
22-23 than 20. Therefore not all > > > positions will be nearly
equally likely, but in practice that > doesn't > > > matter
- it will be scrambled enough that there is no shortcut > to >
> > solving it. > > > > > > In the above, we
ignored that LR=RL etc. If you take this into > > > account,
the results are not much different. You get much better > > >
estimates for the number of positions a few moves away from > start,
> > > but the growth rate is so similar that the scramble
length > estimates > > > are hardly changed (only 1 or 2
moves longer). > > > > > > Here is a table for all
currently available cube sizes: > > > > > > 2x2x2 :
3.7*10^6 : 9* 6^(n-1) : 8.2 : 11 : 25 > > > 3x3x3 : 4.3*10^19 :
18*15^(n-1) : 17.5 : 23?: 25 > > > 4x4x4 : 7.4*10^45 :
27*24^(n-1) : 33.2 : ?? : 40 > > > 5x5x5 : 2.8*10^74 :
36*33^(n-1) : 49.0 : ?? : 60 > > > > > > It shows >
> > - the cube size > > > - the number of positions >
> > - the approximate number of scrambles of length n > >
> - the length n for which #scrambles>#positions > > > -
God's Algorithm length > > > - competition scramble length >
> > > > > Clearly the 2x2x2 competition scramble length
is a bit excessive > (but > > > easy enough to do in
practice), but others seem reasonable. For > > > practical
reasons there is a smaller safety margin for the > higher > >
> cubes (else we'd use about 50 and 70 moves) but it is long >
enough > > > that there are not likely to be many blocks of
pieces left > together > > > at the end of the scramble.
> > > > > > Anyway, back to the matter at hand. Would
such estimates differ > if we > > > use multi-slice moves
instead? I think not. We still have the > same > > > number
of moves to choose from at each step in the scramble, and > > >
there is still the same number of commutivity relations (such as >
> > RL=LR or rR=Rr). > > > > > > I find it
interesting to speculate on whether you can use this > to > >
> estimate the God's Algorithm lengths for 4x4x4 and 5x5x5. I >
would say > > > they are possibly about 45 and 65 moves. >
> > > > > Scramblers: > > >
http://www.geocities.com/jaapsch/ > > > Jaap's Puzzle Page:
> > > http://www.geocities.com/jaapsch/puzzles/ > > >
> > > Jaap > > > > > > > > > >
> > > > > > > > > > > Yahoo! Groups
Links > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> Yahoo! Groups Links
6303. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 17 Sep 2005 15:18:08 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" >
<aspiring_to_love@y...> wrote: > > > > In competitions
it's most important that everyone get > > same scramble(s) :-)
> > Why is that important? I also agree it is important, though it
is not necessarily essential. There IS such a thing as an easy scramble.
For example, most cubers use Fridrich. If a scramble has an obvious
cross (ie - 1 or 2 move cross that is obviously the easiest choice) and
then each C/E pair results in a connected pair for the next step, it
would not be unlikely for most competitors to have the same (short)
solution. There are scrambles that are apparently easier than others, so
I think it is more fair for competitors to receive the same scramble as
other competitors within the round. I also think that competitors should
not be able to watch a scramble in which they will have to solve. So, if
you are solving the 3x3x3, you should not be able to watch anybody else
solve that scramble until you have completed your solve. They did
something like this at WC2003, I recall. ~ Bob
6304. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 17 Sep 2005 15:23:32 -0000
Hi Rune! I wasn't joking. Oh i didn't know the "proven" 10 moves were
supposed to be publicly known. And even if so, there is 24 cube
orientations to start from. In that case, yes it is not good idea to end
a scramble with a known sequence, even if the chance of applying it
backwards correctly is low :-) Have fun! -Per PS! A computer could by
simple analysis generate "proven" sequences randomly. But then why do
that analysis on a subsequence only and not the whole scramble? Oh well,
maybe this idea about proven sequences is a bit paranoid. Not sure ...
Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com, Rune
Wesström <rune.wesstrom@h...> wrote: > > ----- Original
Message ----- > From: "Per Kristen Fredlund"
<aspiring_to_love@y...> > To:
<speedsolvingrubikscube@yahoogroups.com> > Sent: Saturday,
September 17, 2005 3:23 PM > Subject: [Speed cubing group] Re:
Scrambling 4x4x4 and 5x5x5 made easier > > > Hi! > > Good
idea. Other possibilities are: > > 10 proven + 20 random + 10
proven > or 10/10/10/10 ... > and so on. > > You can´t be
serious. The Proven moves are assumed to be known to anyone. Hence you
do the inverse of the ten last and are left with 10 +20. > Of course,
if x is the proven moves and 40-x the non proven, one has to find the
optimum for x. I think that even with an x as high as 30, nobody could
make use of the fact that he knows the "proven" moves. > R > >
... > > The technicalities of this is hidden in the code of the
scrambling > program. Transparent to both the user and solver ;-)
> > Not that i really think the scrambling affects the times all
that > much really. In competitions it's most important that everyone
get > same scramble(s) :-) > > Cheers! > > -Per > >
> --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström >
<rune.wesstrom@h...> wrote: > > How about a "stratified"
scrambling? > > E.g. for the 4x4x4: > > Always begin with a
proved ten-mover that in highest degree breaks > the blocks, followed
by a normal random scrambling in 30 moves. > > R > > >
> ----- Original Message ----- > > From: "_jaap"
<no_reply@yahoogroups.com> > > To:
<speedsolvingrubikscube@yahoogroups.com> > > Sent: Friday,
September 16, 2005 10:27 AM > > Subject: [Speed cubing group] Re:
Scrambling 4x4x4 and 5x5x5 made > easier > > > > >
> > Let me just weigh in here a little. > > > > >
> Ideally, scrambles are long enough that every possible position
> has a > > > nearly equal probability of occurring. There
is no way to be > totally > > > sure of how long this should
be, even on a 3x3x3. All we can do > is > > > take rough
guesstimates. > > > > > > Here is a simplified outline
for the 3x3x3 cube. > > > The first move of the scramble
sequence can be any one of 18 > moves. > > > For the second
and each subsequent move, there are 15 choices > (we > > >
ignore LR=RL for now). This means that there are 18*15^(n-1) > >
> scrambles of length n. Of course we want this number to exceed >
the > > > total number of positions (43*10^18), so n must be
greater than > 17.5. > > > > > > Clearly this is an
underestimate, because there are many > scramble > > >
sequences for each position. For the 3x3x3 we use 25 moves, for > the
> > > reasons Ron has stated. I think that this number is still
a bit > low, > > > since I believe that the diameter (i.e.
longest optimal solution > > > length) is more likely to be
22-23 than 20. Therefore not all > > > positions will be nearly
equally likely, but in practice that > doesn't > > > matter
- it will be scrambled enough that there is no shortcut > to >
> > solving it. > > > > > > In the above, we
ignored that LR=RL etc. If you take this into > > > account,
the results are not much different. You get much better > > >
estimates for the number of positions a few moves away from > start,
> > > but the growth rate is so similar that the scramble
length > estimates > > > are hardly changed (only 1 or 2
moves longer). > > > > > > Here is a table for all
currently available cube sizes: > > > > > > 2x2x2 :
3.7*10^6 : 9* 6^(n-1) : 8.2 : 11 : 25 > > > 3x3x3 : 4.3*10^19 :
18*15^(n-1) : 17.5 : 23?: 25 > > > 4x4x4 : 7.4*10^45 :
27*24^(n-1) : 33.2 : ?? : 40 > > > 5x5x5 : 2.8*10^74 :
36*33^(n-1) : 49.0 : ?? : 60 > > > > > > It shows >
> > - the cube size > > > - the number of positions >
> > - the approximate number of scrambles of length n > >
> - the length n for which #scrambles>#positions > > > -
God's Algorithm length > > > - competition scramble length >
> > > > > Clearly the 2x2x2 competition scramble length
is a bit excessive > (but > > > easy enough to do in
practice), but others seem reasonable. For > > > practical
reasons there is a smaller safety margin for the > higher > >
> cubes (else we'd use about 50 and 70 moves) but it is long >
enough > > > that there are not likely to be many blocks of
pieces left > together > > > at the end of the scramble.
> > > > > > Anyway, back to the matter at hand. Would
such estimates differ > if we > > > use multi-slice moves
instead? I think not. We still have the > same > > > number
of moves to choose from at each step in the scramble, and > > >
there is still the same number of commutivity relations (such as >
> > RL=LR or rR=Rr). > > > > > > I find it
interesting to speculate on whether you can use this > to > >
> estimate the God's Algorithm lengths for 4x4x4 and 5x5x5. I >
would say > > > they are possibly about 45 and 65 moves. >
> > > > > Scramblers: > > >
http://www.geocities.com/jaapsch/ > > > Jaap's Puzzle Page:
> > > http://www.geocities.com/jaapsch/puzzles/ > > >
> > > Jaap > > > > > > > > > >
> > > > > > > > > > > Yahoo! Groups
Links > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> Yahoo! Groups Links
6305. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 17 Sep 2005 15:30:27 -0000
Hi Stefan :-) Then nobody could claim that person X did faster than Y in
round z because he had easier scramble and got luckier than others with
the cross. Or something like that ... Well i do know u understand this
argument actually ;-) Those who don't understand it haven't thought
enough ;-) It's just to avoid hindsight discussion/speculation about
someone being luckier than others. That's all. From practical point of
view maybe it's not too important. I know for sure that some megaminx
scrambling in Gütersloh didn't follow the scrambles prescribed on the
sheet ... Oh well ... Happy puzzling :-) -Per > --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" >
<aspiring_to_love@y...> wrote: > > > > In competitions
it's most important that everyone get > > same scramble(s) :-)
> > Why is that important? > > Stefan
6306. chatroom From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 17 Sep 2005 08:30:55 -0700
I'll be in the IRC chatroom today. The yahoo one puts a lot of lag on my
old old computer. /server irc.irchat.tv /join #rubik Tyson Mao MSC #631
California Institute of Technology
6307. Re: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made
easier
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 17 Sep 2005 08:32:33 -0700
It's basically to prevent unfairness in the competition. Otherwise, the
possibility exists, to varying degrees, that someone gets a ridiculously
lucky solve or two, and other people have 'hard' solves. It doesn't do
"that" much to ensure fairness, but it helps keep the peace of mind.
There are of course, disadvantages to this as well. But they can be
dealt with. Tyson Mao MSC #631 California Institute of Technology On Sep
17, 2005, at 8:30 AM, Per Kristen Fredlund wrote: > Hi Stefan :-)
> > Then nobody could claim that person X did faster than Y in
round z > because he had easier scramble and got luckier than others
with the > cross. Or something like that ... Well i do know u
understand this > argument actually ;-) Those who don't understand it
haven't thought > enough ;-) It's just to avoid hindsight
discussion/speculation about > someone being luckier than others.
That's all. From practical point of > view maybe it's not too
important. I know for sure that some megaminx > scrambling in
Gütersloh didn't follow the scrambles prescribed on the > sheet ...
Oh well ... > > Happy puzzling :-) > > -Per > >>
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" >
<pochmann@g...> wrote: >> --- In
speedsolvingrubikscube@yahoogroups.com, "Per Kristen > Fredlund"
>> <aspiring_to_love@y...> wrote: >>> >>>
In competitions it's most important that everyone get >>> same
scramble(s) :-) >> >> Why is that important? >>
>> Stefan > > > > > > > Yahoo! Groups Links
> > > > > > >
actually, doug reed a while ago created such a program. though i did
kinda lose it... :( BUT.. if you can program, just create like an
external file with all those 1211 algorithms and then write some code
that randomly gives you an algorithm that would actually be kinda cool
On 9/17/05, Stefan Pochmann <pochmann@...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, Gilles van den > Peereboom
<gillesvdp@g...> wrote: > > so does that exist or not ? >
> I think i've seen something like that a while ago, but I can't >
remember where :s > > Yes. Go to speedcubing.com, click on
"Algorithms", scroll down, click > on "All 1211 last layer
algorithms". > > Cheers! > Stefan > > > > > >
> > Yahoo! Groups Links > > > > > > > --
-cubekid
6309. Re: [Speed cubing group] LL scrambler From:
Lars Petrus <lars@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 17 Sep 2005 09:01:55 -0700
You'd have to weight the probabilities too. /Lars On Sep 17, 2005, at
8:40, Sapan Upadhyay wrote: > actually, doug reed a while ago created
such a program. though i did > kinda lose it... :( > > BUT.. if
you can program, just create like an external file with all > those
1211 algorithms and then write some code that randomly gives you > an
algorithm > > that would actually be kinda cool > > On
9/17/05, Stefan Pochmann <pochmann@...> wrote: >> --- In
speedsolvingrubikscube@yahoogroups.com, Gilles van den >>
Peereboom <gillesvdp@g...> wrote: >>> so does that exist
or not ? >>> I think i've seen something like that a while ago,
but I can't >> remember where :s >> >> Yes. Go to
speedcubing.com, click on "Algorithms", scroll down, click >> on
"All 1211 last layer algorithms". >> >> Cheers! >>
Stefan > - - - - - - - - - - - - "The mind is like a parachute. It
doesn't work unless it's open." --- Frank Zappa Lars Petrus - lars@...
http://lar5.com
6310. Re: [Speed cubing group] Re: Offtopic: mathmatical question
From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 17 Sep 2005 18:12:12 +0200
Hey Joel, I know one of my friend managed to build some sort of Pascal
Pyramid, and wanted to expand it to an infinitie dimension. (triangle :
2, triangle pyramid : 3, square pyramid : 4,..) If you are interested, I
can give you his email address. Gilles.
6311. Re: [Speed cubing group] LL scrambler From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 17 Sep 2005 18:13:44 +0200
Mmm, good ideas. I'll try to make one with the 1211 algorithms. I'll
give you an update when it's done (or not :p). Thx, Gilles.
Quite a long time ago I wrote a short program using Lars Vandenberghs
ImageCube to display a random PLL situation. It's not the entire last
layer, but it's some :) It shows only two sides of the cube, but with
training that should be enough to know which situation it is. The
program should display something like a random U-layer twist, folled by
a random PLL, then a random U-layer twist again and finally a random
twist of the first two layers. The program is not guaranteed to be bug
or error free, and no support may be given :) You find it for the
BOY-scheme at http://www.ornen.se/gammal/random.php and for BYO at
http://www.ornen.se/gammal/random2.php /Gustav --- In
speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay
<cubekid@g...> wrote: > actually, doug reed a while ago created
such a program. though i did > kinda lose it... :( > > BUT.. if
you can program, just create like an external file with all > those
1211 algorithms and then write some code that randomly gives you > an
algorithm > > that would actually be kinda cool > > On
9/17/05, Stefan Pochmann <pochmann@g...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, Gilles van den > >
Peereboom <gillesvdp@g...> wrote: > > > so does that
exist or not ? > > > I think i've seen something like that a
while ago, but I can't > > remember where :s > > > >
Yes. Go to speedcubing.com, click on "Algorithms", scroll down, click
> > on "All 1211 last layer algorithms". > > > >
Cheers! > > Stefan > > > > > > > > >
> > > > > > > Yahoo! Groups Links > > >
> > > > > > > > > > > > > > --
> -cubekid
6313. Re: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made
easier
From:
Rune Wesström <rune.wesstrom@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Sat, 17 Sep 2005 18:28:57 +0200
Obviously, Per found :) ----- Original Message ----- From: "Bob Burton"
<bob@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent:
Saturday, September 17, 2005 5:12 PM Subject: [Speed cubing group] Re:
Scrambling 4x4x4 and 5x5x5 made easier Rune, Your posts always confuse
me. I can never find what YOU actually posted as opposed to what was
already written. :( ~ Bob --- In speedsolvingrubikscube@yahoogroups.com,
Rune Wesström <rune.wesstrom@h...> wrote: > > ----- Original
Message ----- > From: "Per Kristen Fredlund"
<aspiring_to_love@y...> > To:
<speedsolvingrubikscube@yahoogroups.com> > Sent: Saturday,
September 17, 2005 3:23 PM > Subject: [Speed cubing group] Re:
Scrambling 4x4x4 and 5x5x5 made easier > > > Hi! > > Good
idea. Other possibilities are: > > 10 proven + 20 random + 10
proven > or 10/10/10/10 ... > and so on. > > You can´t be
serious. The Proven moves are assumed to be known to anyone. Hence you
do the inverse of the ten last and are left with 10 +20. > Of course,
if x is the proven moves and 40-x the non proven, one has to find the
optimum for x. I think that even with an x as high as 30, nobody could
make use of the fact that he knows the "proven" moves. > R > >
... > > The technicalities of this is hidden in the code of the
scrambling > program. Transparent to both the user and solver ;-)
> > Not that i really think the scrambling affects the times all
that > much really. In competitions it's most important that everyone
get > same scramble(s) :-) > > Cheers! > > -Per > >
> --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström >
<rune.wesstrom@h...> wrote: > > How about a "stratified"
scrambling? > > E.g. for the 4x4x4: > > Always begin with a
proved ten-mover that in highest degree breaks > the blocks, followed
by a normal random scrambling in 30 moves. > > R > > >
> ----- Original Message ----- > > From: "_jaap"
<no_reply@yahoogroups.com> > > To:
<speedsolvingrubikscube@yahoogroups.com> > > Sent: Friday,
September 16, 2005 10:27 AM > > Subject: [Speed cubing group] Re:
Scrambling 4x4x4 and 5x5x5 made > easier > > > > >
> > Let me just weigh in here a little. > > > > >
> Ideally, scrambles are long enough that every possible position
> has a > > > nearly equal probability of occurring. There
is no way to be > totally > > > sure of how long this should
be, even on a 3x3x3. All we can do > is > > > take rough
guesstimates. > > > > > > Here is a simplified outline
for the 3x3x3 cube. > > > The first move of the scramble
sequence can be any one of 18 > moves. > > > For the second
and each subsequent move, there are 15 choices > (we > > >
ignore LR=RL for now). This means that there are 18*15^(n-1) > >
> scrambles of length n. Of course we want this number to exceed >
the > > > total number of positions (43*10^18), so n must be
greater than > 17.5. > > > > > > Clearly this is an
underestimate, because there are many > scramble > > >
sequences for each position. For the 3x3x3 we use 25 moves, for > the
> > > reasons Ron has stated. I think that this number is still
a bit > low, > > > since I believe that the diameter (i.e.
longest optimal solution > > > length) is more likely to be
22-23 than 20. Therefore not all > > > positions will be nearly
equally likely, but in practice that > doesn't > > > matter
- it will be scrambled enough that there is no shortcut > to >
> > solving it. > > > > > > In the above, we
ignored that LR=RL etc. If you take this into > > > account,
the results are not much different. You get much better > > >
estimates for the number of positions a few moves away from > start,
> > > but the growth rate is so similar that the scramble
length > estimates > > > are hardly changed (only 1 or 2
moves longer). > > > > > > Here is a table for all
currently available cube sizes: > > > > > > 2x2x2 :
3.7*10^6 : 9* 6^(n-1) : 8.2 : 11 : 25 > > > 3x3x3 : 4.3*10^19 :
18*15^(n-1) : 17.5 : 23?: 25 > > > 4x4x4 : 7.4*10^45 :
27*24^(n-1) : 33.2 : ?? : 40 > > > 5x5x5 : 2.8*10^74 :
36*33^(n-1) : 49.0 : ?? : 60 > > > > > > It shows >
> > - the cube size > > > - the number of positions >
> > - the approximate number of scrambles of length n > >
> - the length n for which #scrambles>#positions > > > -
God's Algorithm length > > > - competition scramble length >
> > > > > Clearly the 2x2x2 competition scramble length
is a bit excessive > (but > > > easy enough to do in
practice), but others seem reasonable. For > > > practical
reasons there is a smaller safety margin for the > higher > >
> cubes (else we'd use about 50 and 70 moves) but it is long >
enough > > > that there are not likely to be many blocks of
pieces left > together > > > at the end of the scramble.
> > > > > > Anyway, back to the matter at hand. Would
such estimates differ > if we > > > use multi-slice moves
instead? I think not. We still have the > same > > > number
of moves to choose from at each step in the scramble, and > > >
there is still the same number of commutivity relations (such as >
> > RL=LR or rR=Rr). > > > > > > I find it
interesting to speculate on whether you can use this > to > >
> estimate the God's Algorithm lengths for 4x4x4 and 5x5x5. I >
would say > > > they are possibly about 45 and 65 moves. >
> > > > > Scramblers: > > >
http://www.geocities.com/jaapsch/ > > > Jaap's Puzzle Page:
> > > http://www.geocities.com/jaapsch/puzzles/ > > >
> > > Jaap > > > > > > > > > >
> > > > > > > > > > > Yahoo! Groups
Links > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> Yahoo! Groups Links Yahoo! Groups Links
Hehe... I just saw that the BYO-version definately is not error free.
Instead it displays the easiest of the OLL situations over and over. If
anyone really wants the BYO-version, let me know. Otherwise I'll let it
be. /Gustav --- In speedsolvingrubikscube@yahoogroups.com, "Gustav
Fredell" <gufr5747@s...> wrote: > Quite a long time ago I wrote
a short program using Lars Vandenberghs > ImageCube to display a
random PLL situation. It's not the entire last > layer, but it's some
:) It shows only two sides of the cube, but with > training that
should be enough to know which situation it is. > > The program
should display something like a random U-layer twist, > folled by a
random PLL, then a random U-layer twist again and finally > a random
twist of the first two layers. > > The program is not guaranteed
to be bug or error free, and no support > may be given :) > >
You find it for the BOY-scheme at >
http://www.ornen.se/gammal/random.php and for BYO at >
http://www.ornen.se/gammal/random2.php > > /Gustav > > ---
In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay >
<cubekid@g...> wrote: > > actually, doug reed a while ago
created such a program. though i did > > kinda lose it... :( >
> > > BUT.. if you can program, just create like an external
file with all > > those 1211 algorithms and then write some code
that randomly gives you > > an algorithm > > > > that
would actually be kinda cool > > > > On 9/17/05, Stefan
Pochmann <pochmann@g...> wrote: > > > --- In
speedsolvingrubikscube@yahoogroups.com, Gilles van den > > >
Peereboom <gillesvdp@g...> wrote: > > > > so does that
exist or not ? > > > > I think i've seen something like that
a while ago, but I can't > > > remember where :s > > >
> > > Yes. Go to speedcubing.com, click on "Algorithms", scroll
down, click > > > on "All 1211 last layer algorithms". >
> > > > > Cheers! > > > Stefan > > >
> > > > > > > > > > > > > >
> > > > > > > Yahoo! Groups Links > > >
> > > > > > > > > > > > > >
> > > > > > > > > > -- > > -cubekid
6315. Re: [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made
easier
From:
Rune Wesström <rune.wesstrom@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Sat, 17 Sep 2005 19:00:32 +0200
----- Original Message ----- From: "Per Kristen Fredlund"
<aspiring_to_love@...> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Saturday, September
17, 2005 5:23 PM Subject: [Speed cubing group] Re: Scrambling 4x4x4 and
5x5x5 made easier Hi Rune! I wasn't joking. Oh i didn't know the
"proven" 10 moves were supposed to be publicly known. And even if so,
there is 24 cube orientations to start from. In that case, yes it is not
good idea to end a scramble with a known sequence, even if the chance of
applying it backwards correctly is low :-) Yes, and after 10+20 you have
got a randomized scrambling and noone can tell, which proved moves would
be the best in That situation. R Bob, Clear? Have fun! -Per PS! A
computer could by simple analysis generate "proven" sequences randomly.
But then why do that analysis on a subsequence only and not the whole
scramble? Oh well, maybe this idea about proven sequences is a bit
paranoid. Not sure ... Cheers! -Per > --- In
speedsolvingrubikscube@yahoogroups.com, Rune Wesström
<rune.wesstrom@h...> wrote: > > ----- Original Message -----
> From: "Per Kristen Fredlund" <aspiring_to_love@y...> > To:
<speedsolvingrubikscube@yahoogroups.com> > Sent: Saturday,
September 17, 2005 3:23 PM > Subject: [Speed cubing group] Re:
Scrambling 4x4x4 and 5x5x5 made easier > > > Hi! > > Good
idea. Other possibilities are: > > 10 proven + 20 random + 10
proven > or 10/10/10/10 ... > and so on. > > You can´t be
serious. The Proven moves are assumed to be known to anyone. Hence you
do the inverse of the ten last and are left with 10 +20. > Of course,
if x is the proven moves and 40-x the non proven, one has to find the
optimum for x. I think that even with an x as high as 30, nobody could
make use of the fact that he knows the "proven" moves. > R > >
... > > The technicalities of this is hidden in the code of the
scrambling > program. Transparent to both the user and solver ;-)
> > Not that i really think the scrambling affects the times all
that > much really. In competitions it's most important that everyone
get > same scramble(s) :-) > > Cheers! > > -Per > >
> --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström >
<rune.wesstrom@h...> wrote: > > How about a "stratified"
scrambling? > > E.g. for the 4x4x4: > > Always begin with a
proved ten-mover that in highest degree breaks > the blocks, followed
by a normal random scrambling in 30 moves. > > R > > >
> ----- Original Message ----- > > From: "_jaap"
<no_reply@yahoogroups.com> > > To:
<speedsolvingrubikscube@yahoogroups.com> > > Sent: Friday,
September 16, 2005 10:27 AM > > Subject: [Speed cubing group] Re:
Scrambling 4x4x4 and 5x5x5 made > easier > > > > >
> > Let me just weigh in here a little. > > > > >
> Ideally, scrambles are long enough that every possible position
> has a > > > nearly equal probability of occurring. There
is no way to be > totally > > > sure of how long this should
be, even on a 3x3x3. All we can do > is > > > take rough
guesstimates. > > > > > > Here is a simplified outline
for the 3x3x3 cube. > > > The first move of the scramble
sequence can be any one of 18 > moves. > > > For the second
and each subsequent move, there are 15 choices > (we > > >
ignore LR=RL for now). This means that there are 18*15^(n-1) > >
> scrambles of length n. Of course we want this number to exceed >
the > > > total number of positions (43*10^18), so n must be
greater than > 17.5. > > > > > > Clearly this is an
underestimate, because there are many > scramble > > >
sequences for each position. For the 3x3x3 we use 25 moves, for > the
> > > reasons Ron has stated. I think that this number is still
a bit > low, > > > since I believe that the diameter (i.e.
longest optimal solution > > > length) is more likely to be
22-23 than 20. Therefore not all > > > positions will be nearly
equally likely, but in practice that > doesn't > > > matter
- it will be scrambled enough that there is no shortcut > to >
> > solving it. > > > > > > In the above, we
ignored that LR=RL etc. If you take this into > > > account,
the results are not much different. You get much better > > >
estimates for the number of positions a few moves away from > start,
> > > but the growth rate is so similar that the scramble
length > estimates > > > are hardly changed (only 1 or 2
moves longer). > > > > > > Here is a table for all
currently available cube sizes: > > > > > > 2x2x2 :
3.7*10^6 : 9* 6^(n-1) : 8.2 : 11 : 25 > > > 3x3x3 : 4.3*10^19 :
18*15^(n-1) : 17.5 : 23?: 25 > > > 4x4x4 : 7.4*10^45 :
27*24^(n-1) : 33.2 : ?? : 40 > > > 5x5x5 : 2.8*10^74 :
36*33^(n-1) : 49.0 : ?? : 60 > > > > > > It shows >
> > - the cube size > > > - the number of positions >
> > - the approximate number of scrambles of length n > >
> - the length n for which #scrambles>#positions > > > -
God's Algorithm length > > > - competition scramble length >
> > > > > Clearly the 2x2x2 competition scramble length
is a bit excessive > (but > > > easy enough to do in
practice), but others seem reasonable. For > > > practical
reasons there is a smaller safety margin for the > higher > >
> cubes (else we'd use about 50 and 70 moves) but it is long >
enough > > > that there are not likely to be many blocks of
pieces left > together > > > at the end of the scramble.
> > > > > > Anyway, back to the matter at hand. Would
such estimates differ > if we > > > use multi-slice moves
instead? I think not. We still have the > same > > > number
of moves to choose from at each step in the scramble, and > > >
there is still the same number of commutivity relations (such as >
> > RL=LR or rR=Rr). > > > > > > I find it
interesting to speculate on whether you can use this > to > >
> estimate the God's Algorithm lengths for 4x4x4 and 5x5x5. I >
would say > > > they are possibly about 45 and 65 moves. >
> > > > > Scramblers: > > >
http://www.geocities.com/jaapsch/ > > > Jaap's Puzzle Page:
> > > http://www.geocities.com/jaapsch/puzzles/ > > >
> > > Jaap > > > > > > > > > >
> > > > > > > > > > > Yahoo! Groups
Links > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> Yahoo! Groups Links Yahoo! Groups Links
HAHAHAHa thats awesome. On 9/15/05, Sapan Upadhyay <cubekid@...>
wrote: > > actually, i think i have a book very much similar to
it... not that > ive ever read it or anything > > On 9/15/05,
Chris Hunt <huntca@...> wrote: > > Ha. > > > >
-Chris > > > > On 9/15/05, Stefan Pochmann
<pochmann@...> wrote: > > > > > > Looking
closely at the cube, I get the feeling this solution book must > >
> be pretty bad ;-) > > >
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=5998515764 >
> > > > > Cheers! > > > Stefan > > >
> > > > > > > > > > > > > >
> > > > > > > > > > Yahoo! Groups Links
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > [Non-text portions of this message have been removed] >
> > > > > > > > > > > Yahoo! Groups
Links > > > > > > > > > > > > >
> > > > > > -- > -cubekid > > > > >
Yahoo! Groups Links > > > > > > > [Non-text
portions of this message have been removed]
6317. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 17 Sep 2005 17:22:44 -0000
Hehe ... When u reply to my posts Rune i know which part i wrote and
which i didn't :-P But seriously, i do manage to find out. If in doubt
use the Up thread button ;-) Cheers! -Per > --- In
speedsolvingrubikscube@yahoogroups.com, Rune Wesström
<rune.wesstrom@h...> wrote: > Obviously, Per found :) >
----- Original Message ----- > From: "Bob Burton" <bob@c...>
> To: <speedsolvingrubikscube@yahoogroups.com> > Sent:
Saturday, September 17, 2005 5:12 PM > Subject: [Speed cubing group]
Re: Scrambling 4x4x4 and 5x5x5 made easier > > > Rune, >
> Your posts always confuse me. I can never find what YOU actually
> posted as opposed to what was already written. :( > > ~ Bob
> > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström
> <rune.wesstrom@h...> wrote: > > > > -----
Original Message ----- > > From: "Per Kristen Fredlund"
<aspiring_to_love@y...> > > To:
<speedsolvingrubikscube@yahoogroups.com> > > Sent: Saturday,
September 17, 2005 3:23 PM > > Subject: [Speed cubing group] Re:
Scrambling 4x4x4 and 5x5x5 made easier > > > > > > Hi!
> > > > Good idea. Other possibilities are: > > >
> 10 proven + 20 random + 10 proven > > or 10/10/10/10 ... >
> and so on. > > > > You can´t be serious. The Proven
moves are assumed to be known to > anyone. Hence you do the inverse
of the ten last and are left with 10 +20. > > Of course, if x is
the proven moves and 40-x the non proven, one has > to find the
optimum for x. I think that even with an x as high as 30, > nobody
could make use of the fact that he knows the "proven" moves. > > R
> > > > ... > > > > The technicalities of this
is hidden in the code of the scrambling > > program. Transparent
to both the user and solver ;-) > > > > Not that i really
think the scrambling affects the times all that > > much really.
In competitions it's most important that everyone get > > same
scramble(s) :-) > > > > Cheers! > > > > -Per
> > > > > --- In speedsolvingrubikscube@yahoogroups.com,
Rune Wesström > > <rune.wesstrom@h...> wrote: > > >
How about a "stratified" scrambling? > > > E.g. for the 4x4x4:
> > > Always begin with a proved ten-mover that in highest
degree breaks > > the blocks, followed by a normal random
scrambling in 30 moves. > > > R > > > > > >
----- Original Message ----- > > > From: "_jaap"
<no_reply@yahoogroups.com> > > > To:
<speedsolvingrubikscube@yahoogroups.com> > > > Sent:
Friday, September 16, 2005 10:27 AM > > > Subject: [Speed
cubing group] Re: Scrambling 4x4x4 and 5x5x5 made > > easier >
> > > > > > > > > Let me just weigh in here a
little. > > > > > > > > Ideally, scrambles are
long enough that every possible position > > has a > > >
> nearly equal probability of occurring. There is no way to be >
> totally > > > > sure of how long this should be, even
on a 3x3x3. All we can do > > is > > > > take rough
guesstimates. > > > > > > > > Here is a
simplified outline for the 3x3x3 cube. > > > > The first
move of the scramble sequence can be any one of 18 > > moves. >
> > > For the second and each subsequent move, there are 15
choices > > (we > > > > ignore LR=RL for now). This
means that there are 18*15^(n-1) > > > > scrambles of length
n. Of course we want this number to exceed > > the > > >
> total number of positions (43*10^18), so n must be greater than
> > 17.5. > > > > > > > > Clearly this is
an underestimate, because there are many > > scramble > >
> > sequences for each position. For the 3x3x3 we use 25 moves,
for > > the > > > > reasons Ron has stated. I think
that this number is still a bit > > low, > > > > since
I believe that the diameter (i.e. longest optimal solution > >
> > length) is more likely to be 22-23 than 20. Therefore not all
> > > > positions will be nearly equally likely, but in
practice that > > doesn't > > > > matter - it will be
scrambled enough that there is no shortcut > > to > > >
> solving it. > > > > > > > > In the above,
we ignored that LR=RL etc. If you take this into > > > >
account, the results are not much different. You get much better >
> > > estimates for the number of positions a few moves away
from > > start, > > > > but the growth rate is so
similar that the scramble length > > estimates > > > >
are hardly changed (only 1 or 2 moves longer). > > > > >
> > > Here is a table for all currently available cube sizes:
> > > > > > > > 2x2x2 : 3.7*10^6 : 9* 6^(n-1) :
8.2 : 11 : 25 > > > > 3x3x3 : 4.3*10^19 : 18*15^(n-1) : 17.5
: 23?: 25 > > > > 4x4x4 : 7.4*10^45 : 27*24^(n-1) : 33.2 :
?? : 40 > > > > 5x5x5 : 2.8*10^74 : 36*33^(n-1) : 49.0 : ??
: 60 > > > > > > > > It shows > > >
> - the cube size > > > > - the number of positions >
> > > - the approximate number of scrambles of length n >
> > > - the length n for which #scrambles>#positions >
> > > - God's Algorithm length > > > > -
competition scramble length > > > > > > > >
Clearly the 2x2x2 competition scramble length is a bit excessive >
> (but > > > > easy enough to do in practice), but others
seem reasonable. For > > > > practical reasons there is a
smaller safety margin for the > > higher > > > > cubes
(else we'd use about 50 and 70 moves) but it is long > > enough
> > > > that there are not likely to be many blocks of
pieces left > > together > > > > at the end of the
scramble. > > > > > > > > Anyway, back to the
matter at hand. Would such estimates differ > > if we > >
> > use multi-slice moves instead? I think not. We still have the
> > same > > > > number of moves to choose from at
each step in the scramble, and > > > > there is still the
same number of commutivity relations (such as > > > > RL=LR
or rR=Rr). > > > > > > > > I find it interesting
to speculate on whether you can use this > > to > > >
> estimate the God's Algorithm lengths for 4x4x4 and 5x5x5. I >
> would say > > > > they are possibly about 45 and 65
moves. > > > > > > > > Scramblers: > >
> > http://www.geocities.com/jaapsch/ > > > > Jaap's
Puzzle Page: > > > >
http://www.geocities.com/jaapsch/puzzles/ > > > > > >
> > Jaap > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > Yahoo! Groups Links > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > Yahoo! Groups Links > > >
> > > > Yahoo! Groups Links
Hello Gustav, Could you post the php code here? Coz i am using it many
times and i would like it if its hosted on my comp so i get faster
responses, also i'll suck up ur bandwidth :) Also I use green as the top
layer so im not able to instantly respond. I hope there are no copyright
restrictions or such :) Also what are those numbers below each image?
Are they related to the PLL algs ? If yes then how do i look up the
algos to the numbers, i mean frm which set have u chosen the algs.
Sachin. On 9/17/05, Gustav Fredell <gufr5747@...> wrote: >
Hehe... I just saw that the BYO-version definately is not error free.
> Instead it displays the easiest of the OLL situations over and
over. > > If anyone really wants the BYO-version, let me know.
Otherwise I'll > let it be. > > /Gustav > > --- In
speedsolvingrubikscube@yahoogroups.com, "Gustav Fredell" >
<gufr5747@s...> wrote: > > Quite a long time ago I wrote a
short program using Lars Vandenberghs > > ImageCube to display a
random PLL situation. It's not the entire last > > layer, but it's
some :) It shows only two sides of the cube, but with > > training
that should be enough to know which situation it is. > > > >
The program should display something like a random U-layer twist, >
> folled by a random PLL, then a random U-layer twist again and
finally > > a random twist of the first two layers. > > >
> The program is not guaranteed to be bug or error free, and no
support > > may be given :) > > > > You find it for
the BOY-scheme at > > http://www.ornen.se/gammal/random.php and
for BYO at > > http://www.ornen.se/gammal/random2.php > >
> > /Gustav > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay > >
<cubekid@g...> wrote: > > > actually, doug reed a while
ago created such a program. though i did > > > kinda lose it...
:( > > > > > > BUT.. if you can program, just create
like an external file with all > > > those 1211 algorithms and
then write some code that randomly gives you > > > an algorithm
> > > > > > that would actually be kinda cool >
> > > > > On 9/17/05, Stefan Pochmann
<pochmann@g...> wrote: > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Gilles van den > > >
> Peereboom <gillesvdp@g...> wrote: > > > > > so
does that exist or not ? > > > > > I think i've seen
something like that a while ago, but I can't > > > >
remember where :s > > > > > > > > Yes. Go to
speedcubing.com, click on "Algorithms", scroll down, > click >
> > > on "All 1211 last layer algorithms". > > > >
> > > > Cheers! > > > > Stefan > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> Yahoo! Groups Links > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > --
> > > -cubekid > > > > > > > > Yahoo!
Groups Links > > > > > > >
6319. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 17 Sep 2005 17:36:55 -0000
Hi again! One can easily define what is meant by a "proven" sequence
from a random state of the cube for example like this : -A sequence is
"proven" if applying it to the current state breaks as many as possible
of the given pairs (neighbouring cubies/parts) and at the same doesn't
introduce any new pairs with respect to the solved state of the puzzle.
I think that's a good enough definition to be functionable. Or at least
it's my idea of what it should be :-) With that definition there can be
NO universal "proven" sequence which could be applied to any state!!
What if the state was simply applying the inverse "proven" sequence to
the solved state itself ? :-P This makes me come up with another idea.
For a move applied to a random state define the "pair-breaking factor"
(pbf) like this : pbf = (pairs broken wrt current state) - (pairs formed
wrt solved state) Now for a scramble of given length choose a random
move with the highest possible pbf. This is quite feasible to do with a
real world scrambling program. Rank all possible next moves wrt pbf's
and choose randomly next move from the ones on top of the list. I think
this is quite elegant actually :-) Cheers! -Per > --- In
speedsolvingrubikscube@yahoogroups.com, Rune Wesström
<rune.wesstrom@h...> wrote: > > ----- Original Message -----
> From: "Per Kristen Fredlund" <aspiring_to_love@y...> > To:
<speedsolvingrubikscube@yahoogroups.com> > Sent: Saturday,
September 17, 2005 5:23 PM > Subject: [Speed cubing group] Re:
Scrambling 4x4x4 and 5x5x5 made easier > > > Hi Rune! > >
I wasn't joking. Oh i didn't know the "proven" 10 moves were >
supposed to be publicly known. And even if so, there is 24 cube >
orientations to start from. In that case, yes it is not good idea to
> end a scramble with a known sequence, even if the chance of
applying > it backwards correctly is low :-) > > Yes, and after
10+20 you have got a randomized scrambling and noone can tell, which
proved moves would be the best in That situation. > R > > Bob,
> Clear? > > Have fun! > > -Per > > PS! A computer
could by simple analysis generate "proven" sequences > randomly. But
then why do that analysis on a subsequence only and > not the whole
scramble? Oh well, maybe this idea about proven > sequences is a bit
paranoid. Not sure ... > > Cheers! > > -Per > > >
--- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström >
<rune.wesstrom@h...> wrote: > > > > ----- Original
Message ----- > > From: "Per Kristen Fredlund"
<aspiring_to_love@y...> > > To:
<speedsolvingrubikscube@yahoogroups.com> > > Sent: Saturday,
September 17, 2005 3:23 PM > > Subject: [Speed cubing group] Re:
Scrambling 4x4x4 and 5x5x5 made > easier > > > > >
> Hi! > > > > Good idea. Other possibilities are: >
> > > 10 proven + 20 random + 10 proven > > or
10/10/10/10 ... > > and so on. > > > > You can´t be
serious. The Proven moves are assumed to be known to > anyone. Hence
you do the inverse of the ten last and are left with > 10 +20. >
> Of course, if x is the proven moves and 40-x the non proven, one
> has to find the optimum for x. I think that even with an x as high
> as 30, nobody could make use of the fact that he knows the "proven"
> moves. > > R > > > > ... > > > > The
technicalities of this is hidden in the code of the scrambling > >
program. Transparent to both the user and solver ;-) > > > >
Not that i really think the scrambling affects the times all that >
> much really. In competitions it's most important that everyone get
> > same scramble(s) :-) > > > > Cheers! > >
> > -Per > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Rune Wesström > >
<rune.wesstrom@h...> wrote: > > > How about a
"stratified" scrambling? > > > E.g. for the 4x4x4: > >
> Always begin with a proved ten-mover that in highest degree >
breaks > > the blocks, followed by a normal random scrambling in
30 moves. > > > R > > > > > > ----- Original
Message ----- > > > From: "_jaap"
<no_reply@yahoogroups.com> > > > To:
<speedsolvingrubikscube@yahoogroups.com> > > > Sent:
Friday, September 16, 2005 10:27 AM > > > Subject: [Speed
cubing group] Re: Scrambling 4x4x4 and 5x5x5 > made > > easier
> > > > > > > > > > Let me just weigh in
here a little. > > > > > > > > Ideally,
scrambles are long enough that every possible > position > >
has a > > > > nearly equal probability of occurring. There
is no way to be > > totally > > > > sure of how long
this should be, even on a 3x3x3. All we can > do > > is >
> > > take rough guesstimates. > > > > > >
> > Here is a simplified outline for the 3x3x3 cube. > >
> > The first move of the scramble sequence can be any one of 18
> > moves. > > > > For the second and each subsequent
move, there are 15 choices > > (we > > > > ignore
LR=RL for now). This means that there are 18*15^(n-1) > > >
> scrambles of length n. Of course we want this number to exceed >
> the > > > > total number of positions (43*10^18), so n
must be greater > than > > 17.5. > > > > > >
> > Clearly this is an underestimate, because there are many >
> scramble > > > > sequences for each position. For the
3x3x3 we use 25 moves, > for > > the > > > >
reasons Ron has stated. I think that this number is still a > bit
> > low, > > > > since I believe that the diameter
(i.e. longest optimal > solution > > > > length) is more
likely to be 22-23 than 20. Therefore not all > > > >
positions will be nearly equally likely, but in practice that > >
doesn't > > > > matter - it will be scrambled enough that
there is no shortcut > > to > > > > solving it. >
> > > > > > > In the above, we ignored that LR=RL
etc. If you take this into > > > > account, the results are
not much different. You get much > better > > > >
estimates for the number of positions a few moves away from > >
start, > > > > but the growth rate is so similar that the
scramble length > > estimates > > > > are hardly
changed (only 1 or 2 moves longer). > > > > > > >
> Here is a table for all currently available cube sizes: > >
> > > > > > 2x2x2 : 3.7*10^6 : 9* 6^(n-1) : 8.2 : 11 :
25 > > > > 3x3x3 : 4.3*10^19 : 18*15^(n-1) : 17.5 : 23?: 25
> > > > 4x4x4 : 7.4*10^45 : 27*24^(n-1) : 33.2 : ?? : 40
> > > > 5x5x5 : 2.8*10^74 : 36*33^(n-1) : 49.0 : ?? : 60
> > > > > > > > It shows > > > > -
the cube size > > > > - the number of positions > >
> > - the approximate number of scrambles of length n > >
> > - the length n for which #scrambles>#positions > >
> > - God's Algorithm length > > > > - competition
scramble length > > > > > > > > Clearly the
2x2x2 competition scramble length is a bit > excessive > > (but
> > > > easy enough to do in practice), but others seem
reasonable. > For > > > > practical reasons there is a
smaller safety margin for the > > higher > > > > cubes
(else we'd use about 50 and 70 moves) but it is long > > enough
> > > > that there are not likely to be many blocks of
pieces left > > together > > > > at the end of the
scramble. > > > > > > > > Anyway, back to the
matter at hand. Would such estimates > differ > > if we >
> > > use multi-slice moves instead? I think not. We still have
the > > same > > > > number of moves to choose from at
each step in the scramble, > and > > > > there is still
the same number of commutivity relations (such > as > > >
> RL=LR or rR=Rr). > > > > > > > > I find it
interesting to speculate on whether you can use this > > to >
> > > estimate the God's Algorithm lengths for 4x4x4 and 5x5x5.
I > > would say > > > > they are possibly about 45 and
65 moves. > > > > > > > > Scramblers: > >
> > http://www.geocities.com/jaapsch/ > > > > Jaap's
Puzzle Page: > > > >
http://www.geocities.com/jaapsch/puzzles/ > > > > > >
> > Jaap > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > Yahoo! Groups Links > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > Yahoo! Groups Links > > >
> > > > Yahoo! Groups Links
6320. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 17 Sep 2005 17:38:24 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton"
<bob@c...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" >
<pochmann@g...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" > >
<aspiring_to_love@y...> wrote: > > > > > > In
competitions it's most important that everyone get > > > same
scramble(s) :-) > > > > Why is that important? > > I
also agree it is important, though it is not necessarily essential. >
There IS such a thing as an easy scramble. Just a clarification
beforehand: I believe it's not important and I am not joking. As long as
we both have valid scrambles (e.g. generated by Jaap's program)
everything is fine. There's no reason we must have the same scramble.
Why do you always fear that my scramble might be easier? It could also
be *your* scramble that's easier! And I certainly would not complain
(unless yours is easier because someone purposely made it so) . Also,
some organizers ask people how to hold the cube while scrambling. That
influences the scramble. Some people even have weird color schemes so
it's not even possible to give the "same scramble". That influences the
scramble. People use different methods. That influences their
"difficulty" of a scramble. Even using the same method, people use
different styles and different algorithms, leading to different
solutions even for the "same scramble". That influences their
"difficulty" of a scramble. The concept of "same scramble" and
particularly the implication "same scramble means same difficulty" are
flawed ideas! There's good reason the winner is not determined by
average and not single solve (if time permits). Single times and single
time records are meaningless anyway (except Rubik's Magic because it's
always the same, and for larger puzzles like 5x5 or Megaminx it's a
little less meaningless). Btw, in order to have a fair comparison to
Macky, I hereby request that next tournament I get the same scramble he
got for his world record. Otherwise it's not fair. Right? Stefan
LOL someone paid $8 for it!! Have fun with those two edge pieces....
Lesson: Solution book + unsolved cube = something is wrong. --- In
speedsolvingrubikscube@yahoogroups.com, Parth Upadhyay
<parth.upadhyay@g...> wrote: > HAHAHAHa thats awesome. >
> > On 9/15/05, Sapan Upadhyay <cubekid@g...> wrote: >
> > > actually, i think i have a book very much similar to
it... not that > > ive ever read it or anything > > >
> On 9/15/05, Chris Hunt <huntca@g...> wrote: > > >
Ha. > > > > > > -Chris > > > > > >
On 9/15/05, Stefan Pochmann <pochmann@g...> wrote: > > >
> > > > > Looking closely at the cube, I get the feeling
this solution book must > > > > be pretty bad ;-) > >
> >
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=5998515764 >
> > > > > > > Cheers! > > > > Stefan
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > Yahoo! Groups Links > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > [Non-text
portions of this message have been removed] > > > > >
> > > > > > > > > > > > > Yahoo!
Groups Links > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > -- > > -cubekid > > > > > >
> > > > Yahoo! Groups Links > > > > > >
> > > > > > > > > > > [Non-text
portions of this message have been removed]
6322. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 17 Sep 2005 17:42:06 -0000
Hi again! One could in this fashion also not define beforehand what the
scramble length should be, but stop when all possible next moves have
same pair-braking factor (pbf). Umm, actually that wouldn't quite work.
Each first move will have same pbf at least on the cubes ;-) But i think
it does make sense after the first move though. Anyone has any more
thoughts on this ? -Per > --- In
speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund"
<aspiring_to_love@y...> wrote: > Hi again! > > One can
easily define what is meant by a "proven" sequence from a > random
state of the cube for example like this : > > -A sequence is
"proven" if applying it to the current state breaks > as many as
possible of the given pairs (neighbouring cubies/parts) > and at the
same doesn't introduce any new pairs with respect to the > solved
state of the puzzle. > > I think that's a good enough definition
to be functionable. Or at > least it's my idea of what it should be
:-) > > With that definition there can be NO universal "proven"
sequence > which could be applied to any state!! What if the state
was simply > applying the inverse "proven" sequence to the solved
state > itself ? :-P > > This makes me come up with another
idea. For a move applied to a > random state define the
"pair-breaking factor" (pbf) like this : > > pbf = (pairs broken
wrt current state) - (pairs formed wrt solved > state) > > Now
for a scramble of given length choose a random move with the >
highest possible pbf. This is quite feasible to do with a real world
> scrambling program. Rank all possible next moves wrt pbf's and >
choose randomly next move from the ones on top of the list. I think >
this is quite elegant actually :-) > > > Cheers! > > -Per
> > > --- In speedsolvingrubikscube@yahoogroups.com, Rune
Wesström > <rune.wesstrom@h...> wrote: > > > >
----- Original Message ----- > > From: "Per Kristen Fredlund"
<aspiring_to_love@y...> > > To:
<speedsolvingrubikscube@yahoogroups.com> > > Sent: Saturday,
September 17, 2005 5:23 PM > > Subject: [Speed cubing group] Re:
Scrambling 4x4x4 and 5x5x5 made > easier > > > > >
> Hi Rune! > > > > I wasn't joking. Oh i didn't know the
"proven" 10 moves were > > supposed to be publicly known. And even
if so, there is 24 cube > > orientations to start from. In that
case, yes it is not good idea > to > > end a scramble with a
known sequence, even if the chance of > applying > > it
backwards correctly is low :-) > > > > Yes, and after 10+20
you have got a randomized scrambling and > noone can tell, which
proved moves would be the best in That > situation. > > R >
> > > Bob, > > Clear? > > > > Have fun! >
> > > -Per > > > > PS! A computer could by simple
analysis generate "proven" > sequences > > randomly. But then
why do that analysis on a subsequence only and > > not the whole
scramble? Oh well, maybe this idea about proven > > sequences is a
bit paranoid. Not sure ... > > > > Cheers! > > >
> -Per > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Rune Wesström > >
<rune.wesstrom@h...> wrote: > > > > > > -----
Original Message ----- > > > From: "Per Kristen Fredlund"
<aspiring_to_love@y...> > > > To:
<speedsolvingrubikscube@yahoogroups.com> > > > Sent:
Saturday, September 17, 2005 3:23 PM > > > Subject: [Speed
cubing group] Re: Scrambling 4x4x4 and 5x5x5 > made > > easier
> > > > > > > > > Hi! > > > >
> > Good idea. Other possibilities are: > > > > >
> 10 proven + 20 random + 10 proven > > > or 10/10/10/10 ...
> > > and so on. > > > > > > You can´t be
serious. The Proven moves are assumed to be known > to > >
anyone. Hence you do the inverse of the ten last and are left with >
> 10 +20. > > > Of course, if x is the proven moves and 40-x
the non proven, one > > has to find the optimum for x. I think
that even with an x as high > > as 30, nobody could make use of
the fact that he knows > the "proven" > > moves. > > >
R > > > > > > ... > > > > > > The
technicalities of this is hidden in the code of the > scrambling >
> > program. Transparent to both the user and solver ;-) > >
> > > > Not that i really think the scrambling affects the
times all > that > > > much really. In competitions it's
most important that everyone > get > > > same scramble(s)
:-) > > > > > > Cheers! > > > > > >
-Per > > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Rune Wesström > > >
<rune.wesstrom@h...> wrote: > > > > How about a
"stratified" scrambling? > > > > E.g. for the 4x4x4: >
> > > Always begin with a proved ten-mover that in highest
degree > > breaks > > > the blocks, followed by a normal
random scrambling in 30 moves. > > > > R > > > >
> > > > ----- Original Message ----- > > > >
From: "_jaap" <no_reply@yahoogroups.com> > > > > To:
<speedsolvingrubikscube@yahoogroups.com> > > > > Sent:
Friday, September 16, 2005 10:27 AM > > > > Subject: [Speed
cubing group] Re: Scrambling 4x4x4 and 5x5x5 > > made > >
> easier > > > > > > > > > > > >
> Let me just weigh in here a little. > > > > > >
> > > > Ideally, scrambles are long enough that every
possible > > position > > > has a > > > >
> nearly equal probability of occurring. There is no way to be >
> > totally > > > > > sure of how long this should
be, even on a 3x3x3. All we can > > do > > > is > >
> > > take rough guesstimates. > > > > > >
> > > > Here is a simplified outline for the 3x3x3 cube.
> > > > > The first move of the scramble sequence can be
any one of 18 > > > moves. > > > > > For the
second and each subsequent move, there are 15 > choices > >
> (we > > > > > ignore LR=RL for now). This means that
there are 18*15^(n- 1) > > > > > scrambles of length n.
Of course we want this number to > exceed > > > the >
> > > > total number of positions (43*10^18), so n must be
greater > > than > > > 17.5. > > > > >
> > > > > Clearly this is an underestimate, because there
are many > > > scramble > > > > > sequences for
each position. For the 3x3x3 we use 25 moves, > > for > >
> the > > > > > reasons Ron has stated. I think that
this number is still a > > bit > > > low, > > >
> > since I believe that the diameter (i.e. longest optimal >
> solution > > > > > length) is more likely to be
22-23 than 20. Therefore not > all > > > > > positions
will be nearly equally likely, but in practice > that > > >
doesn't > > > > > matter - it will be scrambled enough
that there is no > shortcut > > > to > > > >
> solving it. > > > > > > > > > > In
the above, we ignored that LR=RL etc. If you take this > into >
> > > > account, the results are not much different. You get
much > > better > > > > > estimates for the number
of positions a few moves away from > > > start, > > >
> > but the growth rate is so similar that the scramble length
> > > estimates > > > > > are hardly changed
(only 1 or 2 moves longer). > > > > > > > > >
> Here is a table for all currently available cube sizes: > >
> > > > > > > > 2x2x2 : 3.7*10^6 : 9* 6^(n-1) :
8.2 : 11 : 25 > > > > > 3x3x3 : 4.3*10^19 : 18*15^(n-1) :
17.5 : 23?: 25 > > > > > 4x4x4 : 7.4*10^45 : 27*24^(n-1)
: 33.2 : ?? : 40 > > > > > 5x5x5 : 2.8*10^74 :
36*33^(n-1) : 49.0 : ?? : 60 > > > > > > > >
> > It shows > > > > > - the cube size > >
> > > - the number of positions > > > > > - the
approximate number of scrambles of length n > > > > > -
the length n for which #scrambles>#positions > > > > >
- God's Algorithm length > > > > > - competition scramble
length > > > > > > > > > > Clearly the
2x2x2 competition scramble length is a bit > > excessive > >
> (but > > > > > easy enough to do in practice), but
others seem reasonable. > > For > > > > > practical
reasons there is a smaller safety margin for the > > > higher
> > > > > cubes (else we'd use about 50 and 70 moves) but
it is long > > > enough > > > > > that there are
not likely to be many blocks of pieces left > > > together >
> > > > at the end of the scramble. > > > > >
> > > > > Anyway, back to the matter at hand. Would such
estimates > > differ > > > if we > > > > >
use multi-slice moves instead? I think not. We still have > the >
> > same > > > > > number of moves to choose from
at each step in the scramble, > > and > > > > >
there is still the same number of commutivity relations > (such >
> as > > > > > RL=LR or rR=Rr). > > > >
> > > > > > I find it interesting to speculate on
whether you can use > this > > > to > > > > >
estimate the God's Algorithm lengths for 4x4x4 and 5x5x5. I > >
> would say > > > > > they are possibly about 45 and
65 moves. > > > > > > > > > > Scramblers:
> > > > > http://www.geocities.com/jaapsch/ > >
> > > Jaap's Puzzle Page: > > > > >
http://www.geocities.com/jaapsch/puzzles/ > > > > > >
> > > > Jaap > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > Yahoo!
Groups Links > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > Yahoo! Groups Links > > > > > > > >
> > > > > > Yahoo! Groups Links
6323. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 17 Sep 2005 17:48:48 -0000
> Btw, in order to have a fair comparison to Macky, I hereby request
> that next tournament I get the same scramble he got for his world
> record. Otherwise it's not fair. Right? > > Stefan Well,
several ppl already had same scramble as Macky had for his world record.
(Assuming that is in fact so ...) Why repeat the scramble? ;-) I know
that person Z wouldn't become champion because of a single "lucky"
scramble. But it could be a world record solve nevertheless with a
scramble that noone else had. Again one could say that a person not
making it to the final might have set world record with a scramble from
the final round. But this again is a bit paranoid ;-) -Per
6324. Re: [Speed cubing group] LL scrambler From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 17 Sep 2005 19:53:43 +0200
okay, the script is nearly done the only thing is that I'll have to
enter manually every case well, at least it'll be done :)
6325. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 17 Sep 2005 17:55:17 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund"
<aspiring_to_love@y...> wrote: > > Anyone has any more
thoughts on this ? Reminds me of how I scramble my Megaminx. I tried
Jaap's scramble generator but it takes me 3-4 minutes to scramble that
way. So instead I scramble freely for 40 seconds, first trying to break
all pairs. After about 15-20 seconds usually it looks well scrambled.
Then until second 35 I scramble a bit faster, still watching and trying
to break pairs when I see them. Last 5 seconds I don't look because I
don't want it unnaturally hard, either ;-). Overall it's a bit more than
100 moves usually so I'm happy enough with it. Cheers! Stefan
6326. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 17 Sep 2005 18:09:27 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund"
<aspiring_to_love@y...> wrote: > > Well, several ppl already
had same scramble as Macky had for his world > record. (Assuming that
is in fact so ...) Why repeat the scramble? ; -) Because I was not among
those people and I want the same chance! (btw, this part of my message
of course violated the "not joking" introduction, I hope that was clear
;-) > I know that person Z wouldn't become champion because of a >
single "lucky" scramble. But it could be a world record solve >
nevertheless with a scramble that noone else had. So what? Example: Had
Daniel broken my Megaminx record in Dallas, it would've been pretty much
that situation. Since his "competitors" there don't really count, Daniel
would have gotten a world record solve with a scramble that noone else
(who counts) had or ever will get again. Would I complain? Certainly
not. Cheers! Stefan P.S. Sooner or later someone will get a lucky let's
say 8 second 3x3 world record. I hope sooner, then we can stop the
single record part of this discussion...
6327. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 17 Sep 2005 18:21:45 -0000
> > I know that person Z wouldn't become champion because of a
> > single "lucky" scramble. But it could be a world record solve
> > nevertheless with a scramble that noone else had. > > So
what? Well, i think official competitions should be a little more
"serious" than setting UWR's at home where noone else has a chance to
repeat ur scrambles. It's not a crime to think otherwise. I just don't
agree. Both ways of thinking are reasonable :-) -Per
6328. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 17 Sep 2005 19:07:17 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > Example: Had Daniel broken my Megaminx
record in Dallas, it would've > been pretty much that situation.
Since his "competitors" there don't > really count, Daniel would have
gotten a world record solve with a > scramble that noone else (who
counts) had or ever will get again. > Would I complain? Certainly
not. I don't count. :( **sniff sniff** ~ Bob
--- In speedsolvingrubikscube@yahoogroups.com, Joël van Noort
<joel_vn@y...> wrote: > Hey guys, > > I was wondering
something about maths, and this is a place where > lots of
mathmaticians come... So I guess I can post it here. > > I was
wondering if there is something like a threedimensional > version of
the Pascal Triangle? The numbers in the pascal triangle > represent
the number of ways you can walk to that point from the top > of the
triangle. But you can also do something like this in > threespace...
For example, you can work out a formula for the number > of ways to
walk from the origin to the point (x,y,z) (with x,y,z > Natural
numbers), if you can use x+y+z 'steps', and you can choose > to walk
one 'unit' in the x, y or z direction during each step. That > way,
it's possible to define a new '3D version' of the binomial >
cooficient, with three entries. I worked out a formula for this, but
> am I the first one to do this? > > Using this new idea, I
found out the number of ways to walk from one > corner of an N^3 cube
to the other corner of the cube (number of > ways to walk to the
point (N, N, N) in 3-space. The formula is: > (3N)! / ((N!)^3), which
is 1680 for the 3x3x3 cube, and 756756 for > the 5x5x5 cube, the last
number is pretty funny. For a 100x100x100 > cube: > >
376523493564631064367712071965768747782444205128669798396168767743500
>
485766630075466163294008566118208045715304490994009624725072511252178
> 400 > > LoL. > > I also think I found a new formula for
(a + b + c)^n using this > idea :). But I am not sure if it's
correct.. Have to check it out. The online encyclopaedia of integer
sequences has already been pointed out so I'll just mention the last bit
on (a+b+c)^n. You can expand that using the multinomial theorem:
(x_1+...+x_k)^n =sum (n;i_1,...,i_k)x_1^{i_1}...x_k^{i_k} where the sum
is over k-tuples of non-negative integers (i_1,...,i_k) such that
i_1+...+i_k=n and where (n;i_1,...,i_k) is the multinomial coefficient
(n!)/(i_1!...i_k!) (that's not the standard notation for the multinomial
coefficient). Note that if some i_j=0 then that i_j can be omitted from
the notation (as 0!=1). Technically 0^0 isn't defined so you'd need to
assume none of x_1,...,x_k,x_1+...+x_k is 0. Formally if we assume
anything that looks like 0^0=1 then everything works out in that case
too. It's fairly straightforward to prove this by induction - it's
trivially true if n=0. Each i_j must be 0 so the right hand side has
just one summand. The LHS=1 and the RHS=1^k=1. If n=m+1 by induction
(x_1+...+x_k)^n=(x_1+...+x_k)*sum (m;i_1,...,i_k)x_1^{i_1}...x_k^{i_k}
(in the sum the i_js sum to m). Each term will have degree multidegree n
being a product of a monomial of degree 1 and a monomial off degree n..
Consider the coefficient of x_{a_1}^{s_{a_1}}...x_{a_l}^{s_{a_l}} - we
can assume that each s_{a_j}>0 as the monomial has multidegree n.
(The set {a_1,...,a_l} might not be the full set {1...,k}.) Te sum of
the s_{a_i}s is n. Write s_{a_j}=t_{a_j}+1 and c=s_{a_1}...s_{a_l}. The
coefficient is then just (m;t_{a_1},s_{a_2},...,s_{a_l})+(m;
s_{a_1},t_{a_2},s_{a_3},...,s_{a_l})+...+(m;s_{a_1},..,s_{a_{l-1}},t_{a_l})
That's because you'll have a contribution to the coefficient from
x_{a_j}*sum (m;i_1,...,i_k)x_1^{i_1}...x_k^{i_k}. (the contribution
comes from the summand involving the monomial with i_k=0 unless k=a_j in
which case i_k=t_{a_j} or k=a_r (r not j) when i_k=s_{a_r}. So the
coeficient will be the sum of (m;t_{a_1},s_{a_2},...,s_{a_l}),
(m;s_{a_1},t_{a_2},s_{a_3},...,s_{a_l}),...,(m;s_{a_1},s_{a_2},...,s_{a_(l-1)},t_{a_l}),
That's m!/(t_{a_1}!...t_{a_l}!) * [s_{a_1}/c+s_{a_2}/c+...+s_{a_l}/c]
=m!/(t_{a_1}!...t_{a_l}!) * [s_{a_1}+s_{a_2}+...+s_{a_l}]/c
=m!/(t_{a_1}!...t_{a_l}!) * [n]/c =n!/(s_{a_1}!...s_{a_l}!) as required.
> > Cheers! > > Joël.
6330. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 17 Sep 2005 21:39:00 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton"
<bob@c...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" >
<pochmann@g...> wrote: > > > Example: Had Daniel broken
my Megaminx record in Dallas, it would've > > been pretty much
that situation. Since his "competitors" there don't > > really
count, Daniel would have gotten a world record solve with a > >
scramble that noone else (who counts) had or ever will get again. >
> Would I complain? Certainly not. > > I don't count. :(
**sniff sniff** > > ~ Bob Yeah, sorry... only people who have a
chance to break the record count ;-) Thus, looking at the stats, I'd say
Daniel was the only one. I wanted a real world example but you can also
imagine a top cuber "competing" against nine "dummies" (just to make it
official). That would also be a case where if he breaks the record he's
effectively the only one who got that scramble. Stefan
6331. [Speed cubing group] Re: Scrambling 4x4x4 and 5x5x5 made easier
From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 17 Sep 2005 22:41:19 -0000
Heh, I wasn't offended. That was the first time I solved a megaminx fast
enough that the stackmat didn't shut off before I finished. :P ~ Bob ---
In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...>
> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com,
"Stefan Pochmann" > > <pochmann@g...> wrote: > > >
> > Example: Had Daniel broken my Megaminx record in Dallas, it
> would've > > > been pretty much that situation. Since his
"competitors" there > don't > > > really count, Daniel would
have gotten a world record solve with a > > > scramble that
noone else (who counts) had or ever will get again. > > > Would
I complain? Certainly not. > > > > I don't count. :( **sniff
sniff** > > > > ~ Bob > > Yeah, sorry... only people
who have a chance to break the record count > ;-) Thus, looking at
the stats, I'd say Daniel was the only one. > > I wanted a real
world example but you can also imagine a top cuber > "competing"
against nine "dummies" (just to make it official). That > would also
be a case where if he breaks the record he's effectively > the only
one who got that scramble. > > Stefan
6332. Same scramble From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 17 Sep 2005 23:01:50 -0000
Okay. When you don't have a scrambler handy, you just scramble at
"random" right? I did that today at the bank. I scrambled my cube and
then solved it. I finished the solve and scrambled again. I noticed the
cross looked the same, but I continued anyway. It was the same cross,
the pairs appeared to be falling into place exactly the same way, and I
was just waiting for the OLL to come so that I could believe it was a
different scramble. Same OLL. I couldn't believe that. I did the OLL and
got the same PLL too! Somehow, I managed to scramble a cube "randomly"
and solve it exactly the same way, twice in a row! It's weird because I
do a lot of slices when I scramble. But to copy a scramble exactly?!?
Crazy odds. ~ Bob
6333. Re: Same scramble From:
"Ben King" <grsbmd@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 18 Sep 2005 00:46:29 -0000
Not that weird. It happens to me all the time. I think subconciuosly,
when we think we're scrambling randomly, our hands tend to do the same
kind of moves when we're not actively thinking about the scramble. I
manage to do it all the time and it makes me kind of angry. Actually, a
long time ago, I used to not scramble well at all. Sometimes I'd
scramble the cube, and then when I looked down it would be solved,
because unknowingly, I'd just repeat the same scrambling sequence over
and over again. -Ben. --- In speedsolvingrubikscube@yahoogroups.com,
"Bob Burton" <bob@c...> wrote: > Okay. When you don't have a
scrambler handy, you just scramble at > "random" right? I did that
today at the bank. I scrambled my cube > and then solved it. I
finished the solve and scrambled again. I > noticed the cross looked
the same, but I continued anyway. It was the > same cross, the pairs
appeared to be falling into place exactly the > same way, and I was
just waiting for the OLL to come so that I could > believe it was a
different scramble. Same OLL. I couldn't believe > that. I did the
OLL and got the same PLL too! Somehow, I managed to > scramble a cube
"randomly" and solve it exactly the same way, twice in > a row! It's
weird because I do a lot of slices when I scramble. But > to copy a
scramble exactly?!? Crazy odds. > > ~ Bob
Interesting alg, but the very last u should be a u' I think. Here's
something I would have improvised if I see the situation: M(Uu)M'
(R'L'F2RLF)^2 M'(Uu)'M It's a lot shorter... :) -Doug --- In
speedsolvingrubikscube@yahoogroups.com, GameOfDeath2
<no_reply@y...> wrote: > It's been a long time since I looked
at a 5x5x5 - I'm not sure I could solve one > now as the strings are
long to remember so I can't remember the algorithms > mostly and I
can't think of the way I meant to do the original problem. > > I
don't think in terms of commutators (I've never consciously thought that
I > would use a commutator - Ron showed me some time at Schiphol but
I > couldn't get my head round it and I forgot about it before I had
caught the > plane - he was too fast!) and I certainly don't know the
difference between M, > E and S but for instance this conjugate of a
commutator could be used to do 2 > 4-cycles (on the F and R faces).
(That's not exactly what was required but the > last time I looked at
a 5x5x5 was August 2004 and so I can't remember all the > techniques
to solve the thing.) > > uF2u'FR >
r'u'dru2d2r'u'drF2r'ud'ru2d2r'ud'rF2 > R'F'uF2u
I just did a one-handed average of 100. My arm is tired. Best solve:
35.06 seconds [PB is 35.05 :'(] Worst solve: 1:23.99 (ew!) Overall avg:
47.53 seconds (plenty of 60+s near the end!) Best RA: 42.97 seconds
40.82 48.29 42.41 40.49 (58.02) 38.06 57.49 40.80 (35.06) 46.67 38.57
36.10 I wish that 57.xx wasn't counting. It bumps the average up almost
2 seconds! :( ~ Bob
Wow Dang! 100 average, that would really hurt my arm :P Usually i stop
after roughly 30 solves, my hand hurt. my best average of 10 now is
32.xx hmm should i try 100 average :-O Latez! --- Bob Burton
<bob@...> wrote: > I just did a one-handed average of 100. My
arm is > tired. > > Best solve: 35.06 seconds [PB is 35.05 :'(]
> Worst solve: 1:23.99 (ew!) > Overall avg: 47.53 seconds (plenty
of 60+s near the > end!) > Best RA: 42.97 seconds > 40.82 48.29
42.41 40.49 (58.02) 38.06 57.49 40.80 > (35.06) 46.67 38.57 >
36.10 > I wish that 57.xx wasn't counting. It bumps the > average
up almost 2 > seconds! :( > > ~ Bob > > >
__________________________________ Yahoo! Mail - PC Magazine Editors'
Choice 2005 http://mail.yahoo.com
I know I'm not one of the top one-handers. But, it builds stamina! :D +~
Bob --- In speedsolvingrubikscube@yahoogroups.com, lwin kyawkyaw
<lkyawkyaw@y...> wrote: > Wow Dang! > > 100 average, that
would really hurt my arm :P > > Usually i stop after roughly 30
solves, my hand hurt. > > my best average of 10 now is 32.xx >
> hmm should i try 100 average :-O > > Latez! > > --- Bob
Burton <bob@c...> wrote: > > > I just did a one-handed
average of 100. My arm is > > tired. > > > > Best
solve: 35.06 seconds [PB is 35.05 :'(] > > Worst solve: 1:23.99
(ew!) > > Overall avg: 47.53 seconds (plenty of 60+s near the >
> end!) > > Best RA: 42.97 seconds > > 40.82 48.29 42.41
40.49 (58.02) 38.06 57.49 40.80 > > (35.06) 46.67 38.57 > >
36.10 > > I wish that 57.xx wasn't counting. It bumps the >
> average up almost 2 > > seconds! :( > > > > ~ Bob
> > > > > > > > > > >
__________________________________ > Yahoo! Mail - PC Magazine
Editors' Choice 2005 > http://mail.yahoo.com
6338. Re: [Speed cubing group] LL scrambler From:
Gustav Fredell <gufr5747@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 18 Sep 2005 09:22:22 +0200
The code is up at http://www.ornen.se/gammal/random.txt . Use it and
change it freely for your own. I take no responsibilities for sloppy
coding and you might not understand everything. Feel free to contact me
about it, but I might not understand what I've done anymore either :)
Yes, each number correspond to a specific alg. Which one and why I chose
it that way I've forgotten :) Feel free to find that out or just change
the numbering to something you like. Since the program uses ImageCube,
you need to have that installed somewhere too. The path to ImageCube is
at the very bottom of the code. You can find ImageCube on Lars homepage:
www.cubezone.be To change color scheme, you have to change: $top $g $r
$b $o I think i wrote it so that the "default" is BOY with yellow on
top, Blue-F and Red-R If you have BOY-scheme and finish with green on
top, I guess one of the four combinations would be (this one with Red-F)
: $top="ggggggggg" $g="o"; $r="w"; $b="r"; $o="y"; /Gustav Sachin
Shirwalkar skrev: >Hello Gustav, >Could you post the php code
here? Coz i am using it many times and i >would like it if its hosted
on my comp so i get faster responses, also >i'll suck up ur bandwidth
:) Also I use green as the top layer so im >not able to instantly
respond. I hope there are no copyright >restrictions or such :) >
>Also what are those numbers below each image? Are they related to
the >PLL algs ? If yes then how do i look up the algos to the
numbers, i >mean frm which set have u chosen the algs. >Sachin.
> > > >On 9/17/05, Gustav Fredell <gufr5747@...>
wrote: > > >>Hehe... I just saw that the BYO-version
definately is not error free. >>Instead it displays the easiest of
the OLL situations over and over. >> >>If anyone really
wants the BYO-version, let me know. Otherwise I'll >>let it be.
>> >>/Gustav >> >>--- In
speedsolvingrubikscube@yahoogroups.com, "Gustav Fredell"
>><gufr5747@s...> wrote: >> >> >>>Quite
a long time ago I wrote a short program using Lars Vandenberghs
>>>ImageCube to display a random PLL situation. It's not the
entire last >>>layer, but it's some :) It shows only two sides
of the cube, but with >>>training that should be enough to know
which situation it is. >>> >>>The program should
display something like a random U-layer twist, >>>folled by a
random PLL, then a random U-layer twist again and finally >>>a
random twist of the first two layers. >>> >>>The
program is not guaranteed to be bug or error free, and no support
>>>may be given :) >>> >>>You find it for the
BOY-scheme at >>>http://www.ornen.se/gammal/random.php and for
BYO at >>>http://www.ornen.se/gammal/random2.php >>>
>>>/Gustav >>> >>>--- In
speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay
>>><cubekid@g...> wrote: >>> >>>
>>>>actually, doug reed a while ago created such a program.
though i did >>>>kinda lose it... :( >>>>
>>>>BUT.. if you can program, just create like an external
file with all >>>>those 1211 algorithms and then write some
code that randomly gives you >>>>an algorithm
>>>> >>>>that would actually be kinda cool
>>>> >>>>On 9/17/05, Stefan Pochmann
<pochmann@g...> wrote: >>>> >>>>
>>>>>--- In speedsolvingrubikscube@yahoogroups.com,
Gilles van den >>>>>Peereboom <gillesvdp@g...>
wrote: >>>>> >>>>>
>>>>>>so does that exist or not ?
>>>>>>I think i've seen something like that a while
ago, but I can't >>>>>> >>>>>>
>>>>>remember where :s >>>>>
>>>>>Yes. Go to speedcubing.com, click on "Algorithms",
scroll down, >>>>> >>>>> >>click
>> >> >>>>>on "All 1211 last layer
algorithms". >>>>> >>>>>Cheers!
>>>>>Stefan >>>>> >>>>>
>>>>> >>>>> >>>>>
>>>>> >>>>> >>>>>Yahoo!
Groups Links >>>>> >>>>>
>>>>> >>>>> >>>>>
>>>>> >>>>> >>>>>
>>>>> >>>>-- >>>>-cubekid
>>>> >>>> >> >> >> >>
>> >>Yahoo! Groups Links >> >> >> >>
>> >> >> >> >> > > > >
>Yahoo! Groups Links > > > > > > > >
>__________ NOD32 1.1219 (20050916) Information __________ >
>This message was checked by NOD32 antivirus system.
>http://www.nod32.com > > > > >
6339. Northern CA Workbook From:
Tyson Mao <tmao@...>
To:
caltechrubiks@yahoogroups.com
Date:
Sun, 18 Sep 2005 01:50:47 -0700
Copies of the workbook are in the files section of the Caltech yahoo
groups and can also be downloaded at this link:
http://www.astro.caltech.edu/~tmao/Northern%20CA%202005%20Workbook.xls
If you competed in the competition, please check over your times and
alert me if something looks funny. I am proof reading and getting ready
to submit the final workbook after I read over the Idaho times. If you
didn't compete, have fun looking at our competition! Tyson Mao MSC #631
California Institute of Technology P.S. I think Lars had a new
revolutionary timing method.
Thank you very much. I'll check it out soon. Sachin On 9/18/05, Gustav
Fredell <gufr5747@...> wrote: > The code is up at
http://www.ornen.se/gammal/random.txt . Use it and > change it freely
for your own. > > I take no responsibilities for sloppy coding and
you might not > understand everything. Feel free to contact me about
it, but I might not > understand what I've done anymore either :)
> > Yes, each number correspond to a specific alg. Which one and
why I chose > it that way I've forgotten :) Feel free to find that
out or just change > the numbering to something you like. > >
Since the program uses ImageCube, you need to have that installed >
somewhere too. The path to ImageCube is at the very bottom of the code.
> You can find ImageCube on Lars homepage: www.cubezone.be > >
To change color scheme, you have to change: > > $top > $g >
$r > $b > $o > > I think i wrote it so that the "default" is
BOY with yellow on top, > Blue-F and Red-R > > If you have
BOY-scheme and finish with green on top, I guess one of the > four
combinations would be (this one with Red-F) : > > $top="ggggggggg"
> $g="o"; > $r="w"; > $b="r"; > $o="y"; > > /Gustav
> > Sachin Shirwalkar skrev: > > >Hello Gustav, >
>Could you post the php code here? Coz i am using it many times and i
> >would like it if its hosted on my comp so i get faster
responses, also > >i'll suck up ur bandwidth :) Also I use green
as the top layer so im > >not able to instantly respond. I hope
there are no copyright > >restrictions or such :) > > >
>Also what are those numbers below each image? Are they related to
the > >PLL algs ? If yes then how do i look up the algos to the
numbers, i > >mean frm which set have u chosen the algs. >
>Sachin. > > > > > > > >On 9/17/05, Gustav
Fredell <gufr5747@...> wrote: > > > > >
>>Hehe... I just saw that the BYO-version definately is not error
free. > >>Instead it displays the easiest of the OLL situations
over and over. > >> > >>If anyone really wants the
BYO-version, let me know. Otherwise I'll > >>let it be. >
>> > >>/Gustav > >> > >>--- In
speedsolvingrubikscube@yahoogroups.com, "Gustav Fredell" >
>><gufr5747@s...> wrote: > >> > >> >
>>>Quite a long time ago I wrote a short program using Lars
Vandenberghs > >>>ImageCube to display a random PLL
situation. It's not the entire last > >>>layer, but it's
some :) It shows only two sides of the cube, but with >
>>>training that should be enough to know which situation it
is. > >>> > >>>The program should display
something like a random U-layer twist, > >>>folled by a
random PLL, then a random U-layer twist again and finally >
>>>a random twist of the first two layers. > >>>
> >>>The program is not guaranteed to be bug or error free,
and no support > >>>may be given :) > >>> >
>>>You find it for the BOY-scheme at >
>>>http://www.ornen.se/gammal/random.php and for BYO at >
>>>http://www.ornen.se/gammal/random2.php > >>>
> >>>/Gustav > >>> > >>>--- In
speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay >
>>><cubekid@g...> wrote: > >>> >
>>> > >>>>actually, doug reed a while ago
created such a program. though i did > >>>>kinda lose
it... :( > >>>> > >>>>BUT.. if you can
program, just create like an external file with all >
>>>>those 1211 algorithms and then write some code that
randomly gives you > >>>>an algorithm >
>>>> > >>>>that would actually be kinda cool
> >>>> > >>>>On 9/17/05, Stefan Pochmann
<pochmann@g...> wrote: > >>>> > >>>>
> >>>>>--- In speedsolvingrubikscube@yahoogroups.com,
Gilles van den > >>>>>Peereboom <gillesvdp@g...>
wrote: > >>>>> > >>>>> >
>>>>>>so does that exist or not ? >
>>>>>>I think i've seen something like that a while
ago, but I can't > >>>>>> >
>>>>>> > >>>>>remember where :s >
>>>>> > >>>>>Yes. Go to
speedcubing.com, click on "Algorithms", scroll down, >
>>>>> > >>>>> > >>click >
>> > >> > >>>>>on "All 1211 last layer
algorithms". > >>>>> > >>>>>Cheers!
> >>>>>Stefan > >>>>> >
>>>>> > >>>>> > >>>>>
> >>>>> > >>>>> >
>>>>> > >>>>>Yahoo! Groups Links >
>>>>> > >>>>> > >>>>>
> >>>>> > >>>>> >
>>>>> > >>>>> > >>>>>
> >>>>> > >>>>-- >
>>>>-cubekid > >>>> > >>>>
> >> > >> > >> > >> > >>
> >>Yahoo! Groups Links > >> > >> >
>> > >> > >> > >> > >> >
>> > >> > > > > > > > > >
>Yahoo! Groups Links > > > > > > > > >
> > > > > > > > >__________ NOD32 1.1219
(20050916) Information __________ > > > >This message was
checked by NOD32 antivirus system. > >http://www.nod32.com >
> > > > > > > > > > > > > >
Yahoo! Groups Links > > > > > > >
--- In speedsolvingrubikscube@yahoogroups.com, d_funny007
<no_reply@y...> wrote: > Interesting alg, but the very last u
should be a u' I think. Yes. > > Here's something I would have
improvised if I see the situation: > > M(Uu)M' > (R'L'F2RLF)^2
> M'(Uu)'M > > It's a lot shorter... :) Then I'd have to
remember what M means! Additionally I'd have to remember two algorithms
which is too much; I don't think I know more than one algorithm for any
given situation (except possibly PLL for double transposition of
opposite edges). Also it takes a while to shift the mouse from R to L
(especially on bigger cubes). These days I don't have a decent mouse
anyway and I don't cube so I guess I'll not be able to test your
algorithm. What does M mean anyway, particularly in the large cube
scenario? > > -Doug > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 >
<no_reply@y...> wrote: > > It's been a long time since I
looked at a 5x5x5 - I'm not sure I > could solve one > > now as
the strings are long to remember so I can't remember the > algorithms
> > mostly and I can't think of the way I meant to do the original
> problem. > > > > I don't think in terms of commutators
(I've never consciously > thought that I > > would use a
commutator - Ron showed me some time at Schiphol but I > >
couldn't get my head round it and I forgot about it before I had >
caught the > > plane - he was too fast!) and I certainly don't
know the > difference between M, > > E and S but for instance
this conjugate of a commutator could be > used to do 2 > >
4-cycles (on the F and R faces). (That's not exactly what was >
required but the > > last time I looked at a 5x5x5 was August 2004
and so I can't > remember all the > > techniques to solve the
thing.) > > > > uF2u'FR > >
r'u'dru2d2r'u'drF2r'ud'ru2d2r'ud'rF2 > > R'F'uF2u
6342. Re: Northern CA Workbook From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 18 Sep 2005 12:21:51 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> wrote: > > If you competed in the competition,
please check over your times and > alert me if something looks funny.
I didn't compete but... shouldn't your 1:58.32 blindsolve be marked as
world record? > P.S. I think Lars had a new revolutionary timing
method. Oh c'mon, you can't mention it and then keep it secret ;-)
Cheers! Stefan
6343. Re: [Speed cubing group] Re: Same scramble From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 18 Sep 2005 14:31:41 +0200
Yep, it happenned to me too. and I noticed that there some triggers I
always do when I scramble randomly. So I just have to do them in the
same order to have the same scramble :) 2005/9/18, Ben King
<grsbmd@...>: > Not that weird. It happens to me all the time.
I think subconciuosly, > when we think we're scrambling randomly, our
hands tend to do the same > kind of moves when we're not actively
thinking about the scramble. I > manage to do it all the time and it
makes me kind of angry. > > Actually, a long time ago, I used to
not scramble well at all. > Sometimes I'd scramble the cube, and then
when I looked down it would > be solved, because unknowingly, I'd
just repeat the same scrambling > sequence over and over again. >
> -Ben. > > --- In speedsolvingrubikscube@yahoogroups.com, "Bob
Burton" <bob@c...> > wrote: > > Okay. When you don't have
a scrambler handy, you just scramble at > > "random" right? I did
that today at the bank. I scrambled my cube > > and then solved
it. I finished the solve and scrambled again. I > > noticed the
cross looked the same, but I continued anyway. It was the > > same
cross, the pairs appeared to be falling into place exactly the > >
same way, and I was just waiting for the OLL to come so that I could
> > believe it was a different scramble. Same OLL. I couldn't
believe > > that. I did the OLL and got the same PLL too! Somehow,
I managed to > > scramble a cube "randomly" and solve it exactly
the same way, twice in > > a row! It's weird because I do a lot of
slices when I scramble. But > > to copy a scramble exactly?!?
Crazy odds. > > > > ~ Bob > > > > > > >
Yahoo! Groups Links > > > > > > > >
6344. Re: [Speed cubing group] the best method? From:
jasmine_ellen <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 18 Sep 2005 13:31:13 -0000
What are you guys using to to view http://www.pizazz.info/pizazz.mov
I've downloaded it and I only get the visual, no sound. I was using
Windows Media Player 10. Jasmine http://speedcuber.blogspot.com --- In
speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay
<cubekid@g...> wrote: > seriously, i can't believe i watched
the whole thing.. > > On 9/17/05, Sapan Upadhyay
<cubekid@g...> wrote: > > what the HELL was that..... >
> > > On 9/16/05, Bob Burton <bob@c...> wrote: > >
> --- In speedsolvingrubikscube@yahoogroups.com, cmhardw
<no_reply@y...> > > > wrote: > > > > Wow....
I'm speechless.... > > > > > > Yeah, me too. > >
> > > > ~ Bob > > > > > > > > >
> > > > > > > > > > > > Yahoo!
Groups Links > > > > > > > > > > > >
> > > > > > > > > > > > > >
> -- > > -cubekid > > > > > -- > -cubekid
6345. Re: [Speed cubing group] the best method? From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 18 Sep 2005 19:09:13 +0530
Hi jasmine. The movie is a quicktime movie. Get the quicktime player and
you can view the file. But believe me you dont want to see this thing :)
Sachin. On 9/18/05, jasmine_ellen <no_reply@yahoogroups.com>
wrote: > What are you guys using to to view
http://www.pizazz.info/pizazz.mov > > I've downloaded it and I
only get the visual, no sound. I was using > Windows Media Player 10.
> > Jasmine > http://speedcuber.blogspot.com > > > ---
In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay >
<cubekid@g...> wrote: > > seriously, i can't believe i
watched the whole thing.. > > > > On 9/17/05, Sapan Upadhyay
<cubekid@g...> wrote: > > > what the HELL was that.....
> > > > > > On 9/16/05, Bob Burton <bob@c...>
wrote: > > > > --- In
speedsolvingrubikscube@yahoogroups.com, cmhardw >
<no_reply@y...> > > > > wrote: > > > >
> Wow.... I'm speechless.... > > > > > > > >
Yeah, me too. > > > > > > > > ~ Bob > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > Yahoo!
Groups Links > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > -- > > >
-cubekid > > > > > > > > > -- > >
-cubekid > > > > > > > Yahoo! Groups Links >
> > > > > >
mad props dude... mad props... On 9/18/05, Bob Burton <bob@...>
wrote: > I know I'm not one of the top one-handers. But, it builds
stamina! :D > > +~ Bob > > > --- In
speedsolvingrubikscube@yahoogroups.com, lwin kyawkyaw >
<lkyawkyaw@y...> wrote: > > Wow Dang! > > > >
100 average, that would really hurt my arm :P > > > >
Usually i stop after roughly 30 solves, my hand hurt. > > >
> my best average of 10 now is 32.xx > > > > hmm should i
try 100 average :-O > > > > Latez! > > > > ---
Bob Burton <bob@c...> wrote: > > > > > I just did a
one-handed average of 100. My arm is > > > tired. > >
> > > > Best solve: 35.06 seconds [PB is 35.05 :'(] >
> > Worst solve: 1:23.99 (ew!) > > > Overall avg: 47.53
seconds (plenty of 60+s near the > > > end!) > > >
Best RA: 42.97 seconds > > > 40.82 48.29 42.41 40.49 (58.02)
38.06 57.49 40.80 > > > (35.06) 46.67 38.57 > > >
36.10 > > > I wish that 57.xx wasn't counting. It bumps the
> > > average up almost 2 > > > seconds! :( > >
> > > > ~ Bob > > > > > > > > >
> > > > > > > > > >
__________________________________ > > Yahoo! Mail - PC Magazine
Editors' Choice 2005 > > http://mail.yahoo.com > > > >
> > > Yahoo! Groups Links > > > > > > >
> -- -cubekid
yea, strangely whenever i scramble randomly, the cross is insanely
hard... and its never really easy... hmm... On 9/18/05, Gilles van den
Peereboom <gillesvdp@...> wrote: > Yep, it happenned to me too.
and I noticed that there some triggers I > always do when I scramble
randomly. > So I just have to do them in the same order to have the
same scramble :) > > 2005/9/18, Ben King <grsbmd@...>: >
> Not that weird. It happens to me all the time. I think
subconciuosly, > > when we think we're scrambling randomly, our
hands tend to do the same > > kind of moves when we're not
actively thinking about the scramble. I > > manage to do it all
the time and it makes me kind of angry. > > > > Actually, a
long time ago, I used to not scramble well at all. > > Sometimes
I'd scramble the cube, and then when I looked down it would > > be
solved, because unknowingly, I'd just repeat the same scrambling >
> sequence over and over again. > > > > -Ben. > >
> > --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton"
<bob@c...> > > wrote: > > > Okay. When you don't
have a scrambler handy, you just scramble at > > > "random"
right? I did that today at the bank. I scrambled my cube > > >
and then solved it. I finished the solve and scrambled again. I >
> > noticed the cross looked the same, but I continued anyway. It
was the > > > same cross, the pairs appeared to be falling into
place exactly the > > > same way, and I was just waiting for
the OLL to come so that I could > > > believe it was a
different scramble. Same OLL. I couldn't believe > > > that. I
did the OLL and got the same PLL too! Somehow, I managed to > >
> scramble a cube "randomly" and solve it exactly the same way, twice
in > > > a row! It's weird because I do a lot of slices when I
scramble. But > > > to copy a scramble exactly?!? Crazy odds.
> > > > > > ~ Bob > > > > > > >
> > > > > > > Yahoo! Groups Links > > >
> > > > > > > > > > > > > >
> > > > Yahoo! Groups Links > > > > > >
> > -- -cubekid
6348. [Speed cubing group] Re: Same scramble From:
jasmine_ellen <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 18 Sep 2005 14:06:07 -0000
I know there are lots of little sequences of moves that I repeat by
habit when scrambling. For example, at the moment I almost always start
a scramble with L2 B2. If I'm actually timing and doing an average then
I'll always use a scramble generator so I can be confident that they are
valid scrambles and not too similar to the previous scrambles. I
remember ages ago someone (Lars P?) saying that sometimes what he does
when scrambling is to scramble a bit, then toss the cube in the air then
scramble some more. This seems like a good idea since it avoids the
problem of creating the same/similar scrambled states if you (even
subconsciously) use the same/similar paths or finger tricks when
scrambling. Unless, of course, you catch the cube in exactly the same
position as it had been when it left your hands. Jasmine
http://speedcuber.blogspot.com --- In
speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay
<cubekid@g...> wrote: > yea, strangely whenever i scramble
randomly, the cross is insanely > hard... and its never really
easy... hmm... > > On 9/18/05, Gilles van den Peereboom
<gillesvdp@g...> wrote: > > Yep, it happenned to me too. and
I noticed that there some triggers I > > always do when I scramble
randomly. > > So I just have to do them in the same order to have
the same scramble :) > > > > 2005/9/18, Ben King
<grsbmd@y...>: > > > Not that weird. It happens to me all
the time. I think subconciuosly, > > > when we think we're
scrambling randomly, our hands tend to do the same > > > kind
of moves when we're not actively thinking about the scramble. I >
> > manage to do it all the time and it makes me kind of angry.
> > > > > > Actually, a long time ago, I used to not
scramble well at all. > > > Sometimes I'd scramble the cube,
and then when I looked down it would > > > be solved, because
unknowingly, I'd just repeat the same scrambling > > > sequence
over and over again. > > > > > > -Ben. > > >
> > > --- In speedsolvingrubikscube@yahoogroups.com, "Bob
Burton" <bob@c...> > > > wrote: > > > > Okay.
When you don't have a scrambler handy, you just scramble at > >
> > "random" right? I did that today at the bank. I scrambled my
cube > > > > and then solved it. I finished the solve and
scrambled again. I > > > > noticed the cross looked the
same, but I continued anyway. It was the > > > > same cross,
the pairs appeared to be falling into place exactly the > > >
> same way, and I was just waiting for the OLL to come so that I
could > > > > believe it was a different scramble. Same OLL.
I couldn't believe > > > > that. I did the OLL and got the
same PLL too! Somehow, I managed to > > > > scramble a cube
"randomly" and solve it exactly the same way, twice in > > >
> a row! It's weird because I do a lot of slices when I scramble. But
> > > > to copy a scramble exactly?!? Crazy odds. > >
> > > > > > ~ Bob > > > > > > >
> > > > > > > > > > > > > >
Yahoo! Groups Links > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > Yahoo! Groups Links
> > > > > > > > > > > > > >
> > > > > -- > -cubekid
6349. Re: 20x20 Supercube (MES on the general nxnxn cube)
From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 18 Sep 2005 14:19:53 -0000
> What does M mean anyway, particularly in the large cube scenario?
Hey Richard, I don't think there has ever been an official declaration
of big cube notation, but I belive so far that this version has been the
most accepted. The faces are denoted by the same letters as usual,
lowercase means faces behind the outermost ones. Numbers in brackets
declare how far back. So from left to right the faces are: L l[1] l[2]
l[3] ... l[k] ... l[floor((n-2)/2)] r[floor((n-2)/2)] ... r[k] ... r[3]
r[2] r[1] R That doesn't leave any space for the middlemost slice on odd
nxnxn cubes though, so we denote that slice M so in general: L l[1] l[2]
l[3] ... l[k] ... l[floor((n-2)/2)] M(if the cube is odd)
r[floor((n-2)/2)] ... r[k] ... r[3] r[2] r[1] R So the other faces would
be: U u[1] u[2] u[3] ... u[k] ... u[floor((n-2)/2)] E(if the cube is
odd) d[floor((n-2)/2)] ... d[k] ... d[3] d[2] d[1] D and F f[1] f[2]
f[3] ... f[k] ... f[floor((n-2)/2)] S(if the cube is odd)
b[floor((n-2)/2)] ... b[k] ... b[3] b[2] b[1] B Basically M is between L
and R, E is between U and D, and S is between F and B. The turning
directions are as M=L, E=D, S=F I just remember that the acronym LDF
goes with MES respectively to remember how to turn. Someone correct me
if that is not the accepted notation for nxnxn cubes, but as far as I
know that was correct. Also the MES stuff is correct for the 5x5x5 cube
and 3x3x3 cube now. Chris
6350. Re: [Speed cubing group] the best method? From:
jasmine_ellen <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 18 Sep 2005 14:20:51 -0000
Okay, so I just downloaded and installed QuickTime... and holy cow, that
video is SO BAD! Jasmine http://speedcuber.blogspot.com --- In
speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar
<sachinss@g...> wrote: > Hi jasmine. The movie is a quicktime
movie. Get the quicktime player > and you can view the file. >
> But believe me you dont want to see this thing :) > > Sachin.
> > On 9/18/05, jasmine_ellen <no_reply@yahoogroups.com>
wrote: > > What are you guys using to to view
http://www.pizazz.info/pizazz.mov > > > > I've downloaded it
and I only get the visual, no sound. I was using > > Windows Media
Player 10. > > > > Jasmine > >
http://speedcuber.blogspot.com > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay > >
<cubekid@g...> wrote: > > > seriously, i can't believe i
watched the whole thing.. > > > > > > On 9/17/05,
Sapan Upadhyay <cubekid@g...> wrote: > > > > what the
HELL was that..... > > > > > > > > On 9/16/05,
Bob Burton <bob@c...> wrote: > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, cmhardw > >
<no_reply@y...> > > > > > wrote: > > >
> > > Wow.... I'm speechless.... > > > > > >
> > > > Yeah, me too. > > > > > > >
> > > ~ Bob > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > Yahoo! Groups
Links > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > -- > > > > -cubekid > >
> > > > > > > > > > > -- > > >
-cubekid > > > > > > > > > > > >
> > Yahoo! Groups Links > > > > > > > >
> > > > > >
Hey guys! I haven't really been involved with cubing much for the last
couple of years, but don't think I've quit for good! I've been doing a
lot of work on my new site, which has even more cool F2L tricks. I'll
also finally show all of my PLL algorithms which I hand picked from cube
algorithm generators utilizing 2 and 3 faces only. Anyway, I live like
an hour away from Orlando now so I'm psyched about going to the World
Championship. Maybe I can finish in the top 50, but since I stopped
cubing my previous best average of 24.96 went from like 40th to 100th
now :( That is a good sign for our community though! Well, I'll let you
know the progress of the new site (I know I promised on like, uh, last
March :() and I can't wait to see some of you at the WC! NathanChristie
6352. Re: [Speed cubing group] the best method? From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 18 Sep 2005 15:41:24 -0000
--- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen
<no_reply@y...> wrote: > > What are you guys using to to
view http://www.pizazz.info/pizazz.mov > > I've downloaded it and
I only get the visual, no sound. Lucky you!!! Stefan
6353. Re: [Speed cubing group] Northern CA Workbook From:
Pedro <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 18 Sep 2005 13:15:48 -0300 (ART)
Wow! 1:58 for BLD...congratz Tyson! Tyson Mao <tmao@...>
escreveu:Copies of the workbook are in the files section of the Caltech
yahoo groups and can also be downloaded at this link:
http://www.astro.caltech.edu/~tmao/Northern%20CA%202005%20Workbook.xls
If you competed in the competition, please check over your times and
alert me if something looks funny. I am proof reading and getting ready
to submit the final workbook after I read over the Idaho times. If you
didn't compete, have fun looking at our competition! Tyson Mao MSC #631
California Institute of Technology P.S. I think Lars had a new
revolutionary timing method. SPONSORED LINKS Jigsaw puzzle game Free
puzzle inlay games Educational game and puzzle Word puzzle game Kid
puzzle game Puzzle games --------------------------------- YAHOO! GROUPS
LINKS Visit your group "speedsolvingrubikscube" on the web. To
unsubscribe from this group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo!
Groups is subject to the Yahoo! Terms of Service.
--------------------------------- --------------------------------- Novo
Yahoo! Messenger com voz: ligações, Yahoo! Avatars, novos emoticons e
muito mais. Instale agora! [Non-text portions of this message have been
removed]
6354. This woman should try solving the cube with her feet
From:
Joël van Noort <joel_vn@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 18 Sep 2005 16:16:56 -0000
Hey guys, Now, this woman should really try solving the cube with her
feet :): http://www.spikedhumor.com/Article.aspx?id=2435 - Joël.
6355. Re: [Speed cubing group] Re: Northern CA Workbook From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 18 Sep 2005 09:40:58 -0700
I haven't had time to go through and mark thins yet. Mark is usually the
marker. Tyson Mao MSC #631 California Institute of Technology On Sep 18,
2005, at 5:21 AM, Stefan Pochmann wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> >
wrote: >> >> If you competed in the competition, please
check over your times and >> alert me if something looks funny.
> > I didn't compete but... shouldn't your 1:58.32 blindsolve be
marked as > world record? > >> P.S. I think Lars had a new
revolutionary timing method. > > Oh c'mon, you can't mention it
and then keep it secret ;-) > > Cheers! > Stefan > > >
> > > > > Yahoo! Groups Links > > > > >
> >
--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> wrote: > I haven't had time to go through and mark
thins yet. Mark is usually > the marker. That actually is very
logical. :) ~ Bob
6357. Re: [Speed cubing group] This woman should try solving the cube
with her feet
From:
Sapan Upadhyay <cubekid@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 18 Sep 2005 13:15:52 -0500
wow... simply amazing... On 9/18/05, Joël van Noort <joel_vn@...>
wrote: > Hey guys, > > Now, this woman should really try
solving the cube with her feet :): > >
http://www.spikedhumor.com/Article.aspx?id=2435 > > - Joël. >
> > > > > > Yahoo! Groups Links > > > >
> > > -- -cubekid
6358. Re: [Speed cubing group] Re: Northern CA Workbook From:
Lars Petrus <lars@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 18 Sep 2005 11:19:27 -0700
On Sep 18, 2005, at 5:21, Stefan Pochmann wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> >
wrote: > >> P.S. I think Lars had a new revolutionary timing
method. > > Oh c'mon, you can't mention it and then keep it secret
;-) I call it the Dickens method: "I do the best of times and the worst
of times". To summarize, I ranged from 16 to 49 seconds... I screwed up
a LOT of LL algs, and had a few pops. Not sure why. And I seem to have
beaten a Swedish and a European record during all that chaos. - - - - -
- - - - - - - "The power of accurate observation is commonly called
cynicism by those who have not got it." -- George Bernard Shaw Lars
Petrus - lars@... http://lar5.com
--- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus
<lars@n...> wrote: > On Sep 18, 2005, at 5:21, Stefan Pochmann
wrote: > > > --- In speedsolvingrubikscube@yahoogroups.com,
Tyson Mao <tmao@i.. .> > > wrote: > > > >>
P.S. I think Lars had a new revolutionary timing method. > > >
> Oh c'mon, you can't mention it and then keep it secret ;-) >
> I call it the Dickens method: "I do the best of times and the worst
of > times". > > To summarize, I ranged from 16 to 49
seconds... I screwed up a LOT of > LL algs, and had a few pops. Not
sure why. > > And I seem to have beaten a Swedish and a European
record during all > that chaos. Oohhh, ok... to me it sounded like
you invented yet another timing device. Btw, I just saw that according
to rubiks.com "Rubik's fans are applauding the all new release of the
custom designed RUBIK'S TIMER.". Hmm... no, I won't comment this. They
also say it computes averages of 10, does it not support other lenghts?
Cheers! Stefan
--- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus
<lars@n...> wrote: > I call it the Dickens method: "I do the
best of times and the worst of > times". Haha! Very clever! :) ~ Bob
6361. Age of Nano technology From:
Lars Petrus <lars@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 18 Sep 2005 12:39:08 -0700
Oh, actually, now I remember what Tyson is talking about. The new iPod
Nano has has a stop watch function that is ideal for cubing. Due to his
loyalty to the WCA, Tyson has been fighting hard for that weird
Stackmat, but faced with this superior and cool looking timer even he
had to concede it needs to go. I know he was relieved to not have keep
up this hopeless struggle anymore. It's still unclear if WCA regulations
can be changed fully in time for the WC, but it's probably best for
everyone to order a Nano and start practicing as soon as possible. /Lars
On Sep 18, 2005, at 11:35, Stefan Pochmann wrote: > > Oohhh, ok...
to me it sounded like you invented yet another timing > device. >
- - - - - - - - - - - - "Build a man a fire, and he'll be warm for a
day. Set a man on fire, and he'll be warm for the rest of his life." ---
Terry Pratchett Lars Petrus - lars@... http://lar5.com
6362. Re: Northern CA Workbook From:
"Alan C." <cub3r_alan@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 18 Sep 2005 19:40:08 -0000
Ummmm... in the 4x4x4, you spelled my last name wrong. Alan Chang --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...>
wrote: > Copies of the workbook are in the files section of the
Caltech yahoo > groups and can also be downloaded at this link: >
>
http://www.astro.caltech.edu/~tmao/Northern%20CA%202005%20Workbook.xls
> > If you competed in the competition, please check over your
times and > alert me if something looks funny. I am proof reading and
getting > ready to submit the final workbook after I read over the
Idaho times. > > If you didn't compete, have fun looking at our
competition! > > Tyson Mao > MSC #631 > California Institute
of Technology > > P.S. I think Lars had a new revolutionary timing
method.
6363. More public cubing From:
jasmine_ellen <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 18 Sep 2005 19:46:13 -0000
I was at a cafe this weekend with some friends and had been cubing on
and off during the afternoon. The cube was sitting scrambled on the
table when a guy walked past and claimed that he could "solve it really
fast". The guy really didn't have a speedcuber vibe about him. I don't
even know what this means, but I immediately felt that he wasn't a
speedcuber. Anyway, the conversation went like this... Anonymous guy
(pointing to the scrambled cube): I can solve that really fast. Me
(getting a distinctly non-cubey vibe from the guy): Really. How fast?
Anonymous guy: Um. How many sides? Me (thinking if he's asking about
'how many sides' then it's almost certain that he can't solve the whole
cube): All of them. Anonymous guy: Um. <paused, looking slightly
embarrassed now> Maybe 6 minutes? Me: I can do it a lot faster than
that. Anonymous guy: How fast? Me: About 30 seconds. Anonymous guy
(looking slightly embarrassed): Oh. <walks away...> My friend
who'd been sitting next to me during this exchange: You sure showed
him!! I think maybe he was just trying to show off and since most
non-cubers would be impressed (at least a little) by watching someone
solve 1 side, he thought he'd get away with it. He obviously wasn't
expecting to encounter a real speedcuber! :) To be fair though, I think
we all know that the probability of encountering a girl who is also a
~30s solver is extremely low! Jasmine http://speedcuber.blogpsot.com
6364. Re: More public cubing From:
"N8" <collegenathan@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 18 Sep 2005 20:22:16 -0000
Nice! Yeah I love it when someone sees one (and it's not yours) and they
start talking random crap. In relation to people discussing the cube, I
cringe whenever I hear the words: "side," "cheat," and whenever "pull"
"sticker" "off" are close to each other. So he just walked away?! He
didn't even ask to see you solve it. I guess at that point he was just
so embarassed. Maybe it'll give him something to shoot for. --- In
speedsolvingrubikscube@yahoogroups.com, jasmine_ellen
<no_reply@y...> wrote: > I was at a cafe this weekend with some
friends and had been cubing on > and off during the afternoon. The
cube was sitting scrambled on the > table when a guy walked past and
claimed that he could "solve it > really fast". > > The guy
really didn't have a speedcuber vibe about him. I don't even > know
what this means, but I immediately felt that he wasn't a >
speedcuber. Anyway, the conversation went like this... > >
Anonymous guy (pointing to the scrambled cube): I can solve that >
really fast. > Me (getting a distinctly non-cubey vibe from the guy):
Really. How fast? > Anonymous guy: Um. How many sides? > Me
(thinking if he's asking about 'how many sides' then it's almost >
certain that he can't solve the whole cube): All of them. > Anonymous
guy: Um. <paused, looking slightly embarrassed now> Maybe 6 >
minutes? > Me: I can do it a lot faster than that. > Anonymous
guy: How fast? > Me: About 30 seconds. > Anonymous guy (looking
slightly embarrassed): Oh. <walks away...> > My friend who'd
been sitting next to me during this exchange: You sure > showed him!!
> > I think maybe he was just trying to show off and since most
non- cubers > would be impressed (at least a little) by watching
someone solve 1 > side, he thought he'd get away with it. He
obviously wasn't expecting > to encounter a real speedcuber! :) >
> To be fair though, I think we all know that the probability of >
encountering a girl who is also a ~30s solver is extremely low! >
> Jasmine > http://speedcuber.blogpsot.com
6365. Re: [Speed cubing group] Re: More public cubing From:
Bryan Mytko <bmytko@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 18 Sep 2005 16:29:12 -0400
Worse than hearing people say they used to peel off the stickers is
someone actually trying it. On your good cube. This happened to me at a
dorm party a few weeks ago - the guy who's party it was made the kid bow
down and apologize to the cube in front of everyone. Bryan Mytko
bryanosaurus@... On Sep 18, 2005, at 4:22 PM, N8 wrote: > Nice! Yeah
I love it when someone sees one (and it's not yours) and > they start
talking random crap. In relation to people discussing the > cube, I
cringe whenever I hear the words: "side," "cheat," and > whenever
"pull" "sticker" "off" are close to each other. So he just > walked
away?! He didn't even ask to see you solve it. I guess at that >
point he was just so embarassed. Maybe it'll give him something to >
shoot for. > > --- In speedsolvingrubikscube@yahoogroups.com,
jasmine_ellen > <no_reply@y...> wrote: > > I was at a
cafe this weekend with some friends and had been cubing > on >
> and off during the afternoon. The cube was sitting scrambled on the
> > table when a guy walked past and claimed that he could "solve
it > > really fast". > > > > The guy really didn't
have a speedcuber vibe about him. I don't even > > know what this
means, but I immediately felt that he wasn't a > > speedcuber.
Anyway, the conversation went like this... > > > > Anonymous
guy (pointing to the scrambled cube): I can solve that > > really
fast. > > Me (getting a distinctly non-cubey vibe from the guy):
Really. How > fast? > > Anonymous guy: Um. How many sides? >
> Me (thinking if he's asking about 'how many sides' then it's almost
> > certain that he can't solve the whole cube): All of them. >
> Anonymous guy: Um. <paused, looking slightly embarrassed now>
Maybe > 6 > > minutes? > > Me: I can do it a lot faster
than that. > > Anonymous guy: How fast? > > Me: About 30
seconds. > > Anonymous guy (looking slightly embarrassed): Oh.
<walks away...> > > My friend who'd been sitting next to me
during this exchange: You > sure > > showed him!! > >
> > I think maybe he was just trying to show off and since most
non- > cubers > > would be impressed (at least a little) by
watching someone solve 1 > > side, he thought he'd get away with
it. He obviously wasn't > expecting > > to encounter a real
speedcuber! :) > > > > To be fair though, I think we all
know that the probability of > > encountering a girl who is also a
~30s solver is extremely low! > > > > Jasmine > >
http://speedcuber.blogpsot.com > > > > > SPONSORED LINKS
> Jigsaw puzzle game Free puzzle inlay games Educational game and
puzzle > Word puzzle game Kid puzzle game Puzzle games > >
YAHOO! GROUPS LINKS > > Visit your group "speedsolvingrubikscube"
on the web. > > To unsubscribe from this group, send an email to:
> speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your
use of Yahoo! Groups is subject to the Yahoo! Terms of Service. >
> [Non-text portions of this message have been removed]
6366. Re: [Speed cubing group] More public cubing From:
Bryan Mytko <bmytko@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 18 Sep 2005 16:31:05 -0400
Jasmine - I clicked the link in your signature and it took me to a
church website... I think it's because you spelled 'blogspot' as
'blogpsot' Bryan Mytko bryanosaurus@... On Sep 18, 2005, at 3:46 PM,
jasmine_ellen wrote: > I was at a cafe this weekend with some friends
and had been cubing on > and off during the afternoon. The cube was
sitting scrambled on the > table when a guy walked past and claimed
that he could "solve it > really fast". > > The guy really
didn't have a speedcuber vibe about him. I don't even > know what
this means, but I immediately felt that he wasn't a > speedcuber.
Anyway, the conversation went like this... > > Anonymous guy
(pointing to the scrambled cube): I can solve that > really fast.
> Me (getting a distinctly non-cubey vibe from the guy): Really. How
> fast? > Anonymous guy: Um. How many sides? > Me (thinking if
he's asking about 'how many sides' then it's almost > certain that he
can't solve the whole cube): All of them. > Anonymous guy: Um.
<paused, looking slightly embarrassed now> Maybe 6 > minutes?
> Me: I can do it a lot faster than that. > Anonymous guy: How
fast? > Me: About 30 seconds. > Anonymous guy (looking slightly
embarrassed): Oh. <walks away...> > My friend who'd been
sitting next to me during this exchange: You sure > showed him!! >
> I think maybe he was just trying to show off and since most
non-cubers > would be impressed (at least a little) by watching
someone solve 1 > side, he thought he'd get away with it. He
obviously wasn't expecting > to encounter a real speedcuber! :) >
> To be fair though, I think we all know that the probability of >
encountering a girl who is also a ~30s solver is extremely low! >
> Jasmine > http://speedcuber.blogpsot.com > > > >
> YAHOO! GROUPS LINKS > > Visit your group
"speedsolvingrubikscube" on the web. > > To unsubscribe from this
group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service. > >
[Non-text portions of this message have been removed]
6367. Re: [Speed cubing group] More public cubing From:
jasmine_ellen <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 18 Sep 2005 20:45:17 -0000
Dearie me. What a silly typo I made. Weird that it went to a church
website though. I would have expected it to go to a 'page cannot be
found' error. Jasmine http://speedcuber.blogspot.com --- In
speedsolvingrubikscube@yahoogroups.com, Bryan Mytko <bmytko@o...>
wrote: > Jasmine - I clicked the link in your signature and it took
me to a > church website... I think it's because you spelled
'blogspot' as > 'blogpsot' > > > > Bryan Mytko >
bryanosaurus@b... > > > On Sep 18, 2005, at 3:46 PM,
jasmine_ellen wrote: > > > I was at a cafe this weekend with
some friends and had been cubing on > > and off during the
afternoon. The cube was sitting scrambled on the > > table when a
guy walked past and claimed that he could "solve it > > really
fast". > > > > The guy really didn't have a speedcuber vibe
about him. I don't even > > know what this means, but I
immediately felt that he wasn't a > > speedcuber. Anyway, the
conversation went like this... > > > > Anonymous guy
(pointing to the scrambled cube): I can solve that > > really
fast. > > Me (getting a distinctly non-cubey vibe from the guy):
Really. How > > fast? > > Anonymous guy: Um. How many sides?
> > Me (thinking if he's asking about 'how many sides' then it's
almost > > certain that he can't solve the whole cube): All of
them. > > Anonymous guy: Um. <paused, looking slightly
embarrassed now> Maybe 6 > > minutes? > > Me: I can do it
a lot faster than that. > > Anonymous guy: How fast? > > Me:
About 30 seconds. > > Anonymous guy (looking slightly
embarrassed): Oh. <walks away...> > > My friend who'd been
sitting next to me during this exchange: You sure > > showed him!!
> > > > I think maybe he was just trying to show off and
since most non-cubers > > would be impressed (at least a little)
by watching someone solve 1 > > side, he thought he'd get away
with it. He obviously wasn't expecting > > to encounter a real
speedcuber! :) > > > > To be fair though, I think we all
know that the probability of > > encountering a girl who is also a
~30s solver is extremely low! > > > > Jasmine > >
http://speedcuber.blogpsot.com > > > > > > > >
> > YAHOO! GROUPS LINKS > > > > Visit your group
"speedsolvingrubikscube" on the web. > > > > To unsubscribe
from this group, send an email to: > >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > >
Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
> > > > > > > > [Non-text portions of this
message have been removed]
6368. Re: More public cubing From:
jasmine_ellen <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 18 Sep 2005 20:52:49 -0000
Yeah, he didn't ask me to prove my claim of 'about 30 seconds'. I was a
bit surprised about this too. Jasmine http://speedcuber.blogspot.com ---
In speedsolvingrubikscube@yahoogroups.com, "N8"
<collegenathan@y...> wrote: > Nice! Yeah I love it when someone
sees one (and it's not yours) and > they start talking random crap.
In relation to people discussing the > cube, I cringe whenever I hear
the words: "side," "cheat," and > whenever "pull" "sticker" "off" are
close to each other. So he just > walked away?! He didn't even ask to
see you solve it. I guess at that > point he was just so embarassed.
Maybe it'll give him something to > shoot for. > > --- In
speedsolvingrubikscube@yahoogroups.com, jasmine_ellen >
<no_reply@y...> wrote: > > I was at a cafe this weekend with
some friends and had been cubing > on > > and off during the
afternoon. The cube was sitting scrambled on the > > table when a
guy walked past and claimed that he could "solve it > > really
fast". > > > > The guy really didn't have a speedcuber vibe
about him. I don't even > > know what this means, but I
immediately felt that he wasn't a > > speedcuber. Anyway, the
conversation went like this... > > > > Anonymous guy
(pointing to the scrambled cube): I can solve that > > really
fast. > > Me (getting a distinctly non-cubey vibe from the guy):
Really. How > fast? > > Anonymous guy: Um. How many sides? >
> Me (thinking if he's asking about 'how many sides' then it's almost
> > certain that he can't solve the whole cube): All of them. >
> Anonymous guy: Um. <paused, looking slightly embarrassed now>
Maybe > 6 > > minutes? > > Me: I can do it a lot faster
than that. > > Anonymous guy: How fast? > > Me: About 30
seconds. > > Anonymous guy (looking slightly embarrassed): Oh.
<walks away...> > > My friend who'd been sitting next to me
during this exchange: You > sure > > showed him!! > >
> > I think maybe he was just trying to show off and since most
non- > cubers > > would be impressed (at least a little) by
watching someone solve 1 > > side, he thought he'd get away with
it. He obviously wasn't > expecting > > to encounter a real
speedcuber! :) > > > > To be fair though, I think we all
know that the probability of > > encountering a girl who is also a
~30s solver is extremely low! > > > > Jasmine > >
http://speedcuber.blogpsot.com
6369. Re: Northern CA Workbook From:
"Jeff Soesbe" <yeff@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 18 Sep 2005 21:01:46 -0000
All -- I would like to say "Thank You!" to Tyson for all his hard work
setting up and running the NorCal tournament. I had a blast and recorded
some great personal times. Tyson's WR blindfold solve was very
impressive and well-deserved, especially for someone who puts so much
time into cubing tournaments and cubing publicity. Thanks, Tyson! yeff
--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> wrote: > Copies of the workbook are in the files
section of the Caltech yahoo > groups and can also be downloaded at
this link: > >
http://www.astro.caltech.edu/~tmao/Northern%20CA%202005% 20Workbook.xls
> > If you competed in the competition, please check over your
times and > alert me if something looks funny. I am proof reading and
getting > ready to submit the final workbook after I read over the
Idaho times. > > If you didn't compete, have fun looking at our
competition! > > Tyson Mao > MSC #631 > California Institute
of Technology > > P.S. I think Lars had a new revolutionary timing
method.
6370. [Speed cubing group] Re: More public cubing From:
jasmine_ellen <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 18 Sep 2005 21:02:52 -0000
That's terrible! At least you can resticker though. It's better than
someone stealing or breaking your speedcube. :/ As I was getting a
non-cubey vibe from the guy, I wasn't about to handover my best
speedcube and ask him to prove his claim. If he'd sounded a bit more
confident and didn't ask me how many 'sides' then I would have asked him
what his method was. If he'd 'talked the talk' so-to-speak, then I
probably would have handed over my cube and asked him to show me.
Jasmine http://speedcuber.blogspot.com --- In
speedsolvingrubikscube@yahoogroups.com, Bryan Mytko <bmytko@o...>
wrote: > Worse than hearing people say they used to peel off the
stickers is > someone actually trying it. On your good cube. >
This happened to me at a dorm party a few weeks ago - the guy who's >
party it was made the kid bow down and apologize to the cube in front
> of everyone. > > > Bryan Mytko > bryanosaurus@b... >
> > On Sep 18, 2005, at 4:22 PM, N8 wrote: > > > Nice!
Yeah I love it when someone sees one (and it's not yours) and > >
they start talking random crap. In relation to people discussing the
> > cube, I cringe whenever I hear the words: "side," "cheat," and
> > whenever "pull" "sticker" "off" are close to each other. So he
just > > walked away?! He didn't even ask to see you solve it. I
guess at that > > point he was just so embarassed. Maybe it'll
give him something to > > shoot for. > > > > --- In
speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > >
<no_reply@y...> wrote: > > > I was at a cafe this weekend
with some friends and had been cubing > > on > > > and
off during the afternoon. The cube was sitting scrambled on the >
> > table when a guy walked past and claimed that he could "solve
it > > > really fast". > > > > > > The guy
really didn't have a speedcuber vibe about him. I don't even > >
> know what this means, but I immediately felt that he wasn't a >
> > speedcuber. Anyway, the conversation went like this... >
> > > > > Anonymous guy (pointing to the scrambled cube):
I can solve that > > > really fast. > > > Me (getting
a distinctly non-cubey vibe from the guy): Really. How > > fast?
> > > Anonymous guy: Um. How many sides? > > > Me
(thinking if he's asking about 'how many sides' then it's almost >
> > certain that he can't solve the whole cube): All of them. >
> > Anonymous guy: Um. <paused, looking slightly embarrassed
now> Maybe > > 6 > > > minutes? > > > Me: I
can do it a lot faster than that. > > > Anonymous guy: How
fast? > > > Me: About 30 seconds. > > > Anonymous guy
(looking slightly embarrassed): Oh. <walks away...> > > >
My friend who'd been sitting next to me during this exchange: You >
> sure > > > showed him!! > > > > > > I
think maybe he was just trying to show off and since most non- > >
cubers > > > would be impressed (at least a little) by watching
someone solve 1 > > > side, he thought he'd get away with it.
He obviously wasn't > > expecting > > > to encounter a
real speedcuber! :) > > > > > > To be fair though, I
think we all know that the probability of > > > encountering a
girl who is also a ~30s solver is extremely low! > > > >
> > Jasmine > > > http://speedcuber.blogpsot.com >
> > > > > > > > > SPONSORED LINKS > >
Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle
> > Word puzzle game Kid puzzle game Puzzle games > > >
> YAHOO! GROUPS LINKS > > > > Visit your group
"speedsolvingrubikscube" on the web. > > > > To unsubscribe
from this group, send an email to: > >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > >
Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
> > > > > > > > [Non-text portions of this
message have been removed]
6371. Re: [Speed cubing group] the best method? From:
"Peter Douthwright" <pdouthwright0513@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Sun, 18 Sep 2005 17:43:49 -0400
I agree. it has NOTHING to do with the best method. Somebody's idea of a
VERY SICK joke. ----- Original Message ----- From: Sachin Shirwalkar To:
speedsolvingrubikscube@yahoogroups.com Sent: Sunday, September 18, 2005
9:39 AM Subject: Re: [Speed cubing group] the best method? Hi jasmine.
The movie is a quicktime movie. Get the quicktime player and you can
view the file. But believe me you dont want to see this thing :) Sachin.
On 9/18/05, jasmine_ellen <no_reply@yahoogroups.com> wrote: >
What are you guys using to to view http://www.pizazz.info/pizazz.mov
> > I've downloaded it and I only get the visual, no sound. I was
using > Windows Media Player 10. > > Jasmine >
http://speedcuber.blogspot.com > > > --- In
speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay >
<cubekid@g...> wrote: > > seriously, i can't believe i
watched the whole thing.. > > > > On 9/17/05, Sapan Upadhyay
<cubekid@g...> wrote: > > > what the HELL was that.....
> > > > > > On 9/16/05, Bob Burton <bob@c...>
wrote: > > > > --- In
speedsolvingrubikscube@yahoogroups.com, cmhardw >
<no_reply@y...> > > > > wrote: > > > >
> Wow.... I'm speechless.... > > > > > > > >
Yeah, me too. > > > > > > > > ~ Bob > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > Yahoo!
Groups Links > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > -- > > >
-cubekid > > > > > > > > > -- > >
-cubekid > > > > > > > Yahoo! Groups Links >
> > > > > > SPONSORED LINKS Jigsaw puzzle game Free
puzzle inlay games Educational game and puzzle Word puzzle game Kid
puzzle game Puzzle games
------------------------------------------------------------------------------
YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the
web. b.. To unsubscribe from this group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service.
------------------------------------------------------------------------------
[Non-text portions of this message have been removed]
6372. NCal and Idaho Scrambles From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com, caltechrubiks@yahoogroups.com
Date:
Sun, 18 Sep 2005 15:18:32 -0700
http://www.astro.caltech.edu/~tmao/NCal_Idaho_Scrambles/ In the words of
Mark, enjoy. Tyson Mao MSC #631 California Institute of Technology
6373. Re: [Speed cubing group] Hello Again! From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 18 Sep 2005 15:27:16 -0700
Wow, that's really awesome. Great to hear from you again. I remember
when I was starting to cube, my brother and I would be watching your
videos and we were thinking, wow, that's a good speed cube. The whole
F2L style was also really cool... and the OLL and PLL. Glad to finally
hear from you! Tyson Mao MSC #631 California Institute of Technology On
Sep 18, 2005, at 7:39 AM, N8 wrote: > Hey guys! I haven't really been
involved with cubing much for the last > couple of years, but don't
think I've quit for good! I've been doing a > lot of work on my new
site, which has even more cool F2L tricks. I'll > also finally show
all of my PLL algorithms which I hand picked from > cube algorithm
generators utilizing 2 and 3 faces only. Anyway, I live > like an
hour away from Orlando now so I'm psyched about going to the > World
Championship. Maybe I can finish in the top 50, but since I > stopped
cubing my previous best average of 24.96 went from like 40th to >
100th now :( That is a good sign for our community though! Well, I'll
> let you know the progress of the new site (I know I promised on
like, > uh, last March :() and I can't wait to see some of you at the
WC! > > —›NathanChristie
6374. Re: [Speed cubing group] More public cubing From:
"Daniel Hayes" <swedishlf@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 18 Sep 2005 22:50:52 -0000
Hmmm.... this cubie vibe thing has got me thinking... Perhaps it should
be deamed cubedar? I've experienced similar non-cuber essence from
people claiming cube talent, the cubedar has yet to fail me though!
-Daniel
Big thanks to all who helped bring an official tournament to Idaho! I
know Frank in particular put a lot of effort in to this event, and I'm
sure he had lots of help. Thanks also to the cubers who traveled to get
here, especially Chris Hunt and his brother who mastered the magic just
in the 'nick' of time. It really should be referred to as the
Northwestern tournament-- there were cubers from Seattle, Tacoma, Moscow
[Idaho] and various other parts of Idaho. two personal observations
about this event: first, it shows you don't have to go to California or
NY if you want to attend an official event--just come to Idaho next
time! or, if you're willing to put forth the effort, host one where you
are. Second, you don't have to be sub-20 to go and compete and have fun
at these events. From my perspective anyway, cubing is more about
competing against your own times. We had cubers of all skill and time
ranges, and it made for a good event. thanks again all! --Kirk
6376. Re: More public cubing From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 18 Sep 2005 23:19:32 -0000
--- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen
<no_reply@y...> wrote: > > Yeah, he didn't ask me to prove
my claim of 'about 30 seconds'. I was > a bit surprised about this
too. > > Jasmine Maybe he can really do it and thinks he's fast
and is just sick of those stupid liars who claim they can do it much
faster which he believes is impossible so *he* thought *he* is the real
cuber and *you* are not and went away because of that. Cheers! Stefan
6377. Re: More public cubing From:
"kwickykanny" <kwickykanny@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 18 Sep 2005 23:37:06 -0000
> To be fair though, I think we all know that the probability of >
encountering a girl who is also a ~30s solver is extremely low! It would
have been awesome if you could've grabbed Jessica Fridrich, Shelly Chang
and that Casey girl...and done a 'gang solve' on him. I bet he would
have fainted.
6378. Re: [Speed cubing group] Age of Nano technology From:
Sapan Upadhyay <cubekid@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 18 Sep 2005 19:20:56 -0500
lol On 9/18/05, Lars Petrus <lars@...> wrote: > Oh, actually,
now I remember what Tyson is talking about. > > The new iPod Nano
has has a stop watch function that is ideal for > cubing. Due to his
loyalty to the WCA, Tyson has been fighting hard for > that weird
Stackmat, but faced with this superior and cool looking > timer even
he had to concede it needs to go. I know he was relieved to > not
have keep up this hopeless struggle anymore. > > It's still
unclear if WCA regulations can be changed fully in time for > the WC,
but it's probably best for everyone to order a Nano and start >
practicing as soon as possible. > > /Lars > > On Sep 18,
2005, at 11:35, Stefan Pochmann wrote: > > > > Oohhh, ok...
to me it sounded like you invented yet another timing > > device.
> > > > > - - - - - - - - - - - - > "Build a man a
fire, and he'll be warm for a day. Set a man on fire, > and he'll be
warm for the rest of his life." > --- Terry Pratchett > > Lars
Petrus - lars@... http://lar5.com > > > > > > Yahoo!
Groups Links > > > > > > > > -- -cubekid
6379. 3x3x3 art From:
"Marc" <marque88117@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 19 Sep 2005 02:25:52 -0000
are their any cool patterns to the 3x3x3 cube beside the one where you
do half turn on all sides
hey, just got home from the Idaho Tournament, it was a blast!! I didn't
compete in the 5x5 though for two reasons... 1. I suck at the 5x5 2.
mine is broken. it's broken because one of the orange corner-center
pieces kind of snapped off. so, I can still use it, because the little
part that hooks into the cube is still there, but the actualy face is
gone, so it's like a little hole in the orange side. I was wondering...I
highly doubt this is doable, but if anyone by chance has a spare
corner-center piece, whatever color, could I have it? like I said, I'm
guessing no one has a bunch of 5x5 pieces just lying around, but I
thought I'd check. there's a chance I can just glue it back together,
but I doubt that'll work. maybe I'll just buy a new one, but I'd rather
not...so, yeah. thanks!
Try cubesmith.com. -Mike --- In speedsolvingrubikscube@yahoogroups.com,
"Michael Atkinson" <m.e.atkinson@g...> wrote: > hey, > just
got home from the Idaho Tournament, it was a blast!! I didn't >
compete in the 5x5 though for two reasons... > 1. I suck at the 5x5
> 2. mine is broken. > > it's broken because one of the orange
corner-center pieces kind of > snapped off. so, I can still use it,
because the little part that > hooks into the cube is still there,
but the actualy face is gone, so > it's like a little hole in the
orange side. I was wondering...I > highly doubt this is doable, but
if anyone by chance has a spare > corner-center piece, whatever
color, could I have it? like I said, > I'm guessing no one has a
bunch of 5x5 pieces just lying around, but I > thought I'd check.
there's a chance I can just glue it back together, > but I doubt
that'll work. maybe I'll just buy a new one, but I'd > rather
not...so, yeah. thanks!
6382. Re: World Championship From:
"Grant Tregay" <Grant@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 19 Sep 2005 03:26:41 -0000
I hadn't intended to start this whole discussion, but I do want to add
some comments, hopefully to explain a bit about where I was coming
from... --- Tyson Mao wrote: > Hmm... offensive clothing? That's
pretty broad. --- kwickykanny wrote: > Yeah, broad is bad. If it were
phrased "offensive clothing," just > how far down would you have to
drill? ... --- thewetdog wrote: > I agree with Tyson, that the
definition of "offensive" is rather > subjective. I didn't mean to
imply that it was objective - in fact, by definition, what is
"offensive" is highly subjective. Something that is offensive to one
person (or even a large group of people), is very likely commonplace for
others. Unfortunately, I didn't make it clear that I was merely looking
for a rule or set of rules that govern(s) articles of clothing that
"display 'offensive' or 'controversial' content". I wasn't trying to
come up with the final wording for such a rule - that would be up to the
governing body (WCA). Also, Bob was kind enough to let us know (since I
hadn't taken the time to check) that such a rule does exist. I'm sorry I
didn't take the time to look into that in the first place. --- Tyson Mao
wrote: > ... David Wesley's "Jesus is Lord" shirt could be considered
> offensive by many people. In my opinion, that was a little bad >
taste. He knew there would publicity at that competition. A cube >
competition is no place to promote your own personal beliefs. --- Kirk
wrote: > ... "Jesus Is Lord" was acceptable within the rules, and it
may > have been precisely because of the potential publicity that he
> chose to wear that shirt that day--isn't that what anyone who has a
> message they want to advertise would do? Same reason sponsors put
> their logos on clothing. > > I guess I don't see a
signfiicant distinction between one's right > of commercial promotion
vs. religious promotion... Putting aside the already addressed issue of
country (read "freedoms" in the USA) vs. international appropriateness,
this does bring up a good point. While Tyson obviously does see a
difference between commercial and religious promotion, there are others
who prefer not to (or simply don't) make that distinction. I think it's
important to note that regardless who/what we represent with our attire,
our actions and attitudes will reflect on that individual/group. I'm
sure David had this in mind, and would expect that anyone representing a
company would do the same as they compete and interact with other
competitors. I personally (just to throw in my opinion) agree that where
commercial promotion would be allowed, statements of personal belief are
reasonable, provided it is "self" promotion, and not "other"
deprecating. --- thewetdog wrote: > It is too bad that some people
don't have the common courtesy or > commonsense to pick their
personal messages accordingly. Unfortunately, depending on the message,
it may require more than common sense or courtesy. As I said, things
that are offensive to some are not necessarily offensive to all. More
than that, something may be so commonplace to someone that they may not
realize it could be offensive to someone (or a group of people) with
whom they have not yet had contact. - Grant P.S. I'm not trying to be
argumentative, or offensive, but did want to give some explanation
behind my thoughts on this conversation.
6383. Re: World Championship From:
"Grant Tregay" <Grant@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 19 Sep 2005 03:27:27 -0000
--- thewetdog wrote: > ... What I am asking about is not offensive in
its primary message. > [snip] > I would think someone showing up
decked out in a Camel or Marlboro > outfit because the company, for
publicity, is sponsoring him or her > would be extremely bad taste.
But I now understand that there are > no real rules on the subject.
Do we wait until this situation > arises to make a rule, or do we
just say that it is all fair game? Whether you wait until the situation
arises or not, I believe this would be an extremely difficult issue to
address in rules. Where to draw the line between what is okay, and what
is too much, would be subjective, and opinions could vary widely. -
Grant
6384. Re: Hello Again! From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 18 Sep 2005 23:22:54 -0700
FYI, I learned f2l from your site 2 years ago and watched your 23 second
video abot 10 times a day. It was motivating. Thanks for saying hi.
-Chris On 9/18/05, N8 <collegenathan@yahoo.com> wrote: > Hey
guys! I haven't really been involved with cubing much for the last >
couple of years, but don't think I've quit for good! I've been doing a
> lot of work on my new site, which has even more cool F2L tricks.
I'll > also finally show all of my PLL algorithms which I hand picked
from > cube algorithm generators utilizing 2 and 3 faces only.
Anyway, I live > like an hour away from Orlando now so I'm psyched
about going to the > World Championship. Maybe I can finish in the
top 50, but since I > stopped cubing my previous best average of
24.96 went from like 40th to > 100th now :( That is a good sign for
our community though! Well, I'll > let you know the progress of the
new site (I know I promised on like, > uh, last March :() and I can't
wait to see some of you at the WC! > > —›NathanChristie > >
> > > > > Yahoo! Groups Links > > > > >
> > >
6385. Idaho Cuber? From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 18 Sep 2005 23:26:55 -0700
Does anyone in Idaho know of a Ilia Shadrin? He seems to have founded a
Rubik's Cube Club in Idaho. Tyson Mao MSC #631 California Institute of
Technology
6386. Re: [Speed cubing group] Idaho Cuber? From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 18 Sep 2005 23:27:45 -0700
Oh wait, I have more info: Boise, Idaho... Capital High School? Tyson
Mao MSC #631 California Institute of Technology On Sep 18, 2005, at
11:26 PM, Tyson Mao wrote: > Does anyone in Idaho know of a Ilia
Shadrin? He seems to have founded > a Rubik's Cube Club in Idaho.
> > Tyson Mao > MSC #631 > California Institute of
Technology > > > > > > > Yahoo! Groups Links >
> > > > > >
6387. Re: [Speed cubing group] Re: Cube song help - found them all! -
just found an old cube song - very funny
From:
"Duncan Dicks" <duncan@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Mon, 19 Sep 2005 08:23:15 +0100
Hmmm i thought i sent this once but my connectionnwas playing up last
night. Apologies if it did get sent: An old thread I know but ... I was
searching through some old vinyl - LPs and singles from a long time ago
- and I found a single that I forgot I had. I won it in the 1982 (3?)
Radio Budapest fewest moves competition along with other memorabilia.
Its made in Hungary but sung in English and word sheet is included so
repeated below. Side B is called Hungarian Goulash for two and its
signed by the artists (Bea Muszty and Andras Dobay). Enjoy! Trick in the
Middle (Rubik's Cube) by B Muszty and A Dobey If you miss the evening
train And you're standing in the rain - life's not roses all the way
When your tax return is false And you've bet on the wrong horse - the
Cube won't lead you astray Taking a sunbath on the beach For a magazine
you reach - life's not roses all the way Headlines seem to have no
meaning And you're sceptical of reading - the Cube won't lead you astray
Try to harmonize the colours of your life Or the faces of the Cube to be
alike You can twist, twiddle and fiddle But the trick's in the middle of
the Cube - Rubik Rubik's Cube Your son's taking drugs Your house if full
of bugs - life's not roses all the way No one calls you honey Your wife
drinks all your money - the Cube won't lead you astray When your true
love is gone Don't you look for your gun - life's not roses all the way
Don't you weep, don't you mourn You can fiddle on your own ... - the
Cube won't lead you astray Try to harmonize the colours of your life Or
the faces of the Cube to be alike You can twist, twiddle and fiddle But
the trick's in the middle of the Cube - Rubik Rubik's Cube -----
Original Message ----- From: "Daniel Hayes" <swedishlf@...> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Friday, September
09, 2005 7:20 AM Subject: [Speed cubing group] Re: Cube song help -
found them all! > OK, sorry to spam the boards guys but I this was
driving me crazy. > Last post on the subject, I promise! I've been
searching all day and > finally found out every thing I need to know.
> > Song 1 - You folks were kind enough to point me to a download
of "Mr. > Rubik" By The Barron Knights. That was the easy one! >
> Song 2 - After much searching, the secret lies in post number 2715
of > our very own group. The song is "Rubik's Cube" by the Amateur
Lovers > off the 1997 album Virgin White Lies. I posted it on
www.putfile.com > , which I've never used before so let me know if it
works: > http://media.putfile.com/RubiksCube26 It's a fantastic song,
and > there were many responses to the original post about it. Odd
that > none of us remembered them. > > Song 3 - "This Rubik's
Cube is Driving me Crazy!" - Eric Drysdale > Originally aired on
Comedy Central's Premium Blend episode 307 and (I > think) can be
found on Comic Remix episode 116. I'll have to keep an > eye out on
the comedy central tv listings, and see if Mr. Drysdale > responds to
my request. I'd like to have a copy of it. > > Other songs I found
during the search: > "Your Cat Can do the Cube" - Ronnie Allen &
the Missing Pieces from > The Dr. Demento Show #82-41 - 10/10/82 >
> "I can't do The Cube" - Ronnie Allen & the Missing Pieces >
> "The Cube" - Bob Jenkins > > "Cubic Refugee" - Stevens &
Grdnic (not a typo) from The Dr. Demento > Show #82-22 - May 30, 1982
> > I have been unable to find copies of any of these yet, though
I do > have partial lyrics for some. > > Thanks for the help,
and I'm happy I can finally sleep! > > -Daniel > > > >
> > > Yahoo! Groups Links > > > > > > >
>
6388. [Speed cubing group] Re: Cube song help - found them all! - just
found an old cube song - very funny
From:
kirk83616 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 19 Sep 2005 07:46:06 -0000
Can you copy that to your computer?? I know it's vinyl, but it's
possible to burn it to an mp3 with the right set up, and I imagine I'm
not alone in saying I'd love to hear it... --Kirk --- In
speedsolvingrubikscube@yahoogroups.com, "Duncan Dicks"
<duncan@d...> wrote: > Hmmm i thought i sent this once but my
connectionnwas playing up last night. > Apologies if it did get sent:
> > > An old thread I know but ... > I was searching through
some old vinyl - LPs and singles from a long time > ago - and I found
a single that I forgot I had. I won it in the 1982 (3?) > Radio
Budapest fewest moves competition along with other memorabilia. Its >
made in Hungary but sung in English and word sheet is included so
repeated > below. Side B is called Hungarian Goulash for two and its
signed by the > artists (Bea Muszty and Andras Dobay). Enjoy! >
> Trick in the Middle (Rubik's Cube) > by B Muszty and A Dobey
> > If you miss the evening train > And you're standing in the
rain > - life's not roses all the way > When your tax return is
false > And you've bet on the wrong horse > - the Cube won't lead
you astray > > Taking a sunbath on the beach > For a magazine
you reach > - life's not roses all the way > Headlines seem to
have no meaning > And you're sceptical of reading > - the Cube
won't lead you astray > > Try to harmonize the colours of your
life > Or the faces of the Cube to be alike > You can twist,
twiddle and fiddle > But the trick's in the middle > of the Cube -
Rubik Rubik's Cube > > Your son's taking drugs > Your house if
full of bugs > - life's not roses all the way > No one calls you
honey > Your wife drinks all your money > - the Cube won't lead
you astray > > When your true love is gone > Don't you look for
your gun > - life's not roses all the way > Don't you weep, don't
you mourn > You can fiddle on your own ... > - the Cube won't lead
you astray > > Try to harmonize the colours of your life > Or
the faces of the Cube to be alike > You can twist, twiddle and fiddle
> But the trick's in the middle > of the Cube - Rubik Rubik's Cube
> > > ----- Original Message ----- > From: "Daniel Hayes"
<swedishlf@h...> > To:
<speedsolvingrubikscube@yahoogroups.com> > Sent: Friday,
September 09, 2005 7:20 AM > Subject: [Speed cubing group] Re: Cube
song help - found them all! > > > > OK, sorry to spam the
boards guys but I this was driving me crazy. > > Last post on the
subject, I promise! I've been searching all day and > > finally
found out every thing I need to know. > > > > Song 1 - You
folks were kind enough to point me to a download of "Mr. > >
Rubik" By The Barron Knights. That was the easy one! > > > >
Song 2 - After much searching, the secret lies in post number 2715 of
> > our very own group. The song is "Rubik's Cube" by the Amateur
Lovers > > off the 1997 album Virgin White Lies. I posted it on
www.putfile.com > > , which I've never used before so let me know
if it works: > > http://media.putfile.com/RubiksCube26 It's a
fantastic song, and > > there were many responses to the original
post about it. Odd that > > none of us remembered them. > >
> > Song 3 - "This Rubik's Cube is Driving me Crazy!" - Eric
Drysdale > > Originally aired on Comedy Central's Premium Blend
episode 307 and (I > > think) can be found on Comic Remix episode
116. I'll have to keep an > > eye out on the comedy central tv
listings, and see if Mr. Drysdale > > responds to my request. I'd
like to have a copy of it. > > > > Other songs I found
during the search: > > "Your Cat Can do the Cube" - Ronnie Allen
& the Missing Pieces from > > The Dr. Demento Show #82-41 -
10/10/82 > > > > "I can't do The Cube" - Ronnie Allen &
the Missing Pieces > > > > "The Cube" - Bob Jenkins >
> > > "Cubic Refugee" - Stevens & Grdnic (not a typo) from
The Dr. Demento > > Show #82-22 - May 30, 1982 > > > >
I have been unable to find copies of any of these yet, though I do >
> have partial lyrics for some. > > > > Thanks for the
help, and I'm happy I can finally sleep! > > > > -Daniel
> > > > > > > > > > > > > >
Yahoo! Groups Links > > > > > > > > > >
> > > > > >
6389. Re: [Speed cubing group] Re: Cube song help - found them all! -
just found an old cube song - very funny
From:
"Duncan Dicks" <duncan@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Mon, 19 Sep 2005 08:48:52 +0100
I'll see what i can do! ----- Original Message ----- From: "kirk83616"
<no_reply@yahoogroups.com> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Monday, September
19, 2005 8:46 AM Subject: [Speed cubing group] Re: Cube song help -
found them all! - just found an old cube song - very funny > Can you
copy that to your computer?? I know it's vinyl, but it's > possible
to burn it to an mp3 with the right set up, and I imagine > I'm not
alone in saying I'd love to hear it... > --Kirk > > --- In
speedsolvingrubikscube@yahoogroups.com, "Duncan Dicks" >
<duncan@d...> wrote: >> Hmmm i thought i sent this once but
my connectionnwas playing up > last night. >> Apologies if it
did get sent: >> >> >> An old thread I know but ...
>> I was searching through some old vinyl - LPs and singles from a
> long time >> ago - and I found a single that I forgot I had.
I won it in the > 1982 (3?) >> Radio Budapest fewest moves
competition along with other > memorabilia. Its >> made in
Hungary but sung in English and word sheet is included so > repeated
>> below. Side B is called Hungarian Goulash for two and its
signed > by the >> artists (Bea Muszty and Andras Dobay).
Enjoy! >> >> Trick in the Middle (Rubik's Cube) >> by
B Muszty and A Dobey >> >> If you miss the evening train
>> And you're standing in the rain >> - life's not roses all
the way >> When your tax return is false >> And you've bet
on the wrong horse >> - the Cube won't lead you astray >>
>> Taking a sunbath on the beach >> For a magazine you reach
>> - life's not roses all the way >> Headlines seem to have
no meaning >> And you're sceptical of reading >> - the Cube
won't lead you astray >> >> Try to harmonize the colours of
your life >> Or the faces of the Cube to be alike >> You can
twist, twiddle and fiddle >> But the trick's in the middle
>> of the Cube - Rubik Rubik's Cube >> >> Your son's
taking drugs >> Your house if full of bugs >> - life's not
roses all the way >> No one calls you honey >> Your wife
drinks all your money >> - the Cube won't lead you astray >>
>> When your true love is gone >> Don't you look for your
gun >> - life's not roses all the way >> Don't you weep,
don't you mourn >> You can fiddle on your own ... >> - the
Cube won't lead you astray >> >> Try to harmonize the
colours of your life >> Or the faces of the Cube to be alike
>> You can twist, twiddle and fiddle >> But the trick's in
the middle >> of the Cube - Rubik Rubik's Cube >> >>
>> ----- Original Message ----- >> From: "Daniel Hayes"
<swedishlf@h...> >> To:
<speedsolvingrubikscube@yahoogroups.com> >> Sent: Friday,
September 09, 2005 7:20 AM >> Subject: [Speed cubing group] Re:
Cube song help - found them all! >> >> >> > OK,
sorry to spam the boards guys but I this was driving me > crazy.
>> > Last post on the subject, I promise! I've been searching
all > day and >> > finally found out every thing I need to
know. >> > >> > Song 1 - You folks were kind enough to
point me to a download > of "Mr. >> > Rubik" By The Barron
Knights. That was the easy one! >> > >> > Song 2 -
After much searching, the secret lies in post number > 2715 of
>> > our very own group. The song is "Rubik's Cube" by the
Amateur > Lovers >> > off the 1997 album Virgin White Lies.
I posted it on > www.putfile.com >> > , which I've never
used before so let me know if it works: >> >
http://media.putfile.com/RubiksCube26 It's a fantastic song, and
>> > there were many responses to the original post about it.
Odd > that >> > none of us remembered them. >> >
>> > Song 3 - "This Rubik's Cube is Driving me Crazy!" - Eric
Drysdale >> > Originally aired on Comedy Central's Premium
Blend episode 307 > and (I >> > think) can be found on Comic
Remix episode 116. I'll have to > keep an >> > eye out on
the comedy central tv listings, and see if Mr. > Drysdale >>
> responds to my request. I'd like to have a copy of it. >>
> >> > Other songs I found during the search: >> >
"Your Cat Can do the Cube" - Ronnie Allen & the Missing Pieces >
from >> > The Dr. Demento Show #82-41 - 10/10/82 >> >
>> > "I can't do The Cube" - Ronnie Allen & the Missing
Pieces >> > >> > "The Cube" - Bob Jenkins >>
> >> > "Cubic Refugee" - Stevens & Grdnic (not a typo)
from The Dr. > Demento >> > Show #82-22 - May 30, 1982
>> > >> > I have been unable to find copies of any of
these yet, though I > do >> > have partial lyrics for some.
>> > >> > Thanks for the help, and I'm happy I can
finally sleep! >> > >> > -Daniel >> >
>> > >> > >> > >> > >> >
>> > Yahoo! Groups Links >> > >> > >>
> >> > >> > >> > >> > >>
> > > > > > > > Yahoo! Groups Links > >
> > > > > >
6390. Rule and Competition Proposals From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 19 Sep 2005 00:58:09 -0700
Hi Everyone, I wanted to run a couple of ideas by you guys. 1. Instead
of allowing competitors to choose the U-color and F-color, three colors
(A, B, and C) are drawn randomly at the beginning of each competition.
The cubes are then scrambled with A as the U-face and B as the F-face.
If B is not possible as the F-face, it is substituted with C. Doing this
will save time for the scramblers, and make it easier for us to keep
track. There's no "someone's getting shafted" because it's random and
you have no way of knowing beforehand and thus it's equal. 2. We are
wanting to eliminate to POP for 2006. Without POP solves, in an average
of 5, as Lars said, you have to pop 40% of the time for it to really
affect you and that's just unacceptable. However, the argument still
stands that 'mean of' competitors who popped would essentially be taken
out of the competition. Common 'mean of' events are the 4x4x4 and 5x5x5
cube, which, upon popping, are generally not trivial fixes. I'd like to
run the idea that POPs are eliminated for 'average' competition but
still included in the 'mean of' competition. Tyson Mao MSC #631
California Institute of Technology
6391. Re: Rule and Competition Proposals From:
kirk83616 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 19 Sep 2005 08:21:46 -0000
So under this proposal, would the competitor be allowed to use the 15
second inspection time to examine the cube and place it back down with
the desired face up? Personally, I'm all in favor of making it easier on
the judges and scramblers. There's a lot of effort that goes into these
events, and there's no reason to make it any more difficult or time
consuming than it actually has to be. The proposal seems even-
handed--every competitor gets the same mixed up cube. So my initial
reaction is it sounds reasonable to me. But I would want to place the
cube down during the inspection with my preferred side up. It wouldn't
give an advantage to anyone, and would be consistent with current
practices. --Kirk --- In speedsolvingrubikscube@yahoogroups.com, Tyson
Mao <tmao@i...> wrote: > Hi Everyone, > > I wanted to run
a couple of ideas by you guys. > > 1. Instead of allowing
competitors to choose the U-color and F- color, > three colors (A, B,
and C) are drawn randomly at the beginning of each > competition. The
cubes are then scrambled with A as the U-face and B > as the F-face.
If B is not possible as the F-face, it is substituted > with C. Doing
this will save time for the scramblers, and make it > easier for us
to keep track. There's no "someone's getting shafted" > because it's
random and you have no way of knowing beforehand and thus > it's
equal. > > 2. We are wanting to eliminate to POP for 2006. Without
POP solves, > in an average of 5, as Lars said, you have to pop 40%
of the time for > it to really affect you and that's just
unacceptable. However, the > argument still stands that 'mean of'
competitors who popped would > essentially be taken out of the
competition. Common 'mean of' events > are the 4x4x4 and 5x5x5 cube,
which, upon popping, are generally not > trivial fixes. I'd like to
run the idea that POPs are eliminated for > 'average' competition but
still included in the 'mean of' competition. > > Tyson Mao >
MSC #631 > California Institute of Technology
6392. Re: [Speed cubing group] Re: Rule and Competition Proposals
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 19 Sep 2005 01:27:47 -0700
The inspection allows you to place it down how you want. In BLD,
competitors should ask judges to place the cube a certain way. On my
second solve, I almost started memorizing and then I saw that the blue
center was in front. It could have been ugly. Tyson Mao MSC #631
California Institute of Technology On Sep 19, 2005, at 1:21 AM,
kirk83616 wrote: > So under this proposal, would the competitor be
allowed to use the > 15 second inspection time to examine the cube
and place it back down > with the desired face up? > >
Personally, I'm all in favor of making it easier on the judges and >
scramblers. There's a lot of effort that goes into these events, >
and there's no reason to make it any more difficult or time >
consuming than it actually has to be. The proposal seems even- >
handed--every competitor gets the same mixed up cube. So my initial >
reaction is it sounds reasonable to me. > > But I would want to
place the cube down during the inspection with > my preferred side
up. It wouldn't give an advantage to anyone, and > would be
consistent with current practices. > > --Kirk
6393. Re: World Championship From:
kirk83616 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 19 Sep 2005 08:48:46 -0000
I agree completely. It would be far too difficult if not impossible to
craft language covering every possible way someone might wear something
that would be offensive to someone (or even to many). And even if you
covered all the language or types of pictures that could be offensive, I
can think of some outfits that don't have pictures or words but would
still be offensive to many. I suppose we could require everyone to wear
uniforms to compete. That's one way to eliminate this risk. The other
more practical solution is to imbue the WCA delegate with discretion to
determine on an ad hoc basis if something is so offensive that the
person wearing it should not be allowed to compete while wearing it. I
would hope that such determinations would be limited to something
extremely vulgar or pornographic, which is how I would interpret the
"vulgar or offensive" terms in the rules. You could include a safe-gap
measure that such a determination would need to be ratified by 3 other
judges so that a capricious judge's decision wouldn't be final, and you
could even allow the competitor a few minutes to change or something.
But has this really been an issue historically, or is this just much ado
about nothing? Can't we just encourage other people to try to use some
common sense and try not to take offense at the ideas others try to
express? --Kirk --- In speedsolvingrubikscube@yahoogroups.com, "Grant
Tregay" <Grant@T...> wrote: > --- thewetdog wrote: > >
... What I am asking about is not offensive in its primary message. >
> [snip] > > I would think someone showing up decked out in a
Camel or Marlboro > > outfit because the company, for publicity,
is sponsoring him or her > > would be extremely bad taste. But I
now understand that there are > > no real rules on the subject. Do
we wait until this situation > > arises to make a rule, or do we
just say that it is all fair game? > > Whether you wait until the
situation arises or not, I believe this > would be an extremely
difficult issue to address in rules. Where to > draw the line between
what is okay, and what is too much, would be > subjective, and
opinions could vary widely. > > - Grant
6394. Re: [Speed cubing group] Re: Rule and Competition Proposals
From:
Leyan Lo <leyanlo@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 19 Sep 2005 02:06:45 -0700
I disagree. Competitors should not expect the cube to be placed in front
of him/her a certain way. For one of my solves at the Dallas
competition, I had asked the judge before starting my solve whether the
blue center was in front and yellow center was on top. She told me it
was, so when I started memorizing, I hadn't realized I was holding the
cube the wrong way. It should not be the judge's job to place the cube
in front of the competitor a certain way. It is the responsibility of
the competitor to pay attention to these things. Leyan Tyson Mao wrote:
> The inspection allows you to place it down how you want. In BLD,
> competitors should ask judges to place the cube a certain way. On
my > second solve, I almost started memorizing and then I saw that
the blue > center was in front. It could have been ugly. > >
Tyson Mao > MSC #631 > California Institute of Technology >
> On Sep 19, 2005, at 1:21 AM, kirk83616 wrote: > > >>So
under this proposal, would the competitor be allowed to use the
>>15 second inspection time to examine the cube and place it back
down >>with the desired face up? >> >>Personally, I'm
all in favor of making it easier on the judges and >>scramblers.
There's a lot of effort that goes into these events, >>and there's
no reason to make it any more difficult or time >>consuming than
it actually has to be. The proposal seems even- >>handed--every
competitor gets the same mixed up cube. So my initial >>reaction
is it sounds reasonable to me. >> >>But I would want to
place the cube down during the inspection with >>my preferred side
up. It wouldn't give an advantage to anyone, and >>would be
consistent with current practices. >> >>--Kirk > >
> > > > > > Yahoo! Groups Links > > > >
> > >
Another simple solution to this problem would be to give t-shirts to
everyone and say that they must wear them at all competitions. This
would work for something big like theWC2005, But for smaller tourneys, I
guess "offensive" would be dicided by the organizing commity. -----
Original Message ----- From: kirk83616 To:
speedsolvingrubikscube@yahoogroups.com Sent: Monday, September 19, 2005
4:48 AM Subject: [Speed cubing group] Re: World Championship I agree
completely. It would be far too difficult if not impossible to craft
language covering every possible way someone might wear something that
would be offensive to someone (or even to many). And even if you covered
all the language or types of pictures that could be offensive, I can
think of some outfits that don't have pictures or words but would still
be offensive to many. I suppose we could require everyone to wear
uniforms to compete. That's one way to eliminate this risk. The other
more practical solution is to imbue the WCA delegate with discretion to
determine on an ad hoc basis if something is so offensive that the
person wearing it should not be allowed to compete while wearing it. I
would hope that such determinations would be limited to something
extremely vulgar or pornographic, which is how I would interpret the
"vulgar or offensive" terms in the rules. You could include a safe-gap
measure that such a determination would need to be ratified by 3 other
judges so that a capricious judge's decision wouldn't be final, and you
could even allow the competitor a few minutes to change or something.
But has this really been an issue historically, or is this just much ado
about nothing? Can't we just encourage other people to try to use some
common sense and try not to take offense at the ideas others try to
express? --Kirk --- In speedsolvingrubikscube@yahoogroups.com, "Grant
Tregay" <Grant@T...> wrote: > --- thewetdog wrote: > >
... What I am asking about is not offensive in its primary message. >
> [snip] > > I would think someone showing up decked out in a
Camel or Marlboro > > outfit because the company, for publicity,
is sponsoring him or her > > would be extremely bad taste. But I
now understand that there are > > no real rules on the subject. Do
we wait until this situation > > arises to make a rule, or do we
just say that it is all fair game? > > Whether you wait until the
situation arises or not, I believe this > would be an extremely
difficult issue to address in rules. Where to > draw the line between
what is okay, and what is too much, would be > subjective, and
opinions could vary widely. > > - Grant SPONSORED LINKS Jigsaw
puzzle game Free puzzle inlay games Educational game and puzzle Word
puzzle game Kid puzzle game Puzzle games
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6396. Re: [Speed cubing group] Re: Rule and Competition Proposals
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 19 Sep 2005 02:43:59 -0700
Actually, I have to agree with Leyan and call myself an idiot. One of my
main objectives is to reduce the amount of responsibility on the judges
where appropriate. In a standard 3x3x3 speed solve competition, this is
not an issue. I'm pretty confident the blindfold cubers out there won't
mind the extra half second it takes for them to put the right colors in
front of them. The fact remains that finding judges for a competition is
always difficult. Finding judges that are willing to stay the entire day
is extremely difficult. I have been very fortunate to go to a school
with people named Mark who solve the cube in about 45 to 50 seconds and
thus I have a limited supply of 'skilled' judges. Until cubers are
willing to attend competitions where they do not compete at all,
'skilled' judges will always be a rarity and a precious resource when
present. With that being said, I remember it was once requested that the
judge picks up and inspects the cube rapidly after the competitor has
finished solving. Whereas this would be nice, if a judge forgets, please
don't grab your cube and insist that the judge wasn't paying attention
and didn't inspect your cube. Instead, what I do is I tell my judge to
inspect the cube and hand it back to me. Not only does it teach the
judge a lesson, but it also makes sure you follow all the rules
completely. If you're aware of the rules, you can enforce them yourself.
Please don't blame something on a judge when you could have corrected
yourself. This is just a general statement and aimed at no one. I read
that last statement again in my head and realized that I could be
misunderstood. Tyson Mao MSC #631 California Institute of Technology
P.S. Correct me if I'm wrong, but if you hold the wrong centers to you
and you try to BLD, baring an unsolvable parity error (can that happen),
do you get a nice pretty 'dot' design? On Sep 19, 2005, at 2:06 AM,
Leyan Lo wrote: > I disagree. Competitors should not expect the cube
to be placed in > front of him/her a certain way. > > For one
of my solves at the Dallas competition, I had asked the judge >
before starting my solve whether the blue center was in front and >
yellow > center was on top. She told me it was, so when I started
memorizing, I > hadn't realized I was holding the cube the wrong way.
> > It should not be the judge's job to place the cube in front of
the > competitor a certain way. It is the responsibility of the
competitor > to > pay attention to these things. > > Leyan
> > > Tyson Mao wrote: >> The inspection allows you to
place it down how you want. In BLD, >> competitors should ask
judges to place the cube a certain way. On my >> second solve, I
almost started memorizing and then I saw that the blue >> center
was in front. It could have been ugly. >> >> Tyson Mao
>> MSC #631 >> California Institute of Technology >>
>> On Sep 19, 2005, at 1:21 AM, kirk83616 wrote: >> >>
>>> So under this proposal, would the competitor be allowed to
use the >>> 15 second inspection time to examine the cube and
place it back down >>> with the desired face up? >>>
>>> Personally, I'm all in favor of making it easier on the
judges and >>> scramblers. There's a lot of effort that goes
into these events, >>> and there's no reason to make it any
more difficult or time >>> consuming than it actually has to
be. The proposal seems even- >>> handed--every competitor gets
the same mixed up cube. So my initial >>> reaction is it sounds
reasonable to me. >>> >>> But I would want to place
the cube down during the inspection with >>> my preferred side
up. It wouldn't give an advantage to anyone, and >>> would be
consistent with current practices. >>> >>> --Kirk
>> >> >> >> >> >> >> >>
Yahoo! Groups Links >> >> >> >> >>
>> >> > > > > > Yahoo! Groups Links > >
> > > > >
6397. Re: [Speed cubing group] Re: World Championship From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 19 Sep 2005 02:49:21 -0700
Isn't that just a uniform? I'd like to hope, though I know this isn't
true, that if someone is smart enough to solve a Rubik's Cube, then
they're smart enough not to wear clothing with alcohol or tobacco
slogans, profanity, vulgarity, obscenities, and that they've got enough
control to refrain from promoting any messages (such as Hawaiian
Independence or Join My Cult) at an international event where people
from different backgrounds and cultures may be sensitive to things which
we take for granted. I guess this is the one time I can smile at my
perfectly mundane wardrobe. Oh, except for that one prank t-shirt. I
won't be wearing that one to WC 2005. Tyson Mao MSC #631 California
Institute of Technology On Sep 19, 2005, at 2:39 AM, Peter Douthwright
wrote: > Another simple solution to this problem would be to give
t-shirts to > everyone and say that they must wear them at all
competitions. > > This would work for something big like
theWC2005, But for smaller > tourneys, I guess "offensive" would be
dicided by the organizing > commity. > ----- Original Message
----- > From: kirk83616 > To:
speedsolvingrubikscube@yahoogroups.com > Sent: Monday, September 19,
2005 4:48 AM > Subject: [Speed cubing group] Re: World Championship
> > > I agree completely. It would be far too difficult if not
impossible > to craft language covering every possible way someone
might wear > something that would be offensive to someone (or even to
many). And > even if you covered all the language or types of
pictures that could > be offensive, I can think of some outfits that
don't have pictures or > words but would still be offensive to many.
> > I suppose we could require everyone to wear uniforms to
compete. > That's one way to eliminate this risk. > > The other
more practical solution is to imbue the WCA delegate with >
discretion to determine on an ad hoc basis if something is so >
offensive that the person wearing it should not be allowed to compete
> while wearing it. I would hope that such determinations would be
> limited to something extremely vulgar or pornographic, which is how
I > would interpret the "vulgar or offensive" terms in the rules. You
> could include a safe-gap measure that such a determination would
need > to be ratified by 3 other judges so that a capricious judge's
> decision > wouldn't be final, and you could even allow the
competitor a few > minutes to change or something. > > But has
this really been an issue historically, or is this just much > ado
about nothing? Can't we just encourage other people to try to > use
> some common sense and try not to take offense at the ideas others
try > to express? > --Kirk > > --- In
speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" >
<Grant@T...> wrote: >> --- thewetdog wrote: >>> ...
What I am asking about is not offensive in its primary message.
>>> [snip] >>> I would think someone showing up decked
out in a Camel or Marlboro >>> outfit because the company, for
publicity, is sponsoring him or her >>> would be extremely bad
taste. But I now understand that there are >>> no real rules on
the subject. Do we wait until this situation >>> arises to make
a rule, or do we just say that it is all fair game? >> >>
Whether you wait until the situation arises or not, I believe this
>> would be an extremely difficult issue to address in rules.
Where to >> draw the line between what is okay, and what is too
much, would be >> subjective, and opinions could vary widely.
>> >> - Grant > > > > > SPONSORED LINKS
Jigsaw puzzle game Free puzzle inlay games > Educational game and
puzzle > Word puzzle game Kid puzzle game Puzzle games > > >
-----------------------------------------------------------------------
> ------- > YAHOO! GROUPS LINKS > > a.. Visit your group
"speedsolvingrubikscube" on the web. > > b.. To unsubscribe from
this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your
use of Yahoo! Groups is subject to the Yahoo! Terms of > Service.
> > >
-----------------------------------------------------------------------
> ------- > > > > > [Non-text portions of this message
have been removed] > > > > > > Yahoo! Groups Links
> > > > > > > >
6398. Re: [Speed cubing group] Rule and Competition Proposals
From:
Leyan Lo <leyanlo@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 19 Sep 2005 03:02:24 -0700
I think it would be best if those three colors, A-B-C, are decided by
the WCA and then used for every competition. I mean, that's the WCA's
job, right? It is no fairer to randomly select three colors at the
beginning of each competition, and in fact could be an annoyance to
scramblers who scramble for more than one competition. But if you
strongly believe that every color has equal right to be A B or C, then
go for it. Leyan Tyson Mao wrote: > Hi Everyone, > > I wanted
to run a couple of ideas by you guys. > > 1. Instead of allowing
competitors to choose the U-color and F-color, > three colors (A, B,
and C) are drawn randomly at the beginning of each > competition. The
cubes are then scrambled with A as the U-face and B > as the F-face.
If B is not possible as the F-face, it is substituted > with C. Doing
this will save time for the scramblers, and make it > easier for us
to keep track. There's no "someone's getting shafted" > because it's
random and you have no way of knowing beforehand and thus > it's
equal. > > 2. We are wanting to eliminate to POP for 2006. Without
POP solves, > in an average of 5, as Lars said, you have to pop 40%
of the time for > it to really affect you and that's just
unacceptable. However, the > argument still stands that 'mean of'
competitors who popped would > essentially be taken out of the
competition. Common 'mean of' events > are the 4x4x4 and 5x5x5 cube,
which, upon popping, are generally not > trivial fixes. I'd like to
run the idea that POPs are eliminated for > 'average' competition but
still included in the 'mean of' competition. > > Tyson Mao >
MSC #631 > California Institute of Technology > > > >
> > > Yahoo! Groups Links > > > > > > >
>
> P.S. Correct me if I'm wrong, but if you hold the wrong centers to
you > and you try to BLD, baring an unsolvable parity error (can that
> happen), do you get a nice pretty 'dot' design? Half the time you
get a pattern ;-) The other half you would get an unsolvable parity
error where the corner permutation and the edge permutation do not have
the same parity in your mind. So yeah that might screw things up a bit
;-) Chris
6400. Re: [Speed cubing group] Rule and Competition Proposals
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 19 Sep 2005 03:23:52 -0700
I would strongly advocate equal rights for stickers of all colors mainly
because, though it is fair to select A-B-C and set them for every
competition, I know people out there all have different color
preferences. It definitely won't get annoying for the scramblers because
if you do one competition, after three solves into the next competition,
you wouldn't even have to think twice. I for one have gotten to the
point where after the second solve of the first round, I'm pretty sure
someone could hand me a cube, and I could tell you who's cube it was and
what color scheme they requested (since we've been asking for color
scheme in the past). Really nasty greasy cube? That's Edison Park's and
he wants green on top. Textured tiles with Cube Smith logo on white
center? That's Jeff Soesbe and white on top, orange in front. Tiled cube
that turns very well? Yellow on top, blue in front. New Cube Smith
stickers, slight white line underneath the orange sticker on the
white/orange edge? That's Alan Chang's cube and he has no preference.
Paper sticker cube coated with nail polish to prevent peeling of
stickers? That's Timothy Wong and he's cool because he goes white/green.
Warren's cube has a slightly grainy feeling to it which is similar to
Lars Petrus' cube but it's a bit looser and his green is different.
Matthew Wallisa has older Cube Smith stickers and his blue is the same
blue as on my BLD cube and he goes blue/white. Mike Grimsley's cube says
skeenegee on the white center. Cube that pops at the slightest touch, is
loose beyond belief, absolutely ridiculous, and has an X carved into the
red center sticker? Frank Chang... loosest cube at the Caltech Spring
2005 competition. Second loosest cube I've felt, losing out only Kenneth
Brandon's cube from Caltech Winter 2004. It would be really easy to
randomly select three colors and it won't really be tedious at all.
Plus, I think it could be kind of fun having a bunch of Chris' tiles in
a hat and reaching in for three. Furthermore, selecting random colors at
the competition is another way, though there really shouldn't be any
doubt, to further show that I am indeed running a fair competition.
After WC 2003, I try to make it a point that randomly generated
scrambles are not checked for 'luckiness' because there is not uniform
definition for luckiness. Also, it's fun to say I stand for equal
rights. Tyson Mao MSC #631 California Institute of Technology On Sep 19,
2005, at 3:02 AM, Leyan Lo wrote: > I think it would be best if those
three colors, A-B-C, are decided by > the WCA and then used for every
competition. I mean, that's the WCA's > job, right? It is no fairer
to randomly select three colors at the > beginning of each
competition, and in fact could be an annoyance to > scramblers who
scramble for more than one competition. > > But if you strongly
believe that every color has equal right to be A B > or C, then go
for it. > > Leyan > > > Tyson Mao wrote: >> Hi
Everyone, >> >> I wanted to run a couple of ideas by you
guys. >> >> 1. Instead of allowing competitors to choose the
U-color and F-color, >> three colors (A, B, and C) are drawn
randomly at the beginning of each >> competition. The cubes are
then scrambled with A as the U-face and B >> as the F-face. If B
is not possible as the F-face, it is substituted >> with C. Doing
this will save time for the scramblers, and make it >> easier for
us to keep track. There's no "someone's getting shafted" >>
because it's random and you have no way of knowing beforehand and thus
>> it's equal. >> >> 2. We are wanting to eliminate to
POP for 2006. Without POP solves, >> in an average of 5, as Lars
said, you have to pop 40% of the time for >> it to really affect
you and that's just unacceptable. However, the >> argument still
stands that 'mean of' competitors who popped would >> essentially
be taken out of the competition. Common 'mean of' events >> are
the 4x4x4 and 5x5x5 cube, which, upon popping, are generally not
>> trivial fixes. I'd like to run the idea that POPs are
eliminated for >> 'average' competition but still included in the
'mean of' competition. >> >> Tyson Mao >> MSC #631
>> California Institute of Technology >> >> >>
>> >> >> >> Yahoo! Groups Links >>
>> >> >> >> >> >> >> > >
> > > Yahoo! Groups Links > > > > > > >
6401. Re: Rule and Competition Proposals From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 19 Sep 2005 10:30:29 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> wrote: > > 1. Instead of allowing competitors to
choose the U-color and F-color, > three colors (A, B, and C) are
drawn randomly at the beginning of each > competition. The cubes are
then scrambled with A as the U-face and B > as the F-face. If B is
not possible as the F-face, it is substituted > with C. Doing this
will save time for the scramblers, and make it > easier for us to
keep track. There's no "someone's getting shafted" > because it's
random and you have no way of knowing beforehand and thus > it's
equal. If you really want to make it easier for the organizers you'll
finally accept that it doesn't matter and thus caring about it means
unnecessary overhead work. Or do you want to force me to solve with a
certain method, too? And force me to start with a certain color, too?
And make the same decisions as everyone else? And use the same
algorithms as everyone else? So that we all end up with the same
solution? Mainly it's this: What sense does it make requesting a certain
way to hold the cube for scrambling, if you don't request the same for
solving?? Stefan
6402. Re: [Speed cubing group] Re: Rule and Competition Proposals
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 19 Sep 2005 03:35:10 -0700
It doesn't make much sense, but I feel it is a better alternative to
randomly selecting colors. Unless there was a random number/color
generator/selector nearby, human selection of color would inherently
have a slight bias to it. I personally, as a scrambler, would not want
to be given the task of objectively selecting colors. You know... this
Stefan guy pissed me off and I notice that this color is easier than the
other one, so I won't give that one to him. Of course, no one would ever
consciously make the decision. I would like it to be impossible for me
to even subconsciously influence the solve in any way. Tyson Mao MSC
#631 California Institute of Technology On Sep 19, 2005, at 3:30 AM,
Stefan Pochmann wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> >
wrote: >> >> 1. Instead of allowing competitors to choose
the U-color and > F-color, >> three colors (A, B, and C) are
drawn randomly at the beginning of > each >> competition. The
cubes are then scrambled with A as the U-face and > B >> as the
F-face. If B is not possible as the F-face, it is > substituted
>> with C. Doing this will save time for the scramblers, and make
it >> easier for us to keep track. There's no "someone's getting
shafted" >> because it's random and you have no way of knowing
beforehand and > thus >> it's equal. > > > If you
really want to make it easier for the organizers you'll finally >
accept that it doesn't matter and thus caring about it means >
unnecessary overhead work. > > Or do you want to force me to solve
with a certain method, too? And > force me to start with a certain
color, too? And make the same > decisions as everyone else? And use
the same algorithms as everyone > else? So that we all end up with
the same solution? > > Mainly it's this: What sense does it make
requesting a certain way to > hold the cube for scrambling, if you
don't request the same for > solving?? > > Stefan > >
> > > > > > > Yahoo! Groups Links > > >
> > > >
--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> wrote: > Actually, I have to agree with Leyan and
call myself an idiot. One of > my main objectives is to reduce the
amount of responsibility on the > judges where appropriate. Besides
that, I'd also say making the judge orient the cube is just unnatural
and wrong. If you let a non-cuber scramble your cube for a demo, would
you expect him/her to return the cube with a certain orientation? Same
in no-inspection contests, btw, where I hope people don't always start
with a certain orientation (e.g. white center already on D). I know this
has been violated and I wish the rules would forbid it... Stefan
--- In speedsolvingrubikscube@yahoogroups.com, cmhardw
<no_reply@y...> wrote: > > P.S. Correct me if I'm wrong, but
if you hold the wrong centers to you > > and you try to BLD,
baring an unsolvable parity error (can that > > happen), do you
get a nice pretty 'dot' design? > > Half the time you get a
pattern ;-) The other half you would get an > unsolvable parity error
where the corner permutation and the edge > permutation do not have
the same parity in your mind. Depends on whether you check it. I check
that corners and edges have the same parity so I'd detect the parity
case during memorization (actually only at the very end, sadly ;-).
Cheers! Stefan
6405. My opinions From:
"mahtianssi" <mahtianssi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 19 Sep 2005 10:42:15 -0000
Stakcmat rules, age groups suck and someone should sell stackmats in
competitons.
6406. Re: [Speed cubing group] Re: Rule and Competition Proposals
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 19 Sep 2005 03:45:25 -0700
Hey Stefan, The no inspection thing, after this whole deal with the
StackMat, seems very interesting to me. Is it possible to write a strict
set of regulations for a no inspection event? How are you going to
regulate, given unlimited resources, that the competitor is able to look
at the cube at the exact moment time is started? Can you come up with a
feasible method of actually doing this? Tyson Mao MSC #631 California
Institute of Technology On Sep 19, 2005, at 3:35 AM, Stefan Pochmann
wrote: > Besides that, I'd also say making the judge orient the cube
is just > unnatural and wrong. If you let a non-cuber scramble your
cube for a > demo, would you expect him/her to return the cube with a
certain > orientation? > > Same in no-inspection contests, btw,
where I hope people don't always > start with a certain orientation
(e.g. white center already on D). I > know this has been violated and
I wish the rules would forbid it... > > Stefan
--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> wrote: > It doesn't make much sense, but I feel it
is a better alternative to > randomly selecting colors. Unless there
was a random number/color > generator/selector nearby, human
selection of color would inherently > have a slight bias to it. I
personally, as a scrambler, would not want > to be given the task of
objectively selecting colors. You know... this > Stefan guy pissed me
off and I notice that this color is easier than > the other one, so I
won't give that one to him. Of course, no one > would ever
consciously make the decision. I would like it to be > impossible for
me to even subconsciously influence the solve in any > way. Ok,
that's the first reasonable reason I've heard :-) Though for scrambling
I just grab the cube as it comes. I think in this case you overestimate
the power of the subconscious ;-). You could also toss it in the air
before you start. Still "easier" than having to follow a rule, I'd
claim... Stefan
> Same in no-inspection contests, btw, where I hope people don't
always > start with a certain orientation (e.g. white center already
on D). I > know this has been violated and I wish the rules would
forbid it... Right, the cube must be perfectly random. A scramble has to
apply to all the cubies: corners, centers, edges. Gilles. PS: That's why
I never posted my unofficial "no inspection" record :-)
6409. Re: [Speed cubing group] My opinions From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 19 Sep 2005 03:49:16 -0700
Short and to the point. Who's going to sell StackMats though? Unless
StackMat flies over to Europe, you're asking someone who runs a
competition to spend their own money buying a bunch of StackMats that
won't be sold. What happens, then, when he's left with a cardboard box
filled up to the wazoo with StackMats? Why can't you order one yourself?
You know if someone sold you a StackMat, you'd have to pay the price of
the StackMat + shipping + a laziness tax which is rounded to the next
highest full unit of currency. You'd basically have to tell this person
to order it for you. You're much better off ordering it yourself. The
competition organizer's job is to provide a fair environment for people
to compete. Items for sale at a competition are a luxury and privilege,
not a right. I'd say prizes themselves are also a 'nice' think, but not
always necessary. No one pays the organizer to host a competition.
Perhaps give him a break by not asking him to do something that you
really should do yourself? Tyson Mao MSC #631 California Institute of
Technology On Sep 19, 2005, at 3:42 AM, mahtianssi wrote: > Stakcmat
rules, age groups suck and someone should sell stackmats in >
competitons. > > > > > > > Yahoo! Groups Links >
> > > > > >
6410. Re: [Speed cubing group] Re: Rule and Competition Proposals
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 19 Sep 2005 03:51:57 -0700
Tossing in the air? You honestly believe that's easier than following a
rule? Regardless of how difficult it is to toss a cube in the air, I
submit to you that tossing a cube in the air isn't random enough. I
juggle clubs. The main point, though, is I would rather be safe. Perhaps
my subconsciousness is really awesome? Furthermore, if the colors are
randomly chosen before, it's one less thing to worry about, and that's
never a bad thing is it? I think someone had a cube which could actually
be turned by tossing it into the air too. Tyson Mao MSC #631 California
Institute of Technology On Sep 19, 2005, at 3:46 AM, Stefan Pochmann
wrote: > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> > wrote: >> It doesn't make much sense, but I
feel it is a better alternative to >> randomly selecting colors.
Unless there was a random number/color >> generator/selector
nearby, human selection of color would inherently >> have a slight
bias to it. I personally, as a scrambler, would not > want >>
to be given the task of objectively selecting colors. You know... >
this >> Stefan guy pissed me off and I notice that this color is
easier than >> the other one, so I won't give that one to him. Of
course, no one >> would ever consciously make the decision. I
would like it to be >> impossible for me to even subconsciously
influence the solve in any >> way. > > Ok, that's the first
reasonable reason I've heard :-) > > Though for scrambling I just
grab the cube as it comes. I think in > this case you overestimate
the power of the subconscious ;-). You > could also toss it in the
air before you start. Still "easier" than > having to follow a rule,
I'd claim... > > Stefan > > > > > > > >
> Yahoo! Groups Links > > > > > > >
--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> wrote: > Hey Stefan, > > The no inspection
thing, after this whole deal with the StackMat, seems > very
interesting to me. Is it possible to write a strict set of >
regulations for a no inspection event? How are you going to regulate,
> given unlimited resources, that the competitor is able to look at
the > cube at the exact moment time is started? Can you come up with
a > feasible method of actually doing this? You might've seen that I
often advocate "naturalness" and try to imitate "real world" scenarios,
e.g. one-handed inspection for one-handed solving because it's like that
for a real one-handed person. In this case, I'd say the key natural
aspect is that you don't plan ahead (which should be measured because
it's part of solving). So I believe it'd still be in the right spirit if
the competitor could see the cube before the solve for a very short
time. Therefore I'd suggest: Judge covers cube with sheet of paper.
Competitor says "go". Judge immediately pulls the sheet away. Competitor
immediately starts solving. Btw, when I said I know the rule has been
violated, I meant the UWR list. I have no idea how it has been done in
contests so far. For UWRs I'd simply like to ask people to not orient
the cube beforehand in order to get meaningful times and more
importantly meaningful comparisons. I've been told that a former leader
in that list had oriented the cubes beforehand, and I've always been
wondering how Mark Waterman did it in his "marathons" and now that this
has become an UWR list, I'd like to know about the people on it, too:
http://www.speedcubing.com/records/recs_misc_marathon.html It makes me a
bit sad that such an important regulation is missing. Stefan
6412. Re: [Speed cubing group] My opinions From:
"mahtianssi" <mahtianssi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 19 Sep 2005 11:06:47 -0000
Nobody in my family has credit cards. Just saw it is also possible to
order with check, but with my father's speed I will get stackmat in
2008. And why don't they sell them in stores? --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...>
wrote: > Short and to the point. Who's going to sell StackMats
though? Unless > StackMat flies over to Europe, you're asking someone
who runs a > competition to spend their own money buying a bunch of
StackMats that > won't be sold. What happens, then, when he's left
with a cardboard box > filled up to the wazoo with StackMats? >
> Why can't you order one yourself? You know if someone sold you a
> StackMat, you'd have to pay the price of the StackMat + shipping +
a > laziness tax which is rounded to the next highest full unit of
> currency. You'd basically have to tell this person to order it for
> you. You're much better off ordering it yourself. > > The
competition organizer's job is to provide a fair environment for >
people to compete. Items for sale at a competition are a luxury and >
privilege, not a right. I'd say prizes themselves are also a 'nice' >
think, but not always necessary. No one pays the organizer to host a
> competition. Perhaps give him a break by not asking him to do >
something that you really should do yourself? > > Tyson Mao >
MSC #631 > California Institute of Technology > > On Sep 19,
2005, at 3:42 AM, mahtianssi wrote: > > > Stakcmat rules, age
groups suck and someone should sell stackmats in > > competitons.
> > > > > > > > > > > > > >
Yahoo! Groups Links > > > > > > > > > >
> > > >
--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> wrote: > > if the colors are randomly chosen
before Btw, did you see the rules already enforce a certain way?
http://www.speedcubing.com/events/regulations.html See article 4.
Though, it should be rewritten. What if I have white opposite blue and
no green? Then it's impossible to follow the rule. I'd suggest
"brightest color on top, darkest adjacent color on front". Cheers!
Stefan
6414. Re: [Speed cubing group] My opinions From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 19 Sep 2005 11:19:35 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "mahtianssi"
<mahtianssi@y...> wrote: > Nobody in my family has credit
cards. > Just saw it is also possible to order with check, > but
with my father's speed I will get stackmat in 2008. > And why don't
they sell them in stores? Simple: stores cost money. Did you have a look
at the Scandinavian speedstacks site? At least that should make shipping
easier. http://www.speedstacksscandinavia.com/dansk/ Stefan
hmmm.. I know the high school, however, I have not heard of him. Tyson
Mao <tmao@...> wrote:Oh wait, I have more info: Boise, Idaho...
Capital High School? Tyson Mao MSC #631 California Institute of
Technology On Sep 18, 2005, at 11:26 PM, Tyson Mao wrote: > Does
anyone in Idaho know of a Ilia Shadrin? He seems to have founded > a
Rubik's Cube Club in Idaho. > > Tyson Mao > MSC #631 >
California Institute of Technology > > > > > > >
Yahoo! Groups Links > > > > > > > SPONSORED LINKS
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Hey Stefan and Chris, sould you explain how only in half the cases the
parity can be solved? I mean how will it matter where the centers are,
according to my thinking every time we would get a dot in the middle
structure. And actually what do u mean an unsolveble parity? Like only 2
corners to be permuted ? Sachin. On 9/19/05, Stefan Pochmann
<pochmann@...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> >
wrote: > > Hey Stefan, > > > > The no inspection
thing, after this whole deal with the StackMat, > seems > >
very interesting to me. Is it possible to write a strict set of >
> regulations for a no inspection event? How are you going to >
regulate, > > given unlimited resources, that the competitor is
able to look at > the > > cube at the exact moment time is
started? Can you come up with a > > feasible method of actually
doing this? > > > You might've seen that I often advocate
"naturalness" and try to > imitate "real world" scenarios, e.g.
one-handed inspection for > one-handed solving because it's like that
for a real one-handed > person. > > In this case, I'd say the
key natural aspect is that you don't plan > ahead (which should be
measured because it's part of solving). So I > believe it'd still be
in the right spirit if the competitor could see > the cube before the
solve for a very short time. > > Therefore I'd suggest: Judge
covers cube with sheet of paper. > Competitor says "go". Judge
immediately pulls the sheet away. > Competitor immediately starts
solving. > > Btw, when I said I know the rule has been violated, I
meant the UWR > list. I have no idea how it has been done in contests
so far. For UWRs > I'd simply like to ask people to not orient the
cube beforehand in > order to get meaningful times and more
importantly meaningful > comparisons. I've been told that a former
leader in that list had > oriented the cubes beforehand, and I've
always been wondering how Mark > Waterman did it in his "marathons"
and now that this has become an UWR > list, I'd like to know about
the people on it, too: >
http://www.speedcubing.com/records/recs_misc_marathon.html > It makes
me a bit sad that such an important regulation is missing. > >
Stefan > > > > > > > > Yahoo! Groups Links >
> > > > > >
Hey Sachin, If you consider solving the pieces around the centers in
different ways, then you have to consider the centers as pieces as well,
and no longer as fixed points. The way I think of it is this, do a
rotation y (spin the cube like the move U). If you imagine that you just
did an algorithm to your cube, you have 4 cycled the corners in both the
U and D layers. Two odd cycles is an even permutation, so you have left
the corner permutation alone in terms of parity. For the edges you have
4 cycled the edges in both the U and D layers, as well as the middle
layer. An odd number of odd cycles is an odd permutation, so your
spinning of the cube affected the parity of the edges to make them odd
(if you started from "solved" and if you consider that all the centers
have no stickers and you are just solving the pieces). So every quarter
turn spin of the cube will change the parity of the edges with respect
to the corners. Since it it possible to swap two corners and two edges
though you can make this appear to be either two corners or two edges
swapped. So if you solve with centers without stickers you will get
parity 1/2 the time if you just try to solve the pieces of your cube
normally. This is because 12 of the 24 possible rotations of the cube
require an odd number of quarter turn spins to get there from the solved
state (defined as even). Sorry if that was long winded, but basically if
the centers are indistinct (like solving BLD without seeing if your
centers are correct) then a parity is possible on the 3x3x3 cube. Chris
--- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar
<sachinss@g...> wrote: > Hey Stefan and Chris, sould you
explain how only in half the cases the > parity can be solved? I mean
how will it matter where the centers are, > according to my thinking
every time we would get a dot in the middle > structure. > >
And actually what do u mean an unsolveble parity? Like only 2 corners
> to be permuted ? > > Sachin.
6418. Re: [Speed cubing group] 3x3x3 art From:
Marco Garbelini <garbelini@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 19 Sep 2005 15:36:44 +0200
Googling "cube patterns" gives as the first result this.
http://web.usna.navy.mil/~wdj/patterns2.htm On 9/19/05, Marc
<marque88117@...> wrote: > > are their any cool patterns to
the 3x3x3 cube beside the one where you > do half turn on all sides
> > > > > > > Yahoo! Groups Links > > >
> > > > [Non-text portions of this message have been
removed]
Thank you very much chris. I understood it fully. had to reread it a
couple of times though :) Thanks again. Sachin. On 9/19/05, cmhardw
<no_reply@yahoogroups.com> wrote: > Hey Sachin, > > If
you consider solving the pieces around the centers in different >
ways, then you have to consider the centers as pieces as well, and no
> longer as fixed points. > > The way I think of it is this, do
a rotation y (spin the cube like the > move U). > > If you
imagine that you just did an algorithm to your cube, you have 4 >
cycled the corners in both the U and D layers. Two odd cycles is an >
even permutation, so you have left the corner permutation alone in >
terms of parity. > > For the edges you have 4 cycled the edges in
both the U and D layers, > as well as the middle layer. An odd number
of odd cycles is an odd > permutation, so your spinning of the cube
affected the parity of the > edges to make them odd (if you started
from "solved" and if you > consider that all the centers have no
stickers and you are just > solving the pieces). > > So every
quarter turn spin of the cube will change the parity of the > edges
with respect to the corners. Since it it possible to swap two >
corners and two edges though you can make this appear to be either two
> corners or two edges swapped. > > So if you solve with
centers without stickers you will get parity 1/2 > the time if you
just try to solve the pieces of your cube normally. > This is because
12 of the 24 possible rotations of the cube require an > odd number
of quarter turn spins to get there from the solved state > (defined
as even). > > Sorry if that was long winded, but basically if the
centers are > indistinct (like solving BLD without seeing if your
centers are > correct) then a parity is possible on the 3x3x3 cube.
> > Chris > > --- In speedsolvingrubikscube@yahoogroups.com,
Sachin Shirwalkar > <sachinss@g...> wrote: > > Hey Stefan
and Chris, sould you explain how only in half the cases the > >
parity can be solved? I mean how will it matter where the centers are,
> > according to my thinking every time we would get a dot in the
middle > > structure. > > > > And actually what do u
mean an unsolveble parity? Like only 2 corners > > to be permuted
? > > > > Sachin. > > > > > > > >
Yahoo! Groups Links > > > > > > > >
It seems to me that giving a standard for which color is placed where
will undoubtedly favor certain color schemes and competitors over
others. If, for example, yellow was chosen for the top, most competitors
would be fine, because that seems to be the majority of cubers'
preference. Red, I suspect, would give similar results. If blue were
chosen for the top, the Japanese color scheme users would be given an
advantage, however slight it may be. Basically, I think the entire issue
is trivial. In fact, when I start with the cube oriented with my LL
color on top, it's often harder for me to be creative and get decent F2L
times. However, I think this is a less fair approach to the problem than
the current rule. -Mike Bennett --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...>
wrote: > Tossing in the air? You honestly believe that's easier than
following > a rule? Regardless of how difficult it is to toss a cube
in the air, I > submit to you that tossing a cube in the air isn't
random enough. I > juggle clubs. > > The main point, though, is
I would rather be safe. Perhaps my > subconsciousness is really
awesome? Furthermore, if the colors are > randomly chosen before,
it's one less thing to worry about, and that's > never a bad thing is
it? > > I think someone had a cube which could actually be turned
by tossing it > into the air too. > > Tyson Mao > MSC #631
> California Institute of Technology > > On Sep 19, 2005, at
3:46 AM, Stefan Pochmann wrote: > > > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> >
> wrote: > >> It doesn't make much sense, but I feel it is a
better alternative to > >> randomly selecting colors. Unless
there was a random number/color > >> generator/selector nearby,
human selection of color would inherently > >> have a slight
bias to it. I personally, as a scrambler, would not > > want >
>> to be given the task of objectively selecting colors. You
know... > > this > >> Stefan guy pissed me off and I
notice that this color is easier than > >> the other one, so I
won't give that one to him. Of course, no one > >> would ever
consciously make the decision. I would like it to be > >>
impossible for me to even subconsciously influence the solve in any >
>> way. > > > > Ok, that's the first reasonable reason
I've heard :-) > > > > Though for scrambling I just grab the
cube as it comes. I think in > > this case you overestimate the
power of the subconscious ;-). You > > could also toss it in the
air before you start. Still "easier" than > > having to follow a
rule, I'd claim... > > > > Stefan
6421. [Speed cubing group] Re: Rule and Competition Proposals
From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 19 Sep 2005 14:59:00 -0000
Haha ... To avoid self-rotation: Put the cube in a box. Toss the box in
the air. Take the cube out again. Simple ;-) -Per > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...>
wrote: > Tossing in the air? You honestly believe that's easier than
following > a rule? Regardless of how difficult it is to toss a cube
in the air, I > submit to you that tossing a cube in the air isn't
random enough. I > juggle clubs. > > The main point, though, is
I would rather be safe. Perhaps my > subconsciousness is really
awesome? Furthermore, if the colors are > randomly chosen before,
it's one less thing to worry about, and that's > never a bad thing is
it? > > I think someone had a cube which could actually be turned
by tossing it > into the air too. > > Tyson Mao > MSC #631
> California Institute of Technology > > On Sep 19, 2005, at
3:46 AM, Stefan Pochmann wrote: > > > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> >
> wrote: > >> It doesn't make much sense, but I feel it is a
better alternative to > >> randomly selecting colors. Unless
there was a random number/color > >> generator/selector nearby,
human selection of color would inherently > >> have a slight
bias to it. I personally, as a scrambler, would not > > want >
>> to be given the task of objectively selecting colors. You
know... > > this > >> Stefan guy pissed me off and I
notice that this color is easier than > >> the other one, so I
won't give that one to him. Of course, no one > >> would ever
consciously make the decision. I would like it to be > >>
impossible for me to even subconsciously influence the solve in any >
>> way. > > > > Ok, that's the first reasonable reason
I've heard :-) > > > > Though for scrambling I just grab the
cube as it comes. I think in > > this case you overestimate the
power of the subconscious ;-). You > > could also toss it in the
air before you start. Still "easier" than > > having to follow a
rule, I'd claim... > > > > Stefan > > > > >
> > > > > > > > > > > > > Yahoo!
Groups Links > > > > > > > > > > > >
> >
"undoubtedly favor" certain color schemes?!? I don't see how it favors
anybody. You can orient the cube however you like after pre-inspection,
can't you? ...and who solves with red on top? :P ~ Bob --- In
speedsolvingrubikscube@yahoogroups.com, "Mike Bennett"
<mikebennett_one@h...> wrote: > It seems to me that giving a
standard for which color is placed where > will undoubtedly favor
certain color schemes and competitors over > others. If, for example,
yellow was chosen for the top, most > competitors would be fine,
because that seems to be the majority of > cubers' preference. Red, I
suspect, would give similar results. If > blue were chosen for the
top, the Japanese color scheme users would be > given an advantage,
however slight it may be. > > Basically, I think the entire issue
is trivial. In fact, when I start > with the cube oriented with my LL
color on top, it's often harder for > me to be creative and get
decent F2L times. However, I think this is > a less fair approach to
the problem than the current rule. > > -Mike Bennett > >
> --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> > wrote: > > Tossing in the air? You honestly
believe that's easier than following > > a rule? Regardless of how
difficult it is to toss a cube in the air, I > > submit to you
that tossing a cube in the air isn't random enough. I > > juggle
clubs. > > > > The main point, though, is I would rather be
safe. Perhaps my > > subconsciousness is really awesome?
Furthermore, if the colors are > > randomly chosen before, it's
one less thing to worry about, and that's > > never a bad thing is
it? > > > > I think someone had a cube which could actually
be turned by tossing it > > into the air too. > > > >
Tyson Mao > > MSC #631 > > California Institute of
Technology > > > > On Sep 19, 2005, at 3:46 AM, Stefan
Pochmann wrote: > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> >
> > wrote: > > >> It doesn't make much sense, but I
feel it is a better alternative to > > >> randomly selecting
colors. Unless there was a random number/color > > >>
generator/selector nearby, human selection of color would inherently
> > >> have a slight bias to it. I personally, as a
scrambler, would not > > > want > > >> to be given
the task of objectively selecting colors. You know... > > >
this > > >> Stefan guy pissed me off and I notice that this
color is easier than > > >> the other one, so I won't give
that one to him. Of course, no one > > >> would ever
consciously make the decision. I would like it to be > > >>
impossible for me to even subconsciously influence the solve in any >
> >> way. > > > > > > Ok, that's the first
reasonable reason I've heard :-) > > > > > > Though
for scrambling I just grab the cube as it comes. I think in > >
> this case you overestimate the power of the subconscious ;-). You
> > > could also toss it in the air before you start. Still
"easier" than > > > having to follow a rule, I'd claim... >
> > > > > Stefan
Of course you can, but being handed the cube in your correct orientation
gives you an extra moment, however brief, that you don't have to spend
making sure it's correctly oriented. You can use the whole 15 seconds to
scout out pieces. -Mike --- In speedsolvingrubikscube@yahoogroups.com,
"Bob Burton" <bob@c...> wrote: > "undoubtedly favor" certain
color schemes?!? I don't see how it > favors anybody. You can orient
the cube however you like after > pre-inspection, can't you? ...and
who solves with red on top? :P > > ~ Bob > > --- In
speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" >
<mikebennett_one@h...> wrote: > > It seems to me that giving
a standard for which color is placed where > > will undoubtedly
favor certain color schemes and competitors over > > others. If,
for example, yellow was chosen for the top, most > > competitors
would be fine, because that seems to be the majority of > >
cubers' preference. Red, I suspect, would give similar results. If >
> blue were chosen for the top, the Japanese color scheme users would
be > > given an advantage, however slight it may be. > >
> > Basically, I think the entire issue is trivial. In fact, when
I start > > with the cube oriented with my LL color on top, it's
often harder for > > me to be creative and get decent F2L times.
However, I think this is > > a less fair approach to the problem
than the current rule. > > > > -Mike Bennett > > >
> > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> > > wrote: > > > Tossing in the air?
You honestly believe that's easier than > following > > > a
rule? Regardless of how difficult it is to toss a cube in the > air,
I > > > submit to you that tossing a cube in the air isn't
random enough. I > > > juggle clubs. > > > > >
> The main point, though, is I would rather be safe. Perhaps my >
> > subconsciousness is really awesome? Furthermore, if the colors
are > > > randomly chosen before, it's one less thing to worry
about, and > that's > > > never a bad thing is it? > >
> > > > I think someone had a cube which could actually be
turned by > tossing it > > > into the air too. > >
> > > > Tyson Mao > > > MSC #631 > > >
California Institute of Technology > > > > > > On Sep
19, 2005, at 3:46 AM, Stefan Pochmann wrote: > > > > >
> > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> > > > > wrote: > > > >> It
doesn't make much sense, but I feel it is a better > alternative to
> > > >> randomly selecting colors. Unless there was a
random number/color > > > >> generator/selector nearby,
human selection of color would > inherently > > > >>
have a slight bias to it. I personally, as a scrambler, would not >
> > > want > > > >> to be given the task of
objectively selecting colors. You know... > > > > this >
> > >> Stefan guy pissed me off and I notice that this color
is easier > than > > > >> the other one, so I won't
give that one to him. Of course, no one > > > >> would
ever consciously make the decision. I would like it to be > > >
>> impossible for me to even subconsciously influence the solve in
any > > > >> way. > > > > > > > >
Ok, that's the first reasonable reason I've heard :-) > > >
> > > > > Though for scrambling I just grab the cube as
it comes. I think in > > > > this case you overestimate the
power of the subconscious ;-). You > > > > could also toss
it in the air before you start. Still "easier" than > > > >
having to follow a rule, I'd claim... > > > > > > >
> Stefan
You should be able to immediately know the orientation of the cube once
you see two centers, right? And when you first look at it, wouldn't you
check the orientation anyway? After all, you don't want to start
memorizing the wrong cross. Even if the cube is oriented the way I would
hold it, I still check to make sure that when I start solving the cross,
I'll be putting the white edges onto the white side. ~ Bob --- In
speedsolvingrubikscube@yahoogroups.com, "Mike Bennett"
<mikebennett_one@h...> wrote: > Of course you can, but being
handed the cube in your correct > orientation gives you an extra
moment, however brief, that you don't > have to spend making sure
it's correctly oriented. You can use the > whole 15 seconds to scout
out pieces. > > -Mike > > --- In
speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...>
> wrote: > > "undoubtedly favor" certain color schemes?!? I
don't see how it > > favors anybody. You can orient the cube
however you like after > > pre-inspection, can't you? ...and who
solves with red on top? :P > > > > ~ Bob > > > >
--- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" > >
<mikebennett_one@h...> wrote: > > > It seems to me that
giving a standard for which color is placed where > > > will
undoubtedly favor certain color schemes and competitors over > >
> others. If, for example, yellow was chosen for the top, most >
> > competitors would be fine, because that seems to be the
majority of > > > cubers' preference. Red, I suspect, would
give similar results. If > > > blue were chosen for the top,
the Japanese color scheme users would be > > > given an
advantage, however slight it may be. > > > > > >
Basically, I think the entire issue is trivial. In fact, when I start
> > > with the cube oriented with my LL color on top, it's
often harder for > > > me to be creative and get decent F2L
times. However, I think this is > > > a less fair approach to
the problem than the current rule. > > > > > > -Mike
Bennett > > > > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> >
> > wrote: > > > > Tossing in the air? You honestly
believe that's easier than > > following > > > > a
rule? Regardless of how difficult it is to toss a cube in the > >
air, I > > > > submit to you that tossing a cube in the air
isn't random > enough. I > > > > juggle clubs. > >
> > > > > > The main point, though, is I would rather
be safe. Perhaps my > > > > subconsciousness is really
awesome? Furthermore, if the colors are > > > > randomly
chosen before, it's one less thing to worry about, and > > that's
> > > > never a bad thing is it? > > > > >
> > > I think someone had a cube which could actually be turned
by > > tossing it > > > > into the air too. > >
> > > > > > Tyson Mao > > > > MSC #631
> > > > California Institute of Technology > > >
> > > > > On Sep 19, 2005, at 3:46 AM, Stefan Pochmann
wrote: > > > > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao > <tmao@i...>
> > > > > wrote: > > > > >> It doesn't
make much sense, but I feel it is a better > > alternative to >
> > > >> randomly selecting colors. Unless there was a
random > number/color > > > > >> generator/selector
nearby, human selection of color would > > inherently > >
> > >> have a slight bias to it. I personally, as a
scrambler, > would not > > > > > want > > >
> >> to be given the task of objectively selecting colors. You
> know... > > > > > this > > > > >>
Stefan guy pissed me off and I notice that this color is easier >
> than > > > > >> the other one, so I won't give
that one to him. Of course, > no one > > > > >>
would ever consciously make the decision. I would like it to be >
> > > >> impossible for me to even subconsciously
influence the solve > in any > > > > >> way. >
> > > > > > > > > Ok, that's the first
reasonable reason I've heard :-) > > > > > > > >
> > Though for scrambling I just grab the cube as it comes. I
think in > > > > > this case you overestimate the power
of the subconscious ;-). You > > > > > could also toss it
in the air before you start. Still "easier" > than > > >
> > having to follow a rule, I'd claim... > > > > >
> > > > > Stefan
6425. Re: [Speed cubing group] Re: Rule and Competition Proposals
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 19 Sep 2005 09:46:41 -0700
Practicality please. Tyson Mao MSC #631 California Institute of
Technology On Sep 19, 2005, at 7:59 AM, Per Kristen Fredlund wrote: >
Haha ... > > To avoid self-rotation: > > Put the cube in a
box. Toss the box in the air. Take the cube out > again. Simple ;-)
> > -Per > >> --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao > <tmao@i...>
wrote: >> Tossing in the air? You honestly believe that's easier
than > following >> a rule? Regardless of how difficult it is
to toss a cube in the > air, I >> submit to you that tossing a
cube in the air isn't random enough. > I >> juggle clubs.
>> >> The main point, though, is I would rather be safe.
Perhaps my >> subconsciousness is really awesome? Furthermore, if
the colors > are >> randomly chosen before, it's one less thing
to worry about, and > that's >> never a bad thing is it?
>> >> I think someone had a cube which could actually be
turned by > tossing it >> into the air too. >> >>
Tyson Mao >> MSC #631 >> California Institute of Technology
>> >> On Sep 19, 2005, at 3:46 AM, Stefan Pochmann wrote:
>> >>> --- In speedsolvingrubikscube@yahoogroups.com,
Tyson Mao > <tmao@i...> >>> wrote: >>>> It
doesn't make much sense, but I feel it is a better > alternative to
>>>> randomly selecting colors. Unless there was a random
> number/color >>>> generator/selector nearby, human
selection of color would > inherently >>>> have a slight
bias to it. I personally, as a scrambler, would > not >>>
want >>>> to be given the task of objectively selecting
colors. You > know... >>> this >>>> Stefan guy
pissed me off and I notice that this color is easier > than
>>>> the other one, so I won't give that one to him. Of
course, no > one >>>> would ever consciously make the
decision. I would like it to be >>>> impossible for me to
even subconsciously influence the solve in > any >>>>
way. >>> >>> Ok, that's the first reasonable reason
I've heard :-) >>> >>> Though for scrambling I just
grab the cube as it comes. I think > in >>> this case you
overestimate the power of the subconscious ;-). You >>> could
also toss it in the air before you start. Still "easier" > than
>>> having to follow a rule, I'd claim... >>>
>>> Stefan >>> >>> >>> >>>
>>> >>> >>> >>> >>> Yahoo!
Groups Links >>> >>> >>> >>>
>>> >>> >>> > > > > > >
> Yahoo! Groups Links > > > > > > >
--- In speedsolvingrubikscube@yahoogroups.com, nascarjon2001
<no_reply@y...> wrote: > > ...and who solves with red on
top? :P > > > I believe that Andy Camman does. I thought Lars
Petrus did, too. -Mike
Does anybody solve with orange on top? I think Richard Patterson keeps
green as his U-face. ~ Bob --- In
speedsolvingrubikscube@yahoogroups.com, "Mike Bennett"
<mikebennett_one@h...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, nascarjon2001 >
<no_reply@y...> wrote: > > > ...and who solves with red
on top? :P > > > > > > I believe that Andy Camman
does. > > I thought Lars Petrus did, too. > > -Mike
6429. Sune/Antisune cases for COLL From:
"Jason Baum" <speedrunningcuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 19 Sep 2005 18:24:23 -0000
Are these cases really worth learning? I mean, most of the other COLL
algs are just as quick as any normal OLL alg for that case, but Sunes
and Antisunes take .7-.8 seconds. I would think it would just be quicker
to do that and take the slower PLL. Maybe it's just my laziness talking,
but I really don't think it would be worth it to learn these. Anybody
care to prove me wrong? -Jason
6430. Re: Sune/Antisune cases for COLL From:
"Mike Bennett" <mikebennett_one@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 19 Sep 2005 18:29:55 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Jason Baum"
<speedrunningcuber@y...> wrote: > Are these cases really worth
learning? I mean, most of the other COLL > algs are just as quick as
any normal OLL alg for that case, but Sunes > and Antisunes take
.7-.8 seconds. I would think it would just be > quicker to do that
and take the slower PLL. Maybe it's just my > laziness talking, but I
really don't think it would be worth it to > learn these. Anybody
care to prove me wrong? > > -Jason I can do L U' R'U L'U'R (U2) in
a little over a second. Couple that with an edge PLL, and that makes for
a sub-3 LL. Seems worth it to me... -Mike
6431. Re: [Speed cubing group] Sune/Antisune cases for COLL
From:
Leyan Lo <leyanlo@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 19 Sep 2005 11:30:54 -0700
I know all of COLL except for the Sune cases. I believe Macky doesn't do
COLL for the Sune cases. He's pretty fast. Leyan Jason Baum wrote: >
Are these cases really worth learning? I mean, most of the other COLL
> algs are just as quick as any normal OLL alg for that case, but
Sunes > and Antisunes take .7-.8 seconds. I would think it would just
be > quicker to do that and take the slower PLL. Maybe it's just my
> laziness talking, but I really don't think it would be worth it to
> learn these. Anybody care to prove me wrong? > > -Jason >
> > > > > > > Yahoo! Groups Links > > >
> > > >
6432. Re: Rule and Competition Proposals From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 19 Sep 2005 18:43:19 -0000
Hi :-) It was only a joke. The box would need to fit closely around the
cube. And also you'd just take the cube out of the box the same way you
put it there ... :-P -Per > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...>
wrote: > Practicality please. > > Tyson Mao > MSC #631 >
California Institute of Technology > > On Sep 19, 2005, at 7:59
AM, Per Kristen Fredlund wrote: > > > Haha ... > > >
> To avoid self-rotation: > > > > Put the cube in a box.
Toss the box in the air. Take the cube out > > again. Simple ;-)
> > > > -Per > > > >> --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao > >
<tmao@i...> wrote: > >> Tossing in the air? You honestly
believe that's easier than > > following > >> a rule?
Regardless of how difficult it is to toss a cube in the > > air, I
> >> submit to you that tossing a cube in the air isn't random
enough. > > I > >> juggle clubs. > >> >
>> The main point, though, is I would rather be safe. Perhaps my
> >> subconsciousness is really awesome? Furthermore, if the
colors > > are > >> randomly chosen before, it's one less
thing to worry about, and > > that's > >> never a bad
thing is it? > >> > >> I think someone had a cube
which could actually be turned by > > tossing it > >>
into the air too. > >> > >> Tyson Mao > >>
MSC #631 > >> California Institute of Technology > >>
> >> On Sep 19, 2005, at 3:46 AM, Stefan Pochmann wrote: >
>> > >>> --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao > >
<tmao@i...> > >>> wrote: > >>>> It
doesn't make much sense, but I feel it is a better > > alternative
to > >>>> randomly selecting colors. Unless there was a
random > > number/color > >>>> generator/selector
nearby, human selection of color would > > inherently >
>>>> have a slight bias to it. I personally, as a scrambler,
would > > not > >>> want > >>>> to be
given the task of objectively selecting colors. You > > know...
> >>> this > >>>> Stefan guy pissed me off
and I notice that this color is easier > > than >
>>>> the other one, so I won't give that one to him. Of
course, no > > one > >>>> would ever consciously
make the decision. I would like it to be > >>>>
impossible for me to even subconsciously influence the solve in >
> any > >>>> way. > >>> > >>>
Ok, that's the first reasonable reason I've heard :-) > >>>
> >>> Though for scrambling I just grab the cube as it
comes. I think > > in > >>> this case you overestimate
the power of the subconscious ;-). You > >>> could also toss
it in the air before you start. Still "easier" > > than >
>>> having to follow a rule, I'd claim... > >>>
> >>> Stefan > >>> > >>> >
>>> > >>> > >>> > >>> >
>>> > >>> > >>> Yahoo! Groups Links
> >>> > >>> > >>> > >>>
> >>> > >>> > >>> > > >
> > > > > > > > > > > Yahoo! Groups
Links > > > > > > > > > > > > >
>
6433. Re: [Speed cubing group] Re: Rule and Competition Proposals
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 19 Sep 2005 11:49:35 -0700
Yeah, sorry about that. I didn't realize it. I pictured this huge box
where the cube could roll around in and you could play salsa music and
shake the box, the cube, and your body all at the same time. Tyson Mao
MSC #631 California Institute of Technology On Sep 19, 2005, at 11:43
AM, Per Kristen Fredlund wrote: > Hi :-) > > It was only a
joke. The box would need to fit closely around the > cube. And also
you'd just take the cube out of the box the same way > you put it
there ... :-P > > -Per > >> --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao > <tmao@i...>
wrote: >> Practicality please. >> >> Tyson Mao
>> MSC #631 >> California Institute of Technology >>
>> On Sep 19, 2005, at 7:59 AM, Per Kristen Fredlund wrote:
>> >>> Haha ... >>> >>> To avoid
self-rotation: >>> >>> Put the cube in a box. Toss the
box in the air. Take the cube out >>> again. Simple ;-)
>>> >>> -Per >>> >>>> --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao >>>
<tmao@i...> wrote: >>>> Tossing in the air? You
honestly believe that's easier than >>> following
>>>> a rule? Regardless of how difficult it is to toss a
cube in the >>> air, I >>>> submit to you that
tossing a cube in the air isn't random > enough. >>> I
>>>> juggle clubs. >>>> >>>> The
main point, though, is I would rather be safe. Perhaps my
>>>> subconsciousness is really awesome? Furthermore, if the
colors >>> are >>>> randomly chosen before, it's
one less thing to worry about, and >>> that's >>>>
never a bad thing is it? >>>> >>>> I think
someone had a cube which could actually be turned by >>>
tossing it >>>> into the air too. >>>>
>>>> Tyson Mao >>>> MSC #631 >>>>
California Institute of Technology >>>> >>>> On
Sep 19, 2005, at 3:46 AM, Stefan Pochmann wrote: >>>>
>>>>> --- In speedsolvingrubikscube@yahoogroups.com,
Tyson Mao >>> <tmao@i...> >>>>> wrote:
>>>>>> It doesn't make much sense, but I feel it is a
better >>> alternative to >>>>>> randomly
selecting colors. Unless there was a random >>> number/color
>>>>>> generator/selector nearby, human selection of
color would >>> inherently >>>>>> have a
slight bias to it. I personally, as a scrambler, would >>> not
>>>>> want >>>>>> to be given the task
of objectively selecting colors. You >>> know...
>>>>> this >>>>>> Stefan guy pissed me
off and I notice that this color is > easier >>> than
>>>>>> the other one, so I won't give that one to him.
Of course, no >>> one >>>>>> would ever
consciously make the decision. I would like it to > be
>>>>>> impossible for me to even subconsciously
influence the solve > in >>> any >>>>>>
way. >>>>> >>>>> Ok, that's the first
reasonable reason I've heard :-) >>>>>
>>>>> Though for scrambling I just grab the cube as it
comes. I think >>> in >>>>> this case you
overestimate the power of the subconscious ;-). > You
>>>>> could also toss it in the air before you start.
Still "easier" >>> than >>>>> having to follow a
rule, I'd claim... >>>>> >>>>> Stefan
>>>>> >>>>> >>>>>
>>>>> >>>>> >>>>>
>>>>> >>>>> >>>>> Yahoo!
Groups Links >>>>> >>>>>
>>>>> >>>>> >>>>>
>>>>> >>>>> >>> >>>
>>> >>> >>> >>> >>> Yahoo!
Groups Links >>> >>> >>> >>>
>>> >>> >>> > > > > > >
> Yahoo! Groups Links > > > > > > >
6434. [Speed cubing group] Re: Rule and Competition Proposals
From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 19 Sep 2005 18:50:46 -0000
Yo!! White is the U-face for me, unless another first face really sticks
out as better. I do basically sorta LBL for all kinds of cubes with U as
first face. White as U should also be good for say fridrich and then
ending with OLL and PLL on the white face/layer. For fridrich maybe
simply the easiest cross will decide? Oh well ... Cheers! -Per > ---
In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...>
wrote: > Does anybody solve with orange on top? I think Richard
Patterson > keeps green as his U-face. > > ~ Bob > > ---
In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" >
<mikebennett_one@h...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, nascarjon2001 > >
<no_reply@y...> wrote: > > > > ...and who solves with
red on top? :P > > > > > > > > > I believe
that Andy Camman does. > > > > I thought Lars Petrus did,
too. > > > > -Mike
----- Original Message ----- From: Tyson Mao To:
speedsolvingrubikscube@yahoogroups.com Sent: Monday, September 19, 2005
5:49 AM Subject: Re: [Speed cubing group] Re: World Championship Isn't
that just a uniform? I guess this would be considered a uniform. I'd
like to hope, though I know this isn't true, that if someone is smart
enough to solve a Rubik's Cube, then they're smart enough not to wear
clothing with alcohol or tobacco slogans, profanity, vulgarity,
obscenities, and that they've got enough control to refrain from
promoting any messages (such as Hawaiian Independence or Join My Cult)
at an international event where people from different backgrounds and
cultures may be sensitive to things which we take for granted. While
alcohol annd tobacco are not illegal and are somewhat acceptable, the
rest is a definite not. I do not remember this being an issue at WC2003.
I guess this is the one time I can smile at my perfectly mundane
wardrobe. Oh, except for that one prank t-shirt. I won't be wearing that
one to WC 2005. I plan on taking my WC2003 t-shirt with me to WC2005.
But some lifestyles and religions smack in the face of others. Don't
know how to get around this. Tyson Mao MSC #631 California Institute of
Technology On Sep 19, 2005, at 2:39 AM, Peter Douthwright wrote: >
Another simple solution to this problem would be to give t-shirts to
> everyone and say that they must wear them at all competitions. >
> This would work for something big like theWC2005, But for smaller
> tourneys, I guess "offensive" would be dicided by the organizing
> commity. > ----- Original Message ----- > From: kirk83616
> To: speedsolvingrubikscube@yahoogroups.com > Sent: Monday,
September 19, 2005 4:48 AM > Subject: [Speed cubing group] Re: World
Championship > > > I agree completely. It would be far too
difficult if not impossible > to craft language covering every
possible way someone might wear > something that would be offensive
to someone (or even to many). And > even if you covered all the
language or types of pictures that could > be offensive, I can think
of some outfits that don't have pictures or > words but would still
be offensive to many. > > I suppose we could require everyone to
wear uniforms to compete. > That's one way to eliminate this risk.
> > The other more practical solution is to imbue the WCA delegate
with > discretion to determine on an ad hoc basis if something is so
> offensive that the person wearing it should not be allowed to
compete > while wearing it. I would hope that such determinations
would be > limited to something extremely vulgar or pornographic,
which is how I > would interpret the "vulgar or offensive" terms in
the rules. You > could include a safe-gap measure that such a
determination would need > to be ratified by 3 other judges so that a
capricious judge's > decision > wouldn't be final, and you could
even allow the competitor a few > minutes to change or something.
> > But has this really been an issue historically, or is this
just much > ado about nothing? Can't we just encourage other people
to try to > use > some common sense and try not to take offense at
the ideas others try > to express? > --Kirk > > --- In
speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" >
<Grant@T...> wrote: >> --- thewetdog wrote: >>> ...
What I am asking about is not offensive in its primary message.
>>> [snip] >>> I would think someone showing up decked
out in a Camel or Marlboro >>> outfit because the company, for
publicity, is sponsoring him or her >>> would be extremely bad
taste. But I now understand that there are >>> no real rules on
the subject. Do we wait until this situation >>> arises to make
a rule, or do we just say that it is all fair game? >> >>
Whether you wait until the situation arises or not, I believe this
>> would be an extremely difficult issue to address in rules.
Where to >> draw the line between what is okay, and what is too
much, would be >> subjective, and opinions could vary widely.
>> >> - Grant > > > > > SPONSORED LINKS
Jigsaw puzzle game Free puzzle inlay games > Educational game and
puzzle > Word puzzle game Kid puzzle game Puzzle games > > >
-----------------------------------------------------------------------
> ------- > YAHOO! GROUPS LINKS > > a.. Visit your group
"speedsolvingrubikscube" on the web. > > b.. To unsubscribe from
this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your
use of Yahoo! Groups is subject to the Yahoo! Terms of > Service.
> > >
-----------------------------------------------------------------------
> ------- > > > > > [Non-text portions of this message
have been removed] > > > > > > Yahoo! Groups Links
> > > > > > > > SPONSORED LINKS Jigsaw puzzle
game Free puzzle inlay games Educational game and puzzle Word puzzle
game Kid puzzle game Puzzle games
------------------------------------------------------------------------------
YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the
web. b.. To unsubscribe from this group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service.
------------------------------------------------------------------------------
[Non-text portions of this message have been removed]
6436. Re: Rule and Competition Proposals From:
"kwickykanny" <kwickykanny@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 19 Sep 2005 20:11:41 -0000
Does anyone first solve "whichever face looks most promising"? I did
that for the longest time, but for the past few months I've been
switching to a fixed side, whichever side yields Orange, Yellow, Red in
that order from left to right. On my usual white vs blue YOB cube that's
the white side, leaving blue on top. On a white vs yellow BOY cube it's
the blue side, leaving green on top. --- In
speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund"
<aspiring_to_love@y...> wrote: > Yo!! > > White is the
U-face for me, unless another first face really sticks > out as
better. I do basically sorta LBL for all kinds of cubes with > U as
first face. White as U should also be good for say fridrich and >
then ending with OLL and PLL on the white face/layer. For fridrich >
maybe simply the easiest cross will decide? > > Oh well ... >
> Cheers! > > -Per
Hey! I just finished building my timer. I tried to make something
similar to Stackmat, so I can practice a bit. Here are a photo and a
little video: www.geocities.com/cubomagicobrasil/timer.jpg
www.geocities.com/cubomagicobrasil/timer.WMV I just can't do it start
when I leave my hands from the pads, so I have to press the pads to
start and stop time. Any comments or questions are welcome. Pedro
I noticed when I was signing up for the World Championship that "THE
ONLY CUBES ALLOWED FOR COMPETITION ROUNDS MUST BE AUTHENTIC RUBIK'S
BRAND CUBES." (Sorry for the yelling, it's their fault). I realize they
are a large sponsor of the competition, but I thought we had the WCA
make competition regulations to govern things like this. I think it
would be a shame to lower the level of competition, simply because
people can't use their preferred puzzles! Anyway, I suppose I put this
here for two reasons. First, I'm hoping for either confirmation or an
overrule from a WCA official (Ron, Tyson, other?). Also, I thought it'd
be good to put here, in case some people hadn't "read the small print",
so they can start working on breaking in a Rubik's brand 4x4x4 and 5x5x5
as soon as possible. - Grant P.S. My feelings on "preferred puzzles"
also extends to painted cubes. I personally disagree with the regulation
that disallows them. If well done, painted cubes can look great for a
long time. Also, (if done right) they allow less "looking around the
corners", than tiled puzzles. While you can't have a blanket allowance
for painted cubes, no such provision needs to be made, since all cubes
are up to judges' approval.
I almost want them to leave it, just to whittle down the bigger cube
competition. ;) -Mike --- In speedsolvingrubikscube@yahoogroups.com,
"Grant Tregay" <Grant@T...> wrote: > I noticed when I was
signing up for the World Championship that "THE > ONLY CUBES ALLOWED
FOR COMPETITION ROUNDS MUST BE AUTHENTIC RUBIK'S > BRAND CUBES."
(Sorry for the yelling, it's their fault). I realize > they are a
large sponsor of the competition, but I thought we had > the WCA make
competition regulations to govern things like this. I > think it
would be a shame to lower the level of competition, simply > because
people can't use their preferred puzzles! > > Anyway, I suppose I
put this here for two reasons. First, I'm > hoping for either
confirmation or an overrule from a WCA official > (Ron, Tyson,
other?). Also, I thought it'd be good to put here, in > case some
people hadn't "read the small print", so they can start > working on
breaking in a Rubik's brand 4x4x4 and 5x5x5 as soon as > possible.
> > - Grant > > P.S. My feelings on "preferred puzzles" also
extends to painted > cubes. I personally disagree with the regulation
that disallows > them. If well done, painted cubes can look great for
a long time. > Also, (if done right) they allow less "looking around
the corners", > than tiled puzzles. While you can't have a blanket
allowance for > painted cubes, no such provision needs to be made,
since all cubes > are up to judges' approval.
6440. Re: Rule and Competition Proposals From:
"d_j_salvia" <d_j_salvia@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 19 Sep 2005 22:30:42 -0000
Hi Tyson, --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> wrote: > [snip] > Furthermore, selecting random
colors at the competition is another way, > though there really
shouldn't be any doubt, to further show that I am > indeed running a
fair competition. I've no doubt you run a fair competition. > After
WC 2003, I try to make it a > point that randomly generated scrambles
are not checked for 'luckiness' > because there is not uniform
definition for luckiness. Do you screen the "random" tournament
scrambles by running them through solving programs and throwing out any
that are solved in fewer than, say, 18 moves? Do you screen those
scrambles for ones containing completed crosses, or that have four
corners already solved? Regards, David J P.S. Some of this stuff is
funny to me because I use a non-BOY color scheme and a method which is
not cross-first. > Also, it's fun to say I stand for equal rights.
> > Tyson Mao > MSC #631 > California Institute of
Technology > >
6441. [Speed cubing group] Re: Cube song help - found them all! - just
found an old cu
From:
"Daniel Hayes" <swedishlf@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 19 Sep 2005 22:36:17 -0000
Yes, definately give it a shot! I'd love to hear this one. -Danieil ---
In speedsolvingrubikscube@yahoogroups.com, "Duncan Dicks"
<duncan@d...> wrote: > I'll see what i can do! > -----
Original Message ----- > From: "kirk83616"
<no_reply@yahoogroups.com> > To:
<speedsolvingrubikscube@yahoogroups.com> > Sent: Monday,
September 19, 2005 8:46 AM > Subject: [Speed cubing group] Re: Cube
song help - found them all! - just > found an old cube song - very
funny > > > > Can you copy that to your computer?? I know
it's vinyl, but it's > > possible to burn it to an mp3 with the
right set up, and I imagine > > I'm not alone in saying I'd love
to hear it... > > --Kirk > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Duncan Dicks" > >
<duncan@d...> wrote: > >> Hmmm i thought i sent this once
but my connectionnwas playing up > > last night. > >>
Apologies if it did get sent: > >> > >> > >>
An old thread I know but ... > >> I was searching through some
old vinyl - LPs and singles from a > > long time > >> ago
- and I found a single that I forgot I had. I won it in the > >
1982 (3?) > >> Radio Budapest fewest moves competition along
with other > > memorabilia. Its > >> made in Hungary but
sung in English and word sheet is included so > > repeated >
>> below. Side B is called Hungarian Goulash for two and its
signed > > by the > >> artists (Bea Muszty and Andras
Dobay). Enjoy! > >> > >> Trick in the Middle (Rubik's
Cube) > >> by B Muszty and A Dobey > >> > >>
If you miss the evening train > >> And you're standing in the
rain > >> - life's not roses all the way > >> When
your tax return is false > >> And you've bet on the wrong horse
> >> - the Cube won't lead you astray > >> >
>> Taking a sunbath on the beach > >> For a magazine you
reach > >> - life's not roses all the way > >>
Headlines seem to have no meaning > >> And you're sceptical of
reading > >> - the Cube won't lead you astray > >>
> >> Try to harmonize the colours of your life > >> Or
the faces of the Cube to be alike > >> You can twist, twiddle
and fiddle > >> But the trick's in the middle > >> of
the Cube - Rubik Rubik's Cube > >> > >> Your son's
taking drugs > >> Your house if full of bugs > >> -
life's not roses all the way > >> No one calls you honey >
>> Your wife drinks all your money > >> - the Cube won't
lead you astray > >> > >> When your true love is gone
> >> Don't you look for your gun > >> - life's not
roses all the way > >> Don't you weep, don't you mourn >
>> You can fiddle on your own ... > >> - the Cube won't
lead you astray > >> > >> Try to harmonize the colours
of your life > >> Or the faces of the Cube to be alike >
>> You can twist, twiddle and fiddle > >> But the trick's
in the middle > >> of the Cube - Rubik Rubik's Cube >
>> > >> > >> ----- Original Message ----- >
>> From: "Daniel Hayes" <swedishlf@h...> > >> To:
<speedsolvingrubikscube@yahoogroups.com> > >> Sent:
Friday, September 09, 2005 7:20 AM > >> Subject: [Speed cubing
group] Re: Cube song help - found them all! > >> > >>
> >> > OK, sorry to spam the boards guys but I this was
driving me > > crazy. > >> > Last post on the subject,
I promise! I've been searching all > > day and > >> >
finally found out every thing I need to know. > >> > >
>> > Song 1 - You folks were kind enough to point me to a
download > > of "Mr. > >> > Rubik" By The Barron
Knights. That was the easy one! > >> > > >> >
Song 2 - After much searching, the secret lies in post number > >
2715 of > >> > our very own group. The song is "Rubik's
Cube" by the Amateur > > Lovers > >> > off the 1997
album Virgin White Lies. I posted it on > > www.putfile.com >
>> > , which I've never used before so let me know if it works:
> >> > http://media.putfile.com/RubiksCube26 It's a
fantastic song, and > >> > there were many responses to the
original post about it. Odd > > that > >> > none of us
remembered them. > >> > > >> > Song 3 - "This
Rubik's Cube is Driving me Crazy!" - Eric Drysdale > >> >
Originally aired on Comedy Central's Premium Blend episode 307 > >
and (I > >> > think) can be found on Comic Remix episode
116. I'll have to > > keep an > >> > eye out on the
comedy central tv listings, and see if Mr. > > Drysdale >
>> > responds to my request. I'd like to have a copy of it.
> >> > > >> > Other songs I found during the
search: > >> > "Your Cat Can do the Cube" - Ronnie Allen
& the Missing Pieces > > from > >> > The Dr.
Demento Show #82-41 - 10/10/82 > >> > > >> > "I
can't do The Cube" - Ronnie Allen & the Missing Pieces > >>
> > >> > "The Cube" - Bob Jenkins > >> > >
>> > "Cubic Refugee" - Stevens & Grdnic (not a typo) from
The Dr. > > Demento > >> > Show #82-22 - May 30, 1982
> >> > > >> > I have been unable to find copies
of any of these yet, though I > > do > >> > have
partial lyrics for some. > >> > > >> > Thanks
for the help, and I'm happy I can finally sleep! > >> > >
>> > -Daniel > >> > > >> > >
>> > > >> > > >> > > >> >
> >> > Yahoo! Groups Links > >> > > >>
> > >> > > >> > > >> > >
>> > > >> > > >> > > > > >
> > > > > > > > > > Yahoo! Groups Links
> > > > > > > > > > > > > >
> >
6442. Re: Rule and Competition Proposals From:
"Daniel Hayes" <swedishlf@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 19 Sep 2005 22:53:22 -0000
I solve "whichever face looks most promising," and as such, I don't care
how the scrambler holds my cube. I must admit, I do not really
understand why choosing a color to hold on top during a scramble has any
real effect on the solution. Since so many people do care, I would bet
it does have an effect, I just fail to see it. Anyone care to explain?
-Daniel --- In speedsolvingrubikscube@yahoogroups.com, "kwickykanny"
<kwickykanny@e...> wrote: > Does anyone first solve "whichever
face looks most promising"? I did > that for the longest time, but
for the past few months I've been > switching to a fixed side,
whichever side yields Orange, Yellow, Red in > that order from left
to right. On my usual white vs blue YOB cube > that's the white side,
leaving blue on top. On a white vs yellow BOY > cube it's the blue
side, leaving green on top. >
That's not a prototype! Where's the electrical tape and exposed
wiring!?! It's far to pretty to be just bodged together ;). Really, it
looks very nice and effective, probably simpler than the one I made
earlier. If I ever get around to designing the logic circuit that makes
it behave like a stackmat, I'll be sure to let you know! -Daniel --- In
speedsolvingrubikscube@yahoogroups.com, "pedrosino1"
<pedrosino1@y...> wrote: > Hey! > I just finished building
my timer. I tried to make something similar to > Stackmat, so I can
practice a bit. Here are a photo and a little video: > >
www.geocities.com/cubomagicobrasil/timer.jpg >
www.geocities.com/cubomagicobrasil/timer.WMV > > I just can't do
it start when I leave my hands from the pads, so I have > to press
the pads to start and stop time. Any comments or questions are >
welcome. > > Pedro
6444. Re: Sune/Antisune cases for COLL From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 19 Sep 2005 22:57:44 -0000
All of the Sune/AntiSune COLL cases are very fast. None of the algs I
know for these cases (and I know all these cases) are slow. :P By this,
I mean all these algorithms are sub-2 seconds. ~ Bob --- In
speedsolvingrubikscube@yahoogroups.com, "Jason Baum"
<speedrunningcuber@y...> wrote: > Are these cases really worth
learning? I mean, most of the other COLL > algs are just as quick as
any normal OLL alg for that case, but Sunes > and Antisunes take
.7-.8 seconds. I would think it would just be > quicker to do that
and take the slower PLL. Maybe it's just my > laziness talking, but I
really don't think it would be worth it to > learn these. Anybody
care to prove me wrong? > > -Jason
6445. [Speed cubing group] Re: World Championship From:
"Andreas Renberg" <rubikssites@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 20 Sep 2005 00:08:32 -0000
Just wondering, do we get t-shirts at the rwc? --- In
speedsolvingrubikscube@yahoogroups.com, "Peter Douthwright"
<pdouthwright0513@r...> wrote: > > ----- Original Message
----- > From: Tyson Mao > To:
speedsolvingrubikscube@yahoogroups.com > Sent: Monday, September 19,
2005 5:49 AM > Subject: Re: [Speed cubing group] Re: World
Championship > > > Isn't that just a uniform? > I guess this
would be considered a uniform. > > > > I'd like to hope,
though I know this isn't true, that if someone is > smart enough to
solve a Rubik's Cube, then they're smart enough not to > wear
clothing with alcohol or tobacco slogans, profanity, vulgarity, >
obscenities, and that they've got enough control to refrain from >
promoting any messages (such as Hawaiian Independence or Join My Cult)
> at an international event where people from different backgrounds
and > cultures may be sensitive to things which we take for granted.
> > While alcohol annd tobacco are not illegal and are somewhat
acceptable, the rest is a definite not. > I do not remember this
being an issue at WC2003. > > I guess this is the one time I can
smile at my perfectly mundane > wardrobe. Oh, except for that one
prank t-shirt. I won't be wearing > that one to WC 2005. > > I
plan on taking my WC2003 t-shirt with me to WC2005. But some lifestyles
and religions smack > in the face of others. Don't know how to get
around this. > > Tyson Mao > MSC #631 > California Institute
of Technology > > On Sep 19, 2005, at 2:39 AM, Peter Douthwright
wrote: > > > Another simple solution to this problem would be
to give t- shirts to > > everyone and say that they must wear them
at all competitions. > > > > This would work for something
big like theWC2005, But for smaller > > tourneys, I guess
"offensive" would be dicided by the organizing > > commity. >
> ----- Original Message ----- > > From: kirk83616 > >
To: speedsolvingrubikscube@yahoogroups.com > > Sent: Monday,
September 19, 2005 4:48 AM > > Subject: [Speed cubing group] Re:
World Championship > > > > > > I agree completely. It
would be far too difficult if not impossible > > to craft language
covering every possible way someone might wear > > something that
would be offensive to someone (or even to many). And > > even if
you covered all the language or types of pictures that could > >
be offensive, I can think of some outfits that don't have pictures or
> > words but would still be offensive to many. > > >
> I suppose we could require everyone to wear uniforms to compete.
> > That's one way to eliminate this risk. > > > > The
other more practical solution is to imbue the WCA delegate with >
> discretion to determine on an ad hoc basis if something is so >
> offensive that the person wearing it should not be allowed to
compete > > while wearing it. I would hope that such
determinations would be > > limited to something extremely vulgar
or pornographic, which is how I > > would interpret the "vulgar or
offensive" terms in the rules. You > > could include a safe-gap
measure that such a determination would need > > to be ratified by
3 other judges so that a capricious judge's > > decision > >
wouldn't be final, and you could even allow the competitor a few >
> minutes to change or something. > > > > But has this
really been an issue historically, or is this just much > > ado
about nothing? Can't we just encourage other people to try to > >
use > > some common sense and try not to take offense at the ideas
others try > > to express? > > --Kirk > > > >
--- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > >
<Grant@T...> wrote: > >> --- thewetdog wrote: >
>>> ... What I am asking about is not offensive in its primary
message. > >>> [snip] > >>> I would think
someone showing up decked out in a Camel or Marlboro > >>>
outfit because the company, for publicity, is sponsoring him or her >
>>> would be extremely bad taste. But I now understand that
there are > >>> no real rules on the subject. Do we wait
until this situation > >>> arises to make a rule, or do we
just say that it is all fair game? > >> > >> Whether
you wait until the situation arises or not, I believe this > >>
would be an extremely difficult issue to address in rules. Where to >
>> draw the line between what is okay, and what is too much, would
be > >> subjective, and opinions could vary widely. >
>> > >> - Grant > > > > > > > >
> > SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games
> > Educational game and puzzle > > Word puzzle game Kid
puzzle game Puzzle games > > > > > >
---------------------------------------------------------------- -------
> > ------- > > YAHOO! GROUPS LINKS > > > > a..
Visit your group "speedsolvingrubikscube" on the web. > > >
> b.. To unsubscribe from this group, send an email to: > >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > >
c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of >
> Service. > > > > > >
---------------------------------------------------------------- -------
> > ------- > > > > > > > > > >
[Non-text portions of this message have been removed] > > >
> > > > > > > > > Yahoo! Groups Links >
> > > > > > > > > > > > > >
> > > > > > > SPONSORED LINKS Jigsaw puzzle game
Free puzzle inlay games Educational game and puzzle > Word puzzle
game Kid puzzle game Puzzle games > > >
--------------------------------------------------------------------
---------- > YAHOO! GROUPS LINKS > > a.. Visit your group
"speedsolvingrubikscube" on the web. > > b.. To unsubscribe from
this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your
use of Yahoo! Groups is subject to the Yahoo! Terms of Service. >
> >
--------------------------------------------------------------------
---------- > > > > > [Non-text portions of this message
have been removed]
6446. [Speed cubing group] Re: World Championship From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 20 Sep 2005 00:35:52 -0000
Let me go dig through my cupboards and look for my most vulgar
shirt...hmmmm...I guess there are none, I'll go buy one for WC2005 Craig
--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> wrote: > Isn't that just a uniform? > > I'd
like to hope, though I know this isn't true, that if someone is >
smart enough to solve a Rubik's Cube, then they're smart enough not to
> wear clothing with alcohol or tobacco slogans, profanity,
vulgarity, > obscenities, and that they've got enough control to
refrain from > promoting any messages (such as Hawaiian Independence
or Join My Cult) > at an international event where people from
different backgrounds and > cultures may be sensitive to things which
we take for granted. > > I guess this is the one time I can smile
at my perfectly mundane > wardrobe. Oh, except for that one prank
t-shirt. I won't be wearing > that one to WC 2005. > > Tyson
Mao > MSC #631 > California Institute of Technology > > On
Sep 19, 2005, at 2:39 AM, Peter Douthwright wrote: > > >
Another simple solution to this problem would be to give t-shirts to
> > everyone and say that they must wear them at all competitions.
> > > > This would work for something big like theWC2005,
But for smaller > > tourneys, I guess "offensive" would be dicided
by the organizing > > commity. > > ----- Original Message
----- > > From: kirk83616 > > To:
speedsolvingrubikscube@yahoogroups.com > > Sent: Monday, September
19, 2005 4:48 AM > > Subject: [Speed cubing group] Re: World
Championship > > > > > > I agree completely. It would
be far too difficult if not impossible > > to craft language
covering every possible way someone might wear > > something that
would be offensive to someone (or even to many). And > > even if
you covered all the language or types of pictures that could > >
be offensive, I can think of some outfits that don't have pictures or
> > words but would still be offensive to many. > > >
> I suppose we could require everyone to wear uniforms to compete.
> > That's one way to eliminate this risk. > > > > The
other more practical solution is to imbue the WCA delegate with >
> discretion to determine on an ad hoc basis if something is so >
> offensive that the person wearing it should not be allowed to
compete > > while wearing it. I would hope that such
determinations would be > > limited to something extremely vulgar
or pornographic, which is how I > > would interpret the "vulgar or
offensive" terms in the rules. You > > could include a safe-gap
measure that such a determination would need > > to be ratified by
3 other judges so that a capricious judge's > > decision > >
wouldn't be final, and you could even allow the competitor a few >
> minutes to change or something. > > > > But has this
really been an issue historically, or is this just much > > ado
about nothing? Can't we just encourage other people to try to > >
use > > some common sense and try not to take offense at the ideas
others try > > to express? > > --Kirk > > > >
--- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > >
<Grant@T...> wrote: > >> --- thewetdog wrote: >
>>> ... What I am asking about is not offensive in its primary
message. > >>> [snip] > >>> I would think
someone showing up decked out in a Camel or Marlboro > >>>
outfit because the company, for publicity, is sponsoring him or her >
>>> would be extremely bad taste. But I now understand that
there are > >>> no real rules on the subject. Do we wait
until this situation > >>> arises to make a rule, or do we
just say that it is all fair game? > >> > >> Whether
you wait until the situation arises or not, I believe this > >>
would be an extremely difficult issue to address in rules. Where to >
>> draw the line between what is okay, and what is too much, would
be > >> subjective, and opinions could vary widely. >
>> > >> - Grant > > > > > > > >
> > SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games
> > Educational game and puzzle > > Word puzzle game Kid
puzzle game Puzzle games > > > > > >
-----------------------------------------------------------------------
> > ------- > > YAHOO! GROUPS LINKS > > > > a..
Visit your group "speedsolvingrubikscube" on the web. > > >
> b.. To unsubscribe from this group, send an email to: > >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > >
c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of >
> Service. > > > > > >
-----------------------------------------------------------------------
> > ------- > > > > > > > > > >
[Non-text portions of this message have been removed] > > >
> > > > > > > > > Yahoo! Groups Links >
> > > > > > > > > > > > > >
>
Hey Daniel, Thanks. It's not hard to do. All the wiring is between the
two pieces of wood. I used an inexpensive stopwatch and changed the
buttons for wire. Here are the schematics:
www.geocities.com/cubomagicobrasil/cronometro.jpg Pedro Daniel Hayes
<swedishlf@...> escreveu: That's not a prototype! Where's the
electrical tape and exposed wiring!?! It's far to pretty to be just
bodged together ;). Really, it looks very nice and effective, probably
simpler than the one I made earlier. If I ever get around to designing
the logic circuit that makes it behave like a stackmat, I'll be sure to
let you know! -Daniel --- In speedsolvingrubikscube@yahoogroups.com,
"pedrosino1" <pedrosino1@y...> wrote: > Hey! > I just
finished building my timer. I tried to make something similar to >
Stackmat, so I can practice a bit. Here are a photo and a little video:
> > www.geocities.com/cubomagicobrasil/timer.jpg >
www.geocities.com/cubomagicobrasil/timer.WMV > > I just can't do
it start when I leave my hands from the pads, so I have > to press
the pads to start and stop time. Any comments or questions are >
welcome. > > Pedro SPONSORED LINKS Jigsaw puzzle game Free puzzle
inlay games Educational game and puzzle Word puzzle game Kid puzzle game
Puzzle games --------------------------------- YAHOO! GROUPS LINKS Visit
your group "speedsolvingrubikscube" on the web. To unsubscribe from this
group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo!
Groups is subject to the Yahoo! Terms of Service.
---------------------------------
__________________________________________________ Converse com seus
amigos em tempo real com o Yahoo! Messenger
http://br.download.yahoo.com/messenger/ [Non-text portions of this
message have been removed]
Sorry, the link is: www.geocities.com/cubomagicobrasil/cronometro.JPG
Pedro <pedrosino1@...> escreveu: Hey Daniel, Thanks. It's not hard
to do. All the wiring is between the two pieces of wood. I used an
inexpensive stopwatch and changed the buttons for wire. Here are the
schematics: www.geocities.com/cubomagicobrasil/cronometro.jpg Pedro
Daniel Hayes <swedishlf@...> escreveu: That's not a prototype!
Where's the electrical tape and exposed wiring!?! It's far to pretty to
be just bodged together ;). Really, it looks very nice and effective,
probably simpler than the one I made earlier. If I ever get around to
designing the logic circuit that makes it behave like a stackmat, I'll
be sure to let you know! -Daniel --- In
speedsolvingrubikscube@yahoogroups.com, "pedrosino1"
<pedrosino1@y...> wrote: > Hey! > I just finished building
my timer. I tried to make something similar to > Stackmat, so I can
practice a bit. Here are a photo and a little video: > >
www.geocities.com/cubomagicobrasil/timer.jpg >
www.geocities.com/cubomagicobrasil/timer.WMV > > I just can't do
it start when I leave my hands from the pads, so I have > to press
the pads to start and stop time. Any comments or questions are >
welcome. > > Pedro SPONSORED LINKS Jigsaw puzzle game Free puzzle
inlay games Educational game and puzzle Word puzzle game Kid puzzle game
Puzzle games --------------------------------- YAHOO! GROUPS LINKS Visit
your group "speedsolvingrubikscube" on the web. To unsubscribe from this
group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo!
Groups is subject to the Yahoo! Terms of Service.
---------------------------------
__________________________________________________ Converse com seus
amigos em tempo real com o Yahoo! Messenger
http://br.download.yahoo.com/messenger/ [Non-text portions of this
message have been removed] SPONSORED LINKS Jigsaw puzzle game Free
puzzle inlay games Educational game and puzzle Word puzzle game Kid
puzzle game Puzzle games --------------------------------- YAHOO! GROUPS
LINKS Visit your group "speedsolvingrubikscube" on the web. To
unsubscribe from this group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo!
Groups is subject to the Yahoo! Terms of Service.
---------------------------------
__________________________________________________ Converse com seus
amigos em tempo real com o Yahoo! Messenger
http://br.download.yahoo.com/messenger/ [Non-text portions of this
message have been removed]
Sorry, the link is: www.geocities.com/cubomagicobrasil/cronometro.JPG
Pedro <pedrosino1@...> escreveu: Hey Daniel, Thanks. It's not hard
to do. All the wiring is between the two pieces of wood. I used an
inexpensive stopwatch and changed the buttons for wire. Here are the
schematics: www.geocities.com/cubomagicobrasil/cronometro.jpg Pedro
Daniel Hayes <swedishlf@...> escreveu: That's not a prototype!
Where's the electrical tape and exposed wiring!?! It's far to pretty to
be just bodged together ;). Really, it looks very nice and effective,
probably simpler than the one I made earlier. If I ever get around to
designing the logic circuit that makes it behave like a stackmat, I'll
be sure to let you know! -Daniel --- In
speedsolvingrubikscube@yahoogroups.com, "pedrosino1"
<pedrosino1@y...> wrote: > Hey! > I just finished building
my timer. I tried to make something similar to > Stackmat, so I can
practice a bit. Here are a photo and a little video: > >
www.geocities.com/cubomagicobrasil/timer.jpg >
www.geocities.com/cubomagicobrasil/timer.WMV > > I just can't do
it start when I leave my hands from the pads, so I have > to press
the pads to start and stop time. Any comments or questions are >
welcome. > > Pedro SPONSORED LINKS Jigsaw puzzle game Free puzzle
inlay games Educational game and puzzle Word puzzle game Kid puzzle game
Puzzle games --------------------------------- YAHOO! GROUPS LINKS Visit
your group "speedsolvingrubikscube" on the web. To unsubscribe from this
group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo!
Groups is subject to the Yahoo! Terms of Service.
---------------------------------
__________________________________________________ Converse com seus
amigos em tempo real com o Yahoo! Messenger
http://br.download.yahoo.com/messenger/ [Non-text portions of this
message have been removed] SPONSORED LINKS Jigsaw puzzle game Free
puzzle inlay games Educational game and puzzle Word puzzle game Kid
puzzle game Puzzle games --------------------------------- YAHOO! GROUPS
LINKS Visit your group "speedsolvingrubikscube" on the web. To
unsubscribe from this group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo!
Groups is subject to the Yahoo! Terms of Service.
--------------------------------- --------------------------------- Novo
Yahoo! Messenger com voz: ligações, Yahoo! Avatars, novos emoticons e
muito mais. Instale agora! [Non-text portions of this message have been
removed]
Snap! I solved whichever side for ages but have switched to yellow on my
usual cube but white on others so the sides come out the same. -----
Original Message ----- From: "kwickykanny" <kwickykanny@...> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Monday, September
19, 2005 9:11 PM Subject: [Speed cubing group] Re: Rule and Competition
Proposals > Does anyone first solve "whichever face looks most
promising"? I did > that for the longest time, but for the past few
months I've been > switching to a fixed side, whichever side yields
Orange, Yellow, Red in > that order from left to right. On my usual
white vs blue YOB cube > that's the white side, leaving blue on top.
On a white vs yellow BOY > cube it's the blue side, leaving green on
top. > > --- In speedsolvingrubikscube@yahoogroups.com, "Per
Kristen Fredlund" > <aspiring_to_love@y...> wrote: >>
Yo!! >> >> White is the U-face for me, unless another first
face really sticks >> out as better. I do basically sorta LBL for
all kinds of cubes with >> U as first face. White as U should also
be good for say fridrich and >> then ending with OLL and PLL on
the white face/layer. For fridrich >> maybe simply the easiest
cross will decide? >> >> Oh well ... >> >>
Cheers! >> >> -Per > > > > > > > Yahoo!
Groups Links > > > > > > > >
I was surprised at how much effect always starting with the same colour
had on times. I think its back to the mechanical v. understanding
discussion. "Mechanical" is better for speed - sadly! Duncan -----
Original Message ----- From: "Daniel Hayes" <swedishlf@...> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Monday, September
19, 2005 11:53 PM Subject: [Speed cubing group] Re: Rule and Competition
Proposals >I solve "whichever face looks most promising," and as
such, I don't > care how the scrambler holds my cube. I must admit, I
do not really > understand why choosing a color to hold on top during
a scramble has > any real effect on the solution. Since so many
people do care, I > would bet it does have an effect, I just fail to
see it. Anyone care > to explain? > > -Daniel > > --- In
speedsolvingrubikscube@yahoogroups.com, "kwickykanny" >
<kwickykanny@e...> wrote: >> Does anyone first solve
"whichever face looks most promising"? I did >> that for the
longest time, but for the past few months I've been >> switching
to a fixed side, whichever side yields Orange, Yellow, Red in >>
that order from left to right. On my usual white vs blue YOB cube
>> that's the white side, leaving blue on top. On a white vs
yellow BOY >> cube it's the blue side, leaving green on top.
>> > > > > > > > > Yahoo! Groups Links
> > > > > > > > >
Fantastic Bob! Im still up in the 40 seconds plus bracket. Still I don't
have the motivation of the WC. Duncan ----- Original Message ----- From:
"Bob Burton" <bob@...> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Tuesday, September
20, 2005 1:55 AM Subject: [Speed cubing group] Sub-30! >I got my
first (two) sub-30 one-handed solves tonight! 29.95 and then >
shortly afterwards, 29.85! :) Just barely, but enough to excite me! ;)
> > ~ Bob > > > > > > > Yahoo! Groups Links
> > > > > > > >
6454. Re: [Speed cubing group] Re: World Championship From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 20 Sep 2005 09:21:29 +0200
What about shirt that says "Cubing sucks" or something like that :D
2005/9/20, Craig Bouchard <logitewty@...>: > Let me go dig
through my cupboards and look for my most vulgar > shirt...hmmmm...I
guess there are none, I'll go buy one for WC2005 > > Craig
6455. Re: Rule and Competition Proposals From:
"Gilles Roux" <grrroux@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 20 Sep 2005 10:25:19 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes"
<swedishlf@h...> wrote: > I solve "whichever face looks most
promising," and as such, I don't > care how the scrambler holds my
cube. I must admit, I do not really > understand why choosing a color
to hold on top during a scramble has > any real effect on the
solution. Since so many people do care, I > would bet it does have an
effect, I just fail to see it. Anyone care > to explain? The original
problem is, how to give the same chances to every competitor? 1) They
should be given the same cubes, i.e. the same scramble applied to the
same color scheme. 2) Competitors should not be able to see others'
solves on the scene or on a live display. (maybe that's what they did in
1982?) Let's focus on 1). Since you can't force everybody to use the
same color scheme, a choice has to be made about the reference colors to
use (cube orientation), with minimum bias and organizational
constraints. Gilles.
My 3x3 cube is bought in a shop here in Spain "off the shelf", and I
have been advised against taking it apart. I know how the center section
functions, but what baffles me is the following: Let 3 adjacent sides be
called A, B and C, and their common corner cube X.If you pivot A, X
follows it, securely fixed to it. When is A back in place,pivot B. X now
pivots together with B, equally fixed to B. The same goes for C if you
pivot that. How can X be equally well fixed to the three adjacent sides
and yet move independently of two of them at a time? There must be some
kind of very stable yet easily "giving away" coupling device that works
in either of the three directions. That is what I want to find out.
Regards, Per
6457. [Speed cubing group] Re: World Championship From:
"davehj999" <davej@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 20 Sep 2005 13:05:47 -0000
Dear All. There will be T-shirts given on registration in November but
wearing them is not compulsary ! Dave --- In
speedsolvingrubikscube@yahoogroups.com, Gilles van den Peereboom
<gillesvdp@g...> wrote: > What about shirt that says "Cubing
sucks" or something like that :D > > 2005/9/20, Craig Bouchard
<logitewty@h...>: > > Let me go dig through my cupboards and
look for my most vulgar > > shirt...hmmmm...I guess there are
none, I'll go buy one for WC2005 > > > > Craig
6458. new member From:
neeraj kumar <georgian_neeraj@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 20 Sep 2005 14:20:15 +0100 (BST)
hello sir and all my friends of this wonderful group, I am new member of
this group.Friends i am not able to solve following puzzle.If any one of
you can help me in finding soloution then i will be very help
full.please reply soon. BOYwas going a long term behind the bars for
flirting with my daughter as said the King. When the King learnt from
his advisers that marriages are made in heaven he was not too sure; so
he decided to try it out. "Theres a door on your left and a door on your
right," said the King to BOY, "one of these leads to the princess and
the other to a ferocious tiger. You are permitted just one question,
which will be answered by the Court Jester in Yes, or No. However, he
may choose to answer truthfully or tell a lie. Thereafter you take the
door you like and either you have my daughter or the tiger has you
--------------------------------- Yahoo! India Matrimony: Find your
partner now. [Non-text portions of this message have been removed]
6459. Re: new member From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 20 Sep 2005 14:22:38 -0000
I think you're in the wrong group. This one is about *twisty* puzzles,
e.g. Rubik's Cube. About your puzzle: I believe it's incomplete (not
only because the question is missing). There are several versions of
this puzzle but this one is impossible. Stefan --- In
speedsolvingrubikscube@yahoogroups.com, neeraj kumar
<georgian_neeraj@y...> wrote: > > hello sir and all my
friends of this wonderful group, > > I am new member of this
group.Friends i am not able to solve following puzzle.If any one of you
can help me in finding soloution then i will be very help full.please
reply soon. > > > > > > BOYwas going a long term
behind the bars for `flirting with my daughter' as said the King. When
the King learnt from his advisers that marriages are made in heaven' he
was not too sure; so he decided to try it out. > > "There's a door
on your left and a door on your right," said the King to BOY, "one of
these leads to the princess and the other to a ferocious tiger. You are
permitted just one question, which will be answered by the Court Jester
in `Yes', or `No'. However, he may choose to answer truthfully or tell a
lie. Thereafter you take the door you like and either you have my
daughter or the tiger has you > > > > >
--------------------------------- > Yahoo! India Matrimony: Find your
partner now. > > [Non-text portions of this message have been
removed]
Unless its a very different design to any other cube then just take it
apart and see whatever the shop says! You won't harm it and its a much
better way to find out than reading and explanation. Good luck Duncan
----- Original Message ----- From: "per4casso" <LASSEN@...> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Tuesday, September
20, 2005 12:48 PM Subject: [Speed cubing group] 3x3 cube mechanism >
My 3x3 cube is bought in a shop here in Spain "off the shelf", and I
> have been advised against taking it apart. I know how the center
section > functions, but what baffles me is the following: > >
Let 3 adjacent sides be called A, B and C, and their common corner cube
> X.If you pivot A, X follows it, securely fixed to it. When is A
back in > place,pivot B. X now pivots together with B, equally fixed
to B. The > same goes for C if you pivot that. How can X be equally
well fixed to > the three adjacent sides and yet move independently
of two of them at a > time? There must be some kind of very stable
yet easily "giving away" > coupling device that works in either of
the three directions. That is > what I want to find out. >
Regards, > Per > > > > > > > > Yahoo! Groups
Links > > > > > > > > >
6462. Re: [Speed cubing group] Re: Rule and Competition Proposals
From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 20 Sep 2005 16:29:19 +0200
I remember taht in a video I saw of the 1982 WC, the cubes were in a
case. Maybe they were cubers personnal cubes, but I don't think so. But
then, it's well known that 2 brand new cubes are not the same...
2005/9/20, Gilles Roux <grrroux@...>: > --- In
speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" >
<swedishlf@h...> wrote: > > I solve "whichever face looks
most promising," and as such, I don't > > care how the scrambler
holds my cube. I must admit, I do not really > > understand why
choosing a color to hold on top during a scramble has > > any real
effect on the solution. Since so many people do care, I > > would
bet it does have an effect, I just fail to see it. Anyone > care >
> to explain? > > The original problem is, how to give the same
chances to every > competitor? > 1) They should be given the same
cubes, i.e. the same scramble > applied to the same color scheme.
> 2) Competitors should not be able to see others' solves on the
scene > or on a live display. > (maybe that's what they did in
1982?) > > Let's focus on 1). Since you can't force everybody to
use the same > color scheme, a choice has to be made about the
reference colors to > use (cube orientation), with minimum bias and
organizational > constraints. > > Gilles. > > > >
> > > > > Yahoo! Groups Links > > > > >
> >
6463. Re: [Speed cubing group] new member From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 20 Sep 2005 16:32:18 +0200
I have already seen that problem. I don't remember the exact question,
but it was a question that whether he lied or not, he would give the
same answer...or something like that. Anyway, I hope someone else than
me will help you :P Good luck :-) 2005/9/20, neeraj kumar
<georgian_neeraj@...>: > > hello sir and all my friends of
this wonderful group, > > I am new member of this group.Friends i
am not able to solve following puzzle.If any one of you can help me in
finding soloution then i will be very help full.please reply soon. >
> > > > > BOYwas going a long term behind the bars for
'flirting with my daughter' as said the King. When the King learnt from
his advisers that marriages are made in heaven' he was not too sure; so
he decided to try it out. > > "There's a door on your left and a
door on your right," said the King to BOY, "one of these leads to the
princess and the other to a ferocious tiger. You are permitted just one
question, which will be answered by the Court Jester in 'Yes', or 'No'.
However, he may choose to answer truthfully or tell a lie. Thereafter
you take the door you like and either you have my daughter or the tiger
has you > > > > > --------------------------------- >
Yahoo! India Matrimony: Find your partner now. > > [Non-text
portions of this message have been removed] > > > > >
> Yahoo! Groups Links > > > > > > >
The cubes were brand new. Lars petrus said they turned horribly. --- In
speedsolvingrubikscube@yahoogroups.com, Gilles van den Peereboom
<gillesvdp@g...> wrote: > I remember taht in a video I saw of
the 1982 WC, the cubes were in a case. > Maybe they were cubers
personnal cubes, but I don't think so. > But then, it's well known
that 2 brand new cubes are not the same... > > 2005/9/20, Gilles
Roux <grrroux@f...>: > > --- In
speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" > >
<swedishlf@h...> wrote: > > > I solve "whichever face
looks most promising," and as such, I don't > > > care how the
scrambler holds my cube. I must admit, I do not really > > >
understand why choosing a color to hold on top during a scramble has
> > > any real effect on the solution. Since so many people do
care, I > > > would bet it does have an effect, I just fail to
see it. Anyone > > care > > > to explain? > > >
> The original problem is, how to give the same chances to every >
> competitor? > > 1) They should be given the same cubes, i.e.
the same scramble > > applied to the same color scheme. > >
2) Competitors should not be able to see others' solves on the scene
> > or on a live display. > > (maybe that's what they did in
1982?) > > > > Let's focus on 1). Since you can't force
everybody to use the same > > color scheme, a choice has to be
made about the reference colors to > > use (cube orientation),
with minimum bias and organizational > > constraints. > >
> > Gilles. > > > > > > > > > > >
> > > > > > > Yahoo! Groups Links > > >
> > > > > > > > > > >
6465. Re: [Speed cubing group] new member From:
Rune Wesström <rune.wesstrom@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Tue, 20 Sep 2005 17:23:23 +0200
Do yoy lie, if you say that the tiger is to the left? ----- Original
Message ----- From: "neeraj kumar" <georgian_neeraj@...> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Tuesday, September
20, 2005 3:20 PM Subject: [Speed cubing group] new member hello sir and
all my friends of this wonderful group, I am new member of this
group.Friends i am not able to solve following puzzle.If any one of you
can help me in finding soloution then i will be very help full.please
reply soon. BOYwas going a long term behind the bars for 'flirting with
my daughter' as said the King. When the King learnt from his advisers
that marriages are made in heaven' he was not too sure; so he decided to
try it out. "There's a door on your left and a door on your right," said
the King to BOY, "one of these leads to the princess and the other to a
ferocious tiger. You are permitted just one question, which will be
answered by the Court Jester in 'Yes', or 'No'. However, he may choose
to answer truthfully or tell a lie. Thereafter you take the door you
like and either you have my daughter or the tiger has you
--------------------------------- Yahoo! India Matrimony: Find your
partner now. [Non-text portions of this message have been removed]
Yahoo! Groups Links
--- In speedsolvingrubikscube@yahoogroups.com, "Jason Baum"
<speedrunningcuber@y...> wrote: > Congrats Bob! I'm still
waiting for a sub 30 solve myself. I've come > close on a lot of
solves though (best is 31.68). What are you > averaging now? Best Avg
of 10 is 41.57 seconds (29.85) 50.16 31.61 (54.37) 40.35 38.72 33.14
48.52 40.09 42.73 46.65 43.69 I took an average of 30 yesterday (no
dropped times). The avg of all 30 was 44.03 with one time in the 50+
range. Nearly all my solves are sub-45 now with the occasional mess-up
of an alg resulting in 50+ second times (or the 1/50 solve rate that I
actually drop the cube still!) :( I did get a 32.xx yesterday that
included me dropping the cube on the floor and it rolled under my bed,
but that was a PLL skip. :) ~ Bob
6467. Re: [Speed cubing group] Re: Rule and Competition Proposals
From:
Lars Petrus <lars@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 20 Sep 2005 09:11:29 -0700
Yeah, you should probably take off 3 seconds or so to compare with times
we would have gotten using our own cubes. Then again, the WC cubes were
a lot better than the Swedish championship ones, where I won with 40
SECONDS!!! /Lars On Sep 20, 2005, at 7:52, goodxy2002 wrote: > The
cubes were brand new. Lars petrus said they turned horribly. > - - -
- - - - - - - - - "The mind is like a parachute. It doesn't work unless
it's open." --- Frank Zappa Lars Petrus - lars@... http://lar5.com
6468. studio cube advice From:
"jim_cuber" <jim_cuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 20 Sep 2005 16:40:09 -0000
i just got my studio cube from Dodd Severn today. I'm having trouble
making it good though. It seems like no matter what I try, pieces will
pop but it won't turn smoothly. Does anyone have any advice for how
loose i should tune the screws? Thanks, Jim
6469. Help: I need a shrink! From:
"Ron" <ron@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 20 Sep 2005 17:31:08 -0000
Hi friends, Yesterday Ton and I arrived back home from Poland. Polish
Open 2005 was the best tournament I ever attended, that was organized
completely by volunteers. We had a fantastic weekend, of which I will
post a report soon. But I definitely need a shrink! Man, I am not
nervous, am fully in control and still set so baaaad times. I tried
everything: going slowly, going very fast, fully concentrating, relaxed
solving. But when it counts, I just do not do my normal thing. I cannot
find the pieces, I lock up during algorithms, mess up the cross, mess up
F2L pairs, use wrong algorithms. The only excuse I have is that I am
always very busy organizing. Anyway, I am not going to give up
organizing, so I have to find another way to improve my competition
times. Help! Thanks and have fun, Ron
There is a guide by Ton on this. You'll find it thru speedcubing.com
Sachin. On 9/20/05, jim_cuber <jim_cuber@...> wrote: > i just
got my studio cube from Dodd Severn today. I'm having trouble >
making it good though. It seems like no matter what I try, pieces will
> pop but it won't turn smoothly. Does anyone have any advice for how
> loose i should tune the screws? > > Thanks, Jim > >
> > > > > Yahoo! Groups Links > > > > >
> >
6471. Re: [Speed cubing group] studio cube advice From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 20 Sep 2005 18:26:24 -0000
Hey! I can't claim to be expert on 3x3x3 cubes but still my simple
advice is to go for the black DIY-kit when u want a real good 3x3x3
speedcube. The studio 4x4x4's are excellent cubes however. It's
debatable what is the best 4x4x4, Studio or Rubiks.com. My vote is for
the Studio one. It seems to me the molding/assembly is more accurate
somehow. I would also advice everyone to have same colors stickers on
all their cubes. Then i really mean SAME nuance of EACH of the 6 colors.
Easiest way to make sure of this is to get replacement stickers for all
sizes from same source. (I'd really recommend cubesmith stickers as the
quality is excellent!) It makes life a whole lot easier with
recognition. And besides the feel on touching the cubes will be similar
... Have fun :-) -Per > --- In
speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar
<sachinss@g...> wrote: > There is a guide by Ton on this.
You'll find it thru speedcubing.com > > Sachin. > > On
9/20/05, jim_cuber <jim_cuber@y...> wrote: > > i just got my
studio cube from Dodd Severn today. I'm having trouble > > making
it good though. It seems like no matter what I try, pieces will >
> pop but it won't turn smoothly. Does anyone have any advice for how
> > loose i should tune the screws? > > > > Thanks,
Jim > > > > > > > > > > > > >
> Yahoo! Groups Links > > > > > > > > >
> > > > >
Hi, here is the right link:
www.geocities.com/cubomagicobrasil/cronometro.JPG Pedro rubikorkow
<calcdude@...> escreveu: Hey, I would really like to see the
skematics for that, but apparently the .jpg link is dead. So could you
please re-host it? --------------------------------- YAHOO! GROUPS LINKS
Visit your group "speedsolvingrubikscube" on the web. To unsubscribe
from this group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo!
Groups is subject to the Yahoo! Terms of Service.
--------------------------------- --------------------------------- Novo
Yahoo! Messenger com voz: ligações, Yahoo! Avatars, novos emoticons e
muito mais. Instale agora! [Non-text portions of this message have been
removed]
6474. Re: Help: I need a shrink! _ Not really! From:
"d_j_salvia" <d_j_salvia@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 20 Sep 2005 22:58:04 -0000
Hi Ron, Did you ever perform normally in a competitive environment? If
so, when did you first fail to perfom normally, or start to? What was
the difference between that time and before that? Sometimes an
inconsequential something or other becomes a "thing" and thereby becomes
substantial, so to speak. There's no fixed definition for it, only that
something changed, and *that* is interfering with your concentration:
like "in the back of your mind" you know you can screw up. Identify the
"thing" and recognize it for what it is. The mind is very adaptable,
kind of like an enthusiastic puppy. Oh! this is how I can do that very
well; Oh! this is how I can do that very poorly. You are just learning
that you can do "awful", as well as you can do "perfect". Regards, David
J --- In speedsolvingrubikscube@yahoogroups.com, "Ron" <ron@s...>
wrote: > Hi friends, > > Yesterday Ton and I arrived back home
from Poland. > Polish Open 2005 was the best tournament I ever
attended, that was > organized completely by volunteers. > We had
a fantastic weekend, of which I will post a report soon. > > But I
definitely need a shrink! Man, I am not nervous, am fully in >
control and still set so baaaad times. I tried everything: going >
slowly, going very fast, fully concentrating, relaxed solving. But >
when it counts, I just do not do my normal thing. I cannot find the >
pieces, I lock up during algorithms, mess up the cross, mess up F2L >
pairs, use wrong algorithms. > > The only excuse I have is that I
am always very busy organizing. > > Anyway, I am not going to give
up organizing, so I have to find > another way to improve my
competition times. Help! > > Thanks and have fun, > > Ron
6475. TIPS on the F2L From:
"austinbos" <austinbos@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 20 Sep 2005 22:58:35 -0000
is it a big pain in the butt to learn all the f2l algs? Because me not
learning f2l algs is the main thing that is slowing me down. So I need
some encouragement and lots of tips. I am currently looking at
(www.cubewhiz.com) for the f2l algs. If you guys can give me any other
advice, that would be great.
6476. Re: TIPS on the F2L From:
"kwickykanny" <kwickykanny@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 20 Sep 2005 23:24:31 -0000
That's interesting. The main thing that's slowing me down is *executing*
(not learning) the F2L as well as the cross. I have a lot of tutorials
to work through at Dan's Cubestation page. I didn't think it was hard to
learn the algs at all. What I did was go through a few dozen solves,
using the sheets from the original Fridrich page and applying the
correct algorithm to each case. I can't stress this enough: Don't just
memorize! Pay attention to what the cube is doing when you are walking
through each algorithm!! All but a few of the algorithms have a very
straightforward logic to them and you would do well to understand it.
Most of the time you are just trying to get the corner and edge pieces
to line up in a certain way. Knowing how this works will really help you
learn the F2L's. Good luck. --- In
speedsolvingrubikscube@yahoogroups.com, "austinbos"
<austinbos@y...> wrote: > is it a big pain in the butt to learn
all the f2l algs? Because me not > learning f2l algs is the main
thing that is slowing me down. So I need > some encouragement and
lots of tips. I am currently looking at > (www.cubewhiz.com) for the
f2l algs. If you guys can give me any other > advice, that would be
great.
6477. First Sub-40 Time and First Sub-50 Average From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 21 Sep 2005 01:24:45 -0000
I did 14 solves, and this was #3-14...The average of 1-12 was 49.xx, but
this one looks better :) Average: 48.91 Fastest Time: 39.27 Slowest
Time: 55.97 Standard Deviation: 04.49 Individual Times: 1) 46.49 2)
53.48 3) 52.24 4) 45.76 5) 46.98 6) 55.67 7) (55.97) 8) (39.27)(PB) 9)
53.99 10) 45.56 11) 42.44 12) 46.52
--- In speedsolvingrubikscube@yahoogroups.com, "per4casso"
<LASSEN@t...> wrote: > My 3x3 cube is bought in a shop here in
Spain "off the shelf", and I > have been advised against taking it
apart. I know how the center section > functions, but what baffles me
is the following: > > Let 3 adjacent sides be called A, B and C,
and their common corner cube > X.If you pivot A, X follows it,
securely fixed to it. When is A back in > place,pivot B. X now pivots
together with B, equally fixed to B. The > same goes for C if you
pivot that. How can X be equally well fixed to > the three adjacent
sides and yet move independently of two of them at a > time? There
must be some kind of very stable yet easily "giving away" > coupling
device that works in either of the three directions. That is > what I
want to find out. > Regards, > Per
--- In speedsolvingrubikscube@yahoogroups.com, "per4casso"
<LASSEN@t...> wrote: > My 3x3 cube is bought in a shop here in
Spain "off the shelf", and I > have been advised against taking it
apart. I know how the center section > functions, but what baffles me
is the following: > > Let 3 adjacent sides be called A, B and C,
and their common corner cube > X.If you pivot A, X follows it,
securely fixed to it. When is A back in > place,pivot B. X now pivots
together with B, equally fixed to B. The > same goes for C if you
pivot that. How can X be equally well fixed to > the three adjacent
sides and yet move independently of two of them at a > time? There
must be some kind of very stable yet easily "giving away" > coupling
device that works in either of the three directions. That is > what I
want to find out. > Regards, > Per Hi Per, I put photo from
Rubik's dot com of their White Do It Yourself Cube in files:
http://photos.groups.yahoo.com/group/speedsolvingrubikscube/vwp?.dir=/&.src=gr&.dnm=White+DIY+Cube.jpg&.view=t&.done=http%3a//photos.groups.yahoo.com/group/speedsolvingrubikscube/lst%3f%26.dir=/%26.src=gr%26.view=t
Look at the edge piece in the photo, see how it has a part which sticks
out, (where you can't see it when the cube is together)? That part that
sticks out fits neatly under the center, and also inside the circle
formed by the second layer. That circle holds the edges horizontally,
while the center holds them in vertically. The corner piece has a little
foot which tucks under the edge pieces. Hope that helps! David J
--- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia"
<d_j_salvia@y...> wrote: > >
http://photos.groups.yahoo.com/group/speedsolvingrubikscube/vwp?.
dir=/&.src=gr&.dnm=White+DIY+Cube.jpg&.view=t&.done=http%3a//photos.
groups.yahoo.com/group/speedsolvingrubikscube/lst%3f%26.dir=/%26.
src=gr%26.view=t Hey David, how the hell did you post that link without
breaking it? Cheers! Stefan
6481. Re: TIPS on the F2L From:
"skeneegee" <skeneegee@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 21 Sep 2005 03:08:13 -0000
do the F2L intuitively...... good luck! --- In
speedsolvingrubikscube@yahoogroups.com, "austinbos"
<austinbos@y...> wrote: > is it a big pain in the butt to learn
all the f2l algs? Because me not > learning f2l algs is the main
thing that is slowing me down. So I need > some encouragement and
lots of tips. I am currently looking at > (www.cubewhiz.com) for the
f2l algs. If you guys can give me any other > advice, that would be
great.
6482. Re: First Sub-40 Time and First Sub-50 Average From:
"Mike Bennett" <mikebennett_one@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 21 Sep 2005 03:24:01 -0000
Why on earth didn't you keep going? I've found that I generally break my
average records about twice in any given average breaking session. Once
by a little, and then a little more about 6 solves later. I'm so juiced
up from the excitement and adrenaline that I do it again. -Mike --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard"
<logitewty@h...> wrote: > I did 14 solves, and this was
#3-14...The average of 1-12 was 49.xx, > but this one looks better :)
> > Average: 48.91 > > Fastest Time: 39.27 > Slowest
Time: 55.97 > Standard Deviation: 04.49 > > Individual Times:
> 1) 46.49 > 2) 53.48 > 3) 52.24 > 4) 45.76 > 5) 46.98
> 6) 55.67 > 7) (55.97) > 8) (39.27)(PB) > 9) 53.99 > 10)
45.56 > 11) 42.44 > 12) 46.52
6483. Sub 18! From:
"Jason Baum" <speedrunningcuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 21 Sep 2005 03:24:33 -0000
I set a new best average today. 15.92 16.81 (20.44) 17.78 18.66 16.88
17.20 18.22 20.09 17.80 18.95 (15.89) ==> 17.83 average! This wasn't
a RA either. A few months ago I thought I would never get a sub 20
average... now sub 20 averages are common, and I've gone as low as sub
18. Sub 17 seems inconceivable for me right now, but who knows what
practice will bring!
6484. Re: [Speed cubing group] Re: TIPS on the F2L From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 21 Sep 2005 09:03:53 +0530
I had one question to ask. I know half of the F2l algs. The algs where
the corner is inserted correctly but oriented wrongly i havent learnt
them. For these cases i just bring the corner in the U layer and solve.
But does solving f2l intutively lead to a decrease in times? coz i avg
abt 20-25 seconds in the f2l and i think the main problem is coz once i
see a corner edge pair, i think in terms of individual steps, not an
algo as an whole. so i have to think at every step, but in an algo, u
just have to execute it. Does anyone here solve f2l intutively and is
still sub-20? That will be a big boost to my confidence. Sachin. On
9/21/05, skeneegee <skeneegee@hotmail.com> wrote: > do the F2L
intuitively...... > > good luck! > > --- In
speedsolvingrubikscube@yahoogroups.com, "austinbos" >
<austinbos@y...> wrote: > > is it a big pain in the butt to
learn all the f2l algs? Because me not > > learning f2l algs is
the main thing that is slowing me down. So I need > > some
encouragement and lots of tips. I am currently looking at > >
(www.cubewhiz.com) for the f2l algs. If you guys can give me any other
> > advice, that would be great. > > > > > >
> Yahoo! Groups Links > > > > > > > >
--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> wrote: > I just tested it out with my brother. If
the judge has one hand on one > pad and the 'one-armed' one-handed
competitor hits the other pad, the > timer will stop and start. Hmm,
interesting... I finally tried this today with my dad and you're right,
it works. Grmbl, now I'm without an explanation for how this thing works
;-). It's not pressure, that I'm sure of. Cheers! Stefan
6486. Re: [Speed cubing group] Re: First Sub-40 Time and First Sub-50
Average
From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 21 Sep 2005 09:09:16 +0530
Yesterday i had a good session going. I was below my PB avg by about 2
seconds. Then i saw the current avg at the 9th solve and i became a lil
nervous that i am going to get a new PB avg. So the 10th solve was abt 2
seconds slower. The 11th was 3 seconds slower and on the last solve i
really screwed up and finally, the avg went way up. I was so close to my
new PB :( Maybe during the solve i shouldnt look at the avgs. Sachin. On
9/21/05, Mike Bennett <mikebennett_one@...> wrote: > Why on
earth didn't you keep going? I've found that I generally break > my
average records about twice in any given average breaking session. >
Once by a little, and then a little more about 6 solves later. I'm >
so juiced up from the excitement and adrenaline that I do it again. >
> -Mike > > --- In speedsolvingrubikscube@yahoogroups.com,
"Craig Bouchard" > <logitewty@h...> wrote: > > I did 14
solves, and this was #3-14...The average of 1-12 was 49.xx, > >
but this one looks better :) > > > > Average: 48.91 >
> > > Fastest Time: 39.27 > > Slowest Time: 55.97 >
> Standard Deviation: 04.49 > > > > Individual Times:
> > 1) 46.49 > > 2) 53.48 > > 3) 52.24 > > 4)
45.76 > > 5) 46.98 > > 6) 55.67 > > 7) (55.97) >
> 8) (39.27)(PB) > > 9) 53.99 > > 10) 45.56 > > 11)
42.44 > > 12) 46.52 > > > > > > > > Yahoo!
Groups Links > > > > > > > >
6487. [Speed cubing group] Re: TIPS on the F2L From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 21 Sep 2005 03:42:26 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar
<sachinss@g...> wrote: > > Does anyone here solve f2l
intutively and is still sub-20? That will > be a big boost to my
confidence. I'm close to sub20 (record average 18.90 but real average a
bit above 20) and I do it "intuitively", too. Well, of course by now my
hands can do the algs by themselves but I know what you mean, my eyes
still follow the current pair instead of the next, quite a bad habit
which I have to get rid of. I'm currently switching from cross at bottom
to cross at left and I believe a side effect of this is that I have to
"learn" the algs from a different angle now and I have a slight feeling
I'm doing it more mechanically now, letting my hands do the job and not
look after the current pair that much. But I still have to work a lot on
myself... Good luck quitting the habit! Cheers! Stefan
6488. [Speed cubing group] Re: First Sub-40 Time and First Sub-50
Average
From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 21 Sep 2005 03:44:07 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar
<sachinss@g...> wrote: > > Maybe during the solve i shouldnt
look at the avgs. Yeah, timers that show the current average should have
an option to turn this off :-) Stefan
6489. [Speed cubing group] Re: TIPS on the F2L From:
"Mike Bennett" <mikebennett_one@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 21 Sep 2005 04:07:27 -0000
I'm not sub-20 yet, but my best averages are just over 21. I've never
learned an alg for the F2L (one that's i've remembered and still use, at
least). Even doing things this way, I still get fairly frequent sub-20
times. The trick is learning to look ahead. Not only do you need to pace
yourself and train yourself to look over the cube quickly, but you also
need to learn to single out and pair up pieces quickly. I've found it to
be very helpful to follow the LL edges, because they help you single out
the remaining middle layer edges without allowing your attention to
fixate on a single piece as easily. You really don't even need to see
them; usually peripherally noticing the piece you need is oriented
correctly (by opposite color up if paired+inserted simultaneously, or
same color if paired up, then inserted)is plenty. Chris Hardwick made
several good posts about this a while back. I believe the F2L should be
learned intuitively first, because it gives you a greater understanding
of the cube which allows for more optimization, and you'll never get
amnesia.Afterward, I think learning optimized for speed algs is a better
approach. You should shop around for algs on various pages, but I
especially recommend Nate Christie's page. -Mike --- In
speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar
<sachinss@g...> wrote: > I had one question to ask. I know half
of the F2l algs. The algs where > the corner is inserted correctly
but oriented wrongly i havent learnt > them. For these cases i just
bring the corner in the U layer and > solve. But does solving f2l
intutively lead to a decrease in times? > coz i avg abt 20-25 seconds
in the f2l and i think the main problem is > coz once i see a corner
edge pair, i think in terms of individual > steps, not an algo as an
whole. so i have to think at every step, but > in an algo, u just
have to execute it. > > Does anyone here solve f2l intutively and
is still sub-20? That will > be a big boost to my confidence. >
> Sachin. > > On 9/21/05, skeneegee <skeneegee@h...>
wrote: > > do the F2L intuitively...... > > > > good
luck! > > > > --- In speedsolvingrubikscube@yahoogroups.com,
"austinbos" > > <austinbos@y...> wrote: > > > is it
a big pain in the butt to learn all the f2l algs? Because me not >
> > learning f2l algs is the main thing that is slowing me down.
So I need > > > some encouragement and lots of tips. I am
currently looking at > > > (www.cubewhiz.com) for the f2l algs.
If you guys can give me any other > > > advice, that would be
great. > > > > > > > > > > > > >
> Yahoo! Groups Links > > > > > > > > >
> > > > > > >
6490. [Speed cubing group] Re: First Sub-40 Time and First Sub-50
Average
From:
"Mike Bennett" <mikebennett_one@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 21 Sep 2005 04:10:38 -0000
Half of the time, looking toward the end if I'm doing well is great
motivation and makes the last solve or two better than it would have
been. Adrenaline can be helpful. Sometimes, though, I get all nervous
like that. It all seems 'luck of the draw' to me. Or maybe 'luck of the
scramble.' ;) -Mike --- In speedsolvingrubikscube@yahoogroups.com,
"Stefan Pochmann" <pochmann@g...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar >
<sachinss@g...> wrote: > > > > Maybe during the solve
i shouldnt look at the avgs. > > Yeah, timers that show the
current average should have an option to > turn this off :-) >
> Stefan
6491. Re: [Speed cubing group] Re: First Sub-40 Time and First Sub-50
Average
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 20 Sep 2005 21:17:00 -0700
When I got my first sub-20 average, I was home before school started and
I was doing well so I made my brother scramble and input in the last few
times so I couldn't look at the average. I don't really get as nervous
anymore I guess because I haven't really done anything 'spectacular'. In
blindfold solving, you can't really do stuff like that anyway because
you know when you've failed. I remember the first one I did, I had
gotten 11 solves and already had a fail so I had to get the 12th.
That... was scary. Tyson Mao MSC #631 California Institute of Technology
On Sep 20, 2005, at 9:10 PM, Mike Bennett wrote: > Half of the time,
looking toward the end if I'm doing well is great > motivation and
makes the last solve or two better than it would have > been.
Adrenaline can be helpful. > > Sometimes, though, I get all
nervous like that. It all seems 'luck of > the draw' to me. Or maybe
'luck of the scramble.' ;) > > -Mike > > --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" >
<pochmann@g...> wrote: >> --- In
speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar >>
<sachinss@g...> wrote: >>> >>> Maybe during the
solve i shouldnt look at the avgs. >> >> Yeah, timers that
show the current average should have an option to >> turn this off
:-) >> >> Stefan > > > > > > > Yahoo!
Groups Links > > > > > > >
6492. Re: 4x4x4 math question From:
_jaap <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 21 Sep 2005 07:11:30 -0000
--- cmhardw wrote: > I was wondering how can I go about doing the
same type of analysis > for solving the first two opposite centers of
a 4x4x4? > I'd like to know the maximum number of moves it takes to
solve two > opposite centers (I don't care about any other pieces),
and also > maybe an average # too. I have run it through my own
solver, and here are the results. First of all, solving 2 particular
opposite colours on the 4x4x4 cube, and placing them on any 2 opposite
faces. depth 0, positions 6, total 6 depth 1, positions 36, total 42
depth 2, positions 624, total 666 depth 3, positions 10290, total 10956
depth 4, positions 136338, total 147294 depth 5, positions 1362756,
total 1510050 depth 6, positions 9517212, total 11027262 depth 7,
positions 28400748, total 39428010 depth 8, positions 12030624, total
51458634 depth 9, positions 24336, total 51482970 Note that there are 6
solutions to this problem since there are 6 faces where the first colour
is allowed to end up (the second colour must then end up on the opposite
face). The above assumes that you have two particular colours you want
to solve first. You may be able to shave a few moves off on average if
you can choose a different pair of colours when one pair is too
difficult. BTW, I am using single slice q+h metric. Suppose that 2
opposite centres are solved. Without disturbing these you can solve the
other 4 centres. The results are: depth 0, positions 4, total 4 depth 1,
positions 12, total 16 depth 2, positions 144, total 160 depth 3,
positions 1044, total 1204 depth 4, positions 6476, total 7680 depth 5,
positions 44320, total 52000 depth 6, positions 253624, total 305624
depth 7, positions 1372656, total 1678280 depth 8, positions 6066480,
total 7744760 depth 9, positions 18121248, total 25866008 depth 10,
positions 26745272, total 52611280 depth 11, positions 10149368, total
62760648 depth 12, positions 302288, total 63062936 depth 13, positions
64, total 63063000 Note that this time there are 4 solutions, depending
on which colour you have on the front. It may in some cases be possible
to shorten a solution by temporarily disturbing the two already solved
centres. Put together, the above shows that the centres of a 4x4x4 can
always be solved in at most 22 moves. Jaap
--- Stefan Pochmann wrote: > --- Tyson Mao wrote: > > I just
tested it out with my brother. If the judge has one hand on > >
one > > pad and the 'one-armed' one-handed competitor hits the
other pad, > > the > > timer will stop and start. > >
Hmm, interesting... I finally tried this today with my dad and you're
> right, it works. Grmbl, now I'm without an explanation for how this
> thing works ;-). It's not pressure, that I'm sure of. Maybe each
pad has two contacts, like a button inside a calculator. Even so, it is
the hand that bridges the contacts rather than the top membrane of the
mat. When you have a piece of paper covering either of the pads it won't
work. I'll have to try and find a metal object with a flat base to put
on one pad to see if it then works one-handed. Jaap
6494. Re: [Speed cubing group] Re: TIPS on the F2L From:
Leyan Lo <leyanlo@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 21 Sep 2005 02:08:41 -0700
I solve F2L intuitively. It'll get better-- just practice. Leyan Sachin
Shirwalkar wrote: > I had one question to ask. I know half of the F2l
algs. The algs where > the corner is inserted correctly but oriented
wrongly i havent learnt > them. For these cases i just bring the
corner in the U layer and > solve. But does solving f2l intutively
lead to a decrease in times? > coz i avg abt 20-25 seconds in the f2l
and i think the main problem is > coz once i see a corner edge pair,
i think in terms of individual > steps, not an algo as an whole. so i
have to think at every step, but > in an algo, u just have to execute
it. > > Does anyone here solve f2l intutively and is still sub-20?
That will > be a big boost to my confidence. > > Sachin. >
> On 9/21/05, skeneegee <skeneegee@...> wrote: > >>do
the F2L intuitively...... >> >>good luck! >>
>>--- In speedsolvingrubikscube@yahoogroups.com, "austinbos"
>><austinbos@y...> wrote: >> >>>is it a big
pain in the butt to learn all the f2l algs? Because me not
>>>learning f2l algs is the main thing that is slowing me down.
So I need >>>some encouragement and lots of tips. I am
currently looking at >>>(www.cubewhiz.com) for the f2l algs. If
you guys can give me any other >>>advice, that would be great.
>> >> >> >> >> >> >>Yahoo!
Groups Links >> >> >> >> >> >>
>> >> > > > > > > Yahoo! Groups Links >
> > > > > > >
--- In speedsolvingrubikscube@yahoogroups.com, _jaap
<no_reply@y...> wrote: > Maybe each pad has two contacts, like
a button inside a calculator. > Even so, it is the hand that bridges
the contacts rather than the top > membrane of the mat. When you have
a piece of paper covering either of > the pads it won't work. Is
pressure on the pads needed, or do the "switches" use a capacitance
effect, like the buttons you sometimes see in lifts? I don't have a
stackmat to play with. Mike
6496. [Speed cubing group] Re: TIPS on the F2L From:
mike_go_uk <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 21 Sep 2005 09:43:18 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Leyan Lo
<leyanlo@g...> wrote: > It'll get better-- just practice. lol -
that's what I used to think. ;) Perhaps I'm doing the wrong kind of
practice, but my F2L has been stuck at ~25s for many months. Mike
6497. Re: First Sub-40 Time and First Sub-50 Average From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 21 Sep 2005 10:24:23 -0000
I did keep going, but the 15th solve was like...high 50s, so I was
like...no go... Craig --- In speedsolvingrubikscube@yahoogroups.com,
"Mike Bennett" <mikebennett_one@h...> wrote: > Why on earth
didn't you keep going? I've found that I generally break > my average
records about twice in any given average breaking session. > Once by
a little, and then a little more about 6 solves later. I'm > so
juiced up from the excitement and adrenaline that I do it again. >
> -Mike > > --- In speedsolvingrubikscube@yahoogroups.com,
"Craig Bouchard" > <logitewty@h...> wrote: > > I did 14
solves, and this was #3-14...The average of 1-12 was 49.xx, > >
but this one looks better :) > > > > Average: 48.91 >
> > > Fastest Time: 39.27 > > Slowest Time: 55.97 >
> Standard Deviation: 04.49 > > > > Individual Times:
> > 1) 46.49 > > 2) 53.48 > > 3) 52.24 > > 4)
45.76 > > 5) 46.98 > > 6) 55.67 > > 7) (55.97) >
> 8) (39.27)(PB) > > 9) 53.99 > > 10) 45.56 > > 11)
42.44 > > 12) 46.52
6498. [Speed cubing group] Re: TIPS on the F2L From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 21 Sep 2005 10:36:11 -0000
This is directed in general to everyone, but this post made me think of
it. I wonder if the line between using algs and solving intuitively for
F2L is somewhat blurry? I learned all the F2L algs first before I
understood what they did. At first I would just apply the required
algorithm to the required situation. Then over time I learned what each
alg did, and now can fully explain how my F2L algs pair
up/place/preserve the rest of F2L etc.. I would definitely consider my
F2L solving intuitive though, as I don't think "hey that's the case
where the corner and edge are separated in the LL and the first layer
color of the corner is perpendicular to the edge" I just think, "hey the
pieces look like this and I could pair them if I did the moves XXXXXX".
I would consider that intutive, but then again I didn't learn the F2L in
an intuitive way. However, even when solving with Fridrich I will
sometimes use a ZBF2L alg on a corner/edge pair because I know that my
regular alg will leave me with all incorrectly flipped edges (or for the
3rd pair lots of incorrectly flipped edges). Also sometimes I use a
ZBF2L alg because the cube is already set up for that case and I would
have to do a setup move (waste a move basically) to set up into my
intuitive F2L alg. I'd rather quickly solve that case than use a slower
move and understand how I solved it. To be honest a lot of the ZBF2L
algs are still "algs" for me, or at least not 100% intuitive. So I guess
I would say that I use a mix of intuitive stuff and algs, but then again
I never learned the F2L intuitively, so technically I don't solve
intuitively at all? Sorry if this sounds like babbling, I'm up late
doing homework and found this thread waaaaaaaaaaaaaaay more interesting
than my homework :-D Anyway I think maybe the line between intuitive and
solving with algs is more blurry than just you are either in camp A or
camp B but not both. Just my $0.02 Chris --- In
speedsolvingrubikscube@yahoogroups.com, Leyan Lo <leyanlo@g...>
wrote: > I solve F2L intuitively. It'll get better-- just practice.
> > Leyan
6499. Re: First Sub-40 Time and First Sub-50 Average From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 21 Sep 2005 12:55:27 -0000
Yay...I am sitting here in accounting class, and i just finished my
test. Before class I got a 34.12 unlucky solve and i stood up and was
like (insert bad word) I was so happy. Craig --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard"
<logitewty@h...> wrote: > I did keep going, but the 15th solve
was like...high 50s, so I was > like...no go... > > Craig >
> --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" >
<mikebennett_one@h...> wrote: > > Why on earth didn't you
keep going? I've found that I generally break > > my average
records about twice in any given average breaking session. > >
Once by a little, and then a little more about 6 solves later. I'm >
> so juiced up from the excitement and adrenaline that I do it again.
> > > > -Mike > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > >
<logitewty@h...> wrote: > > > I did 14 solves, and this
was #3-14...The average of 1-12 was 49.xx, > > > but this one
looks better :) > > > > > > Average: 48.91 > >
> > > > Fastest Time: 39.27 > > > Slowest Time:
55.97 > > > Standard Deviation: 04.49 > > > > >
> Individual Times: > > > 1) 46.49 > > > 2) 53.48
> > > 3) 52.24 > > > 4) 45.76 > > > 5) 46.98
> > > 6) 55.67 > > > 7) (55.97) > > > 8)
(39.27)(PB) > > > 9) 53.99 > > > 10) 45.56 > >
> 11) 42.44 > > > 12) 46.52
Maybe there is something in your body the pad senses when you push on
them??? Craig --- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk
<no_reply@y...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, _jaap <no_reply@y...> >
wrote: > > Maybe each pad has two contacts, like a button inside a
calculator. > > Even so, it is the hand that bridges the contacts
rather than the top > > membrane of the mat. When you have a piece
of paper covering either > of > > the pads it won't work. >
> Is pressure on the pads needed, or do the "switches" use a
capacitance > effect, like the buttons you sometimes see in lifts? I
don't have a > stackmat to play with. > > Mike
6501. Re: [Speed cubing group] Re: First Sub-40 Time and First Sub-50
Average
From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 21 Sep 2005 15:41:38 +0200
haha, Craig, you are making good progress keep going :-) 2005/9/21,
Craig Bouchard <logitewty@...>: > Yay...I am sitting here in
accounting class, and i just finished my > test. Before class I got a
34.12 unlucky solve and i stood up and > was like (insert bad word) I
was so happy. > > Craig > > --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" >
<logitewty@h...> wrote: > > I did keep going, but the 15th
solve was like...high 50s, so I was > > like...no go... > >
> > Craig > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" > >
<mikebennett_one@h...> wrote: > > > Why on earth didn't
you keep going? I've found that I generally > break > > > my
average records about twice in any given average breaking > session.
> > > Once by a little, and then a little more about 6 solves
later. > I'm > > > so juiced up from the excitement and
adrenaline that I do it > again. > > > > > > -Mike
> > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > > >
<logitewty@h...> wrote: > > > > I did 14 solves, and
this was #3-14...The average of 1-12 was > 49.xx, > > > >
but this one looks better :) > > > > > > > >
Average: 48.91 > > > > > > > > Fastest Time:
39.27 > > > > Slowest Time: 55.97 > > > >
Standard Deviation: 04.49 > > > > > > > >
Individual Times: > > > > 1) 46.49 > > > > 2)
53.48 > > > > 3) 52.24 > > > > 4) 45.76 >
> > > 5) 46.98 > > > > 6) 55.67 > > > >
7) (55.97) > > > > 8) (39.27)(PB) > > > > 9)
53.99 > > > > 10) 45.56 > > > > 11) 42.44 >
> > > 12) 46.52 > > > > > > > > Yahoo!
Groups Links > > > > > > > >
--- In speedsolvingrubikscube@yahoogroups.com, _jaap
<no_reply@y...> wrote: > > When you have a piece of paper
covering either of > the pads it won't work. Mine works perfectly
with a sheet of paper on the pads. Even with three sheets. > I'll
have to try and find a metal object with a flat base to put on one >
pad to see if it then works one-handed. Yeah I've tried that, too.
Finding such a metal object I mean ;-). Wasn't successful... Stefan
6503. Idaho Open 2005 results will be accepted as official
From:
"Ron" <ron@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 21 Sep 2005 15:29:09 -0000
More information on:
http://www.worldcubeassociation.org/forum/viewtopic.php?p=211#211 Have
fun, Ron
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" >
<d_j_salvia@y...> wrote: > > > >
http://photos.groups.yahoo.com/group/speedsolvingrubikscube/vwp?.dir=/&.src=gr&.dnm=White+DIY+Cube.jpg&.view=t&.done=http%3a//photos.groups.yahoo.com/group/speedsolvingrubikscube/lst%3f%26.dir=/%26.src=gr%26.view=t
> > Hey David, > > how the hell did you post that link
without breaking it? > > Cheers! > Stefan Hey Stefan, When I
was at the photo page I selected the URL and copied it, then when
writing the post I simply pasted it. The URL never sat in a word
processing program. What do you do differently? Cheers, David J
6505. Re: [Speed cubing group] TIPS on the F2L From:
Pedro <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 21 Sep 2005 16:29:11 +0000 (GMT)
I recommend Peter Jansen's algs on speedcubing.com. They are very nice,
almost all are 2-generator. Pedro austinbos <austinbos@...>
escreveu: is it a big pain in the butt to learn all the f2l algs?
Because me not learning f2l algs is the main thing that is slowing me
down. So I need some encouragement and lots of tips. I am currently
looking at (www.cubewhiz.com) for the f2l algs. If you guys can give me
any other advice, that would be great. SPONSORED LINKS Jigsaw puzzle
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--- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia"
<d_j_salvia@y...> wrote: > When I was at the photo page I
selected the URL and copied it, then > when writing the post I simply
pasted it. The URL never sat in a word > processing program. What do
you do differently? Ok, let me try the same:
http://photos.groups.yahoo.com/group/speedsolvingrubikscube/vwp?.
dir=/&.src=gr&.dnm=White+DIY+Cube.jpg&.view=t&.done=http%3a//photos.
groups.yahoo.com/group/speedsolvingrubikscube/lst%3f%26.dir=/%26.
src=gr%26.view=t Stefan
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" >
<d_j_salvia@y...> wrote: > > When I was at the photo page I
selected the URL and copied it, then > > when writing the post I
simply pasted it. The URL never sat in a > word > > processing
program. What do you do differently? > > Ok, let me try the same:
> >
http://photos.groups.yahoo.com/group/speedsolvingrubikscube/vwp?. >
dir=/&.src=gr&.dnm=White+DIY+Cube.jpg&.view=t&.done=http%3a//photos.
> groups.yahoo.com/group/speedsolvingrubikscube/lst%3f%26.dir=/%26.
> src=gr%26.view=t > > Stefan Alright, didn't work, now with
the "Wrap message text" turned off:
http://photos.groups.yahoo.com/group/speedsolvingrubikscube/vwp?.
dir=/&.src=gr&.dnm=White+DIY+Cube.jpg&.view=t&.done=http%3a//photos.
groups.yahoo.com/group/speedsolvingrubikscube/lst%3f%26.dir=/%26.
src=gr%26.view=t Stefan
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" >
<pochmann@g...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > >
<d_j_salvia@y...> wrote: > > > When I was at the photo
page I selected the URL and copied it, > then > > > when
writing the post I simply pasted it. The URL never sat in a > >
word > > > processing program. What do you do differently? >
> > > Ok, let me try the same: > > > >
http://photos.groups.yahoo.com/group/speedsolvingrubikscube/vwp?. >
>
dir=/&.src=gr&.dnm=White+DIY+Cube.jpg&.view=t&.done=http%
3a//photos. > >
groups.yahoo.com/group/speedsolvingrubikscube/lst%3f%26.dir=/%26. >
> src=gr%26.view=t > > > > Stefan > > Alright,
didn't work, now with the "Wrap message text" turned off: > >
http://photos.groups.yahoo.com/group/speedsolvingrubikscube/vwp?. >
dir=/&.src=gr&.dnm=White+DIY+Cube.jpg&.view=t&.done=http%3a//photos.
> groups.yahoo.com/group/speedsolvingrubikscube/lst%3f%26.dir=/%26.
> src=gr%26.view=t > > Stefan Ok ok... David, what program do
you use for posting here? Stefan
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" >
<pochmann@g...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > >
<pochmann@g...> wrote: > > > --- In
speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > > >
<d_j_salvia@y...> wrote: > > > > When I was at the
photo page I selected the URL and copied it, > > then > >
> > when writing the post I simply pasted it. The URL never sat in
a > > > word > > > > processing program. What do
you do differently? > > > > > > Ok, let me try the
same: > > > > > >
http://photos.groups.yahoo.com/group/speedsolvingrubikscube/vwp?. >
> >
dir=/&.src=gr&.dnm=White+DIY+Cube.jpg&.view=t&.done=http%
> 3a//photos. > > >
groups.yahoo.com/group/speedsolvingrubikscube/lst%3f%26.dir=/%26. >
> > src=gr%26.view=t > > > > > > Stefan >
> > > Alright, didn't work, now with the "Wrap message text"
turned off: > > > >
http://photos.groups.yahoo.com/group/speedsolvingrubikscube/vwp?. >
>
dir=/&.src=gr&.dnm=White+DIY+Cube.jpg&.view=t&.done=http%3a//photos.
> >
groups.yahoo.com/group/speedsolvingrubikscube/lst%3f%26.dir=/%26. >
> src=gr%26.view=t > > > > Stefan > > Ok ok...
David, what program do you use for posting here? > > Stefan Hey
Stefan, The browser I'm using is the Mozilla which comes with
Compuserve. Other than that no program. It probably helps that I have
Yahoo email. I copied and pasted what you posted first and it worked
just fine. Did the second try work? I see you won that used Deluxe cube
yesterday. Cool. Is that your first regular Deluxe (as opposed to the
Rubik's Game version)? Cheers, David J
6510. Re: Idaho Open 2005 results will be accepted as official
From:
kirk83616 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 21 Sep 2005 19:31:17 -0000
Ron, on the WCA site you said there were only 9 competitors at the Idaho
event, but for the record I recall there being 10 competitors: 1 Duane 2
Frank 3 Christy 4 Sara 5 Chris 6 Nick 7 Michael 8 John 9 Owen 10 Kirk Am
I missing something here? From my perspective, that looks like 10
competitors, which satisfies the minimum under the regulations, so the
event should be recognized without any special exception. Thanks again
to those that came and to those who worked so hard to make it a great
event! --Kirk --- In speedsolvingrubikscube@yahoogroups.com, "Ron"
<ron@s...> wrote: > More information on: >
http://www.worldcubeassociation.org/forum/viewtopic.php?p=211#211 >
> Have fun, > > Ron
6511. Re: [Speed cubing group] Re: Idaho Open 2005 results will be
accepted as official
From:
"Ron van Bruchem" <ron@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Wed, 21 Sep 2005 21:40:52 +0200
Hi Kirk, Yes, I noticed afterwards that there were actually 10 people
competing. :-) I also heard that about 10 other registered people did
not appear at the venue. Yes, the WCA competitions are always fun. :-)
Have fun, Ron ----- Original Message ----- From: kirk83616 To:
speedsolvingrubikscube@yahoogroups.com Sent: Wednesday, September 21,
2005 9:32 PM Subject: [Speed cubing group] Re: Idaho Open 2005 results
will be accepted as official Ron, on the WCA site you said there were
only 9 competitors at the Idaho event, but for the record I recall there
being 10 competitors: 1 Duane 2 Frank 3 Christy 4 Sara 5 Chris 6 Nick 7
Michael 8 John 9 Owen 10 Kirk Am I missing something here? From my
perspective, that looks like 10 competitors, which satisfies the minimum
under the regulations, so the event should be recognized without any
special exception. Thanks again to those that came and to those who
worked so hard to make it a great event! --Kirk --- In
speedsolvingrubikscube@yahoogroups.com, "Ron" <ron@s...> wrote:
> More information on: >
http://www.worldcubeassociation.org/forum/viewtopic.php?p=211#211 >
> Have fun, > > Ron
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YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the
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--- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia"
<d_j_salvia@y...> wrote: > > The browser I'm using is the
Mozilla which comes with Compuserve. > Other than that no program. It
probably helps that I have Yahoo email. > > I copied and pasted
what you posted first and it worked just fine. Did > the second try
work? Hi David, oh, ok, so you're using emails, not the web interface.
No, both attempts broke the link into four lines and turned only the
first line into a link, thereby killing it. > I see you won that used
Deluxe cube yesterday. Cool. Is that your > first regular Deluxe (as
opposed to the Rubik's Game version)? Yeah, I'm happy about that one
:-). No, it's not my first Deluxe, I got another one in a trade with a
fellow cuber recently. Cheers! Stefan
6513. Hurricanes in Florida From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 21 Sep 2005 21:19:05 -0000
What are we going to do if there is a hurricane scheduled to hit Florida
when WC2005 is??? They are very common there, and my parents have asked
me this question multiple times and have said that we won't be going...
Craig
6514. Re: Hurricanes in Florida From:
"Mike Bennett" <mikebennett_one@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 21 Sep 2005 21:43:01 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard"
<logitewty@h...> wrote: > What are we going to do if there is a
hurricane scheduled to hit > Florida when WC2005 is??? They are very
common there, and my parents > have asked me this question multiple
times and have said that we won't > be going... > > Craig I
don't pretend to be a meteorologist, but I'm fairly certain November is
out of Hurricane season. You should probably attempt to learn more about
it, though. I suggest Google. -Mike Bennett
6515. Re: Hurricanes in Florida From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 21 Sep 2005 22:30:05 -0000
I am going regardless. :P ~ Bob --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard"
<logitewty@h...> wrote: > What are we going to do if there is a
hurricane scheduled to hit > Florida when WC2005 is??? They are very
common there, and my parents > have asked me this question multiple
times and have said that we won't > be going... > > Craig
6516. Re: Hurricanes in Florida From:
"Michael Atkinson" <m.e.atkinson@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 21 Sep 2005 22:48:15 -0000
if I remember right, hurricane season is officially over on November 1.
So it should be safe. --- In speedsolvingrubikscube@yahoogroups.com,
"Mike Bennett" <mikebennett_one@h...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" >
<logitewty@h...> wrote: > > What are we going to do if there
is a hurricane scheduled to hit > > Florida when WC2005 is??? They
are very common there, and my parents > > have asked me this
question multiple times and have said that we won't > > be
going... > > > > Craig > > I don't pretend to be a
meteorologist, but I'm fairly certain November > is out of Hurricane
season. You should probably attempt to learn more > about it, though.
I suggest Google. > > -Mike Bennett
6517. how many? From:
"kwickykanny" <kwickykanny@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 21 Sep 2005 23:27:34 -0000
I kind of liked this question. Just for fun.... 1) How many official
(Rubik's brand, 3x3x3) cubes do you have? 2) How many puzzles in your
entire collection? (Feel free to give highlights!) As for me... 1) After
losing all my cubes in one day, I sort of went haywire. I now have nine
cubes: 3 Ideal (1 re-stickered white-opp-yellow) 4 25thA (1 re-stickered
white-opp-blue) 1 Hasbro c.2002 - barely turns even w/silicone 1
keychain with very 'peely' stickers 2) Nine! :) As you can see I have
quite a bit more collecting to do.... --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard"
<logitewty@h...> wrote: > Stefan, how many cubes you got...I
guess this question could go to all > members...How many cubes to you
all have???
Hi Stefan, --- In speedsolvingrubikscube@yahoogroups.com, "Stefan
Pochmann" <pochmann@g...> wrote: > [snip] > Hi David, >
> oh, ok, so you're using emails, not the web interface. No. I use
the web interface, not emails, but Yahoo automatically links the two.
> No, both > attempts broke the link into four lines and turned
only the first > line into a link, thereby killing it. Kills it as a
link to click on, but not to copy and paste. > > I see you won
that used Deluxe cube yesterday. Cool. Is that your > > first
regular Deluxe (as opposed to the Rubik's Game version)? > > Yeah,
I'm happy about that one :-). No, it's not my first Deluxe, I > got
another one in a trade with a fellow cuber recently. Enjoy them. :) >
Cheers! > Stefan You, too. David J
6519. Re: Your own method and algs From:
"d_j_salvia" <d_j_salvia@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 22 Sep 2005 00:15:49 -0000
Hi Per, Interesting answer. How many moves does your LBL 3x3x3 and 4x4x4
solves take? DJ --- In speedsolvingrubikscube@yahoogroups.com, "Per
Kristen Fredlund" <aspiring_to_love@y...> wrote: > Hi! >
> All the stuff i use for any size cube is all mine. I use a pretty
> basic LBL for 3x3x3 and average on average mid to low 20's. For
> larger cubes i use sorta LBL also. I call it the cage method: i
> build first layer complete, middle layers edges, last layer
corners, > last layer edges (and parity)and then finally all the
remaining > centers. If i switch to a better f2l or LL for 3x3x3 i
will learn > algs from sites or reinvent them somehow ;-) That would
be my > first "cube-cheating" ;-) > > Have fun !! > >
-Per > > > --- In speedsolvingrubikscube@yahoogroups.com, "Bob
Burton" > <bob@c...> wrote: > > > Is there anyone here
who uses their own method and uses only > their own > > >
algorithms? Or is everyone here using other's methods and >
algorithms? > > > > Not me. > > > > > What
percentage of the algorithms you use that you didn't learn > from
> > > others, but developed yourself? > > > > maybe
5-10% if you exclude F2L. Those aren't necessarily algs, > unless
> > you want to call them so. In that case, change 5-10% to 20-25
:) > > > > ~ Bob
6520. Re: [Speed cubing group] Your own method and algs From:
"d_j_salvia" <d_j_salvia@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 22 Sep 2005 00:23:57 -0000
Hi Duncan, I've got the option of eliminating LL in my method, too. Once
I have a better handle on solving the last 4 corners I can do more work
on the last 5. How far along are you in eliminating LL? DJ --- In
speedsolvingrubikscube@yahoogroups.com, "Duncan Dicks"
<duncan@d...> wrote: > Use my own method (L2L) but at the
moment with PLL algorithms at least some > of which are other
peoples. When I eventually use the full method it won't > have the
PLLs in it. > > Duncan > > > > ----- Original Message
----- > From: "d_j_salvia" <d_j_salvia@y...> > To:
<speedsolvingrubikscube@yahoogroups.com> > Sent: Friday,
September 09, 2005 5:40 PM > Subject: [Speed cubing group] Your own
method and algs > > > > Hi Everyone, > > > > Is
there anyone here who uses their own method and uses only their own >
> algorithms? Or is everyone here using other's methods and
algorithms? > > > > What percentage of the algorithms you
use that you didn't learn from > > others, but developed yourself?
> > > > David J > > > > > > > > >
> > > > > > > > > > > > > >
> > > Yahoo! Groups Links > > > > > > >
> > > > > > > > >
6521. Re: Your own method and algs From:
"d_j_salvia" <d_j_salvia@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 22 Sep 2005 00:45:45 -0000
Hey Doug, --- In speedsolvingrubikscube@yahoogroups.com, d_funny007
<no_reply@y...> wrote: > Hem the rate of posts seem to have
sped back up again. > > If anybody was going to ask this question,
I thought it would be you :) > (after reading so many posts, I get a
good feel for who tends to post > what types of questions :)). I'm
surprised that it took me so long. :) > For those that don't know:
> > I have my own system and started developing it about 6.5 years
ago. I > use it in combination with other methodology though.
Depending on the > inital preinspection I might use GuusR.S.
(Fridrich but with CLL/ELL > instead). I'll go for Petrus solves
about 3% of the time, and a Gilles > method solve about 5% of the
time... approximately, I really should > keep track. I developed a
version of Gilles method on my own for solving the 4x4x4. His last step
are options in my method, but I don't use them that much. > I
incorporated some ZBF2L algs into my solving (as part of advancing >
the Petrus method). I know a lot of what I would now like to > call
"Akimoto algs" or "Akimoto CLL", it was something I started doing >
accidently, but was motivated when he pointed it out. It's when each
> CLL case becomes a category of up to 8 cases depending on edge
flip... > basically I flip edges while doing CLL. (I've killed off a
few > categories of cases.) I do this too, but I haven't solved all
the cases yet. And getting what's in my head onto paper so I can relate
to it and organise it better seems ridiculously hard. > I was doing
pure CLL/ELL in the first couple years I was working on my > system.
I don't start with a cross NOR with corners NOR with > a "layer".
Starting with 4 corners is an option in my method. The cross comprises
my 4th and 5th steps. > I am a bit ashamed that I have yet to publish
it. > > The algorithms I found using a rather ancient version of
ACube (in > which I took the original C++ code and modifided it a
bit). Then after > I wanted shorter c/e pairing algs I used Ron's
listing. (But my > CLL,ELL,COLL are all found either by trial and
error or ACube, or > composing algs I know.) Thanks for the detail.
> I guess I'm holding on to one of the last unpublished *un- >
catergorizable* methods... well if you can call the Gilles method and
> Petrus method "block methods" then perhaps so is mine. But is is
> definately not LBL or CF. Though my steps are *strictly* a > bit
"modular". (something I thought was kinda cool was the uniquneness >
of this, as far as I know) Interesting. I had no idea how others solved
the cube when I put my method together. > And I keep (as in actively
use) the entire PLL set, 65% of OLLs, all > the COLLs, ELLs, CLLs,
and F2L paring algs a subset of the algs needed > for this system as
it currently stands. I'm in the middle of trying to accurately count up
how many algs in each category I know. > (It is)/(I am) currently
moving it two directions, adding more of the > Lars step 6+7
combinded and ZBF2L. (Though I have decient enough > partial edge
control to make use of the limited ZBLL algs I know.) Cool. :) > It
still really helps to have a complete ELL set for backup incase ZB >
stuff goes wrong though. I'm working on the different aspects of the LL
too. > > -Doug > Thanks for your answer. Regards, David J >
> --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" >
<d_j_salvia@y...> wrote: > > Hi Everyone, > > >
> Is there anyone here who uses their own method and uses only their
> own > > algorithms? Or is everyone here using other's methods
and algorithms? > > > > What percentage of the algorithms
you use that you didn't learn from > > others, but developed
yourself? > > > > David J
6522. Re: Hurricanes in Florida From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 22 Sep 2005 00:50:03 -0000
According to my parents November is the height of hurrican season...but
they don't know either...huh...I'm just asking what would happen if
there is one... Craig P.S. - new PB of 32.25 and PB average of 43.16 ---
In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson"
<m.e.atkinson@g...> wrote: > if I remember right, hurricane
season is officially over on November > 1. So it should be safe. >
> --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" >
<mikebennett_one@h...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > >
<logitewty@h...> wrote: > > > What are we going to do if
there is a hurricane scheduled to hit > > > Florida when WC2005
is??? They are very common there, and my parents > > > have
asked me this question multiple times and have said that we won't >
> > be going... > > > > > > Craig > > >
> I don't pretend to be a meteorologist, but I'm fairly certain
November > > is out of Hurricane season. You should probably
attempt to learn more > > about it, though. I suggest Google. >
> > > -Mike Bennett
is the mechanism inside the stackmat possible similar to those of a
touch pad (on a laptop)? because from my experiences, you can only use
you fingers on the touch pads, nothing else. maybe this is the same..
anyone know? On 9/21/05, Stefan Pochmann <pochmann@...> wrote:
> --- In speedsolvingrubikscube@yahoogroups.com, _jaap
<no_reply@y...> > wrote: > > > > When you have a
piece of paper covering either of > > the pads it won't work. >
> Mine works perfectly with a sheet of paper on the pads. Even with
> three sheets. > > > I'll have to try and find a metal
object with a flat base to put on > one > > pad to see if it
then works one-handed. > > Yeah I've tried that, too. Finding such
a metal object I mean ;-). > Wasn't successful... > > Stefan
> > > > > > > > > Yahoo! Groups Links >
> > > > > > -- -cubekid
6524. Re: [Speed cubing group] TIPS on the F2L From:
Sapan Upadhyay <cubekid@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 21 Sep 2005 20:27:22 -0500
i do intuitively and avg around 23. which is not sub-20. but i know doug
reed does them intuitively as well, and he's like sub 18 or something.
it gets better, just takes a while to get there. its so much more worth
it in the end. On 9/21/05, Pedro <pedrosino1@...> wrote: > I
recommend Peter Jansen's algs on speedcubing.com. They are very nice,
almost all are 2-generator. > > Pedro > > austinbos
<austinbos@...> escreveu: > is it a big pain in the butt to
learn all the f2l algs? Because me not > learning f2l algs is the
main thing that is slowing me down. So I need > some encouragement
and lots of tips. I am currently looking at > (www.cubewhiz.com) for
the f2l algs. If you guys can give me any other > advice, that would
be great. > > > > > > SPONSORED LINKS > Jigsaw
puzzle game Free puzzle inlay games Educational game and puzzle Word
puzzle game Kid puzzle game Puzzle games > >
--------------------------------- > YAHOO! GROUPS LINKS > >
> Visit your group "speedsolvingrubikscube" on the web. > > To
unsubscribe from this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service. > > >
--------------------------------- > > > > >
--------------------------------- > Novo Yahoo! Messenger com voz:
ligações, Yahoo! Avatars, novos emoticons e muito mais. Instale agora!
> > [Non-text portions of this message have been removed] >
> > > > > Yahoo! Groups Links > > > > >
> > > -- -cubekid
6525. Re: [Speed cubing group] how many? From:
"Peter Douthwright" <pdouthwright0513@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Wed, 21 Sep 2005 21:27:07 -0400
I have21 cube related articles in my collection. @3 rubiks cubes store
brought. "ideal" i think 1 rubiks revenge 1 rubiks professor 2 Hasbro
25th Anv Cubes 1 Winning moves 25 Anv cube. 1 1980 Rubiks cube 1 rubiks
clock 1 Pyraminx 1 megaminx 1 Missing Links puzzle 1 WC2003 Special
Edition Puzzle - Signed by Rubik. 1 Chrome plated cube - given out at
the WC2003 1 pocket Cube 1 Square1 1 Darth maul pocket cube. 1 DIY white
- assembled 2 DIY black - 1 assembled Also have my own Stackmat -
Coutesy of Dan Godsbe, from WC2003 ----- Original Message ----- From:
kwickykanny To: speedsolvingrubikscube@yahoogroups.com Sent: Wednesday,
September 21, 2005 7:27 PM Subject: [Speed cubing group] how many? I
kind of liked this question. Just for fun.... 1) How many official
(Rubik's brand, 3x3x3) cubes do you have? 2) How many puzzles in your
entire collection? (Feel free to give highlights!) As for me... 1) After
losing all my cubes in one day, I sort of went haywire. I now have nine
cubes: 3 Ideal (1 re-stickered white-opp-yellow) 4 25thA (1 re-stickered
white-opp-blue) 1 Hasbro c.2002 - barely turns even w/silicone 1
keychain with very 'peely' stickers 2) Nine! :) As you can see I have
quite a bit more collecting to do.... --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard"
<logitewty@h...> wrote: > Stefan, how many cubes you got...I
guess this question could go to all > members...How many cubes to you
all have???
------------------------------------------------------------------------------
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web. b.. To unsubscribe from this group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of
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6526. Re: [Speed cubing group] Re: Hurricanes in Florida
From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 21 Sep 2005 18:29:58 -0700
We would all get very wet. -CHris On 9/21/05, Craig Bouchard
<logitewty@...> wrote: > > According to my parents November
is the height of hurrican > season...but they don't know
either...huh...I'm just asking what would > happen if there is one...
> > Craig > > P.S. - new PB of 32.25 and PB average of 43.16
> > > --- In speedsolvingrubikscube@yahoogroups.com, "Michael
Atkinson" > <m.e.atkinson@g...> wrote: > > if I remember
right, hurricane season is officially over on November > > 1. So
it should be safe. > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" > >
<mikebennett_one@h...> wrote: > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > > >
<logitewty@h...> wrote: > > > > What are we going to
do if there is a hurricane scheduled to hit > > > > Florida
when WC2005 is??? They are very common there, and my parents > >
> > have asked me this question multiple times and have said that
we > won't > > > > be going... > > > > >
> > > Craig > > > > > > I don't pretend to be
a meteorologist, but I'm fairly certain November > > > is out
of Hurricane season. You should probably attempt to learn more > >
> about it, though. I suggest Google. > > > > > >
-Mike Bennett > > > > > > > > Yahoo! Groups
Links > > > > > > > > [Non-text portions of this
message have been removed]
6527. Re: how many? From:
"Michael Atkinson" <m.e.atkinson@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 22 Sep 2005 01:39:00 -0000
I don't have too many either...at least, relative to some of the members
here. 1) about 12 3x3x3's. most are really crappy though, and only about
8 are actual Rubiks brand cubes.... 2) a bunch of smaller
puzzles...probably around 10-20. I actually don't know. I have 1 master
magic 1 magic 2 15 square puzzles 2 2x2's 1 4x4 1 5x5 1 Rubiks Rings
that's 10, but I'm sure I have more I can't think of right now...yeah.
maybe I'll go count and come back with a more accurate figure. --- In
speedsolvingrubikscube@yahoogroups.com, "kwickykanny"
<kwickykanny@e...> wrote: > I kind of liked this question. Just
for fun.... > > 1) How many official (Rubik's brand, 3x3x3) cubes
do you have? > 2) How many puzzles in your entire collection? (Feel
free to give > highlights!) > > As for me... > 1) After
losing all my cubes in one day, I sort of went haywire. I now > have
nine cubes: > 3 Ideal (1 re-stickered white-opp-yellow) > 4 25thA
(1 re-stickered white-opp-blue) > 1 Hasbro c.2002 - barely turns even
w/silicone > 1 keychain with very 'peely' stickers > > 2) Nine!
:) As you can see I have quite a bit more collecting to do.... > >
--- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" >
<logitewty@h...> wrote: > > Stefan, how many cubes you
got...I guess this question could go to all > > members...How many
cubes to you all have???
6528. Re: how many? From:
"skeneegee" <skeneegee@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 22 Sep 2005 01:51:36 -0000
You can build your collection online at twistypuzzles.com. Although not
every single puzzle ever made is in the database, they have an awful lot
of them. here's mine http://twistypuzzles.com/cgi-bin/cm-view.cgi?mid=72
I have to haul them all out pretty soon to update the family photo. ---
In speedsolvingrubikscube@yahoogroups.com, "kwickykanny"
<kwickykanny@e...> wrote: > I kind of liked this question. Just
for fun.... > > 1) How many official (Rubik's brand, 3x3x3) cubes
do you have? > 2) How many puzzles in your entire collection? (Feel
free to give > highlights!) > > As for me... > 1) After
losing all my cubes in one day, I sort of went haywire. I now > have
nine cubes: > 3 Ideal (1 re-stickered white-opp-yellow) > 4 25thA
(1 re-stickered white-opp-blue) > 1 Hasbro c.2002 - barely turns even
w/silicone > 1 keychain with very 'peely' stickers > > 2) Nine!
:) As you can see I have quite a bit more collecting to do.... > >
--- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" >
<logitewty@h...> wrote: > > Stefan, how many cubes you
got...I guess this question could go to all > > members...How many
cubes to you all have???
6529. Re: [Speed cubing group] Your own method and algs From:
"Duncan Dicks" <duncan@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Thu, 22 Sep 2005 02:58:36 +0100
Hi DJ, I have all the algorithms for the complete method - its just that
I havent learned them all yet! Once I'm comfortable and faster with the
35 I use now that eliminate OLL I'll move along and learn the last 20
which will get rid of PLL. The moves and method are all on my (badly
written!) website http://mysite.wanadoo-members.co.uk/cubertscubicle
Don't know your method so I don't know whether any of these algorithms
would help. Duncan ----- Original Message ----- From: "d_j_salvia"
<d_j_salvia@...> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Thursday, September
22, 2005 1:23 AM Subject: Re: [Speed cubing group] Your own method and
algs > Hi Duncan, > > I've got the option of eliminating LL in
my method, too. Once I have a > better handle on solving the last 4
corners I can do more work on the > last 5. How far along are you in
eliminating LL? > > DJ > > --- In
speedsolvingrubikscube@yahoogroups.com, "Duncan Dicks" >
<duncan@d...> wrote: >> Use my own method (L2L) but at the
moment with PLL algorithms at > least some >> of which are
other peoples. When I eventually use the full method > it won't
>> have the PLLs in it. >> >> Duncan >> >>
>> >> ----- Original Message ----- >> From:
"d_j_salvia" <d_j_salvia@y...> >> To:
<speedsolvingrubikscube@yahoogroups.com> >> Sent: Friday,
September 09, 2005 5:40 PM >> Subject: [Speed cubing group] Your
own method and algs >> >> >> > Hi Everyone,
>> > >> > Is there anyone here who uses their own
method and uses only their own >> > algorithms? Or is everyone
here using other's methods and algorithms? >> > >> >
What percentage of the algorithms you use that you didn't learn from
>> > others, but developed yourself? >> > >>
> David J >> > >> > >> > >> >
>> > >> > >> > >> > >> >
>> > >> > >> > >> > Yahoo! Groups
Links >> > >> > >> > >> > >>
> >> > >> > >> > > > > > >
> > Yahoo! Groups Links > > > > > > > >
Sadly, I would find that amusing if I wasn't evacuating tomorrow morning
:( On 9/21/05, Chris Hunt <huntca@...> wrote: > We would all
get very wet. > > -CHris > > On 9/21/05, Craig Bouchard
<logitewty@...> wrote: > > > > According to my parents
November is the height of hurrican > > season...but they don't
know either...huh...I'm just asking what would > > happen if there
is one... > > > > Craig > > > > P.S. - new PB of
32.25 and PB average of 43.16 > > > > > > --- In
speedsolvingrubikscube@...m, "Michael Atkinson" > >
<m.e.atkinson@g...> wrote: > > > if I remember right,
hurricane season is officially over on November > > > 1. So it
should be safe. > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" > > >
<mikebennett_one@h...> wrote: > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > > >
> <logitewty@h...> wrote: > > > > > What are we
going to do if there is a hurricane scheduled to hit > > > >
> Florida when WC2005 is??? They are very common there, and my
parents > > > > > have asked me this question multiple
times and have said that we > > won't > > > > > be
going... > > > > > > > > > > Craig >
> > > > > > > I don't pretend to be a
meteorologist, but I'm fairly certain November > > > > is
out of Hurricane season. You should probably attempt to learn more >
> > > about it, though. I suggest Google. > > > >
> > > > -Mike Bennett > > > > > > >
> > > > > > > > > Yahoo! Groups Links >
> > > > > > > > > > > > > >
> > > > [Non-text portions of this message have been
removed] > > > > > > Yahoo! Groups Links > >
> > > > > > -- -cubekid
6531. Re: [Speed cubing group] Re: Hurricanes in Florida
From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 21 Sep 2005 19:52:32 -0700
I'm sorry Sapan. I hope all goes well. -Chris On 9/21/05, Sapan Upadhyay
<cubekid@...> wrote: > > Sadly, I would find that amusing if
I wasn't evacuating tomorrow morning > :( > > On 9/21/05, Chris
Hunt <huntca@...> wrote: > > We would all get very wet. >
> > > -CHris > > > > On 9/21/05, Craig Bouchard
<logitewty@...> wrote: > > > > > > According to
my parents November is the height of hurrican > > >
season...but they don't know either...huh...I'm just asking what would
> > > happen if there is one... > > > > > >
Craig > > > > > > P.S. - new PB of 32.25 and PB
average of 43.16 > > > > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" > >
> <m.e.atkinson@g...> wrote: > > > > if I remember
right, hurricane season is officially over on November > > >
> 1. So it should be safe. > > > > > > > >
--- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" > >
> > <mikebennett_one@h...> wrote: > > > > >
--- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" >
> > > > <logitewty@h...> wrote: > > > >
> > What are we going to do if there is a hurricane scheduled to
hit > > > > > > Florida when WC2005 is??? They are
very common there, and my > parents > > > > > >
have asked me this question multiple times and have said that we >
> > won't > > > > > > be going... > > >
> > > > > > > > > Craig > > > >
> > > > > > I don't pretend to be a meteorologist, but
I'm fairly certain > November > > > > > is out of
Hurricane season. You should probably attempt to learn > more >
> > > > about it, though. I suggest Google. > > >
> > > > > > > -Mike Bennett > > > >
> > > > > > > > > > > > > >
> > > > > > Yahoo! Groups Links > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > [Non-text
portions of this message have been removed] > > > > >
> > > > > > > Yahoo! Groups Links > > >
> > > > > > > > > > > > > >
> > -- > -cubekid > > > > > Yahoo! Groups Links
> > > > > > > [Non-text portions of this message
have been removed]
May be im the only one here with the fewest no. of puzzles. 1) no. of
cubes - 3 rubik's studio rubiks.com cube and a very bad local cube,
which is a good exercise for the forearms while cubing :) No other
puzzle yet, but i want to add the 4x4x4 and 5x5x5 to the list. Sachin.
On 9/22/05, skeneegee <skeneegee@...> wrote: > You can build
your collection online at twistypuzzles.com. Although > not every
single puzzle ever made is in the database, they have an > awful lot
of them. > > here's mine
http://twistypuzzles.com/cgi-bin/cm-view.cgi?mid=72 > I have to haul
them all out pretty soon to update the family photo. > > --- In
speedsolvingrubikscube@yahoogroups.com, "kwickykanny" >
<kwickykanny@e...> wrote: > > I kind of liked this question.
Just for fun.... > > > > 1) How many official (Rubik's
brand, 3x3x3) cubes do you have? > > 2) How many puzzles in your
entire collection? (Feel free to give > > highlights!) > >
> > As for me... > > 1) After losing all my cubes in one
day, I sort of went haywire. I now > > have nine cubes: > >
3 Ideal (1 re-stickered white-opp-yellow) > > 4 25thA (1
re-stickered white-opp-blue) > > 1 Hasbro c.2002 - barely turns
even w/silicone > > 1 keychain with very 'peely' stickers >
> > > 2) Nine! :) As you can see I have quite a bit more
collecting to do.... > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > >
<logitewty@h...> wrote: > > > Stefan, how many cubes you
got...I guess this question could go to all > > > members...How
many cubes to you all have??? > > > > > > > >
Yahoo! Groups Links > > > > > > >
6533. [Speed cubing group] Re: how many? From:
"Daniel Hayes" <swedishlf@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 22 Sep 2005 03:51:01 -0000
well, I'll give it a go: 1) I'm guessing 12: 1 in my backpack 1 in my
car 1 in girlfriend's car 3 on my desk atm 1 sealed ideal cube 3 retired
cubes 2 sealed 25th anniversary (one in hexagonal package, one in
blister pack with silver instead of white) If you include sticker
variations and different sizes throw in: 1 giant cube 1 wooden tiled
cube 5 keychain cubes (1 sealed) 1 necklace cube 1 itty bitty quarter
machine cube 1 Rubik's Game cube for a total of 22 3x3's 2) Oh boy...
Umm... I count roughly 90 individual puzzles highlights: 4 megaminxes
(megaminxi?) 1 tiled mefferts, 2 tomy, 1 hand stickered mefferts. 1
alexander's star 3 home made puzzles (siamese cube, master
cuboctehedran, keychain halftruncated cube). 9 sealed puzzles (2x2-4x4,
missing link, calendar cube, darth maul head, several 3x3's) 8 assembly
puzzles (boring IMHO) E-bay is a dangerous thing. The only things I'm
REALLY gunning for are a sealed tomy megaminx and a hungarian supernova
(and of course an IQ puzzle, shaped like a megaminx but white plastic,
but I've only ever seen 1 picture of one). And of course as soon as
www.olympicubes.com comes up with their 6x6x6 for sale, I'll jump on
that too. I'm not an addict, Daniel
6534. Idaho Open 2005 videos From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube <speedsolvingrubikscube@yahoogroups.com>
Date:
Wed, 21 Sep 2005 21:53:39 -0700
The videos from the Idaho Open 2005 have been uploaded. Thanks for the
great tournament Frank and thank you Nick for learning how to use my
camera so that you could take these videos. You may view them in the
strangepuzzle.com <http://strangepuzzle.com>database or visit the
Idaho Open 2005 page here: http://strangepuzzle.com/idaho.html -Chris
[Non-text portions of this message have been removed]
6535. Re: [Speed cubing group] Idaho Open 2005 videos From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 21 Sep 2005 22:26:10 -0700
That hotel looks really nice! I like how Chris 'gently' puts the cube
down in the first round. Tyson Mao MSC #631 California Institute of
Technology On Sep 21, 2005, at 9:53 PM, Chris Hunt wrote: > The
videos from the Idaho Open 2005 have been uploaded. Thanks for the >
great > tournament Frank and thank you Nick for learning how to use
my camera > so > that you could take these videos. > > You
may view them in the strangepuzzle.com >
<http://strangepuzzle.com>database or visit the Idaho Open 2005
page > here: > > http://strangepuzzle.com/idaho.html > >
-Chris > > > [Non-text portions of this message have been
removed] > > > > > > Yahoo! Groups Links > >
> > > > >
8 standard 3x3x3 cubes 1 DIY 1 metallic chrome plated cube THIS IS THE
SHIT!! :P 2 4x4x4, one is eatsheen 1 5x5x5 mefferts tiled cube 1
pyraminx 1 pyramorphix 1 giant 3x3x3 1 homer simpson head 1 homer
simpson magic 1 blk original 1980 magic 1 rubik 2x2x2 2 square-ones That
is about it :) imma get a dogic soon. or a skewb soon. --- kwickykanny
<kwickykanny@...> wrote: > I kind of liked this question. Just
for fun.... > > 1) Howmany official (Rubik's brand, 3x3x3) cubes
do > you have? > 2) How many puzzles in your entire collection?
> (Feel free to give > highlights!) > > As for me... > 1)
After losing all my cubes in one day, I sort of > went haywire. I now
> have nine cubes: > 3 Ideal (1 re-stickered white-opp-yellow)
> 4 25thA (1 re-stickered white-opp-blue) > 1 Hasbro c.2002 -
barely turns even w/silicone > 1 keychain with very 'peely' stickers
> > 2) Nine! :) As you can see I have quite a bit more >
collecting to do.... > > --- In
speedsolvingrubikscube@yahoogroups.com, > "Craig Bouchard" >
<logitewty@h...> wrote: > > Stefan, how many cubes you
got...I guess this > question could go to all > > members...How
many cubes to you all have??? > > > >
__________________________________ Yahoo! Mail - PC Magazine Editors'
Choice 2005 http://mail.yahoo.com
Was that counted as a +2 sec penalty? On 9/22/05, Tyson Mao
<tmao@...tech.edu> wrote: > That hotel looks really nice! I
like how Chris 'gently' puts the cube > down in the first round. >
> Tyson Mao > MSC #631 > California Institute of Technology
> > On Sep 21, 2005, at 9:53 PM, Chris Hunt wrote: > > >
The videos from the Idaho Open 2005 have been uploaded. Thanks for the
> > great > > tournament Frank and thank you Nick for
learning how to use my camera > > so > > that you could take
these videos. > > > > You may view them in the
strangepuzzle.com > > <http://strangepuzzle.com>database or
visit the Idaho Open 2005 page > > here: > > > >
http://strangepuzzle.com/idaho.html > > > > -Chris > >
> > > > [Non-text portions of this message have been
removed] > > > > > > > > > > > >
Yahoo! Groups Links > > > > > > > > > >
> > > > > > > > > > > Yahoo! Groups
Links > > > > > > >
6538. Re: [Speed cubing group] Idaho Open 2005 videos From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 22 Sep 2005 00:11:16 -0700
On 9/21/05, Sachin Shirwalkar <sachinss@...> wrote: > > Was
that counted as a +2 sec penalty? Nope. I actually had two solves in
that tournament that were incredibly close to the penalty, but not. I'm
just lucky :) -Chris [Non-text portions of this message have been
removed]
Hey chris i want to thank you. After seeing ur fluent solve, i said to
myself i can also solve at that speed. so i did a solve going slowly and
got a very fast time. So i decided to take a avg with the new method of
going slow. here are my times 36.17 44 47.78 37.81 39.21 37.85 38.62
39.76 (50.90) (34.39) 37.64 43.56 Avg 40.23 seconds! my personal best.
This time too till the last solve my avg was 39.57 seconds. So all i had
to do to get my first sub40 avg was to make a solve faster than 40 secs.
but again it got on my nerves and i messed up at the last :( Anyway i
now understand why ppl keep telling to go slow. Till now i hadent
understood, bt after seeing the vid, i had my enlightenment :) Happy
(slow)cubing! Sachin. On 9/22/05, Chris Hunt <huntca@...> wrote:
> On 9/21/05, Sachin Shirwalkar <sachinss@...> wrote: > >
> > Was that counted as a +2 sec penalty? > > > Nope. I
actually had two solves in that tournament that were incredibly >
close to the penalty, but not. I'm just lucky :) > > -Chris >
> > [Non-text portions of this message have been removed] >
> > > > > Yahoo! Groups Links > > > > >
> >
6540. Re: [Speed cubing group] Idaho Open 2005 videos From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 22 Sep 2005 00:58:07 -0700
Congrats! I'm glad the video helped! :) What I remember the most when I
met with Ron over a year ago is how slow he moved. It amazed me that he
could achieve such great times by moving so slowly. I move much slower
than a lot of people when I solve because of that day with Ron. I was
just starting when I met him and he had a lot of influence on me. Thanks
Ron ;) -Chris On 9/22/05, Sachin Shirwalkar <sachinss@...> wrote:
> > Hey chris i want to thank you. After seeing ur fluent solve, i
said to > myself i can also solve at that speed. so i did a solve
going slowly > and got a very fast time. So i decided to take a avg
with the new > method of going slow. here are my times 36.17 44 47.78
37.81 > 39.21 37.85 38.62 39.76 (50.90) (34.39) 37.64 43.56 > >
Avg 40.23 seconds! my personal best. > > This time too till the
last solve my avg was 39.57 seconds. So all i > had to do to get my
first sub40 avg was to make a solve faster than 40 > secs. but again
it got on my nerves and i messed up at the last :( > > Anyway i
now understand why ppl keep telling to go slow. Till now i > hadent
understood, bt after seeing the vid, i had my enlightenment :) > >
Happy (slow)cubing! > Sachin. > > > > On 9/22/05, Chris
Hunt <huntca@...> wrote: > > On 9/21/05, Sachin Shirwalkar
<sachinss@...> wrote: > > > > > > Was that
counted as a +2 sec penalty? > > > > > > Nope. I
actually had two solves in that tournament that were incredibly >
> close to the penalty, but not. I'm just lucky :) > > >
> -Chris > > > > > > [Non-text portions of this
message have been removed] > > > > > > > > >
> > > Yahoo! Groups Links > > > > > > >
> > > > > > > > > > > > Yahoo!
Groups Links > > > > > > > > [Non-text portions
of this message have been removed]
6541. Re: [Speed cubing group] Re: Hurricanes in Florida
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 22 Sep 2005 02:28:53 -0700
And if any of you guys do get displaced by the hurricane, give us a
shout. I'm sure we'll all do whatever we can to help. Tyson Mao MSC #631
California Institute of Technology On Sep 21, 2005, at 7:52 PM, Chris
Hunt wrote: > I'm sorry Sapan. I hope all goes well. > > -Chris
> > On 9/21/05, Sapan Upadhyay <cubekid@...> wrote: >>
>> Sadly, I would find that amusing if I wasn't evacuating
tomorrow >> morning >> :( >> >> On 9/21/05,
Chris Hunt <huntca@...> wrote: >>> We would all get very
wet. >>> >>> -CHris >>> >>> On
9/21/05, Craig Bouchard <logitewty@...> wrote: >>>>
>>>> According to my parents November is the height of
hurrican >>>> season...but they don't know
either...huh...I'm just asking what >>>> would
>>>> happen if there is one... >>>>
>>>> Craig >>>> >>>> P.S. - new PB
of 32.25 and PB average of 43.16 >>>> >>>>
>>>> --- In speedsolvingrubikscube@yahoogroups.com, "Michael
Atkinson" >>>> <m.e.atkinson@g...> wrote:
>>>>> if I remember right, hurricane season is officially
over on >>>>> November >>>>> 1. So it
should be safe. >>>>> >>>>> --- In
speedsolvingrubikscube@yahoogroups.com, "Mike Bennett"
>>>>> <mikebennett_one@h...> wrote:
>>>>>> --- In speedsolvingrubikscube@yahoogroups.com,
"Craig Bouchard" >>>>>> <logitewty@h...> wrote:
>>>>>>> What are we going to do if there is a
hurricane scheduled to hit >>>>>>> Florida when
WC2005 is??? They are very common there, and my >> parents
>>>>>>> have asked me this question multiple times
and have said that we >>>> won't
>>>>>>> be going... >>>>>>>
>>>>>>> Craig >>>>>>
>>>>>> I don't pretend to be a meteorologist, but I'm
fairly certain >> November >>>>>> is out of
Hurricane season. You should probably attempt to learn >> more
>>>>>> about it, though. I suggest Google.
>>>>>> >>>>>> -Mike Bennett
>>>> >>>> >>>> >>>>
>>>> >>>> >>>> >>>>
Yahoo! Groups Links >>>> >>>> >>>>
>>>> >>>> >>>> >>>>
>>>> >>> >>> >>> [Non-text
portions of this message have been removed] >>> >>>
>>> >>> >>> >>> Yahoo! Groups Links
>>> >>> >>> >>> >>>
>>> >>> >>> >> >> >> --
>> -cubekid >> >> >> >> >> Yahoo!
Groups Links >> >> >> >> >> >>
>> > > > [Non-text portions of this message have been
removed] > > > > > > Yahoo! Groups Links > >
> > > > >
6542. Re: Hurricanes in Florida From:
"Gunnar Krig" <gunkr520@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 22 Sep 2005 09:54:02 -0000
Hmm.. Aren't hurricanes depending on warm sea water? Since the winter
will be closer in November the sea temperature will decrease, and the
possibility for a hurricane will also decrease. /Gunnar --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard"
<logitewty@h...> wrote: > According to my parents November is
the height of hurrican > season...but they don't know
either...huh...I'm just asking what would > happen if there is one...
> > Craig > > P.S. - new PB of 32.25 and PB average of 43.16
> > > --- In speedsolvingrubikscube@yahoogroups.com, "Michael
Atkinson" > <m.e.atkinson@g...> wrote: > > if I remember
right, hurricane season is officially over on November > > 1. So
it should be safe. > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" > >
<mikebennett_one@h...> wrote: > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > > >
<logitewty@h...> wrote: > > > > What are we going to
do if there is a hurricane scheduled to hit > > > > Florida
when WC2005 is??? They are very common there, and my parents > >
> > have asked me this question multiple times and have said that
we > won't > > > > be going... > > > > >
> > > Craig > > > > > > I don't pretend to be
a meteorologist, but I'm fairly certain November > > > is out
of Hurricane season. You should probably attempt to learn more > >
> about it, though. I suggest Google. > > > > > >
-Mike Bennett
6543. New record for Megaminx! From:
"Gunnar Krig" <gunkr520@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 22 Sep 2005 10:35:10 -0000
Whohoo! For less than two weeks my best time for megaminx was 3:50. Two
days ago I average 3:10 and my best time was 2:55. The first solve today
was 2:28.49. I broke my two days old record with 27 seonds. I just love
the megaminx since I changed from 6 to 12 colors. Chris Hunt: Your
stickers rocks!!! There is still a lot of room for improvement. I'm
heading for a sub-2 minutes time. By the way. I also did 1:45 for 2*2*2
+ 3*3*3 + 4*4*4 yesterday. /Gunnar
Looks like Frank Morris kinda dominated the event, but why was he
disqualified from the 3x3x3 ? Terje -----Opprinnelig melding----- Fra:
speedsolvingrubikscube@yahoogroups.com
[mailto:speedsolvingrubikscube@...m] På vegne av Chris Hunt Sendt: 22.
september 2005 06:54 Til: speedsolvingrubikscube Emne: [Speed cubing
group] Idaho Open 2005 videos The videos from the Idaho Open 2005 have
been uploaded. Thanks for the great tournament Frank and thank you Nick
for learning how to use my camera so that you could take these videos.
You may view them in the strangepuzzle.com
<http://strangepuzzle.com>database or visit the Idaho Open 2005
page here: http://strangepuzzle.com/idaho.html -Chris [Non-text portions
of this message have been removed] YAHOO! GROUPS LINKS Visit your group
"speedsolvingrubikscube" on the web. To unsubscribe from this group,
send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com
Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
6545. Re: [Speed cubing group] New record for Megaminx! From:
Gustav Fredell <gufr5747@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 22 Sep 2005 14:07:27 +0200
Congrats Gunnar. Just want to make a correction though. Chris on
Cubesmith.com is not Chris Hunt :) Easy to make mistakes with all these
Chris'es around :) /Gustav Gunnar Krig skrev: >Whohoo! > >For
less than two weeks my best time for megaminx was 3:50. Two days >ago
I average 3:10 and my best time was 2:55. The first solve today >was
2:28.49. I broke my two days old record with 27 seonds. I just >love
the megaminx since I changed from 6 to 12 colors. Chris Hunt: >Your
stickers rocks!!! There is still a lot of room for improvement. >I'm
heading for a sub-2 minutes time. > >By the way. I also did 1:45
for 2*2*2 + 3*3*3 + 4*4*4 yesterday. > >/Gunnar > > >
> > > >Yahoo! Groups Links > > > > > >
> >__________ NOD32 1.1229 (20050921) Information __________ >
>This message was checked by NOD32 antivirus system.
>http://www.nod32.com > > > > >
What do you mean by "Ron going slow"? Apparently, it does Not mean the
number of moves per sec. ----- Original Message ----- From: "Chris Hunt"
<huntca@...> To: <speedsolvingrubikscube@yahoogroups.com>
Sent: Thursday, September 22, 2005 9:58 AM Subject: Re: [Speed cubing
group] Idaho Open 2005 videos > Congrats! I'm glad the video helped!
:) > > What I remember the most when I met with Ron over a year
ago is how slow he > moved. It amazed me that he could achieve such
great times by moving so > slowly. I move much slower than a lot of
people when I solve because of that > day with Ron. I was just
starting when I met him and he had a lot of > influence on me. >
> Thanks Ron ;) > > -Chris > > On 9/22/05, Sachin
Shirwalkar <sachinss@...> wrote: > > > > Hey chris i
want to thank you. After seeing ur fluent solve, i said to > >
myself i can also solve at that speed. so i did a solve going slowly
> > and got a very fast time. So i decided to take a avg with the
new > > method of going slow. here are my times 36.17 44 47.78
37.81 > > 39.21 37.85 38.62 39.76 (50.90) (34.39) 37.64 43.56 >
> > > Avg 40.23 seconds! my personal best. > > > >
This time too till the last solve my avg was 39.57 seconds. So all i
> > had to do to get my first sub40 avg was to make a solve faster
than 40 > > secs. but again it got on my nerves and i messed up at
the last :( > > > > Anyway i now understand why ppl keep
telling to go slow. Till now i > > hadent understood, bt after
seeing the vid, i had my enlightenment :) > > > > Happy
(slow)cubing! > > Sachin. > > > > > > > >
On 9/22/05, Chris Hunt <huntca@...> wrote: > > > On
9/21/05, Sachin Shirwalkar <sachinss@...> wrote: > > >
> > > > > Was that counted as a +2 sec penalty? > >
> > > > > > > Nope. I actually had two solves in
that tournament that were incredibly > > > close to the
penalty, but not. I'm just lucky :) > > > > > > -Chris
> > > > > > > > > [Non-text portions of this
message have been removed] > > > > > > > > >
> > > > > > > > > Yahoo! Groups Links >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > Yahoo! Groups Links > > > > > > > >
> > > > > > > > > > > [Non-text
portions of this message have been removed] > > > > >
> Yahoo! Groups Links > > > > > > >
6547. Re: [Speed cubing group] New record for Megaminx! From:
"Gunnar Krig" <gunkr520@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 22 Sep 2005 13:23:02 -0000
You're right about that it´s hard to remember who is who among the
Chris'es. :-) --- In speedsolvingrubikscube@yahoogroups.com, Gustav
Fredell <gufr5747@s...> wrote: > Congrats Gunnar. Just want to
make a correction though. Chris on > Cubesmith.com is not Chris Hunt
:) Easy to make mistakes with all these > Chris'es around :) >
> /Gustav > > Gunnar Krig skrev: > > >Whohoo! >
> > >For less than two weeks my best time for megaminx was
3:50. Two days > >ago I average 3:10 and my best time was 2:55.
The first solve today > >was 2:28.49. I broke my two days old
record with 27 seonds. I just > >love the megaminx since I changed
from 6 to 12 colors. Chris Hunt: > >Your stickers rocks!!! There
is still a lot of room for improvement. > >I'm heading for a sub-2
minutes time. > > > >By the way. I also did 1:45 for 2*2*2 +
3*3*3 + 4*4*4 yesterday. > > > >/Gunnar > > > >
> > > > > > > > > >Yahoo! Groups Links
> > > > > > > > > > > > > >
> >__________ NOD32 1.1229 (20050921) Information __________ >
> > >This message was checked by NOD32 antivirus system. >
>http://www.nod32.com > > > > > > > > >
>
--- In speedsolvingrubikscube@yahoogroups.com, Chris Hunt
<huntca@g... > wrote: > On 9/21/05, Sachin Shirwalkar
<sachinss@g...> wrote: > > > > Was that counted as a
+2 sec penalty? > > > Nope. I actually had two solves in that
tournament that were incredibly > close to the penalty, but not. I'm
just lucky :) > > -Chris I'm not 100% sure but the video makes me
think you were also lucky that noone remembered the rule "The timer must
be stopped with both hands flat, palms down and the fingers touching the
timer sensors, and without touching the puzzle.", particularly the last
part. I'm not complaining, just warning. Maybe at RWC they'll look
closer... Cheers! Stefan
6549. [Speed cubing group] Re: how many? From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 22 Sep 2005 13:36:13 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes"
<swedishlf@h...> wrote: > > E-bay is a dangerous thing. Hmm,
why? Because you can easily spend a lot of money? Or did you have bad
experiences with people there? Stefan
6550. rubiks.dk From:
François Sechet <frsechet@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 22 Sep 2005 16:16:31 +0200
Hey guys, I was just checking his site, "just in case", and I've seen
that his timer is up again! but I didn't have time to check how/if it
worked well... go ahead, try it! Fran�ois
___________________________________________________________________________
Appel audio GRATUIT partout dans le monde avec le nouveau Yahoo!
Messenger T�l�chargez cette version sur
http://fr.messenger.yahoo.com
6551. 12.11... From:
François Sechet <frsechet@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 22 Sep 2005 16:24:02 +0200
...is also the record for fastest 100m on a unicycle :-D...
http://www.guinnessworldrecords.com/index.asp?ID=53230 Fran�ois
___________________________________________________________________________
Appel audio GRATUIT partout dans le monde avec le nouveau Yahoo!
Messenger T�l�chargez cette version sur
http://fr.messenger.yahoo.com
6552. Re: [Speed cubing group] Re: StackMat Timers From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 22 Sep 2005 18:22:48 +0200
I don't think laptop touchpads work the same as stackmat pads. 1. Laptop
touchpads are motion sensitive (so that you can drive the mouse
pointer). 2. There is no electricity running through your body when you
use a laptop touchpad. (I think the reason that makes that you can only
use your fingers is that the touch pads are heat sensitive too, but I'm
not sure about that). Gilles. 2005/9/22, Sapan Upadhyay
<cubekid@...>: > is the mechanism inside the stackmat possible
similar to those of a > touch pad (on a laptop)? because from my
experiences, you can only use > you fingers on the touch pads,
nothing else. maybe this is the same.. > anyone know?
6553. Re: [Speed cubing group] Re: Hurricanes in Florida
From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 22 Sep 2005 18:24:57 +0200
My parents asked about that too. I just told them that there won't be.
Now wait and see...(although I'm pretty sure the hurricane season is
over in november)
6554. Re: [Speed cubing group] 12.11... From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 22 Sep 2005 18:26:17 +0200
Maybe we should try to beat both of them at the same time :P 2005/9/22,
François Sechet <frsechet@...>: > ...is also the record for
fastest 100m on a unicycle :-D... >
http://www.guinnessworldrecords.com/index.asp?ID=53230 > François
> > > > > > >
___________________________________________________________________________
> Appel audio GRATUIT partout dans le monde avec le nouveau Yahoo!
Messenger > Téléchargez cette version sur
http://fr.messenger.yahoo.com > > > > > Yahoo! Groups
Links > > > > > > >
6555. 4x4 program From:
"varkmaster2" <varkgirl@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 22 Sep 2005 16:42:45 -0000
I need a program to solve the 4x4 or the 2x2 can anyone help?
6556. 2x2 program From:
"varkmaster2" <varkgirl@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 22 Sep 2005 16:45:19 -0000
I need a program to solve the 2x2 can anyone help?
6557. Re: SV: [Speed cubing group] Idaho Open 2005 videos
From:
Pedro <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 22 Sep 2005 13:52:55 -0300 (ART)
I was asking the same thing to myself...why the DQ? Pedro Terje
Kristensen <terje.kristensen@...> escreveu: Looks like Frank
Morris kinda dominated the event, but why was he disqualified from the
3x3x3 ? Terje -----Opprinnelig melding----- Fra:
speedsolvingrubikscube@yahoogroups.com
[mailto:speedsolvingrubikscube@yahoogroups.com] På vegne av Chris Hunt
Sendt: 22. september 2005 06:54 Til: speedsolvingrubikscube Emne: [Speed
cubing group] Idaho Open 2005 videos The videos from the Idaho Open 2005
have been uploaded. Thanks for the great tournament Frank and thank you
Nick for learning how to use my camera so that you could take these
videos. You may view them in the strangepuzzle.com
<http://strangepuzzle.com>database or visit the Idaho Open 2005
page here: http://strangepuzzle.com/idaho.html -Chris [Non-text portions
of this message have been removed] YAHOO! GROUPS LINKS Visit your group
"speedsolvingrubikscube" on the web. To unsubscribe from this group,
send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com
Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
--------------------------------- YAHOO! GROUPS LINKS Visit your group
"speedsolvingrubikscube" on the web. To unsubscribe from this group,
send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com
Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
--------------------------------- --------------------------------- Novo
Yahoo! Messenger com voz: ligações, Yahoo! Avatars, novos emoticons e
muito mais. Instale agora! [Non-text portions of this message have been
removed]
6558. Re: [Speed cubing group] 2x2 program From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 22 Sep 2005 18:58:35 +0200
you could use a 3x3x3 solver and just set the corners as on your 2x2x2
;-) 2005/9/22, varkmaster2 <varkgirl@...>: > I need a program
to solve the 2x2 can anyone help?
6559. Re: [Speed cubing group] 2x2 program From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 22 Sep 2005 17:20:29 -0000
Hi! Not all solvers can do that cleverly. The program/solver
additionally needs to be able to "ignore" edges. One program which can
do that is ACube which u can get from here :
http://software.rubikscube.info/JACube/index.html Read the instructions
how to do this. (And how to use it in general.) Many use this program to
come up with suitable OLL or PLL algs etc. Have fun! -Per > --- In
speedsolvingrubikscube@yahoogroups.com, Gilles van den Peereboom
<gillesvdp@g...> wrote: > you could use a 3x3x3 solver and just
set the corners as on your 2x2x2 > ;-) > > 2005/9/22,
varkmaster2 <varkgirl@m...>: > > I need a program to solve
the 2x2 can anyone help?
6560. Re: SV: [Speed cubing group] Idaho Open 2005 videos
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 22 Sep 2005 11:14:37 -0700
He tested positive for opiates. Well, Frank and I had talked about it
before. In every competition, you need someone sitting out and acting as
the main judge running everything and Frank's main thing are the 4x4x4
and 5x5x5 events so he said he would be fine with sitting out. For the
other events, Chris Hunt did not compete and he ran everything. But take
this as a lesson. Don't take opiates. Tyson Mao MSC #631 California
Institute of Technology On Sep 22, 2005, at 3:50 AM, Terje Kristensen
wrote: > Looks like Frank Morris kinda dominated the event, but why
was he > disqualified from the 3x3x3 ? > > Terje > >
-----Opprinnelig melding----- > Fra:
speedsolvingrubikscube@yahoogroups.com >
[mailto:speedsolvingrubikscube@yahoogroups.com] På vegne av Chris Hunt
> Sendt: 22. september 2005 06:54 > Til: speedsolvingrubikscube
> Emne: [Speed cubing group] Idaho Open 2005 videos > > >
The videos from the Idaho Open 2005 have been uploaded. Thanks for the
> great > tournament Frank and thank you Nick for learning how to
use my camera > so > that you could take these videos. > >
You may view them in the strangepuzzle.com >
<http://strangepuzzle.com>database or visit the Idaho Open 2005
page > here: > > http://strangepuzzle.com/idaho.html > >
-Chris > > > [Non-text portions of this message have been
removed] > > > > > YAHOO! GROUPS LINKS > > Visit
your group "speedsolvingrubikscube" on the web. > > To unsubscribe
from this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service. > > >
> > > Yahoo! Groups Links > > > > > > >
6561. Re: [Speed cubing group] Re: Hurricanes in Florida
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 22 Sep 2005 11:15:57 -0700
Yes, the hurricane season should be over by the time we get to Florida.
Hopefully there isn't any long lasting damage from anything though. This
year has really been crazy. But as I said, if someone needs a place to
stay because they were in the path of hurricane, I have a large
triple-room at Caltech and Mark Polinkovsky can sleep in the hallway.
Tyson Mao MSC #631 California Institute of Technology On Sep 22, 2005,
at 2:54 AM, Gunnar Krig wrote: > Hmm.. Aren't hurricanes depending on
warm sea water? Since the > winter will be closer in November the sea
temperature will decrease, > and the possibility for a hurricane will
also decrease. > > /Gunnar > > --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" >
<logitewty@h...> wrote: >> According to my parents November
is the height of hurrican >> season...but they don't know
either...huh...I'm just asking what > would >> happen if there
is one... >> >> Craig >> >> P.S. - new PB of
32.25 and PB average of 43.16 >> >> >> --- In
speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" >>
<m.e.atkinson@g...> wrote: >>> if I remember right,
hurricane season is officially over on > November >>> 1. So
it should be safe. >>> >>> --- In
speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" >>>
<mikebennett_one@h...> wrote: >>>> --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard"
>>>> <logitewty@h...> wrote: >>>>> What
are we going to do if there is a hurricane scheduled to > hit
>>>>> Florida when WC2005 is??? They are very common
there, and my > parents >>>>> have asked me this
question multiple times and have said > that we >> won't
>>>>> be going... >>>>>
>>>>> Craig >>>> >>>> I don't
pretend to be a meteorologist, but I'm fairly certain > November
>>>> is out of Hurricane season. You should probably attempt
to > learn more >>>> about it, though. I suggest Google.
>>>> >>>> -Mike Bennett > > > > >
> > Yahoo! Groups Links > > > > > > > >
Couple of questions: 1) What's the best way to replace stickers on the
keychain cube? I can't find a company that sells replacements that size.
2) Is a keychain cube, with the chain cut off, acceptable for 3x3x3
competitions? As-is I would interpret NO because I'd say the hole on the
RWB corner counts as a "texture" - and the partial stickers a "marking"
- that distinguishes that piece from the others. However, if the hole
were filled and smoothed out, and the stickers made uniform, would the
cube be legal for 3x3x3 comps? (not that it would be a smart thing to
do...)
wha?? opiates?? did i miss something here? On 9/22/05, Tyson Mao
<tmao@its.caltech.edu> wrote: > He tested positive for opiates.
> > Well, Frank and I had talked about it before. In every
competition, > you need someone sitting out and acting as the main
judge running > everything and Frank's main thing are the 4x4x4 and
5x5x5 events so he > said he would be fine with sitting out. For the
other events, Chris > Hunt did not compete and he ran everything.
> > But take this as a lesson. Don't take opiates. > > Tyson
Mao > MSC #631 > California Institute of Technology > > On
Sep 22, 2005, at 3:50 AM, Terje Kristensen wrote: > > > Looks
like Frank Morris kinda dominated the event, but why was he > >
disqualified from the 3x3x3 ? > > > > Terje > > >
> -----Opprinnelig melding----- > > Fra:
speedsolvingrubikscube@yahoogroups.com > >
[mailto:speedsolvingrubikscube@yahoogroups.com] På vegne av Chris Hunt
> > Sendt: 22. september 2005 06:54 > > Til:
speedsolvingrubikscube > > Emne: [Speed cubing group] Idaho Open
2005 videos > > > > > > The videos from the Idaho Open
2005 have been uploaded. Thanks for the > > great > >
tournament Frank and thank you Nick for learning how to use my camera
> > so > > that you could take these videos. > > >
> You may view them in the strangepuzzle.com > >
<http://strangepuzzle.com>database or visit the Idaho Open 2005
page > > here: > > > >
http://strangepuzzle.com/idaho.html > > > > -Chris > >
> > > > [Non-text portions of this message have been
removed] > > > > > > > > > > YAHOO! GROUPS
LINKS > > > > Visit your group "speedsolvingrubikscube" on
the web. > > > > To unsubscribe from this group, send an
email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com
> > > > Your use of Yahoo! Groups is subject to the Yahoo!
Terms of Service. > > > > > > > > > > >
> Yahoo! Groups Links > > > > > > > > >
> > > > > > > > > > > > Yahoo!
Groups Links > > > > > > > > -- -cubekid
lol On 9/22/05, Tyson Mao <tmao@...> wrote: > Yes, the
hurricane season should be over by the time we get to Florida. >
Hopefully there isn't any long lasting damage from anything though. >
This year has really been crazy. But as I said, if someone needs a >
place to stay because they were in the path of hurricane, I have a >
large triple-room at Caltech and Mark Polinkovsky can sleep in the >
hallway. > > Tyson Mao > MSC #631 > California Institute of
Technology > > On Sep 22, 2005, at 2:54 AM, Gunnar Krig wrote:
> > > Hmm.. Aren't hurricanes depending on warm sea water?
Since the > > winter will be closer in November the sea
temperature will decrease, > > and the possibility for a hurricane
will also decrease. > > > > /Gunnar > > > > ---
In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > >
<logitewty@h...> wrote: > >> According to my parents
November is the height of hurrican > >> season...but they don't
know either...huh...I'm just asking what > > would > >>
happen if there is one... > >> > >> Craig >
>> > >> P.S. - new PB of 32.25 and PB average of 43.16
> >> > >> > >> --- In
speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" > >>
<m.e.atkinson@g...> wrote: > >>> if I remember right,
hurricane season is officially over on > > November >
>>> 1. So it should be safe. > >>> >
>>> --- In speedsolvingrubikscube@yahoogroups.com, "Mike
Bennett" > >>> <mikebennett_one@h...> wrote: >
>>>> --- In speedsolvingrubikscube@yahoogroups.com, "Craig
Bouchard" > >>>> <logitewty@h...> wrote: >
>>>>> What are we going to do if there is a hurricane
scheduled to > > hit > >>>>> Florida when WC2005
is??? They are very common there, and my > > parents >
>>>>> have asked me this question multiple times and have
said > > that we > >> won't > >>>>> be
going... > >>>>> > >>>>> Craig >
>>>> > >>>> I don't pretend to be a
meteorologist, but I'm fairly certain > > November >
>>>> is out of Hurricane season. You should probably attempt
to > > learn more > >>>> about it, though. I
suggest Google. > >>>> > >>>> -Mike
Bennett > > > > > > > > > > > > >
> Yahoo! Groups Links > > > > > > > > >
> > > > > > > > > > > > > >
Yahoo! Groups Links > > > > > > > -- -cubekid
seriously, would you actually use a keychain one at a competition? On
9/22/05, kwickykanny <kwickykanny@...> wrote: > Couple of
questions: > > 1) What's the best way to replace stickers on the
keychain cube? I > can't find a company that sells replacements that
size. > > 2) Is a keychain cube, with the chain cut off,
acceptable for 3x3x3 > competitions? As-is I would interpret NO
because I'd say the hole on > the RWB corner counts as a "texture" -
and the partial stickers > a "marking" - that distinguishes that
piece from the others. However, > if the hole were filled and
smoothed out, and the stickers made > uniform, would the cube be
legal for 3x3x3 comps? (not that it would > be a smart thing to
do...) > > > > > > > Yahoo! Groups Links > >
> > > > > -- -cubekid
6566. Re: SV: [Speed cubing group] Idaho Open 2005 videos
From:
Frank Morris <ephem825@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 22 Sep 2005 11:55:54 -0700 (PDT)
the opiates joke was not necessary. Offensive. Sapan Upadhyay
<cubekid@gmail.com> wrote:wha?? opiates?? did i miss something
here? On 9/22/05, Tyson Mao <tmao@...> wrote: > He tested
positive for opiates. > > Well, Frank and I had talked about it
before. In every competition, > you need someone sitting out and
acting as the main judge running > everything and Frank's main thing
are the 4x4x4 and 5x5x5 events so he > said he would be fine with
sitting out. For the other events, Chris > Hunt did not compete and
he ran everything. > > But take this as a lesson. Don't take
opiates. > > Tyson Mao > MSC #631 > California Institute of
Technology > > On Sep 22, 2005, at 3:50 AM, Terje Kristensen
wrote: > > > Looks like Frank Morris kinda dominated the event,
but why was he > > disqualified from the 3x3x3 ? > > >
> Terje > > > > -----Opprinnelig melding----- > >
Fra: speedsolvingrubikscube@yahoogroups.com > >
[mailto:speedsolvingrubikscube@yahoogroups.com] På vegne av Chris Hunt
> > Sendt: 22. september 2005 06:54 > > Til:
speedsolvingrubikscube > > Emne: [Speed cubing group] Idaho Open
2005 videos > > > > > > The videos from the Idaho Open
2005 have been uploaded. Thanks for the > > great > >
tournament Frank and thank you Nick for learning how to use my camera
> > so > > that you could take these videos. > > >
> You may view them in the strangepuzzle.com > >
<http://strangepuzzle.com>database or visit the Idaho Open 2005
page > > here: > > > >
http://strangepuzzle.com/idaho.html > > > > -Chris > >
> > > > [Non-text portions of this message have been
removed] > > > > > > > > > > YAHOO! GROUPS
LINKS > > > > Visit your group "speedsolvingrubikscube" on
the web. > > > > To unsubscribe from this group, send an
email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com
> > > > Your use of Yahoo! Groups is subject to the Yahoo!
Terms of Service. > > > > > > > > > > >
> Yahoo! Groups Links > > > > > > > > >
> > > > > > > > > > > > Yahoo!
Groups Links > > > > > > > > -- -cubekid
SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational
game and puzzle Word puzzle game Kid puzzle game Puzzle games
--------------------------------- YAHOO! GROUPS LINKS Visit your group
"speedsolvingrubikscube" on the web. To unsubscribe from this group,
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Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
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Yahoo! for Good Click here to donate to the Hurricane Katrina relief
effort. [Non-text portions of this message have been removed]
LOL, no. My times are bad enough as it is on the regular size. But I
imagine someone might try to pull this sometime, just to be cute. Or
maybe my imagination is much too vivid. --- In
speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay
<cubekid@g...> wrote: > seriously, would you actually use a
keychain one at a competition?
6568. In case of a tie From:
"kwickykanny" <kwickykanny@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 22 Sep 2005 18:59:16 -0000
Is there any official WCA rule to break a tie? Is it one extra timed
attempt per tied competitor?
I sincerely enjoy the fact that opiates are allowed for bigger cube
competition. Maybe that's my problem... -Mike --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...>
wrote: > He tested positive for opiates. > > Well, Frank and I
had talked about it before. In every competition, > you need someone
sitting out and acting as the main judge running > everything and
Frank's main thing are the 4x4x4 and 5x5x5 events so he > said he
would be fine with sitting out. For the other events, Chris > Hunt
did not compete and he ran everything. > > But take this as a
lesson. Don't take opiates. > > Tyson Mao > MSC #631 >
California Institute of Technology
--- In speedsolvingrubikscube@yahoogroups.com, "kwickykanny"
<kwickykanny@e...> wrote: > > 2) Is a keychain cube, with
the chain cut off, acceptable for 3x3x3 > competitions? As-is I would
interpret NO because I'd say the hole on > the RWB corner counts as a
"texture" - and the partial stickers > a "marking" - that
distinguishes that piece from the others. However, > if the hole were
filled and smoothed out, and the stickers made > uniform, would the
cube be legal for 3x3x3 comps? (not that it would > be a smart thing
to do...) Easier: buy two and mix them. Stefan
6571. Re: First sub-30s average! Woo hoo!!! From:
"d_j_salvia" <d_j_salvia@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 22 Sep 2005 22:58:06 -0000
Hi Jasmine, I was going by the photos on your site. I didn't see the
video. CNN has a video archive, but no visible way to search it! :( I
see you have good consistancy in your solves. :) I have days where I'm 5
seconds slower than average, and days when I'm 5 seconds faster than
average. I think that maybe we should allow another way of taking
averages. At a tournament we sit around, talking and scrambling and
solving, and then we go up and try to solve really fast, then we sit
around talking and scrambling and solving some more before the next
solve. We don't do this at home and I think we should. What we do at
home does *not* reflect what we do in tournaments and I think that we
should allow coffee breaks between attempts at home. Anyway keep up the
good work! David J --- In speedsolvingrubikscube@yahoogroups.com,
jasmine_ellen <no_reply@y...> wrote: > Hi David J, > >
Yes, it was very exciting getting my first sub-30s average! I got a >
few more sub-30s averages last week, including a new best of 29.08s.
> :) My real average is still definitely over 30s! > > Re your
other comment, did you see one of the 25th anniversary TV >
interviews I did, or are you referring to the photos I posted? If the
> former, which interview was it? I had thought the TV interviews
were > generally just screened in the UK. I know the CNN one was
shown in > other countries though because one of my friends in
Australia told me > that her mother had seen me on CNN. :) > >
Jasmine > http://speedcuber.blogspot.com
That's an idea, but hard to do. The hole on the keychains is always on
the RWB corner, so you'd have to switch the stickers. And the stickers
are NASTY. You basically have to scrub them off, ruining them. (Ain't it
great? They don't stay on, but they don't come off either! Can't win.)
> --- In speedsolvingrubikscube@yahoogroups.com, "kwickykanny" >
<kwickykanny@e...> wrote: > > > > 2) Is a keychain
cube, with the chain cut off, acceptable for 3x3x3 > >
competitions? > Easier: buy two and mix them. > > Stefan
Hey guys, I'd like to start learning how to solve bigger cubes
blindfolded, but I really don't know where to start. What is a 4x4x4 BLD
solve like? Do you solve centers first, then orient/permute edges and
corners? What are some good algs to use? -Jason
Yeah, I'd be up for this as well. I plan on catching a Macky in a
fishing net one of these days. Tyson Mao MSC #631 California Institute
of Technology On Sep 22, 2005, at 5:03 PM, Jason Baum wrote: > Hey
guys, > > I'd like to start learning how to solve bigger cubes
blindfolded, but > I really don't know where to start. What is a
4x4x4 BLD solve like? > Do you solve centers first, then
orient/permute edges and corners? > What are some good algs to use?
> > -Jason > > > > > > > Yahoo! Groups Links
> > > > > > >
Maybe you could cover the hole with a new sticker if say, Cubesmith sold
them, I'd have to get a set. I doubt it would be worth his time to
bother with keychain stickers though. Maybe keychain cube could be a
separate category, with keychain attached. If you want to remove
stubborn stickers, "Goo Gone" works extremely well. It turns the
paper/sticker into like jelly that wipes off easily just make sure to
peel the clear sticker layer off first. good luck! --- In
speedsolvingrubikscube@yahoogroups.com, "kwickykanny"
<kwickykanny@e...> wrote: > That's an idea, but hard to do. The
hole on the keychains is always on > the RWB corner, so you'd have to
switch the stickers. And the stickers > are NASTY. You basically have
to scrub them off, ruining them. (Ain't > it great? They don't stay
on, but they don't come off either! Can't > win.) > > > ---
In speedsolvingrubikscube@yahoogroups.com, "kwickykanny" > >
<kwickykanny@e...> wrote: > > > > > > 2) Is a
keychain cube, with the chain cut off, acceptable for 3x3x3 > >
> competitions? > > Easier: buy two and mix them. > >
> > Stefan
The Goo Gone makes your cube smell like citrus! At the Caltech
bookstore, they sell this excellent "adhesive" remover. Works perfectly
for removing the goo from the cube. Tyson Mao MSC #631 California
Institute of Technology On Sep 22, 2005, at 6:26 PM, skeneegee wrote:
> Maybe you could cover the hole with a new sticker if say, Cubesmith
> sold them, I'd have to get a set. I doubt it would be worth his
time > to bother with keychain stickers though. Maybe keychain cube
could be > a separate category, with keychain attached. > > If
you want to remove stubborn stickers, "Goo Gone" works extremely >
well. It turns the paper/sticker into like jelly that wipes off easily
> just make sure to peel the clear sticker layer off first. > >
good luck! > > --- In speedsolvingrubikscube@yahoogroups.com,
"kwickykanny" > <kwickykanny@e...> wrote: >> That's an
idea, but hard to do. The hole on the keychains is always >> on
>> the RWB corner, so you'd have to switch the stickers. And the
>> stickers >> are NASTY. You basically have to scrub them
off, ruining them. >> (Ain't >> it great? They don't stay
on, but they don't come off either! Can't >> win.) >>
>>> --- In speedsolvingrubikscube@yahoogroups.com,
"kwickykanny" >>> <kwickykanny@e...> wrote:
>>>> >>>> 2) Is a keychain cube, with the chain
cut off, acceptable for 3x3x3 >>>> competitions?
>>> Easier: buy two and mix them. >>> >>>
Stefan > > > > > > > > Yahoo! Groups Links >
> > > > > >
6577. I know the T-orientation! From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 23 Sep 2005 01:46:52 -0000
Yay! I'm happy to finally be able to say that I know all the ZBLL algs
for the T-orientation! (do R' F R B' R' F' R B from oriented LL) Dan
Harris has already done this also, and I am just happy to say that I am
among those who have done it :-D It took me 5 months roughly to learn
all the algs. I think this could be done faster if someone had several
hours a day every day to learn, but I think 72 algs in 5 months is not
too bad, that works out to about 2 days per alg. 493 algs minus the 72
and the 21 for PLL makes 400 so in about 800 days I can be finished with
ZBLL. That works out to about 3 years to learn it total. I've extended
my goal to learn the method to 3 years now, and I'm still excited as
ever about finally knowing it! My 1 look LL percentage now is 25.72%
which is over 1/4!! This method is awesome! On to the U-orientation
next! Chris
6578. Re: [Speed cubing group] I know the T-orientation!
From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 22 Sep 2005 18:59:50 -0700
Congrats Chris. -Chris On 9/22/05, cmhardw
<no_reply@yahoogroups.com> wrote: > > Yay! I'm happy to
finally be able to say that I know all the ZBLL > algs for the
T-orientation! (do R' F R B' R' F' R B from oriented LL) > > Dan
Harris has already done this also, and I am just happy to say that >
I am among those who have done it :-D > > It took me 5 months
roughly to learn all the algs. I think this could > be done faster if
someone had several hours a day every day to learn, > but I think 72
algs in 5 months is not too bad, that works out to > about 2 days per
alg. > > 493 algs minus the 72 and the 21 for PLL makes 400 so in
about 800 > days I can be finished with ZBLL. That works out to about
3 years to > learn it total. > > I've extended my goal to learn
the method to 3 years now, and I'm > still excited as ever about
finally knowing it! > > My 1 look LL percentage now is 25.72%
which is over 1/4!! > > This method is awesome! On to the
U-orientation next! > > Chris > > > > > > >
> Yahoo! Groups Links > > > > > > > [Non-text
portions of this message have been removed]
6579. Re: I know the T-orientation! From:
"Jason Baum" <speedrunningcuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 23 Sep 2005 03:50:37 -0000
Congrats, Chris! I really admire your dedication to learning the ZB
method. I'm actually thinking about learning ZB after the world champs,
but I'm really intimidated by it. I just can't imagine knowing as many
algs as you know, and you've still got a few hundred to go. ;) Keep up
the good work! -Jason
6580. F2L again From:
"austinbos" <austinbos@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 23 Sep 2005 04:13:13 -0000
I am finding it alot harder than i expected to learn/understand all the
algs. Do you guys have any clever practicing tips for me. I find it hard
to practice the algs when there are so many of them.
6581. Re: [Speed cubing group] F2L again From:
Sapan Upadhyay <cubekid@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 22 Sep 2005 23:26:41 -0500
im not sure if this has been said yet but... learn f2l intuitively.
makes you feel better about yourself when you can actually do it that
way. On 9/22/05, austinbos <austinbos@...> wrote: > I am
finding it alot harder than i expected to learn/understand all the >
algs. Do you guys have any clever practicing tips for me. I find it >
hard to practice the algs when there are so many of them. > > >
> > > > Yahoo! Groups Links > > > > > >
> -- -cubekid
6582. Re: I know the T-orientation! From:
"Daniel Hayes" <swedishlf@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 23 Sep 2005 05:00:44 -0000
Ya see, when people see me cubing and I try to convince them that I am,
in fact, NOT the most obsessed (call it dedicated) cuber on Earth, they
have a hard time believing it. I should show them that post. It is an
absolutely phenomenal achievement to do what you have done, and I admire
the hell out of you! Congratulations and may the next 400 algorithms
stick like taffy in your head and fingers! -Daniel
6583. Re: [Speed cubing group] F2L again From:
"Jason Baum" <speedrunningcuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 23 Sep 2005 05:07:15 -0000
I didn't learn F2L intuitively at first. I tried to, but I just couldn't
understood how the algs worked at first. So I printed out Macky's and
Katsu's F2L algs and each day would learn a few of them. I would only
practice doing F2L in pairs, I wouldn't do first layer corners then
middle layer edges like I was doing before. This was really frustrating
at first because since you only know a few cases you have to convert
everything into what you know, but it's good to do this because it takes
some practice to get used to looking for pairs and not just single
pieces. Anyway, my advice to you is don't worry about learning F2L
intuitively, just print out a list or two of F2L algs and learn two or
three each day. They're all pretty similar so learning the algs
shouldn't be too hard. Then just practice the algs you know by
converting the pair on the cube into a case you've learned. After a
while, the algs will just "click" and you probably won't even have
finish going through the list. The intuition will come after you've
learned some algs and have practiced with them. Now, I do a mix of both
intuition and alg recognition to solve the cube. My best average is
17.52, and my average average is about 18.5. Hope this helps. -Jason
6584. Re: [Speed cubing group] F2L again From:
Sapan Upadhyay <cubekid@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 23 Sep 2005 00:54:45 -0500
lol. okay, i guess learning it intuitively isnt easy. but when learning,
at least try to understand what happens. it makes it easier, and you
dont have to even learn all the algs because you will automatically see
it after a while. regardless, its your choice, as long as you dont peel
the stickers off or break the cube... or anything like that. On 9/23/05,
Jason Baum <speedrunningcuber@...> wrote: > I didn't learn F2L
intuitively at first. I tried to, but I just > couldn't understood
how the algs worked at first. So I printed out > Macky's and Katsu's
F2L algs and each day would learn a few of them. > I would only
practice doing F2L in pairs, I wouldn't do first layer > corners then
middle layer edges like I was doing before. This was > really
frustrating at first because since you only know a few cases > you
have to convert everything into what you know, but it's good to do >
this because it takes some practice to get used to looking for pairs
> and not just single pieces. > > Anyway, my advice to you is
don't worry about learning F2L > intuitively, just print out a list
or two of F2L algs and learn two or > three each day. They're all
pretty similar so learning the algs > shouldn't be too hard. Then
just practice the algs you know by > converting the pair on the cube
into a case you've learned. After a > while, the algs will just
"click" and you probably won't even have > finish going through the
list. The intuition will come after you've > learned some algs and
have practiced with them. > > Now, I do a mix of both intuition
and alg recognition to solve the > cube. My best average is 17.52,
and my average average is about > 18.5. > > Hope this helps.
> > -Jason > > > > > > > > Yahoo! Groups
Links > > > > > > > > -- -cubekid
6585. please help me solving question From:
neeraj kumar <georgian_neeraj@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 23 Sep 2005 09:09:30 +0100 (BST)
hello friend's, can any one send me the solution of given problem if
possible.Specially last question.please try to find the solution and
reply soon.As i am new member of this group i do not know the rule and
regulation of this group.Even if this group is not related to puzzle
than also try to get the solution from your contact please . 1. Find the
maximum number of parts that you can get after dividing a circle with n
lines. 2. Decode the following B I L L + W I L L I A M M O N I C A
--------------------------- C L I N T O N Assuming every alphabet
represents a particular digit. 3. Mr. ANYONE left ANYTOWN by car to
attend a wedding at ANYCITY. He had been driving for exactly two hours
when the car got punctured. He took his driver ANYBODY 10 minutes to
change the wheel. In order to play safe they covered the remaining
distance at a speed of 30 mph. Consequently, Mr. ANYONE was at the
wedding half an hour behind schedule. Had the car got the puncture 30
miles later, I would have been only 15 minutes late he told the driver.
How far is the ANYCITY from ANYTOWN? 5. Divide Rs.84 (in whole Rs.
increments) into a number of bags so that I can ask for any amount
between Rs 1 and Rs 84, and you can give me the proper amount by giving
me a certain number of these bags without opening them. What is the
minimum number of bags you will require? 6. A cylinder 108 cm high has a
circumference of 24 cm. A string makes exactly 6 complete turns round
the cylinder while its two ends touch the cylinder's top and bottom. How
long is the string in cm? 7. A large water tank has two inlet pipes (a
large one and a small one) and one outlet pipe. It takes 1 hour to fill
the tank with the large inlet pipe. On the other hand, it takes 4 hours
to fill the tank with the small inlet pipe. The outlet pipe allows the
full tank to be emptied in 5 hours. What fraction of the tank (initially
empty) will be filled in 0.48 hours if all three pipes are in operation?
Give your answer to two decimal places (e.g., 0.25, 0.5, or 0.75). 8.
Mr. Juari offers to play a card game with Mr. Sharabi using a normal
deck of 52 cards. The rules of the game are that they will turn over two
cards at a time. If the cards are both black, they go into Mr. Juaris
pile. If they are both red, they go into Mr. Sharabis pile. If there is
one red and one black, they go into the discard pile. They repeat the
two cards flipping until they have gone through all 52 cards. Whoever
has more cards in their pile at the end wins. If there is a tie, Mr.
Juari wins. What are Mr. Sharabis chances of winning this game? 10. A
number is called a palindrome when it is equal to the number you get
when all its digits are reversed. For example, 1551 is a palindrome. We
discovered a curious thing. We took the number 461, reversed the digits,
giving the number 164, and calculated the sum of these two numbers: 461
164 + ------- 625 We repeated the process of reversing the digits and
calculating the sum two more times: 625 526 + ------- 1151 1511 +
------- 2662 To our surprise, the result 2662 was a palindrome. We
decided to see if this was a pure coincidence or not. So we took another
3-digit number, reversed it, which gave a larger number, and added the
two. The result was not a palindrome. We repeated the process, which
resulted in another 3-digit number, which was still not a palindrome. We
had to repeat the process twice more to finally arrive at a 4-digit
number, which was a palindrome. The Question: What was the 3-digit
number we started with the second time?
--------------------------------- Yahoo! India Matrimony: Find your
partner now. [Non-text portions of this message have been removed]
6586. SV: [Speed cubing group] please help me solving question
From:
"Terje Kristensen" <terje.kristensen@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Fri, 23 Sep 2005 10:52:19 +0200
As far as i can tell the only number that satisfies all constraints in
task 10 is 182. Terje 182 + 281 463 + 364 827 + 728 1555 + 5551 7106 +
6017 13123 -----Opprinnelig melding----- Fra:
speedsolvingrubikscube@yahoogroups.com
[mailto:speedsolvingrubikscube@yahoogroups.com] På vegne av neeraj kumar
Sendt: 23. september 2005 10:10 Til:
speedsolvingrubikscube@yahoogroups.com Emne: [Speed cubing group] please
help me solving question hello friend's, can any one send me the
solution of given problem if possible.Specially last question.please try
to find the solution and reply soon.As i am new member of this group i
do not know the rule and regulation of this group.Even if this group is
not related to puzzle than also try to get the solution from your
contact please . 1. Find the maximum number of parts that you can get
after dividing a circle with n lines. 2. Decode the following B I L L +
W I L L I A M M O N I C A --------------------------- C L I N T O N
Assuming every alphabet represents a particular digit. 3. Mr. ANYONE
left ANYTOWN by car to attend a wedding at ANYCITY. He had been driving
for exactly two hours when the car got punctured. He took his driver
ANYBODY 10 minutes to change the wheel. In order to play safe they
covered the remaining distance at a speed of 30 mph. Consequently, Mr.
ANYONE was at the wedding half an hour behind schedule. Had the car got
the puncture 30 miles later, I would have been only 15 minutes late he
told the driver. How far is the ANYCITY from ANYTOWN? 5. Divide Rs.84
(in whole Rs. increments) into a number of bags so that I can ask for
any amount between Rs 1 and Rs 84, and you can give me the proper amount
by giving me a certain number of these bags without opening them. What
is the minimum number of bags you will require? 6. A cylinder 108 cm
high has a circumference of 24 cm. A string makes exactly 6 complete
turns round the cylinder while its two ends touch the cylinder's top and
bottom. How long is the string in cm? 7. A large water tank has two
inlet pipes (a large one and a small one) and one outlet pipe. It takes
1 hour to fill the tank with the large inlet pipe. On the other hand, it
takes 4 hours to fill the tank with the small inlet pipe. The outlet
pipe allows the full tank to be emptied in 5 hours. What fraction of the
tank (initially empty) will be filled in 0.48 hours if all three pipes
are in operation? Give your answer to two decimal places (e.g., 0.25,
0.5, or 0.75). 8. Mr. Juari offers to play a card game with Mr. Sharabi
using a normal deck of 52 cards. The rules of the game are that they
will turn over two cards at a time. If the cards are both black, they go
into Mr. Juaris pile. If they are both red, they go into Mr. Sharabis
pile. If there is one red and one black, they go into the discard pile.
They repeat the two cards flipping until they have gone through all 52
cards. Whoever has more cards in their pile at the end wins. If there is
a tie, Mr. Juari wins. What are Mr. Sharabis chances of winning this
game? 10. A number is called a palindrome when it is equal to the number
you get when all its digits are reversed. For example, 1551 is a
palindrome. We discovered a curious thing. We took the number 461,
reversed the digits, giving the number 164, and calculated the sum of
these two numbers: 461 164 + ------- 625 We repeated the process of
reversing the digits and calculating the sum two more times: 625 526 +
------- 1151 1511 + ------- 2662 To our surprise, the result 2662 was a
palindrome. We decided to see if this was a pure coincidence or not. So
we took another 3-digit number, reversed it, which gave a larger number,
and added the two. The result was not a palindrome. We repeated the
process, which resulted in another 3-digit number, which was still not a
palindrome. We had to repeat the process twice more to finally arrive at
a 4-digit number, which was a palindrome. The Question: What was the
3-digit number we started with the second time?
--------------------------------- Yahoo! India Matrimony: Find your
partner now. [Non-text portions of this message have been removed]
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w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle
+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=EJHY58oeC85Up2uB
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6587. SV: [Speed cubing group] please help me solving question
From:
"Terje Kristensen" <terje.kristensen@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Fri, 23 Sep 2005 10:56:36 +0200
hmm ... wrong, try try again. 192,291,483,384,867,768,1635,5361,6996
four digit number and 4 sums ... gives 192 -> 6992 ... i think :)
Terje -----Opprinnelig melding----- Fra:
speedsolvingrubikscube@yahoogroups.com
[mailto:speedsolvingrubikscube@yahoogroups.com] På vegne av neeraj kumar
Sendt: 23. september 2005 10:10 Til:
speedsolvingrubikscube@yahoogroups.com Emne: [Speed cubing group] please
help me solving question hello friend's, can any one send me the
solution of given problem if possible.Specially last question.please try
to find the solution and reply soon.As i am new member of this group i
do not know the rule and regulation of this group.Even if this group is
not related to puzzle than also try to get the solution from your
contact please . 1. Find the maximum number of parts that you can get
after dividing a circle with n lines. 2. Decode the following B I L L +
W I L L I A M M O N I C A --------------------------- C L I N T O N
Assuming every alphabet represents a particular digit. 3. Mr. ANYONE
left ANYTOWN by car to attend a wedding at ANYCITY. He had been driving
for exactly two hours when the car got punctured. He took his driver
ANYBODY 10 minutes to change the wheel. In order to play safe they
covered the remaining distance at a speed of 30 mph. Consequently, Mr.
ANYONE was at the wedding half an hour behind schedule. Had the car got
the puncture 30 miles later, I would have been only 15 minutes late he
told the driver. How far is the ANYCITY from ANYTOWN? 5. Divide Rs.84
(in whole Rs. increments) into a number of bags so that I can ask for
any amount between Rs 1 and Rs 84, and you can give me the proper amount
by giving me a certain number of these bags without opening them. What
is the minimum number of bags you will require? 6. A cylinder 108 cm
high has a circumference of 24 cm. A string makes exactly 6 complete
turns round the cylinder while its two ends touch the cylinder's top and
bottom. How long is the string in cm? 7. A large water tank has two
inlet pipes (a large one and a small one) and one outlet pipe. It takes
1 hour to fill the tank with the large inlet pipe. On the other hand, it
takes 4 hours to fill the tank with the small inlet pipe. The outlet
pipe allows the full tank to be emptied in 5 hours. What fraction of the
tank (initially empty) will be filled in 0.48 hours if all three pipes
are in operation? Give your answer to two decimal places (e.g., 0.25,
0.5, or 0.75). 8. Mr. Juari offers to play a card game with Mr. Sharabi
using a normal deck of 52 cards. The rules of the game are that they
will turn over two cards at a time. If the cards are both black, they go
into Mr. Juaris pile. If they are both red, they go into Mr. Sharabis
pile. If there is one red and one black, they go into the discard pile.
They repeat the two cards flipping until they have gone through all 52
cards. Whoever has more cards in their pile at the end wins. If there is
a tie, Mr. Juari wins. What are Mr. Sharabis chances of winning this
game? 10. A number is called a palindrome when it is equal to the number
you get when all its digits are reversed. For example, 1551 is a
palindrome. We discovered a curious thing. We took the number 461,
reversed the digits, giving the number 164, and calculated the sum of
these two numbers: 461 164 + ------- 625 We repeated the process of
reversing the digits and calculating the sum two more times: 625 526 +
------- 1151 1511 + ------- 2662 To our surprise, the result 2662 was a
palindrome. We decided to see if this was a pure coincidence or not. So
we took another 3-digit number, reversed it, which gave a larger number,
and added the two. The result was not a palindrome. We repeated the
process, which resulted in another 3-digit number, which was still not a
palindrome. We had to repeat the process twice more to finally arrive at
a 4-digit number, which was a palindrome. The Question: What was the
3-digit number we started with the second time?
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uzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=
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+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=EJHY58oeC85Up2uB
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6588. Re: [Speed cubing group] LL scrambler From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 23 Sep 2005 12:00:50 +0200
Hello, I've finished the program that gives you LL scrambles. You can
find it here : http://gillesvdp.phpnet.org/LL_Scrambler/ As I write
these lines, there are only 50 scrambles and it automatically show 13
scrambles. I'll add the other scrambles in the next few days. (Actually
it doesn't always show 13 scrambles, because every scramble is chosen
individually. (For example : the 2nd scramble will be numer 15 and
the5th scramble can also be the 15th in the data base. In that case, You
will only have 12 scrambles. But the probability that this happens is
quite low with 1212 possibilities.) I'll add new features soon such as
the possibility to chose the number of srambles you want to have,... The
numbers shown on the page are the same as on this page :
http://www.ai.univ-paris8.fr/~bh/cube/solutions_tout.html. There is one
thing i wanted to ask you : should I put the "Solved case" scramble ? At
this moment, you could have this, meaning that you'll have an
extraordinary fast LL, but it's true that you can have it when you solve
the whole cube. Do you think I should leave it or remove it ? Thank you,
Gilles.
6589. Re: [Speed cubing group] LL scrambler From:
François Sechet <frsechet@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 23 Sep 2005 12:12:26 +0200
Well, your question about the "solved" scramble brings up a new one, I
think. Well, I don't know if it's too much work/faisible, but a nice
idea would be to add the probabilities to each scramble, so you have for
example more chances to get this or that scramble than that other one?
because all LLs aren't born equal... and you would for instance have
more chance to get a Sune-type OLL and a T PLL than for instance a "no
edge-all corners" OLL and a H PLL. Well, just a thought, and you
probably have other stuff to do, just like me... I shouldn't be writing
emails... GO WORK, Fran�ois... Fran�ois Gilles van den Peereboom a
�crit : > Hello, > > I've finished the program that gives you
LL scrambles. > You can find it here :
http://gillesvdp.phpnet.org/LL_Scrambler/ > > As I write these
lines, there are only 50 scrambles and it > automatically show 13
scrambles. > I'll add the other scrambles in the next few days. >
(Actually it doesn't always show 13 scrambles, because every scramble
> is chosen individually. (For example : the 2nd scramble will be
numer > 15 and the5th scramble can also be the 15th in the data base.
In that > case, You will only have 12 scrambles. But the probability
that this > happens is quite low with 1212 possibilities.) > >
I'll add new features soon such as the possibility to chose the number
> of srambles you want to have,... > The numbers shown on the page
are the same as on this page : >
http://www.ai.univ-paris8.fr/~bh/cube/solutions_tout.html. >
<http://www.ai.univ-paris8.fr/%7Ebh/cube/solutions_tout.html.>
> > There is one thing i wanted to ask you : should I put the
"Solved > case" scramble ? > At this moment, you could have this,
meaning that you'll have an > extraordinary fast LL, but it's true
that you can have it when you > solve the whole cube. > Do you
think I should leave it or remove it ? > > Thank you, > Gilles.
> > > SPONSORED LINKS > Jigsaw puzzle game >
<http://groups.yahoo.com/gads?t=ms&k=Jigsaw+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=irjrM9wdJDBnytECiSfUCw>
> Free puzzle inlay games >
<http://groups.yahoo.com/gads?t=ms&k=Free+puzzle+inlay+games&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=5IEF0wvHk31uvuXI6ReWEw>
> Educational game and puzzle >
<http://groups.yahoo.com/gads?t=ms&k=Educational+game+and+puzzle&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=37T2K_4zOte4R94IVKMFNQ>
> > Word puzzle game >
<http://groups.yahoo.com/gads?t=ms&k=Word+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=3DsIilZKH4dSS_WgIx9QRg>
> Kid puzzle game >
<http://groups.yahoo.com/gads?t=ms&k=Kid+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=2-DgzSlkRkTyIak1hdhkgQ>
> Puzzle games >
<http://groups.yahoo.com/gads?t=ms&k=Puzzle+games&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=EJHY58oeC85Up2uB7KhBMA>
> > > >
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> YAHOO! GROUPS LINKS > > * Visit your group
"speedsolvingrubikscube >
<http://groups.yahoo.com/group/speedsolvingrubikscube>" on the
web. > > * To unsubscribe from this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com >
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> Service <http://docs.yahoo.com/info/terms/>. > > >
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>
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6590. Re: [Speed cubing group] LL scrambler From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 23 Sep 2005 12:28:53 +0200
My first task will be to make all cases possible to have. (1162 to go
:p). And then if someone gives the probability for each case (which I
won't do, butif you are interested, I can always to that), I can fix
that so that cases will have their own and true probability to occur.
But first, let's have all the cases. :p 2005/9/23, François Sechet
<frsechet@...>: > Well, your question about the "solved"
scramble brings up a new one, I > think. Well, I don't know if it's
too much work/faisible, but a nice > idea would be to add the
probabilities to each scramble, so you have for > example more
chances to get this or that scramble than that other one? > because
all LLs aren't born equal... and you would for instance have > more
chance to get a Sune-type OLL and a T PLL than for instance a "no >
edge-all corners" OLL and a H PLL. Well, just a thought, and you >
probably have other stuff to do, just like me... I shouldn't be writing
> emails... GO WORK, François... > François > > Gilles van
den Peereboom a écrit : > > > Hello, > > > > I've
finished the program that gives you LL scrambles. > > You can find
it here : http://gillesvdp.phpnet.org/LL_Scrambler/ > > > >
As I write these lines, there are only 50 scrambles and it > >
automatically show 13 scrambles. > > I'll add the other scrambles
in the next few days. > > (Actually it doesn't always show 13
scrambles, because every scramble > > is chosen individually. (For
example : the 2nd scramble will be numer > > 15 and the5th
scramble can also be the 15th in the data base. In that > > case,
You will only have 12 scrambles. But the probability that this > >
happens is quite low with 1212 possibilities.) > > > > I'll
add new features soon such as the possibility to chose the number >
> of srambles you want to have,... > > The numbers shown on the
page are the same as on this page : > >
http://www.ai.univ-paris8.fr/~bh/cube/solutions_tout.html. > >
<http://www.ai.univ-paris8.fr/%7Ebh/cube/solutions_tout.html.>
> > > > There is one thing i wanted to ask you : should I
put the "Solved > > case" scramble ? > > At this moment, you
could have this, meaning that you'll have an > > extraordinary
fast LL, but it's true that you can have it when you > > solve the
whole cube. > > Do you think I should leave it or remove it ? >
> > > Thank you, > > Gilles. > > > > >
> SPONSORED LINKS > > Jigsaw puzzle game > >
<http://groups.yahoo.com/gads?t=ms&k=Jigsaw+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=irjrM9wdJDBnytECiSfUCw>
> > Free puzzle inlay games > >
<http://groups.yahoo.com/gads?t=ms&k=Free+puzzle+inlay+games&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=5IEF0wvHk31uvuXI6ReWEw>
> > Educational game and puzzle > >
<http://groups.yahoo.com/gads?t=ms&k=Educational+game+and+puzzle&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=37T2K_4zOte4R94IVKMFNQ>
> > > > Word puzzle game > >
<http://groups.yahoo.com/gads?t=ms&k=Word+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=3DsIilZKH4dSS_WgIx9QRg>
> > Kid puzzle game > >
<http://groups.yahoo.com/gads?t=ms&k=Kid+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=2-DgzSlkRkTyIak1hdhkgQ>
> > Puzzle games > >
<http://groups.yahoo.com/gads?t=ms&k=Puzzle+games&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=EJHY58oeC85Up2uB7KhBMA>
> > > > > > > >
------------------------------------------------------------------------
> > YAHOO! GROUPS LINKS > > > > * Visit your group
"speedsolvingrubikscube > >
<http://groups.yahoo.com/group/speedsolvingrubikscube>" on the
web. > > > > * To unsubscribe from this group, send an email
to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com >
>
<mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe>
> > > > * Your use of Yahoo! Groups is subject to the Yahoo!
Terms of > > Service <http://docs.yahoo.com/info/terms/>.
> > > > > >
------------------------------------------------------------------------
> > > > > > > > > >
___________________________________________________________________________
> Appel audio GRATUIT partout dans le monde avec le nouveau Yahoo!
Messenger > Téléchargez cette version sur
http://fr.messenger.yahoo.com > > > > > Yahoo! Groups
Links > > > > > > >
Hey Gilles, I've been thinking about adding the probabilities to the
ZBLL cases on my page just as a "why not" kind of thing. If you could
use those numbers for the "all edges oriented" cases of your LL program
let me know and I will start adding those in to my site immediately. I
mean that's something I was thinking about doing anyway, but if you
could use it, then I can go ahead and start. Let me know if you're
interested. Chris --- In speedsolvingrubikscube@yahoogroups.com, Gilles
van den Peereboom <gillesvdp@g...> wrote: > My first task will
be to make all cases possible to have. (1162 to go :p). > And then if
someone gives the probability for each case (which I won't > do,
butif you are interested, I can always to that), I can fix that so >
that cases will have their own and true probability to occur. > >
But first, let's have all the cases. :p
--- In speedsolvingrubikscube@yahoogroups.com, Gilles van den Peereboom
<gillesvdp@g...> wrote: > I can fix that so > that cases
will have their own and true probability to occur. It's not clear that
it is really desirable for the output scrambles to reflect the true
probabilities... you might want to get extra practice on those cases
that occur /less/ frequently in "real life". (They might occur less
frequently, but taken all together they are still a significant fraction
of the total!) Just a thought, anyway. Mike
6593. Re: [Speed cubing group] Re: LL scrambler From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 23 Sep 2005 15:34:19 +0200
mm.. Well, the probability thing is a bit complicated. Everybody has his
own preference. Note : 100 scrambles available now. 2005/9/23,
mike_go_uk <no_reply@yahoogroups.com>: > --- In
speedsolvingrubikscube@yahoogroups.com, Gilles van den Peereboom >
<gillesvdp@g...> wrote: > > I can fix that so > > that
cases will have their own and true probability to occur. > > It's
not clear that it is really desirable for the output scrambles to >
reflect the true probabilities... you might want to get extra practice
> on those cases that occur /less/ frequently in "real life". (They
> might occur less frequently, but taken all together they are still
a > significant fraction of the total!) > > Just a thought,
anyway. > Mike > > > > > > > > Yahoo! Groups
Links > > > > > > >
6594. Re: [Speed cubing group] LL scrambler From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 23 Sep 2005 15:52:55 +0200
Hey Chris, Well, what is possible is to split my LL scrambler into
different LL scramblers : 1. LL in 1 step : 1212 cases 2. ZBLL : 493
cases I'm actually talking to Joel Heymbeek, and he's interested in
helping you for the "edges oriented-scrambler" with probabilities. ;-)
So maybe you can do that you two together while i finish my all-in-1
scrambler. I'm happy to see that people are interested in that. :-)
Gilles. 2005/9/23, cmhardw <no_reply@yahoogroups.com>: > Hey
Gilles, > > I've been thinking about adding the probabilities to
the ZBLL cases on > my page just as a "why not" kind of thing. >
> If you could use those numbers for the "all edges oriented" cases
of > your LL program let me know and I will start adding those in to
my > site immediately. > > I mean that's something I was
thinking about doing anyway, but if you > could use it, then I can go
ahead and start. > > Let me know if you're interested. > >
Chris
6595. Re: LL scrambler From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 23 Sep 2005 14:05:25 -0000
Hi! It could simply be a user option. No big deal ;-) Cheers! -Per >
--- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk
<no_reply@y...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, Gilles van den Peereboom >
<gillesvdp@g...> wrote: > > I can fix that so > > that
cases will have their own and true probability to occur. > > It's
not clear that it is really desirable for the output scrambles to >
reflect the true probabilities... you might want to get extra practice
> on those cases that occur /less/ frequently in "real life". (They
> might occur less frequently, but taken all together they are still
a > significant fraction of the total!) > > Just a thought,
anyway. > Mike
--- In speedsolvingrubikscube@yahoogroups.com, Gilles van den Peereboom
<gillesvdp@g...> wrote: > > 1. LL in 1 step : 1212 cases
Actually there should be (4! * 3^4) * (4! * 2^4) / 12 = 62208 cases. And
they all have the same probability so you don't need to care about that.
Cheers! Stefan
HEY. I do cross on red, and have orange on top while doing LL. I know
that was like 100 mesages ago, but still. I do red as cross and orange
with LL. Im not that good however, but red OWNS! :-P so does orange ok
peace out [Non-text portions of this message have been removed]
thats some dominant one handed solving. GREAT JOB!!!! and the best of
luck with more amazing solves parth [Non-text portions of this message
have been removed]
6599. Re: [Speed cubing group] please help me solving question
From:
"Duncan Dicks" <duncan@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Fri, 23 Sep 2005 16:56:48 +0100
This is all very interesting but isn't there some sort of group out
there to help people with homework? If not there should be! -----
Original Message ----- From: "neeraj kumar" <georgian_neeraj@...>
To: <speedsolvingrubikscube@yahoogroups.com> Sent: Friday,
September 23, 2005 9:09 AM Subject: [Speed cubing group] please help me
solving question hello friend's, can any one send me the solution of
given problem if possible.Specially last question.please try to find the
solution and reply soon.As i am new member of this group i do not know
the rule and regulation of this group.Even if this group is not related
to puzzle than also try to get the solution from your contact please .
1. Find the maximum number of parts that you can get after dividing a
circle with n lines. 2. Decode the following B I L L + W I L L I A M M O
N I C A --------------------------- C L I N T O N Assuming every
alphabet represents a particular digit. 3. Mr. ANYONE left ANYTOWN by
car to attend a wedding at ANYCITY. He had been driving for exactly two
hours when the car got punctured. He took his driver ANYBODY 10 minutes
to change the wheel. In order to play safe they covered the remaining
distance at a speed of 30 mph. Consequently, Mr. ANYONE was at the
wedding half an hour behind schedule. "Had the car got the puncture 30
miles later, I would have been only 15 minutes late" he told the driver.
How far is the ANYCITY from ANYTOWN? 5. Divide Rs.84 (in whole Rs.
increments) into a number of bags so that I can ask for any amount
between Rs 1 and Rs 84, and you can give me the proper amount by giving
me a certain number of these bags without opening them. What is the
minimum number of bags you will require? 6. A cylinder 108 cm high has a
circumference of 24 cm. A string makes exactly 6 complete turns round
the cylinder while its two ends touch the cylinder's top and bottom. How
long is the string in cm? 7. A large water tank has two inlet pipes (a
large one and a small one) and one outlet pipe. It takes 1 hour to fill
the tank with the large inlet pipe. On the other hand, it takes 4 hours
to fill the tank with the small inlet pipe. The outlet pipe allows the
full tank to be emptied in 5 hours. What fraction of the tank (initially
empty) will be filled in 0.48 hours if all three pipes are in operation?
Give your answer to two decimal places (e.g., 0.25, 0.5, or 0.75). 8.
Mr. Juari offers to play a card game with Mr. Sharabi using a normal
deck of 52 cards. The rules of the game are that they will turn over two
cards at a time. If the cards are both black, they go into Mr. Juari's
pile. If they are both red, they go into Mr. Sharabi's pile. If there is
one red and one black, they go into the discard pile. They repeat the
two cards flipping until they have gone through all 52 cards. Whoever
has more cards in their pile at the end wins. If there is a tie, Mr.
Juari wins. What are Mr. Sharabi's chances of winning this game? 10. A
number is called a palindrome when it is equal to the number you get
when all its digits are reversed. For example, 1551 is a palindrome. We
discovered a curious thing. We took the number 461, reversed the digits,
giving the number 164, and calculated the sum of these two numbers: 461
164 + ------- 625 We repeated the process of reversing the digits and
calculating the sum two more times: 625 526 + ------- 1151 1511 +
------- 2662 To our surprise, the result 2662 was a palindrome. We
decided to see if this was a pure coincidence or not. So we took another
3-digit number, reversed it, which gave a larger number, and added the
two. The result was not a palindrome. We repeated the process, which
resulted in another 3-digit number, which was still not a palindrome. We
had to repeat the process twice more to finally arrive at a 4-digit
number, which was a palindrome. The Question: What was the 3-digit
number we started with the second time?
--------------------------------- Yahoo! India Matrimony: Find your
partner now. [Non-text portions of this message have been removed]
Yahoo! Groups Links
Hi! Without doing calculations, im sure that 1211 (1212) is the reduced
number wrt symmetry/inversion/translation. Correct me if im wrong. These
reduced cases won't have same probability anymore :-) Have fun! -Per
> --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, Gilles van den > Peereboom
<gillesvdp@g...> wrote: > > > > 1. LL in 1 step : 1212
cases > > Actually there should be (4! * 3^4) * (4! * 2^4) / 12 =
62208 cases. > And they all have the same probability so you don't
need to care about > that. > > Cheers! > Stefan
6601. feetcubing record From:
"mahtianssi" <mahtianssi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 23 Sep 2005 17:23:29 -0000
I have been practicing 3x3x3 feetsolving for only 3 days, and my best
avg is 2:48.77! No other feetcubers than me and Kåre? P.S. Next WC must
be in Europe.
I get kind of bothered when people say there are only 1212 LL cases,
ESPECIALLY when they say there are 21 PLL cases and 57 OLLs. If you say
there are 1212 LL cases, then there are 13 PLLs and 40 OLLs. However,
since most people consider there to be 21 PLLs and 57 OLLs, so if you
use the numbers 21 and 57, please don't say there are only 1212 LL
cases. I can't invert algs "on the fly" and I especially can't mirror
and invert algs on the fly. If anybody here is one of the people that
can mirror and invert any algorithm without thinking about it, let me
know. :) ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Stefan
Pochmann" <pochmann@g...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, Gilles van den > Peereboom
<gillesvdp@g...> wrote: > > > > 1. LL in 1 step : 1212
cases > > Actually there should be (4! * 3^4) * (4! * 2^4) / 12 =
62208 cases. > And they all have the same probability so you don't
need to care about > that. > > Cheers! > Stefan
6603. Re: feetcubing record From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 23 Sep 2005 17:31:56 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "mahtianssi"
<mahtianssi@y...> wrote: > P.S. Next WC must be in Europe. I'd
prefer Asia, Australia, or South America. I've never been to those
continents. :) Antarctica doesn't have any possible venues, right? ~ Bob
Just for completeness. http://www.dredg.com/main/catchwithout.jpg This
is a rock band from California, but are known world wide by many. They
put out an album earlier this year, and followed up with art for each
track on the album. This is one of the pieces. But no, the song itself
makes no mention of the cube.
6605. Re: feetcubing record From:
"Mike Bennett" <mikebennett_one@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 23 Sep 2005 17:57:57 -0000
But if it's in Europe, I can get some more Kinder Shokolade. ;) -Mike
--- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton"
<bob@c...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, "mahtianssi" >
<mahtianssi@y...> wrote: > > > P.S. Next WC must be in
Europe. > > I'd prefer Asia, Australia, or South America. I've
never been to > those continents. :) Antarctica doesn't have any
possible venues, right? > > ~ Bob
6606. Re: [Speed cubing group] LL scrambler From:
David Barr <david20708@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 23 Sep 2005 14:03:24 -0400
I'm working on a couple files right now. The first will have scrambling
algs for all last layer cases (62208). The other will have scrambling
algs for all last layer ZB cases (7776 cases). Hopefully someone will be
able to use the files in a web based scrambling program. If not, I'll
finish that part, too. I hope to have the ZB file done this afternoon
and the complete file in the next day or so. On 9/23/05, Stefan Pochmann
<pochmann@...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, Gilles van den > Peereboom
<gillesvdp@g...> wrote: > > > > 1. LL in 1 step : 1212
cases > > Actually there should be (4! * 3^4) * (4! * 2^4) / 12 =
62208 cases. > And they all have the same probability so you don't
need to care about > that. > > Cheers! > Stefan > >
> > > > > > Yahoo! Groups Links > > > >
> > >
--- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton"
<bob@c...> wrote: > I get kind of bothered when people say
there are only 1212 LL cases, > ESPECIALLY when they say there are 21
PLL cases and 57 OLLs. If you > say there are 1212 LL cases, then
there are 13 PLLs and 40 OLLs. > However, since most people consider
there to be 21 PLLs and 57 OLLs, > so if you use the numbers 21 and
57, please don't say there are only > 1212 LL cases. I can't invert
algs "on the fly" and I especially > can't mirror and invert algs on
the fly. If anybody here is one of > the people that can mirror and
invert any algorithm without thinking > about it, let me know. :)
> > ~ Bob Hi Bob, Depends on what you mean by "without thinking
about it." I usually pay attention to what I'm doing but I can invert
and mirror "on the fly" as it were. I spent some time yesterday working
on an algorithm right handed, this morning in a solve I needed the left
handed mirror and I just did it. I "thought about it" but it took no
longer than what I had practiced right handed. David J PS For a long
time I've read that there are 1211 positions, not counting inverses and
mirrors. Anyone else notice the irony that Macky's record is 12.11
seconds?
6608. Re: [Speed cubing group] LL scrambler From:
David Barr <david20708@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 23 Sep 2005 14:11:51 -0400
Right, but if the object is to write a program that will generate
scrambles with the same probability as real life, you are making it more
complicated by reducing the 62208 cases to 1212 and then weighting the
probability of each case. You'd then have to also do a random
symmetry/inversion/translation modification to the result to make sure
your program can generate every case. Much simpler to pick any one of
the 62208 cases at random. On 9/23/05, Per Kristen Fredlund
<aspiring_to_love@...> wrote: > Hi! > > Without doing
calculations, im sure that 1211 (1212) is the reduced > number wrt
symmetry/inversion/translation. > > Correct me if im wrong. These
reduced cases won't have same > probability anymore :-) > >
Have fun! > > -Per > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" >
<pochmann@g...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, Gilles van den > >
Peereboom <gillesvdp@g...> wrote: > > > > > > 1.
LL in 1 step : 1212 cases > > > > Actually there should be
(4! * 3^4) * (4! * 2^4) / 12 = 62208 cases. > > And they all have
the same probability so you don't need to care > about > >
that. > > > > Cheers! > > Stefan > > > >
> > > > Yahoo! Groups Links > > > > > >
> >
6609. Re: [Speed cubing group] LL scrambler From:
David Barr <david20708@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 23 Sep 2005 15:30:52 -0400
I've put the 7776 ZB scrambling algorithms in
http://puzzlingaddiction.com/Cube/zb-scramble.zip On 9/23/05, David Barr
<david20708@...> wrote: > I'm working on a couple files right
now. The first will have > scrambling algs for all last layer cases
(62208). The other will have > scrambling algs for all last layer ZB
cases (7776 cases). Hopefully > someone will be able to use the files
in a web based scrambling > program. If not, I'll finish that part,
too. I hope to have the ZB > file done this afternoon and the
complete file in the next day or so.
Wow! David this is awesome! Do you mind if I upload this text file to
the speedcubing.com server and link to it from my site? I could
definitely get some use out of this personally, but I'd also like to
provide it as a helpful practice resource on my site. Thanks for the
work you put into this! I for one will get a lot of use out of these
algs. Chris --- In speedsolvingrubikscube@yahoogroups.com, David Barr
<david20708@g...> wrote: > I've put the 7776 ZB scrambling
algorithms in > http://puzzlingaddiction.com/Cube/zb-scramble.zip
> > On 9/23/05, David Barr <david20708@g...> wrote: >
> I'm working on a couple files right now. The first will have >
> scrambling algs for all last layer cases (62208). The other will
have > > scrambling algs for all last layer ZB cases (7776 cases).
Hopefully > > someone will be able to use the files in a web based
scrambling > > program. If not, I'll finish that part, too. I hope
to have the ZB > > file done this afternoon and the complete file
in the next day or so.
6611. David Allen's signature finger trick From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 23 Sep 2005 21:28:25 -0000
Hey everyone, I have a question about the David Allen signature finger
trick. Those of you who were at the RWC2003 remember the crazy way he
did (U'R) using both of his index fingers, I'm sure. Anyway one of my
potential algs for my current ZBLL case uses this trigger. The alg has
to potential to be a decent alg, but I would have to be fast with the
David Allen (U'R) trigger, which I'm not. I know it can be made fast
obviously from watching David do it. My question is, can anyone do this
trick quickly, and how long did it take you to learn it comfortably? The
alg that I like for this ZBLL case is [(R')2 U] R2 [(U')(U')] R' (U'R)x4
(R U2) R' I would have to do 4 itterations of the David Allen trigger.
The part of the trigger around the David Allen trick is fast, and if I
can make the (U'R)x4 part fast then this would be a nice alg. Anyway I'm
totally new to using a finger trick like this, and am asking for help
from anyone who might use that trick, or who is dextrous and that trick
comes easy to you :-D Just wanted to ask, as I would like to be able to
have the David Allen trick be part of my solving :-D but so far it seems
like it will take a lot of work. Thanks to anyone who responds, Chris
6612. Homer Simpson Rubik's Cube From:
"mrallen30" <mrallen30@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 23 Sep 2005 22:25:49 -0000
Can anyone tell me how to solve the Homer Simpson Rubik's Cube?
--- In speedsolvingrubikscube@yahoogroups.com, "Jason Baum"
<speedrunningcuber@y...> wrote: > Hey guys, > > I'd like
to start learning how to solve bigger cubes blindfolded, but > I
really don't know where to start. What is a 4x4x4 BLD solve like? >
Do you solve centers first, then orient/permute edges and corners? >
What are some good algs to use? > > -Jason Either orient the
corners or do the centres first (then do the other one). Permute the
corners. If you have an odd permutation use the T move and move the
edges back (or keep track of where they went). Use 3-cycles/double
transpositions to permute the edges. There's no such thing as orienting
the edges in a 4x4x4.
6614. Re: [Speed cubing group] I know the T-orientation!
From:
Jeremy Fleischman <jeremyfleischman@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 23 Sep 2005 15:46:38 -0700 (PDT)
Wow, that's incredible! And to think that I would dare balk at learning
the OLL cases. I had a quick question for you that came to mind when I
was reading your post. When you say you know the algorithms, does that
mean that you have them memorized, or that you can execute them at full
speed? Because, when I set myself up to learn the PLL (which is a meager
21 cases), I found that memorizing an alg wasn't too difficult, but that
recalling it and then doing it at full speed took days of practice. As a
result, it actually hurt my times by quite a bit to do a 3-look last
layer until every single case had come up quite a bit and I became
comfortable with them. Will this be a problem for you, or do you
practice each algorithm until they're at virtually full speed? I'll
remember what you say when I memorize OLL, Jeremy Fleischman cmhardw
<no_reply@yahoogroups.com> wrote: Yay! I'm happy to finally be
able to say that I know all the ZBLL algs for the T-orientation! (do R'
F R B' R' F' R B from oriented LL) Dan Harris has already done this
also, and I am just happy to say that I am among those who have done it
:-D It took me 5 months roughly to learn all the algs. I think this
could be done faster if someone had several hours a day every day to
learn, but I think 72 algs in 5 months is not too bad, that works out to
about 2 days per alg. 493 algs minus the 72 and the 21 for PLL makes 400
so in about 800 days I can be finished with ZBLL. That works out to
about 3 years to learn it total. I've extended my goal to learn the
method to 3 years now, and I'm still excited as ever about finally
knowing it! My 1 look LL percentage now is 25.72% which is over 1/4!!
This method is awesome! On to the U-orientation next! Chris SPONSORED
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I guess that makes sense about the edge orientation. So, what algs do
you use to put the centers in? Also, what do you mean by double
transpositions? -Jason
--- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2
<no_reply@y...> wrote: > > There's no such thing as >
orienting the edges in a 4x4x4. Well, I can imagine a meaningful
definition for this. Call an edge correctly oriented if it can be solved
solely be outer layer turns. If you do this first then you can nicely
treat the two groups independently, the setup moves will be easier. On
the other hand, the "orienting" step will be hard, so not only do I
consider the definition to be meaningful, but I also declare it as
useless ;-) Cheers! Stefan
--- In speedsolvingrubikscube@yahoogroups.com, David Barr
<david20708@g...> wrote: > > I've put the 7776 ZB scrambling
algorithms in > http://puzzlingaddiction.com/Cube/zb-scramble.zip
Hmm... scramble lenghts are up to 31 moves or so... would be cool to
have optimal scrambles... Cheers! Stefan
6618. Re: David Allen's signature finger trick From:
"d_j_salvia" <d_j_salvia@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 24 Sep 2005 00:09:00 -0000
Hi Chris, This may sound silly, but try R2 U R2 U2 R' U' (R U')3 R2 U2
R' Cheers, DJ --- In speedsolvingrubikscube@yahoogroups.com, cmhardw
<no_reply@y...> wrote: > Hey everyone, > > I have a
question about the David Allen signature finger trick. Those > of you
who were at the RWC2003 remember the crazy way he did (U'R) > using
both of his index fingers, I'm sure. > > Anyway one of my
potential algs for my current ZBLL case uses this > trigger. >
> The alg has to potential to be a decent alg, but I would have to be
> fast with the David Allen (U'R) trigger, which I'm not. > > I
know it can be made fast obviously from watching David do it. > >
My question is, can anyone do this trick quickly, and how long did it
> take you to learn it comfortably? > > The alg that I like for
this ZBLL case is [(R')2 U] R2 [(U')(U')] R' > (U'R)x4 (R U2) R' >
> I would have to do 4 itterations of the David Allen trigger. The
part > of the trigger around the David Allen trick is fast, and if I
can make > the (U'R)x4 part fast then this would be a nice alg. >
> Anyway I'm totally new to using a finger trick like this, and am
> asking for help from anyone who might use that trick, or who is
> dextrous and that trick comes easy to you :-D > > Just wanted
to ask, as I would like to be able to have the David Allen > trick be
part of my solving :-D but so far it seems like it will take > a lot
of work. > > Thanks to anyone who responds, > Chris
6619. Re: David Allen's signature finger trick From:
"Mike Bennett" <mikebennett_one@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 24 Sep 2005 00:48:48 -0000
After a quick bit of practice, it's not too hard to get it right, even
doing it Chris' way. I averaged about 3.7, after trying it around 60
times. I had more luck trying it Chris' way than the other way, but I
constantly had to remind myself to not skip that last R turn. The
trigger in question is tricky, but I found it's not so bad if you be
gentle. Don't press too hard with your fingers. My cube is badly in need
of lube (I don't think it's gotten any since the Chicago tournament),
but just trying to be fluid and using quick finger movements yielded the
best times. Also, I use my right index and middle fingers to click the 4
R turns. It's really more of a pulling motion than anything else. This
alg is not cubes that are too tight, that's for sure. Thanks for the
alg, Chris! I'm definitely going to use that one from now on. 3.7
seconds is a marked improvement from 5 or 6 between two algs. -Mike ---
In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia"
<d_j_salvia@y...> wrote: > Hi Chris, > > This may sound
silly, but try R2 U R2 U2 R' U' (R U')3 R2 U2 R' > > Cheers, >
> DJ > > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw
<no_reply@y...> > wrote: > > Hey everyone, > > >
> I have a question about the David Allen signature finger trick.
Those > > of you who were at the RWC2003 remember the crazy way he
did (U'R) > > using both of his index fingers, I'm sure. > >
> > Anyway one of my potential algs for my current ZBLL case uses
this > > trigger. > > > > The alg has to potential to
be a decent alg, but I would have to be > > fast with the David
Allen (U'R) trigger, which I'm not. > > > > I know it can be
made fast obviously from watching David do it. > > > > My
question is, can anyone do this trick quickly, and how long did it >
> take you to learn it comfortably? > > > > The alg that
I like for this ZBLL case is [(R')2 U] R2 [(U')(U')] R' > >
(U'R)x4 (R U2) R' > > > > I would have to do 4 itterations
of the David Allen trigger. The part > > of the trigger around the
David Allen trick is fast, and if I can make > > the (U'R)x4 part
fast then this would be a nice alg. > > > > Anyway I'm
totally new to using a finger trick like this, and am > > asking
for help from anyone who might use that trick, or who is > >
dextrous and that trick comes easy to you :-D > > > > Just
wanted to ask, as I would like to be able to have the David Allen >
> trick be part of my solving :-D but so far it seems like it will
take > > a lot of work. > > > > Thanks to anyone who
responds, > > Chris
Does anyone agree that 3³, 4³, and 5³ supercube categories would fun at
tournaments?
6621. LL and the WR From:
pjgat09 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 24 Sep 2005 02:19:40 -0000
with all this talk of the LL scrambler, i just noticed something. See
for your self: 3x3x3 WR = 12.11 LL cases (w/o solved) = 1211 Spooky
Peter Greenwood
6622. Re: LL and the WR From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 24 Sep 2005 02:56:08 -0000
Hrmm, did you read like 15 messages ago?
http://games.groups.yahoo.com/group/speedsolvingrubikscube/message/20630
~ Bob PS - Somebody tell me--what is the actual number of algs needed to
do the LL in one-look? (ie - including inverses & mirrors, but
excluding U-turns)? --- In speedsolvingrubikscube@yahoogroups.com,
pjgat09 <no_reply@y...> wrote: > with all this talk of the LL
scrambler, i just noticed something. See > for your self: > >
3x3x3 WR = 12.11 > LL cases (w/o solved) = 1211 > > Spooky >
> Peter Greenwood
6623. Re: [Speed cubing group] LL scrambler From:
Lars Petrus <lars@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 23 Sep 2005 20:01:54 -0700
I can mirror pretty easily, but there is no way I can inverse. Are there
actually people who can recognize an inverse position easily?? /Lars On
Sep 23, 2005, at 10:30, Bob Burton wrote: > I get kind of bothered
when people say there are only 1212 LL cases, > ESPECIALLY when they
say there are 21 PLL cases and 57 OLLs. If you > say there are 1212
LL cases, then there are 13 PLLs and 40 OLLs. > However, since most
people consider there to be 21 PLLs and 57 OLLs, > so if you use the
numbers 21 and 57, please don't say there are only > 1212 LL cases. I
can't invert algs "on the fly" and I especially > can't mirror and
invert algs on the fly. If anybody here is one of > the people that
can mirror and invert any algorithm without thinking > about it, let
me know. :) > > > - - - - - - - - - - - - "The mind is like a
parachute. It doesn't work unless it's open." --- Frank Zappa Lars
Petrus - lars@... http://lar5.com
6624. Re: LL and the WR From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 24 Sep 2005 04:00:27 -0000
Hey Bob, This is just a guess, but each COLL case has 8 possible edge
flips, and among those 8 flips there are 12 ways the edges can be
permuted. So I would guess that each COLL case has 8*12=96 different
cases instead of the ZBLL 12. So I would guess that there are 8 times as
many LL algs as ZBLL algs, which would be 8*493=3944 Again there are
probably lots of symmetries that I am missing, but I would assume that
this can function as at least a rough estimate. Chris > PS - Somebody
tell me--what is the actual number of algs needed to do > the LL in
one-look? (ie - including inverses & mirrors, but excluding >
U-turns)?
6625. Re: 4x4x4 math question From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 24 Sep 2005 04:13:58 -0000
Hey Jaap, Wow that's really interesting! I find it particularly cool
that the number of moves to solve the centers is the same as the number
(or at least close) of moves to solve the 3x3x3. It definitely takes me
more moves to solve the centers than at worst 22, but I like your idea
of breaking up the first two opposite centers to solve the other 4 more
efficiently, maybe a r2 or l2 move when the first two centers are on U
and D or something. Anyway I want to try to figure out my average number
of moves and see how it compares. Thanks Jaap, this analysis is really
cool. Chris --- In speedsolvingrubikscube@yahoogroups.com, _jaap
<no_reply@y...> wrote: > --- cmhardw wrote: > > I was
wondering how can I go about doing the same type of analysis > >
for solving the first two opposite centers of a 4x4x4? > > I'd
like to know the maximum number of moves it takes to solve two > >
opposite centers (I don't care about any other pieces), and also >
> maybe an average # too. > > I have run it through my own
solver, and here are the results. > > First of all, solving 2
particular opposite colours on the 4x4x4 > cube, and placing them on
any 2 opposite faces. > > depth 0, positions 6, total 6 > depth
1, positions 36, total 42 > depth 2, positions 624, total 666 >
depth 3, positions 10290, total 10956 > depth 4, positions 136338,
total 147294 > depth 5, positions 1362756, total 1510050 > depth
6, positions 9517212, total 11027262 > depth 7, positions 28400748,
total 39428010 > depth 8, positions 12030624, total 51458634 >
depth 9, positions 24336, total 51482970 > > Note that there are 6
solutions to this problem since there are 6 > faces where the first
colour is allowed to end up (the second colour > must then end up on
the opposite face). > The above assumes that you have two particular
colours you want to > solve first. You may be able to shave a few
moves off on average if > you can choose a different pair of colours
when one pair is too > difficult. > BTW, I am using single slice
q+h metric. > > > Suppose that 2 opposite centres are solved.
Without disturbing these > you can solve the other 4 centres. The
results are: > > depth 0, positions 4, total 4 > depth 1,
positions 12, total 16 > depth 2, positions 144, total 160 > depth
3, positions 1044, total 1204 > depth 4, positions 6476, total 7680
> depth 5, positions 44320, total 52000 > depth 6, positions
253624, total 305624 > depth 7, positions 1372656, total 1678280 >
depth 8, positions 6066480, total 7744760 > depth 9, positions
18121248, total 25866008 > depth 10, positions 26745272, total
52611280 > depth 11, positions 10149368, total 62760648 > depth
12, positions 302288, total 63062936 > depth 13, positions 64, total
63063000 > > Note that this time there are 4 solutions, depending
on which colour > you have on the front. It may in some cases be
possible to shorten a > solution by temporarily disturbing the two
already solved centres. > > Put together, the above shows that the
centres of a 4x4x4 can always > be solved in at most 22 moves. >
> Jaap
6626. Re: Homer Simpson Rubik's Cube From:
kirk83616 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 24 Sep 2005 04:31:14 -0000
It's just a big clunky 2x2. there are probably a site or two out there
on just algorithms for the 2x2; if not, there are a large number of
sites devoted to the 3x3 and you can use those algs and just ignore the
movement of the edge pieces. personally, I do Homer's top half first
because the hair lines and nose are pretty easy to line up. --Kirk ---
In speedsolvingrubikscube@yahoogroups.com, "mrallen30"
<mrallen30@y...> wrote: > Can anyone tell me how to solve the
Homer Simpson Rubik's Cube?
6627. Re: [Speed cubing group] I know the T-orientation!
From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 24 Sep 2005 04:33:46 -0000
Hey Jeremy, I'm at varying levels of comfort for each alg. The first
COLL case I learned, all 12 of those algs I can execute and recognize at
full speed. I can also mostly execute and recognize the 2nd COLL case I
learned at full speed. For the 3rd and 4th I'd say for 2/3 of them I am
completely comfortable and the other 1/3 I pause. For the 5th case maybe
1/2 of them are full speed and the others still some delays. For my most
recent COLL case only about 1/3 are full speed and the others have
delays. I still have a bit of work for the last 4 cases, but I would
only delay by 2-3 seconds on a solve if one of those cases come up. I
have all the triggers memorized for going full speed, but the
recognition is the part that kills me. I actually practice the algs for
each COLL case to make sure I can trigger them full speed once I do
recognize, but recognition is my biggest problem. As far as learning
lots of algs, I'm thinking about posting something on my site soon about
what I do. Basically the more categories you can put the algs into, the
easier it is to learn them. For recognizing a ZBLL alg I have three
steps 1)orientation case 2) COLL case 3) edges case. You can do this as
COLL case, then edges instead, but I prefer to break it up even more.
That way I have 8 groups (8 orientation cases) to start with. After I
identify that I have 6 COLL cases (or 4 for one of the orientaitons, or
all 21 PLL algs for oriented corners). After the 6 COLL cases I have 12
edge cases. So I don't have to make a lot of decisions to recognize. My
first choice is 1 out of 8 possibilities. The next is 1 out of 6 (or 1
out of 4 or 1 out of 21). The last choice is 1 out of 12 except for PLL
cases. If I chose to look at COLL cases then it would be 1 out of 41,
then either 1 out of 12 or 1 out of 21. I think the COLL then edges will
be faster once I have had more practice, but for now I find the more
categories I break things up into, the easier it is to memorize. For the
OLLs I would suggest breaking them into lots of subcategories. For
example 1) no edges oriented 2) two adjancent edges corretly oriented 3)
two opposite edges correctly oriented 4) all edges oriented So instead
of 57 algs you have 4 groups, each of which contains varying numbers of
algs. Again from what I've seen in general, the more categories you
split things into the easier it is to recognize them. Don't go overboard
and call each alg it's own categor obviously, but try to make several
substeps and small groups. Just my $0.02 Chris --- In
speedsolvingrubikscube@yahoogroups.com, Jeremy Fleischman
<jeremyfleischman@s...> wrote: > Wow, that's incredible! And to
think that I would dare balk at learning the OLL cases. I had a quick
question for you that came to mind when I was reading your post. When
you say you know the algorithms, does that mean that you have them
memorized, or that you can execute them at full speed? Because, when I
set myself up to learn the PLL (which is a meager 21 cases), I found
that memorizing an alg wasn't too difficult, but that recalling it and
then doing it at full speed took days of practice. As a result, it
actually hurt my times by quite a bit to do a 3-look last layer until
every single case had come up quite a bit and I became comfortable with
them. > Will this be a problem for you, or do you practice each
algorithm until they're at virtually full speed? > > I'll remember
what you say when I memorize OLL, > Jeremy Fleischman
6628. Re: David Allen's signature finger trick From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 24 Sep 2005 04:36:06 -0000
Hey David, I like that alg, I haven't timed it yet but I am still
working on getting my hands used to it to try. I do the (R U')x3 as (R
U' R) (U') (R U' R2) bringing the R2 afterward into the (R U')x3 trigger
a little bit. I think that way could be very fast, I'm going to try to
work on both and see which way I like. I've managed to get the David
Allen way down to abut 3.4x seconds as a personal fastest, but I still
average a lot slower than that. I still have problems with the David
Allen trigger. Thanks for the alg, if I can get that version to be
faster than the David Allen way, then of course I'd rather use the
faster alg. Chris --- In speedsolvingrubikscube@yahoogroups.com,
"d_j_salvia" <d_j_salvia@y...> wrote: > Hi Chris, > >
This may sound silly, but try R2 U R2 U2 R' U' (R U')3 R2 U2 R' >
> Cheers, > > DJ
6629. Re: David Allen's signature finger trick From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 24 Sep 2005 07:43:34 -0000
Hey again David, I just spent some time working with this alg done both
ways, both with the David Allen trigger and with your suggestion of
(RU')x3 instead. So far I think both algs are very, very good - much
better than some of the ZBLL algs I use for some cases. What I usually
use to evaluate which alg I will choose is how fast I feel that I have
to go to get a good time, and which one have I done faster. So far my
fastest with the David Allen way is 2.90 seconds, with my second fastest
at 2.91 With the (RU')x3 my fastest is 2.98 with my second fastest
somewhere between 3.00 and 3.10. I feel that I have to go pretty fast
for the (RU')x3 alg to get a good solve, but for the David Allen trigger
way I only feel that I have to go smoothly (though still at a really
strong pace) to get a good time. So anyway I think both algs are good,
but I will honestly probably end up sticking with the David Allen way,
both because it fits my hands a bit better (it feels smoother to me) and
also because I don't know how to do the David Allen trigger very well
yet, and this is as good of an excuse as any to learn. In short I think
both ways of executing are very good, probably about the same depending
on which feels better to your hands. Chris --- In
speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...>
wrote: > Hey David, > > I like that alg, I haven't timed it yet
but I am still working on > getting my hands used to it to try. >
> I do the (R U')x3 as (R U' R) (U') (R U' R2) bringing the R2
afterward > into the (R U')x3 trigger a little bit. > > I think
that way could be very fast, I'm going to try to work on both > and
see which way I like. > > I've managed to get the David Allen way
down to abut 3.4x seconds as a > personal fastest, but I still
average a lot slower than that. I still > have problems with the
David Allen trigger. > > Thanks for the alg, if I can get that
version to be faster than the > David Allen way, then of course I'd
rather use the faster alg. > > Chris > > --- In
speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" >
<d_j_salvia@y...> wrote: > > Hi Chris, > > > >
This may sound silly, but try R2 U R2 U2 R' U' (R U')3 R2 U2 R' >
> > > Cheers, > > > > DJ
Lets have a voting on this. I vote for asia. prefrerably india. Maybe in
bombay :) Sachin. On 9/23/05, Mike Bennett <mikebennett_one@...>
wrote: > But if it's in Europe, I can get some more Kinder Shokolade.
;) > > -Mike > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...>
> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com,
"mahtianssi" > > <mahtianssi@y...> wrote: > > >
> > P.S. Next WC must be in Europe. > > > > I'd prefer
Asia, Australia, or South America. I've never been to > > those
continents. :) Antarctica doesn't have any possible venues, > right?
> > > > ~ Bob > > > > > > > Yahoo!
Groups Links > > > > > > >
Basically the same way as you would solve a Rubiks Pocket Cube. -----
Original Message ----- From: mrallen30 To:
speedsolvingrubikscube@yahoogroups.com Sent: Friday, September 23, 2005
6:25 PM Subject: [Speed cubing group] Homer Simpson Rubik's Cube Can
anyone tell me how to solve the Homer Simpson Rubik's Cube? SPONSORED
LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and
puzzle Word puzzle game Kid puzzle game Puzzle games
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6632. New WCA board member From:
"Ron" <ron@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 24 Sep 2005 12:15:42 -0000
Hi friends, It is with great pleasure that I announce that we have a new
WCA board member: Mr. Masayuki Akimoto from Japan. Masayuki is the
reigning world champion for 4x4x4 and 5x5x5. He was responsible for two
Asian competitions (Kyoto and Tokyo) and has plans for more in the
future. He has a very informative website and is always working hard to
make our hobby more fun with his ideas and initiatives. There were two
people who wrote a recommendation letter for Masayuki. Currently the WCA
board consists of 4 members: Tyson Mao (co-founder), Americas Ron van
Bruchem (co-founder), Europe Gilles Roux, Europe Masayuki Akimoto, Asia
We are looking forward to 2006, with more competitions in more places
and more competitors. One of our other goals for 2006 is to finalise the
establishment of WCA. After that we are ready for elections for a new
board. If anyone has plans for a competition, please let us know,
because we may be able to help you. Especially if you are in a country
where there hasn't been a competition before. You could start with an
informal small competition, just to see how it works. If you want to
start a national organisation in your country, then also let us know.
Currently we have 3 national organisations within WCA: in Japan, Poland
and Sweden. Keep on cubing, Ron
6633. Re: [Speed cubing group] LL scrambler From:
David Barr <david20708@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 24 Sep 2005 09:13:23 -0400
Yeah, I agree. Optimal scrambles would be cool. Maybe someone with the
computing resources to do so could feed these files into an optimal
solver. I could even provide the cases in the format that Mike Reid's
solver uses if that would help. The file with all 62208 last layer
scrambling algs is ready:
http://puzzlingaddiction.com/Cube/ll-scramble.zip On 9/23/05, Stefan
Pochmann <pochmann@...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, David Barr >
<david20708@g...> wrote: > > > > I've put the 7776 ZB
scrambling algorithms in > >
http://puzzlingaddiction.com/Cube/zb-scramble.zip > > Hmm...
scramble lenghts are up to 31 moves or so... would be cool to > have
optimal scrambles... > > Cheers! > Stefan
6634. Re: Age of Nano technology From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 24 Sep 2005 14:18:15 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus
<lars@n...> wrote: > > The new iPod Nano has has a stop
watch function that is ideal for > cubing. Does it have something to
do with this picture I just found?
http://gallery.ipodlounge.com/albums/asia_and_pacific/ipods_world1745.
jpg Stefan
6635. And the prize for ... From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 24 Sep 2005 15:59:03 -0000
... most complete idiot involved in a Rubik's puzzle moves from the
person responsible for filling the springs of game cubes with glue to
the person responsible for the centers of the Rubik's World puzzle. Has
anyone tried to open those? It's the most stupid construction I've ever
seen. I even wish they had just glued the caps on (and I'm the first
person who'll shout glue is evil). And it's on purpose (the glue-filled
springs might've been just a stupid accident). And I just broke my best
blade and almost hurt myself badly. Don't know whether I'm more angry or
more disappointed... these people obviously didn't have any love or
respect for their own products! Stefan
6636. Re: [Speed cubing group] LL scrambler From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 24 Sep 2005 18:26:54 +0200
mm...Sorry Bob, I think I'll just stop confusing people AND myself with
counting the solved cases. I'll never say 1212 alg for the LL anymore, I
promise. :p 2005/9/23, Bob Burton <bob@...>: > I get kind of
bothered when people say there are only 1212 LL cases, > ESPECIALLY
when they say there are 21 PLL cases and 57 OLLs. If you > say there
are 1212 LL cases, then there are 13 PLLs and 40 OLLs. > However,
since most people consider there to be 21 PLLs and 57 OLLs, > so if
you use the numbers 21 and 57, please don't say there are only > 1212
LL cases. I can't invert algs "on the fly" and I especially > can't
mirror and invert algs on the fly. If anybody here is one of > the
people that can mirror and invert any algorithm without thinking >
about it, let me know. :) > > ~ Bob > > --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" >
<pochmann@g...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, Gilles van den > >
Peereboom <gillesvdp@g...> wrote: > > > > > > 1.
LL in 1 step : 1212 cases > > > > Actually there should be
(4! * 3^4) * (4! * 2^4) / 12 = 62208 cases. > > And they all have
the same probability so you don't need to care about > > that.
> > > > Cheers! > > Stefan > > > > >
> > > Yahoo! Groups Links > > > > > > >
:D --- In speedsolvingrubikscube@yahoogroups.com, Gilles van den
Peereboom <gillesvdp@g...> wrote: > mm...Sorry Bob, I think
I'll just stop confusing people AND myself > with counting the solved
cases. > I'll never say 1212 alg for the LL anymore, I promise. :p
> > 2005/9/23, Bob Burton <bob@c...>: > > I get kind
of bothered when people say there are only 1212 LL cases, > >
ESPECIALLY when they say there are 21 PLL cases and 57 OLLs. If you >
> say there are 1212 LL cases, then there are 13 PLLs and 40 OLLs.
> > However, since most people consider there to be 21 PLLs and 57
OLLs, > > so if you use the numbers 21 and 57, please don't say
there are only > > 1212 LL cases. I can't invert algs "on the fly"
and I especially > > can't mirror and invert algs on the fly. If
anybody here is one of > > the people that can mirror and invert
any algorithm without thinking > > about it, let me know. :) >
> > > ~ Bob > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > >
<pochmann@g...> wrote: > > > --- In
speedsolvingrubikscube@yahoogroups.com, Gilles van den > > >
Peereboom <gillesvdp@g...> wrote: > > > > > >
> > 1. LL in 1 step : 1212 cases > > > > > >
Actually there should be (4! * 3^4) * (4! * 2^4) / 12 = 62208 cases.
> > > And they all have the same probability so you don't need
to care about > > > that. > > > > > > Cheers!
> > > Stefan > > > > > > > > > >
> > > > > > Yahoo! Groups Links > > > >
> > > > > > > > > >
6638. como usar jnet cube entre dos personas From:
"manuel luis de jesus del carmen" <dr_molecula@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 24 Sep 2005 17:56:01 -0000
hola si alguien de lo que estan aqui habla español por favor expliqueme
como puedo usar el jnetcube entre dos personas no se cual es el server
port que hay que poner por favor ayudenme
I would definitely be interested in this, not only for myself but I
really am trying to make my site have practice options available too. So
far I can only provide pages with tips about how I practice, but I think
this scramble program would be cool. I can talk to Ron too about using
webspace on speedcubing.com. I would really like to promote the ZB
method, and if I can help out in any way let me know. Send me an e-mail
and we can talk more - chris _at_ speedcubing dot com I'll talk to Ron
in the meantime and see if we can work something out. If Dan can do it
that would be totally awesome too. I would just like something like this
to be available, no matter how it gets done. If there is anything I can
do to help out please let me know. and thanks again! This scrambler I
think will help a lot! I do have one suggestion, would there be a way to
organize the algs by 1) OLL case and 2) even further by COLL case? I
know this is more work, but again I can try to help out if there is
something I can do. It would be nice to be able to focus the scrambler
only on certain COLL cases, or even on just one OLL case (this I think
would be the most important feature). Just some suggestions, but already
this scrambling program is awesome! I think it is a very good practice
tool for ZBLL already! Chris --- In
speedsolvingrubikscube@yahoogroups.com, "c_w_tsai" <c_w_tsai@y...>
wrote: > Hi everyone, > > for a scrambler: > > try: >
http://ctsai.freeserverhost.com/scrambler.php?scrtype=zbll > for a
zbll scramble (using David's file, but only first 4000 cases > since
there's limit on file sizes since I'm using a free account) > I've
also changed F1, F3 etc. to the more common F and F' > > try >
http://ctsai.freeserverhost.com/scrambler.php > for a random
scrambler > > also you can choose the number of scrambles >
http://ctsai.freeserverhost.com/scrambler.php?scrtype=zbll&num=4
> > or length of scrambles (for random scrambles) >
http://ctsai.freeserverhost.com/scrambler.php?length=15 > >
default num is 10 > default scrtype is random > default length is
25 > > This script uses Josef's excellent cube applet :) > >
If anyone is interested in using the full zbll set, I can ask Dan >
Harris (or someone else) to host the script instead > > cheers
6640. Re: [Speed cubing group] como usar jnet cube entre dos personas
From:
Pedro <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 24 Sep 2005 18:32:57 +0000 (GMT)
Hola, Manuel! el server port puede ser cualquier uno que desejes. La
otra persona deve poner lo mismo port y su número de ip. Si no lo sabes,
puedes descobri-lo acá: www.whatismyip.com. Pedro manuel luis de jesus
del carmen <dr_molecula@...> escreveu: hola si alguien de lo que
estan aqui habla español por favor expliqueme como puedo usar el
jnetcube entre dos personas no se cual es el server port que hay que
poner por favor ayudenme --------------------------------- YAHOO! GROUPS
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6641. Re: Rule and Competition Proposals From:
"kaptnkavman" <dmcall9@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 24 Sep 2005 21:20:18 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> wrote: > Hi Everyone, > > I wanted to run a
couple of ideas by you guys. > > 1. Instead of allowing
competitors to choose the U-color and F- color, > three colors (A, B,
and C) are drawn randomly at the beginning of each > competition. The
cubes are then scrambled with A as the U-face and B > as the F-face.
If B is not possible as the F-face, it is substituted > with C. Doing
this will save time for the scramblers, and make it > easier for us
to keep track. There's no "someone's getting shafted" > because it's
random and you have no way of knowing beforehand and thus it's equal.
I'm a couple of days behind, so I'm just getting to this now. But, it
seems to me that this may cause an unfair advantage to some competitors
because the starting position will vary depending on what color you
prefer on top. If all scrambles for a competition are to be done with
white on top, for example, a scramble may create an extremely easy cross
on the yellow face, but a difficult one on the orange face. So,
obviously, someone who prefers to solve the cross on the yellow face
will have the advantage. The current system provides the same cross
setup to each competitor regardless of color preference and seems to me
to be more fair. Duane PS - I solve with red on top.
6642. Re: LL and the WR From:
"Lars Vandenbergh" <lars.vandenbergh@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 24 Sep 2005 21:55:36 -0000
Hi Chris, you're getting very close but the exact number is 3916
including the solved case. The way I used to caculate this figure is as
follows: There are 58 OLL cases in total including the solved case. - 2
of them are completely symmetric (the solved case and the one with 4
edges flipped), meaning that they look the same from all 4 angles. For
these cases 22 permutations are possible; which is the number of PLL's
including the trivial case. - 5 of them are half symmetric, meaning that
you can turn them 180° and get the same orientation. A good example is
what I call the H permutation (all edges oriented, corners are +-+-).
For those cases 40 permutations are possible. - the 51 remaining don't
have any symmetry, meaning that they look different fro, all 4 angles.
For those cases you need to know all 72 possible permutations (6
possibilities for the corners x 12 possibilities for the edges). If you
add this all up, you get: 2 *22= 44 5 *40= 200 72*51=3672 __________
3916 I'm not saying that this is the most elegant way of doing it, but
it might still be useful. Lars --- In,
speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...>
wrote: > Hey Bob, > > This is just a guess, but each COLL case
has 8 possible edge flips, > and among those 8 flips there are 12
ways the edges can be permuted. > > So I would guess that each
COLL case has 8*12=96 different cases > instead of the ZBLL 12. >
> So I would guess that there are 8 times as many LL algs as ZBLL
algs, > which would be 8*493=3944 > > Again there are probably
lots of symmetries that I am missing, but I > would assume that this
can function as at least a rough estimate. > > Chris > >
> PS - Somebody tell me--what is the actual number of algs needed to
do > > the LL in one-look? (ie - including inverses & mirrors,
but excluding > > U-turns)?
6643. Re: LL and the WR From:
"Lars Vandenbergh" <lars.vandenbergh@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 24 Sep 2005 22:02:46 -0000
I might also add that this method is also "backwards compatible" with
ZBLL, because then you only use the 8 orientations with all edges
oriented. One of the is symmetric (the solved orientation), one is half
symmetric (the H orientation), and the remaing six don' have symmetry.
You add it all up: 1*22= 22 1*40= 40 6*72=432 ________ 494 cases
including the solved case. Lars --- In
speedsolvingrubikscube@yahoogroups.com, "Lars Vandenbergh"
<lars.vandenbergh@t...> wrote: > Hi Chris, > > you're
getting very close but the exact number is 3916 including the solved
case. The way > I used to caculate this figure is as follows: >
> There are 58 OLL cases in total including the solved case. > - 2
of them are completely symmetric (the solved case and the one with 4
edges flipped), > meaning that they look the same from all 4 angles.
For these cases 22 permutations are > possible; which is the number
of PLL's including the trivial case. > - 5 of them are half
symmetric, meaning that you can turn them 180° and get the same >
orientation. A good example is what I call the H permutation (all edges
oriented, corners > are +-+-). For those cases 40 permutations are
possible. > - the 51 remaining don't have any symmetry, meaning that
they look different fro, all 4 > angles. For those cases you need to
know all 72 possible permutations (6 possibilities for > the corners
x 12 possibilities for the edges). > > If you add this all up, you
get: > > 2 *22= 44 > 5 *40= 200 > 72*51=3672 > __________
> 3916 > > I'm not saying that this is the most elegant way of
doing it, but it might still be useful. > > Lars > > >
--- In, speedsolvingrubikscube@yahoogroups.com, cmhardw
<no_reply@y...> wrote: > > Hey Bob, > > > > This
is just a guess, but each COLL case has 8 possible edge flips, > >
and among those 8 flips there are 12 ways the edges can be permuted.
> > > > So I would guess that each COLL case has 8*12=96
different cases > > instead of the ZBLL 12. > > > > So
I would guess that there are 8 times as many LL algs as ZBLL algs, >
> which would be 8*493=3944 > > > > Again there are
probably lots of symmetries that I am missing, but I > > would
assume that this can function as at least a rough estimate. > >
> > Chris > > > > > PS - Somebody tell me--what is
the actual number of algs needed to do > > > the LL in
one-look? (ie - including inverses & mirrors, but excluding >
> > U-turns)?
6644. Re: supercubes From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 24 Sep 2005 22:21:43 -0000
Hi! I don't think all that many people would be interested. And in all
cases we would have to come up with acceptable design that could be
recognized for official world records and so on. I'm afraid that many
would would for the Stefan Pochmann design which i really dislike. That
design really makes it harder to find the centers you want. Oh well,
maybe im negative ?? Cheers! -Per PS! We could always have informal
supercubing if time allows, but program is usually jampacked. > ---
In speedsolvingrubikscube@yahoogroups.com, "skeneegee"
<skeneegee@h...> wrote: > Does anyone agree that 3³, 4³, and 5³
supercube categories would fun > at tournaments?
Why would it have to be a uniform design for all cubes? As long as you
had a design that specifically associates a specific position for every
piece, it would be acceptable, right? As long as there was only one
possible solution state, why couldn't this differ between competitors? I
see it along the same lines as having a different color scheme (although
I do not think having supercubes in competitions is a good idea anyway).
:) ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen
Fredlund" <aspiring_to_love@y...> wrote: > Hi! > > I
don't think all that many people would be interested. And in all >
cases we would have to come up with acceptable design that could be >
recognized for official world records and so on. I'm afraid that many
> would would for the Stefan Pochmann design which i really dislike.
> That design really makes it harder to find the centers you want. Oh
> well, maybe im negative ?? > > Cheers! > > -Per >
> PS! We could always have informal supercubing if time allows, but
> program is usually jampacked. > > > --- In
speedsolvingrubikscube@yahoogroups.com, "skeneegee" >
<skeneegee@h...> wrote: > > Does anyone agree that 3³, 4³,
and 5³ supercube categories would fun > > at tournaments?
6646. Re: [Speed cubing group] Re: Rule and Competition Proposals
From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 24 Sep 2005 17:03:22 -0700
Yes, but the scramble shouldn't care about how the cube is solved. Every
person may solve the cube a different way, or everyone may solve it the
same way. The point would be that every person gets the same scrambled
cube, with the same colors, and the winner is the person who can solve
THAT cube the fastest. If everyone has the cube scrambled to their
desired color scheme, then everyone isn't solving the same cube. This
will give some Fridrich solvers an advantage if the cross happens to
favor their color, but everyone is just as likely to have an easier
cross as they are to have a more difficult cross. It's up to the cuber
to decide how he./she will solve the puzzle, not the scrambler. Everyone
gets the same cube and everyone solves it as fast as they can. Makes
sense to me. This would be a lot easier for the scramblers, and it
actually seems more 'fair' than the existing method. -Chris On 9/24/05,
kaptnkavman <dmcall9@...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> >
wrote: > > Hi Everyone, > > > > I wanted to run a
couple of ideas by you guys. > > > > 1. Instead of allowing
competitors to choose the U-color and F- > color, > > three
colors (A, B, and C) are drawn randomly at the beginning of > each
> > competition. The cubes are then scrambled with A as the U-face
and > B > > as the F-face. If B is not possible as the F-face,
it is > substituted > > with C. Doing this will save time for
the scramblers, and make it > > easier for us to keep track.
There's no "someone's getting > shafted" > > because it's
random and you have no way of knowing beforehand and > thus it's
equal. > > I'm a couple of days behind, so I'm just getting to
this now. But, it > seems to me that this may cause an unfair
advantage to some > competitors because the starting position will
vary depending on what > color you prefer on top. If all scrambles
for a competition are to be > done with white on top, for example, a
scramble may create an > extremely easy cross on the yellow face, but
a difficult one on the > orange face. So, obviously, someone who
prefers to solve the cross on > the yellow face will have the
advantage. > The current system provides the same cross setup to each
competitor > regardless of color preference and seems to me to be
more fair. > > Duane > > PS - I solve with red on top. >
> > > > > > Yahoo! Groups Links > > > >
> > > [Non-text portions of this message have been removed]
6647. Re: Rule and Competition Proposals From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 25 Sep 2005 01:36:40 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "kaptnkavman"
<dmcall9@m...> wrote: > > I'm a couple of days behind, so
I'm just getting to this now. But, it > seems to me that this may
cause an unfair advantage to some > competitors because the starting
position will vary depending on what > color you prefer on top. I
have no idea why you think this is unfair. Please explain. It would be
unfair if the organizer purposely gave me a scramble that for some
reason he knows is "hard" for me and gave you a scramble that he knows
is "easy" for you. But if we're all treated equal... Why do you only
fear that someone else might have a "lucky" advantage over you? With the
same probability, *you* will have the same advantage! Everybody has the
same chances of getting "lucky". Do you think telling the scrambler how
to hold the cube has any influence on fairness? Do you also believe that
you can gain an advantage by being clever and telling them the "best"
way to hold the cube? Cheers! Stefan
I think I have to agree with Chris here but not everyone uses the same
color scheme. I really don't care which color they put up when they
scramble my cubes but since I had to choose, I picked Green up. I think
the competitor should only be able to pick the U color for scrambles.
anyway... my 2¢ PS -hurry now and order your custom logo sticker from
cubesmith.com so you can have your cube personalized before Orlando. The
ones he made for me came out perfectly! --- In
speedsolvingrubikscube@yahoogroups.com, Chris Hunt <huntca@g...>
wrote: > Yes, but the scramble shouldn't care about how the cube is
solved. Every > person may solve the cube a different way, or
everyone may solve it the same > way. The point would be that every
person gets the same scrambled cube, with > the same colors, and the
winner is the person who can solve THAT cube the > fastest. If
everyone has the cube scrambled to their desired color scheme, > then
everyone isn't solving the same cube. This will give some Fridrich >
solvers an advantage if the cross happens to favor their color, but
everyone > is just as likely to have an easier cross as they are to
have a more > difficult cross. It's up to the cuber to decide how
he./she will solve the > puzzle, not the scrambler. Everyone gets the
same cube and everyone solves > it as fast as they can. Makes sense
to me. This would be a lot easier for > the scramblers, and it
actually seems more 'fair' than the existing method. > > -Chris
> > On 9/24/05, kaptnkavman <dmcall9@m...> wrote: > >
> > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> > > wrote: > > > Hi Everyone, > >
> > > > I wanted to run a couple of ideas by you guys. >
> > > > > 1. Instead of allowing competitors to choose
the U-color and F- > > color, > > > three colors (A, B,
and C) are drawn randomly at the beginning of > > each > >
> competition. The cubes are then scrambled with A as the U-face and
> > B > > > as the F-face. If B is not possible as the
F-face, it is > > substituted > > > with C. Doing this
will save time for the scramblers, and make it > > > easier for
us to keep track. There's no "someone's getting > > shafted" >
> > because it's random and you have no way of knowing beforehand
and > > thus it's equal. > > > > I'm a couple of days
behind, so I'm just getting to this now. But, it > > seems to me
that this may cause an unfair advantage to some > > competitors
because the starting position will vary depending on what > >
color you prefer on top. If all scrambles for a competition are to be
> > done with white on top, for example, a scramble may create an
> > extremely easy cross on the yellow face, but a difficult one
on the > > orange face. So, obviously, someone who prefers to
solve the cross on > > the yellow face will have the advantage.
> > The current system provides the same cross setup to each
competitor > > regardless of color preference and seems to me to
be more fair. > > > > Duane > > > > PS - I solve
with red on top. > > > > > > > > > > >
> > > Yahoo! Groups Links > > > > > > >
> > > > > > > > > > [Non-text portions of
this message have been removed]
6649. Re: [Speed cubing group] Re: Rule and Competition Proposals
From:
Pedro <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 25 Sep 2005 02:19:11 +0000 (GMT)
(see below) Chris Hunt <huntca@...> escreveu: Yes, but the
scramble shouldn't care about how the cube is solved. Every person may
solve the cube a different way, or everyone may solve it the same way.
The point would be that every person gets the same scrambled cube, with
the same colors, and the winner is the person who can solve THAT cube
the fastest. >I agree with Chris. The winner is who can solve the
same scramble of the others, but in a shortest time. If everyone has the
cube scrambled to their desired color scheme, then everyone isn't
solving the same cube. This will give some Fridrich solvers an advantage
if the cross happens to favor their color, but everyone is just as
likely to have an easier cross as they are to have a more difficult
cross. It's up to the cuber to decide how he./she will solve the puzzle,
not the scrambler. Everyone gets the same cube and everyone solves it as
fast as they can. Makes sense to me. This would be a lot easier for the
scramblers, and it actually seems more 'fair' than the existing method.
-Chris On 9/24/05, kaptnkavman <dmcall9@...> wrote: > > ---
In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...>
> wrote: > > Hi Everyone, > > > > I wanted to run a
couple of ideas by you guys. > > > > 1. Instead of allowing
competitors to choose the U-color and F- > color, > > three
colors (A, B, and C) are drawn randomly at the beginning of > each
> > competition. The cubes are then scrambled with A as the U-face
and > B > > as the F-face. If B is not possible as the F-face,
it is > substituted > > with C. Doing this will save time for
the scramblers, and make it > > easier for us to keep track.
There's no "someone's getting > shafted" > > because it's
random and you have no way of knowing beforehand and > thus it's
equal. > > I'm a couple of days behind, so I'm just getting to
this now. But, it > seems to me that this may cause an unfair
advantage to some > competitors because the starting position will
vary depending on what > color you prefer on top. If all scrambles
for a competition are to be > done with white on top, for example, a
scramble may create an > extremely easy cross on the yellow face, but
a difficult one on the > orange face. So, obviously, someone who
prefers to solve the cross on > the yellow face will have the
advantage. > The current system provides the same cross setup to each
competitor > regardless of color preference and seems to me to be
more fair. > > Duane > > PS - I solve with red on top. >
> > > > > > Yahoo! Groups Links > > > >
> > > [Non-text portions of this message have been removed]
--------------------------------- YAHOO! GROUPS LINKS Visit your group
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send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com
Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
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have been removed]
6650. yoyo-ing, fun to watch From:
"Michiel van der Blonk" <blonkm@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 25 Sep 2005 03:21:55 -0000
I'm incredibly pleased to hear cubesmith.com is going to start printing
custom logos for people. However, some of us are a tad strapped for cash
or want something a little complicated. My girlfriend and I took it upon
ourselves to carve her out a logo on her white side. It then stuck me
that it wouldn't be competition friendly, because the white center would
have a recognizable texture. My question, because it turned out
incredibly cool, is whether or not it's ok to do this, provided it's the
same on each side. If we could mark each center piece the same, not only
would the marks be trivial, it would also look rather nifty. Because, if
it is, I've got some more 'artwork' to get started on. -Mike Bennett
6652. Re: I know the T-orientation! From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 25 Sep 2005 05:24:24 -0000
Thanks everyone for the kind words. Jason, and anyone else interested in
ZB, I think that's awesome! I hope you decide to learn it and I hope you
enjoy it. The method is really fun to use, and so far my average average
with ZB is pretty much the same as for Fridrich. It feels really cool to
get a ZB solve, but then again noone knows if the recognition will be
too much in the long run. I think the method will be a good method, but
I no longer make any claims about comparing it to Fridrich since I
really don't know how it will compare. I just really enjoy this method,
and that's why I'm learning it. If you do start learning ZB and it just
feels like work and you don't enjoy it, then I don't recommend sticking
with it. The method seems intimidating at first, I definitely thought
so. But even after a full orientation case now I really don't feel like
it is hard to keep track of all the algs. I honestly feel right now that
with 3 years of work ZBLL could be totally managable. Will it be faster?
Who knows but I think it will be fun. Even if I never use ZB in
competition again, and just only for fun I still think it would be cool
to know. Basically I don't think ZB is a necessary extension from
Fridrich. I mean I don't think it's F2L -> PLL -> OLL -> COLL
-> ZB, I think it's just another method to learn if you want. As far
as learning all the algs, it really isn't that bad so far. They are
categorized into so many smaller groups and learning a group of 12 algs
really doesn't take all that long. So I get to celebrate every 12 algs
that I've accomplished a subgoal. Anyway if anyone who is interested
decides to learn it I think that would be cool, and I'd be more than
willing to provide any tips or whatever. Just remember, it's just
another method, noone knows if it will be any sort of "super" method. I
think that will depend on the person learning it, and not on the method.
Chris P.S. I did another 100 cube average counting moves instead of the
time. I'm still working on getting the page up, but out of 100 solves I
got 26 ZBLL solves and the average number of moves for a ZB solve was
45.43 moves. So even if the recognition for ZBLL takes a long time, I
think the overall move count will at least balance that out. Anyway I'll
provide a link to the stats when I'm finished with the page. --- In
speedsolvingrubikscube@yahoogroups.com, "Jason Baum"
<speedrunningcuber@y...> wrote: > Congrats, Chris! I really
admire your dedication to learning the ZB > method. I'm actually
thinking about learning ZB after the world > champs, but I'm really
intimidated by it. I just can't imagine > knowing as many algs as you
know, and you've still got a few hundred > to go. ;) > > Keep
up the good work! > > -Jason
6653. Re: [Speed cubing group] como usar jnet cube entre dos personas
From:
Sapan Upadhyay <cubekid@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 25 Sep 2005 00:55:20 -0500
ahh... my spanish sucks... all i can read is the title :( On 9/24/05,
Pedro <pedrosino1@...> wrote: > Hola, Manuel! > el server
port puede ser cualquier uno que desejes. La otra persona deve poner lo
mismo port y su número de ip. Si no lo sabes, puedes descobri-lo acá:
www.whatismyip.com. > > Pedro > > manuel luis de jesus del
carmen <dr_molecula@...> escreveu: > hola si alguien de lo que
estan aqui habla español por favor > expliqueme como puedo usar el
jnetcube entre dos personas no se cual > es el server port que hay
que poner por favor ayudenme > > > > > >
--------------------------------- > YAHOO! GROUPS LINKS > >
> Visit your group "speedsolvingrubikscube" on the web. > > To
unsubscribe from this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service. > > >
--------------------------------- > > > > >
--------------------------------- > Novo Yahoo! Messenger com voz:
ligações, Yahoo! Avatars, novos emoticons e muito mais. Instale agora!
> > [Non-text portions of this message have been removed] >
> > > > > Yahoo! Groups Links > > > > >
> > -- -cubekid
6654. Re: [Speed cubing group] LL scrambler From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 25 Sep 2005 11:09:18 +0200
That zbll scrambler is very nice. That will help zbll learners I think.
:-) Although I'm more interested in a full LL scrambler, so I'll
continue my scrambler. (I think too that the possibility to choose the
OLL on the zbll scrambler would be good) 2005/9/24, cmhardw
<no_reply@yahoogroups.com>: > I would definitely be interested
in this, not only for myself but I > really am trying to make my site
have practice options available too. > > So far I can only provide
pages with tips about how I practice, but I > think this scramble
program would be cool. I can talk to Ron too > about using webspace
on speedcubing.com. > > I would really like to promote the ZB
method, and if I can help out in > any way let me know. Send me an
e-mail and we can talk more - chris > _at_ speedcubing dot com >
> I'll talk to Ron in the meantime and see if we can work something
out. > If Dan can do it that would be totally awesome too. I would
just > like something like this to be available, no matter how it
gets done. > > If there is anything I can do to help out please
let me know. > > and thanks again! This scrambler I think will
help a lot! > > I do have one suggestion, would there be a way to
organize the algs by > 1) OLL case and 2) even further by COLL case?
> > I know this is more work, but again I can try to help out if
there is > something I can do. > > It would be nice to be able
to focus the scrambler only on certain > COLL cases, or even on just
one OLL case (this I think would be the > most important feature).
> > Just some suggestions, but already this scrambling program is
awesome! > I think it is a very good practice tool for ZBLL already!
> > Chris > > --- In speedsolvingrubikscube@...m, "c_w_tsai"
> <c_w_tsai@y...> wrote: > > Hi everyone, > > >
> for a scrambler: > > > > try: > >
http://ctsai.freeserverhost.com/scrambler.php?scrtype=zbll > > for
a zbll scramble (using David's file, but only first 4000 cases > >
since there's limit on file sizes since I'm using a free account) >
> I've also changed F1, F3 etc. to the more common F and F' > >
> > try > > http://ctsai.freeserverhost.com/scrambler.php
> > for a random scrambler > > > > also you can choose
the number of scrambles > >
http://ctsai.freeserverhost.com/scrambler.php?scrtype=zbll&num=4
> > > > or length of scrambles (for random scrambles) >
> http://ctsai.freeserverhost.com/scrambler.php?length=15 > >
> > default num is 10 > > default scrtype is random >
> default length is 25 > > > > This script uses Josef's
excellent cube applet :) > > > > If anyone is interested in
using the full zbll set, I can ask Dan > > Harris (or someone
else) to host the script instead > > > > cheers > >
> > > > > Yahoo! Groups Links > > > > >
> >
Am I only cuber who is not going to Orlando in November?
6656. Petrus F2L grip From:
Marco Garbelini <garbelini@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 25 Sep 2005 16:01:18 +0200
What is the recommended or most usual grip for the Petrus F2L. Is there
a fixed grip for the hole F2L or does it change each step? I change my
grip all the time and I believe this lack of discipline is seriously
holding me back. Cheers, Marco [Non-text portions of this message have
been removed]
I think Jess Bonde isn't coming... something about gun laws On 9/25/05,
mahtianssi <mahtianssi@...> wrote: > Am I only cuber who is not
going to Orlando in November? > > > > > > > >
Yahoo! Groups Links > > > > > > > -- -cubekid
sadly not - me neither :( Pressure of family. ----- Original Message
----- From: "mahtianssi" <mahtianssi@...> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Sunday, September
25, 2005 2:28 PM Subject: [Speed cubing group] question > Am I only
cuber who is not going to Orlando in November? > > > > >
> > > Yahoo! Groups Links > > > > > > >
>
6659. Re: question From:
Joël van Noort <joel_vn@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 25 Sep 2005 15:49:17 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "mahtianssi"
<mahtianssi@y...> wrote: > Am I only cuber who is not going to
Orlando in November? Hehe.. I know lot's more :)....
6660. Re: [Speed cubing group] question From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 25 Sep 2005 16:18:50 -0000
I think Dan Harris isn't coming either :-( Unless he has backup plans
;-) -Per > --- In speedsolvingrubikscube@yahoogroups.com, Sapan
Upadhyay <cubekid@g...> wrote: > I think Jess Bonde isn't
coming... something about gun laws > > On 9/25/05, mahtianssi
<mahtianssi@y...> wrote: > > Am I only cuber who is not
going to Orlando in November? > > > > > > > >
> > > > > > > > Yahoo! Groups Links > >
> > > > > > > > > > > > > >
> -- > -cubekid
6661. Re: Petrus F2L grip From:
"skeneegee" <skeneegee@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 25 Sep 2005 17:20:31 -0000
I recently switched from Petrus to Xcross, and I learned to keep my LL
up for the entire F2L. When I Petrused, I would wander about the cube
getting disoriented. Now I keep F2L down until I start LL algs which
really seemed to help keep me from getting lost. I don't see why it
wouldn't work very well for the Petrus method also. You can try Dw (2
layer D turn) to move the slots if it works for you. good luck! --- In
speedsolvingrubikscube@yahoogroups.com, Marco Garbelini
<garbelini@g...> wrote: > What is the recommended or most usual
grip for the Petrus F2L. Is there a > fixed grip for the hole F2L or
does it change each step? > I change my grip all the time and I
believe this lack of discipline is > seriously holding me back. >
> Cheers, > Marco > > > [Non-text portions of this
message have been removed]
6662. Re: [Speed cubing group] Logos From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 25 Sep 2005 11:47:04 -0700
Could you perhaps do your artwork on a non-competition cube? Tyson Mao
MSC #631 California Institute of Technology On Sep 24, 2005, at 8:48 PM,
Mike Bennett wrote: > I'm incredibly pleased to hear cubesmith.com is
going to start > printing custom logos for people. However, some of
us are a tad > strapped for cash or want something a little
complicated. My > girlfriend and I took it upon ourselves to carve
her out a logo on her > white side. It then stuck me that it wouldn't
be competition > friendly, because the white center would have a
recognizable texture. > > My question, because it turned out
incredibly cool, is whether or not > it's ok to do this, provided
it's the same on each side. If we could > mark each center piece the
same, not only would the marks be trivial, > it would also look
rather nifty. > > Because, if it is, I've got some more 'artwork'
to get started on. > > -Mike Bennett > > > > > >
> Yahoo! Groups Links > > > > > > > >
Last I talked to Dan he was coming...why don't you think the British are
coming??? Craig --- In speedsolvingrubikscube@yahoogroups.com, "Per
Kristen Fredlund" <aspiring_to_love@y...> wrote: > I think Dan
Harris isn't coming either :-( > > Unless he has backup plans ;-)
> > -Per > > > --- In
speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay >
<cubekid@g...> wrote: > > I think Jess Bonde isn't coming...
something about gun laws > > > > On 9/25/05, mahtianssi
<mahtianssi@y...> wrote: > > > Am I only cuber who is not
going to Orlando in November? > > > > > > > >
> > > > > > > > > > > > > >
> > Yahoo! Groups Links > > > > > > > >
> > > > > > > > > > > > > >
> > > > > -- > > -cubekid
--- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard"
<logitewty@h...> wrote: > Last I talked to Dan he was
coming...why don't you think the British > are coming??? > >
Craig > I'll bite! Cause no one hung a lantern in the belfry. -Daniel
Huh??? --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes"
<swedishlf@h...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" >
<logitewty@h...> wrote: > > Last I talked to Dan he was
coming...why don't you think the British > > are coming??? >
> > > Craig > > > > > I'll bite! Cause no one
hung a lantern in the belfry. > > -Daniel
6666. 3x3 vs Kinder Egg From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 25 Sep 2005 23:46:03 -0000
Damn, in Germany eggs they don't have cool stuff like that:
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=6000479054 What's
even more annoying is that this one sold for more than the 2cm speedcube
I recently sold that took me 2-4 hours real work to prepare. .. grmbl...
Stefan
Paul Revere hung lanters in the belfry of a church to signal how the
British were attacking in the American Revolution. One if by land, two
if by sea. Then he rode through town shouting "The British are Coming!
The British are coming." So given the last line of your post I thought
that's where you were going with that... I can be a little strange at
times, forgive me :P -Daniel --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard"
<logitewty@h...> wrote: > Huh??? > > --- In
speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" >
<swedishlf@h...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > >
<logitewty@h...> wrote: > > > Last I talked to Dan he was
coming...why don't you think the British > > > are coming???
> > > > > > Craig > > > > > > >
> > I'll bite! Cause no one hung a lantern in the belfry. >
> > > -Daniel
6668. Re: I know the T-orientation! From:
"Jason Baum" <speedrunningcuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 26 Sep 2005 00:00:51 -0000
Thanks for the tips, Chris. I was planning on sending you an email
asking some questions about the ZB method, but you've already answered
pretty much everything I was going to ask. ;) I'm feeling pretty good
about learning it though. Right now I just want to finish learning COLL
(8 cases left) and get comfortable with that before WC2005. After that
though, it will be time to start learning ZB. I'd like to have all of
ZBF2L down by the end of the school year (early May), then devote a lot
of time over the summer to learning ZBLL. I'd like to have the entire
method down 3 years after I start working on it, like you. -Jason --- In
speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...>
wrote: > Thanks everyone for the kind words. > > Jason, and
anyone else interested in ZB, I think that's awesome! I > hope you
decide to learn it and I hope you enjoy it. > > The method is
really fun to use, and so far my average average with ZB > is pretty
much the same as for Fridrich. > > It feels really cool to get a
ZB solve, but then again noone knows if > the recognition will be too
much in the long run. > > I think the method will be a good
method, but I no longer make any > claims about comparing it to
Fridrich since I really don't know how it > will compare. > > I
just really enjoy this method, and that's why I'm learning it. If >
you do start learning ZB and it just feels like work and you don't >
enjoy it, then I don't recommend sticking with it. > > The method
seems intimidating at first, I definitely thought so. But > even
after a full orientation case now I really don't feel like it is >
hard to keep track of all the algs. > > I honestly feel right now
that with 3 years of work ZBLL could be > totally managable. Will it
be faster? Who knows but I think it will > be fun. Even if I never
use ZB in competition again, and just only > for fun I still think it
would be cool to know. > > Basically I don't think ZB is a
necessary extension from Fridrich. I > mean I don't think it's F2L
-> PLL -> OLL -> COLL -> ZB, I think it's > just another
method to learn if you want. > > As far as learning all the algs,
it really isn't that bad so far. > They are categorized into so many
smaller groups and learning a group > of 12 algs really doesn't take
all that long. So I get to celebrate > every 12 algs that I've
accomplished a subgoal. > > Anyway if anyone who is interested
decides to learn it I think that > would be cool, and I'd be more
than willing to provide any tips or > whatever. Just remember, it's
just another method, noone knows if it > will be any sort of "super"
method. I think that will depend on the > person learning it, and not
on the method. > > Chris > > P.S. I did another 100 cube
average counting moves instead of the > time. I'm still working on
getting the page up, but out of 100 solves > I got 26 ZBLL solves and
the average number of moves for a ZB solve > was 45.43 moves. So even
if the recognition for ZBLL takes a long > time, I think the overall
move count will at least balance that out. > Anyway I'll provide a
link to the stats when I'm finished with the page. > > --- In
speedsolvingrubikscube@yahoogroups.com, "Jason Baum" >
<speedrunningcuber@y...> wrote: > > Congrats, Chris! I
really admire your dedication to learning the ZB > > method. I'm
actually thinking about learning ZB after the world > > champs,
but I'm really intimidated by it. I just can't imagine > > knowing
as many algs as you know, and you've still got a few hundred > >
to go. ;) > > > > Keep up the good work! > > > >
-Jason
You sound like the kind of guy I'd get alone with GREAT!!! Add me to
MSN, or yahoo... MSN - logitewty@... Yahoo - chbouchard777 Craig --- In
speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes"
<swedishlf@h...> wrote: > Paul Revere hung lanters in the
belfry of a church to signal how the > British were attacking in the
American Revolution. One if by land, > two if by sea. Then he rode
through town shouting "The British are > Coming! The British are
coming." So given the last line of your post > I thought that's where
you were going with that... > > I can be a little strange at
times, forgive me :P > > -Daniel > > --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" >
<logitewty@h...> wrote: > > Huh??? > > > > ---
In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" > >
<swedishlf@h...> wrote: > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > > >
<logitewty@h...> wrote: > > > > Last I talked to Dan
he was coming...why don't you think the British > > > > are
coming??? > > > > > > > > Craig > > >
> > > > > > > > > > I'll bite! Cause no
one hung a lantern in the belfry. > > > > > > -Daniel
I remember a while back reading something by Chris Hardwick a while back
that said if you want to be a fast cuber, you need to have an F2L in
about 30 moves. I don't remember the exact number. I took an average
number of my moves for F2L and it turned out to be about 48 moves. So
just wondering, how much advanced F2L (i.e. open slot F2L, extended
cross, other-please explain) do the fast cubers know. Or do you just do
Fridrich F2L way better than me? -Ben.
Well, the average Fridrich F2L pair takes 7 moves to put in. 4 x 7 = 28
moves for an "average" F2L (not including the cross). Do you do your F2L
intuitively? That might be a problem, because if you do F2L in pairs
then you're either taking way too many moves to put them in or you're
doing a 20 move cross. ;) I would suggest going through a list of F2L
algs and comparing them do the way you would do them (if in fact you do
everything intuitively). 48 moves is quite a lot for a Fridrich F2L
though. As for how I do F2L, I only make extended crosses no more than
10% of my solves. I usually use open slots to minimize cube rotation. I
know a few different angles for certain pairs. You don't have to solve
F2L in 30 moves to be fast, though. I average 35-38 moves for my F2L and
I average 18 seconds consistently. -Jason --- In
speedsolvingrubikscube@yahoogroups.com, "Ben King" <grsbmd@y...>
wrote: > I remember a while back reading something by Chris Hardwick
a while > back that said if you want to be a fast cuber, you need to
have an F2L > in about 30 moves. I don't remember the exact number.
> > I took an average number of my moves for F2L and it turned out
to be > about 48 moves. > > So just wondering, how much
advanced F2L (i.e. open slot F2L, extended > cross, other-please
explain) do the fast cubers know. > > Or do you just do Fridrich
F2L way better than me? > > -Ben.
Hey Ben, To be honest I don't have any stats about my F2L number of
moves, only ZBF2L which I don't think is relavent to what you're asking.
Ron took a 100 cube average counting the number of moves in his solves
for all the various steps a few years back and I believe the final
number was about 32 moves on average (Ron please correct me if I am
wrong). If I would have mentioned something about F2L and number of
moves I most likely would have quoted Ron's average. I can personally
try to answer your question, but I am no expert on F2L. The only tricks
I really use on a frequent basis are empty slot corner and edge inserts
(with one or two algs for empty slot inserts for both the corner and
edge) and extended cross. In my most recent 100 cube average counting
just the number of moves I did 28 extended cross solves, one of which
was a double extended cross. So I would guess that I do extended cross
roughly 30% of the time rather than cross, and double extended cross
maybe 1% or less. As far as empty slots, anytime an edge or corner is
solved in its slot and the other piece is in the LL, I would always use
an empty slot alg if there is an available slot. Also, slant pairing is
a very powerful tool to know. For this you have the corner of one slot
solved and the edge of another slot solved. You then do a first layer
turn to line up the unsolved edge from the first slot with the unsolved
corner from the second slot into one "slant" F2L slot. You then solve a
corner/edge pair with the edge from the first slot paired with the
corner from the second. Once you do that an undo your first layer turn,
you will have solved both F2L pairs at the same time. I would say that I
average an empty slot case or extended cross or slant pair every solve.
Meaning I would do at least one alg that is something additional to the
standard 22 non-solved Fridrich F2L cases per solve. If you are shooting
for 11-12 second F2L times this is what I do to get there. If you are
shooting for 10 seconds or less, I have absolutely no clue how to do
that and I am no help to you ;-) Anyway I hope that helps some. Chris
--- In speedsolvingrubikscube@yahoogroups.com, "Ben King"
<grsbmd@y...> wrote: > I remember a while back reading
something by Chris Hardwick a while > back that said if you want to
be a fast cuber, you need to have an F2L > in about 30 moves. I don't
remember the exact number. > > I took an average number of my
moves for F2L and it turned out to be > about 48 moves. > > So
just wondering, how much advanced F2L (i.e. open slot F2L, extended >
cross, other-please explain) do the fast cubers know. > > Or do
you just do Fridrich F2L way better than me? > > -Ben.
6673. Question about cube solvers From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 26 Sep 2005 04:52:21 -0000
Hey everyone, I have a question for your programmers. Would it be hard
to take an existing solver program (Ron's solver program, ACube, etc..)
and manually specify the desired final state rather than have it be
assumed to be the solved state? I was looking for good transformation
algs from any OLL case into the "T" orientation and thought that such a
solver could come in handy. My method right now is just to start from
the T and do the inverse of various easy and fast moves that leave the
edges oriented and when I end up at an orientation I didn't know the
transformation for yet I would then know which alg I used to go from the
T to that case, so I can just do the reverse. Anyway I have no idea if a
program feature like that is hard to do or not, but I think it would be
a cool option to have. I'm not really in dire need of a program like
this, I was just curious if it would be hard to do or not. Are there any
others who would be interested in such a feature, or am I just weird?
;-) Chris
6674. Re: Question about cube solvers From:
"Daniel Hayes" <swedishlf@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 26 Sep 2005 05:00:18 -0000
Hey Chris, I know CubeExplorer has an option to select the goal state,
but it doesn't have the option to ignore cubies. -Daniel --- In
speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...>
wrote: > Hey everyone, > > I have a question for your
programmers. Would it be hard to take an > existing solver program
(Ron's solver program, ACube, etc..) and > manually specify the
desired final state rather than have it be > assumed to be the solved
state? > > I was looking for good transformation algs from any OLL
case into the > "T" orientation and thought that such a solver could
come in handy. > > My method right now is just to start from the T
and do the inverse of > various easy and fast moves that leave the
edges oriented and when I > end up at an orientation I didn't know
the transformation for yet I > would then know which alg I used to go
from the T to that case, so I > can just do the reverse. > >
Anyway I have no idea if a program feature like that is hard to do or
> not, but I think it would be a cool option to have. > > I'm
not really in dire need of a program like this, I was just curious >
if it would be hard to do or not. Are there any others who would be >
interested in such a feature, or am I just weird? ;-) > > Chris
As my girlfriend is most likely not coming to the WC's, the point is
somewhat moot, but I was noticing that my cube looks a tad strange
without a logo. If it's really a problem, I'll leave my cube as it is,
but it seems like it should be fine if all the centers are the same. I
would really like to do this, if it's acceptable, but if not I'll
survive without it. -Mike --- In speedsolvingrubikscube@yahoogroups.com,
Tyson Mao <tmao@i...> wrote: > Could you perhaps do your
artwork on a non-competition cube? > > Tyson Mao > MSC #631
> California Institute of Technology
When I do a normal F2L I do working corner with a bit of extra thought -
takes me 30-35 moves which is about the same as Fridrich pairs I
believe. ----- Original Message ----- From: "Ben King"
<grsbmd@...> To: <speedsolvingrubikscube@yahoogroups.com>
Sent: Monday, September 26, 2005 1:50 AM Subject: [Speed cubing group]
Advanced F2L >I remember a while back reading something by Chris
Hardwick a while > back that said if you want to be a fast cuber, you
need to have an F2L > in about 30 moves. I don't remember the exact
number. > > I took an average number of my moves for F2L and it
turned out to be > about 48 moves. > > So just wondering, how
much advanced F2L (i.e. open slot F2L, extended > cross, other-please
explain) do the fast cubers know. > > Or do you just do Fridrich
F2L way better than me? > > -Ben. > > > > > >
> Yahoo! Groups Links > > > > > > > > >
+ 7 for the cross = 35 ----- Original Message ----- From: "Jason Baum"
<speedrunningcuber@...> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Monday, September
26, 2005 2:20 AM Subject: [Speed cubing group] Re: Advanced F2L >
Well, the average Fridrich F2L pair takes 7 moves to put in. 4 x 7 =
> 28 moves for an "average" F2L (not including the cross). Do you do
> your F2L intuitively? That might be a problem, because if you do
F2L > in pairs then you're either taking way too many moves to put
them in > or you're doing a 20 move cross. ;) I would suggest going
through a > list of F2L algs and comparing them do the way you would
do them (if > in fact you do everything intuitively). 48 moves is
quite a lot for a > Fridrich F2L though. > > As for how I do
F2L, I only make extended crosses no more than 10% of > my solves. I
usually use open slots to minimize cube rotation. I > know a few
different angles for certain pairs. > > You don't have to solve
F2L in 30 moves to be fast, though. I average > 35-38 moves for my
F2L and I average 18 seconds consistently. > > -Jason > >
--- In speedsolvingrubikscube@yahoogroups.com, "Ben King" >
<grsbmd@y...> wrote: >> I remember a while back reading
something by Chris Hardwick a while >> back that said if you want
to be a fast cuber, you need to have an > F2L >> in about 30
moves. I don't remember the exact number. >> >> I took an
average number of my moves for F2L and it turned out to > be >>
about 48 moves. >> >> So just wondering, how much advanced
F2L (i.e. open slot F2L, > extended >> cross, other-please
explain) do the fast cubers know. >> >> Or do you just do
Fridrich F2L way better than me? >> >> -Ben. > > >
> > > > > Yahoo! Groups Links > > > > >
> > >
6679. Number of moves statistics for ZB method From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 26 Sep 2005 08:37:12 -0000
Hey everyone, Here is the link to the stats I took for my 100 cube
average for ZB. I counted only the number of moves and not the time. I
also took max 30 seconds per cube (basically as fast as I could go but
still accurately count how many moves I was doing).
http://www.speedcubing.com/chris/zbstats.html All solves were done with
ZBF2L and either a COLL/PLL or ZBLL ending. Here are the highlights: -
Out of 100 solves I had 26 ZBLL solves, which is right on par with my
ZBLL % of about 25.7x% - ZBF2L takes me on average 32.58 moves to solve
(over all 100 solves), which is very comparable to Fridrich F2L. - Best
solve was a double extended cross ZBLL solve at 35 moves. - worst solve
was COLL / PLL finish at 63 moves. - Over 26/100 solves the average
number of moves required for a ZBLL solve is 45.43 moves. - My hybrid
25%ZBLL / COLL & PLL method requires 52.24 on average to solve
(which I belive is roughly the same as Fridrich) Extended cross
statistics - extended cross ZBF2L took 29.96 moves on average over
28/100 solves - average total number of moves for an extended cross
solve was 48.32 moves which is 3.92 moves shorter than my 52.24 overall
average. So an extended cross start saves (for me) 3.92 moves on the
solve on average. So I think that counts as proof that extended cross is
a good approach. There are more statistics on the page if you want to
see more: http://www.speedcubing.com/chris/zbstats.html You can also
compare this 100 cube average to my one from 5 months ago before I knew
hardly any ZBLL algs other than the COLL algs. Chris
6680. Re: [Speed cubing group] question From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 26 Sep 2005 12:22:38 +0200
there will be plenty of Dutch people, and as far as I know : 2 belgians
:D 2005/9/26, Duncan Dicks <duncan@...>: > At least some of the
British aren't coming - meaning me. > ----- Original Message -----
> From: "Craig Bouchard" <logitewty@...> > To:
<speedsolvingrubikscube@yahoogroups.com> > Sent: Sunday,
September 25, 2005 8:31 PM > Subject: Re: [Speed cubing group]
question > > > > Last I talked to Dan he was coming...why
don't you think the British > > are coming??? > > > >
Craig > > > > --- In speedsolvingrubikscube@yahoogroups.com,
"Per Kristen Fredlund" > > <aspiring_to_love@y...> wrote:
> >> I think Dan Harris isn't coming either :-( > >>
> >> Unless he has backup plans ;-) > >> > >>
-Per > >> > >> > --- In
speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay > >>
<cubekid@g...> wrote: > >> > I think Jess Bonde isn't
coming... something about gun laws > >> > > >> >
On 9/25/05, mahtianssi <mahtianssi@y...> wrote: > >> >
> Am I only cuber who is not going to Orlando in November? >
>> > > > >> > > > >> > > >
>> > > > >> > > > >> > > >
>> > > > >> > > Yahoo! Groups Links >
>> > > > >> > > > >> > > >
>> > > > >> > > > >> > > >
>> > > > >> > > >> > > >>
> -- > >> > -cubekid > > > > > > >
> > > > > > > Yahoo! Groups Links > > >
> > > > > > > > > > > > > >
> > > > > > > > > Yahoo! Groups Links >
> > > > > >
--- In speedsolvingrubikscube@yahoogroups.com, "Duncan Dicks"
<duncan@d...> wrote: > When I do a normal F2L I do working
corner with a bit of extra thought - > takes me 30-35 moves which is
about the same as Fridrich pairs I believe. I do the same, but with more
variation -- typically 30-40, including the cross. But not much thought
used. ;) Mike
My F2L is only 28-32 moves, but I suck at F2L (for speed). :) ~ Bob ---
In speedsolvingrubikscube@yahoogroups.com, "Ben King"
<grsbmd@y...> wrote: > I remember a while back reading
something by Chris Hardwick a while > back that said if you want to
be a fast cuber, you need to have an F2L > in about 30 moves. I don't
remember the exact number. > > I took an average number of my
moves for F2L and it turned out to be > about 48 moves. > > So
just wondering, how much advanced F2L (i.e. open slot F2L, extended >
cross, other-please explain) do the fast cubers know. > > Or do
you just do Fridrich F2L way better than me? > > -Ben.
6683. Team Blindfold (again) From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 26 Sep 2005 13:19:50 -0000
Hey all, I got together with Ian again this weekend and we improved in
the team blindfold world yet again (over the course of about 130 solves!
:D) 37.71 (37.56) 37.83 40.82 45.43 (46.68) 46.39 44.05 39.14 38.68
44.24 38.43 => 41.27 Fastest non-lucky: 32.85 seconds I think the
limits of this (for an average may be in the low to mid 30s), but
hopefully I'll be proved wrong eventually. :) ~ Bob
6684. Re: [Speed cubing group] Number of moves statistics for ZB method
From:
"Duncan Dicks" <duncan@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Mon, 26 Sep 2005 15:55:59 +0100
Great statistics Chris. I remember you quoting 52 moves for Fridrich
before in a post but I'm pretty sure that basic Fridrich is more like
57-58. Any views? Duncan ----- Original Message ----- From: "cmhardw"
<no_reply@yahoogroups.com> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Monday, September
26, 2005 9:37 AM Subject: [Speed cubing group] Number of moves
statistics for ZB method > Hey everyone, > > Here is the link
to the stats I took for my 100 cube average for ZB. > I counted only
the number of moves and not the time. I also took max > 30 seconds
per cube (basically as fast as I could go but still > accurately
count how many moves I was doing). > >
http://www.speedcubing.com/chris/zbstats.html > > All solves were
done with ZBF2L and either a COLL/PLL or ZBLL ending. > > Here are
the highlights: > > - Out of 100 solves I had 26 ZBLL solves,
which is right on par with > my ZBLL % of about 25.7x% > - ZBF2L
takes me on average 32.58 moves to solve (over all 100 > solves),
which is very comparable to Fridrich F2L. > - Best solve was a double
extended cross ZBLL solve at 35 moves. > - worst solve was COLL / PLL
finish at 63 moves. > - Over 26/100 solves the average number of
moves required for a ZBLL > solve is 45.43 moves. > - My hybrid
25%ZBLL / COLL & PLL method requires 52.24 on average to > solve
(which I belive is roughly the same as Fridrich) > > Extended
cross statistics > - extended cross ZBF2L took 29.96 moves on average
over 28/100 solves > - average total number of moves for an extended
cross solve was 48.32 > moves which is 3.92 moves shorter than my
52.24 overall average. So > an extended cross start saves (for me)
3.92 moves on the solve on average. > > So I think that counts as
proof that extended cross is a good approach. > > There are more
statistics on the page if you want to see more: >
http://www.speedcubing.com/chris/zbstats.html > > You can also
compare this 100 cube average to my one from 5 months ago > before I
knew hardly any ZBLL algs other than the COLL algs. > > Chris >
> > > > > > > > Yahoo! Groups Links > >
> > > > > >
This is very high for an average. Could you break it down further into
averages for: cross, pair 1, pair 2, pair 3, pair 4? This would be great
help. ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Ben King"
<grsbmd@y...> wrote: > I remember a while back reading
something by Chris Hardwick a while > back that said if you want to
be a fast cuber, you need to have an F2L > in about 30 moves. I don't
remember the exact number. > > I took an average number of my
moves for F2L and it turned out to be > about 48 moves. > > So
just wondering, how much advanced F2L (i.e. open slot F2L, extended >
cross, other-please explain) do the fast cubers know. > > Or do
you just do Fridrich F2L way better than me? > > -Ben.
My F2L is about 30-31 moves in avg, 100% done intuitively. I try to mix
every "step", I mean that i try to prepare my 1st pair while finishing
the cross, the 2nd par while inserting the 1st etc... I average now
about 8-9s for F2L but my goal is to master F2L in 7-8s(with a 3-4s LL,
it'll allow me to average 12s), to my mind F2L must be done totally
intuitively, the best way to anticipate everytime... With an extended
cross a 25-28 moves F2L is normal, so if you average sup32 moves it
means that you don't use the total freedom of F2L Keep cubing SEBASTIEN
I agree. I average sub-30 moves for ZBF2L with extended cross, and based
on my solves I saved about 2.62 moves on ZBF2L by using extended cross.
I imagine that the number of moves saved is the same for F2L so I would
predict a 27.xx move average for Fridrich F2L using extended cross (27
moves only on the extended cross solves). That's using actual data from
my averages too, I'm not making that number up off the top of my head.
Chris > With an extended cross a 25-28 moves F2L is normal > >
SEBASTIEN
I just realized that I'm very tired and that my last post makes
absolutely no sense. I don't have any data comparing ZBF2L to F2L so I
have no idea how many moves on average an F2L extended cross solve
should take. If I drop 2.62 moves off ZBF2L using Xcross though, I would
imagine drop 2.62 moves off your F2L average and you'll get a good
guess. I really should sleep more... Chris --- In
speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...>
wrote: > I agree. I average sub-30 moves for ZBF2L with extended
cross, and > based on my solves I saved about 2.62 moves on ZBF2L by
using extended > cross. I imagine that the number of moves saved is
the same for F2L > so I would predict a 27.xx move average for
Fridrich F2L using > extended cross (27 moves only on the extended
cross solves). > > That's using actual data from my averages too,
I'm not making that > number up off the top of my head. > >
Chris > > > With an extended cross a 25-28 moves F2L is normal
> > > > SEBASTIEN
Well, I'll have to do that when I get home, but qualitatively something
I notice that is taking up a lot of my moves is solving F2L pairs in the
wrong slots. For example, if I have this F2L case:
http://speedcubing.com/images/c1e2_b21_cl.gif And the edge is in the
wrong slot, I have to solve the pair into the wrong slot and then put it
where it really belongs. Learning algorithms to skip these steps is my
first order of business after I finish the last 6 OLL algorithms. -Ben.
--- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton"
<bob@c...> wrote: > This is very high for an average. Could you
break it down further > into averages for: cross, pair 1, pair 2,
pair 3, pair 4? This would > be great help. > > ~ Bob > >
--- In speedsolvingrubikscube@yahoogroups.com, "Ben King" >
<grsbmd@y...> wrote: > > I remember a while back reading
something by Chris Hardwick a while > > back that said if you want
to be a fast cuber, you need to have an F2L > > in about 30 moves.
I don't remember the exact number. > > > > I took an average
number of my moves for F2L and it turned out to be > > about 48
moves. > > > > So just wondering, how much advanced F2L
(i.e. open slot F2L, extended > > cross, other-please explain) do
the fast cubers know. > > > > Or do you just do Fridrich F2L
way better than me? > > > > -Ben.
Since i just learned about this in school, i thought i would share: Paul
Revere did light the lanterns, but it is not sure if he did infact shout
"the british are coming". There is some common sense to show he didnt.
There were already british in town, and by waking all the colonists up,
he would wake up the british too. This would not help him complete his
goal, so it is unsure if he did actually shout that. (i personally think
not) Just a little fact. Still, believe what you want! Peter Greenwood
--- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes"
<swedishlf@h...> wrote: > Paul Revere hung lanters in the
belfry of a church to signal how the > British were attacking in the
American Revolution. One if by land, > two if by sea. Then he rode
through town shouting "The British are > Coming! The British are
coming." So given the last line of your post > I thought that's where
you were going with that... > > I can be a little strange at
times, forgive me :P > > -Daniel > > --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" >
<logitewty@h...> wrote: > > Huh??? > > > > ---
In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" > >
<swedishlf@h...> wrote: > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > > >
<logitewty@h...> wrote: > > > > Last I talked to Dan
he was coming...why don't you think the British > > > > are
coming??? > > > > > > > > Craig > > >
> > > > > > > > > > I'll bite! Cause no
one hung a lantern in the belfry. > > > > > > -Daniel
6691. Re: Advanced F2L (spoiler if you're an intuitive F2L person)
From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 26 Sep 2005 19:18:05 -0000
Hey Ben, Since I never learned F2L intuitively I like to give out algs
for cases like this if someone is looking. If you would rather solve
intuitively then don't read this message, as it is a spoiler. * * * * *
* * Ok, so if you have the case you linked to
http://speedcubing.com/images/c1e2_b21_cl.gif but the pieces are in the
wrong slot, here is what you do. The pieces will always be in FR, but
they will belong in various other slots. Pieces in FR but belong in BR:
U R' F R F' R' U' R Pieces in FR but belong in FL: U' F R' F' R F U F'
Pieces in FR but belong in BL: U2 L2 D F2 D' L2 Those algs will preserve
the other two F2L pairs. It only affects the going from and going to
pairs. I personally use those algs quite frequently, and I find that
they help make the case you describe not quite so bad. Chris --- In
speedsolvingrubikscube@yahoogroups.com, "Ben King" <grsbmd@y...>
wrote: > Well, I'll have to do that when I get home, but
qualitatively > something I notice that is taking up a lot of my
moves is solving F2L > pairs in the wrong slots. > > For
example, if I have this F2L case: >
http://speedcubing.com/images/c1e2_b21_cl.gif > > And the edge is
in the wrong slot, I have to solve the pair into the > wrong slot and
then put it where it really belongs. > > Learning algorithms to
skip these steps is my first order of business > after I finish the
last 6 OLL algorithms. > > -Ben. > > --- In
speedsolvingrubikscube@yahoogroups.com, "Bob Burton" >
<bob@c...> wrote: > > This is very high for an average.
Could you break it down further > > into averages for: cross, pair
1, pair 2, pair 3, pair 4? This > would > > be great help. >
> > > ~ Bob > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Ben King" > >
<grsbmd@y...> wrote: > > > I remember a while back
reading something by Chris Hardwick a > while > > > back
that said if you want to be a fast cuber, you need to have > an F2L
> > > in about 30 moves. I don't remember the exact number.
> > > > > > I took an average number of my moves for
F2L and it turned out to > be > > > about 48 moves. >
> > > > > So just wondering, how much advanced F2L (i.e.
open slot F2L, > extended > > > cross, other-please explain)
do the fast cubers know. > > > > > > Or do you just do
Fridrich F2L way better than me? > > > > > > -Ben.
About ten months ago I made a few runs (a few hundred thousand :) ) with
ACube, compairing optimal solutions to different first step strategies.
Later down this message is two of those calculations. 10,000 scrambles
were generated by distributing pieces of interest randomly. Then all of
them were solved optimally for the X-Cross. Both of the calculations
assume that the same color for the first step is always used. The
difference is that in one case the additional F2L-pair (in addition to
the cross) was always the same and in the other case the shortest
solution to any pair was chosen. I hope yahoo doesn't mess up the layout
too much: Number of moves needed to do the X-Cross, including alignment
with centers Moves Positions Percent 4: 11 0.11% 5: 120 1.2% 6: 935
9.35% 7: 4395 43.95% 8: 4383 43.83% 9: 156 1.56% Positions solved: 10000
Average nr of moves: 7.3487 Number of moves needed to do the X-Cross,
including alignment with centers and always choosing the same pair Moves
Positions Percent 4: 3 0.03% 5: 34 0.34% 6: 260 2.6% 7: 1882 18.82% 8:
5584 55.84% 9: 2233 22.33% 10: 4 0.04% Positions solved: 10000 Average
nr of moves: 7.9725 So... if you can do it optimally you can form the
X-Cross under 8 moves average. Wouldn't that be nice :) /Gustav cmhardw
skrev: >I just realized that I'm very tired and that my last post
makes >absolutely no sense. I don't have any data comparing ZBF2L to
F2L so >I have no idea how many moves on average an F2L extended
cross solve >should take. If I drop 2.62 moves off ZBF2L using Xcross
though, I >would imagine drop 2.62 moves off your F2L average and
you'll get a >good guess. > >I really should sleep more... >
>Chris > >--- In speedsolvingrubikscube@yahoogroups.com,
cmhardw <no_reply@y...> >wrote: > > >>I agree. I
average sub-30 moves for ZBF2L with extended cross, and >>based on
my solves I saved about 2.62 moves on ZBF2L by using >> >>
>extended > > >>cross. I imagine that the number of moves
saved is the same for F2L >>so I would predict a 27.xx move
average for Fridrich F2L using >>extended cross (27 moves only on
the extended cross solves). >> >>That's using actual data
from my averages too, I'm not making that >>number up off the top
of my head. >> >>Chris >> >> >>
>>>With an extended cross a 25-28 moves F2L is normal
>>> >>>SEBASTIEN >>> >>> > >
> > > > >Yahoo! Groups Links > > > > >
> > >__________ NOD32 1.1232 (20050925) Information __________
> >This message was checked by NOD32 antivirus system.
>http://www.nod32.com > > > > >
Well, I took the stats and here's what I got: I included all AUF's that
were necessary. I'll try not to mess up formatting too bad. And please
forgive any miscalculations.
------1--2--3--4--5--6--7--8--9--10-11-12---Avg
Cross_7__8__7__9__7__5__6__7__6__9__7__8____7.17
1st___4__10_7__9__8__4__8__5__7__15_6__14___8.08
2nd___9__15_9__3__16_7__11_9__8__15_7__8____9.75
3rd___7__8__8__8__8__6__9__4__9__9__5__8____7.41
4th___3__8__8__8__8__7__8__8__8__9__8__8____7.67
Pairs_23_41_32_28_40_24_26_26_32_48_27_38___32.08
F2L___30_49_39_37_47_29_36_33_28_57_34_46___39.58
OLL___11_8__8__10_11_9__10_12_9__11_7__11___9.75
PLL___14_14_12_14_12_13_14_8__15_12_14_12___12.83
LL____25_22_20_24_23_22_24_20_24_23_21_23___22.58
Total_55_71_59_61_70_51_60_53_62_80_55_69___62.17 As a note, when I made
reference to an average of 48, I was including the cross. The pairs that
take more than about 11 moves are the ones I described where the edge is
in the wrong slot. These results actually aren't too bad, maybe I was
making a big fuss about nothing... And Chris, Thank you for all your
useful information. I don't want to seem demanding, but you should
consider posting your F2L algorithms (like the ones on your last
message) on your site. And maybe your description of slant pairing, if
you felt like it.I think they would be of great benefit to lots of
cubers. anyway, that's all I have to say, Ben.
Oh, it will be VERY nice, Chris...I also have some problems with edges
incorrectly placed...Well, maybe I have to find the algs for
myself...don't know... Pedro Ben King <grsbmd@...> escreveu: Well,
I took the stats and here's what I got: I included all AUF's that were
necessary. I'll try not to mess up formatting too bad. And please
forgive any miscalculations.
------1--2--3--4--5--6--7--8--9--10-11-12---Avg
Cross_7__8__7__9__7__5__6__7__6__9__7__8____7.17
1st___4__10_7__9__8__4__8__5__7__15_6__14___8.08
2nd___9__15_9__3__16_7__11_9__8__15_7__8____9.75
3rd___7__8__8__8__8__6__9__4__9__9__5__8____7.41
4th___3__8__8__8__8__7__8__8__8__9__8__8____7.67
Pairs_23_41_32_28_40_24_26_26_32_48_27_38___32.08
F2L___30_49_39_37_47_29_36_33_28_57_34_46___39.58
OLL___11_8__8__10_11_9__10_12_9__11_7__11___9.75
PLL___14_14_12_14_12_13_14_8__15_12_14_12___12.83
LL____25_22_20_24_23_22_24_20_24_23_21_23___22.58
Total_55_71_59_61_70_51_60_53_62_80_55_69___62.17 As a note, when I made
reference to an average of 48, I was including the cross. The pairs that
take more than about 11 moves are the ones I described where the edge is
in the wrong slot. These results actually aren't too bad, maybe I was
making a big fuss about nothing... And Chris, Thank you for all your
useful information. I don't want to seem demanding, but you should
consider posting your F2L algorithms (like the ones on your last
message) on your site. And maybe your description of slant pairing, if
you felt like it.I think they would be of great benefit to lots of
cubers. anyway, that's all I have to say, Ben. SPONSORED LINKS Jigsaw
puzzle game Free puzzle inlay games Educational game and puzzle Word
puzzle game Kid puzzle game Puzzle games
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Is this site still running? I've been using this pretty extensively for
the past few days to practice COLL, but when I go to the site now it
just says "Warning: file(zb-scramble.txt): failed to open stream: No
such file or directory in
/home/www/ctsai.freeserverhost.com/scrambler.php on line 28". -Jason ---
In speedsolvingrubikscube@yahoogroups.com, "c_w_tsai"
<c_w_tsai@y...> wrote: > Hi everyone, > > for a
scrambler: > > try: >
http://ctsai.freeserverhost.com/scrambler.php?scrtype=zbll > for a
zbll scramble (using David's file, but only first 4000 cases > since
there's limit on file sizes since I'm using a free account) > I've
also changed F1, F3 etc. to the more common F and F' > > try >
http://ctsai.freeserverhost.com/scrambler.php > for a random
scrambler > > also you can choose the number of scrambles >
http://ctsai.freeserverhost.com/scrambler.php?scrtype=zbll&num=4
> > or length of scrambles (for random scrambles) >
http://ctsai.freeserverhost.com/scrambler.php?length=15 > >
default num is 10 > default scrtype is random > default length is
25 > > This script uses Josef's excellent cube applet :) > >
If anyone is interested in using the full zbll set, I can ask Dan >
Harris (or someone else) to host the script instead > > cheers
Hey again Ben, Here is the page where I learned about mis-matched pairs
(slant-pairing).
http://homepage.ntlworld.com/angela.hayden/cube/speed4.html It is from
stiff hands' site (I believe his name is Olly, but someone correct me if
I am wrong). He provides a few examples to give you the idea, but I
recommend looking more into it on your own. This method is VERY powerful
when it comes up. If I get a slant pairing case for the 3rd and 4th
corner edge pair in my speed solving I would do a slant pair + ZBF2L
alg. So this would effectively solve the 3rd and 4th edge pairs and
orient the LL edges in one step. Slant pairing can do wonders for your
solve. it doesn't come up very frequently, but when it does it helps so
much. As far as F2L algs go, I can try to make a page with some of my
empty slot algs if there would be some interest. I mean I don't know a
huge number of empty slot cases, just the odd few cases that I got tired
of seeing and either figured out an alg for, or had ACube or Ron's
solver analyze. Again, I only average 11-12 seconds for F2L, so compared
to someone like Sebastien my advice probably has some inherent flaws
keeping me from sub-10 times, which I would unwittingly pass to you. If
there would be interest in some empty slot algs I will of course post
them on my site, but as far as F2L goes I'm not even in the same league
as the people in the unofficial top ten who use Fridrich. I mean here
are a few examples of other empty slot algs that I use freqently. If
people would like visuals to go with them just send me an e-mail. I want
to help out if people feel that there aren't enough resources for empty
slot algs, but I don't want to reinvent the wheel if there are already
good sites out there. Other algs I like a lot (do the inverse to setup
the case). Each of these 4 algs solves the FL pair. So if you do the
inverse of one of these algs to setup the case just make sure the FL
pair is solved before you start. All four algs are for when the corner
is solved, and the edge is in the F2L in the wrong slot somewhere:
Corner in FL, edge in BR: 1) R' U R' D' F' D R2 (edge flipped) 2) R2 D'
F2 D R2 (edge correct) I actually figured out both of these algs on my
own just sitting down and doing the same case over and over until I
found a fast way to do it. These algs preserve FR and BL. corner in FL
edge in FR (reflect these algs if the edge is in BL) 1) F2 U' F2 U F2
(edge correct) 2) R' D' F D R (edge flipped) I figured out #1 on my own
and Heath Litton taught me the 2nd one about 2 years ago. These algs
preserve BR and BL. I mean the algs I would put on my site would be algs
like this. Again I don't have a huge number, but if people would be
interested I can post the ones I use. Chris > And Chris, Thank you
for all your useful information. I don't want > to seem demanding,
but you should consider posting your F2L > algorithms (like the ones
on your last message) on your site. And > maybe your description of
slant pairing, if you felt like it.I think > they would be of great
benefit to lots of cubers. > > anyway, that's all I have to say,
> Ben.
Hey, Ben, I think there are some miscalculations... You took an average
from middle 10, correct? If yes, your Cross average is 7.2, your 1st
pair is 7.8, 2nd pair is 9.8, 3rd is 7.6, 4th is 7.9, Pairs is 31.4, F2L
is 38.8, (oh, your solve #9 was 38, not 28 moves...), OLL is 9.9, PLL is
13.1, LL is 22.6, and Total is 61.5. But if your average was not that
way, please forget this...Oh, another thing: how did you get this x.xx
numbers? It might be just .x...or no? Ah, and here are my stats...(I
hope there's nothing wrong...)
------1--2--3--4--5--6--7--8--9--10-11-12---Avg
Cross_7__6__7__8__18_4__9__7__8__11_10_6____7.9
1st___3__6__7__6__8__7__6__8__3__8__7__5____6.3
2nd___12_8__8__7__8__8__8__8__8__7__8__8____7.9
3rd___8__7__6__8__-__7__7__8__8__11_8__8____7.5
4th___3__8__8__7__-__12_7__4__8__8__-__7____6.0
Pairs_26_29_29_28_16_34_18_28_27_34_23_28___28.0
F2L___33_35_36_36_34_38_37_35_35_45_33_34___35.3
OLL___10_18_9__8__11_11_18_6__16_12_7__10___12.7
PLL___10_15_18_15_10_10_10_10_15_13_10_13___12.1
LL____20_33_37_23_21_21_28_16_31_25_17_23___24.2
Total_53_68_73_59_55_59_65_51_66_70_50_57___60.3 Well, I don't know all
OLL, so that with 12 or more are 2 or 3 look OLL and the 18 was a
double-extended cross and the 10 was an extended cross. Pedro Ben King
<grsbmd@...> escreveu: Well, I took the stats and here's what I
got: I included all AUF's that were necessary. I'll try not to mess up
formatting too bad. And please forgive any miscalculations.
------1--2--3--4--5--6--7--8--9--10-11-12---Avg
Cross_7__8__7__9__7__5__6__7__6__9__7__8____7.17
1st___4__10_7__9__8__4__8__5__7__15_6__14___8.08
2nd___9__15_9__3__16_7__11_9__8__15_7__8____9.75
3rd___7__8__8__8__8__6__9__4__9__9__5__8____7.41
4th___3__8__8__8__8__7__8__8__8__9__8__8____7.67
Pairs_23_41_32_28_40_24_26_26_32_48_27_38___32.08
F2L___30_49_39_37_47_29_36_33_28_57_34_46___39.58
OLL___11_8__8__10_11_9__10_12_9__11_7__11___9.75
PLL___14_14_12_14_12_13_14_8__15_12_14_12___12.83
LL____25_22_20_24_23_22_24_20_24_23_21_23___22.58
Total_55_71_59_61_70_51_60_53_62_80_55_69___62.17 As a note, when I made
reference to an average of 48, I was including the cross. The pairs that
take more than about 11 moves are the ones I described where the edge is
in the wrong slot. These results actually aren't too bad, maybe I was
making a big fuss about nothing... And Chris, Thank you for all your
useful information. I don't want to seem demanding, but you should
consider posting your F2L algorithms (like the ones on your last
message) on your site. And maybe your description of slant pairing, if
you felt like it.I think they would be of great benefit to lots of
cubers. anyway, that's all I have to say, Ben. SPONSORED LINKS Jigsaw
puzzle game Free puzzle inlay games Educational game and puzzle Word
puzzle game Kid puzzle game Puzzle games
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Here are my stats as well. I did standard Fridrich on every solve,
nothing ZB for either F2L or LL. I hope the format comes out alright.
------1--2--3--4--5--6--7--8--9--10-11-12---Avg
Cross_7__7__7__8__8__5__7__5__6__9__7__4____6.7
1st___8__5__6__-__-__7__5__7__5__-__8__3____5.4
2nd___6__6__7__4__6__7__7__6__3__7__7__5____5.9
3rd___8__7__7__7__8__8__4__8__6__7__6__5____6.8
4th___8__7__8__8__7__8__8__8__8__7__8__7____7.7
Pairs_30_25_28_19_21_30_24_29_22_21_29_20___24.8
F2L___37_32_35_27_29_35_31_34_28_30_36_24___31.5
OLL___10_11_9__12_8__11_10_8__10_7__9__9____9.5
PLL___12_12_10_13_16_10_14_10_13_15_9__14___12.3
LL____22_23_19_25_24_21_24_18_23_22_18_23___21.8
Total_59_55_54_52_53_56_55_52_51_52_54_47___53.3 For each average I took
it over all 12 cubes. I figure since there aren't many solves I would
use all the available data for the average. I counted extended cross
solves as a long cross that skips the 1st pair. So for an extended cross
solve I averaged the 1st pair as a 0 move solve. That is why the 1st
pair number is so low. Again this average was without using any ZB
techniques, pure Fridrich. The last solve, the 47 move one, had an easy
cross and the 2nd and third pairs were both empty slot cases. Hope this
help some, Chris --- In speedsolvingrubikscube@yahoogroups.com, Pedro
<pedrosino1@y...> wrote: > Hey, Ben, I think there are some
miscalculations... > You took an average from middle 10, correct?
> If yes, your Cross average is 7.2, your 1st pair is 7.8, 2nd pair
is 9.8, 3rd is 7.6, 4th is 7.9, Pairs is 31.4, F2L is 38.8, (oh, your
solve #9 was 38, not 28 moves...), OLL is 9.9, PLL is 13.1, LL is 22.6,
and Total is 61.5. But if your average was not that way, please forget
this...Oh, another thing: how did you get this x.xx numbers? It might be
just .x...or no? > > Ah, and here are my stats...(I hope there's
nothing wrong...) > >
------1--2--3--4--5--6--7--8--9--10-11-12---Avg >
Cross_7__6__7__8__18_4__9__7__8__11_10_6____7.9 >
1st___3__6__7__6__8__7__6__8__3__8__7__5____6.3 > >
2nd___12_8__8__7__8__8__8__8__8__7__8__8____7.9 >
3rd___8__7__6__8__-__7__7__8__8__11_8__8____7.5 > >
4th___3__8__8__7__-__12_7__4__8__8__-__7____6.0 >
Pairs_26_29_29_28_16_34_18_28_27_34_23_28___28.0 > >
F2L___33_35_36_36_34_38_37_35_35_45_33_34___35.3 >
OLL___10_18_9__8__11_11_18_6__16_12_7__10___12.7 > >
PLL___10_15_18_15_10_10_10_10_15_13_10_13___12.1 >
LL____20_33_37_23_21_21_28_16_31_25_17_23___24.2 > >
Total_53_68_73_59_55_59_65_51_66_70_50_57___60.3 > > Well, I don't
know all OLL, so that with 12 or more are 2 or 3 look OLL > and the
18 was a double-extended cross and the 10 was an extended cross. >
> Pedro > Ben King <grsbmd@y...> escreveu: > Well, I took
the stats and here's what I got: > > I included all AUF's that
were necessary. I'll try not to mess up > formatting too bad. And
please forgive any miscalculations. > >
------1--2--3--4--5--6--7--8--9--10-11-12---Avg >
Cross_7__8__7__9__7__5__6__7__6__9__7__8____7.17 >
1st___4__10_7__9__8__4__8__5__7__15_6__14___8.08 > >
2nd___9__15_9__3__16_7__11_9__8__15_7__8____9.75 >
3rd___7__8__8__8__8__6__9__4__9__9__5__8____7.41 > >
4th___3__8__8__8__8__7__8__8__8__9__8__8____7.67 >
Pairs_23_41_32_28_40_24_26_26_32_48_27_38___32.08 > >
F2L___30_49_39_37_47_29_36_33_28_57_34_46___39.58 >
OLL___11_8__8__10_11_9__10_12_9__11_7__11___9.75 > >
PLL___14_14_12_14_12_13_14_8__15_12_14_12___12.83 >
LL____25_22_20_24_23_22_24_20_24_23_21_23___22.58 > >
Total_55_71_59_61_70_51_60_53_62_80_55_69___62.17 > > As a note,
when I made reference to an average of 48, I was including > the
cross. The pairs that take more than about 11 moves are the ones > I
described where the edge is in the wrong slot. > > These results
actually aren't too bad, maybe I was making a big fuss > about
nothing... > > And Chris, Thank you for all your useful
information. I don't want > to seem demanding, but you should
consider posting your F2L > algorithms (like the ones on your last
message) on your site. And > maybe your description of slant pairing,
if you felt like it.I think > they would be of great benefit to lots
of cubers. > > anyway, that's all I have to say, > Ben. >
> > > > SPONSORED LINKS > Jigsaw puzzle game Free puzzle
inlay games Educational game and puzzle Word puzzle game Kid puzzle game
Puzzle games > > --------------------------------- > YAHOO!
GROUPS LINKS > > > Visit your group "speedsolvingrubikscube" on
the web. > > To unsubscribe from this group, send an email to:
> speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your
use of Yahoo! Groups is subject to the Yahoo! Terms of Service. >
> > --------------------------------- > > > > >
__________________________________________________ > Faça ligações
para outros computadores com o novo Yahoo! Messenger >
http://br.beta.messenger.yahoo.com/ > > [Non-text portions of this
message have been removed]
6699. Re: [Speed cubing group] Team Blindfold (again) From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 27 Sep 2005 08:51:54 +0200
I have never practiced team BLD, but I guess the main point is the
recognition and the communication. So you should have codes for a bunch
of different cases (F2L, OLL & PLL or for other methods). But I
think you already have that so I feel like the only thing is
recognition... 2005/9/26, Bob Burton <bob@...>: > Hey all, >
> I got together with Ian again this weekend and we improved in the
team > blindfold world yet again (over the course of about 130
solves! :D) > > 37.71 (37.56) 37.83 40.82 45.43 (46.68) 46.39
44.05 39.14 38.68 44.24 > 38.43 => 41.27 > > Fastest
non-lucky: 32.85 seconds > > I think the limits of this (for an
average may be in the low to mid > 30s), but hopefully I'll be proved
wrong eventually. :) > > ~ Bob > > > > > > >
Yahoo! Groups Links > > > > > > >
6700. Re: [Speed cubing group] LL scrambler From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 27 Sep 2005 08:57:19 +0200
it worked a few days ago at least.. 2005/9/27, Jason Baum
<speedrunningcuber@...>: > Is this site still running? I've
been using this pretty extensively > for the past few days to
practice COLL, but when I go to the site now > it just says "Warning:
file(zb-scramble.txt): failed to open stream: > No such file or
directory in > /home/www/ctsai.freeserverhost.com/scrambler.php on
line 28". > > -Jason > > --- In
speedsolvingrubikscube@yahoogroups.com, "c_w_tsai" >
<c_w_tsai@y...> wrote: > > Hi everyone, > > > >
for a scrambler: > > > > try: > >
http://ctsai.freeserverhost.com/scrambler.php?scrtype=zbll > > for
a zbll scramble (using David's file, but only first 4000 cases > >
since there's limit on file sizes since I'm using a free account) >
> I've also changed F1, F3 etc. to the more common F and F' > >
> > try > > http://ctsai.freeserverhost.com/scrambler.php
> > for a random scrambler > > > > also you can choose
the number of scrambles > >
http://ctsai.freeserverhost.com/scrambler.php?scrtype=zbll&num=4
> > > > or length of scrambles (for random scrambles) >
> http://ctsai.freeserverhost.com/scrambler.php?length=15 > >
> > default num is 10 > > default scrtype is random >
> default length is 25 > > > > This script uses Josef's
excellent cube applet :) > > > > If anyone is interested in
using the full zbll set, I can ask Dan > > Harris (or someone
else) to host the script instead > > > > cheers > >
> > > > > Yahoo! Groups Links > > > > >
> >
6701. Re: [Speed cubing group] Number of moves statistics for ZB method
From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 27 Sep 2005 08:55:29 +0200
A lot of people have said that to you, but I'm really impressed by what
you've achieved with ZB. 2005/9/26, Duncan Dicks
<duncan@....co.uk>: > Great statistics Chris. > I remember
you quoting 52 moves for Fridrich before in a post but I'm pretty >
sure that basic Fridrich is more like 57-58. > Any views? > >
Duncan > ----- Original Message ----- > From: "cmhardw"
<no_reply@yahoogroups.com> > To:
<speedsolvingrubikscube@yahoogroups.com> > Sent: Monday,
September 26, 2005 9:37 AM > Subject: [Speed cubing group] Number of
moves statistics for ZB method > > > > Hey everyone, >
> > > Here is the link to the stats I took for my 100 cube
average for ZB. > > I counted only the number of moves and not the
time. I also took max > > 30 seconds per cube (basically as fast
as I could go but still > > accurately count how many moves I was
doing). > > > >
http://www.speedcubing.com/chris/zbstats.html > > > > All
solves were done with ZBF2L and either a COLL/PLL or ZBLL ending. >
> > > Here are the highlights: > > > > - Out of 100
solves I had 26 ZBLL solves, which is right on par with > > my
ZBLL % of about 25.7x% > > - ZBF2L takes me on average 32.58 moves
to solve (over all 100 > > solves), which is very comparable to
Fridrich F2L. > > - Best solve was a double extended cross ZBLL
solve at 35 moves. > > - worst solve was COLL / PLL finish at 63
moves. > > - Over 26/100 solves the average number of moves
required for a ZBLL > > solve is 45.43 moves. > > - My
hybrid 25%ZBLL / COLL & PLL method requires 52.24 on average to >
> solve (which I belive is roughly the same as Fridrich) > >
> > Extended cross statistics > > - extended cross ZBF2L
took 29.96 moves on average over 28/100 solves > > - average total
number of moves for an extended cross solve was 48.32 > > moves
which is 3.92 moves shorter than my 52.24 overall average. So > >
an extended cross start saves (for me) 3.92 moves on the solve on
average. > > > > So I think that counts as proof that
extended cross is a good approach. > > > > There are more
statistics on the page if you want to see more: > >
http://www.speedcubing.com/chris/zbstats.html > > > > You
can also compare this 100 cube average to my one from 5 months ago >
> before I knew hardly any ZBLL algs other than the COLL algs. >
> > > Chris > > > > > > > > > >
> > > > > > > > Yahoo! Groups Links > >
> > > > > > > > > > > > > >
> > > > > > > > Yahoo! Groups Links > >
> > > > >
6702. puzzles group From:
"tsr21" <t.roberts@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 27 Sep 2005 12:31:28 -0000
If you like Rubik's cube, you might like other puzzles too - if so,
please consider joining the Yahoo! group at
http://games.groups.yahoo.com/group/puzzles/ Math puzzles, logic
puzzles, Sudoku, ciphers, etc. And no spam. Tim
6703. Rubik Professionals Needed for New York Promotion From:
"mattvandzura" <mvandzura@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 27 Sep 2005 14:01:21 -0000
Alloy Marketing & Promotions an Alloy Media + Marketing company,
provides strategic consulting, creation and execution of innovative Big
Idea custom marketing solutions that AMPlify a brand's impact with their
target consumers and meet their marketing challenge. We were recently
named Promo Magazine's 2004 Agency of the Year. We are looking for 2
Rubik Cube Professionals to be part of a promotion in the Times Square
Toys'R'Us in New York City. The promotion is celebrating the 25th
anniversary of the cube. We will be targeting children ages 6-10 with
several games, prizes, giveaways and cube customization. The event will
be the first three weekends in November. (5/6, 12/13, 19/20). The
professional will need to be able to solve the cube in under 2 minutes
however under 1 minute is preferred. Payrate is $35 per hour. approx 8
hours per day. If interested please email mvandzura@... and provide your
contact information.
6704. Re: [Speed cubing group] Rubik Professionals Needed for New York
Promotion
From:
Sapan Upadhyay <cubekid@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 27 Sep 2005 10:41:54 -0500
damn... wish i lived in new york :( On 9/27/05, mattvandzura
<mvandzura@alloymarketing.com> wrote: > Alloy Marketing &
Promotions an Alloy Media + Marketing company, > provides strategic
consulting, creation and execution of innovative > Big Idea custom
marketing solutions that AMPlify a brand's impact > with their target
consumers and meet their marketing challenge. We > were recently
named Promo Magazine's 2004 Agency of the Year. > > We are looking
for 2 Rubik Cube Professionals to be part of a > promotion in the
Times Square Toys'R'Us in New York City. The > promotion is
celebrating the 25th anniversary of the cube. We will > be targeting
children ages 6-10 with several games, prizes, > giveaways and cube
customization. The event will be the first three > weekends in
November. (5/6, 12/13, 19/20). > > The professional will need to
be able to solve the cube in under 2 > minutes however under 1 minute
is preferred. > > Payrate is $35 per hour. approx 8 hours per day.
> > If interested please email mvandzura@... and provide > your
contact information. > > > > > > > Yahoo! Groups
Links > > > > > > > > -- -cubekid
6705. RE: [Speed cubing group] Rubik Professionals Needed for New York
Promotion
From:
"Matthew Van Dzura" <mvandzura@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Tue, 27 Sep 2005 11:43:24 -0400
Where are you located? We may be able to work something out?
-----Original Message----- From: speedsolvingrubikscube@yahoogroups.com
[mailto:speedsolvingrubikscube@yahoogroups.com]On Behalf Of Sapan
Upadhyay Sent: Tuesday, September 27, 2005 11:42 AM To:
speedsolvingrubikscube@yahoogroups.com Subject: Re: [Speed cubing group]
Rubik Professionals Needed for New York Promotion damn... wish i lived
in new york :( On 9/27/05, mattvandzura <mvandzura@...> wrote:
> Alloy Marketing & Promotions an Alloy Media + Marketing
company, > provides strategic consulting, creation and execution of
innovative > Big Idea custom marketing solutions that AMPlify a
brand's impact > with their target consumers and meet their marketing
challenge. We > were recently named Promo Magazine's 2004 Agency of
the Year. > > We are looking for 2 Rubik Cube Professionals to be
part of a > promotion in the Times Square Toys'R'Us in New York City.
The > promotion is celebrating the 25th anniversary of the cube. We
will > be targeting children ages 6-10 with several games, prizes,
> giveaways and cube customization. The event will be the first three
> weekends in November. (5/6, 12/13, 19/20). > > The
professional will need to be able to solve the cube in under 2 >
minutes however under 1 minute is preferred. > > Payrate is $35
per hour. approx 8 hours per day. > > If interested please email
mvandzura@... and provide > your contact information. > > >
> > > > Yahoo! Groups Links > > > > > >
> > -- -cubekid
----------------------------------------------------------------------------
-- YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on
the web. b.. To unsubscribe from this group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service.
----------------------------------------------------------------------------
-- [Non-text portions of this message have been removed]
6706. New York, New York From:
"Gilles Roux" <grrroux@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 27 Sep 2005 15:55:48 -0000
I'm going to spend a week in Manhattan in October (17-22). Maybe we
could meet, but I can't remember exactly who lives in New York. If
you're a speed-cuber I know (*) and if you're interested, please send a
message. Gilles. (*) Or a sexy girl. Or both.
6707. Re: [Speed cubing group] Rubik Professionals Needed for New York
Promotion
From:
Sapan Upadhyay <cubekid@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 27 Sep 2005 11:09:07 -0500
haha... very far... houston far On 9/27/05, Matthew Van Dzura
<mvandzura@alloymarketing.com> wrote: > Where are you located?
We may be able to work something out? > -----Original Message-----
> From: speedsolvingrubikscube@yahoogroups.com >
[mailto:speedsolvingrubikscube@yahoogroups.com]On Behalf Of Sapan
Upadhyay > Sent: Tuesday, September 27, 2005 11:42 AM > To:
speedsolvingrubikscube@yahoogroups.com > Subject: Re: [Speed cubing
group] Rubik Professionals Needed for New York > Promotion > >
> damn... wish i lived in new york :( > > On 9/27/05,
mattvandzura <mvandzura@alloymarketing.com> wrote: > > Alloy
Marketing & Promotions an Alloy Media + Marketing company, > >
provides strategic consulting, creation and execution of innovative >
> Big Idea custom marketing solutions that AMPlify a brand's impact
> > with their target consumers and meet their marketing
challenge. We > > were recently named Promo Magazine's 2004 Agency
of the Year. > > > > We are looking for 2 Rubik Cube
Professionals to be part of a > > promotion in the Times Square
Toys'R'Us in New York City. The > > promotion is celebrating the
25th anniversary of the cube. We will > > be targeting children
ages 6-10 with several games, prizes, > > giveaways and cube
customization. The event will be the first three > > weekends in
November. (5/6, 12/13, 19/20). > > > > The professional will
need to be able to solve the cube in under 2 > > minutes however
under 1 minute is preferred. > > > > Payrate is $35 per
hour. approx 8 hours per day. > > > > If interested please
email mvandzura@... and provide > > your contact information. >
> > > > > > > > > > > > > Yahoo!
Groups Links > > > > > > > > > > > >
> > > > > > > -- > -cubekid > > >
----------------------------------------------------------------------------
> -- > YAHOO! GROUPS LINKS > > a.. Visit your group
"speedsolvingrubikscube" on the web. > > b.. To unsubscribe from
this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your
use of Yahoo! Groups is subject to the Yahoo! Terms of > Service.
> > >
----------------------------------------------------------------------------
> -- > > > > [Non-text portions of this message have been
removed] > > > > > > Yahoo! Groups Links > >
> > > > > -- -cubekid
6708. Other well known puzzle-game now in 3D :D From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 27 Sep 2005 16:38:03 -0000
Hehe ... If u guys ever get bored of cubing and u thought that
minesweeping was pretty cool too. Then u should check out the cool 3D
sweeping game: http://web.aanet.com.au/robertw/Mines3D/download.html I
have only tried the free demo version and it is very cool. Im not sure
it has the charm of the original though ;-) I always liked 2D computer
games over 3D games anyway ... lol ... Many 3D games seem to be made
only to impress or to kill time (fps games). 2D board games with simple
rules and advanced strategy are much more appealing to me. Many old
classics are hard to get to work in later window versions. For that,
DosBox is a cool utility program through which i have played many old
favorites (notrus (best tetris), lemmings, epic pinball, brix,
heartlight, sam and max ... ). http://dosbox.sourceforge.net Have fun!
-Per
6709. Re: New York, New York From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 27 Sep 2005 16:04:40 -0000
Hey Gilles, I live in North Jersey. I'm less than an hour away from the
city (by train or by car). If I was home (instead of school), I could
look out my window and see the city. :) ~ Bob --- In
speedsolvingrubikscube@yahoogroups.com, "Gilles Roux"
<grrroux@f...> wrote: > > I'm going to spend a week in
Manhattan in October (17-22). > Maybe we could meet, but I can't
remember exactly who lives in New York. > If you're a speed-cuber I
know (*) and if you're interested, please > send a message. > >
Gilles. > > (*) Or a sexy girl. Or both.
6710. Re: New York, New York From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 27 Sep 2005 18:04:25 -0000
Haha ... Don't insult unsexy girls. They can also be great ;-) The best
cubes don't always have the best stickers, do they ??? Cheers! -Per >
--- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux"
<grrroux@f...> wrote: > > I'm going to spend a week in
Manhattan in October (17-22). > Maybe we could meet, but I can't
remember exactly who lives in New York. > If you're a speed-cuber I
know (*) and if you're interested, please > send a message. > >
Gilles. > > (*) Or a sexy girl. Or both.
6711. Re: [Speed cubing group] Rubik Professionals Needed for New York
Promotion
From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 27 Sep 2005 19:02:46 +0200
Note that the "professionnal" won't be able to go to the WC. And for 35$
/ hour, "under 1 minute" seems very large I think. But I'm not the one
that made that decision. (Belgium isn't exactly near NY, + I have the
WC) 2005/9/27, Sapan Upadhyay <cubekid@...>: > haha... very
far... houston far > > On 9/27/05, Matthew Van Dzura
<mvandzura@...> wrote: > > Where are you located? We may be
able to work something out? > > -----Original Message----- >
> From: speedsolvingrubikscube@yahoogroups.com > >
[mailto:speedsolvingrubikscube@yahoogroups.com]On Behalf Of Sapan
Upadhyay > > Sent: Tuesday, September 27, 2005 11:42 AM > >
To: speedsolvingrubikscube@yahoogroups.com > > Subject: Re: [Speed
cubing group] Rubik Professionals Needed for New York > >
Promotion > > > > > > damn... wish i lived in new york
:( > > > > On 9/27/05, mattvandzura <mvandzura@...>
wrote: > > > Alloy Marketing & Promotions an Alloy Media +
Marketing company, > > > provides strategic consulting,
creation and execution of innovative > > > Big Idea custom
marketing solutions that AMPlify a brand's impact > > > with
their target consumers and meet their marketing challenge. We > >
> were recently named Promo Magazine's 2004 Agency of the Year. >
> > > > > We are looking for 2 Rubik Cube Professionals
to be part of a > > > promotion in the Times Square Toys'R'Us
in New York City. The > > > promotion is celebrating the 25th
anniversary of the cube. We will > > > be targeting children
ages 6-10 with several games, prizes, > > > giveaways and cube
customization. The event will be the first three > > > weekends
in November. (5/6, 12/13, 19/20). > > > > > > The
professional will need to be able to solve the cube in under 2 > >
> minutes however under 1 minute is preferred. > > > >
> > Payrate is $35 per hour. approx 8 hours per day. > >
> > > > If interested please email
mvandzura@alloymarketing.com and provide > > > your contact
information. > > > > > > > > > > > >
> > > > > > > > > Yahoo! Groups Links >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> -- > > -cubekid > > > > > >
----------------------------------------------------------------------------
> > -- > > YAHOO! GROUPS LINKS > > > > a.. Visit
your group "speedsolvingrubikscube" on the web. > > > > b..
To unsubscribe from this group, send an email to: > >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > >
c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of >
> Service. > > > > > >
----------------------------------------------------------------------------
> > -- > > > > > > > > [Non-text portions
of this message have been removed] > > > > > > >
> > > > > Yahoo! Groups Links > > > > >
> > > > > > > > > > > > -- >
-cubekid > > > > > Yahoo! Groups Links > > >
> > > > >
6712. Re: New York, New York From:
"bryanosaurus" <bmytko@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 27 Sep 2005 18:29:12 -0000
Let's cube in Central Park - I have a bunch of cube buddies who, among
myself, live in NY. --- In speedsolvingrubikscube@yahoogroups.com, "Per
Kristen Fredlund" <aspiring_to_love@y...> wrote: > Haha ...
> > Don't insult unsexy girls. They can also be great ;-) > The
best cubes don't always have the best stickers, do they ??? > >
Cheers! > > -Per > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" >
<grrroux@f...> wrote: > > > > I'm going to spend a
week in Manhattan in October (17-22). > > Maybe we could meet, but
I can't remember exactly who lives in New > York. > > If you're
a speed-cuber I know (*) and if you're interested, > please > >
send a message. > > > > Gilles. > > > > (*) Or a
sexy girl. Or both.
All this talk about F2L moves makes me curious. What is everyone average
F2L time (including cross). My best average is 25s and I can't seem to
get any faster. I think it's my F2L to blame. - In
speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...>
wrote: > This is very high for an average. Could you break it down
further > into averages for: cross, pair 1, pair 2, pair 3, pair 4?
This would > be great help. > > ~ Bob > > --- In
speedsolvingrubikscube@yahoogroups.com, "Ben King" >
<grsbmd@y...> wrote: > > I remember a while back reading
something by Chris Hardwick a while > > back that said if you want
to be a fast cuber, you need to have an F2L > > in about 30 moves.
I don't remember the exact number. > > > > I took an average
number of my moves for F2L and it turned out to be > > about 48
moves. > > > > So just wondering, how much advanced F2L
(i.e. open slot F2L, extended > > cross, other-please explain) do
the fast cubers know. > > > > Or do you just do Fridrich F2L
way better than me? > > > > -Ben
6714. Re: Other well known puzzle-game now in 3D :D From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 27 Sep 2005 18:34:58 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund"
<aspiring_to_love@y...> wrote: > > For that, DosBox is a
cool utility program through > which i have played many old favorites
(notrus (best tetris), What's special about "notrus"? I (of course)
claim the best tetris is my own "3D-Tris", the only real 3D Tetris I've
seen so far. Here's a screenshot:
http://stefan-pochmann.de/foo/3dtris.jpg How do you like that? To prove
that you can see it, tell me which stone is already lying on the floor,
which is on top of the board, and which comes in next ;-) Cheers! Stefan
6715. Re: New York, New York From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 27 Sep 2005 18:37:13 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund"
<aspiring_to_love@y...> wrote: > Haha ... > > Don't
insult unsexy girls. They can also be great ;-) > The best cubes
don't always have the best stickers, do they ??? You mistake beautiful
and sexy. Best stickers might make a cube look beautiful, but sexyness
depends on how it feels when I play with it. Cheers! Stefan
--- In speedsolvingrubikscube@yahoogroups.com, "bryanosaurus"
<bmytko@o...> wrote: > All this talk about F2L moves makes me
curious. What is everyone > average F2L time (including cross). My
best average is 25s and I can't > seem to get any faster. I think
it's my F2L to blame.
http://www.speedcubing.com/records/recs_misc_f2l_av10.html Stefan
6717. Re: Other well known puzzle-game now in 3D :D From:
"Daniel Hayes" <swedishlf@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 27 Sep 2005 18:41:22 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" >
<aspiring_to_love@y...> wrote: > > > > For that,
DosBox is a cool utility program through > > which i have played
many old favorites (notrus (best tetris), > > What's special about
"notrus"? > > I (of course) claim the best tetris is my own
"3D-Tris", the only real > 3D Tetris I've seen so far. Here's a
screenshot: > http://stefan-pochmann.de/foo/3dtris.jpg > > How
do you like that? To prove that you can see it, tell me which > stone
is already lying on the floor, which is on top of the board, and >
which comes in next ;-) > > Cheers! > Stefan I bought the full
version of minesweeper 3d a while back, worth it in my oppinion. The
sound effects are fantastic =P . That 3d-tris pic is pretty cool too!
1x4 block laying flat on ground, 2x2 block in the air, and z shaped
block comes next ;). -Daniel
6718. Re: Other well known puzzle-game now in 3D :D From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 27 Sep 2005 18:42:59 -0000
Oh my god that is awesome! Stefan can you send me a copy of that?!
Proof: * * * * * * * * * * * * * (so it won't appear on the main page)
To prove that you can see it, tell me which > stone is already lying
on the floor, 4x1 block > which is on top of the board, 2x2 block and
> which comes in next ;-) the weird 2x2 block with the top 2x1
shifted one to the left (I'm not a tetris player as you might have guess
:-) Again I've never really been a tetris player, but I am a huge fan of
Stereograms! Seriously, can I get a copy of that program? Chris --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" >
<aspiring_to_love@y...> wrote: > > > > For that,
DosBox is a cool utility program through > > which i have played
many old favorites (notrus (best tetris), > > What's special about
"notrus"? > > I (of course) claim the best tetris is my own
"3D-Tris", the only real > 3D Tetris I've seen so far. Here's a
screenshot: > http://stefan-pochmann.de/foo/3dtris.jpg > > How
do you like that? To prove that you can see it, tell me which > stone
is already lying on the floor, which is on top of the board, and >
which comes in next ;-) > > Cheers! > Stefan
6719. Re: Other well known puzzle-game now in 3D :D From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 27 Sep 2005 18:54:23 -0000
Haha ... I never could see such things. And it's not interesting when
it's hard to see it either :-P Obviously u never played notrus. The
object is not simply to keep everything down. The object is to make sure
to collect bonus-lines by removing quadruple lines at the same time.
These bonus-lines will be removed from bottom of playing field when u
are otherwise dead (hit the roof). This makes it much much more fun to
play. So u need different skills than plain-vanilla tetris. 3D fancy
stuff adds nothing to the playability of the game. Unless u really have
a 3D playing field or something like in blockout. That's just my
personal opinion. Im sure it was great fun to code ur 3D-tris though :-)
Regards, Per PS! Anyone recalls the name of another old cool
tetris-clone. The polyminoes came sliding down the walls in a pseudo-3d
box sorta. And u could reduce the field (at bottom of the box) by making
vertical or horisontal lines. It was russian i think. With some
ice-skating artwork that was really cool :-) > --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" >
<aspiring_to_love@y...> wrote: > > > > For that,
DosBox is a cool utility program through > > which i have played
many old favorites (notrus (best tetris), > > What's special about
"notrus"? > > I (of course) claim the best tetris is my own
"3D-Tris", the only real > 3D Tetris I've seen so far. Here's a
screenshot: > http://stefan-pochmann.de/foo/3dtris.jpg > > How
do you like that? To prove that you can see it, tell me which > stone
is already lying on the floor, which is on top of the board, and >
which comes in next ;-) > > Cheers! > Stefan
6720. Statistics for OLL/PLL From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 27 Sep 2005 18:53:49 -0000
Does anyone have any good statistics for number of moves required for
OLL/PLL? Also, do the algs you choose to use affect this number greatly,
or not by much? Meaning would two people who use OLL/PLL get
significantly different results for the number of moves required? Chris
I did 12 solves just now (F2L only): 16.81 15.87 16.61 (12.80) 13.72
19.71 (22.29) 13.89 18.17 17.13 15.27 14.72 => 16.19 ~ Bob --- In
speedsolvingrubikscube@yahoogroups.com, "bryanosaurus"
<bmytko@o...> wrote: > All this talk about F2L moves makes me
curious. What is everyone > average F2L time (including cross). My
best average is 25s and I can't > seem to get any faster. I think
it's my F2L to blame. > > > > > > > > > >
> > > - In speedsolvingrubikscube@yahoogroups.com, "Bob Burton"
<bob@c...> > wrote: > > This is very high for an average.
Could you break it down further > > into averages for: cross, pair
1, pair 2, pair 3, pair 4? This would > > be great help. > >
> > ~ Bob > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Ben King" > >
<grsbmd@y...> wrote: > > > I remember a while back
reading something by Chris Hardwick a while > > > back that
said if you want to be a fast cuber, you need to have an > F2L >
> > in about 30 moves. I don't remember the exact number. >
> > > > > I took an average number of my moves for F2L
and it turned out to be > > > about 48 moves. > > >
> > > So just wondering, how much advanced F2L (i.e. open slot
F2L, > extended > > > cross, other-please explain) do the
fast cubers know. > > > > > > Or do you just do
Fridrich F2L way better than me? > > > > > > -Ben
6722. Re: Statistics for OLL/PLL From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 27 Sep 2005 19:02:23 -0000
I suppose I could count the moves on all my OLLs, then multiply by their
probabilities, take the sum, and then factor in COLL with its
probabilities...but I'm way too busy. :( ~ Bob --- In
speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...>
wrote: > Does anyone have any good statistics for number of moves
required for > OLL/PLL? > > Also, do the algs you choose to use
affect this number greatly, or not > by much? Meaning would two
people who use OLL/PLL get significantly > different results for the
number of moves required? > > Chris
6723. Re: [Speed cubing group] Rubik Professionals Needed for New York
Promotion
From:
Sapan Upadhyay <cubekid@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 27 Sep 2005 14:16:03 -0500
yea i didnt even think about the wc... so i guess its a good thing i
live so far away. On 9/27/05, Gilles van den Peereboom
<gillesvdp@...> wrote: > Note that the "professionnal" won't be
able to go to the WC. > And for 35$ / hour, "under 1 minute" seems
very large I think. > But I'm not the one that made that decision.
(Belgium isn't exactly > near NY, + I have the WC) > >
2005/9/27, Sapan Upadhyay <cubekid@...>: > > haha... very
far... houston far > > > > On 9/27/05, Matthew Van Dzura
<mvandzura@alloymarketing.com> wrote: > > > Where are you
located? We may be able to work something out? > > >
-----Original Message----- > > > From:
speedsolvingrubikscube@yahoogroups.com > > >
[mailto:speedsolvingrubikscube@yahoogroups.com]On Behalf Of Sapan
Upadhyay > > > Sent: Tuesday, September 27, 2005 11:42 AM >
> > To: speedsolvingrubikscube@yahoogroups.com > > >
Subject: Re: [Speed cubing group] Rubik Professionals Needed for New
York > > > Promotion > > > > > > > >
> damn... wish i lived in new york :( > > > > > >
On 9/27/05, mattvandzura <mvandzura@...> wrote: > > >
> Alloy Marketing & Promotions an Alloy Media + Marketing
company, > > > > provides strategic consulting, creation and
execution of innovative > > > > Big Idea custom marketing
solutions that AMPlify a brand's impact > > > > with their
target consumers and meet their marketing challenge. We > > >
> were recently named Promo Magazine's 2004 Agency of the Year. >
> > > > > > > We are looking for 2 Rubik Cube
Professionals to be part of a > > > > promotion in the Times
Square Toys'R'Us in New York City. The > > > > promotion is
celebrating the 25th anniversary of the cube. We will > > >
> be targeting children ages 6-10 with several games, prizes, >
> > > giveaways and cube customization. The event will be the
first three > > > > weekends in November. (5/6, 12/13,
19/20). > > > > > > > > The professional will
need to be able to solve the cube in under 2 > > > > minutes
however under 1 minute is preferred. > > > > > > >
> Payrate is $35 per hour. approx 8 hours per day. > > >
> > > > > If interested please email
mvandzura@alloymarketing.com and provide > > > > your
contact information. > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > Yahoo! Groups Links > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > -- > > > -cubekid > >
> > > > > > >
----------------------------------------------------------------------------
> > > -- > > > YAHOO! GROUPS LINKS > > > >
> > a.. Visit your group "speedsolvingrubikscube" on the web. >
> > > > > b.. To unsubscribe from this group, send an
email to: > > >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > >
> > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms
of > > > Service. > > > > > > > > >
----------------------------------------------------------------------------
> > > -- > > > > > > > > > > >
> [Non-text portions of this message have been removed] > >
> > > > > > > > > > > > > >
> > Yahoo! Groups Links > > > > > > > >
> > > > > > > > > > > > > >
> > > > > -- > > -cubekid > > > > >
> > > > > Yahoo! Groups Links > > > > >
> > > > > > > > > > > > > >
> > Yahoo! Groups Links > > > > > > > > --
-cubekid
6724. Re: [Speed cubing group] Re: New York, New York From:
Sapan Upadhyay <cubekid@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 27 Sep 2005 14:16:30 -0500
lol On 9/27/05, Stefan Pochmann <pochmann@...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" >
<aspiring_to_love@y...> wrote: > > Haha ... > > >
> Don't insult unsexy girls. They can also be great ;-) > > The
best cubes don't always have the best stickers, do they ??? > >
You mistake beautiful and sexy. Best stickers might make a cube look
> beautiful, but sexyness depends on how it feels when I play with
it. > > Cheers! > Stefan > > > > > > >
> Yahoo! Groups Links > > > > > > > > --
-cubekid
6725. Re: New York, New York From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 27 Sep 2005 19:25:28 -0000
Umm ... I don't quite agree. I would judge a cube sexy or not without
trying it out. Just like i could judge a girl sexy or not without trying
her out. Lol :-P Maybe i actually confused sexy and charming? But that
looks so dull on print ;-) Have fun! -Per > --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" >
<aspiring_to_love@y...> wrote: > > Haha ... > > >
> Don't insult unsexy girls. They can also be great ;-) > > The
best cubes don't always have the best stickers, do they ??? > >
You mistake beautiful and sexy. Best stickers might make a cube look
> beautiful, but sexyness depends on how it feels when I play with
it. > > Cheers! > Stefan
6726. Begginner...picking up speed From:
"ericdstalter" <ericdstalter@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 27 Sep 2005 19:28:34 -0000
Hello All, Until a few days ago playing on the internet I did not
realize how big cubing was. I was given a cube about 6mo ago while I was
off of work due to injury. Within 14 days I was able to solve 2 layers
anytime I wanted, it took another 14 days to figure out the bottom layer
- I figured this out all on my own. I can solve in about 2min 30sec on
average. After a little research a few days ago I found out people share
how to solve all over the internet - The way I solve is obviously on a
novice level, cause I have no idea how to get the time even close to a
minute let alone 20-25sec's. I want to be able to speedcube fast, very
fast - I also read that having a "speed" cube helps alot, mine is right
out of a package a few months ago. Can anyone reply and give me some
good information on what would be a good way to go. I live in Ft. Wayne,
Indiana Thank you Eric S.
6727. Re: [Speed cubing group] Begginner...picking up speed
From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 27 Sep 2005 21:44:51 +0200
Hello :-) If you want to get fast, indeed you need a speedcube. But a
speedcube is nothing but a cube with some lubes and months of use. For
the lube, it's often recommended to use a sylycon spray. (you can find
more details on several websites). And you of course need a good method.
There are several methods that can help you to get under the minute. As
for example : Roux, Fridrich, Waterman, Guimond, Petrus,... You should
look at the principles of those methods and then choose the one you like
:) Good luck, Gilles. 2005/9/27, ericdstalter <ericdstalter@...>:
> Hello All, > > Until a few days ago playing on the internet I
did not realize > how big cubing was. I was given a cube about 6mo
ago while I was > off of work due to injury. Within 14 days I was
able to solve 2 > layers anytime I wanted, it took another 14 days to
figure out the > bottom layer - I figured this out all on my own. I
can solve in > about 2min 30sec on average. After a little research a
few days ago > I found out people share how to solve all over the
internet - The > way I solve is obviously on a novice level, cause I
have no idea how > to get the time even close to a minute let alone
20-25sec's. > > I want to be able to speedcube fast, very fast - I
also read that > having a "speed" cube helps alot, mine is right out
of a package a > few months ago. > > > Can anyone reply and
give me some good information on what would > be a good way to go.
> > I live in Ft. Wayne, Indiana > > Thank you > >
Eric S. > > > > > > > Yahoo! Groups Links > >
> > > > > >
6728. Re: feetcubing record From:
"Chris Sz..." <s2chris2@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 27 Sep 2005 19:52:53 -0000
I am a footcuber also but it looks like I'll be facing some stiff
competition at the WC :O --barefoot Chris --- In
speedsolvingrubikscube@yahoogroups.com, "mahtianssi"
<mahtianssi@y...> wrote: > I have been practicing 3x3x3
feetsolving for only 3 days, > and my best avg is 2:48.77! > No
other feetcubers than me and Kåre? > > P.S. Next WC must be in
Europe.
6729. Re: Begginner...picking up speed From:
kirk83616 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 27 Sep 2005 20:03:11 -0000
Hi Eric, I'll throw in my 2 cents worth. My average time is about 40
seconds now and best is 28.5, and my times continue to drop steadily. I
routinely get solves in the mid 30s. I've been swtiching over from my
old clunky self-taught method to Fridrich, starting in about January. I
run my own wealth management firm and have four kids, so I don't have
quite as much free time as a lot of the cubers out there, so you can
view my progress as one example of what's possible with some practice
and effort, but not an insane amount of dedication. First, get some
silicone spray. I use Prestone high viscosity silicone spray in a yellow
can from Wal-Mart. Best to avoid petroleum based products. I take the
cube apart, spray it down, let it sit overnight, then cube away. there's
a way you can lay the pieces to minimize the spray getting on the
stickers, or you can just wipe it off, or frankly don't even worry about
that too much because you'll be buying replacement stickers soon anyway
[most likely from cubesmith.com]. Second, although there's been a lot of
talk here lately about the First 2 Layers [F2L], it may be more fun to
learn some of the PLL algs first [permute last layer]. For me, learning
those was fun in addition to cutting my time. There are tons of sites
with vidoes and algs. I'm still working through the OLL algs. My
immediate goal is to have one alg for each OLL and PLL case, then work
on getting faster at each case. If you're fast, doing the Orientation
stage in 2 steps--orient corners then edges [or edges then corners]-- is
probably almost as good as trying to learn all the OLL algs. And yes I'd
spend some time working on F2L also; cutting down the time for that step
is critical to improving your overall times no matter how fast you are.
learn just a couple of those algs where the corner and edge are paired
up on the LL and then inserted and you should see dramatic improvements
over your self-taught F2L method. Those are probably easier or more
intuitive than many of the PLL algs, and even if you don't get the exact
case you know, you can manipulate it rather easily to get that case.
Finally, getting together with other cubers has been a huge help to me.
I just learn better from watching it done in person. Good luck and happy
cubing! --Kirk --- In speedsolvingrubikscube@yahoogroups.com,
"ericdstalter" <ericdstalter@y...> wrote: > Hello All, >
> Until a few days ago playing on the internet I did not realize >
how big cubing was. I was given a cube about 6mo ago while I was >
off of work due to injury. Within 14 days I was able to solve 2 >
layers anytime I wanted, it took another 14 days to figure out the >
bottom layer - I figured this out all on my own. I can solve in >
about 2min 30sec on average. After a little research a few days ago >
I found out people share how to solve all over the internet - The >
way I solve is obviously on a novice level, cause I have no idea how
> to get the time even close to a minute let alone 20-25sec's. >
> I want to be able to speedcube fast, very fast - I also read that
> having a "speed" cube helps alot, mine is right out of a package a
> few months ago. > > > Can anyone reply and give me some
good information on what would > be a good way to go. > > I
live in Ft. Wayne, Indiana > > Thank you > > Eric S.
6730. Re: [Speed cubing group] Re: feetcubing record From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 27 Sep 2005 22:04:31 +0200
i've done that like 5 times, and each time was like 5~10 minutes.... I
don't think I'll compete in that :p 2005/9/27, Chris Sz...
<s2chris2@hotmail.com>: > I am a footcuber also but it looks
like I'll be facing some stiff > competition at the WC :O > >
--barefoot Chris > > --- In
speedsolvingrubikscube@yahoogroups.com, "mahtianssi" >
<mahtianssi@y...> wrote: > > I have been practicing 3x3x3
feetsolving for only 3 days, > > and my best avg is 2:48.77! >
> No other feetcubers than me and Kåre? > > > > P.S. Next
WC must be in Europe. > > > > > > > Yahoo! Groups
Links > > > > > > >
Check it out on : http://www.cubezone.be/imagerevenge.html Kind regards,
Lars
6732. Re: [Speed cubing group] Team Blindfold (again) From:
"pedrosino1" <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 27 Sep 2005 20:31:04 -0000
Just a question for you team BLDers: what do you do on cases like the G
(permutation), where you have 4 posibilities? G1, G2? or what? Pedro ---
In speedsolvingrubikscube@yahoogroups.com, Gilles van den Peereboom
<gillesvdp@g...> wrote: > I have never practiced team BLD, but
I guess the main point is the > recognition and the communication. So
you should have codes for a > bunch of different cases (F2L, OLL
& PLL or for other methods). But I > think you already have that
so I feel like the only thing is > recognition... > >
2005/9/26, Bob Burton <bob@c...>: > > Hey all, > >
> > I got together with Ian again this weekend and we improved in
the team > > blindfold world yet again (over the course of about
130 solves! :D) > > > > 37.71 (37.56) 37.83 40.82 45.43
(46.68) 46.39 44.05 39.14 38.68 44.24 > > 38.43 => 41.27 >
> > > Fastest non-lucky: 32.85 seconds > > > > I
think the limits of this (for an average may be in the low to mid >
> 30s), but hopefully I'll be proved wrong eventually. :) > >
> > ~ Bob > > > > > > > > > > >
> > > Yahoo! Groups Links > > > > > > >
> > > > > > >
6733. Re: New York, New York From:
"Ian" <iwinoky@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 27 Sep 2005 20:36:43 -0000
Count me in for some Central Park cubing. Ian --- In
speedsolvingrubikscube@yahoogroups.com, "bryanosaurus"
<bmytko@o...> wrote: > Let's cube in Central Park - I have a
bunch of cube buddies who, among > myself, live in NY. > > >
> > --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen
Fredlund" > <aspiring_to_love@y...> wrote: > > Haha ...
> > > > Don't insult unsexy girls. They can also be great
;-) > > The best cubes don't always have the best stickers, do
they ??? > > > > Cheers! > > > > -Per > >
> > > --- In speedsolvingrubikscube@yahoogroups.com, "Gilles
Roux" > > <grrroux@f...> wrote: > > > > >
> I'm going to spend a week in Manhattan in October (17-22). >
> > Maybe we could meet, but I can't remember exactly who lives in
New > > York. > > > If you're a speed-cuber I know (*)
and if you're interested, > > please > > > send a
message. > > > > > > Gilles. > > > > >
> (*) Or a sexy girl. Or both.
6734. Re: [Speed cubing group] Rubik Professionals Needed for New York
Promotion
From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 27 Sep 2005 09:43:39 -0700
Wow. I'd do that in a heart beat. Too bad I live on the other side of
the country. Go get it Bob! -Chris On 9/27/05, Sapan Upadhyay
<cubekid@...> wrote: > > haha... very far... houston far
> > On 9/27/05, Matthew Van Dzura <mvandzura@...> wrote:
> > Where are you located? We may be able to work something out?
> > -----Original Message----- > > From:
speedsolvingrubikscube@yahoogroups.com > >
[mailto:speedsolvingrubikscube@yahoogroups.com]On Behalf Of Sapan >
Upadhyay > > Sent: Tuesday, September 27, 2005 11:42 AM > >
To: speedsolvingrubikscube@yahoogroups.com > > Subject: Re: [Speed
cubing group] Rubik Professionals Needed for New > York > >
Promotion > > > > > > damn... wish i lived in new york
:( > > > > On 9/27/05, mattvandzura <mvandzura@...>
wrote: > > > Alloy Marketing & Promotions an Alloy Media +
Marketing company, > > > provides strategic consulting,
creation and execution of innovative > > > Big Idea custom
marketing solutions that AMPlify a brand's impact > > > with
their target consumers and meet their marketing challenge. We > >
> were recently named Promo Magazine's 2004 Agency of the Year. >
> > > > > We are looking for 2 Rubik Cube Professionals
to be part of a > > > promotion in the Times Square Toys'R'Us
in New York City. The > > > promotion is celebrating the 25th
anniversary of the cube. We will > > > be targeting children
ages 6-10 with several games, prizes, > > > giveaways and cube
customization. The event will be the first three > > > weekends
in November. (5/6, 12/13, 19/20). > > > > > > The
professional will need to be able to solve the cube in under 2 > >
> minutes however under 1 minute is preferred. > > > >
> > Payrate is $35 per hour. approx 8 hours per day. > >
> > > > If interested please email mvandzura@... and provide
> > > your contact information. > > > > > >
> > > > > > > > > > > > > >
> Yahoo! Groups Links > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > -- > > -cubekid > > >
> > > >
----------------------------------------------------------------------------
> > -- > > YAHOO! GROUPS LINKS > > > > a.. Visit
your group "speedsolvingrubikscube" on the web. > > > > b..
To unsubscribe from this group, send an email to: > >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > >
c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of >
> Service. > > > > > > >
----------------------------------------------------------------------------
> > -- > > > > > > > > [Non-text portions
of this message have been removed] > > > > > > >
> > > > > Yahoo! Groups Links > > > > >
> > > > > > > > > > > > -- >
-cubekid > > > > > Yahoo! Groups Links > > >
> > > > > [Non-text portions of this message have been
removed]
6735. Re: Other well known puzzle-game now in 3D :D From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 27 Sep 2005 22:59:27 -0000
--- In speedsolvingrubikscube@yahoogroups.com, cmhardw
<no_reply@y...> wrote: > > Again I've never really been a
tetris player, but I am a huge fan of > Stereograms! Yeah, I like
them, too. I still have a dozen books, half a dozen posters and probably
some floppy disks with my old programs that I wrote for generating them.
I became quite good, I see them almost immediately so I can just flip
through a book and see the images. Or tilt the images a bit. Or let you
wave your hand in front of the picture. Or actually let my eyes
*diverge* (i.e. further than parallel) because some pictures had very
wide repeating patterns so I wanted to know whether it's possible. Oh,
those were fun days... > Seriously, can I get a copy of that program?
Sure. Download http://stefan-pochmann.de/foo/3dtris.zip Unzip it. Start
3d-tris.com Watch intro, then press some key to continue. Enter initial
speed level 0-9. Play. Play with arrow keys. Pause with space bar. Turn
grid on/off with g. Turn background on/off with b. Choose design with
1-4. Check out design 3 :-) It's 11 years old, though, and it doesn't
work well on my laptop. If it doesn't work well for you, try it on a
desktop pc, preferably an old one. Let me know whether it works for you
and how you like it :-) Cheers! Stefan
6736. Re: Other well known puzzle-game now in 3D :D From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 27 Sep 2005 23:06:45 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund"
<aspiring_to_love@y...> wrote: > Haha ... > > I never
could see such things. And it's not interesting when it's > hard to
see it either :-P That's one reason I liked it so much: because others
couldn't see it ; -) > Obviously u never played notrus. The object is
not simply to keep > everything down. The object is to make sure to
collect bonus-lines > by removing quadruple lines at the same time.
These bonus-lines will > be removed from bottom of playing field when
u are otherwise dead > (hit the roof). This makes it much much more
fun to play. So u need > different skills than plain-vanilla tetris.
Well, don't know what plain-vanilla tetris is like. I remember Game Boy
Tetris also awarded removing quadruple lines. When playing against
someone and you remove 1,2,3,4 lines at once then your opponent will get
0,1,2,4 lines shifted in at the bottom. Also, 4 lines at once gives much
more points then the same number of lines in several steps (and not only
in the Game Boy version). And since it gets faster the more lines you
remove, you'd better try removing 4 at once if you want to get decent
high scores. Can you play notrus against someone or only alone? No
tetris version that you can only play alone can be the #1 version ;-). I
like xtris best, I've sometimes played against 20 people at once. It
also offers bots, computer-controlled opponents. Cheers! Stefan
6737. Re: [Speed cubing group] Rubik Professionals Needed for New York
Promotion
From:
"bryanosaurus" <bmytko@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 27 Sep 2005 18:28:03 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Gilles van den Peereboom
<gillesvdp@g...> wrote: > Note that the "professionnal" won't
be able to go to the WC. > And for 35$ / hour, "under 1 minute" seems
very large I think. > But I'm not the one that made that decision.
(Belgium isn't exactly > near NY, + I have the WC) > >
2005/9/27, Sapan Upadhyay <cubekid@g...>: > > haha... very
far... houston far Me and my cuber buddy both live in Ny - I average
around 26s, he averages 27s... WHERE DO WE SIGN UP??\! > > >
> On 9/27/05, Matthew Van Dzura <mvandzura@a...> wrote: >
> > Where are you located? We may be able to work something out?
> > > -----Original Message----- > > > From:
speedsolvingrubikscube@yahoogroups.com > > >
[mailto:speedsolvingrubikscube@yahoogroups.com]On Behalf Of Sapan
Upadhyay > > > Sent: Tuesday, September 27, 2005 11:42 AM >
> > To: speedsolvingrubikscube@yahoogroups.com > > >
Subject: Re: [Speed cubing group] Rubik Professionals Needed for New
York > > > Promotion > > > > > > > >
> damn... wish i lived in new york :( > > > > > >
On 9/27/05, mattvandzura <mvandzura@a...> wrote: > > >
> Alloy Marketing & Promotions an Alloy Media + Marketing
company, > > > > provides strategic consulting, creation and
execution of innovative > > > > Big Idea custom marketing
solutions that AMPlify a brand's impact > > > > with their
target consumers and meet their marketing challenge. We > > >
> were recently named Promo Magazine's 2004 Agency of the Year. >
> > > > > > > We are looking for 2 Rubik Cube
Professionals to be part of a > > > > promotion in the Times
Square Toys'R'Us in New York City. The > > > > promotion is
celebrating the 25th anniversary of the cube. We will > > >
> be targeting children ages 6-10 with several games, prizes, >
> > > giveaways and cube customization. The event will be the
first three > > > > weekends in November. (5/6, 12/13,
19/20). > > > > > > > > The professional will
need to be able to solve the cube in under 2 > > > > minutes
however under 1 minute is preferred. > > > > > > >
> Payrate is $35 per hour. approx 8 hours per day. > > >
> > > > > If interested please email mvandzura@a... and
provide > > > > your contact information. > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > Yahoo! Groups
Links > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > > --
> > > -cubekid > > > > > > > > >
----------------------------------------------------------------------------
> > > -- > > > YAHOO! GROUPS LINKS > > > >
> > a.. Visit your group "speedsolvingrubikscube" on the web. >
> > > > > b.. To unsubscribe from this group, send an
email to: > > >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > >
> > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms
of > > > Service. > > > > > > > > >
----------------------------------------------------------------------------
> > > -- > > > > > > > > > > >
> [Non-text portions of this message have been removed] > >
> > > > > > > > > > > > > >
> > Yahoo! Groups Links > > > > > > > >
> > > > > > > > > > > > > >
> > > > > -- > > -cubekid > > > > >
> > > > > Yahoo! Groups Links > > > > >
> > > > > > > > > > >
6738. Re: Begginner...picking up speed From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 27 Sep 2005 19:38:17 -0000
I like Indiana. I was able to pass through very quickly on my way to
Wisconsin because it is not nearly as big as Pennsylvania and Ohio. :D ~
Bob --- In speedsolvingrubikscube@yahoogroups.com, "ericdstalter"
<ericdstalter@y...> wrote: > Hello All, > > Until a few
days ago playing on the internet I did not realize > how big cubing
was. I was given a cube about 6mo ago while I was > off of work due
to injury. Within 14 days I was able to solve 2 > layers anytime I
wanted, it took another 14 days to figure out the > bottom layer - I
figured this out all on my own. I can solve in > about 2min 30sec on
average. After a little research a few days ago > I found out people
share how to solve all over the internet - The > way I solve is
obviously on a novice level, cause I have no idea how > to get the
time even close to a minute let alone 20-25sec's. > > I want to be
able to speedcube fast, very fast - I also read that > having a
"speed" cube helps alot, mine is right out of a package a > few
months ago. > > > Can anyone reply and give me some good
information on what would > be a good way to go. > > I live in
Ft. Wayne, Indiana > > Thank you > > Eric S.
Ian and I have G1, G2, G3, and G4. :) ~ Bob --- In
speedsolvingrubikscube@yahoogroups.com, "pedrosino1"
<pedrosino1@y...> wrote: > Just a question for you team BLDers:
> what do you do on cases like the G (permutation), where you have 4
> posibilities? G1, G2? or what? > > Pedro > > > ---
In speedsolvingrubikscube@yahoogroups.com, Gilles van den > Peereboom
<gillesvdp@g...> wrote: > > I have never practiced team BLD,
but I guess the main point is the > > recognition and the
communication. So you should have codes for a > > bunch of
different cases (F2L, OLL & PLL or for other methods). But > I
> > think you already have that so I feel like the only thing is
> > recognition... > > > > 2005/9/26, Bob Burton
<bob@c...>: > > > Hey all, > > > > > >
I got together with Ian again this weekend and we improved in the >
team > > > blindfold world yet again (over the course of about
130 > solves! :D) > > > > > > 37.71 (37.56) 37.83
40.82 45.43 (46.68) 46.39 44.05 39.14 38.68 > 44.24 > > >
38.43 => 41.27 > > > > > > Fastest non-lucky: 32.85
seconds > > > > > > I think the limits of this (for an
average may be in the low to > mid > > > 30s), but hopefully
I'll be proved wrong eventually. :) > > > > > > ~ Bob
> > > > > > > > > > > > > >
> > > > > > > Yahoo! Groups Links > > >
> > > > > > > > > > > > > >
> > > >
6740. Re: Begginner...picking up speed From:
"kwickykanny" <kwickykanny@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 28 Sep 2005 00:57:27 -0000
Hi and congratulations on figuring out the cube yourself! That's an
amazing accomplishment. Now, about getting faster. I don't know how
sound my advice is, but the #1 thing that comes to my mind is: START
OVER!! What I mean by that is, by now you have probably learned some
'habits' that are not conducive to speedcubing. If so, you will have to
get rid of those habits ASAP if you want to get super-fast. >From my
own experience, I learned using the James Nourse method. You start by
solving the top side, then the middle layer, then the bottom layer.
Completely WRONG! For speed, solving top-to-bottom is nonsensical. You
can't see anything when it's on the bottom unless you happen to be
solving with the cube above your head. So learn to solve bottom-to-top.
Also, you may have already developed twisting habits that are hard to
break. For maximum speed, you need to learn what many people call
'triggers' - ways of combining several moves into a very quick motion.
For example, R U R' (right face clockwise, up face clockwise, right face
counterclockwise) can be accomplished with one hand in a fraction of a
second, provided you have a well-siliconed cube. I myself am in the
midst of a complete re-vamp of what I know, and let me tell you, right
now my times are CRUMMY. But I know that in the long run - probably
extra-long for me because I learn slow - I'll be better off, than
letting my old bad habits stay with me. Sort of like Tiger Woods
re-adjusting his swing. Good luck! --- In
speedsolvingrubikscube@yahoogroups.com, "ericdstalter"
<ericdstalter@y...> wrote: > Hello All, > > Until a few
days ago playing on the internet I did not realize > how big cubing
was. I was given a cube about 6mo ago while I was > off of work due
to injury. Within 14 days I was able to solve 2 > layers anytime I
wanted, it took another 14 days to figure out the > bottom layer - I
figured this out all on my own. I can solve in > about 2min 30sec on
average. After a little research a few days ago > I found out people
share how to solve all over the internet - The > way I solve is
obviously on a novice level, cause I have no idea how > to get the
time even close to a minute let alone 20-25sec's. > > I want to be
able to speedcube fast, very fast - I also read that > having a
"speed" cube helps alot, mine is right out of a package a > few
months ago. > > > Can anyone reply and give me some good
information on what would > be a good way to go. > > I live in
Ft. Wayne, Indiana > > Thank you > > Eric S.
6741. Re: [Speed cubing group] Rubik Professionals Needed for New York
Promotion
From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 28 Sep 2005 01:01:28 -0000
Ha...I replied this morning. ~ Bob --- In
speedsolvingrubikscube@yahoogroups.com, Chris Hunt <huntca@g...>
wrote: > Wow. I'd do that in a heart beat. Too bad I live on the
other side of the > country. > > Go get it Bob! > >
-Chris > > On 9/27/05, Sapan Upadhyay <cubekid@g...> wrote:
> > > > haha... very far... houston far > > > >
On 9/27/05, Matthew Van Dzura <mvandzura@a...> wrote: > >
> Where are you located? We may be able to work something out? >
> > -----Original Message----- > > > From:
speedsolvingrubikscube@yahoogroups.com > > >
[mailto:speedsolvingrubikscube@yahoogroups.com]On Behalf Of Sapan >
> Upadhyay > > > Sent: Tuesday, September 27, 2005 11:42 AM
> > > To: speedsolvingrubikscube@yahoogroups.com > > >
Subject: Re: [Speed cubing group] Rubik Professionals Needed for New
> > York > > > Promotion > > > > > >
> > > damn... wish i lived in new york :( > > > >
> > On 9/27/05, mattvandzura <mvandzura@a...> wrote: >
> > > Alloy Marketing & Promotions an Alloy Media +
Marketing company, > > > > provides strategic consulting,
creation and execution of innovative > > > > Big Idea custom
marketing solutions that AMPlify a brand's impact > > > >
with their target consumers and meet their marketing challenge. We >
> > > were recently named Promo Magazine's 2004 Agency of the
Year. > > > > > > > > We are looking for 2 Rubik
Cube Professionals to be part of a > > > > promotion in the
Times Square Toys'R'Us in New York City. The > > > >
promotion is celebrating the 25th anniversary of the cube. We will >
> > > be targeting children ages 6-10 with several games,
prizes, > > > > giveaways and cube customization. The event
will be the first three > > > > weekends in November. (5/6,
12/13, 19/20). > > > > > > > > The professional
will need to be able to solve the cube in under 2 > > > >
minutes however under 1 minute is preferred. > > > > >
> > > Payrate is $35 per hour. approx 8 hours per day. >
> > > > > > > If interested please email
mvandzura@a... and provide > > > > your contact information.
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
Yahoo! Groups Links > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > -- > > > -cubekid > > > > > >
> > > > >
----------------------------------------------------------------------------
> > > -- > > > YAHOO! GROUPS LINKS > > > >
> > a.. Visit your group "speedsolvingrubikscube" on the web. >
> > > > > b.. To unsubscribe from this group, send an
email to: > > >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > >
> > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms
of > > > Service. > > > > > > > > >
> >
----------------------------------------------------------------------------
> > > -- > > > > > > > > > > >
> [Non-text portions of this message have been removed] > >
> > > > > > > > > > > > > >
> > Yahoo! Groups Links > > > > > > > >
> > > > > > > > > > > > > >
> > > > > -- > > -cubekid > > > > >
> > > > > Yahoo! Groups Links > > > > >
> > > > > > > > > > > > > >
[Non-text portions of this message have been removed]
6742. Selling stuff at WC2005 From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 28 Sep 2005 01:04:49 -0000
Does anyone know if there are gunna be vendors selling things at WC2005,
puzzles, that will be available. I want to buy some puzzles there...and
am wondering if I should ask people to bring them for me, or just buy
them there... Craig
sweet, i have a friend who lives in ft wayne who knows how to do the
cube. though he's admittedly not very fast or into speedcubing :-/ ..
more of a counterstrike guy. yea well here's my 2cents: 1) dont worry
about the speedcube thing yet. maybe get some silicon spray (the
prestone is REALLY good), but other than that, your cube will get soo
much better just by cubing a lot. 2) the most popular method out right
now is the fridrich method. but dont limit yourself to it. see which one
seems the coolest and stick with it till you beat macky ;) yea, thats
about it. everyone else has already said anything else worth mentioning.
good luck! On 9/27/05, kirk83616 <no_reply@yahoogroups.com> wrote:
> Hi Eric, > > I'll throw in my 2 cents worth. My average time
is about 40 seconds > now and best is 28.5, and my times continue to
drop steadily. I > routinely get solves in the mid 30s. I've been
swtiching over from > my old clunky self-taught method to Fridrich,
starting in about > January. I run my own wealth management firm and
have four kids, so > I don't have quite as much free time as a lot of
the cubers out > there, so you can view my progress as one example of
what's possible > with some practice and effort, but not an insane
amount of > dedication. > > First, get some silicone spray. I
use Prestone high viscosity > silicone spray in a yellow can from
Wal-Mart. Best to avoid > petroleum based products. I take the cube
apart, spray it down, let > it sit overnight, then cube away. there's
a way you can lay the > pieces to minimize the spray getting on the
stickers, or you can > just wipe it off, or frankly don't even worry
about that too much > because you'll be buying replacement stickers
soon anyway [most > likely from cubesmith.com]. > > Second,
although there's been a lot of talk here lately about the > First 2
Layers [F2L], it may be more fun to learn some of the PLL > algs
first [permute last layer]. For me, learning those was fun in >
addition to cutting my time. There are tons of sites with vidoes >
and algs. I'm still working through the OLL algs. My immediate > goal
is to have one alg for each OLL and PLL case, then work on > getting
faster at each case. If you're fast, doing the Orientation > stage in
2 steps--orient corners then edges [or edges then corners]-- > is
probably almost as good as trying to learn all the OLL algs. > >
And yes I'd spend some time working on F2L also; cutting down the >
time for that step is critical to improving your overall times no >
matter how fast you are. learn just a couple of those algs where >
the corner and edge are paired up on the LL and then inserted and >
you should see dramatic improvements over your self-taught F2L >
method. Those are probably easier or more intuitive than many of >
the PLL algs, and even if you don't get the exact case you know, you
> can manipulate it rather easily to get that case. > >
Finally, getting together with other cubers has been a huge help to >
me. I just learn better from watching it done in person. > > Good
luck and happy cubing! > --Kirk > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "ericdstalter" >
<ericdstalter@y...> wrote: > > Hello All, > > >
> Until a few days ago playing on the internet I did not realize >
> how big cubing was. I was given a cube about 6mo ago while I was
> > off of work due to injury. Within 14 days I was able to solve
2 > > layers anytime I wanted, it took another 14 days to figure
out the > > bottom layer - I figured this out all on my own. I can
solve in > > about 2min 30sec on average. After a little research
a few days > ago > > I found out people share how to solve all
over the internet - The > > way I solve is obviously on a novice
level, cause I have no idea > how > > to get the time even
close to a minute let alone 20-25sec's. > > > > I want to be
able to speedcube fast, very fast - I also read > that > >
having a "speed" cube helps alot, mine is right out of a package a >
> few months ago. > > > > > > Can anyone reply and
give me some good information on what > would > > be a good way
to go. > > > > I live in Ft. Wayne, Indiana > > >
> Thank you > > > > Eric S. > > > > > >
> Yahoo! Groups Links > > > > > > > -- -cubekid
6744. Re: New York, New York From:
pjgat09 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 28 Sep 2005 01:35:43 -0000
Hi Gilles, I too am fairly close to NYC and could probably make it on
the 22nd. It would be nice to meet you and get tips. Peter Greenwood ---
In speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...>
wrote: > Hey Gilles, > > I live in North Jersey. I'm less than
an hour away from the city (by > train or by car). If I was home
(instead of school), I could look out > my window and see the city.
:) > > ~ Bob > > --- In
speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" >
<grrroux@f...> wrote: > > > > I'm going to spend a
week in Manhattan in October (17-22). > > Maybe we could meet, but
I can't remember exactly who lives in New York. > > If you're a
speed-cuber I know (*) and if you're interested, please > > send a
message. > > > > Gilles. > > > > (*) Or a sexy
girl. Or both.
6745. Magic world of Walt Disney, Who is Gaétan? From:
Gaétan Guimond <rubiks99ca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 28 Sep 2005 03:21:09 -0000
I invented a new play. The play will be more beautiful, the joker will
be in the shape of circle :)) http://pages.videotron.com/toulou/gaetan/
For you maybe download java last version and go.... FUN
http://www.java.com/en/download/installed.jsp Gaétan
6746. Re: Begginner...picking up speed From:
"skeneegee" <skeneegee@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 28 Sep 2005 04:01:12 -0000
Are you comparing yourself to Tiger??!!?? ;) --- In
speedsolvingrubikscube@yahoogroups.com, "kwickykanny"
<kwickykanny@e...> wrote: > Hi and congratulations on figuring
out the cube yourself! That's an > amazing accomplishment. > >
Now, about getting faster. I don't know how sound my advice is, but >
the #1 thing that comes to my mind is: START OVER!! What I mean by >
that is, by now you have probably learned some 'habits' that are not
> conducive to speedcubing. If so, you will have to get rid of those
> habits ASAP if you want to get super-fast. > > From my own
experience, I learned using the James Nourse method. You > start by
solving the top side, then the middle layer, then the bottom > layer.
Completely WRONG! For speed, solving top-to-bottom is > nonsensical.
You can't see anything when it's on the bottom unless > you happen to
be solving with the cube above your head. So learn to > solve
bottom-to-top. > > Also, you may have already developed twisting
habits that are hard to > break. For maximum speed, you need to learn
what many people > call 'triggers' - ways of combining several moves
into a very quick > motion. For example, R U R' (right face
clockwise, up face > clockwise, right face counterclockwise) can be
accomplished with one > hand in a fraction of a second, provided you
have a well-siliconed > cube. > > I myself am in the midst of a
complete re-vamp of what I know, and > let me tell you, right now my
times are CRUMMY. But I know that in > the long run - probably
extra-long for me because I learn slow - I'll > be better off, than
letting my old bad habits stay with me. Sort of > like Tiger Woods
re-adjusting his swing. Good luck! > > > --- In
speedsolvingrubikscube@yahoogroups.com, "ericdstalter" >
<ericdstalter@y...> wrote: > > Hello All, > > >
> Until a few days ago playing on the internet I did not realize >
> how big cubing was. I was given a cube about 6mo ago while I was
> > off of work due to injury. Within 14 days I was able to solve
2 > > layers anytime I wanted, it took another 14 days to figure
out the > > bottom layer - I figured this out all on my own. I can
solve in > > about 2min 30sec on average. After a little research
a few days > ago > > I found out people share how to solve all
over the internet - The > > way I solve is obviously on a novice
level, cause I have no idea > how > > to get the time even
close to a minute let alone 20-25sec's. > > > > I want to be
able to speedcube fast, very fast - I also read > that > >
having a "speed" cube helps alot, mine is right out of a package a >
> few months ago. > > > > > > Can anyone reply and
give me some good information on what would > > be a good way to
go. > > > > I live in Ft. Wayne, Indiana > > > >
Thank you > > > > Eric S.
6747. cube art [Re: an unconventional problem] From:
"jackrubyslippers" <xerocorp2@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 28 Sep 2005 04:10:16 -0000
my cube-inspired series of paintings is finished and a picture is posted
in the cube art folder
http://photos.groups.yahoo.com/group/speedsolvingrubikscube/vwp?.dir=/
Cube+Art&.dnm=ecce+homo.jpg&.src=gr&.view=t&.hires=t
also a french artist called space invader has had a whole show in LA
called rubikcubism
http://sixspace.com/gallery/invader2005/pressrelease.php
6748. Re: Other well known puzzle-game now in 3D :D From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 28 Sep 2005 05:04:52 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > Yeah, I like them, too. I still have a
dozen books, half a dozen > posters and probably some floppy disks
with my old programs that I > wrote for generating them. > Whoa
cool, that's awesome that you wrote a program to do it. I use to do
pencil stereograms on graph paper. I read several books about how they
work and would just make line designs, really simple stuff like a square
with one corner coming out of the paper and one sinking in. > I
became quite good, I see them almost immediately so I can just flip >
through a book and see the images. Or tilt the images a bit. Or let >
you wave your hand in front of the picture. Or actually let my eyes >
*diverge* (i.e. further than parallel) because some pictures had very
> wide repeating patterns so I wanted to know whether it's possible.
Oh, > those were fun days... Yeah I know what you mean, I also can
have stuff between me and the picture or moving around and still see the
pictures. I can also see them almost instantly, and can switch between
the crosseyed and parallel methods pretty much instantly too. I like to
try to train my eyes for the parallel method on repeating wallpaper.
It's easy to do with the cross eyed technique, but getting the two
patterns to meet with parallel is often quite hard and takes some
concentration! > It's 11 years old, though, and it doesn't work well
on my laptop. If > it doesn't work well for you, try it on a desktop
pc, preferably an > old one. That program is awesome! Sadly it
doesn't work very well on my laptop either. The first piece will move
most of the way to the bottom, but then the program freezes. It is still
very cool to see the designs change and move the pieces around while
viewing the stereogram! Hey Stefan, I bought a video once that was a
stereogram movie. It was the same idea as this game, but it was an
animated movie with different shapes moving around. There were three
episodes for different skill levels: beginner where the viewpoint for
the stereogram is very small and easy to see and does not change. There
are very few moving objects and they don't move quickly. Intermediate
where the viewpoint was further apart, there was more detail and more
objects moving on the screen. And difficult where there were a lot of
objects on the screen and the viewpoint for the stereogram changed (with
clues in the picture to hint to you to focus further or closer). Anyway
if you know of any other stereogram movies or games or anything I'd love
to try some more stuff. I mostly just have books now, but I wonder if
there are more games done in stereogram. Anyway thanks for the program,
I'll try to mess with it some more to get it to work, but it still seems
very cool! Chris
6749. Re: Other well known puzzle-game now in 3D :D From:
"Daniel Hayes" <swedishlf@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 28 Sep 2005 06:17:16 -0000
Chris, I have a copy of an old game called "Magic Carpet." It was kind a
a combat flight sim only you were on a magic carpet casting spells.
Quite fun actually. Anyway, it came with built in support for VR HMD's,
Red/Blue 3d glasses, and yup: stereogram mode. Granted, since this was a
fully 3d action game the stereogram mode is practically unplayable, but
it is a lot of fun to mess around with. There is a short summary and a
link to a torrent for the game here:
http://www.the-underdogs.org/game.php?id=2076 (If you're looking for old
abandonware games I highly reccomend the underdogs.) Cheers, Daniel ---
In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...>
wrote: > *snip* > Anyway if you know of any other stereogram
movies or games or anything > I'd love to try some more stuff. >
> I mostly just have books now, but I wonder if there are more games
> done in stereogram. > > Anyway thanks for the program, I'll
try to mess with it some more to > get it to work, but it still seems
very cool! > > Chris
6750. Re: Other well known puzzle-game now in 3D :D From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 28 Sep 2005 10:10:58 -0000
--- In speedsolvingrubikscube@yahoogroups.com, cmhardw
<no_reply@y...> wrote: > > Whoa cool, that's awesome that
you wrote a program to do it. I use to > do pencil stereograms on
graph paper. Now that you say it, I think might've drawn some pencil
stereograms as well. Like a cube and similar. But the programs I wrote
computed those stereograms with a "repeating" "random" pattern. > I
like to try to train my eyes for the parallel method on repeating >
wallpaper. It's easy to do with the cross eyed technique, but getting
> the two patterns to meet with parallel is often quite hard and
takes > some concentration! Yes, I completely agree :-) Cross-eyed
it's very easy and parallel (or even wider is hard. I had some pictures
in some books that were intended for parallel viewing (probably you know
but maybe not everybody: If you view it the wrong way, the depth
information will be reversed, making the image look strange) but the
column width was very large, so I had to train this. Maybe the artist
had intended the picture to be printed smaller than the creator of the
book did. > The first piece will move most of the way to the bottom,
but > then the program freezes. Yes, same happens to me. I'd guess it
has to do with either the timer or the sound. Remember I wrote this many
years ago and I wrote it completely in assembler and not using any
libraries besides BIOS/DOS. So I also accessed the ports directly and
this might be a problem now with Windows. I also computed each single
pixel myself of course (this was even more fun with my other 3d programs
(i.e. not stereograms but more like a better Wolfenstein 3D engine)) and
I'm just happy Windows still let's me switch to that graphics mode and
set the pixels directly... > Hey Stefan, I bought a video once that
was a stereogram movie. It was > the same idea as this game, but it
was an animated movie with > different shapes moving around. Wow, it
sounds awesome. I'd ***love*** to watch that. I might just be annoyed by
the (probably unnecessary) focusing clues ;-). Is it a TV video or on
computer so you could share it? Makes me happy you like my program :-).
I only wish I hadn't made the bottom line red. Completely unnecessary
and it would be so much more beautiful in all blue... sigh... I lost the
source code because of a harddisk crash and probably wouldn't understand
it anymore anyway (and maybe I wouldn't even know anymore how to compile
it ;-). Cheers! Stefan
6751. Re: Other well known puzzle-game now in 3D :D From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 28 Sep 2005 10:24:43 -0000
--- In speedsolvingrubikscube@yahoogroups.com, cmhardw
<no_reply@y...> wrote: > > I use to do pencil stereograms on
graph paper. You might also like hand-drawn real holograms (thanks
again, Mike!): http://www.amasci.com/amateur/holo1.html Cheers! Stefan
6752. Re: Statistics for OLL/PLL From:
"Gilles Roux" <grrroux@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 28 Sep 2005 10:24:59 -0000
--- In speedsolvingrubikscube@yahoogroups.com, cmhardw
<no_reply@y...> wrote: > Does anyone have any good statistics
for number of moves required for > OLL/PLL? > > Also, do the
algs you choose to use affect this number greatly, or not > by much?
Meaning would two people who use OLL/PLL get significantly >
different results for the number of moves required? Number of moves are
usually based on half-turn metrics. But for fast sequences, I noticed
that quarter-turn metrics do a better job (even if there are other
important criteria). Gilles.
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > > Hey Stefan, I bought a video once
that was a stereogram movie. It > was > > the same idea as this
game, but it was an animated movie with > > different shapes
moving around. > > Wow, it sounds awesome. I'd ***love*** to watch
that. I might just be > annoyed by the (probably unnecessary)
focusing clues ;-). Is it a TV > video or on computer so you could
share it? It's a VHS tape, but we have a lab on campus where I can
convert that to an .avi file or something similar and get it online.
Incidently I also have the VHS tape from my MTV appearance that I've
been meaning to take to that lab and get on my site. I could also take
the stereogram tape down and send the file to you. It would be a good
excuse to stop being lazy and just go to the technology lab ;-) I'll
have to hunt around for the tape, it got lost after my family moved but
I have a few ideas where it might be. Anyway I'll look into that and try
to get a recording of it that's computer friendly. Chris
6754. Central Park (Re: New York, New York) From:
"Gilles Roux" <grrroux@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 28 Sep 2005 10:42:46 -0000
Central Park sounds fine, if temperature is not too low for speedcubing
:-) But unfortunately I have some constraints, it has to be a week day
(17-21) before 6 PM. --- In speedsolvingrubikscube@yahoogroups.com,
"Ian" <iwinoky@y...> wrote: > Count me in for some Central Park
cubing. > > Ian > > --- In
speedsolvingrubikscube@yahoogroups.com, "bryanosaurus" >
<bmytko@o...> wrote: > > Let's cube in Central Park - I have
a bunch of cube buddies who, > among > > myself, live in NY.
> > > > > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Per Kristen > Fredlund" >
> <aspiring_to_love@y...> wrote: > > > Haha ... >
> > > > > Don't insult unsexy girls. They can also be
great ;-) > > > The best cubes don't always have the best
stickers, do they ??? > > > > > > Cheers! > >
> > > > -Per > > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" > > >
<grrroux@f...> wrote: > > > > > > > > I'm
going to spend a week in Manhattan in October (17-22). > > >
> Maybe we could meet, but I can't remember exactly who lives in >
New > > > York. > > > > If you're a speed-cuber I
know (*) and if you're interested, > > > please > > >
> send a message. > > > > > > > > Gilles.
> > > > > > > > (*) Or a sexy girl. Or both.
It must! --- In speedsolvingrubikscube@yahoogroups.com, Parth Upadhyay
<parth.upadhyay@g...> wrote: > Does F2L include cross? >
like when ur taking an average. just curious. > > > [Non-text
portions of this message have been removed]
6757. Re: [Speed cubing group] Team Blindfold (again) From:
Pedro <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 28 Sep 2005 11:01:43 -0300 (ART)
oh, and which is G1, G2, G3 and G4? Pedro Bob Burton <bob@...>
escreveu: Ian and I have G1, G2, G3, and G4. :) ~ Bob --- In
speedsolvingrubikscube@yahoogroups.com, "pedrosino1"
<pedrosino1@y...> wrote: > Just a question for you team BLDers:
> what do you do on cases like the G (permutation), where you have 4
> posibilities? G1, G2? or what? > > Pedro > > > ---
In speedsolvingrubikscube@yahoogroups.com, Gilles van den > Peereboom
<gillesvdp@g...> wrote: > > I have never practiced team BLD,
but I guess the main point is the > > recognition and the
communication. So you should have codes for a > > bunch of
different cases (F2L, OLL & PLL or for other methods). But > I
> > think you already have that so I feel like the only thing is
> > recognition... > > > > 2005/9/26, Bob Burton
<bob@c...>: > > > Hey all, > > > > > >
I got together with Ian again this weekend and we improved in the >
team > > > blindfold world yet again (over the course of about
130 > solves! :D) > > > > > > 37.71 (37.56) 37.83
40.82 45.43 (46.68) 46.39 44.05 39.14 38.68 > 44.24 > > >
38.43 => 41.27 > > > > > > Fastest non-lucky: 32.85
seconds > > > > > > I think the limits of this (for an
average may be in the low to > mid > > > 30s), but hopefully
I'll be proved wrong eventually. :) > > > > > > ~ Bob
> > > > > > > > > > > > > >
> > > > > > > Yahoo! Groups Links > > >
> > > > > > > > > > > > > >
> > > > --------------------------------- YAHOO! GROUPS
LINKS Visit your group "speedsolvingrubikscube" on the web. To
unsubscribe from this group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo!
Groups is subject to the Yahoo! Terms of Service.
--------------------------------- --------------------------------- Novo
Yahoo! Messenger com voz: ligações, Yahoo! Avatars, novos emoticons e
muito mais. Instale agora! [Non-text portions of this message have been
removed]
6758. Re: Selling stuff at WC2005 From:
"skeneegee" <skeneegee@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 28 Sep 2005 14:50:07 -0000
I have no doubt there will be lots of puzzles for sale there. Hopefully
I'll have time to build a couple of puzzles before then for trade. ---
In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard"
<logitewty@h...> wrote: > Does anyone know if there are gunna
be vendors selling things at > WC2005, puzzles, that will be
available. I want to buy some puzzles > there...and am wondering if I
should ask people to bring them for me, > or just buy them there...
> > Craig
6759. Re: Selling stuff at WC2005 From:
"christopher_pelley" <christopher_pelley@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 28 Sep 2005 14:55:18 -0000
I'd like to see the OlympiCube 6x6x6 for sale there! --- In
speedsolvingrubikscube@yahoogroups.com, "skeneegee"
<skeneegee@h...> wrote: > I have no doubt there will be lots of
puzzles for sale there. > Hopefully I'll have time to build a couple
of puzzles before then for > trade. > > --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" >
<logitewty@h...> wrote: > > Does anyone know if there are
gunna be vendors selling things at > > WC2005, puzzles, that will
be available. I want to buy some puzzles > > there...and am
wondering if I should ask people to bring them for me, > > or just
buy them there... > > > > Craig
Hold the two matching corners on the left. Align the 2x1 block with the
F2L color it matches. The block can be in the front (G1), close right
(G2), far right (G3), or back (G4). ~ Bob --- In
speedsolvingrubikscube@yahoogroups.com, Pedro <pedrosino1@y...>
wrote: > oh, and which is G1, G2, G3 and G4? > > Pedro >
> Bob Burton <bob@c...> escreveu: > Ian and I have G1, G2,
G3, and G4. :) > > ~ Bob > > --- In
speedsolvingrubikscube@yahoogroups.com, "pedrosino1" >
<pedrosino1@y...> wrote: > > Just a question for you team
BLDers: > > what do you do on cases like the G (permutation),
where you have 4 > > posibilities? G1, G2? or what? > > >
> Pedro > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Gilles van den > >
Peereboom <gillesvdp@g...> wrote: > > > I have never
practiced team BLD, but I guess the main point is the > > >
recognition and the communication. So you should have codes for a >
> > bunch of different cases (F2L, OLL & PLL or for other
methods). But > > I > > > think you already have that so
I feel like the only thing is > > > recognition... > >
> > > > 2005/9/26, Bob Burton <bob@c...>: > >
> > Hey all, > > > > > > > > I got
together with Ian again this weekend and we improved in the > >
team > > > > blindfold world yet again (over the course of
about 130 > > solves! :D) > > > > > > > >
37.71 (37.56) 37.83 40.82 45.43 (46.68) 46.39 44.05 39.14 38.68 >
> 44.24 > > > > 38.43 => 41.27 > > > >
> > > > Fastest non-lucky: 32.85 seconds > > > >
> > > > I think the limits of this (for an average may be in
the low to > > mid > > > > 30s), but hopefully I'll be
proved wrong eventually. :) > > > > > > > > ~
Bob > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> Yahoo! Groups Links > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > >
--------------------------------- > YAHOO! GROUPS LINKS > >
> Visit your group "speedsolvingrubikscube" on the web. > > To
unsubscribe from this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service. > > >
--------------------------------- > > > > >
--------------------------------- > Novo Yahoo! Messenger com voz:
ligações, Yahoo! Avatars, novos emoticons e muito mais. Instale agora!
> > [Non-text portions of this message have been removed]
6761. Re: [Speed cubing group] Team Blindfold (again) From:
Pedro <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 28 Sep 2005 15:25:13 +0000 (GMT)
Hmm...interesting, exactly the way I do. Thanks, Pedro Bob Burton
<bob@cubewhiz.com> escreveu: Hold the two matching corners on the
left. Align the 2x1 block with the F2L color it matches. The block can
be in the front (G1), close right (G2), far right (G3), or back (G4). ~
Bob --- In speedsolvingrubikscube@yahoogroups.com, Pedro
<pedrosino1@y...> wrote: > oh, and which is G1, G2, G3 and G4?
> > Pedro > > Bob Burton <bob@c...> escreveu: > Ian
and I have G1, G2, G3, and G4. :) > > ~ Bob > > --- In
speedsolvingrubikscube@yahoogroups.com, "pedrosino1" >
<pedrosino1@y...> wrote: > > Just a question for you team
BLDers: > > what do you do on cases like the G (permutation),
where you have 4 > > posibilities? G1, G2? or what? > > >
> Pedro > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Gilles van den > >
Peereboom <gillesvdp@g...> wrote: > > > I have never
practiced team BLD, but I guess the main point is the > > >
recognition and the communication. So you should have codes for a >
> > bunch of different cases (F2L, OLL & PLL or for other
methods). But > > I > > > think you already have that so
I feel like the only thing is > > > recognition... > >
> > > > 2005/9/26, Bob Burton <bob@c...>: > >
> > Hey all, > > > > > > > > I got
together with Ian again this weekend and we improved in the > >
team > > > > blindfold world yet again (over the course of
about 130 > > solves! :D) > > > > > > > >
37.71 (37.56) 37.83 40.82 45.43 (46.68) 46.39 44.05 39.14 38.68 >
> 44.24 > > > > 38.43 => 41.27 > > > >
> > > > Fastest non-lucky: 32.85 seconds > > > >
> > > > I think the limits of this (for an average may be in
the low to > > mid > > > > 30s), but hopefully I'll be
proved wrong eventually. :) > > > > > > > > ~
Bob > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> Yahoo! Groups Links > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > >
--------------------------------- > YAHOO! GROUPS LINKS > >
> Visit your group "speedsolvingrubikscube" on the web. > > To
unsubscribe from this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service. > > >
--------------------------------- > > > > >
--------------------------------- > Novo Yahoo! Messenger com voz:
ligações, Yahoo! Avatars, novos emoticons e muito mais. Instale agora!
> > [Non-text portions of this message have been removed]
SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational
game and puzzle Word puzzle game Kid puzzle game Puzzle games
--------------------------------- YAHOO! GROUPS LINKS Visit your group
"speedsolvingrubikscube" on the web. To unsubscribe from this group,
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Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
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6762. Re: [Speed cubing group] Re: Advanced F2L From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 28 Sep 2005 17:55:05 +0200
ho...I used to make different averages for myself : - cross - F2L (cross
solved at the biginning) - LL but with the cross already solved, I
remove the possibility of an extended cross... I'll change my timing
method from now :p 2005/9/28, Bob Burton <bob@...>: > It must!
> > --- In speedsolvingrubikscube@yahoogroups.com, Parth Upadhyay
> <parth.upadhyay@g...> wrote: > > Does F2L include
cross? > > like when ur taking an average. just curious. > >
> > > > [Non-text portions of this message have been
removed] > > > > > > > Yahoo! Groups Links >
> > > > > >
What if I use Petrus or some weird other method where there's no cross?
Stefan --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton"
<bob@c...> wrote: > It must! > > --- In
speedsolvingrubikscube@yahoogroups.com, Parth Upadhyay >
<parth.upadhyay@g...> wrote: > > Does F2L include cross?
> > like when ur taking an average. just curious.
If you count moves, I think it is irrelevant to count moves for LL since
you will take the same approach to the LL every time (if you use
Fridrich, ZB, or something similar in which you have no thinking
involved). The number of moves for your LL can be calculated exactly by
considering the possibilities of each case and then the number of moves
for each of those cases. Averages for time, however, are different. :) ~
Bob --- In speedsolvingrubikscube@yahoogroups.com, Gilles van den
Peereboom <gillesvdp@g...> wrote: > ho...I used to make
different averages for myself : > - cross > - F2L (cross solved at
the biginning) > - LL > > but with the cross already solved, I
remove the possibility of an > extended cross... > I'll change my
timing method from now :p > > 2005/9/28, Bob Burton
<bob@c...>: > > It must! > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Parth Upadhyay > >
<parth.upadhyay@g...> wrote: > > > Does F2L include
cross? > > > like when ur taking an average. just curious. >
> > > > > > > > [Non-text portions of this
message have been removed] > > > > > > > > >
> > > > > Yahoo! Groups Links > > > > >
> > > > > > > > >
--- In speedsolvingrubikscube@yahoogroups.com, cmhardw
<no_reply@y...> wrote: > > It's a VHS tape, but we have a
lab on campus where I can convert that > to an .avi file or something
similar and get it online. Sounds great, I'm looking forward to it. And
to that MTV video, too (assuming you're cubing in it, not singing or
whatever... nah, actually I'd like to see that, too ;-) Cheers! Stefan
If you take the math approach though you also have to factor in the 3/4
chance for AUF before (or after) the PLL alg. Also you have to know for
which OLL algs you rotate to achieve the proper start angle and for
which algs you would do a U turn to get to the proper angle. I don't
think it's so much irrelevant to count LL moves, just a more practical
way of doing it, especially for something like ZBLL where I would have
to factor in the number of moves, and the 3/4 probably of AUF for over
72 algs to know my ZBLL count. I agree that the method works perfectly,
but beyond a certain number of algs I would much rather do averages
counting moves for my LL. Just my two cents of course, Chris --- In
speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...>
wrote: > If you count moves, I think it is irrelevant to count moves
for LL > since you will take the same approach to the LL every time
(if you use > Fridrich, ZB, or something similar in which you have no
thinking > involved). The number of moves for your LL can be
calculated exactly > by considering the possibilities of each case
and then the number of > moves for each of those cases. Averages for
time, however, are > different. :) > > ~ Bob
6767. Re: Other well known puzzle-game now in 3D :D From:
mike_go_uk <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 28 Sep 2005 17:13:13 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > You might also like hand-drawn real
holograms (thanks again, Mike!): >
http://www.amasci.com/amateur/holo1.html Ha! - I just posted about that
and deleted it again -- was still catching up with this thread. :) Have
you tried it, btw? I've done only a couple of very simple ones... it
takes ages and it's quite tricky to make smooth scratches. Mike
Hey Stefan (and others interested), If you don't want to wait for me to
find my video here are some similar videos on eBay right now.
http://search.ebay.com/search/search.dll?sofocus=bs&sbrftog=1&catref=C6&fstype=1&from=R10&satitle=magic+eye+movie&sacat=-1%26catref%3DC6&bs=Search&sargn=-1%26saslc%3D2&sadis=200&fpos=27612&ftrt=1&ftrv=1&saprclo=&saprchi=&fsop=1%26fsoo%3D1&coaction=compare&copagenum=1&coentrypage=search
I think yahoo will mess up the link format, but I just searched for
"magic eye video" nobody calls them stereograms! :-( Or maybe I think it
is the company "Magic Eye" since I have a book by them. Anyway check
those out if you're interested, but of course I will look for my video
as soon as I can get home from school. Also, I think I will take my MTV
video in to the technology lab tomorrow, I'd love to get it online. It
was a series of short clips of me cubing (sadly no singing, though I
think that would be hilarious seeing as how I am not the best singer
lol) that they showed in between the music videos. The term they called
it was a "bumper". Anyway they're really short, but it was an exciting
time for me so I'd like to document it online :-) Chris --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...>
> wrote: > > > > It's a VHS tape, but we have a lab on
campus where I can convert > that > > to an .avi file or
something similar and get it online. > > Sounds great, I'm looking
forward to it. And to that MTV video, too > (assuming you're cubing
in it, not singing or whatever... nah, > actually I'd like to see
that, too ;-) > > Cheers! > Stefan
--- In speedsolvingrubikscube@yahoogroups.com, cmhardw
<no_reply@y...> wrote: > If you take the math approach though
you also have to factor in the > 3/4 chance for AUF before (or after)
the PLL alg. Also you have to > know for which OLL algs you rotate to
achieve the proper start angle > and for which algs you would do a U
turn to get to the proper angle. But, if you can perform multiple PLLs
from different angles, or if they are symmetric, it is less than 3/4 (ie
- for me, it is less than 3/4 for T, Y, N, H, Z, 3-cycles (corner or
edge), E, J (aka L), and sometimes G). > I don't think it's so much
irrelevant to count LL moves, just a more > practical way of doing
it, especially for something like ZBLL where I > would have to factor
in the number of moves, and the 3/4 probably of > AUF for over 72
algs to know my ZBLL count. The reason why I call it irrelevant is
because (unless you are constantly changing algorithms, which you are so
consider yourself an exception), the average number of moves it takes to
solve the LL will remain static over time. ie - Anybody who uses pure
Fridrich and has already learned OLL/PLL will have the same average # of
moves for LL even with 10 years of practice of it. This is not true with
F2L since the F2L gives the cuber options that are not available with
the Fridrich LL. > I agree that the method works perfectly, but
beyond a certain number > of algs I would much rather do averages
counting moves for my LL. I never said it would be worth it to calculate
such, especially for ZB, unless somebody was really bored. :) ~ Bob
6770. Solving on the London Eye From:
"Jasmine Lee" <speedcuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 28 Sep 2005 19:08:21 +0100
Made my very first cubing video last weekend! My fiance, Peter, filmed
me solving while on the London Eye. Fun! :)
<http://speedcuber.blogspot.com/2005/09/cubing-on-london-eye.html>
Jasmine http://speedcuber.blogspot.com -- Jasmine Lee
http://www.geocities.com/jasmine_ellen -- http://www.fastmail.fm - A no
graphics, no pop-ups email service
6771. Re: [Speed cubing group] Solving on the London Eye
From:
"Jasmine Lee" <speedcuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 28 Sep 2005 19:15:13 +0100
BTW, I forgot to mention... I've recently been having some trouble with
blogspot.com giving me an error saying "Forbidden - You don't have
permission to access / on this server." If I just refresh a few times
then it always lets me in though. Jasmine http://speedcuber.blogspot.com
On Wed, 28 Sep 2005 19:08:21 +0100, "Jasmine Lee" <speedcuber@...>
said: > > Made my very first cubing video last weekend! My fiance,
Peter, > filmed > me solving while on the London Eye. Fun! :) >
<[1]http://speedcuber.blogspot.com/2005/09/cubing-on-london-eye. >
html> > Jasmine > [2]http://speedcuber.blogspot.com > --
http://speedcuber.blogspot.com -- http://www.fastmail.fm - Choose from
over 50 domains or use your own
6772. Central Park (Re: New York, New York) From:
pjgat09 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 28 Sep 2005 18:54:03 -0000
Well, that leaves me out :( I guess i'll wait until WC05 to meet you,
unless you're not coming.... Peter Greenwood --- In
speedsolvingrubikscube@yahoogroups.com, "Gilles Roux"
<grrroux@f...> wrote: > > Central Park sounds fine, if
temperature is not too low for > speedcubing :-) > But
unfortunately I have some constraints, it has to be a week day >
(17-21) before 6 PM. > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Ian" <iwinoky@y...> >
wrote: > > Count me in for some Central Park cubing. > >
> > Ian > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "bryanosaurus" > >
<bmytko@o...> wrote: > > > Let's cube in Central Park - I
have a bunch of cube buddies who, > > among > > > myself,
live in NY. > > > > > > > > > > > >
> > > --- In speedsolvingrubikscube@yahoogroups.com, "Per
Kristen > > Fredlund" > > > <aspiring_to_love@y...>
wrote: > > > > Haha ... > > > > > > >
> Don't insult unsexy girls. They can also be great ;-) > >
> > The best cubes don't always have the best stickers, do they
??? > > > > > > > > Cheers! > > > >
> > > > -Per > > > > > > > > >
--- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" > >
> > <grrroux@f...> wrote: > > > > > > >
> > > I'm going to spend a week in Manhattan in October
(17-22). > > > > > Maybe we could meet, but I can't
remember exactly who lives > in > > New > > > >
York. > > > > > If you're a speed-cuber I know (*) and if
you're interested, > > > > please > > > > >
send a message. > > > > > > > > > >
Gilles. > > > > > > > > > > (*) Or a sexy
girl. Or both.
6773. Re: Other well known puzzle-game now in 3D :D From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 28 Sep 2005 19:07:49 -0000
--- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk
<no_reply@y. ..> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" >
<pochmann@g...> wrote: > > You might also like hand-drawn
real holograms (thanks again, Mike! ): > >
http://www.amasci.com/amateur/holo1.html > > Ha! - I just posted
about that and deleted it again -- was still > catching up with this
thread. :) > > Have you tried it, btw? I've done only a couple of
very simple ones... > it takes ages and it's quite tricky to make
smooth scratches. > > Mike No, at least not yet. I do have some
acrylic plastic sheets I think and also a compass, but just one for
drawing, not scratching... Stefan
6774. Re: [Speed cubing group] LL scrambler From:
David Barr <david20708@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 28 Sep 2005 17:22:10 -0400
I now have close to optimal scrambles (probably within .75 turns in
FTM): http://puzzlingaddiction.com/Cube/ll-scramble.zip
http://puzzlingaddiction.com/Cube/zb-scramble.zip These files are from
BH's 1212 optimal algorithms that I've expanded to put back duplicates
that occur because of mirroring, rotation and inversion. I'm thinking
about implementing Chris's suggestion to allow selection of COLL case.
On 9/23/05, Stefan Pochmann <pochmann@gmx.de> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, David Barr >
<david20708@g...> wrote: > > > > I've put the 7776 ZB
scrambling algorithms in > >
http://puzzlingaddiction.com/Cube/zb-scramble.zip > > Hmm...
scramble lenghts are up to 31 moves or so... would be cool to > have
optimal scrambles... > > Cheers! > Stefan
6775. Re: [Speed cubing group] Magic world of Walt Disney, Who is
Gaétan?
From:
David Barr <david20708@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 28 Sep 2005 18:18:07 -0400
That's a nice puzzle. Thanks, Gaetan. On 9/27/05, Gaétan Guimond
<rubiks99ca@...> wrote: > I invented a new play. The play will
be more beautiful, the joker > will be in the shape of circle :))
> > http://pages.videotron.com/toulou/gaetan/ > > For you
maybe download java last version and go.... FUN > >
http://www.java.com/en/download/installed.jsp > > Gaétan
6776. Re: Solving on the London Eye From:
Joël van Noort <joel_vn@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 28 Sep 2005 22:30:02 -0000
Very cool Jasmine...! I never saw you solving a cube before.. :).. Well
I guess it won't take too long now before I can see you doing it IRL ;).
Bye! Joël. --- In speedsolvingrubikscube@yahoogroups.com, "Jasmine Lee"
<speedcuber@f...> wrote: > Made my very first cubing video last
weekend! My fiance, Peter, filmed > me solving while on the London
Eye. Fun! :) > >
<http://speedcuber.blogspot.com/2005/09/cubing-on-london-eye.html>
> > Jasmine > http://speedcuber.blogspot.com > -- >
Jasmine Lee > http://www.geocities.com/jasmine_ellen > > --
> http://www.fastmail.fm - A no graphics, no pop-ups email service
6777. Re: [Speed cubing group] Re: Solving on the London Eye
From:
"Jasmine Lee" <speedcuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 29 Sep 2005 00:12:47 +0100
So I take it you'll be at the Dutch Cube Day too? :) I've booked my
plane ticket to The Netherlands, just need to book the hotel now!
Speaking of booking things, which airport is best to fly to for Worlds?
Need to book some more plane tickets... Jasmine
http://speedcuber.blogspot.com On Wed, 28 Sep 2005 22:30:02 -0000, "Joël
van Noort" <joel_vn@...> said: > > Very cool Jasmine...! I
never saw you solving a cube before.. > :).. > Well I guess it
won't take too long now before I can see you > doing it > IRL ;).
> Bye! > Joël. > --- In speedsolvingrubikscube@yahoogroups.com,
"Jasmine Lee" > <speedcuber@f...> wrote: > > Made my very
first cubing video last weekend! My fiance, > Peter, > filmed >
> me solving while on the London Eye. Fun! :) > > > >
> <[1]http://speedcuber.blogspot.com/2005/09/cubing-on-london-eye.
> html> > > > > Jasmine > >
[2]http://speedcuber.blogspot.com > > -- > > Jasmine Lee
> > [3]http://www.geocities.com/jasmine_ellen > > > >
-- > > [4]http://www.fastmail.fm - A no graphics, no pop-ups email
> service > > SPONSORED LINKS > > [5]Jigsaw puzzle game
[6]Free puzzle inlay games [7]Educational > game and puzzle >
[8]Word puzzle game [9]Kid puzzle game [10]Puzzle games >
___________________________________________________________ > >
YAHOO! GROUPS LINKS > > * Visit your group
"[11]speedsolvingrubikscube" on the web. > > * To unsubscribe from
this group, send an email to: >
[12]speedsolvingrubikscube-unsubscribe@...m > > * Your use of
Yahoo! Groups is subject to the [13]Yahoo! > Terms of Service. >
___________________________________________________________ > >
References > > 1.
http://speedcuber.blogspot.com/2005/09/cubing-on-london-eye.html > 2.
http://speedcuber.blogspot.com/ > 3.
http://www.geocities.com/jasmine_ellen > 4. http://www.fastmail.fm/
> 5. >
http://groups.yahoo.com/gads?t=ms&k=Jigsaw+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=irjrM9wdJDBnytECiSfUCw
> 6. >
http://groups.yahoo.com/gads?t=ms&k=Free+puzzle+inlay+games&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=5IEF0wvHk31uvuXI6ReWEw
> 7. >
http://groups.yahoo.com/gads?t=ms&k=Educational+game+and+puzzle&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=37T2K_4zOte4R94IVKMFNQ
> 8. >
http://groups.yahoo.com/gads?t=ms&k=Word+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=3DsIilZKH4dSS_WgIx9QRg
> 9. >
http://groups.yahoo.com/gads?t=ms&k=Kid+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=2-DgzSlkRkTyIak1hdhkgQ
> 10. >
http://groups.yahoo.com/gads?t=ms&k=Puzzle+games&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=EJHY58oeC85Up2uB7KhBMA
> 11. http://groups.yahoo.com/group/speedsolvingrubikscube > 12.
>
mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe
> 13. http://docs.yahoo.com/info/terms/ -- http://www.fastmail.fm -
Access your email from home and the web
6778. Re: [Speed cubing group] Re: Other well known puzzle-game now in
3D :D
From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 28 Sep 2005 16:24:40 -0700
Wow, I was into stereo photography for a really long time. I've taken
tons of stereo pictures. Sound like I'm going to have to take apart all
my CD cases and try to draw a hologram or two! Thanks for the link.
-Chris On 9/28/05, Stefan Pochmann <pochmann@...> wrote: > >
--- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk
<no_reply@y. > ..> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > >
<pochmann@g...> wrote: > > > You might also like
hand-drawn real holograms (thanks again, Mike! > ): > > >
http://www.amasci.com/amateur/holo1.html > > > > Ha! - I
just posted about that and deleted it again -- was still > >
catching up with this thread. :) > > > > Have you tried it,
btw? I've done only a couple of very simple > ones... > > it
takes ages and it's quite tricky to make smooth scratches. > >
> > Mike > > No, at least not yet. I do have some acrylic
plastic sheets I think > and also a compass, but just one for
drawing, not scratching... > > Stefan > > > > >
> > > Yahoo! Groups Links > > > > > > >
[Non-text portions of this message have been removed]
6779. [Speed cubing group] Re: Solving on the London Eye
From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 28 Sep 2005 23:36:52 -0000
Indeed that is a cool video. I will see you solve in person soon too
since you'll be at DCD. :D ~ Bob -- In
speedsolvingrubikscube@yahoogroups.com, "Jasmine Lee"
<speedcuber@f...> wrote: > So I take it you'll be at the Dutch
Cube Day too? :) I've booked my > plane ticket to The Netherlands,
just need to book the hotel now! > > Speaking of booking things,
which airport is best to fly to for Worlds? > Need to book some more
plane tickets... > > Jasmine > http://speedcuber.blogspot.com
> > > On Wed, 28 Sep 2005 22:30:02 -0000, "Joël van Noort"
<joel_vn@y...> > said: > > > > Very cool
Jasmine...! I never saw you solving a cube before.. > > :).. >
> Well I guess it won't take too long now before I can see you >
> doing it > > IRL ;). > > Bye! > > Joël. > >
--- In speedsolvingrubikscube@yahoogroups.com, "Jasmine Lee" > >
<speedcuber@f...> wrote: > > > Made my very first cubing
video last weekend! My fiance, > > Peter, > > filmed >
> > me solving while on the London Eye. Fun! :) > > >
> > > > >
<[1]http://speedcuber.blogspot.com/2005/09/cubing-on-london-eye. >
> html> > > > > > > Jasmine > > >
[2]http://speedcuber.blogspot.com > > > -- > > >
Jasmine Lee > > > [3]http://www.geocities.com/jasmine_ellen
> > > > > > -- > > >
[4]http://www.fastmail.fm - A no graphics, no pop-ups email > >
service > > > > SPONSORED LINKS > > > >
[5]Jigsaw puzzle game [6]Free puzzle inlay games [7]Educational >
> game and puzzle > > [8]Word puzzle game [9]Kid puzzle game
[10]Puzzle games > >
___________________________________________________________ > >
> > YAHOO! GROUPS LINKS > > > > * Visit your group
"[11]speedsolvingrubikscube" on the web. > > > > * To
unsubscribe from this group, send an email to: > >
[12]speedsolvingrubikscube-unsubscribe@yahoogroups.com > > >
> * Your use of Yahoo! Groups is subject to the [13]Yahoo! > >
Terms of Service. > >
___________________________________________________________ > >
> > References > > > > 1.
http://speedcuber.blogspot.com/2005/09/cubing-on-london-eye.html >
> 2. http://speedcuber.blogspot.com/ > > 3.
http://www.geocities.com/jasmine_ellen > > 4.
http://www.fastmail.fm/ > > 5. > >
http://groups.yahoo.com/gads?t=ms&k=Jigsaw+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=irjrM9wdJDBnytECiSfUCw
> > 6. > >
http://groups.yahoo.com/gads?t=ms&k=Free+puzzle+inlay+games&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=5IEF0wvHk31uvuXI6ReWEw
> > 7. > >
http://groups.yahoo.com/gads?t=ms&k=Educational+game+and+puzzle&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=37T2K_4zOte4R94IVKMFNQ
> > 8. > >
http://groups.yahoo.com/gads?t=ms&k=Word+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=3DsIilZKH4dSS_WgIx9QRg
> > 9. > >
http://groups.yahoo.com/gads?t=ms&k=Kid+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=2-DgzSlkRkTyIak1hdhkgQ
> > 10. > >
http://groups.yahoo.com/gads?t=ms&k=Puzzle+games&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=EJHY58oeC85Up2uB7KhBMA
> > 11. http://groups.yahoo.com/group/speedsolvingrubikscube >
> 12. > >
mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe
> > 13. http://docs.yahoo.com/info/terms/ > > -- >
http://www.fastmail.fm - Access your email from home and the web
6780. [Speed cubing group] Re: Solving on the London Eye
From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 28 Sep 2005 23:40:57 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Jasmine Lee"
<speedcuber@f...> wrote: > > So I take it you'll be at the
Dutch Cube Day too? :) I've booked my > plane ticket to The
Netherlands, just need to book the hotel now! You'll be there, too?
Awesome! Wow, so many great cubers from many different countries will be
there... it'll be a real big event :-) > Speaking of booking things,
which airport is best to fly to for Worlds? Hmm, there's one in Orlando
which might be the closest... but I haven't booked my flights yet.
Cheers! Stefan
Hi Jasmine Orlando is the best (closest) airport to the resort. From
Europe the flights are frequent as it is such a big tourist destination.
You might be able to get a package with a tour operator like Thomas Cook
who can arrange the flight and Pop Century resort cheaper than doing it
seperately. It is also sometimes much cheaper to fly from Manchester or
Birmingham taking a bus or train from London to these airports. Don't
forget that the discount on the rooms in Pop Century runs out next week,
on the 4th, you have to tell them you are with the Rubik's Championship
- contact info is on rubiks.com. Dave --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, "Jasmine Lee" >
<speedcuber@f...> wrote: > > > > So I take it you'll
be at the Dutch Cube Day too? :) I've booked my > > plane ticket
to The Netherlands, just need to book the hotel now! > > You'll be
there, too? Awesome! Wow, so many great cubers from many > different
countries will be there... it'll be a real big event :-) > > >
Speaking of booking things, which airport is best to fly to for >
Worlds? > > Hmm, there's one in Orlando which might be the
closest... but I > haven't booked my flights yet. > > Cheers!
> Stefan
6782. Re: Other well known puzzle-game now in 3D: Pong From:
mike_go_uk <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 29 Sep 2005 10:36:59 -0000
Here's a Java applet that plays an autostereogram version of Pong:
http://www.leweyg.com/download/SIRD/java/sponglet.html There's no score,
and the flickering dots get to you after a while... never mind. Mike
6783. Re: [Speed cubing group] Solving on the London Eye
From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 29 Sep 2005 17:06:35 +0530
Great video Jasmine. Now i'll use this vid to lure my male friends to
speedcubing :-) Im also going to take my vid in a few days time. Hunting
for a camera rt now. Will post it here, then u can use it to get some
more female cubers :-) Happy Cubing1 Sachin On 9/28/05, Jasmine Lee
<speedcuber@fastmail.fm> wrote: > Made my very first cubing
video last weekend! My fiance, Peter, filmed > me solving while on
the London Eye. Fun! :) > >
<http://speedcuber.blogspot.com/2005/09/cubing-on-london-eye.html>
> > Jasmine > http://speedcuber.blogspot.com > -- >
Jasmine Lee > http://www.geocities.com/jasmine_ellen > / > --
> http://www.fastmail.fm - A no graphics, no pop-ups email service
> > > > > > Yahoo! Groups Links > > > >
> > >
6784. A Rubik Database ? From:
sgowal <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 29 Sep 2005 12:06:42 -0000
Hello everyone, For those who don't know me yet, I'm from Switzerland
and I'm quite new to speedcubing. I started cubing for nearly a month
now and my times are improving by the day. When I started looking for
algorithms on the web, one thing stroke me: Every cuber has his own
website exposing his algorithms (or just explaining Fridich method),
wouldn't it be easier for the cubing community to have a central
database exposing everyone's algorithm (or method description) ? What do
you think ? To this end, I started coding a simple structured database
that can hold virtually any kind of method (with any number of steps).
As soon as one has an account on that database, one can add his own
algorithms and show them to anyone visiting the database. Currently the
demo database I created (at http://membres.lycos.fr/grubik/), shows the
different methods using ImageCube php script (from Lars Vandenbergh) and
the RubikPlayer applet (from Werner Randelshofer). It also includes
"Summary sheets". The current development branch also works for Revenge
as well as standard Rubik cube. Inserting new cube configurations was
made possible by taking part of Rubik Repair code (http://www.roobik.com
from Rob Brown). But enough words, for those interested to try this new
database, please login to http://membres.lycos.fr/grubik/ with login
"demo" and password "demo". Do not hesitate to trash the database :-) !
I'm looking forward to your comments and possible improvements. Thanks,
Sven
Saw it last week in Dilbert's episode 12 of the second season. The one
in which they have a virtual employee to take hold of an empty cubicle.
Its when Wally packs up his stuff that he takes out his 3x3 . Its around
13 mins into the episode. Sachin. On 8/27/05, Marco Garbelini
<garbelini@...m> wrote: > I just saw on Cartoon Network a
Johnny Bravo episode where the "Cartoon > Makeover Team" (The Blue
Falcon, Don Knights and Weird Al Yankovic) make him > use square
pants and to that Johnny answers: > > Do I look like a Rubik's
Cube? > > Cheers, > Marco > > PS1.:Johnny Bravo is ok..
Samurai Jack rules > > > [Non-text portions of this message
have been removed] > > > > > > Yahoo! Groups Links
> > > > > > >
6786. Re: [Speed cubing group] Solving on the London Eye
From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 29 Sep 2005 18:23:13 +0530
Just saw it again and noticed that the kid in the pink dress gets really
interested in the cube when u start the pll. She even jumps or something
when the cube is done. Looks like a cuber in the making. Sachin. On
9/29/05, Sachin Shirwalkar <sachinss@...> wrote: > Great video
Jasmine. > > Now i'll use this vid to lure my male friends to
speedcubing :-) > > Im also going to take my vid in a few days
time. Hunting for a camera > rt now. Will post it here, then u can
use it to get some more female > cubers :-) > > Happy Cubing1
> Sachin > > > On 9/28/05, Jasmine Lee
<speedcuber@fastmail.fm> wrote: > > Made my very first
cubing video last weekend! My fiance, Peter, filmed > > me solving
while on the London Eye. Fun! :) > > > >
<http://speedcuber.blogspot.com/2005/09/cubing-on-london-eye.html>
> > > > Jasmine > > http://speedcuber.blogspot.com
> > -- > > Jasmine Lee > >
http://www.geocities.com/jasmine_ellen > > / > > -- >
> http://www.fastmail.fm - A no graphics, no pop-ups email service
> > > > > > > > > > > > Yahoo!
Groups Links > > > > > > > > > > > >
> > >
6787. Re: Other well known puzzle-game now in 3D: Pong From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 29 Sep 2005 13:02:59 -0000
--- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk
<no_reply@y. ..> wrote: > Here's a Java applet that plays an
autostereogram version of Pong: > >
http://www.leweyg.com/download/SIRD/java/sponglet.html > > There's
no score, and the flickering dots get to you after a while.. . >
never mind. > > Mike That's fun, thanks :-). After a few attempts,
my record is 35 hits. But I had to count myself, I don't think there
really is a status bar. Or do you see one? Stefan
6788. Re: [Speed cubing group] Magic world of Walt Disney, Who is
Gaétan?
From:
Gaétan Guimond <rubiks99ca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 29 Sep 2005 13:13:17 -0000
Hi David, Thx for your impression The triangle is perfect representave
of 2x2x2 for me. Space corner center move accept full position 7! X 36 =
3 674 160. U=D' R=L' F=B' Axis changes only. The eighth corner isn't
necessary and the opposite is the center move. He doesn't need a name or
color, he is a joker:)) I prefer this system on java for the fewest move
experience. The 3x3x3 and more is'nt same because it has edges and
centers for exact position in space corner move only. I prefer my 2x2x2
and this system on java only for the good perception. Thx Stephan, my
distraction :)) I put my explanation on file on this group now. Gaétan
--- In speedsolvingrubikscube@yahoogroups.com, David Barr
<david20708@g...> wrote: > That's a nice puzzle. Thanks,
Gaetan. > > On 9/27/05, Gaétan Guimond <rubiks99ca@y...>
wrote: > > I invented a new play. The play will be more beautiful,
the joker > > will be in the shape of circle :)) > > >
> http://pages.videotron.com/toulou/gaetan/ > > > > For
you maybe download java last version and go.... FUN > > > >
http://www.java.com/en/download/installed.jsp > > > > Gaétan
6789. Re: Other well known puzzle-game now in 3D: Pong From:
mike_go_uk <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 29 Sep 2005 13:48:16 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > I don't think there really is a status
bar. > Or do you see one? I couldn't see one. There is also a SIRDS
version of Quake 2 to download from there (not for me). While we're on
the subject of auto-whatever-it-was, here's a picture book for the,
uh... /niche/ market:
http://www.amazon.co.uk/exec/obidos/ASIN/0722533810/qid%
3D1127999414/026-6378585-9818042 Mike
6790. Re: Other well known puzzle-game now in 3D: Pong From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 29 Sep 2005 14:13:04 -0000
--- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk
<no_reply@y. ..> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" >
<pochmann@g...> wrote: > > I don't think there really is a
status bar. > > Or do you see one? > > I couldn't see one.
There is also a SIRDS version of Quake 2 to > download from there
(not for me). > > While we're on the subject of
auto-whatever-it-was, here's a picture > book for the, uh... /niche/
market: > >
http://www.amazon.co.uk/exec/obidos/ASIN/0722533810/qid% >
3D1127999414/026-6378585-9818042 > > Mike Hehe, 11 years ago I
probably would've bought that book :-) And I found out the guy meant the
status bar of *the browser*... with Opera I don't see it but with IE I
do. Man, why didn't he just add it to the applet... Stefan
6791. Re: Other well known puzzle-game now in 3D: Pong From:
mike_go_uk <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 29 Sep 2005 14:42:58 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > Hehe, 11 years ago I probably would've
bought that book :-) I didn't like to ask if you already had it. ;) The
idea for a similar book had occurred to me -- but only as a joke -- when
Magic Eye first appeared. It still might be worth getting this one for a
laugh. > And I found out the guy meant the status bar of *the
browser*... Ah, thanks. Never thought of looking there. Mike
6792. Re: yoyo-ing, fun to watch From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 29 Sep 2005 14:43:58 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Michiel van der Blonk"
<blonkm@z...> wrote: >
http://video.google.com/videoplay?docid=8537531530575069384 I've not yet
been able to watch it. It always says "Playback is currently not
available". I tried many times since you posted the link. Am I doing
something wrong? Stefan
6793. Re: Other well known puzzle-game now in 3D: Pong From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 29 Sep 2005 15:59:56 -0000
Wow that game is really fun! heh heh man I love stereograms! I imagine
it would look weird to be starting at a screen of white noise if someone
can't see it lol. I'm actually trying to teach my roommate how to see
them after showing him Stefan's tetris game. I'm up to 45 hits so far,
it's hard to hit the ball when it gets near the back paddle (a little
harder to see) but I guess it gets better with practice. Chris --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, mike_go_uk <no_reply@y. >
..> wrote: > > Here's a Java applet that plays an
autostereogram version of Pong: > > > >
http://www.leweyg.com/download/SIRD/java/sponglet.html > > >
> There's no score, and the flickering dots get to you after a
while.. > . > > never mind. > > > > Mike > >
That's fun, thanks :-). After a few attempts, my record is 35 hits. >
But I had to count myself, I don't think there really is a status bar.
> Or do you see one? > > Stefan
My last challenge didn't have a huge success. Here's another one :-)
With corners-first systems, you often keep 6 edges and 4 centers for the
last step (UL/UR/UF/UB/DF/DB and U/D/F/B). I think I did a rather good
average yesterday (U side not adjusted, 12 times, starting with the cube
in hands, stopping on the table). -> 3.52s. Try to beat it :-P
Gilles. --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux"
<grrroux@f...> wrote: > > Building 2 opposite 1x2x3 blocks
(F2L minus 2 edges and middle- slice > centers) can be done in less
than 25 moves on average (I'm talking > about real speedcubing of
course). > I need about 8s on average (starting with hands flat on
the table, > stopping by destroying the spacebar). > > Because
I think I'll never be able to solve the F2L in less than 9s, I > feel
that a good speedcuber could solve the 2 blocks in less than 8s. >
> Feel free to try and tell me how fast/slow you think it could be.
> > > Gilles.
I have been practising feetcubing for nine days. Here are the results:
best time (3x3x3): 1 minute 24 seconds best avg of 10 (3x3x3): 1 minute
56.6 seconds
6796. video ideas From:
"mahtianssi" <mahtianssi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 29 Sep 2005 16:44:04 -0000
Video 1: Someone uses Timer with countdown Music: Europe's Final
Countdown Video 2: Jean Pons solves the cube Music: Queen's Friends will
be Friends
6797. Re: Other well known puzzle-game now in 3D: Pong From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 29 Sep 2005 19:23:29 -0000
Hey Mike, yeah I just got up to 83 hits, but the ball starts to slowly
speed up and in order to handle the faster speed the refresh rate on the
static goes up. After a while it gets to be really hard to see the ball,
as even the 3D part starts to look a little "staticy" and it's hard to
make up the shapes as they move quickly. It's still a cool program, I'll
just try to play at the lower levels :-) Chris --- In
speedsolvingrubikscube@yahoogroups.com, mike_go_uk <no_reply@y...>
wrote: > Here's a Java applet that plays an autostereogram version of
Pong: > > http://www.leweyg.com/download/SIRD/java/sponglet.html
> > There's no score, and the flickering dots get to you after a
while... > never mind. > > Mike
So I got my first cube about 3 weeks ago. It took about two days using
the included booklet to solve the cube, and then another two days or so
before I could solve the cube unassisted. I stumbled upon the various
cube sites and decided I should see how fast I could solve the cube. My
current fastest is 1:42 using the "booklet" method, however all solves
under 2 minutes are due to be able to skip steps. I average around 2:30.
I knew going in that I would have to learn a new method, but wanted to
at least familiarize myself with the cube first. I feel like I have done
that and am ready to move on. I have been researching the various
methods, specifically the Fridrich and the Petrus. After looking at
various pages and times, I feel that the Fridrich method ultimately hold
the most potential for speed. Would most people agree with me here? It
seems that the "cubing community" as a whole agrees that learning the
algorithms for the last layer is much easier than the F2L. Based on this
I decided (at least for now) rely on my old method for solving the F2L
and then apply the algorithms from the Fridrich method for the LL.
However after taking a look at the LL algorithms on Jessica Fridrich's
site, I am not so sure that I am capable of memorizing that many
scenarios. Did anyone else become GREATLY OVERWHELMED when first trying
to apply the Fridrich method? Is this a typical response? Is this a
difficult enough tast that some should stick to the Petrus method due to
the smaller amount of algorithms to memorize? Any feedback, tips,
encouragement, monetary donations would be appreciated.... ok, so the
donations aren't necessary, but you get the idea. -Carson-
For a fast method with a few algs, look at a corner first method
http://www.rubikscuberecord.com http://rubikscube.info
6800. Re: [Speed cubing group] Intimidated Noob From:
Pedro <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 29 Sep 2005 17:53:02 -0300 (ART)
I disagree... I think it's better to work on your F2L. You can cut more
time than just learning the LL. I already know all F2L and PLL, and half
OLL. My times are around 30, so I'm not an expert, but I really think
that you should learn to do fast F2L before the LL. You can use a 3 or 4
look LL at first, and later switch to 2 look (what I'm trying to do)...
but, just my opinion, see what's better for you Pedro Carson Penticuff
<penguin4sale@yahoo.com> escreveu: So I got my first cube about 3
weeks ago. It took about two days using the included booklet to solve
the cube, and then another two days or so before I could solve the cube
unassisted. I stumbled upon the various cube sites and decided I should
see how fast I could solve the cube. My current fastest is 1:42 using
the "booklet" method, however all solves under 2 minutes are due to be
able to skip steps. I average around 2:30. I knew going in that I would
have to learn a new method, but wanted to at least familiarize myself
with the cube first. I feel like I have done that and am ready to move
on. I have been researching the various methods, specifically the
Fridrich and the Petrus. After looking at various pages and times, I
feel that the Fridrich method ultimately hold the most potential for
speed. Would most people agree with me here? It seems that the "cubing
community" as a whole agrees that learning the algorithms for the last
layer is much easier than the F2L. Based on this I decided (at least for
now) rely on my old method for solving the F2L and then apply the
algorithms from the Fridrich method for the LL. However after taking a
look at the LL algorithms on Jessica Fridrich's site, I am not so sure
that I am capable of memorizing that many scenarios. Did anyone else
become GREATLY OVERWHELMED when first trying to apply the Fridrich
method? Is this a typical response? Is this a difficult enough tast that
some should stick to the Petrus method due to the smaller amount of
algorithms to memorize? Any feedback, tips, encouragement, monetary
donations would be appreciated.... ok, so the donations aren't
necessary, but you get the idea. -Carson-
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--- In speedsolvingrubikscube@yahoogroups.com, "Carson Penticuff"
<penguin4sale@y...> > > I have been researching the various
methods, specifically the > Fridrich and the Petrus. After looking at
various pages and times, I > feel that the Fridrich method ultimately
hold the most potential for > speed. Would most people agree with me
here? I don't think so. It's the most widely accessible method on the
net, and therefor, has the most users. If other systems had as many
people using them, they would possess as much potential. > > It
seems that the "cubing community" as a whole agrees that learning >
the algorithms for the last layer is much easier than the F2L. It's
true. However, F2L is more important, most would agree. You can have a 1
second LL, but if you have a 25 second F2L, you'll never get sub 20.
> Based > on this I decided (at least for now) rely on my old
method for > solving the F2L and then apply the algorithms from the
Fridrich > method for the LL. However after taking a look at the LL
algorithms > on Jessica Fridrich's site, I am not so sure that I am
capable of > memorizing that many scenarios. Chris Hardwick and
others are memorizing hundreds and hundreds of algorithms for the ZB
method. If you try, you can pretty much do anything. The trick is
convincing yourself to stay motivated. > Did anyone else become
GREATLY OVERWHELMED when first trying to > apply the Fridrich method?
Is this a typical response? Is this a > difficult enough tast that
some should stick to the Petrus method > due to the smaller amount of
algorithms to memorize? I've still got 4 PLL algorithms to learn, and my
OLL is two steps. I average 22.5 to 23 these days. You don't necessarily
need to learn so many algorithms to do well, it just affords you greater
odds. Not pausing during solves and executing what you know quickly is
much more crucial. > Any feedback, tips, encouragement, monetary
donations would be > appreciated.... ok, so the donations aren't
necessary, but you get > the idea. Well, like everyone says, it's
important to customize your method to you. You need to figure out what
works the best with your hands, and what your brain can recognize. There
are incredibly fast cubers out there with all sorts of methods, and the
most successful are the ones who have optimized their methods for
themselves. Don't just become a basic Fridrich clone. Look at a lot of
algs, look at different approaches, look at different methods. Gilles
Roux's method is extremely fast if you're good at slice moves. Lars
Petrus' method is more efficient and better at taking advantage of
blocks of pieces already together. Corners first methods like the
Waterman method have tremendous potential, but very few users. Find what
works for you. Good luck, and may the force be with you. > -Carson-
-Mike Bennett
--- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett"
<mikebennett_one@h...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, "Carson Penticuff" >
<penguin4sale@y...> > > > I have been researching the
various methods, specifically the > > Fridrich and the Petrus.
After looking at various pages and times, > I > > feel that the
Fridrich method ultimately hold the most potential > for > >
speed. Would most people agree with me here? > > I don't think so.
It's the most widely accessible method on the > net, and therefor,
has the most users. If other systems had as many > people using them,
they would possess as much potential. I think ZB has the most
"potential." If somebody could "master" ZB, (ie - execute all algs at
full speed with minimum recognition), that should be faster than
Fridrich.That is, to say that 4th pair + OLL + PLL does not have as much
potential for speed as ZBF2L + ZBLL. > > It seems that the "cubing
community" as a whole agrees that > learning > > the algorithms
for the last layer is much easier than the F2L. > > It's true.
However, F2L is more important, most would agree. You > can have a 1
second LL, but if you have a 25 second F2L, you'll > never get sub
20. > > > Based > > on this I decided (at least for now)
rely on my old method for > > solving the F2L and then apply the
algorithms from the Fridrich > > method for the LL. However after
taking a look at the LL > algorithms > > on Jessica Fridrich's
site, I am not so sure that I am capable of > > memorizing that
many scenarios. I recommend first learning F2L, then PLL (with the 7
corner OLLs), and finally OLL. When switching from my original method
(which I averaged ~37 seconds) to Fridrich, I switched from cross on top
to cross on bottom, learned intuitive Fridrich F2L, learned all PLL,
& learned the 7 OLLs for corners before taking ANY timings. Once you
decide to make the switch, it is permanent. DO NOT USE YOUR OLD METHOD
AT ALL. > > Did anyone else become GREATLY OVERWHELMED when first
trying to > > apply the Fridrich method? Is this a typical
response? Is this a > > difficult enough tast that some should
stick to the Petrus method > > due to the smaller amount of
algorithms to memorize? At first. The times went from 37 seconds to ~
50-60 at first (even with so much learning and practice of it), but
dropped below my old average before long. > > Any feedback, tips,
encouragement, monetary donations would be > > appreciated.... ok,
so the donations aren't necessary, but you get > > the idea. F2L
is very important, but a fast LL can save you if your F2L sucks (like
for me). I think F2L is more important, but like I said, I went straight
to a Fridrich 3-look and know nothing about the speed of a 4-look.
Learning algorithms gets very easy with practice. ~ Bob
When you speak of cross on bottom or cross on top: Do you solve the
cross on top and THEN move it to another position for the remainder of
the solve, or do you actually solve the cross WHILE it is on the bottom?
Well, I think he's spoking about solve the cross while on bottom. It's
easier to see the pieces you need for the F2L. Pedro Carson Penticuff
<penguin4sale@...> escreveu: When you speak of cross on bottom or
cross on top: Do you solve the cross on top and THEN move it to another
position for the remainder of the solve, or do you actually solve the
cross WHILE it is on the bottom? SPONSORED LINKS Jigsaw puzzle game Free
puzzle inlay games Educational game and puzzle Word puzzle game Kid
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Don't think of me as an expert on any of this, but not long ago I was in
your position asking everyone for advice, and the one thing that they
all told me was solve the cross on the bottom, because you know that the
bottom is white, or whatever you use for the cross, and you don't need
to see it, and if you have cross on bottom then the LL(last layer) will
be on top...and you won't have to turn the cube for recognition or
anything else. I understand everything about the cube, but I just am not
one of the greats like Macky, or Jean Pons, or Jon Morris, or Chris
Hardwick, or Matt Walter(gotta love those Canadians) Craig --- In
speedsolvingrubikscube@yahoogroups.com, Pedro <pedrosino1@y...>
wrote: > Well, I think he's spoking about solve the cross while on
bottom. It's easier to see the pieces you need for the F2L. > >
Pedro > > Carson Penticuff <penguin4sale@y...> escreveu:
> When you speak of cross on bottom or cross on top: > > Do you
solve the cross on top and THEN move it to another position for > the
remainder of the solve, or do you actually solve the cross WHILE > it
is on the bottom? > > > > > > > > > >
SPONSORED LINKS > Jigsaw puzzle game Free puzzle inlay games
Educational game and puzzle Word puzzle game Kid puzzle game Puzzle
games > > --------------------------------- > YAHOO! GROUPS
LINKS > > > Visit your group "speedsolvingrubikscube" on the
web. > > To unsubscribe from this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service. > > >
--------------------------------- > > > > >
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ligações, Yahoo! Avatars, novos emoticons e muito mais. Instale agora!
> > [Non-text portions of this message have been removed]
--- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard"
<logitewty@h...> wrote: > I understand everything about the
cube EVERYTHING? Very impressive. ~ Bob
I solve the cross while it is on the bottom. It is also not uncommon for
somebody to solve with cross on left (or right). Solving with the cross
in front would be foolish and solving with the cross at back would
probably be very awkward (mostly <F,R> I would imagine). Anybody
ever tried cross at back? ~ Bob --- In
speedsolvingrubikscube@yahoogroups.com, "Carson Penticuff"
<penguin4sale@y...> wrote: > When you speak of cross on bottom
or cross on top: > > Do you solve the cross on top and THEN move
it to another position for > the remainder of the solve, or do you
actually solve the cross WHILE > it is on the bottom?
I must say that the cross on bottom isnt necessary to achieve good
times, Jean and I don't systematically do our cross on bottom, but we
end up cross with white on bottom, I think doing the 2-3 first edges of
the cross on U layer allows better fingertricks, and putting the 4th
edge with your LL on U allows you to have a good transition between
cross and F2L(although most cubers consider that the cross is inclued in
the F2L). I don't like to hear "learning" F2L because fast times are
easier to obtain if you do it 100% intuitively...Learn how to separated
pieces and connect pairs and a 12s F2L is really "easy". I advice
everybody to use bernard helmstetter database to find your own algs,
first it'll allow you choose the fastest you can do, then, trying many
algs will force you to find new fingertricks and then being better. I
think a perfect LL can be done in 4s with a perfect recognition
system(like bob burton's one) and the F2L in 8s when mastered...Jessica
was right..cube in 12s must be the real goal of every cubist. Keep
cubing Sébastien
Is preinspection allowed? How do you scramble? Do you have scramble
algorithms you could give us? Stefan --- In
speedsolvingrubikscube@yahoogroups.com, "Gilles Roux"
<grrroux@f...> wrote: > > My last challenge didn't have a
huge success. Here's another one :-) > > With corners-first
systems, you often keep 6 edges and 4 centers for > the last step
(UL/UR/UF/UB/DF/DB and U/D/F/B). > > I think I did a rather good
average yesterday (U side not adjusted, > 12 times, starting with the
cube in hands, stopping on the table). > -> 3.52s. > Try to
beat it :-P > > Gilles. > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" >
<grrroux@f...> wrote: > > > > Building 2 opposite
1x2x3 blocks (F2L minus 2 edges and middle- > slice > >
centers) can be done in less than 25 moves on average (I'm talking >
> about real speedcubing of course). > > I need about 8s on
average (starting with hands flat on the table, > > stopping by
destroying the spacebar). > > > > Because I think I'll never
be able to solve the F2L in less than > 9s, I > > feel that a
good speedcuber could solve the 2 blocks in less than > 8s. > >
> > Feel free to try and tell me how fast/slow you think it could
be. > > > > > > Gilles.
I'm pretty sure it is the same as a regular solve, but like the record
for fastest F2L this is fastest 2*1x2x3 (start to Roux method) Craig ---
In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > Is preinspection allowed? > How do
you scramble? > Do you have scramble algorithms you could give us?
> > Stefan > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" >
<grrroux@f...> wrote: > > > > My last challenge didn't
have a huge success. Here's another one :-) > > > > With
corners-first systems, you often keep 6 edges and 4 centers for >
> the last step (UL/UR/UF/UB/DF/DB and U/D/F/B). > > > >
I think I did a rather good average yesterday (U side not adjusted, >
> 12 times, starting with the cube in hands, stopping on the table).
> > -> 3.52s. > > Try to beat it :-P > > > >
Gilles. > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" > >
<grrroux@f...> wrote: > > > > > > Building 2
opposite 1x2x3 blocks (F2L minus 2 edges and middle- > > slice
> > > centers) can be done in less than 25 moves on average
(I'm talking > > > about real speedcubing of course). > >
> I need about 8s on average (starting with hands flat on the table,
> > > stopping by destroying the spacebar). > > > >
> > Because I think I'll never be able to solve the F2L in less
than > > 9s, I > > > feel that a good speedcuber could
solve the 2 blocks in less than > > 8s. > > > > >
> Feel free to try and tell me how fast/slow you think it could be.
> > > > > > > > > Gilles.
Preinspection would be perhaps one or two seconds, because for a real
solve you would have some idea of how the last 6 edges+4 centers would
be. When I solve the Roux way, I always orient the M slice so that white
or yellow is on top. You scramble using M (M', M2) and U (U', U2) Hope
this helps. -Mike Bennett --- In speedsolvingrubikscube@yahoogroups.com,
"Stefan Pochmann" <pochmann@g...> wrote: > Is preinspection
allowed? > How do you scramble? > Do you have scramble algorithms
you could give us? > > Stefan > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" >
<grrroux@f...> wrote: > > > > My last challenge didn't
have a huge success. Here's another one :-) > > > > With
corners-first systems, you often keep 6 edges and 4 centers for >
> the last step (UL/UR/UF/UB/DF/DB and U/D/F/B). > > > >
I think I did a rather good average yesterday (U side not adjusted, >
> 12 times, starting with the cube in hands, stopping on the table).
> > -> 3.52s. > > Try to beat it :-P > > > >
Gilles. > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" > >
<grrroux@f...> wrote: > > > > > > Building 2
opposite 1x2x3 blocks (F2L minus 2 edges and middle- > > slice
> > > centers) can be done in less than 25 moves on average
(I'm talking > > > about real speedcubing of course). > >
> I need about 8s on average (starting with hands flat on the table,
> > > stopping by destroying the spacebar). > > > >
> > Because I think I'll never be able to solve the F2L in less
than > > 9s, I > > > feel that a good speedcuber could
solve the 2 blocks in less than > > 8s. > > > > >
> Feel free to try and tell me how fast/slow you think it could be.
> > > > > > > > > Gilles.
I usually solve my cross while it is in front... but for my F2L, I solve
with the cross on either left or bottom. Am I foolish? Leyan Bob Burton
wrote: > I solve the cross while it is on the bottom. It is also not
uncommon > for somebody to solve with cross on left (or right).
Solving with the > cross in front would be foolish and solving with
the cross at back > would probably be very awkward (mostly
<F,R> I would imagine). > Anybody ever tried cross at back?
> > ~ Bob > > --- In speedsolvingrubikscube@yahoogroups.com,
"Carson Penticuff" > <penguin4sale@y...> wrote: >
>>When you speak of cross on bottom or cross on top: >>
>>Do you solve the cross on top and THEN move it to another
position for >>the remainder of the solve, or do you actually
solve the cross WHILE >>it is on the bottom? > > > >
> > > > > Yahoo! Groups Links > > > > >
> >
I'm thinking about eventually combining what would be steps 2 and 3 of
Lars Vandenberg's solution into one step. It doesn't seem like there
would be that many algorithms, but I'm not very good at cubic math. So I
was just wondering if there was anyone out there who knew how many cases
there would be. -Ben.
--- In speedsolvingrubikscube@yahoogroups.com, "zemalinou"
<l_f_l_x@h...> wrote: > I advice everybody to use bernard
helmstetter database to find your > own algsing..... > >
Sébastien I don't entirely agree. Though I am incredibly grateful to
Bernard Helmstetter for the immense amount of work he has done in
generating all the algs necessary for a 1 look LL, the algs of his that
I have seen so far aren't always the best. I work with the Helmstetter
algs for ZBLL every day, and maybe the ones for OLL and PLL are
different, but the ones for ZBLL are usually fast but not as fast as the
ones I find with ACube. http://software.rubikscube.info/ I would
recommend using Bernard Helmstetter's algs only in conjunction with
ACube. Bernard's algs can show you which face combinations [R,U,L],
[R,U,F,L], [F,U,B], [R,U,F], [L,U,F], [R,U,L,D] etc. are the most
promising by looking at the best algs on his list. Still, I find quite
often that the best alg on his list is not the fasest alg, though they
are often in the same face grouping. Bernard seems to have included the
optimal alg, a few slightly non-optimal algs, and lots of algs in the
[R,U,L] or [R,U,L,D]. Usually the fastest alg for me is among the
slightly non-optimal group. However, Bernard usually only lists a few
when ACube finds 10-50 depending on the case. Anyway, I do agree with
looking at the Helmstetter algs, ONLY if you also search for algs for
that case using ACube. Bernard's list is an EXCELLENT *starting point*,
but don't stop there. This is just from my personal experience, but
again I do work with the Helmstetter algs every day. Chris
Giving myself about 1 second of preinspection, but no restrictions on
the M slice centers (though I always make sure to have either white or
yellow oriented when I actually solve) I got an average of 5.68s. I
average about 23 seconds, mixing in a few Roux method solves each
average, when the start looks good. I've been learning COLL for my
normal solves, but still need to learn around 17 of the cases. I'd like
to have those finished and learn some of the special cases for the
orientation, even though I know the 1x2x3 blocks are where I lose most
of my time. I use your orientation method on my 4x4, so improving my
Roux solves seems like a good idea in my quest for lower times. I can't
wait to see more people post about this. I'm going to find an average
time and move count for my 1x2x3 blocks in a bit. Happy cubing. -Mike
Bennett > > --- In speedsolvingrubikscube@yahoogroups.com, "Gilles
Roux" > > <grrroux@f...> wrote: > > > > >
> My last challenge didn't have a huge success. Here's another one
:-) > > > > > > With corners-first systems, you often
keep 6 edges and 4 centers for > > > the last step
(UL/UR/UF/UB/DF/DB and U/D/F/B). > > > > > > I think I
did a rather good average yesterday (U side not adjusted, > > >
12 times, starting with the cube in hands, stopping on the table). >
> > -> 3.52s. > > > Try to beat it :-P > > >
> > > Gilles. > > > > > > > > > ---
In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" > > >
<grrroux@f...> wrote: > > > > > > > >
Building 2 opposite 1x2x3 blocks (F2L minus 2 edges and middle- >
> > slice > > > > centers) can be done in less than 25
moves on average (I'm talking > > > > about real speedcubing
of course). > > > > I need about 8s on average (starting
with hands flat on the table, > > > > stopping by destroying
the spacebar). > > > > > > > > Because I think
I'll never be able to solve the F2L in less than > > > 9s, I
> > > > feel that a good speedcuber could solve the 2 blocks
in less than > > > 8s. > > > > > > > >
Feel free to try and tell me how fast/slow you think it could be. >
> > > > > > > > > > > Gilles.
1 second LL?? man, i REALLY want to see that On 9/29/05, cmhardw
<no_reply@yahoogroups.com> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, "zemalinou" >
<l_f_l_x@h...> wrote: > > > I advice everybody to use
bernard helmstetter database to find your > > own algsing.....
> > > > Sébastien > > I don't entirely agree. Though I
am incredibly grateful to Bernard > Helmstetter for the immense
amount of work he has done in generating > all the algs necessary for
a 1 look LL, the algs of his that I have > seen so far aren't always
the best. > > I work with the Helmstetter algs for ZBLL every day,
and maybe the > ones for OLL and PLL are different, but the ones for
ZBLL are usually > fast but not as fast as the ones I find with
ACube. > http://software.rubikscube.info/ > > I would recommend
using Bernard Helmstetter's algs only in conjunction > with ACube.
Bernard's algs can show you which face combinations > [R,U,L],
[R,U,F,L], [F,U,B], [R,U,F], [L,U,F], [R,U,L,D] etc. are the > most
promising by looking at the best algs on his list. > > Still, I
find quite often that the best alg on his list is not the > fasest
alg, though they are often in the same face grouping. Bernard > seems
to have included the optimal alg, a few slightly non-optimal > algs,
and lots of algs in the [R,U,L] or [R,U,L,D]. Usually the > fastest
alg for me is among the slightly non-optimal group. However, >
Bernard usually only lists a few when ACube finds 10-50 depending on
> the case. > > Anyway, I do agree with looking at the
Helmstetter algs, ONLY if you > also search for algs for that case
using ACube. Bernard's list is an > EXCELLENT *starting point*, but
don't stop there. > > This is just from my personal experience,
but again I do work with the > Helmstetter algs every day. > >
Chris > > > > > > > > Yahoo! Groups Links >
> > > > > > -- -cubekid
What I meant was finishing the cross with it in the front and keeping it
there for the F2L. THAT is the foolish part. :) Keeping it in the front
while you solve the cross is totally different. Actually, I think it is
somewhat irrelevent where the cross is while it is being solved, as long
as it ends up being where you need it to complete the F2L. ~ Bob --- In
speedsolvingrubikscube@yahoogroups.com, Leyan Lo <leyanlo@g...>
wrote: > I usually solve my cross while it is in front... but for my
F2L, I solve > with the cross on either left or bottom. Am I foolish?
> > Leyan > > > Bob Burton wrote: > > I solve the
cross while it is on the bottom. It is also not uncommon > > for
somebody to solve with cross on left (or right). Solving with the >
> cross in front would be foolish and solving with the cross at back
> > would probably be very awkward (mostly <F,R> I would
imagine). > > Anybody ever tried cross at back? > > >
> ~ Bob > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Carson Penticuff" > >
<penguin4sale@y...> wrote: > > > >>When you speak
of cross on bottom or cross on top: > >> > >>Do you
solve the cross on top and THEN move it to another position for >
>>the remainder of the solve, or do you actually solve the cross
WHILE > >>it is on the bottom? > > > > > >
> > > > > > > > > > > > Yahoo!
Groups Links > > > > > > > > > > > >
> >
Hey everyone, After a long hiatus I've started updating in my journal
again. I stopped because my routine for learning ZBLL was so repetitive
that I didn't really have anything to say. I have started writing in it
again though in case anyone who was interested in reading stopped
reading. http://www.speedcubing.com/chris/myzb.html Chris
6819. Roommate for Taka at WC05 From:
"mackymakisumi" <mackymakisumi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 30 Sep 2005 06:03:11 -0000
Hi everyone, Japanese cuber Takahito Domon (better known simply as Taka
in certain circles) is looking for someone to share a hotel room with at
WC05. He's 22 years old and has a pb average of 14.78 sec (from his
website: http://dosanko-cubist.hp.infoseek.co.jp). I know he's been to
Australia for a summer and so speaks English (can't really say how much,
but he writes casual English very well). I would have wanted to room
with him, but as I won't be going alone, I'm dropping a note here. If
anyone's interested, please e-mail me personally and I'll forward the
message to him. Thanks so much, Macky
6820. Re: [Speed cubing group] LL scrambler From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 30 Sep 2005 09:45:57 +0200
Wow this is really great.. Well, you have done all this work so I think
you should be the one that makes the interface for the final-user. If
you do that, I'll just stop my basic and incomplete LL-Scrambler and
delete it. Tell me what you want to do ;-) 2005/9/28, David Barr
<david20708@...>: > I now have close to optimal scrambles
(probably within .75 turns in FTM): > >
http://puzzlingaddiction.com/Cube/ll-scramble.zip >
http://puzzlingaddiction.com/Cube/zb-scramble.zip > > These files
are from BH's 1212 optimal algorithms that I've expanded > to put
back duplicates that occur because of mirroring, rotation and >
inversion. > > I'm thinking about implementing Chris's suggestion
to allow selection > of COLL case.
6821. Re: [Speed cubing group] Magic world of Walt Disney, Who is
Gaétan?
From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 30 Sep 2005 09:51:17 +0200
Sorry Gaétan, I haven't been able to take a closer look at your puzzle.
I'll do that this weekend ;-) Gilles. 2005/9/29, Gaétan Guimond
<rubiks99ca@...>: > Hi David, > > Thx for your impression
> > The triangle is perfect representave of 2x2x2 for me. Space
corner > center move accept full position 7! X 36 = 3 674 160. U=D'
R=L' > F=B' Axis changes only. The eighth corner isn't necessary and
the > opposite is the center move. He doesn't need a name or color,
he is > a joker:)) I prefer this system on java for the fewest move
> experience. The 3x3x3 and more is'nt same because it has edges and
> centers for exact position in space corner move only. > I prefer
my 2x2x2 and this system on java only for the good > perception. >
> Thx Stephan, my distraction :)) I put my explanation on file on
> this group now. > > Gaétan > > > > --- In
speedsolvingrubikscube@yahoogroups.com, David Barr >
<david20708@g...> wrote: > > That's a nice puzzle. Thanks,
Gaetan. > > > > On 9/27/05, Gaétan Guimond
<rubiks99ca@y...> wrote: > > > I invented a new play. The
play will be more beautiful, the > joker > > > will be in
the shape of circle :)) > > > > > >
http://pages.videotron.com/toulou/gaetan/ > > > > > >
For you maybe download java last version and go.... FUN > > >
> > > http://www.java.com/en/download/installed.jsp > >
> > > > Gaétan > > > > > > > >
Yahoo! Groups Links > > > > > > >
6822. Re: [Speed cubing group] Roommate for Taka at WC05
From:
"Peter Douthwright" <pdouthwright0513@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Fri, 30 Sep 2005 05:53:58 -0400
I am interested in rooming with him. I am plannig on arriving on Friday
and Leaving On Monday. If that is good for him let me know. -----
Original Message ----- From: mackymakisumi To:
speedsolvingrubikscube@yahoogroups.com Sent: Friday, September 30, 2005
2:03 AM Subject: [Speed cubing group] Roommate for Taka at WC05 Hi
everyone, Japanese cuber Takahito Domon (better known simply as Taka in
certain circles) is looking for someone to share a hotel room with at
WC05. He's 22 years old and has a pb average of 14.78 sec (from his
website: http://dosanko-cubist.hp.infoseek.co.jp). I know he's been to
Australia for a summer and so speaks English (can't really say how much,
but he writes casual English very well). I would have wanted to room
with him, but as I won't be going alone, I'm dropping a note here. If
anyone's interested, please e-mail me personally and I'll forward the
message to him. Thanks so much, Macky SPONSORED LINKS Jigsaw puzzle game
Free puzzle inlay games Educational game and puzzle Word puzzle game Kid
puzzle game Puzzle games
------------------------------------------------------------------------------
YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the
web. b.. To unsubscribe from this group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of
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[Non-text portions of this message have been removed]
Good questions... --- In speedsolvingrubikscube@yahoogroups.com, "Stefan
Pochmann" <pochmann@g...> wrote: > Is preinspection allowed?
Yes. Cheating? Not really, because most of the time, a start based on
orientations is anticipated. > How do you scramble? About 40 U/M
"random" moves. Computer generated scrambles would be better. > Do
you have scramble algorithms you could give us? No :-) > > Stefan
> > > --- In speedsolvingrubikscube@yahoogroups.com, "Gilles
Roux" > <grrroux@f...> wrote: > > > > My last
challenge didn't have a huge success. Here's another one :-) > >
> > With corners-first systems, you often keep 6 edges and 4
centers for > > the last step (UL/UR/UF/UB/DF/DB and U/D/F/B).
> > > > I think I did a rather good average yesterday (U
side not adjusted, > > 12 times, starting with the cube in hands,
stopping on the table). > > -> 3.52s. > > Try to beat it
:-P > > > > Gilles. > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" > >
<grrroux@f...> wrote: > > > > > > Building 2
opposite 1x2x3 blocks (F2L minus 2 edges and middle- > > slice
> > > centers) can be done in less than 25 moves on average
(I'm talking > > > about real speedcubing of course). > >
> I need about 8s on average (starting with hands flat on the table,
> > > stopping by destroying the spacebar). > > > >
> > Because I think I'll never be able to solve the F2L in less
than > > 9s, I > > > feel that a good speedcuber could
solve the 2 blocks in less than > > 8s. > > > > >
> Feel free to try and tell me how fast/slow you think it could be.
> > > > > > > > > Gilles.
6824. Re: [Speed cubing group] Roommate for Taka at WC05
From:
takahito_domon <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 30 Sep 2005 13:11:34 -0000
Hi everyone, I am Japanese cuber, Taka. Thanks a lot for your message,
Macky and Peter! I think I can communicate by using English, so the
language is not the big problem. But I really don't what the room
sharing is, but you know, it sounds really enjoyable. So, I am looking
forward to doing it! Well, my flight is on 2nd 19:20(JSTM) via Chicago,
and then Orlando. Arriving at 22:40 in Orland on 2nd. Well, I will check
here sometime, so please post here. See ya! taka --- In
speedsolvingrubikscube@yahoogroups.com, "Peter Douthwright"
<pdouthwright0513@r...> wrote: > I am interested in rooming
with him. I am plannig on arriving on Friday and Leaving On Monday. If
that is good for him let me know. > ----- Original Message ----- >
From: mackymakisumi > To: speedsolvingrubikscube@yahoogroups.com >
Sent: Friday, September 30, 2005 2:03 AM > Subject: [Speed cubing
group] Roommate for Taka at WC05 > > > Hi everyone, > >
Japanese cuber Takahito Domon (better known simply as Taka in certain
> circles) is looking for someone to share a hotel room with at WC05.
> He's 22 years old and has a pb average of 14.78 sec (from his
website: > http://dosanko-cubist.hp.infoseek.co.jp). I know he's been
to Australia > for a summer and so speaks English (can't really say
how much, but he > writes casual English very well). I would have
wanted to room with him, > but as I won't be going alone, I'm
dropping a note here. > > If anyone's interested, please e-mail me
personally and I'll forward > the message to him. > > Thanks so
much, > Macky > > > > > SPONSORED LINKS Jigsaw puzzle
game Free puzzle inlay games Educational game and puzzle > Word
puzzle game Kid puzzle game Puzzle games > > >
--------------------------------------------------------------------
---------- > YAHOO! GROUPS LINKS > > a.. Visit your group
"speedsolvingrubikscube" on the web. > > b.. To unsubscribe from
this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your
use of Yahoo! Groups is subject to the Yahoo! Terms of Service. >
> >
--------------------------------------------------------------------
---------- > > > > > [Non-text portions of this message
have been removed]
Thats really fast ! I tried my first attempt yesterday and took 15 mins
41 seconds. I would love to see a video of this. Sachin. On 9/29/05,
mahtianssi <mahtianssi@...> wrote: > I have been practising
feetcubing for nine days. > Here are the results: > > best time
(3x3x3): 1 minute 24 seconds > best avg of 10 (3x3x3): 1 minute 56.6
seconds > > > > > > > Yahoo! Groups Links > >
> > > > >
6826. 3 bys for 2bys From:
"d_j_salvia" <d_j_salvia@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 30 Sep 2005 15:07:03 -0000
Hi Tyson and Ron, Do the rules allow a 3x3x3 with only corner stickers
to be used as a 2x2x2 in competition? TIA, David J
6827. Re: [Speed cubing group] 3 bys for 2bys From:
"Ron van Bruchem" <ron@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Fri, 30 Sep 2005 17:45:17 +0200
Hi Dave, No, only the normal puzzles (including normal variations) are
allowed. Thanks, Ron ----- Original Message ----- From: d_j_salvia To:
speedsolvingrubikscube@yahoogroups.com Sent: Friday, September 30, 2005
5:07 PM Subject: [Speed cubing group] 3 bys for 2bys Hi Tyson and Ron,
Do the rules allow a 3x3x3 with only corner stickers to be used as a
2x2x2 in competition? TIA, David J
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6828. Re: Selling stuff at WC2005 From:
"jello33" <chris@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 30 Sep 2005 19:24:47 -0000
Hey Craig, I'll be coming and I'm planning on bringing stuf for sale.
I'll have stickers, parts, T-shirts, and maybe some puzzles as well.
Chris www.cubesmith.com
6829. Re: [Speed cubing group] Re: Selling stuff at WC2005
From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 30 Sep 2005 22:31:15 +0200
So if you break one of your cube, you can do a pit stop to repair the
broken pieces or change anything on your cube. :p 2005/9/30, jello33
<chris@cubesmith.com>: > Hey Craig, > > I'll be coming
and I'm planning on bringing stuf for sale. I'll have > stickers,
parts, T-shirts, and maybe some puzzles as well. > > Chris >
www.cubesmith.com > > > > > > > > > Yahoo!
Groups Links > > > > > > > >
6830. Re: [Speed cubing group] Re: Selling stuff at WC2005
From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 30 Sep 2005 15:15:13 -0700
I was thinking about selling strangepuzzle.com
<http://strangepuzzle.com>shirts for $5. It would help pay for the
webspace. -Chris On 9/30/05, Gilles van den Peereboom
<gillesvdp@...> wrote: > > So if you break one of your cube,
you can do a pit stop to repair the > broken pieces or change
anything on your cube. :p > > 2005/9/30, jello33
<chris@...>: > > Hey Craig, > > > > I'll be
coming and I'm planning on bringing stuf for sale. I'll have > >
stickers, parts, T-shirts, and maybe some puzzles as well. > >
> > Chris > > www.cubesmith.com
<http://www.cubesmith.com> > > > > > > > >
> > > > > > > > > > Yahoo! Groups Links
> > > > > > > > > > > > > >
> > > > > > > Yahoo! Groups Links > > >
> > > > > [Non-text portions of this message have been
removed]
I'd buy one. ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, Chris
Hunt <huntca@g...> wrote: > I was thinking about selling
strangepuzzle.com > <http://strangepuzzle.com>shirts for $5. It
would help pay for the > webspace. > > -Chris > > On
9/30/05, Gilles van den Peereboom <gillesvdp@g...> wrote: >
> > > So if you break one of your cube, you can do a pit stop
to repair the > > broken pieces or change anything on your cube.
:p > > > > 2005/9/30, jello33 <chris@c...>: > >
> Hey Craig, > > > > > > I'll be coming and I'm
planning on bringing stuf for sale. I'll have > > > stickers,
parts, T-shirts, and maybe some puzzles as well. > > > >
> > Chris > > > www.cubesmith.com
<http://www.cubesmith.com> > > > > > > > >
> > > > > > > > > > > > > >
> > > > > Yahoo! Groups Links > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> Yahoo! Groups Links > > > > > > > > >
> > > > > > > > > > [Non-text portions of
this message have been removed]
6832. Re: Selling stuff at WC2005 From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 30 Sep 2005 23:21:16 -0000
You sell T-shirts? ~ Bob --- In speedsolvingrubikscube@yahoogroups.com,
"jello33" <chris@c...> wrote: > Hey Craig, > > I'll be
coming and I'm planning on bringing stuf for sale. I'll have >
stickers, parts, T-shirts, and maybe some puzzles as well. > >
Chris > www.cubesmith.com
Hi Ron, Can that rule be changed, or reinterpreted for this? I've spent
a lot of money on 2x2x2s and they are all terrible. I'd love to enter
2x2x2 competitions with half a chance. TIA, David J --- In
speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem"
<ron@s...> wrote: > Hi Dave, > > No, only the normal
puzzles (including normal variations) are allowed. > > Thanks,
> > Ron > ----- Original Message ----- > From: d_j_salvia
> To: speedsolvingrubikscube@yahoogroups.com > Sent: Friday,
September 30, 2005 5:07 PM > Subject: [Speed cubing group] 3 bys for
2bys > > > Hi Tyson and Ron, > > Do the rules allow a
3x3x3 with only corner stickers to be used as > a 2x2x2 in
competition? > > TIA, > > David J
i would buy one as well. GO CUBE SHIRTS! On 9/30/05, Bob Burton
<bob@cubewhiz.com> wrote: > You sell T-shirts? > > ~ Bob
> > --- In speedsolvingrubikscube@yahoogroups.com, "jello33"
<chris@c...> > wrote: > > Hey Craig, > > > >
I'll be coming and I'm planning on bringing stuf for sale. I'll have
> > stickers, parts, T-shirts, and maybe some puzzles as well.
> > > > Chris > > www.cubesmith.com > > >
> > > > Yahoo! Groups Links > > > > > >
> -- -cubekid
6835. [Speed cubing group] Re: Selling stuff at WC2005 From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 01 Oct 2005 02:28:51 -0000
I was more referring to puzzles...I assume that Ton will be selling some
stuff...but I just want to be able to buy a square-1 and pyraminx at
least... Craig --- In speedsolvingrubikscube@yahoogroups.com, Sapan
Upadhyay <cubekid@g...> wrote: > i would buy one as well. GO
CUBE SHIRTS! > > On 9/30/05, Bob Burton <bob@c...> wrote:
> > You sell T-shirts? > > > > ~ Bob > > >
> --- In speedsolvingrubikscube@yahoogroups.com, "jello33"
<chris@c...> > > wrote: > > > Hey Craig, > >
> > > > I'll be coming and I'm planning on bringing stuf for
sale. I'll have > > > stickers, parts, T-shirts, and maybe some
puzzles as well. > > > > > > Chris > > >
www.cubesmith.com > > > > > > > > > > >
> > > Yahoo! Groups Links > > > > > > >
> > > > > > > > > > -- > -cubekid
6836. Re: Selling stuff at WC2005 From:
"jello33" <chris@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 01 Oct 2005 06:32:31 -0000
I don't have them made up yet but I will have them before florida. Chris
--- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton"
<bob@c...> wrote: > You sell T-shirts? > > ~ Bob >
> --- In speedsolvingrubikscube@yahoogroups.com, "jello33"
<chris@c...> > wrote: > > Hey Craig, > > > >
I'll be coming and I'm planning on bringing stuf for sale. I'll have
> > stickers, parts, T-shirts, and maybe some puzzles as well.
> > > > Chris > > www.cubesmith.com
6837. Re: [Speed cubing group] Re: Selling stuff at WC2005
From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 1 Oct 2005 09:13:57 +0200
Me too, but depending on what's on the shirt :p 2005/10/1, Bob Burton
<bob@...>: > I'd buy one. > > ~ Bob > > --- In
speedsolvingrubikscube@yahoogroups.com, Chris Hunt >
<huntca@g...> wrote: > > I was thinking about selling
strangepuzzle.com > > <http://strangepuzzle.com>shirts for
$5. It would help pay for the > > webspace. > > > >
-Chris
6838. What if? From:
"skeneegee" <skeneegee@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 01 Oct 2005 08:40:15 -0000
I was thinking, what if speedcubing was as popular worldwide as soccer
or basketball and there was an official tournament every week in a
different major city, how fast do you think the world 3x record would
be? My guess is about 8 seconds, of course using WCA rules. I figured
there's about 1,000 speedcubers worldwide, but what if it were tens of
thousands or more? Speedcubing really is unique, it isn't a team sport
and it isn't one vs. one like chess. The only other competition that's
even close is cupstacking but even that isn't the same because you just
do the same repetitive thing stacking cups, but there's 43 quintillion
cases when cubing, more than you can accomplish in a lifetime. How many
of those cases are lucky? Not to mention different lucky for different
methods. I'm curious what other speeedcubers think. -mike grimsley
6839. Re: [Speed cubing group] What if? From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 1 Oct 2005 14:14:57 +0530
The world record would surely be better. Coz more ppl means more
competition and more research would go into different strategies. also
we would see better cubes being made and being easily avaible. Also we
cubers could start earning some money too :) Sachin. On 10/1/05,
skeneegee <skeneegee@hotmail.com> wrote: > I was thinking, what
if speedcubing was as popular worldwide as soccer > or basketball and
there was an official tournament every week in a > different major
city, how fast do you think the world 3x record would > be? My guess
is about 8 seconds, of course using WCA rules. I figured > there's
about 1,000 speedcubers worldwide, but what if it were tens of >
thousands or more? > > Speedcubing really is unique, it isn't a
team sport and it isn't one > vs. one like chess. The only other
competition that's even close is > cupstacking but even that isn't
the same because you just do the same > repetitive thing stacking
cups, but there's 43 quintillion cases when > cubing, more than you
can accomplish in a lifetime. How many of those > cases are lucky?
Not to mention different lucky for different methods. > > I'm
curious what other speeedcubers think. > > -mike grimsley >
> > > > > > > Yahoo! Groups Links > > >
> > > >
6840. Re: [Speed cubing group] 3 bys for 2bys From:
"skeneegee" <skeneegee@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 01 Oct 2005 08:59:09 -0000
David, First off, you are one of my most highly respected
twistypuzzlers, but c'mon. We all know solving corners of a 3x is the
same as solving a 2x, on paper. But the fact of the matter is, it is a
2x competition. The inherent crappiness of the Rubik's 2x is all part of
the challenge. I personally feel the same way you do, but don't you
think solving 3x corners defeats the whole purpose of a 2x competition?
You can use (superior) eastsheen 2x's in regular WCA tournaments which
is pretty much just a corners only 3x but since seven towns is dishing
out the prize money for the worlds, there's no way you can debate that.
I bet you could tear it up on a Rubik's 2x if you tried hard enough. ;)
good luck - mike grimsley --- In speedsolvingrubikscube@yahoogroups.com,
"d_j_salvia" <d_j_salvia@y...> wrote: > Hi Ron, > > Can
that rule be changed, or reinterpreted for this? I've spent a lot >
of money on 2x2x2s and they are all terrible. > > I'd love to
enter 2x2x2 competitions with half a chance. > > TIA, > >
David J > > --- In speedsolvingrubikscube@yahoogroups.com, "Ron
van Bruchem" > <ron@s...> wrote: > > Hi Dave, > >
> > No, only the normal puzzles (including normal variations) are
allowed. > > > > Thanks, > > > > Ron > >
----- Original Message ----- > > From: d_j_salvia > > To:
speedsolvingrubikscube@yahoogroups.com > > Sent: Friday, September
30, 2005 5:07 PM > > Subject: [Speed cubing group] 3 bys for 2bys
> > > > > > Hi Tyson and Ron, > > > > Do
the rules allow a 3x3x3 with only corner stickers to be used as >
> a 2x2x2 in competition? > > > > TIA, > > >
> David J
6841. Re: What if? From:
mike_go_uk <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 01 Oct 2005 13:09:39 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "skeneegee"
<skeneegee@h...> wrote: > Speedcubing really is unique, it
isn't a team sport and it isn't one > vs. one like chess. As has been
said before, there is a difference between cubing and other sports
(among which I include cupstacking): if we wait long enough, the world
records in cubing will be 100% lucky cases. Whereas in other speed
sports, if we wait long enough, the world records will all be held by
undiscovered drugs users. Mike
6842. [Speed cubing group] Re: Selling stuff at WC2005 From:
"Chris Sz..." <s2chris2@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 01 Oct 2005 15:52:39 -0000
I'm such a T-shirt fiend - I'll buy one of everything :P --barefoot
Chris --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton"
<bob@c...> wrote: > I'd buy one. > > ~ Bob > > ---
In speedsolvingrubikscube@yahoogroups.com, Chris Hunt >
<huntca@g...> wrote: > > I was thinking about selling
strangepuzzle.com > > <http://strangepuzzle.com>shirts for
$5. It would help pay for the > > webspace. > > > >
-Chris
6843. Cubeez From:
"Jasmine" <speedcuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 01 Oct 2005 18:22:10 -0000
I was looking at the TV Guide and saw a show called 'Cubeez'. With a
name like that I obviously had to look it up (http://www.cubeez.co.uk/).
>From a quick look at the site, Cubeez appears to be an educational
show for little kids. The main characters are the 'Cubeez' who are
little coloured cubes. Cute. And no, I haven't yet watched the show!
Jasmine http://speedcuber.blogspot.com
6844. New Record!!! From:
"Gunnar Krig" <gunkr520@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 01 Oct 2005 18:41:25 -0000
I was taking an average of 50 and my rolling average was ~18,8. Then
suddenly I did an almost perfect solve (I say almost because some of you
guys can do sub-11). I lowered my record from 14,47 to 13,14!!! :-D I'm
so happy right now, beacause I did it with my bad cube which need to
retire. I just bough a DIY cube and it seems to have lots of potential.
If I get a perfect solve with the cube I think I can hit a sub-12 time.
/Gunnar
6845. My quarterturn only FMC#99 solution! From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 01 Oct 2005 22:27:57 -0000
Hi everyone! I have to tell about this very cool achievement. As many of
you know Dan Harris is running a weekly fewest moves competition hosted
at http://www.cubestation.co.uk For FMC#99 the scramble was : D2 B' F U'
L (R' D U2 B2 U2 )*3 D2 F2 L F' (B D' R2 D B' )*3 U L' B D2 R' My
solution started like this : U' L' D B D B L' F' B L B D F.R This leaves
5 corners to be solved. I fix this with 2 corner 3-cycle insertions like
this : first insert F' U' B U F:U' B' U at the dot and then a rather
long D R B' L B R' B' L' B D' at the colon to make sure to use only
quarterturns all the way :D So the final solution is then : U' L' D B D
B L' F' B L B D U' B U F D R B' L B R' B' L' B D' U' B' U R It was very
fun to have achieved this. My submitted best solution was 3 moves
shorter (and used some half turns ... lol). Cheers! -Per
6846. Re: New Record!!! From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 01 Oct 2005 22:40:52 -0000
Hi Gunnar! Damn u ... lol ... beating my best unlucky 13.20 Well done
:-) You are progressing well on all cubes at the moment. So hard working
for Orlando ;-) Cheers! -Per > --- In
speedsolvingrubikscube@yahoogroups.com, "Gunnar Krig"
<gunkr520@s...> wrote: > I was taking an average of 50 and my
rolling average was ~18,8. Then > suddenly I did an almost perfect
solve (I say almost because some of > you guys can do sub-11). I
lowered my record from 14,47 to 13,14!!! > :-D > > I'm so happy
right now, beacause I did it with my bad cube which need > to retire.
I just bough a DIY cube and it seems to have lots of > potential. If
I get a perfect solve with the cube I think I can hit a > sub-12
time. > > /Gunnar
6847. Re: Cubeez From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 01 Oct 2005 22:44:30 -0000
Umm ... The Cubeez. Seems like another contender for the most annoying
kids tv-series ever ... hehe ... In strong competition with amongst
others Teletubbies and the Tweenies. Yes i know i'm not amongst the
targeted audience though ... lol ... -Per > --- In
speedsolvingrubikscube@yahoogroups.com, "Jasmine"
<speedcuber@f...> wrote: > I was looking at the TV Guide and
saw a show called 'Cubeez'. With a > name like that I obviously had
to look it up (http://www.cubeez.co.uk/). > > From a quick look at
the site, Cubeez appears to be an educational > show for little kids.
The main characters are the 'Cubeez' who are > little coloured cubes.
Cute. > > And no, I haven't yet watched the show! > >
Jasmine > http://speedcuber.blogspot.com
6848. Re: New Record!!! From:
"Gunnar Krig" <gunkr520@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 01 Oct 2005 22:50:51 -0000
Unfortunatly, I'm not going to Orlando. :-( But I assume that there will
be a german or dutch competingen next spring and a european
championship. It's so much fun competing and I wan't to meet all of you
guys again, that I met at the German cube day. /Gunnar --- In
speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund"
<aspiring_to_love@y...> wrote: > Hi Gunnar! > > Damn u
... lol ... beating my best unlucky 13.20 Well done :-) You are >
progressing well on all cubes at the moment. So hard working for >
Orlando ;-) > > Cheers! > > -Per > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Gunnar Krig" >
<gunkr520@s...> wrote: > > I was taking an average of 50 and
my rolling average was ~18,8. Then > > suddenly I did an almost
perfect solve (I say almost because some of > > you guys can do
sub-11). I lowered my record from 14,47 to 13,14!!! > > :-D >
> > > I'm so happy right now, beacause I did it with my bad
cube which > need > > to retire. I just bough a DIY cube and it
seems to have lots of > > potential. If I get a perfect solve with
the cube I think I can hit > a > > sub-12 time. > > >
> /Gunnar
6849. [Speed cubing group] Re: Selling stuff at WC2005 From:
"Chris Parlette" <mdcube@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 02 Oct 2005 01:13:42 -0000
Yeah, I'd definitly buy any shirts that were for sale at Orlando. I'd
love to promote cubesmith and strangepuzzle. Maybe the guys from
speedcubing.com could design a shirt also? I understand if you can't,
since you guys already put a lot of time into the stuff you do, and
we're all very grateful. I'm just saying, if you had one, I'd buy that
too. -Chris Parlette --- In speedsolvingrubikscube@yahoogroups.com,
"Chris Sz..." <s2chris2@h...> wrote: > I'm such a T-shirt fiend
- I'll buy one of everything :P > > --barefoot Chris > >
> --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton"
<bob@c...> > wrote: > > I'd buy one. > > > >
~ Bob > > > > --- In speedsolvingrubikscube@yahoogroups.com,
Chris Hunt > > <huntca@g...> wrote: > > > I was
thinking about selling strangepuzzle.com > > >
<http://strangepuzzle.com>shirts for $5. It would help pay for the
> > > webspace. > > > > > > -Chris
6850. Re: [Speed cubing group] Re: Selling stuff at WC2005
From:
Sapan Upadhyay <cubekid@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 2 Oct 2005 09:17:27 -0500
now that you mention designing shirts... what if other people designed
the shirts and submitted the designs here? could be kinda like a
competition (you know, since all of us love that kind of stuff) what do
you guys think? On 10/1/05, Chris Parlette <mdcube@...> wrote:
> Yeah, I'd definitly buy any shirts that were for sale at Orlando.
I'd > love to promote cubesmith and strangepuzzle. Maybe the guys
from > speedcubing.com could design a shirt also? I understand if you
can't, > since you guys already put a lot of time into the stuff you
do, and > we're all very grateful. I'm just saying, if you had one,
I'd buy > that too. > > -Chris Parlette > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Chris Sz..." >
<s2chris2@h...> wrote: > > I'm such a T-shirt fiend - I'll
buy one of everything :P > > > > --barefoot Chris > >
> > > > --- In speedsolvingrubikscube@yahoogroups.com, "Bob
Burton" <bob@c...> > > wrote: > > > I'd buy one.
> > > > > > ~ Bob > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Chris Hunt > > >
<huntca@g...> wrote: > > > > I was thinking about
selling strangepuzzle.com > > > >
<http://strangepuzzle.com>shirts for $5. It would help pay for the
> > > > webspace. > > > > > > > >
-Chris > > > > > > > Yahoo! Groups Links > >
> > > > > > -- -cubekid
6851. Tips for CLL/COLL recognition From:
Gustav Fredell <gufr5747@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 02 Oct 2005 16:44:34 +0200
Does anyone have any tips on how to quickly recognize which CLL/COLL
case one is currently facing? At the moment my recognition is far to
slow. Anything is helpful. /Gustav
6852. Re: Tips for CLL/COLL recognition From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 02 Oct 2005 15:00:52 -0000
Hey Gustav, I think Masayuki Akimoto's page is excellent for learning to
recognize CLL/COLL. His method is more or less how I recognize also. You
mostly just look for groups of stickers with either the same color or
opposite colors. Using that you can identify all the cases. Here's
Masayuki's page on recognition:
http://rokumentai.akimoto3.com/GRSM-e3.htm Chris --- In
speedsolvingrubikscube@yahoogroups.com, Gustav Fredell
<gufr5747@s...> wrote: > Does anyone have any tips on how to
quickly recognize which CLL/COLL > case one is currently facing? At
the moment my recognition is far to slow. > > Anything is helpful.
> > /Gustav
6853. Re: [Speed cubing group] Re: Tips for CLL/COLL recognition
From:
Gustav Fredell <gufr5747@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 02 Oct 2005 17:08:31 +0200
Thanks! /Gustav cmhardw skrev: >Hey Gustav, > >I think Masayuki
Akimoto's page is excellent for learning to recognize >CLL/COLL. >
>His method is more or less how I recognize also. You mostly just
look >for groups of stickers with either the same color or opposite
colors. > Using that you can identify all the cases. > >Here's
Masayuki's page on recognition:
>http://rokumentai.akimoto3.com/GRSM-e3.htm > >Chris >
>--- In speedsolvingrubikscube@yahoogroups.com, Gustav Fredell
><gufr5747@s...> wrote: > > >>Does anyone have any
tips on how to quickly recognize which CLL/COLL >>case one is
currently facing? At the moment my recognition is far to >>
>> >slow. > > >>Anything is helpful. >>
>>/Gustav >> >> > > > > > > >
>Yahoo! Groups Links > > > > > > >
>__________ NOD32 1.1238 (20050930) Information __________ >
>This message was checked by NOD32 antivirus system.
>http://www.nod32.com > > > > >
6854. hahahaha From:
"mahtianssi" <mahtianssi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 02 Oct 2005 17:46:10 -0000
Where are the loosest cubes? In Toulouse!
6855. Re: [Speed cubing group] hahahaha From:
François Sechet <frsechet@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 02 Oct 2005 20:14:55 +0200
HAHAHAHA!!!!!!! mahtianssi a �crit : > Where are the loosest cubes?
> In Toulouse! > > > >
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<http://groups.yahoo.com/group/speedsolvingrubikscube>" on the
web. > > * To unsubscribe from this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com >
<mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe>
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> Service <http://docs.yahoo.com/info/terms/>. > > >
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___________________________________________________________________________
Appel audio GRATUIT partout dans le monde avec le nouveau Yahoo!
Messenger T�l�chargez cette version sur
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6856. Re: [Speed cubing group] Re: Selling stuff at WC2005
From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 2 Oct 2005 11:53:19 -0700
On 10/2/05, Sapan Upadhyay <cubekid@...> wrote: > > now that
you mention designing shirts... > > what if other people designed
the shirts and submitted the designs > here? could be kinda like a
competition (you know, since all of us > love that kind of stuff)
> > what do you guys think? Sounds like a good idea to me, less
work for myself :) If anyone wants to design a shirt for strangepuzzle
then post your idea here or on the 'contact me' page on strangepuzzle.
Get your submissions in by October 21st. If I have enough submissions,
then I'll let people vote from the 21st until the 24th. If nobody or
very little people submit, then it's up to me :) Thanks Sapan, -Chris
[Non-text portions of this message have been removed]
6857. New Database From:
pjgat09 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 02 Oct 2005 19:14:07 -0000
I added a database about the WC2005. Its asks if you are coming or not,
and when you are coming/leaving. Enjoy :) Peter Greenwood
6858. Re: [Speed cubing group] 3 bys for 2bys From:
"Ron van Bruchem" <ron@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Sun, 2 Oct 2005 21:37:03 +0200
Hi David, I see no reason to changes this rule. Others must have the
same problem as you. Sorry! Have fun, Ron ----- Original Message -----
From: d_j_salvia To: speedsolvingrubikscube@yahoogroups.com Sent:
Saturday, October 01, 2005 1:48 AM Subject: Re: [Speed cubing group] 3
bys for 2bys Hi Ron, Can that rule be changed, or reinterpreted for
this? I've spent a lot of money on 2x2x2s and they are all terrible. I'd
love to enter 2x2x2 competitions with half a chance. TIA, David J --- In
speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem"
<ron@s...> wrote: > Hi Dave, > > No, only the normal
puzzles (including normal variations) are allowed. > > Thanks,
> > Ron > ----- Original Message ----- > From: d_j_salvia
> To: speedsolvingrubikscube@yahoogroups.com > Sent: Friday,
September 30, 2005 5:07 PM > Subject: [Speed cubing group] 3 bys for
2bys > > > Hi Tyson and Ron, > > Do the rules allow a
3x3x3 with only corner stickers to be used as > a 2x2x2 in
competition? > > TIA, > > David J SPONSORED LINKS Jigsaw
puzzle game Free puzzle inlay games Educational game and puzzle Word
puzzle game Kid puzzle game Puzzle games
------------------------------------------------------------------------------
YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the
web. b.. To unsubscribe from this group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service.
------------------------------------------------------------------------------
[Non-text portions of this message have been removed]
6859. Re: [Speed cubing group] 3 bys for 2bys From:
Clancy Cochran <perscription_death@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 2 Oct 2005 12:38:14 -0700 (PDT)
what i recommend it buying one of the larger 2x2 from the rubiks site,
it is about the size of a 3x3 which gives much better control, and its
not an eastsheen so they should be completely acceptable at wc2005. if
the big 2x2 cube (2.25x2.25x2.25) is sold out, buy one of those harry
potter ones and resticker it as those are the larger sized ones also.
--- Ron van Bruchem <ron@...> wrote: > Hi David, > > I
see no reason to changes this rule. > Others must have the same
problem as you. > Sorry! > > Have fun, > > Ron > >
----- Original Message ----- > From: d_j_salvia > To:
speedsolvingrubikscube@yahoogroups.com > Sent: Saturday, October 01,
2005 1:48 AM > Subject: Re: [Speed cubing group] 3 bys for 2bys >
> > Hi Ron, > > Can that rule be changed, or reinterpreted
for > this? I've spent a lot > of money on 2x2x2s and they are all
terrible. > > I'd love to enter 2x2x2 competitions with half a
> chance. > > TIA, > > David J > > --- In
speedsolvingrubikscube@yahoogroups.com, > "Ron van Bruchem" >
<ron@s...> wrote: > > Hi Dave, > > > > No, only
the normal puzzles (including normal > variations) are allowed. >
> > > Thanks, > > > > Ron > > ----- Original
Message ----- > > From: d_j_salvia > > To:
speedsolvingrubikscube@yahoogroups.com > > Sent: Friday, September
30, 2005 5:07 PM > > Subject: [Speed cubing group] 3 bys for 2bys
> > > > > > Hi Tyson and Ron, > > > > Do
the rules allow a 3x3x3 with only corner > stickers to be used as
> > a 2x2x2 in competition? > > > > TIA, > >
> > David J > > > > > > SPONSORED LINKS Jigsaw
puzzle game Free puzzle > inlay games Educational game and puzzle
> Word puzzle game Kid puzzle game Puzzle > games > > >
------------------------------------------------------------------------------
> YAHOO! GROUPS LINKS > > a.. Visit your group
"speedsolvingrubikscube" > on the web. > > b.. To unsubscribe
from this group, send an > email to: > >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your
use of Yahoo! Groups is subject to the > Yahoo! Terms of Service.
> > >
------------------------------------------------------------------------------
> > > > [Non-text portions of this message have been >
removed] > > __________________________________ Yahoo! Mail - PC
Magazine Editors' Choice 2005 http://mail.yahoo.com
6860. Re: [Speed cubing group] 3 bys for 2bys From:
thewetdog <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 02 Oct 2005 21:24:36 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Clancy Cochran
<perscription_death@y...> wrote: > what i recommend it buying
one of the larger 2x2 from > the rubiks site, it is about the size of
a 3x3 which > gives much better control, and its not an eastsheen so
> they should be completely acceptable at wc2005. if > the big 2x2
cube (2.25x2.25x2.25) is sold out, buy one > of those harry potter
ones and resticker it as those > are the larger sized ones also. I
had never seen one of the Harry Potter 2x2 cubes in person before, and
it never occurred to me that it would be larger than the normal 2x2, but
it sure is. Would that be legal to use in the 2x2 event in Florida?
Could it be nixed on a technicality by stating only 2x2 mini cubes are
allowed for the event? That cube would be quite an advantage to some
cubers over the mini cube. What are the dimensions of an eastsheen 2x2?
I ask because if they are the same (or very close) then one could get
new stickers to use instead of Harry Potter from cubsmith.com.
Otherwise, I am not sure where to get new stickers of that size. The
Harry Potter 2x2 has dimensions of 5.75cm all around (or, for the
Americans, 2.25 in ), which is the same size as a 3x3. Oh, and they are
dirt cheap now, but it is cutting it close to WC2005 at this point.
https://secure.rubiks.com/lvl3/index_lvl3.cfm?
lan=eng&lvl1=produc&lvl2=rubbrn&lvl3=collec&lvl4=cubpot
-Dave
6861. Re: [Speed cubing group] 3 bys for 2bys From:
Clancy Cochran <perscription_death@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 2 Oct 2005 15:18:36 -0700 (PDT)
well it only rubiks brand products allowed at the wc, and since its
available to all cubers, i'm sure there would be no problem in using it.
the large size rubiks one is just a tad bigger than the eastsheen
version, i believe the eastsheen is 2" (i have no tape measure for
mine)where as the harry potter is 1/4" larger, so the eastsheen stickers
should be sufficent although there would be a larger gap. --- thewetdog
<no_reply@yahoogroups.com> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, > Clancy Cochran >
<perscription_death@y...> wrote: > > what i recommend it
buying one of the larger 2x2 > from > > the rubiks site, it is
about the size of a 3x3 > which > > gives much better control,
and its not an > eastsheen so > > they should be completely
acceptable at wc2005. > if > > the big 2x2 cube
(2.25x2.25x2.25) is sold out, buy > one > > of those harry
potter ones and resticker it as > those > > are the larger
sized ones also. > > > > I had never seen one of the Harry
Potter 2x2 cubes > in person before, > and it never occurred to me
that it would be larger > than the normal > 2x2, but it sure is.
Would that be legal to use in > the 2x2 event in > Florida? Could
it be nixed on a technicality by > stating only 2x2 mini > cubes
are allowed for the event? That cube would be > quite an >
advantage to some cubers over the mini cube. > > What are the
dimensions of an eastsheen 2x2? I ask > because if they > are the
same (or very close) then one could get new > stickers to use >
instead of Harry Potter from cubsmith.com. > Otherwise, I am not sure
> where to get new stickers of that size. > > The Harry Potter
2x2 has dimensions of 5.75cm all > around (or, for the >
Americans, 2.25 in ), which is the same size as a > 3x3. Oh, and they
> are dirt cheap now, but it is cutting it close to > WC2005 at
this > point. > >
https://secure.rubiks.com/lvl3/index_lvl3.cfm? >
lan=eng&lvl1=produc&lvl2=rubbrn&lvl3=collec&lvl4=cubpot
> > -Dave > > > __________________________________ Yahoo!
Mail - PC Magazine Editors' Choice 2005 http://mail.yahoo.com
6862. heard from Dan Knights!! From:
"kwickykanny" <kwickykanny@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 02 Oct 2005 23:31:46 -0000
Oh wow...I got this reply from the Legend of 2003 himself, Dan Knights.
Looks like he wants this to go to the group so I'll repost without the
email address. This is just fantastic. I'm almost giddy!! Thanks Dan -
great to hear from you. Haven't met you but I did meet Matt Wilder once
in San Fran, years ago. Cheers! --- orig message below --- To:
"kwickykanny" Subject: Re: Mistakes in 25thAV solution booklet From:
"Dan Knights" Date: Tuesday, 27 Sep 2005 8:03:25 PM -0000 Hi Kwickykanny
and others, How's everyone doing? Dan Knights here. I haven't checked in
for a while, but I heard about this posting, and I wanted to clear it
up, since I wrote the solution in the cube booklet. Firstly, the Rubik's
parent company misprinted the booklet. They printed a rough draft
without my approval or knowledge. Somehow, when they printed it, the
last turn of three of the algorithms was omitted. There are also
numerous changes for the final draft, which should be out in the next
version, hopefully soon. They have apologized for the misuse of my
solution. I have accepted their apology, and we have arrived at an
agreement that grants them permission to use my CORRECTED solution in
the future. The 25th edition cube in the plastic hexagon contains the
errors. The 25th edition cube in the regular plastic card packaging does
not have any turns missing from its algorithms, but it is still a rough
draft. Collector's editions, I guess.... Hopefully within the next year
they should have my updated approved solution. Regarding the
inefficiency/simplicity of the solution, Chris was absolutely correct
when he supposed that I was trying to make the solution as simple as
possible. The solution is clearly not very efficient, but it provides a
step-by-step guide with very little decision-making required of the
user. It is intended for the general public to use as a tool to get
their cubes back to solved, even if they are not mathematically
inclined. The final version should serve this purpose well. Happy
Cubing! Dan Knights
6863. Harry Potter stickers and WC2005 requests. From:
"jello33" <chris@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 03 Oct 2005 00:56:21 -0000
Hello Everyone, I have standard sticker sets that fit the Harry Potter
cube. I'll get them on my site next week. I've got a couple new items
that I'm going to add next week. Including the HP sets. I'll also be
adding 4x4x4 tile sets. These sets have rounded corners and came out
very nice. I'd also like to know what people want to see at WC2005. I'm
going to ge making a limited amount of comemorative 2x2 magics which
I'll only be selling in Florida. The final design isn't finished yet but
I'll post pics on my site when they are. I'll also probably have
standard 3x3 sets with a custom logo sticker in honor of the event. If
anyone has more sugestions please feel free. Thanks Chris L
6864. Re: [Speed cubing group] Harry Potter stickers and WC2005
requests.
From:
Parth Upadhyay <parth.upadhyay@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 2 Oct 2005 20:22:12 -0500
harry potter!!!! Sweet. awesome. Im sure they'll be great coming from
you. ill see if i can give the money to my brother to buy one. peaceout
-parth [Non-text portions of this message have been removed]
6865. Re: Tips for CLL/COLL recognition From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 03 Oct 2005 02:04:54 -0000
I discuss how I recognize every case on my COLL page.
www.cubewhiz.com/coll.html Is this helpful? ~ Bob --- In
speedsolvingrubikscube@yahoogroups.com, Gustav Fredell
<gufr5747@s...> wrote: > Does anyone have any tips on how to
quickly recognize which CLL/COLL > case one is currently facing? At
the moment my recognition is far to slow. > > Anything is helpful.
> > /Gustav
6866. Caltech Fall 2005 From:
"lkyawkyaw" <lkyawkyaw@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 03 Oct 2005 03:56:19 -0000
Wow, hehe i just saw this today. there is going to be a fall competition
at caltech Just wanted to remind all of you around the California
Pasadena area to plz show up :-D Thanks!
6867. First sub-20 average From:
"Mike Bennett" <mikebennett_one@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 03 Oct 2005 04:01:24 -0000
I got a 19.92 average a little while ago and thought I'd share some
things I noticed. It was only sub-20 by .08 seconds, but it still counts
enough for me. My average average is a little under 23.00 seconds, so
this was somewhat unexpected. It beats my previous average record by
more than a second. I was taking an average of 100 (21.67 seconds), and
it came 70 or so solves in. I got so flustered after I realized I'd
broken 20 that I got nervous and slowed way down for almost another
whole average. After that, I got it down to about 20.75 for a while. I
did a few things different than I usually do, and I think they helped.
Normally, I can find the cross in the 15 seconds, but I generally can't
do it blindfolded. For a while, though, tonight, I noticed I was able to
see the cross within 4 or 5 seconds, and could spend the rest of the
time memorizing it and planning for my first pair. Forcing myself to
find at least an edge that will be in the U layer after the cross seemed
to help a lot. Also, I noticed that I was doing the cross much more
efficiently than usual. Good cross leads to good solves. Be flexible in
your F2L technique. I made a lot of blocks to start with, and made a lot
of extended cross solves, or finished my cross and conserved a c/e pair.
It always gave me great times. I need to go read Lars Petrus' page again
for more pointers on block starts. I know that going slowly for F2L
until you get used to it, and then gradually speeding up is very helpful
for avoiding pauses, but I've never been really very good at doing that.
Tonight, I focused on just being fluid and always doing some sort of
turn. I didn't worry so much about the speed, just making sure to always
be moving something (usefully). It helped a lot. If you're learning
algorithms, decide to yourself ahead of time whether or not to use
those. I have all but one of the algs for the U orientation on COLL
down. The last one has been giving me a lot of trouble. I'm probably
going to switch to a different alg. Anyway, the point is that if you
have to split second decide whether or not to use an alg, it hurts. Just
commit yourself to using your older, slower method until you can for
sure remember your new one. Anyway, just thought I'd share a little of
my excitement, and offer some of the things I noticed to the group.
Hopefully this will be of use to someone other than me. Happy cubing,
and may the force be with you. -Mike Bennett
6868. Re: [Speed cubing group] Caltech Fall 2005 From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 2 Oct 2005 22:57:55 -0700
Prizes... does anyone have a good idea for prizes? We don't have much of
a budget. Donations would also be appreciated. Tyson Mao MSC #631
California Institute of Technology On Oct 2, 2005, at 8:56 PM, lkyawkyaw
wrote: > Wow, hehe i just saw this today. > > there is going to
be a fall competition at caltech > > Just wanted to remind all of
you around the California Pasadena area > to plz show up :-D >
> Thanks! > > > > > > > Yahoo! Groups Links >
> > > > > >
6869. video compression... again From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 2 Oct 2005 23:36:45 -0700
Hi... can someone compress (and receive) a 200 MB video file for me?
It's the BLD WR. Tyson Mao MSC #631 California Institute of Technology
6870. Re: [Speed cubing group] video compression... again
From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 3 Oct 2005 13:27:10 +0530
I can compress the file. Actually you yourself can. Take the latest Divx
encoder available and do it. Btw i would love to see that video. If u
want i can compress it and give it to you. Sachin. On 10/3/05, Tyson Mao
<tmao@its.caltech.edu> wrote: > Hi... can someone compress (and
receive) a 200 MB video file for me? > It's the BLD WR. > >
Tyson Mao > MSC #631 > California Institute of Technology >
> > > > > > Yahoo! Groups Links > > > >
> > > >
6871. running computer processor at 100% From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 03 Oct 2005 08:25:58 -0000
I have a question for the computer people here. I've been doing some
reading on running your processor very hot for long periods of time, and
it does not look good. I've been running ACube on my computer for
significant portions of every day (12 hours+) for the past week or so. I
have an R31 laptop with a Pentium III and I've noticed that my computer
stays very warm. I try to keep it elevated above my desk with books and
other objects to allow the fan (on the underside of the machine) to draw
in air, as well as to give the underside of my laptop space to
"breathe". Anyway I got kinda worried when reading about running a
processor hot for long periods of time. I don't want to corrupt any data
on my computer, but I want to be able to run ACube a lot. Anyway I was
wondering if this is much of a problem, I mean should I consider a
new/better fan, or another fan? Also, is there way to find out the
temperature of my processor? I was looking around on my laptop and on
the web but didn't find anything. Anyway I just wanted to ask. I got
worried when I saw the effects of heat on the processor, and since my
processor has been running at 100% for 12+ hours a day for a little over
a week I wondered if I am harming my machine? Thanks to anyone who can
help me figure this out, Chris
6872. Re: [Speed cubing group] running computer processor at 100%
From:
Gustav Fredell <gufr5747@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 03 Oct 2005 10:59:50 +0200
Hi Chris, I hope I can shed some light on this, not as someone with a
lot of knowledge about it, but some experience. First of: Having placed
fans at the bottom of a laptop sounds like a huge design mistake. Since
a laptop will almost always be placed upon something I can't see the
reason for this and its the first time I've heard of it. Running your
processor too hot for too long will at least shorten it's lifespan, but
many times this shortened lifespan is still many years beyond what you
regularly use a computer for anyway. I've run programs like GIMP (which
is even more straining on the processor than JACube) for months without
any noticeable damage and I've also done a few week long runs of JACube.
I try not too get my processor too hot though and try to keep it below
at least 65C but more preferably 50C (hard to do with a 100% CPU usage).
There should e a lot of programs monitoring the temperature of your CPU.
One is SpeedFan, which can also sometimes measure other temperatures
(like HD's) and fan speeds. Bottom line: I don't think you have anything
to fear, but please don't sue me if you run into troubles :) /Gustav
cmhardw skrev: >I have a question for the computer people here. >
>I've been doing some reading on running your processor very hot for
>long periods of time, and it does not look good. > >I've been
running ACube on my computer for significant portions of >every day
(12 hours+) for the past week or so. I have an R31 laptop >with a
Pentium III and I've noticed that my computer stays very warm. > I
try to keep it elevated above my desk with books and other objects
>to allow the fan (on the underside of the machine) to draw in air,
as >well as to give the underside of my laptop space to "breathe".
> >Anyway I got kinda worried when reading about running a
processor hot >for long periods of time. I don't want to corrupt any
data on my >computer, but I want to be able to run ACube a lot. >
>Anyway I was wondering if this is much of a problem, I mean should I
>consider a new/better fan, or another fan? > >Also, is there
way to find out the temperature of my processor? I was >looking
around on my laptop and on the web but didn't find anything. >
>Anyway I just wanted to ask. I got worried when I saw the effects of
>heat on the processor, and since my processor has been running at
100% >for 12+ hours a day for a little over a week I wondered if I am
>harming my machine? > >Thanks to anyone who can help me figure
this out, >Chris > > > > > > >Yahoo! Groups
Links > > > > > > > >__________ NOD32 1.1238
(20050930) Information __________ > >This message was checked by
NOD32 antivirus system. >http://www.nod32.com > > > >
>
6873. Re: [Speed cubing group] running computer processor at 100%
From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 3 Oct 2005 11:08:23 +0200
Hey Chris, I did the same thing as you a while ago. I have a laptop
which I made work for long periods (video encoding). I used basically
the same system as you to keep it as cold as possible, but I improved it
by using water bottles that you place under the computer, so that there
is a bigger temperature difference and the heat from your computer will
go faster to the bottles than into the air. Another thing I tried is
make it run into the fridge but I couldn't leave it there because my
battery was going low fastly. I don't know if this is very safe for a
computer but I had no problem (the main problem could be water
condensation...). Let's hear what the true computer people say :p.
Gilles. 2005/10/3, cmhardw <no_reply@yahoogroups.com>: > I have
a question for the computer people here. > > I've been doing some
reading on running your processor very hot for > long periods of
time, and it does not look good. > > I've been running ACube on my
computer for significant portions of > every day (12 hours+) for the
past week or so. I have an R31 laptop > with a Pentium III and I've
noticed that my computer stays very warm. > I try to keep it elevated
above my desk with books and other objects > to allow the fan (on the
underside of the machine) to draw in air, as > well as to give the
underside of my laptop space to "breathe". > > Anyway I got kinda
worried when reading about running a processor hot > for long periods
of time. I don't want to corrupt any data on my > computer, but I
want to be able to run ACube a lot. > > Anyway I was wondering if
this is much of a problem, I mean should I > consider a new/better
fan, or another fan? > > Also, is there way to find out the
temperature of my processor? I was > looking around on my laptop and
on the web but didn't find anything. > > Anyway I just wanted to
ask. I got worried when I saw the effects of > heat on the processor,
and since my processor has been running at 100% > for 12+ hours a day
for a little over a week I wondered if I am > harming my machine?
> > Thanks to anyone who can help me figure this out, > Chris
> > > > > > > Yahoo! Groups Links > > >
> > > >
6874. Re: [Speed cubing group] Re: Tips for CLL/COLL recognition
From:
Gustav Fredell <gufr5747@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 03 Oct 2005 11:13:46 +0200
Thanks Bob, and yes, it is helpful. I'm looking at it more generally
though since I will be using it with any LL-color, but the pictures are
useful nonetheless. Oh, and in #6 and think it should say: Mirror case
of #05 ;) /Gustav Bob Burton skrev: >I discuss how I recognize every
case on my COLL page. >www.cubewhiz.com/coll.html > >Is this
helpful? > >~ Bob > >--- In
speedsolvingrubikscube@yahoogroups.com, Gustav Fredell
><gufr5747@s...> wrote: > > >>Does anyone have any
tips on how to quickly recognize which CLL/COLL >>case one is
currently facing? At the moment my recognition is far to >>
>> >slow. > > >>Anything is helpful. >>
>>/Gustav >> >> > > > > > >
>Yahoo! Groups Links > > > > > > > >
>__________ NOD32 1.1238 (20050930) Information __________ >
>This message was checked by NOD32 antivirus system.
>http://www.nod32.com > > > > >
6875. Re: running computer processor at 100% From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 03 Oct 2005 09:07:51 -0000
Hi Chris! Any decent bios should tell u the cpu temperature as well as
fan speed. And if u are lucky the motherboard of ur pc did come with
some software that will let u monitor this with an application. So that
u don't have to shut down the pc and go into bios. And yes there are
also third part utilities for such things. Ok, i did a quick search and
found this promising software:
http://www.lavalys.com/products/overview.php?pid=1&lang=en (Everest
Home Edition) This link will probably be messed up since it contains a
querystring, lol. Anyway, good luck Chris. And no there's no immediate
risk running cpu at high temperatures for long periods. But if it goes
beyond say 65-70 celsius it's not a good sign, insufficient cooling.
Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw
<no_reply@y...> wrote: > I have a question for the computer
people here. > > I've been doing some reading on running your
processor very hot for > long periods of time, and it does not look
good. > > I've been running ACube on my computer for significant
portions of > every day (12 hours+) for the past week or so. I have
an R31 laptop > with a Pentium III and I've noticed that my computer
stays very warm. > I try to keep it elevated above my desk with books
and other objects > to allow the fan (on the underside of the
machine) to draw in air, as > well as to give the underside of my
laptop space to "breathe". > > Anyway I got kinda worried when
reading about running a processor hot > for long periods of time. I
don't want to corrupt any data on my > computer, but I want to be
able to run ACube a lot. > > Anyway I was wondering if this is
much of a problem, I mean should I > consider a new/better fan, or
another fan? > > Also, is there way to find out the temperature of
my processor? I was > looking around on my laptop and on the web but
didn't find anything. > > Anyway I just wanted to ask. I got
worried when I saw the effects of > heat on the processor, and since
my processor has been running at 100% > for 12+ hours a day for a
little over a week I wondered if I am > harming my machine? > >
Thanks to anyone who can help me figure this out, > Chris
6876. [Speed cubing group] Re: Tips for CLL/COLL recognition
From:
"Mike Bennett" <mikebennett_one@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 03 Oct 2005 09:32:03 -0000
Perhaps you should try taking a look at Lars Vandenbergh's site. I use
the method where you see which orientation case, and then which two
corners must switch. It's simple, intuitive, and easy to use. -Mike
Bennett --- In speedsolvingrubikscube@yahoogroups.com, Gustav Fredell
<gufr5747@s...> wrote: > Thanks Bob, and yes, it is helpful.
I'm looking at it more generally > though since I will be using it
with any LL-color, but the pictures are > useful nonetheless. Oh, and
in #6 and think it should say: Mirror case > of #05 ;) > >
/Gustav
6877. Re: [Speed cubing group] Re: running computer processor at 100%
From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 3 Oct 2005 12:37:56 +0200
Everest Home Edition is a wondeful softaware that Hoel Heymbeek
recommended me. It can tell you about anything that's inside your
computer. :P 2005/10/3, Per Kristen Fredlund
<aspiring_to_love@...>: > Hi Chris! > > Any decent bios
should tell u the cpu temperature as well as fan > speed. And if u
are lucky the motherboard of ur pc did come with > some software that
will let u monitor this with an application. So > that u don't have
to shut down the pc and go into bios. And yes > there are also third
part utilities for such things. > > Ok, i did a quick search and
found this promising software: > >
http://www.lavalys.com/products/overview.php?pid=1&lang=en > >
(Everest Home Edition) > > This link will probably be messed up
since it contains a > querystring, lol. Anyway, good luck Chris. >
> And no there's no immediate risk running cpu at high temperatures
> for long periods. But if it goes beyond say 65-70 celsius it's not
a > good sign, insufficient cooling. > > Cheers! > > -Per
> > > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw
> <no_reply@y...> wrote: > > I have a question for the
computer people here. > > > > I've been doing some reading
on running your processor very hot for > > long periods of time,
and it does not look good. > > > > I've been running ACube
on my computer for significant portions of > > every day (12
hours+) for the past week or so. I have an R31 > laptop > >
with a Pentium III and I've noticed that my computer stays very >
warm. > > I try to keep it elevated above my desk with books and
other > objects > > to allow the fan (on the underside of the
machine) to draw in air, > as > > well as to give the underside
of my laptop space to "breathe". > > > > Anyway I got kinda
worried when reading about running a processor > hot > > for
long periods of time. I don't want to corrupt any data on my > >
computer, but I want to be able to run ACube a lot. > > > >
Anyway I was wondering if this is much of a problem, I mean should >
I > > consider a new/better fan, or another fan? > > >
> Also, is there way to find out the temperature of my processor? I
> was > > looking around on my laptop and on the web but didn't
find > anything. > > > > Anyway I just wanted to ask. I
got worried when I saw the effects > of > > heat on the
processor, and since my processor has been running at > 100% >
> for 12+ hours a day for a little over a week I wondered if I am
> > harming my machine? > > > > Thanks to anyone who
can help me figure this out, > > Chris > > > > >
> > Yahoo! Groups Links > > > > > > >
6878. Re: 3 bys for 2bys (Harry) From:
mike_go_uk <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 03 Oct 2005 10:38:19 -0000
How do you dismantle a Harry Potter cube for lubrication, without
breaking it? This may have come up before, but I don't remember any
reassuring answer. Mike
6879. [Speed cubing group] Re: Tips for CLL/COLL recognition
From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 03 Oct 2005 13:31:30 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Gustav Fredell
<gufr5747@s...> wrote: > Thanks Bob, and yes, it is helpful.
I'm looking at it more generally > though since I will be using it
with any LL-color, but the pictures are > useful nonetheless. Oh, and
in #6 and think it should say: Mirror case > of #05 ;) Good. :) Yes,
that is what it should say. Thanks, I'll change it. The colors are meant
to be general. Obviously, I will not have a red front every time. ;) I
use colors just to show which pieces have the same color and which have
opposites. Never do I have to think about whether a color is left/right
of another. Either it is the same, it is the opposite, or it is adjacent
(to either side). :) ~ Bob
6880. Re: 3 bys for 2bys (Harry) From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 03 Oct 2005 13:41:53 -0000
Hi! No puzzle really requires dismantling for lubrication. At least if u
use silicone spray ;-) Use the little tube that comes with the spray to
get the lube inside. Spray in a little amount from various points at the
outside. Then work the lube in by twisting it for a minute or so. Repeat
if more lube is needed. Shouls be easy to work out how to get the little
tube inside the puzzle in each case. Dismantling puzzles in most cases
is not recommended unless the puzzles needs physical maintenance too ;-)
Like replace springs or adjust tension or sanding ... Have fun! -Per
PS!! Wipe off external silicone w a tissue. If u get external silicon on
the puzzle it probably means u used too much silicone ... > --- In
speedsolvingrubikscube@yahoogroups.com, mike_go_uk <no_reply@y...>
wrote: > How do you dismantle a Harry Potter cube for lubrication,
without > breaking it? This may have come up before, but I don't
remember any > reassuring answer. > > Mike
6881. DIY Kit Supply From:
thewetdog <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 03 Oct 2005 14:46:00 -0000
I went to order a Harry Potter 2x2 today, and I usually add a bunch of
things to the order to make the shipping cost worthwhile. I wanted to
stock up on my 3x3 DIY kits as we all remember the stock problem they
had earlier this year. Well, the basic 3x3 DIY kit is out. I took the
last of the 3x3 with PVC stickers and there is less than 2 dozen 3x3
with regular stickers left at the time of writing this. You can, of
course, get the white DIY kit still. Now, who knows, perhaps they were
on the ball more and are about to get a huge shipment this week. But
given how long they were out of them earlier this year, I thought I
would give everyone a heads up. -Dave
6882. Re: [Speed cubing group] running computer processor at 100%
From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 3 Oct 2005 20:44:55 +0530
The refrigerator idea is a big nono! The water can condense when u take
the comp out and may condense in wrong places like inside ur harddisk or
stuff. Its sort of equivalent to putting ur laptop in a bucket of water
:) As for the cpu thing, there is not much harm in running it if u keep
ur comp temperature low. Sachin. On 10/3/05, Gilles van den Peereboom
<gillesvdp@gmail.com> wrote: > Hey Chris, > > I did the
same thing as you a while ago. > I have a laptop which I made work
for long periods (video encoding). > > I used basically the same
system as you to keep it as cold as > possible, but I improved it by
using water bottles that you place > under the computer, so that
there is a bigger temperature difference > and the heat from your
computer will go faster to the bottles than > into the air. Another
thing I tried is make it run into the fridge but > I couldn't leave
it there because my battery was going low fastly. > > I don't know
if this is very safe for a computer but I had no problem > (the main
problem could be water condensation...). > Let's hear what the true
computer people say :p. > > Gilles. > > 2005/10/3, cmhardw
<no_reply@yahoogroups.com>: > > I have a question for the
computer people here. > > > > I've been doing some reading
on running your processor very hot for > > long periods of time,
and it does not look good. > > > > I've been running ACube
on my computer for significant portions of > > every day (12
hours+) for the past week or so. I have an R31 laptop > > with a
Pentium III and I've noticed that my computer stays very warm. > >
I try to keep it elevated above my desk with books and other objects
> > to allow the fan (on the underside of the machine) to draw in
air, as > > well as to give the underside of my laptop space to
"breathe". > > > > Anyway I got kinda worried when reading
about running a processor hot > > for long periods of time. I
don't want to corrupt any data on my > > computer, but I want to
be able to run ACube a lot. > > > > Anyway I was wondering
if this is much of a problem, I mean should I > > consider a
new/better fan, or another fan? > > > > Also, is there way
to find out the temperature of my processor? I was > > looking
around on my laptop and on the web but didn't find anything. > >
> > Anyway I just wanted to ask. I got worried when I saw the
effects of > > heat on the processor, and since my processor has
been running at 100% > > for 12+ hours a day for a little over a
week I wondered if I am > > harming my machine? > > >
> Thanks to anyone who can help me figure this out, > > Chris
> > > > > > > > > > > > > >
Yahoo! Groups Links > > > > > > > > > >
> > > > > > > > > Yahoo! Groups Links >
> > > > > >
6883. [Speed cubing group] Re: running computer processor at 100%
From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 03 Oct 2005 15:08:57 -0000
Umm ... The Everest Home Edition won't show the cpu temperature
actually. But many other interesting hardware and software features.
Maybe i was dumb looking for it? :-P Lol. Anyway, i found that my system
DOES support temperature monitoring. So i installed SpeedFan too, and
YES it gives me the cpu temp as well as harddisk temp. Sweet :-) It can
be mimized to run in system tray only ... -Per > --- In
speedsolvingrubikscube@yahoogroups.com, Gilles van den Peereboom
<gillesvdp@g...> wrote: > Everest Home Edition is a wondeful
softaware that Hoel Heymbeek recommended me. > It can tell you about
anything that's inside your computer. :P > > 2005/10/3, Per
Kristen Fredlund <aspiring_to_love@y...>: > > Hi Chris! >
> > > Any decent bios should tell u the cpu temperature as well
as fan > > speed. And if u are lucky the motherboard of ur pc did
come with > > some software that will let u monitor this with an
application. So > > that u don't have to shut down the pc and go
into bios. And yes > > there are also third part utilities for
such things. > > > > Ok, i did a quick search and found this
promising software: > > > >
http://www.lavalys.com/products/overview.php?pid=1&lang=en > >
> > (Everest Home Edition) > > > > This link will
probably be messed up since it contains a > > querystring, lol.
Anyway, good luck Chris. > > > > And no there's no immediate
risk running cpu at high temperatures > > for long periods. But if
it goes beyond say 65-70 celsius it's not a > > good sign,
insufficient cooling. > > > > Cheers! > > > >
-Per > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, cmhardw > >
<no_reply@y...> wrote: > > > I have a question for the
computer people here. > > > > > > I've been doing some
reading on running your processor very hot for > > > long
periods of time, and it does not look good. > > > > >
> I've been running ACube on my computer for significant portions of
> > > every day (12 hours+) for the past week or so. I have an
R31 > > laptop > > > with a Pentium III and I've noticed
that my computer stays very > > warm. > > > I try to keep
it elevated above my desk with books and other > > objects >
> > to allow the fan (on the underside of the machine) to draw in
air, > > as > > > well as to give the underside of my
laptop space to "breathe". > > > > > > Anyway I got
kinda worried when reading about running a processor > > hot >
> > for long periods of time. I don't want to corrupt any data on
my > > > computer, but I want to be able to run ACube a lot.
> > > > > > Anyway I was wondering if this is much of
a problem, I mean should > > I > > > consider a
new/better fan, or another fan? > > > > > > Also, is
there way to find out the temperature of my processor? I > > was
> > > looking around on my laptop and on the web but didn't
find > > anything. > > > > > > Anyway I just
wanted to ask. I got worried when I saw the effects > > of >
> > heat on the processor, and since my processor has been running
at > > 100% > > > for 12+ hours a day for a little over a
week I wondered if I am > > > harming my machine? > >
> > > > Thanks to anyone who can help me figure this out,
> > > Chris > > > > > > > > > >
> > > > Yahoo! Groups Links > > > > > >
> > > > > > > >
6884. Re: [Speed cubing group] 3 bys for 2bys From:
"d_j_salvia" <d_j_salvia@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 03 Oct 2005 15:39:26 -0000
Hi Ron, OK. It's your call. I had hoped that a 3x3x3 with just corner
stickers would be allowed because a.) it would be a legal Rubik's brand
cube and b.) it has *more* moving pieces, and would actually be slower
than a well engineered 2x2x2. Many others *do* have the same problem
which is why there have been so few people in those competitions. I
recently had a solve which I recognised completely during inspection. I
was using the larger Rubik's 2x2x2, and the solve took 28 seconds, It
constantly locks up and is hard to turn. The same sequence on an
Eastsheen 2x2x2 took about 9 seconds. But the Eastsheen, which really
isn't that good, isn't allowed. Regards, David J --- In
speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem"
<ron@s...> wrote: > Hi David, > > I see no reason to
changes this rule. > Others must have the same problem as you. >
Sorry! > > Have fun, > > Ron > > ----- Original
Message ----- > From: d_j_salvia > To:
speedsolvingrubikscube@yahoogroups.com > Sent: Saturday, October 01,
2005 1:48 AM > Subject: Re: [Speed cubing group] 3 bys for 2bys >
> > Hi Ron, > > Can that rule be changed, or reinterpreted
for this? I've spent a lot > of money on 2x2x2s and they are all
terrible. > > I'd love to enter 2x2x2 competitions with half a
chance. > > TIA, > > David J > > --- In
speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem" >
<ron@s...> wrote: > > Hi Dave, > > > > No, only
the normal puzzles (including normal variations) are allowed. > >
> > Thanks, > > > > Ron > > ----- Original
Message ----- > > From: d_j_salvia > > To:
speedsolvingrubikscube@yahoogroups.com > > Sent: Friday, September
30, 2005 5:07 PM > > Subject: [Speed cubing group] 3 bys for 2bys
> > > > > > Hi Tyson and Ron, > > > > Do
the rules allow a 3x3x3 with only corner stickers to be used as >
> a 2x2x2 in competition? > > > > TIA, > > >
> David J [non-message potions of this message have been removed!] :)
6885. Re: 3 bys for 2bys (Harry) From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 03 Oct 2005 15:20:56 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund"
<aspiring_to_love@y...> wrote: > > No puzzle really requires
dismantling for lubrication. How about Rubik's Clock? Excessive lube
will easily make it slow and if you just spray inside, you'll wet the
paper and it'll become ugly dark. Well, I'm the kind of guy who *always*
attempts to disassemble puzzles for lubrication. I want to make sure
there's lube *everywhere* and applied evenly and not excessively. I also
like to clean, sand, etc, so I need to disassemble anyway ;-) About
Harry Potter 2x2: You can disassemble it easily without breaking it if
you go to sleep and dream that. It's basically the same mechanism as the
regular Rubik's 2x2, just bigger, much stiffer, and with sharper edges.
And the corner connected to the kernel is connected with a screw.
Accessible from the inside, i.e. when already disassembled. I believe
the last manufacturing step was using strong glue or a very strong
click-in mechanism. Great, huh? Maybe if you play a lot with it or put
some powder inside that will speed up loosening of the cube, you can
disassemble it like a normal 2x2 and don't break anything. I broke one
of those little pins. I'm not sure though how bad that is, could be a
single missing pin doesn't hurt. Stefan
6886. Re: [Speed cubing group] 3 bys for 2bys From:
"Duncan Dicks" <duncan@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Mon, 3 Oct 2005 16:47:33 +0100
Adding to the messy debate. Suppose you have a good smooth 4x4x4 and you
stickered together the faces so that it was functionally a 2x2x2. In
fact if you did it right people probably couldnt tell from the outside
that it wasn't a big 2x2x2. Allowed or not (assuming its a legal rubiks
4x4x4 of course!). Duncan ----- Original Message ----- From:
"d_j_salvia" <d_j_salvia@...> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Monday, October 03,
2005 4:39 PM Subject: Re: [Speed cubing group] 3 bys for 2bys > Hi
Ron, > > OK. It's your call. > > I had hoped that a 3x3x3
with just corner stickers would be allowed > because a.) it would be
a legal Rubik's brand cube and b.) it has > *more* moving pieces, and
would actually be slower than a well > engineered 2x2x2. > >
Many others *do* have the same problem which is why there have been so
> few people in those competitions. > > I recently had a solve
which I recognised completely during > inspection. I was using the
larger Rubik's 2x2x2, and the solve took > 28 seconds, It constantly
locks up and is hard to turn. The same > sequence on an Eastsheen
2x2x2 took about 9 seconds. > But the Eastsheen, which really isn't
that good, isn't allowed. > > Regards, > > David J > >
--- In speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem" >
<ron@s...> wrote: >> Hi David, >> >> I see no
reason to changes this rule. >> Others must have the same problem
as you. >> Sorry! >> >> Have fun, >> >>
Ron >> >> ----- Original Message ----- >> From:
d_j_salvia >> To: speedsolvingrubikscube@yahoogroups.com >>
Sent: Saturday, October 01, 2005 1:48 AM >> Subject: Re: [Speed
cubing group] 3 bys for 2bys >> >> >> Hi Ron, >>
>> Can that rule be changed, or reinterpreted for this? I've spent
a lot >> of money on 2x2x2s and they are all terrible. >>
>> I'd love to enter 2x2x2 competitions with half a chance.
>> >> TIA, >> >> David J >> >> ---
In speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem" >>
<ron@s...> wrote: >> > Hi Dave, >> > >>
> No, only the normal puzzles (including normal variations) are >
allowed. >> > >> > Thanks, >> > >> >
Ron >> > ----- Original Message ----- >> > From:
d_j_salvia >> > To: speedsolvingrubikscube@yahoogroups.com
>> > Sent: Friday, September 30, 2005 5:07 PM >> >
Subject: [Speed cubing group] 3 bys for 2bys >> > >> >
>> > Hi Tyson and Ron, >> > >> > Do the rules
allow a 3x3x3 with only corner stickers to be > used as >> >
a 2x2x2 in competition? >> > >> > TIA, >> >
>> > David J > > [non-message potions of this message
have been removed!] :) > > > > > > > > Yahoo!
Groups Links > > > > > > > >
6887. Re: 3 bys for 2bys (Harry) From:
mike_go_uk <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 03 Oct 2005 16:12:21 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > About Harry Potter 2x2: You can
disassemble it easily without breaking > it if you go to sleep and
dream that. Haha -- I'll certainly try that technique, but it sounds as
if it didn't work for you: > I broke one of those little pins. Mike
6888. Re: [Speed cubing group] 3 bys for 2bys From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 03 Oct 2005 16:12:21 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia"
<d_j_salvia@y...> wrote: > Many others *do* have the same
problem which is why there have been > so few people in those
competitions. Eastsheen cubes have been allowed in competitions. They
are just not allowed in competitions sponsored by Seven Towns, right? ~
Bob
6889. Re: 3 bys for 2bys From:
mike_go_uk <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 03 Oct 2005 16:07:59 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Duncan Dicks"
<duncan@d...> wrote: > Suppose you have a good smooth 4x4x4 and
you > stickered together the faces so that it was functionally a
2x2x2. In fact > if you did it right people probably couldnt tell
from the outside that it > wasn't a big 2x2x2. Allowed or not
(assuming its a legal rubiks 4x4x4 of > course!). Why on earth
/should/ it be allowed?! (1) It's not a Rubik's 2x2x2 (2) and if it's a
Rubik's 4x4x4, you've restricted the possible movements (also not
allowed). On the other hand -- and not wishing to give anybody naughty,
/naughty/ ideas ;) -- a judge at a competition is unlikely to dismantle
a large 2x2x2 to check its internals. They wouldn't want to break it. So
if you took an Eastsheen 2x2x2 core and glued suitably modded Rubik's
corners (e.g. from the Harry Potter) on to it, you would have a illegal,
fast cube, but no-one would ever know. Mike
6890. Re: 3 bys for 2bys (Harry) From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 03 Oct 2005 16:22:27 -0000
Umm ... I have lubed my clock from the outside and it works ok for me.
Im not in ur clock-league anyway since i do find it too boring ... lol
... You are rite that it wets the paper initially but it does dry
without making the paper darker. At least i can't really see it :-) Im
too scared to dismantle my clock anyway, though i know they are easy to
get off eBay :-) Cheers! -Per PS! If it was only as easy to dismantle as
the Puck Puzzle :D > --- In speedsolvingrubikscube@yahoogroups.com,
"Stefan Pochmann" <pochmann@g...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" >
<aspiring_to_love@y...> wrote: > > > > No puzzle
really requires dismantling for lubrication. > > How about Rubik's
Clock? Excessive lube will easily make it slow and > if you just
spray inside, you'll wet the paper and it'll become ugly > dark. >
> Well, I'm the kind of guy who *always* attempts to disassemble
puzzles > for lubrication. I want to make sure there's lube
*everywhere* and > applied evenly and not excessively. I also like to
clean, sand, etc, > so I need to disassemble anyway ;-) > >
About Harry Potter 2x2: You can disassemble it easily without breaking
> it if you go to sleep and dream that. It's basically the same >
mechanism as the regular Rubik's 2x2, just bigger, much stiffer, and
> with sharper edges. And the corner connected to the kernel is >
connected with a screw. Accessible from the inside, i.e. when already
> disassembled. I believe the last manufacturing step was using
strong > glue or a very strong click-in mechanism. Great, huh? Maybe
if you > play a lot with it or put some powder inside that will speed
up > loosening of the cube, you can disassemble it like a normal 2x2
and > don't break anything. I broke one of those little pins. I'm not
sure > though how bad that is, could be a single missing pin doesn't
hurt. > > Stefan
6891. Re: [Speed cubing group] LL scrambler From:
David Barr <david20708@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 3 Oct 2005 12:39:19 -0400
I've got a rudimentary script that randomly picks algorithms from these
files: http://puzzlingaddiction.com/Cube/ll-scramble/ I hope to add some
features such as images of what the scrambles look like as well as
picking from specific OLL or COLL cases. On 9/28/05, David Barr
<david20708@...> wrote: > I now have close to optimal scrambles
(probably within .75 turns in FTM): > >
http://puzzlingaddiction.com/Cube/ll-scramble.zip >
http://puzzlingaddiction.com/Cube/zb-scramble.zip > > These files
are from BH's 1212 optimal algorithms that I've expanded > to put
back duplicates that occur because of mirroring, rotation and >
inversion. > > I'm thinking about implementing Chris's suggestion
to allow selection > of COLL case.
6892. Re: [Speed cubing group] Re: 3 bys for 2bys From:
"Duncan Dicks" <duncan@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Mon, 3 Oct 2005 17:51:18 +0100
My gut feel is that it should be allowed for common sense reasons rather
than rule reasons! Common sense should prevail where possible I feel
although I take your point the way things are currently written. Duncan
----- Original Message ----- From: "mike_go_uk"
<no_reply@yahoogroups.com> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Monday, October 03,
2005 5:07 PM Subject: [Speed cubing group] Re: 3 bys for 2bys > ---
In speedsolvingrubikscube@yahoogroups.com, "Duncan Dicks" >
<duncan@d...> wrote: >> Suppose you have a good smooth 4x4x4
and you >> stickered together the faces so that it was
functionally a 2x2x2. In > fact >> if you did it right people
probably couldnt tell from the outside > that it >> wasn't a
big 2x2x2. Allowed or not (assuming its a legal rubiks > 4x4x4 of
>> course!). > > Why on earth /should/ it be allowed?! >
> (1) It's not a Rubik's 2x2x2 > (2) and if it's a Rubik's 4x4x4,
you've restricted the possible > movements (also not allowed). >
> On the other hand -- and not wishing to give anybody naughty,
/naughty/ > ideas ;) -- a judge at a competition is unlikely to
dismantle a large > 2x2x2 to check its internals. They wouldn't want
to break it. So if > you took an Eastsheen 2x2x2 core and glued
suitably modded Rubik's > corners (e.g. from the Harry Potter) on to
it, you would have a > illegal, fast cube, but no-one would ever
know. > > Mike > > > > > > > Yahoo! Groups
Links > > > > > > > >
6893. [Speed cubing group] Re: 3 bys for 2bys From:
mike_go_uk <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 03 Oct 2005 17:01:07 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Duncan Dicks"
<duncan@d...> wrote: > My gut feel is that it should be allowed
for common sense reasons rather > than rule reasons! Common sense
should prevail where possible I feel Agreed. I feel that there is a
distinct lack of common sense in the Rubiks-only competition rule. (Not
the standard WCA rules, of course -- those have been arrived at through
extensive consultation & debate.) Btw, does Rubiks have an official
line on the use of NON-RUBIKS washers in its cubes? Non-Rubiks
superglue?! Mike
6894. 2x2x2 event at the WC From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 03 Oct 2005 17:39:00 -0000
So.... can I use an eastsheen 2x2x2 in the rubiks.com 2x2x2 competition
and just relinquish my right to place in that event (but still count for
WCA stuff)? Or if I walk on stage with my Eastsheen cube during the
rubik's 2x2x2 event will I be forcibly removed from the stage? Not to
sound mean, but seriously this rubik's only rule is pretty stupid. So do
us Eastsheen 2x2x2 users just wait until the WCA event? Will there be
*two* 2x2x2 events held at different times? Won't that be a hinderance
to the already short time schedule? Chris
6895. Re: [Speed cubing group] 2x2x2 event at the WC From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 3 Oct 2005 10:56:24 -0700
Hey Chris, Yeah, I remember this same discussion about the 4x4x4. I'm
not sure who has the authority to do anything in this case, but my
judges would not do anything unless asked to do so by a higher source. I
believe it will be the competition organizer's responsibilities to
execute and enforce this rule. So unless my judges are told to remove a
competitor using a non-Rubik's puzzle from the stage... well, we'll just
wait and see I guess. Personally, I would say that no one should compete
in 2x2x2. Can anyone even come close to solving under 7 seconds with a
rubiks.com cube? Tyson Mao MSC #631 California Institute of Technology
On Oct 3, 2005, at 10:39 AM, cmhardw wrote: > So.... can I use an
eastsheen 2x2x2 in the rubiks.com 2x2x2 > competition and just
relinquish my right to place in that event (but > still count for WCA
stuff)? Or if I walk on stage with my Eastsheen > cube during the
rubik's 2x2x2 event will I be forcibly removed from > the stage? >
> Not to sound mean, but seriously this rubik's only rule is pretty
> stupid. > > So do us Eastsheen 2x2x2 users just wait until
the WCA event? > > Will there be *two* 2x2x2 events held at
different times? Won't that > be a hinderance to the already short
time schedule? > > Chris > > > > > > > Yahoo!
Groups Links > > > > > > >
6896. Re: [Speed cubing group] 2x2x2 event at the WC From:
"Mike Bennett" <mikebennett_one@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 03 Oct 2005 18:03:45 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> wrote: > > Personally, I would say that no one
should compete in 2x2x2. Can > anyone even come close to solving
under 7 seconds with a rubiks.com > cube? > > Tyson Mao >
MSC #631 > California Institute of Technology You can if it's a
4x4... -Mike Bennett
6897. Re: 3 bys for 2bys (Harry) From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 03 Oct 2005 18:48:22 -0000
--- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk
<no_reply@y. ..> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" >
<pochmann@g...> wrote: > > About Harry Potter 2x2: You can
disassemble it easily without > breaking > > it if you go to
sleep and dream that. > > Haha -- I'll certainly try that
technique, but it sounds as if it > didn't work for you: > >
> I broke one of those little pins. > > Mike No, no, you
misunderstood. In the dream it can really work! That's what I meant. I
didn't mean that the dream can influence the real world afterwards...
just inside the dream it works. Stefan
6898. Re: [Speed cubing group] 2x2x2 event at the WC From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 03 Oct 2005 18:51:09 -0000
Hi :-) ... or a good 5x5x5 like mine ;-) Ignoring of course the MES
extreme middle layers :D Cheers! -Per > --- In
speedsolvingrubikscube@yahoogroups.com, "Mike Bennett"
<mikebennett_one@h...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> >
wrote: > > > > Personally, I would say that no one should
compete in 2x2x2. Can > > anyone even come close to solving under
7 seconds with a rubiks.com > > cube? > > > > Tyson
Mao > > MSC #631 > > California Institute of Technology >
> You can if it's a 4x4... > > -Mike Bennett
6899. [Speed cubing group] Re: 3 bys for 2bys From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 03 Oct 2005 19:00:44 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Duncan Dicks"
<duncan@d...> wrote: > My gut feel is that it should be allowed
for common sense reasons rather > than rule reasons! Common sense
should prevail where possible I feel > although I take your point the
way things are currently written. > > Duncan Richard Carr has
broken 2 minutes for a 5x5 ages ago, before anybody else came even close
to that, I believe. He also didn't do it with a normal Rubik's 5x5 but
he simulated it. Ok ok, so his simulation was no official "Rubik"
product, but what if? Would you want to allow that? It would be a
Rubik's product and *theoretically* it's the "same" puzzle (like using
corners of 3x3 to simulate a 2x2). But it's not at all the same
*mechanical* puzzle. And part of why these puzzles are so fascinating is
that mechanical aspect. Would you allow Richard's simulation? There
*are* real 2x2s and even the official Rubik versions aren't as bad as
David's one seems to be (28 seconds ??? It must be a horribly
exceptionally bad one). No need to simulate them. Cheers! Stefan
6900. [Speed cubing group] Re: 3 bys for 2bys From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 03 Oct 2005 19:09:46 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > > Would you allow Richard's
simulation? Clarification: I didn't mean to sound negative about
computer cubing in general. I just meant to say it shouldn't be allowed
to be used for the normal events. Stefan
6901. Re: 3 bys for 2bys (Harry) From:
mike_go_uk <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 03 Oct 2005 19:19:36 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > No, no, you misunderstood. In the
dream it can really work! Oh, I see. You mean: "Reckon you can dismantle
a Harry Potter safely? Dream on!" Mike
6902. Re: 3 bys for 2bys (Harry) From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 03 Oct 2005 21:53:29 -0000
--- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk
<no_reply@y. ..> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" >
<pochmann@g...> wrote: > > No, no, you misunderstood. In the
dream it can really work! > > Oh, I see. You mean: "Reckon you can
dismantle a Harry Potter safely? > Dream on!" > > Mike Yep ;-)
It's just completely stiff. Maybe like I said if you play with it a lot
first, wear it in, then it might get more loose and taking it apart
could become easier. I haven't tried that. I was careful but that damn
pin still broke. It's all very stiff. Anyway, like I said, it's
basically the same mechanism as the normal (smaller) Rubik's 2x2, so if
you know how to take that one apart, you have an idea how to take the
larger ones apart. Stefan
6903. Re: 3 bys for 2bys (Harry) From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 03 Oct 2005 21:58:02 -0000
--- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk
<no_reply@y. ..> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" >
<pochmann@g...> wrote: > > No, no, you misunderstood. In the
dream it can really work! > > Oh, I see. You mean: "Reckon you can
dismantle a Harry Potter safely? > Dream on!" > > Mike Ok ok, I
just had an idea: Buy two of them, take them apart breaking different
parts, combine the undamaged parts, sand and lube them so that you get a
cube that's not stiff, and assemble with much less force required.
Stefan
6904. Re: 3 bys for 2bys (Harry) From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 03 Oct 2005 22:19:42 -0000
Hi! U could still end up breaking the same unique part of the 2 puzzles.
How to combine that ? :-P Have fun! -Per > --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, mike_go_uk <no_reply@y. >
..> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com,
"Stefan Pochmann" > > <pochmann@g...> wrote: > > >
No, no, you misunderstood. In the dream it can really work! > >
> > Oh, I see. You mean: "Reckon you can dismantle a Harry Potter
> safely? > > Dream on!" > > > > Mike > > Ok
ok, I just had an idea: > Buy two of them, take them apart breaking
different parts, combine the > undamaged parts, sand and lube them so
that you get a cube that's not > stiff, and assemble with much less
force required. > > Stefan
6905. Re: running computer processor at 100% From:
"Carson Penticuff" <penguin4sale@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 03 Oct 2005 23:43:33 -0000
Check out "Motherboard Monitor" to keep track of your cpu temps. It
simply displays your cpu temp in the taskbar next to your clock. As for
running at 100%... this isn't a problem at all. As long as you don't
overheat it, then you won't have any problems. If you are concerned
about heat, leave it in the coolest room of your house while running
that program. Also, temp ranges vary from one cpu type to the next.I
don't know what type of cpu you have, but don't freak out if the temps
are higher than someone else's. --- In
speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...>
wrote: > I have a question for the computer people here. > >
I've been doing some reading on running your processor very hot for >
long periods of time, and it does not look good. > > I've been
running ACube on my computer for significant portions of > every day
(12 hours+) for the past week or so. I have an R31 laptop > with a
Pentium III and I've noticed that my computer stays very warm. > I
try to keep it elevated above my desk with books and other objects >
to allow the fan (on the underside of the machine) to draw in air, as
> well as to give the underside of my laptop space to "breathe". >
> Anyway I got kinda worried when reading about running a processor
hot > for long periods of time. I don't want to corrupt any data on
my > computer, but I want to be able to run ACube a lot. > >
Anyway I was wondering if this is much of a problem, I mean should I
> consider a new/better fan, or another fan? > > Also, is there
way to find out the temperature of my processor? I was > looking
around on my laptop and on the web but didn't find anything. > >
Anyway I just wanted to ask. I got worried when I saw the effects of
> heat on the processor, and since my processor has been running at
100% > for 12+ hours a day for a little over a week I wondered if I
am > harming my machine? > > Thanks to anyone who can help me
figure this out, > Chris
6906. Re: 2x2x2 event at the WC From:
"Anders Larsson" <anders.larsson@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 04 Oct 2005 17:50:52 -0000
Is the Eastsheen 2-cube really banned at the WC? If looking at
<http://www.speedcubing.com/events/#WC2005>, one may interpret
either way. It is stated that "Only Rubik brand puzzles will be allowed
for the Rubik's events." But what is a Rubik's event? All puzzles are
named "Rubik's ..." (Rubik's 3x3x3 cube, Rubik's Magic etc) except the
2-cube. Thus, one might then conclude that non-Rubik's are allowed for
the 2-cube. Am I looking through a loophole that is not supposed to be
there? Furthermore, the 2-cube event is not a main event (it's not on
the main stage but on the WCA stage) and no prize/trophy is given to the
2- cube winner (http://tinyurl.com/9p8p7). By playing down the role of
the 2-cube event like this, non-Rubik's stuff should be allowed. Any
comments, WCA or SevenTowns? /Anders --- In
speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...>
wrote: > So.... can I use an eastsheen 2x2x2 in the rubiks.com 2x2x2
> competition and just relinquish my right to place in that event
(but > still count for WCA stuff)? Or if I walk on stage with my
Eastsheen > cube during the rubik's 2x2x2 event will I be forcibly
removed from > the stage? > > Not to sound mean, but seriously
this rubik's only rule is pretty stupid. > > So do us Eastsheen
2x2x2 users just wait until the WCA event? > > Will there be *two*
2x2x2 events held at different times? Won't that > be a hinderance to
the already short time schedule? > > Chris
6907. pyraminx From:
"jim_cuber" <jim_cuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 04 Oct 2005 17:56:01 -0000
does anybody know a safe way to disassemble a pyraminx???
6908. Re: [Speed cubing group] Re: 2x2x2 event at the WC
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 4 Oct 2005 11:00:21 -0700
Hi Anders, I have always been in favor of the spirit of the law and so
unless SevenTowns and the competition organizers say an Eastsheen 2x2x2
is all right, I have a feeling they expect us to use Rubik's brand
puzzles when the Rubik's brand puzzle exists. Tyson Mao MSC #631
California Institute of Technology On Oct 4, 2005, at 10:50 AM, Anders
Larsson wrote: > Is the Eastsheen 2-cube really banned at the WC? If
looking at > <http://www.speedcubing.com/events/#WC2005>, one
may interpret either > way. It is stated that "Only Rubik brand
puzzles will be allowed for > the Rubik's events." But what is a
Rubik's event? All puzzles are > named "Rubik's ..." (Rubik's 3x3x3
cube, Rubik's Magic etc) except the > 2-cube. Thus, one might then
conclude that non-Rubik's are allowed for > the 2-cube. Am I looking
through a loophole that is not supposed to be > there? > >
Furthermore, the 2-cube event is not a main event (it's not on the >
main stage but on the WCA stage) and no prize/trophy is given to the 2-
> cube winner (http://tinyurl.com/9p8p7). By playing down the role of
> the 2-cube event like this, non-Rubik's stuff should be allowed.
> > Any comments, WCA or SevenTowns? > > /Anders
6909. [Speed cubing group] Re: 2x2x2 event at the WC From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 04 Oct 2005 18:10:33 -0000
My concern is that in 2003 the first round 3x3x3 ran over into the
second day, and all the organizers were freaking out because we only had
the 2 days to rent the venue, plus plane tickets and travel plans from
competitors were already set. So in 2005 if we have *two* 2x2x2 events
(a rubik's event and a WCA event) and we still have 2 days, and more
people are cubing than in 2003 (and thus more competitors) I think this
competition is going to be a logistical nightmare. Since a lot of people
tend to use other brand cubes from the rubik's 2x2x2 cube (meaning the
rubik's event would be smaller than the WCA event) why don't we cancel
the rubik's 2x2x2 event entirely, and just run a WCA 2x2x2 event which
would accept anybody (rubik's and non rubik's brand puzzle users). I
mean let's face it, this competition will be a logistical nightmare with
us following this ridiculously stupid "rubik's puzzles" only rule. Which
is exactly why I think it is such a completely non-well thought out rule
passed down from the people on high at Seven Towns since they are the
ones sponsoring the competition and want to keep their profits as high
as possible. They care about $$$$ and not this competition or the
competitiors. Can the WCA PLEEEEAAAASE sponsor the 2007 WC? ***PLEASE***
?? Chris --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> wrote: > Hi Anders, > > I have always been in
favor of the spirit of the law and so unless > SevenTowns and the
competition organizers say an Eastsheen 2x2x2 is all > right, I have
a feeling they expect us to use Rubik's brand puzzles > when the
Rubik's brand puzzle exists. > > Tyson Mao > MSC #631 >
California Institute of Technology > > On Oct 4, 2005, at 10:50
AM, Anders Larsson wrote: > > > Is the Eastsheen 2-cube really
banned at the WC? If looking at > >
<http://www.speedcubing.com/events/#WC2005>, one may interpret
either > > way. It is stated that "Only Rubik brand puzzles will
be allowed for > > the Rubik's events." But what is a Rubik's
event? All puzzles are > > named "Rubik's ..." (Rubik's 3x3x3
cube, Rubik's Magic etc) except the > > 2-cube. Thus, one might
then conclude that non-Rubik's are allowed for > > the 2-cube. Am
I looking through a loophole that is not supposed to be > > there?
> > > > Furthermore, the 2-cube event is not a main event
(it's not on the > > main stage but on the WCA stage) and no
prize/trophy is given to the 2- > > cube winner
(http://tinyurl.com/9p8p7). By playing down the role of > > the
2-cube event like this, non-Rubik's stuff should be allowed. > >
> > Any comments, WCA or SevenTowns? > > > > /Anders
6910. Re: pyraminx From:
"thomkirjava" <snkenjoi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 04 Oct 2005 18:32:35 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "jim_cuber"
<jim_cuber@y...> wrote: > does anybody know a safe way to
disassemble a pyraminx??? Buy a mefferts one, it'll eventually
disassemble itself. ~Thom
6911. Re: pyraminx From:
"jim_cuber" <jim_cuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 04 Oct 2005 19:31:53 -0000
thanks! --- In speedsolvingrubikscube@yahoogroups.com, "thomkirjava"
<snkenjoi@g...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, "jim_cuber" >
<jim_cuber@y...> wrote: > > does anybody know a safe way to
disassemble a pyraminx??? > > Buy a mefferts one, it'll eventually
disassemble itself. > > ~Thom
6912. [Speed cubing group] Re: 2x2x2 event at the WC From:
"Anders Larsson" <anders.larsson@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 04 Oct 2005 20:12:20 -0000
Both SevenTowns and Alega (the distributor of Rubik's in Sweden)
sponsored the Swedish Open Championships 2005, but the competition was
organised by SveKub, the Swedish Cube Association. There were no
discussions about not allowing non-Rubik's puzzles. And if the question
would have been raised, I would rather have lost a sponsor than
introduced that restriction. I believe that we can have both SevenTowns
as a sponsor and use non-Rubik's puzzles in the future. WC2005 might be
a bit different I think, since SevenTowns is rather an organiser of the
event, not only a sponsor. Tyson, I agree with you. We need clear
guidelines in advance from the WC organisers of what is allowed and what
is not. That's mainly why I raised the issue. BTW, who is the organiser
that should resolve this issue? /Anders --- In
speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...>
wrote: > My concern is that in 2003 the first round 3x3x3 ran over
into the > second day, and all the organizers were freaking out
because we only > had the 2 days to rent the venue, plus plane
tickets and travel plans > from competitors were already set. >
> So in 2005 if we have *two* 2x2x2 events (a rubik's event and a WCA
> event) and we still have 2 days, and more people are cubing than in
> 2003 (and thus more competitors) I think this competition is going
to > be a logistical nightmare. > > Since a lot of people tend
to use other brand cubes from the rubik's > 2x2x2 cube (meaning the
rubik's event would be smaller than the WCA > event) why don't we
cancel the rubik's 2x2x2 event entirely, and just > run a WCA 2x2x2
event which would accept anybody (rubik's and non > rubik's brand
puzzle users). > > I mean let's face it, this competition will be
a logistical nightmare > with us following this ridiculously stupid
"rubik's puzzles" only > rule. Which is exactly why I think it is
such a completely non- well > thought out rule passed down from the
people on high at Seven Towns > since they are the ones sponsoring
the competition and want to keep > their profits as high as possible.
They care about $$$$ and not this > competition or the competitiors.
> > Can the WCA PLEEEEAAAASE sponsor the 2007 WC? ***PLEASE*** ??
> > Chris > > --- In speedsolvingrubikscube@yahoogroups.com,
Tyson Mao <tmao@i...> > wrote: > > Hi Anders, > >
> > I have always been in favor of the spirit of the law and so
unless > > SevenTowns and the competition organizers say an
Eastsheen 2x2x2 is all > > right, I have a feeling they expect us
to use Rubik's brand puzzles > > when the Rubik's brand puzzle
exists. > > > > Tyson Mao > > MSC #631 > >
California Institute of Technology > > > > On Oct 4, 2005,
at 10:50 AM, Anders Larsson wrote: > > > > > Is the
Eastsheen 2-cube really banned at the WC? If looking at > > >
<http://www.speedcubing.com/events/#WC2005>, one may interpret
either > > > way. It is stated that "Only Rubik brand puzzles
will be allowed for > > > the Rubik's events." But what is a
Rubik's event? All puzzles are > > > named "Rubik's ..."
(Rubik's 3x3x3 cube, Rubik's Magic etc) except the > > >
2-cube. Thus, one might then conclude that non-Rubik's are allowed for
> > > the 2-cube. Am I looking through a loophole that is not
supposed to be > > > there? > > > > > >
Furthermore, the 2-cube event is not a main event (it's not on the >
> > main stage but on the WCA stage) and no prize/trophy is given
to > the 2- > > > cube winner (http://tinyurl.com/9p8p7). By
playing down the role of > > > the 2-cube event like this,
non-Rubik's stuff should be allowed. > > > > > > Any
comments, WCA or SevenTowns? > > > > > > /Anders
6913. Re: pyraminx From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 04 Oct 2005 21:00:42 -0000
Hi! I only have a mini pyraminx, but i assume the mechanism is the same
for the normal sized ones. U can really only pop out the 6 edges. Turn a
layer so that the edge sticks out. Then put a knife under it and bend
slightly downwards with the edge being over the knife. The edge should
quite comfortably come out. Putting the edge back u do the opposite, but
the knife is not needed ;-) There are screws inside the corner caps but
to access them u will need to break the glue then. I can't really see
why u wanna do this unless u disassemble it for fun or want to modify it
so as to not have the corners at all on it. Cheers! -Per > --- In
speedsolvingrubikscube@yahoogroups.com, "jim_cuber"
<jim_cuber@y...> wrote: > thanks! > > > --- In
speedsolvingrubikscube@yahoogroups.com, "thomkirjava" >
<snkenjoi@g...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, "jim_cuber" > >
<jim_cuber@y...> wrote: > > > does anybody know a safe
way to disassemble a pyraminx??? > > > > Buy a mefferts one,
it'll eventually disassemble itself. > > > > ~Thom
6914. Schedule questions for World Champs 2005 From:
"James Stuber" <jestuber@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Tue, 04 Oct 2005 19:21:14 -0700
I am entering the 3x3x3 speedsolve competition; do I have to be there on
Sunday? My dad booked the flight to leave early Sunday morning, and I
fear he made a mistake. Also, does anyone know when the competition
starts and ends each day? Thanks, James Stuber [Non-text portions of
this message have been removed]
6915. Re: [Speed cubing group] LL scrambler From:
"Michiel van der Blonk" <blonkm@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 05 Oct 2005 04:37:57 -0000
Wow! The first time I tried it I got case nr 41830, aka the solved case!
Michiel --- In speedsolvingrubikscube@yahoogroups.com, David Barr
<david20708@g...> wrote: > I've got a rudimentary script that
randomly picks algorithms from these files: > >
http://puzzlingaddiction.com/Cube/ll-scramble/ > > I hope to add
some features such as images of what the scrambles look > like as
well as picking from specific OLL or COLL cases. > > On 9/28/05,
David Barr <david20708@g...> wrote: > > I now have close to
optimal scrambles (probably within .75 turns in FTM): > > >
> http://puzzlingaddiction.com/Cube/ll-scramble.zip > >
http://puzzlingaddiction.com/Cube/zb-scramble.zip > > > >
These files are from BH's 1212 optimal algorithms that I've expanded
> > to put back duplicates that occur because of mirroring,
rotation and > > inversion. > > > > I'm thinking about
implementing Chris's suggestion to allow selection > > of COLL
case.
6916. Re: Schedule questions for World Champs 2005 From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 05 Oct 2005 05:20:01 -0000
Hi! I haven't seen any official or unofficial schedule yet. But i'd be
mighty surprised if the final for the main event (which 3x3x3 speeding
is) is not gonna be sometime on sunday. Your best bet is therefore to
cube slow and not proceed. Just kidding :-P Maybe something can be
worked out in case u otherwise would need to be there sunday. I hope so
:-) Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com,
"James Stuber" <jestuber@v...> wrote: > I am entering the 3x3x3
speedsolve competition; do I have to be there on > Sunday? My dad
booked the flight to leave early Sunday morning, and I fear > he made
a mistake. Also, does anyone know when the competition starts and >
ends each day? > > > > Thanks, > > James Stuber >
> > > > > [Non-text portions of this message have been
removed]
6917. A Free Online Sudoku Puzzle Solver and generator From:
Deepan Chakravarthy N <sudoku_developer@...>
To:
sudoku_addicts@...
Date:
Wed, 5 Oct 2005 02:52:56 -0700 (PDT)
Hello Sudoku Addicts, I had wrote a program that would solve any sudoku
puzzles. It was written out of pure interest in sudoku and programming.
I would like you people to visit and use this site.
http://users.kaski-net.net/~deepan/sudoku/sudoku.php If you can solve
ONE MORE step in this puzzle then I can say that you are above average
sudoku player. 5 3 0 6 0 0 0 4 9 0 0 0 0 0 0 1 0 0 0 0 0 0 0 3 0 2 0 0 8
6 2 0 0 5 0 7 0 0 7 0 0 0 4 0 0 3 0 5 0 0 7 2 8 0 0 9 0 3 0 0 6 5 4 0 5
4 0 0 0 3 1 2 1 6 3 0 0 2 9 7 8 Please feel free to post you comments to
me. I am also planning to add extra features to it. I would like people
to pass on comments and also tell me the extra feature that they are
looking for. Thanks in advance. Free Online Program to Solve Sudoku
puzzles. http://users.kaski-net.net/~deepan/sudoku/sudoku.php
--------------------------------------------------------------------------
Deepan Chakravarthy N, College Student by Day, Programmer by nite. Home
Page: http://users.kaski-net.net/~deepan/
---------------------------------------------------------------------------
Deepan Chakravarthy N, Final year, B.Tech(Biotech), Center for
Biotechnology, Anna University, Chennai, Tamil Nadu 600025. Ph:
91-44-55127050
---------------------------------------------------------------------------
__________________________________ Yahoo! Mail - PC Magazine Editors'
Choice 2005 http://mail.yahoo.com
6918. blindsolving report From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 05 Oct 2005 10:42:42 -0000
Last weekend I tried to break the world record for most 3x3 cubes solved
blindfolded. It was at a toy fair where they had several different world
record attempts (mine was the only Rubik-related, though). For previous
records, look here:
http://www.recordholders.org/en/records/rubik-blindfold.html
http://www.recordholders.org/en/list/rubik.html Since Geir and Ralf had
done 3, I tried 4. Well, originally (i.e. a few weeks before) I had
wanted to do a few more but lazy as I am, I didn't practice much. I was
told I'd have about an hour and the night before the real attempt, I
tried 5 which took about 1.5 hours and I made a little mistake in 4 of
the cubes. Here's a picture of the attempt at the toy fair:
http://stefan-pochmann.de/foo/leipzig1.jpg (1800x1200, high quality,
1625 kb) http://stefan-pochmann.de/foo/leipzig1b.jpg (900x600, lower
quality, 111 kb) You see me at the fourth cube, the first three are
solved. Too bad I didn't put my drinking glass elsewhere ;-). You can
see Ralf (one of the previous record holders) right in front of me. He
helped organize the world record attempts and also set two world records
himself. The camera man on the far left is probably of the film team
that filmed my attempt, it'll be included in a German TV show. You can
even see Harry Potter watching me!! Well, he was the next act, so he was
probably just waiting for me to finally finish ;-). The poster on the
front says "Guinness Record attempt" but as we all know, it'll never be
included in the Guinness book, which is ok since I don't give a damn
about them anyway. I guess the poster was mostly there to attract
attention, simply "world record attempt" might've been more correct. Oh,
and yes, I did succeed. Took about 1 hour 7 minutes overall, including
about 47 minutes for memorization. I made really sure I got them
memorized well. After each cube I checked my memorization for it again,
and after all four cubes I quickly checked them all once more. Cheers!
Stefan
6919. Re: [Speed cubing group] blindsolving report From:
Gustav Fredell <gufr5747@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 05 Oct 2005 12:50:37 +0200
Well done. Congratulations! /Gustav Stefan Pochmann skrev: >Last
weekend I tried to break the world record for most 3x3 cubes >solved
blindfolded. It was at a toy fair where they had several >different
world record attempts (mine was the only Rubik-related, >though). For
previous records, look here: >
>http://www.recordholders.org/en/records/rubik-blindfold.html
>http://www.recordholders.org/en/list/rubik.html > >Since Geir
and Ralf had done 3, I tried 4. Well, originally (i.e. a >few weeks
before) I had wanted to do a few more but lazy as I am, I >didn't
practice much. I was told I'd have about an hour and the night
>before the real attempt, I tried 5 which took about 1.5 hours and I
>made a little mistake in 4 of the cubes. > >Here's a picture
of the attempt at the toy fair: >
>http://stefan-pochmann.de/foo/leipzig1.jpg >(1800x1200, high
quality, 1625 kb) > >http://stefan-pochmann.de/foo/leipzig1b.jpg
>(900x600, lower quality, 111 kb) > >You see me at the fourth
cube, the first three are solved. Too bad I >didn't put my drinking
glass elsewhere ;-). You can see Ralf (one of >the previous record
holders) right in front of me. He helped organize >the world record
attempts and also set two world records himself. The >camera man on
the far left is probably of the film team that filmed my >attempt,
it'll be included in a German TV show. You can even see Harry >Potter
watching me!! Well, he was the next act, so he was probably >just
waiting for me to finally finish ;-). The poster on the front >says
"Guinness Record attempt" but as we all know, it'll never be
>included in the Guinness book, which is ok since I don't give a damn
>about them anyway. I guess the poster was mostly there to attract
>attention, simply "world record attempt" might've been more correct.
> >Oh, and yes, I did succeed. Took about 1 hour 7 minutes
overall, >including about 47 minutes for memorization. I made really
sure I got >them memorized well. After each cube I checked my
memorization for it >again, and after all four cubes I quickly
checked them all once more. > >Cheers! >Stefan > > >
> > > > >Yahoo! Groups Links > > > > >
> > >__________ NOD32 1.1241 (20051004) Information __________
> >This message was checked by NOD32 antivirus system.
>http://www.nod32.com > > > > >
6920. Re: blindsolving report From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 05 Oct 2005 13:35:51 -0000
Congratulations! ~ Bob --- In speedsolvingrubikscube@yahoogroups.com,
"Stefan Pochmann" <pochmann@g...> wrote: > Last weekend I tried
to break the world record for most 3x3 cubes > solved blindfolded. It
was at a toy fair where they had several > different world record
attempts (mine was the only Rubik-related, > though). For previous
records, look here: > >
http://www.recordholders.org/en/records/rubik-blindfold.html >
http://www.recordholders.org/en/list/rubik.html > > Since Geir and
Ralf had done 3, I tried 4. Well, originally (i.e. a > few weeks
before) I had wanted to do a few more but lazy as I am, I > didn't
practice much. I was told I'd have about an hour and the night >
before the real attempt, I tried 5 which took about 1.5 hours and I >
made a little mistake in 4 of the cubes. > > Here's a picture of
the attempt at the toy fair: > >
http://stefan-pochmann.de/foo/leipzig1.jpg > (1800x1200, high
quality, 1625 kb) > > http://stefan-pochmann.de/foo/leipzig1b.jpg
> (900x600, lower quality, 111 kb) > > You see me at the fourth
cube, the first three are solved. Too bad I > didn't put my drinking
glass elsewhere ;-). You can see Ralf (one of > the previous record
holders) right in front of me. He helped organize > the world record
attempts and also set two world records himself. The > camera man on
the far left is probably of the film team that filmed my > attempt,
it'll be included in a German TV show. You can even see Harry >
Potter watching me!! Well, he was the next act, so he was probably >
just waiting for me to finally finish ;-). The poster on the front >
says "Guinness Record attempt" but as we all know, it'll never be >
included in the Guinness book, which is ok since I don't give a damn
> about them anyway. I guess the poster was mostly there to attract
> attention, simply "world record attempt" might've been more
correct. > > Oh, and yes, I did succeed. Took about 1 hour 7
minutes overall, > including about 47 minutes for memorization. I
made really sure I got > them memorized well. After each cube I
checked my memorization for it > again, and after all four cubes I
quickly checked them all once more. > > Cheers! > Stefan
6921. Re: blindsolving report From:
thewetdog <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 05 Oct 2005 15:22:11 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > Last weekend I tried to break the
world record for most 3x3 cubes > solved blindfolded. > ... >
You can even see Harry > Potter watching me!! > ... > Oh, and
yes, I did succeed. > ... > Cheers! > Stefan That is amazing,
thank you for sharing. Where is Harry Potter? I am trying to find him.
It is like playing "Where's Waldo". That is not him leaning on the
cardboard box with the arrow pointing down is it? -Dave
6922. Tom Davis' solver From:
"Gilles Roux" <grrroux@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 05 Oct 2005 15:41:26 -0000
http://www.geometer.org/index.html Does anybody know what algorithm
Davis implemented in his solver? I can't find it in his documentations.
Maybe I should ask Bill. Gilles.
6923. Re: blindsolving report From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 05 Oct 2005 16:31:39 -0000
--- In speedsolvingrubikscube@yahoogroups.com, thewetdog
<no_reply@y.. .> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" >
<pochmann@g...> wrote: > > Last weekend I tried to break the
world record for most 3x3 cubes > > solved blindfolded. > >
... > > You can even see Harry > > Potter watching me!! >
> ... > > Oh, and yes, I did succeed. > > ... > >
Cheers! > > Stefan > > > That is amazing, thank you for
sharing. Where is Harry Potter? I am > trying to find him. It is like
playing "Where's Waldo". That is > not him leaning on the cardboard
box with the arrow pointing down is > it? > > -Dave Yes, that's
him. Later for his show he had some more magician's clothes on. His
tricks were pretty lame, though. Ok, I only watched the first 1-2
minutes, maybe later it got better. But I only saw him "push buttons",
i.e. just using tricks he bought that are ready-to-use and don't require
any dexterity. Plus, it was so easy to see how they worked. Well, ok, it
was intended for little children, so what did I expect ;-) Stefan P.S.
In case someone wonders what records Ralf set, they were tiddlywinks
records. Fastest mile and longest distance, I believe. There's some
infos and a picture about previous records here:
http://recordholders.org/en/records/tiddlywinks-mile.html
6924. F2L question From:
"pedrosino1" <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 05 Oct 2005 18:46:44 -0000
A while ago, Chris Hardwick showed us a great site about "slant
pairing". It's really useful. But I have a question... What to do when
there are 2 pairs already placed, one edge correct, but the other pair
corner is bad placed (below the correct edge)? I usually insert the
correct corner on that position and then the last pair. But, there's a
faster way to do this? Or no? Thanks Pedro
6925. I'm bored From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 5 Oct 2005 12:03:19 -0700
Yo, so I'm locked in a hotel room and I'm not allowed to leave. I'd be
happy to talk to anyone, teach blindfold cubing, or whatever. If I'm not
studying for physics GREs, or even if I am, feel free to try this: (310)
536-0400, Room 377 And ask for Tyson. Tyson Mao MSC #631 California
Institute of Technology
6926. Re: I'm bored From:
quantumerix <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 05 Oct 2005 19:42:28 -0000
I get a message saying you're not available. :P --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...>
wrote: > Yo, so I'm locked in a hotel room and I'm not allowed to
leave. I'd be > happy to talk to anyone, teach blindfold cubing, or
whatever. If I'm > not studying for physics GREs, or even if I am,
feel free to try this: > > (310) 536-0400, Room 377 > > And
ask for Tyson. > > Tyson Mao > MSC #631 > California
Institute of Technology
6927. Re: [Speed cubing group] Re: I'm bored From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 5 Oct 2005 12:46:08 -0700
Yeah, I was on the phone :-P. Tyson Mao MSC #631 California Institute of
Technology On Oct 5, 2005, at 12:42 PM, quantumerix wrote: > I get a
message saying you're not available. :P > > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> >
wrote: >> Yo, so I'm locked in a hotel room and I'm not allowed to
leave. I'd >> be >> happy to talk to anyone, teach blindfold
cubing, or whatever. If I'm >> not studying for physics GREs, or
even if I am, feel free to try this: >> >> (310) 536-0400,
Room 377 >> >> And ask for Tyson. >> >> Tyson
Mao >> MSC #631 >> California Institute of Technology >
> > > > > > Yahoo! Groups Links > > > >
> > > > >
6928. Re: I'm bored From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 05 Oct 2005 20:25:12 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> wrote: > > Yo, so I'm locked in a hotel room and
I'm not allowed to leave. What the ... ?!? Are you in some jury of a
murder trial or what? Do they really allow you to speak to people
outside? Or are you trying to break the rules so they have to throw you
out? Stefan
6929. Re: blindsolving report From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 05 Oct 2005 20:50:24 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > > The camera man on the far left is
probably of the film team that > filmed my attempt, it'll be included
in a German TV show. Ok, I watched the show today, though I was told my
attempt would be included in two or three weeks. It's a show where the
candidates have to guess some number, e.g. how many school teachers
exist in Germany. Then suddenly they showed a scrambled 3x3. One of the
candidates said she can solve it so she got the cube and began twisting
while the other candidates began thinking and making their guesses. But
before that, she she felt her big day had come to insult Mr Rubik by
making fun of him and claiming that he was never able to solve his cube.
Gosh I wish I could've punched her right into her face. A bit later when
she was about done with F2L she said something like "this cube has been
with played before... the corners are twisted". Aha. Riiiight. The
question btw was about something else. Of course I thought they'd ask
for the most number of cubes solved blindfolded, but actually they just
asked about the number of possible states. The closest candidate said 22
million so he won that round. The math teacher who had thought maybe 20
seconds about it was a little further away with her 10 million or so...
Sigh... Stefan
6930. RE: [Speed cubing group] Re: Schedule questions for World Champs
2005
From:
"James Stuber" <jestuber@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Wed, 05 Oct 2005 15:28:51 -0700
Well, we just changed the flight so I'm coming early Friday and leaving
late Sunday, so it's not a problem. -James Stuber _____ From:
speedsolvingrubikscube@yahoogroups.com
[mailto:speedsolvingrubikscube@yahoogroups.com] On Behalf Of Per Kristen
Fredlund Sent: Tuesday, October 04, 2005 10:20 PM To:
speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] Re:
Schedule questions for World Champs 2005 Hi! I haven't seen any official
or unofficial schedule yet. But i'd be mighty surprised if the final for
the main event (which 3x3x3 speeding is) is not gonna be sometime on
sunday. Your best bet is therefore to cube slow and not proceed. Just
kidding :-P Maybe something can be worked out in case u otherwise would
need to be there sunday. I hope so :-) Cheers! -Per > --- In
speedsolvingrubikscube@yahoogroups.com, "James Stuber"
<jestuber@v...> wrote: > I am entering the 3x3x3 speedsolve
competition; do I have to be there on > Sunday? My dad booked the
flight to leave early Sunday morning, and I fear > he made a mistake.
Also, does anyone know when the competition starts and > ends each
day? > > > > Thanks, > > James Stuber > > >
> > > [Non-text portions of this message have been removed]
_____ YAHOO! GROUPS LINKS * Visit your group "speedsolvingrubikscube
<http://groups.yahoo.com/group/speedsolvingrubikscube> " on the
web. * To unsubscribe from this group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com
<mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscri
be> * Your use of Yahoo! Groups is subject to the Yahoo!
<http://docs.yahoo.com/info/terms/> Terms of Service. _____
[Non-text portions of this message have been removed]
6931. Re: blindsolving report From:
Joël van Noort <joel_vn@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 06 Oct 2005 00:22:09 -0000
Wow Stefan!! Nice pictures! And congratulations with your record! :) CU
on 10/16 ;)... I'll bring 25,- ;) Joël. --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > Last weekend I tried to break the
world record for most 3x3 cubes > solved blindfolded. It was at a toy
fair where they had several > different world record attempts (mine
was the only Rubik-related, > though). For previous records, look
here: > >
http://www.recordholders.org/en/records/rubik-blindfold.html >
http://www.recordholders.org/en/list/rubik.html > > Since Geir and
Ralf had done 3, I tried 4. Well, originally (i.e. a > few weeks
before) I had wanted to do a few more but lazy as I am, I > didn't
practice much. I was told I'd have about an hour and the night >
before the real attempt, I tried 5 which took about 1.5 hours and I >
made a little mistake in 4 of the cubes. > > Here's a picture of
the attempt at the toy fair: > >
http://stefan-pochmann.de/foo/leipzig1.jpg > (1800x1200, high
quality, 1625 kb) > > http://stefan-pochmann.de/foo/leipzig1b.jpg
> (900x600, lower quality, 111 kb) > > You see me at the fourth
cube, the first three are solved. Too bad I > didn't put my drinking
glass elsewhere ;-). You can see Ralf (one of > the previous record
holders) right in front of me. He helped organize > the world record
attempts and also set two world records himself. The > camera man on
the far left is probably of the film team that filmed my > attempt,
it'll be included in a German TV show. You can even see Harry >
Potter watching me!! Well, he was the next act, so he was probably >
just waiting for me to finally finish ;-). The poster on the front >
says "Guinness Record attempt" but as we all know, it'll never be >
included in the Guinness book, which is ok since I don't give a damn
> about them anyway. I guess the poster was mostly there to attract
> attention, simply "world record attempt" might've been more
correct. > > Oh, and yes, I did succeed. Took about 1 hour 7
minutes overall, > including about 47 minutes for memorization. I
made really sure I got > them memorized well. After each cube I
checked my memorization for it > again, and after all four cubes I
quickly checked them all once more. > > Cheers! > Stefan
6932. Re: A Free Online Sudoku Puzzle Solver and generator
From:
"d_j_salvia" <d_j_salvia@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 06 Oct 2005 01:01:02 -0000
Hi Deepan, I thought you guys might like to try this if you have too
much time on your hands:
http://www.beckysweb.co.uk/sudoku/flickrsudoku.asp :) DJ --- In
speedsolvingrubikscube@yahoogroups.com, Deepan Chakravarthy N
<sudoku_developer@y...> wrote: > Hello Sudoku Addicts, > I
had wrote a program that would solve any sudoku > puzzles. It was
written out of pure interest in sudoku > and programming. I would
like you people to visit and > use this site. > >
http://users.kaski-net.net/~deepan/sudoku/sudoku.php > > If you
can solve ONE MORE step in this puzzle then I > can say that you are
above average sudoku player. > > > 5 3 0 6 0 0 0 4 9 > 0 0 0
0 0 0 1 0 0 > 0 0 0 0 0 3 0 2 0 > > 0 8 6 2 0 0 5 0 7 > 0 0
7 0 0 0 4 0 0 > 3 0 5 0 0 7 2 8 0 > > 0 9 0 3 0 0 6 5 4 > 0
5 4 0 0 0 3 1 2 > 1 6 3 0 0 2 9 7 8 > > > Please feel free
to post you comments to me. I am also > planning to add extra
features to it. I would like > people to pass on comments and also
tell me the extra > feature that they are looking for. Thanks in
advance. > > > > > > > > > Free Online
Program to Solve Sudoku puzzles. >
http://users.kaski-net.net/~deepan/sudoku/sudoku.php > >
--------------------------------------------------------------------------
> > Deepan Chakravarthy N, > College Student by Day, Programmer
by nite. > Home Page: http://users.kaski-net.net/~deepan/ > >
>
---------------------------------------------------------------------------
> > Deepan Chakravarthy N, > Final year, B.Tech(Biotech), >
Center for Biotechnology, > Anna University, Chennai, > Tamil Nadu
600025. > Ph: 91-44-55127050 >
6933. FMC From:
Parth Upadhyay <parth.upadhyay@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 5 Oct 2005 20:39:13 -0500
hey guys i started doing fmc cuz i thot it was cool. but i have a
question how are you supposed to do it? i mean i cant use fredrich, or
ill get like 50 moves. so how are you suppposed to do it then? are you
supposed to like use logic? or what?/? ty for ur input -peace [Non-text
portions of this message have been removed]
6934. F2L Memorization time? From:
"Carson Penticuff" <penguin4sale@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 06 Oct 2005 05:30:40 -0000
So I am a couple weeks and 7 algorithms into learning the f2l using the
friedrich method. I am just curios as to how long it took some of you. I
average about 45 minutes to an hour a day... so it has taken me about
12-14 hours for the first 7 algo's. How long did it take you to learn
them, and how many hours/day was spent on it? thx -Carson-
6935. Re: F2L Memorization time? From:
"Mike Bennett" <mikebennett_one@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 06 Oct 2005 06:11:22 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Carson Penticuff"
<penguin4sale@y...> wrote: > So I am a couple weeks and 7
algorithms into learning the f2l using > the friedrich method. I am
just curios as to how long it took some of > you. I average about 45
minutes to an hour a day... so it has taken me > about 12-14 hours
for the first 7 algo's. How long did it take you to > learn them, and
how many hours/day was spent on it? > > thx > -Carson- I
learned to do them intuitively, after being shown the basic premises of
'pair up & insert' and 'separated pair ready for insertion' by
Richard Patterson. It took me about two days to get a feel for all of
the cases, and I was working for a few hours here and there each day. It
took me two weeks to get my averages down to where they were previously
(the very high 40's and into the 50's), and from there I did nothing but
practice F2L until I averaged in the low 30's. I was still using a 4
look LL at the time. I played around with the Roux method a lot, and
used it exclusively for a while, and it helps to make your F2L more
flexible. I also recommend you take a good, long look at Lars Petrus'
page. Whatever you do, make sure you understand why the algs you're
learning for F2L work. Don't just learn and apply them blindly.
Understand them and it will help you greatly. Also, you'll never get
amnesia. Happy cubing. -Mike Bennett
6936. Re: F2L Memorization time? From:
"Carson Penticuff" <penguin4sale@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 06 Oct 2005 06:49:55 -0000
I understand the value of intuitive solving for the f2l, but I don't
have a good enough understanding of the cube to be able to do that yet.
I am hoping that after learning the 10 algorithms that I am working on
now, I will be able to really analyze why they work. For now I am
working on the cases in which the front face of the corner cube to be
inserted is the cross color.(assuming cross is on bottom). Before
beginning the Freidrich method, I was using the "7 step method" that
comes in the little booklet packaged with the cube, so my best times are
barely under two minutes. For now I am not even timing myself. I am
simply taking my time and trying to solve in as few moves as possible.
So far, from just practicing solving the cross in as few moves as
possible and learning a handfull of f2l algorithms, I have cut my total
moves down from 160-165 to around 120-130. This is still WAY too many,
but I am sure the number will continue to drop as I learn more algo's.
For now, I am still using the 7 step method for all cases that I don't
know a Friedrich's algo for. I also haven't learned any "non-7 step" LL
algo's yet, so it is incredibly slow and envolves a lot of moves. going
to count my moves now... just out of curiosity... cross----------->9
moves cross+f2l------->71 wow that's a lot of moves
LL-------------->64 whole cube------>135 As you can see, I am not
very efficient yet. And even if I learn all f2l algo's, my LL is
currently 64 moves. Oh well... all in good time I suppose. --- In
speedsolvingrubikscube@yahoogroups.com, "Mike Bennett"
<mikebennett_one@h...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, "Carson Penticuff" >
<penguin4sale@y...> wrote: > > So I am a couple weeks and 7
algorithms into learning the f2l using > > the friedrich method. I
am just curios as to how long it took some of > > you. I average
about 45 minutes to an hour a day... so it has taken me > > about
12-14 hours for the first 7 algo's. How long did it take you to >
> learn them, and how many hours/day was spent on it? > > >
> thx > > -Carson- > > I learned to do them intuitively,
after being shown the basic premises > of 'pair up & insert' and
'separated pair ready for insertion' by > Richard Patterson. It took
me about two days to get a feel for all of > the cases, and I was
working for a few hours here and there each day. > > It took me
two weeks to get my averages down to where they were > previously
(the very high 40's and into the 50's), and from there I > did
nothing but practice F2L until I averaged in the low 30's. I was >
still using a 4 look LL at the time. I played around with the Roux >
method a lot, and used it exclusively for a while, and it helps to >
make your F2L more flexible. I also recommend you take a good, long >
look at Lars Petrus' page. > > Whatever you do, make sure you
understand why the algs you're learning > for F2L work. Don't just
learn and apply them blindly. Understand > them and it will help you
greatly. Also, you'll never get amnesia. > > Happy cubing. >
> -Mike Bennett
I really think an intuitive F2L is significantly easier and faster to
learn than simply blindly memorising the zillions of algorithms!! I'm
still always surprised when people talking about 'memorising F2L'
algorithms because I reckon this is by far the most difficult way to do
it. And I agree with Mike that another great benefit of intuitive F2L is
that it's pretty much impossible to get cube amnesia. I blindly
memorised the algs for a 3-look LL and I occasionally get alg-amnesia
with those. :( BTW, as a guide to number of moves, a good beginner
method should have you solving in well under 100 moves on average. Nine
moves for a beginner cross is not too bad (any cross can be solved in a
maximum of 8 moves). 71 moves for cross + F2L is quite a lot -
definitely room for improvement there. :) 64 moves is also quite a lot
for the LL. I wouldn't worry too much about counting moves just yet.
It's more important that you start 'understanding' how the cube works.
If this means taking more moves to do things at the moment then that's
probably fine because it will pay off in the end if you have a better
'understanding' of the cube. :) Good luck! :) Jasmine
http://speedcuber.blogspot.com On Thu, 06 Oct 2005 06:49:55 -0000,
"Carson Penticuff" <penguin4sale@...> said: > > I understand
the value of intuitive solving for the f2l, but I > don't > have a
good enough understanding of the cube to be able to do > that >
yet. I am hoping that after learning the 10 algorithms that I am >
working on now, I will be able to really analyze why they work. > For
> now I am working on the cases in which the front face of the >
corner > cube to be inserted is the cross color.(assuming cross is on
> bottom). > Before beginning the Freidrich method, I was using
the "7 step > method" that comes in the little booklet packaged with
the cube, > so > my best times are barely under two minutes. For
now I am not > even > timing myself. I am simply taking my time
and trying to solve in > as > few moves as possible. So far, from
just practicing solving the > cross in as few moves as possible and
learning a handfull of f2l > algorithms, I have cut my total moves
down from 160-165 to > around > 120-130. This is still WAY too
many, but I am sure the number > will > continue to drop as I
learn more algo's. For now, I am still > using > the 7 step method
for all cases that I don't know a Friedrich's > algo > for. I also
haven't learned any "non-7 step" LL algo's yet, so > it is >
incredibly slow and envolves a lot of moves. > going to count my
moves now... just out of curiosity... > cross----------->9 moves
> cross+f2l------->71 wow that's a lot of moves >
LL-------------->64 > whole cube------>135 > As you can see,
I am not very efficient yet. And even if I learn > all > f2l
algo's, my LL is currently 64 moves. Oh well... all in good > time
> I suppose. > --- In speedsolvingrubikscube@yahoogroups.com,
"Mike Bennett" > <mikebennett_one@h...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, "Carson > Penticuff" >
> <penguin4sale@y...> wrote: > > > So I am a couple
weeks and 7 algorithms into learning the > f2l > using > >
> the friedrich method. I am just curios as to how long it > took
> some of > > > you. I average about 45 minutes to an hour a
day... so it > has > taken me > > > about 12-14 hours for
the first 7 algo's. How long did it > take > you to > > >
learn them, and how many hours/day was spent on it? > > > >
> > thx > > > -Carson- > > > > I learned to
do them intuitively, after being shown the basic > premises > >
of 'pair up & insert' and 'separated pair ready for insertion' >
by > > Richard Patterson. It took me about two days to get a feel
> for > all of > > the cases, and I was working for a few
hours here and there > each > day. > > > > It took me
two weeks to get my averages down to where they > were > >
previously (the very high 40's and into the 50's), and from > there I
> > did nothing but practice F2L until I averaged in the low >
30's. I > was > > still using a 4 look LL at the time. I played
around with the > Roux > > method a lot, and used it
exclusively for a while, and it > helps to > > make your F2L
more flexible. I also recommend you take a > good, > long >
> look at Lars Petrus' page. > > > > Whatever you do,
make sure you understand why the algs you're > learning > > for
F2L work. Don't just learn and apply them blindly. > Understand >
> them and it will help you greatly. Also, you'll never get >
amnesia. > > > > Happy cubing. > > > > -Mike
Bennett > > SPONSORED LINKS > > [1]Jigsaw puzzle game
[2]Free puzzle inlay games [3]Educational > game and puzzle >
[4]Word puzzle game [5]Kid puzzle game [6]Puzzle games >
___________________________________________________________ > >
YAHOO! GROUPS LINKS > > * Visit your group
"[7]speedsolvingrubikscube" on the web. > > * To unsubscribe from
this group, send an email to: >
[8]speedsolvingrubikscube-unsubscribe@yahoogroups.com > > * Your
use of Yahoo! Groups is subject to the [9]Yahoo! Terms > of Service.
> ___________________________________________________________ >
> References > > 1. >
http://groups.yahoo.com/gads?t=ms&k=Jigsaw+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=irjrM9wdJDBnytECiSfUCw
> 2. >
http://groups.yahoo.com/gads?t=ms&k=Free+puzzle+inlay+games&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=5IEF0wvHk31uvuXI6ReWEw
> 3. >
http://groups.yahoo.com/gads?t=ms&k=Educational+game+and+puzzle&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=37T2K_4zOte4R94IVKMFNQ
> 4. >
http://groups.yahoo.com/gads?t=ms&k=Word+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=3DsIilZKH4dSS_WgIx9QRg
> 5. >
http://groups.yahoo.com/gads?t=ms&k=Kid+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=2-DgzSlkRkTyIak1hdhkgQ
> 6. >
http://groups.yahoo.com/gads?t=ms&k=Puzzle+games&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=EJHY58oeC85Up2uB7KhBMA
> 7. http://groups.yahoo.com/group/speedsolvingrubikscube > 8.
>
mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe
> 9. http://docs.yahoo.com/info/terms/ -- http://www.fastmail.fm -
Faster than the air-speed velocity of an unladen european swallow
6938. Re: F2L Memorization time? From:
sgowal <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 06 Oct 2005 12:19:38 -0000
I started cubing for a month now and it took me approx. a week to learn
the basics of F2L intuitevly. After that, my times dropped by 30 seconds
(from 2 minutes to 1 minute 30), and there is still plenty of room for
improvement (I do now average 1 minute 20). I also recommand you to take
a look at Dan Harris's webpage (http://www.cubestation.co.uk/), the
applets will help you really understand the logic of the cube. Sven PS:
Note that I am using a mini 3x3x3 Rubik's cube not lubed, so your times
might not improve as well as mine did, since it is very hard to turn the
faces of that cube.
6939. Need help with fixing a Master Edition of Rubik's Magic !
From:
"T. Lindsay" <tml1138@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 06 Oct 2005 13:13:18 -0000
Hi, Jaap Scherphuis sent me here! I've had this thing since new in 1987.
I was letting some friends play it the other day, and later on one of
the tiles fell out! It came unwrapped somehow, no wires are broken. It's
old and I think some of the wires lost tension but it was working great
until it came apart. There is a slight mess of wires left but only one
tile has fallen out. Can someone here put it back together correctly for
me? I'll pay for shipping all around. I live in Ohio, USA. Jaap would
have fixed it for me, but being in the Netherlands we figured shipping
costs would be too expensive for just a fix up on a puzzle. Thanks for
your time! -Troy
6940. Someone Please From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 06 Oct 2005 13:12:43 -0000
Every day from 8:20 am - 9:30 am I need someone to chat with. If you are
interested or available add me to yahoo or MSN and i will get you a
username you can use. If someone is online now go to:
https://firstclass.limestone.on.ca Login: cormierr Password: 1211 I am
Craig Bouchard and I'll be on... Craig
6941. Re: Need help with fixing a Master Edition of Rubik's Magic !
From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 06 Oct 2005 13:26:07 -0000
I could fix it for you. I built my master magic from scratch, so I've
already had experience doing that. Also Doug Li and Peter Greenwood have
done the same, so they would be fully capable as well. Bob Burton and
Doug Li actually taught me how to restring a magic, so if you're
interested in learning how to restring from them that would work better.
I would be fine with fixing it and sending it back to you, but if it
breaks again you would have the same problem all over again. I
personally had a difficult time learning to restring, but I am usually
slow to pick on new things like that. I would recommend talking to Bob
and Doug first and seeing how hard it would be to learn to restring
online (most people have done it this way from what I understand). That
would solve the problem you have now with the tile having come out, as
well as any future problem as well. If that doesn't work shoot me an
e-mail, I'd be willing to help out. chris [at] speedcubing [dot] com
Chris --- In speedsolvingrubikscube@yahoogroups.com, "T. Lindsay"
<tml1138@s...> wrote: > Hi, > > Jaap Scherphuis sent me
here! I've had this thing since new in 1987. > I > was letting
some friends play it the other day, and later on one of > the tiles
fell out! It came unwrapped somehow, no wires are broken. > It's old
and I think some of the wires lost tension but it was > working >
great until it came apart. There is a slight mess of wires left but >
only one tile has fallen out. Can someone here put it back together >
correctly for me? I'll pay for shipping all around. I live in Ohio, >
USA. Jaap would have fixed it for me, but being in the Netherlands we
> figured shipping costs would be too expensive for just a fix up on
a > puzzle. > > Thanks for your time! > > -Troy
6942. Re: Need help with fixing a Master Edition of Rubik's Magic !
From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 06 Oct 2005 13:29:35 -0000
I just remembered, Chris Brownlee also built a master magic from
scratch, so talk to any of those guys if they are closer. I live in NC,
Chris is in SC, Doug is in MI, and to be honest I'm not entirely certain
where Peter lives but it is on the East Coast. Chris --- In
speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...>
wrote: > Also Doug Li and Peter Greenwood have done the same, so they
would be > fully capable as well.
6943. Re: F2L Memorization time? From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 06 Oct 2005 13:44:38 -0000
On my (mostly complete) F2L page
<http://www.cubewhiz.com/f2l.html>, I break each alg down into the
"pair-up" and "insertion" stages using different colors so it is easy to
see why you are doing those moves. Maybe this will help? ~ Bob --- In
speedsolvingrubikscube@yahoogroups.com, "Carson Penticuff"
<penguin4sale@y...> wrote: > I understand the value of
intuitive solving for the f2l, but I don't > have a good enough
understanding of the cube to be able to do that > yet. I am hoping
that after learning the 10 algorithms that I am > working on now, I
will be able to really analyze why they work. For > now I am working
on the cases in which the front face of the corner > cube to be
inserted is the cross color.(assuming cross is on bottom). > >
Before beginning the Freidrich method, I was using the "7 step >
method" that comes in the little booklet packaged with the cube, so >
my best times are barely under two minutes. For now I am not even >
timing myself. I am simply taking my time and trying to solve in as >
few moves as possible. So far, from just practicing solving the >
cross in as few moves as possible and learning a handfull of f2l >
algorithms, I have cut my total moves down from 160-165 to around >
120-130. This is still WAY too many, but I am sure the number will >
continue to drop as I learn more algo's. For now, I am still using >
the 7 step method for all cases that I don't know a Friedrich's algo
> for. I also haven't learned any "non-7 step" LL algo's yet, so it
is > incredibly slow and envolves a lot of moves. > > going to
count my moves now... just out of curiosity... > >
cross----------->9 moves > cross+f2l------->71 wow that's a lot
of moves > LL-------------->64 > whole cube------>135 >
> As you can see, I am not very efficient yet. And even if I learn
all > f2l algo's, my LL is currently 64 moves. Oh well... all in good
time > I suppose. > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" >
<mikebennett_one@h...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, "Carson Penticuff" > >
<penguin4sale@y...> wrote: > > > So I am a couple weeks
and 7 algorithms into learning the f2l > using > > > the
friedrich method. I am just curios as to how long it took > some of
> > > you. I average about 45 minutes to an hour a day... so it
has > taken me > > > about 12-14 hours for the first 7
algo's. How long did it take > you to > > > learn them, and
how many hours/day was spent on it? > > > > > > thx
> > > -Carson- > > > > I learned to do them
intuitively, after being shown the basic > premises > > of
'pair up & insert' and 'separated pair ready for insertion' by >
> Richard Patterson. It took me about two days to get a feel for >
all of > > the cases, and I was working for a few hours here and
there each > day. > > > > It took me two weeks to get my
averages down to where they were > > previously (the very high
40's and into the 50's), and from there I > > did nothing but
practice F2L until I averaged in the low 30's. I > was > >
still using a 4 look LL at the time. I played around with the Roux >
> method a lot, and used it exclusively for a while, and it helps to
> > make your F2L more flexible. I also recommend you take a good,
> long > > look at Lars Petrus' page. > > > >
Whatever you do, make sure you understand why the algs you're >
learning > > for F2L work. Don't just learn and apply them
blindly. Understand > > them and it will help you greatly. Also,
you'll never get amnesia. > > > > Happy cubing. > >
> > -Mike Bennett
6944. Re: Need help with fixing a Master Edition of Rubik's Magic !
From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 06 Oct 2005 13:51:06 -0000
--- In speedsolvingrubikscube@yahoogroups.com, cmhardw
<no_reply@y...> wrote: > I just remembered, Chris Brownlee also
built a master magic from > scratch, so talk to any of those guys if
they are closer. I live in > NC, Chris is in SC, Doug is in MI, and
to be honest I'm not entirely > certain where Peter lives but it is
on the East Coast. He lives in Connecticut, less than 90 minutes from
me. I am on the East Coast, too, in Jersey. This whole thing reminds me
that Ian gave me two magics to disassemble and use to make him a Master
Magic... Hrmm, Ohio isn't TOO far...just on the other side of that
enormously wide state of Pennsylvania. 6 hours through, yuck! :( If by
any chance you are going to WC, I could certainly fix it there for you
and show you exactly how. Otherwise, I could try my best explaining it.
~ Bob
6945. Re: F2L Memorization time? From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 06 Oct 2005 13:41:56 -0000
I didn't learn the F2L as algorithms. It took me a couple hours to see
and understand "fully" how it works. ~ Bob --- In
speedsolvingrubikscube@yahoogroups.com, "Carson Penticuff"
<penguin4sale@y...> wrote: > So I am a couple weeks and 7
algorithms into learning the f2l using > the friedrich method. I am
just curios as to how long it took some of > you. I average about 45
minutes to an hour a day... so it has taken me > about 12-14 hours
for the first 7 algo's. How long did it take you to > learn them, and
how many hours/day was spent on it? > > thx > -Carson-
6946. Re: [Speed cubing group] Need help with fixing a Master Edition of
Rubik's Magic !
From:
"Alberto Cuesta" <arcdraven@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Thu, 6 Oct 2005 15:36:03 +0200
Hi Troy! Last week I made my own master magic using 2 'normal' magics
and re-stringing the tiles together. But I live in Spain...I can tell
you how to fix it but with my method it is long time expensive and hard
to do it, because it must be dismantled and then fixed. I have never
seen a master magic before, so I do not know if the length of the
strings are the same. You can try it if you dare to, following the
instructions given at twistypuzzles.com, at certain article about magic.
Good luck! Alberto. ----- Original Message ----- From: T. Lindsay To:
speedsolvingrubikscube@yahoogroups.com Sent: Thursday, October 06, 2005
3:13 PM Subject: [Speed cubing group] Need help with fixing a Master
Edition of Rubik's Magic ! Hi, Jaap Scherphuis sent me here! I've had
this thing since new in 1987. I was letting some friends play it the
other day, and later on one of the tiles fell out! It came unwrapped
somehow, no wires are broken. It's old and I think some of the wires
lost tension but it was working great until it came apart. There is a
slight mess of wires left but only one tile has fallen out. Can someone
here put it back together correctly for me? I'll pay for shipping all
around. I live in Ohio, USA. Jaap would have fixed it for me, but being
in the Netherlands we figured shipping costs would be too expensive for
just a fix up on a puzzle. Thanks for your time! -Troy SPONSORED LINKS
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6947. Re: FMC From:
"Gunnar Krig" <gunkr520@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 06 Oct 2005 16:33:49 -0000
Well, I´m not an expert on this but I can tell you what I do. My record
is lika 35 moves or so. I start to look for a short way to build a
2*2*3-block, as you do in the Petrus method. Often I can do this in ~10
moves. After that I try do finish F2L and at the same time get a short
LL. Try different ways to finish F2L and eventually you find a way that
gives you a OLL-skip or PLL-skip. I know Per is a master on this, so I
hope he has got some better advises than mine. /Gunnar --- In
speedsolvingrubikscube@yahoogroups.com, Parth Upadhyay
<parth.upadhyay@g...> wrote: > hey guys > i started doing
fmc cuz i thot it was cool. but i have a question > how are you
supposed to do it? > i mean i cant use fredrich, or ill get like 50
moves. so how are you > suppposed to do it then? > are you
supposed to like use logic? or what?/? > ty for ur input > >
-peace > > > [Non-text portions of this message have been
removed]
6948. Re: [Speed cubing group] F2L question From:
David Barr <david20708@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 6 Oct 2005 13:09:08 -0400
I think your solution is pretty efficient, and that is how I would to
it. Sometimes I also use moves like L'U'LD'L'ULFUF'D (reverse to set
up), but that is for a different (yet similar) situation. On 10/5/05,
pedrosino1 <pedrosino1@...> wrote: > A while ago, Chris
Hardwick showed us a great site about "slant > pairing". It's really
useful. But I have a question... > > What to do when there are 2
pairs already placed, one edge correct, but > the other pair corner
is bad placed (below the correct edge)? I usually > insert the
correct corner on that position and then the last pair. But, >
there's a faster way to do this? Or no? > > Thanks > > Pedro
6949. Re: [Speed cubing group] Re: FMC From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 6 Oct 2005 19:22:48 +0200
You should look at the cube and decide wich method is the best to start
with the specific scramble. Using Fridrich all the time is only good for
speedcubing, not for FMC ;-) 2005/10/6, Gunnar Krig
<gunkr520@...>: > Well, I´m not an expert on this but I can
tell you what I do. My > record is lika 35 moves or so. > > I
start to look for a short way to build a 2*2*3-block, as you do in >
the Petrus method. Often I can do this in ~10 moves. After that I try
> do finish F2L and at the same time get a short LL. Try different
ways > to finish F2L and eventually you find a way that gives you a
OLL-skip > or PLL-skip. > > I know Per is a master on this, so
I hope he has got some better > advises than mine. > > /Gunnar
> > --- In speedsolvingrubikscube@yahoogroups.com, Parth Upadhyay
> <parth.upadhyay@g...> wrote: > > hey guys > > i
started doing fmc cuz i thot it was cool. but i have a question >
> how are you supposed to do it? > > i mean i cant use
fredrich, or ill get like 50 moves. so how are you > > suppposed
to do it then? > > are you supposed to like use logic? or what?/?
> > ty for ur input > > > > -peace > > > >
> > [Non-text portions of this message have been removed] >
> > > > > > Yahoo! Groups Links > > > >
> > > >
6950. [Speed cubing group] Re: FMC From:
"Gunnar Krig" <gunkr520@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 06 Oct 2005 18:03:47 -0000
Hi Guys!! After Anssis great times for feet-solving 3*3*3, my brother
Kåre and I descided to break the record for feet-solving the 4*4*4 which
was 1 hour 51 minutes. Th result after first try is like this: Gunnar:
17 minutes 32 seconds --Kåre: 14 minutes 16.69 seconds Quite big
improvement, isn't it! :-P Try to brake it!!! /Gunnar --- In
speedsolvingrubikscube@yahoogroups.com, Gilles van den Peereboom
<gillesvdp@g...> wrote: > You should look at the cube and
decide wich method is the best to > start with the specific scramble.
Using Fridrich all the time is only > good for speedcubing, not for
FMC ;-) > > 2005/10/6, Gunnar Krig <gunkr520@s...>: >
> Well, I´m not an expert on this but I can tell you what I do. My
> > record is lika 35 moves or so. > > > > I start to
look for a short way to build a 2*2*3-block, as you do in > > the
Petrus method. Often I can do this in ~10 moves. After that I try >
> do finish F2L and at the same time get a short LL. Try different
ways > > to finish F2L and eventually you find a way that gives
you a OLL- skip > > or PLL-skip. > > > > I know Per is
a master on this, so I hope he has got some better > > advises
than mine. > > > > /Gunnar > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Parth Upadhyay > >
<parth.upadhyay@g...> wrote: > > > hey guys > >
> i started doing fmc cuz i thot it was cool. but i have a question
> > > how are you supposed to do it? > > > i mean i
cant use fredrich, or ill get like 50 moves. so how are you > >
> suppposed to do it then? > > > are you supposed to like
use logic? or what?/? > > > ty for ur input > > > >
> > -peace > > > > > > > > > [Non-text
portions of this message have been removed] > > > > >
> > > > > > > > > Yahoo! Groups Links >
> > > > > > > > > > > > > >
>
6951. Re: [Speed cubing group] F2L question From:
Pedro <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 6 Oct 2005 18:51:08 +0000 (GMT)
Hmm...So, if my solution is good, I'll keep it. That case you mentioned
is an (almost) slant-pairing. I think I'll place the 2 pieces there are
on the LL and then the incorrect corner...wastes more moves...I should
try your solution, looks nice. Thanks, Pedro David Barr
<david20708@...> escreveu: I think your solution is pretty
efficient, and that is how I would to it. Sometimes I also use moves
like L'U'LD'L'ULFUF'D (reverse to set up), but that is for a different
(yet similar) situation. On 10/5/05, pedrosino1 <pedrosino1@...>
wrote: > A while ago, Chris Hardwick showed us a great site about
"slant > pairing". It's really useful. But I have a question... >
> What to do when there are 2 pairs already placed, one edge correct,
but > the other pair corner is bad placed (below the correct edge)? I
usually > insert the correct corner on that position and then the
last pair. But, > there's a faster way to do this? Or no? > >
Thanks > > Pedro SPONSORED LINKS Jigsaw puzzle game Free puzzle
inlay games Educational game and puzzle Word puzzle game Kid puzzle game
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Yahoo! Messenger com voz: ligações, Yahoo! Avatars, novos emoticons e
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yea, when i learned f2l, i learned to do it intuitively and it took me a
couple of hours to understand the concept, and then about a week or two
to get the times down. but then again, during that week, i would
practice about 2-3 hours a day... so i dont know.. my suggestion (take
with a grain of salt, and you may already have done this) is to learn
the concept of f2l and do it intuitively for a while (maybe like 2-3
days or so), and then go and learn the algs... that way you'll maybe
understand a little more when going into the algs, and might actually
make it so you learn faster... anyways, whatever you decide, good luck!
On 10/6/05, sgowal <no_reply@yahoogroups.com> wrote: > I
started cubing for a month now and it took me approx. a week to >
learn the basics of F2L intuitevly. After that, my times dropped by 30
> seconds (from 2 minutes to 1 minute 30), and there is still plenty
of > room for improvement (I do now average 1 minute 20). I also
recommand > you to take a look at Dan Harris's webpage >
(http://www.cubestation.co.uk/), the applets will help you really >
understand the logic of the cube. > > Sven > > PS: Note that
I am using a mini 3x3x3 Rubik's cube not lubed, so your > times might
not improve as well as mine did, since it is very hard to > turn the
faces of that cube. > > > > > > > Yahoo! Groups
Links > > > > > > > > > -- -cubekid
6953. hotel room average From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 6 Oct 2005 15:31:32 -0700
Locked in a hotel room does good for cubing: ----- JNetCube Best Average
for Thu Oct 06 15:26:35 PDT 2005 ----- Average: 16.60 seconds Fastest
Time: 14.37 Slowest Time: 18.61 Standard Deviation: 01.02 Individual
Times: 1) 15.27 U2 F2 B' D' B R2 U L' F L B' R2 B D R2 L2 B L' D2 R2 U'
R B L' D' 2) 15.91 U B2 F2 D2 F2 B D' U' B R' L' B U2 D B' U2 B D' L' U'
F L' U' F' L2 3) 15.63 F' D' L2 D' L' R' B2 U' D' L' U D2 F' U D R' U' D
L F2 D' L U F U' 4) 15.82 R F' R F L2 R' D' B D L B L' D2 B' R U' D' B2
F U F' U2 L2 B L' 5) 16.52 R' L U D L D2 B' R2 L D2 R2 L2 D' B D B2 U F
L' R' F2 R U L2 B 6) (18.61) U' L2 U2 L2 F2 U B' R2 D U' F2 B2 L F2 L2
D2 U F2 U B F L' F2 D L2 7) 17.92 B' D' U2 F2 L' B' U F2 U' R2 F' R2 B2
D2 L' D2 R D' B' U2 L2 R' D2 F D 8) 16.73 B' U2 D L' B U L D U F B U' F
D U2 F L' D2 F' U' L R U' F D' 9) 17.12 L D R' F2 R' L' U B R2 F2 L2 U
D2 L2 R' F' R2 U' B' D U F R2 F U 10) 16.57 L' F R2 U D2 R' D' U' B' L
B2 F2 R' F' R2 D' B F' U' B2 R2 U2 F' B2 U' 11) 18.47 F' U2 R U F2 D U R
B2 R2 B2 L' D' L2 B' L' U' F' R2 F L' B F2 L' D' 12) (14.37) R' L2 U B'
L D F2 L F D B' U' F2 D2 R D2 F U2 B F U2 L2 U' F B2 That's like...
shaving off a second off of my average in two days! Tyson Mao MSC #631
California Institute of Technology
6954. Re: hotel room average From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 06 Oct 2005 23:40:45 -0000
Do they keep you in this room alone? ~ Bob --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...>
wrote: > Locked in a hotel room does good for cubing: > > -----
JNetCube Best Average for Thu Oct 06 15:26:35 PDT 2005 ----- > >
Average: 16.60 seconds > > Fastest Time: 14.37 > Slowest Time:
18.61 > Standard Deviation: 01.02 > > Individual Times: > 1)
15.27 U2 F2 B' D' B R2 U L' F L B' R2 B D R2 L2 B L' D2 R2 U' R B L'
> D' > 2) 15.91 U B2 F2 D2 F2 B D' U' B R' L' B U2 D B' U2 B D' L'
U' F L' U' > F' L2 > 3) 15.63 F' D' L2 D' L' R' B2 U' D' L' U D2
F' U D R' U' D L F2 D' L U > F U' > 4) 15.82 R F' R F L2 R' D' B D
L B L' D2 B' R U' D' B2 F U F' U2 L2 B L' > 5) 16.52 R' L U D L D2 B'
R2 L D2 R2 L2 D' B D B2 U F L' R' F2 R U L2 B > 6) (18.61) U' L2 U2
L2 F2 U B' R2 D U' F2 B2 L F2 L2 D2 U F2 U B F L' > F2 D L2 > 7)
17.92 B' D' U2 F2 L' B' U F2 U' R2 F' R2 B2 D2 L' D2 R D' B' U2 L2 >
R' D2 F D > 8) 16.73 B' U2 D L' B U L D U F B U' F D U2 F L' D2 F' U'
L R U' F D' > 9) 17.12 L D R' F2 R' L' U B R2 F2 L2 U D2 L2 R' F' R2
U' B' D U F R2 F > U > 10) 16.57 L' F R2 U D2 R' D' U' B' L B2 F2
R' F' R2 D' B F' U' B2 R2 U2 > F' B2 U' > 11) 18.47 F' U2 R U F2 D
U R B2 R2 B2 L' D' L2 B' L' U' F' R2 F L' B F2 > L' D' > 12)
(14.37) R' L2 U B' L D F2 L F D B' U' F2 D2 R D2 F U2 B F U2 L2 U' >
F B2 > > That's like... shaving off a second off of my average in
two days! > > Tyson Mao > MSC #631 > California Institute of
Technology
6955. Re: hotel room average From:
Joël van Noort <joel_vn@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 07 Oct 2005 09:22:50 -0000
Hey Tyson! Nice average... I didn't read the yahoo group much lately, so
what's up with the hotelroom-thing? Bye! Joël. --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...>
wrote: > > Locked in a hotel room does good for cubing: > >
----- JNetCube Best Average for Thu Oct 06 15:26:35 PDT 2005 ----- >
> Average: 16.60 seconds > > Fastest Time: 14.37 > Slowest
Time: 18.61 > Standard Deviation: 01.02 > > Individual Times:
> 1) 15.27 U2 F2 B' D' B R2 U L' F L B' R2 B D R2 L2 B L' D2 R2 U' R
B L' > D' > 2) 15.91 U B2 F2 D2 F2 B D' U' B R' L' B U2 D B' U2 B
D' L' U' F L' U' > F' L2 > 3) 15.63 F' D' L2 D' L' R' B2 U' D' L'
U D2 F' U D R' U' D L F2 D' L U > F U' > 4) 15.82 R F' R F L2 R'
D' B D L B L' D2 B' R U' D' B2 F U F' U2 L2 B L' > 5) 16.52 R' L U D
L D2 B' R2 L D2 R2 L2 D' B D B2 U F L' R' F2 R U L2 B > 6) (18.61) U'
L2 U2 L2 F2 U B' R2 D U' F2 B2 L F2 L2 D2 U F2 U B F L' > F2 D L2
> 7) 17.92 B' D' U2 F2 L' B' U F2 U' R2 F' R2 B2 D2 L' D2 R D' B' U2
L2 > R' D2 F D > 8) 16.73 B' U2 D L' B U L D U F B U' F D U2 F L'
D2 F' U' L R U' F D' > 9) 17.12 L D R' F2 R' L' U B R2 F2 L2 U D2 L2
R' F' R2 U' B' D U F R2 F > U > 10) 16.57 L' F R2 U D2 R' D' U' B'
L B2 F2 R' F' R2 D' B F' U' B2 R2 U2 > F' B2 U' > 11) 18.47 F' U2
R U F2 D U R B2 R2 B2 L' D' L2 B' L' U' F' R2 F L' B F2 > L' D' >
12) (14.37) R' L2 U B' L D F2 L F D B' U' F2 D2 R D2 F U2 B F U2 L2 U'
> F B2 > > That's like... shaving off a second off of my
average in two days! > > Tyson Mao > MSC #631 > California
Institute of Technology >
6956. Bastille 2005 From:
François Sechet <frsechet@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 07 Oct 2005 19:35:06 +0200
Hey guys, so Gilles Roux held a nice cube gettogether at his place a few
weeks ago, we had a small 3x3x3 competition (of course, I won). There
were 7 people there: Gilles, Guillaume Meunier, S�bastien F�lix,
Nathan Moreau, Fr�d�ric Badie, Matthieu (forgot the last name...)
and myself. I don't have the results here, but noone did greatly. Both
S�bastien and me were out of speedcubes, so I took my old (crappy)
Studio and decided to sand it down there, just to see what happens. It
turned out being even worse, so, yeah... I used one of Gilles' cubes
which was pretty nice. And Seb sanded down one of his during the
tournament, so it wasn't great for him either. He had some trouble with
it. The guy is not only fast at speedcubing, he's also a lot faster than
anyone else at sanding down cubes. Or maybe I was just being slow. Or
both. So anyway, we did the tournament, it was lots of fun, and Gilles
taped the whole thing. He just sent me a CD with many of the solves
(well, I received it one week ago, but I didn't have much time to put it
online). Some of the vids were also taken by Matthieu, with a digital
camera. He only taped sub-20 solves... If anyone wants to see the vids,
they're up on http://sylmuzox.free.fr/Bastille%202005/ and you'll need a
login: "erno" and a password: "rubik". Oh, and we also had a cool event,
where we set a WR :-D. I was of course in the winning team... the idea
was to solve 3 cubes as a relay, like, the first guy ran to his cube
across the room, solved it, ran back to his team, the 2nd guy left, etc.
A 3x3x3x3 event, if you want... Anyway, go get the vids!!! sorry about
the password thingy btw, but i got some trouble with another server, so
now I'm just being careful... Fran�ois PS. some of the vids are quite
large, so if you have a slow connexion... yeah. Well, there's all the
preinspection time and some time before on some of the vid, so it ends
up being over a minute. Yes, Per, I heard of video editing, but I got
other stuff to do right now :-P PPS. I got a bug while uploading a few
videos, I'll try again later tonight. But quite a lot of them are up and
working... PPPS. I'm still out of speedcube since what we now call the
"Studio Fiasco"... So if you want to donate...
___________________________________________________________________________
Appel audio GRATUIT partout dans le monde avec le nouveau Yahoo!
Messenger T�l�chargez cette version sur
http://fr.messenger.yahoo.com
6957. Tyson and "hotel-room" deal (was Re: hotel room average)
From:
"Jeff Soesbe" <yeff@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 07 Oct 2005 18:16:00 -0000
Joel/All -- Tyson is locked in a hotel room because he is ("trying out
for" OR "going to be on") the US TV show "Beauty and the Geek". For
reference, see the caltechrubiks group, specifically:
http://games.groups.yahoo.com/group/caltechrubiks/message/1886
http://games.groups.yahoo.com/group/caltechrubiks/message/1910 For info
about the first season of "Beauty and the Geek" , see:
http://www.tv.com/beauty-and-the-geek/show/32037/summary.html (There's a
"Beauty and the Geek" link at thewb.warnerbros.com, but there's no real
info, just a promo). have fun, Tyson! yeff --- In
speedsolvingrubikscube@yahoogroups.com, Joël van Noort
<joel_vn@y...> wrote: > > Hey Tyson! > > Nice
average... I didn't read the yahoo group much lately, so what's > up
with the hotelroom-thing?
6958. Re: [Speed cubing group] Tyson and "hotel-room" deal (was Re:
hotel room average)
From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 7 Oct 2005 21:17:34 +0200
So is he sure to be on the show ? or is it just some sort of warm-up ?
or is it already the show ? I went to the page you linked to, is that
show some sort of Reality TV or...? Since I live in Belgium, I don't
know that show at all and the page doesn't tell me much... Thx :-) (I
don't know if there is anything to win or...but Good Luck Tyson :-))
Gilles. 2005/10/7, Jeff Soesbe <yeff@...>: > Joel/All -- >
> Tyson is locked in a hotel room because he is ("trying out for"
> OR "going to be on") the US TV show "Beauty and the Geek". >
> For reference, see the caltechrubiks group, specifically: > >
http://games.groups.yahoo.com/group/caltechrubiks/message/1886 >
http://games.groups.yahoo.com/group/caltechrubiks/message/1910 > >
For info about the first season of "Beauty and the Geek" , see: >
> http://www.tv.com/beauty-and-the-geek/show/32037/summary.html >
> (There's a "Beauty and the Geek" link at thewb.warnerbros.com, but
> there's no real info, just a promo). > > have fun, Tyson!
> > yeff > > --- In speedsolvingrubikscube@yahoogroups.com,
Joël van Noort > <joel_vn@y...> wrote: > > > > Hey
Tyson! > > > > Nice average... I didn't read the yahoo group
much lately, so > what's > > up with the hotelroom-thing? >
> > > > > > > > Yahoo! Groups Links > >
> > > > > > >
6959. Re: Need help with fixing a Master Edition of Rubik's Magic !
From:
pjgat09 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 07 Oct 2005 19:18:25 -0000
Hi Troy, I live in connecticut, and i wouldn't mind fixing it for you.
If you would like to email me: pjgat09 [at] yahoo [dot] com Ill be glad
to fix it for you. Peter Greenwood --- In
speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...>
wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw
<no_reply@y...> > wrote: > > I just remembered, Chris
Brownlee also built a master magic from > > scratch, so talk to
any of those guys if they are closer. I live in > > NC, Chris is
in SC, Doug is in MI, and to be honest I'm not entirely > >
certain where Peter lives but it is on the East Coast. > > He
lives in Connecticut, less than 90 minutes from me. I am on the >
East Coast, too, in Jersey. > > This whole thing reminds me that
Ian gave me two magics to disassemble > and use to make him a Master
Magic... > > Hrmm, Ohio isn't TOO far...just on the other side of
that enormously > wide state of Pennsylvania. 6 hours through, yuck!
:( > > If by any chance you are going to WC, I could certainly fix
it there > for you and show you exactly how. Otherwise, I could try
my best > explaining it. > > ~ Bob >
6960. Re: [Speed cubing group] Tyson and "hotel-room" deal (was Re:
hotel room average)
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 7 Oct 2005 13:09:55 -0700
They're interviewing people now to see who they're taking so I'm a
finalist and I'll find out if I make it on the show on Sunday I think.
If I do make it, I probably won't be able to tell you though, so just
assume if you don't hear from me for awhile. Tyson Mao MSC #631
California Institute of Technology On Oct 7, 2005, at 12:17 PM, Gilles
van den Peereboom wrote: > So is he sure to be on the show ? or is it
just some sort of warm-up ? > or is it already the show ? > I went
to the page you linked to, is that show some sort of Reality TV >
or...? > Since I live in Belgium, I don't know that show at all and
the page > doesn't tell me much... > > Thx :-) > (I don't
know if there is anything to win or...but Good Luck Tyson :-)) >
Gilles. > > 2005/10/7, Jeff Soesbe <yeff@...>: >>
Joel/All -- >> >> Tyson is locked in a hotel room because he
is ("trying out for" >> OR "going to be on") the US TV show
"Beauty and the Geek". >> >> For reference, see the
caltechrubiks group, specifically: >> >>
http://games.groups.yahoo.com/group/caltechrubiks/message/1886 >>
http://games.groups.yahoo.com/group/caltechrubiks/message/1910 >>
>> For info about the first season of "Beauty and the Geek" , see:
>> >>
http://www.tv.com/beauty-and-the-geek/show/32037/summary.html >>
>> (There's a "Beauty and the Geek" link at thewb.warnerbros.com,
but >> there's no real info, just a promo). >> >> have
fun, Tyson! >> >> yeff >> >> --- In
speedsolvingrubikscube@yahoogroups.com, Joël van Noort >>
<joel_vn@y...> wrote: >>> >>> Hey Tyson!
>>> >>> Nice average... I didn't read the yahoo group
much lately, so >> what's >>> up with the
hotelroom-thing? >> >> >> >> >> >>
>> >> >> Yahoo! Groups Links >> >>
>> >> >> >> >> >> >> > >
> > > Yahoo! Groups Links > > > > > > >
>
6961. Re: F2L Memorization time? From:
"richy_jr_2000" <richy_jr_2000@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 07 Oct 2005 21:56:10 -0000
I was having trouble finding the appropriate thread, so I'll just jump
in here :) I took an average of 100 for the f2l, and my result was 29.8
turns(!) I tried my best to replicate a normal solve (of course having
to go slower so I could keep up with the turn count) Right now I am
using opp. color solving, xCross, and some adv. tricks. Happy Cubing!
-Richard --- In speedsolvingrubikscube@yahoogroups.com, "Carson
Penticuff" <penguin4sale@y...> wrote: > > So I am a couple
weeks and 7 algorithms into learning the f2l using > the friedrich
method. I am just curios as to how long it took some of > you. I
average about 45 minutes to an hour a day... so it has taken me >
about 12-14 hours for the first 7 algo's. How long did it take you to
> learn them, and how many hours/day was spent on it? > > thx
> -Carson- >
6962. I present my video 25th anniversary "1980-2005 From:
Gaétan Guimond <rubiks99ca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 08 Oct 2005 01:27:40 -0000
(sorry with my english) The game theory + tv publicity(final) Pepsi
production honnor my trick. "the dark side". The pioneers prefer
anything to describe some on their webpage link so that the young people
see only a blindfold easy that an excellent idea . Normal I'm Gaétan the
no mame) "250 million cube sold before the fusion
magician-cuber in the same trick" Any young cuber already see the look.
"The magician declared and not declared is Gaétan" ! I don't know but
imagine on the futur, many more same link, same video, same name
zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz.. In fact the championships sold the
cube its sale at magic with little publicity. The championships are so
formidable now that the next WC will be success for the popularity of
brillant play. The young contestant disputing are now super fantastic!
They chose a play where as its fashion was thing of the past,
congradulation!. I will put the nexth WC blindfold on my webpage and the
fastest on rubik's cube. Sorry with my english. The game theory is:
Elegant magician, the brute force method and liar business method.
L'auteur n'a jamais trouvé le nom voilà pourquoi le titre est différent
d'une langue à l'autre car il démontre une vérité incontournable de la
vie et de la nature humaine. The game already played for a long time
ago. Supervised the judge at the end 1+2=4 )
http://www.rubikscuberecord.com/film.wmv PS I will put the correction
for the video, comingsoon, anyway:)) >Subject: Bill Gates of
speedcubing? :) [Yahoo! Clubs: Speed Solving Rubik's Cube] >Date: 9
Mar 2002 00:16:45 -0000 > >Hello everybody, > >I would like
to ask you for your honest opinion regarding the following issue. A
friend of mine said that my system is to the speedcubing as Bill Gates
to software, with both the positive and negative sides. According to
him, my supposedly "brute force" approach basically killed other, more
elegant approaches that nobody keeps on developing. He did not mention
what approaches he had in mind, though. > >I was very surprised to
read those words because I never forced my system to anybody and neither
did I try to "sell it". In 1995, I put my page up with my only intent -
to share my knowlegde. To this day, I never even bothered to put a
counter on my pages, so I was not aware of the extent of the popularity
of this system till I was actually called upon joining this club. >
>Thinking more about this issue, it brings me towards asking the
natural question: "What do you see as incentives in using my system over
other approaches?" > >I voiced my opinion about systems on my page
already in 1995 - it is not the system that makes a good speedcubist,
but the level of detail to which the system is worked out and the amount
of hard work spent practicing. This is confirmed by comparing the best
cubists and the fact that the fastest people tend to average around 17
seconds no matter what system they use (it is like a some sort of "law
of nature"). > >Furthermore, unfortunately, top-speedcubing IS a
question of brute force, like it or not. An "elegant system" with a few
algorithms could be improved by adding more algorithms. But then you
follow the path towards complexity again. > >I am surprised that
the by-layers method is so predominant nowadays. In 1982, most of the
cubers in the first 10 places used corners-first (unless I am mistaken -
Lars do you have a better statistics?). Is it just because no
comprehensive description of the corners-first system is available on
the net? How about Minh Thai's system? That should be good, too, right?
> >My final thought, if I truly am the Bill Gates of speedcubing
with the negatives and positives, then I should become unhealthy rich
soon, am I right? :) > >BTW, thanks for reading if you made it
that far. > >Jessica
6963. Re: [Speed cubing group] I present my video 25th anniversary
"1980-2005
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 7 Oct 2005 22:27:11 -0700
Hey Gaétan, What are your blindfold times like? Tyson Mao MSC #631
California Institute of Technology On Oct 7, 2005, at 6:27 PM, Gaétan
Guimond wrote: > (sorry with my english) > > The game theory +
tv publicity(final) > > Pepsi production honnor my trick. "the
dark side". > > The pioneers prefer anything to describe some on
their webpage link > so that the young people see only a blindfold
easy that an excellent > idea . Normal I'm Gaétan the no mameï) >
> "250 million cube sold before the fusion magician-cuber in the same
> trick" > > Any young cuber already see the look. "The
magician declared and not > declared is Gaétan" ! > > I don't
know but imagine on the futur, many more same link, same > video,
same name zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz.. > > In fact the
championships sold the cube its sale at magic with > little
publicity. The championships are so formidable now that the > next WC
will be success for the popularity of brillant play. The > young
contestant disputing are now super fantastic! They chose a > play
where as its fashion was thing of the past, congradulation!. I > will
put the nexth WC blindfold on my webpage and the fastest on > rubik's
cube. Sorry with my english. > > The game theory is: > >
> Elegant magician, the brute force method and liar business method.
> > L'auteur n'a jamais trouvé le nom voilà pourquoi le titre est
> différent d'une langue à l'autre car il démontre une vérité >
incontournable de la vie et de la nature humaine. > > The game
already played for a long time ago. > > Supervised the judge at
the end 1+2=4 ) > > http://www.rubikscuberecord.com/film.wmv >
> PS I will put the correction for the video, comingsoon, anyway:))
> >> Subject: Bill Gates of speedcubing? :) [Yahoo! Clubs:
Speed Solving > Rubik's Cube] >> Date: 9 Mar 2002 00:16:45
-0000 >> >> Hello everybody, >> >> I would like
to ask you for your honest opinion regarding the > following issue. A
friend of mine said that my system is to the > speedcubing as Bill
Gates to software, with both the positive and > negative sides.
According to him, my supposedly "brute force" > approach basically
killed other, more elegant approaches that nobody > keeps on
developing. He did not mention what approaches he had in > mind,
though. >> >> I was very surprised to read those words
because I never forced my > system to anybody and neither did I try
to "sell it". In 1995, I put > my page up with my only intent - to
share my knowlegde. To this day, > I never even bothered to put a
counter on my pages, so I was not > aware of the extent of the
popularity of this system till I was > actually called upon joining
this club. >> >> Thinking more about this issue, it brings
me towards asking the > natural question: "What do you see as
incentives in using my system > over other approaches?" >>
>> I voiced my opinion about systems on my page already in 1995 -
it > is not the system that makes a good speedcubist, but the level
of > detail to which the system is worked out and the amount of hard
work > spent practicing. This is confirmed by comparing the best
cubists > and the fact that the fastest people tend to average around
17 > seconds no matter what system they use (it is like a some sort
> of "law of nature"). >> >> Furthermore, unfortunately,
top-speedcubing IS a question of brute > force, like it or not. An
"elegant system" with a few algorithms > could be improved by adding
more algorithms. But then you follow the > path towards complexity
again. >> >> I am surprised that the by-layers method is so
predominant > nowadays. In 1982, most of the cubers in the first 10
places used > corners-first (unless I am mistaken - Lars do you have
a better > statistics?). Is it just because no comprehensive
description of the > corners-first system is available on the net?
How about Minh Thai's > system? That should be good, too, right?
>> >> My final thought, if I truly am the Bill Gates of
speedcubing with > the negatives and positives, then I should become
unhealthy rich > soon, am I right? :) >> >> BTW, thanks
for reading if you made it that far. >> >> Jessica > >
> > > > > > > Yahoo! Groups Links > > >
> > > > > >
6964. Re: [Speed cubing group] Tyson and "hotel-room" deal (was Re:
hotel room average)
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 7 Oct 2005 22:55:58 -0700
I've got a 'second' interview tomorrow at 11 AM. This can't be a bad
thing could it? Either they liked me and they want to see more of me, or
maybe I was on the boarder and they're trying to decide whether or not
to take me or to dump me. Oh well. Tyson Mao MSC #631 California
Institute of Technology On Oct 7, 2005, at 11:16 AM, Jeff Soesbe wrote:
> Joel/All -- > > Tyson is locked in a hotel room because he is
("trying out for" > OR "going to be on") the US TV show "Beauty and
the Geek". > > For reference, see the caltechrubiks group,
specifically: > >
http://games.groups.yahoo.com/group/caltechrubiks/message/1886 >
http://games.groups.yahoo.com/group/caltechrubiks/message/1910 > >
For info about the first season of "Beauty and the Geek" , see: >
> http://www.tv.com/beauty-and-the-geek/show/32037/summary.html >
> (There's a "Beauty and the Geek" link at thewb.warnerbros.com, but
> there's no real info, just a promo). > > have fun, Tyson!
> > yeff > > --- In speedsolvingrubikscube@yahoogroups.com,
Joël van Noort > <joel_vn@y...> wrote: >> >> Hey
Tyson! >> >> Nice average... I didn't read the yahoo group
much lately, so > what's >> up with the hotelroom-thing? >
> > > > > > > > Yahoo! Groups Links > >
> > > > > > >
6965. Re: [Speed cubing group] Re: FMC From:
Parth Upadhyay <parth.upadhyay@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 8 Oct 2005 07:57:15 -0500
thanks for ur advice on this. and nice record. [Non-text portions of
this message have been removed]
6966. Re: I present my video 25th anniversary "1980-2005
From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 08 Oct 2005 14:32:24 -0000
Hi Gaetan ! I think u better use ur video editing abilities much more
wisely. Why did u make this video? Just to make fun of some other
people? And did u ask permission to use lines from private chats? Sorry
to be so negative, but if u wanted to offend people u have really
succeeded. I much rather watch the original Leone movie than this
sacrilege. -Per > --- In speedsolvingrubikscube@yahoogroups.com,
Gaétan Guimond <rubiks99ca@y...> wrote: > > (sorry with my
english) > > The game theory + tv publicity(final) > > Pepsi
production honnor my trick. "the dark side". > > The pioneers
prefer anything to describe some on their webpage link > so that the
young people see only a blindfold easy that an excellent > idea .
Normal I'm Gaétan the no mameï) > > "250 million cube sold before
the fusion magician-cuber in the same > trick" > > Any young
cuber already see the look. "The magician declared and not > declared
is Gaétan" ! > > I don't know but imagine on the futur, many more
same link, same > video, same name zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz..
> > In fact the championships sold the cube its sale at magic with
> little publicity. The championships are so formidable now that the
> next WC will be success for the popularity of brillant play. The
> young contestant disputing are now super fantastic! They chose a
> play where as its fashion was thing of the past, congradulation!. I
> will put the nexth WC blindfold on my webpage and the fastest on
> rubik's cube. Sorry with my english. > > The game theory is:
> > > Elegant magician, the brute force method and liar
business method. > > L'auteur n'a jamais trouvé le nom voilà
pourquoi le titre est > différent d'une langue à l'autre car il
démontre une vérité > incontournable de la vie et de la nature
humaine. > > The game already played for a long time ago. >
> Supervised the judge at the end 1+2=4 ) > >
http://www.rubikscuberecord.com/film.wmv > > PS I will put the
correction for the video, comingsoon, anyway:)) > > >Subject:
Bill Gates of speedcubing? :) [Yahoo! Clubs: Speed Solving > Rubik's
Cube] > >Date: 9 Mar 2002 00:16:45 -0000 > > > >Hello
everybody, > > > >I would like to ask you for your honest
opinion regarding the > following issue. A friend of mine said that
my system is to the > speedcubing as Bill Gates to software, with
both the positive and > negative sides. According to him, my
supposedly "brute force" > approach basically killed other, more
elegant approaches that nobody > keeps on developing. He did not
mention what approaches he had in > mind, though. > > >
>I was very surprised to read those words because I never forced my
> system to anybody and neither did I try to "sell it". In 1995, I
put > my page up with my only intent - to share my knowlegde. To this
day, > I never even bothered to put a counter on my pages, so I was
not > aware of the extent of the popularity of this system till I was
> actually called upon joining this club. > > > >Thinking
more about this issue, it brings me towards asking the > natural
question: "What do you see as incentives in using my system > over
other approaches?" > > > >I voiced my opinion about systems
on my page already in 1995 - it > is not the system that makes a good
speedcubist, but the level of > detail to which the system is worked
out and the amount of hard work > spent practicing. This is confirmed
by comparing the best cubists > and the fact that the fastest people
tend to average around 17 > seconds no matter what system they use
(it is like a some sort > of "law of nature"). > > >
>Furthermore, unfortunately, top-speedcubing IS a question of brute
> force, like it or not. An "elegant system" with a few algorithms
> could be improved by adding more algorithms. But then you follow
the > path towards complexity again. > > > >I am
surprised that the by-layers method is so predominant > nowadays. In
1982, most of the cubers in the first 10 places used > corners-first
(unless I am mistaken - Lars do you have a better > statistics?). Is
it just because no comprehensive description of the > corners-first
system is available on the net? How about Minh Thai's > system? That
should be good, too, right? > > > >My final thought, if I
truly am the Bill Gates of speedcubing with > the negatives and
positives, then I should become unhealthy rich > soon, am I right? :)
> > > >BTW, thanks for reading if you made it that far. >
> > >Jessica >
6967. Re: I present my video 25th anniversary "1980-2005
From:
"Gunnar Krig" <gunkr520@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 08 Oct 2005 15:05:34 -0000
I have a hard time to understand what he's saying. Has he used bablefish
or something like that?? /Gunnar --- In
speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund"
<aspiring_to_love@y...> wrote: > > Hi Gaetan ! > > I
think u better use ur video editing abilities much more wisely. > Why
did u make this video? Just to make fun of some other people? > And
did u ask permission to use lines from private chats? Sorry to > be
so negative, but if u wanted to offend people u have really >
succeeded. > > I much rather watch the original Leone movie than
this sacrilege. > > -Per > > > --- In
speedsolvingrubikscube@yahoogroups.com, Gaétan Guimond >
<rubiks99ca@y...> wrote: > > > > (sorry with my
english) > > > > The game theory + tv publicity(final) >
> > > Pepsi production honnor my trick. "the dark side". >
> > > The pioneers prefer anything to describe some on their
webpage > link > > so that the young people see only a
blindfold easy that an > excellent > > idea . Normal I'm Gaétan
the no mameï) > > > > "250 million cube sold before the
fusion magician-cuber in the > same > > trick" > > >
> Any young cuber already see the look. "The magician declared and
> not > > declared is Gaétan" ! > > > > I don't
know but imagine on the futur, many more same link, same > >
video, same name zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz.. > > > >
In fact the championships sold the cube its sale at magic with > >
little publicity. The championships are so formidable now that > the
> > next WC will be success for the popularity of brillant play.
The > > young contestant disputing are now super fantastic! They
chose a > > play where as its fashion was thing of the past,
congradulation!. > I > > will put the nexth WC blindfold on my
webpage and the fastest on > > rubik's cube. Sorry with my
english. > > > > The game theory is: > > > >
> > Elegant magician, the brute force method and liar business
> method. > > > > L'auteur n'a jamais trouvé le nom voilà
pourquoi le titre est > > différent d'une langue à l'autre car il
démontre une vérité > > incontournable de la vie et de la nature
humaine. > > > > The game already played for a long time
ago. > > > > Supervised the judge at the end 1+2=4 ) >
> > > http://www.rubikscuberecord.com/film.wmv > > >
> PS I will put the correction for the video, comingsoon, anyway:))
> > > > >Subject: Bill Gates of speedcubing? :) [Yahoo!
Clubs: Speed > Solving > > Rubik's Cube] > > >Date: 9
Mar 2002 00:16:45 -0000 > > > > > >Hello everybody,
> > > > > >I would like to ask you for your honest
opinion regarding the > > following issue. A friend of mine said
that my system is to the > > speedcubing as Bill Gates to
software, with both the positive and > > negative sides. According
to him, my supposedly "brute force" > > approach basically killed
other, more elegant approaches that > nobody > > keeps on
developing. He did not mention what approaches he had in > > mind,
though. > > > > > >I was very surprised to read those
words because I never forced > my > > system to anybody and
neither did I try to "sell it". In 1995, I > put > > my page up
with my only intent - to share my knowlegde. To this > day, > >
I never even bothered to put a counter on my pages, so I was not >
> aware of the extent of the popularity of this system till I was
> > actually called upon joining this club. > > > >
> >Thinking more about this issue, it brings me towards asking the
> > natural question: "What do you see as incentives in using my
> system > > over other approaches?" > > > > >
>I voiced my opinion about systems on my page already in 1995 - it
> > is not the system that makes a good speedcubist, but the level
of > > detail to which the system is worked out and the amount of
hard > work > > spent practicing. This is confirmed by
comparing the best cubists > > and the fact that the fastest
people tend to average around 17 > > seconds no matter what system
they use (it is like a some sort > > of "law of nature"). >
> > > > >Furthermore, unfortunately, top-speedcubing IS a
question of > brute > > force, like it or not. An "elegant
system" with a few algorithms > > could be improved by adding more
algorithms. But then you follow > the > > path towards
complexity again. > > > > > >I am surprised that the
by-layers method is so predominant > > nowadays. In 1982, most of
the cubers in the first 10 places used > > corners-first (unless I
am mistaken - Lars do you have a better > > statistics?). Is it
just because no comprehensive description of > the > >
corners-first system is available on the net? How about Minh > Thai's
> > system? That should be good, too, right? > > > >
> >My final thought, if I truly am the Bill Gates of speedcubing
> with > > the negatives and positives, then I should become
unhealthy rich > > soon, am I right? :) > > > > >
>BTW, thanks for reading if you made it that far. > > > >
> >Jessica > > >
6968. [Speed cubing group] Re: FMC From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 08 Oct 2005 15:35:53 -0000
Hehe ... Nicely cubed. But i guess someone will try to break it not
brake it ... lol ... ;-) I'm curious, how do the stickers like all this
feetcubing? Do u already use the superior cubesmith stickers? And
lastly, do u wash ur feet before the cubing ? :-P Cheers! -Per > ---
In speedsolvingrubikscube@yahoogroups.com, "Gunnar Krig"
<gunkr520@s...> wrote: > > Hi Guys!! > > After Anssis
great times for feet-solving 3*3*3, my brother Kåre and > I descided
to break the record for feet-solving the 4*4*4 which was > 1 hour 51
minutes. Th result after first try is like this: > > Gunnar: 17
minutes 32 seconds > --Kåre: 14 minutes 16.69 seconds > > Quite
big improvement, isn't it! :-P > Try to brake it!!! > > /Gunnar
> > > --- In speedsolvingrubikscube@yahoogroups.com, Gilles van
den > Peereboom <gillesvdp@g...> wrote: > > You should
look at the cube and decide wich method is the best to > > start
with the specific scramble. Using Fridrich all the time is > only
> > good for speedcubing, not for FMC ;-) > > > >
2005/10/6, Gunnar Krig <gunkr520@s...>: > > > Well, I´m
not an expert on this but I can tell you what I do. My > > >
record is lika 35 moves or so. > > > > > > I start to
look for a short way to build a 2*2*3-block, as you > do in > >
> the Petrus method. Often I can do this in ~10 moves. After that
> I try > > > do finish F2L and at the same time get a short
LL. Try different > ways > > > to finish F2L and eventually
you find a way that gives you a OLL- > skip > > > or
PLL-skip. > > > > > > I know Per is a master on this,
so I hope he has got some better > > > advises than mine. >
> > > > > /Gunnar > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Parth Upadhyay > > >
<parth.upadhyay@g...> wrote: > > > > hey guys >
> > > i started doing fmc cuz i thot it was cool. but i have a
> question > > > > how are you supposed to do it? >
> > > i mean i cant use fredrich, or ill get like 50 moves. so
how > are you > > > > suppposed to do it then? > >
> > are you supposed to like use logic? or what?/? > > >
> ty for ur input > > > > > > > > -peace >
> > > > > > > > > > > [Non-text
portions of this message have been removed] > > > > >
> > > > > > > > > > > > > >
> > Yahoo! Groups Links > > > > > > > >
> > > > > > > > > > > > > >
> > >
6969. BLD WR From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 8 Oct 2005 08:44:29 -0700
Many thanks to Ron for compressing this video for me!
www.its.caltech.edu/~tmao/TysonMao_blindfold_WR_1.58.32.wmv The last
sound you hear was my brother making an exclamation. When I was
blindfolded, I thought he was saying, "OOOH! SO CLOSE!" but it was
muffled because there were other competitors still solving at that time
so I really expected the cube to be one move off when I was done. Just
watch Leyan hit a 1:39 on 10/22. This one will be boring. Tyson Mao MSC
#631 California Institute of Technology
6970. Rubik vs video games From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 08 Oct 2005 15:59:58 -0000
Oh shoot, is that true? Erno Rubik makes video games now???
http://en.wikipedia.org/wiki/Rubik Stefan
6971. Fastest cubing father and son? From:
"mahtianssi" <mahtianssi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 08 Oct 2005 16:19:39 -0000
Okay my and my father's best (rolling) averages are these: me: 15.31
seconds my father (Petri): 42.99 seconds total: 58.30 seconds Any
faster?
6972. Re: BLD WR From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 08 Oct 2005 16:19:47 -0000
Hmm... At 1 minute 7 seconds you pull your head far back... Well, I'm
sure you didn't cheat, but only because I know you good enough... if I
didn't know you... it would look very suspicious. After my recent
attempt for 4 cubes Ralf Laue suggested to use better blindfolds, namely
swimming goggles. Imagine this one with black plastic sheets glued in
front of the glasses: http://images180.affili.net/042/917042_1.jpg That
would fit closely, leaving no gaps to look through. And it won't
accidentally slide around during the solve. I think this would be much
much better that what we've used so far. What do you think? Cheers!
Stefan --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> wrote: > > Many thanks to Ron for compressing
this video for me! > >
www.its.caltech.edu/~tmao/TysonMao_blindfold_WR_1.58.32.wmv > >
The last sound you hear was my brother making an exclamation. When I
> was blindfolded, I thought he was saying, "OOOH! SO CLOSE!" but it
was > muffled because there were other competitors still solving at
that time > so I really expected the cube to be one move off when I
was done. > > Just watch Leyan hit a 1:39 on 10/22. This one will
be boring. > > Tyson Mao > MSC #631 > California Institute
of Technology >
6973. Finnish cube meeting From:
"mahtianssi" <mahtianssi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 08 Oct 2005 16:22:27 -0000
Is in Helsinki october 15th These people are coming: Anssi Vanhala,
Petri Vanhala, Sebastian Dumitrescu, Atte Tanskanen, Jari Sandqvist
(Finnish champion 1981), Simo Terho. And maybe Mikael Nyberg and Juho
Pakarinen. It will be this century's Finnish national record =)
6974. [Speed cubing group] Re: FMC From:
"Gunnar Krig" <gunkr520@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 08 Oct 2005 16:24:52 -0000
I use my 4*4*4 from eastsheen with its original stickers, but the
stickers wears out much fastar if one cube with his feet. By the way,
Kåre solved the 5*5*5 with his feet in 25:32 today. /Gunnar --- In
speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund"
<aspiring_to_love@y...> wrote: > > Hehe ... > > Nicely
cubed. But i guess someone will try to break it not brake > it ...
lol ... ;-) > > I'm curious, how do the stickers like all this
feetcubing? Do u > already use the superior cubesmith stickers? And
lastly, do u wash > ur feet before the cubing ? :-P > > Cheers!
> > -Per > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Gunnar Krig" >
<gunkr520@s...> wrote: > > > > Hi Guys!! > >
> > After Anssis great times for feet-solving 3*3*3, my brother
Kåre > and > > I descided to break the record for feet-solving
the 4*4*4 which > was > > 1 hour 51 minutes. Th result after
first try is like this: > > > > Gunnar: 17 minutes 32
seconds > > --Kåre: 14 minutes 16.69 seconds > > > >
Quite big improvement, isn't it! :-P > > Try to brake it!!! >
> > > /Gunnar > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Gilles van den > >
Peereboom <gillesvdp@g...> wrote: > > > You should look
at the cube and decide wich method is the best to > > > start
with the specific scramble. Using Fridrich all the time is > >
only > > > good for speedcubing, not for FMC ;-) > > >
> > > 2005/10/6, Gunnar Krig <gunkr520@s...>: > >
> > Well, I´m not an expert on this but I can tell you what I do.
> My > > > > record is lika 35 moves or so. > >
> > > > > > I start to look for a short way to build a
2*2*3-block, as you > > do in > > > > the Petrus
method. Often I can do this in ~10 moves. After > that > > I
try > > > > do finish F2L and at the same time get a short
LL. Try > different > > ways > > > > to finish F2L
and eventually you find a way that gives you a > OLL- > > skip
> > > > or PLL-skip. > > > > > > > >
I know Per is a master on this, so I hope he has got some > better
> > > > advises than mine. > > > > > >
> > /Gunnar > > > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Parth Upadhyay > > >
> <parth.upadhyay@g...> wrote: > > > > > hey
guys > > > > > i started doing fmc cuz i thot it was
cool. but i have a > > question > > > > > how are
you supposed to do it? > > > > > i mean i cant use
fredrich, or ill get like 50 moves. so how > > are you > >
> > > suppposed to do it then? > > > > > are you
supposed to like use logic? or what?/? > > > > > ty for
ur input > > > > > > > > > > -peace >
> > > > > > > > > > > > > >
[Non-text portions of this message have been removed] > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > Yahoo! Groups
Links > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > >
6975. Re: BLD WR From:
"mahtianssi" <mahtianssi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 08 Oct 2005 16:24:35 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > > Hmm... > > At 1 minute 7
seconds you pull your head far back... Well, I'm sure > you didn't
cheat, but only because I know you good enough... if I > didn't know
you... it would look very suspicious. > > After my recent attempt
for 4 cubes Ralf Laue suggested to use better > blindfolds, namely
swimming goggles. Imagine this one with black > plastic sheets glued
in front of the glasses: >
http://images180.affili.net/042/917042_1.jpg > > That would fit
closely, leaving no gaps to look through. And it won't > accidentally
slide around during the solve. I think this would be much > much
better that what we've used so far. What do you think? > > Cheers!
> Stefan > I think Geir Ugelstad used that kind of blindfold in
Swedish Open. > > --- In speedsolvingrubikscube@yahoogroups.com,
Tyson Mao <tmao@i...> > wrote: > > > > Many thanks
to Ron for compressing this video for me! > > > >
www.its.caltech.edu/~tmao/TysonMao_blindfold_WR_1.58.32.wmv > >
> > The last sound you hear was my brother making an exclamation.
When > I > > was blindfolded, I thought he was saying, "OOOH!
SO CLOSE!" but it > was > > muffled because there were other
competitors still solving at that > time > > so I really
expected the cube to be one move off when I was done. > > >
> Just watch Leyan hit a 1:39 on 10/22. This one will be boring. >
> > > Tyson Mao > > MSC #631 > > California
Institute of Technology > > >
6976. Re: [Speed cubing group] Finnish cube meeting From:
"Ron van Bruchem" <ron@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Sat, 8 Oct 2005 18:30:55 +0200
Hi Anssi, Great! Please some pictures. Have fun, Ron ----- Original
Message ----- From: mahtianssi To:
speedsolvingrubikscube@yahoogroups.com Sent: Saturday, October 08, 2005
6:22 PM Subject: [Speed cubing group] Finnish cube meeting Is in
Helsinki october 15th These people are coming: Anssi Vanhala, Petri
Vanhala, Sebastian Dumitrescu, Atte Tanskanen, Jari Sandqvist (Finnish
champion 1981), Simo Terho. And maybe Mikael Nyberg and Juho Pakarinen.
It will be this century's Finnish national record =)
------------------------------------------------------------------------------
YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the
web. b.. To unsubscribe from this group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service.
------------------------------------------------------------------------------
[Non-text portions of this message have been removed]
6977. Re: Fastest cubing father and son? From:
"Gunnar Krig" <gunkr520@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 08 Oct 2005 16:28:47 -0000
How about this one: brother/sister combination. Me: 18.00 Kåre: 21.25
Total: 39.25 /Gunnar --- In speedsolvingrubikscube@yahoogroups.com,
"mahtianssi" <mahtianssi@y...> wrote: > > Okay my and my
father's best (rolling) averages are these: > > me: 15.31 seconds
> > my father (Petri): 42.99 seconds > > total: 58.30
seconds > > Any faster? >
6978. Re: [Speed cubing group] Re: BLD WR From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 8 Oct 2005 09:50:19 -0700
Hey Stefan, I've thought about blindfolds like that, but it might be
somewhat uncomfortable to slip on. Actually, now that you mention it, I
do actually remember that. I pulled my head back because I wanted to be
in a more upright position while solving and I actually think, during
the solve, that people might think I was cheating so I think I may have
leaned back forward. And the head tilt somewhere in there was because
the cube was jamming. You know how people jerk their heads to correspond
with their movements while playing video games? That's what that was. I
have been trying to come up with a better blindfold for blindfold
competitions but every time I go on the internet to buy blindfolds, I
get a whole bunch of sex stores. What do other blindfold competitions
use as their blindfolds? Tyson Mao MSC #631 California Institute of
Technology On Oct 8, 2005, at 9:19 AM, Stefan Pochmann wrote: >
Hmm... > > At 1 minute 7 seconds you pull your head far back...
Well, I'm sure > you didn't cheat, but only because I know you good
enough... if I > didn't know you... it would look very suspicious.
> > After my recent attempt for 4 cubes Ralf Laue suggested to use
better > blindfolds, namely swimming goggles. Imagine this one with
black > plastic sheets glued in front of the glasses: >
http://images180.affili.net/042/917042_1.jpg > > That would fit
closely, leaving no gaps to look through. And it won't > accidentally
slide around during the solve. I think this would be much > much
better that what we've used so far. What do you think? > > Cheers!
> Stefan > > > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> >
wrote: >> >> Many thanks to Ron for compressing this video
for me! >> >>
www.its.caltech.edu/~tmao/TysonMao_blindfold_WR_1.58.32.wmv >>
>> The last sound you hear was my brother making an exclamation.
When > I >> was blindfolded, I thought he was saying, "OOOH! SO
CLOSE!" but it > was >> muffled because there were other
competitors still solving at that > time >> so I really
expected the cube to be one move off when I was done. >> >>
Just watch Leyan hit a 1:39 on 10/22. This one will be boring. >>
>> Tyson Mao >> MSC #631 >> California Institute of
Technology >> > > > > > > > > > Yahoo!
Groups Links > > > > > > > > >
6979. Re: [Speed cubing group] Re: BLD WR From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 8 Oct 2005 09:53:52 -0700
Oh, actually, now I think about it, you haven't actually felt our
blindfolds. They actually suck quite a bit. Though they're 'easy' to put
on, they're really tight and it's actually almost impossible to open
your eyes while wearing those things. The elastic bands put a lot of
pressure on the eyes themselves. Yeah, our blindfold sucks, but you
definitely can't see through them and you can barely open your eyes with
them on. Tyson Mao MSC #631 California Institute of Technology On Oct 8,
2005, at 9:50 AM, Tyson Mao wrote: > Hey Stefan, > > I've
thought about blindfolds like that, but it might be somewhat >
uncomfortable to slip on. Actually, now that you mention it, I do >
actually remember that. I pulled my head back because I wanted to be
> in a more upright position while solving and I actually think,
during > the solve, that people might think I was cheating so I think
I may have > leaned back forward. > > And the head tilt
somewhere in there was because the cube was jamming. > You know how
people jerk their heads to correspond with their movements > while
playing video games? That's what that was. > > I have been trying
to come up with a better blindfold for blindfold > competitions but
every time I go on the internet to buy blindfolds, I > get a whole
bunch of sex stores. What do other blindfold competitions > use as
their blindfolds? > > Tyson Mao > MSC #631 > California
Institute of Technology > > On Oct 8, 2005, at 9:19 AM, Stefan
Pochmann wrote: > >> Hmm... >> >> At 1 minute 7
seconds you pull your head far back... Well, I'm sure >> you
didn't cheat, but only because I know you good enough... if I >>
didn't know you... it would look very suspicious. >> >>
After my recent attempt for 4 cubes Ralf Laue suggested to use better
>> blindfolds, namely swimming goggles. Imagine this one with
black >> plastic sheets glued in front of the glasses: >>
http://images180.affili.net/042/917042_1.jpg >> >> That
would fit closely, leaving no gaps to look through. And it won't
>> accidentally slide around during the solve. I think this would
be much >> much better that what we've used so far. What do you
think? >> >> Cheers! >> Stefan >> >>
>> --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> >> wrote: >>> >>> Many thanks
to Ron for compressing this video for me! >>> >>>
www.its.caltech.edu/~tmao/TysonMao_blindfold_WR_1.58.32.wmv >>>
>>> The last sound you hear was my brother making an
exclamation. When >> I >>> was blindfolded, I thought he
was saying, "OOOH! SO CLOSE!" but it >> was >>> muffled
because there were other competitors still solving at that >> time
>>> so I really expected the cube to be one move off when I was
done. >>> >>> Just watch Leyan hit a 1:39 on 10/22.
This one will be boring. >>> >>> Tyson Mao
>>> MSC #631 >>> California Institute of Technology
>>> >> >> >> >> >> >>
>> >> >> Yahoo! Groups Links >> >>
>> >> >> >> >> >> >> > >
> > > > Yahoo! Groups Links > > > > > >
> > >
6980. Re: Fastest cubing father and son? From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 08 Oct 2005 16:58:40 -0000
Hehe ... How about Tyson and Toby Mao ?: -Toby : 15.74 Tyson : 17.52
Total : 33.26 Or Jon and Frank Morris :-P They are not related though
:-) Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com,
"Gunnar Krig" <gunkr520@s...> wrote: > > How about this one:
brother/sister combination. > > Me: 18.00 > Kåre: 21.25 >
> Total: 39.25 > > /Gunnar > > --- In
speedsolvingrubikscube@yahoogroups.com, "mahtianssi" >
<mahtianssi@y...> wrote: > > > > Okay my and my
father's best (rolling) averages are these: > > > > me:
15.31 seconds > > > > my father (Petri): 42.99 seconds >
> > > total: 58.30 seconds > > > > Any faster? >
> >
6981. Re: [Speed cubing group] Re: BLD WR From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 8 Oct 2005 10:02:17 -0700
You know, I sent an e-mail about this awhile ago, but I guess it was to
the Caltech groups. I guess my main question is what do other
competitions which require a competitor to be blindfolded use for their
blindfolds? How do these competitions regulate that the competitor
cannot actually see? Can anyone think of an example of another
competition? We might want to look at their rules and adapt them to
ours. I would hate to have anyone anywhere doubt that that BLD solve was
in anyway compromised. I guess it's just motivation for me to do a
sub-1:50 with my black trash bag over my head. I would have about just
enough air too. Tyson Mao MSC #631 California Institute of Technology On
Oct 8, 2005, at 9:19 AM, Stefan Pochmann wrote: > Hmm... > > At
1 minute 7 seconds you pull your head far back... Well, I'm sure >
you didn't cheat, but only because I know you good enough... if I >
didn't know you... it would look very suspicious. > > After my
recent attempt for 4 cubes Ralf Laue suggested to use better >
blindfolds, namely swimming goggles. Imagine this one with black >
plastic sheets glued in front of the glasses: >
http://images180.affili.net/042/917042_1.jpg > > That would fit
closely, leaving no gaps to look through. And it won't > accidentally
slide around during the solve. I think this would be much > much
better that what we've used so far. What do you think? > > Cheers!
> Stefan
6982. Re: [Speed cubing group] Re: Fastest cubing father and son?
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 8 Oct 2005 10:03:04 -0700
Wha? Toby's my brother!!! My YOUNGER brother as I'm sure you guys all
know that I don't have a wife and kids... unlike Bob Burton. Tyson Mao
MSC #631 California Institute of Technology On Oct 8, 2005, at 9:58 AM,
Per Kristen Fredlund wrote: > Hehe ... > > How about Tyson and
Toby Mao ?: > > -Toby : 15.74 > Tyson : 17.52 > > Total :
33.26 > > Or Jon and Frank Morris :-P They are not related though
:-) > > Cheers! > > -Per > > > > >> --- In
speedsolvingrubikscube@yahoogroups.com, "Gunnar Krig" >
<gunkr520@s...> wrote: >> >> How about this one:
brother/sister combination. >> >> Me: 18.00 >> Kåre:
21.25 >> >> Total: 39.25 >> >> /Gunnar >>
>> --- In speedsolvingrubikscube@yahoogroups.com, "mahtianssi"
>> <mahtianssi@y...> wrote: >>> >>> Okay
my and my father's best (rolling) averages are these: >>>
>>> me: 15.31 seconds >>> >>> my father
(Petri): 42.99 seconds >>> >>> total: 58.30 seconds
>>> >>> Any faster? >>> >> > >
> > > > > > > Yahoo! Groups Links > > >
> > > > > >
6983. Re: [Speed cubing group] Re: BLD WR From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 8 Oct 2005 10:06:25 -0700
Yeah, I know you say it only looks 'suspicious' and that I'm not being
accused of anything, but I'd like to point out the absolutely continuity
in the movements of the cube at 1:07 in the movie :-). Tyson Mao MSC
#631 California Institute of Technology On Oct 8, 2005, at 9:19 AM,
Stefan Pochmann wrote: > Hmm... > > At 1 minute 7 seconds you
pull your head far back... Well, I'm sure > you didn't cheat, but
only because I know you good enough... if I > didn't know you... it
would look very suspicious. > > After my recent attempt for 4
cubes Ralf Laue suggested to use better > blindfolds, namely swimming
goggles. Imagine this one with black > plastic sheets glued in front
of the glasses: > http://images180.affili.net/042/917042_1.jpg >
> That would fit closely, leaving no gaps to look through. And it
won't > accidentally slide around during the solve. I think this
would be much > much better that what we've used so far. What do you
think? > > Cheers! > Stefan > > > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> >
wrote: >> >> Many thanks to Ron for compressing this video
for me! >> >>
www.its.caltech.edu/~tmao/TysonMao_blindfold_WR_1.58.32.wmv >>
>> The last sound you hear was my brother making an exclamation.
When > I >> was blindfolded, I thought he was saying, "OOOH! SO
CLOSE!" but it > was >> muffled because there were other
competitors still solving at that > time >> so I really
expected the cube to be one move off when I was done. >> >>
Just watch Leyan hit a 1:39 on 10/22. This one will be boring. >>
>> Tyson Mao >> MSC #631 >> California Institute of
Technology >> > > > > > > > > > Yahoo!
Groups Links > > > > > > > > >
6984. Re: [Speed cubing group] Re: I present my video 25th anniversary
"1980-2005
From:
Sapan Upadhyay <cubekid@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 8 Oct 2005 12:24:18 -0500
i dont get what the point of this is.. On 10/8/05, Gunnar Krig
<gunkr520@student.liu.se> wrote: > I have a hard time to
understand what he's saying. Has he used > bablefish or something
like that?? > > /Gunnar > > --- In
speedsolvingrubikscube@yahoogroups.com, "Per Kristen > Fredlund"
<aspiring_to_love@y...> wrote: > > > > Hi Gaetan !
> > > > I think u better use ur video editing abilities much
more wisely. > > Why did u make this video? Just to make fun of
some other people? > > And did u ask permission to use lines from
private chats? Sorry to > > be so negative, but if u wanted to
offend people u have really > > succeeded. > > > > I
much rather watch the original Leone movie than this sacrilege. >
> > > -Per > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Gaétan Guimond > >
<rubiks99ca@y...> wrote: > > > > > > (sorry with
my english) > > > > > > The game theory + tv
publicity(final) > > > > > > Pepsi production honnor
my trick. "the dark side". > > > > > > The pioneers
prefer anything to describe some on their webpage > > link >
> > so that the young people see only a blindfold easy that an
> > excellent > > > idea . Normal I'm Gaétan the no
mameï) > > > > > > "250 million cube sold before the
fusion magician-cuber in the > > same > > > trick" >
> > > > > Any young cuber already see the look. "The
magician declared and > > not > > > declared is Gaétan" !
> > > > > > I don't know but imagine on the futur,
many more same link, same > > > video, same name
zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz.. > > > > > > In fact
the championships sold the cube its sale at magic with > > >
little publicity. The championships are so formidable now that > >
the > > > next WC will be success for the popularity of
brillant play. The > > > young contestant disputing are now
super fantastic! They chose > a > > > play where as its
fashion was thing of the past, > congradulation!. > > I >
> > will put the nexth WC blindfold on my webpage and the fastest
on > > > rubik's cube. Sorry with my english. > > >
> > > The game theory is: > > > > > > >
> > Elegant magician, the brute force method and liar business
> > method. > > > > > > L'auteur n'a jamais
trouvé le nom voilà pourquoi le titre est > > > différent d'une
langue à l'autre car il démontre une vérité > > >
incontournable de la vie et de la nature humaine. > > > >
> > The game already played for a long time ago. > > >
> > > Supervised the judge at the end 1+2=4 ) > > >
> > > http://www.rubikscuberecord.com/film.wmv > > >
> > > PS I will put the correction for the video, comingsoon,
anyway:)) > > > > > > >Subject: Bill Gates of
speedcubing? :) [Yahoo! Clubs: Speed > > Solving > > >
Rubik's Cube] > > > >Date: 9 Mar 2002 00:16:45 -0000 >
> > > > > > >Hello everybody, > > > >
> > > >I would like to ask you for your honest opinion
regarding the > > > following issue. A friend of mine said that
my system is to the > > > speedcubing as Bill Gates to
software, with both the positive > and > > > negative sides.
According to him, my supposedly "brute force" > > > approach
basically killed other, more elegant approaches that > > nobody
> > > keeps on developing. He did not mention what approaches
he had > in > > > mind, though. > > > > >
> > >I was very surprised to read those words because I never
forced > > my > > > system to anybody and neither did I
try to "sell it". In 1995, I > > put > > > my page up
with my only intent - to share my knowlegde. To this > > day, >
> > I never even bothered to put a counter on my pages, so I was
not > > > aware of the extent of the popularity of this system
till I was > > > actually called upon joining this club. >
> > > > > > >Thinking more about this issue, it
brings me towards asking the > > > natural question: "What do
you see as incentives in using my > > system > > > over
other approaches?" > > > > > > > >I voiced my
opinion about systems on my page already in 1995 - > it > >
> is not the system that makes a good speedcubist, but the level >
of > > > detail to which the system is worked out and the
amount of hard > > work > > > spent practicing. This is
confirmed by comparing the best > cubists > > > and the fact
that the fastest people tend to average around 17 > > > seconds
no matter what system they use (it is like a some sort > > > of
"law of nature"). > > > > > > > >Furthermore,
unfortunately, top-speedcubing IS a question of > > brute >
> > force, like it or not. An "elegant system" with a few
algorithms > > > could be improved by adding more algorithms.
But then you follow > > the > > > path towards complexity
again. > > > > > > > >I am surprised that the
by-layers method is so predominant > > > nowadays. In 1982,
most of the cubers in the first 10 places > used > > >
corners-first (unless I am mistaken - Lars do you have a better >
> > statistics?). Is it just because no comprehensive description
of > > the > > > corners-first system is available on the
net? How about Minh > > Thai's > > > system? That should
be good, too, right? > > > > > > > >My final
thought, if I truly am the Bill Gates of speedcubing > > with >
> > the negatives and positives, then I should become unhealthy
rich > > > soon, am I right? :) > > > > > >
> >BTW, thanks for reading if you made it that far. > > >
> > > > >Jessica > > > > > > > >
> > > > > > Yahoo! Groups Links > > > >
> > > > -- -cubekid
6985. [Speed cubing group] Re: BLD WR From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 08 Oct 2005 17:23:23 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> wrote: > > Yeah, I know you say it only looks
'suspicious' and that I'm not being > accused of anything, but I'd
like to point out the absolutely > continuity in the movements of the
cube at 1:07 in the movie :-). Yeah but next time maybe it'll be during
a break (ok ok... but *I* do have breaks ;-). I really don't doubt you
at all, I'd just like to have blindfolds that are easy to see for
everybody they make cheating impossible. I even/especially want one for
myself, too, even though I'm 100% sure I don't cheat ;-). I don't want
anybody to be able to say I might cheat. Stefan
6986. Re: [Speed cubing group] Re: BLD WR From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 8 Oct 2005 10:28:08 -0700
Yeah exactly, and I understand that. I feel the same way. I'd like it to
be absolutely clear my solve was done legitimately and so that's why I
think we should start looking at what other organizations use as their
regulations for blindfolding events. Tyson Mao MSC #631 California
Institute of Technology On Oct 8, 2005, at 10:23 AM, Stefan Pochmann
wrote: > Yeah but next time maybe it'll be during a break (ok ok...
but *I* do > have breaks ;-). I really don't doubt you at all, I'd
just like to > have blindfolds that are easy to see for everybody
they make cheating > impossible. I even/especially want one for
myself, too, even though > I'm 100% sure I don't cheat ;-). I don't
want anybody to be able to > say I might cheat. > > Stefan
6987. [Speed cubing group] Re: BLD WR From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 08 Oct 2005 17:30:00 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> wrote: > > You know, I sent an e-mail about this
awhile ago, but I guess it was to > the Caltech groups. I guess my
main question is what do other > competitions which require a
competitor to be blindfolded use for their > blindfolds? How do these
competitions regulate that the competitor > cannot actually see? Can
anyone think of an example of another > competition? We might want to
look at their rules and adapt them to > ours. There's a big German TV
show called "Wetten, dass?" ("I bet that...") where people try all kinds
of stuff. Often they're blindfolded, e.g. when they bet they can
recognize 200 different chairs by sitting on them. They get blindfolded
and then they have to recognize five or so. They always use
swimming/diving goggles. Since it's a really well-known show in Germany,
using these goggles for blindfolding someone might be called the de
facto standard for blindfolding someone in Germany ;-) > I guess it's
just motivation for me to do a sub-1:50 with my black > trash bag
over my head. I would have about just enough air too. Nah, that's not
good. There have been magicians who put on a blindfold and then in
addition to that put a trash bag or two over their head and then drive
around the city in a car. One way to do it is take off the blindfold
after the bag is over the head, so you only have to look through the
bag. Also, you could hide huge headphones in your bag so someone in the
audience could tell you instructions. No no, I want to see your
face/head ;-). Just the eyes should be covered, and covered very well.
Cheers! Stefan
6988. Re: [Speed cubing group] Re: I present my video 25th anniversary
"1980-2005
From:
François Sechet <frsechet@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 08 Oct 2005 19:31:57 +0200
Is there a point? at all? not sure... Sapan Upadhyay a écrit : > i
dont get what the point of this is.. > > On 10/8/05, Gunnar Krig
<gunkr520@student.liu.se> wrote: > > I have a hard time to
understand what he's saying. Has he used > > bablefish or
something like that?? > > > > /Gunnar > > > >
--- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen > >
Fredlund" <aspiring_to_love@y...> wrote: > > > > >
> Hi Gaetan ! > > > > > > I think u better use ur
video editing abilities much more wisely. > > > Why did u make
this video? Just to make fun of some other people? > > > And
did u ask permission to use lines from private chats? Sorry to > >
> be so negative, but if u wanted to offend people u have really >
> > succeeded. > > > > > > I much rather watch
the original Leone movie than this sacrilege. > > > > >
> -Per > > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Gaétan Guimond > > >
<rubiks99ca@y...> wrote: > > > > > > > >
(sorry with my english) > > > > > > > > The game
theory + tv publicity(final) > > > > > > > >
Pepsi production honnor my trick. "the dark side". > > > >
> > > > The pioneers prefer anything to describe some on
their webpage > > > link > > > > so that the young
people see only a blindfold easy that an > > > excellent >
> > > idea . Normal I'm Gaétan the no mameï) > > >
> > > > > "250 million cube sold before the fusion
magician-cuber in the > > > same > > > > trick"
> > > > > > > > Any young cuber already see the
look. "The magician declared and > > > not > > > >
declared is Gaétan" ! > > > > > > > > I don't
know but imagine on the futur, many more same link, same > > >
> video, same name zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz.. > > >
> > > > > In fact the championships sold the cube its
sale at magic with > > > > little publicity. The
championships are so formidable now that > > > the > >
> > next WC will be success for the popularity of brillant play.
The > > > > young contestant disputing are now super
fantastic! They chose > > a > > > > play where as its
fashion was thing of the past, > > congradulation!. > > >
I > > > > will put the nexth WC blindfold on my webpage and
the fastest on > > > > rubik's cube. Sorry with my english.
> > > > > > > > The game theory is: > >
> > > > > > > > > > Elegant magician, the
brute force method and liar business > > > method. > >
> > > > > > L'auteur n'a jamais trouvé le nom voilà
pourquoi le titre est > > > > différent d'une langue à
l'autre car il démontre une vérité > > > > incontournable de
la vie et de la nature humaine. > > > > > > > >
The game already played for a long time ago. > > > > >
> > > Supervised the judge at the end 1+2=4 ) > > >
> > > > > http://www.rubikscuberecord.com/film.wmv >
> > > > > > > PS I will put the correction for the
video, comingsoon, anyway:)) > > > > > > > >
>Subject: Bill Gates of speedcubing? :) [Yahoo! Clubs: Speed >
> > Solving > > > > Rubik's Cube] > > > >
>Date: 9 Mar 2002 00:16:45 -0000 > > > > > > >
> > >Hello everybody, > > > > > > > >
> >I would like to ask you for your honest opinion regarding the
> > > > following issue. A friend of mine said that my
system is to the > > > > speedcubing as Bill Gates to
software, with both the positive > > and > > > >
negative sides. According to him, my supposedly "brute force" > >
> > approach basically killed other, more elegant approaches that
> > > nobody > > > > keeps on developing. He did
not mention what approaches he had > > in > > > >
mind, though. > > > > > > > > > >I was
very surprised to read those words because I never forced > > >
my > > > > system to anybody and neither did I try to "sell
it". In 1995, I > > > put > > > > my page up with
my only intent - to share my knowlegde. To this > > > day, >
> > > I never even bothered to put a counter on my pages, so I
was not > > > > aware of the extent of the popularity of
this system till I was > > > > actually called upon joining
this club. > > > > > > > > > >Thinking
more about this issue, it brings me towards asking the > > >
> natural question: "What do you see as incentives in using my >
> > system > > > > over other approaches?" > >
> > > > > > > >I voiced my opinion about systems
on my page already in 1995 - > > it > > > > is not the
system that makes a good speedcubist, but the level > > of >
> > > detail to which the system is worked out and the amount
of hard > > > work > > > > spent practicing. This
is confirmed by comparing the best > > cubists > > > >
and the fact that the fastest people tend to average around 17 > >
> > seconds no matter what system they use (it is like a some sort
> > > > of "law of nature"). > > > > > >
> > > >Furthermore, unfortunately, top-speedcubing IS a
question of > > > brute > > > > force, like it or
not. An "elegant system" with a few algorithms > > > > could
be improved by adding more algorithms. But then you follow > >
> the > > > > path towards complexity again. > >
> > > > > > > >I am surprised that the by-layers
method is so predominant > > > > nowadays. In 1982, most of
the cubers in the first 10 places > > used > > > >
corners-first (unless I am mistaken - Lars do you have a better >
> > > statistics?). Is it just because no comprehensive
description of > > > the > > > > corners-first
system is available on the net? How about Minh > > > Thai's
> > > > system? That should be good, too, right? > >
> > > > > > > >My final thought, if I truly am
the Bill Gates of speedcubing > > > with > > > >
the negatives and positives, then I should become unhealthy rich >
> > > soon, am I right? :) > > > > > > >
> > >BTW, thanks for reading if you made it that far. > >
> > > > > > > >Jessica > > > > >
> > > > > > > > > > > > > >
> > > > > > Yahoo! Groups Links > > > >
> > > > > > > > > > > > > >
> -- > -cubekid > >
------------------------------------------------------------------------
> YAHOO! GROUPS LINKS > > * Visit your group
"speedsolvingrubikscube >
<http://groups.yahoo.com/group/speedsolvingrubikscube>" on the
web. > > * To unsubscribe from this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com >
<mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe>
> > * Your use of Yahoo! Groups is subject to the Yahoo! Terms of
> Service <http://docs.yahoo.com/info/terms/>. > > >
------------------------------------------------------------------------
> [Non-text portions of this message have been removed]
6989. Re: [Speed cubing group] Re: BLD WR From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 8 Oct 2005 10:35:21 -0700
I'll look into using goggles. I guess in the United States, I've never
seen something done like that before. Are they cumbersome to put on?
Tyson Mao MSC #631 California Institute of Technology On Oct 8, 2005, at
10:30 AM, Stefan Pochmann wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> >
wrote: >> >> You know, I sent an e-mail about this awhile
ago, but I guess it was > to >> the Caltech groups. I guess my
main question is what do other >> competitions which require a
competitor to be blindfolded use for > their >> blindfolds? How
do these competitions regulate that the competitor >> cannot
actually see? Can anyone think of an example of another >>
competition? We might want to look at their rules and adapt them to
>> ours. > > There's a big German TV show called "Wetten,
dass?" ("I bet that...") > where people try all kinds of stuff. Often
they're blindfolded, e.g. > when they bet they can recognize 200
different chairs by sitting on > them. They get blindfolded and then
they have to recognize five or so. > They always use swimming/diving
goggles. Since it's a really > well-known show in Germany, using
these goggles for blindfolding > someone might be called the de facto
standard for blindfolding someone > in Germany ;-) > >> I
guess it's just motivation for me to do a sub-1:50 with my black
>> trash bag over my head. I would have about just enough air too.
> > Nah, that's not good. There have been magicians who put on a
blindfold > and then in addition to that put a trash bag or two over
their head > and then drive around the city in a car. One way to do
it is take off > the blindfold after the bag is over the head, so you
only have to look > through the bag. Also, you could hide huge
headphones in your bag so > someone in the audience could tell you
instructions. No no, I want to > see your face/head ;-). Just the
eyes should be covered, and covered > very well. > > Cheers!
> Stefan > > > > > > > > > Yahoo! Groups
Links > > > > > > > >
6990. Re: [Speed cubing group] Re: Fastest cubing father and son?
From:
Pedro <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 8 Oct 2005 14:52:14 -0300 (ART)
Just a correction: Toby: 15.74 Tyson: 16.60 Total: 32.34 Per Kristen
Fredlund <aspiring_to_love@...> escreveu: Hehe ... How about Tyson
and Toby Mao ?: -Toby : 15.74 Tyson : 17.52 Total : 33.26 Or Jon and
Frank Morris :-P They are not related though :-) Cheers! -Per > ---
In speedsolvingrubikscube@yahoogroups.com, "Gunnar Krig"
<gunkr520@s...> wrote: > > How about this one:
brother/sister combination. > > Me: 18.00 > Kåre: 21.25 >
> Total: 39.25 > > /Gunnar > > --- In
speedsolvingrubikscube@yahoogroups.com, "mahtianssi" >
<mahtianssi@y...> wrote: > > > > Okay my and my
father's best (rolling) averages are these: > > > > me:
15.31 seconds > > > > my father (Petri): 42.99 seconds >
> > > total: 58.30 seconds > > > > Any faster? >
> > SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games
Educational game and puzzle Word puzzle game Kid puzzle game Puzzle
games --------------------------------- YAHOO! GROUPS LINKS Visit your
group "speedsolvingrubikscube" on the web. To unsubscribe from this
group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo!
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6991. F2L Question From:
neonknight379 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 08 Oct 2005 18:01:43 -0000
Hi everyone, I'm trying to improve my F2L before November, but there are
a few cases I'm having trouble with. Here are four cases I need help
with. Try these on a solved cube: 1) F' U' F U2 F' U' F U' 2) R U R' U2
R U R' U 3) R U' R' U F' U F U' 4) F' U F U' R U' R' U How do you solve
these cases when the pieces are in the wrong slot? Does anyone have any
good algorithms for that? Any help would be appreciated. --Casey
6992. Re: Fastest cubing father and son? From:
"kwickykanny" <kwickykanny@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 08 Oct 2005 18:04:47 -0000
Wait, is Kåre a female? Or are you the female? (Sorry I am not good with
European names and I assumed you guys were both, well, guys) --- In
speedsolvingrubikscube@yahoogroups.com, "Gunnar Krig"
<gunkr520@s...> wrote: > > How about this one:
brother/sister combination. > > Me: 18.00 > Kåre: 21.25 >
> Total: 39.25 > > /Gunnar > > --- In
speedsolvingrubikscube@yahoogroups.com, "mahtianssi" >
<mahtianssi@y...> wrote: > > > > Okay my and my
father's best (rolling) averages are these: > > > > me:
15.31 seconds > > > > my father (Petri): 42.99 seconds >
> > > total: 58.30 seconds > > > > Any faster? >
> >
6993. Re: Fastest cubing father and son? From:
"Gunnar Krig" <gunkr520@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 08 Oct 2005 18:20:29 -0000
I'm a guy and Kåre is my brother. :-) I wrote brother/sister so you
could combine it the way you wanted. In our case it's brother/brother.
--- In speedsolvingrubikscube@yahoogroups.com, "kwickykanny"
<kwickykanny@e...> wrote: > > Wait, is Kåre a female? Or are
you the female? (Sorry I am not good > with European names and I
assumed you guys were both, well, guys) > > --- In
speedsolvingrubikscube@yahoogroups.com, "Gunnar Krig" >
<gunkr520@s...> wrote: > > > > How about this one:
brother/sister combination. > > > > Me: 18.00 > >
Kåre: 21.25 > > > > Total: 39.25 > > > > /Gunnar
> > > > --- In speedsolvingrubikscube@yahoogroups.com,
"mahtianssi" > > <mahtianssi@y...> wrote: > > >
> > > Okay my and my father's best (rolling) averages are
these: > > > > > > me: 15.31 seconds > > >
> > > my father (Petri): 42.99 seconds > > > > >
> total: 58.30 seconds > > > > > > Any faster? >
> > > > >
6994. Re: F2L Question From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 08 Oct 2005 18:20:46 -0000
Hey Casey, For each of those cases, if they were in the wrong slot, I
would pair up exactly like the alg you use and then just place them in
the spot where they need to go. So you use the same idea, pair up, but
then place into its correct spot wherever that is. Chris --- In
speedsolvingrubikscube@yahoogroups.com, neonknight379
<no_reply@y...> wrote: > > Hi everyone, > > I'm trying
to improve my F2L before November, but there are a few > cases I'm
having trouble with. > > Here are four cases I need help with. Try
these on a solved cube: > > 1) F' U' F U2 F' U' F U' > > 2)
R U R' U2 R U R' U > > 3) R U' R' U F' U F U' > > 4) F' U F
U' R U' R' U > > How do you solve these cases when the pieces are
in the wrong slot? > Does anyone have any good algorithms for that?
Any help would be > appreciated. > > --Casey >
6995. Re: F2L Question From:
sgowal <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 08 Oct 2005 18:23:35 -0000
I would say check: Dan Harris' Website: http://www.cubestation.co.uk or
Mine (temporary):
http://membres.lycos.fr/grubik/index.php?state=3&method_id=1 Happy
F2L learning Sven --- In speedsolvingrubikscube@yahoogroups.com,
neonknight379 <no_reply@y...> wrote: > > Hi everyone, >
> I'm trying to improve my F2L before November, but there are a few
> cases I'm having trouble with. > > Here are four cases I need
help with. Try these on a solved cube: > > 1) F' U' F U2 F' U' F
U' > > 2) R U R' U2 R U R' U > > 3) R U' R' U F' U F U' >
> 4) F' U F U' R U' R' U > > How do you solve these cases when
the pieces are in the wrong slot? > Does anyone have any good
algorithms for that? Any help would be > appreciated. > >
--Casey >
6996. Re: [Speed cubing group] Re: F2L Question From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 8 Oct 2005 11:26:10 -0700
Hey Casey, Yeah, it was a huge revelation to me when I was about your
speed when I first learned that. Each one of those algorithms is 8 moves
longs I think. The first four moves of the algorithm pair up the corner
and edge. It either pairs them up together, or it pairs it up so that it
can be put in with a R U R' or something like that. So do the first half
of the algorithm and get the two pieces in the top layer. Then, just do
the according U turn, line it up, and put it in. Hopefully this helps!
Tyson Mao MSC #631 California Institute of Technology On Oct 8, 2005, at
11:20 AM, cmhardw wrote: > Hey Casey, > > For each of those
cases, if they were in the wrong slot, I would pair > up exactly like
the alg you use and then just place them in the spot > where they
need to go. > > So you use the same idea, pair up, but then place
into its correct > spot wherever that is. > > Chris > >
--- In speedsolvingrubikscube@yahoogroups.com, neonknight379 >
<no_reply@y...> wrote: >> >> Hi everyone, >>
>> I'm trying to improve my F2L before November, but there are a
few >> cases I'm having trouble with. >> >> Here are
four cases I need help with. Try these on a solved cube: >>
>> 1) F' U' F U2 F' U' F U' >> >> 2) R U R' U2 R U R'
U >> >> 3) R U' R' U F' U F U' >> >> 4) F' U F
U' R U' R' U >> >> How do you solve these cases when the
pieces are in the wrong slot? >> Does anyone have any good
algorithms for that? Any help would be >> appreciated. >>
>> --Casey >> > > > > > > > > >
Yahoo! Groups Links > > >
6997. Re: [Speed cubing group] Re: F2L Question From:
Pedro <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 8 Oct 2005 18:45:15 +0000 (GMT)
Yeah, I do the same thing. I "imagine" the pieces are at the correct
slot, do the first part of the alg, and when the pair is connected or
easy to place (like with a R U R' or L U' L), I turn the U layer and
place the pair at the correct slot. Or I just look for an easier pair...
Pedro Tyson Mao <tmao@...> escreveu: Hey Casey, Yeah, it was a
huge revelation to me when I was about your speed when I first learned
that. Each one of those algorithms is 8 moves longs I think. The first
four moves of the algorithm pair up the corner and edge. It either pairs
them up together, or it pairs it up so that it can be put in with a R U
R' or something like that. So do the first half of the algorithm and get
the two pieces in the top layer. Then, just do the according U turn,
line it up, and put it in. Hopefully this helps! Tyson Mao MSC #631
California Institute of Technology On Oct 8, 2005, at 11:20 AM, cmhardw
wrote: > Hey Casey, > > For each of those cases, if they were
in the wrong slot, I would pair > up exactly like the alg you use and
then just place them in the spot > where they need to go. > >
So you use the same idea, pair up, but then place into its correct >
spot wherever that is. > > Chris > > --- In
speedsolvingrubikscube@yahoogroups.com, neonknight379 >
<no_reply@y...> wrote: >> >> Hi everyone, >>
>> I'm trying to improve my F2L before November, but there are a
few >> cases I'm having trouble with. >> >> Here are
four cases I need help with. Try these on a solved cube: >>
>> 1) F' U' F U2 F' U' F U' >> >> 2) R U R' U2 R U R'
U >> >> 3) R U' R' U F' U F U' >> >> 4) F' U F
U' R U' R' U >> >> How do you solve these cases when the
pieces are in the wrong slot? >> Does anyone have any good
algorithms for that? Any help would be >> appreciated. >>
>> --Casey >> > > > > > > > > >
Yahoo! Groups Links > > > ---------------------------------
YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the
web. To unsubscribe from this group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo!
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6998. Re: [Speed cubing group] Re: F2L Question From:
Pedro <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 8 Oct 2005 15:50:16 -0300 (ART)
Oh, I forgot something...when the edge is at a wrong slot and the corner
is on the U layer, I "take the edge off" in such a way that is easy to
place them at the correct slot. Like, if the b/o/w corner has blue on
top, and the b/o edge is at a wrong place, I move the corner next to to
the edge (not above it, but a U far), take the edge with orange on top
and then place the pair. Well, I hope you understand... Pedro Pedro
<pedrosino1@...m.br> escreveu: Yeah, I do the same thing. I
"imagine" the pieces are at the correct slot, do the first part of the
alg, and when the pair is connected or easy to place (like with a R U R'
or L U' L), I turn the U layer and place the pair at the correct slot.
Or I just look for an easier pair... Pedro Tyson Mao <tmao@...>
escreveu: Hey Casey, Yeah, it was a huge revelation to me when I was
about your speed when I first learned that. Each one of those algorithms
is 8 moves longs I think. The first four moves of the algorithm pair up
the corner and edge. It either pairs them up together, or it pairs it up
so that it can be put in with a R U R' or something like that. So do the
first half of the algorithm and get the two pieces in the top layer.
Then, just do the according U turn, line it up, and put it in. Hopefully
this helps! Tyson Mao MSC #631 California Institute of Technology On Oct
8, 2005, at 11:20 AM, cmhardw wrote: > Hey Casey, > > For each
of those cases, if they were in the wrong slot, I would pair > up
exactly like the alg you use and then just place them in the spot >
where they need to go. > > So you use the same idea, pair up, but
then place into its correct > spot wherever that is. > > Chris
> > --- In speedsolvingrubikscube@yahoogroups.com, neonknight379
> <no_reply@y...> wrote: >> >> Hi everyone,
>> >> I'm trying to improve my F2L before November, but
there are a few >> cases I'm having trouble with. >>
>> Here are four cases I need help with. Try these on a solved
cube: >> >> 1) F' U' F U2 F' U' F U' >> >> 2) R
U R' U2 R U R' U >> >> 3) R U' R' U F' U F U' >>
>> 4) F' U F U' R U' R' U >> >> How do you solve these
cases when the pieces are in the wrong slot? >> Does anyone have
any good algorithms for that? Any help would be >> appreciated.
>> >> --Casey >> > > > > > > >
> > Yahoo! Groups Links > > >
--------------------------------- YAHOO! GROUPS LINKS Visit your group
"speedsolvingrubikscube" on the web. To unsubscribe from this group,
send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com
Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
--------------------------------- ---------------------------------
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6999. Re: Fastest cubing father and son? From:
"goodxy2002" <goodxy2002@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 08 Oct 2005 18:55:46 -0000
haha could you imagine a girl with the name Gunnar?
7000. Re: Fastest cubing father and son? From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 08 Oct 2005 19:04:47 -0000
:-D Gunn, Gunnhild, Gunvor and so on are norwegian girls names :-) In a
foreign language it's not so easy to say what is a mans name and what is
a girl name. Or is it? I don't find it all that easy actually. -Per >
--- In speedsolvingrubikscube@yahoogroups.com, "goodxy2002"
<goodxy2002@y...> wrote: > > haha could you imagine a girl
with the name Gunnar? >
7001. Re: F2L Question From:
neonknight379 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 08 Oct 2005 19:59:36 -0000
Yeah, I used to do F2L intuitively but now I'm learning to use
algorithms instead. When cases that I don't recognize very well come up
(like when the pieces are in the wrong slot), I still try to solve them
intuitively. It's going to take some practice before I can quit doing
that, but my F2L should end up a lot faster. Oh yeah, two days ago I got
a 19.86 second average. I normally average 24, so that was very weird,
kind of like my sub-30 average in Dallas. But I really don't mind. :-D
Anyway, thanks for the help. Casey --- In
speedsolvingrubikscube@yahoogroups.com, Pedro <pedrosino1@y...>
wrote: > > Oh, I forgot something...when the edge is at a wrong
slot and the corner is on the U layer, I "take the edge off" in such a
way that is easy to place them at the correct slot. Like, if the b/o/w
corner has blue on top, and the b/o edge is at a wrong place, I move the
corner next to to the edge (not above it, but a U far), take the edge
with orange on top and then place the pair. > > Well, I hope you
understand... > > Pedro > > Pedro <pedrosino1@y...>
escreveu: > Yeah, I do the same thing. I "imagine" the pieces are at
the correct slot, do the first part of the alg, and when the pair is
connected or easy to place (like with a R U R' or L U' L), I turn the U
layer and place the pair at the correct slot. Or I just look for an
easier pair... > > Pedro > > Tyson Mao <tmao@i...>
escreveu: > Hey Casey, > > Yeah, it was a huge revelation to me
when I was about your speed when I > first learned that. Each one of
those algorithms is 8 moves longs I > think. The first four moves of
the algorithm pair up the corner and > edge. It either pairs them up
together, or it pairs it up so that it > can be put in with a R U R'
or something like that. So do the first > half of the algorithm and
get the two pieces in the top layer. Then, > just do the according U
turn, line it up, and put it in. Hopefully > this helps! > >
Tyson Mao > MSC #631 > California Institute of Technology >
> On Oct 8, 2005, at 11:20 AM, cmhardw wrote: > > > Hey
Casey, > > > > For each of those cases, if they were in the
wrong slot, I would pair > > up exactly like the alg you use and
then just place them in the spot > > where they need to go. >
> > > So you use the same idea, pair up, but then place into
its correct > > spot wherever that is. > > > > Chris
7002. [Speed cubing group] Re: BLD WR From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 08 Oct 2005 20:03:47 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> wrote: > > I'll look into using goggles. I guess
in the United States, I've never > seen something done like that
before. Are they cumbersome to put on? You've never seen that before?
How someone uses swimming goggles? I'd say not really cumbersome, but
you probably need to pull them away from the face, then move them down,
then put them on the face (eyes) again. Not just slide down like yours.
So it takes a little longer but not much. Cheers! Stefan
7003. Re: [Speed cubing group] BLD WR From:
Pedro <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 8 Oct 2005 17:58:48 -0300 (ART)
>Just watch Leyan hit a 1:39 on 10/22. This one will be boring. I
didn't understand this part...is there a video of Leyan doing on 1:39?
Or no? 10/22 is October 22th? Pedro Tyson Mao <tmao@...> escreveu:
Many thanks to Ron for compressing this video for me!
www.its.caltech.edu/~tmao/TysonMao_blindfold_WR_1.58.32.wmv The last
sound you hear was my brother making an exclamation. When I was
blindfolded, I thought he was saying, "OOOH! SO CLOSE!" but it was
muffled because there were other competitors still solving at that time
so I really expected the cube to be one move off when I was done. Just
watch Leyan hit a 1:39 on 10/22. This one will be boring. Tyson Mao MSC
#631 California Institute of Technology SPONSORED LINKS Jigsaw puzzle
game Free puzzle inlay games Educational game and puzzle Word puzzle
game Kid puzzle game Puzzle games ---------------------------------
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--------------------------------- ---------------------------------
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message have been removed]
7004. [Speed cubing group] Re: F2L Question From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 08 Oct 2005 21:01:38 -0000
This is why I use different colors on my F2L page. The stuff for those
in the first color is the pairing up, and the stuff in the second color
is insertion. The second color always starts with a U-turn, I think. :-)
~ Bob --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> wrote: > > Hey Casey, > > Yeah, it was a
huge revelation to me when I was about your speed when I > first
learned that. Each one of those algorithms is 8 moves longs I >
think. The first four moves of the algorithm pair up the corner and >
edge. It either pairs them up together, or it pairs it up so that it
> can be put in with a R U R' or something like that. So do the first
> half of the algorithm and get the two pieces in the top layer.
Then, > just do the according U turn, line it up, and put it in.
Hopefully > this helps! > > Tyson Mao > MSC #631 >
California Institute of Technology > > On Oct 8, 2005, at 11:20
AM, cmhardw wrote: > > > Hey Casey, > > > > For
each of those cases, if they were in the wrong slot, I would pair >
> up exactly like the alg you use and then just place them in the
spot > > where they need to go. > > > > So you use the
same idea, pair up, but then place into its correct > > spot
wherever that is. > > > > Chris > > > > --- In
speedsolvingrubikscube@yahoogroups.com, neonknight379 > >
<no_reply@y...> wrote: > >> > >> Hi everyone,
> >> > >> I'm trying to improve my F2L before
November, but there are a few > >> cases I'm having trouble
with. > >> > >> Here are four cases I need help with.
Try these on a solved cube: > >> > >> 1) F' U' F U2 F'
U' F U' > >> > >> 2) R U R' U2 R U R' U > >>
> >> 3) R U' R' U F' U F U' > >> > >> 4) F' U
F U' R U' R' U > >> > >> How do you solve these cases
when the pieces are in the wrong slot? > >> Does anyone have
any good algorithms for that? Any help would be > >>
appreciated. > >> > >> --Casey > >> > >
> > > > > > > > > > > > > >
> > Yahoo! Groups Links > > > > > > >
7005. Re: [Speed cubing group] Re: BLD WR From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 8 Oct 2005 14:23:55 -0700
When I get out of this hotel and back into the real world, I'll give it
a try and see how much my solves are affected by it. Tyson Mao MSC #631
California Institute of Technology On Oct 8, 2005, at 1:03 PM, Stefan
Pochmann wrote: > --- In speedsolvingrubikscube@yahoogroups.com,
Tyson Mao <tmao@i...> > wrote: >> >> I'll look into
using goggles. I guess in the United States, I've > never >>
seen something done like that before. Are they cumbersome to put >
on? > > You've never seen that before? > How someone uses
swimming goggles? > > I'd say not really cumbersome, but you
probably need to pull them away > from the face, then move them down,
then put them on the face (eyes) > again. Not just slide down like
yours. So it takes a little longer but > not much. > > Cheers!
> Stefan > > > > > > > > > Yahoo! Groups
Links > > > > > > > >
7006. Re: [Speed cubing group] BLD WR From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 8 Oct 2005 15:51:30 -0700
On 10/8/05, Pedro <pedrosino1@...> wrote: > > I didn't
understand this part...is there a video of Leyan doing on 1:39? > Or
no? 10/22 is October 22th? > The Caltech Fall competition 2005 is
10/22 and Tyson thinks Leyan will break his record. -Chris [Non-text
portions of this message have been removed]
7007. BLD solve in 27 seconds? From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 8 Oct 2005 16:02:10 -0700
How in the world do you solve a cube BLD in 27 seconds? Especially when
like... 22 seconds is a fast speed solve time? Is he solving it with his
normal speed solving method? If so, then what is the memorization time?
40 seconds... for me maybe... if I had the perfect solve. And 25 seconds
for perfect memorization... Tyson Mao MSC #631 California Institute of
Technology
7008. Re: [Speed cubing group] BLD solve in 27 seconds? From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 8 Oct 2005 16:21:32 -0700
On 10/8/05, Tyson Mao <tmao@...> wrote: > > How in the world
do you solve a cube BLD in 27 seconds? Especially > when like... 22
seconds is a fast speed solve time? Gaetan can do it, but he uses magic!
I've been spending too much time practicing 3-cycles, I haven't given
magic a shot. -Chris [Non-text portions of this message have been
removed]
7009. Re: BLD solve in 27 seconds? From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 09 Oct 2005 00:11:51 -0000
Where are you getting the 27 seconds from? I mean solving a cube BLD
that fast, or faster, is not very hard. I did 18 seconds solving BLD
using Fridrich as my method. My memorization time was almost 2 hours,
but still the solve time was under 27 seconds. I mean just based on what
you said I don't think 27 seconds is unreasonable for a BLD solve. Maybe
I don't fully understand what you are talking about? Chris --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...>
wrote: > > How in the world do you solve a cube BLD in 27 seconds?
Especially > when like... 22 seconds is a fast speed solve time? Is
he solving it > with his normal speed solving method? If so, then
what is the > memorization time? > > 40 seconds... for me
maybe... if I had the perfect solve. And 25 > seconds for perfect
memorization... > > Tyson Mao > MSC #631 > California
Institute of Technology >
7010. Re: [Speed cubing group] Re: BLD solve in 27 seconds?
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 8 Oct 2005 17:18:32 -0700
I saw one of the videos from a FOX news clip. They said "solving behind
his back" but there was no indication of the memorization time. Just
check out Gaetan's site. Tyson Mao MSC #631 California Institute of
Technology On Oct 8, 2005, at 5:11 PM, cmhardw wrote: > Where are you
getting the 27 seconds from? > > I mean solving a cube BLD that
fast, or faster, is not very hard. I > did 18 seconds solving BLD
using Fridrich as my method. My > memorization time was almost 2
hours, but still the solve time was > under 27 seconds. > > I
mean just based on what you said I don't think 27 seconds is >
unreasonable for a BLD solve. > > Maybe I don't fully understand
what you are talking about? > > Chris > > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> >
wrote: >> >> How in the world do you solve a cube BLD in 27
seconds? Especially >> when like... 22 seconds is a fast speed
solve time? Is he solving it >> with his normal speed solving
method? If so, then what is the >> memorization time? >>
>> 40 seconds... for me maybe... if I had the perfect solve. And
25 >> seconds for perfect memorization... >> >> Tyson
Mao >> MSC #631 >> California Institute of Technology
>> > > > > > > > > > Yahoo! Groups
Links > > > > > > > > >
7011. [Speed cubing group] Re: BLD solve in 27 seconds? From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 09 Oct 2005 00:48:32 -0000
Hi! There are 2 different ways of doing blindfold (BLD) solve as far as
i have understood. 1)The total time for a solve is the total of
inspection time pluss solving. This is what is normal in competitions.
2)Inspect the cube for a long time and derive how to speedsolve it by
"tracking" each piece in ur head move by move. Then when ready time only
the solve ;-) This is what Chris Hardwick is talking about. You (other)
Chrs (lol) probably mean the first one ... Cheers! -Per PS! Btw, Geir
Ugelstad is complaining that BLD is sorta his invention and that
competitions should do BLD the way he first did it, which is the second
method: long inspection and fast solve. I guess the first method is more
spectator friendly, and hence the way it is currently done :-) > ---
In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...>
wrote: > > I saw one of the videos from a FOX news clip. They said
"solving > behind his back" but there was no indication of the
memorization time. > Just check out Gaetan's site. > > Tyson
Mao > MSC #631 > California Institute of Technology > > On
Oct 8, 2005, at 5:11 PM, cmhardw wrote: > > > Where are you
getting the 27 seconds from? > > > > I mean solving a cube
BLD that fast, or faster, is not very hard. I > > did 18 seconds
solving BLD using Fridrich as my method. My > > memorization time
was almost 2 hours, but still the solve time was > > under 27
seconds. > > > > I mean just based on what you said I don't
think 27 seconds is > > unreasonable for a BLD solve. > >
> > Maybe I don't fully understand what you are talking about?
> > > > Chris > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> >
> wrote: > >> > >> How in the world do you solve a
cube BLD in 27 seconds? Especially > >> when like... 22 seconds
is a fast speed solve time? Is he solving it > >> with his
normal speed solving method? If so, then what is the > >>
memorization time? > >> > >> 40 seconds... for me
maybe... if I had the perfect solve. And 25 > >> seconds for
perfect memorization... > >> > >> Tyson Mao >
>> MSC #631 > >> California Institute of Technology >
>> > > > > > > > > > > > >
> > > > > > Yahoo! Groups Links > > > >
> > > > > > > > > > > > > >
>
7012. [Speed cubing group] Re: BLD solve in 27 seconds? From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 09 Oct 2005 01:41:49 -0000
...I solved a cube in 32.85 seconds blindfolded... but Ian told me what
moves to make. ;) ~ Bob --- In speedsolvingrubikscube@yahoogroups.com,
"Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > >
Hi! > > There are 2 different ways of doing blindfold (BLD) solve
as far as > i have understood. > > 1)The total time for a solve
is the total of inspection time pluss > solving. This is what is
normal in competitions. > > 2)Inspect the cube for a long time and
derive how to speedsolve it > by "tracking" each piece in ur head
move by move. Then when ready > time only the solve ;-) This is what
Chris Hardwick is talking about. > > You (other) Chrs (lol)
probably mean the first one ... > > Cheers! > > -Per >
> PS! Btw, Geir Ugelstad is complaining that BLD is sorta his >
invention and that competitions should do BLD the way he first did >
it, which is the second method: long inspection and fast solve. I >
guess the first method is more spectator friendly, and hence the way
> it is currently done :-) > > > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao > <tmao@i...>
wrote: > > > > I saw one of the videos from a FOX news clip.
They said "solving > > behind his back" but there was no
indication of the memorization > time. > > Just check out
Gaetan's site. > > > > Tyson Mao > > MSC #631 >
> California Institute of Technology > > > > On Oct 8,
2005, at 5:11 PM, cmhardw wrote: > > > > > Where are you
getting the 27 seconds from? > > > > > > I mean
solving a cube BLD that fast, or faster, is not very > hard. I >
> > did 18 seconds solving BLD using Fridrich as my method. My
> > > memorization time was almost 2 hours, but still the solve
time > was > > > under 27 seconds. > > > > >
> I mean just based on what you said I don't think 27 seconds is >
> > unreasonable for a BLD solve. > > > > > >
Maybe I don't fully understand what you are talking about? > >
> > > > Chris > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao > <tmao@i...>
> > > wrote: > > >> > > >> How in the
world do you solve a cube BLD in 27 seconds? > Especially > >
>> when like... 22 seconds is a fast speed solve time? Is he >
solving it > > >> with his normal speed solving method? If
so, then what is the > > >> memorization time? > >
>> > > >> 40 seconds... for me maybe... if I had the
perfect solve. And > 25 > > >> seconds for perfect
memorization... > > >> > > >> Tyson Mao >
> >> MSC #631 > > >> California Institute of
Technology > > >> > > > > > > > >
> > > > > > > > > > > > > >
> > > > > Yahoo! Groups Links > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > >
7013. Re: Fastest cubing father and son? From:
"Mike Bennett" <mikebennett_one@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 09 Oct 2005 02:41:15 -0000
Funny you should mention, considering Kristen is an English girl's
name... -Mike Bennett --- In speedsolvingrubikscube@yahoogroups.com,
"Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > >
:-D > > Gunn, Gunnhild, Gunvor and so on are norwegian girls names
:-) In a > foreign language it's not so easy to say what is a mans
name and what > is a girl name. Or is it? I don't find it all that
easy actually. > > -Per
7014. [Speed cubing group] Re: BLD solve in 27 seconds? From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 09 Oct 2005 03:10:37 -0000
Lol ... Ok, there are 3 ways then : 1)inspection + solve total time
2)long inspection, time only the solve 3)team blindfold :-) -Per >
--- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton"
<bob@c...> wrote: > > ...I solved a cube in 32.85 seconds
blindfolded... > > but Ian told me what moves to make. ;) >
> ~ Bob > > --- In speedsolvingrubikscube@yahoogroups.com, "Per
Kristen Fredlund" > <aspiring_to_love@y...> wrote: > >
> > Hi! > > > > There are 2 different ways of doing
blindfold (BLD) solve as far as > > i have understood. > >
> > 1)The total time for a solve is the total of inspection time
pluss > > solving. This is what is normal in competitions. >
> > > 2)Inspect the cube for a long time and derive how to
speedsolve it > > by "tracking" each piece in ur head move by
move. Then when ready > > time only the solve ;-) This is what
Chris Hardwick is talking about. > > > > You (other) Chrs
(lol) probably mean the first one ... > > > > Cheers! >
> > > -Per > > > > PS! Btw, Geir Ugelstad is
complaining that BLD is sorta his > > invention and that
competitions should do BLD the way he first did > > it, which is
the second method: long inspection and fast solve. I > > guess the
first method is more spectator friendly, and hence the way > > it
is currently done :-) > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao > >
<tmao@i...> wrote: > > > > > > I saw one of the
videos from a FOX news clip. They said "solving > > > behind
his back" but there was no indication of the memorization > >
time. > > > Just check out Gaetan's site. > > > >
> > Tyson Mao > > > MSC #631 > > > California
Institute of Technology > > > > > > On Oct 8, 2005, at
5:11 PM, cmhardw wrote: > > > > > > > Where are you
getting the 27 seconds from? > > > > > > > > I
mean solving a cube BLD that fast, or faster, is not very > >
hard. I > > > > did 18 seconds solving BLD using Fridrich as
my method. My > > > > memorization time was almost 2 hours,
but still the solve time > > was > > > > under 27
seconds. > > > > > > > > I mean just based on
what you said I don't think 27 seconds is > > > >
unreasonable for a BLD solve. > > > > > > > >
Maybe I don't fully understand what you are talking about? > >
> > > > > > Chris > > > > > > >
> --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao > >
<tmao@i...> > > > > wrote: > > > >>
> > > >> How in the world do you solve a cube BLD in 27
seconds? > > Especially > > > >> when like... 22
seconds is a fast speed solve time? Is he > > solving it > >
> >> with his normal speed solving method? If so, then what is
the > > > >> memorization time? > > > >>
> > > >> 40 seconds... for me maybe... if I had the
perfect solve. And > > 25 > > > >> seconds for
perfect memorization... > > > >> > > > >>
Tyson Mao > > > >> MSC #631 > > > >>
California Institute of Technology > > > >> > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > Yahoo! Groups Links > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > >
7015. Re: [Speed cubing group] Re: BLD solve in 27 seconds?
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 8 Oct 2005 20:39:50 -0700
The second method of BLD is only a physical exercise assuming you can
handle the mental part. But since it doesn't matter how long it takes
you to memorize, let's assume everyone can memorize the cube and see all
the way through the solve. Then it really is nothing more than just
speed solving. What's the point of having a competition like that which
takes up so much time? The first method of BLD really tests the prowess
of a competitor's memory. It is the art of short term memory combined
with physical execution. Much more elegant in my opinion than a brute
force memory and a brute force solve. Tyson Mao MSC #631 California
Institute of Technology On Oct 8, 2005, at 5:48 PM, Per Kristen Fredlund
wrote: > Hi! > > There are 2 different ways of doing blindfold
(BLD) solve as far as > i have understood. > > 1)The total time
for a solve is the total of inspection time pluss > solving. This is
what is normal in competitions. > > 2)Inspect the cube for a long
time and derive how to speedsolve it > by "tracking" each piece in ur
head move by move. Then when ready > time only the solve ;-) This is
what Chris Hardwick is talking about. > > You (other) Chrs (lol)
probably mean the first one ... > > Cheers! > > -Per >
> PS! Btw, Geir Ugelstad is complaining that BLD is sorta his >
invention and that competitions should do BLD the way he first did >
it, which is the second method: long inspection and fast solve. I >
guess the first method is more spectator friendly, and hence the way
> it is currently done :-) > >> --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao > <tmao@i...>
wrote: >> >> I saw one of the videos from a FOX news clip.
They said "solving >> behind his back" but there was no indication
of the memorization > time. >> Just check out Gaetan's site.
>> >> Tyson Mao >> MSC #631 >> California
Institute of Technology >> >> On Oct 8, 2005, at 5:11 PM,
cmhardw wrote: >> >>> Where are you getting the 27
seconds from? >>> >>> I mean solving a cube BLD that
fast, or faster, is not very > hard. I >>> did 18 seconds
solving BLD using Fridrich as my method. My >>> memorization
time was almost 2 hours, but still the solve time > was >>>
under 27 seconds. >>> >>> I mean just based on what
you said I don't think 27 seconds is >>> unreasonable for a BLD
solve. >>> >>> Maybe I don't fully understand what you
are talking about? >>> >>> Chris >>>
>>> --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
> <tmao@i...> >>> wrote: >>>>
>>>> How in the world do you solve a cube BLD in 27 seconds?
> Especially >>>> when like... 22 seconds is a fast speed
solve time? Is he > solving it >>>> with his normal speed
solving method? If so, then what is the >>>> memorization
time? >>>> >>>> 40 seconds... for me maybe... if
I had the perfect solve. And > 25 >>>> seconds for
perfect memorization... >>>> >>>> Tyson Mao
>>>> MSC #631 >>>> California Institute of
Technology >>>> >>> >>> >>>
>>> >>> >>> >>> >>>
>>> Yahoo! Groups Links >>> >>> >>>
>>> >>> >>> >>> >>>
>>> >> > > > > > > > > >
Yahoo! Groups Links > > >
7016. Re: [Speed cubing group] Re: BLD solve in 27 seconds?
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 8 Oct 2005 22:12:59 -0700
Oh, I'm also not in favor of Geir's method because if one person takes
15 minutes to memorize a cube, and another person takes 2 hours to solve
a cube, and they both solve the cube in 67 seconds, well, I think the
person who memorized in 15 minutes wins. They should be equal. Tyson Mao
MSC #631 California Institute of Technology On Oct 8, 2005, at 5:48 PM,
Per Kristen Fredlund wrote: > Hi! > > There are 2 different
ways of doing blindfold (BLD) solve as far as > i have understood.
> > 1)The total time for a solve is the total of inspection time
pluss > solving. This is what is normal in competitions. > >
2)Inspect the cube for a long time and derive how to speedsolve it >
by "tracking" each piece in ur head move by move. Then when ready >
time only the solve ;-) This is what Chris Hardwick is talking about.
> > You (other) Chrs (lol) probably mean the first one ... >
> Cheers! > > -Per > > PS! Btw, Geir Ugelstad is
complaining that BLD is sorta his > invention and that competitions
should do BLD the way he first did > it, which is the second method:
long inspection and fast solve. I > guess the first method is more
spectator friendly, and hence the way > it is currently done :-) >
>> --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao >
<tmao@i...> wrote: >> >> I saw one of the videos from
a FOX news clip. They said "solving >> behind his back" but there
was no indication of the memorization > time. >> Just check out
Gaetan's site. >> >> Tyson Mao >> MSC #631 >>
California Institute of Technology >> >> On Oct 8, 2005, at
5:11 PM, cmhardw wrote: >> >>> Where are you getting the
27 seconds from? >>> >>> I mean solving a cube BLD
that fast, or faster, is not very > hard. I >>> did 18
seconds solving BLD using Fridrich as my method. My >>>
memorization time was almost 2 hours, but still the solve time > was
>>> under 27 seconds. >>> >>> I mean just
based on what you said I don't think 27 seconds is >>>
unreasonable for a BLD solve. >>> >>> Maybe I don't
fully understand what you are talking about? >>> >>>
Chris >>> >>> --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao > <tmao@i...>
>>> wrote: >>>> >>>> How in the world
do you solve a cube BLD in 27 seconds? > Especially >>>>
when like... 22 seconds is a fast speed solve time? Is he > solving
it >>>> with his normal speed solving method? If so, then
what is the >>>> memorization time? >>>>
>>>> 40 seconds... for me maybe... if I had the perfect
solve. And > 25 >>>> seconds for perfect memorization...
>>>> >>>> Tyson Mao >>>> MSC #631
>>>> California Institute of Technology >>>>
>>> >>> >>> >>> >>>
>>> >>> >>> >>> Yahoo! Groups Links
>>> >>> >>> >>> >>>
>>> >>> >>> >>> >> > >
> > > > > > > Yahoo! Groups Links > > >
> > > > > >
7017. Re: [Speed cubing group] Re: BLD solve in 27 seconds?
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 8 Oct 2005 22:13:29 -0700
They shouldn't be equal. Sorry for spamming everyone because I'm an
idiot. Tyson Mao MSC #631 California Institute of Technology On Oct 8,
2005, at 10:12 PM, Tyson Mao wrote: > Oh, I'm also not in favor of
Geir's method because if one person takes > 15 minutes to memorize a
cube, and another person takes 2 hours to > solve a cube, and they
both solve the cube in 67 seconds, well, I think > the person who
memorized in 15 minutes wins. They should be equal. > > Tyson Mao
> MSC #631 > California Institute of Technology > > On Oct
8, 2005, at 5:48 PM, Per Kristen Fredlund wrote: > >> Hi!
>> >> There are 2 different ways of doing blindfold (BLD)
solve as far as >> i have understood. >> >> 1)The
total time for a solve is the total of inspection time pluss >>
solving. This is what is normal in competitions. >> >>
2)Inspect the cube for a long time and derive how to speedsolve it
>> by "tracking" each piece in ur head move by move. Then when
ready >> time only the solve ;-) This is what Chris Hardwick is
talking about. >> >> You (other) Chrs (lol) probably mean
the first one ... >> >> Cheers! >> >> -Per
>> >> PS! Btw, Geir Ugelstad is complaining that BLD is
sorta his >> invention and that competitions should do BLD the way
he first did >> it, which is the second method: long inspection
and fast solve. I >> guess the first method is more spectator
friendly, and hence the way >> it is currently done :-) >>
>>> --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
>> <tmao@i...> wrote: >>> >>> I saw one of
the videos from a FOX news clip. They said "solving >>> behind
his back" but there was no indication of the memorization >> time.
>>> Just check out Gaetan's site. >>> >>>
Tyson Mao >>> MSC #631 >>> California Institute of
Technology >>> >>> On Oct 8, 2005, at 5:11 PM, cmhardw
wrote: >>> >>>> Where are you getting the 27
seconds from? >>>> >>>> I mean solving a cube
BLD that fast, or faster, is not very >> hard. I >>>>
did 18 seconds solving BLD using Fridrich as my method. My
>>>> memorization time was almost 2 hours, but still the
solve time >> was >>>> under 27 seconds.
>>>> >>>> I mean just based on what you said I
don't think 27 seconds is >>>> unreasonable for a BLD solve.
>>>> >>>> Maybe I don't fully understand what
you are talking about? >>>> >>>> Chris
>>>> >>>> --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao >>
<tmao@i...> >>>> wrote: >>>>>
>>>>> How in the world do you solve a cube BLD in 27
seconds? >> Especially >>>>> when like... 22
seconds is a fast speed solve time? Is he >> solving it
>>>>> with his normal speed solving method? If so, then
what is the >>>>> memorization time? >>>>>
>>>>> 40 seconds... for me maybe... if I had the perfect
solve. And >> 25 >>>>> seconds for perfect
memorization... >>>>> >>>>> Tyson Mao
>>>>> MSC #631 >>>>> California Institute
of Technology >>>>> >>>> >>>>
>>>> >>>> >>>> >>>>
>>>> >>>> >>>> Yahoo! Groups Links
>>>> >>>> >>>> >>>>
>>>> >>>> >>>> >>>>
>>>> >>> >> >> >> >>
>> >> >> >> >> Yahoo! Groups Links
>> >> >> >> >> >> >> >>
>> > > > > > > Yahoo! Groups Links > >
> > > > > > >
7018. [Speed cubing group] Re: BLD solve in 27 seconds? From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 09 Oct 2005 15:48:21 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> wrote: > > Oh, I'm also not in favor of Geir's
method because if one person takes > 15 minutes to memorize a cube,
and another person takes 2 hours to > solve a cube, and they both
solve the cube in 67 seconds, well, I think > the person who
memorized in 15 minutes wins. They should be equal. Ha! Let's talk about
speedsolving then. If one person takes 15 seconds to preinspect a cube,
and another person takes 0 seconds to preinspect a cube, and they both
solve in 18 seconds, well, I think the person who preinspected in 0
seconds wins. The question: Why is preinspection not part of the time in
speedsolving but in blindsolving it is? Stefan
7019. Re: [Speed cubing group] Re: BLD solve in 27 seconds?
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 9 Oct 2005 08:59:38 -0700
Preinspection servers a far different role in speed solving than it does
for blindfold solving. In speed solving, preinspection is used to
maintain regularity throughout all the competitors. In blindfold
solving, inspection is an integral part of the solve. In blindfold
solving, we are saying that "memorizing a cube in a fast amount of time
is an accomplished task." This it not the same in speed solving where we
give the competitor a set period of time, and we let them accomplish as
much as they choose to in that set period of time. The two are used
quite differently. Just so you know, the argument that "it's how a
random person would do it" does not hold. Yesterday, a guy threw the
cube to me, had me solve, and then started timing. Should we do it that
way for everyone? (It's how you might see it on TV... damn that lighting
was bad.) Tyson Mao MSC #631 California Institute of Technology On Oct
9, 2005, at 8:48 AM, Stefan Pochmann wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> >
wrote: >> >> Oh, I'm also not in favor of Geir's method
because if one person > takes >> 15 minutes to memorize a cube,
and another person takes 2 hours to >> solve a cube, and they both
solve the cube in 67 seconds, well, I > think >> the person who
memorized in 15 minutes wins. They should be equal. > > Ha! Let's
talk about speedsolving then. > > If one person takes 15 seconds
to preinspect a cube, and another > person takes 0 seconds to
preinspect a cube, and they both solve in 18 > seconds, well, I think
the person who preinspected in 0 seconds wins. > > The question:
Why is preinspection not part of the time in > speedsolving but in
blindsolving it is? > > Stefan > > > > > > >
> > Yahoo! Groups Links > > > > > > > >
>
7020. online algorithm database From:
"Michiel van der Blonk" <blonkm@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 09 Oct 2005 18:26:40 -0000
Hi all, I have discoverd Ning, an online application builder. It is
pretty cool. I have added an algorithm database, that anyone can use.
You can define your own list of algorithms, tag them, name them, give
them a description, view everyone's algs, etc. See it live here, and
sign up if you like to add algs: http://alglist.ning.com/index.php It's
pretty easy for me to add properties, so if you have any ideas let me
know. This way we can build a huge online database... Right now an alg
has: - alias (e.g. Sune) - description - definition (the moves, in
Harris notation) - HTM length - tags - view only: a link from the alg to
a rubikapplet Some ideas I have, to add to the list, and you can all
vote for or against: - inventor - first seen in - url to yahoo group
post - url to your site - url to alg on your site - generated image
(using cubeimage) - other metrics - link to mirror, link to reverse Some
things I haven't figured out how to do yet: - searching on different
properties - find out if the alg is the same as another alg I'd like to
keep it simple, so I don't want properties to be required (except for
definition of course duh). Michiel
7021. Re: online algorithm database From:
"d_j_salvia" <d_j_salvia@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 09 Oct 2005 19:27:02 -0000
Hi Mickiel, I would add "inventors," plural. Why should credit only go
to one person if another also found that algorithm? David J --- In
speedsolvingrubikscube@yahoogroups.com, "Michiel van der Blonk"
<blonkm@z...> wrote: > > > Hi all, > > I have
discoverd Ning, an online application builder. It is pretty > cool. I
have added an algorithm database, that anyone can use. You > can
define your own list of algorithms, tag them, name them, give > them
a description, view everyone's algs, etc. > > See it live here,
and sign up if you like to add algs: >
http://alglist.ning.com/index.php > > It's pretty easy for me to
add properties, so if you have any ideas > let me know. > >
This way we can build a huge online database... > > Right now an
alg has: > - alias (e.g. Sune) > - description > - definition
(the moves, in Harris notation) > - HTM length > - tags > -
view only: a link from the alg to a rubikapplet > > Some ideas I
have, to add to the list, and you can all vote for or > against: >
- inventor > - first seen in > - url to yahoo group post > -
url to your site > - url to alg on your site > - generated image
(using cubeimage) > - other metrics > - link to mirror, link to
reverse > > Some things I haven't figured out how to do yet: >
- searching on different properties > - find out if the alg is the
same as another alg > > I'd like to keep it simple, so I don't
want properties to be > required (except for definition of course
duh). > > Michiel >
7022. Re: online algorithm database From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 09 Oct 2005 19:57:46 -0000
Hi! One suggestion. Lets standardise to put a space in between each move
"token group". hence an alg will look like this w the proper spaces : R
U' F2 D r F' ... etc Much more readable this way :-) Umm, do u mean u
have a problem to verify if 2 algs have the same effect? Or u really
mean similar algs, like F U D2 L2 and F D2 U L2. These are similar cause
moves on an axis can be written in any order. This problem can be
avoided with a smart script i guess. Impose an ordering on the moves on
same axes. Like this for 3x3x3 cube : R > M > L F > S > B U
> E > D and then always write the largest token first when several
moves on same axis appear as a consecutive group of moves. Which means
that F U D2 L2 will be the correct way and not F D2 U L2 cause it
violates the ordering :-) Cheers! -Per > --- In
speedsolvingrubikscube@yahoogroups.com, "Michiel van der Blonk"
<blonkm@z...> wrote: > > > Hi all, > > I have
discoverd Ning, an online application builder. It is pretty > cool. I
have added an algorithm database, that anyone can use. You > can
define your own list of algorithms, tag them, name them, give > them
a description, view everyone's algs, etc. > > See it live here,
and sign up if you like to add algs: >
http://alglist.ning.com/index.php > > It's pretty easy for me to
add properties, so if you have any ideas > let me know. > >
This way we can build a huge online database... > > Right now an
alg has: > - alias (e.g. Sune) > - description > - definition
(the moves, in Harris notation) > - HTM length > - tags > -
view only: a link from the alg to a rubikapplet > > Some ideas I
have, to add to the list, and you can all vote for or > against: >
- inventor > - first seen in > - url to yahoo group post > -
url to your site > - url to alg on your site > - generated image
(using cubeimage) > - other metrics > - link to mirror, link to
reverse > > Some things I haven't figured out how to do yet: >
- searching on different properties > - find out if the alg is the
same as another alg > > I'd like to keep it simple, so I don't
want properties to be > required (except for definition of course
duh). > > Michiel >
7023. Re: online algorithm database From:
"Mike Bennett" <mikebennett_one@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 09 Oct 2005 21:38:24 -0000
Doing it one way over the other may be much easier or flow better. I
think it should be flexible. -Mike Bennett --- In
speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund"
<aspiring_to_love@y...> wrote: > > Hi! > > One
suggestion. Lets standardise to put a space in between each > move
"token group". hence an alg will look like this w the proper > spaces
: > > R U' F2 D r F' ... etc > > Much more readable this way
:-) > > Umm, do u mean u have a problem to verify if 2 algs have
the same > effect? Or u really mean similar algs, like F U D2 L2 and
F D2 U L2. > These are similar cause moves on an axis can be written
in any > order. This problem can be avoided with a smart script i
guess. > > Impose an ordering on the moves on same axes. Like this
for 3x3x3 > cube : > > R > M > L > F > S > B
> U > E > D > > and then always write the largest token
first when several moves on > same axis appear as a consecutive group
of moves. > > Which means that F U D2 L2 will be the correct way
and not F D2 U L2 > cause it violates the ordering :-) > >
Cheers! > > -Per > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Michiel van der > Blonk"
<blonkm@z...> wrote: > > > > > > Hi all, >
> > > I have discoverd Ning, an online application builder. It
is pretty > > cool. I have added an algorithm database, that
anyone can use. You > > can define your own list of algorithms,
tag them, name them, give > > them a description, view everyone's
algs, etc. > > > > See it live here, and sign up if you like
to add algs: > > http://alglist.ning.com/index.php > > >
> It's pretty easy for me to add properties, so if you have any >
ideas > > let me know. > > > > This way we can build a
huge online database... > > > > Right now an alg has: >
> - alias (e.g. Sune) > > - description > > - definition
(the moves, in Harris notation) > > - HTM length > > - tags
> > - view only: a link from the alg to a rubikapplet > >
> > Some ideas I have, to add to the list, and you can all vote
for or > > against: > > - inventor > > - first seen in
> > - url to yahoo group post > > - url to your site >
> - url to alg on your site > > - generated image (using
cubeimage) > > - other metrics > > - link to mirror, link to
reverse > > > > Some things I haven't figured out how to do
yet: > > - searching on different properties > > - find out
if the alg is the same as another alg > > > > I'd like to
keep it simple, so I don't want properties to be > > required
(except for definition of course duh). > > > > Michiel >
> >
7024. Re: online algorithm database From:
"Michiel van der Blonk" <blonkm@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 09 Oct 2005 21:58:11 -0000
> One suggestion. Lets standardise to put a space in between each
> move "token group". hence an alg will look like this w the proper
> spaces : Yes, good idea. I'll put it on the form. > Umm, do u
mean u have a problem to verify if 2 algs have the same > effect? Or
u really mean similar algs, like F U D2 L2 and F D2 U L2. Both actually.
> Impose an ordering on the moves on same axes. Like this for 3x3x3
> cube : Very smart, although I don't feel like writing a script.
Also I'd like to keep the system as flexible as possible. So maybe an
alg should have a 'definition' and 'I perform it like ...' where in the
latter you can put your own finger tricks. I don't have a good name for
that property. Suggestions? Michiel
7025. Re: BLD solve in 27 seconds? From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 09 Oct 2005 22:08:05 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> wrote: > > In speed solving, preinspection is
used to > maintain regularity throughout all the competitors. Why
would it not be "regular" (definition?) without preinspection? Stefan
7026. [Speed cubing group] Re: I present my video 25th anniversary
"1980-2005
From:
"Jasmine" <speedcuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 09 Oct 2005 22:14:12 -0000
I just watched the video and ... huh??? What on earth was that? I don't
understand why someone would make a video of personal correspondence
rolling over the top of a Clint Eastwood movie?? Can anyone tell me what
the point of this was?? (Looking at this email trail it seems that no
one else has really worked this out either.) Jasmine
http://speedcuber.blogspot.com --- In
speedsolvingrubikscube@yahoogroups.com, François Sechet
<frsechet@y...> wrote: > > Is there a point? at all? not
sure... > > Sapan Upadhyay a écrit : > > > i dont get
what the point of this is.. > > > > On 10/8/05, Gunnar Krig
<gunkr520@s...> wrote: > > > I have a hard time to
understand what he's saying. Has he used > > > bablefish or
something like that?? > > > > > > /Gunnar > >
> > > > --- In speedsolvingrubikscube@yahoogroups.com, "Per
Kristen > > > Fredlund" <aspiring_to_love@y...> wrote:
> > > > > > > > Hi Gaetan ! > > > >
> > > > I think u better use ur video editing abilities much
more wisely. > > > > Why did u make this video? Just to make
fun of some other people? > > > > And did u ask permission
to use lines from private chats? Sorry to > > > > be so
negative, but if u wanted to offend people u have really > > >
> succeeded. > > > > > > > > I much rather
watch the original Leone movie than this sacrilege. > > > >
> > > > -Per > > > > > > > > >
--- In speedsolvingrubikscube@yahoogroups.com, Gaétan Guimond > >
> > <rubiks99ca@y...> wrote: > > > > > >
> > > > (sorry with my english) > > > > >
> > > > > The game theory + tv publicity(final) > >
> > > > > > > > Pepsi production honnor my
trick. "the dark side". > > > > > > > > >
> The pioneers prefer anything to describe some on their webpage >
> > > link > > > > > so that the young people
see only a blindfold easy that an > > > > excellent >
> > > > idea . Normal I'm Gaétan the no mameï) > >
> > > > > > > > "250 million cube sold before
the fusion magician-cuber in the > > > > same > > >
> > trick" > > > > > > > > > > Any
young cuber already see the look. "The magician declared and > >
> > not > > > > > declared is Gaétan" ! > >
> > > > > > > > I don't know but imagine on the
futur, many more same link, same > > > > > video, same
name zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz.. > > > > > >
> > > > In fact the championships sold the cube its sale at
magic with > > > > > little publicity. The championships
are so formidable now that > > > > the > > > >
> next WC will be success for the popularity of brillant play. The
> > > > > young contestant disputing are now super
fantastic! They chose > > > a > > > > > play
where as its fashion was thing of the past, > > >
congradulation!. > > > > I > > > > > will put
the nexth WC blindfold on my webpage and the fastest on > > >
> > rubik's cube. Sorry with my english. > > > > >
> > > > > The game theory is: > > > > >
> > > > > > > > > > Elegant magician, the
brute force method and liar business > > > > method. >
> > > > > > > > > L'auteur n'a jamais trouvé
le nom voilà pourquoi le titre est > > > > > différent
d'une langue à l'autre car il démontre une vérité > > > >
> incontournable de la vie et de la nature humaine. > > >
> > > > > > > The game already played for a long
time ago. > > > > > > > > > > Supervised
the judge at the end 1+2=4 ) > > > > > > > >
> > http://www.rubikscuberecord.com/film.wmv > > > >
> > > > > > PS I will put the correction for the
video, comingsoon, anyway:)) > > > > > > > >
> > >Subject: Bill Gates of speedcubing? :) [Yahoo! Clubs:
Speed > > > > Solving > > > > > Rubik's Cube]
> > > > > >Date: 9 Mar 2002 00:16:45 -0000 > >
> > > > > > > > > >Hello everybody, >
> > > > > > > > > > >I would like to
ask you for your honest opinion regarding the > > > > >
following issue. A friend of mine said that my system is to the >
> > > > speedcubing as Bill Gates to software, with both the
positive > > > and > > > > > negative sides.
According to him, my supposedly "brute force" > > > > >
approach basically killed other, more elegant approaches that > >
> > nobody > > > > > keeps on developing. He did
not mention what approaches he had > > > in > > > >
> mind, though. > > > > > > > > > >
> >I was very surprised to read those words because I never forced
> > > > my > > > > > system to anybody and
neither did I try to "sell it". In 1995, I > > > > put >
> > > > my page up with my only intent - to share my
knowlegde. To this > > > > day, > > > > > I
never even bothered to put a counter on my pages, so I was not > >
> > > aware of the extent of the popularity of this system till
I was > > > > > actually called upon joining this club.
> > > > > > > > > > > >Thinking more
about this issue, it brings me towards asking the > > > >
> natural question: "What do you see as incentives in using my >
> > > system > > > > > over other approaches?"
> > > > > > > > > > > >I voiced my
opinion about systems on my page already in 1995 - > > > it
> > > > > is not the system that makes a good
speedcubist, but the level > > > of > > > > >
detail to which the system is worked out and the amount of hard >
> > > work > > > > > spent practicing. This is
confirmed by comparing the best > > > cubists > > >
> > and the fact that the fastest people tend to average around 17
> > > > > seconds no matter what system they use (it is
like a some sort > > > > > of "law of nature"). > >
> > > > > > > > > >Furthermore,
unfortunately, top-speedcubing IS a question of > > > >
brute > > > > > force, like it or not. An "elegant
system" with a few algorithms > > > > > could be improved
by adding more algorithms. But then you follow > > > > the
> > > > > path towards complexity again. > > >
> > > > > > > > >I am surprised that the
by-layers method is so predominant > > > > > nowadays. In
1982, most of the cubers in the first 10 places > > > used >
> > > > corners-first (unless I am mistaken - Lars do you
have a better > > > > > statistics?). Is it just because
no comprehensive description of > > > > the > > >
> > corners-first system is available on the net? How about Minh
> > > > Thai's > > > > > system? That should
be good, too, right? > > > > > > > > > >
> >My final thought, if I truly am the Bill Gates of speedcubing
> > > > with > > > > > the negatives and
positives, then I should become unhealthy rich > > > > >
soon, am I right? :) > > > > > > > > > >
> >BTW, thanks for reading if you made it that far. > > >
> > > > > > > > >Jessica > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > Yahoo! Groups Links > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > -- > > -cubekid
> > > >
------------------------------------------------------------------------
> > YAHOO! GROUPS LINKS > > > > * Visit your group
"speedsolvingrubikscube > >
<http://groups.yahoo.com/group/speedsolvingrubikscube>" on the
web. > > > > * To unsubscribe from this group, send an email
to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com >
>
<mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe>
> > > > * Your use of Yahoo! Groups is subject to the Yahoo!
Terms of > > Service <http://docs.yahoo.com/info/terms/>.
> > > > > >
------------------------------------------------------------------------
> > > > > > [Non-text portions of this message have
been removed] >
7027. Re: [Speed cubing group] Re: I present my video 25th anniversary
"1980-2005
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 9 Oct 2005 15:23:23 -0700
I would suggest to just drop it and ignore everything. Tyson Mao MSC
#631 California Institute of Technology On Oct 9, 2005, at 3:14 PM,
Jasmine wrote: > I just watched the video and ... huh??? What on
earth was that? I > don't understand why someone would make a video
of personal > correspondence rolling over the top of a Clint Eastwood
movie?? > > Can anyone tell me what the point of this was??
(Looking at this email > trail it seems that no one else has really
worked this out either.) > > Jasmine >
http://speedcuber.blogspot.com > > > --- In
speedsolvingrubikscube@yahoogroups.com, François Sechet >
<frsechet@y...> wrote: >> >> Is there a point? at all?
not sure... >> >> Sapan Upadhyay a écrit : >>
>>> i dont get what the point of this is.. >>>
>>> On 10/8/05, Gunnar Krig <gunkr520@s...> wrote:
>>>> I have a hard time to understand what he's saying. Has
he used >>>> bablefish or something like that??
>>>> >>>> /Gunnar >>>>
>>>> --- In speedsolvingrubikscube@yahoogroups.com, "Per
Kristen >>>> Fredlund" <aspiring_to_love@y...> wrote:
>>>>> >>>>> Hi Gaetan !
>>>>> >>>>> I think u better use ur video
editing abilities much more wisely. >>>>> Why did u make
this video? Just to make fun of some other people? >>>>>
And did u ask permission to use lines from private chats? Sorry to
>>>>> be so negative, but if u wanted to offend people u
have really >>>>> succeeded. >>>>>
>>>>> I much rather watch the original Leone movie than
this sacrilege. >>>>> >>>>> -Per
>>>>> >>>>>> --- In
speedsolvingrubikscube@yahoogroups.com, Gaétan Guimond
>>>>> <rubiks99ca@y...> wrote:
>>>>>> >>>>>> (sorry with my
english) >>>>>> >>>>>> The game
theory + tv publicity(final) >>>>>>
>>>>>> Pepsi production honnor my trick. "the dark
side". >>>>>> >>>>>> The pioneers
prefer anything to describe some on their webpage >>>>>
link >>>>>> so that the young people see only a
blindfold easy that an >>>>> excellent
>>>>>> idea . Normal I'm Gaétan the no mameï)
>>>>>> >>>>>> "250 million cube sold
before the fusion magician-cuber in the >>>>> same
>>>>>> trick" >>>>>>
>>>>>> Any young cuber already see the look. "The
magician declared and >>>>> not >>>>>>
declared is Gaétan" ! >>>>>> >>>>>>
I don't know but imagine on the futur, many more same link, same
>>>>>> video, same name
zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz.. >>>>>>
>>>>>> In fact the championships sold the cube its
sale at magic with >>>>>> little publicity. The
championships are so formidable now that >>>>> the
>>>>>> next WC will be success for the popularity of
brillant play. The >>>>>> young contestant disputing
are now super fantastic! They chose >>>> a
>>>>>> play where as its fashion was thing of the
past, >>>> congradulation!. >>>>> I
>>>>>> will put the nexth WC blindfold on my webpage
and the fastest on >>>>>> rubik's cube. Sorry with my
english. >>>>>> >>>>>> The game
theory is: >>>>>> >>>>>>
>>>>>> Elegant magician, the brute force method and
liar business >>>>> method. >>>>>>
>>>>>> L'auteur n'a jamais trouvé le nom voilà
pourquoi le titre est >>>>>> différent d'une langue à
l'autre car il démontre une vérité >>>>>>
incontournable de la vie et de la nature humaine.
>>>>>> >>>>>> The game already
played for a long time ago. >>>>>>
>>>>>> Supervised the judge at the end 1+2=4 )
>>>>>> >>>>>>
http://www.rubikscuberecord.com/film.wmv >>>>>>
>>>>>> PS I will put the correction for the video,
comingsoon, > anyway:)) >>>>>>
>>>>>>> Subject: Bill Gates of speedcubing? :)
[Yahoo! Clubs: Speed >>>>> Solving
>>>>>> Rubik's Cube] >>>>>>>
Date: 9 Mar 2002 00:16:45 -0000 >>>>>>>
>>>>>>> Hello everybody,
>>>>>>> >>>>>>> I would like
to ask you for your honest opinion regarding the
>>>>>> following issue. A friend of mine said that my
system is to the >>>>>> speedcubing as Bill Gates to
software, with both the positive >>>> and
>>>>>> negative sides. According to him, my supposedly
"brute force" >>>>>> approach basically killed other,
more elegant approaches that >>>>> nobody
>>>>>> keeps on developing. He did not mention what
approaches he had >>>> in >>>>>> mind,
though. >>>>>>> >>>>>>> I was
very surprised to read those words because I never forced
>>>>> my >>>>>> system to anybody and
neither did I try to "sell it". In 1995, I >>>>> put
>>>>>> my page up with my only intent - to share my
knowlegde. To this >>>>> day, >>>>>> I
never even bothered to put a counter on my pages, so I was not
>>>>>> aware of the extent of the popularity of this
system till I was >>>>>> actually called upon joining
this club. >>>>>>> >>>>>>>
Thinking more about this issue, it brings me towards asking the
>>>>>> natural question: "What do you see as
incentives in using my >>>>> system
>>>>>> over other approaches?"
>>>>>>> >>>>>>> I voiced my
opinion about systems on my page already in 1995 - >>>> it
>>>>>> is not the system that makes a good
speedcubist, but the level >>>> of >>>>>>
detail to which the system is worked out and the amount of hard
>>>>> work >>>>>> spent practicing.
This is confirmed by comparing the best >>>> cubists
>>>>>> and the fact that the fastest people tend to
average around 17 >>>>>> seconds no matter what system
they use (it is like a some sort >>>>>> of "law of
nature"). >>>>>>> >>>>>>>
Furthermore, unfortunately, top-speedcubing IS a question of
>>>>> brute >>>>>> force, like it or
not. An "elegant system" with a few algorithms >>>>>>
could be improved by adding more algorithms. But then you follow
>>>>> the >>>>>> path towards
complexity again. >>>>>>>
>>>>>>> I am surprised that the by-layers method is
so predominant >>>>>> nowadays. In 1982, most of the
cubers in the first 10 places >>>> used
>>>>>> corners-first (unless I am mistaken - Lars do
you have a better >>>>>> statistics?). Is it just
because no comprehensive description of >>>>> the
>>>>>> corners-first system is available on the net?
How about Minh >>>>> Thai's >>>>>>
system? That should be good, too, right? >>>>>>>
>>>>>>> My final thought, if I truly am the Bill
Gates of speedcubing >>>>> with >>>>>>
the negatives and positives, then I should become unhealthy rich
>>>>>> soon, am I right? :)
>>>>>>> >>>>>>> BTW, thanks
for reading if you made it that far. >>>>>>>
>>>>>>> Jessica >>>>>>
>>>>> >>>> >>>> >>>>
>>>> >>>> >>>> >>>>
>>>> >>>> Yahoo! Groups Links >>>>
>>>> >>>> >>>> >>>>
>>>> >>>> >>>> >>>
>>> >>> -- >>> -cubekid >>>
>>> >
-----------------------------------------------------------------------
> - >>> YAHOO! GROUPS LINKS >>> >>> *
Visit your group "speedsolvingrubikscube >>>
<http://groups.yahoo.com/group/speedsolvingrubikscube>" on >
the web. >>> >>> * To unsubscribe from this group,
send an email to: >>>
speedsolvingrubikscube-unsubscribe@yahoogroups.com >>> >
<mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com? >
subject=Unsubscribe> >>> >>> * Your use of Yahoo!
Groups is subject to the Yahoo! Terms of >>> Service
<http://docs.yahoo.com/info/terms/>. >>> >>>
>>> >
-----------------------------------------------------------------------
> - >>> >> >> >> >> [Non-text
portions of this message have been removed] >> > > > >
> > > > > Yahoo! Groups Links > > > > >
> > > >
7028. Re: online algorithm database From:
nascarjon2001 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 09 Oct 2005 23:43:14 -0000
I've added all of my current PLL algs to this database. Jon
www.geocities.com/nascarjon2001 --- In
speedsolvingrubikscube@yahoogroups.com, "Michiel van der Blonk"
<blonkm@z...> wrote: > > > One suggestion. Lets
standardise to put a space in between each > > move "token group".
hence an alg will look like this w the proper > > spaces : >
Yes, good idea. I'll put it on the form. > > > Umm, do u mean u
have a problem to verify if 2 algs have the same > > effect? Or u
really mean similar algs, like F U D2 L2 and F D2 U L2. > Both
actually. > > > Impose an ordering on the moves on same axes.
Like this for 3x3x3 > > cube : > Very smart, although I don't
feel like writing a script. Also I'd like > to keep the system as
flexible as possible. So maybe an alg should > have a 'definition'
and 'I perform it like ...' where in the latter > you can put your
own finger tricks. I don't have a good name for that > property.
Suggestions? > > Michiel >
7029. Re: online algorithm database From:
"Michiel van der Blonk" <blonkm@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 10 Oct 2005 00:15:23 -0000
--- In speedsolvingrubikscube@yahoogroups.com, nascarjon2001
<no_reply@y...> wrote: > > I've added all of my current PLL
algs to this database. > > Jon >
www.geocities.com/nascarjon2001 Cool That's exactly how it should work.
Maybe we can think about tags that give power to the system. Of course
everyone is free to tag the algs any way they like. PLL OLL F2L
2-generator cycle COLL ELL ZBF2L/ZBLL favorite fast slow Michiel
7030. some more tips for the online algorithm database From:
"Michiel van der Blonk" <blonkm@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 10 Oct 2005 00:31:37 -0000
http://alglist.ning.com/ don't forget: -you can use tags -you can
comment on others' algorithms -you can add someones alg to your own
alg-list by clicking "Add to my Algs" I am working on displaying the
length somewhere, hang on... Michiel
7031. Leave of Absence From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 9 Oct 2005 18:17:50 -0700
DO NOT RESPOND! I will be taking a leave of absence and will not be able
to respond to e-mails. Please direct your questions to the other members
of the WCA Board. Also, please don't respond to this e-mail and
speculate about anything. Those of you who know what happened can know,
and those of you who don't know can find out later. The latest I'll be
away should be 11/4 so I'll see all of you in Orlando. Tyson Mao MSC
#631 California Institute of Technology I'll try to make all of you
proud.
7032. Re: [Speed cubing group] Leave of Absence From:
Sapan Upadhyay <cubekid@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 9 Oct 2005 21:06:01 -0500
sweeeeet. On 10/9/05, Tyson Mao <tmao@...> wrote: > DO NOT
RESPOND! > > I will be taking a leave of absence and will not be
able to respond to > e-mails. Please direct your questions to the
other members of the WCA > Board. Also, please don't respond to this
e-mail and speculate about > anything. Those of you who know what
happened can know, and those of > you who don't know can find out
later. > > The latest I'll be away should be 11/4 so I'll see all
of you in > Orlando. > > Tyson Mao > MSC #631 >
California Institute of Technology > > I'll try to make all of you
proud. > > > > > > Yahoo! Groups Links > > >
> > > > > > -- -cubekid
7033. Re: some more tips for the online algorithm database
From:
"Michiel van der Blonk" <blonkm@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 10 Oct 2005 03:53:22 -0000
Note to self! The tags are working, but the commenting system is not. It
looks like every comment you add is connected to all algs. I'm working
on it. Hold your breath. Michiel --- In
speedsolvingrubikscube@yahoogroups.com, "Michiel van der Blonk"
<blonkm@z...> wrote: > > http://alglist.ning.com/ > >
don't forget: > -you can use tags > -you can comment on others'
algorithms > -you can add someones alg to your own alg-list by
clicking "Add to my > Algs" > > I am working on displaying the
length somewhere, hang on... > > Michiel >
7034. Re: not free... but CHEAP host... From:
"Carson Penticuff" <penguin4sale@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 10 Oct 2005 04:50:57 -0000
I have a couple sites hosted by http://www.hostingrevolution.com/ My
plan is 250 megs with 15 gigs of transfer/month. Only 40 bux a year!!!
The domain is an extra 12, so only 52 bux a year for a great host plus
domain. They have lower and higher packages and all of them include
php/mysql/phpadmin/fantastico/unlimited email... pretty much all the
features you could ever want. -Carson- --- In
speedsolvingrubikscube@yahoogroups.com, "h4m573r1" <h4m573r1@y...>
wrote: > > Hey all- > I've been working on a website for the
past few days, and I must say > it's looking pretty good. Of course,
it is a cube site :) Only > problem is I don't have a host. > >
Does anybody know any good free hosts? I checked Aplus, and they >
dont offer free hosting services. Geocities, I don't really like >
it... Their bandwidth is nowhere near enough for video and pictures >
and applets, etc etc. 741.com's ads are horrible, my whole site is >
full of them since I use iframes. Ugh... Ads = BAD. And ASP won't >
let me view my page! What's up with that? I can log onto the FTP but
> I can't access my page. Totally weird. Freewebs? Psh, you can't
even > upload videos because the upload limit is so small. > >
Would anybody be kind enough to inform me of a nice free host w/ >
little ads? Thank you!! >
7035. Sq1 Cubers out there, a moment of your time From:
"richy_jr_2000" <richy_jr_2000@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 10 Oct 2005 06:00:27 -0000
Hi all, I'm working on yet another sq1 method (gotta explore everything)
I need a sequence to move my target edge into the UF spot, assuming the
U layer is solved except for that UF spot. Any effects on the D layer
don't matter. Thanks all, Richard~
7036. restringing master magic From:
"perscription_death" <perscription_death@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 10 Oct 2005 07:05:31 -0000
ok so i have completely disassembled my new master magic to restring it
the old way. i've tried it many different ways and it always seems to
have something wrong where i can't do the shape transform on the front
side. i was hoping someone (i'm looking at you stephan and bob) could
tell me how to start the first 3 tiles and the pattern to follow to make
it work like an old one. i believe i am now competent at stringing it as
i have done it like 6 times today, i just don't know how to start it the
old way and how to attach the second half in the appropriate way to make
it work. i have been following jaaps instructions and can get it working
and assembled, just not in the old fashion. thanks a lot clancy
Try it restringing starting from the reverse side... I made the same
mistake making my own Master Magic. Then, I disasembled my magic and
then restring it using the instructions but with the back side up (the
side without linked rings). hope this helps. could you be more specific
with the terms 'old' and 'new' way? I know there is a difference and it
affects the solution, but do not know exactly what it means. Alberto.
----- Original Message ----- From: perscription_death To:
speedsolvingrubikscube@yahoogroups.com Sent: Monday, October 10, 2005
9:05 AM Subject: [Speed cubing group] restringing master magic ok so i
have completely disassembled my new master magic to restring it the old
way. i've tried it many different ways and it always seems to have
something wrong where i can't do the shape transform on the front side.
i was hoping someone (i'm looking at you stephan and bob) could tell me
how to start the first 3 tiles and the pattern to follow to make it work
like an old one. i believe i am now competent at stringing it as i have
done it like 6 times today, i just don't know how to start it the old
way and how to attach the second half in the appropriate way to make it
work. i have been following jaaps instructions and can get it working
and assembled, just not in the old fashion. thanks a lot clancy
------------------------------------------------------------------------------
YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the
web. b.. To unsubscribe from this group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service.
------------------------------------------------------------------------------
[Non-text portions of this message have been removed]
7038. Re: [Speed cubing group] Leave of Absence From:
"Gunnar Krig" <gunkr520@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 10 Oct 2005 09:16:58 -0000
Yeah! That's cool!! /Gunnar --- In
speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay
<cubekid@g...> wrote: > > sweeeeet. > > On 10/9/05,
Tyson Mao <tmao@i...> wrote: > > DO NOT RESPOND! > >
> > I will be taking a leave of absence and will not be able to
respond to > > e-mails. Please direct your questions to the other
members of the WCA > > Board. Also, please don't respond to this
e-mail and speculate about > > anything. Those of you who know
what happened can know, and those of > > you who don't know can
find out later. > > > > The latest I'll be away should be
11/4 so I'll see all of you in > > Orlando. > > > >
Tyson Mao > > MSC #631 > > California Institute of
Technology > > > > I'll try to make all of you proud. >
> > > > > > > > > > > Yahoo! Groups
Links > > > > > > > > > > > > >
> > > > > > > > -- > -cubekid >
7039. Re: Fastest cubing father and son? From:
"mahtianssi" <mahtianssi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 10 Oct 2005 09:50:25 -0000
I was talking about fastest cube solving father and son, not BROTHERS
--- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund"
<aspiring_to_love@y...> wrote: > > Hehe ... > > How
about Tyson and Toby Mao ?: > > -Toby : 15.74 > Tyson : 17.52
> > Total : 33.26 > > Or Jon and Frank Morris :-P They are
not related though :-) > > Cheers! > > -Per > > >
> --- In speedsolvingrubikscube@yahoogroups.com, "Gunnar Krig" >
<gunkr520@s...> wrote: > > > > How about this one:
brother/sister combination. > > > > Me: 18.00 > >
Kåre: 21.25 > > > > Total: 39.25 > > > > /Gunnar
> > > > --- In speedsolvingrubikscube@yahoogroups.com,
"mahtianssi" > > <mahtianssi@y...> wrote: > > >
> > > Okay my and my father's best (rolling) averages are
these: > > > > > > me: 15.31 seconds > > >
> > > my father (Petri): 42.99 seconds > > > > >
> total: 58.30 seconds > > > > > > Any faster? >
> > > > >
7040. Re: Sq1 Cubers out there, a moment of your time From:
mike_go_uk <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 10 Oct 2005 10:11:43 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "richy_jr_2000"
<richy_jr_2000@y...> wrote: > I need a sequence to move my
target edge into the UF spot, assuming the > U layer is solved except
for that UF spot. Any effects on the D layer > don't matter. If the
UF edge is in the DF slot, d8/ d7/ u9/ d5/ d7/ u3/ / u9/ d5/ d7/ u3/ d5/
(d1) will do the job optimally. Notation: e.g., d8 means (0,-4) and u3
means (3,0). Mike
7041. Re: Sq1 Cubers out there, a moment of your time From:
mike_go_uk <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 10 Oct 2005 10:17:58 -0000
--- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk
<no_reply@y...> wrote: > d8/ d7/ u9/ d5/ d7/ u3/ > / u9/ d5/
d7/ u3/ d5/ (d1) > > will do the job optimally. Those are 2
distinct sequences, of course -- sorry for any confusion! Mike
7042. Re: Fastest cubing father and son? From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 10 Oct 2005 11:44:37 -0000
Hi ! Yes i know Anssi :-) But quite often here a topic is transformed as
the thread grows, and that's how it should be :-) The only other
father/son couple i can think of is Lars Vandenbergh and his father. But
his father is really slow ;-) Cheers! -Per > --- In
speedsolvingrubikscube@yahoogroups.com, "mahtianssi"
<mahtianssi@y...> wrote: > > > I was talking about
fastest cube solving father and son, > not BROTHERS > > --- In
speedsolvingrubikscube@yahoogroups.com, "Per Kristen > Fredlund"
<aspiring_to_love@y...> wrote: > > > > Hehe ... >
> > > How about Tyson and Toby Mao ?: > > > > -Toby
: 15.74 > > Tyson : 17.52 > > > > Total : 33.26 >
> > > Or Jon and Frank Morris :-P They are not related though
:-) > > > > Cheers! > > > > -Per > > >
> > > > > --- In speedsolvingrubikscube@yahoogroups.com,
"Gunnar Krig" > > <gunkr520@s...> wrote: > > > >
> > How about this one: brother/sister combination. > > >
> > > Me: 18.00 > > > Kåre: 21.25 > > > >
> > Total: 39.25 > > > > > > /Gunnar > >
> > > > --- In speedsolvingrubikscube@yahoogroups.com,
"mahtianssi" > > > <mahtianssi@y...> wrote: > >
> > > > > > Okay my and my father's best (rolling)
averages are these: > > > > > > > > me: 15.31
seconds > > > > > > > > my father (Petri): 42.99
seconds > > > > > > > > total: 58.30 seconds
> > > > > > > > Any faster? > > > >
> > > > > >
7043. Re: Sq1 Cubers out there, a moment of your time From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 10 Oct 2005 11:49:30 -0000
Hey :-) Those who tried it out manually would surely notice :-) Unless
just set it up using some software ... lol ... But from that u learn
nothing except verify the sequnce is correct ;-) -Per > --- In
speedsolvingrubikscube@yahoogroups.com, mike_go_uk <no_reply@y...>
wrote: > > --- In speedsolvingrubikscube@yahoogroups.com,
mike_go_uk > <no_reply@y...> wrote: > > d8/ d7/ u9/ d5/
d7/ u3/ > > / u9/ d5/ d7/ u3/ d5/ (d1) > > > > will do
the job optimally. > > Those are 2 distinct sequences, of course
-- sorry for any confusion! > > Mike >
7044. Re: Sq1 Cubers out there, a moment of your time From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 10 Oct 2005 11:59:25 -0000
--- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk
<no_reply@y. ..> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, mike_go_uk >
<no_reply@y...> wrote: > > d8/ d7/ u9/ d5/ d7/ u3/ > >
/ u9/ d5/ d7/ u3/ d5/ (d1) > > > > will do the job
optimally. > > Those are 2 distinct sequences, of course -- sorry
for any confusion! > > Mike > Ha, that's great! Thanks Richard
and Mike! Just two days ago I tried solving a Square-1 again and it took
me 20+ minutes because I had forgotten all algorithms. I solve the first
layer intuitively and placing the last edge of the first layer took me
ages because I tried to remember my old alg and just couldn't, then I
came up with a new way but I can't reproduce it again ;-) Cheers! Stefan
7045. Stefan Pochmann WC2005 From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 10 Oct 2005 13:00:11 -0000
I heard a rumour that you weren't coming to the WC...is this true...cuz
that would SUCK!!! Craig
7046. Re: [Speed cubing group] Re: Fastest cubing father and son?
From:
David Barr <david20708@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 10 Oct 2005 09:25:53 -0400
Well, there's Zbigniew Zborowski and his daughter Wiktoria. Also, I'm
not sure what J. Bernett Orlando's father's times are like. On 10/10/05,
Per Kristen Fredlund <aspiring_to_love@...> wrote: > Hi ! >
> Yes i know Anssi :-) But quite often here a topic is transformed as
> the thread grows, and that's how it should be :-) The only other
> father/son couple i can think of is Lars Vandenbergh and his
father. > But his father is really slow ;-) > > Cheers! >
> -Per
7047. Re: Sq1 Cubers out there, a moment of your time From:
mike_go_uk <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 10 Oct 2005 14:34:29 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund"
<aspiring_to_love@y...> wrote: > Those who tried it out
manually would surely notice :-) Yep, I think most would notice the
consecutive flips, too! ;) Mike
7048. Re: Sq1 Cubers out there, a moment of your time (1st layer)
From:
mike_go_uk <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 10 Oct 2005 14:48:54 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > I solve the first layer intuitively
Oh... that's nice. Do you know roughly how many turns it takes you on
average to do the first layer intuitively? Have you learnt all sequences
for the last layer? Mike
7049. Re: Fastest cubing father and son? From:
"mahtianssi" <mahtianssi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 10 Oct 2005 15:06:35 -0000
I think I'm the only boy forces his father to practise harder. I use
CFOP and he uses his own method, which is: 1. Solve blue or green
corners. 2. Solve the rest of that layer, except one edge. 3. Permute
rest of the corners. 4. Orient them 5. Solve the opposite side, except
for one edge. 6. Solve last blue edge and last green edge
simultaneously. 7. Orient middle layer pieces. 8. Permute them. --- In
speedsolvingrubikscube@yahoogroups.com, David Barr
<david20708@g...> wrote: > > Well, there's Zbigniew
Zborowski and his daughter Wiktoria. Also, I'm > not sure what J.
Bernett Orlando's father's times are like. > > On 10/10/05, Per
Kristen Fredlund <aspiring_to_love@y...> wrote: > > Hi !
> > > > Yes i know Anssi :-) But quite often here a topic is
transformed as > > the thread grows, and that's how it should be
:-) The only other > > father/son couple i can think of is Lars
Vandenbergh and his father. > > But his father is really slow ;-)
> > > > Cheers! > > > > -Per >
i have tried it with the backside up as well and i still had it strung
in the "new" way, or at least it seemed that way, i have tried with the
strings going down to up and up to down, but i may have missed it one
time from one direction, missing the "old" stringing pattern. The "old"
way it the one that allows you to do the shape transform on the front
side, if you watch stephans how to video the "six easy flips on the
right hand side" mine doesn't go that way, i can't pull the tile down
after i've gone to the left, i have to go behind and up on the left side
to make that method work, which isn't very fast at all. --- Alberto
Cuesta <arcdraven@...> wrote: > Try it restringing starting
from the reverse side... > > I made the same mistake making my own
Master Magic. > Then, I disasembled my magic and then restring it
> using the instructions but with the back side up > (the side
without linked rings). > > hope this helps. > > could you be
more specific with the terms 'old' and > 'new' way? I know there is a
difference and it > affects the solution, but do not know exactly
what > it means. > > Alberto.
__________________________________ Yahoo! Music Unlimited Access over 1
million songs. Try it free. http://music.yahoo.com/unlimited/
7051. Re: not free... but CHEAP host... From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 10 Oct 2005 15:16:30 -0000
I am paying the same for 750 MB and unlimited transfer.
http://www.parcom.net ~ Bob --- In
speedsolvingrubikscube@yahoogroups.com, "Carson Penticuff"
<penguin4sale@y...> wrote: > > I have a couple sites hosted
by http://www.hostingrevolution.com/ > > My plan is 250 megs with
15 gigs of transfer/month. Only 40 bux a > year!!! The domain is an
extra 12, so only 52 bux a year for a great > host plus domain. They
have lower and higher packages and all of > them include
php/mysql/phpadmin/fantastico/unlimited email... pretty > much all
the features you could ever want. > > -Carson- > > > >
--- In speedsolvingrubikscube@yahoogroups.com, "h4m573r1" >
<h4m573r1@y...> wrote: > > > > Hey all- > > I've
been working on a website for the past few days, and I must > say
> > it's looking pretty good. Of course, it is a cube site :) Only
> > problem is I don't have a host. > > > > Does
anybody know any good free hosts? I checked Aplus, and they > >
dont offer free hosting services. Geocities, I don't really like >
> it... Their bandwidth is nowhere near enough for video and >
pictures > > and applets, etc etc. 741.com's ads are horrible, my
whole site is > > full of them since I use iframes. Ugh... Ads =
BAD. And ASP won't > > let me view my page! What's up with that? I
can log onto the FTP > but > > I can't access my page. Totally
weird. Freewebs? Psh, you can't > even > > upload videos
because the upload limit is so small. > > > > Would anybody
be kind enough to inform me of a nice free host w/ > > little ads?
Thank you!! > > >
7052. Re: online algorithm database From:
"d_j_salvia" <d_j_salvia@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 10 Oct 2005 15:17:35 -0000
Hi Michiel, Is it only going to be limited to one notation scheme? I use
a lot of slice moves and use small case letters to mean slices. The
notation I use, is in the file here. Regards, David J
7053. [Speed cubing group] Re: Fastest cubing father and son?
From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 10 Oct 2005 15:31:08 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> wrote: > > I'm sure you guys all > know that
I don't have a wife and kids... unlike Bob Burton. Yes, and my wife and
all my children are sub-20. ;) ~ Bob
I cannot figure out why this happened to you. My experience is that I
strung the magic with the linked rings upside using a similar method
explained in the twistypuzzles.com articles database. You can find it
under the normal 2x4 tiles magic. With that orientation, I couldn't
solve it with Stephan's method. Then I did the same but with the linked
rings downside and it *magically* worked fine ! So I recommend you to
take a look to the articles section in twistypuzzles website. Maybe the
*old* style is better for left-handed people? Alberto ----- Original
Message ----- From: Clancy Cochran To:
speedsolvingrubikscube@yahoogroups.com Sent: Monday, October 10, 2005
5:10 PM Subject: Re: [Speed cubing group] restringing master magic i
have tried it with the backside up as well and i still had it strung in
the "new" way, or at least it seemed that way, i have tried with the
strings going down to up and up to down, but i may have missed it one
time from one direction, missing the "old" stringing pattern. The "old"
way it the one that allows you to do the shape transform on the front
side, if you watch stephans how to video the "six easy flips on the
right hand side" mine doesn't go that way, i can't pull the tile down
after i've gone to the left, i have to go behind and up on the left side
to make that method work, which isn't very fast at all. --- Alberto
Cuesta <arcdraven@...> wrote: > Try it restringing starting
from the reverse side... > > I made the same mistake making my own
Master Magic. > Then, I disasembled my magic and then restring it
> using the instructions but with the back side up > (the side
without linked rings). > > hope this helps. > > could you be
more specific with the terms 'old' and > 'new' way? I know there is a
difference and it > affects the solution, but do not know exactly
what > it means. > > Alberto.
__________________________________ Yahoo! Music Unlimited Access over 1
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7055. Re: [Speed cubing group] Stefan Pochmann WC2005 From:
lwin kyawkyaw <lkyawkyaw@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 10 Oct 2005 09:38:55 -0700 (PDT)
SUCK? dont u mean SICK!! :-) cos it will be cool for stefan to be there.
or u could try WICKED! AWESOME! TIGHT! etc.. :-D --- Craig Bouchard
<logitewty@...> wrote: > I heard a rumour that you weren't
coming to the > WC...is this > true...cuz that would SUCK!!! >
> Craig > > > > __________________________________ Yahoo!
Music Unlimited Access over 1 million songs. Try it free.
http://music.yahoo.com/unlimited/
7056. Re: [Speed cubing group] Stefan Pochmann WC2005 From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 10 Oct 2005 17:08:15 -0000
I think you misread the post. ~ Bob --- In
speedsolvingrubikscube@yahoogroups.com, lwin kyawkyaw
<lkyawkyaw@y...> wrote: > > SUCK? > > dont u mean
SICK!! :-) > > cos it will be cool for stefan to be there. >
> or u could try WICKED! AWESOME! TIGHT! etc.. :-D > > ---
Craig Bouchard <logitewty@h...> wrote: > > > I heard a
rumour that you weren't coming to the > > WC...is this > >
true...cuz that would SUCK!!! > > > > Craig > > >
> > > > > > > > > >
__________________________________ > Yahoo! Music Unlimited >
Access over 1 million songs. Try it free. >
http://music.yahoo.com/unlimited/ >
7057. [Speed cubing group] Re: BLD solve in 27 seconds? From:
mike_go_uk <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 10 Oct 2005 17:49:24 -0000
> I saw one of the videos from a FOX news clip. They said "solving
> behind his back" but there was no indication of the memorization
time. > Just check out Gaetan's site. I just did, though my French is
extremely poor. :( Scroll to the end of
http://www.rubikscuberecord.com/methode_fr.html and you'll find that GG
does spend plenty of time on inspection (no figure quoted), and that he
separates the corner- end edge-solving phases in his behind-the-back
solving. He makes /no/ outrageous claims, so I don't see why we
shouldn't take him at face value, even though he chooses not to reveal
every detail. Mike
7058. [Speed cubing group] Re: BLD solve in 27 seconds? From:
mike_go_uk <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 10 Oct 2005 17:55:41 -0000
--- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk
<no_reply@y...> wrote: > and you'll find that GG does spend
plenty of time on inspection (no > figure quoted), and that he
separates the corner- end edge-solving > phases in his
behind-the-back solving. I mean the edge solution is independent of the
corners (duh! it is a corners-first method). Actually not complete
separation, the way you BLD experts do it. Mike
7059. [Speed cubing group] Re: BLD solve in 27 seconds? From:
"mackymakisumi" <mackymakisumi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 10 Oct 2005 22:00:58 -0000
Final paragraph from http://www.rubikscuberecord.com/methode_fr.html:
"Ma méthode des coins permet de préserver les bords sur chacune des
rangées ainsi que l'orientation de ceux-ci, par l'étape 2 et 3. J'ai
acquis une indépendance entre les coins et les bords du cube. L'é tape 1
est plus difficile car elle demande d'anticiper la position de plusieurs
bords. Je dois me concentrer un long moment avant de ré soudre le cube
sans regarder. Et je n'ai pas mis ce moment sur vidéo par platitude et
faute d'espace. J'utilise une toute autre méthode pour résoudre les
bords du cube. L'animateur (témoin) et le public ne trichent pas. J'ai
plusieurs vidéos TV. Je garde mon secret et si vous croyez que je
triche. Allez devant un public à la télévision faire le truc!" ("My
corner method allows one to preserve the edges in each row [slice, I
think] as well as their orientation in stages 2 and 3. I have acquired
an independence between the corners and the edges of the cube. Stage 1
is the most difficult because it requires one to anticipate the position
of several edges. I have to concentrate for a long time before solving
the cube without looking. And I have not included this moment in the
video because of its banality and of lack of space. I use a different
method to solve the edges of the cube. The host (witness) and the public
don't cheat. I have several TV videos. I guard my secret, and if you
believe that I cheat, go in front of the public on television and do the
trick!") Something like that. I can understand how a corner method like
his would be much easier to use for blindfold cubing than Fridrich
method. Of course, I'm sure it can't be like 1 min or 2 min
memorization, but would 10-15 min be possible? I guess it's hard to say
without knowing his edge method for blindfold cubing. He's said that he
will be at WC, so perhaps we'll have a chance to ask him then. Macky ---
In speedsolvingrubikscube@yahoogroups.com, mike_go_uk
<no_reply@y...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, mike_go_uk >
<no_reply@y...> wrote: > > and you'll find that GG does
spend plenty of time on inspection (no > > figure quoted), and
that he separates the corner- end edge- solving > > phases in his
behind-the-back solving. > > I mean the edge solution is
independent of the corners (duh! it is a > corners-first method).
Actually not complete separation, the way you > BLD experts do it.
> > Mike >
7060. [Speed cubing group] Re: Fastest cubing father and son?
From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 10 Oct 2005 22:16:34 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton"
<bob@c...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> >
wrote: > > > > I'm sure you guys all > > know that I
don't have a wife and kids... unlike Bob Burton. > > Yes, and my
wife and all my children are sub-20. ;) > > ~ Bob > All *my*
wifes and children are sub-15! Stefan
7061. Re: Sq1 Cubers out there, a moment of your time (1st layer)
From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 10 Oct 2005 22:25:17 -0000
--- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk
<no_reply@y. ..> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" >
<pochmann@g...> wrote: > > I solve the first layer
intuitively > > Oh... that's nice. Do you know roughly how many
turns it takes you on > average to do the first layer intuitively?
Have you learnt all > sequences for the last layer? > > Mike
Oh, I have no idea :-). But I've never been fast. Fastest average was
1:15 or 1:30 (for the whole puzzle, I mean). My "method": - make cube -
make UR quarter puzzle placing the four pieces one by one - solve UL
corners - add remaining 3 U edges - x2 puzzle rotation - solve corners
by swapping two adjacent ones - solve edges with transpositions (like I
think Ron explains on SCC) - fix parity But it's all very slow and
lengthy. I hate it that I can't solve this puzzle much with intuition.
So I don't really practice and forget all algorithms. I prefer Megaminx,
99.9% intuitive and explainable ;-) Cheers! Stefan
7062. Re: Missing WC2005 From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 10 Oct 2005 22:35:41 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard"
<logitewty@h...> wrote: > > I heard a rumour that you
weren't coming to the WC...is this > true...cuz that would SUCK!!!
> > Craig > Am I the only one who might not come or why is it
so important? ;-) Yeah it's true, I might just not have the money. Right
now I'm under zero and I haven't paid my 700 Euros university fees yet
so they might throw me out soon, and I haven't paid flight/hotel for RWC
either. And actually recently something happened that also made me
somewhat dislike Florida: http://shootfirstlaw.org I don't say I really
fear greater danger with it now, but the mentality is just too absurd
for me. Don't know how living in USA (particularly Florida) is, I've
only been there on vacation. I've lived in Canada for a while but from
"Bowling for Columbine" I remember some differences between the two
countries. How often do people actually carry guns in public places in
USA/Florida? My whole life I've never seen a real gun in real life
except on belts of the police... Stefan
7063. Re: Missing WC2005 From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 10 Oct 2005 22:56:48 -0000
It is rare for people to carry guns. The US is quite free about allowing
people to purchase firearms (after being fingerprinted and with a
background check). I have my own permit to purchase firearms. :P Does
the Florida thing actually make you fear the US more than the assault
rifle ban that expired? ~ Bob --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > > --- In
speedsolvingrubikscube@...m, "Craig Bouchard" >
<logitewty@h...> wrote: > > > > I heard a rumour that
you weren't coming to the WC...is this > > true...cuz that would
SUCK!!! > > > > Craig > > > > Am I the only one
who might not come or why is it so important? ;-) > > Yeah it's
true, I might just not have the money. Right now I'm under > zero and
I haven't paid my 700 Euros university fees yet so they might > throw
me out soon, and I haven't paid flight/hotel for RWC either. > >
And actually recently something happened that also made me somewhat >
dislike Florida: http://shootfirstlaw.org > I don't say I really fear
greater danger with it now, but the > mentality is just too absurd
for me. Don't know how living in USA > (particularly Florida) is,
I've only been there on vacation. I've > lived in Canada for a while
but from "Bowling for Columbine" I > remember some differences
between the two countries. How often do > people actually carry guns
in public places in USA/Florida? My whole > life I've never seen a
real gun in real life except on belts of the > police... > >
Stefan >
7064. Re: Missing WC2005 From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 11 Oct 2005 00:03:51 -0000
Its just that Stefan, I was really looking forward to meeting you...at
the top of my list with a couple others... Craig --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" >
<logitewty@h...> wrote: > > > > I heard a rumour that
you weren't coming to the WC...is this > > true...cuz that would
SUCK!!! > > > > Craig > > > > Am I the only one
who might not come or why is it so important? ;-) > > Yeah it's
true, I might just not have the money. Right now I'm under > zero and
I haven't paid my 700 Euros university fees yet so they might > throw
me out soon, and I haven't paid flight/hotel for RWC either. > >
And actually recently something happened that also made me somewhat >
dislike Florida: http://shootfirstlaw.org > I don't say I really fear
greater danger with it now, but the > mentality is just too absurd
for me. Don't know how living in USA > (particularly Florida) is,
I've only been there on vacation. I've > lived in Canada for a while
but from "Bowling for Columbine" I > remember some differences
between the two countries. How often do > people actually carry guns
in public places in USA/Florida? My whole > life I've never seen a
real gun in real life except on belts of the > police... > >
Stefan >
7065. Re: online algorithm database From:
"Michiel van der Blonk" <blonkm@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 11 Oct 2005 00:39:25 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia"
<d_j_salvia@y...> wrote: > > Hi Michiel, > > Is it
only going to be limited to one notation scheme? I use a lot of slice
moves and use small case letters to mean slices. The notation I use, is
in the file here. What do you mean: is in the file here? The files
section??? I'll have a look. And you are free to add any notation in
your alg, or add algs for 4x4x4 or any other puzzle. In the future I can
implement other features, like e.g. the 4x4 and 5x5 applet, and a
property for 'notation' and one for 'puzzle'. Although it's hard to
create a valid list. My first guess is it's best to leave it free form,
but that also means I cannot automate anything. Big problems for a
little man. Anyway, I find Harris notation the most flexible, since it
does allow for xyzMESdrlbuf and * (in case you didn't know). You should
avoid [] and sub/superscript. Michiel
7066. Re: [Speed cubing group] Stefan Pochmann WC2005 From:
Sapan Upadhyay <cubekid@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 10 Oct 2005 20:00:33 -0500
lol On 10/10/05, Bob Burton <bob@...> wrote: > I think you
misread the post. > > ~ Bob > > --- In
speedsolvingrubikscube@yahoogroups.com, lwin kyawkyaw >
<lkyawkyaw@y...> wrote: > > > > SUCK? > > >
> dont u mean SICK!! :-) > > > > cos it will be cool for
stefan to be there. > > > > or u could try WICKED! AWESOME!
TIGHT! etc.. :-D > > > > --- Craig Bouchard
<logitewty@h...> wrote: > > > > > I heard a rumour
that you weren't coming to the > > > WC...is this > >
> true...cuz that would SUCK!!! > > > > > > Craig
> > > > > > > > > > > > > >
> > > > > > > >
__________________________________ > > Yahoo! Music Unlimited >
> Access over 1 million songs. Try it free. > >
http://music.yahoo.com/unlimited/ > > > > > > >
> > > > Yahoo! Groups Links > > > > > >
> > > -- -cubekid
(btw, take this with a grain of salt) okay seiously its florida. its has
the most retired persons in america. ive seen a gun once in my life....
and that's because i lived in a bad neighborhood back then... seriously
you guys have nothing to worry about. oh, jess bonde's also not coming
because of the shoot first law thing. On 10/10/05, Craig Bouchard
<logitewty@hotmail.com> wrote: > Its just that Stefan, I was
really looking forward to meeting you...at > the top of my list with
a couple others... > > Craig > > --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" >
<pochmann@g...> wrote: > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > >
<logitewty@h...> wrote: > > > > > > I heard a
rumour that you weren't coming to the WC...is this > > >
true...cuz that would SUCK!!! > > > > > > Craig >
> > > > > > Am I the only one who might not come or
why is it so important? ;-) > > > > Yeah it's true, I might
just not have the money. Right now I'm under > > zero and I
haven't paid my 700 Euros university fees yet so they might > >
throw me out soon, and I haven't paid flight/hotel for RWC either. >
> > > And actually recently something happened that also made
me somewhat > > dislike Florida: http://shootfirstlaw.org >
> I don't say I really fear greater danger with it now, but the >
> mentality is just too absurd for me. Don't know how living in USA
> > (particularly Florida) is, I've only been there on vacation.
I've > > lived in Canada for a while but from "Bowling for
Columbine" I > > remember some differences between the two
countries. How often do > > people actually carry guns in public
places in USA/Florida? My whole > > life I've never seen a real
gun in real life except on belts of the > > police... > >
> > Stefan > > > > > > > > > > >
Yahoo! Groups Links > > > > > > > > > --
-cubekid
7068. Re: [Speed cubing group] Stefan Pochmann WC2005 From:
lwin kyawkyaw <lkyawkyaw@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 10 Oct 2005 19:07:44 -0700 (PDT)
i was been sarcastic :-D --- Sapan Upadhyay <cubekid@...> wrote:
> lol > > On 10/10/05, Bob Burton <bob@...> wrote: >
> I think you misread the post. > > > > ~ Bob > >
> > --- In speedsolvingrubikscube@yahoogroups.com, > lwin
kyawkyaw > > <lkyawkyaw@y...> wrote: > > > >
> > SUCK? > > > > > > dont u mean SICK!! :-)
> > > > > > cos it will be cool for stefan to be
there. > > > > > > or u could try WICKED! AWESOME!
TIGHT! etc.. :-D > > > > > > --- Craig Bouchard
<logitewty@h...> wrote: > > > > > > > I heard
a rumour that you weren't coming to > the > > > > WC...is
this > > > > true...cuz that would SUCK!!! > > >
> > > > > Craig > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > >
__________________________________ > > > Yahoo! Music Unlimited
> > > Access over 1 million songs. Try it free. > > >
http://music.yahoo.com/unlimited/ > > > > > > >
> > > > > > > > > > > > > >
Yahoo! Groups Links > > > > > > > > > >
> > > > > > > > > > > -- > -cubekid
> __________________________________ Yahoo! Music Unlimited Access
over 1 million songs. Try it free. http://music.yahoo.com/unlimited/
7069. [Speed cubing group] Re: Missing WC2005 From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 11 Oct 2005 02:13:26 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay
<cubekid@g...> wrote: > > okay seiously its florida. its has
the most retired persons in > america. ive seen a gun once in my
life.... and that's because i lived > in a bad neighborhood back
then... seriously you guys have nothing to > worry about. Yeah I
guess so. It's just that... how can they make *that* a law? Guns should
be forbidden. Period. *That* should be the law. I don't want to have
anything to do with people who like guns. Stefan
Although I agree with you, there is a reason we have the right to arms.
In theory, it means that if a government turns tyrannical, we would have
the ability to fight back. Plus, people like hunting lol. I still don't
think guns should be allowed simply because it would save lives, but
banning guns in America would be VERY impractical to do. _____ From:
speedsolvingrubikscube@yahoogroups.com
[mailto:speedsolvingrubikscube@yahoogroups.com] On Behalf Of Stefan
Pochmann Sent: Monday, October 10, 2005 7:13 PM To:
speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] Re:
Missing WC2005 --- In speedsolvingrubikscube@yahoogroups.com, Sapan
Upadhyay <cubekid@g...> wrote: > > okay seiously its
florida. its has the most retired persons in > america. ive seen a
gun once in my life.... and that's because i lived > in a bad
neighborhood back then... seriously you guys have nothing to > worry
about. Yeah I guess so. It's just that... how can they make *that* a
law? Guns should be forbidden. Period. *That* should be the law. I don't
want to have anything to do with people who like guns. Stefan _____
YAHOO! GROUPS LINKS * Visit your group "speedsolvingrubikscube
<http://groups.yahoo.com/group/speedsolvingrubikscube> " on the
web. * To unsubscribe from this group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com
<mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscri
be> * Your use of Yahoo! Groups is subject to the Yahoo!
<http://docs.yahoo.com/info/terms/> Terms of Service. _____
[Non-text portions of this message have been removed]
7071. [Speed cubing group] Re: Missing WC2005 From:
"Mike Bennett" <mikebennett_one@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 11 Oct 2005 03:07:44 -0000
While this seems like an odd place to debate the pros and cons of the
Second Ammendment, I might as well throw my two cents into the fray. The
right to bear arms comes from a time when owning firearms was generally
necessary, except for the priveliged. Nowadays, it really only serves
for sport and for crime. If guns weren't available except to law
enforcement, the overall instance of gun related crime would be
significantly lower. However, our long in need of an overhaul government
(by its creators' admission) is very static and difficult to enact
change in, so the odds of anything been done to change this anytime soon
are slim to none. Basically, gun owning is pointless these days, save
sport (who are we to judge, really?), and even then it's rather
dangerous. But nothing is going to change because no one wants to change
the laws. Charleton Heston would be angry, anyway... -Mike Bennett ---
In speedsolvingrubikscube@yahoogroups.com, "James Stuber"
<jestuber@v...> wrote: > > Although I agree with you, there
is a reason we have the right to arms. In > theory, it means that if
a government turns tyrannical, we would have the > ability to fight
back. Plus, people like hunting lol. I still don't think > guns
should be allowed simply because it would save lives, but banning guns
> in America would be VERY impractical to do. > > > >
_____ > > From: speedsolvingrubikscube@yahoogroups.com >
[mailto:speedsolvingrubikscube@yahoogroups.com] On Behalf Of Stefan
Pochmann > Sent: Monday, October 10, 2005 7:13 PM > To:
speedsolvingrubikscube@yahoogroups.com > Subject: [Speed cubing
group] Re: Missing WC2005 > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay >
<cubekid@g...> wrote: > > > > okay seiously its
florida. its has the most retired persons in > > america. ive seen
a gun once in my life.... and that's because i > lived > > in a
bad neighborhood back then... seriously you guys have nothing > to
> > worry about. > > Yeah I guess so. It's just that... how
can they make *that* a law? > Guns should be forbidden. Period.
*That* should be the law. I don't > want to have anything to do with
people who like guns. > > Stefan > > > > > >
> > _____ > > YAHOO! GROUPS LINKS > > > > *
Visit your group "speedsolvingrubikscube >
<http://groups.yahoo.com/group/speedsolvingrubikscube> " on the
web. > > * To unsubscribe from this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com >
<mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscri
> be> > > * Your use of Yahoo! Groups is subject to the
Yahoo! > <http://docs.yahoo.com/info/terms/> Terms of Service.
> > > > _____ > > > > [Non-text portions of this
message have been removed] >
7072. [Speed cubing group] Re: Missing WC2005 From:
"Michiel van der Blonk" <blonkm@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 11 Oct 2005 03:23:34 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "James Stuber"
<jestuber@v...> wrote: > > Although I agree with you, there
is a reason we have the right to arms. In theory, it means that >*if
a government turns tyrannical*, >we would have the ability to fight
back. So, why don't you? Michiel
7073. Re: [Speed cubing group] Re: Missing WC2005 From:
Lars Petrus <lars@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 10 Oct 2005 23:53:58 -0700
You know, you could look at your WC2005 visit as one person without a
gun showing Florida by example how you can live without one. You're
certainly not going to change any Floridian minds by staying away! When
I moved to the US in 1995, I spent many months being terrified of
muggers, car jackers, police and crazy violent people on drugs that I
had been told were roaming the streets in an endless bloodbath.
Eventually boredom took over and I realized there was not really much to
worry about. I have yet to see a gun not worn by police or military.
Then again my apartment in San Francisco became available since the
previous tenant got murdered with a shotgun inside it. There *is* much
more violent crime here, but most of it is criminals killing each other,
and even so it' less common than dying in traffic. Not a big factor in
most peoples life. Maybe others with experience of both European media
and US life have different views, but personally I think it's undeniable
that European media gives a really exaggerated and weird picture of the
violent nature of life here, and got me quite needlessly scared. US
media does too, to a lesser extent, but it's balanced by it's audience
actually living here.... So you could also view your trip to WC2005 as a
way to check for yourself how things really are. Only if you don't make
the trip will you have no way of looking at it :) - - - - - - - - - - -
- "The power of accurate observation is commonly called cynicism by
those who have not got it." -- George Bernard Shaw Lars Petrus -
lars@... http://lar5.com
7074. Re: [Speed cubing group] Re: online algorithm database
From:
maeda@...
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 11 Oct 2005 09:52:40 +0200
David: > Is it only going to be limited to one notation scheme? I use
a > lot of slice moves and use small case letters to mean slices. The
> notation I use, is in the file here. Michiel: > Big problems for
a little man. Anyway, I find Harris notation the > most flexible,
since it does allow for xyzMESdrlbuf and * (in case > you didn't
know). You should avoid [] and sub/superscript. I am in the middle of
working on "Algorithm Transformer", with which you can rotate, mirror,
or inverse an algorithm. It currently use JSCC notation only, but I have
a plan to add translation among different notations. Though no document
or help is available yet, you can look at it
http://unyun.dyndns.org/mad-p/cube/algo.htm It is a pure Javascript
program and you can download it to your local machine. Quick Usage: 1.
Enter your algorithm in topmost area and click "Set". 2. Click on
"Inverse", "Mirror" to see these versions 3. To change a turn into a
double-layer-turn, first click the check box under the turn and click
"Toggle W". 4. To insert whole cube rotation, check where it should be,
then "Rotate" 5. You can gather algorithms with cube state image by "Add
to Collection". "Printable" opens a new window good for printing. You
can save your collection with "HTML Source" or "Text Only"
(copy-and-paste into notepad). 6. You can get a link for the current
configuration from "Bookmark" link. Example:
http://unyun.dyndns.org/mad-p/cube/algo.htm?txt=Dw%27%20M%27%20U2%20Rw%20U%27%20Lw%20U2%20Rw%27%20U%20L%27%20R2%20B2%20R2%20u%27&cubeDescApplet=true&bfdschememacky=true&imgrev=true&imgmem=true
Other planned ideas: - split/join of slice moves (M -> R' L) - don't
throw away FSC-hints (parens, hyphens, etc) - separate scrambler
functionality into a new script P.S. For open-source fans, the script is
provided under modified BSD-style license. :) --------------------------
Kaoru "Mad Player" MAEDA maeda@... --------------------------
7075. Re: [Speed cubing group] Re: online algorithm database
From:
maeda@...
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 11 Oct 2005 10:01:01 +0200
One big known bug: - When you try to "collect" more than two algorithms
with RubikPlayer mode, your Firefox hangs... Cheers,
-------------------------------- Kaoru Maeda maeda@...
--------------------------------
7076. [Speed cubing group] Re: Missing WC2005 From:
turtleparadise <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 11 Oct 2005 08:44:01 -0000
If the 2nd article of the Bill of Rights was gone tomorrow and laws were
changed making it illegal to own guns... people that normally break laws
wouldn't obey the new laws. So the average law abiding citizen would
give up their guns, yet many career crimimals would have no intention of
giving up theirs. Actually, it would make their "career" much easier
since they can be assured that most of their victims wont have a gun to
defend themselves. So how will you protect yourself and your wife when
they come to your house? Reason with them? Frying pan? Garden hose?
Anyway, my average solve is around 41 seconds. Fastest unlucky solve 31.
:) --- In speedsolvingrubikscube@yahoogroups.com, "Michiel van der
Blonk" <blonkm@z...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, "James Stuber" >
<jestuber@v...> wrote: > > > > Although I agree with
you, there is a reason we have the right to > arms. In theory, it
means that > >*if a government turns tyrannical*, > >we
would have the ability to fight back. > > So, why don't you? >
> Michiel >
7077. [Speed cubing group] Re: Missing WC2005 From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 11 Oct 2005 11:36:39 -0000
If they ban guns from being easy to access, you will get people selling
them on the black market and under the table. People will still have
guns even if you don't want them to. Just think about almost every law
out there that bans someone from doing something. Someone is still doing
it, and drugs are illegal, but people still sell and do them. That
doesn't mean its right, but they still do it. People have a tendency to
not follow rules/guidelines...Its guman nature... Craig --- In
speedsolvingrubikscube@yahoogroups.com, turtleparadise
<no_reply@y...> wrote: > > If the 2nd article of the Bill of
Rights was gone tomorrow and laws > were changed making it illegal to
own guns... people that normally > break laws wouldn't obey the new
laws. So the average law abiding > citizen would give up their guns,
yet many career crimimals would have > no intention of giving up
theirs. Actually, it would make their > "career" much easier since
they can be assured that most of their > victims wont have a gun to
defend themselves. So how will you protect > yourself and your wife
when they come to your house? Reason with them? > Frying pan? Garden
hose? > > Anyway, my average solve is around 41 seconds. Fastest
unlucky solve > 31. :) > > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Michiel van der Blonk" >
<blonkm@z...> wrote: > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "James Stuber" > >
<jestuber@v...> wrote: > > > > > > Although I
agree with you, there is a reason we have the right to > > arms.
In theory, it means that > > >*if a government turns
tyrannical*, > > >we would have the ability to fight back. >
> > > So, why don't you? > > > > Michiel > >
>
7078. [Speed cubing group] Re: Missing WC2005 From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 11 Oct 2005 12:22:45 -0000
Hi Lars! Even though u have good points, the main reason for Stefan not
coming was that he has no money to pay for the trip. The fear of guns,
im not quite sure, but i guess it was just a subsidiary reason. I also
dislike american culture and much of its mentality very much. But for me
the world championship and the chance to meet a lot of ppl, including u
Lars, far outweighs that :-) Yes, i already have the plane tickets and
hotel room booked ;-) On the serious side. Someone should tell the
americans that not everyone is against them. That's how they seem to act
right now. It seems most issues are reasoned by fear of everyone and
everything. A country where u get thrown out of an airplane cause u have
a t-shirt making fun of the president is not a nice place IMHO. If ppl
think that wearing guns gives them some kinda freedom they are very
wrong. Since ur "enemies" will also wear them it won't help at all. It
will just serve to escalate violence. U can't use what u haven't got to
put it that way. Ok, this should be cubing forum so i will stop it here
;-) Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com,
Lars Petrus <lars@n...> wrote: > > You know, you could look
at your WC2005 visit as one person without a > gun showing Florida by
example how you can live without one. You're > certainly not going to
change any Floridian minds by staying away! > > When I moved to
the US in 1995, I spent many months being terrified of > muggers, car
jackers, police and crazy violent people on drugs that I > had been
told were roaming the streets in an endless bloodbath. > Eventually
boredom took over and I realized there was not really much > to worry
about. I have yet to see a gun not worn by police or military. > Then
again my apartment in San Francisco became available since the >
previous tenant got murdered with a shotgun inside it. There *is* much
> more violent crime here, but most of it is criminals killing each
> other, and even so it' less common than dying in traffic. Not a big
> factor in most peoples life. > > Maybe others with experience
of both European media and US life have > different views, but
personally I think it's undeniable that European > media gives a
really exaggerated and weird picture of the violent > nature of life
here, and got me quite needlessly scared. US media does > too, to a
lesser extent, but it's balanced by it's audience actually > living
here.... > > So you could also view your trip to WC2005 as a way
to check for > yourself how things really are. > > Only if you
don't make the trip will you have no way of looking at it :) > > -
- - - - - - - - - - - > "The power of accurate observation is
commonly called cynicism > by those who have not got it." -- George
Bernard Shaw > > Lars Petrus - lars@l... http://lar5.com >
7079. [Speed cubing group] Re: Missing WC2005 From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 11 Oct 2005 14:34:47 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund"
<aspiring_to_love@y...> wrote: > > Even though u have good
points, the main reason for Stefan not > coming was that he has no
money to pay for the trip. The fear of > guns, im not quite sure, but
i guess it was just a subsidiary > reason. I also dislike american
culture and much of its mentality > very much. Just in case you meant
that "also" referring to me: I do like many things in America. There are
just some I really don't like. If you subtract those, it's cool. And
called Canada. Stefan
7080. [Speed cubing group] Re: Missing WC2005 From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 11 Oct 2005 14:39:19 -0000
--- In speedsolvingrubikscube@yahoogroups.com, turtleparadise
<no_reply@y...> wrote: > > If the 2nd article of the Bill of
Rights was gone tomorrow and laws > were changed making it illegal to
own guns... people that normally > break laws wouldn't obey the new
laws. So the average law abiding > citizen would give up their guns,
yet many career crimimals would have > no intention of giving up
theirs. Actually, it would make their > "career" much easier since
they can be assured that most of their > victims wont have a gun to
defend themselves. So how will you protect > yourself and your wife
when they come to your house? Reason with them? > Frying pan? Garden
hose? Actually if the career criminal comes to my house and knows I have
no gun, why should he want to fire his? Give him what he wants and let
him leave. I'd rather not get into a gun-fight. And I'd rather not shoot
my brother when he comes for a surprise visit. Stefan
7081. [Speed cubing group] Re: Missing WC2005 From:
"skeneegee" <skeneegee@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 11 Oct 2005 14:42:34 -0000
Stefan, Guns don't kill people, people kill people. How else can you
kill an elk, with a stick? I personally love guns, but I hate murderers.
I doubt you'd have anything to worry about in Orlando, it's the magic
kingdom after all. It would be another story if you were here in
Oakland, California. I hope you don't get kicked out of school. -mike
grimsley --- In speedsolvingrubikscube@yahoogroups.com, "Stefan
Pochmann" <pochmann@g...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay >
<cubekid@g...> wrote: > > > > okay seiously its
florida. its has the most retired persons in > > america. ive seen
a gun once in my life.... and that's because i > lived > > in a
bad neighborhood back then... seriously you guys have nothing > to
> > worry about. > > Yeah I guess so. It's just that... how
can they make *that* a law? > Guns should be forbidden. Period.
*That* should be the law. I don't > want to have anything to do with
people who like guns. > > Stefan >
7082. [Speed cubing group] Re: Missing WC2005 From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 11 Oct 2005 14:44:29 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus
<lars@n...> wrote: > > Maybe others with experience of both
European media and US life have > different views, but personally I
think it's undeniable that European > media gives a really
exaggerated and weird picture of the violent > nature of life here,
and got me quite needlessly scared. Question, maybe somebody knows: In
"Bowling for Columbine", numbers of people killed with guns in a year in
different countries were compared. I think in European countries and
Canada and some others, it was always around 30-300. For USA, then
number was over 11,000. The question: Are these numbers correct? Stefan
7083. [Speed cubing group] Re: Missing WC2005 From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 11 Oct 2005 14:46:51 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Michiel van der Blonk"
<blonkm@z...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, "James Stuber" >
<jestuber@v...> wrote: > > > > Although I agree with
you, there is a reason we have the right to > arms. In theory, it
means that > >*if a government turns tyrannical*, > >we
would have the ability to fight back. > > So, why don't you? LOL
:-) Stefan
7084. [Speed cubing group] Re: Missing WC2005 From:
"skeneegee" <skeneegee@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 11 Oct 2005 14:51:10 -0000
Per, You know what, fuck you! If you don't like it here, don't come, I
promise to not miss you. That goes for anyone else who hates the USA.
-mike grimsley
7085. Re: [Speed cubing group] Re: Missing WC2005 From:
"Ron van Bruchem" <ron@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Tue, 11 Oct 2005 17:02:27 +0200
Hi friends, OK, discussion closed!!!! Let us be friends. Have fun,
'moderator' Ron ----- Original Message ----- From: skeneegee To:
speedsolvingrubikscube@yahoogroups.com Sent: Tuesday, October 11, 2005
4:51 PM Subject: [Speed cubing group] Re: Missing WC2005 Per, You know
what, **** you! If you don't like it here, don't come, I promise to not
miss you. That goes for anyone else who hates the USA. -mike grimsley
------------------------------------------------------------------------------
YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the
web. b.. To unsubscribe from this group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service.
------------------------------------------------------------------------------
[Non-text portions of this message have been removed]
7086. [Speed cubing group] Re: Missing WC2005 From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 11 Oct 2005 15:04:44 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "skeneegee"
<skeneegee@h...> wrote: > > Guns don't kill people, people
kill people. How else can you kill an > elk, with a stick? I
personally love guns, but I hate murderers. Hmm, not sure I need to kill
an elk to live a happy life. Too bad I'm not vegetarian so I can't
honestly argue that way completely. Well, I never said I have something
against police having guns. Those (I hope) are educated, trained,
responsible, good people. Similarly I guess I'd find it ok for trained
people getting food (hunting for fun is something I can't understand).
But guns in households just like a cube? Maybe accessible to children? I
know I certainly don't want a gun. Maybe (only maybe) when war breaks
out here, but I prefer to believe it won't. Stefan P.S. And yeah, sorry
I started this off-topic ;-). Last post from me about it, I promise.
i think that everything is totally blown out of proportion my our
respective medias, european media is dying to make this place worth than
it seems, and our own media doesn't help either. but as in any democracy
or anything for that matter everyone doesn't feel the same way as the
people in power are running things, i for one, think george bush is a
retard, and seriously cried when he was re elected. everyone seems to
think that everyone over here is a rich, gun toting, spastic asshole and
that's not really the case. i am doing what everyone else in the world
is trying to do..just get by, and live my life. i didn't choose here,
but i'm damn glad i'm here because i think this is the greatest nation
on earth, that doesn't mean we're perfect and don't make mistakes, but i
love this country, and don't say bad things about other countries that
may or may not be inferior to ours. we do a lot for the world, and if
everyone focuses on the bad that comes along with that so be it, but
think about where the tv monitor your using, the internet you are on,
the plane you'll be flying to the worlds on and many other important
things have come from. can't be all bad, eh? maybe everyone should
lighten up and not make assumptions based on things you've never seen or
make such broad generalizations as "everyone hates your country". now if
you excuse me i have to go pack some ammo for the world championships.
__________________________________ Yahoo! Music Unlimited Access over 1
million songs. Try it free. http://music.yahoo.com/unlimited/
whoops, sorry i had already started my reply before i read this. i love
everyone :) --- Ron van Bruchem <ron@...> wrote: > Hi friends,
> > OK, discussion closed!!!! > > Let us be friends. >
> Have fun, > > 'moderator' Ron > > ----- Original
Message ----- > From: skeneegee > To:
speedsolvingrubikscube@yahoogroups.com > Sent: Tuesday, October 11,
2005 4:51 PM > Subject: [Speed cubing group] Re: Missing WC2005 >
> > Per, > > You know what, **** you! If you don't like it
> here, don't come, I > promise to not miss you. That goes for
anyone else > who hates the USA. > > -mike grimsley > >
> > > >
------------------------------------------------------------------------------
> YAHOO! GROUPS LINKS > > a.. Visit your group
"speedsolvingrubikscube" > on the web. > > b.. To unsubscribe
from this group, send an > email to: > >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your
use of Yahoo! Groups is subject to the > Yahoo! Terms of Service.
> > >
------------------------------------------------------------------------------
> > > > [Non-text portions of this message have been >
removed] > > __________________________________ Yahoo! Music
Unlimited Access over 1 million songs. Try it free.
http://music.yahoo.com/unlimited/
7089. [Speed cubing group] Re: Fastest cubing father and son?
From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 11 Oct 2005 15:57:35 -0000
"But u were lucky!" :-P -Monty Python hahahahaa > --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...>
> wrote: > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> >
> wrote: > > > > > > I'm sure you guys all >
> > know that I don't have a wife and kids... unlike Bob Burton.
> > > > Yes, and my wife and all my children are sub-20. ;)
> > > > ~ Bob > > > > All *my* wifes and
children are sub-15! > > Stefan >
7090. 2 sec penalty - U2 away from the solved state From:
"gillesvdp" <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 11 Oct 2005 17:08:21 -0000
Hello, I was wondering about this and even though I'm pretty sure that
the answer is that there is a 2 sec penalty, I wanted to ask you about
this : When you stop the timer and the cube needs a U2 move to be solved
: is that a 2sec penalty case ? or a DNF case ? Thanks, Gilles.
7091. Re: 2 sec penalty - U2 away from the solved state From:
"richy_jr_2000" <richy_jr_2000@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 11 Oct 2005 17:17:10 -0000
Sadly it's a 2 second penalty. It doesn't make sense to me that you can
completely miss your last turn and not get a DNF. These rules are
subject to change in the future anyway. -Richard --- In
speedsolvingrubikscube@yahoogroups.com, "gillesvdp"
<gillesvdp@g...> wrote: > > Hello, > > I was wondering
about this and even though I'm pretty sure that the > answer is that
there is a 2 sec penalty, I wanted to ask you about this : > >
When you stop the timer and the cube needs a U2 move to be solved : is
> that a 2sec penalty case ? or a DNF case ? > > Thanks, >
Gilles. >
7092. Re: Sq1 Cubers out there, a moment of your time (First Layer)
From:
"richy_jr_2000" <richy_jr_2000@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 11 Oct 2005 17:35:28 -0000
For the first layer, I solve in this order: 1. UL->ULF->UF-URF
It's not always in this order of course. Which ever way I can best see
to solve the first half of the first layer. 2. add another corner/edge
block 3. add the last corner 4. add the last edge --- LL: solve LL
corners fix parity(if needed) solve edges I've thought of learning all
the LL permutations (excluding ones afflicted with parity.) -Richard ---
In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund"
<aspiring_to_love@y...> wrote: > > Hey :-) > > Those
who tried it out manually would surely notice :-) Unless just > set
it up using some software ... lol ... But from that u learn > nothing
except verify the sequnce is correct ;-) > > -Per > > >
--- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk >
<no_reply@y...> wrote: > > > > --- In
speedsolvingrubikscube@yahoogroups.com, mike_go_uk > >
<no_reply@y...> wrote: > > > d8/ d7/ u9/ d5/ d7/ u3/ >
> > / u9/ d5/ d7/ u3/ d5/ (d1) > > > > > > will
do the job optimally. > > > > Those are 2 distinct
sequences, of course -- sorry for any confusion! > > > >
Mike > > >
7093. Yay for the Cubesmith! From:
"Jasmine" <speedcuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 11 Oct 2005 18:51:59 -0000
Received my cubesmith stickers today! I thought there was no chance that
I'd receive them before Dutch Cube Day as I only ordered them a little
over a week ago and I'm on the other side of the world to Cubesmith. I
don't know why I didn't order Cubesmith stickers ages ago. Silly me.
Thanks heaps for the very efficient service Mr Cubesmith! :) Jasmine
http://speedcuber.blogspot.com
7094. Re: Yay for the Cubesmith! From:
"jello33" <chris@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 11 Oct 2005 19:02:06 -0000
Hey Jasmine, Thanks for the kind words, and good luck at Dutch Cube day.
I'm a little jealous as I wanted a crack at buying some of Tony Fishers
puzzles there, but decided to go to WC2005 instead. thanks Chris L ---
In speedsolvingrubikscube@yahoogroups.com, "Jasmine"
<speedcuber@f...> wrote: > > Received my cubesmith stickers
today! I thought there was no chance > that I'd receive them before
Dutch Cube Day as I only ordered them a > little over a week ago and
I'm on the other side of the world to > Cubesmith. > > I don't
know why I didn't order Cubesmith stickers ages ago. Silly me. >
Thanks heaps for the very efficient service Mr Cubesmith! :) > >
Jasmine > http://speedcuber.blogspot.com >
7095. Re: Yay for the Cubesmith! From:
"Mike Bennett" <mikebennett_one@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 11 Oct 2005 19:40:18 -0000
I love all of my cubesmith stickers. They're fantastic. The only problem
I have is sort of a silly one. Is there any chance of having bright
orange stickers for the 4x4 at or before WC? They're fantastic on my
3x3, and now my bigger cubes look sort of...dull. Also what are the odds
of a different shade of green (say...like on Trevor Holland's guide or
Gilles Roux's page)? I bet I know of at least 1 person very interested.
-Mike Bennett --- In speedsolvingrubikscube@yahoogroups.com, "jello33"
<chris@c...> wrote: > > Hey Jasmine, > > Thanks for
the kind words, and good luck at Dutch Cube day. > > I'm a little
jealous as I wanted a crack at buying some of Tony > Fishers puzzles
there, but decided to go to WC2005 instead. > > thanks > Chris
L
7096. Re: Yay for the Cubesmith! From:
"Jason Baum" <speedrunningcuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 11 Oct 2005 20:12:45 -0000
Actually, I agree with that wholeheartedly. I love cubesmith stickers,
but my ideal color scheme is dark red, dark/bright orange, light blue,
light green, and bright yellow. It would be really, really awesome if
cubesmith stickers provided colors like that. :) -Jason --- In
speedsolvingrubikscube@yahoogroups.com, "Mike Bennett"
<mikebennett_one@h...> wrote: > > I love all of my cubesmith
stickers. They're fantastic. The only > problem I have is sort of a
silly one. > > Is there any chance of having bright orange
stickers for the 4x4 at or > before WC? They're fantastic on my 3x3,
and now my bigger cubes look > sort of...dull. > > Also what
are the odds of a different shade of green (say...like on > Trevor
Holland's guide or Gilles Roux's page)? > > I bet I know of at
least 1 person very interested. > > -Mike Bennett > > >
--- In speedsolvingrubikscube@yahoogroups.com, "jello33"
<chris@c...> > wrote: > > > > Hey Jasmine, >
> > > Thanks for the kind words, and good luck at Dutch Cube
day. > > > > I'm a little jealous as I wanted a crack at
buying some of Tony > > Fishers puzzles there, but decided to go
to WC2005 instead. > > > > thanks > > Chris L >
7097. Re: [Speed cubing group] Re: 2 sec penalty - U2 away from the
solved state
From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 11 Oct 2005 13:35:08 -0700
I was under the impression it was a DNF. The cube is obviously not
solved, so a DNF makes sense. Why get a time at all when the puzzle
isn't even solved? The two second penalty is for when that final turn is
just above 33% unsolved and less or equal to a 90 degree turn. Anything
over a single U turn should be a DNF. I guess I need to go read the
regulations now because my understanding may be wrong... -Chris On
10/11/05, richy_jr_2000 <richy_jr_2000@...> wrote: > > Sadly
it's a 2 second penalty. It doesn't make sense to me that you > can
completely miss your last turn and not get a DNF. These rules are >
subject to change in the future anyway. > -Richard > > --- In
speedsolvingrubikscube@yahoogroups.com, "gillesvdp" >
<gillesvdp@g...> wrote: > > > > Hello, > > >
> I was wondering about this and even though I'm pretty sure that the
> > answer is that there is a 2 sec penalty, I wanted to ask you
about > this : > > > > When you stop the timer and the
cube needs a U2 move to be solved : is > > that a 2sec penalty
case ? or a DNF case ? > > > > Thanks, > > Gilles.
> > > > > > > > > > > Yahoo! Groups
Links > > > > > > > > > [Non-text portions of
this message have been removed]
7098. Re: [Speed cubing group] Re: 2 sec penalty - U2 away from the
solved state
From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 11 Oct 2005 22:40:44 +0200
That's what I taught too, but I read the rules, and this is my
interpretation : 2 sec penalty. :s 2005/10/11, Chris Hunt
<huntca@...>: > I was under the impression it was a DNF. The
cube is obviously not solved, > so a DNF makes sense. Why get a time
at all when the puzzle isn't even > solved? The two second penalty is
for when that final turn is just above 33% > unsolved and less or
equal to a 90 degree turn. Anything over a single U > turn should be
a DNF. > > I guess I need to go read the regulations now because
my understanding may > be wrong... > > -Chris > > On
10/11/05, richy_jr_2000 <richy_jr_2000@...> wrote: > > >
> Sadly it's a 2 second penalty. It doesn't make sense to me that you
> > can completely miss your last turn and not get a DNF. These
rules are > > subject to change in the future anyway. > >
-Richard > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "gillesvdp" > >
<gillesvdp@g...> wrote: > > > > > > Hello, >
> > > > > I was wondering about this and even though I'm
pretty sure that the > > > answer is that there is a 2 sec
penalty, I wanted to ask you about > > this : > > > >
> > When you stop the timer and the cube needs a U2 move to be
solved : is > > > that a 2sec penalty case ? or a DNF case ?
> > > > > > Thanks, > > > Gilles. > >
> > > > > > > > > > > > > >
> > > > > Yahoo! Groups Links > > > > >
> > > > > > > > > > > > > >
> > [Non-text portions of this message have been removed] >
> > > > > Yahoo! Groups Links > > > > >
> > >
7099. Re: 2 sec penalty - U2 away from the solved state From:
GameOfDeath2 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 11 Oct 2005 21:40:15 -0000
If you finish 10 moves away does that incur just a 10 second penalty, I
wonder? --- In speedsolvingrubikscube@yahoogroups.com, Gilles van den
Peereboom <gillesvdp@g...> wrote: > > That's what I taught
too, but I read the rules, and this is my > interpretation : 2 sec
penalty. :s > > 2005/10/11, Chris Hunt <huntca@g...>: >
> I was under the impression it was a DNF. The cube is obviously not
solved, > > so a DNF makes sense. Why get a time at all when the
puzzle isn't even > > solved? The two second penalty is for when
that final turn is just above 33% > > unsolved and less or equal
to a 90 degree turn. Anything over a single U > > turn should be a
DNF. > > > > I guess I need to go read the regulations now
because my understanding may > > be wrong... > > > >
-Chris > > > > On 10/11/05, richy_jr_2000
<richy_jr_2000@y...> wrote: > > > > > > Sadly
it's a 2 second penalty. It doesn't make sense to me that you > >
> can completely miss your last turn and not get a DNF. These rules
are > > > subject to change in the future anyway. > >
> -Richard > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "gillesvdp" > > >
<gillesvdp@g...> wrote: > > > > > > > >
Hello, > > > > > > > > I was wondering about
this and even though I'm pretty sure that the > > > > answer
is that there is a 2 sec penalty, I wanted to ask you about > >
> this : > > > > > > > > When you stop the
timer and the cube needs a U2 move to be solved : is > > > >
that a 2sec penalty case ? or a DNF case ? > > > > > >
> > Thanks, > > > > Gilles. > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > Yahoo!
Groups Links > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > [Non-text portions of this message
have been removed] > > > > > > > > > >
> > Yahoo! Groups Links > > > > > > > >
> > > > > > > > >
7100. Re: 2 sec penalty - U2 away from the solved state From:
"thomkirjava" <snkenjoi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 11 Oct 2005 21:50:54 -0000
> If you finish 10 moves away does that incur just a 10 second
penalty, I wonder? > Following this logic, a cube can be 19 moves
away when it's fully scrambled, so does this mean you can get a sub-20
time if you make no moves on the cube? ~Thom
7101. Re: Yay for the Cubesmith! From:
"Salina" <salina.truong@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 11 Oct 2005 21:53:35 -0000
Yay! My first time EVER restickering my cube was with Cubesmith stickers
:D! I LOVE them and they do wonders with my cube. I got the "textured"
ones and they work GREAT! I did it in school, so about 10 people
literally stopped what they were doing, watched me stick'em on, and were
like, "They SELL those?!" I promptly recommended cubesmith's website to
many "noncubers" who just seemed to be interested in "modifying" their
old cubes rather than learning how to solve them :p. Well done,
CUBESMITH! [Non-text portions of this message have been removed]
7102. Re: Missing WC2005 From:
"thomkirjava" <snkenjoi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 11 Oct 2005 21:53:33 -0000
> I have my own permit to purchase firearms. > ~Bob Remind me to
avoid you at DCD. ~Thom ;)
7103. Blindfolded cubing tutorial From:
"gustavodobermann" <gustavocerezo@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 11 Oct 2005 23:32:47 -0000
Hi. Let me introduce myself. I'm Gustavo Cerezo, aged 17, from Buenos
Aires, Argentina. I'm not a world class cuber (yet), but I'm soon going
to learn JF's OLL and PLL and I guess that'll help. I'm writing here to
let you know that Tomás Mansilla, my classmate, aged 17, made a very
easy tutorial for solving the 3x3x3 cube blindfolded usung STIFF_HAND's
method. Since I know some english, I offered to translate it into
english (the original one is in spanish), and here you have the link.
It's in the speedubing.com.ar page, the first page about speedcubing in
Argentina (and the southernmost in the world I may add), I suggest all
spanish speaking cubers check it out. Although it's not finished, and
Santiago Mansilla (the webmaster and Tomas' brother) isn't a profesional
web page designer, it's definitely worth taking a look. Ok, I'll stop
boring you, here's the link to the Tomas Mansilla BLD tutorial:
http://www.speedcubing.com.ar/BLDENG.htm Here's the spanish version (the
original one) for all spanish speaking cubers:
http://www.speedcubing.com.ar/BLD.htm Personally, I found this the
clearest, most straightforward tutorial, and thus, the easiest one. It
also has a list of cool algs to improve your speed. Well, hope you
enjoy, see you later. PD: If you ask, maybe I'll say more about myself,
I didn't want to make this post too long.
7104. Re: Yay for the Cubesmith! From:
"jello33" <chris@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 12 Oct 2005 00:58:58 -0000
Hey Mike, I do have the florescent orange available for the 4x4 and 5x5.
I also have a nice bright green that might fit your needs. I will get
them up on my site tonight, as I have been meaning to do it for a while
but just haven't been able to find the time. I just got the 4x4 tiles
listed as well, and I've had those ready for about 2 weeks. thanks Chris
L. --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett"
<mikebennett_one@h...> wrote: > > I love all of my cubesmith
stickers. They're fantastic. The only > problem I have is sort of a
silly one. > > Is there any chance of having bright orange
stickers for the 4x4 at or > before WC? They're fantastic on my 3x3,
and now my bigger cubes look > sort of...dull. > > Also what
are the odds of a different shade of green (say...like on > Trevor
Holland's guide or Gilles Roux's page)? > > I bet I know of at
least 1 person very interested. > > -Mike Bennett > > >
--- In speedsolvingrubikscube@yahoogroups.com, "jello33"
<chris@c...> > wrote: > > > > Hey Jasmine, >
> > > Thanks for the kind words, and good luck at Dutch Cube
day. > > > > I'm a little jealous as I wanted a crack at
buying some of Tony > > Fishers puzzles there, but decided to go
to WC2005 instead. > > > > thanks > > Chris L >
7105. Re: Yay for the Cubesmith! From:
"jello33" <chris@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 12 Oct 2005 01:02:10 -0000
Jason, I'm going to be adding all my available colors to my site in the
next day or two. I'm going to put up the fl. orange and bright green
tonight. I'll try and get all my colors cut for 3x3, 4x4, and 5x5 and
listed by the end of the week. Thanks Chris L. --- In
speedsolvingrubikscube@yahoogroups.com, "Jason Baum"
<speedrunningcuber@y...> wrote: > > Actually, I agree with
that wholeheartedly. I love cubesmith > stickers, but my ideal color
scheme is dark red, dark/bright orange, > light blue, light green,
and bright yellow. It would be really, > really awesome if cubesmith
stickers provided colors like that. :) > > -Jason > > --- In
speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" >
<mikebennett_one@h...> wrote: > > > > I love all of my
cubesmith stickers. They're fantastic. The only > > problem I have
is sort of a silly one. > > > > Is there any chance of
having bright orange stickers for the 4x4 at or > > before WC?
They're fantastic on my 3x3, and now my bigger cubes look > > sort
of...dull. > > > > Also what are the odds of a different
shade of green (say...like on > > Trevor Holland's guide or Gilles
Roux's page)? > > > > I bet I know of at least 1 person very
interested. > > > > -Mike Bennett > > > > >
> --- In speedsolvingrubikscube@yahoogroups.com, "jello33"
<chris@c...> > > wrote: > > > > > > Hey
Jasmine, > > > > > > Thanks for the kind words, and
good luck at Dutch Cube day. > > > > > > I'm a little
jealous as I wanted a crack at buying some of Tony > > >
Fishers puzzles there, but decided to go to WC2005 instead. > >
> > > > thanks > > > Chris L > > >
7106. Re: Yay for the Cubesmith! From:
"Mike Bennett" <mikebennett_one@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 12 Oct 2005 02:02:11 -0000
Sir, you've just made my night, and lightened my wallet. -Mike Bennett
--- In speedsolvingrubikscube@yahoogroups.com, "jello33"
<chris@c...> wrote: > > Hey Mike, > > I do have the
florescent orange available for the 4x4 and 5x5. I > also have a nice
bright green that might fit your needs. I will get > them up on my
site tonight, as I have been meaning to do it for a > while but just
haven't been able to find the time. I just got the > 4x4 tiles listed
as well, and I've had those ready for about 2 weeks. > > thanks
> Chris L. > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" >
<mikebennett_one@h...> wrote: > > > > I love all of my
cubesmith stickers. They're fantastic. The only > > problem I have
is sort of a silly one. > > > > Is there any chance of
having bright orange stickers for the 4x4 > at or > > before
WC? They're fantastic on my 3x3, and now my bigger cubes > look >
> sort of...dull. > > > > Also what are the odds of a
different shade of green (say...like on > > Trevor Holland's guide
or Gilles Roux's page)? > > > > I bet I know of at least 1
person very interested. > > > > -Mike Bennett > > >
> > > --- In speedsolvingrubikscube@yahoogroups.com, "jello33"
> <chris@c...> > > wrote: > > > > > >
Hey Jasmine, > > > > > > Thanks for the kind words,
and good luck at Dutch Cube day. > > > > > > I'm a
little jealous as I wanted a crack at buying some of Tony > > >
Fishers puzzles there, but decided to go to WC2005 instead. > >
> > > > thanks > > > Chris L > > >
7107. party invitation From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 12 Oct 2005 02:04:22 -0000
No, I'm not throwing a party. I just came across this page:
http://www.diynetwork.com/diy/le_party_food_decorations/article/0,
2041,DIY_14026_2276319,00.html Does anyone know where the first picture
(with the giant cube with rotated middle slice) was taken? Cheers!
Stefan
7108. 4x4x4 solve normal # of moves From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 12 Oct 2005 01:45:16 -0000
I just did a 4x4 solve using gabbasoft and it took 232 moves...is that a
lot??? Craig
7109. Re: 4x4x4 solve normal # of moves From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 12 Oct 2005 02:19:18 -0000
In which metric are you counting? Also what is your goal as far as time
goes? I've noticed that I seem to average around 2 moves per second
roughly (maybe a little less), so 232 moves would be about 1:56 on
average at full speed (unless you turn faster of course). I would say
that I average around 120-130 moves or so, maybe 130-140 if I don't see
optimal stuff during the solve. I count in this metric: 1. Inner slice
moves turned with its adjacent outer layer is counted as one move (D d),
(U u) etc. 2. Turning an inner slice by first turning the double layer,
then undoing the outer move counts as 2 moves (D d) D' = d counts as 2
moves 3. Turning an inner layer by itself using my finger to turn it
counts as 1 move 4. All outer layer turns (and inner layer turns) are
counted as in HTM I would say that 230-ish seems a little high if you
are going for sub-2:00 or faster, but then again that depends on your
turning speed. I would suggest solving slowly for a while and just
trying to solve for fewest moves. After a while you should find some
cool ways to cut down moves for your method. Then once you have a few
new tricks time yourself for a while and see if that helped. If it did
try again and knock off a few more moves and see if it helps too.
230-ish is not horrible, but if you are shooting for sub-2:00 then I
would suggest to cut down the number of moves (or if you turn faster
than I do then maybe you might get faster even with your current mvoe
count). Just my two cents, hope it helps. Chris --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard"
<logitewty@h...> wrote: > > I just did a 4x4 solve using
gabbasoft and it took 232 moves...is that > a lot??? > > Craig
>
7110. Re: [Speed cubing group] Re: 2 sec penalty - U2 away from the
solved state
From:
Evan Gates <evan.gates@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 11 Oct 2005 19:23:57 -0700
As far as I know, its a DNF, that's what it was at the 2004 US
nationals. But I personally believe that if we scramble in the face turn
metric, we should consider the one move on in a face turn metric. That
is to say, the rule says if you are off by one move then you get a 2
second penalty. A U2 is considered a single move during the contest in
the context of scrambling, so I think it should be considered a single
move in this context as well. just my view of it -E On 10/11/05,
thomkirjava <snkenjoi@...> wrote: > > If you finish 10 moves
away does that incur just a 10 second > penalty, I wonder? > >
> > Following this logic, a cube can be 19 moves away when it's
fully > scrambled, so does this mean you can get a sub-20 time if you
make no > moves on the cube? > > ~Thom > > > > >
> > > SPONSORED LINKS > Jigsaw puzzle game Free puzzle inlay
games Educational game and puzzle > Word puzzle game Kid puzzle game
Puzzle games > > ________________________________ YAHOO! GROUPS
LINKS > > > Visit your group "speedsolvingrubikscube" on the
web. > > To unsubscribe from this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service. > To
unsubscribe from this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service. > Your use
of Yahoo! Groups is subject to the Yahoo! Terms of Service. > >
________________________________
7111. [Speed cubing group] Re: 2 sec penalty - U2 away from the solved
state
From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 12 Oct 2005 02:58:03 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Evan Gates <evan.
gates@g...> wrote: > > As far as I know, its a DNF, that's what
it was at the 2004 US > nationals. But I personally believe that if
we scramble in the face > turn metric, we should consider the one
move on in a face turn metric. > That is to say, the rule says if you
are off by one move then you get > a 2 second penalty. A U2 is
considered a single move during the > contest in the context of
scrambling, so I think it should be > considered a single move in
this context as well. > > just my view of it The rules do define
it: "If a side is misaligned by more than the above criteria, then that
side is considered one turn away. If a cube is one turn from completion,
2 seconds will be added to the solve time. In all other cases, the solve
is disqualified." I understand it as: - U2 is considered one turn away.
That's all. Results in a 2 seconds penalty. - U D is considered two
turns away because both the U side and the D side are considered one
turn away and I assume they're added So this would be DNF. Now what
about U D', I bet some slicers might get angry to get a DNF for an E
misalignment ;-) Stefan
7112. [Speed cubing group] Re: 2 sec penalty - U2 away from the solved
state
From:
"Mike Bennett" <mikebennett_one@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 12 Oct 2005 03:51:12 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote:I bet some slicers might get angry > to
get a DNF for an E misalignment ;-) > > Stefan > Nah. All the
cool kids slice with M. -Mike Bennett
7113. Re: Yay for the Cubesmith! From:
"Mike Bennett" <mikebennett_one@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 12 Oct 2005 06:04:27 -0000
According to the link at the top of the front page, there are more
colors added to the custom sets. When you click the link, the page looks
the same as before. No new stickers yet. You're making it too hard to
spend my money! I'm not sure whether to be grateful or angry. -Mike
Bennett --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett"
<mikebennett_one@h...> wrote: > > Sir, you've just made my
night, and lightened my wallet. > > -Mike Bennett > > --- In
speedsolvingrubikscube@yahoogroups.com, "jello33" <chris@c...>
> wrote: > > > > Hey Mike, > > > > I do have
the florescent orange available for the 4x4 and 5x5. I > > also
have a nice bright green that might fit your needs. I will get > >
them up on my site tonight, as I have been meaning to do it for a >
> while but just haven't been able to find the time. I just got the
> > 4x4 tiles listed as well, and I've had those ready for about 2
weeks. > > > > thanks > > Chris L. > > > >
> > --- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett"
> > <mikebennett_one@h...> wrote: > > > > >
> I love all of my cubesmith stickers. They're fantastic. The only
> > > problem I have is sort of a silly one. > > >
> > > Is there any chance of having bright orange stickers for
the 4x4 > > at or > > > before WC? They're fantastic on
my 3x3, and now my bigger cubes > > look > > > sort
of...dull. > > > > > > Also what are the odds of a
different shade of green (say...like on > > > Trevor Holland's
guide or Gilles Roux's page)? > > > > > > I bet I know
of at least 1 person very interested. > > > > > >
-Mike Bennett > > > > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "jello33" > >
<chris@c...> > > > wrote: > > > > > >
> > Hey Jasmine, > > > > > > > > Thanks
for the kind words, and good luck at Dutch Cube day. > > > >
> > > > I'm a little jealous as I wanted a crack at buying
some of Tony > > > > Fishers puzzles there, but decided to
go to WC2005 instead. > > > > > > > > thanks
> > > > Chris L > > > > > >
7114. Re: Bastille 2005 From:
"Gilles Roux" <grrroux@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 12 Oct 2005 07:18:14 -0000
--- In speedsolvingrubikscube@yahoogroups.com, François Sechet
<frsechet@y...> wrote: > > Hey guys, > so Gilles Roux
held a nice cube gettogether at his place a few weeks > ago, we had a
small 3x3x3 competition (of course, I won). By a huge margin of 0.17s!
;-) > There were 7 > people there: Gilles, Guillaume Meunier,
Sébastien Félix, Nathan Moreau, > Frédéric Badie, Matthieu (forgot
the last name...) and myself. I don't > have the results here, but
noone did greatly. Both Sébastien and me were > out of speedcubes, so
I took my old (crappy) Studio and decided to sand > it down there,
just to see what happens. It turned out being even worse, > so,
yeah... I used one of Gilles' cubes which was pretty nice. And Seb >
sanded down one of his during the tournament, so it wasn't great for him
> either. He had some trouble with it. The guy is not only fast at
> speedcubing, he's also a lot faster than anyone else at sanding
down > cubes. Or maybe I was just being slow. Or both. So anyway, we
did the > tournament, it was lots of fun, and Gilles taped the whole
thing. He > just sent me a CD with many of the solves (well, I
received it one week > ago, but I didn't have much time to put it
online). Some of the vids > were also taken by Matthieu, with a
digital camera. He only taped sub-20 > solves... > If anyone wants
to see the vids, they're up on >
http://sylmuzox.free.fr/Bastille%202005/ and you'll need a login: "erno"
> and a password: "rubik". Download "3x3x3x3.avi", it's fun! > Oh,
and we also had a cool event, where we set a WR :-D. I was of course
> in the winning team... the idea was to solve 3 cubes as a relay,
like, > the first guy ran to his cube across the room, solved it, ran
back to > his team, the 2nd guy left, etc. A 3x3x3x3 event, if you
want... > Anyway, go get the vids!!! sorry about the password thingy
btw, but i > got some trouble with another server, so now I'm just
being careful... > François > PS. some of the vids are quite
large, so if you have a slow connexion... > yeah. Well, there's all
the preinspection time and some time before on > some of the vid, so
it ends up being over a minute. Yes, Per, I heard of > video editing,
but I got other stuff to do right now :-P > PPS. I got a bug while
uploading a few videos, I'll try again later > tonight. But quite a
lot of them are up and working... > PPPS. I'm still out of speedcube
since what we now call the "Studio > Fiasco"... So if you want to
donate... > >
7115. diameter From:
"uweren2000" <rune.wesstrom@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 12 Oct 2005 11:04:59 -0000
Hi, I have forgotten it; has it been shown somehow that the diameter in
3by3 in QTM Must be greater 20? R
7116. Re: 4x4x4 solve normal # of moves From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 12 Oct 2005 12:51:30 -0000
Considering I've done a few counted 3x3 solves and I have gotten 112 a
couple of times, and I got an 83...and some others...SO...it takes me a
while to get to 3x3 state... Craig --- In
speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...>
wrote: > > In which metric are you counting? Also what is your
goal as far as > time goes? I've noticed that I seem to average
around 2 moves per > second roughly (maybe a little less), so 232
moves would be about 1:56 > on average at full speed (unless you turn
faster of course). > > I would say that I average around 120-130
moves or so, maybe 130-140 > if I don't see optimal stuff during the
solve. > > I count in this metric: > 1. Inner slice moves
turned with its adjacent outer layer is > counted as one move (D d),
(U u) etc. > 2. Turning an inner slice by first turning the double
layer, then > undoing the outer move counts as 2 moves (D d) D' = d
counts as 2 moves > 3. Turning an inner layer by itself using my
finger to turn it > counts as 1 move > 4. All outer layer turns
(and inner layer turns) are counted as in HTM > > I would say that
230-ish seems a little high if you are going for > sub-2:00 or
faster, but then again that depends on your turning speed. > > I
would suggest solving slowly for a while and just trying to solve >
for fewest moves. After a while you should find some cool ways to cut
> down moves for your method. Then once you have a few new tricks
time > yourself for a while and see if that helped. > > If it
did try again and knock off a few more moves and see if it helps >
too. > > 230-ish is not horrible, but if you are shooting for
sub-2:00 then I > would suggest to cut down the number of moves (or
if you turn faster > than I do then maybe you might get faster even
with your current mvoe > count). > > Just my two cents, hope it
helps. > > Chris > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" >
<logitewty@h...> wrote: > > > > I just did a 4x4 solve
using gabbasoft and it took 232 moves...is that > > a lot??? >
> > > Craig > > >
7117. Re: party invitation From:
mike_go_uk <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 12 Oct 2005 13:22:10 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > Does anyone know where the first
picture (with the giant cube with > rotated middle slice) was taken?
I've seen that picture with the pink lady somewhere before... but it
looks like the "Giant Cube from 1982 World's Fair, outside the East
Tennessee Historical Center" (Knoxville?) For a different view, see
http://www.fademark.net/gallery/view_photo.php?
set_albumName=Knoxville,FirstWeekendofSpring,2003&id=DSCF0023
Y'know, I simply can't believe that I bothered to look that up. :( Mike
7118. Re: Yay for the Cubesmith! From:
"christopher_pelley" <christopher_pelley@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 12 Oct 2005 15:52:57 -0000
Try it again. I just ordered some. You may have to refresh your browser.
Thanks, Cubesmith! Chris Pelley --- In
speedsolvingrubikscube@yahoogroups.com, "Mike Bennett"
<mikebennett_one@h...> wrote: > > According to the link at
the top of the front page, there are more > colors added to the
custom sets. > > When you click the link, the page looks the same
as before. No new > stickers yet.
7119. Re: Yay for the Cubesmith! From:
"Jason Baum" <speedrunningcuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 12 Oct 2005 17:44:48 -0000
Chirs... thank you, those new stickers look great! I'll definitely be
ordering several sets of both the orange and green. -Jason --- In
speedsolvingrubikscube@yahoogroups.com, "jello33" <chris@c...>
wrote: > > Jason, > > I'm going to be adding all my
available colors to my site in the > next day or two. I'm going to
put up the fl. orange and bright > green tonight. I'll try and get
all my colors cut for 3x3, 4x4, and > 5x5 and listed by the end of
the week. > > Thanks > Chris L. >
7120. Re: Yay for the Cubesmith! From:
"Mike Bennett" <mikebennett_one@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 12 Oct 2005 18:54:10 -0000
I just opened the page in IE and the new stickers are there. They look
great, and I'm now several dollars poorer. However, it still shows the
old page in my normal browser (Firefox). Just a heads up. -Mike Bennett
--- In speedsolvingrubikscube@yahoogroups.com, "christopher_pelley"
<christopher_pelley@y...> wrote: > > Try it again. I just
ordered some. You may have to refresh your > browser. > >
Thanks, Cubesmith! > > Chris Pelley > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" >
<mikebennett_one@h...> wrote: > > > > According to the
link at the top of the front page, there are more > > colors added
to the custom sets. > > > > When you click the link, the
page looks the same as before. No new > > stickers yet. >
7121. Re: Yay for the Cubesmith! From:
"thomkirjava" <snkenjoi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 12 Oct 2005 19:12:35 -0000
I'm using FireFox on Linux, works for me... Anyways, I just orders a set
of each of the stickers. For about 30p, you can't afford not to get
them! Yet again, thanks chris! Also, I'm gonna grab one of those plastic
sticker things. Should come in handy. Later ~Thom --- In
speedsolvingrubikscube@yahoogroups.com, "Mike Bennett"
<mikebennett_one@h...> wrote: > > I just opened the page in
IE and the new stickers are there. They > look great, and I'm now
several dollars poorer. > > However, it still shows the old page
in my normal browser (Firefox). > > Just a heads up. > >
-Mike Bennett > > --- In speedsolvingrubikscube@yahoogroups.com,
"christopher_pelley" > <christopher_pelley@y...> wrote: >
> > > Try it again. I just ordered some. You may have to
refresh your > > browser. > > > > Thanks, Cubesmith!
> > > > Chris Pelley > > > > > > > >
--- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" > >
<mikebennett_one@h...> wrote: > > > > > >
According to the link at the top of the front page, there are more >
> > colors added to the custom sets. > > > > > >
When you click the link, the page looks the same as before. No new >
> > stickers yet. > > >
7122. TV Interview From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 12 Oct 2005 20:21:33 -0000
So I talked to David Weinstein of Strategic Objectives today, and he
gave me the number of the local television station. I am having an
interview tomorrow and it will be on TV tomorrow night. I don't even get
the channel on my TV...so I won't get to watch it :( If I can get the
video of the interview on my computer, you guys will be the first to
know. Craig
7123. Re: [Speed cubing group] TV Interview From:
"Peter Douthwright" <pdouthwright0513@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Wed, 12 Oct 2005 16:35:01 -0400
What Channel? I will tape and send it to you. ----- Original Message
----- From: Craig Bouchard To: speedsolvingrubikscube@yahoogroups.com
Sent: Wednesday, October 12, 2005 4:21 PM Subject: [Speed cubing group]
TV Interview So I talked to David Weinstein of Strategic Objectives
today, and he gave me the number of the local television station. I am
having an interview tomorrow and it will be on TV tomorrow night. I
don't even get the channel on my TV...so I won't get to watch it :( If I
can get the video of the interview on my computer, you guys will be the
first to know. Craig SPONSORED LINKS Jigsaw puzzle game Free puzzle
inlay games Educational game and puzzle Word puzzle game Kid puzzle game
Puzzle games
------------------------------------------------------------------------------
YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the
web. b.. To unsubscribe from this group, send an email to:
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Yahoo! Groups is subject to the Yahoo! Terms of Service.
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[Non-text portions of this message have been removed]
7124. RE: [Speed cubing group] TV Interview From:
"David Weinstein" <DAVIDW@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Wed, 12 Oct 2005 16:42:56 -0400
CKWS TV (Kingston, Ontario) Canada. Best regards all, David Weinstein
-----Original Message----- From: speedsolvingrubikscube@yahoogroups.com
[mailto:speedsolvingrubikscube@yahoogroups.com] On Behalf Of Peter
Douthwright Sent: Wednesday, October 12, 2005 4:35 PM To:
speedsolvingrubikscube@yahoogroups.com Subject: Re: [Speed cubing group]
TV Interview What Channel? I will tape and send it to you. -----
Original Message ----- From: Craig Bouchard To:
speedsolvingrubikscube@yahoogroups.com Sent: Wednesday, October 12, 2005
4:21 PM Subject: [Speed cubing group] TV Interview So I talked to David
Weinstein of Strategic Objectives today, and he gave me the number of
the local television station. I am having an interview tomorrow and it
will be on TV tomorrow night. I don't even get the channel on my TV...so
I won't get to watch it :( If I can get the video of the interview on my
computer, you guys will be the first to know. Craig SPONSORED LINKS
Jigsaw puzzle game Free puzzle inlay games Educational game and puzzle
Word puzzle game Kid puzzle game Puzzle games
------------------------------------------------------------------------
------ YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube"
on the web. b.. To unsubscribe from this group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service.
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Groups. Make Yahoo! your home page
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7125. Re: [Speed cubing group] TV Interview From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 02:19:03 +0530
Great ! Congrats Craig! Btw what happened of the television ad Joel was
shooting for? Is it completed editing? I really want to see it too.
Sachin. On 10/13/05, David Weinstein <DAVIDW@...> wrote: > CKWS
TV (Kingston, Ontario) Canada. > > Best regards all, > >
David Weinstein > > -----Original Message----- > From:
speedsolvingrubikscube@yahoogroups.com >
[mailto:speedsolvingrubikscube@yahoogroups.com] On Behalf Of Peter >
Douthwright > Sent: Wednesday, October 12, 2005 4:35 PM > To:
speedsolvingrubikscube@yahoogroups.com > Subject: Re: [Speed cubing
group] TV Interview > > What Channel? I will tape and send it to
you. > > ----- Original Message ----- > From: Craig Bouchard
> To: speedsolvingrubikscube@yahoogroups.com > Sent: Wednesday,
October 12, 2005 4:21 PM > Subject: [Speed cubing group] TV Interview
> > > So I talked to David Weinstein of Strategic Objectives
today, and he > gave me the number of the local television station. I
am having an > interview tomorrow and it will be on TV tomorrow
night. I don't even > get the channel on my TV...so I won't get to
watch it :( > > If I can get the video of the interview on my
computer, you guys will > be the first to know. > > Craig >
> > > > > SPONSORED LINKS Jigsaw puzzle game Free puzzle
inlay games > Educational game and puzzle > Word puzzle game Kid
puzzle game Puzzle games > > >
------------------------------------------------------------------------
> ------ > YAHOO! GROUPS LINKS > > a.. Visit your group
"speedsolvingrubikscube" on the web. > > b.. To unsubscribe from
this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your
use of Yahoo! Groups is subject to the Yahoo! Terms of > Service.
> > >
------------------------------------------------------------------------
> ------ > > > > > [Non-text portions of this message
have been removed] > > > > > > Yahoo! Groups Links
> > > > > > > > > > > > > Yahoo!
Groups Links > > > > > > > >
7126. Re: [Speed cubing group] TV Interview From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 12 Oct 2005 21:03:45 -0000
Thank you all for your best wishes...I just need to make my cubes look
good...and I need to ask for a tape...and Peter you probably don't have
the channel, and you would have to tape on DVD...so I can put it on my
computer and post it here... Craig --- In
speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar
<sachinss@g...> wrote: > > Great ! Congrats Craig! > >
Btw what happened of the television ad Joel was shooting for? Is it >
completed editing? I really want to see it too. > > Sachin. >
> On 10/13/05, David Weinstein <DAVIDW@s...> wrote: > >
CKWS TV (Kingston, Ontario) Canada. > > > > Best regards
all, > > > > David Weinstein > > > >
-----Original Message----- > > From:
speedsolvingrubikscube@yahoogroups.com > >
[mailto:speedsolvingrubikscube@yahoogroups.com] On Behalf Of Peter >
> Douthwright > > Sent: Wednesday, October 12, 2005 4:35 PM
> > To: speedsolvingrubikscube@yahoogroups.com > > Subject:
Re: [Speed cubing group] TV Interview > > > > What Channel?
I will tape and send it to you. > > > > ----- Original
Message ----- > > From: Craig Bouchard > > To:
speedsolvingrubikscube@yahoogroups.com > > Sent: Wednesday,
October 12, 2005 4:21 PM > > Subject: [Speed cubing group] TV
Interview > > > > > > So I talked to David Weinstein
of Strategic Objectives today, and he > > gave me the number of
the local television station. I am having an > > interview
tomorrow and it will be on TV tomorrow night. I don't even > > get
the channel on my TV...so I won't get to watch it :( > > > >
If I can get the video of the interview on my computer, you guys will
> > be the first to know. > > > > Craig > > >
> > > > > > > > > SPONSORED LINKS Jigsaw
puzzle game Free puzzle inlay games > > Educational game and
puzzle > > Word puzzle game Kid puzzle game Puzzle games > >
> > > >
------------------------------------------------------------------------
> > ------ > > YAHOO! GROUPS LINKS > > > > a..
Visit your group "speedsolvingrubikscube" on the web. > > >
> b.. To unsubscribe from this group, send an email to: > >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > >
c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of >
> Service. > > > > > >
------------------------------------------------------------------------
> > ------ > > > > > > > > > >
[Non-text portions of this message have been removed] > > >
> > > > > > > > > Yahoo! Groups Links >
> > > > > > > > > > > > > >
> > > > > > > > > > > Yahoo! Groups
Links > > > > > > > > > > > > >
> > > >
7127. Re: [Speed cubing group] TV Interview From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 12 Oct 2005 21:14:07 -0000
Also David, I would like to thank you VERY much for setting this all up,
and did you say something about the newspaper to??? I was thinking
lately that it would be interesting to be in the newspaper/on TV, but
you made it come true. And I would like to sincerely thank you. Thanks,
Craig > --- In speedsolvingrubikscube@yahoogroups.com, Sachin
Shirwalkar > <sachinss@g...> wrote: > > > > Great !
Congrats Craig! > > > > Btw what happened of the television
ad Joel was shooting for? Is it > > completed editing? I really
want to see it too. > > > > Sachin. > > > > On
10/13/05, David Weinstein <DAVIDW@s...> wrote: > > > CKWS
TV (Kingston, Ontario) Canada. > > > > > > Best
regards all, > > > > > > David Weinstein > >
> > > > -----Original Message----- > > > From:
speedsolvingrubikscube@yahoogroups.com > > >
[mailto:speedsolvingrubikscube@yahoogroups.com] On Behalf Of Peter >
> > Douthwright > > > Sent: Wednesday, October 12, 2005
4:35 PM > > > To: speedsolvingrubikscube@yahoogroups.com >
> > Subject: Re: [Speed cubing group] TV Interview > > >
> > > What Channel? I will tape and send it to you. > >
> > > > ----- Original Message ----- > > > From:
Craig Bouchard > > > To: speedsolvingrubikscube@yahoogroups.com
> > > Sent: Wednesday, October 12, 2005 4:21 PM > > >
Subject: [Speed cubing group] TV Interview > > > > > >
> > > So I talked to David Weinstein of Strategic Objectives
today, and he > > > gave me the number of the local television
station. I am having an > > > interview tomorrow and it will be
on TV tomorrow night. I don't > even > > > get the channel
on my TV...so I won't get to watch it :( > > > > > >
If I can get the video of the interview on my computer, you guys >
will > > > be the first to know. > > > > > >
Craig > > > > > > > > > > > > >
> > > > > SPONSORED LINKS Jigsaw puzzle game Free puzzle
inlay games > > > Educational game and puzzle > > >
Word puzzle game Kid puzzle game Puzzle games > > > > >
> > > > >
------------------------------------------------------------------------
> > > ------ > > > YAHOO! GROUPS LINKS > > >
> > > a.. Visit your group "speedsolvingrubikscube" on the web.
> > > > > > b.. To unsubscribe from this group, send
an email to: > > >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > >
> > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms
of > > > Service. > > > > > > > > >
>
------------------------------------------------------------------------
> > > ------ > > > > > > > > > >
> > > > > [Non-text portions of this message have been
removed] > > > > > > > > > > > >
> > > > > > Yahoo! Groups Links > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > Yahoo! Groups Links > > >
> > > > > > > > > > > > > >
> > > > > > > > > >
7128. RE: [Speed cubing group] TV Interview From:
"David Weinstein" <DAVIDW@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Wed, 12 Oct 2005 17:19:14 -0400
No worries Dude, it is my pleasure! Best regards, David -----Original
Message----- From: speedsolvingrubikscube@yahoogroups.com
[mailto:speedsolvingrubikscube@yahoogroups.com] On Behalf Of Craig
Bouchard Sent: Wednesday, October 12, 2005 5:14 PM To:
speedsolvingrubikscube@yahoogroups.com Subject: Re: [Speed cubing group]
TV Interview Also David, I would like to thank you VERY much for setting
this all up, and did you say something about the newspaper to??? I was
thinking lately that it would be interesting to be in the newspaper/on
TV, but you made it come true. And I would like to sincerely thank you.
Thanks, Craig > --- In speedsolvingrubikscube@yahoogroups.com, Sachin
Shirwalkar > <sachinss@g...> wrote: > > > > Great !
Congrats Craig! > > > > Btw what happened of the television
ad Joel was shooting for? Is it > > completed editing? I really
want to see it too. > > > > Sachin. > > > > On
10/13/05, David Weinstein <DAVIDW@s...> wrote: > > > CKWS
TV (Kingston, Ontario) Canada. > > > > > > Best
regards all, > > > > > > David Weinstein > >
> > > > -----Original Message----- > > > From:
speedsolvingrubikscube@yahoogroups.com > > >
[mailto:speedsolvingrubikscube@yahoogroups.com] On Behalf Of Peter >
> > Douthwright > > > Sent: Wednesday, October 12, 2005
4:35 PM > > > To: speedsolvingrubikscube@yahoogroups.com >
> > Subject: Re: [Speed cubing group] TV Interview > > >
> > > What Channel? I will tape and send it to you. > >
> > > > ----- Original Message ----- > > > From:
Craig Bouchard > > > To: speedsolvingrubikscube@yahoogroups.com
> > > Sent: Wednesday, October 12, 2005 4:21 PM > > >
Subject: [Speed cubing group] TV Interview > > > > > >
> > > So I talked to David Weinstein of Strategic Objectives
today, and he > > > gave me the number of the local television
station. I am having an > > > interview tomorrow and it will be
on TV tomorrow night. I don't > even > > > get the channel
on my TV...so I won't get to watch it :( > > > > > >
If I can get the video of the interview on my computer, you guys >
will > > > be the first to know. > > > > > >
Craig > > > > > > > > > > > > >
> > > > > SPONSORED LINKS Jigsaw puzzle game Free puzzle
inlay games > > > Educational game and puzzle > > >
Word puzzle game Kid puzzle game Puzzle games > > > > >
> > > > >
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> > > > > a.. Visit your group "speedsolvingrubikscube"
on the web. > > > > > > b.. To unsubscribe from this
group, send an email to: > > >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > >
> > c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms
> > > of Service. > > > > > > > > >
>
----------------------------------------------------------------------
> -- > > > ------ > > > > > > > >
> > > > > > > [Non-text portions of this message
have been removed] > > > > > > > > > >
> > > > > > > > Yahoo! Groups Links > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > Yahoo! Groups Links >
> > > > > > > > > > > > > >
> > > > > > > > > > > >
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7129. my auctions From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 12 Oct 2005 22:11:57 -0000
I've started some more auctions (twisty puzzles of course):
http://search.ebay.co.uk/_W0QQsassZstefanQ5fpochmann Highlights this
time I'd say are: - politoys/politechnika cube - extended 3x3x3 -
3-puzzles-magic - speed calendar cube - rubik's computer mouse 12
auctions are running, 6 more shall follow soon. And in case you notice
the insurance option for some but not all: that's because at first I
forgot it and later I couldn't add it anymore because people had already
bid (pretty stupid that ebay doesn't let me add an option, but that's
life). Cheers! Stefan
7130. Re: [Speed cubing group] my auctions From:
François Sechet <frsechet@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 00:24:29 +0200
I dunno why, but on one of the small pictures (the 4th auction) it says
"14 turns, 1.34 secs" but when I click on it it disappears. Am I really
tired and should go to bed instead of reading my mail, or does anyone
have a good explanation? Both for the disappearing and for the reason
why that guy does 14 turns in 1.34secs or whatever. But I'm still going
to bed anyway. François Stefan Pochmann a écrit : > I've started some
more auctions (twisty puzzles of course): >
http://search.ebay.co.uk/_W0QQsassZstefanQ5fpochmann > >
Highlights this time I'd say are: > - politoys/politechnika cube >
- extended 3x3x3 > - 3-puzzles-magic > - speed calendar cube >
- rubik's computer mouse > > 12 auctions are running, 6 more shall
follow soon. And in case you > notice the insurance option for some
but not all: that's because at > first I forgot it and later I
couldn't add it anymore because people > had already bid (pretty
stupid that ebay doesn't let me add an option, > but that's life).
> > Cheers! > Stefan > > > > > >
------------------------------------------------------------------------
> YAHOO! GROUPS LINKS > > * Visit your group
"speedsolvingrubikscube >
<http://groups.yahoo.com/group/speedsolvingrubikscube>" on the
web. > > * To unsubscribe from this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com >
<mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe>
> > * Your use of Yahoo! Groups is subject to the Yahoo! Terms of
> Service <http://docs.yahoo.com/info/terms/>. > > >
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> [Non-text portions of this message have been removed]
7131. Sticker Regulations at WC2005 From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 12 Oct 2005 22:51:29 -0000
I just read the regulations, and I have interpreted that a cube can have
any 6 colours for a cube and that there is nothing special about the
stickers. So I could use, say, gold, silver,yellow,red,purple and
yellow??? Would that be legal??? I am restickering my cubes cuz they
look ugly, and for tomorrow, but don't wanna make something illegal...
Craig
7132. [Speed cubing group] Re: Missing WC2005 From:
turtleparadise <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 12 Oct 2005 23:14:39 -0000
Stefan, > Actually if the career criminal comes to my house and knows
I have no > gun, why should he want to fire his? Give him what he
wants and let > him leave. Sometimes, they don't want just money.
Sometimes they want to rape. > Those (I hope) are educated, trained,
responsible, good people. > Similarly I guess I'd find it ok for
trained people getting food I agree. There should be plenty of trained
responsible, good people with guns in a society to counter balance bad
people with guns. I know... if someone comes to rape me, I will show
them my fastest solve with the cube. They will be so amazed, their heart
will change and they will ask me to teach them and we will become
friends. :) --- In speedsolvingrubikscube@yahoogroups.com, "Stefan
Pochmann" <pochmann@g...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, turtleparadise >
<no_reply@y...> wrote: > > > > If the 2nd article of
the Bill of Rights was gone tomorrow and laws > > were changed
making it illegal to own guns... people that normally > > break
laws wouldn't obey the new laws. So the average law abiding > >
citizen would give up their guns, yet many career crimimals would >
have > > no intention of giving up theirs. Actually, it would make
their > > "career" much easier since they can be assured that most
of their > > victims wont have a gun to defend themselves. So how
will you > protect > > yourself and your wife when they come to
your house? Reason with > them? > > Frying pan? Garden hose?
> > Actually if the career criminal comes to my house and knows I
have no > gun, why should he want to fire his? Give him what he wants
and let > him leave. I'd rather not get into a gun-fight. And I'd
rather not > shoot my brother when he comes for a surprise visit.
> > Stefan >
7133. Re: [Speed cubing group] my auctions From:
"stefan_pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 12 Oct 2005 23:22:45 -0000
--- In speedsolvingrubikscube@yahoogroups.com, François Sechet
<frsechet@y...> wrote: > > I dunno why, but on one of the
small pictures (the 4th auction) it says > "14 turns, 1.34 secs" but
when I click on it it disappears. Am I really > tired and should go
to bed instead of reading my mail, or does anyone > have a good
explanation? Both for the disappearing and for the reason > why that
guy does 14 turns in 1.34secs or whatever. > But I'm still going to
bed anyway. > François "That guy" will be happy to answer your
questions ;-) The two pictures are completely independent, so sometimes
I just scale it down but sometimes I use different pictures for gallery
and head of auction page. And sometimes I write something on it. Btw,
ebay is full of traps. Compare these two:
http://search.ebay.co.uk/_W0QQsassZstefanQ5fpochmann
http://search.ebay.de/_W0QQsassZstefanQ5fpochmann See how different the
pictures look? In the past I had used German ebay, now I'm trying UK. In
German ebay the limit for gallery pictures is 80x80 so I scaled all my
gallery pictures to that size. Then I saw UK ebay apparently has a limit
of 64x64, scaling my pictures further and making them look ugly! I can't
fix the pictures for auctions that already have bids but I've started
fixing the others. Then I noticed that in German ebay my old gallery
pictures are shown correctly as 80x80! Gah, this is just so annoying.
Either I submit 64x64, then my pictures are smaller than necessary in
German ebay, or I submit 80x80, then they look ugly in UK ebay. I can't
win in both! Ok, next auction I'll try submitting a large pictures,
maybe that one will look good scaled down by ebay both to 64x64 and
80x80. Sigh... Oh, and you asked why that guy does those fast twists. He
does that and also show the video in order to show that it's a real good
cube. You know, 90% of all sellers claim their cubes are superb and
supersmooth or something like that. Yeah right. I claim that's just
because they've never had a speedcube and they just don't know what
supersmooth and the like really mean... just my personal
opinion/experience, of course. Cheers! Stefan
7134. Original stackmats for sale at WC2005? From:
"Jason Baum" <speedrunningcuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 12 Oct 2005 23:25:50 -0000
Hi guys, I've been looking for a Generation 1 Stackmat, but haven't been
able to find them anywhere. I even called Speedstacks and they said they
stopped making/producing them 9 months ago. I've seen one or two pop up
on eBay, but didn't get a chance to bid on them before the auctions
ended. Is there anybody here who is going to WC that has a spare
Generation 1 Stackmat? I'm willing to pay whatever is necessary. If at
all possible, just let me know how much you'd be willing to sell it for
and bring it to WC in November. Any help at all would really be
appreiciated! -Jason
7135. Re: [Speed cubing group] my auctions From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 12 Oct 2005 23:53:17 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "stefan_pochmann"
<pochmann@g...> wrote: > > You know, 90% of all sellers
claim their cubes are superb and > supersmooth or something like
that. Ok ok, I've looked at a few again and admit that number was way
too high. Most sellers don't say anything about the quality. Stefan
7136. Re: Original stackmats for sale at WC2005? From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 12 Oct 2005 23:56:34 -0000
If anyone has a second one, I have cash too!!! I have always wanted
one... Craig --- In speedsolvingrubikscube@yahoogroups.com, "Jason Baum"
<speedrunningcuber@y...> wrote: > > Hi guys, > > I've
been looking for a Generation 1 Stackmat, but haven't been able > to
find them anywhere. I even called Speedstacks and they said they >
stopped making/producing them 9 months ago. I've seen one or two pop
> up on eBay, but didn't get a chance to bid on them before the
auctions > ended. > > Is there anybody here who is going to WC
that has a spare Generation 1 > Stackmat? I'm willing to pay whatever
is necessary. If at all > possible, just let me know how much you'd
be willing to sell it for > and bring it to WC in November. Any help
at all would really be > appreiciated! > > -Jason >
7137. Re: Sticker Regulations at WC2005 From:
"kwickykanny" <kwickykanny@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 00:44:48 -0000
No, because you only have five colors :P I won't speak for the board,
but that's my interp also. IIRC, not too long ago, that the Rubiks folks
(or some powers-that-be) wanted all cubes to have the "official color
scheme." Several people balked, and someone fought on behalf of the
balkers - and won. I can't find the old message thread but...kudos to
all involved! --- In speedsolvingrubikscube@yahoogroups.com, "Craig
Bouchard" <logitewty@h...> wrote: > > I just read the
regulations, and I have interpreted that a cube can > have any 6
colours for a cube and that there is nothing special about > the
stickers. So I could use, say, gold, silver,yellow,red,purple and >
yellow??? > > Would that be legal??? I am restickering my cubes
cuz they look ugly, > and for tomorrow, but don't wanna make
something illegal... > > Craig >
7138. Re: [Speed cubing group] my auctions From:
François Sechet <frsechet@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 07:12:48 +0200
LOL I completely misread everything... I was like, hmmm, why is he
showing us the auctions he is currently bidding on? yeah, I was
definitely tired last night... François stefan_pochmann a écrit : >
--- In speedsolvingrubikscube@yahoogroups.com, François Sechet >
<frsechet@y...> wrote: > > > > I dunno why, but on one
of the small pictures (the 4th auction) it > says > > "14
turns, 1.34 secs" but when I click on it it disappears. Am I > really
> > tired and should go to bed instead of reading my mail, or does
> anyone > > have a good explanation? Both for the disappearing
and for the > reason > > why that guy does 14 turns in 1.34secs
or whatever. > > But I'm still going to bed anyway. > >
François > > > "That guy" will be happy to answer your
questions ;-) > > The two pictures are completely independent, so
sometimes I just scale > it down but sometimes I use different
pictures for gallery and head of > auction page. And sometimes I
write something on it. > > Btw, ebay is full of traps. Compare
these two: > http://search.ebay.co.uk/_W0QQsassZstefanQ5fpochmann
> http://search.ebay.de/_W0QQsassZstefanQ5fpochmann > See how
different the pictures look? > > In the past I had used German
ebay, now I'm trying UK. In German ebay > the limit for gallery
pictures is 80x80 so I scaled all my gallery > pictures to that size.
Then I saw UK ebay apparently has a limit of > 64x64, scaling my
pictures further and making them look ugly! I can't > fix the
pictures for auctions that already have bids but I've started >
fixing the others. Then I noticed that in German ebay my old gallery
> pictures are shown correctly as 80x80! Gah, this is just so
annoying. > Either I submit 64x64, then my pictures are smaller than
necessary in > German ebay, or I submit 80x80, then they look ugly in
UK ebay. I > can't win in both! Ok, next auction I'll try submitting
a large > pictures, maybe that one will look good scaled down by ebay
both to > 64x64 and 80x80. > > Sigh... > > Oh, and you
asked why that guy does those fast twists. He does that > and also
show the video in order to show that it's a real good cube. > You
know, 90% of all sellers claim their cubes are superb and >
supersmooth or something like that. Yeah right. I claim that's just >
because they've never had a speedcube and they just don't know what >
supersmooth and the like really mean... just my personal >
opinion/experience, of course. > > Cheers! > Stefan > >
> > > >
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> YAHOO! GROUPS LINKS > > * Visit your group
"speedsolvingrubikscube >
<http://groups.yahoo.com/group/speedsolvingrubikscube>" on the
web. > > * To unsubscribe from this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com >
<mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe>
> > * Your use of Yahoo! Groups is subject to the Yahoo! Terms of
> Service <http://docs.yahoo.com/info/terms/>. > > >
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> [Non-text portions of this message have been removed]
7139. Re: diameter From:
GameOfDeath2 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 06:42:58 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "uweren2000"
<rune.wesstrom@h...> wrote: > > Hi, > I have forgotten
it; has it been shown somehow that the diameter in > 3by3 in QTM Must
be greater 20? > R > Yes - I think it is proven to be between 26
and 42. For HTM, I believe the range is from 20 to 29. In particular, in
HTM it hasn't been shown to be greater than 20.
7140. Dutch Cube Day - meeting up on Saturday? From:
"Jasmine Lee" <speedcuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 08:16:11 +0100
Hi All, I remember there discussion a while ago about meeting up on the
Saturday evening in Eindhoven? I assume this was just at the hotel? BTW,
I'm staying at the Holiday Inn like most people. Was there every a time
proposed for the Saturday night? Hopefully we won't have trouble finding
each other! Just so you know... here are my plans: arrive in Amsterdam
late morning Friday, travel to Eindhoven sometime on Saturday, cube
Saturday night and all day Sunday, travel back to Amsterdam sometime on
Monday, then back to London on Monday evening. Jasmine
http://speedcuber.blogspot.com -- http://www.fastmail.fm - The
professional email service
7141. SV: [Speed cubing group] Re: diameter From:
"Terje Kristensen" <terje.kristensen@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Thu, 13 Oct 2005 09:19:34 +0200
Just a little sidetrack here. Reading this post about HTM and QTM made
me wonder what is the number of possible positions that a 3x3 can have
if all turns were half turns. It has probably been mentioned before.
Regards Terje -----Opprinnelig melding----- Fra:
speedsolvingrubikscube@yahoogroups.com
[mailto:speedsolvingrubikscube@yahoogroups.com] På vegne av GameOfDeath2
Sendt: 13. oktober 2005 08:43 Til:
speedsolvingrubikscube@yahoogroups.com Emne: [Speed cubing group] Re:
diameter --- In speedsolvingrubikscube@yahoogroups.com, "uweren2000"
<rune.wesstrom@h...> wrote: > > Hi, > I have forgotten
it; has it been shown somehow that the diameter in > 3by3 in QTM Must
be greater 20? > R > Yes - I think it is proven to be between 26
and 42. For HTM, I believe the range is from 20 to 29. In particular, in
HTM it hasn't been shown to be greater than 20. _____ YAHOO! GROUPS
LINKS * Visit your group "speedsolvingrubikscube
<http://groups.yahoo.com/group/speedsolvingrubikscube> " on the
web. * To unsubscribe from this group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com
<mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsub
scribe> * Your use of Yahoo! Groups is subject to the Yahoo! Terms of
Service <http://docs.yahoo.com/info/terms/> . _____ [Non-text
portions of this message have been removed]
7142. SV: [Speed cubing group] Re: diameter From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 07:45:57 -0000
Ok this is just my guess, sombody please correct the probably glaring
mistakes. If you look at the corners you have two groups of corners
(call them A and B corners). The A corners are UBL, DFL, DBR, UFR and
the B corners are UBR, UFL, DBL, DFR. "A" corners can only be in A
corner spots and B corners only in B corners spots. Any double turn will
affect the parity of both A corners and B corners, so the parity of the
A corners must be the same as the B corners. So the corners have 4!*4*3
positions. Now the edges. There are three rings of edges, corresponding
to the edges on the slices M,E, and S. Pieces can only be on their
respective rings. So you have A, B, and C rings. A double turn will
affect the parity of two rings, so all the parity situations are A B C
----- E E E E O O O E O O O E So you can give two rings independent
parity, but the parity of the third is required to be set based on the
parity of the first two. So the edges have 4!*4!*4*3 positions. However,
it is a requirement of the cube that the total corner and total edge
permutations have the same parity. So you have to divide by two to
account for our overcount of positions. So my guess is there are:
(4!)^3*(12)^2*(1/2) = 995 328 This of course assumes that the
permutations of the corners and edges are wholly indepent of eachother
(other than the general requirement that the overall permutations of
corners and edges have to be the same), and I don't know if that is true
or not. I can't think of any sequences in double turn only metric that
swap just corners and leave edges alone. So this is my guess basically,
don't quote me on that number. Chris --- In
speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen"
<terje.kristensen@w...> wrote: > > Just a little sidetrack
here. Reading this post about HTM and QTM made > me wonder what is
the number of possible positions that a 3x3 can have > if all turns
were half turns. > > It has probably been mentioned before. >
> Regards > Terje
7143. SV: [Speed cubing group] Re: diameter From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 07:51:44 -0000
One correction already. I remember from Jessica Fridrich's puzzle a year
or so ago that it is impossible to 3-cycle corners in the same group (A
or B corners). So the positions for the corners should read: 4!*4 So the
total number should be one third my first guess, or 331 776 which is
((4!)^3*4*4*3)/2 Chris --- In speedsolvingrubikscube@yahoogroups.com,
cmhardw <no_reply@y...> wrote: > > Ok this is just my guess,
sombody please correct the probably glaring > mistakes. > > If
you look at the corners you have two groups of corners (call them A >
and B corners). > > The A corners are UBL, DFL, DBR, UFR and the B
corners are UBR, UFL, > DBL, DFR. > > "A" corners can only be
in A corner spots and B corners only in B > corners spots. > >
Any double turn will affect the parity of both A corners and B >
corners, so the parity of the A corners must be the same as the B
corners. > > So the corners have 4!*4*3 positions. > > Now
the edges. There are three rings of edges, corresponding to the >
edges on the slices M,E, and S. > > Pieces can only be on their
respective rings. So you have A, B, and C > rings. > > A double
turn will affect the parity of two rings, so all the parity >
situations are > > A B C > ----- > E E E > E O O > O E
O > O O E > > So you can give two rings independent parity, but
the parity of the > third is required to be set based on the parity
of the first two. > > So the edges have 4!*4!*4*3 positions. >
> However, it is a requirement of the cube that the total corner and
> total edge permutations have the same parity. > > So you have
to divide by two to account for our overcount of positions. > > So
my guess is there are: (4!)^3*(12)^2*(1/2) = 995 328 > > This of
course assumes that the permutations of the corners and edges > are
wholly indepent of eachother (other than the general requirement >
that the overall permutations of corners and edges have to be the >
same), and I don't know if that is true or not. I can't think of any
> sequences in double turn only metric that swap just corners and
leave > edges alone. > > So this is my guess basically, don't
quote me on that number. > > Chris > > --- In
speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen" >
<terje.kristensen@w...> wrote: > > > > Just a little
sidetrack here. Reading this post about HTM and QTM made > > me
wonder what is the number of possible positions that a 3x3 can have >
> if all turns were half turns. > > > > It has probably
been mentioned before. > > > > Regards > > Terje >
7144. SV: [Speed cubing group] Re: diameter From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 08:23:26 -0000
>From ACube: U2 F2 U2 L2 F2 L2 F2 D2 B2 D2 L2 B2 L2 B2 Can be used on
the correct axis to setup all 4 possible permutations among say B group
corners after the A group corners have been permuted. So the corners
definitely have 4!*4 positions (since we proved a while back that a
three cycle is impossible). Also from ACube: R2 B2 R2 D2 L2 F2 L2 D2
three cycles the edges within a ring without affecting the other rings
(or corners). You could intuitively setup the A corners into any of the
24 permutations, then use the alg above to setup the 4 situations for B
corners for each A corner permutation. Now the corners are either odd or
even (total permutation) and the edge must be the same. So you can setup
two rings into all 24 positions, but the 3rd ring will have to have the
parity that gives the edges the same parity as the corners (total
permutation). To change the parity of two rings do R2 U2 R2 U2 R2 U2 on
the right axis. So that third ring only has 4*3 possible positions. So
the cube with only double turns has 4!*4*4!^2*4*3 with no adjustment for
the corner/edge parity because we took care of that with the third edge
ring. So I'm fairly certain there should be: 663 552 positions possible.
Chris --- In speedsolvingrubikscube@yahoogroups.com, cmhardw
<no_reply@y...> wrote: > > One correction already. I
remember from Jessica Fridrich's puzzle a > year or so ago that it is
impossible to 3-cycle corners in the same > group (A or B corners).
> > So the positions for the corners should read: 4!*4 > >
So the total number should be one third my first guess, or 331 776 >
which is ((4!)^3*4*4*3)/2 > > Chris > > --- In
speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...>
> wrote: > > > > Ok this is just my guess, sombody please
correct the probably glaring > > mistakes. > > > > If
you look at the corners you have two groups of corners (call them A >
> and B corners). > > > > The A corners are UBL, DFL,
DBR, UFR and the B corners are UBR, UFL, > > DBL, DFR. > >
> > "A" corners can only be in A corner spots and B corners only
in B > > corners spots. > > > > Any double turn will
affect the parity of both A corners and B > > corners, so the
parity of the A corners must be the same as the B > corners. >
> > > So the corners have 4!*4*3 positions. > > > >
Now the edges. There are three rings of edges, corresponding to the >
> edges on the slices M,E, and S. > > > > Pieces can only
be on their respective rings. So you have A, B, and C > > rings.
> > > > A double turn will affect the parity of two rings,
so all the parity > > situations are > > > > A B C
> > ----- > > E E E > > E O O > > O E O >
> O O E > > > > So you can give two rings independent
parity, but the parity of the > > third is required to be set
based on the parity of the first two. > > > > So the edges
have 4!*4!*4*3 positions. > > > > However, it is a
requirement of the cube that the total corner and > > total edge
permutations have the same parity. > > > > So you have to
divide by two to account for our overcount of positions. > > >
> So my guess is there are: (4!)^3*(12)^2*(1/2) = 995 328 > >
> > This of course assumes that the permutations of the corners
and edges > > are wholly indepent of eachother (other than the
general requirement > > that the overall permutations of corners
and edges have to be the > > same), and I don't know if that is
true or not. I can't think of any > > sequences in double turn
only metric that swap just corners and leave > > edges alone. >
> > > So this is my guess basically, don't quote me on that
number. > > > > Chris > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen" > >
<terje.kristensen@w...> wrote: > > > > > > Just
a little sidetrack here. Reading this post about HTM and QTM made >
> > me wonder what is the number of possible positions that a 3x3
can have > > > if all turns were half turns. > > >
> > > It has probably been mentioned before. > > >
> > > Regards > > > Terje > > >
7145. SV: [Speed cubing group] Re: diameter From:
"Terje Kristensen" <terje.kristensen@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Thu, 13 Oct 2005 10:49:46 +0200
Looks like the last number is correct, because when googling for it, I
came across this page where it is confirmed.
http://www.geocities.com/jaapsch/puzzles/subgroup.htm Thanks for your
effort Chris :) Regards Terje -----Opprinnelig melding----- Fra:
speedsolvingrubikscube@yahoogroups.com
[mailto:speedsolvingrubikscube@yahoogroups.com] På vegne av cmhardw
Sendt: 13. oktober 2005 10:23 Til:
speedsolvingrubikscube@yahoogroups.com Emne: SV: [Speed cubing group]
Re: diameter >From ACube: U2 F2 U2 L2 F2 L2 F2 D2 B2 D2 L2 B2 L2 B2
Can be used on the correct axis to setup all 4 possible permutations
among say B group corners after the A group corners have been permuted.
So the corners definitely have 4!*4 positions (since we proved a while
back that a three cycle is impossible). Also from ACube: R2 B2 R2 D2 L2
F2 L2 D2 three cycles the edges within a ring without affecting the
other rings (or corners). You could intuitively setup the A corners into
any of the 24 permutations, then use the alg above to setup the 4
situations for B corners for each A corner permutation. Now the corners
are either odd or even (total permutation) and the edge must be the
same. So you can setup two rings into all 24 positions, but the 3rd ring
will have to have the parity that gives the edges the same parity as the
corners (total permutation). To change the parity of two rings do R2 U2
R2 U2 R2 U2 on the right axis. So that third ring only has 4*3 possible
positions. So the cube with only double turns has 4!*4*4!^2*4*3 with no
adjustment for the corner/edge parity because we took care of that with
the third edge ring. So I'm fairly certain there should be: 663 552
positions possible. Chris --- In speedsolvingrubikscube@yahoogroups.com,
cmhardw <no_reply@y...> wrote: > > One correction already. I
remember from Jessica Fridrich's puzzle a > year or so ago that it is
impossible to 3-cycle corners in the same > group (A or B corners).
> > So the positions for the corners should read: 4!*4 > >
So the total number should be one third my first guess, or 331 776 >
which is ((4!)^3*4*4*3)/2 > > Chris > > --- In
speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...>
> wrote: > > > > Ok this is just my guess, sombody please
correct the probably glaring > > mistakes. > > > > If
you look at the corners you have two groups of corners (call them A >
> and B corners). > > > > The A corners are UBL, DFL,
DBR, UFR and the B corners are UBR, UFL, > > DBL, DFR. > >
> > "A" corners can only be in A corner spots and B corners only
in B > > corners spots. > > > > Any double turn will
affect the parity of both A corners and B > > corners, so the
parity of the A corners must be the same as the B > corners. >
> > > So the corners have 4!*4*3 positions. > > > >
Now the edges. There are three rings of edges, corresponding to the >
> edges on the slices M,E, and S. > > > > Pieces can only
be on their respective rings. So you have A, B, and C > > rings.
> > > > A double turn will affect the parity of two rings,
so all the parity > > situations are > > > > A B C
> > ----- > > E E E > > E O O > > O E O >
> O O E > > > > So you can give two rings independent
parity, but the parity of the > > third is required to be set
based on the parity of the first two. > > > > So the edges
have 4!*4!*4*3 positions. > > > > However, it is a
requirement of the cube that the total corner and > > total edge
permutations have the same parity. > > > > So you have to
divide by two to account for our overcount of positions. > > >
> So my guess is there are: (4!)^3*(12)^2*(1/2) = 995 328 > >
> > This of course assumes that the permutations of the corners
and edges > > are wholly indepent of eachother (other than the
general requirement > > that the overall permutations of corners
and edges have to be the > > same), and I don't know if that is
true or not. I can't think of any > > sequences in double turn
only metric that swap just corners and leave > > edges alone. >
> > > So this is my guess basically, don't quote me on that
number. > > > > Chris > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen" > >
<terje.kristensen@w...> wrote: > > > > > > Just
a little sidetrack here. Reading this post about HTM and QTM made >
> > me wonder what is the number of possible positions that a 3x3
can have > > > if all turns were half turns. > > >
> > > It has probably been mentioned before. > > >
> > > Regards > > > Terje > > > SPONSORED
LINKS Jigsaw
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+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=EJHY58oeC85Up2uB
7KhBMA> games _____ YAHOO! GROUPS LINKS * Visit your group
"speedsolvingrubikscube
<http://groups.yahoo.com/group/speedsolvingrubikscube> " on the
web. * To unsubscribe from this group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com
<mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsub
scribe> * Your use of Yahoo! Groups is subject to the Yahoo! Terms of
Service <http://docs.yahoo.com/info/terms/> . _____ [Non-text
portions of this message have been removed]
7146. Re: [Speed cubing group] Re: diameter From:
Rune Wesström <rune.wesstrom@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Thu, 13 Oct 2005 10:46:36 +0200
It should be Very interesting to know how many moves are requested for
the superflip and simultaneously a half turn of all the middles (in
QTM). R ----- Original Message ----- From: "GameOfDeath2"
<no_reply@yahoogroups.com> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Thursday, October
13, 2005 8:42 AM Subject: [Speed cubing group] Re: diameter > --- In
speedsolvingrubikscube@yahoogroups.com, "uweren2000"
<rune.wesstrom@h...> > wrote: > > > > Hi, > >
I have forgotten it; has it been shown somehow that the diameter in >
> 3by3 in QTM Must be greater 20? > > R > > > > Yes
- I think it is proven to be between 26 and 42. > For HTM, I believe
the range is from 20 to 29. > > In particular, in HTM it hasn't
been shown to be greater than 20. > > > > > > >
> Yahoo! Groups Links > > > > > > > >
7147. Re: [Speed cubing group] Re: diameter From:
Rune Wesström <rune.wesstrom@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Thu, 13 Oct 2005 12:31:40 +0200
Sorry, *required* ----- Original Message ----- From: "Rune Wesström"
<rune.wesstrom@...> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Thursday, October
13, 2005 10:46 AM Subject: Re: [Speed cubing group] Re: diameter > It
should be Very interesting to know how many moves are requested for the
superflip and simultaneously a half turn of all the middles (in QTM).
> R > ----- Original Message ----- > From: "GameOfDeath2"
<no_reply@yahoogroups.com> > To:
<speedsolvingrubikscube@yahoogroups.com> > Sent: Thursday,
October 13, 2005 8:42 AM > Subject: [Speed cubing group] Re: diameter
> > > > --- In speedsolvingrubikscube@yahoogroups.com,
"uweren2000" <rune.wesstrom@h...> > > wrote: > > >
> > > Hi, > > > I have forgotten it; has it been shown
somehow that the diameter in > > > 3by3 in QTM Must be greater
20? > > > R > > > > > > > Yes - I think it
is proven to be between 26 and 42. > > For HTM, I believe the
range is from 20 to 29. > > > > In particular, in HTM it
hasn't been shown to be greater than 20. > > > > > >
> > > > > > > > > > Yahoo! Groups Links
> > > > > > > > > > > > > >
> > > > > > > Yahoo! Groups Links > > >
> > > >
7148. Sell me a cube From:
"kovacic81" <kovacic81@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 10:04:37 -0000
Will anybody be selling speedcubes at the Caltech Fall Tournament? Ive
tried several different cubes, lubricants, and I still cant get the
results I want. I dont Pop that much, but I always lock up on PLL. Also,
does anyone know where to Buy Snap/Tempo Lube? Jason Kovacic
Kovacic81@...
7149. Re: Dutch Cube Day - meeting up on Saturday? From:
"Koen Heltzel" <allyourbase@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 10:41:19 -0000
Hi Jasmine, I'm staying at the Holiday Inn too (sharing a room with
Sean). I live pretty close from Eindhoven, so basically staying at the
hotel is just for fun. I can arrive at any time saturday, just let me
know when you arive and we can meet. I know Dan Harris will arive around
19:45, and Sean and Jaap are coming to Eindhoven quite early but will go
shopping. So if anyone wants to meet earlier in the afternoon, let me
know and I'll be there. - Koen --- In
speedsolvingrubikscube@yahoogroups.com, "Jasmine Lee"
<speedcuber@f...> wrote: > > Hi All, > > I remember
there discussion a while ago about meeting up on the Saturday >
evening in Eindhoven? I assume this was just at the hotel? BTW, I'm >
staying at the Holiday Inn like most people. Was there every a time >
proposed for the Saturday night? Hopefully we won't have trouble finding
> each other! Just so you know... here are my plans: arrive in
Amsterdam > late morning Friday, travel to Eindhoven sometime on
Saturday, cube > Saturday night and all day Sunday, travel back to
Amsterdam sometime on > Monday, then back to London on Monday
evening. > > Jasmine > http://speedcuber.blogspot.com > >
-- > http://www.fastmail.fm - The professional email service >
7150. [Speed cubing group] Re: online algorithm database
From:
"Michiel van der Blonk" <blonkm@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 11:36:04 -0000
I don't understand... - RubikPlayer is supposed to show only one alg,
always - what do you mean with "collect?" - are you talking about
alglist.ning.com or that other guy's program? - I'll test with FireFox
Michiel --- In speedsolvingrubikscube@yahoogroups.com, maeda@t... wrote:
> > One big known bug: > - When you try to "collect" more than
two algorithms with RubikPlayer mode, > your Firefox hangs... >
> Cheers, > > -------------------------------- > Kaoru Maeda
maeda@t... > -------------------------------- >
7151. [Speed cubing group] Re: online algorithm database
From:
"Michiel van der Blonk" <blonkm@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 11:41:26 -0000
--- In speedsolvingrubikscube@yahoogroups.com, maeda@t... wrote: > I
am in the middle of working on "Algorithm Transformer", > with which
you can rotate, mirror, or inverse an algorithm. > It currently use
JSCC notation only, but I have a plan to add > translation among
different notations. I have worked on similar functionality in
JavaScript. You can have a look at:
http://vanderblonk.com/cube/model/CubeObjectsHowTo.htm You can extend
your script maybe to work like this one. I think it should be reusable
code. I also wrote http://vanderblonk.com/cube/wrapplet_test.asp but
that one will eventually be replaced by the new version of RubikTimer.
Michiel
7152. Re: [Speed cubing group] Re: Dutch Cube Day - meeting up on
Saturday?
From:
"Ron van Bruchem" <ron@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 14:01:26 +0200 (CEST)
Hi Jasmine, With Essen being only 116km away from Eindhoven, we may
arrive around 7:30pm. Have fun, Ron > Hi Jasmine, > > I'm
staying at the Holiday Inn too (sharing a room with Sean). I live >
pretty close from Eindhoven, so basically staying at the hotel is just
> for fun. I can arrive at any time saturday, just let me know when
you > arive and we can meet. I know Dan Harris will arive around
19:45, and > Sean and Jaap are coming to Eindhoven quite early but
will go shopping. > So if anyone wants to meet earlier in the
afternoon, let me know and > I'll be there. > > - Koen >
> --- In speedsolvingrubikscube@yahoogroups.com, "Jasmine Lee" >
wrote: > > > > Hi All, > > > > I remember there
discussion a while ago about meeting up on the > Saturday > >
evening in Eindhoven? I assume this was just at the hotel? BTW, I'm >
> staying at the Holiday Inn like most people. Was there every a time
> > proposed for the Saturday night? Hopefully we won't have
trouble > finding > > each other! Just so you know... here are
my plans: arrive in Amsterdam > > late morning Friday, travel to
Eindhoven sometime on Saturday, cube > > Saturday night and all
day Sunday, travel back to Amsterdam sometime on > > Monday, then
back to London on Monday evening. > > > > Jasmine > >
http://speedcuber.blogspot.com > > > > -- > >
http://www.fastmail.fm - The professional email service > > >
> > > > > YAHOO! GROUPS LINKS > Visit your group
"speedsolvingrubikscube" on the web. > To unsubscribe from this
group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service. >
7153. Re: Need help with fixing a Master Edition of Rubik's Magic !
From:
"T. Lindsay" <tml1138@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 12:25:32 -0000
Thanks guys! Sorry I didn't get back to the Yahoo Group sooner, but I
did get your replies in my email. I'll email you to get more help on
this. Hopefully I can get this figured out, or if not then I'm willing
to send it out to one of you for a rework. Thanks! -Troy
7154. SV: [Speed cubing group] Re: diameter From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 12:43:57 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen"
<terje.kristensen@w...> wrote: > > Looks like the last
number is correct, because when googling for it, I > came across this
page where it is confirmed. > >
http://www.geocities.com/jaapsch/puzzles/subgroup.htm Also have a look
at the last section of this page:
http://www.geocities.com/jaapsch/puzzles/cube3.htm Solving with double
turns only is exactly the last step of Thistlethwaite's algorithm.
Cheers! Stefan
7155. [Speed cubing group] Re: Dutch Cube Day - meeting up on Saturday?
From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 13:31:21 -0000
My flight leaves in like 9 hours! I can't wait! :D ~ Bob --- In
speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem"
<ron@s...> wrote: > > Hi Jasmine, > > With Essen being
only 116km away from Eindhoven, we may arrive around 7:30pm. > >
Have fun, > > Ron > > > Hi Jasmine, > > > >
I'm staying at the Holiday Inn too (sharing a room with Sean). I live
> > pretty close from Eindhoven, so basically staying at the hotel
is just > > for fun. I can arrive at any time saturday, just let
me know when you > > arive and we can meet. I know Dan Harris will
arive around 19:45, and > > Sean and Jaap are coming to Eindhoven
quite early but will go shopping. > > So if anyone wants to meet
earlier in the afternoon, let me know and > > I'll be there. >
> > > - Koen > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Jasmine Lee" > > wrote:
> > > > > > Hi All, > > > > > > I
remember there discussion a while ago about meeting up on the > >
Saturday > > > evening in Eindhoven? I assume this was just at
the hotel? BTW, I'm > > > staying at the Holiday Inn like most
people. Was there every a time > > > proposed for the Saturday
night? Hopefully we won't have trouble > > finding > > >
each other! Just so you know... here are my plans: arrive in Amsterdam
> > > late morning Friday, travel to Eindhoven sometime on
Saturday, cube > > > Saturday night and all day Sunday, travel
back to Amsterdam sometime on > > > Monday, then back to London
on Monday evening. > > > > > > Jasmine > > >
http://speedcuber.blogspot.com > > > > > > -- >
> > http://www.fastmail.fm - The professional email service >
> > > > > > > > > > > > > >
YAHOO! GROUPS LINKS > > Visit your group "speedsolvingrubikscube"
on the web. > > To unsubscribe from this group, send an email to:
> > speedsolvingrubikscube-unsubscribe@yahoogroups.com > >
Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
> > >
7156. Optimal cross From:
"christopher_pelley" <christopher_pelley@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 15:22:52 -0000
Lately I've been trying to reduce the number of moves for F2L. I've
heard that the cross can almost always be done in 7 moves (face turn
metric). Does this count the final ADF (or AUF if you solve the cross on
top)? I find that I often require 8 moves, including the final alignment
move. Chris Pelley
7157. Re: Optimal cross From:
mike_go_uk <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 16:59:21 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "christopher_pelley"
<christopher_pelley@y...> wrote: > I've > heard that the
cross can almost always be done in 7 moves (face turn > metric). Does
this count the final ADF (or AUF if you solve the cross > on top)?
Yes, it counts that move. You can check this by looking carefully at Dan
Harris's table -- there are 15 positions at a distance of 1 turn from
solved. If the "ADF" move /wasn't/ counted, that number would be 12: for
each of the 4 cross pieces, there are 3 possible positions from which it
could be inserted into the cross in 1 move. Mike
7158. Re: [Speed cubing group] Sell me a cube From:
Mark Longridge <cubeman@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 13:05:33 -0400
Hi Jason, My advice is get yourself an original Ideal Toy cube. I've
tried the Studio cubes, Berkshire Works cubes from UK, 25th anniversary
cubes... I ended up using a old Rubik's Game cube. Both are very nice...
the tiles on the deluxe and Rubik's Game cubes are good to have. I see
the Ideal Toy cubes on ebay for about $20 to $25 dollars, not too
expensive. I'd be curious to know which type of cube the sub 15 second
guys are using though :) Mark On Thu, Oct 13, 2005 at 10:04:37AM -0000,
kovacic81 wrote: > Will anybody be selling speedcubes at the Caltech
Fall Tournament? > Ive tried several different cubes, lubricants, and
I still cant get > the results I want. I dont Pop that much, but I
always lock up on PLL. > > Also, does anyone know where to Buy
Snap/Tempo Lube? > > Jason Kovacic > Kovacic81@... > >
> > > > > > Yahoo! Groups Links > > > >
> > >
7159. Re: [Speed cubing group] Optimal cross From:
Gustav Fredell <gufr5747@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 19:03:56 +0200
On Dan Harris webpage you can find full statistics for optimally forming
the cross: http://www.necrophagous.co.uk/cubestation/cross/cross.php and
yes, that includes alignment. /Gustav christopher_pelley skrev:
>Lately I've been trying to reduce the number of moves for F2L. I've
>heard that the cross can almost always be done in 7 moves (face turn
>metric). Does this count the final ADF (or AUF if you solve the
cross >on top)? I find that I often require 8 moves, including the
final >alignment move. > >Chris Pelley > > > > >
> > > >Yahoo! Groups Links > > > > > >
> > > >__________ NOD32 1.1251 (20051012) Information
__________ > >This message was checked by NOD32 antivirus system.
>http://www.nod32.com > > > > >
7160. Frapper map of speedcubers From:
"Chris Parlette" <mdcube@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 18:29:48 -0000
Hey all, I just found this pretty cool site called Frapper. It uses
Google Maps to show where a group of people live, based on everyone who
submits their names and locations. I created a "Speedcubers" map at:
http://www.risingconcepts.com/frapper/speedcubers Feel free to submit
your name and location, and we can all see where everyone is at. Also,
people could use this to find cubers in an area they may be travelling
to or live near. Let me know if you think we should change the title,
change the group profile or picture, or if I should give administrator
rights over to Ron, ChrisH, Tyson, or Gilles. -Chris Parlette
7161. Re: [Speed cubing group] Frapper map of speedcubers
From:
Pedro <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 16:14:00 -0300 (ART)
I can't add myself...it says "invalid city. try again"... Pedro Chris
Parlette <mdcube@...> escreveu: Hey all, I just found this pretty
cool site called Frapper. It uses Google Maps to show where a group of
people live, based on everyone who submits their names and locations. I
created a "Speedcubers" map at:
http://www.risingconcepts.com/frapper/speedcubers Feel free to submit
your name and location, and we can all see where everyone is at. Also,
people could use this to find cubers in an area they may be travelling
to or live near. Let me know if you think we should change the title,
change the group profile or picture, or if I should give administrator
rights over to Ron, ChrisH, Tyson, or Gilles. -Chris Parlette
--------------------------------- YAHOO! GROUPS LINKS Visit your group
"speedsolvingrubikscube" on the web. To unsubscribe from this group,
send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com
Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
--------------------------------- ---------------------------------
Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons
e concorre a mais de 500 prêmios! Participe! [Non-text portions of this
message have been removed]
7162. Re: Frapper map of speedcubers From:
"thomkirjava" <snkenjoi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 19:30:07 -0000
What the? It added me twice and put me in the wrong country. Despite me
clicking on 'Not in US' Weird. ~Thom --- In
speedsolvingrubikscube@yahoogroups.com, "Chris Parlette"
<mdcube@g...> wrote: > > Hey all, > > I just found
this pretty cool site called Frapper. It uses Google > Maps to show
where a group of people live, based on everyone who > submits their
names and locations. I created a "Speedcubers" map at: > >
http://www.risingconcepts.com/frapper/speedcubers > > Feel free to
submit your name and location, and we can all see where > everyone is
at. Also, people could use this to find cubers in an area > they may
be travelling to or live near. Let me know if you think we > should
change the title, change the group profile or picture, or if I >
should give administrator rights over to Ron, ChrisH, Tyson, or Gilles.
> > -Chris Parlette >
7163. Re: [Speed cubing group] Frapper map of speedcubers
From:
"Chris Parlette" <mdcube@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 19:31:17 -0000
I think thats because its still in beta, possibly still an early beta.
According to the Help/FAQ at the bottom: 4. My city is invalid! What
gives? Your city isn't in our database. We'll update the database soon.
I guess your 2 options are to enter a bigger city thats nearby or to
wait until yours is added. Chris Parlette --- In
speedsolvingrubikscube@yahoogroups.com, Pedro <pedrosino1@y...>
wrote: > > I can't add myself...it says "invalid city. try
again"... > > Pedro > > Chris Parlette <mdcube@g...>
escreveu: > Hey all, > > I just found this pretty cool site
called Frapper. It uses Google > Maps to show where a group of people
live, based on everyone who > submits their names and locations. I
created a "Speedcubers" map at: > >
http://www.risingconcepts.com/frapper/speedcubers > > Feel free to
submit your name and location, and we can all see where > everyone is
at. Also, people could use this to find cubers in an area > they may
be travelling to or live near. Let me know if you think we > should
change the title, change the group profile or picture, or if I >
should give administrator rights over to Ron, ChrisH, Tyson, or Gilles.
> > -Chris Parlette > > > > > >
--------------------------------- > YAHOO! GROUPS LINKS > >
> Visit your group "speedsolvingrubikscube" on the web. > > To
unsubscribe from this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service. > > >
--------------------------------- > > > > >
--------------------------------- > Promoção Yahoo! Acesso Grátis: a
cada hora navegada você acumula cupons e concorre a mais de 500 prêmios!
Participe! > > [Non-text portions of this message have been
removed] >
7164. Re: Frapper map of speedcubers From:
"Chris Parlette" <mdcube@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 19:44:30 -0000
I saw the double post, so I deleted the first one. I was wondering why
it said "United States of America", I guess we found a bug. If anyone
has problems with it, and needs something to be removed, you can email
me at cparlett@... or message me on AIM at either "beefyfat" (normal) or
"c6031769" (work). I guess you could leave a message on here as well,
but that might clutter the group with messages that no one cares about
except me and you, so try the other methods first. Chris Parlette --- In
speedsolvingrubikscube@yahoogroups.com, "thomkirjava"
<snkenjoi@g...> wrote: > > What the? > > It added me
twice and put me in the wrong country. Despite me clicking > on 'Not
in US' > > Weird. > > ~Thom > > --- In
speedsolvingrubikscube@yahoogroups.com, "Chris Parlette" >
<mdcube@g...> wrote: > > > > Hey all, > > >
> I just found this pretty cool site called Frapper. It uses Google
> > Maps to show where a group of people live, based on everyone
who > > submits their names and locations. I created a
"Speedcubers" map at: > > > >
http://www.risingconcepts.com/frapper/speedcubers > > > >
Feel free to submit your name and location, and we can all see where
> > everyone is at. Also, people could use this to find cubers in
an area > > they may be travelling to or live near. Let me know if
you think we > > should change the title, change the group profile
or picture, or if I > > should give administrator rights over to
Ron, ChrisH, Tyson, or > Gilles. > > > > -Chris Parlette
> > >
7165. Sq1 Cubers (again) From:
"richy_jr_2000" <richy_jr_2000@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 19:53:37 -0000
Since I've lost my 3x3 once again, the last few days I have been
practicing the Sq1 exclusively, setting a new pb avg last night of
38.98. I'm still looking to improve, but I continue to have trouble with
available sq1 solvers. If anyone has the time and would be willing to
generate a small alg set for me I'd greatly appreciate it. I need all
the parity induced edge permutations for the U face. Best Regards,
-Richard
7166. Re: [Speed cubing group] Sell me a cube From:
"goodxy2002" <goodxy2002@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 20:19:13 -0000
Just get a rubik's 25th aniversary... they're excellent.
7167. Re: [Speed cubing group] Sell me a cube From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 20:48:38 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "goodxy2002"
<goodxy2002@y...> wrote: > > Just get a rubik's 25th
aniversary... they're excellent. Do you mean all of them are excellent
or just the one you have is luckily one of the few excellent ones?
Stefan
7168. Re: Frapper map of speedcubers From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 20:53:57 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Chris Parlette"
<mdcube@g...> wrote: > > Hey all, > > I just found
this pretty cool site called Frapper. It uses Google > Maps to show
where a group of people live, based on everyone who > submits their
names and locations. I created a "Speedcubers" map at: > >
http://www.risingconcepts.com/frapper/speedcubers Ha, that's great! I've
asked for exactly that a while ago, though in the German group I think.
I hope they improve it soon. Right now I can't enter myself, the don't
know Frankfurt yet, the largest city in my area... Stefan
7169. cubing conflict From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 21:12:08 -0000
Just a day or two ago I told someone how unfriendly I think Germany is.
Today I had another climax that I'd like to talk about so I can get over
it... So I was cubing in the train home like I usually do. Most people
don't care, some are interested, very few are annoyed. If they ask me
politely to stop, I will (or move somewhere else). If I sit myself next
to a person who I think wouldn't like it, e.g. reading a book, I don't
start. And usually I don't go full speed unless I'm really alone,
otherwise I try to cube quietly. Btw, the train itself isn't silent.
Tonight there was a guy sitting two rows, maybe 4 meters away, and got
very annoyed. I only noticed because all of a sudden he got real angry,
even came to my place, told me we should leave the train so he can beat
me up. He looked stronger than me but if someone approaches me like
that, I see no reason to be considerate so I didn't stop cubing. He also
claimed I terribly annoy everybody around. There was one other guy,
sitting much closer to me, not looking annoyed at all. And I don't think
I look like people have to be afraid of me when they ask me to stop
cubing. I told him I don't think cubing is forbidden or immoral and I
asked him why he doesn't simply sit down somewhere else. He insisted *I*
should do that. Btw, he wasn't reading or anything like that. I cube
even more quietly now. He stood up, went to the door next to me, and I
thought he'd leave. I stopped cubing for that time because I didn't want
things to escalate, and also I was worried he could try to smash or
steal my cube before leaving. But he didn't leave. Instead he sat
down... guess where... exactly where he had sat before. That's right,
the train was almost empty but he chose to sit down exactly where he
came from instead of taking any other seat. When I left the train, he
even followed me, threatening me further to kick my a.. and beat me up.
Well, after a minute or two he finally let me go, but he did frighten me
enough to look behind me most of my walk home. Yes, Germany... you gotta
love it. Stefan
7170. Re: [Speed cubing group] Re: Frapper map of speedcubers
From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 02:44:25 +0530
Thanks. This is a nice idea. We'll really get to know each other well
using this. Added my name. Sachin. On 10/14/05, Stefan Pochmann
<pochmann@gmx.de> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, "Chris Parlette" >
<mdcube@g...> wrote: > > > > Hey all, > > >
> I just found this pretty cool site called Frapper. It uses Google
> > Maps to show where a group of people live, based on everyone
who > > submits their names and locations. I created a
"Speedcubers" map > at: > > > >
http://www.risingconcepts.com/frapper/speedcubers > > Ha, that's
great! I've asked for exactly that a while ago, though in > the
German group I think. I hope they improve it soon. Right now I >
can't enter myself, the don't know Frankfurt yet, the largest city in
> my area... > > Stefan > > > > > > > >
> Yahoo! Groups Links > > > > > > > > >
see, if you lived in florida you could have just shot him. :P --- Stefan
Pochmann <pochmann@...> wrote: > Just a day or two ago I told
someone how unfriendly > I think Germany > is. Today I had another
climax that I'd like to talk > about so I can > get over it...
> > So I was cubing in the train home like I usually do. > Most
people don't > care, some are interested, very few are annoyed. If
> they ask me > politely to stop, I will (or move somewhere else).
> If I sit myself > next to a person who I think wouldn't like it,
e.g. > reading a book, I > don't start. And usually I don't go
full speed > unless I'm really > alone, otherwise I try to cube
quietly. Btw, the > train itself isn't > silent. > > Tonight
there was a guy sitting two rows, maybe 4 > meters away, and got >
very annoyed. I only noticed because all of a sudden > he got real
> angry, even came to my place, told me we should > leave the
train so he > can beat me up. He looked stronger than me but if >
someone approaches > me like that, I see no reason to be considerate
so I > didn't stop > cubing. He also claimed I terribly annoy
everybody > around. There was > one other guy, sitting much closer
to me, not > looking annoyed at all. > And I don't think I look
like people have to be > afraid of me when they > ask me to stop
cubing. I told him I don't think > cubing is forbidden or >
immoral and I asked him why he doesn't simply sit > down somewhere
else. > He insisted *I* should do that. Btw, he wasn't > reading
or anything > like that. I cube even more quietly now. > > He
stood up, went to the door next to me, and I > thought he'd leave. I
> stopped cubing for that time because I didn't want > things to
escalate, > and also I was worried he could try to smash or >
steal my cube before > leaving. But he didn't leave. Instead he sat
down... > guess where... > exactly where he had sat before. That's
right, the > train was almost > empty but he chose to sit down
exactly where he came > from instead of > taking any other seat.
> > When I left the train, he even followed me, > threatening
me further to > kick my a.. and beat me up. Well, after a minute or
> two he finally let > me go, but he did frighten me enough to
look behind > me most of my walk > home. > > Yes, Germany...
you gotta love it. > > Stefan > > > > >
__________________________________ Yahoo! Mail - PC Magazine Editors'
Choice 2005 http://mail.yahoo.com
7172. Re: [Speed cubing group] cubing conflict From:
Gustav Fredell <gufr5747@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 00:07:16 +0200
ROFL... Stefan: Is Germany really that unfriendly in general or were you
just really unlucky this time? Asses are everywhere, but are there more
per capita in Germany? I guess we'll have to invent som kind of martial
art involving cubes... /Gustav Clancy Cochran skrev: >see, if you
lived in florida you could have just shot >him. :P > >---
Stefan Pochmann <pochmann@...> wrote: > > > >>Just
a day or two ago I told someone how unfriendly >>I think Germany
>>is. Today I had another climax that I'd like to talk
>>about so I can >>get over it... >> >>So I was
cubing in the train home like I usually do. >>Most people don't
>>care, some are interested, very few are annoyed. If >>they
ask me >>politely to stop, I will (or move somewhere else).
>>If I sit myself >>next to a person who I think wouldn't
like it, e.g. >>reading a book, I >>don't start. And usually
I don't go full speed >>unless I'm really >>alone, otherwise
I try to cube quietly. Btw, the >>train itself isn't
>>silent. >> >>Tonight there was a guy sitting two
rows, maybe 4 >>meters away, and got >>very annoyed. I only
noticed because all of a sudden >>he got real >>angry, even
came to my place, told me we should >>leave the train so he
>>can beat me up. He looked stronger than me but if
>>someone approaches >>me like that, I see no reason to be
considerate so I >>didn't stop >>cubing. He also claimed I
terribly annoy everybody >>around. There was >>one other
guy, sitting much closer to me, not >>looking annoyed at all.
>>And I don't think I look like people have to be >>afraid
of me when they >>ask me to stop cubing. I told him I don't think
>>cubing is forbidden or >>immoral and I asked him why he
doesn't simply sit >>down somewhere else. >>He insisted *I*
should do that. Btw, he wasn't >>reading or anything >>like
that. I cube even more quietly now. >> >>He stood up, went
to the door next to me, and I >>thought he'd leave. I
>>stopped cubing for that time because I didn't want
>>things to escalate, >>and also I was worried he could try
to smash or >>steal my cube before >>leaving. But he didn't
leave. Instead he sat down... >>guess where... >>exactly
where he had sat before. That's right, the >>train was almost
>>empty but he chose to sit down exactly where he came
>>from instead of >>taking any other seat. >>
>>When I left the train, he even followed me, >>threatening
me further to >>kick my a.. and beat me up. Well, after a minute
or >>two he finally let >>me go, but he did frighten me
enough to look behind >>me most of my walk >>home. >>
>>Yes, Germany... you gotta love it. >> >>Stefan
>> >> >> >> >> >> >> > >
> > > >__________________________________ >Yahoo! Mail -
PC Magazine Editors' Choice 2005 >http://mail.yahoo.com > >
> > >Yahoo! Groups Links > > > > > > >
> > >__________ NOD32 1.1252 (20051013) Information __________
> >This message was checked by NOD32 antivirus system.
>http://www.nod32.com > > > > >
7173. Re: [Speed cubing group] cubing conflict From:
"Mike Bennett" <mikebennett_one@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 22:22:27 -0000
I only ever had one person ask me not to cube while we were taking the
trains through Germany and France. The man was sitting across the aisle
from me. He seemed very annoyed, despite the loud volume of the
passengers directly behind him, and by the small children playing
handheld electronics games in front of him. In his defense, he was
reading a paper, but the fact that I was cubing quietly on an almost
silent cube makes me wonder if he wasn't just taking his anger out on
the easiest subject. He seemed rather miffed when he got off the train
at the next stop. I got more far more angry reactions cubing in various
places around Paris than I did anywhere in Germany. At least, I think
they were angry. My French needs some work... -Mike Bennett > >---
Stefan Pochmann <pochmann@g...> wrote: > > > > >
> > >>Just a day or two ago I told someone how unfriendly
> >>I think Germany > >>is. Today I had another climax
that I'd like to talk > >>about so I can > >>get over
it... > >> > >>So I was cubing in the train home like
I usually do. > >>Most people don't > >>care, some are
interested, very few are annoyed. If > >>they ask me >
>>politely to stop, I will (or move somewhere else). >
>>If I sit myself > >>next to a person who I think
wouldn't like it, e.g. > >>reading a book, I > >>don't
start. And usually I don't go full speed > >>unless I'm really
> >>alone, otherwise I try to cube quietly. Btw, the >
>>train itself isn't > >>silent. > >> >
>>Tonight there was a guy sitting two rows, maybe 4 >
>>meters away, and got > >>very annoyed. I only noticed
because all of a sudden > >>he got real > >>angry,
even came to my place, told me we should > >>leave the train so
he > >>can beat me up. He looked stronger than me but if >
>>someone approaches > >>me like that, I see no reason to
be considerate so I > >>didn't stop > >>cubing. He
also claimed I terribly annoy everybody > >>around. There was
> >>one other guy, sitting much closer to me, not >
>>looking annoyed at all. > >>And I don't think I look
like people have to be > >>afraid of me when they >
>>ask me to stop cubing. I told him I don't think >
>>cubing is forbidden or > >>immoral and I asked him why
he doesn't simply sit > >>down somewhere else. > >>He
insisted *I* should do that. Btw, he wasn't > >>reading or
anything > >>like that. I cube even more quietly now. >
>> > >>He stood up, went to the door next to me, and I
> >>thought he'd leave. I > >>stopped cubing for that
time because I didn't want > >>things to escalate, >
>>and also I was worried he could try to smash or >
>>steal my cube before > >>leaving. But he didn't leave.
Instead he sat down... > >>guess where... > >>exactly
where he had sat before. That's right, the > >>train was almost
> >>empty but he chose to sit down exactly where he came >
>>from instead of > >>taking any other seat. >
>> > >>When I left the train, he even followed me, >
>>threatening me further to > >>kick my a.. and beat me
up. Well, after a minute or > >>two he finally let >
>>me go, but he did frighten me enough to look behind >
>>me most of my walk > >>home. > >> >
>>Yes, Germany... you gotta love it. > >> >
>>Stefan > >> > >> > >> > >>
> >> > >> > >> > > > > > >
> > > > > >__________________________________ >
>Yahoo! Mail - PC Magazine Editors' Choice 2005 >
>http://mail.yahoo.com > > > > > > > > >
>Yahoo! Groups Links > > > > > > > > >
> > > > > > > > > > >__________ NOD32
1.1252 (20051013) Information __________ > > > >This message
was checked by NOD32 antivirus system. > >http://www.nod32.com
> > > > > > > > > > >
7174. Idea? From:
"Carson Penticuff" <penguin4sale@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 23:00:55 -0000
I have been reading the posts on this group for about a month or so now,
and am finding it quite confusing. The large number of posts make it
pretty difficult for me to follow. I have a fair amount of webspace and
have considered starting a "Rubik's Forum." I know that there are a
large number of speedcubing websites out there and I don't really
believe that there is a need for any more... but what would you
guys/gals think of having a forum? I don't want to bother doing it if no
one will use it, or if people would be offended because it might steal
their traffic. Let me have your HONEST opinions and I'll make a decision
based on that. If this were to happen... the forums would be broken down
to categories... for instance: 3x3, 4x4, 5x5, other puzzles... maybe
even break the 3x3 down into smaller subgroups like: General, Cross,
f2l, LL. I'm open to anything or nothing... just let me have some
input...
7175. Edges in f2l? From:
"Carson Penticuff" <penguin4sale@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 23:04:05 -0000
So I have officially memorized 10 f2l algorithms... GO ME!!! YEAH!!!
What I am finding however is that I am not really saving many moves over
my old system, (the 7 step method Dan Knight wrote for the 25
anniversary booklet). The reason for this is that I am consistantly
having to move middle layer edges because they are positioned wrong. I
tried to fix this problem by paying more attention while solving the
cross in order to avoid placing them there, but this resulted in a ~20
move cross which is just ridiculous. How do you guys work around this?
7176. Holy crap, I'm sub 17! From:
"Jason Baum" <speedrunningcuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 23:17:32 -0000
I just set a new best average: (15.04) 17.81 16.81 (18.87) 18.86 16.43
17.99 17.53 15.94 15.77 16.29 16.22 ==> 16.96!!! This is crazy...
there weren't any lucky times in there, done using Fridrich + COLL. I
just recently started getting sub 18 averages, and I seriously thought
it would be at least another month before I was sub 17. I'm so ecstatic
right now! I can't wait for WC2005! -Jason
7177. Re: [Speed cubing group] cubing conflict From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 23:37:15 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Mike Bennett"
<mikebennett_one@h...> wrote: > > I only ever had one person
ask me not to cube while we were taking the > trains through Germany
and France. The man was sitting across the > aisle from me. He seemed
very annoyed, despite the loud volume of the > passengers directly
behind him, and by the small children playing > handheld electronics
games in front of him. Maybe he was not annoyed by the sound but by the
view, your hands and cube colors moving around? Could be he didn't see
the people behind him or the displays of those handhelds... Stefan
7178. Re: Frapper map of speedcubers From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 23:44:21 -0000
Very very good idea...I've added my name... There are some very
good/funny quotes on there...lol... Stefan, why can't I ever instant
message you??? I am canadian, you might just like me!!! I've been told
you hate instant messengers, but I want to talk to you one on one...
Craig --- In speedsolvingrubikscube@yahoogroups.com, "Chris Parlette"
<mdcube@g...> wrote: > > Hey all, > > I just found
this pretty cool site called Frapper. It uses Google > Maps to show
where a group of people live, based on everyone who > submits their
names and locations. I created a "Speedcubers" map at: > >
http://www.risingconcepts.com/frapper/speedcubers > > Feel free to
submit your name and location, and we can all see where > everyone is
at. Also, people could use this to find cubers in an area > they may
be travelling to or live near. Let me know if you think we > should
change the title, change the group profile or picture, or if I >
should give administrator rights over to Ron, ChrisH, Tyson, or Gilles.
> > -Chris Parlette >
7179. Re: [Speed cubing group] cubing conflict From:
"Mike Bennett" <mikebennett_one@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 23:48:10 -0000
It's possible. He was mighty annoyed, whatever it was. And I was trying
to think of a funny comment about how he got off in Bavaria, but I
couldn't come up with anything. ;P -Mike Bennett --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, "Mike Bennett" >
<mikebennett_one@h...> wrote: > > > > I only ever had
one person ask me not to cube while we were taking > the > >
trains through Germany and France. The man was sitting across the >
> aisle from me. He seemed very annoyed, despite the loud volume of
> the > > passengers directly behind him, and by the small
children playing > > handheld electronics games in front of him.
> > Maybe he was not annoyed by the sound but by the view, your
hands and > cube colors moving around? Could be he didn't see the
people behind > him or the displays of those handhelds... > >
Stefan >
7180. Re: [Speed cubing group] cubing conflict From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 23:48:12 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Gustav Fredell
<gufr5747@s...> wrote: > > Stefan: Is Germany really that
unfriendly in general or were you just > really unlucky this time?
Asses are everywhere, but are there more per > capita in Germany? So
far I've lived only in two countries, Germany most of my life and Canada
(Vancouver to be precise) for 10 months. I think people are much more
friendly, helpful and open-minded in Canada than in Germany. Here's
something copied from what I've recently written in email about Germany:
"Here people are smoking almost everywhere so I can't really go
anywhere. I never go out and I rarely go to restaurants. And Germans
have a negative unfriendly attitude. For example bus drivers I remember
to be very friendly in Canada and very unfriendly here, once for example
I was inside the bus and the driver had already closed the door even
though it was a minute too early and there was a women outside the front
door and obviously wanted to get in and I even told the bus driver but
he didn't care. He did answer something (unfriendly) so I know he has
understood me. That's just one example. There's unfriendly mood here in
Germany. People are happy when they can make somebody else feel bad.
Really. They enjoy it." "I don't like is how people separate here. Right
next to the streets we have 1 meter wide footways and then immediately
fences or walls. And there are always fences or walls between the
gardens of neighbours! I liked it in Vancouver, there are green grass
stripes between street and footways and usually no fences. It felt more
"open" there. Here in Germany I compensate for that by walking in the
middle of the street where there's not much traffic." Oh, and have I
already mentioned the guy who threatened to beat me up when I walked
away to avoid his smoke? > I guess we'll have to invent som kind of
martial art involving cubes... Yeah, precise high-speed popping ;-) Btw,
in the meantime I've made a decision how to react next time. If someone
wants me to stop, I'll stop (or go somewhere else). No matter how they
express the request. If it's polite, I would stop already anyway. If
it's not polite, I'd just like to avoid conflicts. I don't think it's
right and I don't like it (similarly I also don't like going away from
people who smoke in non-smoking areas) but that's what I'll do. Stefan
7181. Re: [Speed cubing group] cubing conflict From:
"Mike Bennett" <mikebennett_one@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 23:54:29 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > Btw, in the meantime I've made a
decision how to react next time. If > someone wants me to stop, I'll
stop (or go somewhere else). No matter > how they express the
request. If it's polite, I would stop already > anyway. If it's not
polite, I'd just like to avoid conflicts. I don't > think it's right
and I don't like it (similarly I also don't like > going away from
people who smoke in non-smoking areas) but that's what > I'll do.
> > Stefan > You should just tell him you're from Canada!
Everyone loves Canadians. They're good people. -Mike Bennett
7182. Re: [Speed cubing group] Idea? From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 16:55:19 -0700
This idea was brought up a while ago. You can try doing a search to find
the thread. I think most people just want to stay here because the
general opinion was that a forum caused more problems for people then it
did solve them. -Chris On 10/13/05, Carson Penticuff
<penguin4sale@...> wrote: > > I have been reading the posts
on this group for about a month or so > now, and am finding it quite
confusing. The large number of posts make > it pretty difficult for
me to follow. > > I have a fair amount of webspace and have
considered starting > a "Rubik's Forum." I know that there are a
large number of speedcubing > websites out there and I don't really
believe that there is a need for > any more... but what would you
guys/gals think of having a forum? I > don't want to bother doing it
if no one will use it, or if people > would be offended because it
might steal their traffic. Let me have > your HONEST opinions and
I'll make a decision based on that. > > If this were to happen...
the forums would be broken down to > categories... for instance: 3x3,
4x4, 5x5, other puzzles... maybe even > break the 3x3 down into
smaller subgroups like: General, Cross, f2l, > LL. > > I'm open
to anything or nothing... just let me have some input... > > >
> > > > > Yahoo! Groups Links > > > > >
> > > > [Non-text portions of this message have been
removed]
7183. Re: [Speed cubing group] Holy crap, I'm sub 17! From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 16:56:48 -0700
That's pretty awesome. Nice work Jason. -Chris On 10/13/05, Jason Baum
<speedrunningcuber@...> wrote: > > I just set a new best
average: > > (15.04) 17.81 16.81 (18.87) 18.86 16.43 17.99 17.53
15.94 15.77 16.29 > 16.22 ==> 16.96!!! > > This is crazy...
there weren't any lucky times in there, done using > Fridrich + COLL.
I just recently started getting sub 18 averages, and > I seriously
thought it would be at least another month before I was > sub 17. I'm
so ecstatic right now! I can't wait for WC2005! > > -Jason >
> > > > > > > Yahoo! Groups Links > > >
> > > > > > [Non-text portions of this message have
been removed]
7184. Re: Frapper map of speedcubers From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 00:02:26 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard"
<logitewty@h...> wrote: > > Very very good idea...I've added
my name... There are some very > good/funny quotes on there...lol...
What? I don't see anything... What do I have to do? Do I have to be
registered or something? > Stefan, why can't I ever instant message
you??? I am canadian, you > might just like me!!! I've been told you
hate instant messengers, but > I want to talk to you one on one...
Gah, alright, I just added you ;-). But I won't promise to be signed in
too often, what you've been told is true ;-). I'm busy with cubing and
other stuff (ok, so mostly cubing) already and I fear chatting would
just kill me time-wise. Yes, I do spend a lot of time with this group
here, but it has the advantages that I can freely choose when to do it
and I can take my time and also I don't have to say good bye at the end
of a discussion ;-). The latter is btw a real problem, I somewhat have
trouble ending a discussion... Stefan
7185. Re: Idea? From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 00:05:02 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Carson Penticuff"
<penguin4sale@y...> wrote: > > I have a fair amount of
webspace and have considered starting > a "Rubik's Forum." > I'm
open to anything or nothing... just let me have some input... One thing
I thought we might want to have is a "speedsolvingrubikscube-offtopic"
group/forum, then we could fight our fights about guns, photoreading,
etc over there ;-) Cheers! Stefan
7186. Re: Frapper map of speedcubers From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 00:09:47 -0000
What did you add me to??? Yahoo??? Cuz it doesn't say you are signed on
or anything. Craig --- In speedsolvingrubikscube@yahoogroups.com,
"Stefan Pochmann" <pochmann@g...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" >
<logitewty@h...> wrote: > > > > Very very good
idea...I've added my name... There are some very > > good/funny
quotes on there...lol... > > What? I don't see anything... What do
I have to do? Do I have to be > registered or something? > >
> Stefan, why can't I ever instant message you??? I am canadian, you
> > might just like me!!! I've been told you hate instant
messengers, > but > > I want to talk to you one on one... >
> Gah, alright, I just added you ;-). But I won't promise to be
signed > in too often, what you've been told is true ;-). I'm busy
with cubing > and other stuff (ok, so mostly cubing) already and I
fear chatting > would just kill me time-wise. Yes, I do spend a lot
of time with this > group here, but it has the advantages that I can
freely choose when to > do it and I can take my time and also I don't
have to say good bye at > the end of a discussion ;-). The latter is
btw a real problem, I > somewhat have trouble ending a discussion...
> > Stefan >
7187. Re: [Speed cubing group] cubing conflict From:
"Ian" <iwinoky@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 00:17:03 -0000
I need to work on my precision in terms of high-speed popping...I've
never hit someone else and I've almost taken a few in the eye. If he
wanted to, I bet Macky could take out two people on one pop from a
distance of 15 feet. :) Ian > > I guess we'll have to invent som
kind of martial art involving > cubes... > > > Yeah, precise
high-speed popping ;-) >
7188. U2 Concert From:
"Ian" <iwinoky@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 00:22:31 -0000
I saw U2 perform at Madison Square Garden the other day. When Bono
acknowledged his lead guitarist (whose name is "The Edge"), I wondered
if I was the only one at the show who briefly thought he was talking
about a Rubik's Cube. Ian
7189. Revamped Website From:
"cue_elf" <cue_elf@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 00:20:36 -0000
http://www.tanqf.com This site is under development. Currently it has:
1) Beginner's solution 2) 2 Blindfold solving videos 3) 1 Speedsolve
video.... Check back for updates :) -Tan
7190. Any techies out there??? From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 00:28:08 -0000
I've got a VHS and I want to get the content onto the computer...any
suggestions??? Thanks in advance, Craig
7191. Revenge Player From:
"pedrosino1" <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 00:38:16 -0000
Hey, folks! I was searching for a player for the 4x4x4 that supports
HarrisENG notation. Randelshofer's Revenge Player doesn't support...I
don't have a 4x4x4, so I need an applet to practice my solving. And the
scrambles on JNetCube uses r, u, l, f... Does anyone knows one? Pedro
7192. Re: [Speed cubing group] Any techies out there??? From:
Clancy Cochran <perscription_death@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 17:39:15 -0700 (PDT)
yeah u need some sort of converter to go from a camcorder or your vcr to
the computer. i've seen them for as cheap as 50$. otherwise i suppose
you could send it to me and i could do it for you, but i'm sure there
are people closer who might be able to help. --- Craig Bouchard
<logitewty@...> wrote: > I've got a VHS and I want to get the
content onto > the computer...any > suggestions??? > >
Thanks in advance, > Craig > > > >
__________________________________ Start your day with Yahoo! - Make it
your home page! http://www.yahoo.com/r/hs
7193. Re: cubing conflict From:
"Stefan" <sun_helos@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 01:04:46 -0000
Hey Stefan, I experienced something like that too! Once i was
speedcubing in a train and two guys ( in bomberjacken ;) ) got annoyed
by it. They didnt spoke to me or asked me to stop. Just the one guy said
something like: Oh this guy with his cube is going on ma nerves. As i
didn't react in any way he threw an empty beer tin in my direction. mmh.
...I dont think it is only the sound of our cubes which lets those kind
of ppl react like this. But i really dunno. To be fair: It was a single
event. Its not like i get threatened every time when i cube in the
train. Most times ppl just ignore it. Children seem to be the only ones
to react positive almost every time. mmh..but then they grow up and wear
bomberjackets, haha. who knows... Did ppl from other countries
experience something like that? ah...btw.. i won't come to the german
nationals. For lacking money being one reason and have to concentrate on
ma study being another. Eh...and..i ...lost..my ...good
..cube..tooo..its soo sad. I bought a 25anniversary for 13 euros and it
quite sucks at speedcubing. U cant train with a bad cube as it just
frustrates and hurts your hands. But good luck to all the competitors!
stefan schönwälder
7194. Re: Sell me a cube From:
"kwickykanny" <kwickykanny@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 01:07:29 -0000
YMMV, but I've had TERRIBLE luck with 25th anniv cubes. Yes, the ones
that are good, are awesome. But get this - Out of the three ones I had
just a few weeks ago, only one had reasonably 'even' center tensions. I
trashed the others. I recently found a store that allows exchanges, so I
went on a shopping spree in hopes of getting some more good 25AV cubes.
It took me FOUR cubes to get ONE that was acceptable. The others all had
horribly uneven centers. So out of 7 cubes, I got 2 good ones. Maybe I'm
just unlucky? These are the ones in the hexagonal boxes. Possibly the
ones on cards are better...but the only carded cubes left around here
are the nasty silver ones. Ick. > --- In
speedsolvingrubikscube@yahoogroups.com, "goodxy2002" >
<goodxy2002@y...> wrote: > > > > Just get a rubik's
25th aniversary... they're excellent. > > Do you mean all of them
are excellent or just the one you have is > luckily one of the few
excellent ones? > > Stefan >
7195. Re: Sell me a cube From:
"goodxy2002" <goodxy2002@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 01:12:07 -0000
I found that even the worst 25th anniv cubes hvae the potential to be
good speedcubes. You simple have to be patient with it and work it down.
After some time, they will be excellent. --- In
speedsolvingrubikscube@yahoogroups.com, "kwickykanny"
<kwickykanny@e...> wrote: > > YMMV, but I've had TERRIBLE
luck with 25th anniv cubes. Yes, the ones > that are good, are
awesome. But get this - > > Out of the three ones I had just a few
weeks ago, only one had > reasonably 'even' center tensions. I
trashed the others. > > I recently found a store that allows
exchanges, so I went on a shopping > spree in hopes of getting some
more good 25AV cubes. It took me FOUR > cubes to get ONE that was
acceptable. The others all had horribly > uneven centers. > >
So out of 7 cubes, I got 2 good ones. Maybe I'm just unlucky? > >
These are the ones in the hexagonal boxes. Possibly the ones on cards
> are better...but the only carded cubes left around here are the
nasty > silver ones. Ick. > > > --- In
speedsolvingrubikscube@yahoogroups.com, "goodxy2002" > >
<goodxy2002@y...> wrote: > > > > > > Just get a
rubik's 25th aniversary... they're excellent. > > > > Do you
mean all of them are excellent or just the one you have is > >
luckily one of the few excellent ones? > > > > Stefan >
> >
7196. Re: Idea? From:
"Carson Penticuff" <penguin4sale@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 01:14:38 -0000
Well, I went ahead and threw a forum up just for the heck of it. Feel
free to check it out and let me know what you think.
http://www.carsonpenticuff/cubing --- In
speedsolvingrubikscube@yahoogroups.com, "Carson Penticuff"
<penguin4sale@y...> wrote: > > I have been reading the posts
on this group for about a month or so > now, and am finding it quite
confusing. The large number of posts make > it pretty difficult for
me to follow. > > I have a fair amount of webspace and have
considered starting > a "Rubik's Forum." I know that there are a
large number of speedcubing > websites out there and I don't really
believe that there is a need for > any more... but what would you
guys/gals think of having a forum? I > don't want to bother doing it
if no one will use it, or if people > would be offended because it
might steal their traffic. Let me have > your HONEST opinions and
I'll make a decision based on that. > > If this were to happen...
the forums would be broken down to > categories... for instance: 3x3,
4x4, 5x5, other puzzles... maybe even > break the 3x3 down into
smaller subgroups like: General, Cross, f2l, > LL. > > I'm open
to anything or nothing... just let me have some input... >
7197. My Interview Video From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 01:14:51 -0000
Hey All, I had my interview today, and it was on TV and I taped it.
David Weinstein of Strategic Objectives (a great man if you ask me) has
offered to convert it to a CD for me, and then I will e-mail to anyone
who would like to see what aired. Anyone interested in me e-mailing them
a copy of the video, please e-mail me in the next few days. My e-mail is
logitewty@hotmail.com Just click on my e-mail and send me one saying Hey
I want to see the video, and on Tuesday, or Wednesday I Will send out
the video to all wanting to see it. Craig
7198. 25th anniversary cubes are weird From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 01:13:12 -0000
So yeah, the 25th anniversary cubes are... well, weird. I bought two
cubes and the first one was really good right out of the box. However,
it wore out in about 2 months and is no longer a good speedcube. The
second cube was so very tight, and was terrible for speedcubing. I just
kept it so greased up that it had no choice but to loosen up a little
bit, but it still was kind of tight. Now after about 2 months of
breaking in, that really tight cube has loosened up and is now a really,
really, really, really nice speedcube. I guess it will wear out sooner
or later, but still it's weird. My opinion is that the 25th anniversary
cubes are for the most part really good, but they are so inconsistent.
What about the manufacturing process makes them this inconsistent? Also
could rubiks.com consider selling a special version 3x3 (I would pay
more for this) that is an arched center cube with screws? That way we
could have the arched centers as well as ability to control the face
tension. It could be called the super deluxe or whatever and cost almost
twice as much. I'd still buy it :-) What do others think of the 25th
anniversary cubes? I've also had one 25th anniversary cube that was so
bad (as in some faces *really* tight and some *really* loose) that I
stickered it with my calendar cube stickers. It seems with screws these
uneven face tensions could be correct by the cuber and all the cubes
would be really nice. Just my thoughts of course, Chris
7199. Re: Sell me a cube From:
"kwickykanny" <kwickykanny@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 01:16:58 -0000
Hmm, interesting. How do you deal with centers that simply don't have
enough 'breathing room'? I.e. when you pull on them they barely give at
all? I tried the popsicle stick trick to stretch out the centers -
actually the fit was so tight, all I could fit in there were a couple of
miniature screwdriver blades - but that did absolutely nothing. Any tips
you've got would be welcome. Thanx. --- In
speedsolvingrubikscube@yahoogroups.com, "goodxy2002"
<goodxy2002@y...> wrote: > > I found that even the worst
25th anniv cubes hvae the potential to be > good speedcubes. You
simple have to be patient with it and work it > down. After some
time, they will be excellent. > > --- In
speedsolvingrubikscube@yahoogroups.com, "kwickykanny" >
<kwickykanny@e...> wrote: > > > > YMMV, but I've had
TERRIBLE luck with 25th anniv cubes. Yes, the ones > > that are
good, are awesome. But get this - > > > > Out of the three
ones I had just a few weeks ago, only one had > > reasonably
'even' center tensions. I trashed the others. > > > > I
recently found a store that allows exchanges, so I went on a shopping
> > spree in hopes of getting some more good 25AV cubes. It took
me FOUR > > cubes to get ONE that was acceptable. The others all
had horribly > > uneven centers. > > > > So out of 7
cubes, I got 2 good ones. Maybe I'm just unlucky? > > > >
These are the ones in the hexagonal boxes. Possibly the ones on cards
> > are better...but the only carded cubes left around here are
the nasty > > silver ones. Ick. > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "goodxy2002" > > >
<goodxy2002@y...> wrote: > > > > > > > >
Just get a rubik's 25th aniversary... they're excellent. > > >
> > > Do you mean all of them are excellent or just the one you
have is > > > luckily one of the few excellent ones? > >
> > > > Stefan > > > > > >
7200. Re: 25th anniversary cubes are weird From:
"kwickykanny" <kwickykanny@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 01:27:52 -0000
You've pretty much nailed it - it all boils down to the evenness of the
centers. Awful hard to control the tension when you've got rivets
instead of screws...or to reverse it if you go too far. It's a pity.
There's so much to love about the 25AV's. The logo in the center RULES,
the yellow is super bright and the stickers are easy enough to swap
around for white-opp-blue fans like me. But, as I've just posted, the
lack of consistency is downright frustrating. (Stickers don't last
forever either, but that's pretty minor in comparison.) I second the
motion for adjustable cubes with screws, to hit the store shelves. And
PVC stickers! I too, would be willing to pay a premium. After all, back
in the early 80's, cubes were what, 7 bucks apiece? How much is that in
today's dollars? Closer to 20, I'd assume. --- In
speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...>
wrote: > > So yeah, the 25th anniversary cubes are... well, weird.
> > I bought two cubes and the first one was really good right out
of the > box. However, it wore out in about 2 months and is no longer
a good > speedcube. The second cube was so very tight, and was
terrible for > speedcubing. I just kept it so greased up that it had
no choice but > to loosen up a little bit, but it still was kind of
tight. > > Now after about 2 months of breaking in, that really
tight cube has > loosened up and is now a really, really, really,
really nice speedcube. > > I guess it will wear out sooner or
later, but still it's weird. > > My opinion is that the 25th
anniversary cubes are for the most part > really good, but they are
so inconsistent. > > What about the manufacturing process makes
them this inconsistent? > > Also could rubiks.com consider selling
a special version 3x3 (I would > pay more for this) that is an arched
center cube with screws? That > way we could have the arched centers
as well as ability to control the > face tension. > > It could
be called the super deluxe or whatever and cost almost twice > as
much. I'd still buy it :-) > > What do others think of the 25th
anniversary cubes? > > I've also had one 25th anniversary cube
that was so bad (as in some > faces *really* tight and some *really*
loose) that I stickered it with > my calendar cube stickers. >
> It seems with screws these uneven face tensions could be correct by
> the cuber and all the cubes would be really nice. > > Just my
thoughts of course, > Chris >
7201. Re: 25th anniversary cubes are weird From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 01:30:02 -0000
--- In speedsolvingrubikscube@yahoogroups.com, cmhardw
<no_reply@y...> wrote: > > Also could rubiks.com consider
selling a special version 3x3 (I would > pay more for this) that is
an arched center cube with screws? That > way we could have the
arched centers as well as ability to control the > face tension. What
the hell are you talking about ;-) That's what they've been selling for
a long time, no? The black DIY, I mean. Cheers! Stefan
7202. Re: 25th anniversary cubes are weird From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 01:31:26 -0000
LOL...Stefan(still not on Yahoo) I have been talking to Chris (on yahoo)
and I read this post (on yahoo) and then I sent him a message (on yahoo)
that they are called DIYs, and he was like( on yahoo) o, I didn't know
those had arched centers...lol... Craig --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...>
> wrote: > > > > Also could rubiks.com consider selling a
special version 3x3 (I > would > > pay more for this) that is
an arched center cube with screws? That > > way we could have the
arched centers as well as ability to control > the > > face
tension. > > What the hell are you talking about ;-) That's what
they've been > selling for a long time, no? The black DIY, I mean.
> > Cheers! > Stefan >
7203. Re: 25th anniversary cubes are weird From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 01:36:29 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard"
<logitewty@h...> wrote: > > LOL...Stefan(still not on Yahoo)
I have been talking to Chris (on > yahoo) and I read this post (on
yahoo) and then I sent him a message > (on yahoo) that they are
called DIYs, and he was like( on yahoo) o, I > didn't know those had
arched centers...lol... Gosh, he should really know... guess I need to
find a new idol then ; -) Cheers! Stefan
7204. Re: 25th anniversary cubes are weird From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 01:24:20 -0000
*puts foot in mouth* So yeah DIY cubes are arched with screws. :-S Chris
:-) --- In speedsolvingrubikscube@yahoogroups.com, cmhardw
<no_reply@y...> wrote: > > So yeah, the 25th anniversary
cubes are... well, weird. > > I bought two cubes and the first one
was really good right out of the > box. However, it wore out in about
2 months and is no longer a good > speedcube. The second cube was so
very tight, and was terrible for > speedcubing. I just kept it so
greased up that it had no choice but > to loosen up a little bit, but
it still was kind of tight. > > Now after about 2 months of
breaking in, that really tight cube has > loosened up and is now a
really, really, really, really nice speedcube. > > I guess it will
wear out sooner or later, but still it's weird. > > My opinion is
that the 25th anniversary cubes are for the most part > really good,
but they are so inconsistent. > > What about the manufacturing
process makes them this inconsistent? > > Also could rubiks.com
consider selling a special version 3x3 (I would > pay more for this)
that is an arched center cube with screws? That > way we could have
the arched centers as well as ability to control the > face tension.
> > It could be called the super deluxe or whatever and cost
almost twice > as much. I'd still buy it :-) > > What do others
think of the 25th anniversary cubes? > > I've also had one 25th
anniversary cube that was so bad (as in some > faces *really* tight
and some *really* loose) that I stickered it with > my calendar cube
stickers. > > It seems with screws these uneven face tensions
could be correct by > the cuber and all the cubes would be really
nice. > > Just my thoughts of course, > Chris >
7205. Re: 25th anniversary cubes are weird From:
"d_j_salvia" <d_j_salvia@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 01:27:48 -0000
HI Chris, The DIY cubes on Rubiks.com come with arched centers and
screws. They've been available for a year. Cheers, David J --- In
speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...>
wrote: > > So yeah, the 25th anniversary cubes are... well, weird.
> > I bought two cubes and the first one was really good right out
of the > box. However, it wore out in about 2 months and is no longer
a good > speedcube. The second cube was so very tight, and was
terrible for > speedcubing. I just kept it so greased up that it had
no choice but > to loosen up a little bit, but it still was kind of
tight. > > Now after about 2 months of breaking in, that really
tight cube has > loosened up and is now a really, really, really,
really nice speedcube. > > I guess it will wear out sooner or
later, but still it's weird. > > My opinion is that the 25th
anniversary cubes are for the most part > really good, but they are
so inconsistent. > > What about the manufacturing process makes
them this inconsistent? > > Also could rubiks.com consider selling
a special version 3x3 (I would > pay more for this) that is an arched
center cube with screws? That > way we could have the arched centers
as well as ability to control the > face tension. > > It could
be called the super deluxe or whatever and cost almost twice > as
much. I'd still buy it :-) > > What do others think of the 25th
anniversary cubes? > > I've also had one 25th anniversary cube
that was so bad (as in some > faces *really* tight and some *really*
loose) that I stickered it with > my calendar cube stickers. >
> It seems with screws these uneven face tensions could be correct by
> the cuber and all the cubes would be really nice. > > Just my
thoughts of course, > Chris >
7206. Re: Frapper map of speedcubers From:
"Michiel van der Blonk" <blonkm@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 01:56:44 -0000
Hi OK so instead of the Frapper-I-can-not-find-your-city, I had another
idea. Everyone: - download the free version of google earth here :
http://earth.google.com/downloads.html - open it, find your location,
click tools|add placemark - save it under YourName.kml - post it in the
files section with your name and location - done As an example: I live
here 12°30'46.16"N 69°57'58.41"W And my kml (keyhole markup language) is
in the files section (the locations folder) You can simply double click
a kml file and google earth will take you to the map. It's also possible
to share all of the kml files using Google Earth (keyhole community
bbs), but I haven't really figured out how that works. If you have a
slow PC and cannot run Google Earth, just mail me the Lat/Long and I
will create a KML file for you. Or go to http://tinyurl.com/dumtx after
you found out your lat/long and just generate the kml file there. More
on KML: tutorial at http://www.keyhole.com/kml/kml_tut.html offical docs
at http://www.keyhole.com/kml/kml_doc.html Google beats all! Michiel ---
In speedsolvingrubikscube@yahoogroups.com, "Chris Parlette"
<mdcube@g...> wrote: > > Hey all, > > I just found
this pretty cool site called Frapper. It uses Google > Maps to show
where a group of people live, based on everyone who > submits their
names and locations. I created a "Speedcubers" map at: > >
http://www.risingconcepts.com/frapper/speedcubers > > Feel free to
submit your name and location, and we can all see where > everyone is
at. Also, people could use this to find cubers in an area > they may
be travelling to or live near. Let me know if you think we > should
change the title, change the group profile or picture, or if I >
should give administrator rights over to Ron, ChrisH, Tyson, or Gilles.
> > -Chris Parlette >
7207. Re: My Interview Video From:
"Carson Penticuff" <penguin4sale@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 02:16:34 -0000
Craig, If you want, I will host the vid on my site so everyone can just
download it. Just let me know... -Carson- --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard"
<logitewty@h...> wrote: > > Hey All, > > I had my
interview today, and it was on TV and I taped it. David > Weinstein
of Strategic Objectives (a great man if you ask me) has > offered to
convert it to a CD for me, and then I will e-mail to anyone > who
would like to see what aired. > > Anyone interested in me
e-mailing them a copy of the video, please > e-mail me in the next
few days. My e-mail is > logitewty@h... > Just click on my e-mail
and send me one saying Hey I want to see the > video, and on Tuesday,
or Wednesday I Will send out the video to all > wanting to see it.
> > Craig >
7208. Re: 25th anniversary cubes are weird From:
neonknight379 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 02:27:00 -0000
I have tried four 25th anniversary cubes. The first was great and after
five months it's still a good speedcube. The second was horrible and I
noticed one of the edges wouldn't stay in place. I took the cube apart
and discovered that the plastic on the inside was breaking off and
basically the whole cube was destroyed. I returned this cube to the
store and got a new one, which is also very stiff. The fourth one is my
friend's cube and it's so bad we refer to it as "the monstrosity." It's
a lot better after being greased but one side is still really stiff. I
agree, these cubes are very inconsistent, and I have only seen one good
cube out of four. Unfortunately, the closest place that I can go to buy
a Rubik's cube is at least an hour away, so I need to order cubes
online. What do you guys think of the DIY cubes? Casey --- In
speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...>
wrote: > > So yeah, the 25th anniversary cubes are... well, weird.
> > I bought two cubes and the first one was really good right out
of the > box. However, it wore out in about 2 months and is no longer
a good > speedcube. The second cube was so very tight, and was
terrible for > speedcubing. I just kept it so greased up that it had
no choice but > to loosen up a little bit, but it still was kind of
tight. > > Now after about 2 months of breaking in, that really
tight cube has > loosened up and is now a really, really, really,
really nice speedcube. > > I guess it will wear out sooner or
later, but still it's weird. > > My opinion is that the 25th
anniversary cubes are for the most part > really good, but they are
so inconsistent. > > What about the manufacturing process makes
them this inconsistent? > > Also could rubiks.com consider selling
a special version 3x3 (I would > pay more for this) that is an arched
center cube with screws? That > way we could have the arched centers
as well as ability to control the > face tension. > > It could
be called the super deluxe or whatever and cost almost twice > as
much. I'd still buy it :-) > > What do others think of the 25th
anniversary cubes? > > I've also had one 25th anniversary cube
that was so bad (as in some > faces *really* tight and some *really*
loose) that I stickered it with > my calendar cube stickers. >
> It seems with screws these uneven face tensions could be correct by
> the cuber and all the cubes would be really nice. > > Just my
thoughts of course, > Chris >
7209. Re: [Speed cubing group] Any techies out there??? From:
"Daniel Hayes" <swedishlf@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 02:38:07 -0000
I have an ancient webcam that works from time to time. When it does work
though it has a composite video in jack so you can record video from
anything with a composite video out jack. For the audio I use a
composite-to-headphone-jack converter from radioshack plugged into my
microphone port. Works like a champ. Don't know how that helps you...
but since I've already typed it out I think I'll post :-P . Other than
obtaining some equipment for yourself, you have a few options: 1) Simply
play it on TV and record the TV with a webcam... poor quality but
effective. 2) Ask your friends 3) See if a local university or even
highschool has the capability to do this for you. Probably wouldn't
charge you. -Daniel --- In speedsolvingrubikscube@yahoogroups.com,
Clancy Cochran <perscription_death@y...> wrote: > > yeah u
need some sort of converter to go from a > camcorder or your vcr to
the computer. i've seen them > for as cheap as 50$. otherwise i
suppose you could > send it to me and i could do it for you, but i'm
sure > there are people closer who might be able to help. > >
--- Craig Bouchard <logitewty@h...> wrote: > > > I've got
a VHS and I want to get the content onto > > the computer...any
> > suggestions??? > > > > Thanks in advance, >
> Craig > > > > > > > > > > > >
> __________________________________ > Start your day with Yahoo!
- Make it your home page! > http://www.yahoo.com/r/hs >
7210. Re: [Speed cubing group] Re: Idea? From:
Evan Gates <evan.gates@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 20:50:11 -0700
doesn't the wca have a forum on its website? -E On 10/13/05, Carson
Penticuff <penguin4sale@...> wrote: > Well, I went ahead and
threw a forum up just for the heck of it. > Feel free to check it out
and let me know what you think. > > >
http://www.carsonpenticuff/cubing > > > > > > >
> > > > > > > > > > > > > >
> > > > --- In speedsolvingrubikscube@yahoogroups.com,
"Carson > Penticuff" > <penguin4sale@y...> wrote: > >
> > I have been reading the posts on this group for about a month
or > so > > now, and am finding it quite confusing. The large
number of posts > make > > it pretty difficult for me to
follow. > > > > I have a fair amount of webspace and have
considered starting > > a "Rubik's Forum." I know that there are a
large number of > speedcubing > > websites out there and I
don't really believe that there is a need > for > > any more...
but what would you guys/gals think of having a forum? > I > >
don't want to bother doing it if no one will use it, or if people >
> would be offended because it might steal their traffic. Let me >
have > > your HONEST opinions and I'll make a decision based on
that. > > > > If this were to happen... the forums would be
broken down to > > categories... for instance: 3x3, 4x4, 5x5,
other puzzles... maybe > even > > break the 3x3 down into
smaller subgroups like: General, Cross, > f2l, > > LL. >
> > > I'm open to anything or nothing... just let me have some
input... > > > > > > > > >
________________________________ > YAHOO! GROUPS LINKS > >
Visit your group "speedsolvingrubikscube" on the web. > > To
unsubscribe from this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service. > To
unsubscribe from this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service. > Your use
of Yahoo! Groups is subject to the Yahoo! Terms of Service. >
________________________________ >
7211. Re: [Speed cubing group] Re: Idea? From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 13 Oct 2005 23:19:50 -0700
On 10/13/05, Evan Gates <evan.gates@...> wrote: > > doesn't
the wca have a forum on its website? > Yeah, for 'official'
discussions -Chris [Non-text portions of this message have been removed]
7212. Proposed group etiquette From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 06:17:09 -0000
Hey everyone, I recently had a discussion with Richard Patterson and he
had a really good idea. Our little group is not so little anymore, and I
know of more than one person who is behind on reading the messages.
Perhaps we can, as a suggestion (this is of course not going to be a
rule for posting), include markers in our message the show what the
topic is about. For example if I was going to make a math post I would
write as the subject of my post "(math) number of cube combinations"
with the (math) marker at the beginning. We could also include markers
for specific puzzles, such as (3x3x3) or (speedsolving), or (new record)
if you post your new record. This is of course not a rule, and I will
never moderate a message for not having an opening marker. I think as a
discussion evolves we should try to mark this in the subject of our
posts though. This doesn't have to be a marker and can just be a subject
change/refinement. Let this thread be a discussion for the idea of
developing a group etiquette to let people see which category a message
falls under and decide whether to skip it or read it. If this is
something we think would be a good idea then lets start using it. If not
then let's not worry about it. Let's hear everyone's opinions. You are a
member of this group, and I for one want to know what you think. Chris
Moderator
7213. What Kind of CUBE.... From:
"kovacic81" <kovacic81@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 06:36:01 -0000
What cubes are used by most sub 20 cubers? Is it DIY cubes, studio, or
25th anniversary cubes? Does anyone know what macky uses? Chris, what do
you use? And to pose my original question, will anyone sell me a good
cube at the Cal Tech Tournament? Jason Kovacic Kovacic81@...
7214. Re: What Kind of CUBE.... From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 06:47:21 -0000
I really am a fan of studio cubes, and have used them since about 2002 I
believe. Recently I switched over to the new arched center 25th
anniversary and regular rubiks.com cubes though. I found that with
studio cubes I was cutting corners too much and I think this was slowing
me down a lot. I gained a lot of speed after I switched to arch center
cubes since they are fairly unforgiving of cutting corners. My turning
accuracy is much, much better than it used to be and my times have
improved a good bit on arched center cubes. I now prefer arched center
cubes to studio cubes, but then again it is hard to find a good 25th
anniversary cube, so I try to keep a few spare studio cubes ready to use
as well. If you have good turning accuracy then a studio cube is
perfect. If you don't have good turning accuracy then I recommend using
an arched center cube to learn how to improve your accuracy. It really
helped my times! Chris --- In speedsolvingrubikscube@yahoogroups.com,
"kovacic81" <kovacic81@y...> wrote: > > What cubes are used
by most sub 20 cubers? Is it DIY cubes, studio, > or 25th anniversary
cubes? Does anyone know what macky uses? Chris, > what do you use?
> > And to pose my original question, will anyone sell me a good
cube at the > Cal Tech Tournament? > > Jason Kovacic >
Kovacic81@y... >
7215. Re: [Speed cubing group] Proposed group etiquette From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 13:20:24 +0530
Yes a very good idea Chirs. I think some ppl already do it putting
"offtopic" in offtopic discussions. But it would really be nice to have
some more of these markers in the subjects. Be assured that i'll follow
the conventions. Sachin. On 10/14/05, cmhardw
<no_reply@yahoogroups.com> wrote: > Hey everyone, > > I
recently had a discussion with Richard Patterson and he had a really
> good idea. > > Our little group is not so little anymore, and
I know of more than one > person who is behind on reading the
messages. > > Perhaps we can, as a suggestion (this is of course
not going to be a > rule for posting), include markers in our message
the show what the > topic is about. > > For example if I was
going to make a math post I would write as the > subject of my post
"(math) number of cube combinations" with the > (math) marker at the
beginning. > > We could also include markers for specific puzzles,
such as (3x3x3) or > (speedsolving), or (new record) if you post your
new record. > > This is of course not a rule, and I will never
moderate a message for > not having an opening marker. > > I
think as a discussion evolves we should try to mark this in the >
subject of our posts though. This doesn't have to be a marker and can
> just be a subject change/refinement. > > Let this thread be a
discussion for the idea of developing a group > etiquette to let
people see which category a message falls under and > decide whether
to skip it or read it. If this is something we think > would be a
good idea then lets start using it. If not then let's not > worry
about it. > > Let's hear everyone's opinions. You are a member of
this group, and I > for one want to know what you think. > >
Chris > Moderator > > > > > > > > Yahoo!
Groups Links > > > > > > > > >
7216. Re: [Speed cubing group] Re: Frapper map of speedcubers
From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 13:27:35 +0530
Hey i didnt know abt the quotes thing when i first put my name. Nw i
want to change my quote. But cant find a edit option :( Someone plz
delete my entry and i'll put it up again. Sachin. On 10/14/05, Michiel
van der Blonk <blonkm@...> wrote: > Hi > > OK so instead
of the Frapper-I-can-not-find-your-city, I had another > idea. >
> Everyone: > - download the free version of google earth here :
> http://earth.google.com/downloads.html > - open it, find your
location, click tools|add placemark > - save it under YourName.kml
> - post it in the files section with your name and location > -
done > > As an example: I live here 12°30'46.16"N 69°57'58.41"W
> And my kml (keyhole markup language) is in the files section (the
> locations folder) > You can simply double click a kml file and
google earth will take > you to the map. It's also possible to share
all of the kml files > using Google Earth (keyhole community bbs),
but I haven't really > figured out how that works. > > If you
have a slow PC and cannot run Google Earth, just mail me the >
Lat/Long and I will create a KML file for you. Or go to >
http://tinyurl.com/dumtx after you found out your lat/long and just >
generate the kml file there. > > More on KML: > tutorial at
http://www.keyhole.com/kml/kml_tut.html > offical docs at
http://www.keyhole.com/kml/kml_doc.html > > Google beats all! >
> Michiel > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Chris Parlette" >
<mdcube@g...> wrote: > > > > Hey all, > > >
> I just found this pretty cool site called Frapper. It uses Google
> > Maps to show where a group of people live, based on everyone
who > > submits their names and locations. I created a
"Speedcubers" map > at: > > > >
http://www.risingconcepts.com/frapper/speedcubers > > > >
Feel free to submit your name and location, and we can all see >
where > > everyone is at. Also, people could use this to find
cubers in an > area > > they may be travelling to or live near.
Let me know if you think > we > > should change the title,
change the group profile or picture, or > if I > > should give
administrator rights over to Ron, ChrisH, Tyson, or > Gilles. >
> > > -Chris Parlette > > > > > > > >
> > > Yahoo! Groups Links > > > > > > >
> >
7217. Re: Idea? From:
"Carson Penticuff" <penguin4sale@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 09:02:48 -0000
http://www.carsonpenticuff.com/cubing Sorry for the bad link guys...
*Carson bows head in shame* --- In
speedsolvingrubikscube@yahoogroups.com, "Carson Penticuff"
<penguin4sale@y...> wrote: > > Well, I went ahead and threw
a forum up just for the heck of it. > Feel free to check it out and
let me know what you think. > > >
http://www.carsonpenticuff/cubing > > > > > > >
> > > > > > > > > > > > > >
> > > > --- In speedsolvingrubikscube@yahoogroups.com,
"Carson Penticuff" > <penguin4sale@y...> wrote: > > >
> I have been reading the posts on this group for about a month or
> so > > now, and am finding it quite confusing. The large
number of posts > make > > it pretty difficult for me to
follow. > > > > I have a fair amount of webspace and have
considered starting > > a "Rubik's Forum." I know that there are a
large number of > speedcubing > > websites out there and I
don't really believe that there is a need > for > > any more...
but what would you guys/gals think of having a forum? > I > >
don't want to bother doing it if no one will use it, or if people >
> would be offended because it might steal their traffic. Let me >
have > > your HONEST opinions and I'll make a decision based on
that. > > > > If this were to happen... the forums would be
broken down to > > categories... for instance: 3x3, 4x4, 5x5,
other puzzles... maybe > even > > break the 3x3 down into
smaller subgroups like: General, Cross, > f2l, > > LL. >
> > > I'm open to anything or nothing... just let me have some
input... > > >
7218. Re: Idea? From:
"Koen Heltzel" <allyourbase@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 09:32:36 -0000
I applaud your enthousiasm, but this has been done a few times before,
and won't work unless it has been thoroughly discussed here and a big
group of people is willing to take the jump. I'm in favor of a forum,
but it won't work this way... - Koen --- In
speedsolvingrubikscube@yahoogroups.com, "Carson Penticuff"
<penguin4sale@y...> wrote: >
http://www.carsonpenticuff.com/cubing
7219. Re: Any techies out there??? From:
"thomkirjava" <snkenjoi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 09:46:09 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard"
<logitewty@h...> wrote: > > I've got a VHS and I want to get
the content onto the computer...any > suggestions??? > > Thanks
in advance, > Craig > Three words: video capture card. Capture
analog video into digital form. I don't get how you didn't see this
earlyer. |Thom
7220. Re: Any techies out there??? From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 10:31:31 -0000
Hey All, Just need to make this clear. I can't just post it on a website
because of Copyright issues, so I must e-mail it to individuals myself,
and will be able to do that on Wednesday next week. Please click on my
e-mail logitewty@... and send me an e-mail saying you wanna see the
video, and when i get the time next wednesday I will send it out. Craig
--- In speedsolvingrubikscube@yahoogroups.com, "thomkirjava"
<snkenjoi@g...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" >
<logitewty@h...> wrote: > > > > I've got a VHS and I
want to get the content onto the computer...any > > suggestions???
> > > > Thanks in advance, > > Craig > > >
> Three words: video capture card. > > Capture analog video
into digital form. > > I don't get how you didn't see this
earlyer. > > |Thom >
7221. Re: [Speed cubing group] Re: Idea? From:
Marco Garbelini <garbelini@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 12:53:11 +0200
I like the current format. I use gmail to read the messages and I think
this makes a diference, gmail is great for reading mailgroups. Email was
allways my favorite format for groups I really read. I like forums for
stuff I check once a week or so. Marco On 10/14/05, Koen Heltzel
<allyourbase@home.nl> wrote: > I applaud your enthousiasm, but
this has been done a few times before, > and won't work unless it has
been thoroughly discussed here and a big > group of people is willing
to take the jump. > > I'm in favor of a forum, but it won't work
this way... > > - Koen > > --- In
speedsolvingrubikscube@yahoogroups.com, "Carson Penticuff" >
<penguin4sale@y...> wrote: > >
http://www.carsonpenticuff.com/cubing > > > > > > >
> Yahoo! Groups Links > > > > > > > >
7222. Re: cubing conflict From:
mike_go_uk <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 11:45:37 -0000
I find these reports worrying. Where will it end? No-one has ever asked
me to stop, but people do sometimes move away from me on the tram. I try
to cube quietly. I get quite a few sarcastic comments (who cares?), and
I've had coins thrown at me. But on two occasions punches have been
thrown just short of my head. This was a definitely scary, as no-one had
played that stupid game with me for over 20 years... Mike
7223. Re: 25th anniversary cubes are weird From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 11:58:04 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" >
<logitewty@h...> wrote: > > > > LOL...Stefan(still not
on Yahoo) I have been talking to Chris (on > > yahoo) and I read
this post (on yahoo) and then I sent him a message > > (on yahoo)
that they are called DIYs, and he was like( on yahoo) o, > I >
> didn't know those had arched centers...lol... > > Gosh, he
should really know... guess I need to find a new idol then ; > -)
That was of course just a joke. But Chris, how can you not know this ;
-). You should really get one or two, they're a bit work to assemble
cause not all pieces fit right away but when it's done I'm sure youl'll
love them. Stefan
7224. [Speed cubing group] Re: Frapper map of speedcubers
From:
"Chris Parlette" <mdcube@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 13:09:54 -0000
It turns out that even if I delete your comment, it still shows up in
the quote bubble on the map. I deleted your "test" message, but then I
accidentally deleted ChrisH's quote (Sorry Chris! It's not because
you're at a rival ACC school, I swear!). It doesn't ask me if I'm sure I
want to delete it, and it's just a little button on the side of the
quote. So ChrisH's quote is still there when you click his name, but
it's not at the bottom with all the other quotes. Obviously this thing
has its flaws, and is in an early beta, but I think it looks really cool
so far. Within 2 hours of posting my message about it, there were 19
people from 5 continents and 9 countries that had signed up (and 4
Chris's!). I wouldnt worry too much about those comments, since thats
what seems to be the wierdest feature. Of course, not being able to add
your city has been a problem as well. We'll see if they update it
frequently enough for us. Chris Parlette --- In
speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar
<sachinss@g...> wrote: > > Hey i didnt know abt the quotes
thing when i first put my name. Nw i > want to change my quote. But
cant find a edit option :( > > Someone plz delete my entry and
i'll put it up again. > > Sachin. > > On 10/14/05, Michiel
van der Blonk <blonkm@z...> wrote: > > Hi > > >
> OK so instead of the Frapper-I-can-not-find-your-city, I had
another > > idea. > > > > Everyone: > > -
download the free version of google earth here : > >
http://earth.google.com/downloads.html > > - open it, find your
location, click tools|add placemark > > - save it under
YourName.kml > > - post it in the files section with your name and
location > > - done > > > > As an example: I live here
12°30'46.16"N 69°57'58.41"W > > And my kml (keyhole markup
language) is in the files section (the > > locations folder) >
> You can simply double click a kml file and google earth will take
> > you to the map. It's also possible to share all of the kml
files > > using Google Earth (keyhole community bbs), but I
haven't really > > figured out how that works. > > > >
If you have a slow PC and cannot run Google Earth, just mail me the >
> Lat/Long and I will create a KML file for you. Or go to > >
http://tinyurl.com/dumtx after you found out your lat/long and just >
> generate the kml file there. > > > > More on KML: >
> tutorial at http://www.keyhole.com/kml/kml_tut.html > >
offical docs at http://www.keyhole.com/kml/kml_doc.html > > >
> Google beats all! > > > > Michiel > > > >
> > --- In speedsolvingrubikscube@yahoogroups.com, "Chris
Parlette" > > <mdcube@g...> wrote: > > > > >
> Hey all, > > > > > > I just found this pretty
cool site called Frapper. It uses Google > > > Maps to show
where a group of people live, based on everyone who > > >
submits their names and locations. I created a "Speedcubers" map >
> at: > > > > > >
http://www.risingconcepts.com/frapper/speedcubers > > > >
> > Feel free to submit your name and location, and we can all see
> > where > > > everyone is at. Also, people could use
this to find cubers in an > > area > > > they may be
travelling to or live near. Let me know if you think > > we >
> > should change the title, change the group profile or picture,
or > > if I > > > should give administrator rights over
to Ron, ChrisH, Tyson, or > > Gilles. > > > > >
> -Chris Parlette > > > > > > > > > >
> > > > > > > > > > > Yahoo! Groups
Links > > > > > > > > > > > > >
> > > > > >
7225. Re: 25th anniversary cubes are weird BUT what about Meffert's
Assembly Cube
From:
sgowal <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 13:11:44 -0000
I haven't tried the 25th anniversary cubes, but I tried the Meffert's
Assembly Cubes. I seriouly think that they suck, am I the only one to
think so? By the way, does somebody know where I can buy those DIY kits
in Europe? The shipping cost from rubiks.com is just too expensive.
Thanks. Sven
7226. Re: [Speed cubing group] Revenge Player From:
David Barr <david20708@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 09:31:40 -0400
I don't understand how a player is going to help you practice solving.
Did you have a web page of algorithms that you wanted to see
illustrated? If so, what page was that? There may be another solution.
On 10/13/05, pedrosino1 <pedrosino1@...> wrote: > Hey, folks!
> > I was searching for a player for the 4x4x4 that supports
HarrisENG > notation. Randelshofer's Revenge Player doesn't
support...I don't have > a 4x4x4, so I need an applet to practice my
solving. And the scrambles > on JNetCube uses r, u, l, f... > >
Does anyone knows one? > > Pedro > > > > > >
> > Yahoo! Groups Links > > > > > > > >
>
7227. Re: 25th anniversary cubes are weird From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 13:37:55 -0000
I really should have remembered, I guess I just had a bad experience
with DIY cubes. I bought two DIY cubes this past summer and when I
looked at the pieces, a number of the screws were bent pretty badly.
Well I took the best screws from both cubes and assembled them together
into one cube. So if I ever want to make the second cube, nearly all of
the screws will be bent and it may not work too well. Also the one that
I did assemble seems very loose even when I tighten the screws. Maybe I
just need to tweak it some more though. I guess what made me upset is
that I paid for two cubes, but had to scavenge the pieces from both just
to make one good cube. A $40 DIY cube is not worth it to me :-( Chris
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > > That was of course just a joke.
But Chris, how can you not know this ; > -). You should really get
one or two, they're a bit work to assemble > cause not all pieces fit
right away but when it's done I'm sure > youl'll love them. > >
Stefan >
7228. Re: 25th anniversary cubes are weird BUT what about Meffert's
Assembly Cube
From:
"kwickykanny" <kwickykanny@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 15:46:45 -0000
Sorry, don't know about the DIY in Europe part. But heck yeah, the
Mefferts cubes are junk for speedcubing. I can't deny that the
individual sides turn quite smoothly, but the transition from turn to
turn is torture. I think it might be TOO loose, as I experienced
constant, constant lockups (including one that, along with some
excessive turning force, led to the demise of my Mefferts cube). Also
quite annoying is the fact that you CANNOT change the color scheme. I
couldn't tell from the website and I can't accuse them of being
misleading, but I took a risk and hoped that I could make any scheme I
wanted. False. Only the center tiles are interchangeable; the others are
glued on. And with red next to orange!! Boy did that make me mad.
Lastly, mine had a weird smell. Like, moldy or something. Gross. --- In
speedsolvingrubikscube@yahoogroups.com, sgowal <no_reply@y...>
wrote: > > I haven't tried the 25th anniversary cubes, but I tried
the Meffert's > Assembly Cubes. I seriouly think that they suck, am I
the only one to > think so? > > By the way, does somebody know
where I can buy those DIY kits in > Europe? The shipping cost from
rubiks.com is just too expensive. Thanks. > > Sven >
7229. Re: [Speed cubing group] Edges in f2l? From:
David Barr <david20708@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 12:11:00 -0400
Yeah, trying to avoid placing edges while solving the cross is
definitely the wrong approach. As a beginner, the only thing you should
be worrying about while solving the cross is the 4 edge pieces in the
cross. More advanced people do what they call an extended cross, which
means they solve the first F2L corner/edge pair while they are solving
the cross, but you don't have to worry about that for a while. It might
be useful to study other people's solutions to see how they solve the
first two layers without wasting a lot of moves. One place that you can
do that is at my web site: http://www.puzzlingaddiction.com/Cube/Net/
Also, you need to know how to pair up corners and edges while they are
in the wrong place. Do the following moves backward on a solved cube,
then do them forward and notice how I am pairing up the corner and edge
while I am getting the edge out of an incorrect location. This will
solve the FR corner/edge pair: U' B' U B F' U F On 10/13/05, Carson
Penticuff <penguin4sale@...> wrote: > So I have officially
memorized 10 f2l algorithms... GO ME!!! YEAH!!! > What I am finding
however is that I am not really saving many moves > over my old
system, (the 7 step method Dan Knight wrote for the 25 > anniversary
booklet). The reason for this is that I am consistantly > having to
move middle layer edges because they are positioned wrong. I > tried
to fix this problem by paying more attention while solving the >
cross in order to avoid placing them there, but this resulted in a ~20
> move cross which is just ridiculous. How do you guys work around
this?
7230. Re: [Speed cubing group] Revenge Player From:
Pedro <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 13:19:44 -0300 (ART)
Well, i don't have a 4x4x4, so I want an applet in which I can put a
scramble (script) and move the parts, like the Rubik's Player. But the
scrambles for 4x4x4 on JNetCube uses HarrisENG notation, and
Randelshofer's Revenge Player doesn't support this. So, what I want is a
programmable applet for the 4x4x4 that supports HarrisENG notation.
Clear now? or no? Pedro David Barr <david20708@...> escreveu: I
don't understand how a player is going to help you practice solving. Did
you have a web page of algorithms that you wanted to see illustrated? If
so, what page was that? There may be another solution. On 10/13/05,
pedrosino1 <pedrosino1@...> wrote: > Hey, folks! > > I
was searching for a player for the 4x4x4 that supports HarrisENG >
notation. Randelshofer's Revenge Player doesn't support...I don't have
> a 4x4x4, so I need an applet to practice my solving. And the
scrambles > on JNetCube uses r, u, l, f... > > Does anyone
knows one? > > Pedro > > > > > > > >
Yahoo! Groups Links > > > > > > > > >
SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational
game and puzzle Word puzzle game Kid puzzle game Puzzle games
--------------------------------- YAHOO! GROUPS LINKS Visit your group
"speedsolvingrubikscube" on the web. To unsubscribe from this group,
send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com
Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
--------------------------------- ---------------------------------
Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons
e concorre a mais de 500 prêmios! Participe! [Non-text portions of this
message have been removed]
7231. Re: U2 Concert From:
GameOfDeath2 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 17:05:09 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Ian"
<iwinoky@y...> wrote: > > I saw U2 perform at Madison Square
Garden the other day. When Bono > acknowledged his lead guitarist
(whose name is "The Edge"), I wondered > if I was the only one at the
show who briefly thought he was talking > about a Rubik's Cube. >
> Ian > Why go to see U2? There are only 2 cubes that can be
solved by U2 (and one of them is solved already!) so it can't have been
a good performance. I'm intrigued that a guitar might be used to perform
U2 though. Go and see Star Wars instead. At least R2D2 can be used to
solve more cubes and more than one side will be turned too. Or you could
go and support PETA - they solve cubes with BLD - that's even more cubes
that could be solved. I guess BLUR could solve even more cubes.
7232. Re: U2 Concert From:
"Gunnar Krig" <gunkr520@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 17:16:08 -0000
Hahahah! I guess most cubers don't like pop music! :-P /Gunnar --- In
speedsolvingrubikscube@yahoogroups.com, GameOfDeath2
<no_reply@y...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, "Ian" <iwinoky@y...> >
wrote: > > > > I saw U2 perform at Madison Square Garden the
other day. When Bono > > acknowledged his lead guitarist (whose
name is "The Edge"), I > wondered > > if I was the only one at
the show who briefly thought he was talking > > about a Rubik's
Cube. > > > > Ian > > > > Why go to see U2?
There are only 2 cubes that can be solved by U2 (and > one of them is
solved already!) so it can't have been a good > performance. I'm
intrigued that a guitar might be used to perform U2 > though. >
> Go and see Star Wars instead. At least R2D2 can be used to solve
more > cubes and more than one side will be turned too. > > Or
you could go and support PETA - they solve cubes with BLD - that's >
even more cubes that could be solved. > > I guess BLUR could solve
even more cubes. >
7233. Re: [Speed cubing group] Revenge Player From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 23:16:16 +0530
Use the Gabbasoft cube proggy. It has the 4x4x4 and no need to worry
with the notation too. On 10/14/05, Pedro <pedrosino1@...> wrote:
> Well, i don't have a 4x4x4, so I want an applet in which I can put
a scramble (script) and move the parts, like the Rubik's Player. But the
scrambles for 4x4x4 on JNetCube uses HarrisENG notation, and
Randelshofer's Revenge Player doesn't support this. So, what I want is a
programmable applet for the 4x4x4 that supports HarrisENG notation.
Clear now? or no? > > Pedro > > David Barr
<david20708@...> escreveu: > I don't understand how a player is
going to help you practice solving. > Did you have a web page of
algorithms that you wanted to see > illustrated? If so, what page was
that? There may be another > solution. > > On 10/13/05,
pedrosino1 <pedrosino1@yahoo.com.br> wrote: > > Hey, folks!
> > > > I was searching for a player for the 4x4x4 that
supports HarrisENG > > notation. Randelshofer's Revenge Player
doesn't support...I don't have > > a 4x4x4, so I need an applet to
practice my solving. And the scrambles > > on JNetCube uses r, u,
l, f... > > > > Does anyone knows one? > > > >
Pedro > > > > > > > > > > > > >
> > > Yahoo! Groups Links > > > > > > >
> > > > > > > > > > > > > >
SPONSORED LINKS > Jigsaw puzzle game Free puzzle inlay games
Educational game and puzzle Word puzzle game Kid puzzle game Puzzle
games > > --------------------------------- > YAHOO! GROUPS
LINKS > > > Visit your group "speedsolvingrubikscube" on the
web. > > To unsubscribe from this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service. > > >
--------------------------------- > > > > >
--------------------------------- > Promoção Yahoo! Acesso Grátis: a
cada hora navegada você acumula cupons e concorre a mais de 500 prêmios!
Participe! > > [Non-text portions of this message have been
removed] > > > > > > Yahoo! Groups Links > >
> > > > > > >
7234. Re: [Speed cubing group] Revenge Player From:
David Barr <david20708@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 14:02:23 -0400
It is sort of clear now. I think I understand what you want. I don't
understand why you wouldn't use a 4x4x4 program that has a built in
scrambler, like one of these: http://personal.linkline.com/eevers/rubik/
http://www.gabbasoft.com/download.htm Do you have to use JNetCube for
your scrambles? If so, why? Would it be acceptable to have a web page
that generated a random scramble in a notation that Revenge Player
supports and loads the applet with that scramble? On 10/14/05, Pedro
<pedrosino1@...> wrote: > Well, i don't have a 4x4x4, so I want
an applet in which I can put a scramble (script) and move the parts,
like the Rubik's Player. But the scrambles for 4x4x4 on JNetCube uses
HarrisENG notation, and Randelshofer's Revenge Player doesn't support
this. So, what I want is a programmable applet for the 4x4x4 that
supports HarrisENG notation. Clear now? or no? > > Pedro
7235. Re: Proposed group etiquette From:
"N8" <collegenathan@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 18:10:42 -0000
It sounds like a good idea, it doesn't helpe that yahoo groups is just
rather terrible as message boardss grow to a certain size. There just
are not options for displaying enough content in a condensed enough
form. See you guys at WC2005! --- In
speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...>
wrote: > > Hey everyone, > > I recently had a discussion
with Richard Patterson and he had a really > good idea. > > Our
little group is not so little anymore, and I know of more than one >
person who is behind on reading the messages. > > Perhaps we can,
as a suggestion (this is of course not going to be a > rule for
posting), include markers in our message the show what the > topic is
about. > > For example if I was going to make a math post I would
write as the > subject of my post "(math) number of cube
combinations" with the > (math) marker at the beginning. > > We
could also include markers for specific puzzles, such as (3x3x3) or >
(speedsolving), or (new record) if you post your new record. > >
This is of course not a rule, and I will never moderate a message for
> not having an opening marker. > > I think as a discussion
evolves we should try to mark this in the > subject of our posts
though. This doesn't have to be a marker and can > just be a subject
change/refinement. > > Let this thread be a discussion for the
idea of developing a group > etiquette to let people see which
category a message falls under and > decide whether to skip it or
read it. If this is something we think > would be a good idea then
lets start using it. If not then let's not > worry about it. >
> Let's hear everyone's opinions. You are a member of this group, and
I > for one want to know what you think. > > Chris >
Moderator >
7236. Re: [Speed cubing group] Revenge Player From:
Pedro <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 15:58:52 -0300 (ART)
It doesn't works on my pc...I dunno why... Sachin Shirwalkar
<sachinss@gmail.com> escreveu:Use the Gabbasoft cube proggy. It
has the 4x4x4 and no need to worry with the notation too. On 10/14/05,
Pedro <pedrosino1@....br> wrote: > Well, i don't have a 4x4x4,
so I want an applet in which I can put a scramble (script) and move the
parts, like the Rubik's Player. But the scrambles for 4x4x4 on JNetCube
uses HarrisENG notation, and Randelshofer's Revenge Player doesn't
support this. So, what I want is a programmable applet for the 4x4x4
that supports HarrisENG notation. Clear now? or no? > > Pedro >
> David Barr <david20708@...> escreveu: > I don't understand
how a player is going to help you practice solving. > Did you have a
web page of algorithms that you wanted to see > illustrated? If so,
what page was that? There may be another > solution. > > On
10/13/05, pedrosino1 <pedrosino1@...> wrote: > > Hey, folks!
> > > > I was searching for a player for the 4x4x4 that
supports HarrisENG > > notation. Randelshofer's Revenge Player
doesn't support...I don't have > > a 4x4x4, so I need an applet to
practice my solving. And the scrambles > > on JNetCube uses r, u,
l, f... > > > > Does anyone knows one? > > > >
Pedro > > > > > > > > > > > > >
> > > Yahoo! Groups Links > > > > > > >
> > > > > > > > > > > > > >
SPONSORED LINKS > Jigsaw puzzle game Free puzzle inlay games
Educational game and puzzle Word puzzle game Kid puzzle game Puzzle
games > > --------------------------------- > YAHOO! GROUPS
LINKS > > > Visit your group "speedsolvingrubikscube" on the
web. > > To unsubscribe from this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service. > > >
--------------------------------- > > > > >
--------------------------------- > Promoção Yahoo! Acesso Grátis: a
cada hora navegada você acumula cupons e concorre a mais de 500 prêmios!
Participe! > > [Non-text portions of this message have been
removed] > > > > > > Yahoo! Groups Links > >
> > > > > > > ---------------------------------
YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the
web. To unsubscribe from this group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo!
Groups is subject to the Yahoo! Terms of Service.
---------------------------------
__________________________________________________ Faça ligações para
outros computadores com o novo Yahoo! Messenger
http://br.beta.messenger.yahoo.com/ [Non-text portions of this message
have been removed]
7237. Re: [Speed cubing group] Revenge Player From:
Pedro <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 19:02:46 +0000 (GMT)
See below... David Barr <david20708@...> escreveu: It is sort of
clear now. I think I understand what you want. I don't understand why
you wouldn't use a 4x4x4 program that has a built in scrambler, like one
of these: http://personal.linkline.com/eevers/rubik/
http://www.gabbasoft.com/download.htm >Well, the gabbasoft one
doesn't work on my pc (I don't know why), and the other link is not
working...) Do you have to use JNetCube for your scrambles? >No, I'm
just used to it... If so, why? Would it be acceptable to have a web page
that generated a random scramble in a notation that Revenge Player
supports and loads the applet with that scramble? >YES! That will be
great! Pedro On 10/14/05, Pedro <pedrosino1@yahoo.com.br> wrote:
> Well, i don't have a 4x4x4, so I want an applet in which I can put
a scramble (script) and move the parts, like the Rubik's Player. But the
scrambles for 4x4x4 on JNetCube uses HarrisENG notation, and
Randelshofer's Revenge Player doesn't support this. So, what I want is a
programmable applet for the 4x4x4 that supports HarrisENG notation.
Clear now? or no? > > Pedro ---------------------------------
YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the
web. To unsubscribe from this group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo!
Groups is subject to the Yahoo! Terms of Service.
--------------------------------- ---------------------------------
Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons
e concorre a mais de 500 prêmios! Participe! [Non-text portions of this
message have been removed]
7238. Standard Stickers for Harry Potter Cube From:
"jello33" <chris@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 19:10:12 -0000
Hello, I just added Standard color sticker sets that fit the Rubik's
Harry Potter 2x2x2. I know some of you wanted these for cubes that your
taking to WC2005, as this is a large "legal" 2x2x2. Thanks a lot, and I
hope to see some of you in Florida. Chris L. www.cubesmith.com
7239. More fun with the clock From:
"thomkirjava" <snkenjoi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 20:28:04 -0000
So I was in the car on a ride home about 5 mins ago and doing some clock
solves. I started to get bored and started to think of a way for
challenging myself with something. "Solving with restrictive moves"
(2-gen, etc.) sprung into my head, and this idea developed. Basically,
you're only concerened with one side of the cube, so ignore the back.
Then, you scramble and make moves on the clock by only pushing one pin
up at a time, and only turning the dial thing that's next to the pin
that is up. If you don't understand that, I'll try and explain it
better. At first I couldn't see an easy way of doing it and tryed for a
while to solve it. Then I found what I think is the optimal solution. I
can do it from anywhere like this in four or less moves. It's easy, give
it a try :) Once you know how, the puzzle gets really easy. eg, I did a
BLD of it in a few seconds. Some of you will probibly see it straight
away and think it's pointless, but I had some fun trying it out, so I
thought I'd share. ~Thom
7240. Re: [Speed cubing group] Revenge Player From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 15 Oct 2005 01:59:42 +0530
Hey pedro, try installing DirectX 9.0 on ur comp. Most probably that's
the pain with the PC. On 10/15/05, Pedro <pedrosino1@...> wrote:
> It doesn't works on my pc...I dunno why... > > Sachin
Shirwalkar <sachinss@gmail.com> escreveu:Use the Gabbasoft cube
proggy. It has the 4x4x4 and no need to worry > with the notation
too. > > On 10/14/05, Pedro <pedrosino1@yahoo.com.br> wrote:
> > Well, i don't have a 4x4x4, so I want an applet in which I can
put a scramble (script) and move the parts, like the Rubik's Player. But
the scrambles for 4x4x4 on JNetCube uses HarrisENG notation, and
Randelshofer's Revenge Player doesn't support this. So, what I want is a
programmable applet for the 4x4x4 that supports HarrisENG notation.
Clear now? or no? > > > > Pedro > > > > David
Barr <david20708@...> escreveu: > > I don't understand how a
player is going to help you practice solving. > > Did you have a
web page of algorithms that you wanted to see > > illustrated? If
so, what page was that? There may be another > > solution. >
> > > On 10/13/05, pedrosino1 <pedrosino1@...> wrote:
> > > Hey, folks! > > > > > > I was searching
for a player for the 4x4x4 that supports HarrisENG > > >
notation. Randelshofer's Revenge Player doesn't support...I don't have
> > > a 4x4x4, so I need an applet to practice my solving. And
the scrambles > > > on JNetCube uses r, u, l, f... > >
> > > > Does anyone knows one? > > > > > >
Pedro > > > > > > > > > > > > >
> > > > > > > > > > > Yahoo! Groups
Links > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > SPONSORED LINKS > > Jigsaw puzzle
game Free puzzle inlay games Educational game and puzzle Word puzzle
game Kid puzzle game Puzzle games > > > >
--------------------------------- > > YAHOO! GROUPS LINKS >
> > > > > Visit your group "speedsolvingrubikscube" on
the web. > > > > To unsubscribe from this group, send an
email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com
> > > > Your use of Yahoo! Groups is subject to the Yahoo!
Terms of Service. > > > > > >
--------------------------------- > > > > > > >
> > > --------------------------------- > > Promoção
Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e
concorre a mais de 500 prêmios! Participe! > > > > [Non-text
portions of this message have been removed] > > > > >
> > > > > > > Yahoo! Groups Links > > >
> > > > > > > > > > > > > >
> > > > --------------------------------- > YAHOO! GROUPS
LINKS > > > Visit your group "speedsolvingrubikscube" on the
web. > > To unsubscribe from this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service. > > >
--------------------------------- > > > > >
__________________________________________________ > Faça ligações
para outros computadores com o novo Yahoo! Messenger >
http://br.beta.messenger.yahoo.com/ > > [Non-text portions of this
message have been removed] > > > > > > Yahoo! Groups
Links > > > > > > > > >
The stories you guys have posted are pretty disturbing. :( I've never
experienced anything like this. In fact, for me it's quite the opposite.
Often people seem oblivious to my cubing, but sometimes I do get
questions (not 'can you stop playing with that thing', but 'wow - how
fast was that?' or 'what's the secret to solving that?' or 'can you
still buy those things and if so, where?') and on more than one occasion
I've gotten applause from random train passengers! Maybe people's
reaction to public speedcubing varies from city to city or country to
country? I cube a lot on the tube in London and I used to cube on the
train in Arlington and Washington DC. Never had any problems in any of
those places. Also never had any problems cubing in various cities in
Australia. Thanks for letting us know that the public's reaction to
cubing is not so positive in all places. I should be more careful about
where I cube when I travel to other cities. Don't want any cubing
conflict! Jasmine http://speedcuber.blogspot.com On Fri, 14 Oct 2005
11:45:37 -0000, "mike_go_uk" <no_reply@yahoogroups.com> said: >
> I find these reports worrying. Where will it end? > No-one has
ever asked me to stop, but people do sometimes move > away > from
me on the tram. I try to cube quietly. I get quite a few > sarcastic
comments (who cares?), and I've had coins thrown at > me. > But on
two occasions punches have been thrown just short of my > head. >
This was a definitely scary, as no-one had played that stupid > game
with > me for over 20 years... > Mike >
___________________________________________________________ > >
YAHOO! GROUPS LINKS > > * Visit your group
"[1]speedsolvingrubikscube" on the web. > > * To unsubscribe from
this group, send an email to: >
[2]speedsolvingrubikscube-unsubscribe@yahoogroups.com > > * Your
use of Yahoo! Groups is subject to the [3]Yahoo! Terms > of Service.
> ___________________________________________________________ >
> References > > 1.
http://groups.yahoo.com/group/speedsolvingrubikscube > 2. >
mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe
> 3. http://docs.yahoo.com/info/terms/ -- http://www.fastmail.fm -
Faster than the air-speed velocity of an unladen european swallow
7242. Re: [Speed cubing group] Revenge Player From:
David Barr <david20708@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 16:32:00 -0400
How about this? http://puzzlingaddiction.com/Cube/revenge-scramble/ On
10/14/05, Pedro <pedrosino1@...> wrote: > See below... >
> David Barr <david20708@...> escreveu: > It is sort of
clear now. I think I understand what you want. I don't > understand
why you wouldn't use a 4x4x4 program that has a built in > scrambler,
like one of these: > > http://personal.linkline.com/eevers/rubik/
> http://www.gabbasoft.com/download.htm > > >Well, the
gabbasoft one doesn't work on my pc (I don't know why), and the other
link is not working...) > > > > Do you have to use JNetCube
for your scrambles? > > > > >No, I'm just used to it...
> > > > If so, why? > > > > Would it > be
acceptable to have a web page that generated a random scramble in a >
notation that Revenge Player supports and loads the applet with that
> scramble? > > > >YES! That will be great! > Pedro
> > On 10/14/05, Pedro <pedrosino1@...> wrote: > >
Well, i don't have a 4x4x4, so I want an applet in which I can put a
scramble (script) and move the parts, like the Rubik's Player. But the
scrambles for 4x4x4 on JNetCube uses HarrisENG notation, and
Randelshofer's Revenge Player doesn't support this. So, what I want is a
programmable applet for the 4x4x4 that supports HarrisENG notation.
Clear now? or no? > > > > Pedro > > > >
--------------------------------- > YAHOO! GROUPS LINKS > >
> Visit your group "speedsolvingrubikscube" on the web. > > To
unsubscribe from this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service. > > >
--------------------------------- > > > > > >
--------------------------------- > Promoção Yahoo! Acesso Grátis: a
cada hora navegada você acumula cupons e concorre a mais de 500 prêmios!
Participe! > > [Non-text portions of this message have been
removed] > > > > > > Yahoo! Groups Links > >
> > > > > > >
7243. Problem with PLL two corners From:
"ericdstalter" <ericdstalter@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 20:30:55 -0000
ok, have LL orientated and solved except I have two corners that that
are side by side and need to be switched. I have looked at several
permutation boards and can't find a thing...according to the boards I
need a more messed up cube. can anyone help?
7244. Re: [Speed cubing group] Problem with PLL two corners
From:
David Barr <david20708@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 16:39:22 -0400
If all of the edges are solved, then your cube has come apart and can't
be solved unless you take it back apart and reassemble it correctly. If
your edges aren't solved, then do a quarter turn of the LL face. You
will then have 3 corners that need to be switched, and you can probably
find a solution for that situation. On 10/14/05, ericdstalter
<ericdstalter@...> wrote: > ok, have LL orientated and solved
except I have two corners that that > are side by side and need to be
switched. I have looked at several > permutation boards and can't
find a thing...according to the boards I > need a more messed up
cube. can anyone help? > > > > > > > > Yahoo!
Groups Links > > > > > > > > >
7245. Re: [Speed cubing group] Problem with PLL two corners
From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 13:50:13 -0700
If everything is solved except for two corners on your 3x3x3...then then
are two ways to solve the cube: 1. Remove those two corners from the
puzzle and swap them manually. 2. Take the stickers off both corners and
place them back on the corners in such as way that the cube is solved.
If you are using a 2x2x2 and not a 3x3x3, then place the two unsolved
corners on the right half of the U face and do this alg: R U R' U' R' F
R2 U' R' U' R U R' F' -Chris On 10/14/05, ericdstalter
<ericdstalter@...> wrote: > > ok, have LL orientated and
solved except I have two corners that that > are side by side and
need to be switched. I have looked at several > permutation boards
and can't find a thing...according to the boards I > need a more
messed up cube. can anyone help? > > > > > > > >
Yahoo! Groups Links > > > > > > > > >
[Non-text portions of this message have been removed]
7246. Re: [Speed cubing group] Problem with PLL two corners
From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 23:03:48 +0200
Hello, If your cube is a 3x3x3 : You have to permute manually the
corners. If it is a 4x4x4, use this : (Uu)2 (Rr)2 U2 r2 U2 (Rr)2 (Uu)2
Then you should be able to solve it like a 3x3x3. ;-) Gilles.
2005/10/14, ericdstalter <ericdstalter@...>: > ok, have LL
orientated and solved except I have two corners that that > are side
by side and need to be switched. I have looked at several >
permutation boards and can't find a thing...according to the boards I
> need a more messed up cube. can anyone help? > > > >
> > > > Yahoo! Groups Links > > > > > >
> > >
7247. [Speed cubing group] Re: cubing conflict From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 21:31:18 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Jasmine Lee"
<speedcuber@f...> wrote: > > Maybe people's reaction to
public speedcubing varies from city to city > or country to country?
I wouldn't be surprised if it varied from gender to gender (of the
cuber, I mean)... Stefan
7248. Re: [Speed cubing group] Problem with PLL two corners
From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 21:35:01 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Chris Hunt
<huntca@g... > wrote: > > If everything is solved except for
two corners on your 3x3x3...then then are > two ways to solve the
cube: > > 1. Remove those two corners from the puzzle and swap
them manually. > 2. Take the stickers off both corners and place them
back on the corners in > such as way that the cube is solved. 3. Put
extra stickers on top of the wrong ones. Stefan
7249. Re: Frapper map of speedcubers From:
"Daniel Hayes" <swedishlf@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 21:36:41 -0000
Gah! Where was this thing a week ago!?! Last Friday-Sunday I was staying
in Kansas City, MO for their medieval festival up there. Now I see that
had I known about it I might've had the opportunity to meet up with a
fellow cuber, Jordan Smith. If that doesn't convince you of the
usefulness of this little deellie, I don't know what will! -Daniel
7250. Re: [Speed cubing group] Revenge Player From:
Pedro <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 18:55:55 -0300 (ART)
That's great! Thanks, David Pedro David Barr <david20708@...>
escreveu: How about this?
http://puzzlingaddiction.com/Cube/revenge-scramble/ On 10/14/05, Pedro
<pedrosino1@...> wrote: > See below... > > David Barr
<david20708@...> escreveu: > It is sort of clear now. I think I
understand what you want. I don't > understand why you wouldn't use a
4x4x4 program that has a built in > scrambler, like one of these:
> > http://personal.linkline.com/eevers/rubik/ >
http://www.gabbasoft.com/download.htm > > >Well, the gabbasoft
one doesn't work on my pc (I don't know why), and the other link is not
working...) > > > > Do you have to use JNetCube for your
scrambles? > > > > >No, I'm just used to it... > >
> > If so, why? > > > > Would it > be acceptable to
have a web page that generated a random scramble in a > notation that
Revenge Player supports and loads the applet with that > scramble?
> > > >YES! That will be great! > Pedro > > On
10/14/05, Pedro <pedrosino1@...> wrote: > > Well, i don't
have a 4x4x4, so I want an applet in which I can put a scramble (script)
and move the parts, like the Rubik's Player. But the scrambles for 4x4x4
on JNetCube uses HarrisENG notation, and Randelshofer's Revenge Player
doesn't support this. So, what I want is a programmable applet for the
4x4x4 that supports HarrisENG notation. Clear now? or no? > > >
> Pedro > > > > --------------------------------- >
YAHOO! GROUPS LINKS > > > Visit your group
"speedsolvingrubikscube" on the web. > > To unsubscribe from this
group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service. > > >
--------------------------------- > > > > > >
--------------------------------- > Promoção Yahoo! Acesso Grátis: a
cada hora navegada você acumula cupons e concorre a mais de 500 prêmios!
Participe! > > [Non-text portions of this message have been
removed] > > > > > > Yahoo! Groups Links > >
> > > > > > > SPONSORED LINKS Jigsaw puzzle game
Free puzzle inlay games Educational game and puzzle Word puzzle game Kid
puzzle game Puzzle games --------------------------------- YAHOO! GROUPS
LINKS Visit your group "speedsolvingrubikscube" on the web. To
unsubscribe from this group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo!
Groups is subject to the Yahoo! Terms of Service.
--------------------------------- ---------------------------------
Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons
e concorre a mais de 500 prêmios! Participe! [Non-text portions of this
message have been removed]
7251. Re: [Speed cubing group] Revenge Player From:
Pedro <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 18:57:19 -0300 (ART)
Oh, thanks Sachin Now it's working... Man, that program is GOOD! Pedro
Sachin Shirwalkar <sachinss@...> escreveu: Hey pedro, try
installing DirectX 9.0 on ur comp. Most probably that's the pain with
the PC. On 10/15/05, Pedro <pedrosino1@...> wrote: > It doesn't
works on my pc...I dunno why... > > Sachin Shirwalkar
<sachinss@...> escreveu:Use the Gabbasoft cube proggy. It has the
4x4x4 and no need to worry > with the notation too. > > On
10/14/05, Pedro <pedrosino1@...> wrote: > > Well, i don't
have a 4x4x4, so I want an applet in which I can put a scramble (script)
and move the parts, like the Rubik's Player. But the scrambles for 4x4x4
on JNetCube uses HarrisENG notation, and Randelshofer's Revenge Player
doesn't support this. So, what I want is a programmable applet for the
4x4x4 that supports HarrisENG notation. Clear now? or no? > > >
> Pedro > > > > David Barr <david20708@...>
escreveu: > > I don't understand how a player is going to help you
practice solving. > > Did you have a web page of algorithms that
you wanted to see > > illustrated? If so, what page was that?
There may be another > > solution. > > > > On
10/13/05, pedrosino1 <pedrosino1@...> wrote: > > > Hey,
folks! > > > > > > I was searching for a player for
the 4x4x4 that supports HarrisENG > > > notation.
Randelshofer's Revenge Player doesn't support...I don't have > >
> a 4x4x4, so I need an applet to practice my solving. And the
scrambles > > > on JNetCube uses r, u, l, f... > > >
> > > Does anyone knows one? > > > > > >
Pedro > > > > > > > > > > > > >
> > > > > > > > > > > Yahoo! Groups
Links > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > SPONSORED LINKS > > Jigsaw puzzle
game Free puzzle inlay games Educational game and puzzle Word puzzle
game Kid puzzle game Puzzle games > > > >
--------------------------------- > > YAHOO! GROUPS LINKS >
> > > > > Visit your group "speedsolvingrubikscube" on
the web. > > > > To unsubscribe from this group, send an
email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com
> > > > Your use of Yahoo! Groups is subject to the Yahoo!
Terms of Service. > > > > > >
--------------------------------- > > > > > > >
> > > --------------------------------- > > Promoção
Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons e
concorre a mais de 500 prêmios! Participe! > > > > [Non-text
portions of this message have been removed] > > > > >
> > > > > > > Yahoo! Groups Links > > >
> > > > > > > > > > > > > >
> > > > --------------------------------- > YAHOO! GROUPS
LINKS > > > Visit your group "speedsolvingrubikscube" on the
web. > > To unsubscribe from this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service. > > >
--------------------------------- > > > > >
__________________________________________________ > Faça ligações
para outros computadores com o novo Yahoo! Messenger >
http://br.beta.messenger.yahoo.com/ > > [Non-text portions of this
message have been removed] > > > > > > Yahoo! Groups
Links > > > > > > > > >
--------------------------------- YAHOO! GROUPS LINKS Visit your group
"speedsolvingrubikscube" on the web. To unsubscribe from this group,
send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com
Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
--------------------------------- ---------------------------------
Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons
e concorre a mais de 500 prêmios! Participe! [Non-text portions of this
message have been removed]
7252. [Speed cubing group] Re: cubing conflict From:
"d_j_salvia" <d_j_salvia@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 14 Oct 2005 22:10:09 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, "Jasmine Lee" >
<speedcuber@f...> wrote: > > > > Maybe people's
reaction to public speedcubing varies from city to > city > >
or country to country? > > I wouldn't be surprised if it varied
from gender to gender (of the > cuber, I mean)... > > Stefan
> Hi Stefan, I get a lot of responses like Jasmine gets. During about
half my bus trips I find someone who is really interested in the cube.
No one has been rude to me, and I've met some very interesting people.
Once, the day after I got my first 4x4x4, I missed my regular stop due
to cubing and found that *everyone* there had been watching me with
interest, because they all laughed. It was very friendy, though a little
embarrassing, and it *was* pretty funny. Cheers, David J
I think Stefan gave you a good explanation on that fenomen a year or so
ago. R ----- Original Message ----- From: "Jasmine Lee"
<speedcuber@fastmail.fm> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Friday, October 14,
2005 10:30 PM Subject: Re: [Speed cubing group] Re: cubing conflict >
The stories you guys have posted are pretty disturbing. :( > >
I've never experienced anything like this. In fact, for me it's quite
> the opposite. Often people seem oblivious to my cubing, but
sometimes I > do get questions (not 'can you stop playing with that
thing', but 'wow - > how fast was that?' or 'what's the secret to
solving that?' or 'can you > still buy those things and if so,
where?') and on more than one occasion > I've gotten applause from
random train passengers! > > Maybe people's reaction to public
speedcubing varies from city to city > or country to country? I cube
a lot on the tube in London and I used to > cube on the train in
Arlington and Washington DC. Never had any problems > in any of those
places. Also never had any problems cubing in various > cities in
Australia. > > Thanks for letting us know that the public's
reaction to cubing is not > so positive in all places. I should be
more careful about where I cube > when I travel to other cities.
Don't want any cubing conflict! > > Jasmine >
http://speedcuber.blogspot.com > > > On Fri, 14 Oct 2005
11:45:37 -0000, "mike_go_uk" > <no_reply@yahoogroups.com> said:
> > > > I find these reports worrying. Where will it end?
> > No-one has ever asked me to stop, but people do sometimes move
> > away > > from me on the tram. I try to cube quietly. I
get quite a few > > sarcastic comments (who cares?), and I've had
coins thrown at > > me. > > But on two occasions punches
have been thrown just short of my > > head. > > This was a
definitely scary, as no-one had played that stupid > > game with
> > me for over 20 years... > > Mike > >
___________________________________________________________ > >
> > YAHOO! GROUPS LINKS > > > > * Visit your group
"[1]speedsolvingrubikscube" on the web. > > > > * To
unsubscribe from this group, send an email to: > >
[2]speedsolvingrubikscube-unsubscribe@yahoogroups.com > > >
> * Your use of Yahoo! Groups is subject to the [3]Yahoo! Terms >
> of Service. > >
___________________________________________________________ > >
> > References > > > > 1.
http://groups.yahoo.com/group/speedsolvingrubikscube > > 2. >
>
mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe
> > 3. http://docs.yahoo.com/info/terms/ > > -- >
http://www.fastmail.fm - Faster than the air-speed velocity of an >
unladen european swallow > > > > > > Yahoo! Groups
Links > > > > > > >
7254. speedcuber locations in Google Earth From:
"Michiel van der Blonk" <blonkm@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 15 Oct 2005 00:19:25 -0000
I asked already, but got no response. Please everyone who has Google
Earth add your placemark (save as KML) in the files section. Anyone who
doesn't get it now since it's insanely cool.
http://games.groups.yahoo.com/group/speedsolvingrubikscube/files/Locations/
[Non-text portions of this message have been removed]
7255. sighting : Applications worth a look From:
"Michiel van der Blonk" <blonkm@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 15 Oct 2005 00:22:52 -0000
I made it to the front page of http://www.ning.com/ with my algorithm
database (http://alglist.ning.com). Check it out.
7256. Re: [Speed cubing group] speedcuber locations in Google Earth
From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 15 Oct 2005 08:19:59 +0200
My city is not in high definition, alhough I could give you my dorm at
the univerisity. But is that really interesting ? 2005/10/15, Michiel
van der Blonk <blonkm@...>: > > I asked already, but got no
response. Please everyone who has Google Earth add your placemark (save
as KML) in the files section. Anyone who doesn't get it now since it's
insanely cool. > >
http://games.groups.yahoo.com/group/speedsolvingrubikscube/files/Locations/
> > > > [Non-text portions of this message have been
removed] > > > > > > Yahoo! Groups Links > >
> > > > > >
7257. Re: [Speed cubing group] speedcuber locations in Google Earth
From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 15 Oct 2005 08:20:33 +0200
I meant "my dorm location", of course :p 2005/10/15, Gilles van den
Peereboom <gillesvdp@...>: > My city is not in high definition,
alhough I could give you my dorm at > the univerisity. > But is
that really interesting ?
Yeah, you could be right. Maybe if people see a guy cubing they think
it's geeky, whereas if they see a girl cubing they think it's quirky and
interesting?? Oh well, I guess this is just lucky for me then. I would
find the London tube incredibly boring if I couldn't cube on it. Jasmine
http://speedcuber.blogspot.com On Fri, 14 Oct 2005 21:31:18 -0000,
"Stefan Pochmann" <pochmann@...> said: > > --- In
speedsolvingrubikscube@yahoogroups.com, "Jasmine Lee" >
<speedcuber@f...> wrote: > > > > Maybe people's
reaction to public speedcubing varies from city > to > city >
> or country to country? > I wouldn't be surprised if it varied
from gender to gender (of > the > cuber, I mean)... > Stefan
> ___________________________________________________________ >
> YAHOO! GROUPS LINKS > > * Visit your group
"[1]speedsolvingrubikscube" on the web. > > * To unsubscribe from
this group, send an email to: >
[2]speedsolvingrubikscube-unsubscribe@yahoogroups.com > > * Your
use of Yahoo! Groups is subject to the [3]Yahoo! Terms > of Service.
> ___________________________________________________________ >
> References > > 1.
http://groups.yahoo.com/group/speedsolvingrubikscube > 2. >
mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe
> 3. http://docs.yahoo.com/info/terms/ -- http://www.fastmail.fm -
Faster than the air-speed velocity of an unladen european swallow
7259. [Speed cubing group] Re: cubing conflict From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 15 Oct 2005 11:46:46 -0000
Hi ! I have another theory. If u look young and do the cube people think
it's ok cause the cube is a "toy" only for most people. Whereas if u
look a bit older and u do the cube people might find u are a very
childish and irresposible person. Just a guess ... :-o Have fun! -Per
> --- In speedsolvingrubikscube@yahoogroups.com, "Jasmine Lee"
<speedcuber@f...> wrote: > > Yeah, you could be right. Maybe
if people see a guy cubing they think > it's geeky, whereas if they
see a girl cubing they think it's quirky and > interesting?? Oh well,
I guess this is just lucky for me then. I would > find the London
tube incredibly boring if I couldn't cube on it. > > Jasmine >
http://speedcuber.blogspot.com > > > On Fri, 14 Oct 2005
21:31:18 -0000, "Stefan Pochmann" <pochmann@g...> > said: >
> > > --- In speedsolvingrubikscube@yahoogroups.com, "Jasmine
Lee" > > <speedcuber@f...> wrote: > > > > >
> Maybe people's reaction to public speedcubing varies from city >
> to > > city > > > or country to country? > > I
wouldn't be surprised if it varied from gender to gender (of > >
the > > cuber, I mean)... > > Stefan > >
___________________________________________________________ > >
> > YAHOO! GROUPS LINKS > > > > * Visit your group
"[1]speedsolvingrubikscube" on the web. > > > > * To
unsubscribe from this group, send an email to: > >
[2]speedsolvingrubikscube-unsubscribe@yahoogroups.com > > >
> * Your use of Yahoo! Groups is subject to the [3]Yahoo! Terms >
> of Service. > >
___________________________________________________________ > >
> > References > > > > 1.
http://groups.yahoo.com/group/speedsolvingrubikscube > > 2. >
> mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?
subject=Unsubscribe > > 3. http://docs.yahoo.com/info/terms/ >
> -- > http://www.fastmail.fm - Faster than the air-speed velocity
of an > unladen european swallow >
Hi Per, I have noticed over the years that you always answer on
Jasmine´s posts. Are you a bachelor? R ----- Original Message -----
From: "Per Kristen Fredlund" <aspiring_to_love@...> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Saturday, October
15, 2005 1:46 PM Subject: [Speed cubing group] Re: cubing conflict >
Hi ! > > I have another theory. If u look young and do the cube
people think > it's ok cause the cube is a "toy" only for most
people. Whereas if u > look a bit older and u do the cube people
might find u are a very > childish and irresposible person. Just a
guess ... :-o > > Have fun! > > -Per > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Jasmine Lee" >
<speedcuber@f...> wrote: > > > > Yeah, you could be
right. Maybe if people see a guy cubing they > think > > it's
geeky, whereas if they see a girl cubing they think it's > quirky and
> > interesting?? Oh well, I guess this is just lucky for me then.
I > would > > find the London tube incredibly boring if I
couldn't cube on it. > > > > Jasmine > >
http://speedcuber.blogspot.com > > > > > > On Fri, 14
Oct 2005 21:31:18 -0000, "Stefan Pochmann" > <pochmann@g...>
> > said: > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Jasmine Lee" > > >
<speedcuber@f...> wrote: > > > > > > > >
Maybe people's reaction to public speedcubing varies from city > >
> to > > > city > > > > or country to country?
> > > I wouldn't be surprised if it varied from gender to
gender (of > > > the > > > cuber, I mean)... > >
> Stefan > > >
___________________________________________________________ > >
> > > > YAHOO! GROUPS LINKS > > > > > > *
Visit your group "[1]speedsolvingrubikscube" on the web. > > >
> > > * To unsubscribe from this group, send an email to: >
> > [2]speedsolvingrubikscube-unsubscribe@yahoogroups.com >
> > > > > * Your use of Yahoo! Groups is subject to the
[3]Yahoo! Terms > > > of Service. > > >
___________________________________________________________ > >
> > > > References > > > > > > 1.
http://groups.yahoo.com/group/speedsolvingrubikscube > > > 2.
> > >
mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com? >
subject=Unsubscribe > > > 3. http://docs.yahoo.com/info/terms/
> > > > -- > > http://www.fastmail.fm - Faster than
the air-speed velocity of an > > unladen european swallow >
> > > > > > > > > > Yahoo! Groups Links
> > > > > > >
7261. Re: [Speed cubing group] speedcuber locations in Google Earth
From:
Pedro <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 15 Oct 2005 13:40:02 +0000 (GMT)
Hey, Michiel, how do I save the placemark as KML? Michiel van der Blonk
<blonkm@...> escreveu: I asked already, but got no response.
Please everyone who has Google Earth add your placemark (save as KML) in
the files section. Anyone who doesn't get it now since it's insanely
cool.
http://games.groups.yahoo.com/group/speedsolvingrubikscube/files/Locations/
[Non-text portions of this message have been removed]
--------------------------------- YAHOO! GROUPS LINKS Visit your group
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7262. Re: [Speed cubing group] speedcuber locations in Google Earth
From:
Pedro <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 15 Oct 2005 13:50:09 +0000 (GMT)
Oh, I've found it...it's already at the files section. Pedro Pedro
<pedrosino1@...> escreveu: Hey, Michiel, how do I save the
placemark as KML? Michiel van der Blonk <blonkm@...> escreveu: I
asked already, but got no response. Please everyone who has Google Earth
add your placemark (save as KML) in the files section. Anyone who
doesn't get it now since it's insanely cool.
http://games.groups.yahoo.com/group/speedsolvingrubikscube/files/Locations/
[Non-text portions of this message have been removed]
--------------------------------- YAHOO! GROUPS LINKS Visit your group
"speedsolvingrubikscube" on the web. To unsubscribe from this group,
send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com
Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
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puzzle game Puzzle games --------------------------------- YAHOO! GROUPS
LINKS Visit your group "speedsolvingrubikscube" on the web. To
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> Hi Per, > I have noticed over the years that you always answer
on Jasmine´s posts. Are you a bachelor? this theory is the most
believable !!!
7264. Re: [Speed cubing group] speedcuber locations in Google Earth
From:
"Michiel van der Blonk" <blonkm@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 15 Oct 2005 14:33:55 -0000
Hi, Right mouse click on the placemark, save as KML... Michiel --- In
speedsolvingrubikscube@yahoogroups.com, Pedro <pedrosino1@y...>
wrote: > > Hey, Michiel, how do I save the placemark as KML? >
> Michiel van der Blonk <blonkm@z...> escreveu: > I asked
already, but got no response. Please everyone who has Google Earth add
your placemark (save as KML) in the files section. Anyone who doesn't
get it now since it's insanely cool. > >
http://games.groups.yahoo.com/group/speedsolvingrubikscube/files/Loca
tions/ > > > > [Non-text portions of this message have been
removed] > > > > --------------------------------- >
YAHOO! GROUPS LINKS > > > Visit your group
"speedsolvingrubikscube" on the web. > > To unsubscribe from this
group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service. > > >
--------------------------------- > > > > > >
--------------------------------- > Promoção Yahoo! Acesso Grátis: a
cada hora navegada você acumula cupons e concorre a mais de 500 prêmios!
Participe! > > [Non-text portions of this message have been
removed] >
7265. Re: [Speed cubing group] speedcuber locations in Google Earth
From:
"Michiel van der Blonk" <blonkm@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 15 Oct 2005 15:31:28 -0000
Hi, Right mouse click on the placemark, save as KML... Michiel --- In
speedsolvingrubikscube@yahoogroups.com, Pedro <pedrosino1@y...>
wrote: > > Hey, Michiel, how do I save the placemark as KML? >
> Michiel van der Blonk <blonkm@z...> escreveu: > I asked
already, but got no response. Please everyone who has Google Earth add
your placemark (save as KML) in the files section. Anyone who doesn't
get it now since it's insanely cool. > >
http://games.groups.yahoo.com/group/speedsolvingrubikscube/files/Loca
tions/ > > > > [Non-text portions of this message have been
removed] > > > > --------------------------------- >
YAHOO! GROUPS LINKS > > > Visit your group
"speedsolvingrubikscube" on the web. > > To unsubscribe from this
group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service. > > >
--------------------------------- > > > > > >
--------------------------------- > Promoção Yahoo! Acesso Grátis: a
cada hora navegada você acumula cupons e concorre a mais de 500 prêmios!
Participe! > > [Non-text portions of this message have been
removed] >
7266. [Speed cubing group] Re: cubing conflict From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 15 Oct 2005 15:44:23 -0000
If I am not mistaken, he is not married, but he is in a long-term
relationship. Craig --- In speedsolvingrubikscube@yahoogroups.com,
Sachin Shirwalkar <sachinss@g...> wrote: > > > Hi Per,
> > I have noticed over the years that you always answer on
Jasmine´s posts. Are you a bachelor? > > this theory is the most
believable !!! >
7267. Yet another LL-scrambler. From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 15 Oct 2005 17:22:02 -0000
Hi :-) Im working on yet another last layer scrambler. Well, i actually
call it last layer practice companion. I will soon add more options. So
far it chooses randomly from all LL algs. I will add option to restrict
to ZB LL only and ability to choose how many algs at a time :-) I chose
the Randelshofer applet cause it's nicer than most others ;-) Cheers!
-Per
7268. Re: [Speed cubing group] Re: Frapper map of speedcubers
From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 15 Oct 2005 23:11:01 +0530
Hey i have another problem with frapper. I told my friend whom i had
taught cubing to add his name too. But he choose the location same as
mine and now whenever we click on Bombay, only his shout shows up. I
have added his name again to his real location but the original one
still shows up blocking my location. Plz remove his post from bombay,i
have added him at another place so he has nw two locations! Sachin. On
10/15/05, Daniel Hayes <swedishlf@...> wrote: > Gah! Where was
this thing a week ago!?! Last Friday-Sunday I was > staying in Kansas
City, MO for their medieval festival up there. Now > I see that had I
known about it I might've had the opportunity to meet > up with a
fellow cuber, Jordan Smith. > > If that doesn't convince you of
the usefulness of this little deellie, > I don't know what will! >
> -Daniel > > > > > > > > Yahoo! Groups Links
> > > > > > > > > >
7269. [Speed cubing group] Re: cubing conflict From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 15 Oct 2005 19:58:41 -0000
Umm ... I don't always do that. But yes im not married. Craig is
correct. I have a long term relationship since may 2002 :-) I always
quote her name when i post records :-) Cheers! -Per PS! Umm Rune, maybe
u are bachelor too, since u have noticed? ;-) PPS! I also answer a lot
of Stefan's posts. But nope, i'm not a gay :-P PPPS! Reason i'm often
answering Jasmine's posts is that she often brings up original ideas,
and not simply regurgitating :-) --- In
speedsolvingrubikscube@yahoogroups.com, Rune Wesström
<rune.wesstrom@h...> wrote: > > Hi Per, > I have noticed
over the years that you always answer on Jasmine´s posts. Are you a
bachelor? > R > ----- Original Message ----- > From: "Per
Kristen Fredlund" <aspiring_to_love@y...> > To:
<speedsolvingrubikscube@yahoogroups.com> > Sent: Saturday,
October 15, 2005 1:46 PM > Subject: [Speed cubing group] Re: cubing
conflict > > > > Hi ! > > > > I have another
theory. If u look young and do the cube people think > > it's ok
cause the cube is a "toy" only for most people. Whereas if u > >
look a bit older and u do the cube people might find u are a very >
> childish and irresposible person. Just a guess ... :-o > >
> > Have fun! > > > > -Per > > > > >
--- In speedsolvingrubikscube@yahoogroups.com, "Jasmine Lee" > >
<speedcuber@f...> wrote: > > > > > > Yeah, you
could be right. Maybe if people see a guy cubing they > > think
> > > it's geeky, whereas if they see a girl cubing they think
it's > > quirky and > > > interesting?? Oh well, I guess
this is just lucky for me then. I > > would > > > find
the London tube incredibly boring if I couldn't cube on it. > >
> > > > Jasmine > > >
http://speedcuber.blogspot.com > > > > > > > >
> On Fri, 14 Oct 2005 21:31:18 -0000, "Stefan Pochmann" > >
<pochmann@g...> > > > said: > > > > > >
> > --- In speedsolvingrubikscube@yahoogroups.com, "Jasmine Lee"
> > > > <speedcuber@f...> wrote: > > > >
> > > > > > Maybe people's reaction to public
speedcubing varies from city > > > > to > > > >
city > > > > > or country to country? > > > >
I wouldn't be surprised if it varied from gender to gender (of > >
> > the > > > > cuber, I mean)... > > > >
Stefan > > > >
___________________________________________________________ > >
> > > > > > YAHOO! GROUPS LINKS > > > >
> > > > * Visit your group "[1]speedsolvingrubikscube" on
the web. > > > > > > > > * To unsubscribe from
this group, send an email to: > > > >
[2]speedsolvingrubikscube-unsubscribe@yahoogroups.com > > >
> > > > > * Your use of Yahoo! Groups is subject to the
[3]Yahoo! Terms > > > > of Service. > > > >
___________________________________________________________ > >
> > > > > > References > > > > > >
> > 1. http://groups.yahoo.com/group/speedsolvingrubikscube >
> > > 2. > > > >
mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com? > >
subject=Unsubscribe > > > > 3.
http://docs.yahoo.com/info/terms/ > > > > > > -- >
> > http://www.fastmail.fm - Faster than the air-speed velocity of
an > > > unladen european swallow > > > > > >
> > > > > > > > > > > > > >
> Yahoo! Groups Links > > > > > > > > >
> > > > > >
7270. Re: [Speed cubing group] speedcuber locations in Google Earth
From:
"Michiel van der Blonk" <blonkm@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 15 Oct 2005 20:03:26 -0000
Hi Correction: I just noticed that a .kml file will not be opened
directly in Google Earhth, but a .kmz file will. So if you add a file
use the kmz extension. Michiel --- In
speedsolvingrubikscube@yahoogroups.com, Pedro <pedrosino1@y...>
wrote: > > Hey, Michiel, how do I save the placemark as KML? >
> Michiel van der Blonk <blonkm@z...> escreveu: > I asked
already, but got no response. Please everyone who has Google Earth add
your placemark (save as KML) in the files section. Anyone who doesn't
get it now since it's insanely cool. > >
http://games.groups.yahoo.com/group/speedsolvingrubikscube/files/Loca
tions/ > > > > [Non-text portions of this message have been
removed] > > > > --------------------------------- >
YAHOO! GROUPS LINKS > > > Visit your group
"speedsolvingrubikscube" on the web. > > To unsubscribe from this
group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service. > > >
--------------------------------- > > > > > >
--------------------------------- > Promoção Yahoo! Acesso Grátis: a
cada hora navegada você acumula cupons e concorre a mais de 500 prêmios!
Participe! > > [Non-text portions of this message have been
removed] >
7271. Re: [Speed cubing group] speedcuber locations in Google Earth
From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 16 Oct 2005 01:37:30 +0530
Hey michael, this is really very cool! I have added my place in the
files section and i urge all of u to do the same. It would be great if
we have a database of this too, U can literally fly from one speedcuber
to another and it looks so great! Hope to see more of the placement
markers. Sachin. On 10/15/05, Michiel van der Blonk <blonkm@...>
wrote: > Hi, > > Right mouse click on the placemark, save as
KML... > > Michiel > > --- In
speedsolvingrubikscube@yahoogroups.com, Pedro >
<pedrosino1@y...> wrote: > > > > Hey, Michiel, how do
I save the placemark as KML? > > > > Michiel van der Blonk
<blonkm@z...> escreveu: > > I asked already, but got no
response. Please everyone who has > Google Earth add your placemark
(save as KML) in the files section. > Anyone who doesn't get it now
since it's insanely cool. > > > > >
http://games.groups.yahoo.com/group/speedsolvingrubikscube/files/Loca
> tions/ > > > > > > > > [Non-text portions
of this message have been removed] > > > > > > >
> --------------------------------- > > YAHOO! GROUPS LINKS
> > > > > > Visit your group "speedsolvingrubikscube"
on the web. > > > > To unsubscribe from this group, send an
email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com
> > > > Your use of Yahoo! Groups is subject to the Yahoo!
Terms of > Service. > > > > > >
--------------------------------- > > > > > > >
> > > > > --------------------------------- > >
Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula >
cupons e concorre a mais de 500 prêmios! Participe! > > > >
[Non-text portions of this message have been removed] > > >
> > > > > > > > Yahoo! Groups Links > >
> > > > > > >
7272. Re: [Speed cubing group] speedcuber locations in Google Earth
From:
"Michiel van der Blonk" <blonkm@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 15 Oct 2005 20:10:10 -0000
Yes I am interested in a dorm. I think it would make a nice second home
for me... Or I could sell it on ebay. Anyway, if you wonder if this is
really interesting: it's just as interesting as frapper, just better
(more precise, add any HTML you want). The only drawback is that you
have to add everyone as a single entry. If we have enough entries we can
make it a combined file, that just loads everyones location. And I now
know that Michael Grimsley lives in walking distance of Pixar Studios...
Interesting! Michiel --- In speedsolvingrubikscube@yahoogroups.com,
Gilles van den Peereboom <gillesvdp@g...> wrote: > > My city
is not in high definition, alhough I could give you my dorm at > the
univerisity. > But is that really interesting ? > > 2005/10/15,
Michiel van der Blonk <blonkm@z...>: > > > > I asked
already, but got no response. Please everyone who has Google Earth add
your placemark (save as KML) in the files section. Anyone who doesn't
get it now since it's insanely cool. > > > >
http://games.groups.yahoo.com/group/speedsolvingrubikscube/files/Loca
tions/ > > > > > > > > [Non-text portions of
this message have been removed] > > > > > > > >
> > > > Yahoo! Groups Links > > > > > >
> > > > > > > > > > >
7273. Re: cubing conflict From:
mike_go_uk <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 15 Oct 2005 20:11:48 -0000
Now, Per... you didn't need to give quite so much justification. We'll
believe you. :D Mike --- In speedsolvingrubikscube@yahoogroups.com, "Per
Kristen Fredlund" <aspiring_to_love@y...> wrote: > > Umm ...
> > I don't always do that. But yes im not married. Craig is
correct. I > have a long term relationship since may 2002 :-) I
always quote her > name when i post records :-) > > Cheers!
> > -Per > > PS! Umm Rune, maybe u are bachelor too, since u
have noticed? ;-) > > PPS! I also answer a lot of Stefan's posts.
But nope, i'm not a > gay :-P > > PPPS! Reason i'm often
answering Jasmine's posts is that she often > brings up original
ideas, and not simply regurgitating :-)
7274. Re: [Speed cubing group] speedcuber locations in Google Earth
From:
"Michiel van der Blonk" <blonkm@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 15 Oct 2005 20:11:31 -0000
I was just thinking, if you have like 100 speedcubers in new york e.g.
you could find out who lives closest. Michiel --- In
speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar
<sachinss@g...> wrote: > > Hey michael, this is really very
cool! > > I have added my place in the files section and i urge
all of u to do > the same. It would be great if we have a database of
this too, U can > literally fly from one speedcuber to another and it
looks so great! > > Hope to see more of the placement markers.
> > Sachin. > > On 10/15/05, Michiel van der Blonk
<blonkm@z...> wrote: > > Hi, > > > > Right mouse
click on the placemark, save as KML... > > > > Michiel >
> > > --- In speedsolvingrubikscube@yahoogroups.com, Pedro >
> <pedrosino1@y...> wrote: > > > > > > Hey,
Michiel, how do I save the placemark as KML? > > > > >
> Michiel van der Blonk <blonkm@z...> escreveu: > > >
I asked already, but got no response. Please everyone who has > >
Google Earth add your placemark (save as KML) in the files section. >
> Anyone who doesn't get it now since it's insanely cool. > >
> > > > > >
http://games.groups.yahoo.com/group/speedsolvingrubikscube/files/Loca
> > tions/ > > > > > > > > > > >
> [Non-text portions of this message have been removed] > >
> > > > > > > > > >
--------------------------------- > > > YAHOO! GROUPS LINKS
> > > > > > > > > Visit your group
"speedsolvingrubikscube" on the web. > > > > > > To
unsubscribe from this group, send an email to: > > >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > >
> > Your use of Yahoo! Groups is subject to the Yahoo! Terms of
> > Service. > > > > > > > > >
--------------------------------- > > > > > > >
> > > > > > > > > > >
--------------------------------- > > > Promoção Yahoo! Acesso
Grátis: a cada hora navegada você acumula > > cupons e concorre a
mais de 500 prêmios! Participe! > > > > > > [Non-text
portions of this message have been removed] > > > > >
> > > > > > > > > > > > > >
> > Yahoo! Groups Links > > > > > > > >
> > > > > > > > > > >
7275. Re: [Speed cubing group] speedcuber locations in Google Earth
From:
"Michiel van der Blonk" <blonkm@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 15 Oct 2005 20:17:31 -0000
Correction to this correction: it's just Pedros Santos' file that
doesn't work. I don't know why. The other kml files get opened directly
into Google Earth. BTW: check out http://www.googleearthhacks.com for
more GE fun. Michiel --- In speedsolvingrubikscube@yahoogroups.com,
"Michiel van der Blonk" <blonkm@z...> wrote: > > Hi >
> Correction: I just noticed that a .kml file will not be opened >
directly in Google Earhth, but a .kmz file will. So if you add a >
file use the kmz extension. > > Michiel > > --- In
speedsolvingrubikscube@yahoogroups.com, Pedro >
<pedrosino1@y...> wrote: > > > > Hey, Michiel, how do
I save the placemark as KML? > > > > Michiel van der Blonk
<blonkm@z...> escreveu: > > I asked already, but got no
response. Please everyone who has > Google Earth add your placemark
(save as KML) in the files section. > Anyone who doesn't get it now
since it's insanely cool. > > > > >
http://games.groups.yahoo.com/group/speedsolvingrubikscube/files/Loca
> tions/ > > > > > > > > [Non-text portions
of this message have been removed] > > > > > > >
> --------------------------------- > > YAHOO! GROUPS LINKS
> > > > > > Visit your group "speedsolvingrubikscube"
on the web. > > > > To unsubscribe from this group, send an
email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com
> > > > Your use of Yahoo! Groups is subject to the Yahoo!
Terms of > Service. > > > > > >
--------------------------------- > > > > > > >
> > > > > --------------------------------- > >
Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula >
cupons e concorre a mais de 500 prêmios! Participe! > > > >
[Non-text portions of this message have been removed] > > >
7276. Re: [Speed cubing group] speedcuber locations in Google Earth
From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 16 Oct 2005 01:58:04 +0530
I can open Pedro's file... dunno what problem u might have :( Try
downloading it again. Sachin. On 10/16/05, Michiel van der Blonk
<blonkm@zonnet.nl> wrote: > Correction to this correction: it's
just Pedros Santos' file that > doesn't work. I don't know why. The
other kml files get opened > directly into Google Earth. > >
BTW: check out http://www.googleearthhacks.com for more GE fun. >
> Michiel > > --- In speedsolvingrubikscube@yahoogroups.com,
"Michiel van der > Blonk" <blonkm@z...> wrote: > > >
> Hi > > > > Correction: I just noticed that a .kml file
will not be opened > > directly in Google Earhth, but a .kmz file
will. So if you add a > > file use the kmz extension. > >
> > Michiel > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Pedro > >
<pedrosino1@y...> wrote: > > > > > > Hey,
Michiel, how do I save the placemark as KML? > > > > >
> Michiel van der Blonk <blonkm@z...> escreveu: > > >
I asked already, but got no response. Please everyone who has > >
Google Earth add your placemark (save as KML) in the files > section.
> > Anyone who doesn't get it now since it's insanely cool. >
> > > > > > > >
http://games.groups.yahoo.com/group/speedsolvingrubikscube/files/Loca
> > tions/ > > > > > > > > > > >
> [Non-text portions of this message have been removed] > >
> > > > > > > > > >
--------------------------------- > > > YAHOO! GROUPS LINKS
> > > > > > > > > Visit your group
"speedsolvingrubikscube" on the web. > > > > > > To
unsubscribe from this group, send an email to: > > >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > >
> > Your use of Yahoo! Groups is subject to the Yahoo! Terms of
> > Service. > > > > > > > > >
--------------------------------- > > > > > > >
> > > > > > > > > > >
--------------------------------- > > > Promoção Yahoo! Acesso
Grátis: a cada hora navegada você > acumula > > cupons e
concorre a mais de 500 prêmios! Participe! > > > > > >
[Non-text portions of this message have been removed] > > >
> > > > > > > > > > > Yahoo! Groups
Links > > > > > > > > > >
7277. Re: [Speed cubing group] Re: Proposed group etiquette
From:
Sapan Upadhyay <cubekid@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 15 Oct 2005 17:59:31 -0500
you know.... since this came up... if we were able to figure out a way
to make a forum through which we could do this AND have support for
posting through email... man that would be perfect. anyone knowledgeable
on this kind of stuff? this could solve a lot of problems (not that
they're problems persay) On 10/14/05, N8 <collegenathan@...>
wrote: > It sounds like a good idea, it doesn't helpe that yahoo
groups is > just rather terrible as message boardss grow to a certain
size. > There just are not options for displaying enough content in a
> condensed enough form. See you guys at WC2005! > > --- In
speedsolvingrubikscube@yahoogroups.com, cmhardw >
<no_reply@y...> wrote: > > > > Hey everyone, > >
> > I recently had a discussion with Richard Patterson and he had
a > really > > good idea. > > > > Our little group
is not so little anymore, and I know of more than > one > >
person who is behind on reading the messages. > > > >
Perhaps we can, as a suggestion (this is of course not going to be >
a > > rule for posting), include markers in our message the show
what the > > topic is about. > > > > For example if I
was going to make a math post I would write as the > > subject of
my post "(math) number of cube combinations" with the > > (math)
marker at the beginning. > > > > We could also include
markers for specific puzzles, such as > (3x3x3) or > >
(speedsolving), or (new record) if you post your new record. > >
> > This is of course not a rule, and I will never moderate a
message > for > > not having an opening marker. > > >
> I think as a discussion evolves we should try to mark this in the
> > subject of our posts though. This doesn't have to be a marker
and > can > > just be a subject change/refinement. > >
> > Let this thread be a discussion for the idea of developing a
group > > etiquette to let people see which category a message
falls under > and > > decide whether to skip it or read it. If
this is something we > think > > would be a good idea then lets
start using it. If not then let's > not > > worry about it.
> > > > Let's hear everyone's opinions. You are a member of
this group, > and I > > for one want to know what you think.
> > > > Chris > > Moderator > > > > >
> > > > > > Yahoo! Groups Links > > > >
> > > > > > -- -cubekid
7278. Re: [Speed cubing group] Standard Stickers for Harry Potter Cube
From:
Sapan Upadhyay <cubekid@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 15 Oct 2005 18:00:22 -0500
hey how much stuff are you taking for sale for wc2005? just out of
curiosity On 10/14/05, jello33 <chris@...> wrote: > Hello, >
> I just added Standard color sticker sets that fit the Rubik's Harry
> Potter 2x2x2. I know some of you wanted these for cubes that your
> taking to WC2005, as this is a large "legal" 2x2x2. > >
Thanks a lot, and I hope to see some of you in Florida. > > Chris
L. > > www.cubesmith.com > > > > > > > >
> Yahoo! Groups Links > > > > > > > > > --
-cubekid
7279. Re: diameter From:
GameOfDeath2 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 15 Oct 2005 23:36:18 -0000
Is this the position you are after? F R F D F U' D L' U' D R L' U' R L'
F D' F' R' F' That's optimal in QTM (20 moves). --- In
speedsolvingrubikscube@yahoogroups.com, Rune Wesström
<rune.wesstrom@h...> wrote: > > Sorry, *required* > -----
Original Message ----- > From: "Rune Wesström"
<rune.wesstrom@h...> > To:
<speedsolvingrubikscube@yahoogroups.com> > Sent: Thursday,
October 13, 2005 10:46 AM > Subject: Re: [Speed cubing group] Re:
diameter > > > > It should be Very interesting to know how
many moves are requested for the superflip and simultaneously a half
turn of all the middles (in QTM). > > R > > ----- Original
Message ----- > > From: "GameOfDeath2"
<no_reply@yahoogroups.com> > > To:
<speedsolvingrubikscube@yahoogroups.com> > > Sent: Thursday,
October 13, 2005 8:42 AM > > Subject: [Speed cubing group] Re:
diameter > > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "uweren2000"
<rune.wesstrom@h...> > > > wrote: > > > >
> > > > Hi, > > > > I have forgotten it; has it
been shown somehow that the diameter in > > > > 3by3 in QTM
Must be greater 20? > > > > R > > > > > >
> > > > Yes - I think it is proven to be between 26 and 42.
> > > For HTM, I believe the range is from 20 to 29. > >
> > > > In particular, in HTM it hasn't been shown to be
greater than 20. > > > > > > > > > > >
> > > > > > > > > > > > > Yahoo!
Groups Links > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > Yahoo! Groups Links > >
> > > > > > > > > > > > >
7280. Re: [Speed cubing group] Standard Stickers for Harry Potter Cube
From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 16 Oct 2005 00:26:38 -0000
This brings up my question from before... Who will be selling what when
and for how much at WC2005??? Craig --- In
speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay
<cubekid@g...> wrote: > > hey how much stuff are you taking
for sale for wc2005? just out of curiosity > > On 10/14/05,
jello33 <chris@c...> wrote: > > Hello, > > > > I
just added Standard color sticker sets that fit the Rubik's Harry >
> Potter 2x2x2. I know some of you wanted these for cubes that your
> > taking to WC2005, as this is a large "legal" 2x2x2. > >
> > Thanks a lot, and I hope to see some of you in Florida. >
> > > Chris L. > > > > www.cubesmith.com > >
> > > > > > > > > > > > > >
> > Yahoo! Groups Links > > > > > > > >
> > > > > > > > > > > > > -- >
-cubekid >
7281. Shopping... From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 16 Oct 2005 00:52:25 -0000
Well, I'm looking into getting into some new puzzles...Namely the Square
-1 and Pyraminx...I have accessed a Square-1, but I need a
Pyraminx...And am very interested in learning how to do it. I am looking
for a fairly reasonable price. Someone let me know if I can get a
Pyraminx off you, either before or at WC2005. Craig
lol. On 10/15/05, mike_go_uk <no_reply@yahoogroups.com> wrote:
> Now, Per... you didn't need to give quite so much justification.
> We'll believe you. :D > > Mike > > --- In
speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" >
<aspiring_to_love@y...> wrote: > > > > Umm ... >
> > > I don't always do that. But yes im not married. Craig is
correct. I > > have a long term relationship since may 2002 :-) I
always quote her > > name when i post records :-) > > >
> Cheers! > > > > -Per > > > > PS! Umm Rune,
maybe u are bachelor too, since u have noticed? ;-) > > > >
PPS! I also answer a lot of Stefan's posts. But nope, i'm not a >
> gay :-P > > > > PPPS! Reason i'm often answering
Jasmine's posts is that she often > > brings up original ideas,
and not simply regurgitating :-) > > > > > > > >
> Yahoo! Groups Links > > > > > > > > >
> -- -cubekid
7283. my homemade stackmat From:
"rubikorkow" <calcdude@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 16 Oct 2005 01:28:40 -0000
Hey, I just made my own (fully functional) "stackmat". I thought id
share some pictures. picture:
http://www.sharemation.com/korkow/rubik/SMpic.jpg video:
http://www.sharemation.com/korkow/rubik/SMvid.avi If anyone wants to
know how I made it/skematics please tell me. BTW, I am 13 yeras old
7284. Re: Any techies out there??? From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 16 Oct 2005 01:35:15 -0000
In Case you missed my first post, and you want me to send you the
interview on wednesday, Please e-mail telling me at logitewty@... All
you have to do is click on the e-mail and it will link you to a window
to send me an e-mail and just say something so i know you wanna see it.
Craig --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard"
<logitewty@h...> wrote: > > Hey All, > > Just need to
make this clear. I can't just post it on a website > because of
Copyright issues, so I must e-mail it to individuals > myself, and
will be able to do that on Wednesday next week. Please > click on my
e-mail > logitewty@h... > and send me an e-mail saying you wanna
see the video, and when i get > the time next wednesday I will send
it out. > > Craig > > --- In
speedsolvingrubikscube@yahoogroups.com, "thomkirjava" >
<snkenjoi@g...> wrote: > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > >
<logitewty@h...> wrote: > > > > > > I've got a
VHS and I want to get the content onto the computer...any > > >
suggestions??? > > > > > > Thanks in advance, >
> > Craig > > > > > > > Three words: video
capture card. > > > > Capture analog video into digital
form. > > > > I don't get how you didn't see this earlyer.
> > > > |Thom > > >
7285. Re: [Speed cubing group] my homemade stackmat From:
Pedro <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 15 Oct 2005 22:44:09 -0300 (ART)
Hi, I would like to see the schematics of this thing... Pedro rubikorkow
<calcdude@...> escreveu: Hey, I just made my own (fully
functional) "stackmat". I thought id share some pictures. picture:
http://www.sharemation.com/korkow/rubik/SMpic.jpg video:
http://www.sharemation.com/korkow/rubik/SMvid.avi If anyone wants to
know how I made it/skematics please tell me. BTW, I am 13 yeras old
SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational
game and puzzle Word puzzle game Kid puzzle game Puzzle games
--------------------------------- YAHOO! GROUPS LINKS Visit your group
"speedsolvingrubikscube" on the web. To unsubscribe from this group,
send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com
Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
--------------------------------- ---------------------------------
Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons
e concorre a mais de 500 prêmios! Participe! [Non-text portions of this
message have been removed]
7286. Re: [Speed cubing group] Standard Stickers for Harry Potter Cube
From:
"jello33" <chris@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 16 Oct 2005 01:50:07 -0000
I plan to have most of my sticker sets there not sure how many though,
I'm also trying to get shirts and custom 2x2 magics ready as well. I
might have a puzzle or two up for trade/sale as well. Chris L. --- In
speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay
<cubekid@g...> wrote: > > hey how much stuff are you taking
for sale for wc2005? just out of curiosity >
7287. Re: [Speed cubing group] my homemade stackmat From:
"rubikorkow" <calcdude@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 16 Oct 2005 01:50:51 -0000
Im gonna work on a guide tommarow. It really wasn't that hard. Only
involved two wires... connecting to the same place... cutting out the
cardboard and stuff takes the longest. It only takes about 20 min total
to make
7288. Re: Re: my homemade stackmat From:
"rubikorkow" <calcdude@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 16 Oct 2005 01:52:28 -0000
Okay, ill work on that tommarow
7289. Stackmat with Radio Shack From:
"qwerty1110" <qwerty1110@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 16 Oct 2005 01:55:19 -0000
Ok, now for the next project ... make a stackmat that reads when you
lift your hands from the button! An electrical engineer helped me out on
this one. He prototyped a bounceless "Lift to press" timer for me.
Currently, I am working on soldering the design to the circuit board.
Give me a couple more weeks (with class and all) to let me make sure it
works and to finalize some of the details, but it works well on the
prototype board! Fox PS. it's a bit more expensive, but it still costs
less than a stackmat
hi guys, ive been learning to do the rubiks cube lately, and have
figured out first and second layer on my own. its slow, but it works.
right now ive been on the third layer for quite some time, and have been
looking (in vain) to find a good website with easy to follow
instructions and diagrams for every possible state of the cube for the
third layer if you have any good websites, please mail them to me. any
help is greatly appreciated - James __________________________________
Yahoo! Music Unlimited Access over 1 million songs. Try it free.
http://music.yahoo.com/unlimited/
There are 1211 possibles states of the third layer, not counting
symmetries and reflections. Those are Here:
http://www.ai.univ-paris8.fr/~bh/cube/solutions_tout.html However,
that's probably not what you're looking for. Try this:
http://www.geocities.com/jasmine_ellen/RubiksCubeSolution.html I hope
that would help a little bit more. _____ From:
speedsolvingrubikscube@yahoogroups.com
[mailto:speedsolvingrubikscube@yahoogroups.com] On Behalf Of james (bao)
chung Sent: Saturday, October 15, 2005 9:33 PM To:
speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group]
rubiks cube 3rd layer, beginners solution hi guys, ive been learning to
do the rubiks cube lately, and have figured out first and second layer
on my own. its slow, but it works. right now ive been on the third layer
for quite some time, and have been looking (in vain) to find a good
website with easy to follow instructions and diagrams for every possible
state of the cube for the third layer if you have any good websites,
please mail them to me. any help is greatly appreciated - James
__________________________________ Yahoo! Music Unlimited Access over 1
million songs. Try it free. http://music.yahoo.com/unlimited/ _____
YAHOO! GROUPS LINKS * Visit your group "speedsolvingrubikscube
<http://groups.yahoo.com/group/speedsolvingrubikscube> " on the
web. * To unsubscribe from this group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com
<mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscri
be> * Your use of Yahoo! Groups is subject to the Yahoo!
<http://docs.yahoo.com/info/terms/> Terms of Service. _____
[Non-text portions of this message have been removed]
You are arguing very convincingly, Per. Yes, I am a bachelor too, but
"my train has gone" as they say in some languages. R ----- Original
Message ----- From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: <speedsolvingrubikscube@yahoogroups.com> Sent: Saturday,
October 15, 2005 9:58 PM Subject: [Speed cubing group] Re: cubing
conflict Umm ... I don't always do that. But yes im not married. Craig
is correct. I have a long term relationship since may 2002 :-) I always
quote her name when i post records :-) Cheers! -Per PS! Umm Rune, maybe
u are bachelor too, since u have noticed? ;-) PPS! I also answer a lot
of Stefan's posts. But nope, i'm not a gay :-P PPPS! Reason i'm often
answering Jasmine's posts is that she often brings up original ideas,
and not simply regurgitating :-) --- In
speedsolvingrubikscube@yahoogroups.com, Rune Wesström
<rune.wesstrom@h...> wrote: > > Hi Per, > I have noticed
over the years that you always answer on Jasmine´s posts. Are you a
bachelor? > R > ----- Original Message ----- > From: "Per
Kristen Fredlund" <aspiring_to_love@y...> > To:
<speedsolvingrubikscube@yahoogroups.com> > Sent: Saturday,
October 15, 2005 1:46 PM > Subject: [Speed cubing group] Re: cubing
conflict > > > > Hi ! > > > > I have another
theory. If u look young and do the cube people think > > it's ok
cause the cube is a "toy" only for most people. Whereas if u > >
look a bit older and u do the cube people might find u are a very >
> childish and irresposible person. Just a guess ... :-o > >
> > Have fun! > > > > -Per > > > > >
--- In speedsolvingrubikscube@yahoogroups.com, "Jasmine Lee" > >
<speedcuber@f...> wrote: > > > > > > Yeah, you
could be right. Maybe if people see a guy cubing they > > think
> > > it's geeky, whereas if they see a girl cubing they think
it's > > quirky and > > > interesting?? Oh well, I guess
this is just lucky for me then. I > > would > > > find
the London tube incredibly boring if I couldn't cube on it. > >
> > > > Jasmine > > >
http://speedcuber.blogspot.com > > > > > > > >
> On Fri, 14 Oct 2005 21:31:18 -0000, "Stefan Pochmann" > >
<pochmann@g...> > > > said: > > > > > >
> > --- In speedsolvingrubikscube@yahoogroups.com, "Jasmine Lee"
> > > > <speedcuber@f...> wrote: > > > >
> > > > > > Maybe people's reaction to public
speedcubing varies from city > > > > to > > > >
city > > > > > or country to country? > > > >
I wouldn't be surprised if it varied from gender to gender (of > >
> > the > > > > cuber, I mean)... > > > >
Stefan > > > >
___________________________________________________________ > >
> > > > > > YAHOO! GROUPS LINKS > > > >
> > > > * Visit your group "[1]speedsolvingrubikscube" on
the web. > > > > > > > > * To unsubscribe from
this group, send an email to: > > > >
[2]speedsolvingrubikscube-unsubscribe@yahoogroups.com > > >
> > > > > * Your use of Yahoo! Groups is subject to the
[3]Yahoo! Terms > > > > of Service. > > > >
___________________________________________________________ > >
> > > > > > References > > > > > >
> > 1. http://groups.yahoo.com/group/speedsolvingrubikscube >
> > > 2. > > > >
mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com? > >
subject=Unsubscribe > > > > 3.
http://docs.yahoo.com/info/terms/ > > > > > > -- >
> > http://www.fastmail.fm - Faster than the air-speed velocity of
an > > > unladen european swallow > > > > > >
> > > > > > > > > > > > > >
> Yahoo! Groups Links > > > > > > > > >
> > > > > > Yahoo! Groups Links
7293. Re: [Speed cubing group] Re: diameter From:
Rune Wesström <rune.wesstrom@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Sun, 16 Oct 2005 11:33:01 +0200
I have no supercube and I´m too lazy to make one, so I have to believe
you; the middles are "flipped" a half turn. But...this position is not
"totally symmetric" in respect to the home position. I can think of only
two such symmetries: When all pieces are on there home places, all edges
being flipped and the middles being flipped a half turn or not being
flipped at all. (Maybe I look teasing; but I strongly believe that one
of those situations shows the antipode of the home position). R -----
Original Message ----- From: "GameOfDeath2"
<no_reply@yahoogroups.com> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Sunday, October 16,
2005 1:36 AM Subject: [Speed cubing group] Re: diameter Is this the
position you are after? F R F D F U' D L' U' D R L' U' R L' F D' F' R'
F' That's optimal in QTM (20 moves). --- In
speedsolvingrubikscube@yahoogroups.com, Rune Wesström
<rune.wesstrom@h...> wrote: > > Sorry, *required* > -----
Original Message ----- > From: "Rune Wesström"
<rune.wesstrom@h...> > To:
<speedsolvingrubikscube@yahoogroups.com> > Sent: Thursday,
October 13, 2005 10:46 AM > Subject: Re: [Speed cubing group] Re:
diameter > > > > It should be Very interesting to know how
many moves are requested for the superflip and simultaneously a half
turn of all the middles (in QTM). > > R > > ----- Original
Message ----- > > From: "GameOfDeath2"
<no_reply@yahoogroups.com> > > To:
<speedsolvingrubikscube@yahoogroups.com> > > Sent: Thursday,
October 13, 2005 8:42 AM > > Subject: [Speed cubing group] Re:
diameter > > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "uweren2000"
<rune.wesstrom@h...> > > > wrote: > > > >
> > > > Hi, > > > > I have forgotten it; has it
been shown somehow that the diameter in > > > > 3by3 in QTM
Must be greater 20? > > > > R > > > > > >
> > > > Yes - I think it is proven to be between 26 and 42.
> > > For HTM, I believe the range is from 20 to 29. > >
> > > > In particular, in HTM it hasn't been shown to be
greater than 20. > > > > > > > > > > >
> > > > > > > > > > > > > Yahoo!
Groups Links > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > Yahoo! Groups Links > >
> > > > > > > > > > > > > Yahoo!
Groups Links
James, congrats on learning the first 2 layers on your own. There are
many sites with algorithms and diagrams--some even have animated [in
java?] cubes. Jasmine's page is a good one. I just sent my brother Leyan
Lo's beginner's solution, which he said was pretty easy to understand
and follow, and he was about where you are with the cube. I don't have
the link but sure you can Google it. I'm sure there are lots more. There
are also many more advanced solutions out there so you can learn to
orient last layer in one step [one of 57 algs] and then permute last
layer [one of 21 algs]. I found a lot of those online about a year ago,
and I just try them out to see which ones feel good with my hands and
then stick with those. Those algs may be a good start on your quest to
learning all 1211 unsolved states Also, depending on how you learn, you
may find it useful to get together with other cubers to try to learn
some things in person-- maybe try out that new Google map thing. I've
learned and honed some of my fastest algs by getting together with some
other cubers occasionally. Good Luck! --Kirk --- In
speedsolvingrubikscube@yahoogroups.com, "James Stuber"
<jestuber@v...> wrote: > > There are 1211 possibles states
of the third layer, not counting symmetries > and reflections. Those
are Here: > http://www.ai.univ-paris8.fr/~bh/cube/solutions_tout.html
> > However, that's probably not what you're looking for. Try
this: >
http://www.geocities.com/jasmine_ellen/RubiksCubeSolution.html > >
I hope that would help a little bit more. > > > > _____ >
> From: speedsolvingrubikscube@yahoogroups.com >
[mailto:speedsolvingrubikscube@yahoogroups.com] On Behalf Of james (bao)
> chung > Sent: Saturday, October 15, 2005 9:33 PM > To:
speedsolvingrubikscube@yahoogroups.com > Subject: [Speed cubing
group] rubiks cube 3rd layer, beginners solution > > > > hi
guys, ive been learning to do the rubiks cube > lately, and have
figured out first and second layer on > my own. its slow, but it
works. right now ive been on > the third layer for quite some time,
and have been > looking (in vain) to find a good website with easy to
> follow instructions and diagrams for every possible > state of
the cube for the third layer > > if you have any good websites,
please mail them to me. > any help is greatly appreciated > > -
James > > > > __________________________________ > Yahoo!
Music Unlimited > Access over 1 million songs. Try it free. >
http://music.yahoo.com/unlimited/ > > > > _____ > >
YAHOO! GROUPS LINKS > > > > * Visit your group
"speedsolvingrubikscube >
<http://groups.yahoo.com/group/speedsolvingrubikscube> " on the
web. > > * To unsubscribe from this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com >
<mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?
subject=Unsubscri > be> > > * Your use of Yahoo! Groups is
subject to the Yahoo! > <http://docs.yahoo.com/info/terms/>
Terms of Service. > > > > _____ > > > >
[Non-text portions of this message have been removed] >
7295. Re: Yet another LL-scrambler. From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 16 Oct 2005 11:09:01 -0000
Hehe ... What's the use if i'm not sharing the url? So here it is :
http://vakt.idi.ntnu.no/apartment/scrambles2.asp Please enjoy it! It
might not be working 100% of the time since i'm still developing it ;-)
Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com, "Per
Kristen Fredlund" <aspiring_to_love@y...> wrote: > > Hi :-)
> > Im working on yet another last layer scrambler. Well, i
actually call > it last layer practice companion. I will soon add
more options. So far > it chooses randomly from all LL algs. I will
add option to restrict to > ZB LL only and ability to choose how many
algs at a time :-) > > I chose the Randelshofer applet cause it's
nicer than most others ;-) > > Cheers! > > -Per >
7296. [Speed cubing group] Re: diameter From:
GameOfDeath2 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 16 Oct 2005 11:09:48 -0000
I thought you meant the edges to be flipped like a superflip and also to
be switched wrt the middle in the sense that UF and DB would be switched
rather than the actual middles (for a supercube). Now I see what you
mean. Clearly this cube doesn't have the centres of the faces twisted by
half a turn - the B face is never even turned. You can see the effect on
each centre just by adding p each side individually. (The action on the
centres commutes.) So the effect of F R F D F U' D L' U' D R L' U' R L'
F D' F' R' F' on the centres is the same as F F F F F' F' R R R R' D D D
D' U' U' U' L' L' L' i.e. F2 R2 D2 U L. I thought your question was
originally about the diameter of the regular cube group rather than the
supergroup. I'd imagine the supergroup diameter is larger. It clearly
isn't less and I'd be amazed if for all those positions out at the
diameter in the regular group that each of the 2048 positions obtained
by twisting centres all took exactly the same number of moves. I don't
know what the limit ranges for the supergroup are, except obviously the
lower limits are at least as high and there'd be a cap on the upper
limits in terms of the cap on the regular group plus the diameter of the
group that only moves centres. --- In
speedsolvingrubikscube@yahoogroups.com, Rune Wesström
<rune.wesstrom@h...> wrote: > > I have no supercube and I´m
too lazy to make one, so I have to believe you; the middles are
"flipped" a half turn. But...this position is not "totally symmetric" in
respect to the home position. I can think of only two such symmetries:
When all pieces are on there home places, all edges being flipped and
the middles being flipped a half turn or not being flipped at all. >
(Maybe I look teasing; but I strongly believe that one of those
situations shows the antipode of the home position). > R > -----
Original Message ----- > From: "GameOfDeath2"
<no_reply@yahoogroups.com> > To:
<speedsolvingrubikscube@yahoogroups.com> > Sent: Sunday,
October 16, 2005 1:36 AM > Subject: [Speed cubing group] Re: diameter
> > > Is this the position you are after? > > F R F D F
U' D L' U' D R L' U' R L' F D' F' R' F' > > That's optimal in QTM
(20 moves). > > --- In speedsolvingrubikscube@yahoogroups.com,
Rune Wesström <rune.wesstrom@h...> > wrote: > > > >
Sorry, *required* > > ----- Original Message ----- > > From:
"Rune Wesström" <rune.wesstrom@h...> > > To:
<speedsolvingrubikscube@yahoogroups.com> > > Sent: Thursday,
October 13, 2005 10:46 AM > > Subject: Re: [Speed cubing group]
Re: diameter > > > > > > > It should be Very
interesting to know how many moves are requested for the superflip >
and simultaneously a half turn of all the middles (in QTM). > >
> R > > > ----- Original Message ----- > > > From:
"GameOfDeath2" <no_reply@yahoogroups.com> > > > To:
<speedsolvingrubikscube@yahoogroups.com> > > > Sent:
Thursday, October 13, 2005 8:42 AM > > > Subject: [Speed cubing
group] Re: diameter > > > > > > > > > >
--- In speedsolvingrubikscube@yahoogroups.com, "uweren2000" >
<rune.wesstrom@h...> > > > > wrote: > > >
> > > > > > > Hi, > > > > > I have
forgotten it; has it been shown somehow that the diameter in > >
> > > 3by3 in QTM Must be greater 20? > > > > >
R > > > > > > > > > > > > > Yes -
I think it is proven to be between 26 and 42. > > > > For
HTM, I believe the range is from 20 to 29. > > > > > >
> > In particular, in HTM it hasn't been shown to be greater than
20. > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > Yahoo! Groups Links > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
Yahoo! Groups Links > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > Yahoo! Groups Links >
7297. Solving 4x4x4 From:
GameOfDeath2 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 16 Oct 2005 12:19:36 -0000
I can't remember how to do this - it's been a long time and I can't
remember those long algorithms that flip two adjacent edges or that
switch 2 pairs of opposite edges. I remember they used to be on Chris
Hardwick's site but I don't see anything beyond 3x3x3 and cup stacking
there now. I remember the second one is something like r2u2r2u2U2r2U2r2
but that's not quite right.
7298. Re: Solving 4x4x4 From:
mike_go_uk <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 16 Oct 2005 13:10:06 -0000
--- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2
<no_reply@y...> wrote: > I can't remember those long >
algorithms that flip two adjacent edges or that switch 2 pairs of
opposite edges. I > remember they used to be on Chris Hardwick's site
but I don't see anything beyond 3x3x3 > and cup stacking there now.
Lol -- I've had that problem, too! But the stuff you want is still there
if you're patient enough to scroll down to
http://www.speedcubing.com/chris/4-solution.html
http://www.speedcubing.com/chris/4speedsolve.html Mike
7299. Re: Solving 4x4x4 From:
mike_go_uk <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 16 Oct 2005 13:16:19 -0000
PS: if you want more choice, there is a useful collection of sequences
on Stefan's page
http://www.stefan-pochmann.de/spocc/other_stuff/4x4_5x5_algs/
7300. Re: Solving 4x4x4 From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 16 Oct 2005 13:46:00 -0000
Lol :-) Yes ChrisHW's opening page at SC doesn't have the most obvious
"index" that i have seen. But there is lots of stuff there :-) -Per >
--- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk
<no_reply@y...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 >
<no_reply@y...> wrote: > > I can't remember those long >
> algorithms that flip two adjacent edges or that switch 2 pairs of
> opposite edges. I > > remember they used to be on Chris
Hardwick's site but I don't see > anything beyond 3x3x3 > > and
cup stacking there now. > > Lol -- I've had that problem, too! But
the stuff you want is still > there if you're patient enough to
scroll down to > >
http://www.speedcubing.com/chris/4-solution.html >
http://www.speedcubing.com/chris/4speedsolve.html > > Mike >
7301. Re: Shopping... From:
"thomkirjava" <snkenjoi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 16 Oct 2005 14:59:12 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard"
<logitewty@h...> wrote: > > Well, I'm looking into getting
into some new puzzles...Namely the > Square -1 and Pyraminx...I have
accessed a Square-1, but I need a > Pyraminx...And am very interested
in learning how to do it. I am > looking for a fairly reasonable
price. Someone let me know if I can > get a Pyraminx off you, either
before or at WC2005. > > Craig > I'll swap you my mefferts one
with the original package and everything for a 3x3x3. ~Thom
7302. Re: [Speed cubing group] Re: diameter From:
Rune Wesström <rune.wesstrom@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Sun, 16 Oct 2005 17:32:05 +0200
My question Was about the diameter in the regular cube. Do you agree
with the statement that two (mutual) antipodes must be totally symmetric
in respect to each other? In any case there exist only two such cases,
wich can be Seen only on the supercube, namely when the middles are
turned 180gr or not turned (and all edges flipped at home). Furhermore I
believe that the first case represents the antipode of the regular cube,
the second of the supercube. One can ask oneself, why not disregard the
middles when analyzing the regular cube. There are more symmetries then!
Well those cases when the middles lie randomly turned are
so...unaestical. And the mathematics must be aestetical! R -----
Original Message ----- From: "GameOfDeath2"
<no_reply@yahoogroups.com> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Sunday, October 16,
2005 1:09 PM Subject: [Speed cubing group] Re: diameter I thought you
meant the edges to be flipped like a superflip and also to be switched
wrt the middle in the sense that UF and DB would be switched rather than
the actual middles (for a supercube). Now I see what you mean. Clearly
this cube doesn't have the centres of the faces twisted by half a turn -
the B face is never even turned. You can see the effect on each centre
just by adding p each side individually. (The action on the centres
commutes.) So the effect of F R F D F U' D L' U' D R L' U' R L' F D' F'
R' F' on the centres is the same as F F F F F' F' R R R R' D D D D' U'
U' U' L' L' L' i.e. F2 R2 D2 U L. I thought your question was originally
about the diameter of the regular cube group rather than the supergroup.
I'd imagine the supergroup diameter is larger. It clearly isn't less and
I'd be amazed if for all those positions out at the diameter in the
regular group that each of the 2048 positions obtained by twisting
centres all took exactly the same number of moves. I don't know what the
limit ranges for the supergroup are, except obviously the lower limits
are at least as high and there'd be a cap on the upper limits in terms
of the cap on the regular group plus the diameter of the group that only
moves centres. --- In speedsolvingrubikscube@yahoogroups.com, Rune
Wesström <rune.wesstrom@h...> wrote: > > I have no supercube
and I´m too lazy to make one, so I have to believe you; the middles are
"flipped" a half turn. But...this position is not "totally symmetric" in
respect to the home position. I can think of only two such symmetries:
When all pieces are on there home places, all edges being flipped and
the middles being flipped a half turn or not being flipped at all. >
(Maybe I look teasing; but I strongly believe that one of those
situations shows the antipode of the home position). > R > -----
Original Message ----- > From: "GameOfDeath2"
<no_reply@yahoogroups.com> > To:
<speedsolvingrubikscube@yahoogroups.com> > Sent: Sunday,
October 16, 2005 1:36 AM > Subject: [Speed cubing group] Re: diameter
> > > Is this the position you are after? > > F R F D F
U' D L' U' D R L' U' R L' F D' F' R' F' > > That's optimal in QTM
(20 moves). > > --- In speedsolvingrubikscube@yahoogroups.com,
Rune Wesström <rune.wesstrom@h...> > wrote: > > > >
Sorry, *required* > > ----- Original Message ----- > > From:
"Rune Wesström" <rune.wesstrom@h...> > > To:
<speedsolvingrubikscube@yahoogroups.com> > > Sent: Thursday,
October 13, 2005 10:46 AM > > Subject: Re: [Speed cubing group]
Re: diameter > > > > > > > It should be Very
interesting to know how many moves are requested for the superflip >
and simultaneously a half turn of all the middles (in QTM). > >
> R > > > ----- Original Message ----- > > > From:
"GameOfDeath2" <no_reply@yahoogroups.com> > > > To:
<speedsolvingrubikscube@yahoogroups.com> > > > Sent:
Thursday, October 13, 2005 8:42 AM > > > Subject: [Speed cubing
group] Re: diameter > > > > > > > > > >
--- In speedsolvingrubikscube@yahoogroups.com, "uweren2000" >
<rune.wesstrom@h...> > > > > wrote: > > >
> > > > > > > Hi, > > > > > I have
forgotten it; has it been shown somehow that the diameter in > >
> > > 3by3 in QTM Must be greater 20? > > > > >
R > > > > > > > > > > > > > Yes -
I think it is proven to be between 26 and 42. > > > > For
HTM, I believe the range is from 20 to 29. > > > > > >
> > In particular, in HTM it hasn't been shown to be greater than
20. > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > Yahoo! Groups Links > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
Yahoo! Groups Links > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > Yahoo! Groups Links > Yahoo!
Groups Links
7303. Re: Solving 4x4x4 From:
GameOfDeath2 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 16 Oct 2005 16:18:43 -0000
--- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk
<no_reply@y...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 >
<no_reply@y...> wrote: > > I can't remember those long >
> algorithms that flip two adjacent edges or that switch 2 pairs of
> opposite edges. I > > remember they used to be on Chris
Hardwick's site but I don't see > anything beyond 3x3x3 > > and
cup stacking there now. > > Lol -- I've had that problem, too! But
the stuff you want is still > there if you're patient enough to
scroll down to > >
http://www.speedcubing.com/chris/4-solution.html >
http://www.speedcubing.com/chris/4speedsolve.html > > Mike >
They look completely different to what I seem to remember! - especially
the one to switch 2 pairs of edges. I guess all that matters is having
such an algorithm.
7304. Re: Solving 4x4x4 From:
GameOfDeath2 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 16 Oct 2005 16:22:35 -0000
--- In speedsolvingrubikscube@yahoogroups.com, mike_go_uk
<no_reply@y...> wrote: > > PS: if you want more choice,
there is a useful collection of sequences > on Stefan's page >
> http://www.stefan-pochmann.de/spocc/other_stuff/4x4_5x5_algs/ >
The Chris ones here are actually the ones for which I was looking.
7305. [Speed cubing group] Re: diameter From:
GameOfDeath2 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 16 Oct 2005 16:38:28 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström
<rune.wesstrom@h...> wrote: > > My question Was about the
diameter in the regular cube. > Do you agree with the statement that
two (mutual) antipodes must be totally symmetric in respect to each
other? I'm not actually sure what you mean by "totally symmetric in
respect to each other". Alo by antipode do you mean at maximal distance
or just at a local maximum distance? Superflip isn't at maximal distance
(QTM) and it's not known if it is at HTM but there are several positions
that require 20 moves and they're not totally symmetric so I wouldn't
agree with the statement. I would agree that superflip being totally
symmetric has to be at a local maximum distance from the solved cube
(because any quarter turn from superflip yields an equivalent position
aand so, since one must be closer to the solution so must all) but that
doesn't make it a global maximum and I don't see why in general symmetry
would. In any case there exist only two such cases, wich can be Seen
only on the supercube, namely when the middles are turned 180gr or not
turned (and all edges flipped at home). > Furhermore I believe that
the first case represents the antipode of the regular cube, the second
of the supercube. The first doesn't in QTM, I believe. (At least not at
a global maximum, thought it is locally.) Maybe it is in HTM, but it's
by no means the only one. > One can ask oneself, why not disregard
the middles when analyzing the regular cube. There are more symmetries
then! Well those cases when the middles lie randomly turned are
so...unaestical. And the mathematics must be aestetical! > R Perhaps
so - I like the QTM vs HTM argument better, although I am generally
optimizing in HTM instead of HTM. : ( > > ----- Original Message
----- > From: "GameOfDeath2" <no_reply@yahoogroups.com> >
To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Sunday,
October 16, 2005 1:09 PM > Subject: [Speed cubing group] Re: diameter
> > > > I thought you meant the edges to be flipped like a
superflip and also to be switched wrt > the middle in the sense that
UF and DB would be switched rather than the actual middles > (for a
supercube). Now I see what you mean. > > Clearly this cube doesn't
have the centres of the faces twisted by half a turn - the B face is
> never even turned. You can see the effect on each centre just by
adding p each side > individually. (The action on the centres
commutes.) > So the effect of F R F D F U' D L' U' D R L' U' R L' F
D' F' R' F' on the centres is the same as > F F F F F' F' R R R R' D
D D D' U' U' U' L' L' L' i.e. F2 R2 D2 U L. > > I thought your
question was originally about the diameter of the regular cube group
rather > than the supergroup. > I'd imagine the supergroup
diameter is larger. It clearly isn't less and I'd be amazed if for >
all those positions out at the diameter in the regular group that each
of the 2048 positions > obtained by twisting centres all took exactly
the same number of moves. > I don't know what the limit ranges for
the supergroup are, except obviously the lower > limits are at least
as high and there'd be a cap on the upper limits in terms of the cap on
> the regular group plus the diameter of the group that only moves
centres. > > --- In speedsolvingrubikscube@yahoogroups.com, Rune
Wesström <rune.wesstrom@h...> > wrote: > > > > I
have no supercube and I´m too lazy to make one, so I have to believe
you; the middles > are "flipped" a half turn. But...this position is
not "totally symmetric" in respect to the > home position. I can
think of only two such symmetries: When all pieces are on there >
home places, all edges being flipped and the middles being flipped a
half turn or not > being flipped at all. > > (Maybe I look
teasing; but I strongly believe that one of those situations shows the
> antipode of the home position). > > R > > -----
Original Message ----- > > From: "GameOfDeath2"
<no_reply@yahoogroups.com> > > To:
<speedsolvingrubikscube@yahoogroups.com> > > Sent: Sunday,
October 16, 2005 1:36 AM > > Subject: [Speed cubing group] Re:
diameter > > > > > > Is this the position you are
after? > > > > F R F D F U' D L' U' D R L' U' R L' F D' F'
R' F' > > > > That's optimal in QTM (20 moves). > >
> > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström
> <rune.wesstrom@h...> > > wrote: > > > >
> > Sorry, *required* > > > ----- Original Message -----
> > > From: "Rune Wesström" <rune.wesstrom@h...> >
> > To: <speedsolvingrubikscube@yahoogroups.com> > >
> Sent: Thursday, October 13, 2005 10:46 AM > > > Subject:
Re: [Speed cubing group] Re: diameter > > > > > > >
> > > It should be Very interesting to know how many moves are
requested for the > superflip > > and simultaneously a half
turn of all the middles (in QTM). > > > > R > > >
> ----- Original Message ----- > > > > From:
"GameOfDeath2" <no_reply@yahoogroups.com> > > > > To:
<speedsolvingrubikscube@yahoogroups.com> > > > > Sent:
Thursday, October 13, 2005 8:42 AM > > > > Subject: [Speed
cubing group] Re: diameter > > > > > > > > >
> > > > --- In speedsolvingrubikscube@yahoogroups.com,
"uweren2000" > > <rune.wesstrom@h...> > > > >
> wrote: > > > > > > > > > > > >
Hi, > > > > > > I have forgotten it; has it been shown
somehow that the diameter in > > > > > > 3by3 in QTM
Must be greater 20? > > > > > > R > > > >
> > > > > > > > > > > > Yes - I
think it is proven to be between 26 and 42. > > > > > For
HTM, I believe the range is from 20 to 29. > > > > > >
> > > > In particular, in HTM it hasn't been shown to be
greater than 20. > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> Yahoo! Groups Links > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > Yahoo! Groups Links >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > Yahoo! Groups Links > > > > > >
> > > > Yahoo! Groups Links >
7306. Finnish Cube Meeting From:
"mahtianssi" <mahtianssi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 16 Oct 2005 17:11:41 -0000
We had Finnish Cube Meeting yesterday. There were Petri Vanhala, Ville
Pettersson, Anssi Vanhala (me), Tapio Niiranen, Simo Terho, Atte
Tanskanen and Sebastian Dumitrescu. Tapio told that Finnish National
Championship 1981 had much over 1000 competitors. Check out (few) photos
on photos section.
7307. Rumours Floating From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 16 Oct 2005 19:11:04 -0000
I've just heard that Jean Pons got a 11.75 solve at Dutch Cube Day. Not
sure if it is official, or true...but I've heard it... Craig
7308. Re: Rumours Floating From:
"darereck" <darereck@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 16 Oct 2005 19:34:26 -0000
If its on speedcubing.com then its probably true. --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard"
<logitewty@h...> wrote: > > I've just heard that Jean Pons
got a 11.75 solve at Dutch Cube Day. > Not sure if it is official, or
true...but I've heard it... > > Craig >
7309. Re: Rumours Floating From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 16 Oct 2005 19:36:57 -0000
Yup, I'm talking to Ron it's official, but Ron won DCD. Andthere were
some other records set... Craig --- In
speedsolvingrubikscube@yahoogroups.com, "darereck" <darereck@g...>
wrote: > > If its on speedcubing.com then its probably true. >
> --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard"
> <logitewty@h...> wrote: > > > > I've just heard
that Jean Pons got a 11.75 solve at Dutch Cube Day. > > Not sure
if it is official, or true...but I've heard it... > > > >
Craig > > >
7310. Re: Rumours Floating From:
"goodxy2002" <goodxy2002@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 16 Oct 2005 19:44:56 -0000
The average is much more significant than the single solve.
7311. Re: [Speed cubing group] Re: diameter From:
Rune Wesström <rune.wesstrom@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Sun, 16 Oct 2005 22:02:05 +0200
Sorry, I have misunderstood the terminology; I have always thought that
the distance antipod-antipod is equivalent to the diameter of the cube.
Just one question now (it may be more later on): If you manully flip all
the edges on there place, you get what I have called the "superflip".
But I suppose now that this is not the current meaning of the superflip?
R ----- Original Message ----- From: "GameOfDeath2"
<no_reply@yahoogroups.com> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Sunday, October 16,
2005 6:38 PM Subject: [Speed cubing group] Re: diameter --- In
speedsolvingrubikscube@yahoogroups.com, Rune Wesström
<rune.wesstrom@h...> wrote: > > My question Was about the
diameter in the regular cube. > Do you agree with the statement that
two (mutual) antipodes must be totally symmetric in respect to each
other? I'm not actually sure what you mean by "totally symmetric in
respect to each other". Alo by antipode do you mean at maximal distance
or just at a local maximum distance? Superflip isn't at maximal distance
(QTM) and it's not known if it is at HTM but there are several positions
that require 20 moves and they're not totally symmetric so I wouldn't
agree with the statement. I would agree that superflip being totally
symmetric has to be at a local maximum distance from the solved cube
(because any quarter turn from superflip yields an equivalent position
aand so, since one must be closer to the solution so must all) but that
doesn't make it a global maximum and I don't see why in general symmetry
would. In any case there exist only two such cases, wich can be Seen
only on the supercube, namely when the middles are turned 180gr or not
turned (and all edges flipped at home). > Furhermore I believe that
the first case represents the antipode of the regular cube, the second
of the supercube. The first doesn't in QTM, I believe. (At least not at
a global maximum, thought it is locally.) Maybe it is in HTM, but it's
by no means the only one. > One can ask oneself, why not disregard
the middles when analyzing the regular cube. There are more symmetries
then! Well those cases when the middles lie randomly turned are
so...unaestical. And the mathematics must be aestetical! > R Perhaps
so - I like the QTM vs HTM argument better, although I am generally
optimizing in HTM instead of HTM. : ( > > ----- Original Message
----- > From: "GameOfDeath2" <no_reply@yahoogroups.com> >
To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Sunday,
October 16, 2005 1:09 PM > Subject: [Speed cubing group] Re: diameter
> > > > I thought you meant the edges to be flipped like a
superflip and also to be switched wrt > the middle in the sense that
UF and DB would be switched rather than the actual middles > (for a
supercube). Now I see what you mean. > > Clearly this cube doesn't
have the centres of the faces twisted by half a turn - the B face is
> never even turned. You can see the effect on each centre just by
adding p each side > individually. (The action on the centres
commutes.) > So the effect of F R F D F U' D L' U' D R L' U' R L' F
D' F' R' F' on the centres is the same as > F F F F F' F' R R R R' D
D D D' U' U' U' L' L' L' i.e. F2 R2 D2 U L. > > I thought your
question was originally about the diameter of the regular cube group
rather > than the supergroup. > I'd imagine the supergroup
diameter is larger. It clearly isn't less and I'd be amazed if for >
all those positions out at the diameter in the regular group that each
of the 2048 positions > obtained by twisting centres all took exactly
the same number of moves. > I don't know what the limit ranges for
the supergroup are, except obviously the lower > limits are at least
as high and there'd be a cap on the upper limits in terms of the cap on
> the regular group plus the diameter of the group that only moves
centres. > > --- In speedsolvingrubikscube@yahoogroups.com, Rune
Wesström <rune.wesstrom@h...> > wrote: > > > > I
have no supercube and I´m too lazy to make one, so I have to believe
you; the middles > are "flipped" a half turn. But...this position is
not "totally symmetric" in respect to the > home position. I can
think of only two such symmetries: When all pieces are on there >
home places, all edges being flipped and the middles being flipped a
half turn or not > being flipped at all. > > (Maybe I look
teasing; but I strongly believe that one of those situations shows the
> antipode of the home position). > > R > > -----
Original Message ----- > > From: "GameOfDeath2"
<no_reply@yahoogroups.com> > > To:
<speedsolvingrubikscube@yahoogroups.com> > > Sent: Sunday,
October 16, 2005 1:36 AM > > Subject: [Speed cubing group] Re:
diameter > > > > > > Is this the position you are
after? > > > > F R F D F U' D L' U' D R L' U' R L' F D' F'
R' F' > > > > That's optimal in QTM (20 moves). > >
> > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström
> <rune.wesstrom@h...> > > wrote: > > > >
> > Sorry, *required* > > > ----- Original Message -----
> > > From: "Rune Wesström" <rune.wesstrom@h...> >
> > To: <speedsolvingrubikscube@yahoogroups.com> > >
> Sent: Thursday, October 13, 2005 10:46 AM > > > Subject:
Re: [Speed cubing group] Re: diameter > > > > > > >
> > > It should be Very interesting to know how many moves are
requested for the > superflip > > and simultaneously a half
turn of all the middles (in QTM). > > > > R > > >
> ----- Original Message ----- > > > > From:
"GameOfDeath2" <no_reply@yahoogroups.com> > > > > To:
<speedsolvingrubikscube@yahoogroups.com> > > > > Sent:
Thursday, October 13, 2005 8:42 AM > > > > Subject: [Speed
cubing group] Re: diameter > > > > > > > > >
> > > > --- In speedsolvingrubikscube@yahoogroups.com,
"uweren2000" > > <rune.wesstrom@h...> > > > >
> wrote: > > > > > > > > > > > >
Hi, > > > > > > I have forgotten it; has it been shown
somehow that the diameter in > > > > > > 3by3 in QTM
Must be greater 20? > > > > > > R > > > >
> > > > > > > > > > > > Yes - I
think it is proven to be between 26 and 42. > > > > > For
HTM, I believe the range is from 20 to 29. > > > > > >
> > > > In particular, in HTM it hasn't been shown to be
greater than 20. > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> Yahoo! Groups Links > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > Yahoo! Groups Links >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > Yahoo! Groups Links > > > > > >
> > > > Yahoo! Groups Links > Yahoo! Groups Links
7312. [Speed cubing group] Re: diameter From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 16 Oct 2005 20:26:46 -0000
Umm ... I agree that if u view the statespace of the cube as a sphere
and solved state is the middle point, then radius is a better term than
diameter. But recall that making it from solved state to any random
state is equivalent to go from any state to any second random state.
This should be quite obvious. So diameter is an ok term too :-) Cheers!
-Per > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström
<rune.wesstrom@h...> wrote: > > Sorry, I have misunderstood
the terminology; I have always thought that the distance antipod-antipod
is equivalent to the diameter of the cube. > Just one question now
(it may be more later on): If you manully flip all the edges on there
place, you get what I have called the "superflip". But I suppose now
that this is not the current meaning of the superflip? > R > -----
Original Message ----- > From: "GameOfDeath2"
<no_reply@yahoogroups.com> > To:
<speedsolvingrubikscube@yahoogroups.com> > Sent: Sunday,
October 16, 2005 6:38 PM > Subject: [Speed cubing group] Re: diameter
> > > --- In speedsolvingrubikscube@yahoogroups.com, Rune
Wesström <rune.wesstrom@h...> > wrote: > > > > My
question Was about the diameter in the regular cube. > > Do you
agree with the statement that two (mutual) antipodes must be totally
symmetric > in respect to each other? > > I'm not actually sure
what you mean by "totally symmetric in respect to each other". > Alo
by antipode do you mean at maximal distance or just at a local maximum
distance? > Superflip isn't at maximal distance (QTM) and it's not
known if it is at HTM but there are > several positions that require
20 moves and they're not totally symmetric so I wouldn't > agree with
the statement. I would agree that superflip being totally symmetric has
to be at > a local maximum distance from the solved cube (because any
quarter turn from superflip > yields an equivalent position aand so,
since one must be closer to the solution so must all) > but that
doesn't make it a global maximum and I don't see why in general symmetry
> would. > > In any case there exist only two such cases, wich
can be Seen only on the supercube, > namely when the middles are
turned 180gr or not turned (and all edges flipped at home). > >
Furhermore I believe that the first case represents the antipode of the
regular cube, the > second of the supercube. > > The first
doesn't in QTM, I believe. (At least not at a global maximum, thought it
is locally.) > Maybe it is in HTM, but it's by no means the only one.
> > > One can ask oneself, why not disregard the middles when
analyzing the regular cube. > There are more symmetries then! Well
those cases when the middles lie randomly turned > are
so...unaestical. And the mathematics must be aestetical! > > R
> > Perhaps so - I like the QTM vs HTM argument better, although I
am generally optimizing in > HTM instead of HTM. : ( > > >
> > ----- Original Message ----- > > From: "GameOfDeath2"
<no_reply@yahoogroups.com> > > To:
<speedsolvingrubikscube@yahoogroups.com> > > Sent: Sunday,
October 16, 2005 1:09 PM > > Subject: [Speed cubing group] Re:
diameter > > > > > > > > I thought you meant the
edges to be flipped like a superflip and also to be switched wrt >
> the middle in the sense that UF and DB would be switched rather
than the actual > middles > > (for a supercube). Now I see what
you mean. > > > > Clearly this cube doesn't have the centres
of the faces twisted by half a turn - the B face > is > > never
even turned. You can see the effect on each centre just by adding p each
side > > individually. (The action on the centres commutes.) >
> So the effect of F R F D F U' D L' U' D R L' U' R L' F D' F' R' F'
on the centres is the same as > > F F F F F' F' R R R R' D D D D'
U' U' U' L' L' L' i.e. F2 R2 D2 U L. > > > > I thought your
question was originally about the diameter of the regular cube group
> rather > > than the supergroup. > > I'd imagine the
supergroup diameter is larger. It clearly isn't less and I'd be amazed
if > for > > all those positions out at the diameter in the
regular group that each of the 2048 > positions > > obtained by
twisting centres all took exactly the same number of moves. > > I
don't know what the limit ranges for the supergroup are, except
obviously the lower > > limits are at least as high and there'd be
a cap on the upper limits in terms of the cap on > > the regular
group plus the diameter of the group that only moves centres. > >
> > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström
> <rune.wesstrom@h...> > > wrote: > > > >
> > I have no supercube and I´m too lazy to make one, so I have to
believe you; the > middles > > are "flipped" a half turn.
But...this position is not "totally symmetric" in respect to the >
> home position. I can think of only two such symmetries: When all
pieces are on there > > home places, all edges being flipped and
the middles being flipped a half turn or not > > being flipped at
all. > > > (Maybe I look teasing; but I strongly believe that
one of those situations shows the > > antipode of the home
position). > > > R > > > ----- Original Message -----
> > > From: "GameOfDeath2" <no_reply@yahoogroups.com>
> > > To: <speedsolvingrubikscube@...m> > > >
Sent: Sunday, October 16, 2005 1:36 AM > > > Subject: [Speed
cubing group] Re: diameter > > > > > > > > >
Is this the position you are after? > > > > > > F R F
D F U' D L' U' D R L' U' R L' F D' F' R' F' > > > > >
> That's optimal in QTM (20 moves). > > > > > > ---
In speedsolvingrubikscube@yahoogroups.com, Rune Wesström > >
<rune.wesstrom@h...> > > > wrote: > > > >
> > > > Sorry, *required* > > > > ----- Original
Message ----- > > > > From: "Rune Wesström"
<rune.wesstrom@h...> > > > > To:
<speedsolvingrubikscube@yahoogroups.com> > > > > Sent:
Thursday, October 13, 2005 10:46 AM > > > > Subject: Re:
[Speed cubing group] Re: diameter > > > > > > >
> > > > > > It should be Very interesting to know how
many moves are requested for the > > superflip > > > and
simultaneously a half turn of all the middles (in QTM). > > >
> > R > > > > > ----- Original Message ----- >
> > > > From: "GameOfDeath2"
<no_reply@yahoogroups.com> > > > > > To:
<speedsolvingrubikscube@yahoogroups.com> > > > > >
Sent: Thursday, October 13, 2005 8:42 AM > > > > >
Subject: [Speed cubing group] Re: diameter > > > > > >
> > > > > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "uweren2000" > > >
<rune.wesstrom@h...> > > > > > > wrote: >
> > > > > > > > > > > > > Hi,
> > > > > > > I have forgotten it; has it been
shown somehow that the diameter in > > > > > > >
3by3 in QTM Must be greater 20? > > > > > > > R
> > > > > > > > > > > > > >
> > > > > Yes - I think it is proven to be between 26 and
42. > > > > > > For HTM, I believe the range is from
20 to 29. > > > > > > > > > > > > In
particular, in HTM it hasn't been shown to be greater than 20. > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > Yahoo! Groups Links > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > Yahoo! Groups
Links > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > Yahoo! Groups Links > >
> > > > > > > > > > > > > >
> > > Yahoo! Groups Links > > > > > > >
> > > Yahoo! Groups Links >
7313. [Speed cubing group] Re: diameter From:
GameOfDeath2 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 16 Oct 2005 20:47:49 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström
<rune.wesstrom@h...> wrote: > > Sorry, I have misunderstood
the terminology; I have always thought that the distance antipod-antipod
is equivalent to the diameter of the cube. > Just one question now
(it may be more later on): If you manully flip all the edges on there
place, you get what I have called the "superflip". But I suppose now
that this is not the current meaning of the superflip? > R The
diameter is the maximal distance between two points - because we're in a
group it's equivalent to the greatest distance from the solved state to
another position (in whatever metric). Potentially you could define two
points as antipodes if the distance between them was the diameter (but
there could be more than one antipode for any given point - indeed for
each point the number of antipodes would be the same). Alternatively you
could define an antipode to be any point such that any of its neighbours
(in whatever metric) is closer (or maybe at least as close) to the
original point in question. That's a different thing in all likelihood -
it would refer to points that are locally as far away as possible (not
necessarily as far as the diameter though). That's also the meaning of
superflip I meant. It is not maximal distance in QTM so it wouldn't be
an antipode in the first sense - that's why I disagreed on the symmetry
conjecture. On the other hand it is clearly a local maximum so it would
be an antipode in the other sense. It might be an antipode in the first
sense in HTM. If it is then there are several antipodes. > -----
Original Message ----- > From: "GameOfDeath2"
<no_reply@yahoogroups.com> > To:
<speedsolvingrubikscube@yahoogroups.com> > Sent: Sunday,
October 16, 2005 6:38 PM > Subject: [Speed cubing group] Re: diameter
> > > --- In speedsolvingrubikscube@yahoogroups.com, Rune
Wesström <rune.wesstrom@h...> > wrote: > > > > My
question Was about the diameter in the regular cube. > > Do you
agree with the statement that two (mutual) antipodes must be totally
symmetric > in respect to each other? > > I'm not actually sure
what you mean by "totally symmetric in respect to each other". > Alo
by antipode do you mean at maximal distance or just at a local maximum
distance? > Superflip isn't at maximal distance (QTM) and it's not
known if it is at HTM but there are > several positions that require
20 moves and they're not totally symmetric so I wouldn't > agree with
the statement. I would agree that superflip being totally symmetric has
to be at > a local maximum distance from the solved cube (because any
quarter turn from superflip > yields an equivalent position aand so,
since one must be closer to the solution so must all) > but that
doesn't make it a global maximum and I don't see why in general symmetry
> would. > > In any case there exist only two such cases, wich
can be Seen only on the supercube, > namely when the middles are
turned 180gr or not turned (and all edges flipped at home). > >
Furhermore I believe that the first case represents the antipode of the
regular cube, the > second of the supercube. > > The first
doesn't in QTM, I believe. (At least not at a global maximum, thought it
is locally.) > Maybe it is in HTM, but it's by no means the only one.
> > > One can ask oneself, why not disregard the middles when
analyzing the regular cube. > There are more symmetries then! Well
those cases when the middles lie randomly turned > are
so...unaestical. And the mathematics must be aestetical! > > R
> > Perhaps so - I like the QTM vs HTM argument better, although I
am generally optimizing in > HTM instead of HTM. : ( > > >
> > ----- Original Message ----- > > From: "GameOfDeath2"
<no_reply@yahoogroups.com> > > To:
<speedsolvingrubikscube@yahoogroups.com> > > Sent: Sunday,
October 16, 2005 1:09 PM > > Subject: [Speed cubing group] Re:
diameter > > > > > > > > I thought you meant the
edges to be flipped like a superflip and also to be switched wrt >
> the middle in the sense that UF and DB would be switched rather
than the actual > middles > > (for a supercube). Now I see what
you mean. > > > > Clearly this cube doesn't have the centres
of the faces twisted by half a turn - the B face > is > > never
even turned. You can see the effect on each centre just by adding p each
side > > individually. (The action on the centres commutes.) >
> So the effect of F R F D F U' D L' U' D R L' U' R L' F D' F' R' F'
on the centres is the same as > > F F F F F' F' R R R R' D D D D'
U' U' U' L' L' L' i.e. F2 R2 D2 U L. > > > > I thought your
question was originally about the diameter of the regular cube group
> rather > > than the supergroup. > > I'd imagine the
supergroup diameter is larger. It clearly isn't less and I'd be amazed
if > for > > all those positions out at the diameter in the
regular group that each of the 2048 > positions > > obtained by
twisting centres all took exactly the same number of moves. > > I
don't know what the limit ranges for the supergroup are, except
obviously the lower > > limits are at least as high and there'd be
a cap on the upper limits in terms of the cap on > > the regular
group plus the diameter of the group that only moves centres. > >
> > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström
> <rune.wesstrom@h...> > > wrote: > > > >
> > I have no supercube and I´m too lazy to make one, so I have to
believe you; the > middles > > are "flipped" a half turn.
But...this position is not "totally symmetric" in respect to the >
> home position. I can think of only two such symmetries: When all
pieces are on there > > home places, all edges being flipped and
the middles being flipped a half turn or not > > being flipped at
all. > > > (Maybe I look teasing; but I strongly believe that
one of those situations shows the > > antipode of the home
position). > > > R > > > ----- Original Message -----
> > > From: "GameOfDeath2" <no_reply@yahoogroups.com>
> > > To: <speedsolvingrubikscube@yahoogroups.com> >
> > Sent: Sunday, October 16, 2005 1:36 AM > > > Subject:
[Speed cubing group] Re: diameter > > > > > > >
> > Is this the position you are after? > > > > >
> F R F D F U' D L' U' D R L' U' R L' F D' F' R' F' > > >
> > > That's optimal in QTM (20 moves). > > > >
> > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström
> > <rune.wesstrom@h...> > > > wrote: > >
> > > > > > Sorry, *required* > > > >
----- Original Message ----- > > > > From: "Rune Wesström"
<rune.wesstrom@h...> > > > > To:
<speedsolvingrubikscube@yahoogroups.com> > > > > Sent:
Thursday, October 13, 2005 10:46 AM > > > > Subject: Re:
[Speed cubing group] Re: diameter > > > > > > >
> > > > > > It should be Very interesting to know how
many moves are requested for the > > superflip > > > and
simultaneously a half turn of all the middles (in QTM). > > >
> > R > > > > > ----- Original Message ----- >
> > > > From: "GameOfDeath2"
<no_reply@yahoogroups.com> > > > > > To:
<speedsolvingrubikscube@yahoogroups.com> > > > > >
Sent: Thursday, October 13, 2005 8:42 AM > > > > >
Subject: [Speed cubing group] Re: diameter > > > > > >
> > > > > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "uweren2000" > > >
<rune.wesstrom@h...> > > > > > > wrote: >
> > > > > > > > > > > > > Hi,
> > > > > > > I have forgotten it; has it been
shown somehow that the diameter in > > > > > > >
3by3 in QTM Must be greater 20? > > > > > > > R
> > > > > > > > > > > > > >
> > > > > Yes - I think it is proven to be between 26 and
42. > > > > > > For HTM, I believe the range is from
20 to 29. > > > > > > > > > > > > In
particular, in HTM it hasn't been shown to be greater than 20. > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > Yahoo! Groups Links > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > Yahoo! Groups
Links > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > Yahoo! Groups Links > >
> > > > > > > > > > > > > >
> > > Yahoo! Groups Links > > > > > > >
> > > Yahoo! Groups Links >
7314. [Speed cubing group] Re: diameter From:
GameOfDeath2 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 16 Oct 2005 21:25:34 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund"
<aspiring_to_love@y...> wrote: > > Umm ... > > I agree
that if u view the statespace of the cube as a sphere and > solved
state is the middle point, then radius is a better term than >
diameter. But recall that making it from solved state to any random >
state is equivalent to go from any state to any second random state.
> This should be quite obvious. So diameter is an ok term too :-)
> For the reason you mention you can't think of it as a sphere.
Diameter is the correct term. In the present case it would be in this
sense: http://mathworld.wolfram.com/GraphDiameter.html (They also define
graph radius which would, in fact be equivalent here.) Formally, the set
of generators defines a metrizable group - different generators will, in
general, define different metrics (although the underlying topology will
always be equivalent). Because the group is finite there is a diameter.
The graph in this case would be the Cayley graph of the group. Diameters
are also defined in many other (geometric situations) - if anyone cares,
they would be defined for any compact Banach space. > Cheers! >
> -Per > > > --- In speedsolvingrubikscube@yahoogroups.com,
Rune Wesström > <rune.wesstrom@h...> wrote: > > > >
Sorry, I have misunderstood the terminology; I have always thought >
that the distance antipod-antipod is equivalent to the diameter of >
the cube. > > Just one question now (it may be more later on): If
you manully > flip all the edges on there place, you get what I have
called > the "superflip". But I suppose now that this is not the
current > meaning of the superflip? > > R > > -----
Original Message ----- > > From: "GameOfDeath2"
<no_reply@yahoogroups.com> > > To:
<speedsolvingrubikscube@yahoogroups.com> > > Sent: Sunday,
October 16, 2005 6:38 PM > > Subject: [Speed cubing group] Re:
diameter > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Rune Wesström >
<rune.wesstrom@h...> > > wrote: > > > > >
> My question Was about the diameter in the regular cube. > >
> Do you agree with the statement that two (mutual) antipodes must
> be totally symmetric > > in respect to each other? > >
> > I'm not actually sure what you mean by "totally symmetric in
> respect to each other". > > Alo by antipode do you mean at
maximal distance or just at a local > maximum distance? > >
Superflip isn't at maximal distance (QTM) and it's not known if it >
is at HTM but there are > > several positions that require 20
moves and they're not totally > symmetric so I wouldn't > >
agree with the statement. I would agree that superflip being >
totally symmetric has to be at > > a local maximum distance from
the solved cube (because any quarter > turn from superflip > >
yields an equivalent position aand so, since one must be closer to >
the solution so must all) > > but that doesn't make it a global
maximum and I don't see why in > general symmetry > > would.
> > > > In any case there exist only two such cases, wich
can be Seen only > on the supercube, > > namely when the
middles are turned 180gr or not turned (and all > edges flipped at
home). > > > Furhermore I believe that the first case
represents the > antipode of the regular cube, the > > second
of the supercube. > > > > The first doesn't in QTM, I
believe. (At least not at a global > maximum, thought it is locally.)
> > Maybe it is in HTM, but it's by no means the only one. >
> > > > One can ask oneself, why not disregard the middles
when > analyzing the regular cube. > > There are more
symmetries then! Well those cases when the middles > lie randomly
turned > > are so...unaestical. And the mathematics must be
aestetical! > > > R > > > > Perhaps so - I like the
QTM vs HTM argument better, although I am > generally optimizing in
> > HTM instead of HTM. : ( > > > > > > >
> ----- Original Message ----- > > > From: "GameOfDeath2"
<no_reply@yahoogroups.com> > > > To:
<speedsolvingrubikscube@yahoogroups.com> > > > Sent:
Sunday, October 16, 2005 1:09 PM > > > Subject: [Speed cubing
group] Re: diameter > > > > > > > > > >
> > I thought you meant the edges to be flipped like a superflip
and > also to be switched wrt > > > the middle in the sense
that UF and DB would be switched rather > than the actual > >
middles > > > (for a supercube). Now I see what you mean. >
> > > > > Clearly this cube doesn't have the centres of
the faces twisted > by half a turn - the B face > > is >
> > never even turned. You can see the effect on each centre just
by > adding p each side > > > individually. (The action on
the centres commutes.) > > > So the effect of F R F D F U' D L'
U' D R L' U' R L' F D' F' R' > F' on the centres is the same as >
> > F F F F F' F' R R R R' D D D D' U' U' U' L' L' L' i.e. F2 R2
D2 > U L. > > > > > > I thought your question was
originally about the diameter of the > regular cube group > >
rather > > > than the supergroup. > > > I'd imagine
the supergroup diameter is larger. It clearly isn't > less and I'd be
amazed if > > for > > > all those positions out at the
diameter in the regular group > that each of the 2048 > >
positions > > > obtained by twisting centres all took exactly
the same number of > moves. > > > I don't know what the
limit ranges for the supergroup are, > except obviously the lower
> > > limits are at least as high and there'd be a cap on the
upper > limits in terms of the cap on > > > the regular
group plus the diameter of the group that only moves > centres. >
> > > > > --- In speedsolvingrubikscube@yahoogroups.com,
Rune Wesström > > <rune.wesstrom@h...> > > > wrote:
> > > > > > > > I have no supercube and I´m too
lazy to make one, so I have to > believe you; the > > middles
> > > are "flipped" a half turn. But...this position is not
"totally > symmetric" in respect to the > > > home position.
I can think of only two such symmetries: When all > pieces are on
there > > > home places, all edges being flipped and the
middles being > flipped a half turn or not > > > being
flipped at all. > > > > (Maybe I look teasing; but I
strongly believe that one of > those situations shows the > >
> antipode of the home position). > > > > R > >
> > ----- Original Message ----- > > > > From:
"GameOfDeath2" <no_reply@yahoogroups.com> > > > > To:
<speedsolvingrubikscube@yahoogroups.com> > > > > Sent:
Sunday, October 16, 2005 1:36 AM > > > > Subject: [Speed
cubing group] Re: diameter > > > > > > > > >
> > > Is this the position you are after? > > > >
> > > > F R F D F U' D L' U' D R L' U' R L' F D' F' R' F'
> > > > > > > > That's optimal in QTM (20
moves). > > > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Rune Wesström > > >
<rune.wesstrom@h...> > > > > wrote: > > >
> > > > > > > Sorry, *required* > > > >
> ----- Original Message ----- > > > > > From: "Rune
Wesström" <rune.wesstrom@h...> > > > > > To:
<speedsolvingrubikscube@yahoogroups.com> > > > > >
Sent: Thursday, October 13, 2005 10:46 AM > > > > >
Subject: Re: [Speed cubing group] Re: diameter > > > > >
> > > > > > > > > > > It should be Very
interesting to know how many moves are > requested for the > >
> superflip > > > > and simultaneously a half turn of all
the middles (in QTM). > > > > > > R > > >
> > > ----- Original Message ----- > > > > >
> From: "GameOfDeath2" <no_reply@yahoogroups.com> > >
> > > > To: <speedsolvingrubikscube@yahoogroups.com>
> > > > > > Sent: Thursday, October 13, 2005 8:42 AM
> > > > > > Subject: [Speed cubing group] Re: diameter
> > > > > > > > > > > > > >
> > > > > --- In >
speedsolvingrubikscube@yahoogroups.com, "uweren2000" > > > >
<rune.wesstrom@h...> > > > > > > > wrote:
> > > > > > > > > > > > > >
> > Hi, > > > > > > > > I have forgotten
it; has it been shown somehow that > the diameter in > > >
> > > > > 3by3 in QTM Must be greater 20? > > >
> > > > > R > > > > > > > > >
> > > > > > > > > > > > > Yes - I
think it is proven to be between 26 and 42. > > > > >
> > For HTM, I believe the range is from 20 to 29. > > >
> > > > > > > > > > > In particular, in
HTM it hasn't been shown to be greater > than 20. > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > Yahoo! Groups Links
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > Yahoo! Groups Links > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> Yahoo! Groups Links > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > Yahoo! Groups Links > > > > >
> > > > > > > > > > > > > >
Yahoo! Groups Links > > >
7315. 5x5x5 solved From:
"pedrosino1" <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 16 Oct 2005 23:42:11 -0000
Hey, folks I just wanted to share that I solved a 5x5x5 on gabbasoft's
software. Well, it took me about 30 minutes and 642 moves... :0 but was
the first time, so it's not that bad...or is? what's the average number
of moves you top5x5x5ers use to solve the 5x5x5? Pedro
7316. (Dutch Cube Day) Re: Rumours Floating + cube day was great!!
From:
Joël van Noort <joel_vn@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 17 Oct 2005 11:15:29 -0000
Yep.. It's true :).. I was sitting just a couple of feet away from it..
doing my preinspection for my first cube of the finals when the crowd
started to make a lot of noise :(. Congratulations to Jean Pons! I like
to add I had a great time seeing everybody... The atmosphere during the
competition, and during the whole weekend was very good. Already looking
forward to see even more people at the WC!! C you! Joel. --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard"
<logitewty@h...> wrote: > > I've just heard that Jean Pons
got a 11.75 solve at Dutch Cube Day. > Not sure if it is official, or
true...but I've heard it... > > Craig >
7317. Re: Rumours Floating From:
Joël van Noort <joel_vn@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 17 Oct 2005 11:16:10 -0000
Not if you are a journalist :s. --- In
speedsolvingrubikscube@yahoogroups.com, "goodxy2002"
<goodxy2002@y...> wrote: > > The average is much more
significant than the single solve. >
7318. Coming to realise... From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 17 Oct 2005 13:17:27 -0000
I need a method that uses less moves. It is the barrier of me being
faster...with me feet and more. I could learn petrus or Roux, but would
that be worth it??? Craig
7319. Re: diameter From:
"d_j_salvia" <d_j_salvia@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 17 Oct 2005 16:06:43 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund"
<aspiring_to_love@y...> wrote: > > Umm ... > > I agree
that if u view the statespace of the cube as a sphere and > solved
state is the middle point, then radius is a better term than >
diameter. But recall that making it from solved state to any random >
state is equivalent to go from any state to any second random state.
> This should be quite obvious. So diameter is an ok term too :-)
> > Cheers! > > -Per Hi Per, I had a similar thought, and
was pleased to see your post, but I disagree with your conclusion. Here
we agree: If the maximum is, say, twenty turns, and its twenty turns
from a solved state to position A, and twenty turns from a solved state
to position B, then radius would be the correct term if you think of the
solved state as the center of a sphere. We agree on the first part of
this: If all 43 quintillion positions are somewhere within the sphere,
then the furthest positions away from the solved state could be regarded
as being upon the surface of the sphere. --- In
speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund"
<aspiring_to_love@y...> wrote: > > Umm ... > > I agree
that if u view the statespace of the cube as a sphere and > solved
state is the middle point, then radius is a better term than >
diameter. But recall that making it from solved state to any random >
state is equivalent to go from any state to any second random state.
> This should be quite obvious. So diameter is an ok term too :-)
> > Cheers! > > -Per Hi Per, I had a similar thought, and
was pleased to see your post. If the maximum is, say, twenty turns, and
its twenty turns from a solved state to position A, and twenty turns
from a solved state to position B, then radius would be the correct term
if you think of the solved state as the center of a sphere. If all 43
quintillion positions are somewhere within the sphere, then the furthest
positions away from the solved state could be regarded as being upon the
surface of the sphere. Connecting any two points on the surface would
not, in fact, be the diameter of the sphere, only those which pass
through the center. I think that a different word than diameter should
have been chosen. In other words, if you had to go through the solved
state to get from position A to position B then diameter might be
appropo, but you don't have to go through the solved state. From
position A to position B would be the same as from the solved state to
some position C. Cheers, David J But, here I disagree: Connecting any
two points on the surface would not, in fact, be the diameter of the
sphere, only those which pass through the center. I think that a
different word than diameter should have been chosen. In other words, if
you had to go through the solved state to get from position A to
position B then diameter might be appropo, but you don't have to go
through the solved state. From position A to position B would be the
same as from the solved state to some position C. Cheers, David J
7320. Re: Coming to realise... From:
"thomkirjava" <snkenjoi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 17 Oct 2005 16:35:29 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard"
<logitewty@h...> wrote: > > I need a method that uses less
moves. It is the barrier of me being > faster...with me feet and
more. > > I could learn petrus or Roux, but would that be worth
it??? > > Craig > If you think it's jsut number of moves
holding you back, learn every single position and it's optimal solution
from cube explorer. Only around 43 quintillion or so. ~Thom
7321. Re: diameter From:
GameOfDeath2 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 17 Oct 2005 17:17:25 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia"
<d_j_salvia@y...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" >
<aspiring_to_love@y...> wrote: > > > > Umm ... >
> > > I agree that if u view the statespace of the cube as a
sphere and > > solved state is the middle point, then radius is a
better term than > > diameter. But recall that making it from
solved state to any random > > state is equivalent to go from any
state to any second random state. > > This should be quite
obvious. So diameter is an ok term too :-) > > > > Cheers!
> > > > -Per > > Hi Per, > > I had a similar
thought, and was pleased to see your post, but I > disagree with your
conclusion. > > Here we agree: > If the maximum is, say, twenty
turns, and its twenty turns from a > solved state to position A, and
twenty turns from a solved state to > position B, then radius would
be the correct term if you think of the > solved state as the center
of a sphere. > > We agree on the first part of this: > If all
43 quintillion positions are somewhere within the sphere, then > the
furthest positions away from the solved state could be regarded as >
being upon the surface of the sphere. > --- In
speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" >
<aspiring_to_love@y...> wrote: > > > > Umm ... >
> > > I agree that if u view the statespace of the cube as a
sphere and > > solved state is the middle point, then radius is a
better term than > > diameter. But recall that making it from
solved state to any random > > state is equivalent to go from any
state to any second random state. > > This should be quite
obvious. So diameter is an ok term too :-) > > > > Cheers!
> > > > -Per > > Hi Per, > > I had a similar
thought, and was pleased to see your post. > > If the maximum is,
say, twenty turns, and its twenty turns from a > solved state to
position A, and twenty turns from a solved state to > position B,
then radius would be the correct term if you think of the > solved
state as the center of a sphere. > > If all 43 quintillion
positions are somewhere within the sphere, then > the furthest
positions away from the solved state could be regarded as > being
upon the surface of the sphere. > > Connecting any two points on
the surface would not, in fact, be the > diameter of the sphere, only
those which pass through the center. I > think that a different word
than diameter should have been chosen. > > In other words, if you
had to go through the solved state to get from > position A to
position B then diameter might be appropo, but you don't > have to go
through the solved state. From position A to position B > would be
the same as from the solved state to some position C. > > Cheers,
> > David J > But, here I disagree: > Connecting any two
points on the surface would not, in fact, be the > diameter of the
sphere, only those which pass through the center. I > think that a
different word than diameter should have been chosen. But diameter has a
more general meaning and it actually is the correct term! For instance a
square has a diameter and so does a triangle. The diameter is just the
maximum distance between two points in a figure (geometrically). In a
circle or a sphere all diameters represent the distance obtained in
producing the line from a point on the circle/sphere through the centre
to meet the circle/sphere again (and all such productions go through the
centre) centre but a centre may not be so easy to define for a triangle
or some other shape. (Triangles have lots of centres of different
types.) More generally you can define a diameter in any compact Banach
space (in particular in any closed bounded subset of R^n - e.g. a
sphere). Of course, you are right about the disanalogy with a sphere in
the sense that it doesn't make sense to talk about a geometric centre
and a diameter in the present case. (There's also a centre of a group
but that's a wholly different thing!) Nonetheless you can also talk
about a diameter for a graph (with a metric on it) (at least if it is
well-defined, which it always will be in the case of the Cayley graph of
a finite group with respect to a given set of generators). There is a
minimum path between any two points (the distance between the points
would be its length) and the maximum of all these distances is going to
be the diameter of the group. That's basically the sense that is being
used here. Since the topology respects the group structure, it's
equivalent to say that the diameter is the maximum of {the distance from
the solved state to g: g is a position of the cube} where we have fixed
all the distances from the solved state as opposed to two arbitrary
positions. Thats because the distance between a and b is the same as the
distance between e and ab^{-1} where e represents the solved state. >
> In other words, if you had to go through the solved state to get
from > position A to position B then diameter might be appropo, but
you don't > have to go through the solved state. From position A to
position B > would be the same as from the solved state to some
position C. > > Cheers, > > David J >
well that's not being able to handle the competition pressure, not that
i could do any better. congrats to jean on the new single solve record,
though, nice work, can't wait to see the video. i'm sure macky will put
up a good fight this weekend. --- Fr�d�rick BADIE
<f_badie@...> wrote: > When you beat the WR on your first
attempt, you are > not in a normal > state to achieve the average.
> > Congratulations to everybody for this very nice >
competition. > > > --- In
speedsolvingrubikscube@yahoogroups.com, > "goodxy2002" >
<goodxy2002@y...> wrote: > > > > The average is much
more significant than the > single solve. > > > > >
> > __________________________________ Yahoo! Mail - PC Magazine
Editors' Choice 2005 http://mail.yahoo.com
7323. Re: [Speed cubing group] Re: Rumours Floating From:
"Ron van Bruchem" <ron@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Mon, 17 Oct 2005 21:58:15 +0200
Hi Frédérick, You are absolutely right. It is hard to stay focused after
setting a WR. But do not underestimate the influence it has on the other
competitors... What should you do when your opponent opens with 11.75?
:-) Congratulations again Jean! Ton and I worked hard all day on
Saturday and Sunday. On Saturday Bob Burton helped us. On Sunday we had
help from a lot of volunteers. Thanks to all who helped. Special thanks
to Grada Ooms (Alexander's mother). Without volunteers there can be no
competitions. With all these volunteers I was able to stop working one
hour before the final. Just to relax and practice. It helped. ;-) There
were 6 competitors averaging under 18 seconds in the final. I was a
lucky winner this time. But then again, I was an unlucky loser on a few
occasions in the past. Looking forward to meeting you all in Orlando!
Have fun, Ron ----- Original Message ----- From: Frédérick BADIE To:
speedsolvingrubikscube@yahoogroups.com Sent: Monday, October 17, 2005
6:58 PM Subject: [Speed cubing group] Re: Rumours Floating When you beat
the WR on your first attempt, you are not in a normal state to achieve
the average. Congratulations to everybody for this very nice
competition. --- In speedsolvingrubikscube@yahoogroups.com, "goodxy2002"
<goodxy2002@y...> wrote: > > The average is much more
significant than the single solve. > SPONSORED LINKS Jigsaw puzzle
game Free puzzle inlay games Educational game and puzzle Word puzzle
game Kid puzzle game Puzzle games
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7324. Re: [Speed cubing group] Re: Rumours Floating From:
Pedro <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 17 Oct 2005 20:05:59 +0000 (GMT)
Hey, Ron, do you have the scrambles used on the competition? I'd really
like to try the record's scramble... oh, and there's a video of Jean's
record? I think everybody wants to watch Pedro Ron van Bruchem
<ron@speedcubing.com> escreveu: Hi Frédérick, You are absolutely
right. It is hard to stay focused after setting a WR. But do not
underestimate the influence it has on the other competitors... What
should you do when your opponent opens with 11.75? :-) Congratulations
again Jean! Ton and I worked hard all day on Saturday and Sunday. On
Saturday Bob Burton helped us. On Sunday we had help from a lot of
volunteers. Thanks to all who helped. Special thanks to Grada Ooms
(Alexander's mother). Without volunteers there can be no competitions.
With all these volunteers I was able to stop working one hour before the
final. Just to relax and practice. It helped. ;-) There were 6
competitors averaging under 18 seconds in the final. I was a lucky
winner this time. But then again, I was an unlucky loser on a few
occasions in the past. Looking forward to meeting you all in Orlando!
Have fun, Ron ----- Original Message ----- From: Frédérick BADIE To:
speedsolvingrubikscube@yahoogroups.com Sent: Monday, October 17, 2005
6:58 PM Subject: [Speed cubing group] Re: Rumours Floating When you beat
the WR on your first attempt, you are not in a normal state to achieve
the average. Congratulations to everybody for this very nice
competition. --- In speedsolvingrubikscube@yahoogroups.com, "goodxy2002"
<goodxy2002@y...> wrote: > > The average is much more
significant than the single solve. > SPONSORED LINKS Jigsaw puzzle
game Free puzzle inlay games Educational game and puzzle Word puzzle
game Kid puzzle game Puzzle games
------------------------------------------------------------------------------
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7325. [Speed cubing group] Re: Rumours Floating From:
"maria_rivilis" <maryry@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 17 Oct 2005 20:09:27 -0000
Here a link to the video of Jean's solve:
http://www.student.informatik.tu-darmstadt.de/~rivilis/
3x3x3_JeanPons_11.75_WorldRecord.mov
7326. Re: [Speed cubing group] Re: Rumours Floating From:
Gustav Fredell <gufr5747@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 17 Oct 2005 22:17:52 +0200
Close to a 2 sec penalty there which had really been a shame.
Congratulations Jean and thanks for the video Maria. /Gustav
maria_rivilis skrev: >Here a link to the video of Jean's solve: >
>http://www.student.informatik.tu-darmstadt.de/~rivilis/
>3x3x3_JeanPons_11.75_WorldRecord.mov > > > > > >
> >Yahoo! Groups Links > > > > > > > >
>__________ NOD32 1.1257 (20051016) Information __________ >
>This message was checked by NOD32 antivirus system.
>http://www.nod32.com > > > > >
7327. Re: [Speed cubing group] Re: Rumours Floating From:
"Ron van Bruchem" <ron@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Mon, 17 Oct 2005 22:26:58 +0200
Hi friends, The world record scramble was (white on bottom, green on
front): U2 F2 U F D R2 U R U L2 F' L F D2 U R U R B2 D' R U2 R' D2 U' On
the video Jean keeps the white cross on top while solving the cross.
Have fun, Ron ----- Original Message ----- From: Pedro To:
speedsolvingrubikscube@yahoogroups.com Sent: Monday, October 17, 2005
10:05 PM Subject: Re: [Speed cubing group] Re: Rumours Floating Hey,
Ron, do you have the scrambles used on the competition? I'd really like
to try the record's scramble... oh, and there's a video of Jean's
record? I think everybody wants to watch Pedro Ron van Bruchem
<ron@...> escreveu: Hi Frédérick, You are absolutely right. It is
hard to stay focused after setting a WR. But do not underestimate the
influence it has on the other competitors... What should you do when
your opponent opens with 11.75? :-) Congratulations again Jean! Ton and
I worked hard all day on Saturday and Sunday. On Saturday Bob Burton
helped us. On Sunday we had help from a lot of volunteers. Thanks to all
who helped. Special thanks to Grada Ooms (Alexander's mother). Without
volunteers there can be no competitions. With all these volunteers I was
able to stop working one hour before the final. Just to relax and
practice. It helped. ;-) There were 6 competitors averaging under 18
seconds in the final. I was a lucky winner this time. But then again, I
was an unlucky loser on a few occasions in the past. Looking forward to
meeting you all in Orlando! Have fun, Ron ----- Original Message -----
From: Frédérick BADIE To: speedsolvingrubikscube@yahoogroups.com Sent:
Monday, October 17, 2005 6:58 PM Subject: [Speed cubing group] Re:
Rumours Floating When you beat the WR on your first attempt, you are not
in a normal state to achieve the average. Congratulations to everybody
for this very nice competition. --- In
speedsolvingrubikscube@yahoogroups.com, "goodxy2002"
<goodxy2002@y...> wrote: > > The average is much more
significant than the single solve. > SPONSORED LINKS Jigsaw puzzle
game Free puzzle inlay games Educational game and puzzle Word puzzle
game Kid puzzle game Puzzle games
------------------------------------------------------------------------------
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7328. Re: [Speed cubing group] Re: Rumours Floating From:
Pedro <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 17 Oct 2005 17:26:52 -0300 (ART)
Yes, it was very close...but was not close enough... oh, and thanks
again, Maria. Pedro Gustav Fredell <gufr5747@...> escreveu: Close
to a 2 sec penalty there which had really been a shame. Congratulations
Jean and thanks for the video Maria. /Gustav maria_rivilis skrev:
>Here a link to the video of Jean's solve: >
>http://www.student.informatik.tu-darmstadt.de/~rivilis/
>3x3x3_JeanPons_11.75_WorldRecord.mov > > > > > >
> >Yahoo! Groups Links > > > > > > > >
>__________ NOD32 1.1257 (20051016) Information __________ >
>This message was checked by NOD32 antivirus system.
>http://www.nod32.com > > > > >
--------------------------------- YAHOO! GROUPS LINKS Visit your group
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7329. [Speed cubing group] Re: Rumours Floating From:
"Jason Baum" <speedrunningcuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 17 Oct 2005 20:22:05 -0000
I like how he just got up and walked away after, like it was no big
deal. So close to a 2 second penalty ;) Congratulations Jean!
7330. Re: [Speed cubing group] Re: Rumours Floating From:
Pedro <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 17 Oct 2005 17:30:42 -0300 (ART)
>Yes, that's cool...he makes the cross on top, turns the cube
upsidedown...and set a 11.75! Pedro Ron van Bruchem <ron@...>
escreveu: Hi friends, The world record scramble was (white on bottom,
green on front): U2 F2 U F D R2 U R U L2 F' L F D2 U R U R B2 D' R U2 R'
D2 U' On the video Jean keeps the white cross on top while solving the
cross. >Yes, that's cool...he makes the cross on top, turns the cube
upsidedown...and set a 11.75! Have fun, Ron ----- Original Message -----
From: Pedro To: speedsolvingrubikscube@yahoogroups.com Sent: Monday,
October 17, 2005 10:05 PM Subject: Re: [Speed cubing group] Re: Rumours
Floating Hey, Ron, do you have the scrambles used on the competition?
I'd really like to try the record's scramble... oh, and there's a video
of Jean's record? I think everybody wants to watch Pedro Ron van Bruchem
<ron@speedcubing.com> escreveu: Hi Frédérick, You are absolutely
right. It is hard to stay focused after setting a WR. But do not
underestimate the influence it has on the other competitors... What
should you do when your opponent opens with 11.75? :-) Congratulations
again Jean! Ton and I worked hard all day on Saturday and Sunday. On
Saturday Bob Burton helped us. On Sunday we had help from a lot of
volunteers. Thanks to all who helped. Special thanks to Grada Ooms
(Alexander's mother). Without volunteers there can be no competitions.
With all these volunteers I was able to stop working one hour before the
final. Just to relax and practice. It helped. ;-) There were 6
competitors averaging under 18 seconds in the final. I was a lucky
winner this time. But then again, I was an unlucky loser on a few
occasions in the past. Looking forward to meeting you all in Orlando!
Have fun, Ron ----- Original Message ----- From: Frédérick BADIE To:
speedsolvingrubikscube@yahoogroups.com Sent: Monday, October 17, 2005
6:58 PM Subject: [Speed cubing group] Re: Rumours Floating When you beat
the WR on your first attempt, you are not in a normal state to achieve
the average. Congratulations to everybody for this very nice
competition. --- In speedsolvingrubikscube@yahoogroups.com, "goodxy2002"
<goodxy2002@y...> wrote: > > The average is much more
significant than the single solve. > SPONSORED LINKS Jigsaw puzzle
game Free puzzle inlay games Educational game and puzzle Word puzzle
game Kid puzzle game Puzzle games
------------------------------------------------------------------------------
YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the
web. b.. To unsubscribe from this group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of
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--------------------------------- YAHOO! GROUPS LINKS Visit your group
"speedsolvingrubikscube" on the web. To unsubscribe from this group,
send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com
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e concorre a mais de 500 prêmios! Participe! [Non-text portions of this
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puzzle game Puzzle games
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YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the
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7331. E - M - S etc. From:
"Andreas Renberg" <rubikssites@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 17 Oct 2005 21:00:57 -0000
When you have to do moves like E, M, or S, it seems like there are
different stadards. Is this so? If it is, what is the 'correct' move for
each notation? andreas
7332. Re: E - M - S etc. From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 17 Oct 2005 21:41:56 -0000
There are different standards, but the original, and thus official, one
is M=L E=D S=F So M would be to turn the slice between R and L as you
would L. E means turn the one between D and U as you would D. etc..
Chris --- In speedsolvingrubikscube@yahoogroups.com, "Andreas Renberg"
<rubikssites@y...> wrote: > > > When you have to do moves
like E, M, or S, it seems like there are > different stadards. Is
this so? If it is, what is the 'correct' move > for each notation?
> > andreas >
7333. homemade stackmat instructions From:
"rubikorkow" <calcdude@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 17 Oct 2005 21:47:49 -0000
Okay, I made a guide on how to make this. Feel free to ask questions.
http://www.rxdeath.com/korkow/guide.htm <--- The guide
7334. [Speed cubing group] Re: Rumours Floating From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 17 Oct 2005 22:02:35 -0000
Hi! For those of you who for some reason want to see this in another
format i can convert to either: mpeg4, avi, wmv or divx :-) For same
quality though, the vid will be a larger file. And the quality already
ain't that great. But thanks a lot Maria for sharing it :-) Cheers! -Per
> --- In speedsolvingrubikscube@yahoogroups.com, "maria_rivilis"
<maryry@g...> wrote: > > Here a link to the video of Jean's
solve: > > http://www.student.informatik.tu-darmstadt.de/~rivilis/
> 3x3x3_JeanPons_11.75_WorldRecord.mov >
7335. Re: 5x5x5 solved From:
"rubikorkow" <calcdude@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 17 Oct 2005 22:23:48 -0000
Hey. I solved one in 558 moves. I bet I could do better, do I don't plan
on trying again soon --- In speedsolvingrubikscube@yahoogroups.com,
"pedrosino1" <pedrosino1@y...> wrote: > > Hey, folks >
> I just wanted to share that I solved a 5x5x5 on gabbasoft's
software. > Well, it took me about 30 minutes and 642 moves... :0
> but was the first time, so it's not that bad...or is? > >
what's the average number of moves you top5x5x5ers use to solve the >
5x5x5? > > Pedro >
7336. Re: E - M - S etc. From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 17 Oct 2005 22:18:13 -0000
Hi :-) I always thought that M,E,S was well defined with a general
consensus ot their meaning. When it comes to the physical turns x,y and
z there is more confusion. But anyway Chris is right: M moves same way
as L, E same way as D and S same way as F. For 4x4x4 cube M,E and S will
move 2 inner layers. While on 5x5x5 they will move all 3 inner layers.
To move only the middlemost layer on 5x5x5 one should use m,e and s
(lowercase MES). Speaking of larger cubes. My opinion is that en edge is
always a single cubie regardless of the size of a cube (puzzle). On
4x4x4 i would call an "edge-group" a dedge. This is commonly in use
already. For 5x5x5 cube i would call a complete "edge-group" a TREDGE or
edge- triplet :-) A tredge will consist of a middle edge and 2 outer
edges. The only parity on the 5x5x5 cube is swapping 2 outer edges.
Swapping 2 middle edges is possible when also swapping 2 corners. For
the most common 5x5x5 method, pairing-up, one will always end up
possibly with having to swap the 2 outer edges of a tredge. Or possibly
one could learn all cases for the last 2 tredges. That is a great time
save and there aren't too many cases. For other methods like mine one
could end up with having to swap any 2 outer edges. With my method that
would be any 2 outer edges on the last layer (top). The approach is then
to either use the common parity fix that swaps 2 outer edges on a
tredge, followed by an outer edge 3-cycle. Or use the same fix with
setup moves. Or yet another way is to set up the 2 outer edges adjacent
on same inner layer, turn that inner layer 1 step and do an outer edge
3-cycle on that layer to complete the "swap". The last approach will
mess with centers so it's only good for a method that solves centers
after all edges are done. And yes i will post my complete method for
larger cubes some beautiful day ;-) -Per > --- In
speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...>
wrote: > > There are different standards, but the original, and
thus official, > one is M=L E=D S=F > > So M would be to turn
the slice between R and L as you would L. > > E means turn the one
between D and U as you would D. > > etc.. > > Chris >
> --- In speedsolvingrubikscube@yahoogroups.com, "Andreas Renberg"
> <rubikssites@y...> wrote: > > > > > > When
you have to do moves like E, M, or S, it seems like there are > >
different stadards. Is this so? If it is, what is the 'correct' move
> > for each notation? > > > > andreas > > >
7337. [Speed cubing group] Re: Rumours Floating From:
Joël van Noort <joel_vn@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 17 Oct 2005 23:15:59 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem"
<ron@s...> wrote: > > Hi Frédérick, > > You are
absolutely right. It is hard to stay focused after setting a WR. >
But do not underestimate the influence it has on the other
competitors... What should you do when your opponent opens with 11.75?
:-) > Hey Ron, Like I said, I was doing preinspection when the crowd
suddenly made a lot of noise... By that, I already assumed that Jean
must have set something very close to the WR, or maybe he even broke
it... Then I remembered something Raymond van Barneveld once said about
his opponent starting with a 180 in an important darts game: He was
actually relieved... And then I thought: Well, it should not be a
problem... :). - Joël.
7338. Re: Idea? From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 17 Oct 2005 23:26:15 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Carson Penticuff"
<penguin4sale@y...> wrote: > > I have been reading the posts
on this group for about a month or so > now, and am finding it quite
confusing. The large number of posts make > it pretty difficult for
me to follow. Think about how bad it is when you leave the country for a
few days! ;) ~ Bob
7339. Stackmat From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 17 Oct 2005 23:37:15 -0000
Hey all, For those of you who have not seen/heard, I am no longer in
favor of Stackmats as the Official timing device because I have caught a
very distinct and obvious error on video. If you are interested, see
here: http://www.cubewhiz.com/temp/dcd%20009.avi ~ Bob And btw, the
official WR for that puzzle is 3.05.
7340. Re: Stackmat From:
"goodxy2002" <goodxy2002@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 17 Oct 2005 23:47:52 -0000
WHOA! the timer just shot up one second.. that's really weird. --- In
speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...>
wrote: > > Hey all, > > For those of you who have not
seen/heard, I am no longer in favor of > Stackmats as the Official
timing device because I have caught a very > distinct and obvious
error on video. If you are interested, see here: > >
http://www.cubewhiz.com/temp/dcd%20009.avi > > ~ Bob > > And
btw, the official WR for that puzzle is 3.05. >
7341. Re: E - M - S etc. From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 17 Oct 2005 23:45:54 -0000
Well, according to speedcubing.com (and me) it is the one on my notation
page, www.cubewhiz.com/notation.html :P --- In
speedsolvingrubikscube@yahoogroups.com, "Andreas Renberg"
<rubikssites@y...> wrote: > > > When you have to do moves
like E, M, or S, it seems like there are > different stadards. Is
this so? If it is, what is the 'correct' move > for each notation?
> > andreas >
7342. Re: [Speed cubing group] Re: E - M - S etc. From:
Clancy Cochran <perscription_death@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 17 Oct 2005 16:55:50 -0700 (PDT)
why is E in the direction of D. it would make more sense (to me anyway)
if it was in the direction of U. __________________________________
Yahoo! Music Unlimited Access over 1 million songs. Try it free.
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7343. Re: [Speed cubing group] Re: Rumours Floating From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 17 Oct 2005 17:09:26 -0700
Does this video belong to you? Would you mind if I added this video to
strangepuzzle.com <http://strangepuzzle.com>? -Chris On 10/17/05,
maria_rivilis <maryry@...> wrote: > > Here a link to the
video of Jean's solve: > >
http://www.student.informatik.tu-darmstadt.de/~rivilis/ >
3x3x3_JeanPons_11.75_WorldRecord.mov > > > > > > >
> Yahoo! Groups Links > > > > > > > >
[Non-text portions of this message have been removed]
7344. Re: [Speed cubing group] Stackmat From:
"Peter Douthwright" <pdouthwright0513@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Mon, 17 Oct 2005 20:24:35 -0400
I just did a frame by frame play back of it and it does seem to jump
from about 2.81 to 3.96. VERY STRANGE indeed. ----- Original Message
----- From: Bob Burton To: speedsolvingrubikscube@yahoogroups.com Sent:
Monday, October 17, 2005 7:37 PM Subject: [Speed cubing group] Stackmat
Hey all, For those of you who have not seen/heard, I am no longer in
favor of Stackmats as the Official timing device because I have caught a
very distinct and obvious error on video. If you are interested, see
here: http://www.cubewhiz.com/temp/dcd%20009.avi ~ Bob And btw, the
official WR for that puzzle is 3.05.
------------------------------------------------------------------------------
YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the
web. b.. To unsubscribe from this group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of
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[Non-text portions of this message have been removed]
7345. [Speed cubing group] Re: E - M - S etc. From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 18 Oct 2005 00:09:57 -0000
This is why NOOB cubers are so confused by notation...it took me forever
to figure out all of it... Craig --- In
speedsolvingrubikscube@yahoogroups.com, Clancy Cochran
<perscription_death@y...> wrote: > > why is E in the
direction of D. it would make more > sense (to me anyway) if it was
in the direction of U. > > > >
__________________________________ > Yahoo! Music Unlimited >
Access over 1 million songs. Try it free. >
http://music.yahoo.com/unlimited/ >
7346. Re: diameter From:
"d_j_salvia" <d_j_salvia@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 18 Oct 2005 00:45:41 -0000
Hi Richard, --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2
<no_reply@y...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" >
<d_j_salvia@y...> wrote: > > [snip] > > > >
Connecting any two points on the surface would not, in fact, be the >
> diameter of the sphere, only those which pass through the center. I
> > think that a different word than diameter should have been
chosen. > > [snip] > > But diameter has a more general
meaning and it actually is the > correct term! For instance a square
has a diameter and so does a > triangle. The diameter is just the
maximum distance between two > points in a figure (geometrically). In
a circle or a sphere all > diameters represent the distance obtained
in producing the line from > a point on the circle/sphere through the
centre to meet the > circle/sphere again (and all such productions go
through the centre) > centre but a centre may not be so easy to
define for a triangle or > some other shape. Since the example of
"cube space" was seen as a sphere then the analogy continued with the
diameter definition you just gave. Which you acknolwledge below. I was
taught in school that the "di" prefix was the same as the "bi" prefix
and that diameter was defined in part as cutting an area into two equal
parts. Similar to the bisection of a line. > (Triangles have lots of
centres of different > types.) More generally you can define a
diameter in any compact > Banach space (in particular in any closed
bounded subset of R^n - > e.g. a sphere). Of course, you are right
about the disanalogy with a > sphere in the sense that it doesn't
make sense to talk about a > geometric centre and a diameter in the
present case. (There's also a > centre of a group but that's a wholly
different thing!) > > Nonetheless you can also talk about a
diameter for a graph (with a > metric on it) (at least if it is
well-defined, which it always will > be in the case of the Cayley
graph of a finite group with respect to > a given set of generators).
There is a minimum path between any two > points (the distance
between the points would be its length) and the > maximum of all
these distances is going to be the diameter of the > group. So here
the diameter is seem as simply the furthest distance that any two points
can be apart. Yes on a sphere or a circle that would be the diameter.
Thanks for this additional explanation. > That's basically the sense
that is being used here. > Since the topology respects the group
structure, it's equivalent to > say that the diameter is the maximum
of > > {the distance from the solved state to g: g is a position
of the > cube} > > where we have fixed all the distances from
the solved state as > opposed to two arbitrary positions. > Thats
because the distance between a and b is the same as the > distance
between e and ab^{-1} where e represents the solved state. I get it.
Cool. David J
7347. Re: E - M - S etc. From:
"kwickykanny" <kwickykanny@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 18 Oct 2005 01:30:01 -0000
> why is E in the direction of D. it would make more > sense (to
me anyway) if it was in the direction of U. I was thinking about this
the other day. My guess is it's sort of visual. When you move E, it sort
of looks like you're writing the middle part of a letter E. When you
move M, you have to use a little more imagination, but if you think of
one of those M's on an optometrist's eye chart it kinda looks like that.
As for S, well...I dunno. :/
7348. Re: Stackmat From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 18 Oct 2005 01:56:45 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "goodxy2002"
<goodxy2002@y...> wrote: > > WHOA! the timer just shot up
one second.. that's really weird. That's what it looks like, but I think
that's a coincidence. Notice that Bob got 3.96 twice in a row, this was
the second time. I believe it's more likely that the timer didn't manage
to overwrite the previous result than that it skipped a second. It *is*
an obvious error but before speaking out against stackmats I'd like to
hear what the producers say about it. Ron knows about it and will
contact them. Also, there's no guarantee that other timers are
error-free. Even the computer which you're using right now might use
error-correcting codes to fight errors in its main memory because they
just do happen and even with those ECCs it's not 100% safe. Bob and I
were thinking about the possibility that the timer might not add a
second from the real time but instead subtract one, resulting in
impossible times for Magic and Master Magic. Now that I think that it
didn't add a second but just repeated the previous result, I think this
won't happen, at least not with the same kind of error. Maybe the
SpeedStacks guys can enlighten us. They should have much more
experience, recently I think their world champs had around 1000
competitors. If the problem is really that previous results might be
repeated, then at least we could prevent impossible world records by
letting the timer run high before switching to the next event. That is,
to prevent my last Magic time of let's say 1.49 seconds be repeated as
my first Master Magic time, we'd let it run for 5 seconds in between.
Similarly for all other events unless it's clear (i.e. no need to
believe a Magic time could be mistaken for a 5x5 time or vice versa).
Stefan
7349. Re: Stackmat From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 18 Oct 2005 02:02:42 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > > It *is* an obvious error but
before speaking out against stackmats I'd > like to hear what the
producers say about it. Oh, that doesn't at all mean I will necessarily
speak out against them. I like stackmats, I think they're good, and
before switching to something else I'd like to see proof that the
alternative is any better. Stefan
7350. Re: Stackmat From:
neonknight379 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 18 Oct 2005 02:17:40 -0000
Hey Bob, Wow, that's really bad. I timed that solve a few times and this
is what I got: 3.06, 3.10, 3.11, 3.06, and 3.04. Obviously, I started
the stopwatch a bit early or late on some of those, but there's no way
that solve was slower than 3.25 seconds. Casey P.S. Will Stackmats be
used at WC2005? --- In speedsolvingrubikscube@yahoogroups.com, "Bob
Burton" <bob@c...> wrote: > > Hey all, > > For those
of you who have not seen/heard, I am no longer in favor of >
Stackmats as the Official timing device because I have caught a very
> distinct and obvious error on video. If you are interested, see
here: > > http://www.cubewhiz.com/temp/dcd%20009.avi > > ~
Bob > > And btw, the official WR for that puzzle is 3.05. >
7351. Re: [Speed cubing group] Re: E - M - S etc. From:
Sapan Upadhyay <cubekid@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 17 Oct 2005 23:02:43 -0500
HAHA... noob cubers... man that's awesome... On 10/17/05, kwickykanny
<kwickykanny@...> wrote: > > why is E in the direction of D.
it would make more > > sense (to me anyway) if it was in the
direction of U. > > I was thinking about this the other day. My
guess is it's sort of > visual. When you move E, it sort of looks
like you're writing the > middle part of a letter E. When you move M,
you have to use a little > more imagination, but if you think of one
of those M's on an > optometrist's eye chart it kinda looks like
that. As for S, well...I > dunno. :/ > > > > > >
> > Yahoo! Groups Links > > > > > > > >
> -- -cubekid
7352. Re: [Speed cubing group] Re: E - M - S etc. From:
Sapan Upadhyay <cubekid@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 17 Oct 2005 23:02:55 -0500
the term that is... lol On 10/17/05, Sapan Upadhyay <cubekid@...>
wrote: > HAHA... noob cubers... man that's awesome... > > On
10/17/05, kwickykanny <kwickykanny@...> wrote: > > > why
is E in the direction of D. it would make more > > > sense (to
me anyway) if it was in the direction of U. > > > > I was
thinking about this the other day. My guess is it's sort of > >
visual. When you move E, it sort of looks like you're writing the >
> middle part of a letter E. When you move M, you have to use a
little > > more imagination, but if you think of one of those M's
on an > > optometrist's eye chart it kinda looks like that. As for
S, well...I > > dunno. :/ > > > > > > > >
> > > > > > > > Yahoo! Groups Links > >
> > > > > > > > > > > > > >
> > > > > -- > -cubekid > -- -cubekid
7353. [Speed cubing group] Re: Rumours Floating and DCD From:
"Dan" <dan_j_harris@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 18 Oct 2005 10:03:23 -0000
Hi everyone, I arrived back from DCD yesterday evening. I had a
brilliant time, thank you to everyone who helped to make it such a
wonderful event, not just the volunteers (who are incredibly important
of course) but the wonderful spirit in which the whole event was
competed in. We are very lucky indeed to have such a great bunch of
people who are interested in competitive speedcubing. I am very happy to
have set 5 new national records, and I have convinced myself much more
that I can do well in the Worlds. I cannot wait to see you all there!
Congratulations to Jean on his new WR, it is about time that the mark
was lowered some more. But it does make it harder for the WR to be
broken at the WC of course ;) I am sure it is only a matter of time
before we see a magical 10.xx record or even sub 10. I do agree with
Frédérick's point, I myself commented on how Jean's 11.75 may have not
been as helpful to him as it could have been. My first 3 times in the
final were 16.90, 17.75, 14.61... and after the 14 I really started to
believe in myself, and convince myself that I could possibly win this
thing. But then I thought to myself, ok, I only have to do 2 more great
cubes and I'm in with a chance. So the pressure started to build on
those last 2 cubes, and I thought about it much more than before, rather
than just taking each solve as not too important (like I tried to
before). As a result, I rushed, and made a couple of mistakes, and ended
with 2 20's. On the last cube, I even did the wrong OLL. It's strange
what this "sport" can do to your head! But even after the 11.75 was set,
I did not feel any additional pressure, because I hadn't yet solved a
cube, and I knew Jean had to solve 4 more also. Look forward to meeting
you all at the World Championships, I will arrive on the Thursday.
Perhaps then I will get the chance to make an NR 4x4x4 average too :)
Dan H :) --- In speedsolvingrubikscube@yahoogroups.com, Joël van Noort
<joel_vn@y...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem" >
<ron@s...> wrote: > > > > Hi Frédérick, > > >
> You are absolutely right. It is hard to stay focused after setting
> a WR. > > But do not underestimate the influence it has on
the other > competitors... What should you do when your opponent
opens with > 11.75? :-) > > > > Hey Ron, > > Like I
said, I was doing preinspection when the crowd suddenly made > a lot
of noise... By that, I already assumed that Jean must have set >
something very close to the WR, or maybe he even broke it... Then I >
remembered something Raymond van Barneveld once said about his >
opponent starting with a 180 in an important darts game: He was >
actually relieved... And then I thought: Well, it should not be a >
problem... :). > > - Joël. >
7354. Re: Stackmat From:
"Dan" <dan_j_harris@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 18 Oct 2005 10:14:07 -0000
I have just viewed the video, and from the evidence provided it does
look as though the timer jumped a few seconds. One possibility is that
the timer display was lagging behind the the timer on the stackmat. I am
not sure if this is possible electronically (I am no expert of course).
But if you look at the video, it does take the timer display quite a few
hundredths of a second to begin counting. Right from the beginning of
the video, Bob's hands have left the StackMat, picked up the Magic, and
the timer hasn't even left 0.00 . So maybe the timer "jump" is just the
timer display synchronising itself with the timer itself. But I doubt if
the discrepancy is as large as the 1 second or so that it seems to
correct by. I am very interested to see how this issue is resolved :)
Dan :) --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, "goodxy2002" >
<goodxy2002@y...> wrote: > > > > WHOA! the timer just
shot up one second.. that's really weird. > > That's what it looks
like, but I think that's a coincidence. Notice > that Bob got 3.96
twice in a row, this was the second time. I believe > it's more
likely that the timer didn't manage to overwrite the > previous
result than that it skipped a second. > > It *is* an obvious error
but before speaking out against stackmats I'd > like to hear what the
producers say about it. Ron knows about it and > will contact them.
Also, there's no guarantee that other timers are > error-free. Even
the computer which you're using right now might use >
error-correcting codes to fight errors in its main memory because they
> just do happen and even with those ECCs it's not 100% safe. >
> Bob and I were thinking about the possibility that the timer might
not > add a second from the real time but instead subtract one,
resulting in > impossible times for Magic and Master Magic. Now that
I think that it > didn't add a second but just repeated the previous
result, I think > this won't happen, at least not with the same kind
of error. Maybe the > SpeedStacks guys can enlighten us. They should
have much more > experience, recently I think their world champs had
around 1000 > competitors. > > If the problem is really that
previous results might be repeated, then > at least we could prevent
impossible world records by letting the > timer run high before
switching to the next event. That is, to prevent > my last Magic time
of let's say 1.49 seconds be repeated as my first > Master Magic
time, we'd let it run for 5 seconds in between. Similarly > for all
other events unless it's clear (i.e. no need to believe a > Magic
time could be mistaken for a 5x5 time or vice versa). > > Stefan
>
7355. UK meeting in December From:
"Dan" <dan_j_harris@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 18 Oct 2005 10:18:03 -0000
Hi all, It's been a very long time since I viewed this group, and I am
sure there have been lots more members subscribed in this time. I would
just like to advertise a possible meeting on UK cubers in early
December. I have the email addresses of all the cubers I know, but maybe
there are some new up and coming guys from the UK who haven't yet been
in contact? If so, I would love to hear from you. Please send me an
email at danh@cubestation.co.uk Dan :)
7356. Re: Coming to realise... From:
"N8" <collegenathan@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 18 Oct 2005 12:34:24 -0000
Try learning to solve to first two layers together (F2L), then maybe a
three step Last layer, like Orient Edges, Orient Corners, Permute all.
If you learn to solve the F2L intuitively, you should only have to
memorize about 2 + 7 + 13/21 (if you use reflections) algorithms. Once
you get this method down you should be using way less than 100 moves
every time, and can get your speed in the 20-30 second range with enough
practcie! Good luck! -N8 --- In speedsolvingrubikscube@yahoogroups.com,
"thomkirjava" <snkenjoi@g...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" >
<logitewty@h...> wrote: > > > > I need a method that
uses less moves. It is the barrier of me being > > faster...with
me feet and more. > > > > I could learn petrus or Roux, but
would that be worth it??? > > > > Craig > > > >
If you think it's jsut number of moves holding you back, learn every
> single position and it's optimal solution from cube explorer. Only
> around 43 quintillion or so. > > ~Thom >
7357. Per...I've been trying your method but... From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 18 Oct 2005 12:50:10 -0000
As you know I have been practicing your method a lot, but I am having 1
problem with a case that I don't know how to fix. It is very much like
the orientation parity on a 4x4 but it is with the middle edges and only
2 need to be fixed, the whole cube(5x5) is solved except for that. If
you don't respond in the next 40 minutes I will talk to you when I get
home. If you respond soon you can tell me whats up. Craig
7358. Re: UK meeting in December From:
"thomkirjava" <snkenjoi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 18 Oct 2005 13:16:18 -0000
w00w00, Looking forward to this meetup :D Lets make it somewhere I can
get to :). Nice holiday spirit combined with no college and new cubes
:D. Thanks, ~Thom --- In speedsolvingrubikscube@yahoogroups.com, "Dan"
<dan_j_harris@n...> wrote: > > Hi all, > > It's been a
very long time since I viewed this group, and I am sure > there have
been lots more members subscribed in this time. > > I would just
like to advertise a possible meeting on UK cubers in > early
December. I have the email addresses of all the cubers I know, > but
maybe there are some new up and coming guys from the UK who > haven't
yet been in contact? If so, I would love to hear from you. > >
Please send me an email at danh@c... > > Dan :) >
7359. Re: [Speed cubing group] Re: E - M - S etc. From:
David Barr <david20708@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 18 Oct 2005 09:28:49 -0400
My guess is that it is related to the alphabet. M is after L. E is after
D. S isn't after F or B. On 10/17/05, kwickykanny
<kwickykanny@...> wrote: > > why is E in the direction of D.
it would make more > > sense (to me anyway) if it was in the
direction of U. > > I was thinking about this the other day. My
guess is it's sort of > visual. When you move E, it sort of looks
like you're writing the > middle part of a letter E. When you move M,
you have to use a little > more imagination, but if you think of one
of those M's on an > optometrist's eye chart it kinda looks like
that. As for S, well...I > dunno. :/ > > > > > >
> > Yahoo! Groups Links > > > > > > > >
>
7360. Re: [Speed cubing group] Re: 5x5x5 solved From:
David Barr <david20708@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 18 Oct 2005 09:43:12 -0400
My website (puzzlingaddiction.com) has an online applet that tracks the
moves that people make to solve. The top solvers, Richard Carr and Grant
Tregay, seem to solve in around 220-280 turns. The applet counts a
quarter turn of any slice as one move, so moves like U2 are counted as
two moves. On 10/17/05, rubikorkow <calcdude@...> wrote: > Hey.
I solved one in 558 moves. I bet I could do better, do I don't > plan
on trying again soon > > --- In
speedsolvingrubikscube@yahoogroups.com, "pedrosino1" >
<pedrosino1@y...> wrote: > > > > Hey, folks > >
> > I just wanted to share that I solved a 5x5x5 on gabbasoft's
> software. > > Well, it took me about 30 minutes and 642
moves... :0 > > but was the first time, so it's not that bad...or
is? > > > > what's the average number of moves you
top5x5x5ers use to solve the > > 5x5x5? > > > > Pedro
7361. Re: Stackmat From:
"thomkirjava" <snkenjoi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 18 Oct 2005 13:42:59 -0000
Unless the video is slightly distorted an played at a slightly different
speed. This is common. I agree with the dan thing. I mean, the stackmat
doesn't display every number it goes through, anyway. The frame before
the 12.11 in mackys solve shows 11.96, I think.
http://www.henage.net/dan/cube/MackyRecord.jpg ~Thom --- In
speedsolvingrubikscube@yahoogroups.com, neonknight379
<no_reply@y...> wrote: > > Hey Bob, > > Wow, that's
really bad. I timed that solve a few times and this is > what I got:
3.06, 3.10, 3.11, 3.06, and 3.04. Obviously, I started the >
stopwatch a bit early or late on some of those, but there's no way >
that solve was slower than 3.25 seconds. > > Casey > > P.S.
Will Stackmats be used at WC2005? > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...>
> wrote: > > > > Hey all, > > > > For those
of you who have not seen/heard, I am no longer in favor of > >
Stackmats as the Official timing device because I have caught a very
> > distinct and obvious error on video. If you are interested,
see here: > > > > http://www.cubewhiz.com/temp/dcd%20009.avi
> > > > ~ Bob > > > > And btw, the official WR
for that puzzle is 3.05. > > >
7362. Re: Stackmat From:
a_ooms75 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 18 Oct 2005 14:12:24 -0000
I have watched the vid a view times and to me it looks like this has
happend: When the puzzle is fineshed and bob goes to the timer to stop,
first hand is the left hand on the timer then the right hand but when
the right hand hits the timer left hand goes up and down then the timer
stops.left or right hand was not placed good for stopping the timer. Its
not possible to time this vid because when vid starts, hands are not on
the timer. they are allmost touching the puzzle.So there is some time
space there. Alexander --- In speedsolvingrubikscube@yahoogroups.com,
"thomkirjava" <snkenjoi@g...> wrote: > > Unless the video is
slightly distorted an played at a slightly > different speed. This is
common. > > I agree with the dan thing. I mean, the stackmat
doesn't display every > number it goes through, anyway. The frame
before the 12.11 in mackys > solve shows 11.96, I think. > >
http://www.henage.net/dan/cube/MackyRecord.jpg > > ~Thom > >
--- In speedsolvingrubikscube@yahoogroups.com, neonknight379 >
<no_reply@y...> wrote: > > > > Hey Bob, > > >
> Wow, that's really bad. I timed that solve a few times and this is
> > what I got: 3.06, 3.10, 3.11, 3.06, and 3.04. Obviously, I
started the > > stopwatch a bit early or late on some of those,
but there's no way > > that solve was slower than 3.25 seconds.
> > > > Casey > > > > P.S. Will Stackmats be
used at WC2005? > > > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...>
> > wrote: > > > > > > Hey all, > > >
> > > For those of you who have not seen/heard, I am no longer
in favor of > > > Stackmats as the Official timing device
because I have caught a very > > > distinct and obvious error
on video. If you are interested, see here: > > > > > >
http://www.cubewhiz.com/temp/dcd%20009.avi > > > > > >
~ Bob > > > > > > And btw, the official WR for that
puzzle is 3.05. > > > > > >
7363. Re: [Speed cubing group] Re: diameter From:
Rune Wesström <rune.wesstrom@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Tue, 18 Oct 2005 16:59:27 +0200
Tell me please, (in quite simple words, if possible) where I am wrong.
We have a regular 3by3 cube. The diameter of the cube (in QTM) is n, the
end points being e and X. There exists at least one way,
L=L(1),L(2)...L(n) from e to X. (There also exists at least one L´ for
the mirror case(s)). Now, as e (and X) is a maximum, we can instead of L
do some zL. But, naturally, we don´t find X but some X´. In the end we
get 12 Xs for an arbitrary e. Each of those X has in it´s turn 12 Xs and
so on and so on, which clearly leads to an absurdity. (One can, of
course, think of some "ring-building" here. If e.g. there are only one X
and one X´ and if they are mutually diametrical, we could get quite a
lot of such triplets in the system. But I myself can´t imagine such a
case). All that leads to the fact that it can only exist one X to a
given e. Thus we have to construct an X, wich is independent of the
first move. Does such an X exist? Yes, it does exist one an only one
(visible). It´s the case when e and X are identical except the fact that
the flipping (of edges) in X is opposite the flipping in e. In reality
this "one" case is 2048 cases, taken into account the possible rotations
of the middles. If we for a moment look at the supercube, we find that
instead of 2048 we have only two possibilities to construct an X (for
the supercube) viz. when all the middles are turned 180gr or not turned
at all (or better(?) 360gr). One of this two cases must represent X for
the supercube. And the other (whith the middles turned?)? Beyond any
doubt: X in the regular cube. Where am I mistaken? R ----- Original
Message ----- From: "GameOfDeath2" <no_reply@yahoogroups.com> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Monday, October 17,
2005 7:17 PM Subject: [Speed cubing group] Re: diameter > --- In
speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" >
<d_j_salvia@y...> wrote: > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Per Kristen > Fredlund" >
> <aspiring_to_love@y...> wrote: > > > > > >
Umm ... > > > > > > I agree that if u view the
statespace of the cube as a sphere > and > > > solved state
is the middle point, then radius is a better term > than > >
> diameter. But recall that making it from solved state to any >
random > > > state is equivalent to go from any state to any
second random > state. > > > This should be quite obvious.
So diameter is an ok term too :-) > > > > > > Cheers!
> > > > > > -Per > > > > Hi Per, > >
> > I had a similar thought, and was pleased to see your post, but
I > > disagree with your conclusion. > > > > Here we
agree: > > If the maximum is, say, twenty turns, and its twenty
turns from a > > solved state to position A, and twenty turns from
a solved state to > > position B, then radius would be the correct
term if you think of > the > > solved state as the center of a
sphere. > > > > We agree on the first part of this: >
> If all 43 quintillion positions are somewhere within the sphere,
> then > > the furthest positions away from the solved state
could be > regarded as > > being upon the surface of the
sphere. > > --- In speedsolvingrubikscube@yahoogroups.com, "Per
Kristen > Fredlund" > > <aspiring_to_love@y...> wrote:
> > > > > > Umm ... > > > > > > I
agree that if u view the statespace of the cube as a sphere > and
> > > solved state is the middle point, then radius is a better
term > than > > > diameter. But recall that making it from
solved state to any > random > > > state is equivalent to go
from any state to any second random > state. > > > This
should be quite obvious. So diameter is an ok term too :-) > >
> > > > Cheers! > > > > > > -Per > >
> > Hi Per, > > > > I had a similar thought, and was
pleased to see your post. > > > > If the maximum is, say,
twenty turns, and its twenty turns from a > > solved state to
position A, and twenty turns from a solved state to > > position
B, then radius would be the correct term if you think of > the >
> solved state as the center of a sphere. > > > > If all
43 quintillion positions are somewhere within the sphere, > then >
> the furthest positions away from the solved state could be >
regarded as > > being upon the surface of the sphere. > >
> > Connecting any two points on the surface would not, in fact,
be the > > diameter of the sphere, only those which pass through
the center. I > > think that a different word than diameter should
have been chosen. > > > > In other words, if you had to go
through the solved state to get > from > > position A to
position B then diameter might be appropo, but you > don't > >
have to go through the solved state. From position A to position B >
> would be the same as from the solved state to some position C. >
> > > Cheers, > > > > David J > > But, here I
disagree: > > Connecting any two points on the surface would not,
in fact, be the > > diameter of the sphere, only those which pass
through the center. I > > think that a different word than
diameter should have been chosen. > > But diameter has a more
general meaning and it actually is the > correct term! For instance a
square has a diameter and so does a > triangle. The diameter is just
the maximum distance between two > points in a figure
(geometrically). In a circle or a sphere all > diameters represent
the distance obtained in producing the line from > a point on the
circle/sphere through the centre to meet the > circle/sphere again
(and all such productions go through the centre) > centre but a
centre may not be so easy to define for a triangle or > some other
shape. (Triangles have lots of centres of different > types.) More
generally you can define a diameter in any compact > Banach space (in
particular in any closed bounded subset of R^n - > e.g. a sphere). Of
course, you are right about the disanalogy with a > sphere in the
sense that it doesn't make sense to talk about a > geometric centre
and a diameter in the present case. (There's also a > centre of a
group but that's a wholly different thing!) > > Nonetheless you
can also talk about a diameter for a graph (with a > metric on it)
(at least if it is well-defined, which it always will > be in the
case of the Cayley graph of a finite group with respect to > a given
set of generators). There is a minimum path between any two > points
(the distance between the points would be its length) and the >
maximum of all these distances is going to be the diameter of the >
group. That's basically the sense that is being used here. > Since
the topology respects the group structure, it's equivalent to > say
that the diameter is the maximum of > > {the distance from the
solved state to g: g is a position of the > cube} > > where we
have fixed all the distances from the solved state as > opposed to
two arbitrary positions. > Thats because the distance between a and b
is the same as the > distance between e and ab^{-1} where e
represents the solved state. > > > > > In other words, if
you had to go through the solved state to get > from > >
position A to position B then diameter might be appropo, but you >
don't > > have to go through the solved state. From position A to
position B > > would be the same as from the solved state to some
position C. > > > > Cheers, > > > > David J >
> > > > > > > > > > Yahoo! Groups Links
> > > > > > > >
7364. Re: [Speed cubing group] Re: Stackmat From:
Pedro <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 18 Oct 2005 15:58:39 +0000 (GMT)
See below... a_ooms75 <no_reply@yahoogroups.com> escreveu: I have
watched the vid a view times and to me it looks like this has happend:
When the puzzle is fineshed and bob goes to the timer to stop, first
hand is the left hand on the timer then the right hand but when the
right hand hits the timer left hand goes up and down then the timer
stops.left or right hand was not placed good for stopping the timer.
>I noticed the same thing...the right hand is >placed, and the
left goes up and down. >But, what did the timer between the pads
show? >3.96? Its not possible to time this vid because when vid
starts, hands are not on the timer. they are allmost touching the
puzzle.So there is some time space there. Alexander --- In
speedsolvingrubikscube@yahoogroups.com, "thomkirjava"
<snkenjoi@g...> wrote: > > Unless the video is slightly
distorted an played at a slightly > different speed. This is common.
> > I agree with the dan thing. I mean, the stackmat doesn't
display every > number it goes through, anyway. The frame before the
12.11 in mackys > solve shows 11.96, I think. > >
http://www.henage.net/dan/cube/MackyRecord.jpg > > ~Thom > >
--- In speedsolvingrubikscube@yahoogroups.com, neonknight379 >
<no_reply@y...> wrote: > > > > Hey Bob, > > >
> Wow, that's really bad. I timed that solve a few times and this is
> > what I got: 3.06, 3.10, 3.11, 3.06, and 3.04. Obviously, I
started the > > stopwatch a bit early or late on some of those,
but there's no way > > that solve was slower than 3.25 seconds.
> > > > Casey > > > > P.S. Will Stackmats be
used at WC2005? > > > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...>
> > wrote: > > > > > > Hey all, > > >
> > > For those of you who have not seen/heard, I am no longer
in favor of > > > Stackmats as the Official timing device
because I have caught a very > > > distinct and obvious error
on video. If you are interested, see here: > > > > > >
http://www.cubewhiz.com/temp/dcd%20009.avi > > > > > >
~ Bob > > > > > > And btw, the official WR for that
puzzle is 3.05. > > > > > > SPONSORED LINKS Jigsaw
puzzle game Free puzzle inlay games Educational game and puzzle Word
puzzle game Kid puzzle game Puzzle games
--------------------------------- YAHOO! GROUPS LINKS Visit your group
"speedsolvingrubikscube" on the web. To unsubscribe from this group,
send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com
Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
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7365. Re: [Speed cubing group] Re: Rumours Floating From:
"FD-Rubik" <fdrubik@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Tue, 18 Oct 2005 22:28:49 +0200
>----- Original Message ----- >From: "Clancy Cochran"
<perscription_death@...> >To:
<speedsolvingrubikscube@yahoogroups.com> >Sent: Monday, October
17, 2005 7:19 PM >Subject: Re: [Speed cubing group] Re: Rumours
Floating > >well that's not being able to handle the competition
>pressure, not that i could do any better. congrats to >jean on
the new single solve record, though, nice >work, can't wait to see
the video. i'm sure macky will >put up a good fight this weekend. MY
2 PENCE Strictly speaking, I don't think it's a matter of "handling the
competition pressure". Jean is on the right track since Paris 2005 (just
look at de 15.xx during preliminary turn) regarding this important
competition issue (pressure). And he also won the BLD easily, setting ER
for his 1st try, after only 2 months of BLD practice, with no DNF.
Setting a WR just puts you *out of focus* for a while, if you are not
yet used to it. "Out of focus" is different of "Not handling the
pressure". Allez France ;), -- FD --- Fr�d�rick BADIE
<f_badie@...> wrote: > When you beat the WR on your first
attempt, you are > not in a normal > state to achieve the average.
> > Congratulations to everybody for this very nice >
competition. > > > --- In
speedsolvingrubikscube@yahoogroups.com, > "goodxy2002" >
<goodxy2002@y...> wrote: > > > > The average is much
more significant than the > single solve. > > > > >
> > __________________________________ Yahoo! Mail - PC Magazine
Editors' Choice 2005 http://mail.yahoo.com SPONSORED LINKS Jigsaw puzzle
game Free puzzle inlay games Educational game and puzzle Word puzzle
game Kid puzzle game Puzzle games
----------------------------------------------------------------------------
---- YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube"
on the web. b.. To unsubscribe from this group, send an email to:
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7366. New BLD record From:
Joël van Noort <joel_vn@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 18 Oct 2005 21:11:38 -0000
Hey guys, After seeing Jean Pons doing some very nice BLD solves, I
tried to learn Stefans BLD method... Any withoud a lot of practice, I
took more than three minutes of my old BLD record! (I went from 10:25 to
7:04). And I now only did the edges with that method, so I can improve
even more, I hope.. Anyway, I was just so excited about this, I just had
to share it.. One of the amazing things was, that I hardly had to do any
thinking during the edge solving... See you guys, Joël.
7367. [Speed cubing group] Re: Stackmat From:
neonknight379 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 18 Oct 2005 21:58:17 -0000
Yeah, his hands aren't touching the Stackmat but I also waited to stop
the watch until a bit after he put his hands back on the timer, so that
delay probably compensated for this to some degree. There was probably
still some time lost, but the times give you an idea of how far off the
Stackmat appears to be. I guess the video might be running at a slightly
different speed though. > > I agree with the dan thing. I mean,
the stackmat doesn't display > every > > number it goes
through, anyway. The frame before the 12.11 in > mackys > >
solve shows 11.96, I think. That's true, but that's only a difference of
.15 seconds. 2.81 to 3.96 is quite a bit more. I also think Dan's idea
seems likely though. Does anyone know if Stackmats will be used at
WC2005? Casey P. > Its not possible to time this vid because when vid
starts, hands are > not on the timer. they are allmost touching the
puzzle.So there is > some time space there. > > Alexander >
> --- In speedsolvingrubikscube@yahoogroups.com, "thomkirjava" >
<snkenjoi@g...> wrote: > > > > Unless the video is
slightly distorted an played at a slightly > > different speed.
This is common. > > > > I agree with the dan thing. I mean,
the stackmat doesn't display > every > > number it goes
through, anyway. The frame before the 12.11 in > mackys > >
solve shows 11.96, I think. > > > >
http://www.henage.net/dan/cube/MackyRecord.jpg > > > > ~Thom
> > > > --- In speedsolvingrubikscube@yahoogroups.com,
neonknight379 > > <no_reply@y...> wrote: > > > >
> > Hey Bob, > > > > > > Wow, that's really bad.
I timed that solve a few times and this > is > > > what I
got: 3.06, 3.10, 3.11, 3.06, and 3.04. Obviously, I > started the
> > > stopwatch a bit early or late on some of those, but
there's no > way > > > that solve was slower than 3.25
seconds. > > > > > > Casey > > > > >
> P.S. Will Stackmats be used at WC2005? > > > > >
> > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Bob Burton" >
<bob@c...> > > > wrote: > > > > > >
> > Hey all, > > > > > > > > For those of
you who have not seen/heard, I am no longer in > favor of > >
> > Stackmats as the Official timing device because I have caught
> a very > > > > distinct and obvious error on video. If
you are interested, > see here: > > > > > > >
> http://www.cubewhiz.com/temp/dcd%20009.avi > > > > >
> > > ~ Bob > > > > > > > > And btw,
the official WR for that puzzle is 3.05. > > > > > >
> > > > > > > > > > > SPONSORED LINKS
> Jigsaw puzzle game Free puzzle inlay games Educational game and
puzzle Word puzzle game Kid puzzle game Puzzle games > >
--------------------------------- > YAHOO! GROUPS LINKS > >
> Visit your group "speedsolvingrubikscube" on the web. > > To
unsubscribe from this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service. > > >
--------------------------------- > > > > > >
--------------------------------- > Promoção Yahoo! Acesso Grátis: a
cada hora navegada você acumula cupons e concorre a mais de 500 prêmios!
Participe! > > [Non-text portions of this message have been
removed] >
well that is your opinion i see no difference between out of focus and
not handling the pressue. not to take away from jean's great world
record, but macky for example is rock solid lately, i don't see him
crack ever. again congrats to jean, it was a great solve glad i got to
see it on video finally. --- FD-Rubik <fdrubik@...> wrote: >
> >----- Original Message ----- > >From: "Clancy Cochran"
> <perscription_death@...> > >To:
<speedsolvingrubikscube@yahoogroups.com> > >Sent: Monday,
October 17, 2005 7:19 PM > >Subject: Re: [Speed cubing group] Re:
Rumours > Floating > > > > >well that's not being able
to handle the > competition > >pressure, not that i could do
any better. congrats > to > >jean on the new single solve
record, though, nice > >work, can't wait to see the video. i'm
sure macky > will > >put up a good fight this weekend. >
> MY 2 PENCE > Strictly speaking, I don't think it's a matter of
> "handling > the competition pressure". Jean is on the right >
track since > Paris 2005 (just look at de 15.xx during preliminary
> turn) > regarding this important competition issue >
(pressure). > And he also won the BLD easily, setting ER for his >
1st try, > after only 2 months of BLD practice, with no DNF. >
Setting > a WR just puts you *out of focus* for a while, if > you
are not > yet used to it. "Out of focus" is different of "Not >
handling > the pressure". > Allez France ;), > -- > FD >
> > --- Fr�d�rick BADIE <f_badie@...> wrote: > >
> When you beat the WR on your first attempt, you > are > >
not in a normal > > state to achieve the average. > > >
> Congratulations to everybody for this very nice > >
competition. > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, > > "goodxy2002" > >
<goodxy2002@y...> wrote: > > > > > > The average
is much more significant than the > > single solve. > > >
> > > > > > > > > > > > > >
> > __________________________________ > Yahoo! Mail - PC
Magazine Editors' Choice 2005 > http://mail.yahoo.com > > >
SPONSORED LINKS Jigsaw puzzle game Free puzzle > inlay games
Educational > game and puzzle > Word puzzle game Kid puzzle game
Puzzle > games > > >
----------------------------------------------------------------------------
> ---- > YAHOO! GROUPS LINKS > > a.. Visit your group
"speedsolvingrubikscube" on > the web. > > b.. To unsubscribe
from this group, send an email > to: > >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your
use of Yahoo! Groups is subject to the > Yahoo! Terms of Service.
> > >
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Unlimited Access over 1 million songs. Try it free.
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7369. Re: [Speed cubing group] New BLD record From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 18 Oct 2005 15:27:37 -0700
Yeah, I hear ya. I switched to Stefan's method because the parity is
waaaay easier for me to solve! I'm at about 6:30 average after a couple
weeks of practice. I still memorize the orientation and permutation as
separate pieces though and I don't use a story. I just visualize the
permutation, it's a lot easier for me. Hardwick showed me this in Dallas
and it works wonderfully. -Chris On 10/18/05, Joël van Noort
<joel_vn@...> wrote: > > Hey guys, > > After seeing
Jean Pons doing some very nice BLD solves, I tried to > learn Stefans
BLD method... Any withoud a lot of practice, I took more > than three
minutes of my old BLD record! (I went from 10:25 to 7:04). > And I
now only did the edges with that method, so I can improve even >
more, I hope.. Anyway, I was just so excited about this, I just had to
> share it.. > > One of the amazing things was, that I hardly
had to do any thinking > during the edge solving... > > See you
guys, > > Joël. > > > > > > > > Yahoo!
Groups Links > > > > > > > > > [Non-text
portions of this message have been removed]
7370. Re: diameter From:
GameOfDeath2 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 18 Oct 2005 23:13:45 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström
<rune.wesstrom@h...> wrote: > > Tell me please, (in quite
simple words, if possible) where I am wrong. OK - you make a lot of
assumptions without backing them up with solid reasoning. I'm going to
quote from Jaap's page:
http://www.geocities.com/jaapsch/puzzles/cayley.htm "The Superflip RL D2
B' L2 F2 R2 U'D R' D2 F'B' D' F2 D' R2 U' F2 D' (20f*, 28q) R' U2 B L' F
U' B D F UD' L D2 F' R B' D F' U' B' UD' (22f, 24q*)" "The 4-spot
combined with superflip U2 D2 L F2 U' D R2 B U' D' R L F2 R U D' R' L U
F' B' (21f, 26q*) " "This proves that in the quarter turn metric, there
is no unique antipode. If this last pattern is indeed an antipode then
there are at least three, because the pattern can occur in three
different orientations." To back that last part up - anything that is
not the superflip or the solved position is going to have a distinct but
equivalent position (by some symmetry). Therefore there's no unique
antipode in QTM. In particular, also, the superflip is not an antipode
in QTM. In HTM, if the superflip is an antipode it is certainly not
unique. There are several positions requiring 20 moves. In the
particular case of your post I can't follow this paragraph: > Now, as
e (and X) is a maximum, we can instead of L do some zL. But, naturally,
we don´t find X but some X´. In the end we get 12 Xs for an arbitrary e.
Each of those X has in it´s turn 12 Xs and so on and so on, which
clearly leads to an absurdity. (One can, of course, think of some
"ring-building" here. If e.g. there are only one X and one X´ and if
they are mutually diametrical, we could get quite a lot of such triplets
in the system. But I myself can´t imagine such a case). and whatever you
meant it can't quite be correct because your next conclusion > All
that leads to the fact that it can only exist one X to a given e. is
false as noted above. I've cut the rest (to save space and because I
have to go to bed now) but I hope you can see that there is not a unique
X to a given e from the fact that superflip is not maximal (QTM) from
the solved position. If you like I can also supply some algorithms in
HTM that are 20 moves out (so that the superflip is not unique maximal
in HTM, even if it turns out that it is maximal).
7371. [Speed cubing group] Re: E - M - S etc. From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 19 Oct 2005 02:52:44 -0000
Hi! I vote for : M = meridian, E = equator, S = *something* LOL :D Im
sure it has to do with geography/astronomy anyway :-) -Per > --- In
speedsolvingrubikscube@yahoogroups.com, David Barr
<david20708@g...> wrote: > > My guess is that it is related
to the alphabet. M is after L. E is > after D. S isn't after F or B.
> > On 10/17/05, kwickykanny <kwickykanny@e...> wrote: >
> > why is E in the direction of D. it would make more > >
> sense (to me anyway) if it was in the direction of U. > >
> > I was thinking about this the other day. My guess is it's sort
of > > visual. When you move E, it sort of looks like you're
writing the > > middle part of a letter E. When you move M, you
have to use a little > > more imagination, but if you think of one
of those M's on an > > optometrist's eye chart it kinda looks like
that. As for S, well...I > > dunno. :/ > > > > >
> > > > > > > > > > > Yahoo! Groups
Links > > > > > > > > > > > > >
> > > > > >
7372. [Speed cubing group] Re: E - M - S etc. From:
"kwickykanny" <kwickykanny@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 19 Oct 2005 03:31:49 -0000
LOL, I love how we are all coming up with good explanations for E and M,
while S remains an enigma. If you'd asked me 20 years ago I'd have
solved the mystery by declaring that S clearly stands for Smurf. For
those of you not born back then (most of you), I'll enlighten: The
smurfs are these little blue dudes (well, 99 dudes and one dudette,
known as the "Smurfette") who live in some mushroom-house village in the
woods. They're all named after their personal characteristics, so Brainy
Smurf might be the best bet as a potential cuber. Anyways. Their
language consisted of substituting the word "smurf" for any other random
word in the sentence, such as "Have a smurfy day!" "I just smurfed a
smurf!" "Smurf you!" And so SMURF is a very handy - er, smurfy -
catch-all word with many uses. Such as naming this unknown slice move.
--- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund"
<aspiring_to_love@y...> wrote: > > Hi! > > I vote for
: M = meridian, E = equator, S = *something* > > LOL :D > >
Im sure it has to do with geography/astronomy anyway :-) > > -Per
> > > --- In speedsolvingrubikscube@yahoogroups.com, David Barr
> <david20708@g...> wrote: > > > > My guess is that
it is related to the alphabet. M is after L. E > is > > after
D. S isn't after F or B. > > > > On 10/17/05, kwickykanny
<kwickykanny@e...> wrote: > > > > why is E in the
direction of D. it would make more > > > > sense (to me
anyway) if it was in the direction of U. > > > > > > I
was thinking about this the other day. My guess is it's sort > of
> > > visual. When you move E, it sort of looks like you're
writing > the > > > middle part of a letter E. When you move
M, you have to use a > little > > > more imagination, but if
you think of one of those M's on an > > > optometrist's eye
chart it kinda looks like that. As for S, > well...I > > >
dunno. :/
7373. Re: E - M - S etc. From:
"Michiel van der Blonk" <blonkm@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 19 Oct 2005 04:10:26 -0000
As far as I can see there is one 'correct' or most used standard,
explained in this thread. The basis for this seems not to be understood
by most people. Consider your grip on the cube when you are right
handed. The easiest moves are obviously R, U, F, which can be performed
by the index finger. Now consider E, M and S. All of those moves can be
performed with the right hand thumb, by just slightly changing the grip
of the right hand. And then for the most logical explanation of the
letters: E = Edges M = Middle S = Slice Michiel --- In
speedsolvingrubikscube@yahoogroups.com, "Andreas Renberg"
<rubikssites@y...> wrote: > > > When you have to do moves
like E, M, or S, it seems like there are > different stadards. Is
this so? If it is, what is the 'correct' move > for each notation?
> > andreas >
7374. Re: E - M - S etc. From:
"Jason Baum" <speedrunningcuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 19 Oct 2005 04:24:07 -0000
I always thought it went like this... E = Equator M = Middle S = Side
-Jason
7375. Re: [Speed cubing group] New BLD record From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 19 Oct 2005 07:36:20 -0000
Umm ... Just an idea. Will it be an idea to find out during memorisation
if u have the parity? U can easily figure this out by counting how many
90 degrees turn to solve each single corner and add up. Should be
divisible by 4 or possibly 8 also. If 8 there is no parity :-) I really
hope this is correct. Intuition tells me it's correct ;-) Cheers! -Per
> --- In speedsolvingrubikscube@yahoogroups.com, Chris Hunt
<huntca@g...> wrote: > > Yeah, I hear ya. I switched to
Stefan's method because the parity is waaaay > easier for me to
solve! I'm at about 6:30 average after a couple weeks of > practice.
> > I still memorize the orientation and permutation as separate
pieces though > and I don't use a story. I just visualize the
permutation, it's a lot easier > for me. Hardwick showed me this in
Dallas and it works wonderfully. > > -Chris > > On 10/18/05,
Joël van Noort <joel_vn@y...> wrote: > > > > Hey guys,
> > > > After seeing Jean Pons doing some very nice BLD
solves, I tried to > > learn Stefans BLD method... Any withoud a
lot of practice, I took more > > than three minutes of my old BLD
record! (I went from 10:25 to 7:04). > > And I now only did the
edges with that method, so I can improve even > > more, I hope..
Anyway, I was just so excited about this, I just had to > > share
it.. > > > > One of the amazing things was, that I hardly
had to do any thinking > > during the edge solving... > >
> > See you guys, > > > > Joël. > > > >
> > > > > > > > > > > > Yahoo!
Groups Links > > > > > > > > > > > >
> > > > > > > > > [Non-text portions of this
message have been removed] >
7376. (off topic) Summer internship From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 19 Oct 2005 13:41:45 +0530
Hello all. As a part of the summer course in our institute, we have to
do a summer internship for a period of 2-3 months. It can be anywhere in
some company or a research project in a university. So I am asking u
guys, does anyone here know of any university around your place which
takes summer interns interested in doing research work in
civil/structural enginerring? Could you please ask around and tell if ur
university accepts such applications from outsiders? Also if some civil
engineering professor happens to be reading this then i'll be very happy
if u accept me under you :-) No seriously, i really need to have a good
summer project this may-june. If i get a good enuf project/internship
then it'll make my life much easier and also relieve a big tension from
my mind (so i can concentrate more on cubing :) ) As for the advantages,
you'll have a cuber living near you for 2-3 months :-) I hope that
incentive is enuf for us :) btw heres my resume
http://homepages.iitb.ac.in/~sachins/sachin_resume.pdf or
http://www.civil.iitb.ac.in/~d3sachin/sachin_resume.pdf Happy cubing!
Sachin shirwalkar.
7377. Re: [Speed cubing group] New BLD record From:
Joël van Noort <joel_vn@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 19 Oct 2005 09:04:45 -0000
Hi Per, I usually see if there is a parity issue by counting the lengths
of the cycles of the corners. For example (1234)(56) is an even
permutation, so no paritiy problem. (123)(45) is odd, so we have a
'problem'... Btw.. I improved my record AGAIN, by almost two minutes. I
love you, Stefan! ;) - Joël. --- In
speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund"
<aspiring_to_love@y...> wrote: > > Umm ... > > Just an
idea. Will it be an idea to find out during memorisation if > u have
the parity? U can easily figure this out by counting how many > 90
degrees turn to solve each single corner and add up. Should be >
divisible by 4 or possibly 8 also. If 8 there is no parity :-) I >
really hope this is correct. Intuition tells me it's correct ;-) >
> Cheers! > > -Per > > > --- In
speedsolvingrubikscube@yahoogroups.com, Chris Hunt >
<huntca@g...> wrote: > > > > Yeah, I hear ya. I
switched to Stefan's method because the parity > is waaaay > >
easier for me to solve! I'm at about 6:30 average after a couple >
weeks of > > practice. > > > > I still memorize the
orientation and permutation as separate > pieces though > > and
I don't use a story. I just visualize the permutation, it's a > lot
easier > > for me. Hardwick showed me this in Dallas and it works
wonderfully. > > > > -Chris > > > > On 10/18/05,
Joël van Noort <joel_vn@y...> wrote: > > > > > >
Hey guys, > > > > > > After seeing Jean Pons doing
some very nice BLD solves, I tried > to > > > learn Stefans
BLD method... Any withoud a lot of practice, I > took more > >
> than three minutes of my old BLD record! (I went from 10:25 to >
7:04). > > > And I now only did the edges with that method, so
I can improve > even > > > more, I hope.. Anyway, I was just
so excited about this, I just > had to > > > share it.. >
> > > > > One of the amazing things was, that I hardly
had to do any > thinking > > > during the edge solving...
> > > > > > See you guys, > > > > >
> Joël. > > > > > > > > > > > >
> > > > > > > > > > > > Yahoo!
Groups Links > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > [Non-text portions of this message
have been removed] > > >
7378. Re: [Speed cubing group] sighting : Applications worth a look
From:
"Jasmine Lee" <speedcuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 19 Oct 2005 10:51:12 +0100
Very cool! :) Jasmine http://speedcuber.blogspot.com On Sat, 15 Oct 2005
00:22:52 -0000, "Michiel van der Blonk" <blonkm@...> said: >
> I made it to the front page of [1]http://www.ning.com/ with my >
algorithm > database ([2]http://alglist.ning.com). Check it out. >
___________________________________________________________ > >
YAHOO! GROUPS LINKS > > * Visit your group
"[3]speedsolvingrubikscube" on the web. > > * To unsubscribe from
this group, send an email to: >
[4]speedsolvingrubikscube-unsubscribe@yahoogroups.com > > * Your
use of Yahoo! Groups is subject to the [5]Yahoo! Terms > of Service.
> ___________________________________________________________ >
> References > > 1. http://www.ning.com/ > 2.
http://alglist.ning.com)/ > 3.
http://groups.yahoo.com/group/speedsolvingrubikscube > 4. >
mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe
> 5. http://docs.yahoo.com/info/terms/ -- http://www.fastmail.fm -
One of many happy users: http://www.fastmail.fm/docs/quotes.html
7379. Re: [Speed cubing group] New BLD record From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 19 Oct 2005 12:14:08 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund"
<aspiring_to_love@y...> wrote: > > Umm ... > > Just an
idea. Will it be an idea to find out during memorisation if > u have
the parity? U can easily figure this out by counting how many > 90
degrees turn to solve each single corner and add up. Should be >
divisible by 4 or possibly 8 also. If 8 there is no parity :-) I >
really hope this is correct. Intuition tells me it's correct ;-) You
gotta correct your intuition ;-) Do T-perm to solved cube and your sum
is 2, not divisible by 4. Or do a corner 3-cycle PLL, your sum is 4 but
no parity. I do detect parity during memorization, I guess most people
do. No? It's particularly easy for me now because I memorize pairs, i.e.
two targets at once, so I know I have odd parity if I end up with a
single target. Cheers! Stefan
7380. Re: New BLD record From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 19 Oct 2005 12:24:04 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Joël van Noort
<joel_vn@y...> wrote: > > Btw.. I improved my record AGAIN,
by almost two minutes. > > I love you, Stefan! ;) Nice to hear
that. Uh, the improvement, I mean. What made you that much faster this
time? Did you switch the corners method as well? Luck? More practice?
You should maybe try your previous method again, at least in order to
see whether you're still slower with it. Maybe you've just improved in
blindsolving in general? Cheers! Stefan
7381. Re: New BLD record From:
Joël van Noort <joel_vn@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 19 Oct 2005 12:38:27 -0000
> Nice to hear that. Uh, the improvement, I mean. What made you that
> much faster this time? Did you switch the corners method as well?
> Luck? More practice? You should maybe try your previous method
again, > at least in order to see whether you're still slower with
it. Maybe > you've just improved in blindsolving in general? >
> Cheers! > Stefan Ehm.. So far, I only do the edges your way... I
am planning do it for the corners too someday.. But first I want to get
used to the edges. The improvement is: I now use letters for edges,
which is somewhat easier to remember, because of the sounds. And the
setup moves with your method are very easy. And, I dont have to
orientate and permute the edges seperately, so takes away a lot of time.
I don't want to do it with my old method again, because I have to think
too much with that method ;). Joël.
7382. Re: [Speed cubing group] Re: Rumours Floating From:
"FD-Rubik" <fdrubik@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Wed, 19 Oct 2005 14:49:12 +0200
>well that is your opinion i see no difference between >out of
focus and not handling the pressue. not to >take away from jean's
great world record, but macky >for example is rock solid lately, i
don't see him >crack ever. Macky has had many more occasions than
Jean to compete, and there's usually weaker opposition. Compare Horace
Mann Spring (or the caltechs) with the dutch open. At HMS there was
macky, Chris Hardwick (around 18) and the rest above 20. Where is the
pressure ? What happens when you have 10 potential sub-15 cubers ? Maybe
Macky will stay like always (solid as rock), or maybe not. I agree he
has never cracked, and I admire him for that. Orlando will be a GREAT
event ! Then for the nitpicking between "out of focus" and "not handling
the pressure" : - "not handling the pressure" : you begin to think that
you may/should/will win, and u feel anxiety. It bugs your brain, and you
s***w it up ; - "out of focus" : can be a consequence of the above. But
there might be different causes. You may just think about the beautiful
lady you just met in the lobby before the competition...(especially idf
she is sub20 too) Or you may think about ur WR, and you are just out of
focus because you have achieved SOMETHING GREAT. Your mind is not 100%
directed toward winning the whole event anymore. There's a huge
difference between those 2 concepts IMHO. Well... nitpicking :-).
Congrats to Jean again, -- FD. --- FD-Rubik <fdrubik@...> wrote:
> > >----- Original Message ----- > >From: "Clancy
Cochran" > <perscription_death@...> > >To:
<speedsolvingrubikscube@yahoogroups.com> > >Sent: Monday,
October 17, 2005 7:19 PM > >Subject: Re: [Speed cubing group] Re:
Rumours > Floating > > > > >well that's not being able
to handle the > competition > >pressure, not that i could do
any better. congrats > to > >jean on the new single solve
record, though, nice > >work, can't wait to see the video. i'm
sure macky > will > >put up a good fight this weekend. >
> MY 2 PENCE > Strictly speaking, I don't think it's a matter of
> "handling > the competition pressure". Jean is on the right >
track since > Paris 2005 (just look at de 15.xx during preliminary
> turn) > regarding this important competition issue >
(pressure). > And he also won the BLD easily, setting ER for his >
1st try, > after only 2 months of BLD practice, with no DNF. >
Setting > a WR just puts you *out of focus* for a while, if > you
are not > yet used to it. "Out of focus" is different of "Not >
handling > the pressure". > Allez France ;), > -- > FD >
> > --- Fr�d�rick BADIE <f_badie@...> wrote: > >
> When you beat the WR on your first attempt, you > are > >
not in a normal > > state to achieve the average. > > >
> Congratulations to everybody for this very nice > >
competition. > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, > > "goodxy2002" > >
<goodxy2002@y...> wrote: > > > > > > The average
is much more significant than the > > single solve. > > >
> > > > > > > > > > > > > >
> > __________________________________ > Yahoo! Mail - PC
Magazine Editors' Choice 2005 > http://mail.yahoo.com > > >
SPONSORED LINKS Jigsaw puzzle game Free puzzle > inlay games
Educational > game and puzzle > Word puzzle game Kid puzzle game
Puzzle > games > > >
----------------------------------------------------------------------------
> ---- > YAHOO! GROUPS LINKS > > a.. Visit your group
"speedsolvingrubikscube" on > the web. > > b.. To unsubscribe
from this group, send an email > to: > >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your
use of Yahoo! Groups is subject to the > Yahoo! Terms of Service.
> > >
----------------------------------------------------------------------------
> ---- > > > __________________________________ Yahoo! Music
Unlimited Access over 1 million songs. Try it free.
http://music.yahoo.com/unlimited/
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---- YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube"
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Yahoo! Groups is subject to the Yahoo! Terms of Service.
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----
7383. Re: E - M - S etc. From:
nascarjon2001 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 19 Oct 2005 14:12:19 -0000
Actually, the way that I was taught was this: E = equator M = meridian S
= standing Jon --- In speedsolvingrubikscube@yahoogroups.com, "Jason
Baum" <speedrunningcuber@y...> wrote: > > I always thought
it went like this... > > E = Equator > M = Middle > S = Side
> > -Jason >
7384. [Speed cubing group] Re: Rumours Floating From:
"goodxy2002" <goodxy2002@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 19 Oct 2005 14:57:51 -0000
... why must you fight so much? is jean that much of a superior cuber in
your mind? --- In speedsolvingrubikscube@yahoogroups.com, "FD-Rubik"
<fdrubik@f...> wrote: > > > >well that is your opinion
i see no difference between > >out of focus and not handling the
pressue. not to > >take away from jean's great world record, but
macky > >for example is rock solid lately, i don't see him >
>crack ever. > > Macky has had many more occasions than Jean to
compete, > and there's usually weaker opposition. Compare Horace >
Mann Spring (or the caltechs) with the dutch open. > At HMS there was
macky, Chris Hardwick (around 18) and > the rest above 20. Where is
the pressure ? What happens > when you have 10 potential sub-15
cubers ? Maybe Macky > will stay like always (solid as rock), or
maybe not. > I agree he has never cracked, and I admire him for that.
> Orlando will be a GREAT event ! > > Then for the nitpicking
between "out of focus" and "not > handling the pressure" : > -
"not handling the pressure" : you begin to think that > you
may/should/will win, and u feel anxiety. It bugs > your brain, and
you s***w it up ; > - "out of focus" : can be a consequence of the
above. > But there might be different causes. > You may just think
about the beautiful lady you just > met in the lobby before the
competition...(especially > idf she is sub20 too) > Or you may
think about ur WR, and you are just out of > focus because you have
achieved SOMETHING GREAT. Your > mind is not 100% directed toward
winning the whole event > anymore. > > There's a huge
difference between those 2 concepts IMHO. > Well... nitpicking :-).
> Congrats to Jean again, > -- > FD. > > > ---
FD-Rubik <fdrubik@f...> wrote: > > > > > >-----
Original Message ----- > > >From: "Clancy Cochran" > >
<perscription_death@y...> > > >To:
<speedsolvingrubikscube@yahoogroups.com> > > >Sent:
Monday, October 17, 2005 7:19 PM > > >Subject: Re: [Speed
cubing group] Re: Rumours > > Floating > > > > >
> > >well that's not being able to handle the > >
competition > > >pressure, not that i could do any better.
congrats > > to > > >jean on the new single solve record,
though, nice > > >work, can't wait to see the video. i'm sure
macky > > will > > >put up a good fight this weekend.
> > > > MY 2 PENCE > > Strictly speaking, I don't
think it's a matter of > > "handling > > the competition
pressure". Jean is on the right > > track since > > Paris
2005 (just look at de 15.xx during preliminary > > turn) > >
regarding this important competition issue > > (pressure). >
> And he also won the BLD easily, setting ER for his > > 1st
try, > > after only 2 months of BLD practice, with no DNF. >
> Setting > > a WR just puts you *out of focus* for a while, if
> > you are not > > yet used to it. "Out of focus" is
different of "Not > > handling > > the pressure". > >
Allez France ;), > > -- > > FD > > > > > >
--- Frédérick BADIE <f_badie@y...> wrote: > > > > >
When you beat the WR on your first attempt, you > > are > >
> not in a normal > > > state to achieve the average. >
> > > > > Congratulations to everybody for this very nice
> > > competition. > > > > > > > > >
--- In speedsolvingrubikscube@yahoogroups.com, > > >
"goodxy2002" > > > <goodxy2002@y...> wrote: > >
> > > > > > The average is much more significant than
the > > > single solve. > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > >
__________________________________ > > Yahoo! Mail - PC Magazine
Editors' Choice 2005 > > http://mail.yahoo.com > > > >
> > SPONSORED LINKS Jigsaw puzzle game Free puzzle > > inlay
games Educational > > game and puzzle > > Word puzzle game
Kid puzzle game Puzzle > > games > > > > > >
>
----------------------------------------------------------------------------
> > ---- > > YAHOO! GROUPS LINKS > > > > a..
Visit your group "speedsolvingrubikscube" on > > the web. >
> > > b.. To unsubscribe from this group, send an email >
> to: > > > >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > >
c.. Your use of Yahoo! Groups is subject to the > > Yahoo! Terms
of Service. > > > > > > >
----------------------------------------------------------------------------
> > ---- > > > > > > > > > > >
__________________________________ > Yahoo! Music Unlimited >
Access over 1 million songs. Try it free. >
http://music.yahoo.com/unlimited/ > > >
----------------------------------------------------------------------------
> ---- > YAHOO! GROUPS LINKS > > a.. Visit your group
"speedsolvingrubikscube" on the web. > > b.. To unsubscribe from
this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your
use of Yahoo! Groups is subject to the Yahoo! Terms of Service. >
> >
----------------------------------------------------------------------------
> ---- >
7385. Re: [Speed cubing group] New BLD record From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 19 Oct 2005 15:28:15 -0000
Umm ... Yes, lol. I was hoping a simple check without looking at cycles
would work. But maybe that is impossible. Gotta think som more about it
:-) Have fun! -Per PS! My excuse is that i don't do BLD and it middle of
nite when i wrote it. Now i've already been up more than 24 hrs :-o >
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" >
<aspiring_to_love@y...> wrote: > > > > Umm ... >
> > > Just an idea. Will it be an idea to find out during
memorisation if > > u have the parity? U can easily figure this
out by counting how many > > 90 degrees turn to solve each single
corner and add up. Should be > > divisible by 4 or possibly 8
also. If 8 there is no parity :-) I > > really hope this is
correct. Intuition tells me it's correct ;-) > > You gotta correct
your intuition ;-) > > Do T-perm to solved cube and your sum is 2,
not divisible by 4. Or do > a corner 3-cycle PLL, your sum is 4 but
no parity. > > I do detect parity during memorization, I guess
most people do. No? > It's particularly easy for me now because I
memorize pairs, i.e. two > targets at once, so I know I have odd
parity if I end up with a single > target. > > Cheers! >
Stefan >
7386. [Speed cubing group] Re: Rumours Floating From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 19 Oct 2005 15:39:30 -0000
I think it's fairly obvious that both cubers are (at least a little)
fast, so I don't really see the purpose of "bashing" either of them.
> At HMS there was macky, Chris Hardwick (around 18) and > the
rest above 20. There were 6 competitors with sub-20 averages in the
final round of that competition. Where did you get this information
from? There were 8 competitors with sub-20 averages at DCD. Why do you
find this to be so much different? TEN potential sub-15 cubers? Not at
either event. ~ Bob --- In speedsolvingrubikscube@yahoogroups.com,
"FD-Rubik" <fdrubik@f...> wrote: > Macky has had many more
occasions than Jean to compete, > and there's usually weaker
opposition. Compare Horace > Mann Spring (or the caltechs) with the
dutch open. > At HMS there was macky, Chris Hardwick (around 18) and
> the rest above 20. Where is the pressure ? What happens > when
you have 10 potential sub-15 cubers ? Maybe Macky > will stay like
always (solid as rock), or maybe not. > I agree he has never cracked,
and I admire him for that. > Orlando will be a GREAT event ! >
> Then for the nitpicking between "out of focus" and "not >
handling the pressure" : > - "not handling the pressure" : you begin
to think that > you may/should/will win, and u feel anxiety. It bugs
> your brain, and you s***w it up ; > - "out of focus" : can be a
consequence of the above. > But there might be different causes. >
You may just think about the beautiful lady you just > met in the
lobby before the competition...(especially > idf she is sub20 too)
> Or you may think about ur WR, and you are just out of > focus
because you have achieved SOMETHING GREAT. Your > mind is not 100%
directed toward winning the whole event > anymore. > > There's
a huge difference between those 2 concepts IMHO. > Well... nitpicking
:-). > Congrats to Jean again, > -- > FD.
7387. Re: E - M - S etc. From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 19 Oct 2005 15:45:20 -0000
I kinda like, M = Middle E = Equator S = That slice of which we do not
speak, other than by referring to simply as "S" :-D Actually so I'm
joking heh heh. I just learned the letters M,E and S and I have no idea
what S can stand for. M fits "middle" to me and E "equator" but I have
no clue what S could be. I'm sure there was a reason it was chosen (not
sure who invented these letters actually), but I know it's been around a
while. Was it David Singmaster? Chris P.S. Maybe it stands for
"Singmaster"? As was a way to learn a mark on the notation?
Interesting..... --- In speedsolvingrubikscube@yahoogroups.com,
nascarjon2001 <no_reply@y...> wrote: > > Actually, the way
that I was taught was this: > > E = equator > M = meridian >
S = standing > > Jon > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Jason Baum" >
<speedrunningcuber@y...> wrote: > > > > I always
thought it went like this... > > > > E = Equator > > M
= Middle > > S = Side > > > > -Jason > > >
again just your opinion, i believe out of focus for any reason at all is
not handling the situtation, although i wish i could not handle it in
that way :) i would kill for a 16.xx average. i'm sure your opinion is
in part based on the excitment of have the world record holder from your
country, and maybe i see it as a little more impartially for that
reason. as far as the competition i believe the southern california
contests are just as competitive as any french event, the people that
attended spring 05 are just as good cubers as the french competitors, in
the last year i can only see of a couple instances where french cubers
have broke 15 in contests, so it looks pretty even based on the
competition statistics. i can't wait to see everyone at the worlds.
__________________________________ Yahoo! Mail - PC Magazine Editors'
Choice 2005 http://mail.yahoo.com
7389. Re: [Speed cubing group] New BLD record From:
Pedro <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 19 Oct 2005 13:11:57 -0300 (ART)
Hmm...I use cycle method, so I detect a parity problem if I have
something like (1 5 7 4 3) (2 8) or (1 6 3 2 7 8) for CP. Oh, and I made
a 3:36 today on school! Pedro Per Kristen Fredlund
<aspiring_to_love@...> escreveu: Umm ... Yes, lol. I was hoping a
simple check without looking at cycles would work. But maybe that is
impossible. Gotta think som more about it :-) Have fun! -Per PS! My
excuse is that i don't do BLD and it middle of nite when i wrote it. Now
i've already been up more than 24 hrs :-o > --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" >
<aspiring_to_love@y...> wrote: > > > > Umm ... >
> > > Just an idea. Will it be an idea to find out during
memorisation if > > u have the parity? U can easily figure this
out by counting how many > > 90 degrees turn to solve each single
corner and add up. Should be > > divisible by 4 or possibly 8
also. If 8 there is no parity :-) I > > really hope this is
correct. Intuition tells me it's correct ;-) > > You gotta correct
your intuition ;-) > > Do T-perm to solved cube and your sum is 2,
not divisible by 4. Or do > a corner 3-cycle PLL, your sum is 4 but
no parity. > > I do detect parity during memorization, I guess
most people do. No? > It's particularly easy for me now because I
memorize pairs, i.e. two > targets at once, so I know I have odd
parity if I end up with a single > target. > > Cheers! >
Stefan > --------------------------------- YAHOO! GROUPS LINKS Visit
your group "speedsolvingrubikscube" on the web. To unsubscribe from this
group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo!
Groups is subject to the Yahoo! Terms of Service.
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e concorre a mais de 500 prêmios! Participe! [Non-text portions of this
message have been removed]
7390. Hurricane Wilma From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 19 Oct 2005 17:06:04 -0000
I just saw the news about Wilma (category 5, and the most intense
atlantic storm on record). They say it has potential to hit the west
coast of Florida, and Orlando is fairly far inland from the west coast,
having to cross most of the entire state. So we should be fine for the
WC, but still, thought I would bring it up. Chris
7391. Flipping two 5x5 middle edges(was Re: Per...I've been trying your
method but...)
From:
"Jeff Soesbe" <yeff@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 19 Oct 2005 17:49:06 -0000
Hey Craig -- As I hear you, you've got two edges, each edge has the
middle edge piece flipped, like (random color chosen to illustrate): B W
W G W B G W B W W G The short answer is: - Get both edges on one face
(say U). - Do a sequence that flips one of the middle edges; - Turn the
U face to put the other edge in the place of the first edge; - Do the
inverse of the sequence to flip the other middle edge and restore
everything else. Ie, the classic (X) U (X)' manipulation. Practicing
with the same situation on a 3x3x3 (ie, flip just two edges) is a good
way to find the solution without messing up your 5x5x5. Give it a shot,
see if you can figure it out, then reply back if you want more
specifics. I'm sure that bigcubes.com also has what would be a much
faster way... yeff --- In speedsolvingrubikscube@yahoogroups.com, "Craig
Bouchard" <logitewty@h...> wrote: > > As you know I have
been practicing your method a lot, but I am having 1 > problem with a
case that I don't know how to fix. It is very much like > the
orientation parity on a 4x4 but it is with the middle edges and >
only 2 need to be fixed, the whole cube(5x5) is solved except for that.
> If you don't respond in the next 40 minutes I will talk to you when
I > get home. If you respond soon you can tell me whats up. > >
Craig >
7392. Re: [Speed cubing group] Flipping two 5x5 middle edges(was Re:
Per...I've been trying your method but...)
From:
Clancy Cochran <perscription_death@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 19 Oct 2005 11:05:23 -0700 (PDT)
yeah craig, i think the best/fastest way to fix that is to first flip
one edge around then use the normal parity fix for the other one. i
could and probably am wrong if anyone knows anything better tell me so i
can post it on bigcubes. right now this is what i would do, with those 2
tredges on FL and FR e'R U R' F R' F' R e e being the middle most slice
alone, and using the convention named the other day, where e is the
direction of D and e' is the direction of U this leaves a regular center
single center flip on the left side.
http://www.bigcubes.com/5x5x5/lastedges.html do a number four, then a
F2, then a number six --- Jeff Soesbe <yeff@...> wrote: > Hey
Craig -- > > As I hear you, you've got two edges, each edge has
> the middle edge > piece flipped, like (random color chosen to
> illustrate): > > B W W G > W B G W > B W W G > >
The short answer is: > - Get both edges on one face (say U). > -
Do a sequence that flips one of the middle edges; > - Turn the U face
to put the other edge in the place > of the first > edge; > -
Do the inverse of the sequence to flip the other > middle edge and
> restore everything else. > > Ie, the classic (X) U (X)'
manipulation. > > Practicing with the same situation on a 3x3x3
(ie, > flip just two > edges) is a good way to find the solution
without > messing up your > 5x5x5. > > Give it a shot, see
if you can figure it out, then > reply back if you > want more
specifics. I'm sure that bigcubes.com also > has what would > be a
much faster way... > > yeff > > --- In
speedsolvingrubikscube@yahoogroups.com, > "Craig Bouchard" >
<logitewty@h...> wrote: > > > > As you know I have
been practicing your method a > lot, but I am > having 1 > >
problem with a case that I don't know how to fix. > It is very much
> like > > the orientation parity on a 4x4 but it is with the
> middle edges > and > > only 2 need to be fixed, the whole
cube(5x5) is > solved except for > that. > > If you don't
respond in the next 40 minutes I will > talk to you > when I >
> get home. If you respond soon you can tell me > whats up. >
> > > Craig > > > > > > >
__________________________________ Yahoo! Music Unlimited Access over 1
million songs. Try it free. http://music.yahoo.com/unlimited/
7393. Re: [Speed cubing group] Flipping two 5x5 middle edges(was Re:
Per...I've been trying your method but...)
From:
"Duncan Dicks" <duncan@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Wed, 19 Oct 2005 20:22:41 +0100
Similarly but alternatively have both edges on a slice, flip one so that
it doesnt affect the rest of the slice, push the slice through so that
it is in the place of the first, and then do the inverse. I only mention
this because when I solve 5x5x5 its usually the middle slice I end up
solving last. Duncan ----- Original Message ----- From: "Jeff Soesbe"
<yeff@...> To: <speedsolvingrubikscube@yahoogroups.com>
Sent: Wednesday, October 19, 2005 6:49 PM Subject: [Speed cubing group]
Flipping two 5x5 middle edges(was Re: Per...I've been trying your method
but...) > Hey Craig -- > > As I hear you, you've got two edges,
each edge has the middle edge > piece flipped, like (random color
chosen to illustrate): > > B W W G > W B G W > B W W G >
> The short answer is: > - Get both edges on one face (say U).
> - Do a sequence that flips one of the middle edges; > - Turn the
U face to put the other edge in the place of the first > edge; > -
Do the inverse of the sequence to flip the other middle edge and >
restore everything else. > > Ie, the classic (X) U (X)'
manipulation. > > Practicing with the same situation on a 3x3x3
(ie, flip just two > edges) is a good way to find the solution
without messing up your > 5x5x5. > > Give it a shot, see if you
can figure it out, then reply back if you > want more specifics. I'm
sure that bigcubes.com also has what would > be a much faster way...
> > yeff > > --- In speedsolvingrubikscube@yahoogroups.com,
"Craig Bouchard" > <logitewty@h...> wrote: >> >> As
you know I have been practicing your method a lot, but I am > having
1 >> problem with a case that I don't know how to fix. It is very
much > like >> the orientation parity on a 4x4 but it is with
the middle edges > and >> only 2 need to be fixed, the whole
cube(5x5) is solved except for > that. >> If you don't respond
in the next 40 minutes I will talk to you > when I >> get home.
If you respond soon you can tell me whats up. >> >> Craig
>> > > > > > > > > > Yahoo! Groups
Links > > > > > > > > > >
7394. Re: [Speed cubing group] Re: Rumours Floating From:
"FD-Rubik" <fdrubik@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Wed, 19 Oct 2005 21:22:44 +0200
> I think it's fairly obvious that both cubers are (at least a
little) > fast, True. >so I don't really see the purpose of
"bashing" either of them. I'm not bashing either of these cubers, I'm
just arguing. > > > At HMS there was macky, Chris Hardwick
(around 18) and > > the rest above 20. > > There were 6
competitors with sub-20 averages in the final round of > that
competition. Where did you get this information from? >From the 1st
round. > were 8 competitors with sub-20 averages at DCD. Why do you
find this > to be so much different? Sub-20 is "nothing" nowadays (I
wish I could do that though ;-)). To get pressure, you need to have
potentiel sub-17 at least when you are yourself routinely below 17. Look
at the : http://www.speedcubing.com/rankings/ranking2005a.html and see
who can really compete with Macky in the top 10. Not that many american
cubers. That's why having Lars, Jean, Macky, Edouard, the Chris-s, atc.
compete with eachother in Orlando will be so exciting. >TEN potential
sub-15 cubers? Not at either >event. In Orlando, why not... -- FD.
> ~ Bob > > --- In speedsolvingrubikscube@yahoogroups.com,
"FD-Rubik" > <fdrubik@f...> wrote: > > > Macky has had
many more occasions than Jean to compete, > > and there's usually
weaker opposition. Compare Horace > > Mann Spring (or the
caltechs) with the dutch open. > > At HMS there was macky, Chris
Hardwick (around 18) and > > the rest above 20. Where is the
pressure ? What happens > > when you have 10 potential sub-15
cubers ? Maybe Macky > > will stay like always (solid as rock), or
maybe not. > > I agree he has never cracked, and I admire him for
that. > > Orlando will be a GREAT event ! > > > > Then
for the nitpicking between "out of focus" and "not > > handling
the pressure" : > > - "not handling the pressure" : you begin to
think that > > you may/should/will win, and u feel anxiety. It
bugs > > your brain, and you s***w it up ; > > - "out of
focus" : can be a consequence of the above. > > But there might be
different causes. > > You may just think about the beautiful lady
you just > > met in the lobby before the competition...(especially
> > idf she is sub20 too) > > Or you may think about ur WR,
and you are just out of > > focus because you have achieved
SOMETHING GREAT. Your > > mind is not 100% directed toward winning
the whole event > > anymore. > > > > There's a huge
difference between those 2 concepts IMHO. > > Well... nitpicking
:-). > > Congrats to Jean again, > > -- > > FD. >
> > > > > > SPONSORED LINKS Jigsaw puzzle game Free
puzzle inlay games Educational game and puzzle > Word puzzle game Kid
puzzle game Puzzle games > > >
--------------------------------------------------------------------------
------ > YAHOO! GROUPS LINKS > > a.. Visit your group
"speedsolvingrubikscube" on the web. > > b.. To unsubscribe from
this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your
use of Yahoo! Groups is subject to the Yahoo! Terms of Service. >
> >
--------------------------------------------------------------------------
------ > >
7395. Re: [Speed cubing group] Re: Rumours Floating From:
"FD-Rubik" <fdrubik@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Wed, 19 Oct 2005 21:28:48 +0200
>----- Original Message ----- >From: "goodxy2002"
<goodxy2002@...> >To:
<speedsolvingrubikscube@yahoogroups.com> >Sent: Wednesday,
October 19, 2005 4:57 PM >Subject: [Speed cubing group] Re: Rumours
Floating > >... why must you fight so much? I don't "fight".
>is jean that much of a superior cuber in your mind? That's not my
point. Macky has proven he was the best MANY times. Will he remain the
best ? maybe -- maybe not. I'm just having an opinion on how we could
interpret results in terms of pressure/focus/pure-technique. And I just
thought (wrongly or not) that people would like to read/argue about
this. And yes, I always have the "-verbose-mode-on" when I write
emails/news. Best regards, -- FD. --- In
speedsolvingrubikscube@yahoogroups.com, "FD-Rubik" <fdrubik@f...>
wrote: > > > >well that is your opinion i see no difference
between > >out of focus and not handling the pressue. not to >
>take away from jean's great world record, but macky > >for
example is rock solid lately, i don't see him > >crack ever. >
> Macky has had many more occasions than Jean to compete, > and
there's usually weaker opposition. Compare Horace > Mann Spring (or
the caltechs) with the dutch open. > At HMS there was macky, Chris
Hardwick (around 18) and > the rest above 20. Where is the pressure ?
What happens > when you have 10 potential sub-15 cubers ? Maybe Macky
> will stay like always (solid as rock), or maybe not. > I agree
he has never cracked, and I admire him for that. > Orlando will be a
GREAT event ! > > Then for the nitpicking between "out of focus"
and "not > handling the pressure" : > - "not handling the
pressure" : you begin to think that > you may/should/will win, and u
feel anxiety. It bugs > your brain, and you s***w it up ; > - "out
of focus" : can be a consequence of the above. > But there might be
different causes. > You may just think about the beautiful lady you
just > met in the lobby before the competition...(especially > idf
she is sub20 too) > Or you may think about ur WR, and you are just
out of > focus because you have achieved SOMETHING GREAT. Your >
mind is not 100% directed toward winning the whole event > anymore.
> > There's a huge difference between those 2 concepts IMHO. >
Well... nitpicking :-). > Congrats to Jean again, > -- > FD.
> > > --- FD-Rubik <fdrubik@f...> wrote: > > >
> > >----- Original Message ----- > > >From: "Clancy
Cochran" > > <perscription_death@y...> > > >To:
<speedsolvingrubikscube@yahoogroups.com> > > >Sent:
Monday, October 17, 2005 7:19 PM > > >Subject: Re: [Speed
cubing group] Re: Rumours > > Floating > > > > >
> > >well that's not being able to handle the > >
competition > > >pressure, not that i could do any better.
congrats > > to > > >jean on the new single solve record,
though, nice > > >work, can't wait to see the video. i'm sure
macky > > will > > >put up a good fight this weekend.
> > > > MY 2 PENCE > > Strictly speaking, I don't
think it's a matter of > > "handling > > the competition
pressure". Jean is on the right > > track since > > Paris
2005 (just look at de 15.xx during preliminary > > turn) > >
regarding this important competition issue > > (pressure). >
> And he also won the BLD easily, setting ER for his > > 1st
try, > > after only 2 months of BLD practice, with no DNF. >
> Setting > > a WR just puts you *out of focus* for a while, if
> > you are not > > yet used to it. "Out of focus" is
different of "Not > > handling > > the pressure". > >
Allez France ;), > > -- > > FD > > > > > >
--- Fr�d�rick BADIE <f_badie@y...> wrote: > > > >
> When you beat the WR on your first attempt, you > > are >
> > not in a normal > > > state to achieve the average.
> > > > > > Congratulations to everybody for this very
nice > > > competition. > > > > > > > >
> --- In speedsolvingrubikscube@yahoogroups.com, > > >
"goodxy2002" > > > <goodxy2002@y...> wrote: > >
> > > > > > The average is much more significant than
the > > > single solve. > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > >
__________________________________ > > Yahoo! Mail - PC Magazine
Editors' Choice 2005 > > http://mail.yahoo.com > > > >
> > SPONSORED LINKS Jigsaw puzzle game Free puzzle > > inlay
games Educational > > game and puzzle > > Word puzzle game
Kid puzzle game Puzzle > > games > > > > > >
>
----------------------------------------------------------------------------
> > ---- > > YAHOO! GROUPS LINKS > > > > a..
Visit your group "speedsolvingrubikscube" on > > the web. >
> > > b.. To unsubscribe from this group, send an email >
> to: > > > >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > >
c.. Your use of Yahoo! Groups is subject to the > > Yahoo! Terms
of Service. > > > > > > >
----------------------------------------------------------------------------
> > ---- > > > > > > > > > > >
__________________________________ > Yahoo! Music Unlimited >
Access over 1 million songs. Try it free. >
http://music.yahoo.com/unlimited/ > > >
----------------------------------------------------------------------------
> ---- > YAHOO! GROUPS LINKS > > a.. Visit your group
"speedsolvingrubikscube" on the web. > > b.. To unsubscribe from
this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your
use of Yahoo! Groups is subject to the Yahoo! Terms of Service. >
> >
----------------------------------------------------------------------------
> ---- > SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay
games Educational game and puzzle Word puzzle game Kid puzzle game
Puzzle games
----------------------------------------------------------------------------
---- YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube"
on the web. b.. To unsubscribe from this group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service.
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----
7396. Re: E - M - S etc. From:
"christopher_pelley" <christopher_pelley@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 19 Oct 2005 19:33:36 -0000
When I originally learned the notation back in 1981, the three slices I
learned were notated as SR, SU, and SF (with the second letter
superscripted). These stood for "slice of right, slice of up, and slice
of front," respectively. Later (probably on the cube-lovers mailing
list) I saw the M, E, and S came into usage. M=middle, E=equator, and S
could simply be the remaining "slice" of the original notation. Since
it's such an awkward twist to execute, I don't see the S used in
algorithms much anyway. Chris Pelley > and S and I have no idea what
S can stand for. M fits "middle" to me > and E "equator" but I have
no clue what S could be. I'm sure there > was a reason it was chosen
(not sure who invented these letters > actually), but I know it's
been around a while. Was it David Singmaster?
7397. [Speed cubing group] Re: Rumours Floating From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 19 Oct 2005 22:23:48 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "FD-Rubik"
<fdrubik@f...> wrote: > > There were 6 competitors with
sub-20 averages in the final round of > > that competition. Where
did you get this information from? > > From the 1st round. Oh
well, that's not fair! Why would Macky or anybody of equivalent speed
have ANY pressure in the first round? :P > >TEN potential sub-15
cubers? Not at either > >event. > > In Orlando, why not... I
agree. That will be exciting. :) Don't forget those that cube secretly
that could also be very fast. ;) ~ Bob
7398. Re: E - M - S etc. From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 19 Oct 2005 22:26:22 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "christopher_pelley"
<christopher_pelley@y...> wrote: > > Since it's such an
awkward twist to execute, I don't see the S used in > algorithms much
anyway. You have obviously never seen my cubing style, then. I actually
like that move! ;) M is of course, much better, but I do use S in one of
my algorithms (http://www.cubewhiz.com/oll.html see #16). I will have to
make a new video of that one, though. :) ~ Bob
7399. caltech comptetion? From:
"rubikorkow" <calcdude@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 19 Oct 2005 22:51:38 -0000
Hey, I live in Colorado, and so im knida far away from any competitions,
BUT I am going to LA on Martin Luther King Junior Weekend. I would love
if they could make the winter caltech tourney on that weekend. Please!!!
you could try the university of texas at austin.. don't realy know if
they have it, but couldn't hurt to try On 10/19/05, Sachin Shirwalkar
<sachinss@...> wrote: > Hello all. > As a part of the summer
course in our institute, we have to do a > summer internship for a
period of 2-3 months. It can be anywhere in > some company or a
research project in a university. > > So I am asking u guys, does
anyone here know of any university around > your place which takes
summer interns interested in doing research > work in
civil/structural enginerring? Could you please ask around and > tell
if ur university accepts such applications from outsiders? Also > if
some civil engineering professor happens to be reading this then >
i'll be very happy if u accept me under you :-) > > No seriously,
i really need to have a good summer project this > may-june. If i get
a good enuf project/internship then it'll make my > life much easier
and also relieve a big tension from my mind (so i can > concentrate
more on cubing :) ) > > As for the advantages, you'll have a cuber
living near you for 2-3 > months :-) I hope that incentive is enuf
for us :) > > btw heres my resume
http://homepages.iitb.ac.in/~sachins/sachin_resume.pdf > or
http://www.civil.iitb.ac.in/~d3sachin/sachin_resume.pdf > > Happy
cubing! > Sachin shirwalkar. > > > > > Yahoo! Groups
Links > > > > > > > > -- -cubekid
okay ive figured this all out. the reason macky and jean are so good at
the cube is that they've figured out a way to fuse a brain into their
cube. that way they have double the mindpower when solving it, allowing
them to go faster. hey, it could happen.. On 10/19/05, Bob Burton
<bob@...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, "FD-Rubik" >
<fdrubik@f...> wrote: > > > > There were 6 competitors
with sub-20 averages in the final round of > > > that
competition. Where did you get this information from? > > >
> From the 1st round. > > Oh well, that's not fair! Why would
Macky or anybody of equivalent > speed have ANY pressure in the first
round? :P > > > >TEN potential sub-15 cubers? Not at either
> > >event. > > > > In Orlando, why not... >
> I agree. That will be exciting. :) Don't forget those that cube
> secretly that could also be very fast. ;) > > ~ Bob > >
> > > > > > Yahoo! Groups Links > > > >
> > > -- -cubekid
7402. [Speed cubing group] Flipping two 5x5 middle edges(was Re:
Per...I've been trying your method but...)
From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 19 Oct 2005 23:33:46 -0000
Hi :-) Ok, so i will finally reveal how i do last layer middle edge
flipping ;-) Well, i have told many ppl already but i don't think i have
posted it here before :-) (All flipping is done on the U layer) In order
to flip 2 edges i do the following : R' e' R2 e2 R' (U/U2/U') R e2 R2 e
R (U'/U2/U) So as a matter of fact if i know i gonna end up having to
flip 2 edges i only need to spot the first to be flipped, then during
the first few moves i locate the second edge :-) If i end up having to
flip all of them i can either do : ((m U)*3 m U')*2 which does mess up
centers (still unsolved anyway for my method). A pure version that only
flips the 4 edges no matter what is the following: F' R e R2 e2 R F U2
F' R' e2 R2 e' R' F U2 I hope some find this useful :-) Oh and by the
way, of course these flipping algs do work on any odd sized cube. Or on
even sized cubes can be used to flip blocks of edges. -Per > --- In
speedsolvingrubikscube@yahoogroups.com, "Duncan Dicks"
<duncan@d...> wrote: > > Similarly but alternatively have
both edges on a slice, flip one so that it > doesnt affect the rest
of the slice, push the slice through so that it is in > the place of
the first, and then do the inverse. I only mention this > because
when I solve 5x5x5 its usually the middle slice I end up solving >
last. > > Duncan > ----- Original Message ----- > From:
"Jeff Soesbe" <yeff@y...> > To:
<speedsolvingrubikscube@yahoogroups.com> > Sent: Wednesday,
October 19, 2005 6:49 PM > Subject: [Speed cubing group] Flipping two
5x5 middle edges(was Re: > Per...I've been trying your method but...)
> > > > Hey Craig -- > > > > As I hear you,
you've got two edges, each edge has the middle edge > > piece
flipped, like (random color chosen to illustrate): > > > > B
W W G > > W B G W > > B W W G > > > > The short
answer is: > > - Get both edges on one face (say U). > > -
Do a sequence that flips one of the middle edges; > > - Turn the U
face to put the other edge in the place of the first > > edge;
> > - Do the inverse of the sequence to flip the other middle edge
and > > restore everything else. > > > > Ie, the
classic (X) U (X)' manipulation. > > > > Practicing with the
same situation on a 3x3x3 (ie, flip just two > > edges) is a good
way to find the solution without messing up your > > 5x5x5. >
> > > Give it a shot, see if you can figure it out, then reply
back if you > > want more specifics. I'm sure that bigcubes.com
also has what would > > be a much faster way... > > >
> yeff > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > >
<logitewty@h...> wrote: > >> > >> As you know I
have been practicing your method a lot, but I am > > having 1 >
>> problem with a case that I don't know how to fix. It is very
much > > like > >> the orientation parity on a 4x4 but it
is with the middle edges > > and > >> only 2 need to be
fixed, the whole cube(5x5) is solved except for > > that. >
>> If you don't respond in the next 40 minutes I will talk to you
> > when I > >> get home. If you respond soon you can
tell me whats up. > >> > >> Craig > >> >
> > > > > > > > > > > > > >
> > > Yahoo! Groups Links > > > > > > >
> > > > > > > > > > > > > >
i think the winter tourney is going to be in the bay area again, not to
sure if that's finalized though --- rubikorkow <calcdude@...>
wrote: > Hey, I live in Colorado, and so im knida far away > from
any > competitions, BUT I am going to LA on Martin Luther > King
Junior > Weekend. I would love if they could make the winter >
caltech tourney on > that weekend. Please!!! > > > >
__________________________________ Yahoo! Music Unlimited Access over 1
million songs. Try it free. http://music.yahoo.com/unlimited/
7404. Re: Rumours Floating From:
"kwickykanny" <kwickykanny@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 20 Oct 2005 00:23:13 -0000
Nah, I think someone tried to do that on Lois & Clark. Made a clone
of Lois or something. She ended up having too much of a mind of her own.
Watch, Macky & Jean will show up at the WCC and their cubes will run
away.... OR...could be because they spend their time cubing rather than
posting on addictive Yahoo groups such as this one. --- In
speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay
<cubekid@g...> wrote: > > okay ive figured this all out.
> > the reason macky and jean are so good at the cube is that
they've > figured out a way to fuse a brain into their cube. that way
they have > double the mindpower when solving it, allowing them to go
faster. > > hey, it could happen.. > > On 10/19/05, Bob
Burton <bob@c...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, "FD-Rubik" > >
<fdrubik@f...> wrote: > > > > > > There were 6
competitors with sub-20 averages in the final round of > > >
> that competition. Where did you get this information from? >
> > > > > From the 1st round. > > > > Oh
well, that's not fair! Why would Macky or anybody of equivalent >
> speed have ANY pressure in the first round? :P > > > >
> >TEN potential sub-15 cubers? Not at either > > >
>event. > > > > > > In Orlando, why not... >
> > > I agree. That will be exciting. :) Don't forget those
that cube > > secretly that could also be very fast. ;) > >
> > ~ Bob > > > > > > > > > > >
> > > > > Yahoo! Groups Links > > > > >
> > > > > > > > > > > > -- >
-cubekid >
7405. Re: [Speed cubing group] caltech comptetion? From:
Leyan Lo <leyanlo@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 19 Oct 2005 18:07:30 -0700
The winter tournament will be at the Exploratorium in San Francisco on
January 14, 2006. Leyan "temporarily Tyson Mao" Lo Clancy Cochran wrote:
> i think the winter tourney is going to be in the bay > area
again, not to sure if that's finalized though > > --- rubikorkow
<calcdude@...> wrote: > > >>Hey, I live in Colorado,
and so im knida far away >>from any >>competitions, BUT I am
going to LA on Martin Luther >>King Junior >>Weekend. I
would love if they could make the winter >>caltech tourney on
>>that weekend. Please!!! >> >> >> >> >
> > > > > __________________________________ > Yahoo!
Music Unlimited > Access over 1 million songs. Try it free. >
http://music.yahoo.com/unlimited/ > > > > > Yahoo! Groups
Links > > > > > > >
7406. (stickers) 25AV logo preservation From:
"kwickykanny" <kwickykanny@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 20 Oct 2005 02:37:00 -0000
Just a caution to those who love the 25th Anniversary logo sticker as
much as I do - if your experience is like mine, the white stickers
invariably have their transparent covers peel off before the other
colors. When the white center starts peeling, STOP THE DAMAGE
IMMEDIATELY if you want to preserve the logo!! The logo is printed on
the transparent cover, not the sticker itself. Get yourself some
superglue and glue the cover back as best you can with a toothpick or
some other small object. I already lost some of the "25" number so I
wanted to spare others the anguish I am now experiencing.
haha, true.. damn homework.. keeping me away from cubing... :( On
10/19/05, kwickykanny <kwickykanny@...> wrote: > Nah, I think
someone tried to do that on Lois & Clark. Made a clone > of Lois
or something. She ended up having too much of a mind of her > own.
Watch, Macky & Jean will show up at the WCC and their cubes >
will run away.... > > OR...could be because they spend their time
cubing rather than > posting on addictive Yahoo groups such as this
one. > > --- In speedsolvingrubikscube@yahoogroups.com, Sapan
Upadhyay > <cubekid@g...> wrote: > > > > okay ive
figured this all out. > > > > the reason macky and jean are
so good at the cube is that they've > > figured out a way to fuse
a brain into their cube. that way they > have > > double the
mindpower when solving it, allowing them to go faster. > > >
> hey, it could happen.. > > > > On 10/19/05, Bob Burton
<bob@c...> wrote: > > > --- In
speedsolvingrubikscube@yahoogroups.com, "FD-Rubik" > > >
<fdrubik@f...> wrote: > > > > > > > >
There were 6 competitors with sub-20 averages in the final > round of
> > > > > that competition. Where did you get this
information from? > > > > > > > > From the 1st
round. > > > > > > Oh well, that's not fair! Why would
Macky or anybody of > equivalent > > > speed have ANY
pressure in the first round? :P > > > > > > >
>TEN potential sub-15 cubers? Not at either > > > >
>event. > > > > > > > > In Orlando, why
not... > > > > > > I agree. That will be exciting. :)
Don't forget those that cube > > > secretly that could also be
very fast. ;) > > > > > > ~ Bob > > > >
> > > > > > > > > > > > > >
> > > > > > Yahoo! Groups Links > > > >
> > > > > > > > > > > > > >
> > > > > > > > > -- > > -cubekid >
> > > > > > > > > > Yahoo! Groups Links
> > > > > > > -- -cubekid
7408. Re: [Speed cubing group] Re: Stackmat From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 20 Oct 2005 01:36:02 -0700
Uh, it's like the JNetCube. The tournament display in red letters does
NOT display the time on the timer. It displays something close to the
time and then after you stop the timer, it displays the actual time.
Tyson Mao MSC #631 California Institute of Technology On Oct 17, 2005,
at 4:47 PM, goodxy2002 wrote: > WHOA! the timer just shot up one
second.. that's really weird. > > --- In
speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...>
> wrote: >> >> Hey all, >> >> For those of
you who have not seen/heard, I am no longer in favor of >>
Stackmats as the Official timing device because I have caught a very
>> distinct and obvious error on video. If you are interested, see
here: >> >> http://www.cubewhiz.com/temp/dcd%20009.avi
>> >> ~ Bob >> >> And btw, the official WR for
that puzzle is 3.05. >> > > > > > > > >
> Yahoo! Groups Links > > > > > > > >
7409. Re: [Speed cubing group] Re: Stackmat From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 20 Oct 2005 01:38:40 -0700
Uh, yeah. And check out the video of Macky's 12.11 second solve. Tyson
Mao MSC #631 California Institute of Technology On Oct 17, 2005, at 4:47
PM, goodxy2002 wrote: > WHOA! the timer just shot up one second..
that's really weird. > > --- In
speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...>
> wrote: >> >> Hey all, >> >> For those of
you who have not seen/heard, I am no longer in favor of >>
Stackmats as the Official timing device because I have caught a very
>> distinct and obvious error on video. If you are interested, see
here: >> >> http://www.cubewhiz.com/temp/dcd%20009.avi
>> >> ~ Bob >> >> And btw, the official WR for
that puzzle is 3.05. >> > > > > > > > >
> Yahoo! Groups Links > > > > > > > >
7410. Re: [Speed cubing group] New BLD record From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 20 Oct 2005 02:50:12 -0700
I'm rather confused here... everyone's talking about a BLD record and
what not... anyway, is parity in the 3-cycle method really that bad?
Tyson Mao MSC #631 California Institute of Technology On Oct 18, 2005,
at 3:27 PM, Chris Hunt wrote: > Yeah, I hear ya. I switched to
Stefan's method because the parity is > waaaay > easier for me to
solve! I'm at about 6:30 average after a couple weeks > of >
practice. > > I still memorize the orientation and permutation as
separate pieces > though > and I don't use a story. I just
visualize the permutation, it's a lot > easier > for me. Hardwick
showed me this in Dallas and it works wonderfully. > > -Chris >
> On 10/18/05, Joël van Noort <joel_vn@...> wrote: >>
>> Hey guys, >> >> After seeing Jean Pons doing some
very nice BLD solves, I tried to >> learn Stefans BLD method...
Any withoud a lot of practice, I took more >> than three minutes
of my old BLD record! (I went from 10:25 to 7:04). >> And I now
only did the edges with that method, so I can improve even >>
more, I hope.. Anyway, I was just so excited about this, I just had to
>> share it.. >> >> One of the amazing things was,
that I hardly had to do any thinking >> during the edge solving...
>> >> See you guys, >> >> Joël. >>
>> >> >> >> >> >> >> Yahoo!
Groups Links >> >> >> >> >> >>
>> >> >> > > > [Non-text portions of this
message have been removed] > > > > > > Yahoo! Groups
Links > > > > > > > >
7411. Multiple-Cube Solving From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 20 Oct 2005 03:49:55 -0700
Is there a category of "multiple cubes solved in an hour blindfolded"
because I saw an attempt at 4 cubes at the Dutch Open. If this is the
case, I would possibly like to make an attempt this Saturday. What if
two people solve the same number of cubes in an hour? Do we go by who
did it in the quickest amount of time? Tyson Mao MSC #631 California
Institute of Technology
7412. [Speed cubing group] Re: Stackmat From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 20 Oct 2005 12:31:31 -0000
The point was that solve was about 3 seconds, but the timer said it was
about 4 seconds. On a Master Magic, you can easily tell the difference
between something that takes 3 seconds and a solve that takes 4 because
you can "feel" the difference. It is equivalent to the difference
between a 15 second solve and a 20 second solve on the 3x3. You can feel
the difference there, can't you? ~ Bob --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...>
wrote: > > Uh, it's like the JNetCube. The tournament display in
red letters does > NOT display the time on the timer. It displays
something close to the > time and then after you stop the timer, it
displays the actual time. > > Tyson Mao > MSC #631 >
California Institute of Technology > > On Oct 17, 2005, at 4:47
PM, goodxy2002 wrote: > > > WHOA! the timer just shot up one
second.. that's really weird. > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...>
> > wrote: > >> > >> Hey all, > >> >
>> For those of you who have not seen/heard, I am no longer in
favor of > >> Stackmats as the Official timing device because I
have caught a very > >> distinct and obvious error on video. If
you are interested, see here: > >> > >>
http://www.cubewhiz.com/temp/dcd%20009.avi > >> > >> ~
Bob > >> > >> And btw, the official WR for that puzzle
is 3.05. > >> > > > > > > > > > >
> > > > > > > > Yahoo! Groups Links > >
> > > > > > > > > > > > > >
>
I'd imagine time would be taken into account there, as that is our most
often measured deciding factor in competition. Good Luck with the
attempt. --- Tyson Mao <tmao@...> wrote: > Is there a category
of "multiple cubes solved in an > hour blindfolded" > because I
saw an attempt at 4 cubes at the Dutch > Open. If this is the >
case, I would possibly like to make an attempt this > Saturday. >
> What if two people solve the same number of cubes in > an hour?
Do we go > by who did it in the quickest amount of time? > >
Tyson Mao > MSC #631 > California Institute of Technology >
> > __________________________________ Start your day with Yahoo!
- Make it your home page! http://www.yahoo.com/r/hs
7414. 2 weeks and Counting... From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 20 Oct 2005 12:54:59 -0000
Hey all, I'd like to post the 2 week warning. I know some people are
coming earlier and later than others, but I am leaving 2 weeks from
today along with a bunch of other people I know of. Just thought I'd
give a heads up, and lets rock!!! Craig P.S. - Per...did you get my
messages/e-mail??? Please let me know by either replying to the e-mail
or posting here.
7415. [Speed cubing group] Re: Stackmat From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 20 Oct 2005 14:47:31 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> wrote: > > Uh, it's like the JNetCube. The
tournament display in red letters does > NOT display the time on the
timer. It displays something close to the > time and then after you
stop the timer, it displays the actual time. Maybe, but... that was a
very fast and smooth solve. I don't need a timer to know there's no way
this is anywhere near 4 seconds. Quite possibly it was under 3. Bob, the
video starts after your hands have left the timer, can you show us a
longer video that starts a second or two earlier? Or if you have the
previous solve on video as well, would be good to show a video of both
so that people can see how different it looks. Stefan
7416. [Speed cubing group] Re: Stackmat From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 20 Oct 2005 14:51:35 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> wrote: > > Uh, yeah. And check out the video of
Macky's 12.11 second solve. What do you mean? The last times the display
shows are: 11.38, 11.49, 11.61, 11.72, 11.84, 11.95, 12.11 Stefan
7417. [Speed cubing group] Re: Stackmat From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 20 Oct 2005 15:03:00 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton"
<bob@c...> wrote: > > The point was that solve was about 3
seconds, but the timer said it > was about 4 seconds. On a Master
Magic, you can easily tell the > difference between something that
takes 3 seconds and a solve that > takes 4 because you can "feel" the
difference. It is equivalent to > the difference between a 15 second
solve and a 20 second solve on the > 3x3. You can feel the difference
there, can't you? > > ~ Bob I'd say it's more like the difference
between 12 and 16 seconds for 3x3. That's because 3 is closer to the
Master Magic limit than 15 is to the 3x3 limit. Assuming a Master Magic
limit of 2.5 seconds, 3 seconds is 6/5 of the limit. Assuming a 3x3
limit of 10 seconds, 6/5 of the limit is 12 seconds. Stefan
7418. Re: Multiple-Cube Solving From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 20 Oct 2005 15:12:11 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> wrote: > > Is there a category of "multiple
cubes solved in an hour blindfolded" > because I saw an attempt at 4
cubes at the Dutch Open. If this is the > case, I would possibly like
to make an attempt this Saturday. Thomas Kohn's attempt at the Dutch
Open was to beat the record for most cubes solved blindfolded at once,
same as what I did two weeks earlier: http://tinyurl.com/djsar (message
20947) No time limit (except time constraints of the competition of
course). Thomas tried the same number of cubes as me but wanted to beat
my time. Afterwards he said next time he'll try more cubes so he doesn't
have to worry about the time. So what you have in mind is different, but
also interesting. Did you mean to do them separately (memorize and solve
first, then same for second and so on) or all at once (memorize all,
then solve all)? Both would be interesting, I think. Cheers! Stefan
7419. [Speed cubing group] Re: Stackmat From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 20 Oct 2005 15:46:50 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > Bob, the video starts after your hands
have left the timer, can you > show us a longer video that starts a
second or two earlier? Or if you > have the previous solve on video
as well, would be good to show a > video of both so that people can
see how different it looks. Unfortunately, that is where that video
starts. :( However, do look at
http://www.cubewhiz.com/temp/dcd%20008.avi and notice that when I am at
the same position of that solve, the timer reads the same: "0.00". Thus,
I think it is a good reason to believe that both solves started out
identically in the first 0.1-0.2 or so seconds. ~ Bob
7420. [Speed cubing group] Re: Stackmat From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 20 Oct 2005 15:47:25 -0000
By the way, that is the link to the previous solve. ~ Bob --- In
speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...>
wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan
Pochmann" > <pochmann@g...> wrote: > > > Bob, the
video starts after your hands have left the timer, can you > >
show us a longer video that starts a second or two earlier? Or if you
> > have the previous solve on video as well, would be good to
show a > > video of both so that people can see how different it
looks. > > Unfortunately, that is where that video starts. :(
However, do look > at http://www.cubewhiz.com/temp/dcd%20008.avi and
notice that when I > am at the same position of that solve, the timer
reads the same: > "0.00". Thus, I think it is a good reason to
believe that both solves > started out identically in the first
0.1-0.2 or so seconds. > > ~ Bob >
7421. Re: [Speed cubing group] New BLD record From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 20 Oct 2005 21:19:50 +0530
Ya really. I was myself very frightened when i read abt the parity. But
after some practice finally got the concept and nw its just another step
in the solve. Ofcourse it helps if the parity is avoided but i have
learned to live with it. I dont know what stefan's method is but i can
surely say the 3-cycle method is not that bad. Try it once. Sachin. On
10/20/05, Tyson Mao <tmao@...> wrote: > I'm rather confused
here... everyone's talking about a BLD record and > what not...
anyway, is parity in the 3-cycle method really that bad? > > Tyson
Mao > MSC #631 > California Institute of Technology > > On
Oct 18, 2005, at 3:27 PM, Chris Hunt wrote: > > > Yeah, I hear
ya. I switched to Stefan's method because the parity is > > waaaay
> > easier for me to solve! I'm at about 6:30 average after a
couple weeks > > of > > practice. > > > > I
still memorize the orientation and permutation as separate pieces >
> though > > and I don't use a story. I just visualize the
permutation, it's a lot > > easier > > for me. Hardwick
showed me this in Dallas and it works wonderfully. > > > >
-Chris > > > > On 10/18/05, Joël van Noort
<joel_vn@...> wrote: > >> > >> Hey guys, >
>> > >> After seeing Jean Pons doing some very nice BLD
solves, I tried to > >> learn Stefans BLD method... Any withoud
a lot of practice, I took more > >> than three minutes of my
old BLD record! (I went from 10:25 to 7:04). > >> And I now
only did the edges with that method, so I can improve even > >>
more, I hope.. Anyway, I was just so excited about this, I just had to
> >> share it.. > >> > >> One of the amazing
things was, that I hardly had to do any thinking > >> during
the edge solving... > >> > >> See you guys, >
>> > >> Joël. > >> > >> > >>
> >> > >> > >> > >> > >>
Yahoo! Groups Links > >> > >> > >> >
>> > >> > >> > >> > >> >
>> > > > > > > [Non-text portions of this
message have been removed] > > > > > > > > >
> > > Yahoo! Groups Links > > > > > > >
> > > > > > > > > > > > > >
> > Yahoo! Groups Links > > > > > > > >
>
7422. HTM is incorrect etc From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 20 Oct 2005 15:57:45 -0000
Here's proof directly from a book that HTM is incorrect. You can also
see that people in England and Germany are cheaters, but Germany cheats
better: http://stefan-pochmann.de/foo/srcb2.jpg (the author comes from
Sweden) The author uses SQTM and has another nice observation:
http://stefan-pochmann.de/foo/srcb3.jpg On the back cover you can also
see *how* he solves the cube: http://stefan-pochmann.de/foo/srcb1.jpg
(see what I mean?) Ok, enough bashing and making fun. The introduction
says the author "has made a detailed study of the English and German
guides on cubology". So I guess he got the 42 moves solution from some
German solution book. That sounds incredibly low, particularly for a
method from 1981. Does anyone know which book this might be? Cheers!
Stefan
7423. Re: [Speed cubing group] Re: Stackmat From:
Pedro <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 20 Oct 2005 13:00:45 -0300 (ART)
Yeah, the solves are very different...really weird... Pedro Bob Burton
<bob@...> escreveu: By the way, that is the link to the previous
solve. ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton"
<bob@c...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" >
<pochmann@g...> wrote: > > > Bob, the video starts after
your hands have left the timer, can you > > show us a longer video
that starts a second or two earlier? Or if you > > have the
previous solve on video as well, would be good to show a > > video
of both so that people can see how different it looks. > >
Unfortunately, that is where that video starts. :( However, do look >
at http://www.cubewhiz.com/temp/dcd%20008.avi and notice that when I
> am at the same position of that solve, the timer reads the same:
> "0.00". Thus, I think it is a good reason to believe that both
solves > started out identically in the first 0.1-0.2 or so seconds.
> > ~ Bob > SPONSORED LINKS Jigsaw puzzle game Free puzzle
inlay games Educational game and puzzle Word puzzle game Kid puzzle game
Puzzle games --------------------------------- YAHOO! GROUPS LINKS Visit
your group "speedsolvingrubikscube" on the web. To unsubscribe from this
group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo!
Groups is subject to the Yahoo! Terms of Service.
--------------------------------- ---------------------------------
Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons
e concorre a mais de 500 prêmios! Participe! [Non-text portions of this
message have been removed]
7424. Re: [Speed cubing group] New BLD record From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 20 Oct 2005 09:09:16 -0700
It is for me. Not sure why. I always have trouble setting up the last
PLL to solve the parity. -Chris On 10/20/05, Tyson Mao <tmao@...>
wrote: > > I'm rather confused here... everyone's talking about a
BLD record and > what not... anyway, is parity in the 3-cycle method
really that bad? > > Tyson Mao > MSC #631 > California
Institute of Technology > > On Oct 18, 2005, at 3:27 PM, Chris
Hunt wrote: > > > Yeah, I hear ya. I switched to Stefan's
method because the parity is > > waaaay > > easier for me to
solve! I'm at about 6:30 average after a couple weeks > > of >
> practice. > > > > I still memorize the orientation and
permutation as separate pieces > > though > > and I don't
use a story. I just visualize the permutation, it's a lot > >
easier > > for me. Hardwick showed me this in Dallas and it works
wonderfully. > > > > -Chris > > > > On 10/18/05,
Joël van Noort <joel_vn@...> wrote: > >> > >>
Hey guys, > >> > >> After seeing Jean Pons doing some
very nice BLD solves, I tried to > >> learn Stefans BLD
method... Any withoud a lot of practice, I took more > >> than
three minutes of my old BLD record! (I went from 10:25 to 7:04). >
>> And I now only did the edges with that method, so I can improve
even > >> more, I hope.. Anyway, I was just so excited about
this, I just had to > >> share it.. > >> > >>
One of the amazing things was, that I hardly had to do any thinking >
>> during the edge solving... > >> > >> See you
guys, > >> > >> Joël. > >> > >> >
>> > >> > >> > >> > >> >
>> Yahoo! Groups Links > >> > >> > >>
> >> > >> > >> > >> > >>
> >> > > > > > > [Non-text portions of this
message have been removed] > > > > > > > > >
> > > Yahoo! Groups Links > > > > > > >
> > > > > > > > > > > > > >
> > Yahoo! Groups Links > > > > > > > >
> [Non-text portions of this message have been removed]
7425. Re: [Speed cubing group] Re: Multiple-Cube Solving
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 20 Oct 2005 10:44:15 -0700
I think it's really impractical if there's no time limit for a
competition setting. A record like that is better suited to be set in a
non-competition environment. Otherwise, seriously... I would take a day
and do 20 cubes or something. Tyson Mao MSC #631 California Institute of
Technology On Oct 20, 2005, at 8:12 AM, Stefan Pochmann wrote: >
Thomas Kohn's attempt at the Dutch Open was to beat the record for >
most cubes solved blindfolded at once, same as what I did two weeks >
earlier: > http://tinyurl.com/djsar (message 20947) > > No time
limit (except time constraints of the competition of course). >
Thomas tried the same number of cubes as me but wanted to beat my >
time. Afterwards he said next time he'll try more cubes so he doesn't
> have to worry about the time. > > So what you have in mind is
different, but also interesting. Did you > mean to do them separately
(memorize and solve first, then same for > second and so on) or all
at once (memorize all, then solve all)? Both > would be interesting,
I think. > > Cheers! > Stefan
7426. Re: [Speed cubing group] New BLD record From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 20 Oct 2005 10:49:23 -0700
Can you do it in two steps? A T-permutation + H-permutation? Tyson Mao
MSC #631 California Institute of Technology On Oct 20, 2005, at 9:09 AM,
Chris Hunt wrote: > It is for me. Not sure why. I always have trouble
setting up the last > PLL to > solve the parity. > > -Chris
> > On 10/20/05, Tyson Mao <tmao@...> wrote: >>
>> I'm rather confused here... everyone's talking about a BLD
record and >> what not... anyway, is parity in the 3-cycle method
really that bad? >> >> Tyson Mao >> MSC #631 >>
California Institute of Technology >> >> On Oct 18, 2005, at
3:27 PM, Chris Hunt wrote: >> >>> Yeah, I hear ya. I
switched to Stefan's method because the parity is >>> waaaay
>>> easier for me to solve! I'm at about 6:30 average after a
couple >>> weeks >>> of >>> practice.
>>> >>> I still memorize the orientation and
permutation as separate pieces >>> though >>> and I
don't use a story. I just visualize the permutation, it's a lot
>>> easier >>> for me. Hardwick showed me this in
Dallas and it works wonderfully. >>> >>> -Chris
>>> >>> On 10/18/05, Joël van Noort
<joel_vn@...> wrote: >>>> >>>> Hey guys,
>>>> >>>> After seeing Jean Pons doing some very
nice BLD solves, I tried to >>>> learn Stefans BLD method...
Any withoud a lot of practice, I took >>>> more
>>>> than three minutes of my old BLD record! (I went from
10:25 to >>>> 7:04). >>>> And I now only did the
edges with that method, so I can improve even >>>> more, I
hope.. Anyway, I was just so excited about this, I just had
>>>> to >>>> share it.. >>>>
>>>> One of the amazing things was, that I hardly had to do
any thinking >>>> during the edge solving...
>>>> >>>> See you guys, >>>>
>>>> Joël. >>>> >>>>
>>>> >>>> >>>> >>>>
>>>> >>>> Yahoo! Groups Links >>>>
>>>> >>>> >>>> >>>>
>>>> >>>> >>>> >>>>
>>> >>> >>> [Non-text portions of this
message have been removed] >>> >>> >>>
>>> >>> >>> Yahoo! Groups Links >>>
>>> >>> >>> >>> >>>
>>> >>> >> >> >> >> >>
>> >> Yahoo! Groups Links >> >> >>
>> >> >> >> >> >> > > >
[Non-text portions of this message have been removed] > > >
> > > Yahoo! Groups Links > > > > > > >
> >
7427. Re: [Speed cubing group] Animal Planet From:
"Jasmine Lee" <speedcuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 20 Oct 2005 20:30:54 +0100
I was just flipping through some old messages and I remembered that I'd
never seen the Animal Planet clip. I see from Frank's old message below
that the clip used to be in the Files section. I couldn't see it there
anymore so I was wondering if anyone knows where it is? Thanks, Jasmine
http://speedcuber.blogspot.com On Wed, 27 Apr 2005 03:23:23 -0000,
"Frank" <ephem825@...> said: > > > In case anyone is
interested, I was able to record the cube segment on > animal planet
from last month or whenever. It is in the files section. > > Frank
> > > > > > > Yahoo! Groups Links > > Please
do not reply to this message via email. More information here: >
http://help.yahoo.com/help/us/groups/messages/messages-23.html > >
> > > > > -- http://www.fastmail.fm - Or how I learned to
stop worrying and love email again
7428. Re: [Speed cubing group] Animal Planet From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 01:12:21 +0530
ya i also wanted to see that, but missed it. Plz if anyone has do tell.
Sachin. On 10/21/05, Jasmine Lee <speedcuber@...> wrote: > I
was just flipping through some old messages and I remembered that I'd
> never seen the Animal Planet clip. I see from Frank's old message
below > that the clip used to be in the Files section. I couldn't see
it there > anymore so I was wondering if anyone knows where it is?
> > Thanks, > Jasmine > http://speedcuber.blogspot.com >
> > On Wed, 27 Apr 2005 03:23:23 -0000, "Frank"
<ephem825@...> said: > > > > > > In case anyone
is interested, I was able to record the cube segment on > > animal
planet from last month or whenever. It is in the files section. >
> > > Frank > > > > > > > > > >
> > > > Yahoo! Groups Links > > > > Please do
not reply to this message via email. More information here: > >
http://help.yahoo.com/help/us/groups/messages/messages-23.html > >
> > > > > > > > > > > > > > --
> http://www.fastmail.fm - Or how I learned to stop worrying and >
love email again > > > > > > Yahoo! Groups Links >
> > > > > > > > >
7429. Re: [Speed cubing group] New BLD record From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 20 Oct 2005 13:31:07 -0700
I might be able to :) I'll give it a shot. -Chris On 10/20/05, Tyson Mao
<tmao@...> wrote: > > Can you do it in two steps? A
T-permutation + H-permutation? > > Tyson Mao > MSC #631 >
California Institute of Technology > > On Oct 20, 2005, at 9:09
AM, Chris Hunt wrote: > > > It is for me. Not sure why. I
always have trouble setting up the last > > PLL to > > solve
the parity. > > > > -Chris > > > > On 10/20/05,
Tyson Mao <tmao@its.caltech.edu> wrote: > >> >
>> I'm rather confused here... everyone's talking about a BLD
record and > >> what not... anyway, is parity in the 3-cycle
method really that bad? > >> > >> Tyson Mao >
>> MSC #631 > >> California Institute of Technology >
>> > >> On Oct 18, 2005, at 3:27 PM, Chris Hunt wrote:
> >> > >>> Yeah, I hear ya. I switched to Stefan's
method because the parity is > >>> waaaay > >>>
easier for me to solve! I'm at about 6:30 average after a couple >
>>> weeks > >>> of > >>> practice. >
>>> > >>> I still memorize the orientation and
permutation as separate pieces > >>> though >
>>> and I don't use a story. I just visualize the permutation,
it's a lot > >>> easier > >>> for me. Hardwick
showed me this in Dallas and it works wonderfully. > >>>
> >>> -Chris > >>> > >>> On
10/18/05, Joël van Noort <joel_vn@...> wrote: >
>>>> > >>>> Hey guys, > >>>>
> >>>> After seeing Jean Pons doing some very nice BLD
solves, I tried to > >>>> learn Stefans BLD method... Any
withoud a lot of practice, I took > >>>> more >
>>>> than three minutes of my old BLD record! (I went from
10:25 to > >>>> 7:04). > >>>> And I now
only did the edges with that method, so I can improve even >
>>>> more, I hope.. Anyway, I was just so excited about
this, I just had > >>>> to > >>>> share
it.. > >>>> > >>>> One of the amazing
things was, that I hardly had to do any thinking > >>>>
during the edge solving... > >>>> > >>>>
See you guys, > >>>> > >>>> Joël. >
>>>> > >>>> > >>>> >
>>>> > >>>> > >>>> >
>>>> > >>>> Yahoo! Groups Links >
>>>> > >>>> > >>>> >
>>>> > >>>> > >>>> >
>>>> > >>>> > >>>> >
>>> > >>> > >>> [Non-text portions of
this message have been removed] > >>> > >>> >
>>> > >>> > >>> > >>>
Yahoo! Groups Links > >>> > >>> >
>>> > >>> > >>> > >>> >
>>> > >>> > >> > >> > >>
> >> > >> > >> > >> Yahoo! Groups
Links > >> > >> > >> > >> >
>> > >> > >> > >> > >> >
> > > > > [Non-text portions of this message have been
removed] > > > > > > > > > > > >
Yahoo! Groups Links > > > > > > > > > >
> > > > > > > > > > > > > >
> Yahoo! Groups Links > > > > > > > > >
> [Non-text portions of this message have been removed]
7430. Being Tyson Mao (was Re: [Speed cubing group] caltech comptetion?)
From:
"Jeff Soesbe" <yeff@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 20 Oct 2005 21:16:22 -0000
I'm betting that, this winter, a lot of people will be wishing they had
*really* been "temporarily Tyson Mao" over the last couple weeks. If you
have no idea what I'm talking about, you'll figure it out later when
Tyson can talk freely about his "leave". I hope you had fun, Tyson! yeff
--- In speedsolvingrubikscube@yahoogroups.com, Leyan Lo
<leyanlo@g...> wrote: > > The winter tournament will be at
the Exploratorium in San Francisco on > January 14, 2006. > >
Leyan "temporarily Tyson Mao" Lo
7431. Re: Being Tyson Mao (was Re: [Speed cubing group] caltech
comptetion?)
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 20 Oct 2005 14:21:44 -0700
It goes without saying... I did a lot of cubing these last few weeks.
Tyson Mao MSC #631 California Institute of Technology On Oct 20, 2005,
at 2:16 PM, Jeff Soesbe wrote: > > I'm betting that, this winter,
a lot of people will be wishing they > had *really* been "temporarily
Tyson Mao" over the last couple weeks. > > If you have no idea
what I'm talking about, you'll figure it out > later when Tyson can
talk freely about his "leave". > > I hope you had fun, Tyson! >
> yeff > > --- In speedsolvingrubikscube@yahoogroups.com, Leyan
Lo > <leyanlo@g...> wrote: >> >> The winter
tournament will be at the Exploratorium in San > Francisco on
>> January 14, 2006. >> >> Leyan "temporarily Tyson
Mao" Lo > > > > > > > > > Yahoo! Groups Links
> > > > > > >
7432. supercubing From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 20 Oct 2005 21:47:35 -0000
Hey everyone, I recently got my supercubes out of the closet and dusted
them off. Unfortunately I don't really have a good 3x3 supercube
anymore, so I was just doing 4x4 and 5x5 supercubing. I was happy to
have broken all of my records for supercubing. 4x4x4: avg: 1:45.16
[1:41.79 1:38.02(2:07.63) 1:30.12 1:45.75 1:36.84 1:42.75 (1:28.61)
2:02.92 1:43.22 1:57.45 1:52.70] pb: 1:28.61 5x5x5: avg: 3:53.96
[3:52.41 3:59.90 3:57.54 3:50.66 (3:39.65) (4:31.03) 3:49.29] pb:
3:39.65 I was particularly happy with the 5x5x5 average. I had been
trying to get sub-4:00 for a while. Anyway I was wondering if anyone
else still supercubes (computer or real cubes)? I think the limits for
4x4x4 supercubing are sub-1:20 average and for 5x5x5 are maybe close to
3:00 or just above for average. Just a guess though. Anyone else have
any thoughts? It seems there are some 5x5x5 supercubers on
speedcubing.com, but not many 4x4'ers. If you haven't tried supercubing
give it a shot, it's fun! Chris
7433. Re: [Speed cubing group] supercubing From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 20 Oct 2005 15:12:27 -0700
I like how you average significantly faster on both the 4x4x4 and the
5x5x5 supercubes than I do on the normal cubes. :) -Chris On 10/20/05,
cmhardw <no_reply@yahoogroups.com> wrote: > > Hey everyone,
> > I recently got my supercubes out of the closet and dusted them
off. > Unfortunately I don't really have a good 3x3 supercube
anymore, so I > was just doing 4x4 and 5x5 supercubing. > > I
was happy to have broken all of my records for supercubing. > >
4x4x4: > avg: 1:45.16 [1:41.79 1:38.02(2:07.63) 1:30.12 1:45.75
1:36.84 1:42.75 > (1:28.61) 2:02.92 1:43.22 1:57.45 1:52.70] > pb:
1:28.61 > > 5x5x5: > avg: 3:53.96 [3:52.41 3:59.90 3:57.54
3:50.66 (3:39.65) (4:31.03) 3:49.29] > pb: 3:39.65 > > I was
particularly happy with the 5x5x5 average. I had been trying to > get
sub-4:00 for a while. > > Anyway I was wondering if anyone else
still supercubes (computer or > real cubes)? > > I think the
limits for 4x4x4 supercubing are sub-1:20 average and for > 5x5x5 are
maybe close to 3:00 or just above for average. Just a guess > though.
Anyone else have any thoughts? > > It seems there are some 5x5x5
supercubers on speedcubing.com<http://speedcubing.com>, > but
not > many 4x4'ers. > > If you haven't tried supercubing give
it a shot, it's fun! > > Chris > > > > > > >
> Yahoo! Groups Links > > > > > > > [Non-text
portions of this message have been removed]
7434. Re: [Speed cubing group] caltech comptetion? From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 20 Oct 2005 23:44:05 -0000
Is this definite? ~ Bob --- In speedsolvingrubikscube@yahoogroups.com,
Leyan Lo <leyanlo@g...> wrote: > > The winter tournament
will be at the Exploratorium in San Francisco on > January 14, 2006.
> > Leyan "temporarily Tyson Mao" Lo > > > Clancy Cochran
wrote: > > i think the winter tourney is going to be in the bay
> > area again, not to sure if that's finalized though > >
> > --- rubikorkow <calcdude@h...> wrote: > > >
> > >>Hey, I live in Colorado, and so im knida far away >
>>from any > >>competitions, BUT I am going to LA on
Martin Luther > >>King Junior > >>Weekend. I would
love if they could make the winter > >>caltech tourney on >
>>that weekend. Please!!! > >> > >> >
>> > >> > > > > > > > > > >
> > __________________________________ > > Yahoo! Music
Unlimited > > Access over 1 million songs. Try it free. > >
http://music.yahoo.com/unlimited/ > > > > > > >
> > > Yahoo! Groups Links > > > > > > >
> > > > > > > >
7435. Re: [Speed cubing group] caltech comptetion? From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 20 Oct 2005 17:42:47 -0700
It's pretty close. Basically but not officially confirmed. If you buy a
plane ticket and this competition doesn't happen, you can beat me up.
Tyson Mao MSC #631 California Institute of Technology On Oct 20, 2005,
at 4:44 PM, Bob Burton wrote: > Is this definite? > > ~ Bob
> > --- In speedsolvingrubikscube@yahoogroups.com, Leyan Lo
<leyanlo@g...> > wrote: >> >> The winter tournament
will be at the Exploratorium in San Francisco on >> January 14,
2006. >> >> Leyan "temporarily Tyson Mao" Lo >>
>> >> Clancy Cochran wrote: >>> i think the winter
tourney is going to be in the bay >>> area again, not to sure
if that's finalized though >>> >>> --- rubikorkow
<calcdude@h...> wrote: >>> >>> >>>>
Hey, I live in Colorado, and so im knida far away >>>> from
any >>>> competitions, BUT I am going to LA on Martin Luther
>>>> King Junior >>>> Weekend. I would love if
they could make the winter >>>> caltech tourney on
>>>> that weekend. Please!!! >>>>
>>>> >>>> >>>> >>>
>>> >>> >>> >>> >>>
__________________________________ >>> Yahoo! Music Unlimited
>>> Access over 1 million songs. Try it free. >>>
http://music.yahoo.com/unlimited/ >>> >>> >>>
>>> >>> Yahoo! Groups Links >>> >>>
>>> >>> >>> >>> >>>
>> > > > > > > > > > Yahoo! Groups
Links > > > > > > >
7436. Re: [Speed cubing group] caltech comptetion? From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 01:27:52 -0000
I will buy my ticket then. Straight there from Tampa, I will come! :-D ~
Bob --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> wrote: > > It's pretty close. Basically but not
officially confirmed. If you buy > a plane ticket and this
competition doesn't happen, you can beat me up. > > Tyson Mao >
MSC #631 > California Institute of Technology > > On Oct 20,
2005, at 4:44 PM, Bob Burton wrote: > > > Is this definite?
> > > > ~ Bob > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Leyan Lo <leyanlo@g...>
> > wrote: > >> > >> The winter tournament will
be at the Exploratorium in San Francisco on > >> January 14,
2006. > >> > >> Leyan "temporarily Tyson Mao" Lo >
>> > >> > >> Clancy Cochran wrote: >
>>> i think the winter tourney is going to be in the bay >
>>> area again, not to sure if that's finalized though >
>>> > >>> --- rubikorkow <calcdude@h...>
wrote: > >>> > >>> > >>>> Hey, I
live in Colorado, and so im knida far away > >>>> from
any > >>>> competitions, BUT I am going to LA on Martin
Luther > >>>> King Junior > >>>> Weekend.
I would love if they could make the winter > >>>> caltech
tourney on > >>>> that weekend. Please!!! >
>>>> > >>>> > >>>> >
>>>> > >>> > >>> > >>>
> >>> > >>> > >>>
__________________________________ > >>> Yahoo! Music
Unlimited > >>> Access over 1 million songs. Try it free.
> >>> http://music.yahoo.com/unlimited/ > >>>
> >>> > >>> > >>> > >>>
Yahoo! Groups Links > >>> > >>> >
>>> > >>> > >>> > >>> >
>>> > >> > > > > > > > > >
> > > > > > > > > Yahoo! Groups Links >
> > > > > > > > > > > > > >
7437. Re: Being Tyson Mao (was Re: [Speed cubing group] caltech
comptetion?)
From:
Sapan Upadhyay <cubekid@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 20 Oct 2005 20:29:54 -0500
dude... that's just frickin awesome On 10/20/05, Tyson Mao
<tmao@...ch.edu> wrote: > It goes without saying... I did a lot
of cubing these last few weeks. > > Tyson Mao > MSC #631 >
California Institute of Technology > > On Oct 20, 2005, at 2:16
PM, Jeff Soesbe wrote: > > > > > I'm betting that, this
winter, a lot of people will be wishing they > > had *really* been
"temporarily Tyson Mao" over the last couple weeks. > > > >
If you have no idea what I'm talking about, you'll figure it out >
> later when Tyson can talk freely about his "leave". > > >
> I hope you had fun, Tyson! > > > > yeff > > >
> --- In speedsolvingrubikscube@yahoogroups.com, Leyan Lo > >
<leyanlo@g...> wrote: > >> > >> The winter
tournament will be at the Exploratorium in San > > Francisco on
> >> January 14, 2006. > >> > >> Leyan
"temporarily Tyson Mao" Lo > > > > > > > > >
> > > > > > > > > Yahoo! Groups Links >
> > > > > > > > > > > > > >
> > > > > > Yahoo! Groups Links > > > >
> > > -- -cubekid
7438. Re: [Speed cubing group] supercubing From:
Sapan Upadhyay <cubekid@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 20 Oct 2005 20:31:39 -0500
lol yea... quite sad actually... and depressing... :( but still, thats
awesome On 10/20/05, Chris Hunt <huntca@...> wrote: > I like
how you average significantly faster on both the 4x4x4 and the 5x5x5
> supercubes than I do on the normal cubes. :) > > -Chris >
> On 10/20/05, cmhardw <no_reply@yahoogroups.com> wrote: >
> > > Hey everyone, > > > > I recently got my
supercubes out of the closet and dusted them off. > >
Unfortunately I don't really have a good 3x3 supercube anymore, so I
> > was just doing 4x4 and 5x5 supercubing. > > > > I
was happy to have broken all of my records for supercubing. > >
> > 4x4x4: > > avg: 1:45.16 [1:41.79 1:38.02(2:07.63)
1:30.12 1:45.75 1:36.84 1:42.75 > > (1:28.61) 2:02.92 1:43.22
1:57.45 1:52.70] > > pb: 1:28.61 > > > > 5x5x5: >
> avg: 3:53.96 [3:52.41 3:59.90 3:57.54 3:50.66 (3:39.65) (4:31.03)
3:49.29] > > pb: 3:39.65 > > > > I was particularly
happy with the 5x5x5 average. I had been trying to > > get
sub-4:00 for a while. > > > > Anyway I was wondering if
anyone else still supercubes (computer or > > real cubes)? >
> > > I think the limits for 4x4x4 supercubing are sub-1:20
average and for > > 5x5x5 are maybe close to 3:00 or just above
for average. Just a guess > > though. Anyone else have any
thoughts? > > > > It seems there are some 5x5x5 supercubers
on speedcubing.com<http://speedcubing.com>, > > but not >
> many 4x4'ers. > > > > If you haven't tried supercubing
give it a shot, it's fun! > > > > Chris > > > >
> > > > > > > > > > > > Yahoo!
Groups Links > > > > > > > > > > > >
> > > > > [Non-text portions of this message have been
removed] > > > > > > Yahoo! Groups Links > >
> > > > > -- -cubekid
7439. Re: [Speed cubing group] Animal Planet From:
kirk83616 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 02:00:24 -0000
I've got it here; email me if you want it (KirkWaltonATearthlink.net).
I'd be happy to send it to whoever. --Kirk --- In
speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar
<sachinss@g...> wrote: > > ya i also wanted to see that, but
missed it. Plz if anyone has do tell. > > Sachin. > > On
10/21/05, Jasmine Lee <speedcuber@f...> wrote: > > I was
just flipping through some old messages and I remembered that I'd >
> never seen the Animal Planet clip. I see from Frank's old message
below > > that the clip used to be in the Files section. I
couldn't see it there > > anymore so I was wondering if anyone
knows where it is? > > > > Thanks, > > Jasmine >
> http://speedcuber.blogspot.com > > > > > > On
Wed, 27 Apr 2005 03:23:23 -0000, "Frank" <ephem825@y...> said:
> > > > > > > > > In case anyone is
interested, I was able to record the cube segment on > > >
animal planet from last month or whenever. It is in the files section.
> > > > > > Frank > > > > > > >
> > > > > > > > > > > > > >
Yahoo! Groups Links > > > > > > Please do not reply to
this message via email. More information here: > > >
http://help.yahoo.com/help/us/groups/messages/messages- 23.html >
> > > > > > > > > > > > > >
> > > > > > > > > > -- > >
http://www.fastmail.fm - Or how I learned to stop worrying and > >
love email again > > > > > > > > > > >
> Yahoo! Groups Links > > > > > > > > >
> > > > > > > > > > > >
7440. Re: Rumours Floating From:
"mackymakisumi" <mackymakisumi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 02:01:36 -0000
It's Thursday, and I finally have the time to read all these posts. =(
Many congratulations to Jean for the new record! I know first-hand how
hard it is to do a non-lucky sub-12 under competition conditions (well,
no one's done it before!). Am I expected to compete this Saturday?
There's a possibility that I'll be home doing chemistry homework. If I
have to, I will compete, but I might just have to walk 4 miles in the
morning (don't ask). Macky --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard"
<logitewty@h...> wrote: > > Yup, I'm talking to Ron it's
official, but Ron won DCD. Andthere were > some other records set...
> > Craig > > --- In speedsolvingrubikscube@yahoogroups.com,
"darereck" > <darereck@g...> wrote: > > > > If its
on speedcubing.com then its probably true. > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > >
<logitewty@h...> wrote: > > > > > > I've just
heard that Jean Pons got a 11.75 solve at Dutch Cube Day. > > >
Not sure if it is official, or true...but I've heard it... > >
> > > > Craig > > > > > >
7441. Re: [Speed cubing group] Re: Rumours Floating From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 20 Oct 2005 19:20:50 -0700
Uh... I have a car. I'm offering free rides to anyone who has a sub-15
average in competition. Tyson Mao MSC #631 California Institute of
Technology On Oct 20, 2005, at 7:01 PM, mackymakisumi wrote: > It's
Thursday, and I finally have the time to read all these posts. =( >
> Many congratulations to Jean for the new record! I know first-hand
> how hard it is to do a non-lucky sub-12 under competition
conditions > (well, no one's done it before!). > > Am I
expected to compete this Saturday? There's a possibility that > I'll
be home doing chemistry homework. If I have to, I will compete, > but
I might just have to walk 4 miles in the morning (don't ask). > >
Macky
7442. Being Tyson Mao (was Re: [Speed cubing group] caltech comptetion?)
From:
"rubikorkow" <calcdude@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 03:07:51 -0000
Woo! I'm gonna go to that compy, it'll be my first one ever! I bet ill
be the youngest one there, at 13. BTW, are they gonna have one of those
before/after party things taht they usually do, because im looking
forward to doing that too! --- In
speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay
<cubekid@g...> wrote: > > dude... that's just frickin
awesome > > On 10/20/05, Tyson Mao <tmao@i...> wrote: >
> It goes without saying... I did a lot of cubing these last few
weeks. > > > > Tyson Mao > > MSC #631 > >
California Institute of Technology > > > > On Oct 20, 2005,
at 2:16 PM, Jeff Soesbe wrote: > > > > > > > >
I'm betting that, this winter, a lot of people will be wishing they >
> > had *really* been "temporarily Tyson Mao" over the last couple
weeks. > > > > > > If you have no idea what I'm
talking about, you'll figure it out > > > later when Tyson can
talk freely about his "leave". > > > > > > I hope you
had fun, Tyson! > > > > > > yeff > > > >
> > --- In speedsolvingrubikscube@yahoogroups.com, Leyan Lo >
> > <leyanlo@g...> wrote: > > >> > >
>> The winter tournament will be at the Exploratorium in San >
> > Francisco on > > >> January 14, 2006. > >
>> > > >> Leyan "temporarily Tyson Mao" Lo > >
> > > > > > > > > > > > > >
> > > > > > > > > > > Yahoo! Groups
Links > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > Yahoo! Groups Links > >
> > > > > > > > > > > > > >
> -- > -cubekid >
7443. Re: Being Tyson Mao (was Re: [Speed cubing group] caltech
comptetion?)
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 20 Oct 2005 20:31:20 -0700
Haha, you probably won't be the youngest one there. I don't know about
an after party. We'll see if anyone has the energy afterwards. Tyson Mao
MSC #631 California Institute of Technology On Oct 20, 2005, at 8:07 PM,
rubikorkow wrote: > Woo! I'm gonna go to that compy, it'll be my
first one ever! I bet ill > be the youngest one there, at 13. BTW,
are they gonna have one of > those before/after party things taht
they usually do, because im > looking forward to doing that too! >
> > > > --- In speedsolvingrubikscube@yahoogroups.com, Sapan
Upadhyay > <cubekid@g...> wrote: >> >> dude...
that's just frickin awesome >> >> On 10/20/05, Tyson Mao
<tmao@i...> wrote: >>> It goes without saying... I did a
lot of cubing these last few > weeks. >>> >>> Tyson
Mao >>> MSC #631 >>> California Institute of
Technology >>> >>> On Oct 20, 2005, at 2:16 PM, Jeff
Soesbe wrote: >>> >>>> >>>> I'm betting
that, this winter, a lot of people will be wishing > they
>>>> had *really* been "temporarily Tyson Mao" over the last
couple > weeks. >>>> >>>> If you have no idea
what I'm talking about, you'll figure it out >>>> later when
Tyson can talk freely about his "leave". >>>>
>>>> I hope you had fun, Tyson! >>>>
>>>> yeff >>>> >>>> --- In
speedsolvingrubikscube@yahoogroups.com, Leyan Lo >>>>
<leyanlo@g...> wrote: >>>>> >>>>>
The winter tournament will be at the Exploratorium in San
>>>> Francisco on >>>>> January 14, 2006.
>>>>> >>>>> Leyan "temporarily Tyson Mao"
Lo >>>> >>>> >>>> >>>>
>>>> >>>> >>>> >>>>
>>>> Yahoo! Groups Links >>>> >>>>
>>>> >>>> >>>> >>>>
>>>> >>> >>> >>> >>>
>>> >>> >>> Yahoo! Groups Links >>>
>>> >>> >>> >>> >>>
>>> >> >> >> -- >> -cubekid >>
> > > > > > > > > Yahoo! Groups Links >
> > > > > >
7444. [Speed cubing group] Re: Rumours Floating From:
"mackymakisumi" <mackymakisumi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 03:59:27 -0000
Ok, I owe an explanation. My mom is of the opinion that I should not
compete in this tournament for several reasons. 1. The original plan was
to not have a 2005 fall tournament because of the world championship. 2.
I've competed in 4 tournaments already this year (winter, spring, NY,
Dallas), while those on the east coast simply don't have the chance 3.
When cubers living 10 min or less away from the venue have a possibility
of setting a new record on every attempt, the more competitions you
have, the more chance there is of a new record being set. 4. Something
about times at world championship being worse than usual. Not quite
sure. So not much I can do here. I personally don't mind missing the
competition too much, but I just worry what other cubers are going to
say. But you have to keep quiet! This is top secret. Salutations, Macky
p.s. I'll probably see you tomorrow. --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...>
wrote: > > Uh... I have a car. I'm offering free rides to anyone
who has a sub-15 > average in competition. > > Tyson Mao >
MSC #631 > California Institute of Technology > > On Oct 20,
2005, at 7:01 PM, mackymakisumi wrote: > > > It's Thursday, and
I finally have the time to read all these posts. =( > > > >
Many congratulations to Jean for the new record! I know first-hand >
> how hard it is to do a non-lucky sub-12 under competition
conditions > > (well, no one's done it before!). > > >
> Am I expected to compete this Saturday? There's a possibility that
> > I'll be home doing chemistry homework. If I have to, I will
compete, > > but I might just have to walk 4 miles in the morning
(don't ask). > > > > Macky >
7445. Being Tyson Mao (was Re: [Speed cubing group] caltech comptetion?)
From:
"Daniel Hayes" <swedishlf@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 04:06:14 -0000
CURSE YOU ALL! I'm not sure I've ever been as curious about anything
ever before! CURSE you I say! -Daniel --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...>
wrote: > > It goes without saying... I did a lot of cubing these
last few weeks. > > Tyson Mao > MSC #631 > California
Institute of Technology > > On Oct 20, 2005, at 2:16 PM, Jeff
Soesbe wrote: > > > > > I'm betting that, this winter, a
lot of people will be wishing they > > had *really* been
"temporarily Tyson Mao" over the last couple weeks. > > > >
If you have no idea what I'm talking about, you'll figure it out >
> later when Tyson can talk freely about his "leave". > > >
> I hope you had fun, Tyson! > > > > yeff > >
7446. Re: [Speed cubing group] Re: Rumours Floating From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 20 Oct 2005 21:19:39 -0700
1. The original plan was never 'not' to have a fall competition. The
original plan was to have a fall competition before the world
championships so people in Southern California would have one last
chance to practice before the world championships. 2. You've competed in
4 competitions, but you made the effort to travel to 3 out of the 4. You
have not taken advantage of "home field" in Southern California at all
simply because only 1 out of those 4 has been in Southern California. It
is completely acceptable to participate in a second competition which is
near your home. Everyone in the United States has the liberty to travel
to New York or Texas or San Francisco. You should be rewarded for your
efforts in traveling. 3. Again, see point 2. You traveled 3000 miles to
New York, 1700 miles to Dallas, and 400 miles to San Francisco. 4.
That's just because people get nervous because they didn't practice. So
whereas I don't agree with your mother, she kind of owns you. If
anything, she really should understand that a large part of my
motivation for hosting the competition on January 24, 2004 was after I
met you. Tyson Mao MSC #631 California Institute of Technology On Oct
20, 2005, at 8:59 PM, mackymakisumi wrote: > Ok, I owe an
explanation. > > My mom is of the opinion that I should not
compete in this tournament > for several reasons. > 1. The
original plan was to not have a 2005 fall tournament because > of the
world championship. > 2. I've competed in 4 tournaments already this
year (winter, spring, > NY, Dallas), while those on the east coast
simply don't have the > chance > 3. When cubers living 10 min or
less away from the venue have a > possibility of setting a new record
on every attempt, the more > competitions you have, the more chance
there is of a new record being > set. > 4. Something about times
at world championship being worse than > usual. Not quite sure. >
> So not much I can do here. I personally don't mind missing the >
competition too much, but I just worry what other cubers are going to
> say. > > But you have to keep quiet! This is top secret. >
> Salutations, > Macky > > p.s. I'll probably see you
tomorrow. > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson
Mao <tmao@i...> > wrote: >> >> Uh... I have a car.
I'm offering free rides to anyone who has a > sub-15 >> average
in competition. >> >> Tyson Mao >> MSC #631 >>
California Institute of Technology >> >> On Oct 20, 2005, at
7:01 PM, mackymakisumi wrote: >> >>> It's Thursday, and I
finally have the time to read all these > posts. =( >>>
>>> Many congratulations to Jean for the new record! I know
first-hand >>> how hard it is to do a non-lucky sub-12 under
competition > conditions >>> (well, no one's done it
before!). >>> >>> Am I expected to compete this
Saturday? There's a possibility that >>> I'll be home doing
chemistry homework. If I have to, I will > compete, >>> but
I might just have to walk 4 miles in the morning (don't ask).
>>> >>> Macky >> > > > > > >
> > > Yahoo! Groups Links > > > > > > >
7447. Re: [Speed cubing group] Re: Rumours Floating From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 20 Oct 2005 21:21:28 -0700
If ANYTHING... at least come and help out. Tyson Mao MSC #631 California
Institute of Technology On Oct 20, 2005, at 8:59 PM, mackymakisumi
wrote: > Ok, I owe an explanation. > > My mom is of the opinion
that I should not compete in this tournament > for several reasons.
> 1. The original plan was to not have a 2005 fall tournament because
> of the world championship. > 2. I've competed in 4 tournaments
already this year (winter, spring, > NY, Dallas), while those on the
east coast simply don't have the > chance > 3. When cubers living
10 min or less away from the venue have a > possibility of setting a
new record on every attempt, the more > competitions you have, the
more chance there is of a new record being > set. > 4. Something
about times at world championship being worse than > usual. Not quite
sure. > > So not much I can do here. I personally don't mind
missing the > competition too much, but I just worry what other
cubers are going to > say. > > But you have to keep quiet! This
is top secret. > > Salutations, > Macky > > p.s. I'll
probably see you tomorrow. > > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> >
wrote: >> >> Uh... I have a car. I'm offering free rides to
anyone who has a > sub-15 >> average in competition. >>
>> Tyson Mao >> MSC #631 >> California Institute of
Technology >> >> On Oct 20, 2005, at 7:01 PM, mackymakisumi
wrote: >> >>> It's Thursday, and I finally have the time
to read all these > posts. =( >>> >>> Many
congratulations to Jean for the new record! I know first-hand
>>> how hard it is to do a non-lucky sub-12 under competition
> conditions >>> (well, no one's done it before!).
>>> >>> Am I expected to compete this Saturday?
There's a possibility that >>> I'll be home doing chemistry
homework. If I have to, I will > compete, >>> but I might
just have to walk 4 miles in the morning (don't ask). >>>
>>> Macky >> > > > > > > > > >
Yahoo! Groups Links > > > > > > >
7448. Re: HTM is incorrect etc From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 05:06:44 -0000
Umm ... I guess that the 42 move solution is the Morwen B Thwistletwaite
method, or an improvement, which is based on nested subgroups. So
basically the method performs an algorithm in the full cube group to
transform to the first subgroup, then another algorithm to transform to
the next, and so on. Each subgroup limits the allowed moves that can be
made. Originally he came up with a 52 move solution for this system,
with all algorithms required neatly derived either manually or by
computer. Later some of these steps were combined and a 42 move solution
arrived. It had in the meantime been improved to 45 by shortening some
of the original algorithms. I first heard about this method in book by
the englishman David B. Singmaster "Notes on Rubik's Magic Cube". I
believe it is also mentioned in the book by the german Christop Bandelow
"Einführung in die Cubologie". The best proven method these days is a 29
move solution. I don't know the details of this method but i believe it
is also based on nested subgroups and with rather large collection of
algorithms, which means there only a few steps to be done. The cube
explorer by Herbert Kociemba which uses 2-step solution, due to Michael
Reid i believe, has so far never failed to produce 20- move solution for
any given cube state (htm). This is however no proof that positions
requiring 21 moves or more might exist. It's not possible to have the
cube explorer solve all possible cube positions :-( Maybe some day :-)
Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan
Pochmann" <pochmann@g...> wrote: > > Here's proof directly
from a book that HTM is incorrect. You can also > see that people in
England and Germany are cheaters, but Germany > cheats better: >
http://stefan-pochmann.de/foo/srcb2.jpg > (the author comes from
Sweden) > > The author uses SQTM and has another nice observation:
> http://stefan-pochmann.de/foo/srcb3.jpg > > On the back cover
you can also see *how* he solves the cube: >
http://stefan-pochmann.de/foo/srcb1.jpg > (see what I mean?) >
> Ok, enough bashing and making fun. The introduction says the author
> "has made a detailed study of the English and German guides on >
cubology". So I guess he got the 42 moves solution from some German >
solution book. That sounds incredibly low, particularly for a method
> from 1981. Does anyone know which book this might be? > >
Cheers! > Stefan >
7449. Re: HTM is incorrect etc From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 05:31:28 -0000
Hi! Searching the Georges Helm cube bibliography list i found: OSTROP
Cyril;Solving the cube;Price/Stern/Sloan Los Angeles CL;ISBN
0-8431-0300-0;1981;21;original;English;3x3x3;;; So in fact those 3 names
are not the authors but name of the publisher. This list can be found
here : http://webplaza.pt.lu/public/geohelm/myweb/cubbib.htm Have fun!
-Per > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan
Pochmann" <pochmann@g...> wrote: > > Here's proof directly
from a book that HTM is incorrect. You can also > see that people in
England and Germany are cheaters, but Germany > cheats better: >
http://stefan-pochmann.de/foo/srcb2.jpg > (the author comes from
Sweden) > > The author uses SQTM and has another nice observation:
> http://stefan-pochmann.de/foo/srcb3.jpg > > On the back cover
you can also see *how* he solves the cube: >
http://stefan-pochmann.de/foo/srcb1.jpg > (see what I mean?) >
> Ok, enough bashing and making fun. The introduction says the author
> "has made a detailed study of the English and German guides on >
cubology". So I guess he got the 42 moves solution from some German >
solution book. That sounds incredibly low, particularly for a method
> from 1981. Does anyone know which book this might be? > >
Cheers! > Stefan >
7450. [Speed cubing group] Re: Rumours Floating From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 06:06:36 -0000
As an east coast cuber I don't mind at all that you get to go more
competitions than most. You are far more gifted at cubing than most of
us could ever hope to be, and it's awesome to watch you do your stuff so
to speak. I think it would be a shame for you not to go to the
tournament. I mean I can kind of see where your mom is coming from on
this, but I still really hope that she would reconsider. There are a
handful of cubers that inspire everyone, you being one. So I for one, as
an east coast cuber too, think you should go. My $0.02 Chris --- In
speedsolvingrubikscube@yahoogroups.com, "mackymakisumi"
<mackymakisumi@y...> wrote: > > Ok, I owe an explanation.
> > My mom is of the opinion that I should not compete in this
tournament > for several reasons. > 1. The original plan was to
not have a 2005 fall tournament because > of the world championship.
> 2. I've competed in 4 tournaments already this year (winter,
spring, > NY, Dallas), while those on the east coast simply don't
have the > chance > 3. When cubers living 10 min or less away from
the venue have a > possibility of setting a new record on every
attempt, the more > competitions you have, the more chance there is
of a new record being > set. > 4. Something about times at world
championship being worse than > usual. Not quite sure. > > So
not much I can do here. I personally don't mind missing the >
competition too much, but I just worry what other cubers are going to
> say. > > But you have to keep quiet! This is top secret. >
> Salutations, > Macky > > p.s. I'll probably see you
tomorrow. > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson
Mao <tmao@i...> > wrote: > > > > Uh... I have a
car. I'm offering free rides to anyone who has a > sub-15 > >
average in competition. > > > > Tyson Mao > > MSC #631
> > California Institute of Technology > > > > On Oct
20, 2005, at 7:01 PM, mackymakisumi wrote: > > > > > It's
Thursday, and I finally have the time to read all these > posts. =(
> > > > > > Many congratulations to Jean for the new
record! I know first-hand > > > how hard it is to do a
non-lucky sub-12 under competition > conditions > > > (well,
no one's done it before!). > > > > > > Am I expected
to compete this Saturday? There's a possibility that > > > I'll
be home doing chemistry homework. If I have to, I will > compete,
> > > but I might just have to walk 4 miles in the morning
(don't ask). > > > > > > Macky > > >
7451. Team FMC#100 From:
"Daniel Harris" <dan_j_harris@...>
To:
<fewestmoveschallenge@yahoogroups.com>,
<speedsolvingrubikscube@yahoogroups.com>
Date:
Fri, 21 Oct 2005 12:32:41 +0100
Hi everyone, The results for FMC#99 have finally been posted, and
FMC#100 is now in it's final week! All teams now have 1 week to submit
their solutions, and the winner will be determined by who has the
shortest combined total of moves (all 4 metrics summed up). I will post
all solutions at the end of the competition, next Friday/Saturday. Good
Luck! Dan :) [Non-text portions of this message have been removed]
7452. cube changing From:
"uweren2000" <rune.wesstrom@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 13:49:21 -0000
Is there any option to change cube after a certain solve? As far as I
remember, the judge directly after solving gives the cube for a new
scrambling. R
7453. [Speed cubing group] Re: Rumours Floating From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 14:01:31 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi"
<mackymakisumi@y...> wrote: > 2. I've competed in 4 tournaments
already this year (winter, spring, > NY, Dallas), while those on the
east coast simply don't have the > chance What about me? I'm on the
east coast. Have I not had the chance? I'm not rich by any means and I
only work during the summer, so it's not like these trips are like free
for me. Those who really really want to go to a tournament will go, and
those who don't really want to will not go. Flying is cheap these days.
I am flying a total of 3000+ miles for my Florida trip and it is costing
me less than 5 cents per mile. :) > 3. When cubers living 10 min or
less away from the venue have a > possibility of setting a new record
on every attempt, the more > competitions you have, the more chance
there is of a new record being > set. I agree with Tyson's points
here. You have traveled quite a bit and certainly should not be
penalized for living close to this venue. So what? Go! :D ...not only
that, but I think EVERYONE has the "possibility" of setting a new record
on every attempt. It's just that your possibility is far greater than
most. ;) There is that very small chance that a 40-second cuber will get
a lucky case with a triple-X-cross and a LL skip or something. OK, not
very likely, but still possible right? > 4. Something about times at
world championship being worse than > usual. Not quite sure. Some may
agree with me that you handle pressure pretty well. I think you'll do
fine at WC. ;) ~ Bob
7454. Sunday Contest From:
nascarjon2001 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 14:03:32 -0000
Hi all, Over the past few weeks paricipation in the Sunday Contest has
dropped by almost 25%. Did everyone become too busy or what? Anyway, I
just wanted to put up a post to "drum up" some more participation in the
contest. Everyone should compete in the contest. Not only is it fun, but
you may win a set of cubesmith.com stickers! Thanks. Jon
http://www.geocities.com/nascarjon2001
7455. Re: Sunday Contest From:
"Mike Bennett" <mikebennett_one@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 14:34:50 -0000
I wholeheartedly intend to force my girlfriend to participate as soon as
she gets back from class. ;P I just forgot last week until about 3 in
the morning, Monday. =( -Mike Bennett --- In
speedsolvingrubikscube@yahoogroups.com, nascarjon2001
<no_reply@y...> wrote: > > Hi all, > > Over the past
few weeks paricipation in the Sunday Contest has > dropped by almost
25%. Did everyone become too busy or what? Anyway, > I just wanted to
put up a post to "drum up" some more participation in > the contest.
Everyone should compete in the contest. Not only is it > fun, but you
may win a set of cubesmith.com stickers! Thanks. > > Jon >
http://www.geocities.com/nascarjon2001 >
7456. No WC2005 on ESPN2 From:
"Jeff Soesbe" <yeff@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 14:49:48 -0000
Hi All -- I've sent ESPN a couple "bug" emails asking if they'd consider
putting the World Championships on ESPN2. I finally got a response, but
it was pretty much an "it's not on the schedule" response. I've appended
it below for your reading. It'd be fun to have a real "show" of the
WC2005, with things like intro, color commentary, play by play,
slow-motion replay, etc. I know I'd buy that on DVD. Anyone have the
camera, the time and the interest?? yeff ============= --- Ask ESPN TV
<askespntv@...> wrote: > No, sorry, we don't have that event in
our schedule. > > Original Message Follows: >
------------------------ > ESPN -- > > I was wondering if ESPN2
will be broadcasting the Rubik's Cube > World > Championships,
which are November 5/6 at the Disney Pop Century > Resort in Florida.
> > I've enjoyed watching other "intellectual" competitions on
ESPN2, > such as the National Spelling Bee and MathCounts, and
figured the > Rubik's Cube World Championships fits right in line
with those > competitions. It too is another entertaining example of
a "niche" > competition, such as the Log Rolling and Hot Dot Eating
> competitions. > > Also, since the championships are being
held at Disney's Pop > Century, > I also thought ABC/CapCities
would welcome the cross-marketing > potential. > > I hope ESPN2
will consider broadcasting the championships, and I'll > keep
watching my TV schedule to see if they do. > > Thank you for your
consideration, > > Jeff Soesbe > yeff@... > Sacramento, CA
> Cable Provider = Surewest (other folks in my area also use Comcast)
> > > >
======================================================= > Jeff Soesbe
> com dot yahoo at yeff >
======================================================= > "Maybe if
we made it more complicated, it would be fun" - Sesame > Street >
======================================================= >
7457. Re: Sunday Contest From:
"Jeff Soesbe" <yeff@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 14:55:08 -0000
Hey Jon -- I know I for one am a regular participant, and really
appreciate the work you put into running the Contest. I just want to say
Thank You! I bet it's just getting into a busy season, what with
Halloween and the upcoming holidays in Nov/Dec. Also, people in school
are probably in midterms and soon will be in finals. As a note, I did a
semi-random sampling of number of participants over the last year and
got: January 9, 2005 = 6 people; April 10, 2005 = 10 people; July 10,
2005 = 38 people; Oct 16, 2005 = 28 people. So, even though it's in a
bit of a slump, it's still way up compared to earlier this year. Thanks
again! Jeff Soesbe (regular member of Sunday Contest Bottom Five) --- In
speedsolvingrubikscube@yahoogroups.com, nascarjon2001
<no_reply@y...> wrote: > > Hi all, > > Over the past
few weeks paricipation in the Sunday Contest has > dropped by almost
25%. Did everyone become too busy or what? Anyway, > I just wanted to
put up a post to "drum up" some more participation in > the contest.
Everyone should compete in the contest. Not only is it > fun, but you
may win a set of cubesmith.com stickers! Thanks. > > Jon >
http://www.geocities.com/nascarjon2001 >
7458. Being Tyson Mao From:
"Jeff Soesbe" <yeff@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 14:57:28 -0000
Tyson -- Hmmmmm...I'm trying to figure out if the "did a lot of cubing"
mention is a good sign, a bad sign, or a little bit of both... I guess
we'll find out in the winter. yeff --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...>
wrote: > > It goes without saying... I did a lot of cubing these
last few weeks. > > Tyson Mao > MSC #631 > California
Institute of Technology > > On Oct 20, 2005, at 2:16 PM, Jeff
Soesbe wrote: > > > > > I'm betting that, this winter, a
lot of people will be wishing they > > had *really* been
"temporarily Tyson Mao" over the last couple weeks. > > > >
If you have no idea what I'm talking about, you'll figure it out >
> later when Tyson can talk freely about his "leave". > > >
> I hope you had fun, Tyson! > > > > yeff > > >
> --- In speedsolvingrubikscube@yahoogroups.com, Leyan Lo > >
<leyanlo@g...> wrote: > >> > >> The winter
tournament will be at the Exploratorium in San > > Francisco on
> >> January 14, 2006. > >> > >> Leyan
"temporarily Tyson Mao" Lo > > > > > > > > >
> > > > > > > > > Yahoo! Groups Links >
> > > > > > > > > > > > > >
7459. Re: [Speed cubing group] Being Tyson Mao From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 08:47:23 -0700
Better not to guess. You're better off all forgetting everything and
being surprised when it airs. Tyson Mao MSC #631 California Institute of
Technology On Oct 21, 2005, at 7:57 AM, Jeff Soesbe wrote: > Tyson --
> > Hmmmmm...I'm trying to figure out if the "did a lot of cubing"
> mention is a good sign, a bad sign, or a little bit of both... >
> I guess we'll find out in the winter. > > yeff > > ---
In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...>
> wrote: >> >> It goes without saying... I did a lot of
cubing these last few > weeks. >> >> Tyson Mao >>
MSC #631 >> California Institute of Technology >> >>
On Oct 20, 2005, at 2:16 PM, Jeff Soesbe wrote: >> >>>
>>> I'm betting that, this winter, a lot of people will be
wishing > they >>> had *really* been "temporarily Tyson Mao"
over the last couple > weeks. >>> >>> If you have
no idea what I'm talking about, you'll figure it out >>> later
when Tyson can talk freely about his "leave". >>> >>>
I hope you had fun, Tyson! >>> >>> yeff >>>
>>> --- In speedsolvingrubikscube@yahoogroups.com, Leyan Lo
>>> <leyanlo@g...> wrote: >>>>
>>>> The winter tournament will be at the Exploratorium in
San >>> Francisco on >>>> January 14, 2006.
>>>> >>>> Leyan "temporarily Tyson Mao" Lo
>>> >>> >>> >>> >>>
>>> >>> >>> >>> Yahoo! Groups Links
>>> >>> >>> >>> >>>
>>> >>> >> > > > > > > >
> > Yahoo! Groups Links > > > > > > >
i also have car and would more than happy to give rides to anyone that
lives reasonably close and needs it. also i'd understand if you can't
compete but it would be a shame as i really enjoy watching you cube, its
half the reason i drive to l.a. for these competitions, i finally got my
sub-60 girlfriend to come to this competition and i know she wants to
see you cube too. have mercy on us lesser cubers and let us live through
your cube. :) you truly are an inspiration and it would be a shame to
miss this home field opportunity. --- mackymakisumi
<mackymakisumi@...> wrote: > It's Thursday, and I finally have
the time to read > all these posts. =( > > Many congratulations
to Jean for the new record! I > know first-hand > how hard it is
to do a non-lucky sub-12 under > competition conditions > (well,
no one's done it before!). > > Am I expected to compete this
Saturday? There's a > possibility that > I'll be home doing
chemistry homework. If I have to, > I will compete, > but I might
just have to walk 4 miles in the morning > (don't ask). > >
Macky > > --- In speedsolvingrubikscube@yahoogroups.com, >
"Craig Bouchard" > <logitewty@h...> wrote: > > > >
Yup, I'm talking to Ron it's official, but Ron won > DCD. Andthere
> were > > some other records set... > > > > Craig
> > > > --- In speedsolvingrubikscube@yahoogroups.com, >
"darereck" > > <darereck@g...> wrote: > > > >
> > If its on speedcubing.com then its probably > true. >
> > > > > --- In speedsolvingrubikscube@yahoogroups.com,
> "Craig Bouchard" > > > <logitewty@h...> wrote: >
> > > > > > > I've just heard that Jean Pons got a
11.75 > solve at Dutch Cube > Day. > > > > Not sure if
it is official, or true...but I've > heard it... > > > >
> > > > Craig > > > > > > > > >
> > > > > __________________________________ Yahoo!
FareChase: Search multiple travel sites in one click.
http://farechase.yahoo.com
7461. Re: [Speed cubing group] Re: Sunday Contest From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 18:30:09 +0200
Hello, Yeah well, 2 weeks ago I was in Paris and I couldn't do it, and
last week there was the DCD. I should be back in the SC quite soon :-)
Gilles. 2005/10/21, Jeff Soesbe <yeff@...>: > Hey Jon -- >
> I know I for one am a regular participant, and really appreciate
the > work you put into running the Contest. I just want to say Thank
You! > > I bet it's just getting into a busy season, what with
Halloween and > the upcoming holidays in Nov/Dec. Also, people in
school are > probably in midterms and soon will be in finals. >
> As a note, I did a semi-random sampling of number of participants
> over the last year and got: January 9, 2005 = 6 people; April 10,
> 2005 = 10 people; July 10, 2005 = 38 people; Oct 16, 2005 = 28 >
people. So, even though it's in a bit of a slump, it's still way up >
compared to earlier this year. > > Thanks again! > > Jeff
Soesbe (regular member of Sunday Contest Bottom Five) > > > ---
In speedsolvingrubikscube@yahoogroups.com, nascarjon2001 >
<no_reply@y...> wrote: > > > > Hi all, > > >
> Over the past few weeks paricipation in the Sunday Contest has >
> dropped by almost 25%. Did everyone become too busy or what? >
Anyway, > > I just wanted to put up a post to "drum up" some more
> participation in > > the contest. Everyone should compete in
the contest. Not only is > it > > fun, but you may win a set of
cubesmith.com stickers! Thanks. > > > > Jon > >
http://www.geocities.com/nascarjon2001 > > > > > >
> > > > > Yahoo! Groups Links > > > > >
> >
7462. Re: cube changing From:
Joël van Noort <joel_vn@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 16:41:03 -0000
I think I have seen this in competition... As long as your other cube is
also one you can use in competion, I think you can ask the judge if they
can scramble a different cube for you... I think I have even seen this
in a competition. However, I personally would never do this, unless my
cube breaks or anything weird happens. - Joël. --- In
speedsolvingrubikscube@yahoogroups.com, "uweren2000"
<rune.wesstrom@h...> wrote: > > Is there any option to
change cube after a certain solve? As far as I > remember, the judge
directly after solving gives the cube for a new > scrambling. > R
>
7463. [Speed cubing group] Re: Sunday Contest From:
"Jason Baum" <speedrunningcuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 16:47:51 -0000
Last Sunday I just forgot about the contest. I usually try to
participate in them. Although, I really don't mind less competitors. I
enjoyed the 4th place finish a few weeks ago. ;) -Jason
Me having a bad time these days. I mostly concentrate on improving my
BLD times these days so not having much improvement thes days, also with
our exams approaching and all i just forgot this sunday. :( Sachin. On
10/21/05, Jason Baum <speedrunningcuber@...> wrote: > Last
Sunday I just forgot about the contest. I usually try to >
participate in them. > > Although, I really don't mind less
competitors. I enjoyed the 4th > place finish a few weeks ago. ;)
> > -Jason > > > > > > > > Yahoo! Groups
Links > > > > > > >
7465. [Speed cubing group] Re: Rumours Floating From:
kirk83616 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 18:14:29 -0000
Whatever happened to Mom always knows best?? I hate to say it, but
honestly parents can often see the bigger picture and we here only see
one part of this. Of course everyone in here would want Macky to come;
that goes without saying. But whether he should or shouldn't come is a
decision between him and his parents, and our input should count for
very little [if anything] in the equation. If his mom thinks it would be
better for him to spend time on other issues and miss out on this one
tournament, I suspect she has very good reasons for thinking that; it's
not as if she doesn't know how gifted a cuber he is or where he ranks,
etc. She knows all that, and we should give her the benefit of the doubt
that she factored all that into her thinking when coming up with her
decision on what would be best for her son [Macky did list some of her
reasons, but often parents have still other reasons that she may not
have articulated to Macky or which he may not have shared with us].
Bototm line, we in here should respect her advice and support that, not
pressure him to do something against his parents' better judgment. Just
my $0.02 --Kirk --- In speedsolvingrubikscube@yahoogroups.com, cmhardw
<no_reply@y...> wrote: > > As an east coast cuber I don't
mind at all that you get to go more > competitions than most. >
> You are far more gifted at cubing than most of us could ever hope
to > be, and it's awesome to watch you do your stuff so to speak. I
think > it would be a shame for you not to go to the tournament. I
mean I can > kind of see where your mom is coming from on this, but I
still really > hope that she would reconsider. > > There are a
handful of cubers that inspire everyone, you being one. > So I for
one, as an east coast cuber too, think you should go. > > My $0.02
> Chris > > --- In speedsolvingrubikscube@yahoogroups.com,
"mackymakisumi" > <mackymakisumi@y...> wrote: > > >
> Ok, I owe an explanation. > > > > My mom is of the
opinion that I should not compete in this tournament > > for
several reasons. > > 1. The original plan was to not have a 2005
fall tournament because > > of the world championship. > >
2. I've competed in 4 tournaments already this year (winter, spring,
> > NY, Dallas), while those on the east coast simply don't have
the > > chance > > 3. When cubers living 10 min or less away
from the venue have a > > possibility of setting a new record on
every attempt, the more > > competitions you have, the more chance
there is of a new record being > > set. > > 4. Something
about times at world championship being worse than > > usual. Not
quite sure. > > > > So not much I can do here. I personally
don't mind missing the > > competition too much, but I just worry
what other cubers are going to > > say. > > > > But
you have to keep quiet! This is top secret. > > > >
Salutations, > > Macky > > > > p.s. I'll probably see
you tomorrow. > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> >
> wrote: > > > > > > Uh... I have a car. I'm
offering free rides to anyone who has a > > sub-15 > > >
average in competition. > > > > > > Tyson Mao >
> > MSC #631 > > > California Institute of Technology
> > > > > > On Oct 20, 2005, at 7:01 PM, mackymakisumi
wrote: > > > > > > > It's Thursday, and I finally
have the time to read all these > > posts. =( > > > >
> > > > Many congratulations to Jean for the new record! I
know first-hand > > > > how hard it is to do a non-lucky
sub-12 under competition > > conditions > > > > (well,
no one's done it before!). > > > > > > > > Am I
expected to compete this Saturday? There's a possibility that > >
> > I'll be home doing chemistry homework. If I have to, I will
> > compete, > > > > but I might just have to walk 4
miles in the morning (don't ask). > > > > > > >
> Macky > > > > > >
7466. 4-look LL: how to get it as good as it can be? From:
"Jeff Soesbe" <yeff@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 18:54:14 -0000
All -- I'm currently using a 4-look LL, and curious to hear from other
4- look LL folks (or anyone) about ways to make this approach as good
(defined as fast/smooth/whatever) as it can be. [DISCLAIMER: Yes I know
that in the long run, learning OLL/PLL is the way to go. I just don't
yet have the time and braincycles to learn all the algorithms - one day,
I will, I promise.] I current do my four "looks" as: - orient edges -
permute corners - orient corners - permute edges Orient Edges feels
pretty clean, it's either flip 2 adjacent (6 moves) or flip 2 opposite
(6 moves) or flip all 4 (13 moves). Permute Corners feels pretty good,
it's either swap two adjacent corners (7 moves) or 2 diagonal corners
(10 moves). Orient Corners is fine when it's 3 corners (7 moves) or 4
corners (9 or 11 moves). But it's pretty lousy when it's 2 corners to be
turned - I either do 2 3-corner sequences or struggle through using the
D layer. Permute Edges is fine when it's 3 edges (9 moves), tough when
opposite edges need to be swapped (X-permutation? 9 moves), and really a
pain when adjacent edges need to be swapped (H- permutation?, 12 moves).
I think I have a real trouble with being clean on "slice moves" (as
they're called) - I jam and hang a lot. I'm sitting around 43 seconds
average with the 4-step LL and want to get quicker with this method. I'm
wondering if there are any recommendations? Switch the order of the LL
steps? Better ways to orient corners or handle edge permutations? Just
keep practicing and work on getting clean? Any thoughts? I'd also be
intersted in hearing how fast people have gotten with the 4-look LL...
Thanks! yeff
7467. Re: 4-look LL: how to get it as good as it can be?
From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 19:04:54 -0000
If you do eventually wish to learn OLL -> PLL< then I would
recommend doing OE -> OC -> PC/PE -> PE/PC. It will be a much
easier transition. ~ Bob --- In speedsolvingrubikscube@yahoogroups.com,
"Jeff Soesbe" <yeff@y...> wrote: > > All -- > > I'm
currently using a 4-look LL, and curious to hear from other 4- > look
LL folks (or anyone) about ways to make this approach as good >
(defined as fast/smooth/whatever) as it can be. > > [DISCLAIMER:
Yes I know that in the long run, learning OLL/PLL is > the way to go.
I just don't yet have the time and braincycles to > learn all the
algorithms - one day, I will, I promise.] > > I current do my four
"looks" as: > - orient edges > - permute corners > - orient
corners > - permute edges > > Orient Edges feels pretty clean,
it's either flip 2 adjacent (6 > moves) or flip 2 opposite (6 moves)
or flip all 4 (13 moves). > > Permute Corners feels pretty good,
it's either swap two adjacent > corners (7 moves) or 2 diagonal
corners (10 moves). > > Orient Corners is fine when it's 3 corners
(7 moves) or 4 corners (9 > or 11 moves). But it's pretty lousy when
it's 2 corners to be > turned - I either do 2 3-corner sequences or
struggle through using > the D layer. > > Permute Edges is fine
when it's 3 edges (9 moves), tough when > opposite edges need to be
swapped (X-permutation? 9 moves), and > really a pain when adjacent
edges need to be swapped (H- > permutation?, 12 moves). I think I
have a real trouble with being > clean on "slice moves" (as they're
called) - I jam and hang a lot. > > I'm sitting around 43 seconds
average with the 4-step LL and want to > get quicker with this
method. > > I'm wondering if there are any recommendations? Switch
the order of > the LL steps? Better ways to orient corners or handle
edge > permutations? Just keep practicing and work on getting clean?
> > Any thoughts? I'd also be intersted in hearing how fast people
have > gotten with the 4-look LL... > > Thanks! > > yeff
>
I think you would. E.g. if you in your first solve observe that a screw
is going to come loose or a cap is going to fall off. R ----- Original
Message ----- From: "Joël van Noort" <joel_vn@...> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Friday, October 21,
2005 6:41 PM Subject: [Speed cubing group] Re: cube changing I think I
have seen this in competition... As long as your other cube is also one
you can use in competion, I think you can ask the judge if they can
scramble a different cube for you... I think I have even seen this in a
competition. However, I personally would never do this, unless my cube
breaks or anything weird happens. - Joël. --- In
speedsolvingrubikscube@yahoogroups.com, "uweren2000"
<rune.wesstrom@h...> wrote: > > Is there any option to
change cube after a certain solve? As far as I > remember, the judge
directly after solving gives the cube for a new > scrambling. > R
> Yahoo! Groups Links
7469. Re: 4-look LL: how to get it as good as it can be?
From:
sgowal <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 19:23:52 -0000
I do also use a 4LLL but I instead do: - orient edges - orient corners -
permute corners - permute edges The main reason is that I can then
gradually go 3LLL and 4LLL without having to learn too much at a time.
Orienting corners needs 7 algs (all of them are in the OLL part of the
2LLL) of size 9, 8, 9, 8, 8, 10, 11. Permuting corners needs 2 algs (all
of them are in the PLL part of the 2LLL) of size 15 (argh) and 9.
Unfortunately I started cubing not long ago and my times might not be
taken as a reference but I have an average of 1:07 and a single solve
record of 46 seconds. I am also interrested in knowing what other 4LLL
cubers do. Sven --- In speedsolvingrubikscube@yahoogroups.com, "Jeff
Soesbe" <yeff@y...> wrote: > > All -- > > I'm
currently using a 4-look LL, and curious to hear from other 4- > look
LL folks (or anyone) about ways to make this approach as good >
(defined as fast/smooth/whatever) as it can be. > > [DISCLAIMER:
Yes I know that in the long run, learning OLL/PLL is > the way to go.
I just don't yet have the time and braincycles to > learn all the
algorithms - one day, I will, I promise.] > > I current do my four
"looks" as: > - orient edges > - permute corners > - orient
corners > - permute edges > > Orient Edges feels pretty clean,
it's either flip 2 adjacent (6 > moves) or flip 2 opposite (6 moves)
or flip all 4 (13 moves). > > Permute Corners feels pretty good,
it's either swap two adjacent > corners (7 moves) or 2 diagonal
corners (10 moves). > > Orient Corners is fine when it's 3 corners
(7 moves) or 4 corners (9 > or 11 moves). But it's pretty lousy when
it's 2 corners to be > turned - I either do 2 3-corner sequences or
struggle through using > the D layer. > > Permute Edges is fine
when it's 3 edges (9 moves), tough when > opposite edges need to be
swapped (X-permutation? 9 moves), and > really a pain when adjacent
edges need to be swapped (H- > permutation?, 12 moves). I think I
have a real trouble with being > clean on "slice moves" (as they're
called) - I jam and hang a lot. > > I'm sitting around 43 seconds
average with the 4-step LL and want to > get quicker with this
method. > > I'm wondering if there are any recommendations? Switch
the order of > the LL steps? Better ways to orient corners or handle
edge > permutations? Just keep practicing and work on getting clean?
> > Any thoughts? I'd also be intersted in hearing how fast people
have > gotten with the 4-look LL... > > Thanks! > > yeff
>
7470. Re: [Speed cubing group] 4-look LL: how to get it as good as it
can be?
From:
Rune Wesström <rune.wesstrom@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Fri, 21 Oct 2005 21:39:03 +0200
Maybe I shouldn´t ask - I don´t play that way - but why not do the
4-flip as two 2-flips? (12 moves instead of 13). ----- Original Message
----- From: "Jeff Soesbe" <yeff@...> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Friday, October 21,
2005 8:54 PM Subject: [Speed cubing group] 4-look LL: how to get it as
good as it can be? > All -- > > I'm currently using a 4-look
LL, and curious to hear from other 4- > look LL folks (or anyone)
about ways to make this approach as good > (defined as
fast/smooth/whatever) as it can be. > > [DISCLAIMER: Yes I know
that in the long run, learning OLL/PLL is > the way to go. I just
don't yet have the time and braincycles to > learn all the algorithms
- one day, I will, I promise.] > > I current do my four "looks"
as: > - orient edges > - permute corners > - orient corners
> - permute edges > > Orient Edges feels pretty clean, it's
either flip 2 adjacent (6 > moves) or flip 2 opposite (6 moves) or
flip all 4 (13 moves). > > Permute Corners feels pretty good, it's
either swap two adjacent > corners (7 moves) or 2 diagonal corners
(10 moves). > > Orient Corners is fine when it's 3 corners (7
moves) or 4 corners (9 > or 11 moves). But it's pretty lousy when
it's 2 corners to be > turned - I either do 2 3-corner sequences or
struggle through using > the D layer. > > Permute Edges is fine
when it's 3 edges (9 moves), tough when > opposite edges need to be
swapped (X-permutation? 9 moves), and > really a pain when adjacent
edges need to be swapped (H- > permutation?, 12 moves). I think I
have a real trouble with being > clean on "slice moves" (as they're
called) - I jam and hang a lot. > > I'm sitting around 43 seconds
average with the 4-step LL and want to > get quicker with this
method. > > I'm wondering if there are any recommendations? Switch
the order of > the LL steps? Better ways to orient corners or handle
edge > permutations? Just keep practicing and work on getting clean?
> > Any thoughts? I'd also be intersted in hearing how fast people
have > gotten with the 4-look LL... > > Thanks! > > yeff
> > > > > > > > > Yahoo! Groups Links >
> > > > >
7471. Re: 4-look LL: how to get it as good as it can be?
From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 19:31:44 -0000
Hey Jeff, I just took an average using my own version of the 4 look LL
technique (forgive me if someone else already invented it, but I haven't
really seen it before on any sites). I did this average using F2L,
orient edges, orient corners, permute corners, permute edges. 27.61,
19.46, 26.34, (17.44), (30.44), 20.89, 19.74, 20.56, 23.90, 23.39,
22.00, 24.58 = 22.85 The 19.46 I skipped the permute corners step, the
17.44 I skipped the permutation of both corners and edges. In short
those solves were lucky. The 19.74 had all 4 LL steps. Here's is what I
do for each step. Orient edges: same as you, either two adjacent edges
need orienting, or two opposite edges, or all 4, (or none and a skip).
Orient corners: I use the required OLL alg (only need to learn 7 to be
able to do this). Permute corners: either two adjacent corners are
swapped, or two diagonals, or none. Have to use an alg that preserves
orientation now though. Permute edges: either a three cycle, two pairs
of adjacnet edges swap (Z perm) or two pairs of opposites swap (H perm),
or solved and you skip this step. Here are some odds about skipping
steps. Orient edges: odds to skip are 1/8 orient corners: odds to skip
are 1/8 permute corners: odds to skip are 1/6 permute edges: odds to
skip are 1/12 So your chance of skipping at least one step (doesn't
matter which, and can also be more than one step) is
1-(7/8)*(7/8)*(5/6)*(11/12)=41.51% So this method has a 41.51% chance of
being a 3 look or better system, even though you only know it as a 4
look system. The only thing is, to learn this system you need to learn
the 7 OLL algs for flipping corners when the edges are correct. The
reason I put the steps in this order too is so that you can extend to
the usual 3 look by just learning the PLL algs. Also, it requires you to
learn a few OLL algs too, which will be helpful later on. Again this
would be my recommendation for a 4 look LL method. Even if you don't
want to learn the OLL algs, I would recommend solving in this order to
get your brain used to the switch to a 3 look LL method if you do decide
to do that one day. Also you could learn only 2 OLL algs, the sune and
anti-sune, and use them like on Jasmine Lee's beginner method to flip
all corners cases. This method can still be very fast, and it requires
less learning than the 7 OLL algs would. Like Macky said though, it's
all about F2L. You can have a very fast 4 look LL method if you have a
good F2L. So though it is good to be thinking about the LL, your F2L
will have more effect on your times than the LL will at this stage. Just
some food for thought, but this is the method I would recommend. It
would require you to learn 7 new algs to do it, but in my opinion it can
be a fast method with very little effort (compared to full Fridrich
say). Chris --- In speedsolvingrubikscube@yahoogroups.com, "Jeff Soesbe"
<yeff@y...> wrote: > > All -- > > I'm currently using
a 4-look LL, and curious to hear from other 4- > look LL folks (or
anyone) about ways to make this approach as good > (defined as
fast/smooth/whatever) as it can be. > > [DISCLAIMER: Yes I know
that in the long run, learning OLL/PLL is > the way to go. I just
don't yet have the time and braincycles to > learn all the algorithms
- one day, I will, I promise.] > > I current do my four "looks"
as: > - orient edges > - permute corners > - orient corners
> - permute edges > > Orient Edges feels pretty clean, it's
either flip 2 adjacent (6 > moves) or flip 2 opposite (6 moves) or
flip all 4 (13 moves). > > Permute Corners feels pretty good, it's
either swap two adjacent > corners (7 moves) or 2 diagonal corners
(10 moves). > > Orient Corners is fine when it's 3 corners (7
moves) or 4 corners (9 > or 11 moves). But it's pretty lousy when
it's 2 corners to be > turned - I either do 2 3-corner sequences or
struggle through using > the D layer. > > Permute Edges is fine
when it's 3 edges (9 moves), tough when > opposite edges need to be
swapped (X-permutation? 9 moves), and > really a pain when adjacent
edges need to be swapped (H- > permutation?, 12 moves). I think I
have a real trouble with being > clean on "slice moves" (as they're
called) - I jam and hang a lot. > > I'm sitting around 43 seconds
average with the 4-step LL and want to > get quicker with this
method. > > I'm wondering if there are any recommendations? Switch
the order of > the LL steps? Better ways to orient corners or handle
edge > permutations? Just keep practicing and work on getting clean?
> > Any thoughts? I'd also be intersted in hearing how fast people
have > gotten with the 4-look LL... > > Thanks! > > yeff
>
7472. [Speed cubing group] Re: cube changing From:
Joël van Noort <joel_vn@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 19:36:00 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström
<rune.wesstrom@h...> wrote: > > I think you would. E.g. if
you in your first solve observe that a screw is going to come loose or a
cap is going to fall off. > R I said, quote: "unless my cube breaks
or anything weird happens."
7473. Re: 4-look LL: how to get it as good as it can be?
From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 19:40:16 -0000
LOL ok so my brain totally shut off when writing my last post. The odds
section is completely wrong. The correct odds should be: orient edges:
odds to skip are 1/8 orient corners: odds to skip are 1/27 permute
corners: odds to skip are 1/6 permute edges: odds to skip are 1/12 The
odds for skipping at least one step are then:
1-(7/8)*(26/27)*(5/6)*(11/12) = 35.64% which is still over 1/3 chance
for a 3LLL system or better. Chris --- In
speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...>
wrote: > > Hey Jeff, > > I just took an average using my own
version of the 4 look LL technique > (forgive me if someone else
already invented it, but I haven't really > seen it before on any
sites). > > I did this average using F2L, orient edges, orient
corners, permute > corners, permute edges. > > 27.61, 19.46,
26.34, (17.44), (30.44), 20.89, 19.74, 20.56, 23.90, > 23.39, 22.00,
24.58 = 22.85 > > The 19.46 I skipped the permute corners step,
the 17.44 I skipped the > permutation of both corners and edges. In
short those solves were > lucky. The 19.74 had all 4 LL steps. >
> Here's is what I do for each step. > > Orient edges: >
same as you, either two adjacent edges need orienting, or two opposite
> edges, or all 4, (or none and a skip). > > Orient corners:
> I use the required OLL alg (only need to learn 7 to be able to do
this). > > Permute corners: > either two adjacent corners are
swapped, or two diagonals, or none. > Have to use an alg that
preserves orientation now though. > > Permute edges: > either a
three cycle, two pairs of adjacnet edges swap (Z perm) or two > pairs
of opposites swap (H perm), or solved and you skip this step. > >
Here are some odds about skipping steps. > > Orient edges: odds to
skip are 1/8 > orient corners: odds to skip are 1/8 > permute
corners: odds to skip are 1/6 > permute edges: odds to skip are 1/12
> > So your chance of skipping at least one step (doesn't matter
which, > and can also be more than one step) is
1-(7/8)*(7/8)*(5/6)*(11/12)=41.51% > > So this method has a 41.51%
chance of being a 3 look or better system, > even though you only
know it as a 4 look system. > > The only thing is, to learn this
system you need to learn the 7 OLL > algs for flipping corners when
the edges are correct. > > The reason I put the steps in this
order too is so that you can extend > to the usual 3 look by just
learning the PLL algs. > > Also, it requires you to learn a few
OLL algs too, which will be > helpful later on. > > Again this
would be my recommendation for a 4 look LL method. Even if > you
don't want to learn the OLL algs, I would recommend solving in > this
order to get your brain used to the switch to a 3 look LL method > if
you do decide to do that one day. Also you could learn only 2 OLL >
algs, the sune and anti-sune, and use them like on Jasmine Lee's >
beginner method to flip all corners cases. This method can still be >
very fast, and it requires less learning than the 7 OLL algs would. >
> Like Macky said though, it's all about F2L. You can have a very
fast > 4 look LL method if you have a good F2L. So though it is good
to be > thinking about the LL, your F2L will have more effect on your
times > than the LL will at this stage. > > Just some food for
thought, but this is the method I would recommend. > It would require
you to learn 7 new algs to do it, but in my opinion > it can be a
fast method with very little effort (compared to full > Fridrich
say). > > Chris > > --- In
speedsolvingrubikscube@yahoogroups.com, "Jeff Soesbe" >
<yeff@y...> wrote: > > > > All -- > > > >
I'm currently using a 4-look LL, and curious to hear from other 4- >
> look LL folks (or anyone) about ways to make this approach as good
> > (defined as fast/smooth/whatever) as it can be. > > >
> [DISCLAIMER: Yes I know that in the long run, learning OLL/PLL is
> > the way to go. I just don't yet have the time and braincycles
to > > learn all the algorithms - one day, I will, I promise.]
> > > > I current do my four "looks" as: > > - orient
edges > > - permute corners > > - orient corners > > -
permute edges > > > > Orient Edges feels pretty clean, it's
either flip 2 adjacent (6 > > moves) or flip 2 opposite (6 moves)
or flip all 4 (13 moves). > > > > Permute Corners feels
pretty good, it's either swap two adjacent > > corners (7 moves)
or 2 diagonal corners (10 moves). > > > > Orient Corners is
fine when it's 3 corners (7 moves) or 4 corners (9 > > or 11
moves). But it's pretty lousy when it's 2 corners to be > > turned
- I either do 2 3-corner sequences or struggle through using > >
the D layer. > > > > Permute Edges is fine when it's 3 edges
(9 moves), tough when > > opposite edges need to be swapped
(X-permutation? 9 moves), and > > really a pain when adjacent
edges need to be swapped (H- > > permutation?, 12 moves). I think
I have a real trouble with being > > clean on "slice moves" (as
they're called) - I jam and hang a lot. > > > > I'm sitting
around 43 seconds average with the 4-step LL and want to > > get
quicker with this method. > > > > I'm wondering if there are
any recommendations? Switch the order of > > the LL steps? Better
ways to orient corners or handle edge > > permutations? Just keep
practicing and work on getting clean? > > > > Any thoughts?
I'd also be intersted in hearing how fast people have > > gotten
with the 4-look LL... > > > > Thanks! > > > >
yeff > > >
7474. [Speed cubing group] Re: Rumours Floating From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 19:41:56 -0000
--- In speedsolvingrubikscube@yahoogroups.com, kirk83616
<no_reply@y.. .> wrote: > > Whatever happened to Mom always
knows best?? You certainly don't know mine... Stefan
7475. Re: 4-look LL: how to get it as good as it can be?
From:
"kwickykanny" <kwickykanny@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 19:54:56 -0000
I definitely prefer sgowal's order because it transitions easier into
learning PLL (and the dreaded OLL if you choose). Wow. 43 seconds with
4LLL is pretty good. I'm a 3-looker, OC-OE-PLL and I'm averaging a full
minute. Of course, I'm also in the middle of trying to unlearn 20 years
of bad habits (like constant regripping & solving cross on top).
It's like starting all over again. Sigh! --- In
speedsolvingrubikscube@yahoogroups.com, sgowal <no_reply@y...>
wrote: > > I do also use a 4LLL but I instead do: > - orient
edges > - orient corners > - permute corners > - permute edges
> > The main reason is that I can then gradually go 3LLL and 4LLL
without > having to learn too much at a time. > > Orienting
corners needs 7 algs (all of them are in the OLL part of the > 2LLL)
of size 9, 8, 9, 8, 8, 10, 11. > > Permuting corners needs 2 algs
(all of them are in the PLL part of the > 2LLL) of size 15 (argh) and
9. > > Unfortunately I started cubing not long ago and my times
might not be > taken as a reference but I have an average of 1:07 and
a single solve > record of 46 seconds. > > I am also
interrested in knowing what other 4LLL cubers do. > > Sven >
> --- In speedsolvingrubikscube@yahoogroups.com, "Jeff Soesbe" >
<yeff@y...> wrote: > > > > All -- > > > >
I'm currently using a 4-look LL, and curious to hear from other 4- >
> look LL folks (or anyone) about ways to make this approach as good
> > (defined as fast/smooth/whatever) as it can be. > > >
> [DISCLAIMER: Yes I know that in the long run, learning OLL/PLL is
> > the way to go. I just don't yet have the time and braincycles
to > > learn all the algorithms - one day, I will, I promise.]
> > > > I current do my four "looks" as: > > - orient
edges > > - permute corners > > - orient corners > > -
permute edges > > > > Orient Edges feels pretty clean, it's
either flip 2 adjacent (6 > > moves) or flip 2 opposite (6 moves)
or flip all 4 (13 moves). > > > > Permute Corners feels
pretty good, it's either swap two adjacent > > corners (7 moves)
or 2 diagonal corners (10 moves). > > > > Orient Corners is
fine when it's 3 corners (7 moves) or 4 corners (9 > > or 11
moves). But it's pretty lousy when it's 2 corners to be > > turned
- I either do 2 3-corner sequences or struggle through using > >
the D layer. > > > > Permute Edges is fine when it's 3 edges
(9 moves), tough when > > opposite edges need to be swapped
(X-permutation? 9 moves), and > > really a pain when adjacent
edges need to be swapped (H- > > permutation?, 12 moves). I think
I have a real trouble with being > > clean on "slice moves" (as
they're called) - I jam and hang a lot. > > > > I'm sitting
around 43 seconds average with the 4-step LL and want to > > get
quicker with this method. > > > > I'm wondering if there are
any recommendations? Switch the order of > > the LL steps? Better
ways to orient corners or handle edge > > permutations? Just keep
practicing and work on getting clean? > > > > Any thoughts?
I'd also be intersted in hearing how fast people have > > gotten
with the 4-look LL... > > > > Thanks! > > > >
yeff > > >
7476. Re: 4-look LL: how to get it as good as it can be?
From:
"kwickykanny" <kwickykanny@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 20:05:04 -0000
By the way Chris/Macky are dead on about F2L being where it's at. Ever
since I switched to cross-on-bottom, my average for F2L alone has been a
miserable 40-45 seconds. I know I'm gonna have to cut that in half if I
ever hope to be a consistent 30's cuber.
7477. [Speed cubing group] Re: Rumours Floating From:
kirk83616 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 20:29:14 -0000
that's different; you're over 18. I think Macky's a sophomore in HS. ---
In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, kirk83616 <no_reply@y.. >
.> wrote: > > > > Whatever happened to Mom always knows
best?? > > You certainly don't know mine... > > Stefan >
7478. Re: HTM is incorrect etc From:
GameOfDeath2 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 21:17:34 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > > Here's proof directly from a book
that HTM is incorrect. You can also > see that people in England and
Germany are cheaters, but Germany > cheats better: >
http://stefan-pochmann.de/foo/srcb2.jpg > (the author comes from
Sweden) > It doesn't exactly constitute a proof. > The author uses
SQTM and has another nice observation: >
http://stefan-pochmann.de/foo/srcb3.jpg > > On the back cover you
can also see *how* he solves the cube: >
http://stefan-pochmann.de/foo/srcb1.jpg > (see what I mean?) >
> Ok, enough bashing and making fun. The introduction says the author
> "has made a detailed study of the English and German guides on >
cubology". So I guess he got the 42 moves solution from some German >
solution book. That sounds incredibly low, particularly for a method
> from 1981. Does anyone know which book this might be? 42 is a QTM
bound, I believe (I think 29 is a bound for HTM which rather contradicts
the first picture). Anyway. it's not really possible to prove a metric
is incorrect. It may not be the most aesthetic though. > > Cheers!
> Stefan >
7479. Re: [Speed cubing group] Re: 4-look LL: how to get it as good as
it can be?
From:
Pedro <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 18:33:44 -0300 (ART)
Well, just my opinion... I used to do it this way: orient edges permute
corners orient corners permute edges (Jasmine's begginer solution) But I
think it's better to do orient edges orient corners permute corners
permute edges 'cause it's easier to switch to a 3 look or 2 look LL
(like I did) well, I already know all OLL and PLL, and am around 25
seconds on average, with a PB on single solve of 18.50 and 23.91 for
average well, it's not so bad for 4 months of cubing Pedro kwickykanny
<kwickykanny@...> escreveu: By the way Chris/Macky are dead on
about F2L being where it's at. Ever since I switched to cross-on-bottom,
my average for F2L alone has been a miserable 40-45 seconds. I know I'm
gonna have to cut that in half if I ever hope to be a consistent 30's
cuber. --------------------------------- YAHOO! GROUPS LINKS Visit your
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7480. No Subject From:
"movies648" <movies648@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 21:52:06 -0000
Hey Macky, you can tell your mom that there will be a chemistry grad
student at the competition on Saturday who is more than willing to help
with your chemistry homework between solves. I doubt that would work if
I were to tell that to my mom if I were in your situation, but who
knows?
7481. help needed From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 03:42:24 +0530
Hello all. The current topic about 4-look LL has made me real nervous. I
currently do a 3 look LL with most of the OLL algos memorised and some
PLL algs also i know. My current best average is exactly 40.00 seconds
achieved just yesterday. Much slower than the guys with 4-look LL. I
have been in the 45-40 range for the past whole month, maybe more and i
just am not improving anymore. And i've seen ppl who were behind me get
past me and all i am doing is just practicing. I think there is some
fundamentally wrong that im doing. I want u guys to see my video that i
made and plz tell me if u can find anything that im doing wrong. heres
the link (thanks to chris hunt for hosting it)
http://www.strangepuzzle.com/videos/3x3x3%20SachinShirwalkar%2037.40.wmv
I have more vids, so if this ones not enuf i can send more, but plz i
desperately need tips, or else im starting to loose interest in the
cube. I donot live even remotely close to any speedcuber and thats
hurting me a lot. :( Seeking ur help. Sachin.
7482. Re: help needed From:
thewetdog <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 22:33:09 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar
<sachinss@g...> wrote: > I have more vids, so if this ones not
enuf i can send more, but plz i > desperately need tips, or else im
starting to loose interest in the > cube. I donot live even remotely
close to any speedcuber and thats > hurting me a lot. :( > >
Seeking ur help. > Sachin. It is difficult to tell, but I think you
are doing F2L, right? It was difficult to see because your hands were
covering the cube most of the time. Which leads me to my suggestion:
Finger tricks. Your cube also doesn't look really lubed up, it doesn't
appear to spin too fast, but that may just be how you turn it. But you
use full wrist turns too much. If you just use finger tricks to move
pieces and execute your triggers, you will find your number of moves per
second will go up, thus reducing your time. But 37 seconds isn't too
bad, hang in there. -Dave
7483. Re: [Speed cubing group] (unknown) From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 15:35:25 -0700
Macky should have plenty of time between solves too because his solves
are so quick. Tyson Mao MSC #631 California Institute of Technology On
Oct 21, 2005, at 2:52 PM, movies648 wrote: > Hey Macky, you can tell
your mom that there will be a chemistry grad > student at the
competition on Saturday who is more than willing to > help with your
chemistry homework between solves. > > I doubt that would work if
I were to tell that to my mom if I were in > your situation, but who
knows? > > > > > > > > Yahoo! Groups Links >
> > > > > >
7484. Re: 4-look LL: how to get it as good as it can be?
From:
thewetdog <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 22:36:30 -0000
--- In speedsolvingrubikscube@yahoogroups.com, cmhardw
<no_reply@y...> wrote: > > Hey Jeff, > > I just took
an average using my own version of the 4 look LL technique > (forgive
me if someone else already invented it, but I haven't really > seen
it before on any sites). > > I did this average using F2L, orient
edges, orient corners, permute > corners, permute edges. > >
27.61, 19.46, 26.34, (17.44), (30.44), 20.89, 19.74, 20.56, 23.90, >
23.39, 22.00, 24.58 = 22.85 Yes, if that isn't the best advertisement
for the importance of using F2L and using it well I don't know what
is. Using a 4 look last layer, Chris got an average that is only .5
seconds slower than my fastest average ever, and I use pure Fridrich.
Ouch. -Dave
7485. Re: help needed From:
"kwickykanny" <kwickykanny@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 22:51:42 -0000
Finger tricks! Good idea - where can we learn more about them? I think
Dan Knights used to have a bunch on his site but it has been down for a
while. Sachin, I feel your pain. It's been frustrating for me too, as I
feel this is something I should be good at, I've always liked math and
puzzles. But speedcubing is a total enigma to me. (As is chess, where I
hang queens and walk into one-move mates with alarming frequency). Not
having a buddy makes it tough, and I'm in the same boat as you there
too. Having that extra person to catch your blind spots - and vice-versa
- is very helpful in most things in life, and I'm sure speedcubing is no
exception. --- In speedsolvingrubikscube@yahoogroups.com, thewetdog
<no_reply@y...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar >
<sachinss@g...> wrote: > > I have more vids, so if this ones
not enuf i can send more, but plz > i > > desperately need
tips, or else im starting to loose interest in the > > cube. I
donot live even remotely close to any speedcuber and thats > >
hurting me a lot. :( > > > > Seeking ur help. > >
Sachin. > > It is difficult to tell, but I think you are doing
F2L, right? It was > difficult to see because your hands were
covering the cube most of > the time. Which leads me to my
suggestion: Finger tricks. > > Your cube also doesn't look really
lubed up, it doesn't appear to > spin too fast, but that may just be
how you turn it. But you use full > wrist turns too much. If you just
use finger tricks to move pieces > and execute your triggers, you
will find your number of moves per > second will go up, thus reducing
your time. But 37 seconds isn't too > bad, hang in there. > >
-Dave >
7486. Re: [Speed cubing group] (unknown) From:
Pedro <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 19:56:02 -0300 (ART)
LOL! That's true. : ) Pedro Tyson Mao <tmao@...> escreveu: Macky
should have plenty of time between solves too because his solves are so
quick. Tyson Mao MSC #631 California Institute of Technology On Oct 21,
2005, at 2:52 PM, movies648 wrote: > Hey Macky, you can tell your mom
that there will be a chemistry grad > student at the competition on
Saturday who is more than willing to > help with your chemistry
homework between solves. > > I doubt that would work if I were to
tell that to my mom if I were in > your situation, but who knows?
> > > > > > > > Yahoo! Groups Links > >
> > > > > --------------------------------- YAHOO! GROUPS
LINKS Visit your group "speedsolvingrubikscube" on the web. To
unsubscribe from this group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo!
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--------------------------------- ---------------------------------
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7487. Re: help needed From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 23:02:23 -0000
Hey Sachin, I absolutely know the feeling when you say that you see
people pass you by and wonder what you could be doing wrong to hold you
back? I've felt the same way for quite some time :-) It took me almost 5
years of seriously almost daily practice to get sub-20, whereas it seems
the average is at right at around a year or less. As far as what you are
doing "wrong" I think it is just that different people learn at
different rates. I watched your video and I don't see any huge problems.
I mean you have some delays, but they're not particularly bad. The delay
after your first corner edge pair and before your second one is the
longest one, but I mean it isn't terrible. Your decision time and
execution time for the LL is pretty good. It doesn't seem like you delay
between steps much, if at all really. Also, you have to remember that
learning new algs slows you down. Even if you see an alg that you
recently learned, it can cause you a delay if that alg isn't yet in your
subconscious. Even though you know the alg, and using it makes your
execution of that case more efficient than your old method, it can still
cause a delay at first. All I can say is that learning new algs is much
better than just practicing old stuff. Once you learn all the algs, and
have had time to practice them and get comfortable with them, your times
will shoot down very quickly. Also, as far as seeing people passing you
all the time, don't worry about it. As long as you keep practicing, you
will discover new shortcuts, new techiques, improvements to your system,
etc.. Even if other people are learning how to do this faster than you,
just remember that with enough practice you'll catch up too. It really
made me nervous to read this line: > but plz i > desperately need
tips, or else im starting to loose interest in the > cube. Don't feel
like you are simply "not getting it" when others all seem to pick up on
everything very quickly. It took me longer than most to learn even the
basic things about cubing, but over time I did learn them. I don't mean
to say that you are a slow learner, I'm just trying to say that people
learn at different rates. Plus I think you will be pleasantly surprised
when you finish learning the Fridrich method and have some time to get
comfortable with it. Your times will drop dramatically when that
happens. So in short don't get discouraged! Cubing is a lot of fun!
Always feel free to ask questions, or post a video on the group to be
reviewed. Not everybody is a prodigy at learning how to cube, even
though it may seem that way since lots of people do learn quickly. There
are a few of us "average" cubers out there too ;-) Chris --- In
speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar
<sachinss@g...> wrote: > > Hello all. > > The current
topic about 4-look LL has made me real nervous. I > currently do a 3
look LL with most of the OLL algos memorised and some > PLL algs also
i know. My current best average is exactly 40.00 seconds > achieved
just yesterday. Much slower than the guys with 4-look LL. > > I
have been in the 45-40 range for the past whole month, maybe more >
and i just am not improving anymore. And i've seen ppl who were behind
> me get past me and all i am doing is just practicing. I think there
is > some fundamentally wrong that im doing. I want u guys to see my
video > that i made and plz tell me if u can find anything that im
doing > wrong. heres the link (thanks to chris hunt for hosting it)
> http://www.strangepuzzle.com/videos/3x3x3%20SachinShirwalkar%
2037.40.wmv > > I have more vids, so if this ones not enuf i can
send more, but plz i > desperately need tips, or else im starting to
loose interest in the > cube. I donot live even remotely close to any
speedcuber and thats > hurting me a lot. :( > > Seeking ur
help. > Sachin. >
7488. Re: [Speed cubing group] Re: help needed From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 04:36:28 +0530
Thanks Dave, > It is difficult to tell, but I think you are doing
F2L, right? Yup i use the Layer by layer method with blue at the bottom
and green opposite it. > It was > difficult to see because your
hands were covering the cube most of > the time. Which leads me to my
suggestion: Finger tricks. > Your cube also doesn't look really lubed
up, it doesn't appear to > spin too fast, but that may just be how
you turn it. But you use full > wrist turns too much. If you just use
finger tricks to move pieces > and execute your triggers, you will
find your number of moves per > second will go up, thus reducing your
time. But 37 seconds isn't too > bad, hang in there. Well what i
observed is that when i try to do finger tricks, i keep locking my cube
a lot. The main problem is that i inadvertently turn the bottom layer a
little bit with my left pinkie and however i try to avoid it it always
turns a little and leads to locking up. Does anyone have any videos
showing some nice finger tricks? means i know the simple ones like RUR'
, etc but some other ones maybe at slow speed? Keep pouring suggestions
:) Sachin.
7489. [Speed cubing group] Re: help needed From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 23:12:14 -0000
Dan Knights' videos on finger tricks were absolutely fantastic, but yes
I agree it's a shame that his site has been down for a while. He had
videos of the most crucial to know 2 move triggers, then how they worked
into three move triggers, then 4 move triggers, etc.. I'll try to get in
touch with him about this, but if it would be hard to get his site back
up I'd be more than willing to make some videos like on Dan's page, at
least as a backup until his site comes back online. I'll send him an
e-mail today. Chris --- In speedsolvingrubikscube@yahoogroups.com,
Sachin Shirwalkar <sachinss@g...> wrote: >>Does anyone >
have any videos showing some nice finger tricks? means i know the >
simple ones like RUR' , etc but some other ones maybe at slow speed?
> > Keep pouring suggestions :) > Sachin. >
7490. [Speed cubing group] Re: help needed From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 00:14:50 -0000
I would have made videos for FSCs already if I had a damn cameraman to
help me out. Holding the camera while I cube is a bit too difficult for
me. ;) ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, cmhardw
<no_reply@y...> wrote: > > Dan Knights' videos on finger
tricks were absolutely fantastic, but > yes I agree it's a shame that
his site has been down for a while. > He had videos of the most
crucial to know 2 move triggers, then how > they worked into three
move triggers, then 4 move triggers, etc.. > > I'll try to get in
touch with him about this, but if it would be > hard to get his site
back up I'd be more than willing to make some > videos like on Dan's
page, at least as a backup until his site comes > back online. >
> I'll send him an e-mail today. > > Chris > > --- In
speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar >
<sachinss@g...> wrote: > >>Does anyone > > have any
videos showing some nice finger tricks? means i know the > >
simple ones like RUR' , etc but some other ones maybe at slow >
speed? > > > > Keep pouring suggestions :) > > Sachin.
> > >
7491. [Speed cubing group] Re: help needed From:
kirk83616 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 01:55:09 -0000
I have 10 little finger trick videos which came from Nathan Christie's
site. I don't know how they compare to Dan's, and I'm sure there are
others out there that I just don't know about, but these may be worth
your time to check out. They were very helpful to me as I was starting
to train my hands to go from wrist turns to finger tricks. Takes a
little practice, but well worth it:
http://my.fit.edu/~dchristi/cube/f2l.htm --Kirk --- In
speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...>
wrote: > > I would have made videos for FSCs already if I had a
damn cameraman to > help me out. Holding the camera while I cube is a
bit too difficult > for me. ;) > > ~ Bob > > --- In
speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...>
> wrote: > > > > Dan Knights' videos on finger tricks
were absolutely fantastic, but > > yes I agree it's a shame that
his site has been down for a while. > > He had videos of the most
crucial to know 2 move triggers, then how > > they worked into
three move triggers, then 4 move triggers, etc.. > > > >
I'll try to get in touch with him about this, but if it would be >
> hard to get his site back up I'd be more than willing to make some
> > videos like on Dan's page, at least as a backup until his site
comes > > back online. > > > > I'll send him an e-mail
today. > > > > Chris > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar > >
<sachinss@g...> wrote: > > >>Does anyone > >
> have any videos showing some nice finger tricks? means i know the
> > > simple ones like RUR' , etc but some other ones maybe at
slow > > speed? > > > > > > Keep pouring
suggestions :) > > > Sachin. > > > > > >
7492. Assembling a Rubik's 2x2x2 From:
"Jason Baum" <speedrunningcuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 02:02:52 -0000
Hi guys, I know this has been asked here before, but I need help with
assembling a Rubik brand 2x2x2. Thanks in advance. -Jason
7493. Re: [Speed cubing group] Assembling a Rubik's 2x2x2
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 19:07:00 -0700
We totally need a webpage that just gets spit out every time someone's
Rubik's 2x2x2 explodes. Those things really suck. Buy an Eastsheen.
Tyson Mao MSC #631 California Institute of Technology On Oct 21, 2005,
at 7:02 PM, Jason Baum wrote: > Hi guys, > > I know this has
been asked here before, but I need help with > assembling a Rubik
brand 2x2x2. Thanks in advance. > > -Jason > > > >
> > > > Yahoo! Groups Links > > > > > >
>
7494. Re: [Speed cubing group] Assembling a Rubik's 2x2x2
From:
"Jason Baum" <speedrunningcuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 02:13:22 -0000
I can't use an Eastsheen at WC. ;) -Jason --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...>
wrote: > > We totally need a webpage that just gets spit out every
time someone's > Rubik's 2x2x2 explodes. Those things really suck.
Buy an Eastsheen. > > Tyson Mao > MSC #631 > California
Institute of Technology > > On Oct 21, 2005, at 7:02 PM, Jason
Baum wrote: > > > Hi guys, > > > > I know this has
been asked here before, but I need help with > > assembling a
Rubik brand 2x2x2. Thanks in advance. > > > > -Jason >
> > > > > > > > > > > > > >
> Yahoo! Groups Links > > > > > > > > >
> > > > > >
7495. Re: [Speed cubing group] Assembling a Rubik's 2x2x2
From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 02:23:14 -0000
...which is stupid. --- In speedsolvingrubikscube@yahoogroups.com,
"Jason Baum" <speedrunningcuber@y...> wrote: > > I can't use
an Eastsheen at WC. ;) > > -Jason > > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> >
wrote: > > > > We totally need a webpage that just gets spit
out every time someone's > > Rubik's 2x2x2 explodes. Those things
really suck. Buy an Eastsheen. > > > > Tyson Mao > >
MSC #631 > > California Institute of Technology > > >
> On Oct 21, 2005, at 7:02 PM, Jason Baum wrote: > > > >
> Hi guys, > > > > > > I know this has been asked
here before, but I need help with > > > assembling a Rubik
brand 2x2x2. Thanks in advance. > > > > > > -Jason
> > > > > > > > > > > > > >
> > > > > > > > > > Yahoo! Groups Links
> > > > > > > > > > > > > >
> > > > > > > > > >
7496. No Subject From:
"mackymakisumi" <mackymakisumi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 02:24:51 -0000
Thank you for the offer, but no thanks. I think I've caused some
confusion by mentioning my chemistry homework...I suggested that simply
as something else I could occupy myself with if I do not attend the
tournament! I hope not to sound arrogant, but I have the best grade in
my grade in that class right now. =) No, my mom's reasons are all based
on her concern for other cubers and their reactions to my competing so
many times. I hope everyone enjoys the tournament. =) Regards, Macky ---
In speedsolvingrubikscube@yahoogroups.com, "movies648"
<movies648@y...> wrote: > > Hey Macky, you can tell your mom
that there will be a chemistry grad > student at the competition on
Saturday who is more than willing to > help with your chemistry
homework between solves. > > I doubt that would work if I were to
tell that to my mom if I were in > your situation, but who knows?
>
7497. Re: Assembling a Rubik's 2x2x2 From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 02:24:30 -0000
Good Arguement Jason...I added you to Yahoo Messenger...I have an
eastsheen, but it needs to be cleaned...anyone got an answer??? How do I
lube a 2x2??? Craig --- In speedsolvingrubikscube@yahoogroups.com,
"Jason Baum" <speedrunningcuber@y...> wrote: > > I can't use
an Eastsheen at WC. ;) > > -Jason > > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> >
wrote: > > > > We totally need a webpage that just gets spit
out every time someone's > > Rubik's 2x2x2 explodes. Those things
really suck. Buy an Eastsheen. > > > > Tyson Mao > >
MSC #631 > > California Institute of Technology > > >
> On Oct 21, 2005, at 7:02 PM, Jason Baum wrote: > > > >
> Hi guys, > > > > > > I know this has been asked
here before, but I need help with > > > assembling a Rubik
brand 2x2x2. Thanks in advance. > > > > > > -Jason
> > > > > > > > > > > > > >
> > > > > > > > > > Yahoo! Groups Links
> > > > > > > > > > > > > >
> > > > > > > > > >
7498. WC Roommate... From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 02:24:46 -0000
Hey all, My friend (Rutgers Rubik's Cube Club treasurer!) Jonathan needs
a roommate for WC. He will be arriving Thursday night and leaving Monday
morning. Does anybody have any space in their room at the hotel? He
doesn't bite, I promise. ~ Bob
7499. [Speed cubing group] Re: help needed From:
"keefdcuber" <keithrx3c@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 02:24:53 -0000
Tell him we're desperate Chris LOL. Seriously though, it'd be great if
Dan could get his finger trick vids back online. Just out of curiosity,
what's Dan doing with himself these days? Will he be defending his title
at the world champs next month? Cheers, Keith. --- In
speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...>
wrote: > > Dan Knights' videos on finger tricks were absolutely
fantastic, but > yes I agree it's a shame that his site has been down
for a while. > He had videos of the most crucial to know 2 move
triggers, then how > they worked into three move triggers, then 4
move triggers, etc.. > > I'll try to get in touch with him about
this, but if it would be > hard to get his site back up I'd be more
than willing to make some > videos like on Dan's page, at least as a
backup until his site comes > back online. > > I'll send him an
e-mail today. > > Chris > > --- In
speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar >
<sachinss@g...> wrote: > >>Does anyone > > have any
videos showing some nice finger tricks? means i know the > >
simple ones like RUR' , etc but some other ones maybe at slow >
speed? > > > > Keep pouring suggestions :) > > Sachin.
> > >
7500. (no subject) From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 02:26:42 -0000
Smart Macky, Is there anything you aren't good at??? LOL!!!
Say...Magic??? Clock???Square-1??? :) I may be better than you at
something at some point...we'll see... Craig --- In
speedsolvingrubikscube@yahoogroups.com, "mackymakisumi"
<mackymakisumi@y...> wrote: > > Thank you for the offer, but
no thanks. I think I've caused some > confusion by mentioning my
chemistry homework...I suggested that > simply as something else I
could occupy myself with if I do not > attend the tournament! I hope
not to sound arrogant, but I have the > best grade in my grade in
that class right now. =) No, my mom's > reasons are all based on her
concern for other cubers and their > reactions to my competing so
many times. > > I hope everyone enjoys the tournament. =) >
> Regards, > Macky > > --- In
speedsolvingrubikscube@yahoogroups.com, "movies648" >
<movies648@y...> wrote: > > > > Hey Macky, you can
tell your mom that there will be a chemistry > grad > > student
at the competition on Saturday who is more than willing to > >
help with your chemistry homework between solves. > > > > I
doubt that would work if I were to tell that to my mom if I were > in
> > your situation, but who knows? > > >
7501. Re: [Speed cubing group] (unknown) From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 19:28:21 -0700
Seriously, no one cares that you compete that many times. As I said, of
the last four competitions you've attended, only one of them has been at
Caltech. You had to travel very far. Anyone could have traveled as well.
I would think it's grossly unfair that you had to shell out all that
money for plane fare and then don't get to compete in a competition
that's in your backyard. We can put you in the "Macky Division". The
competition's pretty stiff in that one. Tyson Mao MSC #631 California
Institute of Technology On Oct 21, 2005, at 7:24 PM, mackymakisumi
wrote: > Thank you for the offer, but no thanks. I think I've caused
some > confusion by mentioning my chemistry homework...I suggested
that > simply as something else I could occupy myself with if I do
not > attend the tournament! I hope not to sound arrogant, but I have
the > best grade in my grade in that class right now. =) No, my mom's
> reasons are all based on her concern for other cubers and their
> reactions to my competing so many times. > > I hope everyone
enjoys the tournament. =) > > Regards, > Macky
7502. Re: [Speed cubing group] (unknown) From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 19:30:02 -0700
Furthermore, you have a 3x3x3 blindfold record to take back. At least
compete in that one. I'm tired of whooping on Leyan all the time. Tyson
Mao MSC #631 California Institute of Technology On Oct 21, 2005, at 7:24
PM, mackymakisumi wrote: > Thank you for the offer, but no thanks. I
think I've caused some > confusion by mentioning my chemistry
homework...I suggested that > simply as something else I could occupy
myself with if I do not > attend the tournament! I hope not to sound
arrogant, but I have the > best grade in my grade in that class right
now. =) No, my mom's > reasons are all based on her concern for other
cubers and their > reactions to my competing so many times. > >
I hope everyone enjoys the tournament. =) > > Regards, > Macky
> > --- In speedsolvingrubikscube@yahoogroups.com, "movies648"
> <movies648@y...> wrote: >> >> Hey Macky, you can
tell your mom that there will be a chemistry > grad >> student
at the competition on Saturday who is more than willing to >> help
with your chemistry homework between solves. >> >> I doubt
that would work if I were to tell that to my mom if I were > in
>> your situation, but who knows? >> > > > >
> > > > > Yahoo! Groups Links > > > > >
> >
7503. Re: [Speed cubing group] Assembling a Rubik's 2x2x2
From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 02:28:50 -0000
I do things that some people (Stefan) don't approve of. When I tangle
too many strings and have to spend more than 5 minutes to fix a magic, I
cut them and put new ones on. When my Rubik's 2x2x2 explodes, I throw it
away and buy a new one. ~ Bob --- In
speedsolvingrubikscube@yahoogroups.com, "Jason Baum"
<speedrunningcuber@y...> wrote: > > I can't use an Eastsheen
at WC. ;) > > -Jason > > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> >
wrote: > > > > We totally need a webpage that just gets spit
out every time someone's > > Rubik's 2x2x2 explodes. Those things
really suck. Buy an Eastsheen. > > > > Tyson Mao > >
MSC #631 > > California Institute of Technology > > >
> On Oct 21, 2005, at 7:02 PM, Jason Baum wrote: > > > >
> Hi guys, > > > > > > I know this has been asked
here before, but I need help with > > > assembling a Rubik
brand 2x2x2. Thanks in advance. > > > > > > -Jason
> > > > > > > > > > > > > >
> > > > > > > > > > Yahoo! Groups Links
> > > > > > > > > > > > > >
> > > > > > > > > >
7504. Re: [Speed cubing group] (unknown) From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 02:31:49 -0000
The "Macky Division," now that is definitely something I would NEVER
want to compete in...lol...its original I'll give you that... Once I get
better I will be traveling a lot to Competitions...If I had a
competition in my Hometown I would be sitting at the steps to the Venue
before the Organizers were there...but thats just me. Macky, take
advantage of the opportunity, there are cubers who have been in more
competitions than you this year...*cough* Bob *cough* So go get them and
get your WR back at the same time, or wait until WC to get the WR...its
only another 2 weeks...meh... Craig --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...>
wrote: > > Seriously, no one cares that you compete that many
times. As I said, > of the last four competitions you've attended,
only one of them has > been at Caltech. You had to travel very far.
Anyone could have > traveled as well. I would think it's grossly
unfair that you had to > shell out all that money for plane fare and
then don't get to compete > in a competition that's in your backyard.
> > We can put you in the "Macky Division". The competition's
pretty stiff > in that one. > > Tyson Mao > MSC #631 >
California Institute of Technology > > On Oct 21, 2005, at 7:24
PM, mackymakisumi wrote: > > > Thank you for the offer, but no
thanks. I think I've caused some > > confusion by mentioning my
chemistry homework...I suggested that > > simply as something else
I could occupy myself with if I do not > > attend the tournament!
I hope not to sound arrogant, but I have the > > best grade in my
grade in that class right now. =) No, my mom's > > reasons are all
based on her concern for other cubers and their > > reactions to
my competing so many times. > > > > I hope everyone enjoys
the tournament. =) > > > > Regards, > > Macky >
7505. Re: [Speed cubing group] Assembling a Rubik's 2x2x2
From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 02:36:08 -0000
yes, I have done that twice now...I am on my third Rubik's 2x2, and want
to make it fast for WC2005...but if it explodes, it is taking a
wonderful trip to the bottom of my garbage can... Craig --- In
speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...>
wrote: > > I do things that some people (Stefan) don't approve of.
When I tangle > too many strings and have to spend more than 5
minutes to fix a magic, > I cut them and put new ones on. When my
Rubik's 2x2x2 explodes, I > throw it away and buy a new one. >
> ~ Bob > > --- In speedsolvingrubikscube@yahoogroups.com,
"Jason Baum" > <speedrunningcuber@y...> wrote: > > >
> I can't use an Eastsheen at WC. ;) > > > > -Jason >
> > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> > > wrote: > > > > > > We
totally need a webpage that just gets spit out every time > someone's
> > > Rubik's 2x2x2 explodes. Those things really suck. Buy an
Eastsheen. > > > > > > Tyson Mao > > > MSC
#631 > > > California Institute of Technology > > >
> > > On Oct 21, 2005, at 7:02 PM, Jason Baum wrote: > >
> > > > > Hi guys, > > > > > > >
> I know this has been asked here before, but I need help with >
> > > assembling a Rubik brand 2x2x2. Thanks in advance. >
> > > > > > > -Jason > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > Yahoo!
Groups Links > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > >
7506. Re: [Speed cubing group] (unknown) From:
"mackymakisumi" <mackymakisumi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 02:42:13 -0000
Yeah, it would have been nice to wake up and 9:30 and go to compete,
especially since at spring there were so many cameras. I'll just let
Leyan break your record. ;) By the way, I'm about to go crazy with all
these posts. There never used to be this much activity on this forum! I
guess that's a good thing. =) Macky --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...>
wrote: > > Furthermore, you have a 3x3x3 blindfold record to take
back. At least > compete in that one. I'm tired of whooping on Leyan
all the time. > > Tyson Mao > MSC #631 > California
Institute of Technology > > On Oct 21, 2005, at 7:24 PM,
mackymakisumi wrote: > > > Thank you for the offer, but no
thanks. I think I've caused some > > confusion by mentioning my
chemistry homework...I suggested that > > simply as something else
I could occupy myself with if I do not > > attend the tournament!
I hope not to sound arrogant, but I have the > > best grade in my
grade in that class right now. =) No, my mom's > > reasons are all
based on her concern for other cubers and their > > reactions to
my competing so many times. > > > > I hope everyone enjoys
the tournament. =) > > > > Regards, > > Macky >
> > > --- In speedsolvingrubikscube@yahoogroups.com,
"movies648" > > <movies648@y...> wrote: > >> >
>> Hey Macky, you can tell your mom that there will be a chemistry
> > grad > >> student at the competition on Saturday who
is more than willing to > >> help with your chemistry homework
between solves. > >> > >> I doubt that would work if I
were to tell that to my mom if I were > > in > >> your
situation, but who knows? > >> > > > > > >
> > > > > > > > > > > > Yahoo!
Groups Links > > > > > > > > > > > >
> > >
7507. Re: [Speed cubing group] (no subject) From:
Kyle Bryant <craptastic_crap@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 21 Oct 2005 20:12:50 -0700 (PDT)
Macky is a superhero. I stand in awe of his abilities. --- Craig
Bouchard <logitewty@...> wrote: > Smart Macky, > > Is
there anything you aren't good at??? LOL!!! > Say...Magic??? >
Clock???Square-1??? :) I may be better than you at > something at
some > point...we'll see... > > Craig > > --- In
speedsolvingrubikscube@yahoogroups.com, > "mackymakisumi" >
<mackymakisumi@y...> wrote: > > > > Thank you for the
offer, but no thanks. I think > I've caused some > > confusion
by mentioning my chemistry homework...I > suggested that > >
simply as something else I could occupy myself > with if I do not
> > attend the tournament! I hope not to sound > arrogant, but
I have the > > best grade in my grade in that class right now. =)
> No, my mom's > > reasons are all based on her concern for
other > cubers and their > > reactions to my competing so many
times. > > > > I hope everyone enjoys the tournament. =)
> > > > Regards, > > Macky > > > > --- In
speedsolvingrubikscube@yahoogroups.com, > "movies648" > >
<movies648@y...> wrote: > > > > > > Hey Macky,
you can tell your mom that there will > be a chemistry > > grad
> > > student at the competition on Saturday who is > more
than willing to > > > help with your chemistry homework between
> solves. > > > > > > I doubt that would work if I
were to tell that > to my mom if I were > > in > > >
your situation, but who knows? > > > > > > > >
> > __________________________________ Yahoo! FareChase: Search
multiple travel sites in one click. http://farechase.yahoo.com
7508. Re: help needed From:
"Michiel van der Blonk" <blonkm@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 03:12:57 -0000
Hello all. The current topic about 4-look LL has made me real nervous. I
currently do a 2 look LL with some other ELL algos memorised and some
specialised algs also i know. My current best average is exactly 22.xx
seconds achieved more than a year ago. Much slower than the guys with
2-look LL. No, I am not mocking you, this is for real. I have done the
following in the past year: - converted from cross on top to cross on
bottom - relearned all of F2L, OLL and PLL with cross on bottom -
learned all of Jess Bonde's PLL, some OLL - learned most of Dan Harris
PLL, and most of OLL And guess what: I am still not sub-20, in fact I am
slower than I was before WC2003. I do know finger tricks, and using a
3.5-Look last layer I can do sub-30s. So what did I learn CFOP for??? Or
maybe a better question: why should I hold the cross on bottom when
clearly it hasn't helped me?? My number of moves during speedsolving is
somewhere between 40 and 60. Puzzled. Michiel --- In
speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar
<sachinss@g...> wrote: > > Hello all. > > The current
topic about 4-look LL has made me real nervous. I > currently do a 3
look LL with most of the OLL algos memorised and some > PLL algs also
i know. My current best average is exactly 40.00 seconds > achieved
just yesterday. Much slower than the guys with 4-look LL. > > I
have been in the 45-40 range for the past whole month, maybe more >
and i just am not improving anymore. And i've seen ppl who were behind
> me get past me and all i am doing is just practicing. I think there
is > some fundamentally wrong that im doing. I want u guys to see my
video > that i made and plz tell me if u can find anything that im
doing > wrong. heres the link (thanks to chris hunt for hosting it)
> http://www.strangepuzzle.com/videos/3x3x3%20SachinShirwalkar%
2037.40.wmv > > I have more vids, so if this ones not enuf i can
send more, but plz i > desperately need tips, or else im starting to
loose interest in the > cube. I donot live even remotely close to any
speedcuber and thats > hurting me a lot. :( > > Seeking ur
help. > Sachin. >
7509. Re: [Speed cubing group] (unknown) From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 03:14:45 -0000
Hey...I have only been to one more competition than him this year. ~ Bob
--- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard"
<logitewty@h...> wrote: > > The "Macky Division," now that
is definitely something I would NEVER > want to compete
in...lol...its original I'll give you that... > > Once I get
better I will be traveling a lot to Competitions...If I had > a
competition in my Hometown I would be sitting at the steps to the >
Venue before the Organizers were there...but thats just me. Macky, >
take advantage of the opportunity, there are cubers who have been in
> more competitions than you this year...*cough* Bob *cough* So go
get > them and get your WR back at the same time, or wait until WC to
get > the WR...its only another 2 weeks...meh... > > Craig >
> --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> > wrote: > > > > Seriously, no one
cares that you compete that many times. As I said, > > of the last
four competitions you've attended, only one of them has > > been
at Caltech. You had to travel very far. Anyone could have > >
traveled as well. I would think it's grossly unfair that you had to >
> shell out all that money for plane fare and then don't get to
compete > > in a competition that's in your backyard. > >
> > We can put you in the "Macky Division". The competition's
pretty stiff > > in that one. > > > > Tyson Mao >
> MSC #631 > > California Institute of Technology > >
> > On Oct 21, 2005, at 7:24 PM, mackymakisumi wrote: > >
> > > Thank you for the offer, but no thanks. I think I've
caused some > > > confusion by mentioning my chemistry
homework...I suggested that > > > simply as something else I
could occupy myself with if I do not > > > attend the
tournament! I hope not to sound arrogant, but I have the > > >
best grade in my grade in that class right now. =) No, my mom's >
> > reasons are all based on her concern for other cubers and
their > > > reactions to my competing so many times. > >
> > > > I hope everyone enjoys the tournament. =) > >
> > > > Regards, > > > Macky > > >
7510. Re: help needed From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 03:58:40 -0000
Until February, I used a 3-6 look LL (usually 4 or 5 looks, but for
every step I knew so well which one would follow the other that it was
basically a 3-4 look). I solved with cross on top, did cross -> FL
corners -> FL edges -> CP (1 step) -> CO (1-2 steps, but I knew
which two if it was 2) -> ELL (1-3, but usually 2 steps). I averaged
just under 40 seconds with this method. Now I use Fridrich + some more
advanced stuff and average 15 seconds faster. I will tell you now that
my F2L was about 20 seconds doing FL corners -> FL edges and now it
is only 16-17 doing F2L in pairs. In conclusion, I dropped about 15
seconds off of my LL. I believe the Fridrich method works. ;) To see a
solve using that method, see here:
http://www.cubewhiz.com/videos/burton41.avi Some of you may recognize
this video from an earlier thread. :) Just because my method sucked
didn't mean I couldn't use finger tricks. ;) ~ Bob --- In
speedsolvingrubikscube@yahoogroups.com, "Michiel van der Blonk"
<blonkm@z...> wrote: > > Hello all. > > The current
topic about 4-look LL has made me real nervous. I > currently do a 2
look LL with some other ELL algos memorised and > some specialised
algs also i know. My current best average is > exactly 22.xx seconds
achieved more than a year ago. Much slower > than the guys with
2-look LL. > > No, I am not mocking you, this is for real. I have
done the > following in the past year: > - converted from cross on
top to cross on bottom > - relearned all of F2L, OLL and PLL with
cross on bottom > - learned all of Jess Bonde's PLL, some OLL > -
learned most of Dan Harris PLL, and most of OLL > > And guess
what: I am still not sub-20, in fact I am slower than I > was before
WC2003. I do know finger tricks, and using a 3.5-Look > last layer I
can do sub-30s. So what did I learn CFOP for??? Or > maybe a better
question: why should I hold the cross on bottom when > clearly it
hasn't helped me?? > > My number of moves during speedsolving is
somewhere between 40 and > 60. > > Puzzled. > Michiel >
> > --- In speedsolvingrubikscube@yahoogroups.com, Sachin
Shirwalkar > <sachinss@g...> wrote: > > > > Hello
all. > > > > The current topic about 4-look LL has made me
real nervous. I > > currently do a 3 look LL with most of the OLL
algos memorised and > some > > PLL algs also i know. My current
best average is exactly 40.00 > seconds > > achieved just
yesterday. Much slower than the guys with 4-look LL. > > > >
I have been in the 45-40 range for the past whole month, maybe more >
> and i just am not improving anymore. And i've seen ppl who were
> behind > > me get past me and all i am doing is just
practicing. I think > there is > > some fundamentally wrong
that im doing. I want u guys to see my > video > > that i made
and plz tell me if u can find anything that im doing > > wrong.
heres the link (thanks to chris hunt for hosting it) > >
http://www.strangepuzzle.com/videos/3x3x3%20SachinShirwalkar% >
2037.40.wmv > > > > I have more vids, so if this ones not
enuf i can send more, but > plz i > > desperately need tips, or
else im starting to loose interest in the > > cube. I donot live
even remotely close to any speedcuber and thats > > hurting me a
lot. :( > > > > Seeking ur help. > > Sachin. > >
>
7511. Re: help needed From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 04:02:07 -0000
After seeing that video again, I notice how much I loved D- and M- turns
even then. ;) I am glad the M's could carry over. :D ~ Bob --- In
speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...>
wrote: > > Until February, I used a 3-6 look LL (usually 4 or 5
looks, but for > every step I knew so well which one would follow the
other that it was > basically a 3-4 look). I solved with cross on
top, did cross -> FL > corners -> FL edges -> CP (1 step)
-> CO (1-2 steps, but I knew which > two if it was 2) -> ELL
(1-3, but usually 2 steps). I averaged just > under 40 seconds with
this method. Now I use Fridrich + some more > advanced stuff and
average 15 seconds faster. I will tell you now > that my F2L was
about 20 seconds doing FL corners -> FL edges and now > it is only
16-17 doing F2L in pairs. In conclusion, I dropped about > 15 seconds
off of my LL. I believe the Fridrich method works. ;) > > To see a
solve using that method, see here: >
http://www.cubewhiz.com/videos/burton41.avi > > Some of you may
recognize this video from an earlier thread. :) Just > because my
method sucked didn't mean I couldn't use finger tricks. ;) > > ~
Bob > > --- In speedsolvingrubikscube@yahoogroups.com, "Michiel
van der Blonk" > <blonkm@z...> wrote: > > > > Hello
all. > > > > The current topic about 4-look LL has made me
real nervous. I > > currently do a 2 look LL with some other ELL
algos memorised and > > some specialised algs also i know. My
current best average is > > exactly 22.xx seconds achieved more
than a year ago. Much slower > > than the guys with 2-look LL.
> > > > No, I am not mocking you, this is for real. I have
done the > > following in the past year: > > - converted
from cross on top to cross on bottom > > - relearned all of F2L,
OLL and PLL with cross on bottom > > - learned all of Jess Bonde's
PLL, some OLL > > - learned most of Dan Harris PLL, and most of
OLL > > > > And guess what: I am still not sub-20, in fact I
am slower than I > > was before WC2003. I do know finger tricks,
and using a 3.5-Look > > last layer I can do sub-30s. So what did
I learn CFOP for??? Or > > maybe a better question: why should I
hold the cross on bottom when > > clearly it hasn't helped me??
> > > > My number of moves during speedsolving is somewhere
between 40 and > > 60. > > > > Puzzled. > >
Michiel > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar > >
<sachinss@g...> wrote: > > > > > > Hello all.
> > > > > > The current topic about 4-look LL has made
me real nervous. I > > > currently do a 3 look LL with most of
the OLL algos memorised and > > some > > > PLL algs also
i know. My current best average is exactly 40.00 > > seconds >
> > achieved just yesterday. Much slower than the guys with 4-look
LL. > > > > > > I have been in the 45-40 range for the
past whole month, maybe more > > > and i just am not improving
anymore. And i've seen ppl who were > > behind > > > me
get past me and all i am doing is just practicing. I think > >
there is > > > some fundamentally wrong that im doing. I want u
guys to see my > > video > > > that i made and plz tell
me if u can find anything that im doing > > > wrong. heres the
link (thanks to chris hunt for hosting it) > > >
http://www.strangepuzzle.com/videos/3x3x3%20SachinShirwalkar% > >
2037.40.wmv > > > > > > I have more vids, so if this
ones not enuf i can send more, but > > plz i > > >
desperately need tips, or else im starting to loose interest in the >
> > cube. I donot live even remotely close to any speedcuber and
thats > > > hurting me a lot. :( > > > > > >
Seeking ur help. > > > Sachin. > > > > > >
7512. Re: help needed From:
"mahtianssi" <mahtianssi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 06:11:04 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar
<sachinss@g...> wrote: > > Hello all. > > The current
topic about 4-look LL has made me real nervous. I > currently do a 3
look LL with most of the OLL algos memorised and some > PLL algs also
i know. My current best average is exactly 40.00 seconds > achieved
just yesterday. Much slower than the guys with 4-look LL. > > I
have been in the 45-40 range for the past whole month, maybe more >
and i just am not improving anymore. And i've seen ppl who were behind
> me get past me and all i am doing is just practicing. I think there
is > some fundamentally wrong that im doing. I want u guys to see my
video > that i made and plz tell me if u can find anything that im
doing > wrong. heres the link (thanks to chris hunt for hosting it)
> http://www.strangepuzzle.com/videos/3x3x3%20SachinShirwalkar%
2037.40.wmv > > I have more vids, so if this ones not enuf i can
send more, but plz i > desperately need tips, or else im starting to
loose interest in the > cube. I donot live even remotely close to any
speedcuber and thats > hurting me a lot. :( > > Seeking ur
help. > Sachin. Looks like your cross took 5 seconds, so practice and
you should do it in 2-3 seconds
7513. Re: help needed From:
"kwickykanny" <kwickykanny@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 06:51:01 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "mahtianssi"
<mahtianssi@y...> wrote: > > > Seeking ur help. > >
Sachin. > > Looks like your cross took 5 seconds, so practice and
you should do > it in 2-3 seconds I can't do the cross in 2-3s even
when I know the exact moves to make, because the algorithm is different
every time and is usually tricky to execute (it's hard for a beginner to
know where to use FSC's on the fly). Ergo I don't think specifically
working on the cross is going to help much. Probably just sheer finger
speed and looking ahead in all phases of solving is where it's at, for
now.
7514. Rubik's World Championships, 11/5/2005, 12:00 am From:
speedsolvingrubikscube@yahoogroups.com
To:
speedsolvingrubikscube@yahoogroups.com
Date:
22 Oct 2005 06:59:16 -0000
Reminder from the Calendar of speedsolvingrubikscube
http://groups.yahoo.com/group/speedsolvingrubikscube/cal Rubik's World
Championships Saturday November 5, 2005 All Day (This event does not
repeat.) Event Location: Orlando, Florida Set up birthday reminders!
http://us.rd.yahoo.com/cal_us/rem/?http://groups.yahoo.com/group/speedsolvingrubikscube/cal?v=9&evt_type=13
Copyright 2005 Yahoo! Inc. All Rights Reserved. http://www.yahoo.com
Privacy Policy: http://privacy.yahoo.com/ Terms of Service:
http://docs.yahoo.com/info/terms/
7515. Re: [Speed cubing group] Assembling a Rubik's 2x2x2
From:
"Jason Baum" <speedrunningcuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 07:10:38 -0000
Oh man. I did a bit of searching and found out some sites for 2x2x2
assembly. So I followed the instructions and was able to put the cube
back together. I wanted to solve it a few times to see how it was, so
I'm doing my first solve with it. I'm not even done with my first layer,
and it explodes. Pieces everywhere. I'm not even going to bother to look
for them. I'm not sure if I put it together wrong or something, but I
really don't care. I HATE Rubik's 2x2x2s. ;) Does anybody have a Rubik's
2x2x2 that moves well? I took mine apart and lubricated mine (it didn't
explode on me before), and it felt okay for the two seconds I was using
it. If you have a good one, did you lubricate it or just use it a lot?
I'd like to compete in the 2x2x2 event at WC, but if I don't have a good
cube for it I'm not going to bother. -Jason --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard"
<logitewty@h...> wrote: > > yes, I have done that twice
now...I am on my third Rubik's 2x2, and > want to make it fast for
WC2005...but if it explodes, it is taking a > wonderful trip to the
bottom of my garbage can... > > Craig > > --- In
speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...>
> wrote: > > > > I do things that some people (Stefan)
don't approve of. When I tangle > > too many strings and have to
spend more than 5 minutes to fix a magic, > > I cut them and put
new ones on. When my Rubik's 2x2x2 explodes, I > > throw it away
and buy a new one. > > > > ~ Bob > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Jason Baum" > >
<speedrunningcuber@y...> wrote: > > > > > > I
can't use an Eastsheen at WC. ;) > > > > > > -Jason
> > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> >
> > wrote: > > > > > > > > We totally need
a webpage that just gets spit out every time > > someone's >
> > > Rubik's 2x2x2 explodes. Those things really suck. Buy an
> Eastsheen. > > > > > > > > Tyson Mao >
> > > MSC #631 > > > > California Institute of
Technology > > > > > > > > On Oct 21, 2005, at
7:02 PM, Jason Baum wrote: > > > > > > > > >
Hi guys, > > > > > > > > > > I know this
has been asked here before, but I need help with > > > >
> assembling a Rubik brand 2x2x2. Thanks in advance. > > >
> > > > > > > -Jason > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > Yahoo! Groups Links > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > >
7516. Re: [Speed cubing group] Assembling a Rubik's 2x2x2
From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 07:17:18 -0000
My Rubik's 2x2x2 cube sucks. I have about 6 unopened 2x2s but I doubt
any of them are any better so i will keep them sealed. Rubik's 2x2x2s
are AWFUL. The nicest one I've felt was Peter Greenwood's, but he still
has the white opposite blue color scheme on his, so even though it moves
well, i still wouldn't get good times on it. ;) ~ Bob --- In
speedsolvingrubikscube@yahoogroups.com, "Jason Baum"
<speedrunningcuber@y...> wrote: > > Oh man. I did a bit of
searching and found out some sites for 2x2x2 > assembly. So I
followed the instructions and was able to put the cube > back
together. I wanted to solve it a few times to see how it was, so >
I'm doing my first solve with it. I'm not even done with my first >
layer, and it explodes. Pieces everywhere. I'm not even going to >
bother to look for them. I'm not sure if I put it together wrong or >
something, but I really don't care. I HATE Rubik's 2x2x2s. ;) > >
Does anybody have a Rubik's 2x2x2 that moves well? I took mine apart
> and lubricated mine (it didn't explode on me before), and it felt
okay > for the two seconds I was using it. If you have a good one,
did you > lubricate it or just use it a lot? I'd like to compete in
the 2x2x2 > event at WC, but if I don't have a good cube for it I'm
not going to > bother. > > -Jason > > --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" >
<logitewty@h...> wrote: > > > > yes, I have done that
twice now...I am on my third Rubik's 2x2, and > > want to make it
fast for WC2005...but if it explodes, it is taking a > > wonderful
trip to the bottom of my garbage can... > > > > Craig >
> > > --- In speedsolvingrubikscube@yahoogroups.com, "Bob
Burton" <bob@c...> > > wrote: > > > > > >
I do things that some people (Stefan) don't approve of. When I tangle
> > > too many strings and have to spend more than 5 minutes to
fix a magic, > > > I cut them and put new ones on. When my
Rubik's 2x2x2 explodes, I > > > throw it away and buy a new
one. > > > > > > ~ Bob > > > > > >
--- In speedsolvingrubikscube@yahoogroups.com, "Jason Baum" > >
> <speedrunningcuber@y...> wrote: > > > > > >
> > I can't use an Eastsheen at WC. ;) > > > > >
> > > -Jason > > > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> >
> > > wrote: > > > > > > > > > >
We totally need a webpage that just gets spit out every time > >
> someone's > > > > > Rubik's 2x2x2 explodes. Those
things really suck. Buy an > > Eastsheen. > > > > >
> > > > > Tyson Mao > > > > > MSC #631
> > > > > California Institute of Technology > >
> > > > > > > > On Oct 21, 2005, at 7:02 PM,
Jason Baum wrote: > > > > > > > > > > >
Hi guys, > > > > > > > > > > > > I
know this has been asked here before, but I need help with > >
> > > > assembling a Rubik brand 2x2x2. Thanks in advance.
> > > > > > > > > > > > -Jason >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > Yahoo! Groups Links > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > >
7517. Re: [Speed cubing group] Rubik's World Championships, 11/5/2005,
12:00 am
From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 13:53:11 +0530
Best of luck to all the participants. Have a blast there and bring some
great photos from there. Sadly i want to be there very badly but just
cannot. :( Anyway u guys enjoy and crack all past records. Sachin. On 22
Oct 2005 06:59:16 -0000, speedsolvingrubikscube@yahoogroups.com <
speedsolvingrubikscube@yahoogroups.com> wrote: > > > [image:
Yahoo! Groups] <http://groups.yahoo.com/> My
Groups<http://groups.yahoo.com/mygroups>| speedsolvingrubikscube
> Main Page
<http://groups.yahoo.com/group/speedsolvingrubikscube> >
[image: Reminder] * Reminder from the Calendar of >
speedsolvingrubikscube<http://groups.yahoo.com/group/speedsolvingrubikscube/cal>
> * Rubik's World Championships > > *Saturday November 5, 2005*
> *All Day * > This event does not repeat. > *Event Location*:
Orlando, Florida > ADVERTISEMENT > >
<http://us.ard.yahoo.com/SIG=12i0ut5g1/M=328599.5829442.7770652.1414694/D=calrem/S=152200161:LREC/Y=YAHOO/EXP=1129971553/A=2533718/R=2/SIG=13h1qh88q/*http://ad.doubleclick.net/jump/N3285.yahooclass2/B1390540.61;sz=300x250;abr=%21ie4;abr=%21ie5;ord=1129964353132586?>
> > ------------------------------ > *Copyright (c) 2005 Yahoo!
Inc. <http://www.yahoo.com> All Rights Reserved.* > Privacy
Policy <http://privacy.yahoo.com/> - Terms of
Service<http://docs.yahoo.com/info/terms/> > > >
------------------------------ > YAHOO! GROUPS LINKS > > > -
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> on the web. > - To unsubscribe from this group, send an email
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------------------------------ > [Non-text portions of this message
have been removed]
7518. Quashing rumours From:
"Dan" <dan_j_harris@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 08:28:00 -0000
Hi everyone, There seems to be some confusion about whether or not I
will be attending the World Championships this year. Just to clear
things up, I WILL be there, and I AM looking forward to meeting you all!
See you soon, DanH :)
7519. Re: help needed From:
"Dan" <dan_j_harris@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 08:33:40 -0000
Haha Michiel, Do not worry, I am sure that CFOP is one of those methods
that takes different people different amounts of time to reach their
full potential with. Keep on working at it, and I am sure you will reap
the benefits. It is likely that you are just making a few habitual
mistakes, which after lots of practice you will soon discover and be
able to weed out for yourself. One of the problems may be that you are
blindly solving the pairs too fast for you to then see the next pair, so
then a 1 or 2 second delay punishes you when looking for the next pair.
Better to solve slightly slower but with no delays. There is nothing
wrong with your move count 40 moves at 3 moves/sec = 13.3 seconds, and
60 = 20 seconds. So you just need to find the correct techniques to
allow you to move at 3 moves/sec or even faster. Good Luck mate, Dan :)
--- In speedsolvingrubikscube@yahoogroups.com, "Michiel van der Blonk"
<blonkm@z...> wrote: > > Hello all. > > The current
topic about 4-look LL has made me real nervous. I > currently do a 2
look LL with some other ELL algos memorised and > some specialised
algs also i know. My current best average is > exactly 22.xx seconds
achieved more than a year ago. Much slower > than the guys with
2-look LL. > > No, I am not mocking you, this is for real. I have
done the > following in the past year: > - converted from cross on
top to cross on bottom > - relearned all of F2L, OLL and PLL with
cross on bottom > - learned all of Jess Bonde's PLL, some OLL > -
learned most of Dan Harris PLL, and most of OLL > > And guess
what: I am still not sub-20, in fact I am slower than I > was before
WC2003. I do know finger tricks, and using a 3.5-Look > last layer I
can do sub-30s. So what did I learn CFOP for??? Or > maybe a better
question: why should I hold the cross on bottom when > clearly it
hasn't helped me?? > > My number of moves during speedsolving is
somewhere between 40 and > 60. > > Puzzled. > Michiel >
> > --- In speedsolvingrubikscube@yahoogroups.com, Sachin
Shirwalkar > <sachinss@g...> wrote: > > > > Hello
all. > > > > The current topic about 4-look LL has made me
real nervous. I > > currently do a 3 look LL with most of the OLL
algos memorised and > some > > PLL algs also i know. My current
best average is exactly 40.00 > seconds > > achieved just
yesterday. Much slower than the guys with 4-look LL. > > > >
I have been in the 45-40 range for the past whole month, maybe more >
> and i just am not improving anymore. And i've seen ppl who were
> behind > > me get past me and all i am doing is just
practicing. I think > there is > > some fundamentally wrong
that im doing. I want u guys to see my > video > > that i made
and plz tell me if u can find anything that im doing > > wrong.
heres the link (thanks to chris hunt for hosting it) > >
http://www.strangepuzzle.com/videos/3x3x3%20SachinShirwalkar% >
2037.40.wmv > > > > I have more vids, so if this ones not
enuf i can send more, but > plz i > > desperately need tips, or
else im starting to loose interest in the > > cube. I donot live
even remotely close to any speedcuber and thats > > hurting me a
lot. :( > > > > Seeking ur help. > > Sachin. > >
>
7520. Cubing competition - December 3rd. From:
"Dan" <dan_j_harris@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 08:37:00 -0000
Hi everyone, We are holding a small, friendly competition on Saturday
December 3rd, at my house in Norwich, UK. This will be on the same day
that many speedcubers from across the UK will converge for a meeting. If
you would like to come, then please send me an email so I can send you
some more information! This especially applies to new guys based in the
UK who haven't been in touch with me yet! Cheers, Dan H :)
7521. Re: [Speed cubing group] Animal Planet From:
"Jasmine" <speedcuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 09:51:42 -0000
Hi Kirk, I've got a copy now, so no need to send it. :) Thanks, Jasmine
http://speedcuber.blogspot.com --- In speedsolvingrubikscube@...m,
kirk83616 <no_reply@y...> wrote: > > I've got it here; email
me if you want it > (KirkWaltonATearthlink.net). I'd be happy to send
it to whoever. > > --Kirk > > --- In
speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar >
<sachinss@g...> wrote: > > > > ya i also wanted to see
that, but missed it. Plz if anyone has do > tell. > > > >
Sachin. > > > > On 10/21/05, Jasmine Lee
<speedcuber@f...> wrote: > > > I was just flipping
through some old messages and I remembered > that I'd > > >
never seen the Animal Planet clip. I see from Frank's old > message
below > > > that the clip used to be in the Files section. I
couldn't see it > there > > > anymore so I was wondering if
anyone knows where it is? > > > > > > Thanks, >
> > Jasmine > > > http://speedcuber.blogspot.com >
> > > > > > > > On Wed, 27 Apr 2005 03:23:23
-0000, "Frank" <ephem825@y...> said: > > > > > >
> > > > > > In case anyone is interested, I was able
to record the cube > segment on > > > > animal planet
from last month or whenever. It is in the files > section. > >
> > > > > > Frank > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > Yahoo! Groups Links > > >
> > > > > Please do not reply to this message via email.
More > information here: > > > >
http://help.yahoo.com/help/us/groups/messages/messages- > 23.html
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > -- > > > http://www.fastmail.fm -
Or how I learned to stop worrying and > > > love email again
> > > > > > > > > > > > > >
> > > > Yahoo! Groups Links > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > >
7522. [Speed cubing group] Re: Rumours Floating From:
m4ster_yod4 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 13:02:11 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi"
<mackymakisumi@y...> wrote: > > Ok, I owe an explanation.
> > My mom is of the opinion that I should not compete in >
this tournament for several reasons. [skipped reasons "coming from Mom",
rofl] The force runs strong in your family.... pass on what you have
learned...... BUT DON'T FORGET...Fear leads to anger...... anger leads
to hate...hate leads to suffering. I sense much fear in you. -Yoda
7523. Re: [Speed cubing group] Re: help needed From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 19:15:52 +0530
Thanks everybody for the suggestions, esp chris. :) Btw i dunno why but
i thought abt these things u all said when i was trying this weeks
sunday contest and was getting some good times. Ofcourse there were
lucky cases but i got my new personal best avg today - 36.78 secs! I
really am stumped...how can just reading the suggestions affect ur
times? or isit just a coincidence? Also i liked the finger tricks site
someone had posted, still im waiting for Dan's videos though. Thanks
everybody. Sachin. On 10/22/05, cmhardw <no_reply@yahoogroups.com>
wrote: > Hey Sachin, > > I absolutely know the feeling when you
say that you see people pass > you by and wonder what you could be
doing wrong to hold you back? > I've felt the same way for quite some
time :-) > > It took me almost 5 years of seriously almost daily
practice to get > sub-20, whereas it seems the average is at right at
around a year or > less. > > As far as what you are doing
"wrong" I think it is just that > different people learn at different
rates. I watched your video and > I don't see any huge problems. I
mean you have some delays, but > they're not particularly bad. The
delay after your first corner > edge pair and before your second one
is the longest one, but I mean > it isn't terrible. Your decision
time and execution time for the LL > is pretty good. It doesn't seem
like you delay between steps much, > if at all really. > >
Also, you have to remember that learning new algs slows you down. >
Even if you see an alg that you recently learned, it can cause you a
> delay if that alg isn't yet in your subconscious. Even though you
> know the alg, and using it makes your execution of that case more
> efficient than your old method, it can still cause a delay at
first. > > All I can say is that learning new algs is much better
than just > practicing old stuff. Once you learn all the algs, and
have had > time to practice them and get comfortable with them, your
times will > shoot down very quickly. > > Also, as far as
seeing people passing you all the time, don't worry > about it. As
long as you keep practicing, you will discover new > shortcuts, new
techiques, improvements to your system, etc.. Even > if other people
are learning how to do this faster than you, just > remember that
with enough practice you'll catch up too. > > It really made me
nervous to read this line: > > > but plz i > >
desperately need tips, or else im starting to loose interest in the >
> cube. > > Don't feel like you are simply "not getting it"
when others all seem > to pick up on everything very quickly. It took
me longer than most > to learn even the basic things about cubing,
but over time I did > learn them. I don't mean to say that you are a
slow learner, I'm > just trying to say that people learn at different
rates. > > Plus I think you will be pleasantly surprised when you
finish > learning the Fridrich method and have some time to get
comfortable > with it. Your times will drop dramatically when that
happens. > > So in short don't get discouraged! Cubing is a lot of
fun! Always > feel free to ask questions, or post a video on the
group to be > reviewed. Not everybody is a prodigy at learning how to
cube, even > though it may seem that way since lots of people do
learn quickly. > > There are a few of us "average" cubers out
there too ;-) > > Chris > > --- In
speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar >
<sachinss@g...> wrote: > > > > Hello all. > >
> > The current topic about 4-look LL has made me real nervous. I
> > currently do a 3 look LL with most of the OLL algos memorised
and > some > > PLL algs also i know. My current best average is
exactly 40.00 > seconds > > achieved just yesterday. Much
slower than the guys with 4-look LL. > > > > I have been in
the 45-40 range for the past whole month, maybe more > > and i
just am not improving anymore. And i've seen ppl who were > behind
> > me get past me and all i am doing is just practicing. I think
> there is > > some fundamentally wrong that im doing. I want u
guys to see my > video > > that i made and plz tell me if u can
find anything that im doing > > wrong. heres the link (thanks to
chris hunt for hosting it) > >
http://www.strangepuzzle.com/videos/3x3x3%20SachinShirwalkar% >
2037.40.wmv > > > > I have more vids, so if this ones not
enuf i can send more, but > plz i > > desperately need tips, or
else im starting to loose interest in the > > cube. I donot live
even remotely close to any speedcuber and thats > > hurting me a
lot. :( > > > > Seeking ur help. > > Sachin. > >
> > > > > > > > > Yahoo! Groups Links >
> > > > > >
7524. Re: [Speed cubing group] Rubik's World Championships, 11/5/2005,
12:00 am
From:
Pedro <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 14:42:10 +0000 (GMT)
Not just photos, I want to see great videos too. And good luck to all of
you that are going. Pedro Sachin Shirwalkar <sachinss@...>
escreveu: Best of luck to all the participants. Have a blast there and
bring some great photos from there. Sadly i want to be there very badly
but just cannot. :( Anyway u guys enjoy and crack all past records.
Sachin. On 22 Oct 2005 06:59:16 -0000,
speedsolvingrubikscube@yahoogroups.com <
speedsolvingrubikscube@yahoogroups.com> wrote: > > > [image:
Yahoo! Groups] <http://groups.yahoo.com/> My
Groups<http://groups.yahoo.com/mygroups>| speedsolvingrubikscube
> Main Page
<http://groups.yahoo.com/group/speedsolvingrubikscube> >
[image: Reminder] * Reminder from the Calendar of >
speedsolvingrubikscube<http://groups.yahoo.com/group/speedsolvingrubikscube/cal>
> * Rubik's World Championships > > *Saturday November 5, 2005*
> *All Day * > This event does not repeat. > *Event Location*:
Orlando, Florida > ADVERTISEMENT > >
<http://us.ard.yahoo.com/SIG=12i0ut5g1/M=328599.5829442.7770652.1414694/D=calrem/S=152200161:LREC/Y=YAHOO/EXP=1129971553/A=2533718/R=2/SIG=13h1qh88q/*http://ad.doubleclick.net/jump/N3285.yahooclass2/B1390540.61;sz=300x250;abr=%21ie4;abr=%21ie5;ord=1129964353132586?>
> > ------------------------------ > *Copyright (c) 2005 Yahoo!
Inc. <http://www.yahoo.com> All Rights Reserved.* > Privacy
Policy <http://privacy.yahoo.com/> - Terms of
Service<http://docs.yahoo.com/info/terms/> > > >
------------------------------ > YAHOO! GROUPS LINKS > > > -
Visit your group
"speedsolvingrubikscube<http://groups.yahoo.com/group/speedsolvingrubikscube>"
> on the web. > - To unsubscribe from this group, send an email
to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com<speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe>
> - Your use of Yahoo! Groups is subject to the Yahoo! Terms of >
Service <http://docs.yahoo.com/info/terms/>. > > >
------------------------------ > [Non-text portions of this message
have been removed] SPONSORED LINKS Free puzzle inlay games Educational
game and puzzle Word puzzle game Kid puzzle game Puzzle games Game
puzzle --------------------------------- YAHOO! GROUPS LINKS Visit your
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7525. Re: [Speed cubing group] Rubik's World Championships, 11/5/2005,
12:00 am
From:
Sapan Upadhyay <cubekid@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 09:45:37 -0500
hehe... like we really need a reminder... lol we'll all take tons of
photos On 10/22/05, Sachin Shirwalkar <sachinss@...> wrote: >
Best of luck to all the participants. Have a blast there and bring some
> great photos from there. > > > Sadly i want to be there
very badly but just cannot. :( > > Anyway u guys enjoy and crack
all past records. > > > > Sachin. > > On 22 Oct 2005
06:59:16 -0000, speedsolvingrubikscube@yahoogroups.com < >
speedsolvingrubikscube@yahoogroups.com> wrote: > > > >
> > [image: Yahoo! Groups] <http://groups.yahoo.com/> My
Groups<http://groups.yahoo.com/mygroups>| speedsolvingrubikscube
> > Main Page
<http://groups.yahoo.com/group/speedsolvingrubikscube> > >
[image: Reminder] * Reminder from the Calendar of > >
speedsolvingrubikscube<http://groups.yahoo.com/group/speedsolvingrubikscube/cal>
> > * Rubik's World Championships > > > > *Saturday
November 5, 2005* > > *All Day * > > This event does not
repeat. > > *Event Location*: Orlando, Florida > >
ADVERTISEMENT > > > >
<http://us.ard.yahoo.com/SIG=12i0ut5g1/M=328599.5829442.7770652.1414694/D=calrem/S=152200161:LREC/Y=YAHOO/EXP=1129971553/A=2533718/R=2/SIG=13h1qh88q/*http://ad.doubleclick.net/jump/N3285.yahooclass2/B1390540.61;sz=300x250;abr=%21ie4;abr=%21ie5;ord=1129964353132586?>
> > > > ------------------------------ > > *Copyright
(c) 2005 Yahoo! Inc. <http://www.yahoo.com> All Rights Reserved.*
> > Privacy Policy <http://privacy.yahoo.com/> - Terms of
Service<http://docs.yahoo.com/info/terms/> > > > >
> > ------------------------------ > > YAHOO! GROUPS LINKS
> > > > > > - Visit your group
"speedsolvingrubikscube<http://groups.yahoo.com/group/speedsolvingrubikscube>"
> > on the web. > > - To unsubscribe from this group, send
an email to: > >
speedsolvingrubikscube-unsubscribe@yahoogroups.com<speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe>
> > - Your use of Yahoo! Groups is subject to the Yahoo! Terms of
> > Service <http://docs.yahoo.com/info/terms/>. > >
> > > > ------------------------------ > > > >
> [Non-text portions of this message have been removed] > >
> > > > Yahoo! Groups Links > > > > > >
> -- -cubekid
7526. can't assemble last mageminx peice From:
"rubikorkow" <calcdude@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 16:56:21 -0000
okay, so I just bought a tiled mefferts megaminx yesterday, and I
decided to lube it. I took it apart like I would a 3x3, lubed it, and
got every piece back together except for one edge. Iv'e tried just about
everything I could think of. Any tips on how to get this back in?
Hi there, I was wondering if someone could run a php-poll (I know Joel
van Noort used to run polls) of bets on who will win what at the next
WC-2005, like if we were bookmakers. Macky is undoubtly the favorite of
many events, so maybe the polls will help us to decide who we think will
come in second place :-). Or maybe this idea is plain stupid, and we
should wait until 5th of november, in order to know the winners, cube in
hand(s), in what will probably will be the most exciting Rubik-WC ever.
Can't wait till this day, Good luck to all of you, cubers from all over
the world, -- FD (just sub-24 today, will wait till 2007 :-)) -----
Original Message ----- From: "Pedro" <pedrosino1@...> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Saturday, October
22, 2005 4:42 PM Subject: Re: [Speed cubing group] Rubik's World
Championships, 11/5/2005, 12:00 am Not just photos, I want to see great
videos too. And good luck to all of you that are going. Pedro Sachin
Shirwalkar <sachinss@...> escreveu: Best of luck to all the
participants. Have a blast there and bring some great photos from there.
Sadly i want to be there very badly but just cannot. :( Anyway u guys
enjoy and crack all past records. Sachin. On 22 Oct 2005 06:59:16 -0000,
speedsolvingrubikscube@yahoogroups.com <
speedsolvingrubikscube@yahoogroups.com> wrote: > > > [image:
Yahoo! Groups] <http://groups.yahoo.com/> My
Groups<http://groups.yahoo.com/mygroups>| speedsolvingrubikscube
> Main Page
<http://groups.yahoo.com/group/speedsolvingrubikscube> >
[image: Reminder] * Reminder from the Calendar of >
speedsolvingrubikscube<http://groups.yahoo.com/group/speedsolvingrubikscube/
cal> > * Rubik's World Championships > > *Saturday November
5, 2005* > *All Day * > This event does not repeat. > *Event
Location*: Orlando, Florida > ADVERTISEMENT > >
<http://us.ard.yahoo.com/SIG=12i0ut5g1/M=328599.5829442.7770652.1414694/D=ca
lrem/S=152200161:LREC/Y=YAHOO/EXP=1129971553/A=2533718/R=2/SIG=13h1qh88q/*ht
tp://ad.doubleclick.net/jump/N3285.yahooclass2/B1390540.61;sz=300x250;abr=%2
1ie4;abr=%21ie5;ord=1129964353132586?> > >
------------------------------ > *Copyright (c) 2005 Yahoo! Inc.
<http://www.yahoo.com> All Rights Reserved.* > Privacy Policy
<http://privacy.yahoo.com/> - Terms of
Service<http://docs.yahoo.com/info/terms/> > > >
------------------------------ > YAHOO! GROUPS LINKS > > > -
Visit your group
"speedsolvingrubikscube<http://groups.yahoo.com/group/speedsolvingrubikscube
>" > on the web. > - To unsubscribe from this group, send an
email to: >
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subscribe@yahoogroups.com?subject=Unsubscribe> > - Your use of
Yahoo! Groups is subject to the Yahoo! Terms of > Service
<http://docs.yahoo.com/info/terms/>. > > >
------------------------------ > [Non-text portions of this message
have been removed] SPONSORED LINKS Free puzzle inlay games Educational
game and puzzle Word puzzle game Kid puzzle game Puzzle games Game
puzzle --------------------------------- YAHOO! GROUPS LINKS Visit your
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7528. results so far From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 12:40:21 -0700
http://www.astro.caltech.edu/~tmao/daniel I suck at blindfold. Tyson Mao
MSC #631 California Institute of Technology
7529. Request to Master Magic owners From:
Studzien <studzien@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 21:48:47 +0200
Hi all. I need a photo of back side of Rubik's Master Magic when then
front side is solved (with five linked rings). If someone have one and
is able to make a photo I'll be very pleased. Thank you very much in
advance and best regards, Rafal
7530. Re: can't assemble last mageminx peice From:
"thomkirjava" <snkenjoi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 19:56:07 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "rubikorkow"
<calcdude@h...> wrote: > > okay, so I just bought a tiled
mefferts megaminx yesterday, and I > decided to lube it. I took it
apart like I would a 3x3, lubed it, and > got every piece back
together except for one edge. Iv'e tried just > about everything I
could think of. Any tips on how to get this back > in? > I tend to
hold a corner-edge pair together and pop them both in at once. ~Thom
7531. Re: results so far From:
"mackymakisumi" <mackymakisumi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 20:50:52 -0000
So, now we're expecting you to complete every solve at WC. ;) Chang
Frank. ROFL. Macky --- In speedsolvingrubikscube@yahoogroups.com, Tyson
Mao <tmao@i...> wrote: > >
http://www.astro.caltech.edu/~tmao/daniel > > I suck at blindfold.
> > Tyson Mao > MSC #631 > California Institute of
Technology >
7532. Re: results so far From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 21:01:33 -0000
What happened Tyson???Not enough practice lately??? Macky...you didn't
compete...ugh...lol... Craig --- In
speedsolvingrubikscube@yahoogroups.com, "mackymakisumi"
<mackymakisumi@y...> wrote: > > So, now we're expecting you
to complete every solve at WC. ;) > > Chang Frank. ROFL. > >
Macky > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> > wrote: > > > >
http://www.astro.caltech.edu/~tmao/daniel > > > > I suck at
blindfold. > > > > Tyson Mao > > MSC #631 > >
California Institute of Technology > > >
7533. Foot Cubers From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 21:40:57 -0000
Anyone out there (other than Anssi and the Krigs, and who is also going
to WC2005) who is any good at cubing with their feet??? What are your
times like??? I was interested in it...but not sure how to get faster...
Craig
7534. Re: Foot Cubers From:
"thomkirjava" <snkenjoi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 21:51:05 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard"
<logitewty@h...> wrote: > > Anyone out there (other than
Anssi and the Krigs, and who is also > going to WC2005) who is any
good at cubing with their feet??? What are > your times like??? I was
interested in it...but not sure how to get > faster... > >
Craig > I can solve the magic in 9.xx with my feet. ~Kirjava
7535. Re: [Speed cubing group] Assembling a Rubik's 2x2x2
From:
pjgat09 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 22:14:56 -0000
Thanks Bob :) And i plan to fix that color scheme before WC05. I also
have a website (unfinished...) for the 2x2.
<http://www.geocities.com/pjgat09/misc2a.html> I'm not sure if you
can figure out what do do from there, so ill quickly explain: Find the
UBR corner, put the heart shaped piece towards the squared one, then put
a rounded one in the other side and slide it on. Find the UBL, put on a
rounded edge and put it on. Find the UFL, put on the last squared edge
and slide it on. Take your selected corner, slide it on the squared
edges, then force it over the heart shaped piece. (note: needs much
force!!) I hope that helps. Misc question answering: Some one asked how
to lube it, so heres what i do. First i play with it for a while. After
that, i use my lube (liquid, bought it from radioshack). I take it
apart, put a little inside the edges, then put it back together and put
a little down the cracks. Final note: Since only Rubik's 2x2's will be
allowed at WC05, ill be happy to fix people's if they happen to pop. I
hope all of this helped! Peter Greenwood --- In
speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...>
wrote: > > My Rubik's 2x2x2 cube sucks. I have about 6 unopened
2x2s but I doubt > any of them are any better so i will keep them
sealed. Rubik's 2x2x2s > are AWFUL. The nicest one I've felt was
Peter Greenwood's, but he > still has the white opposite blue color
scheme on his, so even though > it moves well, i still wouldn't get
good times on it. ;) > > ~ Bob > > --- In
speedsolvingrubikscube@yahoogroups.com, "Jason Baum" >
<speedrunningcuber@y...> wrote: > > > > Oh man. I did
a bit of searching and found out some sites for 2x2x2 > >
assembly. So I followed the instructions and was able to put the cube
> > back together. I wanted to solve it a few times to see how it
was, so > > I'm doing my first solve with it. I'm not even done
with my first > > layer, and it explodes. Pieces everywhere. I'm
not even going to > > bother to look for them. I'm not sure if I
put it together wrong or > > something, but I really don't care. I
HATE Rubik's 2x2x2s. ;) > > > > Does anybody have a Rubik's
2x2x2 that moves well? I took mine apart > > and lubricated mine
(it didn't explode on me before), and it felt okay > > for the two
seconds I was using it. If you have a good one, did you > >
lubricate it or just use it a lot? I'd like to compete in the 2x2x2 >
> event at WC, but if I don't have a good cube for it I'm not going
to > > bother. > > > > -Jason > > > > ---
In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > >
<logitewty@h...> wrote: > > > > > > yes, I have
done that twice now...I am on my third Rubik's 2x2, and > > >
want to make it fast for WC2005...but if it explodes, it is taking a
> > > wonderful trip to the bottom of my garbage can... >
> > > > > Craig > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...>
> > > wrote: > > > > > > > > I do
things that some people (Stefan) don't approve of. When I > tangle
> > > > too many strings and have to spend more than 5
minutes to fix a > magic, > > > > I cut them and put new
ones on. When my Rubik's 2x2x2 explodes, I > > > > throw it
away and buy a new one. > > > > > > > > ~ Bob
> > > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Jason Baum" > > > >
<speedrunningcuber@y...> wrote: > > > > > > >
> > > I can't use an Eastsheen at WC. ;) > > > >
> > > > > > -Jason > > > > > > >
> > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
> <tmao@i...> > > > > > wrote: > > >
> > > > > > > > > We totally need a webpage
that just gets spit out every time > > > > someone's >
> > > > > Rubik's 2x2x2 explodes. Those things really
suck. Buy an > > > Eastsheen. > > > > > >
> > > > > > Tyson Mao > > > > > >
MSC #631 > > > > > > California Institute of
Technology > > > > > > > > > > > >
On Oct 21, 2005, at 7:02 PM, Jason Baum wrote: > > > > >
> > > > > > > > Hi guys, > > > >
> > > > > > > > > > I know this has been
asked here before, but I need help with > > > > > >
> assembling a Rubik brand 2x2x2. Thanks in advance. > > >
> > > > > > > > > > > -Jason > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > Yahoo!
Groups Links > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> >
7536. Re: [Speed cubing group] Re: results so far From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 15:31:06 -0700
Yeah. I've been away in a mansion. Ryan Patricio... 22.05 One-Handed
Solve. Tyson Mao MSC #631 California Institute of Technology On Oct 22,
2005, at 2:01 PM, Craig Bouchard wrote: > What happened Tyson???Not
enough practice lately??? Macky...you didn't > compete...ugh...lol...
> > Craig > > --- In speedsolvingrubikscube@yahoogroups.com,
"mackymakisumi" > <mackymakisumi@y...> wrote: >> >>
So, now we're expecting you to complete every solve at WC. ;) >>
>> Chang Frank. ROFL. >> >> Macky >> >>
--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> >> wrote: >>> >>>
http://www.astro.caltech.edu/~tmao/daniel >>> >>> I
suck at blindfold. >>> >>> Tyson Mao >>> MSC
#631 >>> California Institute of Technology >>>
>> > > > > > > > > > > Yahoo! Groups
Links > > > > > > >
7537. Re: results so far From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 22:37:59 -0000
LOL...shhhh...you aren't supposed to tell...do you have updated
statistics??? Craig --- In speedsolvingrubikscube@yahoogroups.com, Tyson
Mao <tmao@i...> wrote: > > Yeah. I've been away in a
mansion. > > Ryan Patricio... 22.05 One-Handed Solve. > >
Tyson Mao > MSC #631 > California Institute of Technology >
> On Oct 22, 2005, at 2:01 PM, Craig Bouchard wrote: > > >
What happened Tyson???Not enough practice lately??? Macky...you didn't
> > compete...ugh...lol... > > > > Craig > >
> > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi"
> > <mackymakisumi@y...> wrote: > >> > >>
So, now we're expecting you to complete every solve at WC. ;) >
>> > >> Chang Frank. ROFL. > >> > >>
Macky > >> > >> --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> >
>> wrote: > >>> > >>>
http://www.astro.caltech.edu/~tmao/daniel > >>> >
>>> I suck at blindfold. > >>> > >>>
Tyson Mao > >>> MSC #631 > >>> California
Institute of Technology > >>> > >> > > >
> > > > > > > > > > > > > >
> > > Yahoo! Groups Links > > > > > > >
> > > > > > > >
7538. Re: Foot Cubers From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 22:39:30 -0000
Yes Kir, I know you've told me and bragged that your better than me
enough :p lol...I am looking for people who do 3x3 with their feet, and
are going to WC2005, not people doing magic with their feet and sitting
at home while the rest of us are competing :p that was mean...sorry
Craig --- In speedsolvingrubikscube@yahoogroups.com, "thomkirjava"
<snkenjoi@g...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" >
<logitewty@h...> wrote: > > > > Anyone out there
(other than Anssi and the Krigs, and who is also > > going to
WC2005) who is any good at cubing with their feet??? What are > >
your times like??? I was interested in it...but not sure how to get >
> faster... > > > > Craig > > > > I can solve
the magic in 9.xx with my feet. > > ~Kirjava >
lol.... just waiting for that day when someone does a 5x5x5 blindfolded
with their feet.. On 10/22/05, Craig Bouchard <logitewty@...>
wrote: > Yes Kir, I know you've told me and bragged that your better
than me > enough :p lol...I am looking for people who do 3x3 with
their feet, > and are going to WC2005, not people doing magic with
their feet and > sitting at home while the rest of us are competing
:p that was > mean...sorry > > Craig > > --- In
speedsolvingrubikscube@yahoogroups.com, "thomkirjava" >
<snkenjoi@g...> wrote: > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > >
<logitewty@h...> wrote: > > > > > > Anyone out
there (other than Anssi and the Krigs, and who is also > > >
going to WC2005) who is any good at cubing with their feet??? What are
> > > your times like??? I was interested in it...but not sure
how to get > > > faster... > > > > > > Craig
> > > > > > > I can solve the magic in 9.xx with my
feet. > > > > ~Kirjava > > > > > > >
> > > > Yahoo! Groups Links > > > > > >
> -- -cubekid
7540. Re: [Speed cubing group] Re: results so far From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 18:06:22 -0700
Mark is correcting some formatting issues with the results. We'll have
them up again in an hour or something. Tyson Mao MSC #631 California
Institute of Technology On Oct 22, 2005, at 3:37 PM, Craig Bouchard
wrote: > LOL...shhhh...you aren't supposed to tell...do you have
updated > statistics??? > > Craig > > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> >
wrote: >> >> Yeah. I've been away in a mansion. >>
>> Ryan Patricio... 22.05 One-Handed Solve. >> >>
Tyson Mao >> MSC #631 >> California Institute of Technology
>> >> On Oct 22, 2005, at 2:01 PM, Craig Bouchard wrote:
>> >>> What happened Tyson???Not enough practice
lately??? Macky...you >>> didn't >>>
compete...ugh...lol... >>> >>> Craig >>>
>>> --- In speedsolvingrubikscube@yahoogroups.com,
"mackymakisumi" >>> <mackymakisumi@y...> wrote:
>>>> >>>> So, now we're expecting you to
complete every solve at WC. ;) >>>> >>>> Chang
Frank. ROFL. >>>> >>>> Macky >>>>
>>>> --- In speedsolvingrubikscube@yahoogroups.com, Tyson
Mao <tmao@i...> >>>> wrote: >>>>>
>>>>> http://www.astro.caltech.edu/~tmao/daniel
>>>>> >>>>> I suck at blindfold.
>>>>> >>>>> Tyson Mao >>>>>
MSC #631 >>>>> California Institute of Technology
>>>>> >>>> >>> >>>
>>> >>> >>> >>> >>>
>>> >>> >>> Yahoo! Groups Links >>>
>>> >>> >>> >>> >>>
>>> >> > > > > > > > > >
Yahoo! Groups Links > > > > > > >
7541. Re: [Speed cubing group] Re: Foot Cubers From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 18:07:55 -0700
See, eventually, these things just become absurd. You forgot to add
"under water". Tyson Mao MSC #631 California Institute of Technology On
Oct 22, 2005, at 6:05 PM, Sapan Upadhyay wrote: > lol.... just
waiting for that day when someone does a 5x5x5 > blindfolded with
their feet.. > > On 10/22/05, Craig Bouchard <logitewty@...>
wrote: >> Yes Kir, I know you've told me and bragged that your
better than me >> enough :p lol...I am looking for people who do
3x3 with their feet, >> and are going to WC2005, not people doing
magic with their feet and >> sitting at home while the rest of us
are competing :p that was >> mean...sorry >> >> Craig
>> >> --- In speedsolvingrubikscube@yahoogroups.com,
"thomkirjava" >> <snkenjoi@g...> wrote: >>>
>>> --- In speedsolvingrubikscube@yahoogroups.com, "Craig
Bouchard" >>> <logitewty@h...> wrote: >>>>
>>>> Anyone out there (other than Anssi and the Krigs, and
who is also >>>> going to WC2005) who is any good at cubing
with their feet??? What >>>> are >>>> your times
like??? I was interested in it...but not sure how to get
>>>> faster... >>>> >>>> Craig
>>>> >>> >>> I can solve the magic in 9.xx
with my feet. >>> >>> ~Kirjava >>> >>
>> >> >> >> >> >> >> >>
Yahoo! Groups Links >> >> >> >> >>
>> >> > > > -- > -cubekid > > > >
> Yahoo! Groups Links > > > > > > >
7542. 5x5x5 Clearance Sale From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 18:12:06 -0700
I hate having my room filled with boxes of 5x5x5 cubes so the Caltech
Club is having a clearance sale. Basically, e-mail me with what you
think is a good deal and I'll let you know whether or not it's cool.
Something around $18 for a single 5x5x5. We'd be willing to drop down to
$15 if you buy more than one, and even possibly lower if I like you. I'm
tired of using 5x5x5's as pillows... so BUY SOME 5X5X5'S! Tyson Mao MSC
#631 California Institute of Technology
ahh yes... underwater... i did forget about that one... maybe they'll do
it one-footed as well On 10/22/05, Tyson Mao <tmao@...> wrote:
> See, eventually, these things just become absurd. You forgot to add
> "under water". > > Tyson Mao > MSC #631 > California
Institute of Technology > > On Oct 22, 2005, at 6:05 PM, Sapan
Upadhyay wrote: > > > lol.... just waiting for that day when
someone does a 5x5x5 > > blindfolded with their feet.. > >
> > On 10/22/05, Craig Bouchard <logitewty@...> wrote: >
>> Yes Kir, I know you've told me and bragged that your better
than me > >> enough :p lol...I am looking for people who do 3x3
with their feet, > >> and are going to WC2005, not people doing
magic with their feet and > >> sitting at home while the rest
of us are competing :p that was > >> mean...sorry > >>
> >> Craig > >> > >> --- In
speedsolvingrubikscube@yahoogroups.com, "thomkirjava" > >>
<snkenjoi@g...> wrote: > >>> > >>> --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" >
>>> <logitewty@h...> wrote: > >>>> >
>>>> Anyone out there (other than Anssi and the Krigs, and
who is also > >>>> going to WC2005) who is any good at
cubing with their feet??? What > >>>> are >
>>>> your times like??? I was interested in it...but not
sure how to get > >>>> faster... > >>>>
> >>>> Craig > >>>> > >>> >
>>> I can solve the magic in 9.xx with my feet. >
>>> > >>> ~Kirjava > >>> > >>
> >> > >> > >> > >> > >>
> >> > >> > >> Yahoo! Groups Links >
>> > >> > >> > >> > >> >
>> > >> > > > > > > -- > >
-cubekid > > > > > > > > > > Yahoo! Groups
Links > > > > > > > > > > > > >
> > > > > > > > Yahoo! Groups Links > >
> > > > > -- -cubekid
7544. Results from Caltech Fall 2005 From:
Tyson Mao <tmao@...>
To:
caltechrubiks@yahoogroups.com
Date:
Sat, 22 Oct 2005 18:45:52 -0700
http://www.astro.caltech.edu/~tmao/Caltech%20Fall%202005.xls These
results are subject to change. We're really hungry right now so I'll
check over those numbers again after dinner... but I think everything is
correct so... here it is! Tyson Mao MSC #631 California Institute of
Technology
7545. Re: 5x5x5 Clearance Sale From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 23 Oct 2005 02:28:52 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> wrote: > > I hate having my room filled with
boxes of 5x5x5 cubes so the Caltech > Club is having a clearance
sale. All brand-new rubiks.com 5x5 or maybe different types and
conditions? Stefan
7546. Re: [Speed cubing group] Re: 5x5x5 Clearance Sale From:
Leyan Lo <leyanlo@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 19:47:32 -0700
Brand new, unopened. Leyan Stefan Pochmann wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> >
wrote: > >>I hate having my room filled with boxes of 5x5x5
cubes so the > > Caltech > >>Club is having a clearance
sale. > > > All brand-new rubiks.com 5x5 or maybe different
types and conditions? > > Stefan > > > > > >
> > > Yahoo! Groups Links > > > > > > >
7547. Re: 5x5x5 Clearance Sale From:
"christopher_pelley" <christopher_pelley@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 23 Oct 2005 03:14:43 -0000
> Something around $18 for a single 5x5x5. We'd be willing to drop
down > to $15 if you buy more than one, and even possibly lower if I
like you. I'll take a few at that price... PayPal? Chris Pelley P.S. Do
you like me?
7548. Re: 5x5x5 Clearance Sale From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 23 Oct 2005 03:41:46 -0000
I still have 3 myself lol. ~ Bob --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...>
wrote: > > I hate having my room filled with boxes of 5x5x5 cubes
so the Caltech > Club is having a clearance sale. Basically, e-mail
me with what you > think is a good deal and I'll let you know whether
or not it's cool. > Something around $18 for a single 5x5x5. We'd be
willing to drop down > to $15 if you buy more than one, and even
possibly lower if I like you. > > I'm tired of using 5x5x5's as
pillows... so BUY SOME 5X5X5'S! > > Tyson Mao > MSC #631 >
California Institute of Technology >
7549. Re: [Speed cubing group] Re: 5x5x5 Clearance Sale From:
Leyan Lo <leyanlo@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 20:58:22 -0700
There's always room for N+1!! ^_^ Leyan Bob Burton wrote: > I still
have 3 myself lol. > > ~ Bob > > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> >
wrote: > >>I hate having my room filled with boxes of 5x5x5
cubes so the Caltech >>Club is having a clearance sale. Basically,
e-mail me with what you >>think is a good deal and I'll let you
know whether or not it's cool. >>Something around $18 for a single
5x5x5. We'd be willing to drop down >>to $15 if you buy more than
one, and even possibly lower if I like you. >> >>I'm tired
of using 5x5x5's as pillows... so BUY SOME 5X5X5'S! >>
>>Tyson Mao >>MSC #631 >>California Institute of
Technology >> > > > > > > > > > >
Yahoo! Groups Links > > > > > > >
7550. Caltech Fall 2005 Videos? From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube <speedsolvingrubikscube@yahoogroups.com>
Date:
Sat, 22 Oct 2005 20:58:39 -0700
Did anyone who attended the Caltech Fall 2005 tournament take videos? I
hate to ask this after every tournament, but I like watching them :)
-Chris [Non-text portions of this message have been removed]
7551. Re: [Speed cubing group] Caltech Fall 2005 Videos?
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 21:04:29 -0700
There were two camera crews there but they'll probably be saving most of
their footage for their respective documentary projects. I did, however,
convince one of the groups to give me the footage of Ryan Patricio's
one-handed final round solves so there's the 22.05 and also the 26.xx
average on there. If people have videos, I'm sure Chris would love to
upload them on strangepuzzle.com. Tyson Mao MSC #631 California
Institute of Technology On Oct 22, 2005, at 8:58 PM, Chris Hunt wrote:
> Did anyone who attended the Caltech Fall 2005 tournament take
videos? > I hate > to ask this after every tournament, but I like
watching them :) > > -Chris > > > [Non-text portions of
this message have been removed] > > > > > > Yahoo!
Groups Links > > > > > > >
7552. [Speed cubing group] Re: 5x5x5 Clearance Sale From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 23 Oct 2005 04:14:53 -0000
Hi! Open all of them and select the 2 best for me ... hehe ... Bring
them to Orlando and i pay u there :-) -Per :D > --- In
speedsolvingrubikscube@yahoogroups.com, Leyan Lo <leyanlo@g...>
wrote: > > There's always room for N+1!! ^_^ > > Leyan >
> > Bob Burton wrote: > > I still have 3 myself lol. >
> > > ~ Bob > > > > --- In
speedsolvingrubikscube@...m, Tyson Mao <tmao@i...> > >
wrote: > > > >>I hate having my room filled with boxes of
5x5x5 cubes so the Caltech > >>Club is having a clearance sale.
Basically, e-mail me with what you > >>think is a good deal and
I'll let you know whether or not it's cool. > >>Something
around $18 for a single 5x5x5. We'd be willing to drop down >
>>to $15 if you buy more than one, and even possibly lower if I
like you. > >> > >>I'm tired of using 5x5x5's as
pillows... so BUY SOME 5X5X5'S! > >> > >>Tyson Mao
> >>MSC #631 > >>California Institute of Technology
> >> > > > > > > > > > > >
> > > > > > > > > Yahoo! Groups Links >
> > > > > > > > > > > > > >
7553. Re: [Speed cubing group] Re: 5x5x5 Clearance Sale From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 21:20:36 -0700
Haha, I was afraid you would say that. If you would pay us for the labor
of testing out every cube we have, then maybe we would consider it. How
much are 5x5x5's in Europe? Are they more than $30 USD? Tyson Mao MSC
#631 California Institute of Technology On Oct 22, 2005, at 9:14 PM, Per
Kristen Fredlund wrote: > Hi! > > Open all of them and select
the 2 best for me ... hehe ... Bring > them to Orlando and i pay u
there :-) > > -Per :D > >> --- In
speedsolvingrubikscube@yahoogroups.com, Leyan Lo >
<leyanlo@g...> wrote: >> >> There's always room for
N+1!! ^_^ >> >> Leyan >> >> >> Bob Burton
wrote: >>> I still have 3 myself lol. >>> >>>
~ Bob >>> >>> --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao > <tmao@i...>
>>> wrote: >>> >>>> I hate having my room
filled with boxes of 5x5x5 cubes so the > Caltech >>>>
Club is having a clearance sale. Basically, e-mail me with what > you
>>>> think is a good deal and I'll let you know whether or
not it's > cool. >>>> Something around $18 for a single
5x5x5. We'd be willing to > drop down >>>> to $15 if you
buy more than one, and even possibly lower if I > like you.
>>>> >>>> I'm tired of using 5x5x5's as
pillows... so BUY SOME 5X5X5'S! >>>> >>>> Tyson
Mao >>>> MSC #631 >>>> California Institute of
Technology >>>> >>> >>> >>>
>>> >>> >>> >>> >>>
>>> >>> Yahoo! Groups Links >>> >>>
>>> >>> >>> >>> >>>
>> > > > > > > > > > Yahoo! Groups
Links > > > > > > > >
7554. Re: [Speed cubing group] Request to Master Magic owners
From:
David Barr <david20708@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 23 Oct 2005 00:26:06 -0400
Here you go. When I turned it over, top and bottom flipped, left and
right stayed the same. On 10/22/05, Studzien <studzien@...> wrote:
> Hi all. > I need a photo of back side of Rubik's Master Magic
when then front side > is solved (with five linked rings). > If
someone have one and is able to make a photo I'll be very pleased. >
> Thank you very much in advance and best regards, > Rafal >
> > > > Yahoo! Groups Links > > > > > >
> [Non-text portions of this message have been removed]
7555. Re: [Speed cubing group] Request to Master Magic owners
From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 23 Oct 2005 04:42:05 -0000
Isn't there a webpage for this?
http://www.rubiks.com/images/lvl4/produc/template/free_downloads/pdf/12panelmagic.pdf
~ Bob --- In speedsolvingrubikscube@yahoogroups.com, David Barr
<david20708@g...> wrote: > > Here you go. When I turned it
over, top and bottom flipped, left and > right stayed the same. >
> On 10/22/05, Studzien <studzien@s...> wrote: > > Hi
all. > > I need a photo of back side of Rubik's Master Magic when
then front side > > is solved (with five linked rings). > >
If someone have one and is able to make a photo I'll be very pleased.
> > > > Thank you very much in advance and best regards,
> > Rafal > > > > > > > > > > Yahoo!
Groups Links > > > > > > > > > > > >
> > > > > [Non-text portions of this message have been
removed] >
7556. Re: [Speed cubing group] Caltech Fall 2005 Videos?
From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 22 Oct 2005 21:55:42 -0700
I have heard of several 'documentary' projects in the past. Are these
things ever released? And if so, where can I get them? -Chris On
10/22/05, Tyson Mao <tmao@...> wrote: > > There were two
camera crews there but they'll probably be saving most > of their
footage for their respective documentary projects. I did, > however,
convince one of the groups to give me the footage of Ryan >
Patricio's one-handed final round solves so there's the 22.05 and also
> the 26.xx average on there. > > If people have videos, I'm
sure Chris would love to upload them on > strangepuzzle.com
<http://strangepuzzle.com>. > > Tyson Mao > MSC #631 >
California Institute of Technology > > On Oct 22, 2005, at 8:58
PM, Chris Hunt wrote: > > > Did anyone who attended the Caltech
Fall 2005 tournament take videos? > > I hate > > to ask this
after every tournament, but I like watching them :) > > > >
-Chris > > > > > > [Non-text portions of this message
have been removed] > > > > > > > > > >
> > Yahoo! Groups Links > > > > > > > >
> > > > > > > > > > > > > Yahoo!
Groups Links > > > > > > > [Non-text portions of
this message have been removed]
7557. [Speed cubing group] Re: 5x5x5 Clearance Sale From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 23 Oct 2005 05:11:48 -0000
Hi! Well, i haven't seen 5x5x5's in the shops here in norway. Maybe
there are, but i don't fly around to every toyshop here. I would guess
that shops here if they had them would charge about $30 yes. Possibly
more if they only buy small stock from rubiks.com. If u really test them
all here is what u should look for: - even tension on all sides (one
center sticking a bit out is not a good sign) - no internal skewness
(can be felt, no need to open) - no visible chipping of cubies - not too
tight (maybe most important) If u really really do that i offer
2x15=30+10 = 40. 10 is then for the work. Let me know if that is ok ;-)
-Per > --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> wrote: > > Haha, I was afraid you would say
that. If you would pay us for the > labor of testing out every cube
we have, then maybe we would consider > it. > > How much are
5x5x5's in Europe? Are they more than $30 USD? > > Tyson Mao >
MSC #631 > California Institute of Technology > > On Oct 22,
2005, at 9:14 PM, Per Kristen Fredlund wrote: > > > Hi! >
> > > Open all of them and select the 2 best for me ... hehe
... Bring > > them to Orlando and i pay u there :-) > > >
> -Per :D > > > >> --- In
speedsolvingrubikscube@yahoogroups.com, Leyan Lo > >
<leyanlo@g...> wrote: > >> > >> There's always
room for N+1!! ^_^ > >> > >> Leyan > >> >
>> > >> Bob Burton wrote: > >>> I still have
3 myself lol. > >>> > >>> ~ Bob >
>>> > >>> --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao > >
<tmao@i...> > >>> wrote: > >>> >
>>>> I hate having my room filled with boxes of 5x5x5 cubes
so the > > Caltech > >>>> Club is having a
clearance sale. Basically, e-mail me with what > > you >
>>>> think is a good deal and I'll let you know whether or
not it's > > cool. > >>>> Something around $18 for
a single 5x5x5. We'd be willing to > > drop down >
>>>> to $15 if you buy more than one, and even possibly
lower if I > > like you. > >>>> >
>>>> I'm tired of using 5x5x5's as pillows... so BUY SOME
5X5X5'S! > >>>> > >>>> Tyson Mao >
>>>> MSC #631 > >>>> California Institute of
Technology > >>>> > >>> > >>>
> >>> > >>> > >>> > >>>
> >>> > >>> > >>> > >>>
Yahoo! Groups Links > >>> > >>> >
>>> > >>> > >>> > >>> >
>>> > >> > > > > > > > > >
> > > > > > > > > Yahoo! Groups Links >
> > > > > > > > > > > > > >
> >
7558. Re: [Speed cubing group] Request to Master Magic owners
From:
Studzien <studzien@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 23 Oct 2005 08:21:07 +0200
Hi. Yes, that it. Thank you very much. Best regards, Rafal Bob Burton
napisał(a): > Isn't there a webpage for this? >
http://www.rubiks.com/images/lvl4/produc/template/free_downloads/pdf/12panelmagic.pdf
> > ~ Bob >
7559. Rubik's World Championships!!!, 11/6/2005, 12:00 am
From:
speedsolvingrubikscube@yahoogroups.com
To:
speedsolvingrubikscube@yahoogroups.com
Date:
23 Oct 2005 06:58:18 -0000
Reminder from the Calendar of speedsolvingrubikscube
http://groups.yahoo.com/group/speedsolvingrubikscube/cal Rubik's World
Championships!!! Sunday November 6, 2005 All Day (This event does not
repeat.) (The next reminder for this event will be sent in 7 days, 1
minute.) Event Location: Lake Buena Vista Notes: Oh yah, World
Championships...this will ROCK!!!WOOOOOO!!! Set up birthday reminders!
http://us.rd.yahoo.com/cal_us/rem/?http://groups.yahoo.com/group/speedsolvingrubikscube/cal?v=9&evt_type=13
Copyright 2005 Yahoo! Inc. All Rights Reserved. http://www.yahoo.com
Privacy Policy: http://privacy.yahoo.com/ Terms of Service:
http://docs.yahoo.com/info/terms/
7560. Re: [Speed cubing group] Re: 5x5x5 Clearance Sale From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 23 Oct 2005 14:21:51 +0530
Hey tyson! Can u send them to india? I really want 5x5x5's but dont have
a credit card and im tired of asking my frnds if they have one. So i'll
pay u by check, and if u really are considering sending to india then
i'll have 2-3 of those. Sachin. On 10/23/05, Per Kristen Fredlund
<aspiring_to_love@...> wrote: > Hi! > > Well, i haven't
seen 5x5x5's in the shops here in norway. Maybe > there are, but i
don't fly around to every toyshop here. I would > guess that shops
here if they had them would charge about $30 yes. > Possibly more if
they only buy small stock from rubiks.com. If u > really test them
all here is what u should look for: > > - even tension on all
sides (one center sticking a bit out is not a > good sign) > >
- no internal skewness (can be felt, no need to open) > > - no
visible chipping of cubies > > - not too tight (maybe most
important) > > If u really really do that i offer 2x15=30+10 = 40.
10 is then for > the work. Let me know if that is ok ;-) > >
-Per > > > --- In speedsolvingrubikscube@yahoogroups.com, Tyson
Mao > <tmao@i...> wrote: > > > > Haha, I was afraid
you would say that. If you would pay us for > the > > labor of
testing out every cube we have, then maybe we would > consider >
> it. > > > > How much are 5x5x5's in Europe? Are they
more than $30 USD? > > > > Tyson Mao > > MSC #631 >
> California Institute of Technology > > > > On Oct 22,
2005, at 9:14 PM, Per Kristen Fredlund wrote: > > > > >
Hi! > > > > > > Open all of them and select the 2 best
for me ... hehe ... Bring > > > them to Orlando and i pay u
there :-) > > > > > > -Per :D > > > > >
>> --- In speedsolvingrubikscube@yahoogroups.com, Leyan Lo >
> > <leyanlo@g...> wrote: > > >> > >
>> There's always room for N+1!! ^_^ > > >> > >
>> Leyan > > >> > > >> > > >>
Bob Burton wrote: > > >>> I still have 3 myself lol. >
> >>> > > >>> ~ Bob > > >>>
> > >>> --- In speedsolvingrubikscube@yahoogroups.com,
Tyson Mao > > > <tmao@i...> > > >>> wrote:
> > >>> > > >>>> I hate having my room
filled with boxes of 5x5x5 cubes so the > > > Caltech > >
>>>> Club is having a clearance sale. Basically, e-mail me
with > what > > > you > > >>>> think is a
good deal and I'll let you know whether or not it's > > > cool.
> > >>>> Something around $18 for a single 5x5x5. We'd
be willing to > > > drop down > > >>>> to $15
if you buy more than one, and even possibly lower if I > > >
like you. > > >>>> > > >>>> I'm
tired of using 5x5x5's as pillows... so BUY SOME 5X5X5'S! > >
>>>> > > >>>> Tyson Mao > >
>>>> MSC #631 > > >>>> California
Institute of Technology > > >>>> > >
>>> > > >>> > > >>> > >
>>> > > >>> > > >>> > >
>>> > > >>> > > >>> > >
>>> Yahoo! Groups Links > > >>> > >
>>> > > >>> > > >>> > >
>>> > > >>> > > >>> > >
>> > > > > > > > > > > > >
> > > > > > > > > > > > > >
> Yahoo! Groups Links > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > Yahoo!
Groups Links > > > > > > >
Yeah, I think it's ridiculous that everyone has already written Macky's
name on the winners trophy. No disrespect to him of course, but the
competition is wide open in my opinion. So it won't be a tournament to
find the world's second fastest cuber at all. It's all on the day, as
they say :) Dan :) --- In speedsolvingrubikscube@yahoogroups.com,
"FD-Rubik" <fdrubik@f...> wrote: > > Hi there, > >
> I was wondering if someone could run a php-poll (I know > Joel
van Noort used to run polls) of bets on who will > win what at the
next WC-2005, like if we were bookmakers. > > Macky is undoubtly
the favorite of many events, so maybe > the polls will help us to
decide who we think will come > in second place :-). > > Or
maybe this idea is plain stupid, and we should wait > until 5th of
november, in order to know the winners, > cube in hand(s), in what
will probably will be the most > exciting Rubik-WC ever. > >
Can't wait till this day, > Good luck to all of you, cubers from all
over the world, > -- > FD > (just sub-24 today, will wait till
2007 :-)) > > > > > > > ----- Original Message
----- > From: "Pedro" <pedrosino1@y...> > To:
<speedsolvingrubikscube@...m> > Sent: Saturday, October 22,
2005 4:42 PM > Subject: Re: [Speed cubing group] Rubik's World
Championships, 11/5/2005, > 12:00 am > > > Not just photos,
I want to see great videos too. > And good luck to all of you that
are going. > > Pedro > > Sachin Shirwalkar
<sachinss@g...> escreveu: > Best of luck to all the
participants. Have a blast there and bring some > great photos from
there. > > > Sadly i want to be there very badly but just
cannot. :( > > Anyway u guys enjoy and crack all past records.
> > > > Sachin. > > On 22 Oct 2005 06:59:16 -0000,
speedsolvingrubikscube@yahoogroups.com < >
speedsolvingrubikscube@yahoogroups.com> wrote: > > > >
> > [image: Yahoo! Groups] <http://groups.yahoo.com/> My
> Groups<http://groups.yahoo.com/mygroups>|
speedsolvingrubikscube > > Main Page
<http://groups.yahoo.com/group/speedsolvingrubikscube> > >
[image: Reminder] * Reminder from the Calendar of > > >
speedsolvingrubikscube<http://groups.yahoo.com/group/speedsolvingrubi
kscube/ > cal> > > * Rubik's World Championships > >
> > *Saturday November 5, 2005* > > *All Day * > >
This event does not repeat. > > *Event Location*: Orlando, Florida
> > ADVERTISEMENT > > > > >
<http://us.ard.yahoo.com/SIG=12i0ut5g1/M=328599.5829442.7770652.14146
94/D=ca >
lrem/S=152200161:LREC/Y=YAHOO/EXP=1129971553/A=2533718/R=2/SIG=13h1qh
88q/*ht >
tp://ad.doubleclick.net/jump/N3285.yahooclass2/B1390540.61;sz=300x250
;abr=%2 > 1ie4;abr=%21ie5;ord=1129964353132586?> > > >
> ------------------------------ > > *Copyright (c) 2005 Yahoo!
Inc. <http://www.yahoo.com> All Rights > Reserved.* > >
Privacy Policy <http://privacy.yahoo.com/> - Terms of >
Service<http://docs.yahoo.com/info/terms/> > > > >
> > ------------------------------ > > YAHOO! GROUPS LINKS
> > > > > > - Visit your group >
"speedsolvingrubikscube<http://groups.yahoo.com/group/speedsolvingr
ubikscube > >" > > on the web. > > - To unsubscribe
from this group, send an email to: > > >
speedsolvingrubikscube-
unsubscribe@yahoogroups.com<speedsolvingrubikscube-un >
subscribe@yahoogroups.com?subject=Unsubscribe> > > - Your use
of Yahoo! Groups is subject to the Yahoo! Terms of > > Service
<http://docs.yahoo.com/info/terms/>. > > > > > >
------------------------------ > > > > > [Non-text
portions of this message have been removed] > > > >
SPONSORED LINKS > Free puzzle inlay games Educational game and puzzle
Word puzzle game Kid > puzzle game Puzzle games Game puzzle > >
--------------------------------- > YAHOO! GROUPS LINKS > >
> Visit your group "speedsolvingrubikscube" on the web. > > To
unsubscribe from this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service. > > >
--------------------------------- > > > > >
--------------------------------- > Promoção Yahoo! Acesso Grátis: a
cada hora navegada você acumula cupons e > concorre a mais de 500
prêmios! Participe! > > [Non-text portions of this message have
been removed] > > > >
-------------------------------------------------------------------
--------- > ---- > YAHOO! GROUPS LINKS > > a.. Visit your
group "speedsolvingrubikscube" on the web. > > b.. To unsubscribe
from this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your
use of Yahoo! Groups is subject to the Yahoo! Terms of Service. >
> >
-------------------------------------------------------------------
--------- > ---- >
7562. Canadian cubers From:
"Peter Douthwright" <pdouthwright0513@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Sun, 23 Oct 2005 06:02:03 -0400
Trying to figure out just how many Canadians are into the Rubik's cube.
I know that a few live in the GTA or within 100 kms. but wanted to know
how many are from out side Ontario. [Non-text portions of this message
have been removed]
7563. New timer: phpPuzzleTimer From:
Marco Garbelini <garbelini@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 23 Oct 2005 12:54:26 +0200
Hi all, Last couple of months I have been developing a new timer that I
expect to be useful to the community. It's a online timer and it works
with most modern browsers. The web server requirements are php and mysql
and the installation is supposed to be painless. The first time you run
the app you will get to the setup screen. I intended to go for something
much simpler but I kept adding features and ended up with a more generic
timer. For this first release it has: - multi-user environment - RSS
feeds for each user/puzzle - a nice history page - no need to send
accepted times to the server I have been testing it for some time now
with the help of Sachin, a regular poster here, and don't expect any
serious bug, but who knows right? The timer is open source software and
the project is hosted by sourceforge. This is the project site:
http://phppuzzletimer.sourceforge.net You can download the first version
from: http://sourceforge.net/project/showfiles.php?group_id=148669
Cheers, Marco Garbelini PS.:Please tell me about any typo or just plain
bad English you might see on the site or on the software.
7564. Re: Assembling a Rubik's 2x2x2 From:
sgowal <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 23 Oct 2005 11:07:15 -0000
On my cube I have 3 Squared edge pieces (i.e. not 2)... Is that a
problem ? Sven --- In speedsolvingrubikscube@yahoogroups.com, pjgat09
<no_reply@y...> wrote: > > Thanks Bob :) And i plan to fix
that color scheme before WC05. > > I also have a website
(unfinished...) for the 2x2. >
<http://www.geocities.com/pjgat09/misc2a.html> > > I'm not
sure if you can figure out what do do from there, so ill > quickly
explain: > > Find the UBR corner, put the heart shaped piece
towards the squared > one, then put a rounded one in the other side
and slide it on. Find > the UBL, put on a rounded edge and put it on.
Find the UFL, put on > the last squared edge and slide it on. Take
your selected corner, > slide it on the squared edges, then force it
over the heart shaped > piece. (note: needs much force!!) > > I
hope that helps. > > Misc question answering: > Some one asked
how to lube it, so heres what i do. First i play with > it for a
while. After that, i use my lube (liquid, bought it from >
radioshack). I take it apart, put a little inside the edges, then put
> it back together and put a little down the cracks. > > >
Final note: > Since only Rubik's 2x2's will be allowed at WC05, ill
be happy to fix > people's if they happen to pop. > > > I
hope all of this helped! > > Peter Greenwood > > --- In
speedsolvingrubikscube@yahoogroups.com, "Bob Burton" >
<bob@c...> wrote: > > > > My Rubik's 2x2x2 cube sucks.
I have about 6 unopened 2x2s but I > doubt > > any of them are
any better so i will keep them sealed. Rubik's > 2x2x2s > > are
AWFUL. The nicest one I've felt was Peter Greenwood's, but he > >
still has the white opposite blue color scheme on his, so even >
though > > it moves well, i still wouldn't get good times on it.
;) > > > > ~ Bob > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Jason Baum" > >
<speedrunningcuber@y...> wrote: > > > > > > Oh
man. I did a bit of searching and found out some sites for > 2x2x2
> > > assembly. So I followed the instructions and was able to
put the > cube > > > back together. I wanted to solve it a
few times to see how it > was, so > > > I'm doing my first
solve with it. I'm not even done with my first > > > layer, and
it explodes. Pieces everywhere. I'm not even going to > > >
bother to look for them. I'm not sure if I put it together wrong > or
> > > something, but I really don't care. I HATE Rubik's
2x2x2s. ;) > > > > > > Does anybody have a Rubik's
2x2x2 that moves well? I took mine > apart > > > and
lubricated mine (it didn't explode on me before), and it felt > okay
> > > for the two seconds I was using it. If you have a good
one, did > you > > > lubricate it or just use it a lot? I'd
like to compete in the > 2x2x2 > > > event at WC, but if I
don't have a good cube for it I'm not going > to > > >
bother. > > > > > > -Jason > > > > >
> --- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard"
> > > <logitewty@h...> wrote: > > > > >
> > > yes, I have done that twice now...I am on my third
Rubik's 2x2, > and > > > > want to make it fast for
WC2005...but if it explodes, it is > taking a > > > >
wonderful trip to the bottom of my garbage can... > > > >
> > > > Craig > > > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Bob Burton" >
<bob@c...> > > > > wrote: > > > > >
> > > > > I do things that some people (Stefan) don't
approve of. When > I > > tangle > > > > > too
many strings and have to spend more than 5 minutes to fix > a >
> magic, > > > > > I cut them and put new ones on.
When my Rubik's 2x2x2 > explodes, I > > > > > throw it
away and buy a new one. > > > > > > > > >
> ~ Bob > > > > > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Jason Baum" > > > >
> <speedrunningcuber@y...> wrote: > > > > > >
> > > > > > I can't use an Eastsheen at WC. ;) >
> > > > > > > > > > > -Jason > >
> > > > > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao > >
<tmao@i...> > > > > > > wrote: > > >
> > > > > > > > > > > We totally need a
webpage that just gets spit out every > time > > > > >
someone's > > > > > > > Rubik's 2x2x2 explodes.
Those things really suck. Buy an > > > > Eastsheen. >
> > > > > > > > > > > > > Tyson
Mao > > > > > > > MSC #631 > > > > >
> > California Institute of Technology > > > > >
> > > > > > > > > On Oct 21, 2005, at 7:02
PM, Jason Baum wrote: > > > > > > > > > >
> > > > > Hi guys, > > > > > > >
> > > > > > > > > I know this has been asked
here before, but I need help > with > > > > > >
> > assembling a Rubik brand 2x2x2. Thanks in advance. > >
> > > > > > > > > > > > > >
-Jason > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > Yahoo! Groups Links >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > >
7565. Re: Canadian cubers From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 23 Oct 2005 12:09:39 -0000
These are the Cubers I know of: Craig Bouchard(Kingston Peter
Douthwright(Toronto) Matt Walter(Sault Saint Matie I believe) Dave
Campbell(Toronto I believe) Justin Eastman(Montreal) Jason Thong(Don't
Know) Hong Chen(BC) I don't know of any others...that are serious, there
are some people where I live, but they don't count cuz they just do it
for fun, and not speed. Craig --- In
speedsolvingrubikscube@yahoogroups.com, "Peter Douthwright"
<pdouthwright0513@r...> wrote: > > Trying to figure out just
how many Canadians are into the Rubik's cube. I know that a few live in
the GTA or within 100 kms. but wanted to know how many are from out side
Ontario. > > > > > [Non-text portions of this message
have been removed] >
7566. Re: 5x5x5 Clearance Sale From:
"thomkirjava" <snkenjoi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 23 Oct 2005 12:28:46 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> wrote: > > I hate having my room filled with
boxes of 5x5x5 cubes so the Caltech > Club is having a clearance
sale. Basically, e-mail me with what you > think is a good deal and
I'll let you know whether or not it's cool. > Something around $18
for a single 5x5x5. We'd be willing to drop down > to $15 if you buy
more than one, and even possibly lower if I like you. > > I'm
tired of using 5x5x5's as pillows... so BUY SOME 5X5X5'S! > >
Tyson Mao > MSC #631 > California Institute of Technology >
Fantastic, I'll take one once I gather some money together. How much is
hipping to the UK? ~Thom
7567. Re: New timer: phpPuzzleTimer From:
"thomkirjava" <snkenjoi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 23 Oct 2005 12:48:55 -0000
I'll host it in a bit. ~Kirjava --- In
speedsolvingrubikscube@yahoogroups.com, Marco Garbelini
<garbelini@g...> wrote: > > Hi all, > > Last couple of
months I have been developing a new timer that I expect > to be
useful to the community. It's a online timer and it works with > most
modern browsers. The web server requirements are php and mysql > and
the installation is supposed to be painless. The first time you > run
the app you will get to the setup screen. > > I intended to go for
something much simpler but I kept adding features > and ended up with
a more generic timer. For this first release it has: > > -
multi-user environment > - RSS feeds for each user/puzzle > - a
nice history page > - no need to send accepted times to the server
> > I have been testing it for some time now with the help of
Sachin, a > regular poster here, and don't expect any serious bug,
but who knows > right? > > The timer is open source software
and the project is hosted by sourceforge. > > This is the project
site: > > http://phppuzzletimer.sourceforge.net > > You can
download the first version from: >
http://sourceforge.net/project/showfiles.php?group_id=148669 > >
Cheers, > Marco Garbelini > > PS.:Please tell me about any typo
or just plain bad English you might > see on the site or on the
software. >
7568. Re: Canadian cubers From:
thewetdog <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 23 Oct 2005 15:11:28 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard"
<logitewty@h...> wrote: > > These are the Cubers I know of:
> > Craig Bouchard(Kingston > Peter Douthwright(Toronto) >
Matt Walter(Sault Saint Matie I believe) > Dave Campbell(Toronto I
believe) > Justin Eastman(Montreal) > Jason Thong(Don't Know) >
Hong Chen(BC) > > I don't know of any others...that are serious,
there are some people > where I live, but they don't count cuz they
just do it for fun, and > not speed. > > Craig Matt Walter is
in Southampton. I am in Toronto, this is correct. What about Dan Gosbee
and Gaétan Guimond? Gaétan is in Quebec, one would assume. What about
Bob Peters, who holds the current 3x3x3 National Record? -Dave
7569. Re: 5x5x5 Clearance Sale From:
"rubikorkow" <calcdude@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 23 Oct 2005 15:34:38 -0000
What kind of 5x5's are they? Rubik's.com or Eastsheen? --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...>
wrote: > > I hate having my room filled with boxes of 5x5x5 cubes
so the Caltech > Club is having a clearance sale. Basically, e-mail
me with what you > think is a good deal and I'll let you know whether
or not it's cool. > Something around $18 for a single 5x5x5. We'd be
willing to drop down > to $15 if you buy more than one, and even
possibly lower if I like you. > > I'm tired of using 5x5x5's as
pillows... so BUY SOME 5X5X5'S! > > Tyson Mao > MSC #631 >
California Institute of Technology >
7570. Re: [Speed cubing group] New timer: phpPuzzleTimer
From:
Gustav Fredell <gufr5747@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 23 Oct 2005 19:20:57 +0200
I've set it up for the members to try out at the homepage for the
Swedish Cube Association (www.svekub.se). No bugs found so far but a few
suggestions on improvement. I'll send them in through the feature
request thingy. I really like it and see great potential. /Gustav Marco
Garbelini skrev: >Hi all, > >Last couple of months I have been
developing a new timer that I expect >to be useful to the community.
It's a online timer and it works with >most modern browsers. The web
server requirements are php and mysql >and the installation is
supposed to be painless. The first time you >run the app you will get
to the setup screen. > >I intended to go for something much
simpler but I kept adding features >and ended up with a more generic
timer. For this first release it has: > >- multi-user environment
>- RSS feeds for each user/puzzle >- a nice history page >- no
need to send accepted times to the server > >I have been testing
it for some time now with the help of Sachin, a >regular poster here,
and don't expect any serious bug, but who knows >right? > >The
timer is open source software and the project is hosted by sourceforge.
> >This is the project site: >
>http://phppuzzletimer.sourceforge.net > >You can download the
first version from:
>http://sourceforge.net/project/showfiles.php?group_id=148669 >
>Cheers, >Marco Garbelini > >PS.:Please tell me about any
typo or just plain bad English you might >see on the site or on the
software. > > > > >Yahoo! Groups Links > > >
> > > > >__________ NOD32 1.1263 (20051021) Information
__________ > >This message was checked by NOD32 antivirus system.
>http://www.nod32.com > > > > >
7571. Re: [Speed cubing group] Poll ? (Rubik's championship)
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 23 Oct 2005 11:22:30 -0700
The competition is definitely wide open, but of course he is one of the
top 5 favorites. Ryan Patricio had a 15.51 average in the finals
yesterday. With a time like that, he establishes himself as one of the
favorites as well. Tyson Mao MSC #631 California Institute of Technology
On Oct 23, 2005, at 2:43 AM, Dan wrote: > Yeah, I think it's
ridiculous that everyone has already written > Macky's name on the
winners trophy. No disrespect to him of course, > but the competition
is wide open in my opinion. So it won't be a > tournament to find the
world's second fastest cuber at all. > > It's all on the day, as
they say :) > > Dan :) > > --- In
speedsolvingrubikscube@yahoogroups.com, "FD-Rubik" >
<fdrubik@f...> wrote: >> >> Hi there, >>
>> >> I was wondering if someone could run a php-poll (I
know >> Joel van Noort used to run polls) of bets on who will
>> win what at the next WC-2005, like if we were bookmakers.
>> >> Macky is undoubtly the favorite of many events, so
maybe >> the polls will help us to decide who we think will come
>> in second place :-). >> >> Or maybe this idea is
plain stupid, and we should wait >> until 5th of november, in
order to know the winners, >> cube in hand(s), in what will
probably will be the most >> exciting Rubik-WC ever. >>
>> Can't wait till this day, >> Good luck to all of you,
cubers from all over the world, >> -- >> FD >> (just
sub-24 today, will wait till 2007 :-)) >> >> >>
>> >> >> >> ----- Original Message -----
>> From: "Pedro" <pedrosino1@y...> >> To:
<speedsolvingrubikscube@yahoogroups.com> >> Sent: Saturday,
October 22, 2005 4:42 PM >> Subject: Re: [Speed cubing group]
Rubik's World Championships, > 11/5/2005, >> 12:00 am >>
>> >> Not just photos, I want to see great videos too.
>> And good luck to all of you that are going. >> >>
Pedro >> >> Sachin Shirwalkar <sachinss@g...>
escreveu: >> Best of luck to all the participants. Have a blast
there and bring > some >> great photos from there. >>
>> >> Sadly i want to be there very badly but just cannot.
:( >> >> Anyway u guys enjoy and crack all past records.
>> >> >> >> Sachin. >> >> On 22 Oct
2005 06:59:16 -0000, > speedsolvingrubikscube@yahoogroups.com <
>> speedsolvingrubikscube@yahoogroups.com> wrote: >>>
>>> >>> [image: Yahoo! Groups]
<http://groups.yahoo.com/> My >>
Groups<http://groups.yahoo.com/mygroups>| speedsolvingrubikscube
>>> Main Page
<http://groups.yahoo.com/group/speedsolvingrubikscube>
>>> [image: Reminder] * Reminder from the Calendar of
>>> >> >
speedsolvingrubikscube<http://groups.yahoo.com/group/speedsolvingrubi
> kscube/ >> cal> >>> * Rubik's World Championships
>>> >>> *Saturday November 5, 2005* >>> *All
Day * >>> This event does not repeat. >>> *Event
Location*: Orlando, Florida >>> ADVERTISEMENT >>>
>>> >> >
<http://us.ard.yahoo.com/SIG=12i0ut5g1/M=328599.5829442.7770652.14146
> 94/D=ca >> >
lrem/S=152200161:LREC/Y=YAHOO/EXP=1129971553/A=2533718/R=2/SIG=13h1qh
> 88q/*ht >> >
tp://ad.doubleclick.net/jump/N3285.yahooclass2/B1390540.61;sz=300x250
> ;abr=%2 >> 1ie4;abr=%21ie5;ord=1129964353132586?>
>>> >>> ------------------------------ >>>
*Copyright (c) 2005 Yahoo! Inc. <http://www.yahoo.com> All Rights
>> Reserved.* >>> Privacy Policy
<http://privacy.yahoo.com/> - Terms of >>
Service<http://docs.yahoo.com/info/terms/> >>>
>>> >>> ------------------------------ >>>
YAHOO! GROUPS LINKS >>> >>> >>> - Visit your
group >>
"speedsolvingrubikscube<http://groups.yahoo.com/group/speedsolvingr
> ubikscube >>> " >>> on the web. >>> - To
unsubscribe from this group, send an email to: >>> >>
speedsolvingrubikscube- >
unsubscribe@...m<speedsolvingrubikscube-un >>
subscribe@yahoogroups.com?subject=Unsubscribe> >>> - Your
use of Yahoo! Groups is subject to the Yahoo! Terms of >>>
Service <http://docs.yahoo.com/info/terms/>. >>>
>>> >>> ------------------------------ >>>
>> >> >> [Non-text portions of this message have been
removed] >> >> >> >> SPONSORED LINKS >>
Free puzzle inlay games Educational game and puzzle Word puzzle >
game Kid >> puzzle game Puzzle games Game puzzle >> >>
--------------------------------- >> YAHOO! GROUPS LINKS >>
>> >> Visit your group "speedsolvingrubikscube" on the web.
>> >> To unsubscribe from this group, send an email to:
>> speedsolvingrubikscube-unsubscribe@yahoogroups.com >>
>> Your use of Yahoo! Groups is subject to the Yahoo! Terms of
> Service. >> >> >>
--------------------------------- >> >> >> >>
>> --------------------------------- >> Promoção Yahoo!
Acesso Grátis: a cada hora navegada você acumula > cupons e >>
concorre a mais de 500 prêmios! Participe! >> >> [Non-text
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>>
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--------- >> ---- >> YAHOO! GROUPS LINKS >> >>
a.. Visit your group "speedsolvingrubikscube" on the web. >>
>> b.. To unsubscribe from this group, send an email to: >>
speedsolvingrubikscube-unsubscribe@yahoogroups.com >> >> c..
Your use of Yahoo! Groups is subject to the Yahoo! Terms of >
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> Yahoo! Groups Links > > > > > > >
7572. TurkZeka 2005/4 Puzzle Competition has started today.
From:
"yilmazekici2002" <bilgi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 23 Oct 2005 20:50:40 -0000
TurkZeka 2005/4 Puzzle Competition has started today. This year, each
competition (total 4 times in a year-this one is fourth competition) is
going to have 10 puzzles and these puzzle competitions are open to all
country. Competitions will be published in only Turkish, English and
Japanese. You will have exactly 7 days to submit the answers of the
puzzles via "Answer" form page, beginning from the puzzle's publishing
date. You should read information about answer format in puzzle text
carefully before answering! Each correct answer is 100 points and
additionally there are two types of bonus points: One of the bonus
points are given to the first 3 competitors who give the correct answer
(30, 20 and 10 point) and the other bonus points are given depending on
answering day, beginning from current puzzle's publishing date (30, 25,
20, 15, 10 and 5 point). Your score will be updated as soon as you post
your answer. You can see whether your answer is correct or not on the
"Score Analyze Table" instantly. Correct answers and solutions will be
given when the next puzzle is published. To compete, you have to sign up
to the site and log in. turkzeka@...
---------------------------------------------------------------------
------------------------------------------------- Aim : The site
TurkZeka.Com was established with a purpose of helping puzzle fans
improve their ability of imaging, thinking, finding winding key, heading
conclusion, finding out the hidden properties etc. and having nice and
useful time at the same time. Nonograms : Total 5 new nonograms are
published every day. Nonograms' sizes : 10x10 - 15x15 - 20x20 - 25x25 -
30x30 SuDoKu : Set up your level and solve the unlimited sudoku puzzles.
Just Solve & Enjoy...
---------------------------------------------------------------------
-------------------------------------------- Yilmaz Ekici (Owner &
Administrator of TURKZEKA) Our Editors : TOMOAKI TOKUNAGA : Japanese
Pages Translator ISMAIL TURK : Project & Software CENGIZHAN TEKIN :
Statistics OZTURK YILDIRIM : Category Puzzles
---------------------------------------------------------------------
----------------------------------------------- web :
http://www.turkzeka.com e-mail : turkzeka@...
7573. Off-Topic From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 23 Oct 2005 15:54:34 -0700
Hi Everyone, This is completely off-topic so stop reading if you're
pressed for time. My guess, though, is if you can solve a Rubik's Cube,
you probably aren't THAT pressed for time. http://www.pennband.net/
Could you please vote for harry potter? My cousin is trying to swing the
vote :-P. Tyson Mao MSC #631 California Institute of Technology
7574. DNF, DNS? From:
"pedrosino1" <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 23 Oct 2005 23:34:25 -0000
I was taking a look at the results from Caltech tournament and saw lots
of DNFs on the blindfolded event. And I also saw a DNS. So, I'm almost
sure that DNF means that the cube is not solved. But, what's DNS? And
what does DNF means? Don not finished? Or what? Pedro
7575. Re: [Speed cubing group] DNF, DNS? From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 23 Oct 2005 16:38:00 -0700
DNS means did not solve. It generally means that the cuber chose not to
solve the cube. DNF means that the cuber did not finish the cube.
Sometimes it means the cuber was disqualified for breaking the rules.
One such example would be stopping the timer while still holding onto
the cube. Tyson Mao MSC #631 California Institute of Technology On Oct
23, 2005, at 4:34 PM, pedrosino1 wrote: > I was taking a look at the
results from Caltech tournament and saw lots > of DNFs on the
blindfolded event. And I also saw a DNS. So, I'm almost > sure that
DNF means that the cube is not solved. But, what's DNS? And > what
does DNF means? Don not finished? Or what? > > Pedro > >
> > > > > > Yahoo! Groups Links > > > >
> > >
7576. Re: Canadian cubers From:
"mrraaw" <mrraaw@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 00:03:18 -0000
We shouldn't worry about the Canadian competition until after the world
championship. I don't think the number of cubers will be a problem
almost of us have friends that can solve and would be willing to come.
Plus if we give enough notice on when the competition is, I would
imagine that a few cubers from the states would come up. NY isn't that
far from Toronto. Dave and I will be talking to cubers and organizers
down at the world championship to see what makes a good competition.
Like big screens and type of venue...etc. I also talked to Ron and he
said that his trusts one of us to be a elegable WCA delegate. (which is
needed) As for prizes. I think Dave has some connections though the
Kroeger company. All that is really needed is a main judge and
scramblers. Which don't have to be cubers but must know all about
cubing...I believe. MATT
7577. 5x5x5 help needed From:
"chris_almich" <chris_almich@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 02:06:24 -0000
I just got a 5x5x5 cube the other day and have solved it twice on my
own. I solve it a lot like a 4x4, first the centers, then pair the edges
to make it a 3x3. However, sometimes when I go to pair the edges, one of
the pieces is flipped over. This happens about 50% of the time for me. I
have been rescrambling the cube and getting it to that part again to see
if it happens again. Does anyone know an alg. to fix just the one edge
piece flipped over. It is usually the middle piece ie x x x x x x R R R
B x R R R R <--- It usally looks like that. Not always red and blue x
R R R B though, obvioulsy. x x x x x Please help. -Chris
7578. Re: 5x5x5 help needed From:
"Jason Baum" <speedrunningcuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 02:17:55 -0000
The orientation parity error used on the 4x4x4 cube will fix that. I use
Chris' alg: (R2 r2) B2 U2 (L l) U2 (R' r') U2 (R r) U2 F2 (R r) F2 (L '
l') B2 (R2 r2). That's a long alg however, so a quicker way to do that
is to find two pairs like that and do the standard two edge flipper used
on a 3x3x3: M U M U M U2 M' U M' U M' U2 Obviously though if you only
have one edge pair that needs flipped you'll have to use the first alg.
Hope this helps. -Jason --- In speedsolvingrubikscube@yahoogroups.com,
"chris_almich" <chris_almich@y...> wrote: > > I just got a
5x5x5 cube the other day and have solved it twice on my > own. I
solve it a lot like a 4x4, first the centers, then pair the > edges
to make it a 3x3. However, sometimes when I go to pair the > edges,
one of the pieces is flipped over. This happens about 50% of > the
time for me. I have been rescrambling the cube and getting it to >
that part again to see if it happens again. > Does anyone know an
alg. to fix just the one edge piece flipped over. > It is usually the
middle piece > ie > x x x x x > x R R R B > x R R R R
<--- It usally looks like that. Not always red and blue > x R R R
B though, obvioulsy. > x x x x x > > Please help. > >
-Chris >
7579. RE: [Speed cubing group] DNF, DNS? From:
"German Machneries Corporation - Arturo N. Diocton Jr." <lebart@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Mon, 24 Oct 2005 10:36:03 +0800
Sorry for the dumb comment. I thought at first it was Did Not Start.LOL
-----Original Message----- From: speedsolvingrubikscube@yahoogroups.com
[mailto:speedsolvingrubikscube@yahoogroups.com] On Behalf Of Tyson Mao
Sent: Monday, October 24, 2005 07:38 To:
speedsolvingrubikscube@yahoogroups.com Subject: Re: [Speed cubing group]
DNF, DNS? DNS means did not solve. It generally means that the cuber
chose not to solve the cube. DNF means that the cuber did not finish the
cube. Sometimes it means the cuber was disqualified for breaking the
rules. One such example would be stopping the timer while still holding
onto the cube. Tyson Mao MSC #631 California Institute of Technology On
Oct 23, 2005, at 4:34 PM, pedrosino1 wrote: > I was taking a look at
the results from Caltech tournament and saw lots > of DNFs on the
blindfolded event. And I also saw a DNS. So, I'm almost > sure that
DNF means that the cube is not solved. But, what's DNS? And > what
does DNF means? Don not finished? Or what? > > Pedro > >
> > > > > > Yahoo! Groups Links > > > >
> > > _____ YAHOO! GROUPS LINKS * Visit your group
"speedsolvingrubikscube
<http://groups.yahoo.com/group/speedsolvingrubikscube> " on the
web. * To unsubscribe from this group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com
<mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsub
scribe> * Your use of Yahoo! Groups is subject to the Yahoo!
<http://docs.yahoo.com/info/terms/> Terms of Service. _____ ---
Call the US and Canada FOR FREE! Go to www.mozcom.com for details
[Non-text portions of this message have been removed]
7580. Re: 5x5x5 help needed From:
"chris_almich" <chris_almich@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 03:01:14 -0000
Wow, thanks a lot. I know the alg is a tad long but it is a lot shorter
than rescrambling the cube and trying again! Cool, and I know that one
from the 4x4 since i get that parity a lot. I think I tried this once
but I am infamous for screwing that alg up. Cool and thanks again. ---
In speedsolvingrubikscube@yahoogroups.com, "Jason Baum"
<speedrunningcuber@y...> wrote: > > The orientation parity
error used on the 4x4x4 cube will fix that. I > use Chris' alg: >
> (R2 r2) B2 U2 (L l) U2 (R' r') U2 (R r) U2 F2 (R r) F2 (L ' l') B2
(R2 > r2). > > That's a long alg however, so a quicker way to
do that is to find two > pairs like that and do the standard two edge
flipper used on a 3x3x3: > > M U M U M U2 M' U M' U M' U2 >
> Obviously though if you only have one edge pair that needs flipped
> you'll have to use the first alg. > > Hope this helps. >
> -Jason > > --- In speedsolvingrubikscube@yahoogroups.com,
"chris_almich" > <chris_almich@y...> wrote: > > > >
I just got a 5x5x5 cube the other day and have solved it twice on my
> > own. I solve it a lot like a 4x4, first the centers, then pair
the > > edges to make it a 3x3. However, sometimes when I go to
pair the > > edges, one of the pieces is flipped over. This
happens about 50% of > > the time for me. I have been rescrambling
the cube and getting it to > > that part again to see if it
happens again. > > Does anyone know an alg. to fix just the one
edge piece flipped over. > > It is usually the middle piece >
> ie > > x x x x x > > x R R R B > > x R R R R
<--- It usally looks like that. Not always red and blue > > x R
R R B though, obvioulsy. > > x x x x x > > > > Please
help. > > > > -Chris > > >
7581. Re: 5x5x5 help needed From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 04:28:07 -0000
Hi! A pure version that only swaps those 2 outer edges is either: r2 B2
U2 l U2 r' U2 r U2 F2 r F2 l' B2 r2 (Chris Hardwick) or r' U2 l F2 l' F2
r2 U2 r U2 r' U2 F2 r2 F2 (Frédérick Badie) I suppose the latter is
faster since not turning the B layer :-) -Per > --- In
speedsolvingrubikscube@yahoogroups.com, "Jason Baum"
<speedrunningcuber@y...> wrote: > > The orientation parity
error used on the 4x4x4 cube will fix that. I > use Chris' alg: >
> (R2 r2) B2 U2 (L l) U2 (R' r') U2 (R r) U2 F2 (R r) F2 (L ' l') B2
(R2 > r2). > > That's a long alg however, so a quicker way to
do that is to find two > pairs like that and do the standard two edge
flipper used on a 3x3x3: > > M U M U M U2 M' U M' U M' U2 >
> Obviously though if you only have one edge pair that needs flipped
> you'll have to use the first alg. > > Hope this helps. >
> -Jason > > --- In speedsolvingrubikscube@yahoogroups.com,
"chris_almich" > <chris_almich@y...> wrote: > > > >
I just got a 5x5x5 cube the other day and have solved it twice on my
> > own. I solve it a lot like a 4x4, first the centers, then pair
the > > edges to make it a 3x3. However, sometimes when I go to
pair the > > edges, one of the pieces is flipped over. This
happens about 50% of > > the time for me. I have been rescrambling
the cube and getting it to > > that part again to see if it
happens again. > > Does anyone know an alg. to fix just the one
edge piece flipped over. > > It is usually the middle piece >
> ie > > x x x x x > > x R R R B > > x R R R R
<--- It usally looks like that. Not always red and blue > > x R
R R B though, obvioulsy. > > x x x x x > > > > Please
help. > > > > -Chris > > >
7582. Re: 5x5x5 Clearance Sale From:
"Mike Bennett" <mikebennett_one@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 06:18:33 -0000
If you still have any left by WC's, I'd be happy to take one or two off
your hands. My girlfriend needs a birthday present... -Mike Bennett ---
In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...>
wrote: > > I hate having my room filled with boxes of 5x5x5 cubes
so the Caltech > Club is having a clearance sale. Basically, e-mail
me with what you > think is a good deal and I'll let you know whether
or not it's cool. > Something around $18 for a single 5x5x5. We'd be
willing to drop down > to $15 if you buy more than one, and even
possibly lower if I like you. > > I'm tired of using 5x5x5's as
pillows... so BUY SOME 5X5X5'S! > > Tyson Mao > MSC #631 >
California Institute of Technology >
7583. WC2005 "Favorites" From:
"Jeff Soesbe" <yeff@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 06:22:58 -0000
All -- Curious about who the "favorites" might be for the World
Championships, I went and plucked all sub-18 averages (middle 3 of 5)
from all rounds of competitions this year. The full list is below, with
finals averages marked by "*". Macky has 6 of the top 10 averages, and
the top 3 finals averages, so I think he does have to be the prohibitive
favorite. However, Lars has been very solid all year long, and Ryan,
Edouard, Jean, Yuki and Anssi have all put up sub-16 averages in
competition. This will definitely be a great WC - enjoy it, everyone!
yeff --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> wrote: > > The competition is definitely wide
open, but of course he is one of the > top 5 favorites. Ryan Patricio
had a 15.51 average in the finals > yesterday. With a time like that,
he establishes himself as one of the > favorites as well. > >
Tyson Mao > MSC #631 > California Institute of Technology Sub-18
Averages (of 5) from 2005 events ("*" = Finals) 14.59: Shotaro Makisumi
Caltech Dallas, Aug 2005 14.96*: Shotaro Makisumi Caltech SF, Jan 2005
15.22: Shotaro Makisumi Horace Mann, May 2005 15.29: Lars Vandenbergh
German Open, Apr 2005 15.32*: Shotaro Makisumi Horace Mann, May 2005
15.46: Lars Vandenbergh German Open, Apr 2005 15.51: Shotaro Makisumi
Caltech, Apr 2005 15.51*: Shotaro Makisumi Caltech Dallas, August 2005
15.51*: Ryan Patricio Caltech, Oct 2005 15.57: Edouard Chambon French
Champs, Apr 2005 15.70*: Lars Vandenbergh German Open, April 2005
15.77: Lars Vandenbergh Dutch Open, Oct 2005 15.78: Jean Pons Dutch
Open, Oct 2005 15.87*: Yuki Hayashi Japan Champs, Sept 2005 15.90*:
Anssi Vanhala Swedish Open, Sept 2005 16.02*: Shotaro Makisumi
Caltech, April 2005 (Pasadena) 16.08: Shotaro Makisumi Caltech SF, Jan
2005 16.19*: Edouard Chambon French Champs, April 2005 16.21*: Ron van
Bruchem Dutch Open, Oct 2005 16.25: Joel van Noort Dutch Open, Oct
2005 16.29*: Lars Vandenbergh Dutch Open, Oct 2005 16.53: Darren Kwong
Caltech Fall, Oct 2005 16.59: Leyan Lo Caltech Dallas, Aug 2005 16.64*:
Jean Pons Dutch Open, Oct 2005 16.68: Yuki Hayashi Kyoto, July 2005
16.71: Shotaro Makisumi Horace Mann, May 2005 16.74: Anssi Vanhala
Swedish Open, Sept 2005 16.83: Yuki Hayashi Japan Champs, Sept 2005
16.86*: Chris Hardwick Horace Mann, May 2005 16.91*: Yuki Hayashi
Kyoto, July 2005 17.02*: Darren Kwong Caltech, Oct 2005 17.11*: Jean
Pons French Champs, April 2005 17.19: Leyan Lo Caltech Fall, Oct 2005
17.22*: Michel Bechtatou German Champs, Oct 2005 17.22*: Joel van Noort
Dutch Open, Oct 2005 17.28*: Loic Charpentier Dutch Open, Oct 2005
17.29*: Leyan Lo Caltech Dallas, August 2005 17.34*: Masayuki Akimoto
Japan Champs, Sept 2005 17.40: Leyan Lo Caltech, Apr 2005 17.55*: Ryan
Patricio Horace Mann, May 2005 17.56: Ryan Patricio Horace Mann, May
2005 17.66*: Frank Morris Caltech Dallas, August 2005 17.69*: Douglas
Reed Caltech Dallas, August 2005 17.74*: Olivier Gaucher Dutch Open,
Oct 2005 17.77: Jean Pons French Champs, Apr 2005 17.91: Toby Mao
Norcal Open, Sept 2005 17.92: Katsuyuki Konishi Kyoto, July 2005 17.92:
Leyan Lo Norcal Open, Sept 2005 17.94: Chris Hardwick Horace Mann, May
2005
7584. SV: [Speed cubing group] Re: help needed From:
"Terje Kristensen" <terje.kristensen@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Mon, 24 Oct 2005 09:55:02 +0200
Thanks to the "waybackmachine" i found a few of dan's fingerthrick
videos, and put them in the files section. They are far from complete
though. Terje -----Opprinnelig melding----- Fra:
speedsolvingrubikscube@yahoogroups.com
[mailto:speedsolvingrubikscube@yahoogroups.com] På vegne av Sachin
Shirwalkar Sendt: 22. oktober 2005 15:46 Til:
speedsolvingrubikscube@yahoogroups.com Emne: Re: [Speed cubing group]
Re: help needed Thanks everybody for the suggestions, esp chris. :) Btw
i dunno why but i thought abt these things u all said when i was trying
this weeks sunday contest and was getting some good times. Ofcourse
there were lucky cases but i got my new personal best avg today - 36.78
secs! I really am stumped...how can just reading the suggestions affect
ur times? or isit just a coincidence? Also i liked the finger tricks
site someone had posted, still im waiting for Dan's videos though.
Thanks everybody. Sachin. On 10/22/05, cmhardw
<no_reply@yahoogroups.com> wrote: > Hey Sachin, > > I
absolutely know the feeling when you say that you see people pass >
you by and wonder what you could be doing wrong to hold you back? >
I've felt the same way for quite some time :-) > > It took me
almost 5 years of seriously almost daily practice to get > sub-20,
whereas it seems the average is at right at around a year or > less.
> > As far as what you are doing "wrong" I think it is just that
> different people learn at different rates. I watched your video and
> I don't see any huge problems. I mean you have some delays, but
> they're not particularly bad. The delay after your first corner
> edge pair and before your second one is the longest one, but I mean
> it isn't terrible. Your decision time and execution time for the LL
> is pretty good. It doesn't seem like you delay between steps much,
> if at all really. > > Also, you have to remember that
learning new algs slows you down. > Even if you see an alg that you
recently learned, it can cause you a > delay if that alg isn't yet in
your subconscious. Even though you > know the alg, and using it makes
your execution of that case more > efficient than your old method, it
can still cause a delay at first. > > All I can say is that
learning new algs is much better than just > practicing old stuff.
Once you learn all the algs, and have had > time to practice them and
get comfortable with them, your times will > shoot down very quickly.
> > Also, as far as seeing people passing you all the time, don't
worry > about it. As long as you keep practicing, you will discover
new > shortcuts, new techiques, improvements to your system, etc..
Even > if other people are learning how to do this faster than you,
just > remember that with enough practice you'll catch up too. >
> It really made me nervous to read this line: > > > but plz
i > > desperately need tips, or else im starting to loose interest
in the > > cube. > > Don't feel like you are simply "not
getting it" when others all seem > to pick up on everything very
quickly. It took me longer than most > to learn even the basic things
about cubing, but over time I did > learn them. I don't mean to say
that you are a slow learner, I'm > just trying to say that people
learn at different rates. > > Plus I think you will be pleasantly
surprised when you finish > learning the Fridrich method and have
some time to get comfortable > with it. Your times will drop
dramatically when that happens. > > So in short don't get
discouraged! Cubing is a lot of fun! Always > feel free to ask
questions, or post a video on the group to be > reviewed. Not
everybody is a prodigy at learning how to cube, even > though it may
seem that way since lots of people do learn quickly. > > There are
a few of us "average" cubers out there too ;-) > > Chris > >
--- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar >
<sachinss@g...> wrote: > > > > Hello all. > >
> > The current topic about 4-look LL has made me real nervous. I
> > currently do a 3 look LL with most of the OLL algos memorised
and > some > > PLL algs also i know. My current best average is
exactly 40.00 > seconds > > achieved just yesterday. Much
slower than the guys with 4-look LL. > > > > I have been in
the 45-40 range for the past whole month, maybe more > > and i
just am not improving anymore. And i've seen ppl who were > behind
> > me get past me and all i am doing is just practicing. I think
> there is > > some fundamentally wrong that im doing. I want u
guys to see my > video > > that i made and plz tell me if u can
find anything that im doing > > wrong. heres the link (thanks to
chris hunt for hosting it) > >
http://www.strangepuzzle.com/videos/3x3x3%20SachinShirwalkar% >
2037.40.wmv > > > > I have more vids, so if this ones not
enuf i can send more, but > plz i > > desperately need tips, or
else im starting to loose interest in the > > cube. I donot live
even remotely close to any speedcuber and thats > > hurting me a
lot. :( > > > > Seeking ur help. > > Sachin. > >
> > > > > > > > > Yahoo! Groups Links >
> > > > > > _____ YAHOO! GROUPS LINKS * Visit your
group "speedsolvingrubikscube
<http://groups.yahoo.com/group/speedsolvingrubikscube> " on the
web. * To unsubscribe from this group, send an email to:
speedsolvingrubikscube-unsubscribe@...m
<mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsub
scribe> * Your use of Yahoo! Groups is subject to the Yahoo! Terms of
Service <http://docs.yahoo.com/info/terms/> . _____ [Non-text
portions of this message have been removed]
7585. Re: 5x5x5 help needed From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 08:15:14 -0000
This is getting a little off topic I suppose, but I think this alg is
very interesting. An even purer version for 4x4x4 supercubing that swaps
only two edges is: r2 B2 U2 l U2 r' U2 r U2 F2 r F2 l' B2 r2 R L U2 R'
L' U' R L U2 R' L' U' Per I'm sure you know about this alg, but still I
wanted to post for those who don't. This alg is in fact proof of the
erroneous claim that the parity is caused by the centers. It swaps only
lUF and rUF on a 4x4x4. The closest equivalent of this alg for the 5x5x5
supercube that I know of is: r2 B2 U2 l U2 r' U2 r U2 F2 r F2 l' B2 r' l
d2 r' l' U r l d2 r' l' U' which swaps lUF with rUF and lsU with rsU.
For 5x5x5 supercubing you can spot the parity error when solving the 6th
center, but of course if you accidently swap two "+" centers on some
other center by mistake this alg can be quite useful. Ok, so this
doesn't answer the original question in a useful way, but I do find
these algs interesting as they affect so few pieces on the 4x4x4 and
5x5x5 cubes (making them quite useful for supercubing). Chris --- In
speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund"
<aspiring_to_love@y...> wrote: > > Hi! > > A pure
version that only swaps those 2 outer edges is either: > > r2 B2
U2 l U2 r' U2 r U2 F2 r F2 l' B2 r2 (Chris Hardwick) > > or >
> r' U2 l F2 l' F2 r2 U2 r U2 r' U2 F2 r2 F2 (Frédérick Badie) >
> I suppose the latter is faster since not turning the B layer :-)
> > -Per
7586. Re: 5x5x5 help needed From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 08:18:35 -0000
> This alg is in fact proof of the erroneous claim... This should
read ".. proof against the erroneous claim ... " Yeah... I'll never get
a job that involves accurate typing as a necessary ability... Chris ;-)
7587. Sticker Acceptability From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 01:38:28 -0700
Yo Guys... Re-sticker your cubes before the World Championships all
right? I don't want to be opening the can of "Whoop-Ass" because someone
came with stickers that were chipped beyond recognition. Come with fresh
stickers, or you'll risk me throwing a fit. This message is most
courteously directed at a man named Solomon Wang. Tyson Mao MSC #631
California Institute of Technology
7588. even nxnxn supercube math question From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 08:46:43 -0000
Is there a way to find at least an upper bound for the number of moves
(let's say HTM) for swapping two edges in the same orbital and leaving
everything else alone? I've been chewed out for using the term orbital
before, but it is the only word I know. By orbital I mean the 24
locations on the nxnxn even cube that a certain type of edge piece may
occupy. The simplest example of course is swapping two edges (any two)
on the 4x4x4 supercube while leaving everything else unaffected. The alg
I use is 27 moves long, which seems a bit much but maybe it is near
optimal? I wonder what the shortest solution is? Also interesting would
be the optimal QTM alg length, since an odd number of inner face quarter
turns is required. This beginning of an alg gets the edges into the
correct position in 11 moves, but can we cycle the centers all back in
under 16 moves? r B2 U2 F d F' U2 F d' F' B2 Perhaps this isn't the best
strategy too. Anyway I just wanted to ask in case anyone had an idea how
to approach this. It's totally useless and probably won't help anything
to know the answer, but still it's interesting enough to occupy my mind
when I should be preparing a class presentation for one of my courses
tomorrow. :-D Chris
7589. Re: even nxnxn supercube math question From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 09:29:29 -0000
--- In speedsolvingrubikscube@yahoogroups.com, cmhardw
<no_reply@y...> wrote: > > This beginning of an alg gets the
edges into the correct position in > 11 moves, but can we cycle the
centers all back in under 16 moves? > r B2 U2 F d F' U2 F d' F' B2
Try this one instead: F [U R U', r'] F' r' Gives you an equivalent
result with fewer and nicer quarter turns. For normal (i.e. not super)
cube this should do it with 19 HTM and 23 QTM: (r U2)*4 r D x' [U' R' U,
l'] x D' Cheers! Stefan
7590. Re: even nxnxn supercube math question From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 10:09:49 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > > For normal (i.e. not super) cube
this should do it > with 19 HTM and 23 QTM: > (r U2)*4 r D x' [U'
R' U, l'] x D' Argh... me blind. Try this one with 18 HTM and 21 QTM: r
U (L'l'r) U' R d' R' U R d x' U (r U2)*3 r I'd really like to build
something around my by far favourite 4x4 edge-3-cycles but I can't yet:
(Rr) U R' U' r' U R U' R' R U R' U' r U R U' (Rr)' (how fast can you do
these?) Cheers! Stefan
7591. Re: even nxnxn supercube math question From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 10:23:13 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" >
<pochmann@g...> wrote: > > > > For normal (i.e. not
super) cube this should do it > > with 19 HTM and 23 QTM: >
> (r U2)*4 r D x' [U' R' U, l'] x D' > > Argh... me blind. Try
this one with 18 HTM and 21 QTM: > > r U (L'l'r) U' R d' R' U R d
x' U (r U2)*3 r Ok ok... even better with just 15 HTM and 19 QTM: r F d
F' U2 F d' F' (r U2)*3 r Oh, and sorry Chris, for hijacking your
supercube thread with normalcube algs. But you can follow them with your
U-center fix like you did with the other alg before. Now I'll have
breakfast. Cheers! Stefan
7592. sub-15! From:
"mahtianssi" <mahtianssi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 11:03:31 -0000
I did 14.94 avg yesterday. Age: 13 years 348 days. After about 18 months
of cubing.
7593. Re: sub-15! From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 11:27:08 -0000
Congrats man...You learned all PLL yet??? You got Yahoo or MSN??? Craig
--- In speedsolvingrubikscube@yahoogroups.com, "mahtianssi"
<mahtianssi@y...> wrote: > > I did 14.94 avg yesterday. >
Age: 13 years 348 days. > After about 18 months of cubing. >
7594. Re: sub-15! From:
"mahtianssi" <mahtianssi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 11:30:44 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard"
<logitewty@h...> wrote: > > Congrats man...You learned all
PLL yet??? You got Yahoo or MSN??? > > Craig > > --- In
speedsolvingrubikscube@yahoogroups.com, "mahtianssi" >
<mahtianssi@y...> wrote: > > > > I did 14.94 avg
yesterday. > > Age: 13 years 348 days. > > After about 18
months of cubing. > > > That PLL learning was only for
feetcubing. For normal solving I learned PLL July 2004. No.
7595. Slowest Improver? From:
"mahtianssi" <mahtianssi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 11:36:13 -0000
My dad started cubing April 2004 and his best avg is 42.99. Any slower?
7596. SV: [Speed cubing group] Slowest Improver? From:
"Terje Kristensen" <terje.kristensen@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Mon, 24 Oct 2005 13:43:00 +0200
I guess he isnt practising as hard as you then :) If you want to talk
about slow improvement, how about me starting in 1981 and still havent
got a sub 30 sec avg ;) Terje -----Opprinnelig melding----- Fra:
speedsolvingrubikscube@yahoogroups.com
[mailto:speedsolvingrubikscube@yahoogroups.com] På vegne av mahtianssi
Sendt: 24. oktober 2005 13:36 Til:
speedsolvingrubikscube@yahoogroups.com Emne: [Speed cubing group]
Slowest Improver? My dad started cubing April 2004 and his best avg is
42.99. Any slower? _____ YAHOO! GROUPS LINKS * Visit your group
"speedsolvingrubikscube
<http://groups.yahoo.com/group/speedsolvingrubikscube> " on the
web. * To unsubscribe from this group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com
<mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsub
scribe> * Your use of Yahoo! Groups is subject to the Yahoo! Terms of
Service <http://docs.yahoo.com/info/terms/> . _____ [Non-text
portions of this message have been removed]
7597. Re: SV: [Speed cubing group] Slowest Improver? From:
"mahtianssi" <mahtianssi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 11:46:35 -0000
He first solved cube in 1980, but there were over 20 cubeless years. ---
In speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen"
<terje.kristensen@w...> wrote: > > I guess he isnt
practising as hard as you then :) If you want to talk > about slow
improvement, how about me starting in 1981 and still havent > got a
sub 30 sec avg ;) > > Terje > > -----Opprinnelig
melding----- > Fra: speedsolvingrubikscube@yahoogroups.com >
[mailto:speedsolvingrubikscube@yahoogroups.com] På vegne av mahtianssi
> Sendt: 24. oktober 2005 13:36 > Til:
speedsolvingrubikscube@yahoogroups.com > Emne: [Speed cubing group]
Slowest Improver? > > > > My dad started cubing April 2004
and his best avg is 42.99. > Any slower? > > > > >
> _____ > > YAHOO! GROUPS LINKS > > > > * Visit
your group "speedsolvingrubikscube >
<http://groups.yahoo.com/group/speedsolvingrubikscube> " on the
web. > > > * To unsubscribe from this group, send an email to:
> speedsolvingrubikscube-unsubscribe@yahoogroups.com >
<mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?
subject=Unsub > scribe> > > > * Your use of Yahoo! Groups
is subject to the Yahoo! Terms of > Service
<http://docs.yahoo.com/info/terms/> . > > > _____ >
> > > > [Non-text portions of this message have been
removed] >
7598. Eastern Tournament From:
"richy_jr_2000" <richy_jr_2000@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 11:48:32 -0000
Hi all, I've found a venue for a tournament next year, and I was
wondering who would be willing to make the trip to Murfreesboro, TN
(Mapquest it :P) I'm leaning towards having it in the spring. Any
takers? -Richard
7599. Re: Eastern Tournament From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 12:45:26 -0000
Hey Richy, Perfect Date...March 12th...I'd come Craig --- In
speedsolvingrubikscube@yahoogroups.com, "richy_jr_2000"
<richy_jr_2000@y...> wrote: > > Hi all, > > I've found
a venue for a tournament next year, and I was wondering who > would
be willing to make the trip to Murfreesboro, TN (Mapquest it :P) >
> I'm leaning towards having it in the spring. Any takers? > >
-Richard >
7600. Re: Eastern Tournament From:
"Chris Parlette" <mdcube@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 12:56:42 -0000
Hmm, 10 hours is a bit of a drive, but I would definitly look into it. I
guess it would depend on the date and my school schedule. So sign me up
as a "maybe". Chris Parlette --- In
speedsolvingrubikscube@yahoogroups.com, "richy_jr_2000"
<richy_jr_2000@y...> wrote: > > Hi all, > > I've found
a venue for a tournament next year, and I was wondering who > would
be willing to make the trip to Murfreesboro, TN (Mapquest it :P) >
> I'm leaning towards having it in the spring. Any takers? > >
-Richard >
7601. Re: [Speed cubing group] Re: diameter From:
Rune Wesström <rune.wesstrom@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Mon, 24 Oct 2005 15:18:56 +0200
----- Original Message ----- From: "GameOfDeath2"
<no_reply@yahoogroups.com> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Wednesday, October
19, 2005 1:13 AM Subject: [Speed cubing group] Re: diameter . I'm going
to quote from Jaap's page:
http://www.geocities.com/jaapsch/puzzles/cayley.htm "The Superflip RL D2
B' L2 F2 R2 U'D R' D2 F'B' D' F2 D' R2 U' F2 D' (20f*, 28q) R' U2 B L' F
U' B D F UD' L D2 F' R B' D F' U' B' UD' (22f, 24q*)" That must be the
minimum of all thinkable local (and global) maxima. Or do you really
mean that all those superflips are on the same distance from e? R Yahoo!
Groups Links
7602. Re: [Speed cubing group] DNF, DNS? From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 18:47:18 +0530
Maybe it should be "Did Nothing - Shame" :) Sachin. On 10/24/05, German
Machneries Corporation - Arturo N. Diocton Jr. <lebart@...> wrote:
> Sorry for the dumb comment. I thought at first it was Did Not
Start.LOL > > -----Original Message----- > From:
speedsolvingrubikscube@yahoogroups.com >
[mailto:speedsolvingrubikscube@yahoogroups.com] On Behalf Of Tyson Mao
> Sent: Monday, October 24, 2005 07:38 > To:
speedsolvingrubikscube@yahoogroups.com > Subject: Re: [Speed cubing
group] DNF, DNS? > > DNS means did not solve. It generally means
that the cuber chose not > to solve the cube. DNF means that the
cuber did not finish the cube. > Sometimes it means the cuber was
disqualified for breaking the rules. > One such example would be
stopping the timer while still holding onto > the cube. > >
Tyson Mao > MSC #631 > California Institute of Technology >
> On Oct 23, 2005, at 4:34 PM, pedrosino1 wrote: > > > I was
taking a look at the results from Caltech tournament and saw > lots
> > of DNFs on the blindfolded event. And I also saw a DNS. So,
I'm almost > > sure that DNF means that the cube is not solved.
But, what's DNS? And > > what does DNF means? Don not finished? Or
what? > > > > Pedro > > > > > > > >
> > > > > > > > Yahoo! Groups Links > >
> > > > > > > > > > > > > >
> > > _____ > > YAHOO! GROUPS LINKS > > * Visit
your group "speedsolvingrubikscube >
<http://groups.yahoo.com/group/speedsolvingrubikscube> " on the
web. > > * To unsubscribe from this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com >
<mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsub
> scribe> > > * Your use of Yahoo! Groups is subject to the
Yahoo! > <http://docs.yahoo.com/info/terms/> Terms of Service.
> > _____ > > --- Call the US and Canada FOR FREE! Go to
www.mozcom.com for details > > > [Non-text portions of this
message have been removed] > > > > > > Yahoo! Groups
Links > > > > > > >
7603. Re: Eastern Tournament From:
"Jason Baum" <speedrunningcuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 13:28:47 -0000
Hey Richard, I would definitely go as long as it's during the school
year (so anytime before May I guess). I go to school in Virginia so it
wouldn't be too far of a drive. So count me in for a yes. -Jason --- In
speedsolvingrubikscube@yahoogroups.com, "richy_jr_2000"
<richy_jr_2000@y...> wrote: > > Hi all, > > I've found
a venue for a tournament next year, and I was wondering who > would
be willing to make the trip to Murfreesboro, TN (Mapquest it :P) >
> I'm leaning towards having it in the spring. Any takers? > >
-Richard >
7604. Re: even nxnxn supercube math question From:
mike_go_uk <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 14:08:04 -0000
--- In speedsolvingrubikscube@yahoogroups.com, cmhardw
<no_reply@y...> wrote: > I've been chewed out for using the
term > orbital before, but it is the only word I know. By orbital I
mean the > 24 locations on the nxnxn even cube that a certain type of
edge piece > may occupy. As a non-mathematician, I don't have a well
informed opinion, but I thought that "orbit" was the usual word for what
you describe: http://mathworld.wolfram.com/GroupOrbit.html I'm not
chewing anyone out (ugh), just wondering what distinction is being made
here. :) Mike
7605. Re: [Speed cubing group] Slowest Improver? From:
Rune Wesström <rune.wesstrom@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Mon, 24 Oct 2005 16:33:57 +0200
I beat you, I began in 1980... ----- Original Message ----- From: "Terje
Kristensen" <terje.kristensen@...> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Monday, October 24,
2005 1:43 PM Subject: SV: [Speed cubing group] Slowest Improver? I guess
he isnt practising as hard as you then :) If you want to talk about slow
improvement, how about me starting in 1981 and still havent got a sub 30
sec avg ;) Terje -----Opprinnelig melding----- Fra:
speedsolvingrubikscube@yahoogroups.com
[mailto:speedsolvingrubikscube@yahoogroups.com] På vegne av mahtianssi
Sendt: 24. oktober 2005 13:36 Til:
speedsolvingrubikscube@yahoogroups.com Emne: [Speed cubing group]
Slowest Improver? My dad started cubing April 2004 and his best avg is
42.99. Any slower? _____ YAHOO! GROUPS LINKS * Visit your group
"speedsolvingrubikscube
<http://groups.yahoo.com/group/speedsolvingrubikscube> " on the
web. * To unsubscribe from this group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com
<mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsub
scribe> * Your use of Yahoo! Groups is subject to the Yahoo! Terms of
Service <http://docs.yahoo.com/info/terms/> . _____ [Non-text
portions of this message have been removed] Yahoo! Groups Links
7606. Re: [Speed cubing group] Re: even nxnxn supercube math question
From:
Rune Wesström <rune.wesstrom@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Mon, 24 Oct 2005 16:51:51 +0200
In the 80is the 3by3 was said to have 12 orbits: a "correct" cube, one
corner twisted, one edge flipped, parity error and there combinations. R
----- Original Message ----- From: "mike_go_uk"
<no_reply@yahoogroups.com> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Monday, October 24,
2005 4:08 PM Subject: [Speed cubing group] Re: even nxnxn supercube math
question > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw
<no_reply@y...> > wrote: > > I've been chewed out for
using the term > > orbital before, but it is the only word I know.
By orbital I mean the > > 24 locations on the nxnxn even cube that
a certain type of edge piece > > may occupy. > > As a
non-mathematician, I don't have a well informed opinion, but I >
thought that "orbit" was the usual word for what you describe: > >
http://mathworld.wolfram.com/GroupOrbit.html > > I'm not chewing
anyone out (ugh), just wondering what distinction is > being made
here. :) > > Mike > > > > > > > > Yahoo!
Groups Links > > > > > >
7607. Re: Eastern Tournament From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 15:23:03 -0000
Normally, I would say "of course! Yay!" but my new coach is a bit of a
hard-ass. He already hates me and if I miss any more practices
(ESPECIALLY IN THE SPRING!) I risk getting cut from the team. Sign me up
as "doubtful. :(" ...unless it's mid-may after exams (and the season).
I'm already trying to re-arrange my summer schedule to make sure I can
attend Nationals. The current plan is to be in Europe from May through
July/August, but I will return for Nationals whenever it is and probably
go back over there. Don't know yet. I'll tell you something more
definitive when I know my plans. :) ~ Bob --- In
speedsolvingrubikscube@yahoogroups.com, "richy_jr_2000"
<richy_jr_2000@y...> wrote: > > Hi all, > > I've found
a venue for a tournament next year, and I was wondering who > would
be willing to make the trip to Murfreesboro, TN (Mapquest it :P) >
> I'm leaning towards having it in the spring. Any takers? > >
-Richard >
7608. Re: 5x5x5 help needed From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 15:27:31 -0000
Hi Chris! I have studied ur alg on my cubix player. What u mean by lsU
and rsU? What i find is that those 2 edges are the only external effect.
Apart from that the inner 2x2x2 cube "R-layer" cause of r turns is moved
one step ccw. That's all the effects. So we have internal 4 cycle as
well. Cheers! -Per > --- In speedsolvingrubikscube@yahoogroups.com,
cmhardw <no_reply@y...> wrote: > > This is getting a little
off topic I suppose, but I think this alg is > very interesting. >
> An even purer version for 4x4x4 supercubing that swaps only two
edges is: > r2 B2 U2 l U2 r' U2 r U2 F2 r F2 l' B2 r2 R L U2 R' L' U'
R L U2 R' L' U' > > Per I'm sure you know about this alg, but
still I wanted to post for > those who don't. This alg is in fact
proof of the erroneous claim > that the parity is caused by the
centers. It swaps only lUF and rUF > on a 4x4x4. > > The
closest equivalent of this alg for the 5x5x5 supercube that I know >
of is: > r2 B2 U2 l U2 r' U2 r U2 F2 r F2 l' B2 r' l d2 r' l' U r l
d2 r' l' U' > > which swaps lUF with rUF and lsU with rsU. >
> For 5x5x5 supercubing you can spot the parity error when solving
the > 6th center, but of course if you accidently swap two "+"
centers on > some other center by mistake this alg can be quite
useful. > > Ok, so this doesn't answer the original question in a
useful way, but > I do find these algs interesting as they affect so
few pieces on the > 4x4x4 and 5x5x5 cubes (making them quite useful
for supercubing). > > Chris > > --- In
speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" >
<aspiring_to_love@y...> wrote: > > > > Hi! > >
> > A pure version that only swaps those 2 outer edges is either:
> > > > r2 B2 U2 l U2 r' U2 r U2 F2 r F2 l' B2 r2 (Chris
Hardwick) > > > > or > > > > r' U2 l F2 l' F2 r2
U2 r U2 r' U2 F2 r2 F2 (Frédérick Badie) > > > > I suppose
the latter is faster since not turning the B layer :-) > > >
> -Per >
7609. Re: [Speed cubing group] DNF, DNS? From:
Pedro <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 15:41:30 +0000 (GMT)
oh, ok Thanks, Tyson Pedro Tyson Mao <tmao@...> escreveu: DNS
means did not solve. It generally means that the cuber chose not to
solve the cube. DNF means that the cuber did not finish the cube.
Sometimes it means the cuber was disqualified for breaking the rules.
One such example would be stopping the timer while still holding onto
the cube. Tyson Mao MSC #631 California Institute of Technology On Oct
23, 2005, at 4:34 PM, pedrosino1 wrote: > I was taking a look at the
results from Caltech tournament and saw lots > of DNFs on the
blindfolded event. And I also saw a DNS. So, I'm almost > sure that
DNF means that the cube is not solved. But, what's DNS? And > what
does DNF means? Don not finished? Or what? > > Pedro > >
> > > > > > Yahoo! Groups Links > > > >
> > > --------------------------------- YAHOO! GROUPS LINKS
Visit your group "speedsolvingrubikscube" on the web. To unsubscribe
from this group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo!
Groups is subject to the Yahoo! Terms of Service.
--------------------------------- ---------------------------------
Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons
e concorre a mais de 500 prêmios! Participe! [Non-text portions of this
message have been removed]
7610. Re: even nxnxn supercube math question From:
mike_go_uk <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 15:59:53 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström
<rune.wesstrom@h...> wrote: > In the 80is the 3by3 was said to
have 12 orbits: a "correct" cube, one corner twisted, one edge flipped,
parity error and there combinations. > R True, but that /also/ agrees
with the usual definition of an "orbit", when you apply it to
configurations of the Cube as a whole, rather than to just one part: The
Cube group, applied to one position, gives a set of 4.3E19 different
positions -- all "correct", or all "incorrect" in the same way. There is
one set of correct positions, and 11 ways to have a twist or parity
error, so the resulting 12 sets are the 12 orbits you are thinking of.
Mike
7611. Re: [Speed cubing group] Eastern Tournament From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 09:23:23 -0700
I live in Washington, but I could make it anytime between March 19 and
March 26 because that's my Spring break. -Chris On 10/24/05,
richy_jr_2000 <richy_jr_2000@...> wrote: > > Hi all, >
> I've found a venue for a tournament next year, and I was wondering
who > would be willing to make the trip to Murfreesboro, TN (Mapquest
it :P) > > I'm leaning towards having it in the spring. Any
takers? > > -Richard > > > > > > > >
Yahoo! Groups Links > > > > > > > [Non-text
portions of this message have been removed]
7612. Re: [Speed cubing group] Poll ? (Rubik's championship)
From:
Lars Petrus <lars@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 09:39:28 -0700
Just like last time, it will be all about who of the finalists is
coolest under pressure, rather than who happens to be fastest at home or
in a local competition. And you just don't know until you're up there
how you'll handle it. /Lars On Oct 23, 2005, at 2:43, Dan wrote: >
Yeah, I think it's ridiculous that everyone has already written >
Macky's name on the winners trophy. No disrespect to him of course, >
but the competition is wide open in my opinion. So it won't be a >
tournament to find the world's second fastest cuber at all. > >
It's all on the day, as they say :) > > Dan :) - - - - - - - - - -
- - "The mind is like a parachute. It doesn't work unless it's open."
--- Frank Zappa Lars Petrus - lars@... http://lar5.com
7613. Re: [Speed cubing group] Eastern Tournament From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 16:49:48 -0000
Ahh, spring break...I have double practices during my spring break. It
has been like that all through high school and now in college. I have
never had a spring break that I could use to just relax. Oh well. :) ~
Bob --- In speedsolvingrubikscube@yahoogroups.com, Chris Hunt
<huntca@g...> wrote: > > I live in Washington, but I could
make it anytime between March 19 and March > 26 because that's my
Spring break. > > -Chris > > On 10/24/05, richy_jr_2000
<richy_jr_2000@y...> wrote: > > > > Hi all, > >
> > I've found a venue for a tournament next year, and I was
wondering who > > would be willing to make the trip to
Murfreesboro, TN (Mapquest it :P) > > > > I'm leaning
towards having it in the spring. Any takers? > > > >
-Richard > > > > > > > > > > > >
> > > > Yahoo! Groups Links > > > > > >
> > > > > > > > > > > [Non-text
portions of this message have been removed] >
7614. Re: 5x5x5 help needed From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 17:27:45 -0000
Hey Per, > r2 B2 U2 l U2 r' U2 r U2 F2 r F2 l' B2 r' l d2 r' l' U r l
d2 r' > l' U' I would only use that alg on the 5x5x5 supercube. By
lsu I mean the only location on the cube lying in the interesetion of
the l layer, s layer, and U face. rsu is similar on with the r layer, s
layer, and U face. So this alg swaps only rsu with lsu, and lUF with
rUF. The regular parity alg swaps rUF with lUF, frU with blU, flU with
brU, and rsu with lsu. After the parity alg I simply add another alg [r
l d2 r' l' U r l d2 r' l' U'] to swap back all the affected X centers.
It's probably not the most efficient alg, but it is easy to remember.
Especially since it is 26 moves long. Chris --- In
speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund"
<aspiring_to_love@y...> wrote: > > Hi Chris! > > I
have studied ur alg on my cubix player. What u mean by lsU and > rsU?
What i find is that those 2 edges are the only external effect. >
Apart from that the inner 2x2x2 cube "R-layer" cause of r turns is >
moved one step ccw. That's all the effects. So we have internal 4 >
cycle as well. > > Cheers! > > -Per > > > --- In
speedsolvingrubikscube@yahoogroups.com, cmhardw >
<no_reply@y...> wrote: > > > > This is getting a
little off topic I suppose, but I think this alg > is > > very
interesting. > > > > An even purer version for 4x4x4
supercubing that swaps only two > edges is: > > r2 B2 U2 l U2
r' U2 r U2 F2 r F2 l' B2 r2 R L U2 R' L' U' R L U2 > R' L' U' >
> > > Per I'm sure you know about this alg, but still I wanted
to post > for > > those who don't. This alg is in fact proof of
the erroneous claim > > that the parity is caused by the centers.
It swaps only lUF and > rUF > > on a 4x4x4. > > > >
The closest equivalent of this alg for the 5x5x5 supercube that I >
know > > of is: > > r2 B2 U2 l U2 r' U2 r U2 F2 r F2 l' B2
r' l d2 r' l' U r l d2 r' > l' U' > > > > which swaps lUF
with rUF and lsU with rsU. > > > > For 5x5x5 supercubing you
can spot the parity error when solving > the > > 6th center,
but of course if you accidently swap two "+" centers on > > some
other center by mistake this alg can be quite useful. > > >
> Ok, so this doesn't answer the original question in a useful way,
> but > > I do find these algs interesting as they affect so
few pieces on > the > > 4x4x4 and 5x5x5 cubes (making them
quite useful for supercubing). > > > > Chris > > >
> --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen >
Fredlund" > > <aspiring_to_love@y...> wrote: > > >
> > > Hi! > > > > > > A pure version that
only swaps those 2 outer edges is either: > > > > > >
r2 B2 U2 l U2 r' U2 r U2 F2 r F2 l' B2 r2 (Chris Hardwick) > >
> > > > or > > > > > > r' U2 l F2 l' F2 r2
U2 r U2 r' U2 F2 r2 F2 (Frédérick Badie) > > > > > > I
suppose the latter is faster since not turning the B layer :-) > >
> > > > -Per > > >
7615. Re: sub-15! From:
Joël van Noort <joel_vn@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 17:28:02 -0000
Wow, Anssi! I am very impressed! Congratulations with your new record!
Joël. --- In speedsolvingrubikscube@yahoogroups.com, "mahtianssi"
<mahtianssi@y...> wrote: > > I did 14.94 avg yesterday. >
Age: 13 years 348 days. > After about 18 months of cubing. >
7616. Re: [Speed cubing group] Eastern Tournament From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 10:58:25 -0700
That's why I don't participate in organized sports (anymore). :) -Chris
On 10/24/05, Bob Burton <bob@...> wrote: > > Ahh, spring
break...I have double practices during my spring break. > It has been
like that all through high school and now in college. I > have never
had a spring break that I could use to just relax. Oh well. :) > >
~ Bob > > --- In speedsolvingrubikscube@yahoogroups.com, Chris
Hunt > <huntca@g...> wrote: > > > > I live in
Washington, but I could make it anytime between March 19 > and March
> > 26 because that's my Spring break. > > > > -Chris
> > > > On 10/24/05, richy_jr_2000
<richy_jr_2000@y...> wrote: > > > > > > Hi all,
> > > > > > I've found a venue for a tournament next
year, and I was wondering who > > > would be willing to make
the trip to Murfreesboro, TN (Mapquest it :P) > > > > >
> I'm leaning towards having it in the spring. Any takers? > >
> > > > -Richard > > > > > > > >
> > > > > > > > > > > > > >
> > Yahoo! Groups Links > > > > > > > >
> > > > > > > > > > > > > >
> > > > > [Non-text portions of this message have been
removed] > > > > > > > > > > > Yahoo!
Groups Links > > > > > > > [Non-text portions of
this message have been removed]
7617. Re: [Speed cubing group] sub-15! From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 11:01:26 -0700
That's awesome! Have you got yourself some new stickers yet? If you
haven't, then you should get some as a celebration! :) -Chris On
10/24/05, mahtianssi <mahtianssi@...> wrote: > > I did 14.94
avg yesterday. > Age: 13 years 348 days. > After about 18 months
of cubing. > > > > > > > > Yahoo! Groups Links
> > > > > > > [Non-text portions of this message
have been removed]
7618. Re: [Speed cubing group] sub-15! From:
Gustav Fredell <gufr5747@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 20:30:10 +0200
He has some new sticker incoming. I owe Anssi and Petri a set each for
their participation in the Swedish Open Championships. /Gustav Chris
Hunt skrev: >That's awesome! Have you got yourself some new stickers
yet? If you haven't, >then you should get some as a celebration! :)
> >-Chris > >On 10/24/05, mahtianssi <mahtianssi@...>
wrote: > > >>I did 14.94 avg yesterday. >>Age: 13
years 348 days. >>After about 18 months of cubing. >>
>> >> >> >> >> >> >>Yahoo!
Groups Links >> >> >> >> >> >>
>> >> >> > > >[Non-text portions of this
message have been removed] > > > > > >Yahoo! Groups
Links > > > > > > > >__________ NOD32 1.1263
(20051021) Information __________ > >This message was checked by
NOD32 antivirus system. >http://www.nod32.com > > > >
>
7619. Re: 5x5x5 help needed From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 19:11:10 -0000
--- In speedsolvingrubikscube@yahoogroups.com, cmhardw
<no_reply@y...> wrote: > > The closest equivalent of this
alg for the 5x5x5 supercube that I know > of is: > r2 B2 U2 l U2
r' U2 r U2 F2 r F2 l' B2 r' l d2 r' l' U r l d2 r' l' U' > > which
swaps lUF with rUF and lsU with rsU. How about: l U2 r' (l d2 r' l' U r
l d2 r' l' U' r) U2 r U2 F2 r F2 l' U2 Swaps FUr<->UBr and
Urs<->Drs in 23/31 HTM/QTM compared to your 26/37. Cheers! Stefan
7620. Funnly landing From:
Joël van Noort <joel_vn@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 20:06:07 -0000
Hey everybody, Well.. I thought this was pretty funny:
http://www.math.leidenuniv.nl/~jnoort/funny_landing.wmv Enjoy! - Joël
7621. Re: Funnly landing From:
Joël van Noort <joel_vn@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 20:08:48 -0000
I meant: FUNNY landing.. Sorry for the typo.. Oh yeah, the time was
16.25. --- In speedsolvingrubikscube@yahoogroups.com, Joël van Noort
<joel_vn@y...> wrote: > > Hey everybody, > > Well.. I
thought this was pretty funny: > >
http://www.math.leidenuniv.nl/~jnoort/funny_landing.wmv > > Enjoy!
> > - Joël >
Nice vid Joel. Just one question. Did the cube actually stay up there on
its own or was it resting on ur hand? This is really wierd. Sachin. On
10/25/05, Joël van Noort <joel_vn@...> wrote: > I meant: FUNNY
landing.. Sorry for the typo.. Oh yeah, the time was > 16.25. >
> --- In speedsolvingrubikscube@yahoogroups.com, Joël van Noort >
<joel_vn@y...> wrote: > > > > Hey everybody, > >
> > Well.. I thought this was pretty funny: > > > >
http://www.math.leidenuniv.nl/~jnoort/funny_landing.wmv > > >
> Enjoy! > > > > - Joël > > > > > >
> > > > > Yahoo! Groups Links > > > > >
> >
7623. Re: Funnly landing From:
"thomkirjava" <snkenjoi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 21:00:23 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Joël van Noort
<joel_vn@y...> wrote: > > Hey everybody, > > Well.. I
thought this was pretty funny: > >
http://www.math.leidenuniv.nl/~jnoort/funny_landing.wmv > > Enjoy!
> > - Joël > Heh. Here's a funny magic video:
http://www.rxdeath.com/cube/kirjava.wmv ~Kirjava
7624. Dutch Open pictures anyone? From:
"Koen Heltzel" <allyourbase@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 21:05:53 -0000
Heya, After the Dutch Open I expected lots of pictures to be posted on
the net.. seeing as how the amount of cameras was pretty large :P
Anyone? Greets, Koen
7625. [Speed cubing group] Re: Funnly landing From:
Joël van Noort <joel_vn@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 21:19:24 -0000
No, I wasn't touching it... It fell down after one more second
actually.. --- In speedsolvingrubikscube@yahoogroups.com, Sachin
Shirwalkar <sachinss@g...> wrote: > > Nice vid Joel. >
> Just one question. Did the cube actually stay up there on its own
or > was it resting on ur hand? > > This is really wierd. >
Sachin. > > On 10/25/05, Joël van Noort <joel_vn@y...>
wrote: > > I meant: FUNNY landing.. Sorry for the typo.. Oh yeah,
the time was > > 16.25. > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Joël van Noort > >
<joel_vn@y...> wrote: > > > > > > Hey everybody,
> > > > > > Well.. I thought this was pretty funny:
> > > > > >
http://www.math.leidenuniv.nl/~jnoort/funny_landing.wmv > > >
> > > Enjoy! > > > > > > - Joël > >
> > > > > > > > > > > > > >
> > > > > Yahoo! Groups Links > > > > >
> > > > > > > > > >
7626. Contests in Europe next year?? From:
"Gunnar Krig" <gunkr520@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 21:20:32 -0000
I'm asking anyone who knows or think they know. Will there be a european
championship next year, and if that's the case, which month is most
likely? Are there any plans for a German Cube day like in April, or any
other open competitions?? I really want to participate in more
competitions with people from many countries. My first, and so for only,
competition outside Sweden was the German Cube day this spring and I had
a great time. I didn't know many OLL cases back then, but meeting all
you fast guys really inspired me a lot and I learnt OLL over the summer
and right now my average record is 17.66. I don't think I would have
reached this point without the great meeting in Gütersloh. You can
expect me at more than one competition outside Sweden next year! :-)
/Gunnar
7627. Re: [Speed cubing group] New timer: phpPuzzleTimer
From:
Marco Garbelini <garbelini@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 23:25:59 +0200
Hi all, I have just installed a demo in the project site. Check it out
at: http://phppuzzletimer.sourceforge.net/demo/ Two users are available:
"admin" with password "admin" and "guest" with password "guest". I'll
have all data reset once a day so do not get attached to your submitted
times. Some features are disabled. Cheers, Marco
7628. Re: [Speed cubing group] Contests in Europe next year??
From:
François Sechet <frsechet@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 23:34:52 +0200
I heard that the next EC will be in Paris? might be a wrong info, but
here is what I got: http://www.speedcubing.com/events/dm2005/ if you
can't read German, well, it roughly says in the "Preise" part: 1st
prize: a trip for 2 people to the EC'06 in Paris (3rd/4th trimester).
just my thoughts... François Gunnar Krig a écrit : > I'm asking
anyone who knows or think they know. Will there be a > european
championship next year, and if that's the case, which month > is most
likely? Are there any plans for a German Cube day like in > April, or
any other open competitions?? > > I really want to participate in
more competitions with people from > many countries. My first, and so
for only, competition outside Sweden > was the German Cube day this
spring and I had a great time. I didn't > know many OLL cases back
then, but meeting all you fast guys really > inspired me a lot and I
learnt OLL over the summer and right now my > average record is
17.66. I don't think I would have reached this point > without the
great meeting in Gütersloh. > > You can expect me at more than one
competition outside Sweden next > year! :-) > > /Gunnar >
> > > > > SPONSORED LINKS > Free puzzle inlay games
>
<http://groups.yahoo.com/gads?t=ms&k=Free+puzzle+inlay+games&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=NCVjDpHBCio2IIGNtXG8Dg>
> Educational game and puzzle >
<http://groups.yahoo.com/gads?t=ms&k=Educational+game+and+puzzle&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=ZaKROWUNAv8VxAmjoyD7Og>
> Word puzzle game >
<http://groups.yahoo.com/gads?t=ms&k=Word+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=az-Awj7cKMt9GG0huszNaQ>
> > Kid puzzle game >
<http://groups.yahoo.com/gads?t=ms&k=Kid+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=t_w7pd_0J0sAhHMj-7S5Pw>
> Puzzle games >
<http://groups.yahoo.com/gads?t=ms&k=Puzzle+games&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=5ds8k09w033omQkAzJm1Gg>
> Game puzzle >
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> > > >
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> YAHOO! GROUPS LINKS > > * Visit your group
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7629. Re: [Speed cubing group] Contests in Europe next year??
From:
François Sechet <frsechet@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 23:36:31 +0200
I was of course talking about the German Championship 2005. François
Sechet a écrit : > I heard that the next EC will be in Paris? might
be a wrong info, but > here is what I got:
http://www.speedcubing.com/events/dm2005/ > if you can't read German,
well, it roughly says in the "Preise" part: > 1st prize: a trip for 2
people to the EC'06 in Paris (3rd/4th trimester). > just my
thoughts... > François > > Gunnar Krig a écrit : > > >
I'm asking anyone who knows or think they know. Will there be a >
> european championship next year, and if that's the case, which
month > > is most likely? Are there any plans for a German Cube
day like in > > April, or any other open competitions?? > >
> > I really want to participate in more competitions with people
from > > many countries. My first, and so for only, competition
outside Sweden > > was the German Cube day this spring and I had a
great time. I didn't > > know many OLL cases back then, but
meeting all you fast guys really > > inspired me a lot and I
learnt OLL over the summer and right now my > > average record is
17.66. I don't think I would have reached this point > > without
the great meeting in Gütersloh. > > > > You can expect me at
more than one competition outside Sweden next > > year! :-) >
> > > /Gunnar > > > > > > > > > >
> > SPONSORED LINKS > > Free puzzle inlay games > >
>
<http://groups.yahoo.com/gads?t=ms&k=Free+puzzle+inlay+games&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=NCVjDpHBCio2IIGNtXG8Dg
>
<http://groups.yahoo.com/gads?t=ms&k=Free+puzzle+inlay+games&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=NCVjDpHBCio2IIGNtXG8Dg>>
> > > Educational game and puzzle > > >
<http://groups.yahoo.com/gads?t=ms&k=Educational+game+and+puzzle&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=ZaKROWUNAv8VxAmjoyD7Og
>
<http://groups.yahoo.com/gads?t=ms&k=Educational+game+and+puzzle&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=ZaKROWUNAv8VxAmjoyD7Og>>
> > > Word puzzle game > > >
<http://groups.yahoo.com/gads?t=ms&k=Word+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=az-Awj7cKMt9GG0huszNaQ
>
<http://groups.yahoo.com/gads?t=ms&k=Word+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=az-Awj7cKMt9GG0huszNaQ>>
> > > > > Kid puzzle game > > >
<http://groups.yahoo.com/gads?t=ms&k=Kid+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=t_w7pd_0J0sAhHMj-7S5Pw
>
<http://groups.yahoo.com/gads?t=ms&k=Kid+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=t_w7pd_0J0sAhHMj-7S5Pw>>
> > > Puzzle games > > >
<http://groups.yahoo.com/gads?t=ms&k=Puzzle+games&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=5ds8k09w033omQkAzJm1Gg
>
<http://groups.yahoo.com/gads?t=ms&k=Puzzle+games&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=5ds8k09w033omQkAzJm1Gg>>
> > > Game puzzle > > >
<http://groups.yahoo.com/gads?t=ms&k=Game+puzzle&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=ImuoMp_Q8e2S0WyOYq4MhA
>
<http://groups.yahoo.com/gads?t=ms&k=Game+puzzle&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=ImuoMp_Q8e2S0WyOYq4MhA>>
> > > > > > > > >
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> > > > > >
------------------------------------------------------------------------
> > > > > > [Non-text portions of this message have
been removed] > > > > SPONSORED LINKS > Free puzzle inlay
games >
<http://groups.yahoo.com/gads?t=ms&k=Free+puzzle+inlay+games&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=NCVjDpHBCio2IIGNtXG8Dg>
> Educational game and puzzle >
<http://groups.yahoo.com/gads?t=ms&k=Educational+game+and+puzzle&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=ZaKROWUNAv8VxAmjoyD7Og>
> Word puzzle game >
<http://groups.yahoo.com/gads?t=ms&k=Word+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=az-Awj7cKMt9GG0huszNaQ>
> > Kid puzzle game >
<http://groups.yahoo.com/gads?t=ms&k=Kid+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=t_w7pd_0J0sAhHMj-7S5Pw>
> Puzzle games >
<http://groups.yahoo.com/gads?t=ms&k=Puzzle+games&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=5ds8k09w033omQkAzJm1Gg>
> Game puzzle >
<http://groups.yahoo.com/gads?t=ms&k=Game+puzzle&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=ImuoMp_Q8e2S0WyOYq4MhA>
> > > >
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7630. Re: [Speed cubing group] Contests in Europe next year??
From:
Gustav Fredell <gufr5747@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 23:46:19 +0200
I've also heard from another source (inside info :) that they would like
to host it in France. Can't remember when though, but likely after the
summer. None of this seems to be set in stone though. Gunnar: You can
bet some money on that there will be some more competitions in Sweden
though. And if we are lucky, we might attract some of our European
neighbors. /Gustav Fran�ois Sechet skrev: >I heard that the next EC
will be in Paris? might be a wrong info, but >here is what I got:
http://www.speedcubing.com/events/dm2005/ >if you can't read German,
well, it roughly says in the "Preise" part: >1st prize: a trip for 2
people to the EC'06 in Paris (3rd/4th trimester). >just my
thoughts... >Fran�ois > >Gunnar Krig a �crit : > >
> >>I'm asking anyone who knows or think they know. Will there
be a >>european championship next year, and if that's the case,
which month >>is most likely? Are there any plans for a German
Cube day like in >>April, or any other open competitions??
>> >>I really want to participate in more competitions with
people from >>many countries. My first, and so for only,
competition outside Sweden >>was the German Cube day this spring
and I had a great time. I didn't >>know many OLL cases back then,
but meeting all you fast guys really >>inspired me a lot and I
learnt OLL over the summer and right now my >>average record is
17.66. I don't think I would have reached this point >>without the
great meeting in G�tersloh. >> >>You can expect me at more
than one competition outside Sweden next >>year! :-) >>
>>/Gunnar >> >> >> >> >>
>>SPONSORED LINKS >>Free puzzle inlay games
>><http://groups.yahoo.com/gads?t=ms&k=Free+puzzle+inlay+games&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=NCVjDpHBCio2IIGNtXG8Dg>
>> Educational game and puzzle
>><http://groups.yahoo.com/gads?t=ms&k=Educational+game+and+puzzle&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=ZaKROWUNAv8VxAmjoyD7Og>
>> Word puzzle game
>><http://groups.yahoo.com/gads?t=ms&k=Word+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=az-Awj7cKMt9GG0huszNaQ>
>> >>Kid puzzle game
>><http://groups.yahoo.com/gads?t=ms&k=Kid+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=t_w7pd_0J0sAhHMj-7S5Pw>
>> Puzzle games
>><http://groups.yahoo.com/gads?t=ms&k=Puzzle+games&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=5ds8k09w033omQkAzJm1Gg>
>> Game puzzle
>><http://groups.yahoo.com/gads?t=ms&k=Game+puzzle&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=ImuoMp_Q8e2S0WyOYq4MhA>
>> >> >>
>>------------------------------------------------------------------------
>>YAHOO! GROUPS LINKS >> >> * Visit your group
"speedsolvingrubikscube >>
<http://groups.yahoo.com/group/speedsolvingrubikscube>" on the
web. >> >> * To unsubscribe from this group, send an email
to: >> speedsolvingrubikscube-unsubscribe@yahoogroups.com >>
<mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe>
>> >> * Your use of Yahoo! Groups is subject to the Yahoo!
Terms of >> Service <http://docs.yahoo.com/info/terms/>.
>> >>
>>------------------------------------------------------------------------
>> >> >> > > > >[Non-text portions of this
message have been removed] > > > > > >Yahoo! Groups
Links > > > > > > > >__________ NOD32 1.1264
(20051024) Information __________ > >This message was checked by
NOD32 antivirus system. >http://www.nod32.com > > > >
>
7631. Re: [Speed cubing group] Contests in Europe next year??
From:
"Gunnar Krig" <gunkr520@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 22:02:51 -0000
Now I remember that you said something about Paris at the Swedish cube
page, Gustav! I will try to come to every swedish competition, that's
for sure!! /Gunnar --- In speedsolvingrubikscube@yahoogroups.com, Gustav
Fredell <gufr5747@s...> wrote: > > I've also heard from
another source (inside info :) that they would like > to host it in
France. Can't remember when though, but likely after the > summer.
None of this seems to be set in stone though. > > Gunnar: You can
bet some money on that there will be some more > competitions in
Sweden though. And if we are lucky, we might attract > some of our
European neighbors. > > /Gustav > > François Sechet skrev:
> > >I heard that the next EC will be in Paris? might be a
wrong info, but > >here is what I got:
http://www.speedcubing.com/events/dm2005/ > >if you can't read
German, well, it roughly says in the "Preise" part: > >1st prize:
a trip for 2 people to the EC'06 in Paris (3rd/4th trimester). >
>just my thoughts... > >François > > > >Gunnar Krig
a écrit : > > > > > > > >>I'm asking anyone
who knows or think they know. Will there be a > >>european
championship next year, and if that's the case, which month >
>>is most likely? Are there any plans for a German Cube day like
in > >>April, or any other open competitions?? > >>
> >>I really want to participate in more competitions with
people from > >>many countries. My first, and so for only,
competition outside Sweden > >>was the German Cube day this
spring and I had a great time. I didn't > >>know many OLL cases
back then, but meeting all you fast guys really > >>inspired me
a lot and I learnt OLL over the summer and right now my >
>>average record is 17.66. I don't think I would have reached this
point > >>without the great meeting in Gütersloh. > >>
> >>You can expect me at more than one competition outside
Sweden next > >>year! :-) > >> > >>/Gunnar
> >> > >> > >> > >> > >>
> >>SPONSORED LINKS > >>Free puzzle inlay games >
>><http://groups.yahoo.com/gads?
t=ms&k=Free+puzzle+inlay+games&w1=Free+puzzle+inlay+games&w2=Educatio
nal+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+
games&w6=Game+puzzle&c=6&s=140&.sig=NCVjDpHBCio2IIGNtXG8Dg>
> >> Educational game and puzzle >
>><http://groups.yahoo.com/gads?
t=ms&k=Educational+game+and+puzzle&w1=Free+puzzle+inlay+games&w2=Educ
ational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puz
zle+games&w6=Game+puzzle&c=6&s=140&.sig=ZaKROWUNAv8VxAmjoyD7Og>
> >> Word puzzle game >
>><http://groups.yahoo.com/gads?
t=ms&k=Word+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+gam
e+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w
6=Game+puzzle&c=6&s=140&.sig=az-Awj7cKMt9GG0huszNaQ> >
>> > >>Kid puzzle game >
>><http://groups.yahoo.com/gads?
t=ms&k=Kid+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+game
+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6
=Game+puzzle&c=6&s=140&.sig=t_w7pd_0J0sAhHMj-7S5Pw> >
>> Puzzle games > >><http://groups.yahoo.com/gads?
t=ms&k=Puzzle+games&w1=Free+puzzle+inlay+games&w2=Educational+game+an
d+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Ga
me+puzzle&c=6&s=140&.sig=5ds8k09w033omQkAzJm1Gg> >
>> Game puzzle > >><http://groups.yahoo.com/gads?
t=ms&k=Game+puzzle&w1=Free+puzzle+inlay+games&w2=Educational+game+and
+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Gam
e+puzzle&c=6&s=140&.sig=ImuoMp_Q8e2S0WyOYq4MhA> >
>> > >> > >> >
>>-----------------------------------------------------------------
------- > >>YAHOO! GROUPS LINKS > >> > >> *
Visit your group "speedsolvingrubikscube > >>
<http://groups.yahoo.com/group/speedsolvingrubikscube>" on the
web. > >> > >> * To unsubscribe from this group, send
an email to: > >>
speedsolvingrubikscube-unsubscribe@yahoogroups.com > >>
<mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?
subject=Unsubscribe> > >> > >> * Your use of Yahoo!
Groups is subject to the Yahoo! Terms of > >> Service
<http://docs.yahoo.com/info/terms/>. > >> > >>
>
>>-----------------------------------------------------------------
------- > >> > >> > >> > > > >
> > > >[Non-text portions of this message have been removed]
> > > > > > > > > > > >Yahoo! Groups
Links > > > > > > > > > > > > >
> > >__________ NOD32 1.1264 (20051024) Information __________
> > > >This message was checked by NOD32 antivirus system.
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> > >
7632. Re: [Speed cubing group] Contests in Europe next year??
From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 22:52:16 -0000
Yes, I believe it will be held in Paris. ~ Bob --- In
speedsolvingrubikscube@yahoogroups.com, François Sechet
<frsechet@y...> wrote: > > I heard that the next EC will be
in Paris? might be a wrong info, but > here is what I got:
http://www.speedcubing.com/events/dm2005/ > if you can't read German,
well, it roughly says in the "Preise" part: > 1st prize: a trip for 2
people to the EC'06 in Paris (3rd/4th trimester). > just my
thoughts... > François > > Gunnar Krig a écrit : > > >
I'm asking anyone who knows or think they know. Will there be a >
> european championship next year, and if that's the case, which
month > > is most likely? Are there any plans for a German Cube
day like in > > April, or any other open competitions?? > >
> > I really want to participate in more competitions with people
from > > many countries. My first, and so for only, competition
outside Sweden > > was the German Cube day this spring and I had a
great time. I didn't > > know many OLL cases back then, but
meeting all you fast guys really > > inspired me a lot and I
learnt OLL over the summer and right now my > > average record is
17.66. I don't think I would have reached this point > > without
the great meeting in Gütersloh. > > > > You can expect me at
more than one competition outside Sweden next > > year! :-) >
> > > /Gunnar > > > > > > > > > >
> > SPONSORED LINKS > > Free puzzle inlay games > >
<http://groups.yahoo.com/gads?t=ms&k=Free+puzzle+inlay+games&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=NCVjDpHBCio2IIGNtXG8Dg>
> > Educational game and puzzle > >
<http://groups.yahoo.com/gads?t=ms&k=Educational+game+and+puzzle&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=ZaKROWUNAv8VxAmjoyD7Og>
> > Word puzzle game > >
<http://groups.yahoo.com/gads?t=ms&k=Word+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=az-Awj7cKMt9GG0huszNaQ>
> > > > Kid puzzle game > >
<http://groups.yahoo.com/gads?t=ms&k=Kid+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=t_w7pd_0J0sAhHMj-7S5Pw>
> > Puzzle games > >
<http://groups.yahoo.com/gads?t=ms&k=Puzzle+games&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=5ds8k09w033omQkAzJm1Gg>
> > Game puzzle > >
<http://groups.yahoo.com/gads?t=ms&k=Game+puzzle&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=ImuoMp_Q8e2S0WyOYq4MhA>
> > > > > > > >
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<http://groups.yahoo.com/group/speedsolvingrubikscube>" on the
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>
<mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe>
> > > > * Your use of Yahoo! Groups is subject to the Yahoo!
Terms of > > Service <http://docs.yahoo.com/info/terms/>.
> > > > > >
------------------------------------------------------------------------
> > > > > > [Non-text portions of this message have
been removed] >
7633. Rubik's DIY Cube From:
neonknight379 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 23:08:35 -0000
Hey everyone, I just put together a DIY cube. Does anyone know how to
get the center caps to stay on? They don't seem to fit correctly on the
center pieces. Any help would be apppreciated. Thanks, Casey
7634. Re: [Speed cubing group] Slowest Improver? From:
Sapan Upadhyay <cubekid@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 18:18:32 -0500
well.. i solved my first cube in 7th grade, started speedcubing in 9th,
and now im a 12th grader... and i still don't have a sub20 time.... but
then again, i dont really cube during school... so.. yea iono On
10/24/05, Rune Wesström <rune.wesstrom@...> wrote: > I beat
you, I began in 1980... > > ----- Original Message ----- >
From: "Terje Kristensen" <terje.kristensen@...> > To:
<speedsolvingrubikscube@yahoogroups.com> > Sent: Monday,
October 24, 2005 1:43 PM > Subject: SV: [Speed cubing group] Slowest
Improver? > > > I guess he isnt practising as hard as you then
:) If you want to talk > about slow improvement, how about me
starting in 1981 and still havent > got a sub 30 sec avg ;) > >
Terje > > -----Opprinnelig melding----- > Fra:
speedsolvingrubikscube@yahoogroups.com >
[mailto:speedsolvingrubikscube@yahoogroups.com] På vegne av mahtianssi
> Sendt: 24. oktober 2005 13:36 > Til:
speedsolvingrubikscube@yahoogroups.com > Emne: [Speed cubing group]
Slowest Improver? > > > > My dad started cubing April 2004
and his best avg is 42.99. > Any slower? > > > > >
> _____ > > YAHOO! GROUPS LINKS > > > > * Visit
your group "speedsolvingrubikscube >
<http://groups.yahoo.com/group/speedsolvingrubikscube> " on the
web. > > > * To unsubscribe from this group, send an email to:
> speedsolvingrubikscube-unsubscribe@yahoogroups.com >
<mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsub
> scribe> > > > * Your use of Yahoo! Groups is subject to
the Yahoo! Terms of > Service
<http://docs.yahoo.com/info/terms/> . > > > _____ >
> > > > [Non-text portions of this message have been
removed] > > > > > > Yahoo! Groups Links > >
> > > > > > > > > Yahoo! Groups Links >
> > > > > > -- -cubekid
7635. Re: [Speed cubing group] New timer: phpPuzzleTimer
From:
Sapan Upadhyay <cubekid@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 18:20:34 -0500
dude... thats a pretty good timer.. i like the layout at least On
10/24/05, Marco Garbelini <garbelini@...> wrote: > Hi all, >
> I have just installed a demo in the project site. Check it out at:
> > http://phppuzzletimer.sourceforge.net/demo/ > > Two
users are available: "admin" with password "admin" and "guest" > with
password "guest". > > I'll have all data reset once a day so do
not get attached to your > submitted times. Some features are
disabled. > > Cheers, > Marco > > > > > Yahoo!
Groups Links > > > > > > > -- -cubekid
7636. Re: Rubik's DIY Cube From:
"Jason Baum" <speedrunningcuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 23:23:53 -0000
You'll need to glue them on for them to stay in. -Jason --- In
speedsolvingrubikscube@yahoogroups.com, neonknight379
<no_reply@y...> wrote: > > Hey everyone, > > I just
put together a DIY cube. Does anyone know how to get the center >
caps to stay on? They don't seem to fit correctly on the center >
pieces. Any help would be apppreciated. > > Thanks, > Casey
>
7637. Re: [Speed cubing group] sub-15! From:
Sapan Upadhyay <cubekid@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 18:23:51 -0500
i hate you. lol jk. thats awesome, mad props to you. i wish i had the
time to practice... :( On 10/24/05, Gustav Fredell <gufr5747@...>
wrote: > He has some new sticker incoming. I owe Anssi and Petri a
set each for > their participation in the Swedish Open Championships.
> > /Gustav > > Chris Hunt skrev: > > >That's
awesome! Have you got yourself some new stickers yet? If you haven't,
> >then you should get some as a celebration! :) > > >
>-Chris > > > >On 10/24/05, mahtianssi
<mahtianssi@...> wrote: > > > > > >>I did
14.94 avg yesterday. > >>Age: 13 years 348 days. >
>>After about 18 months of cubing. > >> > >>
> >> > >> > >> > >> > >>
> >>Yahoo! Groups Links > >> > >> >
>> > >> > >> > >> > >> >
>> > >> > > > > > >[Non-text portions
of this message have been removed] > > > > > > >
> > > > >Yahoo! Groups Links > > > > >
> > > > > > > > > > >__________ NOD32
1.1263 (20051021) Information __________ > > > >This message
was checked by NOD32 antivirus system. > >http://www.nod32.com
> > > > > > > > > > > > > >
> Yahoo! Groups Links > > > > > > > -- -cubekid
7638. Re: [Speed cubing group] Eastern Tournament From:
Sapan Upadhyay <cubekid@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 18:26:19 -0500
when you say next year... you mean... next school year or 2006? On
10/24/05, Chris Hunt <huntca@...> wrote: > That's why I don't
participate in organized sports (anymore). :) > > -Chris > >
On 10/24/05, Bob Burton <bob@...> wrote: > > > > Ahh,
spring break...I have double practices during my spring break. > >
It has been like that all through high school and now in college. I >
> have never had a spring break that I could use to just relax. Oh
well. :) > > > > ~ Bob > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Chris Hunt > >
<huntca@g...> wrote: > > > > > > I live in
Washington, but I could make it anytime between March 19 > > and
March > > > 26 because that's my Spring break. > > >
> > > -Chris > > > > > > On 10/24/05,
richy_jr_2000 <richy_jr_2000@y...> wrote: > > > > >
> > > Hi all, > > > > > > > > I've
found a venue for a tournament next year, and I was wondering who >
> > > would be willing to make the trip to Murfreesboro, TN
(Mapquest it :P) > > > > > > > > I'm leaning
towards having it in the spring. Any takers? > > > > >
> > > -Richard > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > Yahoo! Groups Links >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > [Non-text portions of this
message have been removed] > > > > > > > > >
> > > > > > > > > > > > Yahoo!
Groups Links > > > > > > > > > > > >
> > > > > [Non-text portions of this message have been
removed] > > > > > > Yahoo! Groups Links > >
> > > > > -- -cubekid
7639. Re: Rubik's DIY Cube From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 23:37:12 -0000
DON'T GLUE THEM!!! It ruins them...and then you can't get back under,
and the glue always ends up coming off...use paper...Put a small piece
of paper (bigger than the whole) loosely on top of where u are putting
the cap...then push the cap on hard...and make sure it is tight on all
sides...Then rip off the extra bits and throw them out, then reassemble
the cube. Everyone once and a while you have to replace the paper, but
it lasts a while... Craig --- In speedsolvingrubikscube@yahoogroups.com,
"Jason Baum" <speedrunningcuber@y...> wrote: > > You'll need
to glue them on for them to stay in. > > -Jason > > --- In
speedsolvingrubikscube@yahoogroups.com, neonknight379 >
<no_reply@y...> wrote: > > > > Hey everyone, > >
> > I just put together a DIY cube. Does anyone know how to get
the center > > caps to stay on? They don't seem to fit correctly
on the center > > pieces. Any help would be apppreciated. >
> > > Thanks, > > Casey > > >
7640. Re: Rubik's DIY Cube From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 23:48:24 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard"
<logitewty@h...> wrote: > > DON'T GLUE THEM!!! Haha, you
just left a very positive mark :-). I *hate* glue. In case of the DIY
cubes, it's true, the center caps don't fit. So first of all those two
"posts" should be cut so that the cap at least fits into the center
piece. From then on, it's a matter of making it stay there. Paper works,
scratching the outside of the wall works, a tiny amount of glue is ok,
too. You can also put some glue around the wall and let it dry so it's
just like an extra layer around the wall, and when it's dry, put the cap
on the center piece. I.e. don't use the glue like what glue is intended
for. You can also try all four directions the cap can go onto the center
piece. Usually they'll differ so find the best one. And when you're
done, i.e. the cap fits and stays, you can cut/sand the outstanding
parts, i.e. if the cap exceeds the center piece so that edge and corner
pieces during play could catch the cap and pull/push it out. Cheers!
Stefan
7641. Re: Rubik's DIY Cube From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 23:52:01 -0000
I know stefan...someone once told me about ur passion towards
anti-glue...and mentioned the paper...and since then thats what i've
used... Craig --- In speedsolvingrubikscube@yahoogroups.com, "Stefan
Pochmann" <pochmann@g...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" >
<logitewty@h...> wrote: > > > > DON'T GLUE THEM!!!
> > Haha, you just left a very positive mark :-). I *hate* glue.
In case > of the DIY cubes, it's true, the center caps don't fit. So
first of > all those two "posts" should be cut so that the cap at
least fits into > the center piece. From then on, it's a matter of
making it stay there. > > Paper works, scratching the outside of
the wall works, a tiny amount > of glue is ok, too. You can also put
some glue around the wall and let > it dry so it's just like an extra
layer around the wall, and when it's > dry, put the cap on the center
piece. I.e. don't use the glue like > what glue is intended for. >
> You can also try all four directions the cap can go onto the center
> piece. Usually they'll differ so find the best one. And when you're
> done, i.e. the cap fits and stays, you can cut/sand the outstanding
> parts, i.e. if the cap exceeds the center piece so that edge and
> corner pieces during play could catch the cap and pull/push it out.
> > Cheers! > Stefan >
7642. My Amazing Day/Media Update From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 00:25:43 -0000
ok...well...lemme start this morning...this girl that is actually in
love with me, I sat next to her...made her day...then I got to law
class, didn't expect to do well on my test...but i got 49/50...then i
got my Sq1 i'd been waiting for all weekend...can make it into a cube
easily now...gunna learn to do it completely soon...then i had
math...got an 86% on that...not the greatest...but u know i didn't
expect to do that well...then i had vball practice :( today was a half
day and I had a 2 hour long practice...then i went to the local toy shop
that part of my show was filmed in...told them about me..took my name
and number...wanna do some promo stuff sometime...went across the street
to the other toy shop...bought a new rubik's 2x2...definitely gunna be
my competition one...fairly smooth outta the box also bought a 5x5 and
then talked to the guys working there did a bunch of solves got a PB
4x4:2:28.36 then got on the bus...with this girl i know then i was
entertaining half the bus this one guy was like...did u say rubik's
world championships and we got talking then i got home...this girl is
gunna have my t-shirt ready in the next day or 2 (u'll see it at WC2005)
then i checked my mail...my 5x5 stickers were there :D then i come home
find out that a guy from strategic objectives has called to tell me the
local newspaper will be calling...the girl from the ottawa citizen
called to set up the picture...the guy from macleans(do you know what
that is???If not, then it is the equivalent pretty much of Time Magazine
here in Canada) e-mailed me and is setting up a phone-interview...then
the local newspaper calls...had a 25 minute interview with them...she's
calling back in a bit if she has more questions and to set up the
picture tonight and tomorrow I am having another TV interview for a
different news show...photographer from the local newspaper came and
took some pictures...the photographer for the ottawa citizen is taking
my picture tomorrow and the guy from Maclean's is having a phone
interview with me tomorrow night...I'll keep you all posted on whats
going on...not sure what I left out... That's really hard to
read...but...meh... Craig
7643. Re: Rubik's DIY Cube From:
neonknight379 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 00:38:55 -0000
Wow that paper thing works well. I never would have thought of that.
Hmmm, I think I have heard about the glue-hatred before though. lol.
Thanks, Casey --- In speedsolvingrubikscube@yahoogroups.com, "Craig
Bouchard" <logitewty@h...> wrote: > > I know
stefan...someone once told me about ur passion towards >
anti-glue...and mentioned the paper...and since then thats what i've
> used... > > Craig > > --- In
speedsolvingrubikscube@...m, "Stefan Pochmann" >
<pochmann@g...> wrote: > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > >
<logitewty@h...> wrote: > > > > > > DON'T GLUE
THEM!!! > > > > Haha, you just left a very positive mark
:-). I *hate* glue. In case > > of the DIY cubes, it's true, the
center caps don't fit. So first of > > all those two "posts"
should be cut so that the cap at least fits into > > the center
piece. From then on, it's a matter of making it stay there. > >
> > Paper works, scratching the outside of the wall works, a tiny
amount > > of glue is ok, too. You can also put some glue around
the wall and let > > it dry so it's just like an extra layer
around the wall, and when it's > > dry, put the cap on the center
piece. I.e. don't use the glue like > > what glue is intended for.
> > > > You can also try all four directions the cap can go
onto the center > > piece. Usually they'll differ so find the best
one. And when you're > > done, i.e. the cap fits and stays, you
can cut/sand the outstanding > > parts, i.e. if the cap exceeds
the center piece so that edge and > > corner pieces during play
could catch the cap and pull/push it out. > > > > Cheers!
> > Stefan > > >
7644. Re: [Speed cubing group] My Amazing Day/Media Update
From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 08:39:29 +0530
Ohho what a day! I wish i had a day like that, the girl part esp :(
Sachin. On 10/25/05, Craig Bouchard <logitewty@...> wrote: >
ok...well...lemme start this morning...this girl that is actually in
> love with me, I sat next to her...made her day...then I got to law
> class, didn't expect to do well on my test...but i got 49/50...then
i > got my Sq1 i'd been waiting for all weekend...can make it into a
cube > easily now...gunna learn to do it completely soon...then i had
> math...got an 86% on that...not the greatest...but u know i didn't
> expect to do that well...then i had vball practice :( today was a
half > day and I had a 2 hour long practice...then i went to the
local toy > shop that part of my show was filmed in...told them about
me..took my > name and number...wanna do some promo stuff
sometime...went across the > street to the other toy shop...bought a
new rubik's 2x2...definitely > gunna be my competition one...fairly
smooth outta the box also bought > a 5x5 and then talked to the guys
working there did a bunch of solves > got a PB 4x4:2:28.36 > then
got on the bus...with this girl i know then i was entertaining > half
the bus this one guy was like...did u say rubik's world >
championships and we got talking then i got home...this girl is gunna
> have my t-shirt ready in the next day or 2 (u'll see it at WC2005)
> then i checked my mail...my 5x5 stickers were there :D then i come
> home find out that a guy from strategic objectives has called to
tell > me the local newspaper will be calling...the girl from the
ottawa > citizen called to set up the picture...the guy from
macleans(do you > know what that is???If not, then it is the
equivalent pretty much of > Time Magazine here in Canada) e-mailed me
and is setting up a > phone-interview...then the local newspaper
calls...had a 25 minute > interview with them...she's calling back in
a bit if she has more > questions and to set up the picture tonight
and tomorrow I am having > another TV interview for a different news
show...photographer from the > local newspaper came and took some
pictures...the photographer for the > ottawa citizen is taking my
picture tomorrow and the guy from > Maclean's is having a phone
interview with me tomorrow night...I'll > keep you all posted on
whats going on...not sure what I left out... > > That's really
hard to read...but...meh... > > Craig > > > > >
> > > > Yahoo! Groups Links > > > > > >
>
7645. Re: [Speed cubing group] New timer: phpPuzzleTimer
From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 08:44:27 +0530
Not only the layout, its good inside too. The problem with me was my
Java wasent working in linux, so couldnt use JNetCube. I knew i had to
find an alternative and the same day Marco's post came up abt his new
timer to be developed (this is abt a month back) . So i asked him for
the code and he was happy to give it to me to test it. On using it for
some time, i knew i had gotten addicted to it and one day my windows
crashed. so i went back to linux to use this new timer and lol , MySql
was giving problems this time. So again couldnt cube while in linux. So
the whole original purpose is defeated but still i now use only this
one. Try it out once, you'll like it. Sachin. On 10/25/05, Sapan
Upadhyay <cubekid@...> wrote: > dude... thats a pretty good
timer.. i like the layout at least > > On 10/24/05, Marco
Garbelini <garbelini@...> wrote: > > Hi all, > > >
> I have just installed a demo in the project site. Check it out at:
> > > > http://phppuzzletimer.sourceforge.net/demo/ >
> > > Two users are available: "admin" with password "admin"
and "guest" > > with password "guest". > > > > I'll
have all data reset once a day so do not get attached to your > >
submitted times. Some features are disabled. > > > > Cheers,
> > Marco > > > > > > > > > > Yahoo!
Groups Links > > > > > > > > > > > >
> > > > > -- > -cubekid > > > > >
Yahoo! Groups Links > > > > > > >
7646. Re: [Speed cubing group] My Amazing Day/Media Update
From:
Sapan Upadhyay <cubekid@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 22:23:48 -0500
you have way too much good fortune... that's totally not fair On
10/24/05, Craig Bouchard <logitewty@...> wrote: >
ok...well...lemme start this morning...this girl that is actually in
> love with me, I sat next to her...made her day...then I got to law
> class, didn't expect to do well on my test...but i got 49/50...then
i > got my Sq1 i'd been waiting for all weekend...can make it into a
cube > easily now...gunna learn to do it completely soon...then i had
> math...got an 86% on that...not the greatest...but u know i didn't
> expect to do that well...then i had vball practice :( today was a
half > day and I had a 2 hour long practice...then i went to the
local toy > shop that part of my show was filmed in...told them about
me..took my > name and number...wanna do some promo stuff
sometime...went across the > street to the other toy shop...bought a
new rubik's 2x2...definitely > gunna be my competition one...fairly
smooth outta the box also bought > a 5x5 and then talked to the guys
working there did a bunch of solves > got a PB 4x4:2:28.36 > then
got on the bus...with this girl i know then i was entertaining > half
the bus this one guy was like...did u say rubik's world >
championships and we got talking then i got home...this girl is gunna
> have my t-shirt ready in the next day or 2 (u'll see it at WC2005)
> then i checked my mail...my 5x5 stickers were there :D then i come
> home find out that a guy from strategic objectives has called to
tell > me the local newspaper will be calling...the girl from the
ottawa > citizen called to set up the picture...the guy from
macleans(do you > know what that is???If not, then it is the
equivalent pretty much of > Time Magazine here in Canada) e-mailed me
and is setting up a > phone-interview...then the local newspaper
calls...had a 25 minute > interview with them...she's calling back in
a bit if she has more > questions and to set up the picture tonight
and tomorrow I am having > another TV interview for a different news
show...photographer from the > local newspaper came and took some
pictures...the photographer for the > ottawa citizen is taking my
picture tomorrow and the guy from > Maclean's is having a phone
interview with me tomorrow night...I'll > keep you all posted on
whats going on...not sure what I left out... > > That's really
hard to read...but...meh... > > Craig > > > > >
> > > > Yahoo! Groups Links > > > > > >
> -- -cubekid
7647. (off topic thread) Backgammon From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 03:30:31 -0000
Hey everyone, This is off topic, but does anyone here play backgammon in
tournaments or for fun? I've recently gotten very interested in
backgammon. I'm really bad, but trying to study the game and maybe one
day play a tournament. Just curious if any others here play. Chris
7648. Re: [Speed cubing group] New timer: phpPuzzleTimer
From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 21:28:58 -0700
Is it alright if I host a this timer on
strangepuzzle.com<http://strangepuzzle.com>? I could put it up and
anyone who wanted an account could have one. It would certainly test the
timer. -Chris On 10/23/05, Marco Garbelini <garbelini@...> wrote:
> > Hi all, > > Last couple of months I have been developing
a new timer that I expect > to be useful to the community. It's a
online timer and it works with > most modern browsers. The web server
requirements are php and mysql > and the installation is supposed to
be painless. The first time you > run the app you will get to the
setup screen. > > I intended to go for something much simpler but
I kept adding features > and ended up with a more generic timer. For
this first release it has: > > - multi-user environment > - RSS
feeds for each user/puzzle > - a nice history page > - no need to
send accepted times to the server > > I have been testing it for
some time now with the help of Sachin, a > regular poster here, and
don't expect any serious bug, but who knows > right? > > The
timer is open source software and the project is hosted by >
sourceforge. > > This is the project site: > >
http://phppuzzletimer.sourceforge.net > > You can download the
first version from: >
http://sourceforge.net/project/showfiles.php?group_id=148669 > >
Cheers, > Marco Garbelini > > PS.:Please tell me about any typo
or just plain bad English you might > see on the site or on the
software. > > > > > Yahoo! Groups Links > > >
> > > > [Non-text portions of this message have been
removed]
7649. Re: Slowest Improver? From:
"kwickykanny" <kwickykanny@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 05:18:08 -0000
> > My dad started cubing April 2004 and his best avg is 42.99.
> > Any slower? My fastest average, including a couple of lucky
times, is barely faster than your dad's. I cubed in the early 80's, then
again around 1992, then again around 2000-02, and picked it up again
this year. Speedcubing is one of those things like chess, I love trying
at it but seem to have a very limited ability to improve. I'm thinking
I'll just put myself on a regimen this upcoming year of working on F2L
recognition, looking ahead and those nasty ol' finger trix.
7650. 5x5x5 supercube solving the 6th center From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 05:26:02 -0000
Hey all you 5x5x5ers, I have a question about block cycling. On the
supercube when doing the last center I solve the "+" centers first so I
can spot and fix the parity, then I solve the "X" centers. I tend to use
pure algs that only move those "+" centers, but I was wondering if a
block alg would be faster. For example if I need to switch (fmU
<-> rsU) and (bmU <-> lsU) I use the alg: m d m' U m d' m'
U' m d m' U' m d' m' U' m d m' U2 The m moves I do as (mr'R')(Rr) and
the d' moves I do as (Dd)(D') etc.. I was wondering if the block alg
below would be faser? r' (um') r U r' (u'm) r U' r' (um') r U' r' (u'm)
r U' r' (um') r U2 I haven't ever really used block algs so I wanted to
ask? It's too late to try out the block alg, my roommate is asleep, but
I'm going to time both tomorrow. I just wanted to ask what others'
preferences were. That case for the "+" centers is my worst case since
the alg is so long. I also wonder if something like this would work:
(Rr)2 D' (Ff)2 D (Rr)2 r l e2 r' l' U r l e2 r' l' U' (Rr)2 D' (Ff)2 D
(Rr)2 which simplifies to: (Rr)2 D' (Ff)2 D (Rr)' R' l e2 r' l' U r l e2
r' l' U' (Rr)2 D' (Ff)2 D (Rr)2 My old move is 35 turns in my big cube
metric, the block method is 30 since the block moves can be done with
one finger. This bottom alg is 31 but seems like it might be fast.
Hmm... the block method alg is shorter. Aaaah I wish I could time myself
on these algs! Alright, well just looking for input from you block
5x5er's. Thanks for any responses. Chris
7651. Re: [Speed cubing group] New timer: phpPuzzleTimer
From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Mon, 24 Oct 2005 22:51:56 -0700
Thanks for the great timer Marco! I put it up on strangepuzzle as well.
I will have a lot of fun playing with this. -Chris On 10/24/05, Chris
Hunt <huntca@...> wrote: > > Is it alright if I host a this
timer on strangepuzzle.com<http://strangepuzzle.com>? > I could
put it up and anyone who wanted an account could have one. It would >
certainly test the timer. > > -Chris > > On 10/23/05, Marco
Garbelini <garbelini@...> wrote: > > > > Hi all, >
> > > Last couple of months I have been developing a new timer
that I expect > > to be useful to the community. It's a online
timer and it works with > > most modern browsers. The web server
requirements are php and mysql > > and the installation is
supposed to be painless. The first time you > > run the app you
will get to the setup screen. > > > > I intended to go for
something much simpler but I kept adding features > > and ended up
with a more generic timer. For this first release it has: > > >
> - multi-user environment > > - RSS feeds for each user/puzzle
> > - a nice history page > > - no need to send accepted
times to the server > > > > I have been testing it for some
time now with the help of Sachin, a > > regular poster here, and
don't expect any serious bug, but who knows > > right? > >
> > The timer is open source software and the project is hosted by
> > sourceforge. > > > > This is the project site:
> > > > http://phppuzzletimer.sourceforge.net > > >
> You can download the first version from: > >
http://sourceforge.net/project/showfiles.php?group_id=148669 > >
> > Cheers, > > Marco Garbelini > > > >
PS.:Please tell me about any typo or just plain bad English you might
> > see on the site or on the software. > > > > >
> > > > > Yahoo! Groups Links > > > > >
> > > > > > > > > > [Non-text portions of
this message have been removed]
7652. Re: [Speed cubing group] New timer: phpPuzzleTimer
From:
"Mike Bennett" <mikebennett_one@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 06:02:11 -0000
On strangepuzzle, it wouldn't let me log in, even using admin or guest.
Just thought I'd let you know. It's working great on the original site,
though. -Mike Bennett --- In speedsolvingrubikscube@yahoogroups.com,
Chris Hunt <huntca@g...> wrote: > > Thanks for the great
timer Marco! I put it up on strangepuzzle as well. I > will have a
lot of fun playing with this. > > -Chris > > On 10/24/05,
Chris Hunt <huntca@g...> wrote: > > > > Is it alright
if I host a this timer on
strangepuzzle.com<http://strangepuzzle.com>? > > I could put
it up and anyone who wanted an account could have one. It would >
> certainly test the timer. > > > > -Chris > > >
> On 10/23/05, Marco Garbelini <garbelini@g...> wrote: >
> > > > > Hi all, > > > > > > Last
couple of months I have been developing a new timer that I expect >
> > to be useful to the community. It's a online timer and it
works with > > > most modern browsers. The web server
requirements are php and mysql > > > and the installation is
supposed to be painless. The first time you > > > run the app
you will get to the setup screen. > > > > > > I
intended to go for something much simpler but I kept adding features
> > > and ended up with a more generic timer. For this first
release it has: > > > > > > - multi-user environment
> > > - RSS feeds for each user/puzzle > > > - a nice
history page > > > - no need to send accepted times to the
server > > > > > > I have been testing it for some
time now with the help of Sachin, a > > > regular poster here,
and don't expect any serious bug, but who knows > > > right?
> > > > > > The timer is open source software and the
project is hosted by > > > sourceforge. > > > >
> > This is the project site: > > > > > >
http://phppuzzletimer.sourceforge.net > > > > > > You
can download the first version from: > > >
http://sourceforge.net/project/showfiles.php?group_id=148669 > >
> > > > Cheers, > > > Marco Garbelini > >
> > > > PS.:Please tell me about any typo or just plain bad
English you might > > > see on the site or on the software.
> > > > > > > > > > > > > >
> Yahoo! Groups Links > > > > > > > > >
> > > > > > > > > > > > > >
> > > [Non-text portions of this message have been removed]
>
7653. Re: [Speed cubing group] Eastern Tournament From:
"richy_jr_2000" <richy_jr_2000@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 06:24:08 -0000
*Recap* Spring 2006 (Leaning toward April) Murfreesboro, TN Happy Cubing
Richard --- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay
<cubekid@g...> wrote: > > when you say next year... you
mean... next school year or 2006? > > On 10/24/05, Chris Hunt
<huntca@g...> wrote: > > That's why I don't participate in
organized sports (anymore). :) > > > > -Chris > > >
> On 10/24/05, Bob Burton <bob@c...> wrote: > > > >
> > Ahh, spring break...I have double practices during my spring
break. > > > It has been like that all through high school and
now in college. I > > > have never had a spring break that I
could use to just relax. Oh well. :) > > > > > > ~ Bob
> > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Chris Hunt > > >
<huntca@g...> wrote: > > > > > > > > I
live in Washington, but I could make it anytime between March 19 >
> > and March > > > > 26 because that's my Spring
break. > > > > > > > > -Chris > > >
> > > > > On 10/24/05, richy_jr_2000
<richy_jr_2000@y...> wrote: > > > > > > >
> > > Hi all, > > > > > > > > > >
I've found a venue for a tournament next year, and I was wondering who
> > > > > would be willing to make the trip to
Murfreesboro, TN (Mapquest it :P) > > > > > > >
> > > I'm leaning towards having it in the spring. Any takers?
> > > > > > > > > > -Richard > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > Yahoo! Groups Links
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > [Non-text portions of this message have been
removed] > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > Yahoo! Groups Links > > > > >
> > > > > > > > > > > > > >
> > > > > > > > [Non-text portions of this
message have been removed] > > > > > > > > >
> > > Yahoo! Groups Links > > > > > > >
> > > > > > > > > > -- > -cubekid >
7654. Re: (off topic thread) Backgammon From:
"Dan" <dan_j_harris@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 07:18:00 -0000
Hi mate, As if you really needed to ask... I play a bit of backgammon
now and then, Lisa and I play each other quite often (I taught her how
to play for my own ends lol) It's a very cool game! Maybe we coupld play
online sometime? :) Dan :) --- In
speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...>
wrote: > > Hey everyone, > > This is off topic, but does
anyone here play backgammon in tournaments > or for fun? > >
I've recently gotten very interested in backgammon. I'm really bad, >
but trying to study the game and maybe one day play a tournament. >
> Just curious if any others here play. > > Chris >
7655. Re: [Speed cubing group] New timer: phpPuzzleTimer
From:
Marco Garbelini <garbelini@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 10:23:00 +0200
You're welcome Chris. I'll be adding new features slowly like optional
scrambles, manual input, rolling averages ;-) etc.. but it's gonna take
some time. All I need is feedback, good or bad. I'll keep posting
updates in the list for the next version or two to give the project some
momentum. After that I'll keep it outside, so I suggest that anyone that
might be interested in updates to use the RSS or the mailing list (it's
all there in the site). I'll take the opportunity for some thanks: -
Sachin for the patience with the testing. - Jess Bonde for the first
idea and the standard countdown beeps! (no need to get used to another
one) - Rich (richd.com) for the great cube icons in the admin page.
Cheers, Marco On 10/25/05, Chris Hunt <huntca@...> wrote: >
Thanks for the great timer Marco! I put it up on strangepuzzle as well.
I > will have a lot of fun playing with this. > > -Chris >
> On 10/24/05, Chris Hunt <huntca@...> wrote: > > >
> Is it alright if I host a this timer on
strangepuzzle.com<http://strangepuzzle.com>? > > I could put
it up and anyone who wanted an account could have one. It would >
> certainly test the timer. > > > > -Chris > > >
> On 10/23/05, Marco Garbelini <garbelini@...> wrote: > >
> > > > Hi all, > > > > > > Last couple of
months I have been developing a new timer that I expect > > >
to be useful to the community. It's a online timer and it works with
> > > most modern browsers. The web server requirements are php
and mysql > > > and the installation is supposed to be
painless. The first time you > > > run the app you will get to
the setup screen. > > > > > > I intended to go for
something much simpler but I kept adding features > > > and
ended up with a more generic timer. For this first release it has: >
> > > > > - multi-user environment > > > - RSS
feeds for each user/puzzle > > > - a nice history page >
> > - no need to send accepted times to the server > > >
> > > I have been testing it for some time now with the help of
Sachin, a > > > regular poster here, and don't expect any
serious bug, but who knows > > > right? > > > >
> > The timer is open source software and the project is hosted by
> > > sourceforge. > > > > > > This is the
project site: > > > > > >
http://phppuzzletimer.sourceforge.net > > > > > > You
can download the first version from: > > >
http://sourceforge.net/project/showfiles.php?group_id=148669 > >
> > > > Cheers, > > > Marco Garbelini > >
> > > > PS.:Please tell me about any typo or just plain bad
English you might > > > see on the site or on the software.
> > > > > > > > > > > > > >
> Yahoo! Groups Links > > > > > > > > >
> > > > > > > > > > > > > >
> > > [Non-text portions of this message have been removed]
> > > > > > Yahoo! Groups Links > > > >
> > >
7656. Re: [Speed cubing group] New timer: phpPuzzleTimer
From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 01:28:19 -0700
On 10/24/05, Mike Bennett <mikebennett_one@...> wrote: > >
On strangepuzzle, it wouldn't let me log in, even using admin or >
guest. Just thought I'd let you know. It's working great on the >
original site, though. > > -Mike Bennett You need to get an
account :) Click the link on the side. -Chris [Non-text portions of this
message have been removed]
7657. Re: [Speed cubing group] New timer: phpPuzzleTimer
From:
Marco Garbelini <garbelini@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 10:34:03 +0200
You're gonna have to ask Chris to create an account for you. The timer
starts with only one user: "admin". As soon it's installed it's
advisable to change the default password which Chris surely did. New
users can be created by the admin interface by any user with
administrator privileges. Marco On 10/25/05, Mike Bennett
<mikebennett_one@...> wrote: > On strangepuzzle, it wouldn't
let me log in, even using admin or > guest. Just thought I'd let you
know. It's working great on the > original site, though. > >
-Mike Bennett > > --- In speedsolvingrubikscube@yahoogroups.com,
Chris Hunt > <huntca@g...> wrote: > > > > Thanks
for the great timer Marco! I put it up on strangepuzzle as > well. I
> > will have a lot of fun playing with this. > > > >
-Chris > > > > On 10/24/05, Chris Hunt <huntca@g...>
wrote: > > > > > > Is it alright if I host a this
timer on > strangepuzzle.com<http://strangepuzzle.com>? >
> > I could put it up and anyone who wanted an account could have
one. > It would > > > certainly test the timer. > >
> > > > -Chris > > > > > > On 10/23/05,
Marco Garbelini <garbelini@g...> wrote: > > > > >
> > > Hi all, > > > > > > > > Last
couple of months I have been developing a new timer that I > expect
> > > > to be useful to the community. It's a online timer
and it works with > > > > most modern browsers. The web
server requirements are php and mysql > > > > and the
installation is supposed to be painless. The first time you > >
> > run the app you will get to the setup screen. > > >
> > > > > I intended to go for something much simpler but
I kept adding > features > > > > and ended up with a more
generic timer. For this first release > it has: > > > >
> > > > - multi-user environment > > > > - RSS
feeds for each user/puzzle > > > > - a nice history page
> > > > - no need to send accepted times to the server >
> > > > > > > I have been testing it for some time
now with the help of Sachin, a > > > > regular poster here,
and don't expect any serious bug, but who knows > > > >
right? > > > > > > > > The timer is open source
software and the project is hosted by > > > > sourceforge.
> > > > > > > > This is the project site: >
> > > > > > > http://phppuzzletimer.sourceforge.net
> > > > > > > > You can download the first
version from: > > > >
http://sourceforge.net/project/showfiles.php?group_id=148669 > >
> > > > > > Cheers, > > > > Marco
Garbelini > > > > > > > > PS.:Please tell me
about any typo or just plain bad English you > might > > >
> see on the site or on the software. > > > > > >
> > > > > > > > > > > > > >
Yahoo! Groups Links > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > >
[Non-text portions of this message have been removed] > > >
> > > > > > > > Yahoo! Groups Links > >
> > > > >
7658. Re: [Speed cubing group] New timer: phpPuzzleTimer
From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 14:12:45 +0530
Hey Marco. Seeing this user problems, it would be nice if u created a
default account to just get the hang of the timer. Keep it w/o any login
and just keep the 12 solve avg. No need to add in the Db or something
this is so that ppl can just test the timer w/o the user hosting it
having to create a new login or something. Sachin. P.S. :- this is just
like ur "old" timer where u would just keep the post.php passwd
protected so that the times wont be saved still the timer was usable. On
10/25/05, Marco Garbelini <garbelini@...> wrote: > You're gonna
have to ask Chris to create an account for you. The timer > starts
with only one user: "admin". As soon it's installed it's > advisable
to change the default password which Chris surely did. New > users
can be created by the admin interface by any user with >
administrator privileges. > > Marco > > On 10/25/05, Mike
Bennett <mikebennett_one@...> wrote: > > On strangepuzzle,
it wouldn't let me log in, even using admin or > > guest. Just
thought I'd let you know. It's working great on the > > original
site, though. > > > > -Mike Bennett > > > > ---
In speedsolvingrubikscube@yahoogroups.com, Chris Hunt > >
<huntca@g...> wrote: > > > > > > Thanks for the
great timer Marco! I put it up on strangepuzzle as > > well. I
> > > will have a lot of fun playing with this. > > >
> > > -Chris > > > > > > On 10/24/05, Chris
Hunt <huntca@g...> wrote: > > > > > > > >
Is it alright if I host a this timer on > >
strangepuzzle.com<http://strangepuzzle.com>? > > > > I
could put it up and anyone who wanted an account could have one. >
> It would > > > > certainly test the timer. > >
> > > > > > -Chris > > > > > > >
> On 10/23/05, Marco Garbelini <garbelini@g...> wrote: >
> > > > > > > > > Hi all, > > > >
> > > > > > Last couple of months I have been
developing a new timer that I > > expect > > > > >
to be useful to the community. It's a online timer and it works with
> > > > > most modern browsers. The web server
requirements are php and mysql > > > > > and the
installation is supposed to be painless. The first time you > >
> > > run the app you will get to the setup screen. > >
> > > > > > > > I intended to go for something
much simpler but I kept adding > > features > > > >
> and ended up with a more generic timer. For this first release >
> it has: > > > > > > > > > > -
multi-user environment > > > > > - RSS feeds for each
user/puzzle > > > > > - a nice history page > >
> > > - no need to send accepted times to the server > >
> > > > > > > > I have been testing it for some
time now with the help of Sachin, a > > > > > regular
poster here, and don't expect any serious bug, but who knows > >
> > > right? > > > > > > > > > >
The timer is open source software and the project is hosted by > >
> > > sourceforge. > > > > > > > > >
> This is the project site: > > > > > > > >
> > http://phppuzzletimer.sourceforge.net > > > > >
> > > > > You can download the first version from: >
> > > >
http://sourceforge.net/project/showfiles.php?group_id=148669 > >
> > > > > > > > Cheers, > > > > >
Marco Garbelini > > > > > > > > > >
PS.:Please tell me about any typo or just plain bad English you >
> might > > > > > see on the site or on the software.
> > > > > > > > > > > > > >
> > > > > > > > > > > Yahoo! Groups
Links > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > [Non-text portions of this message
have been removed] > > > > > > > > > >
> > > > > > > > > > > Yahoo! Groups
Links > > > > > > > > > > > > >
> > > > > > Yahoo! Groups Links > > > >
> > >
7659. WC-2005 VISA DENIED From:
JohnLouis Louis <pjlmem@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 10:23:21 +0100 (BST)
Dear Ron, Tyson, Stefan & others, IT IS TOTALLY DEJECTED AND VEXED
JOHN LOUIS. Without asking any question about our cubing ability,
considering only my economic status based on self employment and no
regular income, our visa is denied. It is unacceptable for me. Bernett
is disappointed. So, the 25th anniversary rubiks cube world
championship-2005 is going to be held without ONE OF THE BEST JUNIORS IN
THE WORLD. Instead of trying to USA, We could have tried German and
dutch cube day. This is not the first time for me in my life. The same
fate continuous for my son as well is hurting me.What I learnt in my
life is - No need to be brilliant or intelligent,a Grand Master of
Memory but to be born in a rich family or in a rich country will do.
Now, the biggest problem for me is to return all the money donated to
us. This I will do it promptly and immediately. I will never ever apply
usa visa in my life. I could have easily lied to them that I am working
in a concern and produced aa appointment order and I have regular
income. Just for the sake of a visa, I do not want to do it. In my
opinion, although the people at the helm of cube association and people
of cubing community knowing the ability of bernett Orlando, the world
cup is missing the best junior in the world solving 3*3*3, 4*4*4, 5*5*5
blindfolded, speedsolving 3*3*3 in less than 20 sec, 4*4*4 in less than
2 min, 5*5*5 in less than 4 min, and megaminx in less than 5 min. God
knows the best for us and he will give us the best always. Hope he will
let me born in a rich family or in a rich country next time. IF VISA TO
USA IS DENIED FOR MORE PEOPLE LIKE US, THEN IT CAN NOT BE CALLED WORLD
CUP!!!!!!! Plz forgive me, if my words are bit harsh. My best wishes to
all of you for WC-2005. Kind regards, John Louis
__________________________________________________________ Yahoo! India
Matrimony: Find your partner now. Go to http://yahoo.shaadi.com
7660. Re: [Speed cubing group] New timer: phpPuzzleTimer
From:
Marco Garbelini <garbelini@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 12:21:12 +0200
I think that a better idea is an optional "Register Yourself" feature.
I'll put it in the queue. On 10/25/05, Sachin Shirwalkar
<sachinss@...> wrote: > Hey Marco. > Seeing this user
problems, it would be nice if u created a default > account to just
get the hang of the timer. Keep it w/o any login and > just keep the
12 solve avg. No need to add in the Db or something > > this is so
that ppl can just test the timer w/o the user hosting it > having to
create a new login or something. > > Sachin. > > P.S. :-
this is just like ur "old" timer where u would just keep the >
post.php passwd protected so that the times wont be saved still the >
timer was usable. > > On 10/25/05, Marco Garbelini
<garbelini@...> wrote: > > You're gonna have to ask Chris to
create an account for you. The timer > > starts with only one
user: "admin". As soon it's installed it's > > advisable to change
the default password which Chris surely did. New > > users can be
created by the admin interface by any user with > > administrator
privileges. > > > > Marco > > > > On 10/25/05,
Mike Bennett <mikebennett_one@...> wrote: > > > On
strangepuzzle, it wouldn't let me log in, even using admin or > >
> guest. Just thought I'd let you know. It's working great on the
> > > original site, though. > > > > > >
-Mike Bennett > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Chris Hunt > > >
<huntca@g...> wrote: > > > > > > > >
Thanks for the great timer Marco! I put it up on strangepuzzle as >
> > well. I > > > > will have a lot of fun playing
with this. > > > > > > > > -Chris > > >
> > > > > On 10/24/05, Chris Hunt <huntca@g...>
wrote: > > > > > > > > > > Is it alright
if I host a this timer on > > >
strangepuzzle.com<http://strangepuzzle.com>? > > > >
> I could put it up and anyone who wanted an account could have one.
> > > It would > > > > > certainly test the
timer. > > > > > > > > > > -Chris >
> > > > > > > > > On 10/23/05, Marco
Garbelini <garbelini@g...> wrote: > > > > > >
> > > > > > Hi all, > > > > > > >
> > > > > Last couple of months I have been developing a
new timer that I > > > expect > > > > > > to
be useful to the community. It's a online timer and it works with >
> > > > > most modern browsers. The web server
requirements are php and mysql > > > > > > and the
installation is supposed to be painless. The first time you > >
> > > > run the app you will get to the setup screen. >
> > > > > > > > > > > I intended to go
for something much simpler but I kept adding > > > features
> > > > > > and ended up with a more generic timer.
For this first release > > > it has: > > > > >
> > > > > > > - multi-user environment > >
> > > > - RSS feeds for each user/puzzle > > > >
> > - a nice history page > > > > > > - no need
to send accepted times to the server > > > > > > >
> > > > > I have been testing it for some time now with
the help of Sachin, a > > > > > > regular poster here,
and don't expect any serious bug, but who knows > > > > >
> right? > > > > > > > > > > > >
The timer is open source software and the project is hosted by > >
> > > > sourceforge. > > > > > > > >
> > > > This is the project site: > > > > >
> > > > > > > http://phppuzzletimer.sourceforge.net
> > > > > > > > > > > > You can
download the first version from: > > > > > >
http://sourceforge.net/project/showfiles.php?group_id=148669 > >
> > > > > > > > > > Cheers, > > >
> > > Marco Garbelini > > > > > > > >
> > > > PS.:Please tell me about any typo or just plain bad
English you > > > might > > > > > > see on
the site or on the software. > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > Yahoo! Groups Links > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> [Non-text portions of this message have been removed] > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> Yahoo! Groups Links > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > Yahoo! Groups Links > >
> > > > > > > > > > > > > >
> > > Yahoo! Groups Links > > > > > > >
7661. Re: (off topic thread) Backgammon From:
mike_go_uk <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 11:17:46 -0000
--- In speedsolvingrubikscube@yahoogroups.com, cmhardw
<no_reply@y...> wrote: > This is off topic, but does anyone
here play backgammon in tournaments > or for fun? Lots of interesting
problems in that game, with scope for mental calculations. I used to
play it for fun quite a bit, but nowadays only with my children... it
has simple rules, and doesn't take as long as that boring race game Ludo
(same as "Frustration"? I can't remember). Thinks: If we played for
stakes, it might also be a good way to claw back some of their pocket
money. ;) Mike
7662. [Speed cubing group] Re: Sunday Contest From:
nascarjon2001 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 13:07:56 -0000
This last Sunday Contest was one of the best ever. 43 copetitors from 14
different countries. This at least ties the best week. Thanks for
participating, everyone. Hopefully we'll be over 50 competitors one day!
Jon http://www.geocities.com/nascarjon2001 --- In
speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar
<sachinss@g...> wrote: > > Me having a bad time these days.
I mostly concentrate on improving my > BLD times these days so not
having much improvement thes days, also > with our exams approaching
and all i just forgot this sunday. :( > > Sachin. > > On
10/21/05, Jason Baum <speedrunningcuber@y...> wrote: > >
Last Sunday I just forgot about the contest. I usually try to > >
participate in them. > > > > Although, I really don't mind
less competitors. I enjoyed the 4th > > place finish a few weeks
ago. ;) > > > > -Jason > > > > > > >
> > > > > > > > > Yahoo! Groups Links >
> > > > > > > > > > > > > >
7663. Re: [Speed cubing group] Re: Rubik's DIY Cube From:
Pedro <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 10:14:16 -0300 (ART)
Hmm...I have the opposite problem The center caps on my white DIY cube
stayed very well...but, they don't come off! I think the cube is too
loose and want to adjust the tension, but can't take them off! HELP,
PLEASE Pedro neonknight379 <no_reply@yahoogroups.com> escreveu:
Wow that paper thing works well. I never would have thought of that.
Hmmm, I think I have heard about the glue-hatred before though. lol.
Thanks, Casey --- In speedsolvingrubikscube@yahoogroups.com, "Craig
Bouchard" <logitewty@h...> wrote: > > I know
stefan...someone once told me about ur passion towards >
anti-glue...and mentioned the paper...and since then thats what i've
> used... > > Craig > > --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" >
<pochmann@g...> wrote: > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" > >
<logitewty@h...> wrote: > > > > > > DON'T GLUE
THEM!!! > > > > Haha, you just left a very positive mark
:-). I *hate* glue. In case > > of the DIY cubes, it's true, the
center caps don't fit. So first of > > all those two "posts"
should be cut so that the cap at least fits into > > the center
piece. From then on, it's a matter of making it stay there. > >
> > Paper works, scratching the outside of the wall works, a tiny
amount > > of glue is ok, too. You can also put some glue around
the wall and let > > it dry so it's just like an extra layer
around the wall, and when it's > > dry, put the cap on the center
piece. I.e. don't use the glue like > > what glue is intended for.
> > > > You can also try all four directions the cap can go
onto the center > > piece. Usually they'll differ so find the best
one. And when you're > > done, i.e. the cap fits and stays, you
can cut/sand the outstanding > > parts, i.e. if the cap exceeds
the center piece so that edge and > > corner pieces during play
could catch the cap and pull/push it out. > > > > Cheers!
> > Stefan > > > --------------------------------- YAHOO!
GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To
unsubscribe from this group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo!
Groups is subject to the Yahoo! Terms of Service.
--------------------------------- ---------------------------------
Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons
e concorre a mais de 500 prêmios! Participe! [Non-text portions of this
message have been removed]
7664. Back from holydays (guess where I was) From:
"Gilles Roux" <grrroux@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 13:41:14 -0000
7665. Re: [Speed cubing group] New timer: phpPuzzleTimer
From:
"pedrosino1" <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 13:41:46 -0000
Well, I registered on the site, and it says that an email was send to
me...but...it was yesterday...and no email until now. Pedro --- In
speedsolvingrubikscube@yahoogroups.com, Marco Garbelini
<garbelini@g...> wrote: > > I think that a better idea is an
optional "Register Yourself" feature. > I'll put it in the queue.
> > On 10/25/05, Sachin Shirwalkar <sachinss@g...> wrote:
> > Hey Marco. > > Seeing this user problems, it would be
nice if u created a default > > account to just get the hang of
the timer. Keep it w/o any login and > > just keep the 12 solve
avg. No need to add in the Db or something > > > > this is
so that ppl can just test the timer w/o the user hosting it > >
having to create a new login or something. > > > > Sachin.
> > > > P.S. :- this is just like ur "old" timer where u
would just keep the > > post.php passwd protected so that the
times wont be saved still the > > timer was usable. > > >
> On 10/25/05, Marco Garbelini <garbelini@g...> wrote: >
> > You're gonna have to ask Chris to create an account for you.
The timer > > > starts with only one user: "admin". As soon
it's installed it's > > > advisable to change the default
password which Chris surely did. New > > > users can be created
by the admin interface by any user with > > > administrator
privileges. > > > > > > Marco > > > > >
> On 10/25/05, Mike Bennett <mikebennett_one@h...> wrote: >
> > > On strangepuzzle, it wouldn't let me log in, even using
admin or > > > > guest. Just thought I'd let you know. It's
working great on the > > > > original site, though. >
> > > > > > > -Mike Bennett > > > >
> > > > --- In speedsolvingrubikscube@yahoogroups.com, Chris
Hunt > > > > <huntca@g...> wrote: > > > >
> > > > > > Thanks for the great timer Marco! I put it
up on strangepuzzle as > > > > well. I > > > >
> will have a lot of fun playing with this. > > > > >
> > > > > -Chris > > > > > > > >
> > On 10/24/05, Chris Hunt <huntca@g...> wrote: > >
> > > > > > > > > > Is it alright if I
host a this timer on > > > >
strangepuzzle.com<http://strangepuzzle.com>? > > > >
> > I could put it up and anyone who wanted an account could have
one. > > > > It would > > > > > >
certainly test the timer. > > > > > > > > >
> > > -Chris > > > > > > > > > >
> > On 10/23/05, Marco Garbelini <garbelini@g...> wrote:
> > > > > > > > > > > > > > Hi
all, > > > > > > > > > > > > >
> Last couple of months I have been developing a new timer that I
> > > > expect > > > > > > > to be
useful to the community. It's a online timer and it works with > >
> > > > > most modern browsers. The web server
requirements are php and mysql > > > > > > > and
the installation is supposed to be painless. The first time you >
> > > > > > run the app you will get to the setup
screen. > > > > > > > > > > > > >
> I intended to go for something much simpler but I kept adding >
> > > features > > > > > > > and ended up
with a more generic timer. For this first release > > > > it
has: > > > > > > > > > > > > >
> - multi-user environment > > > > > > > - RSS
feeds for each user/puzzle > > > > > > > - a nice
history page > > > > > > > - no need to send
accepted times to the server > > > > > > > >
> > > > > > I have been testing it for some time now
with the help of Sachin, a > > > > > > > regular
poster here, and don't expect any serious bug, but who knows > >
> > > > > right? > > > > > > > >
> > > > > > The timer is open source software and the
project is hosted by > > > > > > > sourceforge.
> > > > > > > > > > > > > >
This is the project site: > > > > > > > > >
> > > > > http://phppuzzletimer.sourceforge.net > >
> > > > > > > > > > > > You can
download the first version from: > > > > > > >
http://sourceforge.net/project/showfiles.php? group_id=148669 > >
> > > > > > > > > > > > Cheers, >
> > > > > > Marco Garbelini > > > > >
> > > > > > > > > PS.:Please tell me about
any typo or just plain bad English you > > > > might >
> > > > > > see on the site or on the software. >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > Yahoo! Groups Links > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > [Non-text portions of
this message have been removed] > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > Yahoo! Groups Links > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > Yahoo! Groups Links
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > Yahoo! Groups Links > > > > > > >
> > > > > > > >
7666. Re: (off topic thread) Backgammon From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 14:22:57 -0000
My girlfriend got me interested. Other than my cubes and Magic (the
Gathering) cards, it is the only leisure activity I have in my room. ~
Bob --- In speedsolvingrubikscube@yahoogroups.com, cmhardw
<no_reply@y...> wrote: > > Hey everyone, > > This is
off topic, but does anyone here play backgammon in tournaments > or
for fun? > > I've recently gotten very interested in backgammon.
I'm really bad, > but trying to study the game and maybe one day play
a tournament. > > Just curious if any others here play. > >
Chris >
7667. Re: [Speed cubing group] Contests in Europe next year??
From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 16:27:07 +0200
There will also be (probably) a tournament in Belgium, but that's still
top secret. :p
7668. Re: [Speed cubing group] New timer: phpPuzzleTimer
From:
Marco Garbelini <garbelini@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 16:30:48 +0200
Sorry about that. I should have disabled the user registration. There is
no actual use for that. Please sign up the mailing list instead if you
are interested in updates.
https://lists.sourceforge.net/lists/listinfo/phppuzzletimer-releases
Marco On 10/25/05, pedrosino1 <pedrosino1@...> wrote: > Well, I
registered on the site, and it says that an email was send to >
me...but...it was yesterday...and no email until now. > > Pedro
> > --- In speedsolvingrubikscube@yahoogroups.com, Marco Garbelini
> <garbelini@g...> wrote: > > > > I think that a
better idea is an optional "Register Yourself" > feature. > >
I'll put it in the queue. > > > > On 10/25/05, Sachin
Shirwalkar <sachinss@g...> wrote: > > > Hey Marco. >
> > Seeing this user problems, it would be nice if u created a
default > > > account to just get the hang of the timer. Keep
it w/o any login > and > > > just keep the 12 solve avg. No
need to add in the Db or something > > > > > > this is
so that ppl can just test the timer w/o the user hosting > it >
> > having to create a new login or something. > > > >
> > Sachin. > > > > > > P.S. :- this is just
like ur "old" timer where u would just keep > the > > >
post.php passwd protected so that the times wont be saved still > the
> > > timer was usable. > > > > > > On
10/25/05, Marco Garbelini <garbelini@g...> wrote: > > >
> You're gonna have to ask Chris to create an account for you. >
The timer > > > > starts with only one user: "admin". As
soon it's installed it's > > > > advisable to change the
default password which Chris surely > did. New > > > >
users can be created by the admin interface by any user with > >
> > administrator privileges. > > > > > > >
> Marco > > > > > > > > On 10/25/05, Mike
Bennett <mikebennett_one@h...> wrote: > > > > > On
strangepuzzle, it wouldn't let me log in, even using admin > or >
> > > > guest. Just thought I'd let you know. It's working
great on > the > > > > > original site, though. >
> > > > > > > > > -Mike Bennett > >
> > > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Chris Hunt > > > >
> <huntca@g...> wrote: > > > > > > > >
> > > > Thanks for the great timer Marco! I put it up on
> strangepuzzle as > > > > > well. I > > >
> > > will have a lot of fun playing with this. > > >
> > > > > > > > > -Chris > > > >
> > > > > > > > On 10/24/05, Chris Hunt
<huntca@g...> wrote: > > > > > > > > >
> > > > > Is it alright if I host a this timer on >
> > > > strangepuzzle.com<http://strangepuzzle.com>?
> > > > > > > I could put it up and anyone who
wanted an account could > have one. > > > > > It would
> > > > > > > certainly test the timer. > >
> > > > > > > > > > > > -Chris >
> > > > > > > > > > > > > On
10/23/05, Marco Garbelini <garbelini@g...> wrote: > > >
> > > > > > > > > > > > > Hi all,
> > > > > > > > > > > > > >
> > Last couple of months I have been developing a new > timer
that I > > > > > expect > > > > > >
> > to be useful to the community. It's a online timer and > it
works with > > > > > > > > most modern browsers.
The web server requirements are > php and mysql > > > >
> > > > and the installation is supposed to be painless. The
> first time you > > > > > > > > run the app
you will get to the setup screen. > > > > > > >
> > > > > > > > > I intended to go for
something much simpler but I kept > adding > > > > >
features > > > > > > > > and ended up with a
more generic timer. For this first > release > > > > >
it has: > > > > > > > > > > > > >
> > > - multi-user environment > > > > > >
> > - RSS feeds for each user/puzzle > > > > > >
> > - a nice history page > > > > > > > >
- no need to send accepted times to the server > > > > >
> > > > > > > > > > > I have been
testing it for some time now with the help > of Sachin, a > >
> > > > > > regular poster here, and don't expect any
serious bug, > but who knows > > > > > > > >
right? > > > > > > > > > > > > >
> > > The timer is open source software and the project is >
hosted by > > > > > > > > sourceforge. > >
> > > > > > > > > > > > > >
This is the project site: > > > > > > > > >
> > > > > > > http://phppuzzletimer.sourceforge.net
> > > > > > > > > > > > > >
> > You can download the first version from: > > > >
> > > > http://sourceforge.net/project/showfiles.php? >
group_id=148669 > > > > > > > > > > >
> > > > > Cheers, > > > > > > > >
Marco Garbelini > > > > > > > > > > >
> > > > > PS.:Please tell me about any typo or just plain
bad > English you > > > > > might > > > >
> > > > see on the site or on the software. > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > Yahoo! Groups Links >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > [Non-text portions of
this message have been removed] > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> Yahoo! Groups Links > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > Yahoo! Groups Links > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > Yahoo! Groups Links >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > Yahoo! Groups Links > > > > > > >
7669. Re: [Speed cubing group] My Amazing Day/Media Update
From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 16:31:07 +0200
pfff... why on earth are Belgian newpapers not interested in cubing ?
lol Well, that's one day. I definitely wouldn't want to have a life like
that. But congratulations Craig :-) Btw, keep your feet on earth
(translation of a french expression), don't forget what and who you are
;-) See you soon ! Gilles. 2005/10/25, Sachin Shirwalkar
<sachinss@...>: > Ohho what a day! > > I wish i had a day
like that, the girl part esp :( > > Sachin. > > On 10/25/05,
Craig Bouchard <logitewty@...> wrote: > > ok...well...lemme
start this morning...this girl that is actually in > > love with
me, I sat next to her...made her day...then I got to law > >
class, didn't expect to do well on my test...but i got 49/50...then i
> > got my Sq1 i'd been waiting for all weekend...can make it into
a cube > > easily now...gunna learn to do it completely
soon...then i had > > math...got an 86% on that...not the
greatest...but u know i didn't > > expect to do that well...then i
had vball practice :( today was a half > > day and I had a 2 hour
long practice...then i went to the local toy > > shop that part of
my show was filmed in...told them about me..took my > > name and
number...wanna do some promo stuff sometime...went across the > >
street to the other toy shop...bought a new rubik's 2x2...definitely
> > gunna be my competition one...fairly smooth outta the box also
bought > > a 5x5 and then talked to the guys working there did a
bunch of solves > > got a PB 4x4:2:28.36 > > then got on the
bus...with this girl i know then i was entertaining > > half the
bus this one guy was like...did u say rubik's world > >
championships and we got talking then i got home...this girl is gunna
> > have my t-shirt ready in the next day or 2 (u'll see it at
WC2005) > > then i checked my mail...my 5x5 stickers were there :D
then i come > > home find out that a guy from strategic objectives
has called to tell > > me the local newspaper will be
calling...the girl from the ottawa > > citizen called to set up
the picture...the guy from macleans(do you > > know what that
is???If not, then it is the equivalent pretty much of > > Time
Magazine here in Canada) e-mailed me and is setting up a > >
phone-interview...then the local newspaper calls...had a 25 minute >
> interview with them...she's calling back in a bit if she has more
> > questions and to set up the picture tonight and tomorrow I am
having > > another TV interview for a different news
show...photographer from the > > local newspaper came and took
some pictures...the photographer for the > > ottawa citizen is
taking my picture tomorrow and the guy from > > Maclean's is
having a phone interview with me tomorrow night...I'll > > keep
you all posted on whats going on...not sure what I left out... > >
> > That's really hard to read...but...meh... > > > >
Craig > > > > > > > > > > > > >
> > > > > Yahoo! Groups Links > > > > >
> > > > > > > > > > > > > >
Yahoo! Groups Links > > > > > > >
7670. Re: [Speed cubing group] Contests in Europe next year??
From:
"Thomas Le Roux" <tomjackson@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 15:04:19 -0000
Hello, About that question too, I've seen something about Paris and the
European Championship 2006 (I think, because I don't speak german) on
this page http://www.speedcubing.com/events/dm2005/ . So is this right
that the European championship would be in Paris next year ? (i've heard
nothing about that for the moment so I don't know) Thomas --- In
speedsolvingrubikscube@yahoogroups.com, Gilles van den Peereboom
<gillesvdp@g...> wrote: > > There will also be (probably) a
tournament in Belgium, but that's > still top secret. :p >
7671. The weather in Florida From:
Joël van Noort <joel_vn@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 15:42:45 -0000
Hey guys, Does anyone know what the weather is going to be like in
Orlando? I don't travel that far very often, so I haven't got a clue...
Yes I am preparing myself for a nice week, I hope. I bought a digital
camera today to make pics when I am there. See you in a week (or about a
week), Joël.
7672. Re: 5x5x5 supercube solving the 6th center From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 15:46:51 -0000
--- In speedsolvingrubikscube@yahoogroups.com, cmhardw
<no_reply@y...> wrote: > > For example if I need to switch
(fmU <-> rsU) and (bmU <-> lsU) I use > the alg: > m d
m' U m d' m' U' m d m' U' m d' m' U' m d m' U2 That's a little
incomplete, isn't it? Better: m d m' U m d' m' U' m d m' U' m d' m' U' m
d m' U m d' m' U -> 42 turns How about this instead: [m s d s' d2 m',
U2] -> 26 turns > The m moves I do as (mr'R')(Rr) and the d' moves
I do as (Dd)(D') etc.. > > I was wondering if the block alg below
would be faser? > r' (um') r U r' (u'm) r U' r' (um') r U' r' (u'm) r
U' r' (um') r U2 Uh, I guess all those "m" turns should be "e" turns
instead and also some more moves near the end: r' (ue') r U r' (u'e) r
U' r' (ue') r U' r' (u'e) r U' r' (ue') r U r' (u'e) r U -> 42 turns
Equivalent alg (you know it from 3x3 PLL): [r U' l (de2) l' U r', U2]
-> 26 turns > I also wonder if something like this would work:
> (Rr)2 D' (Ff)2 D (Rr)2 r l e2 r' l' U r l e2 r' l' U' (Rr)2 D'
(Ff)2 D > (Rr)2 Yes it does work :-) -> 31 turns (after your
cancellation) Simlarly does this (one alg split across three lines):
(Rr) U (Rr)' U' (Rr) [r' l' e2 r l, U] (Rr)' U (Rr) U' (Rr)' -> 30
turns (after cancellation) and easier/faster setup moves. Finally here's
one more to try: m2 U f2 m2 f2 m2 U' m2 -> 14 turns Maybe execute it
as: m2 U x u2 m2 u2 m2 x' U' m2 Hope you like some of these :-) Cheers!
Stefan
--- In speedsolvingrubikscube@yahoogroups.com, Pedro
<pedrosino1@y...> wrote: > > Hmm...I have the opposite
problem > The center caps on my white DIY cube stayed very
well...but, they don't come off! > I think the cube is too loose and
want to adjust the tension, but can't take them off! How did you make
them stay? Did you use glue? In any case, I'd suggest a thin rectangular
blade like this: http://www.speedcubing.com/ton/images/Center_Remove.JPG
Stefan
7674. Re: 5x5x5 supercube solving the 6th center From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 16:00:16 -0000
> Finally here's one more to try: > m2 U f2 m2 f2 m2 U' m2 >
-> 14 turns > > Maybe execute it as: > m2 U x u2 m2 u2 m2 x'
U' m2 Wow!! Stefan this alg is great! I can't belive I never though to
do that, especially after using the same idea for the edges of a 3x3x3
(U2 M2 U2 M2) I think this alg is very intuitive, and also short (!), so
I think I might end up using this one. > How about this instead: >
[m s d s' d2 m', U2] > -> 26 turns This alg is very nice, I can
see how you swap the pieces after seeing the alg, but I wouldn't have
thought of that for some reason. I think I am thinking too much inside
the box lol. Need to think more 3D :-) I really like your 14 mover, that
one is very nice! Chris --- In speedsolvingrubikscube@yahoogroups.com,
"Stefan Pochmann" <pochmann@g...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...>
> wrote: > > > > For example if I need to switch (fmU
<-> rsU) and (bmU <-> lsU) I > use > > the alg:
> > m d m' U m d' m' U' m d m' U' m d' m' U' m d m' U2 > >
That's a little incomplete, isn't it? Better: > m d m' U m d' m' U' m
d m' U' m d' m' U' m d m' U m d' m' U > -> 42 turns > > How
about this instead: > [m s d s' d2 m', U2] > -> 26 turns >
> > The m moves I do as (mr'R')(Rr) and the d' moves I do as
(Dd)(D') > etc.. > > > > I was wondering if the block alg
below would be faser? > > r' (um') r U r' (u'm) r U' r' (um') r U'
r' (u'm) r U' r' (um') r U2 > > Uh, I guess all those "m" turns
should be "e" turns instead and also > some more moves near the end:
> r' (ue') r U r' (u'e) r U' r' (ue') r U' r' (u'e) r U' r' (ue') r U
r' > (u'e) r U > -> 42 turns > > Equivalent alg (you know
it from 3x3 PLL): > [r U' l (de2) l' U r', U2] > -> 26 turns
> > > I also wonder if something like this would work: >
> (Rr)2 D' (Ff)2 D (Rr)2 r l e2 r' l' U r l e2 r' l' U' (Rr)2 D'
(Ff)2 > D > > (Rr)2 > > Yes it does work :-) > ->
31 turns (after your cancellation) > > Simlarly does this (one alg
split across three lines): > (Rr) U (Rr)' U' (Rr) > [r' l' e2 r l,
U] > (Rr)' U (Rr) U' (Rr)' > -> 30 turns (after cancellation)
and easier/faster setup moves. > > Finally here's one more to try:
> m2 U f2 m2 f2 m2 U' m2 > -> 14 turns > > Maybe execute
it as: > m2 U x u2 m2 u2 m2 x' U' m2 > > Hope you like some of
these :-) > > Cheers! > Stefan >
7675. Re: 5x5x5 supercube solving the 6th center From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 16:08:19 -0000
Stefan, you've inspired me to come up with a new alg for my second worst
case, switching the X-centers as (frU <-> brU) and (flU <->
blU) which I used to do as l d l' U' l d' l' U l d l' U l d' l' U l d l'
U' l d' l' (41 moves) and you don't need the last U since the edges are
still unsolved at this step for me. But now I really like this alg:
[(Rr)' (Dd)' L' u' R (Dd)' (Rr), U2] (17 moves) since you don't need to
execute the last U2 since the edges still need to be solved. What do you
think of this alg for the X centers? Is there a better for to do this
case? Thanks for the help! These algs are great! Chris --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...>
> wrote: > > > > For example if I need to switch (fmU
<-> rsU) and (bmU <-> lsU) I > use > > the alg:
> > m d m' U m d' m' U' m d m' U' m d' m' U' m d m' U2 > >
That's a little incomplete, isn't it? Better: > m d m' U m d' m' U' m
d m' U' m d' m' U' m d m' U m d' m' U > -> 42 turns > > How
about this instead: > [m s d s' d2 m', U2] > -> 26 turns >
> > The m moves I do as (mr'R')(Rr) and the d' moves I do as
(Dd)(D') > etc.. > > > > I was wondering if the block alg
below would be faser? > > r' (um') r U r' (u'm) r U' r' (um') r U'
r' (u'm) r U' r' (um') r U2 > > Uh, I guess all those "m" turns
should be "e" turns instead and also > some more moves near the end:
> r' (ue') r U r' (u'e) r U' r' (ue') r U' r' (u'e) r U' r' (ue') r U
r' > (u'e) r U > -> 42 turns > > Equivalent alg (you know
it from 3x3 PLL): > [r U' l (de2) l' U r', U2] > -> 26 turns
> > > I also wonder if something like this would work: >
> (Rr)2 D' (Ff)2 D (Rr)2 r l e2 r' l' U r l e2 r' l' U' (Rr)2 D'
(Ff)2 > D > > (Rr)2 > > Yes it does work :-) > ->
31 turns (after your cancellation) > > Simlarly does this (one alg
split across three lines): > (Rr) U (Rr)' U' (Rr) > [r' l' e2 r l,
U] > (Rr)' U (Rr) U' (Rr)' > -> 30 turns (after cancellation)
and easier/faster setup moves. > > Finally here's one more to try:
> m2 U f2 m2 f2 m2 U' m2 > -> 14 turns > > Maybe execute
it as: > m2 U x u2 m2 u2 m2 x' U' m2 > > Hope you like some of
these :-) > > Cheers! > Stefan >
7676. Re: 5x5x5 supercube solving the 6th center From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 16:24:59 -0000
--- In speedsolvingrubikscube@yahoogroups.com, cmhardw
<no_reply@y...> wrote: > > > How about this instead: >
> [m s d s' d2 m', U2] > > -> 26 turns > > This alg is
very nice, I can see how you swap the pieces after seeing > the alg,
but I wouldn't have thought of that for some reason. I think > I am
thinking too much inside the box lol. Need to think more 3D : -) That
(well, M S D S' D2 M') is how I used to swap two edges of the first
layer way back when... I started 3x3 with first layer corners, then
edges. Btw, you got me confused. Why do you want these pure algs? Do you
solve centers last? I'd strongly recommend to solve centers first
(unless your name is Per). And then you can have all kinds of side
effects on edges and corners, you could then for example do this: ((Rr)
U' (Ll) (Dde)2 (Ll)' U (Rr)' U2)*2 -> 16 turns This one sadly only
almost works: [(Rr) U (Rr)' U' (Rr), U2] -> 12 turns (11 without last
U2) and 2-gen Cheers! Stefan
7677. Dutch Open 2005 report From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 16:24:51 -0000
Hey all, I posted my report on the Dutch Open 2005 on my experiences
page. You can read it here:
http://www.cubewhiz.com/experiences/dcd2005.html Sorry it took so long
for me to post, but I have been very busy. I also posted some (only
three) pictures, but I did not really use my camera that much while I
was there. I have some videos to post...maybe tonight or tomorrow. ~ Bob
7678. Re: 5x5x5 supercube solving the 6th center From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 16:44:21 -0000
--- In speedsolvingrubikscube@yahoogroups.com, cmhardw
<no_reply@y...> wrote: > > But now I really like this alg:
> [(Rr)' (Dd)' L' u' R (Dd)' (Rr), U2] > (17 moves) since you
don't need to execute the last U2 since the edges > still need to be
solved. > > What do you think of this alg for the X centers? Is
there a better > for to do this case? That's a nice one! You're
beginning to think ;-) I just came up with this one, the commutator is
nice and fast but it's longer than yours: x' (Dd) R2 [(Rr) U (Ll)' U2
(Ll) U' (Rr)', u] R2 (Dd)' x -> 22 turns You can of course also use
yet another version of the 3x3 PLL: ((Rr) U' (Ll) (Dd)2 (Ll) U (Rr)' U2)
* 2 -> 15 turns Cheers! Stefan
7679. Re: 5x5x5 supercube solving the 6th center From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 16:49:38 -0000
Yet another, also from 3x3 first layer solving: [(Ll) (Dd) (Rr)' (Dd)'
(Rr) L (Dd) (Ll)', U2] -> 17 turns Stefan
7680. Re: Dutch Open 2005 report From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 16:58:08 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton"
<bob@c...> wrote: > > Hey all, > > I posted my report
on the Dutch Open 2005 on my experiences page. You > can read it
here: > > http://www.cubewhiz.com/experiences/dcd2005.html Very
nice :-) You should've said to the airport girls scrambling your
puzzles: "Oh no, not that one, you might activate the bomb". Cheers!
Stefan
7681. Re: [Speed cubing group] Re: Dutch Open 2005 report
From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 22:33:54 +0530
Hey nice report. I didnt know that Ron won the 3x3x3 round.
Congratulations to him. so finally his bad streak is over, and maybe his
good streak has started. So everybody watch out for him in the Wc's :)
also congratulations to everyone who won, and ofcourse Jean for his new
WC. Sachin. On 10/25/05, Stefan Pochmann <pochmann@...> wrote:
> --- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton"
<bob@c...> > wrote: > > > > Hey all, > > >
> I posted my report on the Dutch Open 2005 on my experiences page.
> You > > can read it here: > > > >
http://www.cubewhiz.com/experiences/dcd2005.html > > Very nice :-)
> > You should've said to the airport girls scrambling your
puzzles: "Oh > no, not that one, you might activate the bomb". >
> Cheers! > Stefan > > > > > > > > >
Yahoo! Groups Links > > > > > > >
7682. phpPuzzleTimer: BugFix needed! From:
"thomkirjava" <snkenjoi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 17:48:05 -0000
Hey. Well, after I did the round checking out the bugs on twistypuzzles,
I found only a few in this program. index.php?puzzletype=[XSS]
stats.php?puzzletype=[XSS] Above are a few cross site scripting attacks.
It could potentionally lead me to gaining your password hash and
cracking of this would result in me having your or anyone's password on
the site hosting the program. Cross site scripting can result in all
sorts of things like cookie stealing. If you steal a cookie, and replace
your cookies with the ones you have stolen, you can be the person you
stole the cookies from online. I urge you to fix these bugs soon, if you
can't, I'll grab a copy of the source and write the bugfixes myself and
send you a new copy. Lets trust the yahoo group not to exploit this
right now, eh? :P ~Thom PS: Where are the scrambles/ability to time
generic puzzles? :P PPS: There are also potentional SQL injection errors
in the program also, that can be worse thn XSS. but I've not forced any
yet. PPPS: Nice program. --- In speedsolvingrubikscube@yahoogroups.com,
Marco Garbelini <garbelini@g...> wrote: > > Hi all, >
> Last couple of months I have been developing a new timer that I
expect > to be useful to the community. It's a online timer and it
works with > most modern browsers. The web server requirements are
php and mysql > and the installation is supposed to be painless. The
first time you > run the app you will get to the setup screen. >
> I intended to go for something much simpler but I kept adding
features > and ended up with a more generic timer. For this first
release it has: > > - multi-user environment > - RSS feeds for
each user/puzzle > - a nice history page > - no need to send
accepted times to the server > > I have been testing it for some
time now with the help of Sachin, a > regular poster here, and don't
expect any serious bug, but who knows > right? > > The timer is
open source software and the project is hosted by sourceforge. > >
This is the project site: > >
http://phppuzzletimer.sourceforge.net > > You can download the
first version from: >
http://sourceforge.net/project/showfiles.php?group_id=148669 > >
Cheers, > Marco Garbelini > > PS.:Please tell me about any typo
or just plain bad English you might > see on the site or on the
software. >
7683. Re: Dutch Open 2005 report From:
Joël van Noort <joel_vn@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 18:28:46 -0000
Hey Bob, Good job on that report! I really like that pic you made of me
during... I guess first round? Would uou mind if I use that one to cheer
up my site a litte? - Joël. --- In speedsolvingrubikscube@...m, "Bob
Burton" <bob@c...> wrote: > > Hey all, > > I posted my
report on the Dutch Open 2005 on my experiences page. You > can read
it here: > > http://www.cubewhiz.com/experiences/dcd2005.html >
> Sorry it took so long for me to post, but I have been very busy. I
> also posted some (only three) pictures, but I did not really use my
> camera that much while I was there. I have some videos to >
post...maybe tonight or tomorrow. > > ~ Bob >
7684. Re: 5x5x5 supercube solving the 6th center From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 18:33:09 -0000
--- In speedsolvingrubikscube@yahoogroups.com, cmhardw
<no_reply@y...> wrote: > > Stefan, you've inspired me to
come up with a new alg for my second > worst case, switching the
X-centers as (frU <-> brU) and (flU <-> blU) > which I
used to do as > > l d l' U' l d' l' U l d l' U l d' l' U l d l' U'
l d' l' > (41 moves) Hmm, actually this isn't bad if you do (Ll) and
(Dd) instead of l and d. Then it's just 23 turns. And it's a simple
technique that covers all cases. I use exactly that to permute LL
corners of the megaminx (though for megaminx I think it's closer to
optimal than for the cubes, particularly X-centers). Oh, and if you hold
the center you want to solve on L or R then you only have LlUuRr moves,
might be better for finger tricks. Cheers! Stefan
7685. Re: Dutch Open 2005 report From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 18:47:54 -0000
I think it was the first round. Feel free to use it. :) ~ Bob --- In
speedsolvingrubikscube@yahoogroups.com, Joël van Noort
<joel_vn@y...> wrote: > > Hey Bob, > > Good job on
that report! I really like that pic you made of me > during... I
guess first round? Would uou mind if I use that one to > cheer up my
site a litte? > > - Joël. > > --- In
speedsolvingrubikscube@yahoogroups.com, "Bob Burton" >
<bob@c...> wrote: > > > > Hey all, > > > >
I posted my report on the Dutch Open 2005 on my experiences page. >
You > > can read it here: > > > >
http://www.cubewhiz.com/experiences/dcd2005.html > > > >
Sorry it took so long for me to post, but I have been very busy. I >
> also posted some (only three) pictures, but I did not really use my
> > camera that much while I was there. I have some videos to >
> post...maybe tonight or tomorrow. > > > > ~ Bob >
> >
7686. Re: Dutch Open 2005 report From:
"d_j_salvia" <d_j_salvia@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 19:16:07 -0000
Hi Stefan, --- In speedsolvingrubikscube@yahoogroups.com, "Stefan
Pochmann" <pochmann@g...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...>
> wrote: > > > > Hey all, > > > > I posted my
report on the Dutch Open 2005 on my experiences page. > You > >
can read it here: > > > >
http://www.cubewhiz.com/experiences/dcd2005.html > > Very nice :-)
> > You should've said to the airport girls scrambling your
puzzles: "Oh > no, not that one, you might activate the bomb". >
> Cheers! > Stefan I highly recommend that you do not not tell
this joke in an American airport. David J
7687. DCD Vids From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 20:05:40 -0000
Hey all, I posted the few videos that I have from DCD 2005. They are all
Magic/Master Magic solves, so if you have no interest in these puzzles,
ignore these videos. ;) http://www.cubewhiz.com/dcd2005vids.html My
favorite is my 19.27 second Master Magic video...sub-20, woohoo! ;) ~
Bob
7688. Re: [Speed cubing group] phpPuzzleTimer: BugFix needed!
From:
Pedro <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 17:11:47 -0300 (ART)
Well, the timer is good...but...I have a few suggestions: - Allow
rolling averages - Generate scrambles Pedro thomkirjava
<snkenjoi@...> escreveu: Hey. Well, after I did the round checking
out the bugs on twistypuzzles, I found only a few in this program.
index.php?puzzletype=[XSS] stats.php?puzzletype=[XSS] Above are a few
cross site scripting attacks. It could potentionally lead me to gaining
your password hash and cracking of this would result in me having your
or anyone's password on the site hosting the program. Cross site
scripting can result in all sorts of things like cookie stealing. If you
steal a cookie, and replace your cookies with the ones you have stolen,
you can be the person you stole the cookies from online. I urge you to
fix these bugs soon, if you can't, I'll grab a copy of the source and
write the bugfixes myself and send you a new copy. Lets trust the yahoo
group not to exploit this right now, eh? :P ~Thom PS: Where are the
scrambles/ability to time generic puzzles? :P PPS: There are also
potentional SQL injection errors in the program also, that can be worse
thn XSS. but I've not forced any yet. PPPS: Nice program. --- In
speedsolvingrubikscube@yahoogroups.com, Marco Garbelini
<garbelini@g...> wrote: > > Hi all, > > Last couple of
months I have been developing a new timer that I expect > to be
useful to the community. It's a online timer and it works with > most
modern browsers. The web server requirements are php and mysql > and
the installation is supposed to be painless. The first time you > run
the app you will get to the setup screen. > > I intended to go for
something much simpler but I kept adding features > and ended up with
a more generic timer. For this first release it has: > > -
multi-user environment > - RSS feeds for each user/puzzle > - a
nice history page > - no need to send accepted times to the server
> > I have been testing it for some time now with the help of
Sachin, a > regular poster here, and don't expect any serious bug,
but who knows > right? > > The timer is open source software
and the project is hosted by sourceforge. > > This is the project
site: > > http://phppuzzletimer.sourceforge.net > > You can
download the first version from: >
http://sourceforge.net/project/showfiles.php?group_id=148669 > >
Cheers, > Marco Garbelini > > PS.:Please tell me about any typo
or just plain bad English you might > see on the site or on the
software. > SPONSORED LINKS Free puzzle inlay games Educational game
and puzzle Word puzzle game Kid puzzle game Puzzle games Game puzzle
--------------------------------- YAHOO! GROUPS LINKS Visit your group
"speedsolvingrubikscube" on the web. To unsubscribe from this group,
send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com
Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
--------------------------------- ---------------------------------
Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons
e concorre a mais de 500 prêmios! Participe! [Non-text portions of this
message have been removed]
7689. Re: [Speed cubing group] Re: Rubik's DIY Cube From:
Pedro <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 17:13:55 -0300 (ART)
No, I didn't glue them I just put them on place and they stayed...
Thanks for the suggestion Pedro Stefan Pochmann <pochmann@...>
escreveu: --- In speedsolvingrubikscube@yahoogroups.com, Pedro
<pedrosino1@y...> wrote: > > Hmm...I have the opposite
problem > The center caps on my white DIY cube stayed very
well...but, they don't come off! > I think the cube is too loose and
want to adjust the tension, but can't take them off! How did you make
them stay? Did you use glue? In any case, I'd suggest a thin rectangular
blade like this: http://www.speedcubing.com/ton/images/Center_Remove.JPG
Stefan SPONSORED LINKS Free puzzle inlay games Educational game and
puzzle Word puzzle game Kid puzzle game Puzzle games Game puzzle
--------------------------------- YAHOO! GROUPS LINKS Visit your group
"speedsolvingrubikscube" on the web. To unsubscribe from this group,
send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com
Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
--------------------------------- ---------------------------------
Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons
e concorre a mais de 500 prêmios! Participe! [Non-text portions of this
message have been removed]
7690. [Speed cubing group] Re: Rubik's DIY Cube From:
"christopher_pelley" <christopher_pelley@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 20:27:10 -0000
I understand what you're talking about. On a studio cube using Ton's
hammer method for fixing the caps, the alignment is so perfectly flush
that there's often nothing to grab onto. In this case, I use a small
pocket knife blade to separate it, then pop it off. The white DIY cubes
are the same type of mold-- totally different from the standard black
DIY design. Chris --- In speedsolvingrubikscube@yahoogroups.com, Pedro
<pedrosino1@y...> wrote: > > No, I didn't glue them > I
just put them on place and they stayed... > > Thanks for the
suggestion > > Pedro > > Stefan Pochmann
<pochmann@g...> escreveu: > --- In
speedsolvingrubikscube@yahoogroups.com, Pedro <pedrosino1@y...>
> wrote: > > > > Hmm...I have the opposite problem >
> The center caps on my white DIY cube stayed very well...but, they
> don't come off! > > I think the cube is too loose and want to
adjust the tension, but > can't take them off! > > How did you
make them stay? Did you use glue? In any case, I'd suggest > a thin
rectangular blade like this: >
http://www.speedcubing.com/ton/images/Center_Remove.JPG > > Stefan
> > > > > > > SPONSORED LINKS > Free puzzle
inlay games Educational game and puzzle Word puzzle game Kid puzzle game
Puzzle games Game puzzle > > ---------------------------------
> YAHOO! GROUPS LINKS > > > Visit your group
"speedsolvingrubikscube" on the web. > > To unsubscribe from this
group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service. > > >
--------------------------------- > > > > >
--------------------------------- > Promoção Yahoo! Acesso Grátis: a
cada hora navegada você > acumula cupons e concorre a mais de 500
prêmios! Participe! > > [Non-text portions of this message have
been removed] >
7691. Re: The weather in Florida From:
"bryanosaurus" <bmytko@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 20:41:46 -0000
In America, Florida is known for it's warm weather. I'm from New York,
and have never actually been to Florida (but will be in 10 days).
Accuweather says it's going to be in the 80s (F) so should be nice. ---
In speedsolvingrubikscube@yahoogroups.com, Joël van Noort
<joel_vn@y...> wrote: > > Hey guys, > > Does anyone
know what the weather is going to be like in Orlando? I > don't
travel that far very often, so I haven't got a clue... Yes I am >
preparing myself for a nice week, I hope. I bought a digital camera >
today to make pics when I am there. > > See you in a week (or
about a week), > > Joël. >
7692. Re: [Speed cubing group] Re: The weather in Florida
From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 13:47:11 -0700
On 10/25/05, bryanosaurus <bmytko@...> wrote: > > In
America, Florida is known for it's warm weather. I'm from New York, and
> have never > actually been to Florida (but will be in 10 days).
Accuweather says it's > going to be in the 80s > (F) so should be
nice. > I think a lot of us will be there in 10 days :) -Chris
[Non-text portions of this message have been removed]
7693. Re: Dutch Open 2005 report From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 21:05:30 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia"
<d_j_salvia@y...> wrote: > > I highly recommend that you do
not not tell this joke in an American > airport. Hi David, I know, I
know :-). I wouldn't tell it in any airport anywhere. Just joking inside
our group here. But really... Why did they scramble all the puzzles?
Probably they were testing whether they're real or fakes containing
something hidden? Cheers! Stefan
7694. Re: [Speed cubing group] WC-2005 VISA DENIED From:
Sapan Upadhyay <cubekid@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 16:10:44 -0500
whoa dude... chill out... i know its not fair.. but never is a very long
time... On 10/25/05, JohnLouis Louis <pjlmem@...> wrote: > Dear
Ron, Tyson, Stefan & others, > IT IS TOTALLY DEJECTED AND VEXED
JOHN LOUIS. > Without asking any question about our cubing ability,
> considering only my economic status based on self > employment
and no regular income, our visa is denied. > It is unacceptable for
me. Bernett is disappointed. > So, the 25th anniversary rubiks cube
world > championship-2005 is going to be held without ONE OF > THE
BEST JUNIORS IN THE WORLD. Instead of trying to > USA, We could have
tried German and dutch cube day. > This is not the first time for me
in my life. > The same fate continuous for my son as well is hurting
> me.What I learnt in my life is - No need to be > brilliant or
intelligent,a Grand Master of Memory but > to be born in a rich
family or in a rich country will > do. > Now, the biggest problem
for me is to return > all the money donated to us. This I will do it
> promptly and immediately. > I will never ever apply usa visa in
my life. I > could have easily lied to them that I am working in a
> concern and produced aa appointment order and I have > regular
income. Just for the sake of a visa, I do not > want to do it. >
In my opinion, although the people at the helm > of cube association
and people of cubing community > knowing the ability of bernett
Orlando, the world cup > is missing the best junior in the world
solving 3*3*3, > 4*4*4, 5*5*5 blindfolded, speedsolving 3*3*3 in less
> than 20 sec, 4*4*4 in less than 2 min, 5*5*5 in less > than 4
min, and megaminx in less than 5 min. > God knows the best for us and
he will give us > the best always. Hope he will let me born in a rich
> family or in a rich country next time. > > IF VISA TO USA IS
DENIED FOR MORE PEOPLE LIKE > US, THEN IT CAN NOT BE CALLED WORLD
CUP!!!!!!! > Plz forgive me, if my words are bit harsh. My > best
wishes to all of you for WC-2005. > Kind regards, > John Louis
> > > > >
__________________________________________________________ > Yahoo!
India Matrimony: Find your partner now. Go to http://yahoo.shaadi.com
> > > > > Yahoo! Groups Links > > > > >
> > -- -cubekid
7695. Kirjava, The Rubiker! :D From:
"thomkirjava" <snkenjoi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 21:23:49 -0000
Hey you crazy cats. Here's a pretty funny log from the #rubik chatroom.
I'm pretending to be rubiker, ravi doesn't have a clue until I mess up.
pjgat was in on it. 051025 22:53:12 * rubiker (rubiker@....pipex.com)
has joined #rubik 051025 22:53:16 <rubiker> HI! 051025 22:53:23
<+pjgat09> hi 051025 22:53:23 <rubiker> You help me solve
rubix cube? 051025 22:53:30 <+pjgat09> sure, what do you need help
with? 051025 22:53:32 <+ravi> ok 051025 22:53:42 <rubiker> I
need solution 051025 22:54:00 <+pjgat09> just to fill you in: no
tricks or formulas required 051025 22:54:03 <rubiker> someone
help. 051025 22:54:05 <rubiker> ravi help! 051025 22:54:14
<rubiker> none? 051025 22:54:15 <+ravi>
http://www.geocities.com/pjgat09/cube.html 051025 22:54:25 <+ravi>
http://www.geocities.com/rubik12346/beginnermethod.html 051025 22:54:38
<rubiker> i tryed freardich's solution 051025 22:54:47
<+ravi>
http://www.geocities.com/jasmine_ellen/RubiksCubeSolution.html 051025
22:54:52 <rubiker> I memorise all algorithm, but solw times.
051025 22:55:02 <+ravi> (that last one seems to be down
temporarily) 051025 22:55:03 <rubiker> I solve the cube but no
fast. 051025 22:55:03 <+ravi> oh 051025 22:55:06 <+ravi>
ahhh 051025 22:55:07 <+ravi> ok 051025 22:55:16 <+ravi> I
use the fridrich method 051025 22:55:24 <rubiker> I learning ZBF2L
+ ZBLL, but no time improvment 051025 22:55:34 <+ravi> how are
your times? 051025 22:55:51 <rubiker> I can never solve the rubikx
cube in under an hour 051025 22:55:57 <+ravi> oh 051025 22:56:15
<rubiker> I try hard, but I memorise algs and take long tim e to
rememember them 051025 22:56:18 <+ravi> and yet in your whois you
have "strangepuzzle.com"? 051025 22:56:25 <+ravi> :) 051025
22:56:35 <rubiker> that is the site I am on! 051025 22:56:38
<+ravi> ahhh 051025 22:56:39 <+ravi> :) 051025 22:56:40
<rubiker> and you are. in this chat. 051025 22:56:55 <+ravi>
no, this chat can be accessed in many places 051025 22:56:56
<rubiker> can you help me sped up? 051025 22:56:58 <+ravi> I
use mirc 051025 22:57:04 <rxdeath_> hey pjgat09 051025 22:57:06
<rxdeath_> are u there? 051025 22:57:28 <rubiker> I need
sped. 051025 22:57:40 <+ravi> it's also at
http://www.freejavachat.com/chat.php?chan=Rubik 051025 22:57:41
<+pjgat09> yeh 051025 22:57:41 <+ravi> :) 051025 22:58:01
<+ravi> what takes you the longest? 051025 22:58:02
<rubiker> first, I do centres. then edges. then cross. first layer
and second at once. then solve the last layer in one algoritthms. 051025
22:58:05 <rxdeath_> ok well lord knows i hate to ask for you help
( :P ) but i finally bought a square one this weekend 051025 22:58:17
<+Kirjava> Rx: they're devilish bastards. 051025 22:58:23
<+ravi> kir: 051025 22:58:23 <rxdeath_> indeed 051025
22:58:24 <+ravi> language 051025 22:58:34 <+Kirjava> Me no
speak english. 051025 22:58:38 <+ravi> :P 051025 22:58:47
<rxdeath_> i think square 1 is latin for satan's child 051025
22:58:54 <rubiker> the centres take me longest. 051025 22:58:55
<rxdeath_> haha me no speak english either 051025 22:58:57
<+ravi> you obviously have a good understanding of english curse
words 051025 22:59:02 <+pjgat09> miz now spek inglish ither 051025
22:59:07 <+ravi> :P 051025 22:59:07 <rxdeath_> nice one
051025 22:59:09 <+Kirjava> Que? 051025 22:59:10 <+ravi> zam
hir 051025 22:59:11 <+ravi> :D 051025 22:59:17 <+ravi> ok:
051025 22:59:20 <+ravi> centres? 051025 22:59:24 <rubiker>
yes 051025 22:59:27 <+ravi> are you talking about 4x4x4? 051025
22:59:35 <rubiker> No! 051025 22:59:40 <+ravi> 3x3x3? 051025
22:59:54 <rubiker> I don't know 64. I only know rubiks cube.
051025 23:00:00 <+ravi> ok... 051025 23:00:01 <+Kirjava>
What is 27? 051025 23:00:05 <+Kirjava> :P 051025 23:00:09
<+Kirjava> Fool.. 051025 23:00:14 <+ravi> you don't need to
do anything to solve the centres on a rubik's cube... 051025 23:00:19
<+ravi> they're automatically solved 051025 23:00:20
<rxdeath_> how many cubes are there on each side rubiker? 051025
23:00:20 <+ravi> :) 051025 23:00:22 <rubiker> They all
messed up 051025 23:00:44 <+ravi> centres (centers) = the middle
of each face 051025 23:00:44 <rubiker> There are 9 cubes on each
side.. 051025 23:00:48 <rubiker> yes. 051025 23:01:02
<rubiker> I fix centres. then edges, then do cross then layers.
051025 23:01:02 <+ravi> you can solve those just by turning the
whole cube around 051025 23:01:08 <+ravi> wait 051025 23:01:13
<rxdeath_> i'm confused 051025 23:01:20 <rxdeath_> i think i
forgot how to solve just listening to this 051025 23:01:34 <+ravi>
are you using a normal cube, with no markings/pictures/etc. on the
centers? 051025 23:01:34 <+pjgat09> me too ?_? 051025 23:01:39
<+Kirjava> haha! 051025 23:01:47 <rxdeath_> so pjgat09 where
did u learn about the sq1? 051025 23:01:54 <rubiker> I use
rubikxcxs's cube. 051025 23:02:11 <+ravi> ... 051025 23:02:12
<+ravi> rubik's 051025 23:02:13 <+ravi> :) 051025 23:02:19
<rubiker> I solve centerss, layer one and two, and last layer in
one algyrithms. 051025 23:02:29 <+ravi> reminds me of the time
pjgat09 was making up a cube ad for ebay... 051025 23:02:37
<rubiker> ande eedges. 051025 23:02:47 <+Kirjava> What was
that, ravi? 051025 23:03:03 <rubiker> Help me go fast 051025
23:03:34 <rubiker> I do the cube with freadrick. he no speed. slow
moves. takes long time to remember all algyrithms. 051025 23:03:39
<+ravi> ORIGINAL 1984 1982 1980 1974 rubik's rubiks rubix rubikx's
roobixkcxkx's RuBiX rUbIx rubik'ss CUBE!!!! 051025 23:03:45
<+ravi> YOU CAN'T MISS THIS!!!! 051025 23:03:46 <+ravi> ;)
051025 23:04:04 <+Kirjava> LOFL! 051025 23:04:18 <+ravi>
wait 051025 23:04:27 <+ravi> YOU CAN'T CANT MISS THIS!!!! 051025
23:04:28 <+ravi> ;D 051025 23:04:38 <+Kirjava> HAHA! 051025
23:04:41 <+ravi> :P 051025 23:04:42 <rubiker> HELP ME SOLVE
THE CUBES! 051025 23:04:46 <+ravi> ok 051025 23:04:51
<rubiker> Fast centerres solution. 051025 23:04:53 <+ravi>
so you actually know all the algs? 051025 23:05:00 <rubiker> yes
051025 23:05:13 <rubiker> CLL, ELL, OLL, PLL, ZBLL, LL. 051025
23:05:14 <+ravi> and it takes you an hour to solve? 051025
23:05:20 <+ravi> :O 051025 23:05:28 <+ravi> all of ZBLL?
051025 23:05:31 <rubiker> dont mak fun of me. 051025 23:05:33
<+ravi> no 051025 23:05:36 <+ravi> that's not it... 051025
23:05:41 <+ravi> you know all of ZBLL!?!? 051025 23:05:45
<+ravi> I don't 051025 23:05:55 <rubiker> shud I stop using
to speed up? 051025 23:06:02 <rubiker> I need speedd. 051025
23:06:24 <+ravi> I know some COLL, a little ELL, all OLL/PLL/F2L,
few algs of ZBLL, few ZBF2L... 051025 23:06:49 <rubiker> how do I
speed? 051025 23:06:50 <+ravi> wait 051025 23:06:57 <+ravi>
what is a typical solve like for you? 051025 23:07:00 <+ravi> for
example: 051025 23:07:07 <+ravi> mix your cube up like this:
051025 23:07:09 <+ravi> !alg 051025 23:07:13 * Zorin
(Miranda@IRCstorm-32D0F23B.telia.com) Quit (Connection reset by peer)
051025 23:07:13 <+ravi> ... 051025 23:07:16 <+ravi> pj:
051025 23:07:18 <+pjgat09> yup? 051025 23:07:21 <+ravi> turn
your alg prog on 051025 23:07:22 <+ravi> :P 051025 23:07:26
<+Kirjava> It take me time to know the algiths. 051025 23:07:30
<+Kirjava> and rememebr. 051025 23:07:31 <+pjgat09> ohh...
051025 23:07:37 <+pjgat09> mirc glitched 051025 23:07:43
<+Kirjava> and centres take me longlong time. 051025 23:07:58
<+pjgat09> The scramble is: 051025 23:07:58 <+pjgat09> 4 L
B' R2 U B F2 D L B2 L' R2 D R U2 B2 R' D2 R' D' B' L' U2 R' D2 B' 1
051025 23:07:58 <+pjgat09> Good Luck!! 051025 23:07:58
<+pjgat09> Execute of 4!alg has been disabled for 1 min. 051025
23:08:10 <+Kirjava> FUCK! :D 051025 23:08:22 <+ravi> kir!
051025 23:08:32 <+Kirjava> LOFFLE! :P 051025 23:08:32
<+pjgat09> busted 051025 23:08:32 <+pjgat09> :D 051025
23:08:38 <+Kirjava> Crap, wrong window. 051025 23:08:43
<+ravi> :o 051025 23:08:43 <+ravi> :P 051025 23:08:49
<+pjgat09> [16:51] <pjgat09> join as rubiker ! 051025
23:08:49 <+pjgat09> [16:51] <Kirjava> done :P Funny how I
knew ZBLL and couldn't solve in under an hour :P Love, Thom/Kirjava.
snkenjoi@gmail.com
7696. Re: [Speed cubing group] Kirjava, The Rubiker! :D From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 14:38:34 -0700
Wow, what a waste of time. I'm quite amazed the Clancy held back on the
profanity. Tyson Mao MSC #631 California Institute of Technology On Oct
25, 2005, at 2:23 PM, thomkirjava wrote: > Hey you crazy cats. >
> Here's a pretty funny log from the #rubik chatroom. > > I'm
pretending to be rubiker, ravi doesn't have a clue until I mess up. >
> pjgat was in on it. > > 051025 22:53:12 * rubiker
(rubiker@...) > has joined #rubik > 051025 22:53:16
<rubiker> HI! > 051025 22:53:23 <+pjgat09> hi > 051025
22:53:23 <rubiker> You help me solve rubix cube? > 051025
22:53:30 <+pjgat09> sure, what do you need help with? > 051025
22:53:32 <+ravi> ok > 051025 22:53:42 <rubiker> I need
solution > 051025 22:54:00 <+pjgat09> just to fill you in: no
tricks or formulas > required > 051025 22:54:03 <rubiker>
someone help. > 051025 22:54:05 <rubiker> ravi help! >
051025 22:54:14 <rubiker> none? > 051025 22:54:15 <+ravi>
http://www.geocities.com/pjgat09/cube.html > 051025 22:54:25
<+ravi> >
http://www.geocities.com/rubik12346/beginnermethod.html > 051025
22:54:38 <rubiker> i tryed freardich's solution > 051025
22:54:47 <+ravi> >
http://www.geocities.com/jasmine_ellen/RubiksCubeSolution.html >
051025 22:54:52 <rubiker> I memorise all algorithm, but solw
times. > 051025 22:55:02 <+ravi> (that last one seems to be
down temporarily) > 051025 22:55:03 <rubiker> I solve the cube
but no fast. > 051025 22:55:03 <+ravi> oh > 051025 22:55:06
<+ravi> ahhh > 051025 22:55:07 <+ravi> ok > 051025
22:55:16 <+ravi> I use the fridrich method > 051025 22:55:24
<rubiker> I learning ZBF2L + ZBLL, but no time > improvment
> 051025 22:55:34 <+ravi> how are your times? > 051025
22:55:51 <rubiker> I can never solve the rubikx cube in under >
an hour > 051025 22:55:57 <+ravi> oh > 051025 22:56:15
<rubiker> I try hard, but I memorise algs and take > long tim e
to rememember them > 051025 22:56:18 <+ravi> and yet in your
whois you have > "strangepuzzle.com"? > 051025 22:56:25
<+ravi> :) > 051025 22:56:35 <rubiker> that is the site I
am on! > 051025 22:56:38 <+ravi> ahhh > 051025 22:56:39
<+ravi> :) > 051025 22:56:40 <rubiker> and you are. in
this chat. > 051025 22:56:55 <+ravi> no, this chat can be
accessed in many places > 051025 22:56:56 <rubiker> can you
help me sped up? > 051025 22:56:58 <+ravi> I use mirc >
051025 22:57:04 <rxdeath_> hey pjgat09 > 051025 22:57:06
<rxdeath_> are u there? > 051025 22:57:28 <rubiker> I
need sped. > 051025 22:57:40 <+ravi> it's also at >
http://www.freejavachat.com/chat.php?chan=Rubik > 051025 22:57:41
<+pjgat09> yeh > 051025 22:57:41 <+ravi> :) > 051025
22:58:01 <+ravi> what takes you the longest? > 051025 22:58:02
<rubiker> first, I do centres. then edges. then cross. > first
layer and second at once. then solve the last layer in one >
algoritthms. > 051025 22:58:05 <rxdeath_> ok well lord knows i
hate to ask for you > help ( :P ) but i finally bought a square one
this weekend > 051025 22:58:17 <+Kirjava> Rx: they're devilish
bastards. > 051025 22:58:23 <+ravi> kir: > 051025 22:58:23
<rxdeath_> indeed > 051025 22:58:24 <+ravi> language >
051025 22:58:34 <+Kirjava> Me no speak english. > 051025
22:58:38 <+ravi> :P > 051025 22:58:47 <rxdeath_> i think
square 1 is latin for satan's child > 051025 22:58:54 <rubiker>
the centres take me longest. > 051025 22:58:55 <rxdeath_> haha
me no speak english either > 051025 22:58:57 <+ravi> you
obviously have a good understanding of > english curse words >
051025 22:59:02 <+pjgat09> miz now spek inglish ither > 051025
22:59:07 <+ravi> :P > 051025 22:59:07 <rxdeath_> nice one
> 051025 22:59:09 <+Kirjava> Que? > 051025 22:59:10
<+ravi> zam hir > 051025 22:59:11 <+ravi> :D > 051025
22:59:17 <+ravi> ok: > 051025 22:59:20 <+ravi> centres?
> 051025 22:59:24 <rubiker> yes > 051025 22:59:27
<+ravi> are you talking about 4x4x4? > 051025 22:59:35
<rubiker> No! > 051025 22:59:40 <+ravi> 3x3x3? >
051025 22:59:54 <rubiker> I don't know 64. I only know rubiks
cube. > 051025 23:00:00 <+ravi> ok... > 051025 23:00:01
<+Kirjava> What is 27? > 051025 23:00:05 <+Kirjava> :P
> 051025 23:00:09 <+Kirjava> Fool.. > 051025 23:00:14
<+ravi> you don't need to do anything to solve the > centres on
a rubik's cube... > 051025 23:00:19 <+ravi> they're
automatically solved > 051025 23:00:20 <rxdeath_> how many
cubes are there on each side > rubiker? > 051025 23:00:20
<+ravi> :) > 051025 23:00:22 <rubiker> They all messed up
> 051025 23:00:44 <+ravi> centres (centers) = the middle of
each face > 051025 23:00:44 <rubiker> There are 9 cubes on each
side.. > 051025 23:00:48 <rubiker> yes. > 051025 23:01:02
<rubiker> I fix centres. then edges, then do cross > then
layers. > 051025 23:01:02 <+ravi> you can solve those just by
turning the whole > cube around > 051025 23:01:08 <+ravi>
wait > 051025 23:01:13 <rxdeath_> i'm confused > 051025
23:01:20 <rxdeath_> i think i forgot how to solve just >
listening to this > 051025 23:01:34 <+ravi> are you using a
normal cube, with no > markings/pictures/etc. on the centers? >
051025 23:01:34 <+pjgat09> me too ?_? > 051025 23:01:39
<+Kirjava> haha! > 051025 23:01:47 <rxdeath_> so pjgat09
where did u learn about the sq1? > 051025 23:01:54 <rubiker> I
use rubikxcxs's cube. > 051025 23:02:11 <+ravi> ... > 051025
23:02:12 <+ravi> rubik's > 051025 23:02:13 <+ravi> :)
> 051025 23:02:19 <rubiker> I solve centerss, layer one and
two, and > last layer in one algyrithms. > 051025 23:02:29
<+ravi> reminds me of the time pjgat09 was making up a > cube
ad for ebay... > 051025 23:02:37 <rubiker> ande eedges. >
051025 23:02:47 <+Kirjava> What was that, ravi? > 051025
23:03:03 <rubiker> Help me go fast > 051025 23:03:34
<rubiker> I do the cube with freadrick. he no speed. > slow
moves. takes long time to remember all algyrithms. > 051025 23:03:39
<+ravi> ORIGINAL 1984 1982 1980 1974 rubik's rubiks > rubix
rubikx's roobixkcxkx's RuBiX rUbIx rubik'ss CUBE!!!! > 051025
23:03:45 <+ravi> YOU CAN'T MISS THIS!!!! > 051025 23:03:46
<+ravi> ;) > 051025 23:04:04 <+Kirjava> LOFL! > 051025
23:04:18 <+ravi> wait > 051025 23:04:27 <+ravi> YOU CAN'T
CANT MISS THIS!!!! > 051025 23:04:28 <+ravi> ;D > 051025
23:04:38 <+Kirjava> HAHA! > 051025 23:04:41 <+ravi> :P
> 051025 23:04:42 <rubiker> HELP ME SOLVE THE CUBES! >
051025 23:04:46 <+ravi> ok > 051025 23:04:51 <rubiker>
Fast centerres solution. > 051025 23:04:53 <+ravi> so you
actually know all the algs? > 051025 23:05:00 <rubiker> yes
> 051025 23:05:13 <rubiker> CLL, ELL, OLL, PLL, ZBLL, LL. >
051025 23:05:14 <+ravi> and it takes you an hour to solve? >
051025 23:05:20 <+ravi> :O > 051025 23:05:28 <+ravi> all
of ZBLL? > 051025 23:05:31 <rubiker> dont mak fun of me. >
051025 23:05:33 <+ravi> no > 051025 23:05:36 <+ravi>
that's not it... > 051025 23:05:41 <+ravi> you know all of
ZBLL!?!? > 051025 23:05:45 <+ravi> I don't > 051025 23:05:55
<rubiker> shud I stop using to speed up? > 051025 23:06:02
<rubiker> I need speedd. > 051025 23:06:24 <+ravi> I know
some COLL, a little ELL, all > OLL/PLL/F2L, few algs of ZBLL, few
ZBF2L... > 051025 23:06:49 <rubiker> how do I speed? >
051025 23:06:50 <+ravi> wait > 051025 23:06:57 <+ravi>
what is a typical solve like for you? > 051025 23:07:00 <+ravi>
for example: > 051025 23:07:07 <+ravi> mix your cube up like
this: > 051025 23:07:09 <+ravi> !alg > 051025 23:07:13 *
Zorin (Miranda@IRCstorm-32D0F23B.telia.com) Quit > (Connection reset
by peer) > 051025 23:07:13 <+ravi> ... > 051025 23:07:16
<+ravi> pj: > 051025 23:07:18 <+pjgat09> yup? > 051025
23:07:21 <+ravi> turn your alg prog on > 051025 23:07:22
<+ravi> :P > 051025 23:07:26 <+Kirjava> It take me time
to know the algiths. > 051025 23:07:30 <+Kirjava> and rememebr.
> 051025 23:07:31 <+pjgat09> ohh... > 051025 23:07:37
<+pjgat09> mirc glitched > 051025 23:07:43 <+Kirjava> and
centres take me longlong time. > 051025 23:07:58 <+pjgat09> The
scramble is: > 051025 23:07:58 <+pjgat09> 4 L B' R2 U B F2 D L
B2 L' R2 D R U2 B2 R' > D2 R' D' B' L' U2 R' D2 B' 1 > 051025
23:07:58 <+pjgat09> Good Luck!! > 051025 23:07:58
<+pjgat09> Execute of 4!alg has been disabled for 1 > min. >
051025 23:08:10 <+Kirjava> FUCK! :D > 051025 23:08:22
<+ravi> kir! > 051025 23:08:32 <+Kirjava> LOFFLE! :P >
051025 23:08:32 <+pjgat09> busted > 051025 23:08:32
<+pjgat09> :D > 051025 23:08:38 <+Kirjava> Crap, wrong
window. > 051025 23:08:43 <+ravi> :o > 051025 23:08:43
<+ravi> :P > 051025 23:08:49 <+pjgat09> [16:51]
<pjgat09> join as rubiker ! > 051025 23:08:49 <+pjgat09>
[16:51] <Kirjava> done :P > > > Funny how I knew ZBLL and
couldn't solve in under an hour :P > > Love, Thom/Kirjava. >
> snkenjoi@... > > > > > > > > Yahoo! Groups
Links > > > > > > >
7697. Entrance fee for 2005 WC? From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 21:50:36 -0000
Alright so I'm confused. Do competitors and/or spectators have to pay
any sort of entrance fee to get into the venue? Chris
7698. Re: [Speed cubing group] Kirjava, The Rubiker! :D From:
Clancy Cochran <perscription_death@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 15:36:31 -0700 (PDT)
haha. i always get a bunch of whiners and boo-hooers when i curse so i'm
trying to keep it to a minimum. --- Tyson Mao <tmao@...> wrote:
> Wow, what a waste of time. I'm quite amazed the > Clancy held
back on > the profanity. > > Tyson Mao > MSC #631 >
California Institute of Technology > > On Oct 25, 2005, at 2:23
PM, thomkirjava wrote: > > > Hey you crazy cats. > > >
> Here's a pretty funny log from the #rubik > chatroom. > >
> > I'm pretending to be rubiker, ravi doesn't have a > clue
until I mess up. > > > > pjgat was in on it. > > >
> 051025 22:53:12 * rubiker > (rubiker@...) > > has joined
#rubik > > 051025 22:53:16 <rubiker> HI! > > 051025
22:53:23 <+pjgat09> hi > > 051025 22:53:23 <rubiker>
You help me solve rubix > cube? > > 051025 22:53:30
<+pjgat09> sure, what do you need > help with? > > 051025
22:53:32 <+ravi> ok > > 051025 22:53:42 <rubiker> I
need solution > > 051025 22:54:00 <+pjgat09> just to fill
you in: no > tricks or formulas > > required > > 051025
22:54:03 <rubiker> someone help. > > 051025 22:54:05
<rubiker> ravi help! > > 051025 22:54:14 <rubiker>
none? > > 051025 22:54:15 <+ravi> >
http://www.geocities.com/pjgat09/cube.html > > 051025 22:54:25
<+ravi> > > >
http://www.geocities.com/rubik12346/beginnermethod.html > > 051025
22:54:38 <rubiker> i tryed freardich's > solution > >
051025 22:54:47 <+ravi> > > >
http://www.geocities.com/jasmine_ellen/RubiksCubeSolution.html > >
051025 22:54:52 <rubiker> I memorise all > algorithm, but solw
times. > > 051025 22:55:02 <+ravi> (that last one seems to
be > down temporarily) > > 051025 22:55:03 <rubiker> I
solve the cube but no > fast. > > 051025 22:55:03 <+ravi>
oh > > 051025 22:55:06 <+ravi> ahhh > > 051025
22:55:07 <+ravi> ok > > 051025 22:55:16 <+ravi> I use
the fridrich method > > 051025 22:55:24 <rubiker> I learning
ZBF2L + ZBLL, > but no time > > improvment > > 051025
22:55:34 <+ravi> how are your times? > > 051025 22:55:51
<rubiker> I can never solve the > rubikx cube in under >
> an hour > > 051025 22:55:57 <+ravi> oh > > 051025
22:56:15 <rubiker> I try hard, but I > memorise algs and take
> > long tim e to rememember them > > 051025 22:56:18
<+ravi> and yet in your whois you > have > >
"strangepuzzle.com"? > > 051025 22:56:25 <+ravi> :) >
> 051025 22:56:35 <rubiker> that is the site I am > on! >
> 051025 22:56:38 <+ravi> ahhh > > 051025 22:56:39
<+ravi> :) > > 051025 22:56:40 <rubiker> and you are.
in this > chat. > > 051025 22:56:55 <+ravi> no, this chat
can be > accessed in many places > > 051025 22:56:56
<rubiker> can you help me sped up? > > 051025 22:56:58
<+ravi> I use mirc > > 051025 22:57:04 <rxdeath_> hey
pjgat09 > > 051025 22:57:06 <rxdeath_> are u there? >
> 051025 22:57:28 <rubiker> I need sped. > > 051025
22:57:40 <+ravi> it's also at > >
http://www.freejavachat.com/chat.php?chan=Rubik > > 051025
22:57:41 <+pjgat09> yeh > > 051025 22:57:41 <+ravi> :)
> > 051025 22:58:01 <+ravi> what takes you the > longest?
> > 051025 22:58:02 <rubiker> first, I do centres. > then
edges. then cross. > > first layer and second at once. then solve
the > last layer in one > > algoritthms. > > 051025
22:58:05 <rxdeath_> ok well lord knows i > hate to ask for you
> > help ( :P ) but i finally bought a square one this >
weekend > > 051025 22:58:17 <+Kirjava> Rx: they're devilish
> bastards. > > 051025 22:58:23 <+ravi> kir: > >
051025 22:58:23 <rxdeath_> indeed > > 051025 22:58:24
<+ravi> language > > 051025 22:58:34 <+Kirjava> Me no
speak english. > > 051025 22:58:38 <+ravi> :P > >
051025 22:58:47 <rxdeath_> i think square 1 is > latin for
satan's child > > 051025 22:58:54 <rubiker> the centres take
me > longest. > > 051025 22:58:55 <rxdeath_> haha me no
speak > english either > > 051025 22:58:57 <+ravi> you
obviously have a good > understanding of > > english curse
words > > 051025 22:59:02 <+pjgat09> miz now spek inglish
> ither > > 051025 22:59:07 <+ravi> :P > > 051025
22:59:07 <rxdeath_> nice one > > 051025 22:59:09
<+Kirjava> Que? > > 051025 22:59:10 <+ravi> zam hir
> > 051025 22:59:11 <+ravi> :D > > 051025 22:59:17
<+ravi> ok: > > 051025 22:59:20 <+ravi> centres? >
> 051025 22:59:24 <rubiker> yes > > 051025 22:59:27
<+ravi> are you talking about > 4x4x4? > > 051025
22:59:35 <rubiker> No! > > 051025 22:59:40 <+ravi>
3x3x3? > > 051025 22:59:54 <rubiker> I don't know 64. I only
> know rubiks cube. > > 051025 23:00:00 <+ravi> ok...
> > 051025 23:00:01 <+Kirjava> What is 27? > > 051025
23:00:05 <+Kirjava> :P > > 051025 23:00:09 <+Kirjava>
Fool.. > > 051025 23:00:14 <+ravi> you don't need to do >
anything to solve the > > centres on a rubik's cube... > >
051025 23:00:19 <+ravi> they're automatically > solved >
> 051025 23:00:20 <rxdeath_> how many cubes are > there on
each side > > rubiker? > > 051025 23:00:20 <+ravi> :)
> > 051025 23:00:22 <rubiker> They all messed up > >
051025 23:00:44 <+ravi> centres (centers) = the > middle of
each face > > 051025 23:00:44 <rubiker> There are 9 cubes on
> each side.. > > 051025 23:00:48 <rubiker> yes. >
> 051025 23:01:02 <rubiker> I fix centres. then > edges,
then do cross > > then layers. > > 051025 23:01:02
<+ravi> you can solve those just > by turning the whole >
> cube around > > 051025 23:01:08 <+ravi> wait > >
051025 23:01:13 <rxdeath_> i'm confused > > 051025 23:01:20
<rxdeath_> i think i forgot how to > solve just > >
listening to this > > 051025 23:01:34 <+ravi> are you using
a normal > cube, with no > > markings/pictures/etc. on the
centers? > > 051025 23:01:34 <+pjgat09> me too ?_? > >
051025 23:01:39 <+Kirjava> haha! > > 051025 23:01:47
<rxdeath_> so pjgat09 where did u > learn about the sq1? >
> 051025 23:01:54 <rubiker> I use rubikxcxs's cube. > >
051025 23:02:11 <+ravi> ... > > 051025 23:02:12
<+ravi> rubik's > > 051025 23:02:13 <+ravi> :) >
> 051025 23:02:19 <rubiker> I solve centerss, layer > one
and two, and > > last layer in one algyrithms. > > 051025
23:02:29 <+ravi> reminds me of the time > pjgat09 was making up
a > > cube ad for ebay... > > 051025 23:02:37
<rubiker> ande eedges. > > 051025 23:02:47 <+Kirjava>
What was that, ravi? > > 051025 23:03:03 <rubiker> Help me
go fast > > 051025 23:03:34 <rubiker> I do the cube with
> freadrick. he no speed. > > slow moves. takes long time to
remember all > algyrithms. > > 051025 23:03:39 <+ravi>
ORIGINAL 1984 1982 1980 > 1974 rubik's rubiks > > rubix
rubikx's roobixkcxkx's RuBiX rUbIx rubik'ss > CUBE!!!! > >
051025 23:03:45 <+ravi> YOU CAN'T MISS THIS!!!! > > 051025
23:03:46 <+ravi> ;) > > 051025 23:04:04 <+Kirjava>
LOFL! > > 051025 23:04:18 <+ravi> wait > > 051025
23:04:27 <+ravi> YOU CAN'T CANT MISS > THIS!!!! > >
051025 23:04:28 <+ravi> ;D > > 051025 23:04:38
<+Kirjava> HAHA! > > 051025 23:04:41 <+ravi> :P >
> 051025 23:04:42 <rubiker> HELP ME SOLVE THE CUBES! > >
051025 23:04:46 <+ravi> ok > === message truncated ===
__________________________________ Yahoo! Mail - PC Magazine Editors'
Choice 2005 http://mail.yahoo.com
7699. sub 60 From:
"zarqa156" <zarqa156@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 22:57:24 -0000
I'm so happy...I'm so happy....my best time is now sub 60 (55.62 to be
exact) and my average is now sub 80.....im on my way to sub 60 for that
too...yea...go me :D ----zarqa----
7700. Re: The weather in Florida From:
"Chris Sz..." <s2chris2@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 23:00:01 -0000
If this season's history is any guide, you might want to prepare for a
hurricane instead :P - but it should be sunny with a high around 80
(thats 27 for all you non-americans out there). --Chris --- In
speedsolvingrubikscube@yahoogroups.com, Joël van Noort
<joel_vn@y...> wrote: > > Hey guys, > > Does anyone
know what the weather is going to be like in Orlando? I > don't
travel that far very often, so I haven't got a clue... Yes I am >
preparing myself for a nice week, I hope. I bought a digital camera >
today to make pics when I am there. > > See you in a week (or
about a week), > > Joël. >
7701. Re: [Speed cubing group] sub 60 From:
"Jasmine Lee" <speedcuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 00:01:19 +0100
Congratulations! :) I reckon it's worth celebrating every cubing
milestone - whether it be sub-60s or sub-30s! Everyone's got to start
somewhere. :) Jasmine http://speedcuber.blogspot.com On Tue, 25 Oct 2005
22:57:24 -0000, "zarqa156" <zarqa156@...> said: > > I'm so
happy...I'm so happy....my best time is now sub 60 (55.62 > to be
> exact) and my average is now sub 80.....im on my way to sub 60 >
for that > too...yea...go me :D > ----zarqa---- >
___________________________________________________________ > >
YAHOO! GROUPS LINKS > > * Visit your group
"[1]speedsolvingrubikscube" on the web. > > * To unsubscribe from
this group, send an email to: >
[2]speedsolvingrubikscube-unsubscribe@yahoogroups.com > > * Your
use of Yahoo! Groups is subject to the [3]Yahoo! Terms > of Service.
> ___________________________________________________________ >
> References > > 1.
http://groups.yahoo.com/group/speedsolvingrubikscube > 2. >
mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe
> 3. http://docs.yahoo.com/info/terms/ -- http://www.fastmail.fm -
One of many happy users: http://www.fastmail.fm/docs/quotes.html
7702. Re: [Speed cubing group] Re: The weather in Florida
From:
"Jasmine Lee" <speedcuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 00:06:11 +0100
27 degrees Celcius sounds lovely. The weather over here has been pretty
crappy for most of the year. I'm sure native Londoners are used to it,
but as an Australian I'm finding it difficult to deal with the dreary
grey London weather!! Hopefully no more hurricanes in Florida though. :/
Jasmine http://speedcuber.blogspot.com On Tue, 25 Oct 2005 23:00:01
-0000, "Chris Sz..." <s2chris2@...> said: > > If this
season's history is any guide, you might want to prepare > for a >
hurricane instead :P - but it should be sunny with a high around > 80
> (thats 27 for all you non-americans out there). > --Chris >
--- In speedsolvingrubikscube@yahoogroups.com, Joël van Noort >
<joel_vn@y...> wrote: > > > > Hey guys, > > >
> Does anyone know what the weather is going to be like in >
Orlando? I > > don't travel that far very often, so I haven't got
a clue... > Yes I am > > preparing myself for a nice week, I
hope. I bought a digital > camera > > today to make pics when I
am there. > > > > See you in a week (or about a week), >
> > > Joël. > > >
___________________________________________________________ > >
YAHOO! GROUPS LINKS > > * Visit your group
"[1]speedsolvingrubikscube" on the web. > > * To unsubscribe from
this group, send an email to: >
[2]speedsolvingrubikscube-unsubscribe@yahoogroups.com > > * Your
use of Yahoo! Groups is subject to the [3]Yahoo! Terms > of Service.
> ___________________________________________________________ >
> References > > 1.
http://groups.yahoo.com/group/speedsolvingrubikscube > 2. >
mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe
> 3. http://docs.yahoo.com/info/terms/ -- http://www.fastmail.fm -
Send your email first class
7703. Re: [Speed cubing group] sub 60 From:
"movies648" <movies648@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 23:30:55 -0000
Congrats! I set a goal for myself to get a sub-60 time and when I did I
kinda stopped cubing for about 2 years. Now I'm going for a sub-30
average, which should keep me occupied for a while! Set a new goal for
yourself and go for it! --- In speedsolvingrubikscube@yahoogroups.com,
"Jasmine Lee" <speedcuber@f...> wrote: > > Congratulations!
:) > > I reckon it's worth celebrating every cubing milestone -
whether it be > sub-60s or sub-30s! Everyone's got to start
somewhere. :) > > Jasmine > http://speedcuber.blogspot.com >
> > On Tue, 25 Oct 2005 22:57:24 -0000, "zarqa156"
<zarqa156@y...> > said: > > > > I'm so happy...I'm
so happy....my best time is now sub 60 (55.62 > > to be > >
exact) and my average is now sub 80.....im on my way to sub 60 > >
for that > > too...yea...go me :D > > ----zarqa---- >
> ___________________________________________________________ >
> > > YAHOO! GROUPS LINKS > > > > * Visit your
group "[1]speedsolvingrubikscube" on the web. > > > > * To
unsubscribe from this group, send an email to: > >
[2]speedsolvingrubikscube-unsubscribe@yahoogroups.com > > >
> * Your use of Yahoo! Groups is subject to the [3]Yahoo! Terms >
> of Service. > >
___________________________________________________________ > >
> > References > > > > 1.
http://groups.yahoo.com/group/speedsolvingrubikscube > > 2. >
>
mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe
> > 3. http://docs.yahoo.com/info/terms/ > > -- >
http://www.fastmail.fm - One of many happy users: >
http://www.fastmail.fm/docs/quotes.html >
7704. Re: [Speed cubing group] sub 60 From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 16:59:27 -0700
Nice Job! -Chris On 10/25/05, zarqa156 <zarqa156@...> wrote: >
> I'm so happy...I'm so happy....my best time is now sub 60 (55.62 to
be > exact) and my average is now sub 80.....im on my way to sub 60
for that > too...yea...go me :D > > ----zarqa---- > >
> > > > > > Yahoo! Groups Links > > > >
> > > [Non-text portions of this message have been removed]
7705. WC2005 Schedule is UP!!! From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 01:08:15 -0000
Check it out everyone!!! It will be intense...and busy...
http://www.rubiks.com/lvl4/commun/cbeclb/wc2005/wc2005.html Craig
7706. Re: WC2005 Schedule is UP!!! From:
"Jason Baum" <speedrunningcuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 02:58:37 -0000
Blindfold events at 8:00 in the morning... That's just mean. -Jason ---
In speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard"
<logitewty@h...> wrote: > > Check it out everyone!!! It will
be intense...and busy... > >
http://www.rubiks.com/lvl4/commun/cbeclb/wc2005/wc2005.html > >
Craig >
7707. 5x5x5 help From:
"Jason Baum" <speedrunningcuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 03:01:23 -0000
Hi guys, I need an alg to switch two opposite edge centers without
affecting any other center pieces. I feel dumb because I can't figure
this out on my own. =/ Help please! -Jason
7708. Re: sub 60 From:
neonknight379 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 03:09:16 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "zarqa156"
<zarqa156@y...> wrote: > > I'm so happy...I'm so happy....my
best time is now sub 60 (55.62 to be > exact) and my average is now
sub 80.....im on my way to sub 60 for that > too...yea...go me :D
> > ----zarqa---- > I find this message amusing. Zarqa, I think
you know why. :-) If you're going to average sub-60, you've really got
to work on solving the cross faster. It's too slow. That's my fault, not
yours, by the way. And your cube is really bad. lol. I'll try to get you
a new (hopefully better) one next week. Nice job with sub-60! :-D
--Casey
7709. Re: [Speed cubing group] WC2005 Schedule is UP!!! From:
Sapan Upadhyay <cubekid@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 22:16:48 -0500
ack, ill have to leave before the "after party"... and maybe the awards
ceremony too :( oh well. On 10/25/05, Craig Bouchard
<logitewty@...> wrote: > Check it out everyone!!! It will be
intense...and busy... > >
http://www.rubiks.com/lvl4/commun/cbeclb/wc2005/wc2005.html > >
Craig > > > > > > > > Yahoo! Groups Links >
> > > > > > -- -cubekid
7710. Re: [Speed cubing group] Re: Dutch Open 2005 report
From:
Sapan Upadhyay <cubekid@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 22:19:48 -0500
yea, actually thats probably exactly what they were doing... this one
time when i was in NY going to ellis island, they had to search my bag
because my cubes were in there.... kinda scary because, you know, im
'brown', as they say it, and people are very stereotypical.... luckily
nothing really happened though On 10/25/05, Stefan Pochmann
<pochmann@...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" >
<d_j_salvia@y...> wrote: > > > > I highly recommend
that you do not not tell this joke in an American > > airport.
> > Hi David, > > I know, I know :-). I wouldn't tell it in
any airport anywhere. Just > joking inside our group here. > >
But really... Why did they scramble all the puzzles? Probably they >
were testing whether they're real or fakes containing something >
hidden? > > Cheers! > Stefan > > > > > > >
> > Yahoo! Groups Links > > > > > > > --
-cubekid
lol On 10/25/05, Pedro <pedrosino1@...> wrote: > Well, the
timer is good...but...I have a few suggestions: > > - Allow
rolling averages > - Generate scrambles > > Pedro > >
thomkirjava <snkenjoi@...> escreveu: > Hey. > > Well,
after I did the round checking out the bugs on twistypuzzles, I >
found only a few in this program. > > index.php?puzzletype=[XSS]
> stats.php?puzzletype=[XSS] > > Above are a few cross site
scripting attacks. > > It could potentionally lead me to gaining
your password hash and > cracking of this would result in me having
your or anyone's password > on the site hosting the program. >
> Cross site scripting can result in all sorts of things like cookie
> stealing. > > If you steal a cookie, and replace your cookies
with the ones you have > stolen, you can be the person you stole the
cookies from online. > > I urge you to fix these bugs soon, if you
can't, I'll grab a copy of > the source and write the bugfixes myself
and send you a new copy. > > Lets trust the yahoo group not to
exploit this right now, eh? :P > > ~Thom > > PS: > >
Where are the scrambles/ability to time generic puzzles? :P > >
PPS: > > There are also potentional SQL injection errors in the
program also, > that can be worse thn XSS. but I've not forced any
yet. > > PPPS: > > Nice program. > > > --- In
speedsolvingrubikscube@yahoogroups.com, Marco Garbelini >
<garbelini@g...> wrote: > > > > Hi all, > > >
> Last couple of months I have been developing a new timer that I
expect > > to be useful to the community. It's a online timer and
it works with > > most modern browsers. The web server
requirements are php and mysql > > and the installation is
supposed to be painless. The first time you > > run the app you
will get to the setup screen. > > > > I intended to go for
something much simpler but I kept adding features > > and ended up
with a more generic timer. For this first release it has: > > >
> - multi-user environment > > - RSS feeds for each user/puzzle
> > - a nice history page > > - no need to send accepted
times to the server > > > > I have been testing it for some
time now with the help of Sachin, a > > regular poster here, and
don't expect any serious bug, but who knows > > right? > >
> > The timer is open source software and the project is hosted by
> sourceforge. > > > > This is the project site: >
> > > http://phppuzzletimer.sourceforge.net > > > >
You can download the first version from: > >
http://sourceforge.net/project/showfiles.php?group_id=148669 > >
> > Cheers, > > Marco Garbelini > > > >
PS.:Please tell me about any typo or just plain bad English you might
> > see on the site or on the software. > > > > >
> > > > SPONSORED LINKS > Free puzzle inlay games
Educational game and puzzle Word puzzle game Kid puzzle game Puzzle
games Game puzzle > > --------------------------------- >
YAHOO! GROUPS LINKS > > > Visit your group
"speedsolvingrubikscube" on the web. > > To unsubscribe from this
group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service. > > >
--------------------------------- > > > > >
--------------------------------- > Promoção Yahoo! Acesso Grátis: a
cada hora navegada você > acumula cupons e concorre a mais de 500
prêmios! Participe! > > [Non-text portions of this message have
been removed] > > > > > > Yahoo! Groups Links >
> > > > > > -- -cubekid
7712. Re: [Speed cubing group] Eastern Tournament From:
Sapan Upadhyay <cubekid@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 22:24:04 -0500
ahh... sorry if you had said that earlier... my mistake On 10/25/05,
richy_jr_2000 <richy_jr_2000@...> wrote: > *Recap* > >
Spring 2006 (Leaning toward April) > Murfreesboro, TN > > Happy
Cubing > Richard > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay >
<cubekid@g...> wrote: > > > > when you say next
year... you mean... next school year or 2006? > > > > On
10/24/05, Chris Hunt <huntca@g...> wrote: > > > That's
why I don't participate in organized sports (anymore). :) > > >
> > > -Chris > > > > > > On 10/24/05, Bob
Burton <bob@c...> wrote: > > > > > > > >
Ahh, spring break...I have double practices during my spring > break.
> > > > It has been like that all through high school and
now in > college. I > > > > have never had a spring break
that I could use to just relax. > Oh well. :) > > > >
> > > > ~ Bob > > > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Chris Hunt > > > >
<huntca@g...> wrote: > > > > > > > > >
> I live in Washington, but I could make it anytime between >
March 19 > > > > and March > > > > > 26
because that's my Spring break. > > > > > > > >
> > -Chris > > > > > > > > > > On
10/24/05, richy_jr_2000 <richy_jr_2000@y...> wrote: > > >
> > > > > > > > > Hi all, > > > >
> > > > > > > > I've found a venue for a
tournament next year, and I was > wondering who > > > >
> > would be willing to make the trip to Murfreesboro, TN >
(Mapquest it :P) > > > > > > > > > > >
> I'm leaning towards having it in the spring. Any takers? > >
> > > > > > > > > > -Richard > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > Yahoo! Groups Links > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > [Non-text portions of this
message have been removed] > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > Yahoo! Groups Links > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > [Non-text portions of this message have been removed]
> > > > > > > > > > > > > >
> > > > Yahoo! Groups Links > > > > > >
> > > > > > > > > > > > > >
> > > > > > > -- > > -cubekid > > >
> > > > > > > > Yahoo! Groups Links > >
> > > > > -- -cubekid
7713. Re: phpPuzzleTimer: BugFix needed! From:
"chris_almich" <chris_almich@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 03:43:52 -0000
Hey about the timer... How do you get it to work? I went to the site and
got the folder, which had folders in it. But at that point I have no
freaking clue what to do. Any help would be nice. --- In
speedsolvingrubikscube@yahoogroups.com, "thomkirjava"
<snkenjoi@g...> wrote: > > Hey. > > Well, after I did
the round checking out the bugs on twistypuzzles, I > found only a
few in this program. > > index.php?puzzletype=[XSS] >
stats.php?puzzletype=[XSS] > > Above are a few cross site
scripting attacks. > > It could potentionally lead me to gaining
your password hash and > cracking of this would result in me having
your or anyone's password > on the site hosting the program. >
> Cross site scripting can result in all sorts of things like cookie
> stealing. > > If you steal a cookie, and replace your cookies
with the ones you have > stolen, you can be the person you stole the
cookies from online. > > I urge you to fix these bugs soon, if you
can't, I'll grab a copy of > the source and write the bugfixes myself
and send you a new copy. > > Lets trust the yahoo group not to
exploit this right now, eh? :P > > ~Thom > > PS: > >
Where are the scrambles/ability to time generic puzzles? :P > >
PPS: > > There are also potentional SQL injection errors in the
program also, > that can be worse thn XSS. but I've not forced any
yet. > > PPPS: > > Nice program. > > > --- In
speedsolvingrubikscube@yahoogroups.com, Marco Garbelini >
<garbelini@g...> wrote: > > > > Hi all, > > >
> Last couple of months I have been developing a new timer that I
expect > > to be useful to the community. It's a online timer and
it works with > > most modern browsers. The web server
requirements are php and mysql > > and the installation is
supposed to be painless. The first time you > > run the app you
will get to the setup screen. > > > > I intended to go for
something much simpler but I kept adding features > > and ended up
with a more generic timer. For this first release it has: > > >
> - multi-user environment > > - RSS feeds for each user/puzzle
> > - a nice history page > > - no need to send accepted
times to the server > > > > I have been testing it for some
time now with the help of Sachin, a > > regular poster here, and
don't expect any serious bug, but who knows > > right? > >
> > The timer is open source software and the project is hosted by
> sourceforge. > > > > This is the project site: >
> > > http://phppuzzletimer.sourceforge.net > > > >
You can download the first version from: > >
http://sourceforge.net/project/showfiles.php?group_id=148669 > >
> > Cheers, > > Marco Garbelini > > > >
PS.:Please tell me about any typo or just plain bad English you might
> > see on the site or on the software. > > >
7714. Re: [Speed cubing group] Re: phpPuzzleTimer: BugFix needed!
From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 20:58:41 -0700
Upload the contents of the archive to a web server that supports php and
has a ready-to use mysql database. Then navigate to the directory you
uploaded to with your web browser and fill out the small setup form. You
will need to know the database name, and a user and password to access
the database. -Chris On 10/25/05, chris_almich <chris_almich@...>
wrote: > > > Hey about the timer... How do you get it to work?
> > I went to the site and got the folder, which had folders in
it. But > at that point I have no freaking clue what to do. > Any
help would be nice. > > --- In
speedsolvingrubikscube@yahoogroups.com, "thomkirjava" >
<snkenjoi@g...> wrote: > > > > Hey. > > >
> Well, after I did the round checking out the bugs on twistypuzzles,
I > > found only a few in this program. > > > >
index.php?puzzletype=[XSS] > > stats.php?puzzletype=[XSS] >
> > > Above are a few cross site scripting attacks. > >
> > It could potentionally lead me to gaining your password hash
and > > cracking of this would result in me having your or
anyone's password > > on the site hosting the program. > >
> > Cross site scripting can result in all sorts of things like
cookie > > stealing. > > > > If you steal a cookie,
and replace your cookies with the ones you have > > stolen, you
can be the person you stole the cookies from online. > > > >
I urge you to fix these bugs soon, if you can't, I'll grab a copy of
> > the source and write the bugfixes myself and send you a new
copy. > > > > Lets trust the yahoo group not to exploit this
right now, eh? :P > > > > ~Thom > > > > PS: >
> > > Where are the scrambles/ability to time generic puzzles?
:P > > > > PPS: > > > > There are also
potentional SQL injection errors in the program also, > > that can
be worse thn XSS. but I've not forced any yet. > > > > PPPS:
> > > > Nice program. > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Marco Garbelini > >
<garbelini@g...> wrote: > > > > > > Hi all, >
> > > > > Last couple of months I have been developing a
new timer that I expect > > > to be useful to the community.
It's a online timer and it works with > > > most modern
browsers. The web server requirements are php and mysql > > >
and the installation is supposed to be painless. The first time you >
> > run the app you will get to the setup screen. > > >
> > > I intended to go for something much simpler but I kept
adding features > > > and ended up with a more generic timer.
For this first release it has: > > > > > > -
multi-user environment > > > - RSS feeds for each user/puzzle
> > > - a nice history page > > > - no need to send
accepted times to the server > > > > > > I have been
testing it for some time now with the help of Sachin, a > > >
regular poster here, and don't expect any serious bug, but who knows
> > > right? > > > > > > The timer is open
source software and the project is hosted by > > sourceforge. >
> > > > > This is the project site: > > > >
> > http://phppuzzletimer.sourceforge.net > > > > >
> You can download the first version from: > > >
http://sourceforge.net/project/showfiles.php?group_id=148669 > >
> > > > Cheers, > > > Marco Garbelini > >
> > > > PS.:Please tell me about any typo or just plain bad
English you might > > > see on the site or on the software.
> > > > > > > > > > > > > >
Yahoo! Groups Links > > > > > > > [Non-text
portions of this message have been removed]
7715. Re: [Speed cubing group] Re: phpPuzzleTimer: BugFix needed!
From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Tue, 25 Oct 2005 21:00:26 -0700
If you just want to use the timer...then some people have it setup
already on their web server for others to use. There's one at
strangepuzzle.com<http://strangepuzzle.com>if you want to use
that. -Chris On 10/25/05, Chris Hunt <huntca@...> wrote: > >
Upload the contents of the archive to a web server that supports php and
> has a ready-to use mysql database. Then navigate to the directory
you > uploaded to with your web browser and fill out the small setup
form. You > will need to know the database name, and a user and
password to access the > database. > > -Chris > > On
10/25/05, chris_almich <chris_almich@...> wrote: > > >
> > > Hey about the timer... How do you get it to work? >
> > > I went to the site and got the folder, which had folders
in it. But > > at that point I have no freaking clue what to do.
> > Any help would be nice. > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "thomkirjava" > >
<snkenjoi@g...> wrote: > > > > > > Hey. >
> > > > > Well, after I did the round checking out the
bugs on twistypuzzles, I > > > found only a few in this
program. > > > > > > index.php?puzzletype=[XSS] >
> > stats.php?puzzletype=[XSS] > > > > > > Above
are a few cross site scripting attacks. > > > > > > It
could potentionally lead me to gaining your password hash and > >
> cracking of this would result in me having your or anyone's
password > > > on the site hosting the program. > > >
> > > Cross site scripting can result in all sorts of things
like cookie > > > stealing. > > > > > > If
you steal a cookie, and replace your cookies with the ones you have >
> > stolen, you can be the person you stole the cookies from
online. > > > > > > I urge you to fix these bugs soon,
if you can't, I'll grab a copy of > > > the source and write
the bugfixes myself and send you a new copy. > > > > >
> Lets trust the yahoo group not to exploit this right now, eh? :P
> > > > > > ~Thom > > > > > > PS:
> > > > > > Where are the scrambles/ability to time
generic puzzles? :P > > > > > > PPS: > > >
> > > There are also potentional SQL injection errors in the
program also, > > > that can be worse thn XSS. but I've not
forced any yet. > > > > > > PPPS: > > > >
> > Nice program. > > > > > > > > > ---
In speedsolvingrubikscube@yahoogroups.com, Marco Garbelini > >
> <garbelini@g...> wrote: > > > > > > >
> Hi all, > > > > > > > > Last couple of
months I have been developing a new timer that I > > expect >
> > > to be useful to the community. It's a online timer and it
works with > > > > most modern browsers. The web server
requirements are php and mysql > > > > and the installation
is supposed to be painless. The first time you > > > > run
the app you will get to the setup screen. > > > > > >
> > I intended to go for something much simpler but I kept adding
> > features > > > > and ended up with a more generic
timer. For this first release it > > has: > > > > >
> > > - multi-user environment > > > > - RSS feeds
for each user/puzzle > > > > - a nice history page > >
> > - no need to send accepted times to the server > > >
> > > > > I have been testing it for some time now with
the help of Sachin, a > > > > regular poster here, and don't
expect any serious bug, but who knows > > > > right? >
> > > > > > > The timer is open source software and
the project is hosted by > > > sourceforge. > > > >
> > > > This is the project site: > > > > >
> > > http://phppuzzletimer.sourceforge.net > > > >
> > > > You can download the first version from: > >
> > http://sourceforge.net/project/showfiles.php?group_id=148669
> > > > > > > > Cheers, > > > >
Marco Garbelini > > > > > > > > PS.:Please tell
me about any typo or just plain bad English you > > might >
> > > see on the site or on the software. > > > >
> > > > > > > > > > > > > >
> > > > > > > Yahoo! Groups Links > > >
> > > > > > > > > > > > [Non-text
portions of this message have been removed]
7716. Re: 5x5x5 help From:
"Jason Baum" <speedrunningcuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 04:50:54 -0000
Nevermind, I figured it out. Probably not the most efficient way of
doing it but at least it gets the job done. :P -Jason --- In
speedsolvingrubikscube@yahoogroups.com, "Jason Baum"
<speedrunningcuber@y...> wrote: > > Hi guys, > > I
need an alg to switch two opposite edge centers without affecting >
any other center pieces. I feel dumb because I can't figure this out
> on my own. =/ Help please! > > -Jason >
7717. [Speed cubing group] Re: phpPuzzleTimer: BugFix needed!
From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 05:51:33 -0000
Hi! And what should we supply as UN/PW to be able to log in ?? Cheers!
-Per PS! U can send me that in private message (own user) ;-) > ---
In speedsolvingrubikscube@yahoogroups.com, Chris Hunt
<huntca@g...> wrote: > > If you just want to use the
timer...then some people have it setup already > on their web server
for others to use. There's one at >
strangepuzzle.com<http://strangepuzzle.com>if you want to use
that. > > -Chris > > On 10/25/05, Chris Hunt
<huntca@g...> wrote: > > > > Upload the contents of
the archive to a web server that supports php and > > has a
ready-to use mysql database. Then navigate to the directory you >
> uploaded to with your web browser and fill out the small setup
form. You > > will need to know the database name, and a user and
password to access the > > database. > > > > -Chris
> > > > On 10/25/05, chris_almich <chris_almich@y...>
wrote: > > > > > > > > > Hey about the
timer... How do you get it to work? > > > > > > I went
to the site and got the folder, which had folders in it. But > >
> at that point I have no freaking clue what to do. > > >
Any help would be nice. > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "thomkirjava" > > >
<snkenjoi@g...> wrote: > > > > > > > >
Hey. > > > > > > > > Well, after I did the round
checking out the bugs on twistypuzzles, I > > > > found only
a few in this program. > > > > > > > >
index.php?puzzletype=[XSS] > > > >
stats.php?puzzletype=[XSS] > > > > > > > > Above
are a few cross site scripting attacks. > > > > > >
> > It could potentionally lead me to gaining your password hash
and > > > > cracking of this would result in me having your
or anyone's password > > > > on the site hosting the
program. > > > > > > > > Cross site scripting
can result in all sorts of things like cookie > > > >
stealing. > > > > > > > > If you steal a cookie,
and replace your cookies with the ones you have > > > >
stolen, you can be the person you stole the cookies from online. >
> > > > > > > I urge you to fix these bugs soon, if
you can't, I'll grab a copy of > > > > the source and write
the bugfixes myself and send you a new copy. > > > > >
> > > Lets trust the yahoo group not to exploit this right now,
eh? :P > > > > > > > > ~Thom > > > >
> > > > PS: > > > > > > > > Where
are the scrambles/ability to time generic puzzles? :P > > >
> > > > > PPS: > > > > > > > >
There are also potentional SQL injection errors in the program also,
> > > > that can be worse thn XSS. but I've not forced any
yet. > > > > > > > > PPPS: > > > >
> > > > Nice program. > > > > > > >
> > > > > --- In speedsolvingrubikscube@yahoogroups.com,
Marco Garbelini > > > > <garbelini@g...> wrote: >
> > > > > > > > > Hi all, > > > >
> > > > > > Last couple of months I have been
developing a new timer that I > > > expect > > > >
> to be useful to the community. It's a online timer and it works
with > > > > > most modern browsers. The web server
requirements are php and mysql > > > > > and the
installation is supposed to be painless. The first time you > >
> > > run the app you will get to the setup screen. > >
> > > > > > > > I intended to go for something
much simpler but I kept adding > > > features > > >
> > and ended up with a more generic timer. For this first release
it > > > has: > > > > > > > > > >
- multi-user environment > > > > > - RSS feeds for each
user/puzzle > > > > > - a nice history page > >
> > > - no need to send accepted times to the server > >
> > > > > > > > I have been testing it for some
time now with the help of Sachin, a > > > > > regular
poster here, and don't expect any serious bug, but who knows > >
> > > right? > > > > > > > > > >
The timer is open source software and the project is hosted by > >
> > sourceforge. > > > > > > > > > >
This is the project site: > > > > > > > > >
> http://phppuzzletimer.sourceforge.net > > > > > >
> > > > You can download the first version from: > >
> > > http://sourceforge.net/project/showfiles.php?
group_id=148669 > > > > > > > > > >
Cheers, > > > > > Marco Garbelini > > > >
> > > > > > PS.:Please tell me about any typo or just
plain bad English you > > > might > > > > > see
on the site or on the software. > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
Yahoo! Groups Links > > > > > > > > > >
> > > > > > > > > > > > > >
> > [Non-text portions of this message have been removed] >
7718. Re: The weather in Florida From:
_jaap <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 06:52:28 -0000
--- Joël van Noort wrote: > Does anyone know what the weather is
going to be like in Orlando? The bbc site has a nice world weather page:
http://www.bbc.co.uk/weather/world/ And you can get a 5 day forecast for
Orlando here: http://www.bbc.co.uk/weather/5day.shtml?world=0275 Jaap
7719. Re: [Speed cubing group] Re: phpPuzzleTimer: BugFix needed!
From:
Marco Garbelini <garbelini@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 09:26:19 +0200
User/Pass = admin/admin Change it as soon as possible. On 10/26/05, Per
Kristen Fredlund <aspiring_to_love@...> wrote: > Hi! > >
And what should we supply as UN/PW to be able to log in ?? > >
Cheers! > > -Per > > PS! U can send me that in private
message (own user) ;-) > > > --- In
speedsolvingrubikscube@yahoogroups.com, Chris Hunt >
<huntca@g...> wrote: > > > > If you just want to use
the timer...then some people have it setup > already > > on
their web server for others to use. There's one at > >
strangepuzzle.com<http://strangepuzzle.com>if you want to use
that. > > > > -Chris > > > > On 10/25/05, Chris
Hunt <huntca@g...> wrote: > > > > > > Upload the
contents of the archive to a web server that supports > php and >
> > has a ready-to use mysql database. Then navigate to the >
directory you > > > uploaded to with your web browser and fill
out the small setup > form. You > > > will need to know the
database name, and a user and password to > access the > > >
database. > > > > > > -Chris > > > > >
> On 10/25/05, chris_almich <chris_almich@y...> wrote: >
> > > > > > > > > > > Hey about the
timer... How do you get it to work? > > > > > > >
> I went to the site and got the folder, which had folders in >
it. But > > > > at that point I have no freaking clue what
to do. > > > > Any help would be nice. > > > >
> > > > --- In speedsolvingrubikscube@yahoogroups.com,
"thomkirjava" > > > > <snkenjoi@g...> wrote: > >
> > > > > > > > Hey. > > > > >
> > > > > Well, after I did the round checking out the
bugs on > twistypuzzles, I > > > > > found only a few
in this program. > > > > > > > > > >
index.php?puzzletype=[XSS] > > > > >
stats.php?puzzletype=[XSS] > > > > > > > > >
> Above are a few cross site scripting attacks. > > > >
> > > > > > It could potentionally lead me to gaining
your password hash > and > > > > > cracking of this
would result in me having your or anyone's > password > > >
> > on the site hosting the program. > > > > > >
> > > > Cross site scripting can result in all sorts of
things like > cookie > > > > > stealing. > >
> > > > > > > > If you steal a cookie, and
replace your cookies with the > ones you have > > > >
> stolen, you can be the person you stole the cookies from >
online. > > > > > > > > > > I urge you to
fix these bugs soon, if you can't, I'll grab a > copy of > >
> > > the source and write the bugfixes myself and send you a
new > copy. > > > > > > > > > > Lets
trust the yahoo group not to exploit this right now, > eh? :P >
> > > > > > > > > ~Thom > > > >
> > > > > > PS: > > > > > > >
> > > Where are the scrambles/ability to time generic puzzles?
:P > > > > > > > > > > PPS: > > >
> > > > > > > There are also potentional SQL
injection errors in the > program also, > > > > > that
can be worse thn XSS. but I've not forced any yet. > > > >
> > > > > > PPPS: > > > > > > >
> > > Nice program. > > > > > > > >
> > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Marco > Garbelini > >
> > > <garbelini@g...> wrote: > > > > >
> > > > > > > Hi all, > > > > > >
> > > > > > Last couple of months I have been
developing a new timer > that I > > > > expect > >
> > > > to be useful to the community. It's a online timer
and it > works with > > > > > > most modern
browsers. The web server requirements are php > and mysql > >
> > > > and the installation is supposed to be painless. The
first > time you > > > > > > run the app you will
get to the setup screen. > > > > > > > > >
> > > I intended to go for something much simpler but I kept
> adding > > > > features > > > > > >
and ended up with a more generic timer. For this first > release it
> > > > has: > > > > > > > > >
> > > - multi-user environment > > > > > > -
RSS feeds for each user/puzzle > > > > > > - a nice
history page > > > > > > - no need to send accepted
times to the server > > > > > > > > > >
> > I have been testing it for some time now with the help of >
Sachin, a > > > > > > regular poster here, and don't
expect any serious bug, but > who knows > > > > > >
right? > > > > > > > > > > > > The
timer is open source software and the project is > hosted by >
> > > > sourceforge. > > > > > > > >
> > > > This is the project site: > > > > >
> > > > > > > http://phppuzzletimer.sourceforge.net
> > > > > > > > > > > > You can
download the first version from: > > > > > >
http://sourceforge.net/project/showfiles.php? > group_id=148669 >
> > > > > > > > > > > Cheers, > >
> > > > Marco Garbelini > > > > > > >
> > > > > PS.:Please tell me about any typo or just plain
bad > English you > > > > might > > > > >
> see on the site or on the software. > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > Yahoo!
Groups Links > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > [Non-text
portions of this message have been removed] > > > > >
> > > > > > Yahoo! Groups Links > > > >
> > >
7720. Re: [Speed cubing group] sub 60 From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 13:37:34 +0530
Great work! I remember my happiness when i got my first sub-60 avg. But
i thought it was too silly to post it here. But any new personal
achievement is good. Congrats again and waiting to hear from u when u
get sub-50. Sachin. On 10/26/05, zarqa156 <zarqa156@...> wrote:
> I'm so happy...I'm so happy....my best time is now sub 60 (55.62 to
be > exact) and my average is now sub 80.....im on my way to sub 60
for that > too...yea...go me :D > > ----zarqa---- > >
> > > > > > Yahoo! Groups Links > > > >
> > >
7721. Re: [Speed cubing group] phpPuzzleTimer: BugFix needed!
From:
Marco Garbelini <garbelini@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 10:39:59 +0200
I'm on it. Your concerns are mine, Marco Garbelini On 10/25/05, Pedro
<pedrosino1@...> wrote: > Well, the timer is good...but...I
have a few suggestions: > > - Allow rolling averages > -
Generate scrambles > > Pedro > > thomkirjava
<snkenjoi@...> escreveu: > Hey. > > Well, after I did the
round checking out the bugs on twistypuzzles, I > found only a few in
this program. > > index.php?puzzletype=[XSS] >
stats.php?puzzletype=[XSS] > > Above are a few cross site
scripting attacks. > > It could potentionally lead me to gaining
your password hash and > cracking of this would result in me having
your or anyone's password > on the site hosting the program. >
> Cross site scripting can result in all sorts of things like cookie
> stealing. > > If you steal a cookie, and replace your cookies
with the ones you have > stolen, you can be the person you stole the
cookies from online. > > I urge you to fix these bugs soon, if you
can't, I'll grab a copy of > the source and write the bugfixes myself
and send you a new copy. > > Lets trust the yahoo group not to
exploit this right now, eh? :P > > ~Thom > > PS: > >
Where are the scrambles/ability to time generic puzzles? :P > >
PPS: > > There are also potentional SQL injection errors in the
program also, > that can be worse thn XSS. but I've not forced any
yet. > > PPPS: > > Nice program. > > > --- In
speedsolvingrubikscube@yahoogroups.com, Marco Garbelini >
<garbelini@g...> wrote: > > > > Hi all, > > >
> Last couple of months I have been developing a new timer that I
expect > > to be useful to the community. It's a online timer and
it works with > > most modern browsers. The web server
requirements are php and mysql > > and the installation is
supposed to be painless. The first time you > > run the app you
will get to the setup screen. > > > > I intended to go for
something much simpler but I kept adding features > > and ended up
with a more generic timer. For this first release it has: > > >
> - multi-user environment > > - RSS feeds for each user/puzzle
> > - a nice history page > > - no need to send accepted
times to the server > > > > I have been testing it for some
time now with the help of Sachin, a > > regular poster here, and
don't expect any serious bug, but who knows > > right? > >
> > The timer is open source software and the project is hosted by
> sourceforge. > > > > This is the project site: >
> > > http://phppuzzletimer.sourceforge.net > > > >
You can download the first version from: > >
http://sourceforge.net/project/showfiles.php?group_id=148669 > >
> > Cheers, > > Marco Garbelini > > > >
PS.:Please tell me about any typo or just plain bad English you might
> > see on the site or on the software. > > > > >
> > > > SPONSORED LINKS > Free puzzle inlay games
Educational game and puzzle Word puzzle game Kid puzzle game Puzzle
games Game puzzle > > --------------------------------- >
YAHOO! GROUPS LINKS > > > Visit your group
"speedsolvingrubikscube" on the web. > > To unsubscribe from this
group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service. > > >
--------------------------------- > > > > >
--------------------------------- > Promoção Yahoo! Acesso Grátis: a
cada hora navegada você > acumula cupons e concorre a mais de 500
prêmios! Participe! > > [Non-text portions of this message have
been removed] > > > > > > Yahoo! Groups Links >
> > > > > >
7722. Re: sub 60 From:
sgowal <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 09:31:38 -0000
Nice ! I just got a 55 seconds average last week (after 1 and a half
month of hard work) and a new personal record of 47 seconds. BTW, I was
able to get my times down by 12 seconds only by using a lubed cube. I am
currently learning PLL and some finger tricks. Sven --- In
speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar
<sachinss@g...> wrote: > > Great work! > > I remember
my happiness when i got my first sub-60 avg. > > But i thought it
was too silly to post it here. But any new personal > achievement is
good. > > Congrats again and waiting to hear from u when u get
sub-50. > > Sachin. > > On 10/26/05, zarqa156
<zarqa156@y...> wrote: > > I'm so happy...I'm so happy....my
best time is now sub 60 (55.62 to be > > exact) and my average is
now sub 80.....im on my way to sub 60 for that > > too...yea...go
me :D > > > > ----zarqa---- > > > > > >
> > > > > > > > > > Yahoo! Groups Links
> > > > > > > > > > > > > >
>
7723. Re: [Speed cubing group] Request to Master Magic owners
From:
David Barr <david20708@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 10:33:39 -0400
I just got done building one of these from two regular Magics (for a
friend at work). I carefully followed the instructions on Jaap's page.
One thing he says is "Between the tiles it then has two strands going in
between two others." I was very careful to follow this step. Then this
morning I looked at one of my regular Magics from Rubiks.com, and they
didn't do this when they built it. About half of the strands go LRLR and
half go LRRL. So, my guess is that this is unnecessary advice. On
10/23/05, Bob Burton <bob@...> wrote: > Isn't there a webpage
for this? >
http://www.rubiks.com/images/lvl4/produc/template/free_downloads/pdf/12panelmagic.pdf
> > ~ Bob >
7724. Re: [Speed cubing group] WC2005 Schedule is UP!!! From:
David Barr <david20708@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 10:41:34 -0400
Is the "number of competitors" the people who have already registered?
Is registration still open for each event? On 10/25/05, Craig Bouchard
<logitewty@...> wrote: > Check it out everyone!!! It will be
intense...and busy... > >
http://www.rubiks.com/lvl4/commun/cbeclb/wc2005/wc2005.html > >
Craig
7725. Re: [Speed cubing group] Request to Master Magic owners
From:
"Alberto Cuesta" <arcdraven@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Wed, 26 Oct 2005 16:47:41 +0200
Hi Bob! What does 'LRLR' and 'LRRL' means? Alberto. ----- Original
Message ----- From: David Barr To:
speedsolvingrubikscube@yahoogroups.com Sent: Wednesday, October 26, 2005
4:33 PM Subject: Re: [Speed cubing group] Request to Master Magic owners
I just got done building one of these from two regular Magics (for a
friend at work). I carefully followed the instructions on Jaap's page.
One thing he says is "Between the tiles it then has two strands going in
between two others." I was very careful to follow this step. Then this
morning I looked at one of my regular Magics from Rubiks.com, and they
didn't do this when they built it. About half of the strands go LRLR and
half go LRRL. So, my guess is that this is unnecessary advice. On
10/23/05, Bob Burton <bob@...> wrote: > Isn't there a webpage
for this? >
http://www.rubiks.com/images/lvl4/produc/template/free_downloads/pdf/12panelmagic.pdf
> > ~ Bob > SPONSORED LINKS Free puzzle inlay games Educational
game and puzzle Word puzzle game Kid puzzle game Puzzle games Game
puzzle
------------------------------------------------------------------------------
YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the
web. b.. To unsubscribe from this group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of
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7726. Re: WC2005 Schedule is UP!!! From:
"Chris Parlette" <mdcube@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 14:55:32 -0000
Who exactly is in charge of this? I'm asking since I was hoping to be
able to take a average of 3 Rainbow cube solves and make them official.
Also, I was wondering if we had to be physically present to register,
since my parents will be there before me, and I don't want to miss out
on some events due to getting there after others. Chris Parlette --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard"
<logitewty@h...> wrote: > > Check it out everyone!!! It will
be intense...and busy... > >
http://www.rubiks.com/lvl4/commun/cbeclb/wc2005/wc2005.html > >
Craig >
7727. Re: [Speed cubing group] Re: WC2005 Schedule is UP!!!
From:
"Ron van Bruchem" <ron@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Wed, 26 Oct 2005 17:04:52 +0200
Working on this... Have fun, Ron ----- Original Message ----- From:
Chris Parlette To: speedsolvingrubikscube@yahoogroups.com Sent:
Wednesday, October 26, 2005 4:55 PM Subject: [Speed cubing group] Re:
WC2005 Schedule is UP!!! Who exactly is in charge of this? I'm asking
since I was hoping to be able to take a average of 3 Rainbow cube solves
and make them official. Also, I was wondering if we had to be physically
present to register, since my parents will be there before me, and I
don't want to miss out on some events due to getting there after others.
Chris Parlette --- In speedsolvingrubikscube@yahoogroups.com, "Craig
Bouchard" <logitewty@h...> wrote: > > Check it out
everyone!!! It will be intense...and busy... > >
http://www.rubiks.com/lvl4/commun/cbeclb/wc2005/wc2005.html > >
Craig > SPONSORED LINKS Free puzzle inlay games Educational game and
puzzle Word puzzle game Kid puzzle game Puzzle games Game puzzle
------------------------------------------------------------------------------
YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the
web. b.. To unsubscribe from this group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service.
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7728. Re: [Speed cubing group] Request to Master Magic owners
From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 15:14:15 -0000
To Alberto: Well, though that isn't really conventional notation, it is
describing the pattern in which the puzzle is strung. LRLR is denoting a
pattern in which the strings in each little gap are alternating in
direction. LRRL denotes a pattern in which the top and bottom strings
share the same direction, and the middle two are sandwiched between them
going perpendicular. To David: Though it is not essential, I also follow
that advice. Many of the rubiks.com magics do not follow this stringing
pattern, but any magic that I make does. Actually, even when strings
break on my Magics (that I haven't made), I follow the sandwiching
pattern. This also helps me to know which strings I have broken and
which I have not. If a string has the alternating pattern, then I didn't
put it on the magic. Stefan recommends following the pattern that is
already on the Magic when replacing a broken string. However, if you
have a mix of both, pick one and stick with it. I do not know for sure
that it makes a big difference, but I conjecture that it does have some
impact on the functionality of the puzzle and how well it solves itself.
~ Bob --- In speedsolvingrubikscube@yahoogroups.com, "Alberto Cuesta"
<arcdraven@y...> wrote: > > Hi Bob! What does 'LRLR' and
'LRRL' means? > > Alberto. > > ----- Original Message -----
> From: David Barr > To: speedsolvingrubikscube@yahoogroups.com
> Sent: Wednesday, October 26, 2005 4:33 PM > Subject: Re: [Speed
cubing group] Request to Master Magic owners > > > I just got
done building one of these from two regular Magics (for a > friend at
work). I carefully followed the instructions on Jaap's > page. One
thing he says is "Between the tiles it then has two strands > going
in between two others." I was very careful to follow this step. >
Then this morning I looked at one of my regular Magics from >
Rubiks.com, and they didn't do this when they built it. About half of
> the strands go LRLR and half go LRRL. So, my guess is that this is
> unnecessary advice. > > On 10/23/05, Bob Burton
<bob@c...> wrote: > > Isn't there a webpage for this? >
>
http://www.rubiks.com/images/lvl4/produc/template/free_downloads/pdf/12panelmagic.pdf
> > > > ~ Bob > > > > > SPONSORED LINKS Free
puzzle inlay games Educational game and puzzle Word puzzle game > Kid
puzzle game Puzzle games Game puzzle > > >
------------------------------------------------------------------------------
> YAHOO! GROUPS LINKS > > a.. Visit your group
"speedsolvingrubikscube" on the web. > > b.. To unsubscribe from
this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your
use of Yahoo! Groups is subject to the Yahoo! Terms of Service. >
> >
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> > > > [Non-text portions of this message have been
removed] >
7729. Re: [Speed cubing group] Re: WC2005 Schedule is UP!!!
From:
Clancy Cochran <perscription_death@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 08:20:22 -0700 (PDT)
yeah i notice that there are not nearly as many slots as competitors for
some of the events, is there a pre-qualifying event or will everyone at
least get to do the first round? __________________________________
Yahoo! FareChase: Search multiple travel sites in one click.
http://farechase.yahoo.com
7730. Re: [Speed cubing group] Re: WC2005 Schedule is UP!!!
From:
"Ron van Bruchem" <ron@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Wed, 26 Oct 2005 17:31:46 +0200
Hi, At the moment we only have more registered people than planned for
3x3 feet and 4x4 speed. But things can still change it the last few
days, like what happened in Toronto. For 3x3 feet we solved it by
letting competitors qualify on Saturday on the WCA stage. Only 4
finalists on Sunday. Have fun, Ron ----- Original Message ----- From:
Clancy Cochran To: speedsolvingrubikscube@yahoogroups.com Sent:
Wednesday, October 26, 2005 5:20 PM Subject: Re: [Speed cubing group]
Re: WC2005 Schedule is UP!!! yeah i notice that there are not nearly as
many slots as competitors for some of the events, is there a
pre-qualifying event or will everyone at least get to do the first
round? __________________________________ Yahoo! FareChase: Search
multiple travel sites in one click. http://farechase.yahoo.com SPONSORED
LINKS Free puzzle inlay games Educational game and puzzle Word puzzle
game Kid puzzle game Puzzle games Game puzzle
------------------------------------------------------------------------------
YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the
web. b.. To unsubscribe from this group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service.
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[Non-text portions of this message have been removed]
7731. Rubiks DVDs in Orlando From:
"Ian" <iwinoky@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 16:39:21 -0000
Chris Hunt and I may have our Rubik's DVDs available for sale in Orlando
if there is interest. You can buy them in Orlando for $10 each or $15
for both. Send me an e-mail (iwinoky@...) if you're interested in either
DVD. Details of Chris' DVD of the Caltech Dallas tournament from August
are available at http://strangepuzzle.com/dvd.html Details on my DVD of
the Horace Mann tournament from May are available at
http://home.manhattan.edu/~ian.winokur/DVD/dvd.html Ian Winokur
iwinoky@...
> Hey everyone, > > This is off topic, but does anyone here
play backgammon in tournaments > or for fun? I do. > I've recently
gotten very interested in backgammon. I'm really bad, > but trying to
study the game and maybe one day play a tournament. > > Just
curious if any others here play. There are some good books for learning
backgammon. "Play for profit" by Joe Dwek is a nice example.
http://www.gammoned.com/books/dwek.html is highly recommended for a
start (if u like the book, you'll probably go on). But backgammon is not
serious. You'd better learn to play bridge instead ;). Cheers, -- FD
7733. Re: [Speed cubing group] Re: WC2005 Schedule is UP!!!
From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 19:10:56 +0200
I should have read the page till the bottom, sorry :-( 2005/10/26,
Gilles van den Peereboom <gillesvdp@...>: > Hello, > >
and for the Clock and Magic events, how come there are only 4 >
competitiors in the final ? > How is the selection made ? > >
Thx, > Gilles. >
7734. Re: [Speed cubing group] Re: WC2005 Schedule is UP!!!
From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 19:10:08 +0200
Hello, and for the Clock and Magic events, how come there are only 4
competitiors in the final ? How is the selection made ? Thx, Gilles.
2005/10/26, Ron van Bruchem <ron@...>: > Hi, > > At the
moment we only have more registered people than planned for 3x3 feet and
4x4 speed. > But things can still change it the last few days, like
what happened in Toronto. > > For 3x3 feet we solved it by letting
competitors qualify on Saturday on the WCA stage. Only 4 finalists on
Sunday. > > Have fun, > > Ron > > ----- Original
Message ----- > From: Clancy Cochran > To:
speedsolvingrubikscube@yahoogroups.com > Sent: Wednesday, October 26,
2005 5:20 PM > Subject: Re: [Speed cubing group] Re: WC2005 Schedule
is UP!!! > > > > yeah i notice that there are not nearly as
many slots > as competitors for some of the events, is there a >
pre-qualifying event or will everyone at least get to > do the first
round? > > > > __________________________________ >
Yahoo! FareChase: Search multiple travel sites in one click. >
http://farechase.yahoo.com > > > SPONSORED LINKS Free puzzle
inlay games Educational game and puzzle Word puzzle game > Kid puzzle
game Puzzle games Game puzzle > > >
------------------------------------------------------------------------------
> YAHOO! GROUPS LINKS > > a.. Visit your group
"speedsolvingrubikscube" on the web. > > b.. To unsubscribe from
this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your
use of Yahoo! Groups is subject to the Yahoo! Terms of Service. >
> >
------------------------------------------------------------------------------
> > > > [Non-text portions of this message have been
removed] > > > > > > Yahoo! Groups Links > >
> > > > >
----- Original Message ----- From: "FD-Rubik" <fdrubik@...> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Wednesday, October
26, 2005 6:55 PM Subject: Re: [Speed cubing group] (off topic thread)
Backgammon > > > Hey everyone, > > > > But
backgammon is not serious. > You'd better learn to play bridge
instead ;). > > Cheers, > -- > FD Bridge is NOT serious.
You´d better learn to play chess instead. R > > > > >
Yahoo! Groups Links > > > > > >
7736. Re: (off topic thread) Backgammon From:
"kwickykanny" <kwickykanny@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 18:44:08 -0000
> > But backgammon is not serious. > > You'd better learn to
play bridge instead ;). > Bridge is NOT serious. > You´d better
learn to play chess instead. Chess is NOT serious. You'd better learn to
play Graffiti (that Pictionary game on Yahoo) instead.
7737. New Member, need to ask a question. From:
"~*Jacqueline*~" <chrisbarefoot@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 19:40:57 -0000
Hey there, I bought a rubiks cube from walmart about 3 and a half weeks
ago. It saw some heavy use but the stickers kinda got dimolished. Then I
ordered a Rubiks cube from Rubikscube.com, I ordered the one thats
already put together blank and comes with the PVC stickers, which are
awesome so far. My problem is, when I start going fast, this cube is too
loose and probably 2 out of 10 times it pops, I know I'm not the best at
lining it up perfect as I'm doing it but thats just way to many times
having to put the cubies back in place. My question is, if its one of
the blanks, with the rivets (I think) instead of the DIY ones, is there
any way to tighten the cube up, I emailed rubiks.com and they said to
join this group and ask you guys. My average time now is about 60 to 65
seconds, I'm still using the method that come with the walmart rubiks
cube, combining the corner and edges steps, but the top layer is when it
usually bust, mainly the last step of geting the corners flipped back
around. Any help would be greatly appriciated. (Is it worth it to just
order one of the DIY ones?) thanks, =Chris
7738. Re: New Member, need to ask a question. From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 20:00:42 -0000
Hey Chris, If your cube is too loose, and it has rivets, then the bad
news is you have to either get used to it being looser (which works up
to a point), or get a new cube. I like the rubiks.com cubes, once they
break in they are very nice. However once they pass their "sweet spot"
the cube is useless for speedcubing. Basically you have two options. If
you like to be able to cut corners, do a turn of a perpendicular layer
before you have fully lined up the previous layer, then I recommend
getting another rubiks.com cube. Or, if you would prefer one with screws
then I would recommend asking Ton (http://www.speedcubing.com/ton) about
getting on the waiting list (if there still is one, I assume so) for a
studio cube. Studio cubes are like the older stlye (non-arched centers)
rubiks.com cubes on steroids. The plastic is a bit softer and it is easy
to sand down the edges if you want, or tighten the screws once the cube
starts to loosen up and make it last longer. Or, if you want to avoid
popping I recommend getting an arched center cube. Pop an edge out of
your cube. If the center piece is completely flat on the inside surface
you have an older style rubiks.com cube. Studios are like this also. If
the corners of the center stick out fairly far and form a curves shape
then you have an arched center cube. The 25th anniversary cubes have
arched centers, as well as the (white?) DIY cubes too. Arched center
cubes are not forgiving at all for cutting corners, but once you improve
your turning accuracy you can really fly on one. I used studio cubes
forever, and then switched to arched 25th anniversary cubes. It took a
while to get used to the arched centers, but once I did my averages went
down noticeably. Basically, if you like the style of cube you have now
stick with it. If you have a riveted cube, I recommend getting another
one since yours is getting too loose (preferrably one with screws, so
either a studio or DIY depeninding on how you like your centers). Hope
this helps, Chris P.S. Congrats on the fast improvement! 60-65 seconds
after only a few weeks is quite impressive in my opinion ;-) --- In
speedsolvingrubikscube@yahoogroups.com, "~*Jacqueline*~"
<chrisbarefoot@h...> wrote: > > Hey there, I bought a rubiks
cube from walmart about 3 and a half > weeks ago. > > It saw
some heavy use but the stickers kinda got dimolished. > > Then I
ordered a Rubiks cube from Rubikscube.com, I ordered the one > thats
already put together blank and comes with the PVC stickers, > which
are awesome so far. > > My problem is, when I start going fast,
this cube is too loose and > probably 2 out of 10 times it pops, I
know I'm not the best at > lining it up perfect as I'm doing it but
thats just way to many > times having to put the cubies back in
place. > > My question is, if its one of the blanks, with the
rivets (I think) > instead of the DIY ones, is there any way to
tighten the cube up, I > emailed rubiks.com and they said to join
this group and ask you guys. > > My average time now is about 60
to 65 seconds, I'm still using the > method that come with the
walmart rubiks cube, combining the corner > and edges steps, but the
top layer is when it usually bust, mainly > the last step of geting
the corners flipped back around. > > Any help would be greatly
appriciated. > > (Is it worth it to just order one of the DIY
ones?) > > thanks, > > =Chris >
7739. Re: (off topic thread) Backgammon From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 20:02:36 -0000
Go isn't serious, you'd better learn to play professional RPS
(rock-paper-scissors) ;-) Actually that isn't fully joking, the guys at
the world class level tie waaaaaaaay more often than the 1/3 probability
to tie. It's pretty cool, I don't know how they do it. Actually I think
any game, practiced to a certain level, becomes serious ;-) But then
again I am famous among my friends for riding the fence on all issues
:-P Chris --- In speedsolvingrubikscube@yahoogroups.com, "c_w_tsai"
<c_w_tsai@y...> wrote: > > Graffiti is NOT serious. You'd
better learn to play Go instead. > > --- In
speedsolvingrubikscube@yahoogroups.com, "kwickykanny" >
<kwickykanny@e...> wrote: > > > > > > But
backgammon is not serious. > > > > You'd better learn to
play bridge instead ;). > > > > > Bridge is NOT serious.
> > > You´d better learn to play chess instead. > > >
> Chess is NOT serious. You'd better learn to play Graffiti (that
> > Pictionary game on Yahoo) instead. > > >
7740. Re: [Speed cubing group] New Member, need to ask a question.
From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 13:07:12 -0700
Oh no, another Chris!! :) I love the DIYs and they have arched centers.
They work wonderfully for me. Just my opionion. -Chris On 10/26/05,
~*Jacqueline*~ <chrisbarefoot@...> wrote: > > Hey there, I
bought a rubiks cube from walmart about 3 and a half > weeks ago.
> > It saw some heavy use but the stickers kinda got dimolished.
> > Then I ordered a Rubiks cube from Rubikscube.com
<http://Rubikscube.com>, > I ordered the one > thats already
put together blank and comes with the PVC stickers, > which are
awesome so far. > > My problem is, when I start going fast, this
cube is too loose and > probably 2 out of 10 times it pops, I know
I'm not the best at > lining it up perfect as I'm doing it but thats
just way to many > times having to put the cubies back in place. >
> My question is, if its one of the blanks, with the rivets (I think)
> instead of the DIY ones, is there any way to tighten the cube up, I
> emailed rubiks.com <http://rubiks.com> and they said to join
this group > and ask you guys. > > My average time now is about
60 to 65 seconds, I'm still using the > method that come with the
walmart rubiks cube, combining the corner > and edges steps, but the
top layer is when it usually bust, mainly > the last step of geting
the corners flipped back around. > > Any help would be greatly
appriciated. > > (Is it worth it to just order one of the DIY
ones?) > > thanks, > > =Chris > > > > > >
> > Yahoo! Groups Links > > > > > > >
[Non-text portions of this message have been removed]
7741. Re: [Speed cubing group] Re: New Member, need to ask a question.
From:
David Barr <david20708@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 16:11:37 -0400
Really? I'd think you could probably cut the cap off of each center,
gently hammer each rivet in a little bit, and glue the center back on. I
thought the problem with rivets is that you can tighten them but not
loosen them. On 10/26/05, cmhardw <no_reply@yahoogroups.com>
wrote: > Hey Chris, > > If your cube is too loose, and it has
rivets, then the bad news is you > have to either get used to it
being looser (which works up to a > point), or get a new cube. I like
the rubiks.com cubes, once they > break in they are very nice.
However once they pass their "sweet > spot" the cube is useless for
speedcubing.
7742. Re: 4-look LL: how to get it as good as it can be? (SUMMARY)
From:
"Jeff Soesbe" <yeff@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 20:10:57 -0000
All -- Thanks to everyone who replied to my questions about 4-look LL. I
wanted to summarize the replies and give my interpretation of each
subject. 1) Switch from: Orient Edges (OE) / Permute Corners (PC) /
Orient Corners (OC) / Permute Edges (PE) to OE / OC / PC and PE (permute
in whatever order works for you, PC/PE or PE/PC). Why? It gets you
started on the road to OLL/PLL, *and* recognizing corner permutation
situation is usually faster when the corners are all oriented (an
excellent point, raised by Tyson in email). You have to learn at least
the PC routines that don't disturb orientation, and might want to learn
all applicable OC routines (for less net turns), but you should see a
gain in time. This is a great suggestion, especially since I feel like
I'm pretty quick on (pre-)recognizing OE and OC situations. I'll
probably start switching to this in another month or so. 2) F2L, F2L,
F2L! F2L! (Hello?!?! McFly!?!? F2L!!) Why? Getting your F2L rock solid
and quick is the key to fast times. I'm in total agreement here - I
notice that for me a great F2L usually means a great time. While getting
my F2L to the level of Chris Hardwick (who can average <23 with a
4-look LL due to a world- class F2L) is hard, the biggest time gains
come from making your F2L fluid and quick. Pre-recognize situations, and
react quickly. 2A) Turn faster. Why? Well, duh... No one suggested this,
but it's one of the core skills for being a speedcuber. I don't do any
sequence practice (like, say, doing the "3-corner turner" 20 times in a
row), preferring to practice in "real solve time", but perhaps I should,
especially when learning new sequences. There's also the "go slow to go
fast" motto, which I've found very helpful. Turn too fast, and your
recognition time starts increasing dramatically. But practicing
sequences is a good note. So, I'll continue on my recognition work,
concentrating on F2L and being quick with inserting pairs. Later, I'll
probably switch to OE/OC/PC/PE, and give myself enough time so that I'm
solid with that method by the SF tournament in Jan 2006. Thanks again to
all for their input. Keep on cubing! yeff --- In
speedsolvingrubikscube@yahoogroups.com, "Jeff Soesbe" <yeff@y...>
wrote: > > All -- > > I'm currently using a 4-look LL, and
curious to hear from other 4- > look LL folks (or anyone) about ways
to make this approach as good > (defined as fast/smooth/whatever) as
it can be.
7743. blast from the past: ancient puzzles return! From:
"Jeff Soesbe" <yeff@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 20:21:41 -0000
All -- While cleaning out the house, my mom found 3 of my old puzzles
from high school and mailed them to me - they arrived today, here's what
was in the box: - a mini 3x3x3 (about 1.5" x 1.5" x 1.5" or 4cm x 4cm x
4cm). Cute as an be - the stickers were messed up, but it still works. -
an 80s era pyraminx
(http://www.geocities.com/jaapsch/puzzles/pyraminx.htm). It's got a
couple end pyramids that look a little hosed (I can see the steel ball
and springs). Anyone know anything about fixing a pyraminx? - an
original early-80s 3x3x3 cube. This thing is solid as a rock! It seems
to weigh much more than my newer rubiks.com 25th anniv 3x3x3. It's also
very loose and makes a clacking sound when turned, so it seems like
something Fred Flintstone would use. But I bet when cleaned up, lubed up
and tightened (it looks like I can pop the caps and tighten the screws)
it should be a nice cube. They all need a good cleaning, lubing, and new
stickers, but it was fun to get these blasts from my cubing past. yeff
7744. Re: [Speed cubing group] Re: New Member, need to ask a question.
From:
Pedro <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 17:22:30 -0300 (ART)
>The 25th anniversary cubes have arched centers, as well as the
(white?) DIY cubes too. Well, or I'm unlucky or the white DIY cubes have
flat centers... Pedro cmhardw <no_reply@yahoogroups.com> escreveu:
Hey Chris, If your cube is too loose, and it has rivets, then the bad
news is you have to either get used to it being looser (which works up
to a point), or get a new cube. I like the rubiks.com cubes, once they
break in they are very nice. However once they pass their "sweet spot"
the cube is useless for speedcubing. Basically you have two options. If
you like to be able to cut corners, do a turn of a perpendicular layer
before you have fully lined up the previous layer, then I recommend
getting another rubiks.com cube. Or, if you would prefer one with screws
then I would recommend asking Ton (http://www.speedcubing.com/ton) about
getting on the waiting list (if there still is one, I assume so) for a
studio cube. Studio cubes are like the older stlye (non-arched centers)
rubiks.com cubes on steroids. The plastic is a bit softer and it is easy
to sand down the edges if you want, or tighten the screws once the cube
starts to loosen up and make it last longer. Or, if you want to avoid
popping I recommend getting an arched center cube. Pop an edge out of
your cube. If the center piece is completely flat on the inside surface
you have an older style rubiks.com cube. Studios are like this also. If
the corners of the center stick out fairly far and form a curves shape
then you have an arched center cube. The 25th anniversary cubes have
arched centers, as well as the (white?) DIY cubes too. Arched center
cubes are not forgiving at all for cutting corners, but once you improve
your turning accuracy you can really fly on one. I used studio cubes
forever, and then switched to arched 25th anniversary cubes. It took a
while to get used to the arched centers, but once I did my averages went
down noticeably. Basically, if you like the style of cube you have now
stick with it. If you have a riveted cube, I recommend getting another
one since yours is getting too loose (preferrably one with screws, so
either a studio or DIY depeninding on how you like your centers). Hope
this helps, Chris P.S. Congrats on the fast improvement! 60-65 seconds
after only a few weeks is quite impressive in my opinion ;-) --- In
speedsolvingrubikscube@yahoogroups.com, "~*Jacqueline*~"
<chrisbarefoot@h...> wrote: > > Hey there, I bought a rubiks
cube from walmart about 3 and a half > weeks ago. > > It saw
some heavy use but the stickers kinda got dimolished. > > Then I
ordered a Rubiks cube from Rubikscube.com, I ordered the one > thats
already put together blank and comes with the PVC stickers, > which
are awesome so far. > > My problem is, when I start going fast,
this cube is too loose and > probably 2 out of 10 times it pops, I
know I'm not the best at > lining it up perfect as I'm doing it but
thats just way to many > times having to put the cubies back in
place. > > My question is, if its one of the blanks, with the
rivets (I think) > instead of the DIY ones, is there any way to
tighten the cube up, I > emailed rubiks.com and they said to join
this group and ask you guys. > > My average time now is about 60
to 65 seconds, I'm still using the > method that come with the
walmart rubiks cube, combining the corner > and edges steps, but the
top layer is when it usually bust, mainly > the last step of geting
the corners flipped back around. > > Any help would be greatly
appriciated. > > (Is it worth it to just order one of the DIY
ones?) > > thanks, > > =Chris > SPONSORED LINKS Free
puzzle inlay games Educational game and puzzle Word puzzle game Kid
puzzle game Puzzle games Game puzzle ---------------------------------
YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the
web. To unsubscribe from this group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo!
Groups is subject to the Yahoo! Terms of Service.
--------------------------------- ---------------------------------
Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons
e concorre a mais de 500 prêmios! Participe! [Non-text portions of this
message have been removed]
7745. Re: 4-look LL: how to get it as good as it can be? (SUMMARY)
From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 20:25:02 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Jeff Soesbe"
<yeff@y...> wrote: > No one suggested this, but it's one of the
core skills for being a > speedcuber. I don't do any sequence
practice (like, say, doing > the "3-corner turner" 20 times in a
row), preferring to practice > in "real solve time", but perhaps I
should, especially when learning > new sequences. Hey Jeff, I agree
with you completely about the practicing in "real solve time". I think
the only way to truly learn a new alg/trigger/F2L trick/etc. is to
recognize and use it once in a full blown timed speed solve. Having said
that though, I think rote drilling can be very useful too. I usually
only drill my "problem" algs. For example I recently switched to Bob
Burton's "H-perm" (M2 U M2 U2 M2 U M2). For my style of cubing slice
moves are very uncommon, so I am constantly practicing this alg as a
warmup, or even just to work on it by iteself. My girlfriend makes fun
of me since I do that alg so often she can recognize the sound of it :-)
However, when I get the H-perm in a speedsolve, even though it uses
turns that are uncommon for me (slices) I still feel that I can execute
it quickly "under the gun" so to speak. So I would recommend using the
technique of practice by doing lots of solves and seeing the cases in
real time so to speak, but drill your hard or potential "problem" algs
very frequently too. Just my $0.02 Chris P.S. The rote drilling of algs
also works for algs with a very low probability of occurence. The OLL
case of flipping all four edges (all 4 corners are oriented) has a
probability of 1/216 of occuring. I also drill that case a lot, since it
is very rare to see it in a speedsolve.
7746. Re: [Speed cubing group] Re: New Member, need to ask a question.
From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 13:30:21 -0700
My white DIY did not have arched centers as well. I don't believe the
white ones have arches. -Chris On 10/26/05, Pedro <pedrosino1@...>
wrote: > > >The 25th anniversary cubes have arched centers, as
well as the (white?) > DIY cubes too. > > > > Well, or
I'm unlucky or the white DIY cubes have flat centers... > > >
> Pedro > > > cmhardw <no_reply@yahoogroups.com>
escreveu: > Hey Chris, > > If your cube is too loose, and it
has rivets, then the bad news is you > have to either get used to it
being looser (which works up to a > point), or get a new cube. I like
the rubiks.com <http://rubiks.com>cubes, once they > break in
they are very nice. However once they pass their "sweet > spot" the
cube is useless for speedcubing. > > Basically you have two
options. If you like to be able to cut > corners, do a turn of a
perpendicular layer before you have fully > lined up the previous
layer, then I recommend getting another > rubiks.com
<http://rubiks.com> cube. Or, if you would prefer one with >
screws then I would > recommend asking Ton
(http://www.speedcubing.com/ton) about getting on > the waiting list
(if there still is one, I assume so) for a studio > cube. Studio
cubes are like the older stlye (non-arched centers) > rubiks.com
<http://rubiks.com> cubes on steroids. The plastic is a bit >
softer and it is > easy to sand down the edges if you want, or
tighten the screws once > the cube starts to loosen up and make it
last longer. > > Or, if you want to avoid popping I recommend
getting an arched center > cube. Pop an edge out of your cube. If the
center piece is > completely flat on the inside surface you have an
older style > rubiks.com <http://rubiks.com> cube. Studios are
like this also. If the > corners of the > center stick out fairly
far and form a curves shape then you have an > arched center cube.
> > The 25th anniversary cubes have arched centers, as well as the
> (white?) DIY cubes too. > > Arched center cubes are not
forgiving at all for cutting corners, but > once you improve your
turning accuracy you can really fly on one. I > used studio cubes
forever, and then switched to arched 25th > anniversary cubes. It
took a while to get used to the arched centers, > but once I did my
averages went down noticeably. > > Basically, if you like the
style of cube you have now stick with it. > If you have a riveted
cube, I recommend getting another one since > yours is getting too
loose (preferrably one with screws, so either a > studio or DIY
depeninding on how you like your centers). > > Hope this helps,
> Chris > > P.S. Congrats on the fast improvement! 60-65
seconds after only a > few weeks is quite impressive in my opinion
;-) > > --- In speedsolvingrubikscube@yahoogroups.com,
"~*Jacqueline*~" > <chrisbarefoot@h...> wrote: > > >
> Hey there, I bought a rubiks cube from walmart about 3 and a half
> > weeks ago. > > > > It saw some heavy use but the
stickers kinda got dimolished. > > > > Then I ordered a
Rubiks cube from Rubikscube.com <http://Rubikscube.com>, > I
ordered the one > > thats already put together blank and comes
with the PVC stickers, > > which are awesome so far. > >
> > My problem is, when I start going fast, this cube is too loose
and > > probably 2 out of 10 times it pops, I know I'm not the
best at > > lining it up perfect as I'm doing it but thats just
way to many > > times having to put the cubies back in place. >
> > > My question is, if its one of the blanks, with the rivets
(I think) > > instead of the DIY ones, is there any way to tighten
the cube up, I > > emailed rubiks.com <http://rubiks.com>
and they said to join this group > and ask you guys. > > >
> My average time now is about 60 to 65 seconds, I'm still using the
> > method that come with the walmart rubiks cube, combining the
corner > > and edges steps, but the top layer is when it usually
bust, mainly > > the last step of geting the corners flipped back
around. > > > > Any help would be greatly appriciated. >
> > > (Is it worth it to just order one of the DIY ones?) >
> > > thanks, > > > > =Chris > > > >
> > > > > SPONSORED LINKS > Free puzzle inlay games
Educational game and puzzle Word puzzle game Kid > puzzle game Puzzle
games Game puzzle > > --------------------------------- >
YAHOO! GROUPS LINKS > > > Visit your group
"speedsolvingrubikscube" on the web. > > To unsubscribe from this
group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service. > > >
--------------------------------- > > > > >
--------------------------------- > Promoção Yahoo! Acesso Grátis: a
cada hora navegada você > acumula cupons e concorre a mais de 500
prêmios! Participe! > > [Non-text portions of this message have
been removed] > > > > > > Yahoo! Groups Links >
> > > > > > [Non-text portions of this message have
been removed]
7747. Re: (off topic thread) Backgammon From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 21:32:31 -0000
The RPS world champs were a weekend or 2 ago...so... Craig --- In
speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...>
wrote: > > Go isn't serious, you'd better learn to play
professional RPS > (rock-paper-scissors) ;-) > > Actually that
isn't fully joking, the guys at the world class level > tie
waaaaaaaay more often than the 1/3 probability to tie. It's > pretty
cool, I don't know how they do it. > > Actually I think any game,
practiced to a certain level, becomes > serious ;-) But then again I
am famous among my friends for riding > the fence on all issues :-P
> > Chris > > --- In speedsolvingrubikscube@yahoogroups.com,
"c_w_tsai" > <c_w_tsai@y...> wrote: > > > >
Graffiti is NOT serious. You'd better learn to play Go instead. >
> > > --- In speedsolvingrubikscube@yahoogroups.com,
"kwickykanny" > > <kwickykanny@e...> wrote: > > >
> > > > > But backgammon is not serious. > > >
> > You'd better learn to play bridge instead ;). > > >
> > > > Bridge is NOT serious. > > > > You´d
better learn to play chess instead. > > > > > > Chess
is NOT serious. You'd better learn to play Graffiti (that > > >
Pictionary game on Yahoo) instead. > > > > > >
7748. Re: sub 60 From:
zarqa malik <zarqa156@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 15:04:54 -0700 (PDT)
Thanks to everyone who congratulated(probibly spelled this wrong) me:).
I really hope to get a sub 50 soon. Funny thing about that is that it
took me 5 months (minus i day) to get it. I was going to say something
else...but.... ----zarqa---- p.s. Casey, shut-up and leave my cube alone
(I have decided i dont like it being called The Monstrousity....too
long....and my cube is not UGLY....only deranged) p.p.s. please forgive
my spelling (not one of my best qualities) :D
--------------------------------- Yahoo! FareChase - Search multiple
travel sites in one click. [Non-text portions of this message have been
removed]
7749. Re: [Speed cubing group] WC2005 Schedule is UP!!! From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 22:27:23 -0000
--- In speedsolvingrubikscube@yahoogroups.com, David Barr
<david20708@g...> wrote: > > Is the "number of competitors"
the people who have already registered? Do you ask that because of the
10 people mentioned for 5x5 blindsolving? First I wondered, too, but
seeing that made me think these numbers are just the limits and not
actual (pre-)registered competitors ;-). Or are there so many 5x5
blindsolvers hiding out there? Cheers! Stefan
7750. Re: [Speed cubing group] Request to Master Magic owners
From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 22:34:38 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton"
<bob@c...> wrote: > > Stefan recommends following the
pattern that is already on the > Magic when replacing a broken
string. Did I really say that? Uh, maybe I did :-). In Eindhoven when I
repaired a Magic for one of the French guys, I guess. That said, first
thing I do when I get a new magic is to take it apart, lube the strings,
and put it back together with the sandwich pattern. So all my magics do
have that. > I do not know for sure that it > makes a big
difference, but I conjecture that it does have some impact > on the
functionality of the puzzle and how well it solves itself. Yeah, one day
I hope I'll find that magical pattern that'll allow me to let the magic
do that (solve itself) without me touching it... Cheers! Stefan
7751. One handed solving question From:
"Jason Baum" <speedrunningcuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 22:39:45 -0000
Hi guys, For a one handed solve, I know that only one hand is allowed to
touch the cube for the entire solve. However, if a piece slightly pops
out, like it hasn't popped entirely out of the cube but you have to push
it back in to continue, can you use your other hand for this, or would
that be a disqualification? The cube I use for one handed solving tends
to do this a lot and I need clarification on what the rule would be
here. Thanks, -Jason
7752. Re: (off topic thread) Backgammon From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 22:42:20 -0000
RPS isn't serious, you better cube instead. (will that close this thread
or will someone dare to publicly claim here that there's something
better than cubing? ;-) Cheers! Stefan --- In
speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...>
wrote: > > Go isn't serious, you'd better learn to play
professional RPS > (rock-paper-scissors) ;-) > > Actually that
isn't fully joking, the guys at the world class level > tie
waaaaaaaay more often than the 1/3 probability to tie. It's > pretty
cool, I don't know how they do it. > > Actually I think any game,
practiced to a certain level, becomes > serious ;-) But then again I
am famous among my friends for riding > the fence on all issues :-P
> > Chris > > --- In speedsolvingrubikscube@yahoogroups.com,
"c_w_tsai" > <c_w_tsai@y...> wrote: > > > >
Graffiti is NOT serious. You'd better learn to play Go instead. >
> > > --- In speedsolvingrubikscube@yahoogroups.com,
"kwickykanny" > > <kwickykanny@e...> wrote: > > >
> > > > > But backgammon is not serious. > > >
> > You'd better learn to play bridge instead ;). > > >
> > > > Bridge is NOT serious. > > > > You´d
better learn to play chess instead. > > > > > > Chess
is NOT serious. You'd better learn to play Graffiti (that > > >
Pictionary game on Yahoo) instead. > > > > > >
7753. Re: (off topic thread) Backgammon From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 22:59:23 -0000
There is something better than cubing...but I will not mention it...or
else I might get beat up :p Craig --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > > RPS isn't serious, you better
cube instead. > > (will that close this thread or will someone
dare to publicly claim > here that there's something better than
cubing? ;-) > > Cheers! > Stefan > > --- In
speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...>
> wrote: > > > > Go isn't serious, you'd better learn to
play professional RPS > > (rock-paper-scissors) ;-) > > >
> Actually that isn't fully joking, the guys at the world class level
> > tie waaaaaaaay more often than the 1/3 probability to tie.
It's > > pretty cool, I don't know how they do it. > > >
> Actually I think any game, practiced to a certain level, becomes
> > serious ;-) But then again I am famous among my friends for
riding > > the fence on all issues :-P > > > > Chris
> > > > --- In speedsolvingrubikscube@yahoogroups.com,
"c_w_tsai" > > <c_w_tsai@y...> wrote: > > > >
> > Graffiti is NOT serious. You'd better learn to play Go
instead. > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "kwickykanny" > > >
<kwickykanny@e...> wrote: > > > > > > > >
> > But backgammon is not serious. > > > > > >
You'd better learn to play bridge instead ;). > > > > >
> > > > Bridge is NOT serious. > > > > >
You´d better learn to play chess instead. > > > > > >
> > Chess is NOT serious. You'd better learn to play Graffiti
(that > > > > Pictionary game on Yahoo) instead. > >
> > > > > > > >
7754. Re: [Speed cubing group] My Amazing Day/Media Update
From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 23:01:37 -0000
Well...now that all my interviews and such are done, and 3 have been
published (1 more at the beginning of next week and the other when we
are in Florida) I will be sending out the copy of the video(s) to anyone
who wants one by Friday at the latest (hopefully) sorry this is taking
so long...and the article in the newspaper I need to scan...so... Craig
7755. Re: New Member, need to ask a question. From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 23:06:06 -0000
--- In speedsolvingrubikscube@yahoogroups.com, cmhardw
<no_reply@y...> wrote: > > If your cube is too loose, and it
has rivets, then the bad news is you > have to either get used to it
being looser (which works up to a > point), or get a new cube. I like
the rubiks.com cubes, once they > break in they are very nice.
However once they pass their "sweet > spot" the cube is useless for
speedcubing. Like David mentioned already I think you can push the
rivets in further, just not pull them out. Look again at how the rivet
looks like: http://www.stefan-pochmann.de/foo/diy_rivet.jpg I'd only say
they "pass" their sweet spot when they're pushed in too deep already,
but that should result in a stiff cube, not a loose one. > Studio
cubes are like the older stlye (non-arched centers) > rubiks.com
cubes on steroids. The plastic is a bit softer and it is > easy to
sand down the edges if you want, or tighten the screws once > the
cube starts to loosen up and make it last longer. If you lube the cube
and put washers under the springs so they don't eat through the plastic,
I believe they'll last much much longer so it's not like it loosens up
all the time and you constantly have to tighten it. But I must admit I
don't use Studio cubes much yet so this belief is mainly based on pure
thought, not much experience. > The 25th anniversary cubes have
arched centers, as well as the > (white?) DIY cubes too. As far as I
know, the white DIYs have flat centers. Someone here once said his has
arched centers but hasn't shown the pictures yet that he wanted to. The
large image on rubiks.com does show arched centers but it's a fake
picture, you can read about this here:
http://www.twistypuzzles.com/forum/viewtopic.php?t=3976 Cheers! Stefan
7756. What is Everyone Planning on Competing in??? From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 23:10:46 -0000
I'll Start - 2x2 Speedsolve 3x3 Speedsolve 4x4 Speedsolve 5x5 Speedsolve
3x3 One-Handed 3x3 With Feet Magic Clock Square 1(maybe) That's
it...anyone else willing to tell their dirty little secrets??? Craig
7757. Re: [Speed cubing group] One handed solving question
From:
Frank Morris <ephem825@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 16:23:01 -0700 (PDT)
Hey Jason, >From what I have understood, you are only allowed to use
one hand to fix the pop. Frank Jason Baum <speedrunningcuber@...>
wrote: Hi guys, For a one handed solve, I know that only one hand is
allowed to touch the cube for the entire solve. However, if a piece
slightly pops out, like it hasn't popped entirely out of the cube but
you have to push it back in to continue, can you use your other hand for
this, or would that be a disqualification? The cube I use for one handed
solving tends to do this a lot and I need clarification on what the rule
would be here. Thanks, -Jason SPONSORED LINKS Free puzzle inlay games
Educational game and puzzle Word puzzle game Kid puzzle game Puzzle
games Game puzzle --------------------------------- YAHOO! GROUPS LINKS
Visit your group "speedsolvingrubikscube" on the web. To unsubscribe
from this group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo!
Groups is subject to the Yahoo! Terms of Service.
--------------------------------- ---------------------------------
Yahoo! FareChase - Search multiple travel sites in one click. [Non-text
portions of this message have been removed]
7758. Re: sub 60 From:
neonknight379 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 23:35:39 -0000
By calling it "The Monstrosity" I am simply expressing my hatred of your
cube. It hates me too. This has nothing to do with your cube being ugly.
My 2x2x2 is much, much worse. lol. --Casey P.S. Since I owe you a new
cube I'll try to get one next week. And I'll give you some new stickers,
too. :-D --- In speedsolvingrubikscube@yahoogroups.com, zarqa malik
<zarqa156@y...> wrote: > > Thanks to everyone who
congratulated(probibly spelled this wrong) me:). I really hope to get a
sub 50 soon. Funny thing about that is that it took me 5 months (minus i
day) to get it. I was going to say something else...but.... > >
----zarqa---- > > p.s. Casey, shut-up and leave my cube alone (I
have decided i dont like it being called The Monstrousity....too
long....and my cube is not UGLY....only deranged) > > p.p.s.
please forgive my spelling (not one of my best qualities) :D
7759. Re: What is Everyone Planning on Competing in??? From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Wed, 26 Oct 2005 23:36:41 -0000
Everything I've compteted in in the past. I think a database would be
more appropriate than to clutter up the group with a large volume of
e-mails of what everybody is competing in... ~ Bob --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard"
<logitewty@h...> wrote: > > I'll Start - > > 2x2
Speedsolve > 3x3 Speedsolve > 4x4 Speedsolve > 5x5 Speedsolve
> 3x3 One-Handed > 3x3 With Feet > Magic > Clock > Square
1(maybe) > > That's it...anyone else willing to tell their dirty
little secrets??? > > Craig >
7760. Re: What is Everyone Planning on Competing in??? From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 27 Oct 2005 00:17:24 -0000
Database is up --- In speedsolvingrubikscube@yahoogroups.com, "Bob
Burton" <bob@c...> wrote: > > Everything I've compteted in
in the past. I think a database would be > more appropriate than to
clutter up the group with a large volume of > e-mails of what
everybody is competing in... > > ~ Bob > > --- In
speedsolvingrubikscube@yahoogroups.com, "Craig Bouchard" >
<logitewty@h...> wrote: > > > > I'll Start - > >
> > 2x2 Speedsolve > > 3x3 Speedsolve > > 4x4
Speedsolve > > 5x5 Speedsolve > > 3x3 One-Handed > >
3x3 With Feet > > Magic > > Clock > > Square 1(maybe)
> > > > That's it...anyone else willing to tell their dirty
little secrets??? > > > > Craig > > >
I was taking some 4x4 averages with the timer as set up on Chris Hunt's
site, and noticed something strange. A few solves into my 4th average, I
stopped the timer after a particularly quick solve. I was somewhat
surprised when the timer read exactly 10.00 seconds. I'm not sure if I
somehow managed to tap the timer during the solve, or if this is a
legitimate malfunction. Anywho, I'm just worried about my handy new
stats reports. Any advice/help with the situation would be much
appreciated. -Mike Bennett --- In
speedsolvingrubikscube@yahoogroups.com, Marco Garbelini
<garbelini@g...> wrote: > > I'm on it. > > Your
concerns are mine, > Marco Garbelini > > > On 10/25/05,
Pedro <pedrosino1@y...> wrote: > > Well, the timer is
good...but...I have a few suggestions: > > > > - Allow
rolling averages > > - Generate scrambles > > > >
Pedro > > > > thomkirjava <snkenjoi@g...> escreveu:
> > Hey. > > > > Well, after I did the round checking
out the bugs on twistypuzzles, I > > found only a few in this
program. > > > > index.php?puzzletype=[XSS] > >
stats.php?puzzletype=[XSS] > > > > Above are a few cross
site scripting attacks. > > > > It could potentionally lead
me to gaining your password hash and > > cracking of this would
result in me having your or anyone's password > > on the site
hosting the program. > > > > Cross site scripting can result
in all sorts of things like cookie > > stealing. > > >
> If you steal a cookie, and replace your cookies with the ones you
have > > stolen, you can be the person you stole the cookies from
online. > > > > I urge you to fix these bugs soon, if you
can't, I'll grab a copy of > > the source and write the bugfixes
myself and send you a new copy. > > > > Lets trust the yahoo
group not to exploit this right now, eh? :P > > > > ~Thom
> > > > PS: > > > > Where are the
scrambles/ability to time generic puzzles? :P > > > > PPS:
> > > > There are also potentional SQL injection errors in
the program also, > > that can be worse thn XSS. but I've not
forced any yet. > > > > PPPS: > > > > Nice
program. > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Marco Garbelini > >
<garbelini@g...> wrote: > > > > > > Hi all, >
> > > > > Last couple of months I have been developing a
new timer that I expect > > > to be useful to the community.
It's a online timer and it works with > > > most modern
browsers. The web server requirements are php and mysql > > >
and the installation is supposed to be painless. The first time you >
> > run the app you will get to the setup screen. > > >
> > > I intended to go for something much simpler but I kept
adding features > > > and ended up with a more generic timer.
For this first release it has: > > > > > > -
multi-user environment > > > - RSS feeds for each user/puzzle
> > > - a nice history page > > > - no need to send
accepted times to the server > > > > > > I have been
testing it for some time now with the help of Sachin, a > > >
regular poster here, and don't expect any serious bug, but who knows
> > > right? > > > > > > The timer is open
source software and the project is hosted by > > sourceforge. >
> > > > > This is the project site: > > > >
> > http://phppuzzletimer.sourceforge.net > > > > >
> You can download the first version from: > > >
http://sourceforge.net/project/showfiles.php?group_id=148669 > >
> > > > Cheers, > > > Marco Garbelini > >
> > > > PS.:Please tell me about any typo or just plain bad
English you might > > > see on the site or on the software.
> > > > > > > > > > > > > >
> > > SPONSORED LINKS > > Free puzzle inlay games
Educational game and puzzle Word puzzle game Kid puzzle game Puzzle
games Game puzzle > > > > ---------------------------------
> > YAHOO! GROUPS LINKS > > > > > > Visit your
group "speedsolvingrubikscube" on the web. > > > > To
unsubscribe from this group, send an email to: > >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > >
Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
> > > > > > --------------------------------- >
> > > > > > > > >
--------------------------------- > > Promoção Yahoo! Acesso
Grátis: a cada hora navegada você > > acumula cupons e concorre a
mais de 500 prêmios! Participe! > > > > [Non-text portions
of this message have been removed] > > > > > > >
> > > > > Yahoo! Groups Links > > > > >
> > > > > > > > > >
7762. 23 years later... From:
"christopher_pelley" <christopher_pelley@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 27 Oct 2005 03:26:11 -0000
Just a quick note to say that I'm looking forward to meeting you folks
for the first time next week. I have not competed in a tournament since
I won 3rd place in St. Louis back in the 1982 Rubik's Cube-A-Thon
National Finals. I'm a bit rusty after 23 years, but I have managed to
get my average down to the low 30's. I guess I could qualify as a
"slowest improver." Earlier today I clocked a 22.75 during an average of
12 practicing with a friend. Not bad for a die-hard corners-first guy,
but probably not good enough to be a finalist this year! I stand in awe
of all you sub-20 guys (and girl). Any other "old-timers" going to be at
WC2005? Chris Pelley
Ya i have got those too sometimes. But thats just a nice coincidence and
i dont think its a timer bug. Just one thing Marco, for the past two
days i've been seeing that when i complete the avg of 12 sets, the avg
diaplayed in the rightmost column, gets changed by exactly 0.01 when it
is showed in the stats section. Looks like a round off error or
something. Plz look into it. Sachin. On 10/27/05, Mike Bennett
<mikebennett_one@...> wrote: > I was taking some 4x4 averages
with the timer as set up on Chris > Hunt's site, and noticed
something strange. > > A few solves into my 4th average, I stopped
the timer after a > particularly quick solve. I was somewhat
surprised when the timer > read exactly 10.00 seconds. > > I'm
not sure if I somehow managed to tap the timer during the solve, > or
if this is a legitimate malfunction. > > Anywho, I'm just worried
about my handy new stats reports. Any > advice/help with the
situation would be much appreciated. > > -Mike Bennett > >
--- In speedsolvingrubikscube@yahoogroups.com, Marco Garbelini >
<garbelini@g...> wrote: > > > > I'm on it. > >
> > Your concerns are mine, > > Marco Garbelini > >
> > > > On 10/25/05, Pedro <pedrosino1@y...> wrote:
> > > Well, the timer is good...but...I have a few suggestions:
> > > > > > - Allow rolling averages > > > -
Generate scrambles > > > > > > Pedro > > >
> > > thomkirjava <snkenjoi@g...> escreveu: > >
> Hey. > > > > > > Well, after I did the round
checking out the bugs on twistypuzzles, I > > > found only a
few in this program. > > > > > >
index.php?puzzletype=[XSS] > > > stats.php?puzzletype=[XSS]
> > > > > > Above are a few cross site scripting
attacks. > > > > > > It could potentionally lead me to
gaining your password hash and > > > cracking of this would
result in me having your or anyone's password > > > on the site
hosting the program. > > > > > > Cross site scripting
can result in all sorts of things like cookie > > > stealing.
> > > > > > If you steal a cookie, and replace your
cookies with the ones you have > > > stolen, you can be the
person you stole the cookies from online. > > > > > >
I urge you to fix these bugs soon, if you can't, I'll grab a copy of
> > > the source and write the bugfixes myself and send you a
new copy. > > > > > > Lets trust the yahoo group not
to exploit this right now, eh? :P > > > > > > ~Thom
> > > > > > PS: > > > > > > Where
are the scrambles/ability to time generic puzzles? :P > > >
> > > PPS: > > > > > > There are also
potentional SQL injection errors in the program also, > > >
that can be worse thn XSS. but I've not forced any yet. > > >
> > > PPPS: > > > > > > Nice program. >
> > > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Marco Garbelini > > >
<garbelini@g...> wrote: > > > > > > > > Hi
all, > > > > > > > > Last couple of months I
have been developing a new timer that I > expect > > > >
to be useful to the community. It's a online timer and it works with
> > > > most modern browsers. The web server requirements
are php and mysql > > > > and the installation is supposed
to be painless. The first time you > > > > run the app you
will get to the setup screen. > > > > > > > > I
intended to go for something much simpler but I kept adding >
features > > > > and ended up with a more generic timer. For
this first release > it has: > > > > > > > >
- multi-user environment > > > > - RSS feeds for each
user/puzzle > > > > - a nice history page > > >
> - no need to send accepted times to the server > > > >
> > > > I have been testing it for some time now with the
help of Sachin, a > > > > regular poster here, and don't
expect any serious bug, but who knows > > > > right? >
> > > > > > > The timer is open source software and
the project is hosted by > > > sourceforge. > > > >
> > > > This is the project site: > > > > >
> > > http://phppuzzletimer.sourceforge.net > > > >
> > > > You can download the first version from: > >
> > http://sourceforge.net/project/showfiles.php?group_id=148669
> > > > > > > > Cheers, > > > >
Marco Garbelini > > > > > > > > PS.:Please tell
me about any typo or just plain bad English you > might > >
> > see on the site or on the software. > > > > >
> > > > > > > > > > > > > >
> > > > > > SPONSORED LINKS > > > Free puzzle
inlay games Educational game and puzzle Word puzzle > game Kid puzzle
game Puzzle games Game puzzle > > > > > >
--------------------------------- > > > YAHOO! GROUPS LINKS
> > > > > > > > > Visit your group
"speedsolvingrubikscube" on the web. > > > > > > To
unsubscribe from this group, send an email to: > > >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > >
> > Your use of Yahoo! Groups is subject to the Yahoo! Terms of
> Service. > > > > > > > > >
--------------------------------- > > > > > > >
> > > > > > > >
--------------------------------- > > > Promoção Yahoo! Acesso
Grátis: a cada hora navegada você > > > acumula cupons e
concorre a mais de 500 prêmios! Participe! > > > > > >
[Non-text portions of this message have been removed] > > >
> > > > > > > > > > > > > >
> Yahoo! Groups Links > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > Yahoo! Groups Links >
> > > > > >
7764. Re: 4-look LL: how to get it as good as it can be? (SUMMARY)
From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 27 Oct 2005 08:50:46 -0000
Hi! I have reached 20.57 secs average with a 4-look LL. My last layer
strategy is like this: 1 - permute corners Despite what ppl might say
this is not hard. There are only really 3 cases. Either u fix the
corners by only turning the last layer, u have 2 2-cyles (6 moves) or
else u have a corner 3-cycle to do (7/8 moves) 2 - orient corners
Recognition for this is also easy. Those corners who do not have the
last-face color correct will need to be twisted. Then looking at only 1
of those corners to be twisted (and knowing how many to be twisted) u
almost know which case u have. The exception is having to twist all
corners. Recognition here is also easy. Only 2 cases. 3/4 - edges a -
All edges wrong orientation Do an edge 3-cycle to solve 1 edges (orients
and positions the edge). Then another 3-cycle. Exception is when we
simply have to do the 4-flip. b - Two edges wrong orientation Do an edge
3-cycle to orient the edge (easy to learn). Then do PE alg (only a
handful cases, 3-cycle or 2 2-cycles). In addition i know a few cases
that solve all edges directly. I know this is not the most efficient way
to do a 4-lool LL, but it works for me. Been doing like that for 20+ yrs
now, so im reluctant to change it. The number of moves for this is not
good, but with turnrate 3-4 moves/sec 10-12 secs or faster in "lucky"
cases is possible :-) Cheers! -Per > --- In
speedsolvingrubikscube@yahoogroups.com, "Jeff Soesbe" <yeff@y...>
wrote: > > All -- > > Thanks to everyone who replied to my
questions about 4-look LL. I > wanted to summarize the replies and
give my interpretation of each > subject. > > 1) Switch from:
> > Orient Edges (OE) / Permute Corners (PC) / Orient Corners (OC)
/ > Permute Edges (PE) > > to > > OE / OC / PC and PE
(permute in whatever order works for you, PC/PE > or PE/PC). >
> Why? It gets you started on the road to OLL/PLL, *and* recognizing
> corner permutation situation is usually faster when the corners are
> all oriented (an excellent point, raised by Tyson in email). >
> You have to learn at least the PC routines that don't disturb >
orientation, and might want to learn all applicable OC routines (for
> less net turns), but you should see a gain in time. > > This
is a great suggestion, especially since I feel like I'm pretty >
quick on (pre-)recognizing OE and OC situations. I'll probably start
> switching to this in another month or so. > > 2) F2L, F2L,
F2L! F2L! (Hello?!?! McFly!?!? F2L!!) > > Why? Getting your F2L
rock solid and quick is the key to fast times. > > I'm in total
agreement here - I notice that for me a great F2L > usually means a
great time. While getting my F2L to the level of > Chris Hardwick
(who can average <23 with a 4-look LL due to a world- > class F2L)
is hard, the biggest time gains come from making your F2L > fluid and
quick. Pre-recognize situations, and react quickly. > > 2A) Turn
faster. > > Why? Well, duh... > > No one suggested this, but
it's one of the core skills for being a > speedcuber. I don't do any
sequence practice (like, say, doing > the "3-corner turner" 20 times
in a row), preferring to practice > in "real solve time", but perhaps
I should, especially when learning > new sequences. > > There's
also the "go slow to go fast" motto, which I've found very > helpful.
Turn too fast, and your recognition time starts increasing >
dramatically. But practicing sequences is a good note. > > So,
I'll continue on my recognition work, concentrating on F2L and >
being quick with inserting pairs. Later, I'll probably switch to >
OE/OC/PC/PE, and give myself enough time so that I'm solid with that
> method by the SF tournament in Jan 2006. > > Thanks again to
all for their input. Keep on cubing! > > yeff > > --- In
speedsolvingrubikscube@yahoogroups.com, "Jeff Soesbe" >
<yeff@y...> wrote: > > > > All -- > > > >
I'm currently using a 4-look LL, and curious to hear from other 4- >
> look LL folks (or anyone) about ways to make this approach as good
> > (defined as fast/smooth/whatever) as it can be. >
How could you even dream of closing a thread by a question? R -----
Original Message ----- From: "Stefan Pochmann" <pochmann@...> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Thursday, October
27, 2005 12:42 AM Subject: [Speed cubing group] Re: (off topic thread)
Backgammon RPS isn't serious, you better cube instead. (will that close
this thread or will someone dare to publicly claim here that there's
something better than cubing? ;-) Cheers! Stefan --- In
speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...>
wrote: > > Go isn't serious, you'd better learn to play
professional RPS > (rock-paper-scissors) ;-) > > Actually that
isn't fully joking, the guys at the world class level > tie
waaaaaaaay more often than the 1/3 probability to tie. It's > pretty
cool, I don't know how they do it. > > Actually I think any game,
practiced to a certain level, becomes > serious ;-) But then again I
am famous among my friends for riding > the fence on all issues :-P
> > Chris > > --- In speedsolvingrubikscube@yahoogroups.com,
"c_w_tsai" > <c_w_tsai@y...> wrote: > > > >
Graffiti is NOT serious. You'd better learn to play Go instead. >
> > > --- In speedsolvingrubikscube@yahoogroups.com,
"kwickykanny" > > <kwickykanny@e...> wrote: > > >
> > > > > But backgammon is not serious. > > >
> > You'd better learn to play bridge instead ;). > > >
> > > > Bridge is NOT serious. > > > > You´d
better learn to play chess instead. > > > > > > Chess
is NOT serious. You'd better learn to play Graffiti (that > > >
Pictionary game on Yahoo) instead. > > > > > > Yahoo!
Groups Links
7766. Re: One handed solving question From:
Joël van Noort <joel_vn@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 27 Oct 2005 09:55:05 -0000
QUOTE: Article C: One-handed Solving See Article A. Additional/special
regulations for One-handed Solving: During the preinspection and solve
the competitor may only use one hand. No other body part or the table or
any other available object may touch the puzzle. Once a competitor
touches the puzzle with one hand, he may not touch the puzzle with the
other hand. I don't see any exceptions, and it sounds fair and logical
to me. --- In speedsolvingrubikscube@yahoogroups.com, "Jason Baum"
<speedrunningcuber@y...> wrote: > > Hi guys, > > For a
one handed solve, I know that only one hand is allowed to touch > the
cube for the entire solve. However, if a piece slightly pops out, >
like it hasn't popped entirely out of the cube but you have to push it
> back in to continue, can you use your other hand for this, or would
> that be a disqualification? The cube I use for one handed solving
> tends to do this a lot and I need clarification on what the rule
would > be here. Thanks, > > -Jason >
7767. Re: [Speed cubing group] Re: One handed solving question
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 27 Oct 2005 03:01:48 -0700
No, you have to assemble the cube with one-hand. Can somebody explain
why this is a rule from a logistical standpoint? Think about it this
way. If you were to pop and you put the cube back with two-hands, you
could potentially move the cube with two hands and it would be more
difficult to judge. If you're forced to use one-hand, well, there's no
way you can cheap. In reality, just don't pop. Tyson Mao MSC #631
California Institute of Technology On Oct 27, 2005, at 2:55 AM, Joël van
Noort wrote: > QUOTE: > > Article C: One-handed Solving >
See Article A. Additional/special regulations for One-handed Solving:
> > During the preinspection and solve the competitor may only use
one > hand. No other body part or the table or any other available
object > may touch the puzzle. Once a competitor touches the puzzle
with one > hand, he may not touch the puzzle with the other hand.
> > > I don't see any exceptions, and it sounds fair and
logical to me. > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Jason Baum" >
<speedrunningcuber@y...> wrote: >> >> Hi guys,
>> >> For a one handed solve, I know that only one hand is
allowed to touch >> the cube for the entire solve. However, if a
piece slightly pops > out, >> like it hasn't popped entirely
out of the cube but you have to push > it >> back in to
continue, can you use your other hand for this, or would >> that
be a disqualification? The cube I use for one handed solving >>
tends to do this a lot and I need clarification on what the rule >
would >> be here. Thanks, >> >> -Jason >> >
> > > > > > > > Yahoo! Groups Links > >
> > > >
7768. Re: One handed solving question From:
"karekrig" <karkr936@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 27 Oct 2005 11:00:53 -0000
The cube can't touch the table during preinspection? But at the same
time the rules state that we have to put the cube down before we start
the solve. Seem like we have to break one of the rules every solve.
/Kåre --- In speedsolvingrubikscube@yahoogroups.com, Joël van Noort
<joel_vn@y...> wrote: > > QUOTE: > > Article C:
One-handed Solving > See Article A. Additional/special regulations
for One-handed Solving: > > During the preinspection and solve the
competitor may only use one > hand. No other body part or the table
or any other available object > may touch the puzzle. Once a
competitor touches the puzzle with one > hand, he may not touch the
puzzle with the other hand. > > > I don't see any exceptions,
and it sounds fair and logical to me.
7769. Re: [Speed cubing group] (no subject) From:
Parth Upadhyay <parth.upadhyay@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 27 Oct 2005 06:34:37 -0500
dont we all, dont we all [Non-text portions of this message have been
removed]
7770. Re: [Speed cubing group] Rubik's World Championships, 11/5/2005,
12:00 am
From:
Parth Upadhyay <parth.upadhyay@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 27 Oct 2005 06:39:00 -0500
*puts on really high voice* And we'll have lots and lots of fun
too!!!!!!!!! lol im psyched, neone else really happy to go? Itll be my
2nd competition and i liked my first even tho i did so bad, its not even
worth saying. i hope to get a better avg. I hope that stupid stackmat
gets back here sometime. we sent it back to speedstacks to fix, and i
hope it gets back ok peace out [Non-text portions of this message have
been removed]
7771. Re: [Speed cubing group] Off-Topic From:
Parth Upadhyay <parth.upadhyay@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 27 Oct 2005 06:41:19 -0500
ok. On 10/23/05, Tyson Mao <tmao@...> wrote: > > Hi
Everyone, > > This is completely off-topic so stop reading if
you're pressed for > time. My guess, though, is if you can solve a
Rubik's Cube, you > probably aren't THAT pressed for time. > >
http://www.pennband.net/ > > Could you please vote for harry
potter? My cousin is trying to swing > the vote :-P. > > Tyson
Mao > MSC #631 > California Institute of Technology > > >
> > > > Yahoo! Groups Links > > > > > >
> [Non-text portions of this message have been removed]
My improvement hasnt been that great either. I started in 6th grade, and
got into speed solving end of 6th. Learned 4-look. I maintained a decent
40-50 second avg, and didnt improve for a year, though, i didnt practice
that much. since caltech dallas, i cut off at least 5 seconds, and thats
trying to play it safe. i averaged b4 that about 50 seconds or more i
got my sub-40 avg yesterday. but i dunno if i can keep it up ill have to
see ok bye P.S. Tyvm Bob, your algorithms OWN :-D [Non-text portions of
this message have been removed]
--- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.
wesstrom@h...> wrote: > > How could you even dream of closing a
thread by a question? Hehe, I didn't intend to close it, I think it's a
funny thread which also doesn't take much time to follow. Was just
wondering whether anyone would dare to suggest there's something better
than cubing :-) Stefan
7774. Re: 4-look LL: how to get it as good as it can be? (SUMMARY)
From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 27 Oct 2005 13:15:56 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund"
<aspiring_to_love@y...> wrote: > > I have reached 20.57 secs
average with a 4-look LL. My last layer > strategy is like this: >
> [...] > > The number of moves for this is not good, but with
> turnrate 3-4 moves/sec 10-12 secs or faster in "lucky" cases is
> possible :-) Does that mean you have a sub-10 F2L average now?
Cheers! Stefan
You think 10 seconds for 4x4 is just a nice coincidence? Cheers :-)
Stefan --- In speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar
<sachinss@g...> wrote: > > Ya i have got those too
sometimes. > > But thats just a nice coincidence and i dont think
its a timer bug. > > On 10/27/05, Mike Bennett
<mikebennett_one@h...> wrote: > > I was taking some 4x4
averages with the timer as set up on Chris > > Hunt's site, and
noticed something strange. > > > > A few solves into my 4th
average, I stopped the timer after a > > particularly quick solve.
I was somewhat surprised when the timer > > read exactly 10.00
seconds.
7776. Remedies From:
"uweren2000" <rune.wesstrom@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 27 Oct 2005 14:58:33 -0000
Hi, I know there are remedies for Head & Shoulders, but I´m looking
for something for Head & Fingers. Any ideas? R
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > > You think 10 seconds for 4x4 is
just a nice coincidence? Good thing it didn't happen in a competition. ~
Bob
Ohho maybe. i didnt see the puzzle he was talking abt. That then must be
some other problem, or it might be showing in munutes which he mistook
for seconds. What i thought is that he is cribbing that his time was
"exactly" 10.00 seconds..upto two decimal places, *that* is a
coincidence. Sachin. On 10/27/05, Stefan Pochmann <pochmann@...>
wrote: > You think 10 seconds for 4x4 is just a nice coincidence?
> > Cheers :-) > Stefan > > > --- In
speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar >
<sachinss@g...> wrote: > > > > Ya i have got those too
sometimes. > > > > But thats just a nice coincidence and i
dont think its a timer bug. > > > > On 10/27/05, Mike
Bennett <mikebennett_one@h...> wrote: > > > I was taking
some 4x4 averages with the timer as set up on Chris > > >
Hunt's site, and noticed something strange. > > > > >
> A few solves into my 4th average, I stopped the timer after a >
> > particularly quick solve. I was somewhat surprised when the
timer > > > read exactly 10.00 seconds. > > > >
> > > > > Yahoo! Groups Links > > > > >
> >
I hope for Mike's sake that it wasn't 10 minutes! :P ~ Bob --- In
speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar
<sachinss@g...> wrote: > > Ohho maybe. i didnt see the
puzzle he was talking abt. > > That then must be some other
problem, or it might be showing in > munutes which he mistook for
seconds. > > What i thought is that he is cribbing that his time
was "exactly" > 10.00 seconds..upto two decimal places, *that* is a
coincidence. > > > Sachin. > > > On 10/27/05, Stefan
Pochmann <pochmann@g...> wrote: > > You think 10 seconds for
4x4 is just a nice coincidence? > > > > Cheers :-) > >
Stefan > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar > >
<sachinss@g...> wrote: > > > > > > Ya i have got
those too sometimes. > > > > > > But thats just a nice
coincidence and i dont think its a timer bug. > > > > >
> On 10/27/05, Mike Bennett <mikebennett_one@h...> wrote: >
> > > I was taking some 4x4 averages with the timer as set up
on Chris > > > > Hunt's site, and noticed something strange.
> > > > > > > > A few solves into my 4th
average, I stopped the timer after a > > > > particularly
quick solve. I was somewhat surprised when the timer > > > >
read exactly 10.00 seconds. > > > > > > > > >
> > > > > > > > > Yahoo! Groups Links >
> > > > > > > > > > > > > >
I'm pretty sure it was more like 1:25, but I could be wrong... I'm
usually not off by 8.5 minutes, though... Maybe I just hit the button
*really* slow. ;) -Mike Bennett --- In
speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...>
wrote: > > I hope for Mike's sake that it wasn't 10 minutes! :P
> > ~ Bob > > --- In speedsolvingrubikscube@yahoogroups.com,
Sachin Shirwalkar > <sachinss@g...> wrote: > > > >
Ohho maybe. i didnt see the puzzle he was talking abt. > > >
> That then must be some other problem, or it might be showing in
> > munutes which he mistook for seconds. > > > > What
i thought is that he is cribbing that his time was "exactly" > >
10.00 seconds..upto two decimal places, *that* is a coincidence. >
> > > > > Sachin. > > > > > > On
10/27/05, Stefan Pochmann <pochmann@g...> wrote: > > >
You think 10 seconds for 4x4 is just a nice coincidence? > > >
> > > Cheers :-) > > > Stefan > > > > >
> > > > --- In speedsolvingrubikscube@yahoogroups.com,
Sachin Shirwalkar > > > <sachinss@g...> wrote: > >
> > > > > > Ya i have got those too sometimes. >
> > > > > > > But thats just a nice coincidence and
i dont think its a timer bug. > > > > > > > > On
10/27/05, Mike Bennett <mikebennett_one@h...> wrote: > >
> > > I was taking some 4x4 averages with the timer as set up
on Chris > > > > > Hunt's site, and noticed something
strange. > > > > > > > > > > A few solves
into my 4th average, I stopped the timer after a > > > >
> particularly quick solve. I was somewhat surprised when the timer
> > > > > read exactly 10.00 seconds. > > > >
> > > > > > > > > > > > > >
> > > > > > > > > Yahoo! Groups Links >
> > > > > > > > > > > > > >
> > > > > > > > >
7781. Re: [Speed cubing group] 4-look LL: how to get it as good as it
can be?
From:
"Jeff Soesbe" <yeff@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 27 Oct 2005 16:40:05 -0000
Hi Rune -- I meant to put this reply in my Summary, but I forgot. To go
from one 4-flip move to two 2-flip moves, it turns out that I need a
upper side orientation (U, U' or U2) in between, so it ends up being the
same number of moves. However, you implied a good point that I hadn't
though about, which is perhaps I can do the two 2-flips (plus U|U'|U2)
faster than I can do the 4-flip. I'm giving it a try and it initially
looks to be quicker - I'll do some real timings and see how it plays
out. Thanks for the idea! yeff --- In
speedsolvingrubikscube@yahoogroups.com, Rune Wesström
<rune.wesstrom@h...> wrote: > > Maybe I shouldn´t ask - I
don´t play that way - but why not do the 4-flip as two 2-flips? (12
moves instead of 13). > ----- Original Message ----- > From: "Jeff
Soesbe" <yeff@y...> > To:
<speedsolvingrubikscube@yahoogroups.com> > Sent: Friday,
October 21, 2005 8:54 PM > Subject: [Speed cubing group] 4-look LL:
how to get it as good as it can be? [text deleted] > > Orient
Edges feels pretty clean, it's either flip 2 adjacent (6 > >
moves) or flip 2 opposite (6 moves) or flip all 4 (13 moves). [text
deleted]
7782. Re: [Speed cubing group] Re: One handed solving question
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 27 Oct 2005 09:59:15 -0700
The cube can't touch the table intentionally in an a manner in which to
manipulate the cube, Tyson Mao MSC #631 California Institute of
Technology On Oct 27, 2005, at 4:00 AM, karekrig wrote: > > The
cube can't touch the table during preinspection? > But at the same
time the rules state that we have to put the cube down > before we
start the solve. Seem like we have to break one of the rules > every
solve. > > /Kåre > > --- In
speedsolvingrubikscube@yahoogroups.com, Joël van Noort >
<joel_vn@y...> wrote: >> >> QUOTE: >> >>
Article C: One-handed Solving >> See Article A. Additional/special
regulations for One-handed Solving: >> >> During the
preinspection and solve the competitor may only use one >> hand.
No other body part or the table or any other available object >>
may touch the puzzle. Once a competitor touches the puzzle with one
>> hand, he may not touch the puzzle with the other hand. >>
>> >> I don't see any exceptions, and it sounds fair and
logical to me. > > > > > > > > > Yahoo!
Groups Links > > > > > >
7783. Re: [Speed cubing group] Slowest Improver? From:
"Jeff Soesbe" <yeff@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 27 Oct 2005 17:15:34 -0000
Fun subject! I'm not sure I want to be "highlighted" as a "slowest
improver", but: I started in 1980, as a freshman/sophomore in high
school. Got to the point where, with a layer-by-layer method, on a
non-lubed cube, turning with my hands, I could average about 65-70
seconds. This was good enough for second place in the cube contest at
the Lamar University (Texas) Mathematics Tournament in late 1981 (I
still have the newsletter sheet listing my lighting fast time of 65
seconds, only 2 seconds behind the winner). Didn't really do much with
the cube (except play with it now and then) until Nov 2004, when I
bought one at Target and started remembering my old LBL method. This
time, the Internet was available and I was quickly amazed at the
incredible times, along with all the newfangled methods and techniques
(and still am). I also learned about the Jan 2005 competition at the
Exploratorium in San Francisco. Relearned LBL, stayed with unlubed cube
and turning with my hands, did some minor method optimizations, and
averaged 65-70 at San Francisco. Nine months later, I've learned
cross/F2L, use 4-look LL, lube the cube, do some finger tricks, and am
knocking on the door of a 40- second average. So, 25 years later (with
the non-serious gap), not quite sub-40. Do I "win"? :-) yeff --- In
speedsolvingrubikscube@yahoogroups.com, Rune Wesström
<rune.wesstrom@h...> wrote: > > I beat you, I began in
1980... > > ----- Original Message ----- > From: "Terje
Kristensen" <terje.kristensen@w...> > To:
<speedsolvingrubikscube@yahoogroups.com> > Sent: Monday,
October 24, 2005 1:43 PM > Subject: SV: [Speed cubing group] Slowest
Improver? > > > I guess he isnt practising as hard as you then
:) If you want to talk > about slow improvement, how about me
starting in 1981 and still havent > got a sub 30 sec avg ;) > >
Terje > > -----Opprinnelig melding----- > Fra:
speedsolvingrubikscube@yahoogroups.com >
[mailto:speedsolvingrubikscube@yahoogroups.com] På vegne av mahtianssi
> Sendt: 24. oktober 2005 13:36 > Til:
speedsolvingrubikscube@yahoogroups.com > Emne: [Speed cubing group]
Slowest Improver? > > > > My dad started cubing April 2004
and his best avg is 42.99. > Any slower? > > > > >
> _____ > > YAHOO! GROUPS LINKS > > > > * Visit
your group "speedsolvingrubikscube >
<http://groups.yahoo.com/group/speedsolvingrubikscube> " on the
web. > > > * To unsubscribe from this group, send an email to:
> speedsolvingrubikscube-unsubscribe@yahoogroups.com >
<mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?
subject=Unsub > scribe> > > > * Your use of Yahoo! Groups
is subject to the Yahoo! Terms of > Service
<http://docs.yahoo.com/info/terms/> . > > > _____ >
> > > > [Non-text portions of this message have been
removed] > > > > > > Yahoo! Groups Links >
7784. Re: [Speed cubing group] 4-look LL: how to get it as good as it
can be?
From:
Rune Wesström <rune.wesstrom@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Thu, 27 Oct 2005 19:42:38 +0200
Yes, even if it´s in fact the same number of moves, you´ll win
something: You´ll get rid of that "clumsy" 4-flip (I mean, every
sufficiently long alg with a low frequency is in some way clumsy) and
you´ll encrease the frequence of the 2-flips, not much, but in the long
run it´ll give you some fraction of a second. R ----- Original Message
----- From: "Jeff Soesbe" <yeff@...> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Thursday, October
27, 2005 6:40 PM Subject: Re: [Speed cubing group] 4-look LL: how to get
it as good as it can be? Hi Rune -- I meant to put this reply in my
Summary, but I forgot. To go from one 4-flip move to two 2-flip moves,
it turns out that I need a upper side orientation (U, U' or U2) in
between, so it ends up being the same number of moves. However, you
implied a good point that I hadn't though about, which is perhaps I can
do the two 2-flips (plus U|U'|U2) faster than I can do the 4-flip. I'm
giving it a try and it initially looks to be quicker - I'll do some real
timings and see how it plays out. Thanks for the idea! yeff --- In
speedsolvingrubikscube@yahoogroups.com, Rune Wesström
<rune.wesstrom@h...> wrote: > > Maybe I shouldn´t ask - I
don´t play that way - but why not do the 4-flip as two 2-flips? (12
moves instead of 13). > ----- Original Message ----- > From: "Jeff
Soesbe" <yeff@y...> > To:
<speedsolvingrubikscube@yahoogroups.com> > Sent: Friday,
October 21, 2005 8:54 PM > Subject: [Speed cubing group] 4-look LL:
how to get it as good as it can be? [text deleted] > > Orient
Edges feels pretty clean, it's either flip 2 adjacent (6 > >
moves) or flip 2 opposite (6 moves) or flip all 4 (13 moves). [text
deleted] Yahoo! Groups Links
7785. Re: New Member, need to ask a question. From:
"bryanosaurus" <bmytko@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 27 Oct 2005 17:38:57 -0000
> As far as I know, the white DIYs have flat centers. Someone here
once > said his has arched centers but hasn't shown the pictures yet
that he > wanted to That was me - my friend was reading, and
convinced that his white DIY had arched centers. He had his DIYs
confused I guess, because when we went to take a picture we realized we
were wrong. I'm pretty sure all white DIYs are flat centered. --- In
speedsolvingrubikscube@...m, "Stefan Pochmann" <pochmann@g...>
wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw
<no_reply@y...> > wrote: > > > > If your cube is
too loose, and it has rivets, then the bad news is > you > >
have to either get used to it being looser (which works up to a >
> point), or get a new cube. I like the rubiks.com cubes, once they
> > break in they are very nice. However once they pass their
"sweet > > spot" the cube is useless for speedcubing. > >
Like David mentioned already I think you can push the rivets in >
further, just not pull them out. Look again at how the rivet looks >
like: > http://www.stefan-pochmann.de/foo/diy_rivet.jpg > > I'd
only say they "pass" their sweet spot when they're pushed in too >
deep already, but that should result in a stiff cube, not a loose one.
> > > Studio cubes are like the older stlye (non-arched
centers) > > rubiks.com cubes on steroids. The plastic is a bit
softer and it is > > easy to sand down the edges if you want, or
tighten the screws once > > the cube starts to loosen up and make
it last longer. > > If you lube the cube and put washers under the
springs so they don't > eat through the plastic, I believe they'll
last much much longer so > it's not like it loosens up all the time
and you constantly have to > tighten it. But I must admit I don't use
Studio cubes much yet so this > belief is mainly based on pure
thought, not much experience. > > > The 25th anniversary cubes
have arched centers, as well as the > > (white?) DIY cubes too.
> > As far as I know, the white DIYs have flat centers. Someone
here once > said his has arched centers but hasn't shown the pictures
yet that he > wanted to. The large image on rubiks.com does show
arched centers but > it's a fake picture, you can read about this
here: > http://www.twistypuzzles.com/forum/viewtopic.php?t=3976 >
> Cheers! > Stefan >
7786. Re: [Speed cubing group] Slowest Improver? From:
Rune Wesström <rune.wesstrom@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Thu, 27 Oct 2005 19:56:07 +0200
In any case you "beat" me. (I´m "not quite a sub-30ie"). R -----
Original Message ----- From: "Jeff Soesbe" <yeff@...> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Thursday, October
27, 2005 7:15 PM Subject: Re: [Speed cubing group] Slowest Improver? Fun
subject! I'm not sure I want to be "highlighted" as a "slowest
improver", but: I started in 1980, as a freshman/sophomore in high
school. Got to the point where, with a layer-by-layer method, on a
non-lubed cube, turning with my hands, I could average about 65-70
seconds. This was good enough for second place in the cube contest at
the Lamar University (Texas) Mathematics Tournament in late 1981 (I
still have the newsletter sheet listing my lighting fast time of 65
seconds, only 2 seconds behind the winner). Didn't really do much with
the cube (except play with it now and then) until Nov 2004, when I
bought one at Target and started remembering my old LBL method. This
time, the Internet was available and I was quickly amazed at the
incredible times, along with all the newfangled methods and techniques
(and still am). I also learned about the Jan 2005 competition at the
Exploratorium in San Francisco. Relearned LBL, stayed with unlubed cube
and turning with my hands, did some minor method optimizations, and
averaged 65-70 at San Francisco. Nine months later, I've learned
cross/F2L, use 4-look LL, lube the cube, do some finger tricks, and am
knocking on the door of a 40- second average. So, 25 years later (with
the non-serious gap), not quite sub-40. Do I "win"? :-) yeff --- In
speedsolvingrubikscube@yahoogroups.com, Rune Wesström
<rune.wesstrom@h...> wrote: > > I beat you, I began in
1980... > > ----- Original Message ----- > From: "Terje
Kristensen" <terje.kristensen@w...> > To:
<speedsolvingrubikscube@yahoogroups.com> > Sent: Monday,
October 24, 2005 1:43 PM > Subject: SV: [Speed cubing group] Slowest
Improver? > > > I guess he isnt practising as hard as you then
:) If you want to talk > about slow improvement, how about me
starting in 1981 and still havent > got a sub 30 sec avg ;) > >
Terje > > -----Opprinnelig melding----- > Fra:
speedsolvingrubikscube@yahoogroups.com >
[mailto:speedsolvingrubikscube@yahoogroups.com] På vegne av mahtianssi
> Sendt: 24. oktober 2005 13:36 > Til:
speedsolvingrubikscube@yahoogroups.com > Emne: [Speed cubing group]
Slowest Improver? > > > > My dad started cubing April 2004
and his best avg is 42.99. > Any slower? > > > > >
> _____ > > YAHOO! GROUPS LINKS > > > > * Visit
your group "speedsolvingrubikscube >
<http://groups.yahoo.com/group/speedsolvingrubikscube> " on the
web. > > > * To unsubscribe from this group, send an email to:
> speedsolvingrubikscube-unsubscribe@yahoogroups.com >
<mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?
subject=Unsub > scribe> > > > * Your use of Yahoo! Groups
is subject to the Yahoo! Terms of > Service
<http://docs.yahoo.com/info/terms/> . > > > _____ >
> > > > [Non-text portions of this message have been
removed] > > > > > > Yahoo! Groups Links > Yahoo!
Groups Links
7787. Re: [Speed cubing group] 4-look LL: how to get it as good as it
can be?
From:
David Barr <david20708@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 27 Oct 2005 13:57:49 -0400
When I was first learning Fridrich, I did OLL in two phases: orient
edges and orient corners. When I started learning all of the OLL
algorithms, the first ones I learned were the cases that had all four
edges flipped so that I could avoid this problem. On 10/27/05, Jeff
Soesbe <yeff@...> wrote: > Hi Rune -- > > I meant to put
this reply in my Summary, but I forgot. > > To go from one 4-flip
move to two 2-flip moves, it turns out that I > need a upper side
orientation (U, U' or U2) in between, so it ends > up being the same
number of moves. > > However, you implied a good point that I
hadn't though about, which > is perhaps I can do the two 2-flips
(plus U|U'|U2) faster than I can > do the 4-flip. I'm giving it a try
and it initially looks to be > quicker - I'll do some real timings
and see how it plays out. > > Thanks for the idea! > > yeff
7788. Re: [Speed cubing group] phpPuzzleTimer: BugFix needed!
From:
"thomkirjava" <snkenjoi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 27 Oct 2005 18:00:43 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton"
<bob@c...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" >
<pochmann@g...> wrote: > > > > You think 10 seconds
for 4x4 is just a nice coincidence? > > Good thing it didn't
happen in a competition. > > ~ Bob > Heh, you're still bitter
about that, arn't you? :P ~Thom
7789. Re: New Member, need to ask a question. From:
"d_j_salvia" <d_j_salvia@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 27 Oct 2005 19:09:10 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "bryanosaurus"
<bmytko@o...> wrote: > > > As far as I know, the white
DIYs have flat centers. Someone here once > > said his has arched
centers but hasn't shown the pictures yet that he > > wanted to
> > That was me - my friend was reading, and convinced that his
white DIY had arched > centers. He had his DIYs confused I guess,
because when we went to take a picture we > realized we were wrong.
I'm pretty sure all white DIYs are flat centered. > > Hi Bryan,
Guys, I've heard three things: 1. the factory in China screwed up. They
were supposed to make arched center cubes, but used the wrong tools. 2.
The first batch with flat centers was made with the wrong tools, but a
second batch had arches. 3. One cubist said he got arches on his white
one. I don't know. Cheers, David J
7790. 75 people under 20 seconds! From:
"Ron" <ron@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 27 Oct 2005 20:10:01 -0000
Hi friends, Just check out
http://www.speedcubing.com/rankings/ranking2005.html to find that in
2005 we already had 75 people setting a time under 20 seconds for 3x3!
For 2004 we had 26: http://www.speedcubing.com/rankings/ranking2004.html
For 2003 we had 13: http://www.speedcubing.com/rankings/ranking2003.html
I love this community. :-) Have fun, Ron
7791. Re: 75 people under 20 seconds! From:
Joël van Noort <joel_vn@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 27 Oct 2005 20:49:55 -0000
Hey Ron, Yeah, that's pretty cool! Imagine what kind of number that
could be in a year, or two! Pretty cool to see the community getting
bigger all the time. CU Tomorrow ;), Joël. --- In
speedsolvingrubikscube@yahoogroups.com, "Ron" <ron@s...> wrote:
> > Hi friends, > > Just check out >
http://www.speedcubing.com/rankings/ranking2005.html > to find that
in 2005 we already had 75 people setting a time under 20 > seconds
for 3x3! > For 2004 we had 26: >
http://www.speedcubing.com/rankings/ranking2004.html > For 2003 we
had 13: > http://www.speedcubing.com/rankings/ranking2003.html >
> I love this community. :-) > > Have fun, > > Ron >
7792. [Speed cubing group] Re: One handed solving question
From:
"Jeff Soesbe" <yeff@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 27 Oct 2005 21:28:07 -0000
So, just to confirm, let's have a scenario: I'm doing a one-handed
solve. A piece POPs out. I put the cube down with one hand, pick up the
piece with same hand, insert the piece with same hand, pick up cube with
same hand, and resume solving. I should be fine (and not DQ) as long as
I handle the situation as above, correct? (I didn't "intentionally
manipulate", ie, use the table to turn a face or anything like that). I
know that right now, a POP is a POP (no time, another attempt granted),
but I believe that in the future a POP will not be special - you just
fix it and continue on. So, I want to make sure the POP situation (in
one-handed) could be covered "legally". Not that I POP in 3x-onehand,
just that enquiring minds want to know. yeff --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...>
wrote: > > The cube can't touch the table intentionally in an a
manner in which to > manipulate the cube, > > Tyson Mao >
MSC #631 > California Institute of Technology > > On Oct 27,
2005, at 4:00 AM, karekrig wrote: > > > > > The cube
can't touch the table during preinspection? > > But at the same
time the rules state that we have to put the cube down > > before
we start the solve. Seem like we have to break one of the rules >
> every solve. > > > > /Kåre > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Joël van Noort > >
<joel_vn@y...> wrote: > >> > >> QUOTE: >
>> > >> Article C: One-handed Solving > >> See
Article A. Additional/special regulations for One-handed Solving: >
>> > >> During the preinspection and solve the competitor
may only use one > >> hand. No other body part or the table or
any other available object > >> may touch the puzzle. Once a
competitor touches the puzzle with one > >> hand, he may not
touch the puzzle with the other hand. > >> > >> >
>> I don't see any exceptions, and it sounds fair and logical to
me. > > > > > > > > > > > > >
> > > > > Yahoo! Groups Links > > > > >
> > > > > > > >
7793. [Speed cubing group] Re: One handed solving question
From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 27 Oct 2005 21:49:08 -0000
This looks fine. ~ Bob --- In speedsolvingrubikscube@yahoogroups.com,
"Jeff Soesbe" <yeff@y...> wrote: > > > So, just to
confirm, let's have a scenario: > > I'm doing a one-handed solve.
A piece POPs out. I put the cube down > with one hand, pick up the
piece with same hand, insert the piece > with same hand, pick up cube
with same hand, and resume solving. > > I should be fine (and not
DQ) as long as I handle the situation as > above, correct? (I didn't
"intentionally manipulate", ie, use the > table to turn a face or
anything like that). > > I know that right now, a POP is a POP (no
time, another attempt > granted), but I believe that in the future a
POP will not be > special - you just fix it and continue on. So, I
want to make sure > the POP situation (in one-handed) could be
covered "legally". > > Not that I POP in 3x-onehand, just that
enquiring minds want to know. > > yeff > > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> >
wrote: > > > > The cube can't touch the table intentionally
in an a manner in > which to > > manipulate the cube, > >
> > Tyson Mao > > MSC #631 > > California Institute of
Technology > > > > On Oct 27, 2005, at 4:00 AM, karekrig
wrote: > > > > > > > > The cube can't touch the
table during preinspection? > > > But at the same time the
rules state that we have to put the > cube down > > > before
we start the solve. Seem like we have to break one of the > rules
> > > every solve. > > > > > > /Kåre >
> > > > > --- In speedsolvingrubikscube@yahoogroups.com,
Joël van Noort > > > <joel_vn@y...> wrote: > >
>> > > >> QUOTE: > > >> > > >>
Article C: One-handed Solving > > >> See Article A.
Additional/special regulations for One-handed > Solving: > >
>> > > >> During the preinspection and solve the
competitor may only use > one > > >> hand. No other body
part or the table or any other available > object > > >>
may touch the puzzle. Once a competitor touches the puzzle with > one
> > >> hand, he may not touch the puzzle with the other
hand. > > >> > > >> > > >> I don't
see any exceptions, and it sounds fair and logical to > me. > >
> > > > > > > > > > > > > >
> > > > > > > > > > > Yahoo! Groups
Links > > > > > > > > > > > > >
> > > > > > > >
7794. Re: sub 60 From:
"zarqa156" <zarqa156@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 27 Oct 2005 21:59:45 -0000
Sorry about my last message.....THE DERANGED MANIAC was after me... (i
don't mean casey:D or my cube) Casey: I know my cube hates you(it's no
the only thing:D) I taught it well don't you think?...hehehe
loser.....:P ----zarqa---- p.s. There is a such thing a cubing with your
feet?....Thats a little creepy......How would you solve it? --- In
speedsolvingrubikscube@yahoogroups.com, neonknight379
<no_reply@y...> wrote: > > By calling it "The Monstrosity" I
am simply expressing my hatred of > your cube. It hates me too. This
has nothing to do with your cube > being ugly. My 2x2x2 is much, much
worse. lol. > > --Casey > > P.S. Since I owe you a new cube
I'll try to get one next week. And > I'll give you some new stickers,
too. :-D > > > --- In speedsolvingrubikscube@yahoogroups.com,
zarqa malik > <zarqa156@y...> wrote: > > > > Thanks
to everyone who congratulated(probibly spelled this wrong) > me:). I
really hope to get a sub 50 soon. Funny thing about that is > that it
took me 5 months (minus i day) to get it. I was going to say >
something else...but.... > > > > ----zarqa---- > >
> > p.s. Casey, shut-up and leave my cube alone (I have decided i
dont > like it being called The Monstrousity....too long....and my
cube is > not UGLY....only deranged) > > > > p.p.s.
please forgive my spelling (not one of my best qualities) :D >
7795. Hello Everyone From:
zyphern256 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 27 Oct 2005 22:01:42 -0000
For those of you who dont know me my name's justin. I started cubing
about 2 weeks ago were i learned the basic algorithms on Joel van
noort's site (sorry my keyboard cant do the accents and stuff). With
that basic series of algorithms i can now do the cube in 1 Minute 10
Seconds average. While solving the cube i dont have to pause between
algorthms wich my friend who i taught still does ^_^ So now im
attempting to memorize all the F2L algorithms on Dan's Cubestation. I
hope to further improve my time and then get into some fingertricks or
something :D
7796. my new auctions From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 27 Oct 2005 22:10:44 -0000
I have a few auctions running again (Pentangle cube, Politoys cube,
unusual Studio cube, Thomas Ball, Rubik computer mouse):
http://search.ebay.co.uk/_W0QQsassZstefanQ5fpochmann
7797. Re: [Speed cubing group] Remedies From:
Sapan Upadhyay <cubekid@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 27 Oct 2005 17:12:33 -0500
wait, you have dandruff on your fingers??? On 10/27/05, uweren2000
<rune.wesstrom@...> wrote: > Hi, > I know there are remedies
for Head & Shoulders, but I´m looking for > something for Head
& Fingers. Any ideas? > R > > > > > > > >
Yahoo! Groups Links > > > > > > > -- -cubekid
7798. Re: Hello Everyone From:
"Jason Baum" <speedrunningcuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 27 Oct 2005 22:13:48 -0000
Hi Justin, Sounds like you're off to a great start! A 1:10 average after
two weeks is pretty good. Good luck learning F2L and have fun cubing.
-Jason --- In speedsolvingrubikscube@yahoogroups.com, zyphern256
<no_reply@y...> wrote: > > For those of you who dont know me
my name's justin. I started cubing > about 2 weeks ago were i learned
the basic algorithms on Joel van > noort's site (sorry my keyboard
cant do the accents and stuff). With > that basic series of
algorithms i can now do the cube in 1 Minute 10 > Seconds average.
While solving the cube i dont have to pause between > algorthms wich
my friend who i taught still does ^_^ So now im > attempting to
memorize all the F2L algorithms on Dan's Cubestation. I > hope to
further improve my time and then get into some fingertricks or >
something :D >
--- In speedsolvingrubikscube@yahoogroups.com, "Bob Burton"
<bob@c...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" >
<pochmann@g...> wrote: > > > > You think 10 seconds
for 4x4 is just a nice coincidence? > > Good thing it didn't
happen in a competition. This particular bug though can't happen in a
competition since we don't use that timer there... Cheers! Stefan
hey.. i dont know if this has been said yet... but... what would make
the timer perfect is a scrambler built in :) On 10/27/05, Mike Bennett
<mikebennett_one@...> wrote: > I'm pretty sure it was more like
1:25, but I could be wrong... > > I'm usually not off by 8.5
minutes, though... > > Maybe I just hit the button *really* slow.
;) > > -Mike Bennett > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...>
> wrote: > > > > I hope for Mike's sake that it wasn't 10
minutes! :P > > > > ~ Bob > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar > >
<sachinss@g...> wrote: > > > > > > Ohho maybe. i
didnt see the puzzle he was talking abt. > > > > > >
That then must be some other problem, or it might be showing in >
> > munutes which he mistook for seconds. > > > > >
> What i thought is that he is cribbing that his time was "exactly"
> > > 10.00 seconds..upto two decimal places, *that* is a
coincidence. > > > > > > > > > Sachin. >
> > > > > > > > On 10/27/05, Stefan Pochmann
<pochmann@g...> wrote: > > > > You think 10 seconds
for 4x4 is just a nice coincidence? > > > > > > >
> Cheers :-) > > > > Stefan > > > > > >
> > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Sachin Shirwalkar > > >
> <sachinss@g...> wrote: > > > > > > >
> > > Ya i have got those too sometimes. > > > >
> > > > > > But thats just a nice coincidence and i
dont think its a timer > bug. > > > > > > > >
> > On 10/27/05, Mike Bennett <mikebennett_one@h...> wrote:
> > > > > > I was taking some 4x4 averages with the
timer as set up on Chris > > > > > > Hunt's site, and
noticed something strange. > > > > > > > > >
> > > A few solves into my 4th average, I stopped the timer
after a > > > > > > particularly quick solve. I was
somewhat surprised when the > timer > > > > > >
read exactly 10.00 seconds. > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > Yahoo!
Groups Links > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > Yahoo! Groups Links > > > > > > > --
-cubekid
7801. Re: [Speed cubing group] 4-look LL: how to get it as good as it
can be?
From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 27 Oct 2005 22:20:22 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Jeff Soesbe"
<yeff@y.. .> wrote: > > To go from one 4-flip move to two
2-flip moves, it turns out that I > need a upper side orientation (U,
U' or U2) in between, so it ends > up being the same number of moves.
How about: (F R U R' U' F') (f R U R' U' f') with lowercase =
doublelayer Cheers! Stefan
7802. Re: 75 people under 20 seconds! From:
"Koen Heltzel" <allyourbase@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 27 Oct 2005 22:25:09 -0000
And this community loves you ;) --- In
speedsolvingrubikscube@yahoogroups.com, "Ron" <ron@s...> wrote:
> I love this community. :-) > > Ron >
7803. Re: [Speed cubing group] 4-look LL: how to get it as good as it
can be?
From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 27 Oct 2005 23:48:33 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > > How about: > (F R U R' U' F')
(f R U R' U' f') > with lowercase = doublelayer Or how about F (R U
R' U') S (R U R' U') f' ? ;) ~ Bob
7804. WC2005 T-shirts From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 00:24:58 -0000
Hey All, Anyone making any/selling/giving away any??? If so what colour
and would you like suggestions??? (not dark) Craig
7805. V-perm From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 01:18:07 -0000
So far I've used this alg: R' U R' (d' x2) R' U R' (d' x) U2 R' U R U R
But I don't really like it so here's a new one which I like better,
maybe someone else will like it, too: R' U R' d' R' F' R2 U' R' U R' F R
F Cheers! Stefan
7806. Want a Master Magic? From:
pjgat09 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 01:28:59 -0000
Im sure theres a few of you that want a master magic, but dont have
enough money to buy one on ebay. If you are going to RWC2005, and want a
master magic, just bring me 2 normal magics that I can use to make it. I
will do the rest free of charge (lining up the design, and stringing
it). In case you want to take me up on this offer, simpson and harry
potter magics go for like $5 on rubiks.com (which is alot better than
the $50 or so you would pay on ebay). I also need to know who is going
to do this and how many they want. I will print extra designs, but not
too many more than what i think people will want. Please reply if you
want one. Peter Greenwood
7807. Re: [Speed cubing group] V-perm From:
Leyan Lo <leyanlo@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 27 Oct 2005 19:01:01 -0700
Damn you! Why do you have to post an awesome V-perm alg THE WEEK BEFORE
WC2005??? I'm going to change my V-perm now.. Leyan Stefan Pochmann
wrote: > So far I've used this alg: > R' U R' (d' x2) R' U R' (d'
x) U2 R' U R U R > > But I don't really like it so here's a new
one which I like better, > maybe someone else will like it, too: >
R' U R' d' R' F' R2 U' R' U R' F R F > > Cheers! > Stefan >
> > > > > > > > Yahoo! Groups Links > >
> > > > >
7808. Re: [Speed cubing group] V-perm (N-perm.) From:
Anthony Hsu <erwaman@...>
To:
Speedsolving Group <speedsolvingrubikscube@yahoogroups.com>
Date:
Thu, 27 Oct 2005 22:35:43 -0400
Stefan, I remember a while back you posted alternative N algorithms, for
both cases. I adopted your algorithm for the one of the cases: (R U' R'
U l U) (F U' R' F' R U') (R U R' F R') but for the mirror of that case,
I remember trying out your algorithm and feeling kind of good about it,
but forgetting to write that algorithm down, thus losing it altogether.
Is it possible that you still have (or maybe even use regularly) this
algorithm for the mirrored case? Currently, I'm using the mirror of the
algorithm above adapted for my right hand to solve the mirroed case: (R'
U R U' l' U' B') (U l U l') (U R' U') (R B' R) Thanks in advance for any
help and for supplying the former algorithm above. Anthony -----
Original Message ----- From: Stefan Pochmann To:
speedsolvingrubikscube@yahoogroups.com Sent: Thursday, October 27, 2005
9:18 PM Subject: [Speed cubing group] V-perm So far I've used this alg:
R' U R' (d' x2) R' U R' (d' x) U2 R' U R U R But I don't really like it
so here's a new one which I like better, maybe someone else will like
it, too: R' U R' d' R' F' R2 U' R' U R' F R F Cheers! Stefan [Non-text
portions of this message have been removed]
7809. Re: sub 60 From:
neonknight379 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 02:51:15 -0000
You didn't know about cubing with feet? I think you should go to
speedcubing.com and click Unofficial World Records. Then look at the
"crazy" category. :-D Have fun. --Casey --- In
speedsolvingrubikscube@yahoogroups.com, "zarqa156" <zarqa156@y...>
wrote: > > Sorry about my last message.....THE DERANGED MANIAC was
after me... > (i don't mean casey:D or my cube) > > Casey: I
know my cube hates you(it's no the only thing:D) I taught > it well
don't you think?...hehehe loser.....:P > ----zarqa---- > > p.s.
There is a such thing a cubing with your feet?....Thats a > little
creepy......How would you solve it?
7810. Re: V-perm From:
"Jason Baum" <speedrunningcuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 03:18:56 -0000
Wow, that's really nice. Instead of d' though it's more comfortable for
me to just do U' y. I really like that alg though, I'll probably end up
switching to that. -Jason --- In speedsolvingrubikscube@yahoogroups.com,
"Stefan Pochmann" <pochmann@g...> wrote: > > So far I've
used this alg: > R' U R' (d' x2) R' U R' (d' x) U2 R' U R U R >
> But I don't really like it so here's a new one which I like better,
> maybe someone else will like it, too: > R' U R' d' R' F' R2 U'
R' U R' F R F > > Cheers! > Stefan >
7811. Re: [Speed cubing group] Re: sub 60 From:
Vincent Le <vince1123581321@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 27 Oct 2005 20:21:40 -0700
Hmm...Just wondering about cubing w/ feet, are you allowed to "sanwich"
the cube between the ground and your foot (or feet)? Or do you have to
pick it up with both feet? Vincent On 27/10/05, neonknight379
<no_reply@yahoogroups.com> wrote: > > You didn't know about
cubing with feet? I think you should go to > speedcubing.com
<http://speedcubing.com> and click Unofficial World > Records.
Then look at the > "crazy" category. :-D Have fun. > > --Casey
> > > --- In speedsolvingrubikscube@yahoogroups.com, "zarqa156"
> <zarqa156@y...> wrote: > > > > Sorry about my
last message.....THE DERANGED MANIAC was after me... > > (i don't
mean casey:D or my cube) > > > > Casey: I know my cube hates
you(it's no the only thing:D) I taught > > it well don't you
think?...hehehe loser.....:P > > ----zarqa---- > > > >
p.s. There is a such thing a cubing with your feet?....Thats a > >
little creepy......How would you solve it? > > > > > >
> SPONSORED LINKS > Free puzzle inlay
games<http://groups.yahoo.com/gads?t=ms&k=Free+puzzle+inlay+games&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=NCVjDpHBCio2IIGNtXG8Dg>
Educational > game and
puzzle<http://groups.yahoo.com/gads?t=ms&k=Educational+game+and+puzzle&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=ZaKROWUNAv8VxAmjoyD7Og>
Word > puzzle
game<http://groups.yahoo.com/gads?t=ms&k=Word+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=az-Awj7cKMt9GG0huszNaQ>
Kid > puzzle
game<http://groups.yahoo.com/gads?t=ms&k=Kid+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=t_w7pd_0J0sAhHMj-7S5Pw>
Puzzle >
games<http://groups.yahoo.com/gads?t=ms&k=Puzzle+games&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=5ds8k09w033omQkAzJm1Gg>
Game >
puzzle<http://groups.yahoo.com/gads?t=ms&k=Game+puzzle&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=ImuoMp_Q8e2S0WyOYq4MhA>
> ------------------------------ > YAHOO! GROUPS LINKS > >
> - Visit your group
"speedsolvingrubikscube<http://groups.yahoo.com/group/speedsolvingrubikscube>"
> on the web. > - To unsubscribe from this group, send an email
to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com<speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe>
> - Your use of Yahoo! Groups is subject to the Yahoo! Terms of >
Service <http://docs.yahoo.com/info/terms/>. > > >
------------------------------ > [Non-text portions of this message
have been removed]
Great! A 70 second avg within 2 weeks is blazingly fast. Keep up the
work and u'll get fast quite quickly. Maybe even surpass my 40 second
avg :( Keep cubing. Sachin. On 10/28/05, Jason Baum
<speedrunningcuber@...> wrote: > Hi Justin, > > Sounds
like you're off to a great start! A 1:10 average after two weeks > is
pretty good. Good luck learning F2L and have fun cubing. > >
-Jason > > --- In speedsolvingrubikscube@yahoogroups.com,
zyphern256 > <no_reply@y...> wrote: > > > > For
those of you who dont know me my name's justin. I started cubing >
> about 2 weeks ago were i learned the basic algorithms on Joel van
> > noort's site (sorry my keyboard cant do the accents and
stuff). With > > that basic series of algorithms i can now do the
cube in 1 Minute 10 > > Seconds average. While solving the cube i
dont have to pause between > > algorthms wich my friend who i
taught still does ^_^ So now im > > attempting to memorize all the
F2L algorithms on Dan's Cubestation. I > > hope to further improve
my time and then get into some fingertricks or > > something :D
> > > > > > > > > > Yahoo! Groups Links
> > > > > > >
7813. Which Stackmat at WC2005? From:
cmhardw <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 05:00:24 -0000
Are we using the 1st or 2nd generation in Orlando? Chris
7814. Any way to fix the springs? From:
"Jason Baum" <speedrunningcuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 05:34:33 -0000
Hi, I have a bit of a problem with one of my cubes. The spring on my
yellow side broke, so whenever I turn the side now it goes farther than
it should. It also feels really loose. It's annoying because if I'm not
careful when I flick U, sometimes it will do U2, for example. This was
the cube I was planning on using at WC, so I really don't want to switch
to another one with the tournament just a week away. The cube is a plain
cube (no 25th anniversary or anything) bought at Toys R Us with flat
centers. If I pop the center cap off, is there any way I can get to the
inner mechanism of the cube to get the spring out? I figure if I can I
can just replace it with a spring from a DIY kit or something. I guess
if that doesn't work out, I can just resticker the cube so that the
broken spring is on my white side. Since I make a white cross and have
it on the bottom for my entire solve, I probably turn the D face much
less than any other layer. This probably won't affect my solving too
much. It will certainly be better than having a broken yellow side where
the vast majority of my turns take place. I just don't want to have to
switch cubes at this last moment before the tournament. I really like
this cube, and I haven't been able to hit sub 18 with any other cube I
have, let alone sub 17. Any thoughts/help/suggestions would really be
appreciated! Thanks, -Jason
7815. Re: [Speed cubing group] Which Stackmat at WC2005?
From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Thu, 27 Oct 2005 22:44:00 -0700
Good question! I was curious as well. Thanks for asking ;) -Chris On
10/27/05, cmhardw <no_reply@yahoogroups.com> wrote: > > Are
we using the 1st or 2nd generation in Orlando? > > Chris > >
> > > > > > Yahoo! Groups Links > > > >
> > > [Non-text portions of this message have been removed]
7816. United nations of the cube From:
"Gilles Roux" <grrroux@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 05:52:29 -0000
Cubing is becoming big. We definitely need a permament member at the
security council of the United Nations. Ok, I'll take the job!
http://photos.groups.yahoo.com/group/speedsolvingrubikscube/lst?.dir=/Gilles
:D Gilles. [Non-text portions of this message have been removed]
7817. Strings for Rubik's Magic now available From:
"jello33" <chris@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 06:02:48 -0000
Hello Eveyone, I now have strings for Rubik's Magic available on my
site. Hope to see some of you in Florida next week. Chris
www.cubesmith.com
7818. Re: [Speed cubing group] phpPuzzleTimer: BugFix needed!
From:
Marco Garbelini <garbelini@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 09:21:14 +0200
I never saw that behaviour before. I'll keep my eyes opened. If it
starts to happen with a certain frequency I'll take a look at it. About
the scrambles, yes, it's already one of the next features. One thing
I'll need though are the scrambling algorithms, anyone wants to donate
one? On 10/28/05, Sapan Upadhyay <cubekid@...> wrote: > hey.. i
dont know if this has been said yet... but... > > what would make
the timer perfect is a scrambler built in :) > > On 10/27/05, Mike
Bennett <mikebennett_one@...> wrote: > > I'm pretty sure it
was more like 1:25, but I could be wrong... > > > > I'm
usually not off by 8.5 minutes, though... > > > > Maybe I
just hit the button *really* slow. ;) > > > > -Mike Bennett
> > > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Bob Burton" <bob@c...>
> > wrote: > > > > > > I hope for Mike's sake
that it wasn't 10 minutes! :P > > > > > > ~ Bob >
> > > > > --- In speedsolvingrubikscube@yahoogroups.com,
Sachin Shirwalkar > > > <sachinss@g...> wrote: > >
> > > > > > Ohho maybe. i didnt see the puzzle he was
talking abt. > > > > > > > > That then must be
some other problem, or it might be showing in > > > >
munutes which he mistook for seconds. > > > > > > >
> What i thought is that he is cribbing that his time was "exactly"
> > > > 10.00 seconds..upto two decimal places, *that* is a
coincidence. > > > > > > > > > > > >
Sachin. > > > > > > > > > > > > On
10/27/05, Stefan Pochmann <pochmann@g...> wrote: > > >
> > You think 10 seconds for 4x4 is just a nice coincidence? >
> > > > > > > > > Cheers :-) > > >
> > Stefan > > > > > > > > > > >
> > > > --- In speedsolvingrubikscube@yahoogroups.com,
Sachin Shirwalkar > > > > > <sachinss@g...> wrote:
> > > > > > > > > > > > Ya i have
got those too sometimes. > > > > > > > > >
> > > But thats just a nice coincidence and i dont think its a
timer > > bug. > > > > > > > > > >
> > On 10/27/05, Mike Bennett <mikebennett_one@h...> wrote:
> > > > > > > I was taking some 4x4 averages with
the timer as set up on Chris > > > > > > > Hunt's
site, and noticed something strange. > > > > > > >
> > > > > > > A few solves into my 4th average, I
stopped the timer after a > > > > > > >
particularly quick solve. I was somewhat surprised when the > >
timer > > > > > > > read exactly 10.00 seconds.
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > Yahoo! Groups Links > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > Yahoo! Groups
Links > > > > > > > > > > > > >
> > > > -- > -cubekid > > > > > Yahoo!
Groups Links > > > > > > >
7819. Re: [Speed cubing group] Which Stackmat at WC2005?
From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 07:25:36 -0000
Hi! Im pretty sure that we will be using the first generation of
stacktimer/stackmat. Seventowns have had stacktimers for yrs already and
i can't really see why they should have bought new ones. If we gonna use
second generation i hope i get to practice it before competition since
i've never tried it yet :-) Cheers! -Per > --- In
speedsolvingrubikscube@yahoogroups.com, Chris Hunt <huntca@g...>
wrote: > > Good question! I was curious as well. Thanks for asking
;) > > -Chris > > On 10/27/05, cmhardw
<no_reply@yahoogroups.com> wrote: > > > > Are we using
the 1st or 2nd generation in Orlando? > > > > Chris >
> > > > > > > > > > > > > >
> Yahoo! Groups Links > > > > > > > > >
> > > > > > > > [Non-text portions of this
message have been removed] >
7820. Re: 75 people under 20 seconds! From:
"Gunnar Krig" <gunkr520@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 07:44:11 -0000
I find it amazing that my best average this year would have made me
world champion two years ago, and now I'm #42 with an average of 19.66.
/Gunnar --- In speedsolvingrubikscube@yahoogroups.com, "Ron"
<ron@s...> wrote: > > Hi friends, > > Just check out
> http://www.speedcubing.com/rankings/ranking2005.html > to find
that in 2005 we already had 75 people setting a time under 20 >
seconds for 3x3! > For 2004 we had 26: >
http://www.speedcubing.com/rankings/ranking2004.html > For 2003 we
had 13: > http://www.speedcubing.com/rankings/ranking2003.html >
> I love this community. :-) > > Have fun, > > Ron >
7821. Re: sub 60 From:
"Gunnar Krig" <gunkr520@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 08:20:55 -0000
Actually, it's under the "dexterity" category!! /Gunnar --- In
speedsolvingrubikscube@yahoogroups.com, neonknight379
<no_reply@y...> wrote: > > You didn't know about cubing with
feet? I think you should go to > speedcubing.com and click Unofficial
World Records. Then look at the > "crazy" category. :-D Have fun.
> > --Casey > > > --- In
speedsolvingrubikscube@yahoogroups.com, "zarqa156" >
<zarqa156@y...> wrote: > > > > Sorry about my last
message.....THE DERANGED MANIAC was after me... > > (i don't mean
casey:D or my cube) > > > > Casey: I know my cube hates
you(it's no the only thing:D) I taught > > it well don't you
think?...hehehe loser.....:P > > ----zarqa---- > > > >
p.s. There is a such thing a cubing with your feet?....Thats a > >
little creepy......How would you solve it? >
7822. Just a little question!! From:
"Gunnar Krig" <gunkr520@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 08:22:54 -0000
Can anyone, accept people from northern Europe, guess what me and my
brothers surname mean in swedish?? :-) Krig = ?? /Gunnar
7823. Re: V-perm From:
kirk83616 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 08:26:14 -0000
Stefan, Thank you!! that used to be one of my worst cases. I'm already
faster using that new alg you posted... --Kirk --- In
speedsolvingrubikscube@yahoogroups.com, "Jason Baum"
<speedrunningcuber@y...> wrote: > > Wow, that's really nice.
Instead of d' though it's more comfortable > for me to just do U' y.
I really like that alg though, I'll probably > end up switching to
that. > > -Jason > > --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" >
<pochmann@g...> wrote: > > > > So far I've used this
alg: > > R' U R' (d' x2) R' U R' (d' x) U2 R' U R U R > >
> > But I don't really like it so here's a new one which I like
better, > > maybe someone else will like it, too: > > R' U
R' d' R' F' R2 U' R' U R' F R F > > > > Cheers! > >
Stefan > > >
7824. Re: Just a little question!! From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 09:13:55 -0000
Haha ... Let's hope none of the security staff at the airports in USA
have any clue about that ... ;-) -Per > --- In
speedsolvingrubikscube@yahoogroups.com, "Gunnar Krig"
<gunkr520@s...> wrote: > > Can anyone, accept people from
northern Europe, guess what me and my > brothers surname mean in
swedish?? :-) > > Krig = ?? > > /Gunnar >
7825. Re: [Speed cubing group] Remedies From:
Rune Wesström <rune.wesstrom@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Fri, 28 Oct 2005 11:41:56 +0200
I love such answers. R ----- Original Message ----- From: "Sapan
Upadhyay" <cubekid@...> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Friday, October 28,
2005 12:12 AM Subject: Re: [Speed cubing group] Remedies wait, you have
dandruff on your fingers??? On 10/27/05, uweren2000
<rune.wesstrom@...> wrote: > Hi, > I know there are remedies
for Head & Shoulders, but I´m looking for > something for Head
& Fingers. Any ideas? > R > > > > > > > >
Yahoo! Groups Links > > > > > > > -- -cubekid
Yahoo! Groups Links
7826. Re: [Speed cubing group] Just a little question!! From:
Rune Wesström <rune.wesstrom@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Fri, 28 Oct 2005 11:47:05 +0200
I´m not sure that even a Scandinavian does know. Do you yourself know? R
----- Original Message ----- From: "Gunnar Krig" <gunkr520@...>
To: <speedsolvingrubikscube@yahoogroups.com> Sent: Friday, October
28, 2005 10:22 AM Subject: [Speed cubing group] Just a little question!!
> Can anyone, accept people from northern Europe, guess what me and
my > brothers surname mean in swedish?? :-) > > Krig = ?? >
> /Gunnar > > > > > > > > Yahoo! Groups Links
> > > > > >
7827. Re: [Speed cubing group] Just a little question!! From:
"Gunnar Krig" <gunkr520@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 10:05:40 -0000
Hmm.. Rune, I'm not sure what you mean. As you know I'm swedish and I
know my own name. Maybe you think I should have written: What is the
english word for "krig"? I think most people understand what I meant by
my question!! /Gunnar --- In speedsolvingrubikscube@yahoogroups.com,
Rune Wesström <rune.wesstrom@h...> wrote: > > I´m not sure
that even a Scandinavian does know. Do you yourself know? > R >
> ----- Original Message ----- > From: "Gunnar Krig"
<gunkr520@s...> > To:
<speedsolvingrubikscube@yahoogroups.com> > Sent: Friday,
October 28, 2005 10:22 AM > Subject: [Speed cubing group] Just a
little question!! > > > > Can anyone, accept people from
northern Europe, guess what me and my > > brothers surname mean in
swedish?? :-) > > > > Krig = ?? > > > > /Gunnar
> > > > > > > > > > > > > >
> > Yahoo! Groups Links > > > > > > > >
> > > > >
7828. Re: [Speed cubing group] Just a little question!! From:
François Sechet <frsechet@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 12:55:46 +0200
Well, I was starting to compare with German, I first thought of "Krug",
but after Per's post I opted for "Krieg"... Am I right? :-p François
Gunnar Krig a écrit : > Can anyone, accept people from northern
Europe, guess what me and my > brothers surname mean in swedish?? :-)
> > Krig = ?? > > /Gunnar > > > > > >
SPONSORED LINKS > Free puzzle inlay games >
<http://groups.yahoo.com/gads?t=ms&k=Free+puzzle+inlay+games&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=NCVjDpHBCio2IIGNtXG8Dg>
> Educational game and puzzle >
<http://groups.yahoo.com/gads?t=ms&k=Educational+game+and+puzzle&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=ZaKROWUNAv8VxAmjoyD7Og>
> Word puzzle game >
<http://groups.yahoo.com/gads?t=ms&k=Word+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=az-Awj7cKMt9GG0huszNaQ>
> > Kid puzzle game >
<http://groups.yahoo.com/gads?t=ms&k=Kid+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=t_w7pd_0J0sAhHMj-7S5Pw>
> Puzzle games >
<http://groups.yahoo.com/gads?t=ms&k=Puzzle+games&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=5ds8k09w033omQkAzJm1Gg>
> Game puzzle >
<http://groups.yahoo.com/gads?t=ms&k=Game+puzzle&w1=Free+puzzle+inlay+games&w2=Educational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+puzzle&c=6&s=140&.sig=ImuoMp_Q8e2S0WyOYq4MhA>
> > > >
------------------------------------------------------------------------
> YAHOO! GROUPS LINKS > > * Visit your group
"speedsolvingrubikscube >
<http://groups.yahoo.com/group/speedsolvingrubikscube>" on the
web. > > * To unsubscribe from this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com >
<mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe>
> > * Your use of Yahoo! Groups is subject to the Yahoo! Terms of
> Service <http://docs.yahoo.com/info/terms/>. > > >
------------------------------------------------------------------------
> [Non-text portions of this message have been removed]
7829. Re: [Speed cubing group] V-perm (N-perm.) From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 11:18:22 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Anthony Hsu
<erwaman@m. ..> wrote: > > Stefan, I remember a while back
you posted alternative N algorithms, for both cases. I adopted your
algorithm for the one of the cases: > > (R U' R' U l U) (F U' R'
F' R U') (R U R' F R') > > but for the mirror of that case, I
remember trying out your algorithm and feeling kind of good about it,
but forgetting to write that algorithm down, thus losing it altogether.
Is it possible that you still have (or maybe even use regularly) this
algorithm for the mirrored case? Currently, I'm using the mirror of the
algorithm above adapted for my right hand to solve the mirroed case:
> > (R' U R U' l' U' B') (U l U l') (U R' U') (R B' R) This is the
one I'm using for that case: R' U R U' R' F' U' F R U R' F R' F' R U' R
I think it's the same alg, but I do pretty much execute it the way I
wrote it now. My left hand never regrips, it only tilts the cube
backwards a bit. Only thing the left hand is doing is hold the cube and
occasionally pull a quarter turn with its index finger. Do you think I
had a different algorithm for this case? I don't remember anymore right
now... Cheers! Stefan
7830. Re: Any way to fix the springs? From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 11:28:40 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Jason Baum"
<speedrunningcuber@y...> wrote: > > The cube is a plain cube
(no 25th anniversary or anything) bought at > Toys R Us with flat
centers. If I pop the center cap off, is there > any way I can get to
the inner mechanism of the cube to get the spring > out? I figure if
I can I can just replace it with a spring from a DIY > kit or
something. If you do have a DIY cube then you could try using
edges+corners of your good cube together with core+centers of your DIY.
Before you resticker, try upside-down-solving, i.e. start with a yellow
cross. My problem with loose cubes is that I make (parts of) accidental
turns especially of sides that I don't turn but only hold, so having a
loose white face could actually hurt you bad, too. I don't think there's
a way to get out the rivets nicely and you'd need to do that to get to
the spring. Well, maybe you can get the old one out (though I don't
think so) but there's no way you get a new one in. What you could do if
you're brave enough: saw through the core of your good cube so that you
only destroy the core, not the center pieces. Then you can take
edges+corners+centers+5springs from your good cube, and
core+screws+1spring+optionallyWashers from your DIY. Let us know what
you end up doing :-) Cheers! Stefan
7831. Re: Any way to fix the springs? From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 11:33:06 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Jason Baum"
<speedrunningcuber@y...> wrote: > > Hi, > > I have a
bit of a problem with one of my cubes. The spring on my > yellow side
broke, so whenever I turn the side now it goes farther > than it
should. Btw, how the hell did you manage to do that? That should be
pretty much impossible. The springs have large wire diameter so they're
not exactly fragile. And the rivets have large heads that block how far
you can pull the center from the core, thus also how far you can
compress the spring, which is not much, not close to its limit where I'd
at least somehow understand that a spring could break. Very strange...
if you do get the spring out one way or another, can you show a picture
of it? Maybe it was already damaged when it was produced? Stefan
7832. Re: [Speed cubing group] Which Stackmat at WC2005?
From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 11:38:12 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund"
<aspiring_to_love@y...> wrote: > > Hi! > > Im pretty
sure that we will be using the first generation of >
stacktimer/stackmat. Seventowns have had stacktimers for yrs already
> and i can't really see why they should have bought new ones. If we
> gonna use second generation i hope i get to practice it before >
competition since i've never tried it yet :-) I hope you're right,
but... at Dutch Cube Day two weeks ago we used Generation 2 exclusively
(we had five there). Cheers! Stefan
7833. Re: [Speed cubing group] V-perm From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 11:46:48 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Leyan Lo
<leyanlo@g...> wrote: > > Damn you! Why do you have to post
an awesome V-perm alg THE WEEK BEFORE > WC2005??? I'm so sorry ;-).
Should I have posted it earlier or later? I've been wanting to replace
the other alg for quite a while but I was always too lazy... Oh, I just
noticed: which one of the two do you mean? (maybe you've used a
completely different one so far?) Cheers! Stefan
7834. Re: [Speed cubing group] V-perm From:
Leyan Lo <leyanlo@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 05:29:45 -0700
I meant the second one. I practiced with it a bunch today and can now
average ~2.5s with it. The one I used to use sucked pretty bad: L' U R
U' L U L' U R' U' L U2 R U2 R' Thanks for your alg, I like it a lot.
Hopefully I will be totally used to it by next weekend! ^_^ Leyan Stefan
Pochmann wrote: > --- In speedsolvingrubikscube@yahoogroups.com,
Leyan Lo <leyanlo@g...> > wrote: > >>Damn you! Why do
you have to post an awesome V-perm alg THE WEEK > > BEFORE >
>>WC2005??? > > > I'm so sorry ;-). Should I have posted
it earlier or later? I've been > wanting to replace the other alg for
quite a while but I was always > too lazy... Oh, I just noticed:
which one of the two do you mean? > (maybe you've used a completely
different one so far?) > > Cheers! > Stefan > > > >
> > > > > > Yahoo! Groups Links > > > >
> > >
7835. Re: [Speed cubing group] Just a little question!! From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 12:38:14 -0000
It is Wars...Krig = Wars...tehe...thats awesome... Craig > Gunnar
Krig a écrit : > > > Can anyone, accept people from northern
Europe, guess what me and my > > brothers surname mean in
swedish?? :-) > > > > Krig = ?? > > > > /Gunnar
> > > > > > > > > > > > SPONSORED
LINKS > > Free puzzle inlay games > >
<http://groups.yahoo.com/gads?
t=ms&k=Free+puzzle+inlay+games&w1=Free+puzzle+inlay+games&w2=Education
al+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+ga
mes&w6=Game+puzzle&c=6&s=140&.sig=NCVjDpHBCio2IIGNtXG8Dg>
> > Educational game and puzzle > >
<http://groups.yahoo.com/gads?
t=ms&k=Educational+game+and+puzzle&w1=Free+puzzle+inlay+games&w2=Educa
tional+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzl
e+games&w6=Game+puzzle&c=6&s=140&.sig=ZaKROWUNAv8VxAmjoyD7Og>
> > Word puzzle game > > <http://groups.yahoo.com/gads?
t=ms&k=Word+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+game
+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=
Game+puzzle&c=6&s=140&.sig=az-Awj7cKMt9GG0huszNaQ> >
> > > Kid puzzle game > >
<http://groups.yahoo.com/gads?
t=ms&k=Kid+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+game+
and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=G
ame+puzzle&c=6&s=140&.sig=t_w7pd_0J0sAhHMj-7S5Pw> >
> Puzzle games > > <http://groups.yahoo.com/gads?
t=ms&k=Puzzle+games&w1=Free+puzzle+inlay+games&w2=Educational+game+and
+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game
+puzzle&c=6&s=140&.sig=5ds8k09w033omQkAzJm1Gg> > >
Game puzzle > > <http://groups.yahoo.com/gads?
t=ms&k=Game+puzzle&w1=Free+puzzle+inlay+games&w2=Educational+game+and+
puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Game+
puzzle&c=6&s=140&.sig=ImuoMp_Q8e2S0WyOYq4MhA> > >
> > > > > >
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is subject to the Yahoo! Terms of > > Service
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have been removed] >
7836. Re: [Speed cubing group] Just a little question!! From:
Rune Wesström <rune.wesstrom@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Fri, 28 Oct 2005 15:00:36 +0200
Hi Gunnar, It´s all too trivial. We have to study the question from
historical and ethymological aspects. (First of all we can exclude that
your father or grandfather renamed from a "son"-name. It´s impossible
for many reasons, one of which is juridical). There could be another
explanation to the origin of the surname "Krig". In old times, a poor
captain was perhaps standing in front of a file of ten men, seven of
wich by the name of "Pettersson". Then he on his own responsibility (and
fantasy!) simply renamed them: "You are Brave, you are Brisk, you are
Quick" and so on. If someone was renamed to "Krig", I think it was whith
the meaning shown below. Two and three hundred years ago almost
everybody in Sweden held a son- (or daughter-) surname (as now in
Island) and some simple renamed themselves. (Have you studied your own
genealogy?). The old meaning of "krig" was "strain", "resistence" (as
now in Danish?) and I think That was the meaning of the word, when some
of your ancestors - or his captain - found that name. But of course,
it´s all your will, be mister "War" or be mister "Strain". R -----
Original Message ----- From: "Gunnar Krig" <gunkr520@...> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Friday, October 28,
2005 12:05 PM Subject: Re: [Speed cubing group] Just a little question!!
Hmm.. Rune, I'm not sure what you mean. As you know I'm swedish and I
know my own name. Maybe you think I should have written: What is the
english word for "krig"? I think most people understand what I meant by
my question!! /Gunnar --- In speedsolvingrubikscube@yahoogroups.com,
Rune Wesström <rune.wesstrom@h...> wrote: > > I´m not sure
that even a Scandinavian does know. Do you yourself know? > R >
> ----- Original Message ----- > From: "Gunnar Krig"
<gunkr520@s...> > To:
<speedsolvingrubikscube@yahoogroups.com> > Sent: Friday,
October 28, 2005 10:22 AM > Subject: [Speed cubing group] Just a
little question!! > > > > Can anyone, accept people from
northern Europe, guess what me and my > > brothers surname mean in
swedish?? :-) > > > > Krig = ?? > > > > /Gunnar
> > > > > > > > > > > > > >
> > Yahoo! Groups Links > > > > > > > >
> > > > > Yahoo! Groups Links
7837. Re: [Speed cubing group] V-perm From:
Pedro <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 09:55:51 -0300 (ART)
Yeah, you really should have posted it before. This is one of my worst
cases... Don't you have a good one for the F?... Pedro Leyan Lo
<leyanlo@gmail.com> escreveu: I meant the second one. I practiced
with it a bunch today and can now average ~2.5s with it. The one I used
to use sucked pretty bad: L' U R U' L U L' U R' U' L U2 R U2 R' Thanks
for your alg, I like it a lot. Hopefully I will be totally used to it by
next weekend! ^_^ Leyan Stefan Pochmann wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, Leyan Lo <leyanlo@g...>
> wrote: > >>Damn you! Why do you have to post an awesome
V-perm alg THE WEEK > > BEFORE > >>WC2005??? > >
> I'm so sorry ;-). Should I have posted it earlier or later? I've
been > wanting to replace the other alg for quite a while but I was
always > too lazy... Oh, I just noticed: which one of the two do you
mean? > (maybe you've used a completely different one so far?) >
> Cheers! > Stefan > > > > > > > > >
> Yahoo! Groups Links > > > > > > > SPONSORED
LINKS Free puzzle inlay games Educational game and puzzle Word puzzle
game Kid puzzle game Puzzle games Game puzzle
--------------------------------- YAHOO! GROUPS LINKS Visit your group
"speedsolvingrubikscube" on the web. To unsubscribe from this group,
send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com
Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
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e concorre a mais de 500 prêmios! Participe! [Non-text portions of this
message have been removed]
7838. Re: [Speed cubing group] Strings for Rubik's Magic now available
From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 15:02:17 +0200
Will you sell some of those next week too ? just as the stickers (if I
have a good memory) ? Thank you :-) Gilles. 2005/10/28, jello33
<chris@cubesmith.com>: > Hello Eveyone, > > I now have
strings for Rubik's Magic available on my site. > > Hope to see
some of you in Florida next week. > > Chris > >
www.cubesmith.com > > > > > > > > Yahoo! Groups
Links > > > > > > >
7839. Re: [Speed cubing group] Just a little question!! From:
"Gunnar Krig" <gunkr520@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 13:10:54 -0000
Yes, it means war in english. /Gunnar --- In
speedsolvingrubikscube@yahoogroups.com, François Sechet
<frsechet@y...> wrote: > > Well, I was starting to compare
with German, I first thought of "Krug", > but after Per's post I
opted for "Krieg"... Am I right? :-p > François > > Gunnar Krig
a écrit : > > > Can anyone, accept people from northern Europe,
guess what me and my > > brothers surname mean in swedish?? :-)
> > > > Krig = ?? > > > > /Gunnar > > >
> > > > > > > > > SPONSORED LINKS > >
Free puzzle inlay games > > <http://groups.yahoo.com/gads?
t=ms&k=Free+puzzle+inlay+games&w1=Free+puzzle+inlay+games&w2=Educatio
nal+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+
games&w6=Game+puzzle&c=6&s=140&.sig=NCVjDpHBCio2IIGNtXG8Dg>
> > Educational game and puzzle > >
<http://groups.yahoo.com/gads?
t=ms&k=Educational+game+and+puzzle&w1=Free+puzzle+inlay+games&w2=Educ
ational+game+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puz
zle+games&w6=Game+puzzle&c=6&s=140&.sig=ZaKROWUNAv8VxAmjoyD7Og>
> > Word puzzle game > > <http://groups.yahoo.com/gads?
t=ms&k=Word+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+gam
e+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w
6=Game+puzzle&c=6&s=140&.sig=az-Awj7cKMt9GG0huszNaQ> >
> > > Kid puzzle game > >
<http://groups.yahoo.com/gads?
t=ms&k=Kid+puzzle+game&w1=Free+puzzle+inlay+games&w2=Educational+game
+and+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6
=Game+puzzle&c=6&s=140&.sig=t_w7pd_0J0sAhHMj-7S5Pw> >
> Puzzle games > > <http://groups.yahoo.com/gads?
t=ms&k=Puzzle+games&w1=Free+puzzle+inlay+games&w2=Educational+game+an
d+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Ga
me+puzzle&c=6&s=140&.sig=5ds8k09w033omQkAzJm1Gg> >
> Game puzzle > > <http://groups.yahoo.com/gads?
t=ms&k=Game+puzzle&w1=Free+puzzle+inlay+games&w2=Educational+game+and
+puzzle&w3=Word+puzzle+game&w4=Kid+puzzle+game&w5=Puzzle+games&w6=Gam
e+puzzle&c=6&s=140&.sig=ImuoMp_Q8e2S0WyOYq4MhA> > >
> > > > > >
-----------------------------------------------------------------
------- > > YAHOO! GROUPS LINKS > > > > * Visit your
group "speedsolvingrubikscube > >
<http://groups.yahoo.com/group/speedsolvingrubikscube>" on the
web. > > > > * To unsubscribe from this group, send an email
to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com >
> <mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?
subject=Unsubscribe> > > > > * Your use of Yahoo! Groups
is subject to the Yahoo! Terms of > > Service
<http://docs.yahoo.com/info/terms/>. > > > > > >
-----------------------------------------------------------------
------- > > > > > > [Non-text portions of this message
have been removed] >
7840. Re: [Speed cubing group] V-perm From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 13:13:39 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Pedro
<pedrosino1@y...> wrote: > > Yeah, you really should have
posted it before. This is one of my worst cases... > Don't you have a
good one for the F?... Hmm, I'm getting better with the F-alg you can
find at many places: ((R'U)(RU'R²))y'(R'U'RU)yx(RUR'U'R²B') Actually I
do the end more like (Rl)U', *pushing* the U' with my left index finger
so I don't need to regrip for it. Depending on how I hold the cube
before PLL, I might also do that last turn at the beginning, i.e.:
(U'(R'U)(RU'R²))y'(R'U'RU)yx(RUR'U'R²) It's one of my slowest algs but
at least I don't find it ugly :-) Cheers! Stefan
7841. Re: [Speed cubing group] Just a little question!! From:
"Gunnar Krig" <gunkr520@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 13:23:20 -0000
I didn't know the old mening of "krig". Thanks for telling. /Gunnar ---
In speedsolvingrubikscube@yahoogroups.com, Rune Wesström
<rune.wesstrom@h...> wrote: > > Hi Gunnar, > It´s all too
trivial. We have to study the question from historical and ethymological
aspects. > (First of all we can exclude that your father or
grandfather renamed from a "son"-name. It´s impossible for many reasons,
one of which is juridical). > There could be another explanation to
the origin of the surname "Krig". In old times, a poor captain was
perhaps standing in front of a file of ten men, seven of wich by the
name of "Pettersson". Then he on his own responsibility (and fantasy!)
simply renamed them: "You are Brave, you are Brisk, you are Quick" and
so on. If someone was renamed to "Krig", I think it was whith the
meaning shown below. > Two and three hundred years ago almost
everybody in Sweden held a son- (or daughter-) surname (as now in
Island) and some simple renamed themselves. (Have you studied your own
genealogy?). The old meaning of "krig" was "strain", "resistence" (as
now in Danish?) and I think That was the meaning of the word, when some
of your ancestors - or his captain - found that name. > But of
course, it´s all your will, be mister "War" or be mister "Strain". >
R > ----- Original Message ----- > From: "Gunnar Krig"
<gunkr520@s...> > To: <speedsolvingrubikscube@...m> >
Sent: Friday, October 28, 2005 12:05 PM > Subject: Re: [Speed cubing
group] Just a little question!! > > > Hmm.. > Rune, I'm not
sure what you mean. As you know I'm swedish and I know > my own name.
Maybe you think I should have written: What is the > english word for
"krig"? I think most people understand what I meant > by my
question!! > > /Gunnar > > --- In
speedsolvingrubikscube@yahoogroups.com, Rune Wesström >
<rune.wesstrom@h...> wrote: > > > > I´m not sure that
even a Scandinavian does know. Do you yourself > know? > > R
> > > > ----- Original Message ----- > > From: "Gunnar
Krig" <gunkr520@s...> > > To:
<speedsolvingrubikscube@yahoogroups.com> > > Sent: Friday,
October 28, 2005 10:22 AM > > Subject: [Speed cubing group] Just a
little question!! > > > > > > > Can anyone, accept
people from northern Europe, guess what me > and my > > >
brothers surname mean in swedish?? :-) > > > > > >
Krig = ?? > > > > > > /Gunnar > > > > >
> > > > > > > > > > > > > >
> > > > > Yahoo! Groups Links > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > Yahoo! Groups Links
>
7842. Re: [Speed cubing group] Strings for Rubik's Magic now available
From:
Sapan Upadhyay <cubekid@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 08:45:18 -0500
hey i have a question. could we like... prereserve items? like tell you
what we need and then you bring them there? On 10/28/05, Gilles van den
Peereboom <gillesvdp@...> wrote: > Will you sell some of those
next week too ? just as the stickers (if I > have a good memory) ?
> > Thank you :-) > Gilles. > > 2005/10/28, jello33
<chris@...>: > > Hello Eveyone, > > > > I now
have strings for Rubik's Magic available on my site. > > > >
Hope to see some of you in Florida next week. > > > > Chris
> > > > www.cubesmith.com > > > > > > >
> > > > > > > > > Yahoo! Groups Links >
> > > > > > > > > > > > > >
> > > > Yahoo! Groups Links > > > > > >
> -- -cubekid
7843. Negative Time Solving Contest 2005 From:
"mackymakisumi" <mackymakisumi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 13:52:25 -0000
**Announcing the Negative Time Solving Contest 2005** It's that time of
the year again! This year, in the United States, Daylight Saving Time
(DST) will end at 2 AM on Sunday, October 30. For countries in the
European Union, summertime period ends at 1 a.m. UT on Sunday, October
30. This is your only chance of the year to solve a cube in negative
time. I've provided this year's scrambling algorithm on the Annual
Negative Time Solving Contest page:
http://cubefreak.hp.infoseek.co.jp/negative.html Please send your times
to records@... with the subject line "Negative Time Solving Contest" and
include your name, nationality, time, and a comment in the message. To
submit your time, you must follow these rules. Rules: 1. Use the
provided algorithm. 2. Begin your solve before daylight saving ends and
complete it after it ends in the country you live. 3. Please, don't be
an idiot! Remember that this is an unofficial contest. Please follow all
the rules you would when submitting a time to www.speedcubing.com.
Finally, thanks to Tyson Mao for bringing this awesome Caltech tradition
to cubing, and to Ron and Chris for accepting submissions for this
contest. Best of luck! Macky
7844. Re: [Speed cubing group] Which Stackmat at WC2005?
From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 14:17:56 -0000
Hi! But none of them were borrowed from Seventowns i guess. I guess all
or most of those belong to private ppl like Ron, Ton, Jöel etc. I could
of course be wrong :-) Soon cubing colosseum ... hehehe ... Who is eaten
by the lions? ;-) -Per > --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" >
<aspiring_to_love@y...> wrote: > > > > Hi! > >
> > Im pretty sure that we will be using the first generation of
> > stacktimer/stackmat. Seventowns have had stacktimers for yrs
already > > and i can't really see why they should have bought new
ones. If we > > gonna use second generation i hope i get to
practice it before > > competition since i've never tried it yet
:-) > > I hope you're right, but... at Dutch Cube Day two weeks
ago we used > Generation 2 exclusively (we had five there). > >
Cheers! > Stefan >
7845. Math competition! From:
"Gunnar Krig" <gunkr520@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 14:19:10 -0000
I know there are a lot of people interested in math in this community,
so I think some of you will like this site:
http://www.mathschallenge.net/index.php?section=project /Gunnar
7846. Best cube glue From:
"Ben King" <grsbmd@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 16:03:42 -0000
I'm bringing this topic up because I just had to re-glue one of the
centers on my Rubik's 4x4x4. I've tried lots of different adhesives for
fixing a snapped center: -School glue: not strong at all -Superglue:
never able to get that to stick to anything but my fingers -Plastic
model glue: stretches and breaks over time -Silicone sealant: it was
worth a try -Plastic epoxy: best option, but inevitably loses strength
over time I was wondering if anyone has any secrets about adhesives to
use on a cube. -Ben.
7847. Re: [Speed cubing group] Which Stackmat at WC2005?
From:
David Barr <david20708@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 12:19:20 -0400
But I think they only had 4 timers at the last world championship.
Judging from the schedule, I think they will have bought more since
then. I expect to see either a mix of old and new timers or all new
timers. On 10/28/05, Per Kristen Fredlund <aspiring_to_love@...>
wrote: > Hi! > > But none of them were borrowed from Seventowns
i guess. I guess all > or most of those belong to private ppl like
Ron, Ton, Jöel etc. I > could of course be wrong :-) > > Soon
cubing colosseum ... hehehe ... Who is eaten by the lions? ;-) > >
-Per
7848. Re: [Speed cubing group] Negative Time Solving Contest 2005
From:
David Barr <david20708@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 12:28:26 -0400
-60 minutes is nothing. You should do a solve on a plane going over the
international date line. That would be more like -23 hours. And if you
did it at the exact end of daylight savings time, you could get -24
hours. On 10/28/05, mackymakisumi <mackymakisumi@...> wrote: >
**Announcing the Negative Time Solving Contest 2005** > > It's
that time of the year again! This year, in the United States, >
Daylight Saving Time (DST) will end at 2 AM on Sunday, October 30. >
For countries in the European Union, summertime period ends at 1 a.m.
> UT on Sunday, October 30. > > This is your only chance of the
year to solve a cube in negative > time. I've provided this year's
scrambling algorithm on the Annual > Negative Time Solving Contest
page: > http://cubefreak.hp.infoseek.co.jp/negative.html > >
Please send your times to records@... with the subject > line
"Negative Time Solving Contest" and include your name, > nationality,
time, and a comment in the message. > > To submit your time, you
must follow these rules. > Rules: > 1. Use the provided algorithm.
> 2. Begin your solve before daylight saving ends and complete it
after > it ends in the country you live. > 3. Please, don't be an
idiot! Remember that this is an unofficial > contest. Please follow
all the rules you would when submitting a time > to
www.speedcubing.com. > > Finally, thanks to Tyson Mao for bringing
this awesome Caltech > tradition to cubing, and to Ron and Chris for
accepting submissions > for this contest. > > Best of luck!
> Macky
7849. Re: [Speed cubing group] Best cube glue From:
David Barr <david20708@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 13:01:06 -0400
I think you are better off finding a replacement part than trying to
glue it. You can get a single center piece from www.cubesmith.com for
$1.50. On 10/28/05, Ben King <grsbmd@...> wrote: > I'm bringing
this topic up because I just had to re-glue one of the > centers on
my Rubik's 4x4x4. > > I've tried lots of different adhesives for
fixing a snapped center: > -School glue: not strong at all >
-Superglue: never able to get that to stick to anything but my fingers
> -Plastic model glue: stretches and breaks over time > -Silicone
sealant: it was worth a try > -Plastic epoxy: best option, but
inevitably loses strength over time > > I was wondering if anyone
has any secrets about adhesives to use on a > cube. > > -Ben.
7850. Re: [Speed cubing group] Negative Time Solving Contest 2005
From:
François Sechet <frsechet@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 19:08:59 +0200
Cool!I had already planed to stay up all night because of a party! I'll
just have to think of solving my cube then! Thanks for the reminder
btw... Fran�ois mackymakisumi a �crit : > **Announcing the
Negative Time Solving Contest 2005** > > It's that time of the
year again! This year, in the United States, > Daylight Saving Time
(DST) will end at 2 AM on Sunday, October 30. > For countries in the
European Union, summertime period ends at 1 a.m. > UT on Sunday,
October 30. > > This is your only chance of the year to solve a
cube in negative > time. I've provided this year's scrambling
algorithm on the Annual > Negative Time Solving Contest page: >
http://cubefreak.hp.infoseek.co.jp/negative.html > > Please send
your times to records@... with the subject > line "Negative Time
Solving Contest" and include your name, > nationality, time, and a
comment in the message. > > To submit your time, you must follow
these rules. > Rules: > 1. Use the provided algorithm. > 2.
Begin your solve before daylight saving ends and complete it after >
it ends in the country you live. > 3. Please, don't be an idiot!
Remember that this is an unofficial > contest. Please follow all the
rules you would when submitting a time > to www.speedcubing.com. >
> Finally, thanks to Tyson Mao for bringing this awesome Caltech >
tradition to cubing, and to Ron and Chris for accepting submissions >
for this contest. > > Best of luck! > Macky > > > >
>
------------------------------------------------------------------------
> YAHOO! GROUPS LINKS > > * Visit your group
"speedsolvingrubikscube >
<http://groups.yahoo.com/group/speedsolvingrubikscube>" on the
web. > > * To unsubscribe from this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com >
<mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe>
> > * Your use of Yahoo! Groups is subject to the Yahoo! Terms of
> Service <http://docs.yahoo.com/info/terms/>. > > >
------------------------------------------------------------------------
>
___________________________________________________________________________
Appel audio GRATUIT partout dans le monde avec le nouveau Yahoo!
Messenger T�l�chargez cette version sur
http://fr.messenger.yahoo.com
7851. Re: [Speed cubing group] Negative Time Solving Contest 2005
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 10:15:22 -0700
For blindfold enthusiasts, this is also a great opportunity to try to
set your fastest blindfold solve ever! What makes it so awesome is that
if you fail, really bad things happen. I heard a rumor that the world
ends. Tyson Mao MSC #631 California Institute of Technology On Oct 28,
2005, at 6:52 AM, mackymakisumi wrote: > **Announcing the Negative
Time Solving Contest 2005** > > It's that time of the year again!
This year, in the United States, > Daylight Saving Time (DST) will
end at 2 AM on Sunday, October 30. > For countries in the European
Union, summertime period ends at 1 a.m. > UT on Sunday, October 30.
> > This is your only chance of the year to solve a cube in
negative > time. I've provided this year's scrambling algorithm on
the Annual > Negative Time Solving Contest page: >
http://cubefreak.hp.infoseek.co.jp/negative.html > > Please send
your times to records@... with the subject > line "Negative Time
Solving Contest" and include your name, > nationality, time, and a
comment in the message. > > To submit your time, you must follow
these rules. > Rules: > 1. Use the provided algorithm. > 2.
Begin your solve before daylight saving ends and complete it after >
it ends in the country you live. > 3. Please, don't be an idiot!
Remember that this is an unofficial > contest. Please follow all the
rules you would when submitting a time > to www.speedcubing.com. >
> Finally, thanks to Tyson Mao for bringing this awesome Caltech >
tradition to cubing, and to Ron and Chris for accepting submissions >
for this contest. > > Best of luck! > Macky > > > >
> > > > Yahoo! Groups Links > > > > > >
7852. Re: [Speed cubing group] Strings for Rubik's Magic now available
From:
"jello33" <chris@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 17:43:16 -0000
I'll have them next week in Fl. for sure. I'll be bringing all my
stickers with me so I'll have everything, until they sell out. I'll also
have T-shirts as well Thanks Chris L. --- In
speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay
<cubekid@g...> wrote: > > hey i have a question. could we
like... prereserve items? like tell > you what we need and then you
bring them there? > > On 10/28/05, Gilles van den Peereboom
<gillesvdp@g...> wrote: > > Will you sell some of those next
week too ? just as the stickers (if I > > have a good memory) ?
> > > > Thank you :-) > > Gilles. > > > >
2005/10/28, jello33 <chris@c...>: > > > Hello Eveyone,
> > > > > > I now have strings for Rubik's Magic
available on my site. > > > > > > Hope to see some of
you in Florida next week. > > > > > > Chris > >
> > > > www.cubesmith.com > > > > > > >
> > > > > > > > > > > > > >
> > > Yahoo! Groups Links > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > Yahoo! Groups Links
> > > > > > > > > > > > > >
> > > -- > -cubekid >
7853. Re: Any way to fix the springs? From:
"Jason Baum" <speedrunningcuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 17:56:37 -0000
Hi Stefan, I think I'm just going to end up restickering the thing with
white on bottom. I did some practice solves with a yellow cross and
wasn't really affected by the loose D face. I think the only way this
could potentially hurt me is if I do a COLL alg, where D turns are
pretty common for me. As long as I am aware of this though and adjust my
speed accordingly, it shouldn't be a problem. I tried putting all the
pieces from my good cube into the core of a DIY. I didn't really like it
though. I really, really don't like arched centers. I even tried sanding
down the centers so they would be flat, but still didn't notice that
much of a difference. The cube probably just needs worn in still, but
I'm not sure how good it can be with the tournament only a week away. I
have no idea how it happened, but I don't think it has anything to do
with the cube being defective. This is actually the second time this has
happened to me. Both times it was the yellow spring that broke. I didn't
really care before because that cube was very close to retirement
anyway, but this cube I only got 3 or 4 months ago. It's probably just
my style of cubing. I like having really loose cubes with flat centers,
and I think that with my rough style it just wears the cube down. I'm
kind of surprised that this isn't more common though. I'll have this
cube with me at WC, so if you want you can check it out. If you take all
the pieces out and just flick the center piece, it makes a few full
rotations before stopping. There's no tension keeping it in the core, it
kind of feels like it's just hanging there. Again this is the second
cube I've had this happen on, and it was the exact same thing before.
Well, off to resticker this cube now. :P -Jason --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, "Jason Baum" >
<speedrunningcuber@y...> wrote: > > > > The cube is a
plain cube (no 25th anniversary or anything) bought at > > Toys R
Us with flat centers. If I pop the center cap off, is there > >
any way I can get to the inner mechanism of the cube to get the >
spring > > out? I figure if I can I can just replace it with a
spring from a > DIY > > kit or something. > > If you do
have a DIY cube then you could try using edges+corners of > your good
cube together with core+centers of your DIY. > > Before you
resticker, try upside-down-solving, i.e. start with a > yellow cross.
My problem with loose cubes is that I make (parts of) > accidental
turns especially of sides that I don't turn but only hold, > so
having a loose white face could actually hurt you bad, too. > > I
don't think there's a way to get out the rivets nicely and you'd >
need to do that to get to the spring. Well, maybe you can get the old
> one out (though I don't think so) but there's no way you get a new
one > in. > > What you could do if you're brave enough: saw
through the core of your > good cube so that you only destroy the
core, not the center pieces. > Then you can take
edges+corners+centers+5springs from your good cube, > and
core+screws+1spring+optionallyWashers from your DIY. > > Let us
know what you end up doing :-) > > Cheers! > Stefan >
7854. Re: [Speed cubing group] Strings for Rubik's Magic now available
From:
Sapan Upadhyay <cubekid@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 14:01:47 -0500
Hey, I need a center piece for the 4x4x4. Do you think you could bring
one next week? thanks. On 10/28/05, jello33 <chris@...> wrote:
> I'll have them next week in Fl. for sure. I'll be bringing all my
> stickers with me so I'll have everything, until they sell out. >
> I'll also have T-shirts as well > > Thanks > Chris L. >
> > > --- In speedsolvingrubikscube@yahoogroups.com, Sapan
Upadhyay > <cubekid@g...> wrote: > > > > hey i have
a question. could we like... prereserve items? like tell > > you
what we need and then you bring them there? > > > > On
10/28/05, Gilles van den Peereboom <gillesvdp@g...> wrote: >
> > Will you sell some of those next week too ? just as the
stickers > (if I > > > have a good memory) ? > > >
> > > Thank you :-) > > > Gilles. > > > >
> > 2005/10/28, jello33 <chris@c...>: > > > >
Hello Eveyone, > > > > > > > > I now have
strings for Rubik's Magic available on my site. > > > > >
> > > Hope to see some of you in Florida next week. > >
> > > > > > Chris > > > > > > >
> www.cubesmith.com > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > Yahoo! Groups Links > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > Yahoo!
Groups Links > > > > > > > > > > > >
> > > > > > > > > > > > > >
> -- > > -cubekid > > > > > > > > >
> > Yahoo! Groups Links > > > > > > > --
-cubekid
7855. Re: Best cube glue From:
"Chris Sz..." <s2chris2@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 19:12:17 -0000
I'm actually partial to silicone sealant. It holds well yet peels off
easily and completely when you need it too. The only thing is, it takes
a while to dry completely so you can't use your cube right away. --Chris
--- In speedsolvingrubikscube@yahoogroups.com, "Ben King"
<grsbmd@y...> wrote: > > I'm bringing this topic up because
I just had to re-glue one of the > centers on my Rubik's 4x4x4. >
> I've tried lots of different adhesives for fixing a snapped center:
> -School glue: not strong at all > -Superglue: never able to get
that to stick to anything but my fingers > -Plastic model glue:
stretches and breaks over time > -Silicone sealant: it was worth a
try > -Plastic epoxy: best option, but inevitably loses strength over
time > > I was wondering if anyone has any secrets about adhesives
to use on a > cube. > > -Ben. >
7856. Re: Any way to fix the springs? From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 19:17:13 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Jason Baum"
<speedrunningcuber@y...> wrote: > > Well, off to resticker
this cube now. :P Hmm, what's the minimum number of stickers to move?
Stefan
7857. RWC question From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 19:56:57 -0000
Is it enough to simply book a room in that Disney Pop Century Resort, or
do we have to buy some entrance tickets to Disney World or whatever as
well? Stefan
7858. Re: [Speed cubing group] Strings for Rubik's Magic now available
From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 22:37:24 +0200
When exactly will you be there ? :p 2005/10/28, Sapan Upadhyay
<cubekid@gmail.com>: > Hey, > > I need a center piece for
the 4x4x4. Do you think you could bring one > next week? thanks. >
> On 10/28/05, jello33 <chris@cubesmith.com> wrote: > >
I'll have them next week in Fl. for sure. I'll be bringing all my >
> stickers with me so I'll have everything, until they sell out. >
> > > I'll also have T-shirts as well > > > >
Thanks > > Chris L. > > > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay > >
<cubekid@g...> wrote: > > > > > > hey i have a
question. could we like... prereserve items? like tell > > >
you what we need and then you bring them there? > > > > >
> On 10/28/05, Gilles van den Peereboom <gillesvdp@g...> wrote:
> > > > Will you sell some of those next week too ? just as
the stickers > > (if I > > > > have a good memory) ?
> > > > > > > > Thank you :-) > > >
> Gilles. > > > > > > > > 2005/10/28, jello33
<chris@c...>: > > > > > Hello Eveyone, > >
> > > > > > > > I now have strings for Rubik's
Magic available on my site. > > > > > > > > >
> Hope to see some of you in Florida next week. > > > >
> > > > > > Chris > > > > > > >
> > > www.cubesmith.com > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > Yahoo! Groups Links > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > Yahoo! Groups Links > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > -- > > > -cubekid > > >
> > > > > > > > > > > > > >
> > > > Yahoo! Groups Links > > > > > >
> > > > > > > > > > > -- > -cubekid
> > > > > Yahoo! Groups Links > > > > >
> >
7859. LIVE television appearance on Dutch television. From:
Joël van Noort <joel_vn@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 20:42:37 -0000
Hey everybody, I just had a LIVE televsion appearance, together with Ron
and Ton. It was very cool.. I got to do a full OH solve, and I did it in
34 seconds, which is about average for me. I also got to race Ron and
Ton (normal speedsolve), and we all solved the cube in 14/15 seconds,
though Ron was maybe 1 second faster (well done, Ron!). I hope I can get
a digital version to put on my website soon.. C you all, Joël.
7860. Re: [Speed cubing group] LIVE television appearance on Dutch
television.
From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 14:04:57 -0700
Awesome! I want to see it ;) -Chris On 10/28/05, Joël van Noort
<joel_vn@...> wrote: > > Hey everybody, > > I just had
a LIVE televsion appearance, together with Ron and Ton. It > was very
cool.. I got to do a full OH solve, and I did it in 34 > seconds,
which is about average for me. I also got to race Ron and Ton >
(normal speedsolve), and we all solved the cube in 14/15 seconds, >
though Ron was maybe 1 second faster (well done, Ron!). I hope I can
> get a digital version to put on my website soon.. > > C you
all, > > Joël. > > > > > > > > Yahoo!
Groups Links > > > > > > > [Non-text portions of
this message have been removed]
7861. Re: [Speed cubing group] RWC question From:
Sapan Upadhyay <cubekid@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 16:06:18 -0500
just book a room. as far as i know On 10/28/05, Stefan Pochmann
<pochmann@gmx.de> wrote: > Is it enough to simply book a room
in that Disney Pop Century Resort, > or do we have to buy some
entrance tickets to Disney World or whatever > as well? > >
Stefan > > > > > > > > > Yahoo! Groups Links
> > > > > > > -- -cubekid
7862. Re: [Speed cubing group] Strings for Rubik's Magic now available
From:
Sapan Upadhyay <cubekid@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 16:07:43 -0500
well... if that was directed to me... then friday 6pm... if not...
friday 6pm... :) On 10/28/05, Gilles van den Peereboom
<gillesvdp@...> wrote: > When exactly will you be there ? :p
> > 2005/10/28, Sapan Upadhyay <cubekid@...>: > > Hey,
> > > > I need a center piece for the 4x4x4. Do you think
you could bring one > > next week? thanks. > > > > On
10/28/05, jello33 <chris@...> wrote: > > > I'll have them
next week in Fl. for sure. I'll be bringing all my > > >
stickers with me so I'll have everything, until they sell out. > >
> > > > I'll also have T-shirts as well > > > >
> > Thanks > > > Chris L. > > > > > >
> > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay > > >
<cubekid@g...> wrote: > > > > > > > > hey
i have a question. could we like... prereserve items? like tell >
> > > you what we need and then you bring them there? > >
> > > > > > On 10/28/05, Gilles van den Peereboom
<gillesvdp@g...> wrote: > > > > > Will you sell
some of those next week too ? just as the stickers > > > (if I
> > > > > have a good memory) ? > > > > >
> > > > > Thank you :-) > > > > > Gilles.
> > > > > > > > > > 2005/10/28, jello33
<chris@c...>: > > > > > > Hello Eveyone, >
> > > > > > > > > > > I now have
strings for Rubik's Magic available on my site. > > > > >
> > > > > > > Hope to see some of you in Florida
next week. > > > > > > > > > > > >
Chris > > > > > > > > > > > >
www.cubesmith.com > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > Yahoo! Groups Links >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > Yahoo! Groups Links
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > -- > > > > -cubekid > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
Yahoo! Groups Links > > > > > > > > > >
> > > > > > > > > > > > > >
> > > -- > > -cubekid > > > > > > >
> > > Yahoo! Groups Links > > > > > > >
> > > > > > > > > > > > Yahoo!
Groups Links > > > > > > > -- -cubekid
7863. Re: [Speed cubing group] Strings for Rubik's Magic now available
From:
Vincent Le <vince1123581321@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 14:11:45 -0700
What kind of t-shirts? Vincent On 28/10/05, Gilles van den Peereboom
<gillesvdp@...> wrote: > > When exactly will you be there ?
:p > > 2005/10/28, Sapan Upadhyay <cubekid@...>: > >
Hey, > > > > I need a center piece for the 4x4x4. Do you
think you could bring one > > next week? thanks. > > >
> On 10/28/05, jello33 <chris@...> wrote: > > > I'll
have them next week in Fl. for sure. I'll be bringing all my > >
> stickers with me so I'll have everything, until they sell out. >
> > > > > I'll also have T-shirts as well > > >
> > > Thanks > > > Chris L. > > > > >
> > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay > > >
<cubekid@g...> wrote: > > > > > > > > hey
i have a question. could we like... prereserve items? like tell >
> > > you what we need and then you bring them there? > >
> > > > > > On 10/28/05, Gilles van den Peereboom
<gillesvdp@g...> wrote: > > > > > Will you sell
some of those next week too ? just as the stickers > > > (if I
> > > > > have a good memory) ? > > > > >
> > > > > Thank you :-) > > > > > Gilles.
> > > > > > > > > > 2005/10/28, jello33
<chris@c...>: > > > > > > Hello Eveyone, >
> > > > > > > > > > > I now have
strings for Rubik's Magic available on my site. > > > > >
> > > > > > > Hope to see some of you in Florida
next week. > > > > > > > > > > > >
Chris > > > > > > > > > > > >
www.cubesmith.com <http://www.cubesmith.com> > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > Yahoo! Groups Links > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > Yahoo! Groups Links > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > -- > >
> > -cubekid > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > Yahoo! Groups Links > > >
> > > > > > > > > > > > > >
> > > > > > > > > > -- > > -cubekid
> > > > > > > > > > Yahoo! Groups Links
> > > > > > > > > > > > > >
> > ------------------------------ > YAHOO! GROUPS LINKS >
> > - Visit your group
"speedsolvingrubikscube<http://groups.yahoo.com/group/speedsolvingrubikscube>"
> on the web. > - To unsubscribe from this group, send an email
to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com<speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe>
> - Your use of Yahoo! Groups is subject to the Yahoo! Terms of >
Service <http://docs.yahoo.com/info/terms/>. > > >
------------------------------ > [Non-text portions of this message
have been removed]
7864. Re: Negative Time Solving Contest 2005 From:
GameOfDeath2 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 21:04:30 -0000
--- In speedsolvingrubikscube@yahoogroups.com, David Barr
<david20708@g...> wrote: > > -60 minutes is nothing. You
should do a solve on a plane going over > the international date
line. That would be more like -23 hours. And > if you did it at the
exact end of daylight savings time, you could get > -24 hours. Don't
you mean close to -24 hours and close to -25 hours? Crossing the
international date line would surely be a difference of 24 hours under
usual circumstances. To get the extra hour would depend on whether the
clocks go back an hour at this longitude - not every country changes
their clocks in this way. I'm not sure whether it happens near the
international date line. > > On 10/28/05, mackymakisumi
<mackymakisumi@y...> wrote: > > **Announcing the Negative
Time Solving Contest 2005** > > > > It's that time of the
year again! This year, in the United States, > > Daylight Saving
Time (DST) will end at 2 AM on Sunday, October 30. > > For
countries in the European Union, summertime period ends at 1 a.m. >
> UT on Sunday, October 30. > > > > This is your only
chance of the year to solve a cube in negative > > time. I've
provided this year's scrambling algorithm on the Annual > >
Negative Time Solving Contest page: > >
http://cubefreak.hp.infoseek.co.jp/negative.html > > > >
Please send your times to records@s... with the subject > > line
"Negative Time Solving Contest" and include your name, > >
nationality, time, and a comment in the message. > > > > To
submit your time, you must follow these rules. > > Rules: >
> 1. Use the provided algorithm. > > 2. Begin your solve before
daylight saving ends and complete it after > > it ends in the
country you live. > > 3. Please, don't be an idiot! Remember that
this is an unofficial > > contest. Please follow all the rules you
would when submitting a time > > to www.speedcubing.com. > >
> > Finally, thanks to Tyson Mao for bringing this awesome Caltech
> > tradition to cubing, and to Ron and Chris for accepting
submissions > > for this contest. > > > > Best of
luck! > > Macky >
7865. Re: [Speed cubing group] Re: Negative Time Solving Contest 2005
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 14:30:46 -0700
Yeah sure, but still, you started solving at a certain time in a certain
time zone, and you're ending still at a future time at that time zone.
The whole purpose of the negative time solve is that you only have one
chance at it each year. It's what makes it interesting. It's not
necessarily the negative time. You could easily cross time zones, but it
doesn't qualify. Tyson Mao MSC #631 California Institute of Technology
On Oct 28, 2005, at 2:04 PM, GameOfDeath2 wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, David Barr >
<david20708@g...> wrote: >> >> -60 minutes is nothing.
You should do a solve on a plane going over >> the international
date line. That would be more like -23 hours. And >> if you did it
at the exact end of daylight savings time, you could get >> -24
hours. > > Don't you mean close to -24 hours and close to -25
hours? Crossing the > international date > line would surely be a
difference of 24 hours under usual > circumstances. > To get the
extra hour would depend on whether the clocks go back an > hour at
this > longitude - not every country changes their clocks in this
way. I'm > not sure whether it > happens near the international
date line. > >> >> On 10/28/05, mackymakisumi
<mackymakisumi@y...> wrote: >>> **Announcing the Negative
Time Solving Contest 2005** >>> >>> It's that time of
the year again! This year, in the United States, >>> Daylight
Saving Time (DST) will end at 2 AM on Sunday, October 30. >>>
For countries in the European Union, summertime period ends at 1 a.m.
>>> UT on Sunday, October 30. >>> >>> This is
your only chance of the year to solve a cube in negative >>>
time. I've provided this year's scrambling algorithm on the Annual
>>> Negative Time Solving Contest page: >>>
http://cubefreak.hp.infoseek.co.jp/negative.html >>>
>>> Please send your times to records@s... with the subject
>>> line "Negative Time Solving Contest" and include your name,
>>> nationality, time, and a comment in the message.
>>> >>> To submit your time, you must follow these
rules. >>> Rules: >>> 1. Use the provided algorithm.
>>> 2. Begin your solve before daylight saving ends and
complete it after >>> it ends in the country you live.
>>> 3. Please, don't be an idiot! Remember that this is an
unofficial >>> contest. Please follow all the rules you would
when submitting a time >>> to www.speedcubing.com. >>>
>>> Finally, thanks to Tyson Mao for bringing this awesome
Caltech >>> tradition to cubing, and to Ron and Chris for
accepting submissions >>> for this contest. >>>
>>> Best of luck! >>> Macky >> > > >
> > > > > > Yahoo! Groups Links > > > >
> >
7866. Re: [Speed cubing group] RWC question From:
"christopher_pelley" <christopher_pelley@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 21:39:46 -0000
Yes, the competition is being held at the Pop Century Resort, which is
on Disney grounds but not part of the theme parks. You don't have to buy
a ticket for the competition. --- In
speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay
<cubekid@g...> wrote: > > just book a room. as far as i know
> > On 10/28/05, Stefan Pochmann <pochmann@g...> wrote: >
> Is it enough to simply book a room in that Disney Pop Century
Resort, > > or do we have to buy some entrance tickets to Disney
World or whatever > > as well? > > > > Stefan >
> > > > > > > > > > > > > >
> > > Yahoo! Groups Links > > > > > > >
> > > > > > > > > > -- > -cubekid >
7867. Re: Math competition! From:
"Daniel Hayes" <swedishlf@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 22:27:52 -0000
Curse you! This is not how I wanted to spend my friday afternoon, but I
am! I'm up to problem 10 so far, using qbasic though cause I don't want
to install all my java junk right now. Had to skip 2 of them because of
qb's limit on integer size. This is a whole heck of a lot of fun, thanks
for the link! -Daniel --- In speedsolvingrubikscube@yahoogroups.com,
"Gunnar Krig" <gunkr520@s...> wrote: > > I know there are a
lot of people interested in math in this community, > so I think some
of you will like this site: > >
http://www.mathschallenge.net/index.php?section=project > >
/Gunnar >
7868. Re: Math competition! From:
"Gunnar Krig" <gunkr520@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 22:34:59 -0000
I have solved 23 problems including one for 18 points and two for 17
points. It's really challanging problems. /Gunnar --- In
speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes"
<swedishlf@h...> wrote: > > Curse you! This is not how I
wanted to spend my friday afternoon, but > I am! I'm up to problem 10
so far, using qbasic though cause I don't > want to install all my
java junk right now. Had to skip 2 of them > because of qb's limit on
integer size. > > This is a whole heck of a lot of fun, thanks for
the link! > -Daniel > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Gunnar Krig" >
<gunkr520@s...> wrote: > > > > I know there are a lot
of people interested in math in this community, > > so I think
some of you will like this site: > > > >
http://www.mathschallenge.net/index.php?section=project > > >
> /Gunnar > > >
7869. [Speed cubing group] Re: Negative Time Solving Contest 2005
From:
GameOfDeath2 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 22:46:50 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> wrote: > > Yeah sure, but still, you started
solving at a certain time in a > certain time zone, and you're ending
still at a future time at that > time zone. > > The whole
purpose of the negative time solve is that you only have one > chance
at it each year. It's what makes it interesting. It's not >
necessarily the negative time. > > You could easily cross time
zones, but it doesn't qualify. > Is that in the same way that average
only qualifies for numbers of certain sizes and mean only qualifies for
others? > Tyson Mao > MSC #631 > California Institute of
Technology > > On Oct 28, 2005, at 2:04 PM, GameOfDeath2 wrote:
> > > --- In speedsolvingrubikscube@yahoogroups.com, David Barr
> > <david20708@g...> wrote: > >> > >> -60
minutes is nothing. You should do a solve on a plane going over >
>> the international date line. That would be more like -23 hours.
And > >> if you did it at the exact end of daylight savings
time, you could get > >> -24 hours. > > > > Don't
you mean close to -24 hours and close to -25 hours? Crossing the >
> international date > > line would surely be a difference of
24 hours under usual > > circumstances. > > To get the extra
hour would depend on whether the clocks go back an > > hour at
this > > longitude - not every country changes their clocks in
this way. I'm > > not sure whether it > > happens near the
international date line. > > > >> > >> On
10/28/05, mackymakisumi <mackymakisumi@y...> wrote: >
>>> **Announcing the Negative Time Solving Contest 2005** >
>>> > >>> It's that time of the year again! This
year, in the United States, > >>> Daylight Saving Time (DST)
will end at 2 AM on Sunday, October 30. > >>> For countries
in the European Union, summertime period ends at 1 a.m. >
>>> UT on Sunday, October 30. > >>> >
>>> This is your only chance of the year to solve a cube in
negative > >>> time. I've provided this year's scrambling
algorithm on the Annual > >>> Negative Time Solving Contest
page: > >>> http://cubefreak.hp.infoseek.co.jp/negative.html
> >>> > >>> Please send your times to
records@s... with the subject > >>> line "Negative Time
Solving Contest" and include your name, > >>> nationality,
time, and a comment in the message. > >>> > >>>
To submit your time, you must follow these rules. > >>>
Rules: > >>> 1. Use the provided algorithm. >
>>> 2. Begin your solve before daylight saving ends and
complete it after > >>> it ends in the country you live.
> >>> 3. Please, don't be an idiot! Remember that this is an
unofficial > >>> contest. Please follow all the rules you
would when submitting a time > >>> to www.speedcubing.com.
> >>> > >>> Finally, thanks to Tyson Mao for
bringing this awesome Caltech > >>> tradition to cubing, and
to Ron and Chris for accepting submissions > >>> for this
contest. > >>> > >>> Best of luck! >
>>> Macky > >> > > > > > > > >
> > > > > > > > > > Yahoo! Groups Links
> > > > > > > > > > > > >
7870. Re: [Speed cubing group] Re: Negative Time Solving Contest 2005
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 16:18:01 -0700
I find it rather pointless and shallow for you to try to argue the
principles of a competition for whose origins you do not understand. The
Negative Time Tommy's run has been a Caltech tradition for over 50
years. You can either choose to participate or not and in both cases,
this isn't really worth my energy. Tyson Mao MSC #631 California
Institute of Technology On Oct 28, 2005, at 3:46 PM, GameOfDeath2 wrote:
> --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> > wrote: >> >> Yeah sure, but still,
you started solving at a certain time in a >> certain time zone,
and you're ending still at a future time at that >> time zone.
>> >> The whole purpose of the negative time solve is that
you only have one >> chance at it each year. It's what makes it
interesting. It's not >> necessarily the negative time. >>
>> You could easily cross time zones, but it doesn't qualify.
>> > > Is that in the same way that average only qualifies
for numbers of > certain sizes and mean > only qualifies for
others? > >> Tyson Mao >> MSC #631 >> California
Institute of Technology >> >> On Oct 28, 2005, at 2:04 PM,
GameOfDeath2 wrote: >> >>> --- In
speedsolvingrubikscube@yahoogroups.com, David Barr >>>
<david20708@g...> wrote: >>>> >>>> -60
minutes is nothing. You should do a solve on a plane going over
>>>> the international date line. That would be more like
-23 hours. >>>> And >>>> if you did it at the
exact end of daylight savings time, you could >>>> get
>>>> -24 hours. >>> >>> Don't you mean
close to -24 hours and close to -25 hours? Crossing >>> the
>>> international date >>> line would surely be a
difference of 24 hours under usual >>> circumstances.
>>> To get the extra hour would depend on whether the clocks go
back an >>> hour at this >>> longitude - not every
country changes their clocks in this way. I'm >>> not sure
whether it >>> happens near the international date line.
>>> >>>> >>>> On 10/28/05,
mackymakisumi <mackymakisumi@y...> wrote: >>>>>
**Announcing the Negative Time Solving Contest 2005**
>>>>> >>>>> It's that time of the year
again! This year, in the United States, >>>>> Daylight
Saving Time (DST) will end at 2 AM on Sunday, October 30.
>>>>> For countries in the European Union, summertime
period ends at 1 >>>>> a.m. >>>>> UT on
Sunday, October 30. >>>>> >>>>> This is
your only chance of the year to solve a cube in negative
>>>>> time. I've provided this year's scrambling
algorithm on the Annual >>>>> Negative Time Solving
Contest page: >>>>>
http://cubefreak.hp.infoseek.co.jp/negative.html >>>>>
>>>>> Please send your times to records@s... with the
subject >>>>> line "Negative Time Solving Contest" and
include your name, >>>>> nationality, time, and a comment
in the message. >>>>> >>>>> To submit your
time, you must follow these rules. >>>>> Rules:
>>>>> 1. Use the provided algorithm. >>>>>
2. Begin your solve before daylight saving ends and complete it
>>>>> after >>>>> it ends in the country
you live. >>>>> 3. Please, don't be an idiot! Remember
that this is an unofficial >>>>> contest. Please follow
all the rules you would when submitting a >>>>> time
>>>>> to www.speedcubing.com. >>>>>
>>>>> Finally, thanks to Tyson Mao for bringing this
awesome Caltech >>>>> tradition to cubing, and to Ron and
Chris for accepting submissions >>>>> for this contest.
>>>>> >>>>> Best of luck!
>>>>> Macky >>>> >>> >>>
>>> >>> >>> >>> >>>
>>> >>> Yahoo! Groups Links >>> >>>
>>> >>> >>> >>> >> > >
> > > > > > > Yahoo! Groups Links > > >
> > >
7871. Re: [Speed cubing group] Re: Negative Time Solving Contest 2005
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 16:24:17 -0700
There are no real good arguments for how many cubes we should take for
averages and means. Given this fact, it was up to the people who host
the competition to establish a practical standard. 12 is too many cubes
and competitions would take too long. The same applies to 10. The
numbers 3 and 5 were chosen because they work. Though there will always
be an element of luck in speed cubing, we feel that competition averages
of 3 and 5 do reflect the actual abilities of the cubers. Unless you can
present an argument for why the way we do things is wrong, it is rather
immature for you to try and start an argument. Furthermore, I'm not
exactly sure that your sentence makes sense. If you really feel the
issue you have brought forth has merit, then please expand on your
thoughts as I am always welcome to thoughtful suggestions. However, if
your reasoning is "because I prefer it that way," then it is something
which is most certainly not welcome. I prefer many things, but unless
they have a purpose, they are rather pointless. Tyson Mao MSC #631
California Institute of Technology On Oct 28, 2005, at 4:18 PM, Tyson
Mao wrote: >> Is that in the same way that average only qualifies
for numbers of >> certain sizes and mean >> only qualifies
for others?
7872. Re: United nations of the cube From:
"Guillaume M" <becubik@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 23:38:07 -0000
LoL !! The Cubers control the World yeah ! Guillaume. --- In
speedsolvingrubikscube@yahoogroups.com, "Gilles Roux"
<grrroux@f...> wrote: > > > > > Cubing is becoming
big. We definitely need a permament member at the security council of
the United Nations. > > Ok, I'll take the job! > >
http://photos.groups.yahoo.com/group/speedsolvingrubikscube/lst?.dir=/Gilles
:D > > > Gilles. > > > > [Non-text portions of this
message have been removed] >
7873. Re: Any way to fix the springs? From:
"kwickykanny" <kwickykanny@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 23:53:36 -0000
> > Well, off to resticker this cube now. :P > > Hmm, what's
the minimum number of stickers to move? > > Stefan Ooh! Fun math
problem. I think someone figured it out for 3x3, it's 10 (or 8 if you
can swap the centers). For the 4x4...I'm guessing 18? or 10 if you can
swap centers.
7874. Re: my new auctions From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 23:53:48 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > > I have a few auctions running
again (Pentangle cube, Politoys cube, > unusual Studio cube, Thomas
Ball, Rubik computer mouse): >
http://search.ebay.co.uk/_W0QQsassZstefanQ5fpochmann > P.S. If you
win something before the world champs and come to the world champs then
I can bring it with me to save shipping costs. Stefan
7875. Re: [Speed cubing group] RWC question From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 23:56:43 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "christopher_pelley"
<christopher_pelley@y...> wrote: > > Yes, the competition is
being held at the Pop Century Resort, which > is on Disney grounds
but not part of the theme parks. You don't > have to buy a ticket for
the competition. Thanks, that's exactly what I wanted to hear :-) Stefan
7876. [Speed cubing group] Re: Negative Time Solving Contest 2005
From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 00:03:28 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> wrote: > > There are no real good arguments for
how many cubes we should take for > averages and means. I could
imagine what he meant was the inconsistent terminology. In official
competions we say "average-of-5" and mean "do 5, then average middle 3"
whereas in the unofficial lists it means "do 7, then average middle 5".
Stefan
7877. Re: Any way to fix the springs? From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 00:05:18 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "kwickykanny"
<kwickykanny@e...> wrote: > > > > Well, off to
resticker this cube now. :P > > > > Hmm, what's the minimum
number of stickers to move? > > > > Stefan > > Ooh!
Fun math problem. I think someone figured it out for 3x3, it's > 10
(or 8 if you can swap the centers). For the 4x4...I'm guessing 18? >
or 10 if you can swap centers. > Hehe, better read the start of this
thread and think again ;-) Cheers! Stefan
7878. Re: [Speed cubing group] Re: Negative Time Solving Contest 2005
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 17:05:47 -0700
Well, fine, it's a terminology issue. Personally, the number 7 just
sounds weird. I don't know... terminology is not that big of a deal to
me. What do people think? Tyson Mao MSC #631 California Institute of
Technology On Oct 28, 2005, at 5:03 PM, Stefan Pochmann wrote: > ---
In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...>
> wrote: >> >> There are no real good arguments for how
many cubes we should take > for >> averages and means. >
> I could imagine what he meant was the inconsistent terminology. In
> official competions we say "average-of-5" and mean "do 5, then
average > middle 3" whereas in the unofficial lists it means "do 7,
then average > middle 5". > > Stefan > > > > >
> > > > Yahoo! Groups Links > > > > > >
7879. [Speed cubing group] Re: Negative Time Solving Contest 2005
From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 00:13:27 -0000
I'm used to the difference and I can live with it, but would still
prefer to have it consistent. That is, let "average-of-N" stand for
either "do N+2, average middle N" or "do N, average middle N-2", but not
one way for official and the other way for unofficial records. Doesn't
mean we'd need to really change anything, we'd still do the same number
of solves. We'd just use slightly different names, i.e. either
"average-of-3" for what we do in competitions or "average-of-12" for
what we do at home. Cheers! Stefan --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...>
wrote: > > Well, fine, it's a terminology issue. Personally, the
number 7 just > sounds weird. I don't know... terminology is not that
big of a deal to > me. What do people think? > > Tyson Mao >
MSC #631 > California Institute of Technology > > On Oct 28,
2005, at 5:03 PM, Stefan Pochmann wrote: > > > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i.. .>
> > wrote: > >> > >> There are no real good
arguments for how many cubes we should take > > for > >>
averages and means. > > > > I could imagine what he meant
was the inconsistent terminology. In > > official competions we
say "average-of-5" and mean "do 5, then average > > middle 3"
whereas in the unofficial lists it means "do 7, then average > >
middle 5". > > > > Stefan > > > > > > >
> > > > > > > > > > > Yahoo! Groups
Links > > > > > > > > > > > > >
7880. Re: Math competition! From:
"kwickykanny" <kwickykanny@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 00:13:37 -0000
> > > http://www.mathschallenge.net/index.php?section=project
Argh! I just signed up, got one of the questions wrong and tried to re-
enter the answer, but it won't even let me - it just returns me to the
main problems page when I hit the Check button. Any idea what I'm doing
wrong??
7881. Re: Any way to fix the springs? From:
"kwickykanny" <kwickykanny@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 00:16:37 -0000
> > > > Well, off to resticker this cube now. :P > >
> > > > Hmm, what's the minimum number of stickers to move?
> > > > > > Stefan > > > > Ooh! Fun math
problem. I think someone figured it out for 3x3, > it's > > 10
(or 8 if you can swap the centers). For the 4x4...I'm guessing > 18?
> > or 10 if you can swap centers. > > > > Hehe,
better read the start of this thread and think again ;-) > >
Cheers! > Stefan Ohh. I get it now. Well, the yellow *has* to go on
the white and vice-versa, so that's 2. Then you have to switch two other
opposites, and then you can just re-arrange all the cubies, so I think
the answer is 4.
7882. team blindsolving with a non-cuber From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 00:22:26 -0000
You probably know team blindsolving, one guy is blindfolded, the other
can't touch the cube and has to tell the former what to do. What if you
do this with a non-cuber? If he's the one blindfolded then it's fairly
easy, you tell him single face turns. What if you're the one
blindfolded? I.e. the non-cuber has to tell you what to do? I've tried
it with my dad today, after about a minute of basic explanations like
what edges and corners are, we solved it in 3 minutes, 46.65 seconds.
Try it, it's fun. And it's not hard to find a non-cuber :-) Cheers!
Stefan
7883. Re: Any way to fix the springs? From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 00:26:44 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "kwickykanny"
<kwickykanny@e...> wrote: > > Ohh. I get it now. Well, the
yellow *has* to go on the white and > vice-versa, so that's 2. Then
you have to switch two other > opposites, and then you can just
re-arrange all the cubies, so I > think the answer is 4. Yep, 4. I
was just a little worried when he said he's "off to resticker this cube"
since that sounded to me like more than just 4 stickers. And admittedly
I myself first seriously thought about minimizing the number and twisted
some pieces around before I realized I'm stupid :-) Cheers! Stefan
7884. [Speed cubing group] Re: Negative Time Solving Contest 2005
From:
GameOfDeath2 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 01:01:31 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> wrote: > > I find it rather pointless and
shallow for you to try to argue the > principles of a competition for
whose origins you do not understand. > The Negative Time Tommy's run
has been a Caltech tradition for over 50 > years. You can either
choose to participate or not and in both cases, > this isn't really
worth my energy. > > Tyson Mao > MSC #631 > California
Institute of Technology > I'll try to address both your posts in one
go - I'm afraid it's a long post. That way you can save energy by
choosing not to read one post instead of two. Nonetheless, if having
read it you still find no value in anything that I write I will respect
that as your opinion. My main point here is not really to have a go at
you - even if that's what you think - it is rather that I find many of
your posts are quite hostile to other people's ideas and I think that's
unfortunate. You have to understand that I am not really from the cubing
world as such and therefore am not au fait with all your terminology. I
don't consider myself to be a cubist - I've never been particularly fast
or dexterous or skilled at it - and so on that basis you can feel free
to disregard my post - but I am trying to support an idea of one of the
other members, who probably is a cubist, and I think you should at least
lend them your ear, rather than chewing them up about their post. I'm
not being shallow or pointless - I'm in fact saying that a valid point
was raised by someone in the group and I'm being supportive of it.
Perhaps by "pointless" and "shallow" you mean supporting any opinion
that doesn't conform to your own. Particularly, in America, I'd have
thought you'd support free speech. You argue about "The Negative Time
Tommy's run" which has a 50 year tradition but then apply it to cubing
which has certainly existed for less than 50 years but you don't take
mathematics and apply it to cubing. You feel quite free to change the
meaning of mathematics, which fyi has a history even longer than 50
years. In earlier posts you wrote a rather condescending message:
"Emphasis is not necessary in the cubing world. It's only necessary to
people who don't know about cubing because an average with no times
truncated is referred to as a mean." I don't know too much about cubing
evidently - I do know a little about mathematics. You see, I thought
average and mean were originally used in a mathematical context which
has a tradition of rather more than 50 years, yet you choose to define
the terms to your own liking and not even to well-define them as you
also wrote: "It seems to sound better one way for low numbers, and
better for another way for higher numbers..." If you set up a
well-definition such as: in the cubing context an average of n+2 cubes
means the (mathematical) average of those times obtained by removing the
best time and worst time (each removal only being of multiplicity 1 in
the case of ties) and a mean of n cubes means the (mathematical) average
(or, if you prefer, the arithmetic mean) of the times then I'd not have
thought it ideal but at least it's well-defined. (It's still not an
excuse to tear into someone who has a different (probably well-defined)
definition.) Writing: "Yeah sure, but still, you started solving at a
certain time in a certain time zone, and you're ending still at a future
time at that time zone. The whole purpose of the negative time solve is
that you only have one chance at it each year. It's what makes it
interesting. It's not necessarily the negative time. You could easily
cross time zones, but it doesn't qualify. " you disallow other contexts.
Are we to understand that you can only set a negative time in Caltech
(because that's where the tradition of the negative time run lies)? I
sincerely hope you didn't go to Caltech purely so you could set negative
times once a year. Since crossing the dateline was proposed, surely you
can't be arguing that people can easily cross the dateline. Lots of
people will never do that and many of those people will put their clocks
back every year so that would afford them many more opportunities. I'm
not saying that the Caltech competition shouldn't be just for the case
you propose - I would argue that to disallow other "negative time
competitions" doesn't make much sense. Also, writing: "For blindfold
enthusiasts, this is also a great opportunity to try to set your fastest
blindfold solve ever! What makes it so awesome is that if you fail,
really bad things happen. I heard a rumor that the world ends." displays
a staggering lack of knowledge of physics and an extraordinary
gullibility in terms of the cosmos. Even if we admit a concept of
"negative time" it doesn't mean the solve was faster. Fastness is a
concept of speed and speed is a scalar quantity not a vector quantity.
If time is presumed to go backwards that would not make things faster.
Similarly the guy running the inside lane in the 400 metres does not set
a time of zero because his displacement from the start of the race to
the finish is not zero. His average velocity may be 0, but his speed is
not. Rather it is the distance that counts, a scalar, not a vector. If
you consider the time to actually be faster, I don't think there can
really be a good argument against cubing crossing the dateline. I'm not
saying you can't have specific rules for your own competition but why
not recognize a time in crossing the dateline - it is a similar idea.
You argue that this is something that the event is special because it
can only be done once a year. This seems inconsistent with your position
that world records can be set at any competition, not just the World
Championships (as Guinness would have it). I'd argue that the argument
that a world record can only be set at a World Championships is nonsense
and therefore in the same vein that negative time cubing can only be
done under certain restrictive conditions is equally crazy. For most
people, crossing the dateline is going to be a rarer occurrence than the
clocks going back and forward so it's even more of a special occasion -
arguably not to be wasted solving a cube. What about people who live in
countries where the clocks don't go back an hour? - are they to be
disallowed from trying other methods of getting a "negative time". "I
find it rather pointless and shallow for you to try to argue the
principles of a competition for whose origins you do not understand. "
Lots of people here talk about commutators and conjugation. Do they
understand the principles of the origins of group theory? In many cases,
probably not. Does it make it pointless and shallow to discuss such
things? No. Does anyone take them to task and say - study algebra before
you talk to me about commutators. No, because it's rude and unnecessary.
Having said all that, I will concede that I hadn't heard of the
"Negative Time Run". As an attendee of CalTech, I'm sure you want to
defend that tradition. You could have pointed that out originally rather
than "You could easily cross time zones, but it doesn't qualify.". I
still don't agree that this is the only context that you can set this
sort of record. I can agree that such rules can be stipulated for this
particular competition. I can't agree with the tone with which you often
reply to people. I realize that as the guardian of cubing rules, terms
and all such matters you will likely have the support of most people in
this group in this debate. That's fair enough - you are a cuber and I am
not. Nonetheless, I do think find you to be very argumentative against
anyone who happens to hold different opinions than yourself on any sort
of matters so I will try to defend the possibility that other ideas can
be entertained.
7885. East Sheen Cubes From:
giraffeboy13 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 01:16:10 -0000
Hey, So I'm new to the group but i have an absolutely burning question
for anyone who can answer it. Where can i buy an East Sheen 5x5x5 mini
cube?! I have looked at almost all of the puzzle sites and the only
company who i've found that i could buy it from is in the netherlands...
so a lot of shipping which i cannot afford. Can anyone help me? ~John
7886. Re: team blindsolving with a non-cuber From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 01:21:47 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > > You probably know team
blindsolving, one guy is blindfolded, the other > can't touch the
cube and has to tell the former what to do. Uh, to prevent
misunderstandings: I meant to say they can talk, i.e. it's not one-way
telling only. I asked my dad questions to know what to do next. It was
our only attempt, btw, he's not really interested in cubing so I didn't
want to bug him more. But I'm gonna find more non-cubers and beat that
time :-) Cheers! Stefan
7887. Re: East Sheen Cubes From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 01:22:42 -0000
--- In speedsolvingrubikscube@yahoogroups.com, giraffeboy13
<no_reply@y...> wrote: > > Hey, > So I'm new to the group
but i have an absolutely burning question for > anyone who can answer
it. Where can i buy an East Sheen 5x5x5 mini > cube?! I have looked
at almost all of the puzzle sites and the only > company who i've
found that i could buy it from is in the > netherlands... so a lot of
shipping which i cannot afford. Can anyone > help me? > ~John >
http://mefferts.com/
7888. Re: [Speed cubing group] Re: Negative Time Solving Contest 2005
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 18:50:28 -0700
Oh geez... I saw the words physics and cosmos in there and well, yeah,
that's really not the point. The tradition of the negative time Tommy's
run is that it is solely done on the day when daylight savings ends.
Doing it across the international dateline, would, while, be "negative
time" in the sense, but it's not the "negative time" tradition in the
way we have done things. Seriously, it's like saying "Ditch Day is
Tomorrow". We know it's not really "tomorrow", but it is in fact named
"Tomorrow". You don't want to fight physics with me. First of all,
physics and cosmology have NOTHING to do with any of this. I don't see
why you bring it up. You can start your own "negative time" tradition if
you want, but the way we do it defines that it has to be on the day
daylight savings ends. This record, and this record alone is one that is
only achievable once a year. It's a competition that's just for fun and
is NOT recognized by the WCA. I don't see why you bring up the issue of
having world records only being set in world championships. This whole
this is ludicrous. Either participate in the manner that we have
requested, or don't participate at all. You alone are responsible for
holding up to the honor of the rules we have set down for this
competition. If you choose to do it otherwise, in an intentional manner,
well... whatever. It doesn't matter. Winning this competition doesn't
make you a better cuber anyway. Tyson Mao MSC #631 California Institute
of Technology On Oct 28, 2005, at 6:01 PM, GameOfDeath2 wrote: > ---
In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...>
> wrote: >> >> I find it rather pointless and shallow for
you to try to argue the >> principles of a competition for whose
origins you do not understand. >> The Negative Time Tommy's run
has been a Caltech tradition for over 50 >> years. You can either
choose to participate or not and in both cases, >> this isn't
really worth my energy. >> >> Tyson Mao >> MSC #631
>> California Institute of Technology >> > > I'll try
to address both your posts in one go - I'm afraid it's a long > post.
That way you can > save energy by choosing not to read one post
instead of two. > Nonetheless, if having read it > you still find
no value in anything that I write I will respect that > as your
opinion. My main > point here is not really to have a go at you -
even if that's what you > think - it is rather that > I find many
of your posts are quite hostile to other people's ideas > and I think
that's > unfortunate. > > You have to understand that I am not
really from the cubing world as > such and therefore > am not au
fait with all your terminology. I don't consider myself to > be a
cubist - I've never > been particularly fast or dexterous or skilled
at it - and so on that > basis you can feel free > to disregard my
post - but I am trying to support an idea of one of > the other
members, > who probably is a cubist, and I think you should at least
lend them > your ear, rather than > chewing them up about their
post. I'm not being shallow or pointless - > I'm in fact saying >
that a valid point was raised by someone in the group and I'm being >
supportive of it. > Perhaps by "pointless" and "shallow" you mean
supporting any opinion > that doesn't > conform to your own.
Particularly, in America, I'd have thought you'd > support free
speech. > > You argue about "The Negative Time Tommy's run" which
has a 50 year > tradition but then > apply it to cubing which has
certainly existed for less than 50 years > but you don't take >
mathematics and apply it to cubing. You feel quite free to change the
> meaning of > mathematics, which fyi has a history even longer
than 50 years. > > In earlier posts you wrote a rather
condescending message: > > "Emphasis is not necessary in the
cubing world. It's only necessary to > people who don't know about
cubing because an average with no times > truncated is referred to as
a mean." > > I don't know too much about cubing evidently - I do
know a little > about mathematics. > You see, I thought average
and mean were originally used in a > mathematical context which >
has a tradition of rather more than 50 years, yet you choose to define
> the terms to your > own liking and not even to well-define them
as you also wrote: > > "It seems to sound better one way for low
numbers, and better for > another way for higher > numbers..."
> > If you set up a well-definition such as: in the cubing context
an > average of n+2 cubes > means the (mathematical) average of
those times obtained by removing > the best time and > worst time
(each removal only being of multiplicity 1 in the case of > ties) and
a mean of n > cubes means the (mathematical) average (or, if you
prefer, the > arithmetic mean) of the > times then I'd not have
thought it ideal but at least it's > well-defined. (It's still not an
> excuse to tear into someone who has a different (probably >
well-defined) definition.) > > Writing: > > "Yeah sure, but
still, you started solving at a certain time in a > certain time
zone, and you're ending still at a future time at that > time zone.
> > The whole purpose of the negative time solve is that you only
have one > chance at it each year. It's what makes it interesting.
It's not > necessarily the negative time. > > You could easily
cross time zones, but it doesn't qualify. > " > > you disallow
other contexts. Are we to understand that you can only > set a
negative time in > Caltech (because that's where the tradition of the
negative time run > lies)? I sincerely hope > you didn't go to
Caltech purely so you could set negative times once a > year. >
Since crossing the dateline was proposed, surely you can't be arguing
> that people can > easily cross the dateline. Lots of people will
never do that and many > of those people will > put their clocks
back every year so that would afford them many more > opportunities.
> I'm not saying that the Caltech competition shouldn't be just for
the > case you propose - I > would argue that to disallow other
"negative time competitions" > doesn't make much sense. > >
Also, writing: > > "For blindfold enthusiasts, this is also a
great opportunity to try to > set your fastest blindfold solve ever!
What makes it so awesome is > that if you fail, really bad things
happen. I heard a rumor that the > world ends." > > displays a
staggering lack of knowledge of physics and an > extraordinary
gullibility in terms > of the cosmos. > > Even if we admit a
concept of "negative time" it doesn't mean the > solve was faster.
> Fastness is a concept of speed and speed is a scalar quantity not a
> vector quantity. If time > is presumed to go backwards that
would not make things faster. > Similarly the guy running > the
inside lane in the 400 metres does not set a time of zero because >
his displacement > from the start of the race to the finish is not
zero. His average > velocity may be 0, but his > speed is not.
Rather it is the distance that counts, a scalar, not a > vector. >
If you consider the time to actually be faster, I don't think there >
can really be a good > argument against cubing crossing the dateline.
> > I'm not saying you can't have specific rules for your own
competition > but why not > recognize a time in crossing the
dateline - it is a similar idea. You > argue that this is >
something that the event is special because it can only be done once a
> year. This seems > inconsistent with your position that world
records can be set at any > competition, not just > the World
Championships (as Guinness would have it). I'd argue that > the
argument that a > world record can only be set at a World
Championships is nonsense and > therefore in the > same vein that
negative time cubing can only be done under certain > restrictive
conditions > is equally crazy. For most people, crossing the dateline
is going to > be a rarer occurrence > than the clocks going back
and forward so it's even more of a special > occasion - arguably >
not to be wasted solving a cube. What about people who live in >
countries where the clocks > don't go back an hour? - are they to be
disallowed from trying other > methods of getting a > "negative
time". > > "I find it rather pointless and shallow for you to try
to argue the > principles of a competition > for whose origins you
do not understand. " > Lots of people here talk about commutators and
conjugation. Do they > understand the > principles of the origins
of group theory? In many cases, probably > not. Does it make it >
pointless and shallow to discuss such things? No. Does anyone take >
them to task and say > - study algebra before you talk to me about
commutators. No, because > it's rude and > unnecessary. > >
Having said all that, I will concede that I hadn't heard of the >
"Negative Time Run". As an > attendee of CalTech, I'm sure you want
to defend that tradition. You > could have pointed > that out
originally rather than "You could easily cross time zones, > but it
doesn't qualify.". I > still don't agree that this is the only
context that you can set this > sort of record. I can > agree that
such rules can be stipulated for this particular > competition. I
can't agree with > the tone with which you often reply to people.
> > I realize that as the guardian of cubing rules, terms and all
such > matters you will likely > have the support of most people
in this group in this debate. That's > fair enough - you are > a
cuber and I am not. Nonetheless, I do think find you to be very >
argumentative against > anyone who happens to hold different opinions
than yourself on any > sort of matters so I > will try to defend
the possibility that other ideas can be entertained. > > > >
> > > > Yahoo! Groups Links > > > > > >
7889. Re: [Speed cubing group] Re: Negative Time Solving Contest 2005
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 19:03:18 -0700
I will concede the fact that often I am quite harsh across e-mail. For
this, of course I apologize. It is of my opinion that people often need
to consider the full spectrum of impacts of their requests before
bringing them forward to the public group. You may not agree with my
tone, but I believe for the most part the substance of what I write is
valid. I have made mistakes and I have conceded them. I do not fault
myself, however, for defending the competition for which I created. If
you're going to compete in this "Negative Time Cubing," you will adhere
to the rules. There are technicalities everywhere, but none of these are
really relevant. I am well aware of the laws of physics and have had my
share of cosmology and string theory. You're quite welcome to suggest
another alternative, but in no way do you have the right to demand that
crossing the international dateline should be valid for this
competition. We can look at your rule and find the difficulty in hosting
such a competition. Actually, that's a waste of time. In short, for the
most part, people cross the dateline in an airplane and generally,
they're not going to give you a "10 seconds before crossing" signal.
With the daylight savings, we have network time servers and atomic
clocks. The content of my e-mails, despite the tone, is still quite
valid. You bring up the good point that my e-mails are harsh. You cannot
deny, however, that with some of the responses and posts, that the
harshness is justified. I will try my best to write e-mails in a
friendlier tone. Hopefully you and the rest of the community will find
this agreeable. Tyson Mao MSC #631 California Institute of Technology
Seriously, even you have to concede that if someone says, "Can you hold
a competition in Qatar because I live there"... they they deserve a
butt-kicking through e-mail. On Oct 28, 2005, at 6:01 PM, GameOfDeath2
wrote: > I can't agree with the tone with which you often reply to
people.
7890. Re: [Speed cubing group] Strings for Rubik's Magic now available
From:
"jello33" <chris@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 02:21:58 -0000
Hello, I'll be at the Pop resort from Thursday to Sunday night. I'm
thinking the best time to get stuff from me will be Friday
afternoon/evening, if you need it before the competition. The t-shirts
are Cubesmith WC2005 shirts. I think that they'll be really nice, I'm
picking them up from the printer on Monday, so I may post a pic of the
design on my site before I leave. See you guys there. Chris --- In
speedsolvingrubikscube@yahoogroups.com, Vincent Le
<vince1123581321@g...> wrote: > > What kind of t-shirts?
> > Vincent > > On 28/10/05, Gilles van den Peereboom
<gillesvdp@g...> wrote: > > > > When exactly will you
be there ? :p > > > > 2005/10/28, Sapan Upadhyay
<cubekid@g...>: > > > Hey, > > > > > >
I need a center piece for the 4x4x4. Do you think you could bring one
> > > next week? thanks. > > > > > > On
10/28/05, jello33 <chris@c...> wrote: > > > > I'll
have them next week in Fl. for sure. I'll be bringing all my > >
> > stickers with me so I'll have everything, until they sell out.
> > > > > > > > I'll also have T-shirts as well
> > > > > > > > Thanks > > > > Chris
L. > > > > > > > > > > > > > >
> > --- In speedsolvingrubikscube@yahoogroups.com, Sapan Upadhyay
> > > > <cubekid@g...> wrote: > > > > >
> > > > > hey i have a question. could we like...
prereserve items? like tell > > > > > you what we need
and then you bring them there? > > > > > > > >
> > On 10/28/05, Gilles van den Peereboom <gillesvdp@g...>
wrote: > > > > > > Will you sell some of those next
week too ? just as the stickers > > > > (if I > > >
> > > have a good memory) ? > > > > > > >
> > > > > Thank you :-) > > > > > >
Gilles. > > > > > > > > > > > >
2005/10/28, jello33 <chris@c...>: > > > > > >
> Hello Eveyone, > > > > > > > > > >
> > > > I now have strings for Rubik's Magic available on my
site. > > > > > > > > > > > > >
> Hope to see some of you in Florida next week. > > > >
> > > > > > > > > > Chris > > >
> > > > > > > > > > > www.cubesmith.com
<http://www.cubesmith.com> > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > Yahoo! Groups Links > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > Yahoo! Groups Links > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > -- > > > >
> -cubekid > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > Yahoo! Groups Links > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> -- > > > -cubekid > > > > > > > >
> > > > > > > Yahoo! Groups Links > > >
> > > > > > > > > > > > > >
> > > > > > > > ------------------------------
> > YAHOO! GROUPS LINKS > > > > > > - Visit your
group "speedsolvingrubikscube<http://groups.yahoo.com/group/speedsolv
ingrubikscube>" > > on the web. > > - To unsubscribe from
this group, send an email to: > > speedsolvingrubikscube-
unsubscribe@yahoogroups.com<speedsolvingrubikscube-
unsubscribe@yahoogroups.com?subject=Unsubscribe> > > - Your use
of Yahoo! Groups is subject to the Yahoo! Terms of > > Service
<http://docs.yahoo.com/info/terms/>. > > > > > >
------------------------------ > > > > > [Non-text
portions of this message have been removed] >
7891. Re: [Speed cubing group] Re: Negative Time Solving Contest 2005
From:
Sapan Upadhyay <cubekid@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 21:58:23 -0500
geez... this seems like its blown out of proportion... isn't this
supposed to be for fun??? On 10/28/05, Tyson Mao <tmao@...> wrote:
> I will concede the fact that often I am quite harsh across e-mail.
For > this, of course I apologize. It is of my opinion that people
often > need to consider the full spectrum of impacts of their
requests before > bringing them forward to the public group. >
> You may not agree with my tone, but I believe for the most part the
> substance of what I write is valid. I have made mistakes and I have
> conceded them. I do not fault myself, however, for defending the
> competition for which I created. If you're going to compete in this
> "Negative Time Cubing," you will adhere to the rules. There are
> technicalities everywhere, but none of these are really relevant. I
am > well aware of the laws of physics and have had my share of
cosmology > and string theory. > > You're quite welcome to
suggest another alternative, but in no way do > you have the right to
demand that crossing the international dateline > should be valid for
this competition. We can look at your rule and > find the difficulty
in hosting such a competition. > > Actually, that's a waste of
time. In short, for the most part, people > cross the dateline in an
airplane and generally, they're not going to > give you a "10 seconds
before crossing" signal. With the daylight > savings, we have network
time servers and atomic clocks. > > The content of my e-mails,
despite the tone, is still quite valid. You > bring up the good point
that my e-mails are harsh. You cannot deny, > however, that with some
of the responses and posts, that the harshness > is justified. I will
try my best to write e-mails in a friendlier > tone. Hopefully you
and the rest of the community will find this > agreeable. > >
Tyson Mao > MSC #631 > California Institute of Technology >
> Seriously, even you have to concede that if someone says, "Can you
hold > a competition in Qatar because I live there"... they they
deserve a > butt-kicking through e-mail. > > On Oct 28, 2005,
at 6:01 PM, GameOfDeath2 wrote: > > > I can't agree with the
tone with which you often reply to people. > > > > > >
Yahoo! Groups Links > > > > > > > -- -cubekid
7892. Re: sub 60 From:
neonknight379 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 05:44:50 -0000
Yes it is, but my point is that if Zarqa finds cubing with feet so
amusing she really should look at some of the categories under the
"crazy" section. She would be amazed at some of the things people have
tried. :-D --Casey --- In speedsolvingrubikscube@yahoogroups.com,
"Gunnar Krig" <gunkr520@s...> wrote: > > Actually, it's
under the "dexterity" category!! > > /Gunnar > > --- In
speedsolvingrubikscube@yahoogroups.com, neonknight379 >
<no_reply@y...> wrote: > > > > You didn't know about
cubing with feet? I think you should go to > > speedcubing.com and
click Unofficial World Records. Then look at > the > > "crazy"
category. :-D Have fun. > > > > --Casey > > > >
> > --- In speedsolvingrubikscube@yahoogroups.com, "zarqa156" >
> <zarqa156@y...> wrote: > > > > > > Sorry
about my last message.....THE DERANGED MANIAC was after > me... >
> > (i don't mean casey:D or my cube) > > > > >
> Casey: I know my cube hates you(it's no the only thing:D) I >
taught > > > it well don't you think?...hehehe loser.....:P
> > > ----zarqa---- > > > > > > p.s. There is
a such thing a cubing with your feet?....Thats a > > > little
creepy......How would you solve it? > > >
7893. Machine written Passport !!! From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 06:21:14 -0000
Hi! I just want to remind any foreigners going to RWC in orlando that
USA currently require machine written passports on entry to the country.
Those who only have a handwritten passport will most likely be rejected
immigration and sent back home :-( So those who are going and have
forgotten about this and only have handwritten passport better hurry up
getting a new passport before departure :-) Best of luck!! -Per PS! From
sometime next yr they will increase security even more and start
requiring passports w biometric information. But this doesn't affect us
yet ;-)
7894. Re: team blindsolving with a non-cuber From:
Joël van Noort <joel_vn@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 06:31:37 -0000
Hey Stefan, that's a cool idea :). I could try that once. Already have a
very good idea about how to do it ;). But I would just hate it if there
were too many cycles... Just gimme and 8 cycle and a 12 cycle.. Right? -
Joël. --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" >
<pochmann@g...> wrote: > > > > You probably know team
blindsolving, one guy is blindfolded, the > other > > can't
touch the cube and has to tell the former what to do. > > Uh, to
prevent misunderstandings: I meant to say they can talk, i.e. > it's
not one-way telling only. I asked my dad questions to know what > to
do next. It was our only attempt, btw, he's not really interested >
in cubing so I didn't want to bug him more. But I'm gonna find more >
non-cubers and beat that time :-) > > Cheers! > Stefan >
7895. Re: Machine written Passport !!! From:
Joël van Noort <joel_vn@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 06:33:21 -0000
Handwritten passports?? ... People use that? LOL. --- In
speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund"
<aspiring_to_love@y...> wrote: > > Hi! > > I just want
to remind any foreigners going to RWC in orlando that USA > currently
require machine written passports on entry to the country. > Those
who only have a handwritten passport will most likely be > rejected
immigration and sent back home :-( So those who are going and > have
forgotten about this and only have handwritten passport better >
hurry up getting a new passport before departure :-) > > Best of
luck!! > > -Per > > PS! From sometime next yr they will
increase security even more and > start requiring passports w
biometric information. But this doesn't > affect us yet ;-) >
7896. Re: [Speed cubing group] Re: Negative Time Solving Contest 2005
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Fri, 28 Oct 2005 23:41:09 -0700
Yeah I know, and I feel bad about it. GameOfDeath2 was really upset over
my tone and I think largely it was based on an e-mail that I wrote quite
awhile ago. Whereas I can't undo the past, I can try and be a bit more
friendly in the tone of my e-mails in the future. I mean, he must have
been somewhat upset if he saved that e-mail which was written... I have
no idea when, until now. Tyson Mao MSC #631 California Institute of
Technology On Oct 28, 2005, at 7:58 PM, Sapan Upadhyay wrote: >
geez... this seems like its blown out of proportion... > > isn't
this supposed to be for fun??? > > > On 10/28/05, Tyson Mao
<tmao@...> wrote: >> I will concede the fact that often I am
quite harsh across e-mail. >> For >> this, of course I
apologize. It is of my opinion that people often >> need to
consider the full spectrum of impacts of their requests before >>
bringing them forward to the public group. >> >> You may not
agree with my tone, but I believe for the most part the >>
substance of what I write is valid. I have made mistakes and I have
>> conceded them. I do not fault myself, however, for defending
the >> competition for which I created. If you're going to compete
in this >> "Negative Time Cubing," you will adhere to the rules.
There are >> technicalities everywhere, but none of these are
really relevant. I >> am >> well aware of the laws of
physics and have had my share of cosmology >> and string theory.
>> >> You're quite welcome to suggest another alternative,
but in no way do >> you have the right to demand that crossing the
international dateline >> should be valid for this competition. We
can look at your rule and >> find the difficulty in hosting such a
competition. >> >> Actually, that's a waste of time. In
short, for the most part, people >> cross the dateline in an
airplane and generally, they're not going to >> give you a "10
seconds before crossing" signal. With the daylight >> savings, we
have network time servers and atomic clocks. >> >> The
content of my e-mails, despite the tone, is still quite valid. >>
You >> bring up the good point that my e-mails are harsh. You
cannot deny, >> however, that with some of the responses and
posts, that the harshness >> is justified. I will try my best to
write e-mails in a friendlier >> tone. Hopefully you and the rest
of the community will find this >> agreeable. >> >>
Tyson Mao >> MSC #631 >> California Institute of Technology
>> >> Seriously, even you have to concede that if someone
says, "Can you >> hold >> a competition in Qatar because I
live there"... they they deserve a >> butt-kicking through e-mail.
>> >> On Oct 28, 2005, at 6:01 PM, GameOfDeath2 wrote:
>> >>> I can't agree with the tone with which you often
reply to people. >> >> >> >> >> >>
Yahoo! Groups Links >> >> >> >> >>
>> >> > > > -- > -cubekid > > > >
> Yahoo! Groups Links > > > > > >
7897. Re: Math competition! From:
"Gunnar Krig" <gunkr520@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 08:58:33 -0000
If you answer wrong a several times in a row it will go to the main page
until you enter the correct answer. /Gunnar --- In
speedsolvingrubikscube@yahoogroups.com, "kwickykanny"
<kwickykanny@e...> wrote: > > > > >
http://www.mathschallenge.net/index.php?section=project > > Argh!
I just signed up, got one of the questions wrong and tried to re- >
enter the answer, but it won't even let me - it just returns me to the
> main problems page when I hit the Check button. Any idea what I'm
> doing wrong?? >
7898. Re: Negative Time Solving Contest 2005 From:
GameOfDeath2 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 10:47:34 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> wrote: > > I will concede the fact that often I
am quite harsh across e-mail. For > this, of course I apologize. It
is of my opinion that people often > need to consider the full
spectrum of impacts of their requests before > bringing them forward
to the public group. > Thanks for a measured reply to my lengthy
post. Hopefully this post is more amenable. Perhaps if you had mentioned
the "Negative Time Run" in the original email as a reference people
could have considered the full spectrum. Of course, you may not want to
have to do this every year. In that case, it would be a good way to
start a reply as to why you disallow the crossing of time zones and so
on. Also, I did say that I was happy to agree with the rules of the
particular contest in question; I am not complaining about your contest.
Indeed, I wrote " I can agree that such rules can be stipulated for this
particular competition." I respect that for a competition you set up you
can create the rules. I am saying that crossing the dateline is a valid
way to get a negative time (in the sense of starting at an apparently
later time than finishing) and that this can be recognized in the same
way but not that it counts towards your specific competition, which I
agree has certain specified rules. It's a bit like when people used to
say that Concorde flew from London to New York and arrived before it
left. It didn't really but it ended up in a time zone that had that
apparent effect. > You may not agree with my tone, but I believe for
the most part the > substance of what I write is valid. I have made
mistakes and I have > conceded them. I do not fault myself, however,
for defending the > competition for which I created. Nor should you
have to do so. I was rather trying to say that there can be a broader
context for negative time cubing than in this one contest. I did, in
fact, concede that the particular competition as such had particular
rules and it was not my intention that they be changed. >If you're
going to compete in this > "Negative Time Cubing," you will adhere to
the rules. I can also agree with that - the word "this" makes a big
difference. Probably though I'll either be 1) resting my ageing self, 2)
trying to catch up on my DVD collection or 3) getting better algorithms
for BCFSSS (the advanced method in my trilogy of blindfold systems).
>There are > technicalities everywhere, but none of these are
really relevant. I am > well aware of the laws of physics and have
had my share of cosmology > and string theory. The comment about the
cosmos was mainly because you'd said that the world would end if someone
tried and failed to solve the cube correctly during the competition. : )
I added on the part about fastness as an afterthought because there is a
valid difference between concepts like speed and velocity and whilst you
may finish the cube "before you start" in some sense, it doesn't
actually make you "faster". > > You're quite welcome to suggest
another alternative, but in no way do > you have the right to demand
that crossing the international dateline > should be valid for this
competition. We can look at your rule and > find the difficulty in
hosting such a competition. I never demanded that - I said that it was
valid for negative time cubing, but I didn't mean that it was valid for
your particular competition. That's why I mentioned that Guinness only
recognizes one competition - which most of us believe is not a good
thing - but to disagree with them and say negative times can only be
achieved once a year is inconsistent. If you like, you can think of it
as being a bit like setting a stadium record in athletics or like the
Open in golf. Winning the Masters has a great deal of prestige, but it
doesn't carry the same prestige as the Open, the older competition.
Setting a negative time in the Caltech competition could be considered
to have high prestige in a similar way. It doesn't, to me, mean that you
couldn't do a negative time somewhere else or in another context. >
> Actually, that's a waste of time. In short, for the most part,
people > cross the dateline in an airplane and generally, they're not
going to > give you a "10 seconds before crossing" signal. With the
daylight > savings, we have network time servers and atomic clocks.
Agreed it would be difficult to have a competition going over the
dateline. It could be done, in principle, though. Particularly, if one
really wanted to, one could probably go down near Kiribati and take a
boat out. It's a bit of a stretch but then again, people devote a lot of
time to getting to sub-20 and so forth. If such a cuber was in Kiribati
on holiday, I think it's quite possible they would conceive of setting
such a time, at least as an individual if not in competition. Some
people can be quite driven. Consider the case of Dale Webster, the
surfer who surfed every day for over 28 years (including his wedding day
and on the birth of his children) and it might not seem so improbable.
Dale Webster:
http://www.latimes.com/features/printedition/outdoors/la-os-
dale24feb24,1,5754871.story?coll=la-outdoors-printedition&ctrack=1&cset=true
http://unclejoe.com/onair/update/0403.1.htm > > The content of my
e-mails, despite the tone, is still quite valid. You > bring up the
good point that my e-mails are harsh. You cannot deny, > however,
that with some of the responses and posts, that the harshness > is
justified. I will try my best to write e-mails in a friendlier >
tone. Hopefully you and the rest of the community will find this >
agreeable. I'm not going to agree that harshness is valid. It's still
possible to put across a point of view - and in the case of a
competition you set up one with a greater amount of authority
(especially if you fill in the background details) - without being
harsh. Had your original post made clear that you had set up the
negative time cubing contest and explained a bit about the history I am
sure I would not have been provoked to such a response as I was. I might
still have argued that - outside of the constraints of that specific
post - there is a valid setting for crossing time zones to set "negative
times". I am agreeable to your email. > > Tyson Mao > MSC #631
> California Institute of Technology > > Seriously, even you
have to concede that if someone says, "Can you hold > a competition
in Qatar because I live there"... they they deserve a > butt-kicking
through e-mail. : ) That's not really what my point was - but I enjoyed
reading your reply. Not a butt-kicking perhaps, but certainly I'd agree
that such requests would be impracticable if carried through to the
logical conclusions. You may not believe it, given my earlier email, but
I'm generally for trying to settle even matters such as this in a fairly
genial way. For what it's worth - I didn't save those posts on
average/mean. I just searched for them yesterday in trying to make the
point that if notation is to be standardised it should be consistent and
well-defined (and also as I remembered it as criticising someone for
using a particular phrase which it seemed didn't really have an official
definition). I've not got a really big problem with using either mean or
average to represent some kind of truncated mean in a specific context
(e.g. the cubing world) as long as it is well- defined. What I didn't
like was that you basically had written that real cubers would know the
difference (which I read to mean that people who disagree with you
aren't real cubers), which I don't think is a valid way to treat
someone's post and then to say that in the context of big cubes one term
should be used whereas for small cubes the other should be used (and
without even a clear point at where small ends/large begins). > >
On Oct 28, 2005, at 6:01 PM, GameOfDeath2 wrote: > > > I can't
agree with the tone with which you often reply to people. >
7899. Re: [Speed cubing group] Machine written Passport !!!
From:
Rune Wesström <rune.wesstrom@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Sat, 29 Oct 2005 13:49:13 +0200
Some days ago a man wrote about denied visa. I´m a bit astonished that
nobody of the officials didn´t even have a "positive" time to comment on
that. R ----- Original Message ----- From: "Per Kristen Fredlund"
<aspiring_to_love@...> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Saturday, October
29, 2005 8:21 AM Subject: [Speed cubing group] Machine written Passport
!!! > Hi! > > I just want to remind any foreigners going to RWC
in orlando that USA > currently require machine written passports on
entry to the country. > Those who only have a handwritten passport
will most likely be > rejected immigration and sent back home :-( So
those who are going and > have forgotten about this and only have
handwritten passport better > hurry up getting a new passport before
departure :-) > > Best of luck!! > > -Per > > PS! From
sometime next yr they will increase security even more and > start
requiring passports w biometric information. But this doesn't >
affect us yet ;-) > > > > > > > > Yahoo! Groups
Links > > > > > >
7900. Re: [Speed cubing group] Re: Negative Time Solving Contest 2005
From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 18:20:17 +0530
Hmmm. Seeing this posting marathon i thought i would also post some of
my views. I agree with GameOfDeath in some respects. First of all i also
think that the -ve time solving shouldnt only be considered as the
"Caltech" original competition but i think i should be generalised to
suit to the rest of the world too. I mean finally whats the basis of
this -ve time solving? Its finishing a cube apparently before starting
it due to the way time is handled. So the process of resetting the
Daylight Savings Time offers an ideal time fo it to do so. But in many
countries this Daylight Savings Time is not at all accepted and i think
there is debate in America itself as to whether continue it or not. So
the point that GameOfDeath said about making it more general by letting
the time difference across the timezones also valid is a correct one. If
u think clearly then u'l see its principally the same. As to the
popularity aspect of it, i think more ppl cross timezones that be in
America(or whereever DST used) at the particular day at which it is
going to be resetted. And for the implementation part of it, surely it
will be somewhat difficult to do the inspection and everything
perfectly, but since this is just an unofficial comp and we are just
doing it for the fun part of it, making the solve within 2-3 mins of
crossing the time zone should perfectly be fine and if i do it i would
feel just as proud. Abt the second part. I also think that Tyson is
quite a bit harsh when he thinks people are disagreeing him. I dont know
if his personality is like that or there is someother problem but ppl
may get offended by it sometimes. When i was a newbie to this group i
thought maybe he is the ultimate authority or something, but then i
found out nobody is the ultimate authority afterall, every decision are
taken by the whole WCA board and not by one person. And for Tson i would
suggest going through Ron's postings (who is also a WCA member) and look
how diffirent they look from urs. that is all i wawnt to say, now its
upto u that u want to change urself or not. Sachin. On 10/29/05,
GameOfDeath2 <no_reply@yahoogroups.com> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...>
wrote: > > > > I will concede the fact that often I am quite
harsh across e-mail. For > > this, of course I apologize. It is of
my opinion that people often > > need to consider the full
spectrum of impacts of their requests before > > bringing them
forward to the public group. > > > > Thanks for a measured
reply to my lengthy post. Hopefully this post is more amenable. >
> Perhaps if you had mentioned the "Negative Time Run" in the
original email as a reference > people could have considered the full
spectrum. Of course, you may not want to have to > do this every
year. In that case, it would be a good way to start a reply as to why
you > disallow the crossing of time zones and so on. > Also, I did
say that I was happy to agree with the rules of the particular contest
in > question; I am not complaining about your contest. Indeed, I
wrote " I can agree that such > rules can be stipulated for this
particular competition." I respect that for a competition you > set
up you can create the rules. > > I am saying that crossing the
dateline is a valid way to get a negative time (in the sense of >
starting at an apparently later time than finishing) and that this can
be recognized in the > same way but not that it counts towards your
specific competition, which I agree has > certain specified rules.
> It's a bit like when people used to say that Concorde flew from
London to New York and > arrived before it left. It didn't really but
it ended up in a time zone that had that apparent > effect. > >
> You may not agree with my tone, but I believe for the most part the
> > substance of what I write is valid. I have made mistakes and I
have > > conceded them. I do not fault myself, however, for
defending the > > competition for which I created. > > Nor
should you have to do so. I was rather trying to say that there can be a
broader > context for negative time cubing than in this one contest.
I did, in fact, concede that the > particular competition as such had
particular rules and it was not my intention that they be > changed.
> > >If you're going to compete in this > > "Negative
Time Cubing," you will adhere to the rules. > > I can also agree
with that - the word "this" makes a big difference. Probably though I'll
> either be 1) resting my ageing self, 2) trying to catch up on my
DVD collection or 3) > getting better algorithms for BCFSSS (the
advanced method in my trilogy of > blindfold systems). > >
>There are > > technicalities everywhere, but none of these are
really relevant. I am > > well aware of the laws of physics and
have had my share of cosmology > > and string theory. > >
The comment about the cosmos was mainly because you'd said that the
world would end > if someone tried and failed to solve the cube
correctly during the competition. : ) > > I added on the part
about fastness as an afterthought because there is a valid difference
> between concepts like speed and velocity and whilst you may finish
the cube "before you > start" in some sense, it doesn't actually make
you "faster". > > > > > You're quite welcome to suggest
another alternative, but in no way do > > you have the right to
demand that crossing the international dateline > > should be
valid for this competition. We can look at your rule and > > find
the difficulty in hosting such a competition. > > I never demanded
that - I said that it was valid for negative time cubing, but I didn't
mean > that it was valid for your particular competition. That's why
I mentioned that Guinness only > recognizes one competition - which
most of us believe is not a good thing - but to > disagree with them
and say negative times can only be achieved once a year is >
inconsistent. If you like, you can think of it as being a bit like
setting a stadium record in > athletics or like the Open in golf.
Winning the Masters has a great deal of prestige, but it > doesn't
carry the same prestige as the Open, the older competition. Setting a
negative > time in the Caltech competition could be considered to
have high prestige in a similar way. > It doesn't, to me, mean that
you couldn't do a negative time somewhere else or in another >
context. > > > > > Actually, that's a waste of time. In
short, for the most part, people > > cross the dateline in an
airplane and generally, they're not going to > > give you a "10
seconds before crossing" signal. With the daylight > > savings, we
have network time servers and atomic clocks. > > Agreed it would
be difficult to have a competition going over the dateline. > It
could be done, in principle, though. Particularly, if one really wanted
to, one could > probably go down near Kiribati and take a boat out.
> It's a bit of a stretch but then again, people devote a lot of time
to getting to sub-20 and > so forth. If such a cuber was in Kiribati
on holiday, I think it's quite possible they would > conceive of
setting such a time, at least as an individual if not in competition.
> Some people can be quite driven. Consider the case of Dale Webster,
the surfer who surfed > every day for over 28 years (including his
wedding day and on the birth of his children) > and it might not seem
so improbable. > Dale Webster: >
http://www.latimes.com/features/printedition/outdoors/la-os- >
dale24feb24,1,5754871.story?coll=la-outdoors-printedition&ctrack=1&cset=true
> > http://unclejoe.com/onair/update/0403.1.htm > > >
> > The content of my e-mails, despite the tone, is still quite
valid. You > > bring up the good point that my e-mails are harsh.
You cannot deny, > > however, that with some of the responses and
posts, that the harshness > > is justified. I will try my best to
write e-mails in a friendlier > > tone. Hopefully you and the rest
of the community will find this > > agreeable. > > > I'm
not going to agree that harshness is valid. It's still possible to put
across a point of > view - and in the case of a competition you set
up one with a greater amount of authority > (especially if you fill
in the background details) - without being harsh. Had your original >
post made clear that you had set up the negative time cubing contest and
explained a bit > about the history I am sure I would not have been
provoked to such a response as I was. I > might still have argued
that - outside of the constraints of that specific post - there is a
> valid setting for crossing time zones to set "negative times". >
I am agreeable to your email. > > > > > Tyson Mao >
> MSC #631 > > California Institute of Technology > >
> > Seriously, even you have to concede that if someone says, "Can
you hold > > a competition in Qatar because I live there"... they
they deserve a > > butt-kicking through e-mail. > > : ) >
That's not really what my point was - but I enjoyed reading your reply.
Not a butt-kicking > perhaps, but certainly I'd agree that such
requests would be impracticable if carried > through to the logical
conclusions. You may not believe it, given my earlier email, but I'm
> generally for trying to settle even matters such as this in a
fairly genial way. > > For what it's worth - I didn't save those
posts on average/mean. I just searched for them > yesterday in trying
to make the point that if notation is to be standardised it should be
> consistent and well-defined (and also as I remembered it as
criticising someone for using > a particular phrase which it seemed
didn't really have an official definition). > I've not got a really
big problem with using either mean or average to represent some kind
> of truncated mean in a specific context (e.g. the cubing world) as
long as it is well- > defined. What I didn't like was that you
basically had written that real cubers would know > the difference
(which I read to mean that people who disagree with you aren't real
cubers), > which I don't think is a valid way to treat someone's post
and then to say that in the > context of big cubes one term should be
used whereas for small cubes the other should > be used (and without
even a clear point at where small ends/large begins). > > >
> > On Oct 28, 2005, at 6:01 PM, GameOfDeath2 wrote: > >
> > > I can't agree with the tone with which you often reply to
people. > > > > > > > > > > > Yahoo!
Groups Links > > > > > > >
7901. Re: Negative Time Solving Contest 2005 From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 13:06:29 -0000
--- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2
<no_reply@y...> wrote: > > Perhaps if you had mentioned the
"Negative Time Run" in the original email as a reference > people
could have considered the full spectrum. Here's a link Macky provided in
that announcement message:
http://cubefreak.hp.infoseek.co.jp/negative.html Cheers! Stefan
7902. Re: [Speed cubing group] Machine written Passport !!!
From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 13:14:52 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.
wesstrom@h...> wrote: > > Some days ago a man wrote about
denied visa. I´m a bit astonished that nobody of the officials didn´t
even have a "positive" time to comment on that. I did, but he also sent
it to me via email and I responded via email, too, cause we've been
talking that way a lot in the past. And yes, it's very sad if people
really try to come, organize sponsorships, practice hard, and then are
denied by people who don't give a damn. If I understood correctly, they
didn't even check the intentions (cubers going to their world champs)
but assumed illegal immigration or terrorists or whatever right away...
Stefan
7903. Re: [Speed cubing group] team blindsolving with a non-cuber
From:
"Jasmine Lee" <speedcuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 14:27:29 +0100
Peter and I tried something like this a couple of years ago. Peter had
the scrambled cube in the US. I was on the telephone in Australia. I
asked him questions about the cubies, he'd answer, then tell him what
turns to make. Took us a lot longer than 3 minutes 46.65 seconds to
solve! I submitted it to the unofficial record list as a 'fun' record
for the greatest distance between cube and solver:
http://www.speedcubing.com/records/recs_fun_teamsolvedistance.html
Jasmine http://speedcuber.blogspot.com On Sat, 29 Oct 2005 00:22:26
-0000, "Stefan Pochmann" <pochmann@...> said: > > You
probably know team blindsolving, one guy is blindfolded, the > other
> can't touch the cube and has to tell the former what to do. >
What if you do this with a non-cuber? If he's the one > blindfolded
then > it's fairly easy, you tell him single face turns. > What if
you're the one blindfolded? I.e. the non-cuber has to > tell you >
what to do? I've tried it with my dad today, after about a > minute
of > basic explanations like what edges and corners are, we solved it
> in 3 > minutes, 46.65 seconds. > Try it, it's fun. And it's
not hard to find a non-cuber :-) > Cheers! > Stefan > >
SPONSORED LINKS > > [1]Jigsaw puzzle game [2]Free puzzle inlay
games [3]Educational > game and puzzle > [4]Word puzzle game
[5]Kid puzzle game [6]Puzzle games >
___________________________________________________________ > >
YAHOO! GROUPS LINKS > > * Visit your group
"[7]speedsolvingrubikscube" on the web. > > * To unsubscribe from
this group, send an email to: >
[8]speedsolvingrubikscube-unsubscribe@yahoogroups.com > > * Your
use of Yahoo! Groups is subject to the [9]Yahoo! Terms > of Service.
> ___________________________________________________________ >
> References > > 1. >
http://groups.yahoo.com/gads?t=ms&k=Jigsaw+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=irjrM9wdJDBnytECiSfUCw
> 2. >
http://groups.yahoo.com/gads?t=ms&k=Free+puzzle+inlay+games&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=5IEF0wvHk31uvuXI6ReWEw
> 3. >
http://groups.yahoo.com/gads?t=ms&k=Educational+game+and+puzzle&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=37T2K_4zOte4R94IVKMFNQ
> 4. >
http://groups.yahoo.com/gads?t=ms&k=Word+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=3DsIilZKH4dSS_WgIx9QRg
> 5. >
http://groups.yahoo.com/gads?t=ms&k=Kid+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=2-DgzSlkRkTyIak1hdhkgQ
> 6. >
http://groups.yahoo.com/gads?t=ms&k=Puzzle+games&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=EJHY58oeC85Up2uB7KhBMA
> 7. http://groups.yahoo.com/group/speedsolvingrubikscube > 8.
>
mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe
> 9. http://docs.yahoo.com/info/terms/ -- http://www.fastmail.fm - A
no graphics, no pop-ups email service
7904. Re: team blindsolving with a non-cuber From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 13:27:36 -0000
Yeah, that's why I explained first what edges and corners are and what
correctly solved pieces are. Only to have an 11-cycle and a 7-cycle then
;-) Next time I'll try without prior explanations/instructions. I
suggest the following procedure: 1) Find a non-cuber, i.e. a person who
doesn't have a clue how to solve the 3x3. You can tell him some
background info like you'd like to try an experiment by solving the cube
blindfolded using his eyes, but you can't give him instructions or
explanations before you start the timer. 2) Do some initial scrambling
cause non-cubers can't even scramble well. 3) Let him scramble a bit
further while you put on the blindfold. 4) Let him give you the cube. 5)
Start the timer. 6) Solve the cube. You can talk whatever you want, but
he can touch neither the cube nor you (otherwise he could touch a part
of your hand in order to point to a piece or sticker). That is, he's
only good for looking and talking. 7) Stop the timer, take off the
blindfold and check whether the cube is indeed solved. 8) Tell us about
it :-) Also works with a "she" instead of a "he", of course. Maybe
that's even better... Cheers! Stefan --- In
speedsolvingrubikscube@yahoogroups.com, Joël van Noort
<joel_vn@y...> wrote: > > Hey Stefan, that's a cool idea :).
I could try that once. Already > have a very good idea about how to
do it ;). But I would just hate > it if there were too many cycles...
Just gimme and 8 cycle and a 12 > cycle.. Right? > > - Joël.
> > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan
Pochmann" > <pochmann@g...> wrote: > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > >
<pochmann@g...> wrote: > > > > > > You probably
know team blindsolving, one guy is blindfolded, the > > other >
> > can't touch the cube and has to tell the former what to do.
> > > > Uh, to prevent misunderstandings: I meant to say
they can talk, > i.e. > > it's not one-way telling only. I
asked my dad questions to know > what > > to do next. It was
our only attempt, btw, he's not really > interested > > in
cubing so I didn't want to bug him more. But I'm gonna find > more
> > non-cubers and beat that time :-) > > > > Cheers!
> > Stefan > > >
7905. Re: team blindsolving with a non-cuber From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 13:35:07 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > > 1) Find a non-cuber, i.e. a
person who doesn't have a clue how to > solve the 3x3. You can tell
him some background info like you'd like > to try an experiment by
solving the cube blindfolded using his eyes, > but you can't give him
instructions or explanations before you start > the timer. > 2) Do
some initial scrambling cause non-cubers can't even scramble > well.
> 3) Let him scramble a bit further while you put on the blindfold.
> 4) Let him give you the cube. > 5) Start the timer. > 6)
Solve the cube. You can talk whatever you want, but he can touch >
neither the cube nor you (otherwise he could touch a part of your hand
> in order to point to a piece or sticker). That is, he's only good
for > looking and talking. > 7) Stop the timer, take off the
blindfold and check whether the cube > is indeed solved. > 8) Tell
us about it :-) I forgot step 4.5: tell him the rules of step 6 so he
doesn't violate the rule unknowingly... Stefan
7906. Re: [Speed cubing group] Re: team blindsolving with a non-cuber
From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 19:10:37 +0530
> Also works with a "she" instead of a "he", of course. Maybe that's
> even better... Ofcourse it would be better, but it would be a lot
harder to find such a non-cuber species patient enuf to answer ur
questions :D Also Jasmine, while that bld solving over the phone, who
paid the bills? Didnt u get an astrnomical bill? Sachin.
7907. Re: East Sheen Cubes From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 13:43:19 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, giraffeboy13 >
<no_reply@y...> wrote: > > > > Hey, > > So I'm
new to the group but i have an absolutely burning question > for >
> anyone who can answer it. Where can i buy an East Sheen 5x5x5 mini
> > cube?! I have looked at almost all of the puzzle sites and the
only > > company who i've found that i could buy it from is in the
> > netherlands... so a lot of shipping which i cannot afford. Can
> anyone > > help me? > > ~John > > > >
http://mefferts.com/ Or look here, particularly the combo offers:
http://stores.ebay. com/Rubiks-Puzzles-and-Games_W0QQsspagenameZL2QQtZkm
Or here: http://stores.tw.ebay.
com/socanorus_W0QQssPageNameZviQ3asibQ3astoreviewQQtZkm Cheers! Stefan
7908. Re: [Speed cubing group] Machine written Passport !!!
From:
JohnLouis Louis <pjlmem@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 14:47:55 +0100 (BST)
Thanks Rune Wesstrom. Ron and Stefan replied me. But they can not do
anything more than that. I would like to reinstate that the visa denial
is the denial to the best junior in the world at the moment. RWC-2005 is
not only missing one of the the best , but also stops him from cubing
anymore.The reason to the denial is unfair, in my opinion. When people
like me - self employed with few lakh rupees as bank balance - can not
go to USA, It is untouchability. I do not understand how the Visa
Officer find out that I will NOT quit USA after the championship in that
2 min interview without asking any question or testing about the level
of our cubing ability. More over I have already travelled 5 times to
other countries and returned. I pray almighty, the same shame should not
happen to any other cuber!!!!!! Rune Wesström <rune.wesstrom@...>
wrote: Some days ago a man wrote about denied visa. I´m a bit astonished
that nobody of the officials didn´t even have a "positive" time to
comment on that. R ----- Original Message ----- From: "Per Kristen
Fredlund" <aspiring_to_love@...> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Saturday, October
29, 2005 8:21 AM Subject: [Speed cubing group] Machine written Passport
!!! > Hi! > > I just want to remind any foreigners going to RWC
in orlando that USA > currently require machine written passports on
entry to the country. > Those who only have a handwritten passport
will most likely be > rejected immigration and sent back home :-( So
those who are going and > have forgotten about this and only have
handwritten passport better > hurry up getting a new passport before
departure :-) > > Best of luck!! > > -Per > > PS! From
sometime next yr they will increase security even more and > start
requiring passports w biometric information. But this doesn't >
affect us yet ;-) > > > > > > > > Yahoo! Groups
Links > > > > > > ---------------------------------
YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the
web. To unsubscribe from this group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo!
Groups is subject to the Yahoo! Terms of Service.
--------------------------------- ---------------------------------
Enjoy this Diwali with Y! India Click here [Non-text portions of this
message have been removed]
7909. Re: [Speed cubing group] Re: team blindsolving with a non-cuber
From:
"Jasmine Lee" <speedcuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 14:50:31 +0100
International phone calls can be very cheap if you shop around. We were
paying USD$0.02/minute. At 2 cents per minute it doesn't really matter
how long the solve takes! :) Jasmine http://speedcuber.blogspot.com On
Sat, 29 Oct 2005 19:10:37 +0530, "Sachin Shirwalkar"
<sachinss@...> said: > > > Also works with a "she"
instead of a "he", of course. Maybe > that's > > even better...
> Ofcourse it would be better, but it would be a lot harder to >
find such > a non-cuber species patient enuf to answer ur questions
:D > Also Jasmine, while that bld solving over the phone, who paid
> the > bills? Didnt u get an astrnomical bill? > Sachin. >
> SPONSORED LINKS > > [1]Jigsaw puzzle game [2]Free puzzle
inlay games [3]Educational > game and puzzle > [4]Word puzzle game
[5]Kid puzzle game [6]Puzzle games >
___________________________________________________________ > >
YAHOO! GROUPS LINKS > > * Visit your group
"[7]speedsolvingrubikscube" on the web. > > * To unsubscribe from
this group, send an email to: >
[8]speedsolvingrubikscube-unsubscribe@yahoogroups.com > > * Your
use of Yahoo! Groups is subject to the [9]Yahoo! Terms > of Service.
> ___________________________________________________________ >
> References > > 1. >
http://groups.yahoo.com/gads?t=ms&k=Jigsaw+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=irjrM9wdJDBnytECiSfUCw
> 2. >
http://groups.yahoo.com/gads?t=ms&k=Free+puzzle+inlay+games&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=5IEF0wvHk31uvuXI6ReWEw
> 3. >
http://groups.yahoo.com/gads?t=ms&k=Educational+game+and+puzzle&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=37T2K_4zOte4R94IVKMFNQ
> 4. >
http://groups.yahoo.com/gads?t=ms&k=Word+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=3DsIilZKH4dSS_WgIx9QRg
> 5. >
http://groups.yahoo.com/gads?t=ms&k=Kid+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=2-DgzSlkRkTyIak1hdhkgQ
> 6. >
http://groups.yahoo.com/gads?t=ms&k=Puzzle+games&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=EJHY58oeC85Up2uB7KhBMA
> 7. http://groups.yahoo.com/group/speedsolvingrubikscube > 8.
>
mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe
> 9. http://docs.yahoo.com/info/terms/ -- http://www.fastmail.fm -
And now for something completely different
7910. Re: [Speed cubing group] Re: team blindsolving with a non-cuber
From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 19:26:29 +0530
Oh my god! Thats cheaper than the local calls cost here in India! I
guess then if i route all my calls thru USA then it'll be cheaper for me
:D Sachin. On 10/29/05, Jasmine Lee <speedcuber@fastmail.fm>
wrote: > International phone calls can be very cheap if you shop
around. We were > paying USD$0.02/minute. At 2 cents per minute it
doesn't really matter > how long the solve takes! :) > >
Jasmine > http://speedcuber.blogspot.com > > > On Sat, 29
Oct 2005 19:10:37 +0530, "Sachin Shirwalkar" >
<sachinss@gmail.com> said: > > > > > Also works
with a "she" instead of a "he", of course. Maybe > > that's >
> > even better... > > Ofcourse it would be better, but it
would be a lot harder to > > find such > > a non-cuber
species patient enuf to answer ur questions :D > > Also Jasmine,
while that bld solving over the phone, who paid > > the > >
bills? Didnt u get an astrnomical bill? > > Sachin. > > >
> SPONSORED LINKS > > > > [1]Jigsaw puzzle game [2]Free
puzzle inlay games [3]Educational > > game and puzzle > >
[4]Word puzzle game [5]Kid puzzle game [6]Puzzle games > >
___________________________________________________________ > >
> > YAHOO! GROUPS LINKS > > > > * Visit your group
"[7]speedsolvingrubikscube" on the web. > > > > * To
unsubscribe from this group, send an email to: > >
[8]speedsolvingrubikscube-unsubscribe@yahoogroups.com > > >
> * Your use of Yahoo! Groups is subject to the [9]Yahoo! Terms >
> of Service. > >
___________________________________________________________ > >
> > References > > > > 1. > >
http://groups.yahoo.com/gads?t=ms&k=Jigsaw+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=irjrM9wdJDBnytECiSfUCw
> > 2. > >
http://groups.yahoo.com/gads?t=ms&k=Free+puzzle+inlay+games&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=5IEF0wvHk31uvuXI6ReWEw
> > 3. > >
http://groups.yahoo.com/gads?t=ms&k=Educational+game+and+puzzle&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=37T2K_4zOte4R94IVKMFNQ
> > 4. > >
http://groups.yahoo.com/gads?t=ms&k=Word+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=3DsIilZKH4dSS_WgIx9QRg
> > 5. > >
http://groups.yahoo.com/gads?t=ms&k=Kid+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=2-DgzSlkRkTyIak1hdhkgQ
> > 6. > >
http://groups.yahoo.com/gads?t=ms&k=Puzzle+games&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=EJHY58oeC85Up2uB7KhBMA
> > 7. http://groups.yahoo.com/group/speedsolvingrubikscube >
> 8. > >
mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe
> > 9. http://docs.yahoo.com/info/terms/ > > -- >
http://www.fastmail.fm - And now for something completely different…
> > > > > > Yahoo! Groups Links > > > >
> > >
7911. Re: [Speed cubing group] Re: team blindsolving with a non-cuber
From:
"Jasmine Lee" <speedcuber@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 15:09:45 +0100
Hi Sachin, Unfortunately I don't think it works that way! Another
example... when making international calls *from* the UK to other
countries, Telediscount is very cheap: http://www.telediscount.co.uk/ I
can call a landline in Australia for 1p/min (about 1.8 US cents/minute).
I don't know about calls from India to other countries (never been to
India) but there may be some cheap call equivalent. Jasmine
http://speedcuber.blogspot.com On Sat, 29 Oct 2005 19:26:29 +0530,
"Sachin Shirwalkar" <sachinss@...> said: > Oh my god! >
Thats cheaper than the local calls cost here in India! I guess then if
> i route all my calls thru USA then it'll be cheaper for me :D >
> Sachin. > > On 10/29/05, Jasmine Lee <speedcuber@...>
wrote: > > International phone calls can be very cheap if you shop
around. We were > > paying USD$0.02/minute. At 2 cents per minute
it doesn't really matter > > how long the solve takes! :) >
> > > Jasmine > > http://speedcuber.blogspot.com >
> > > > > On Sat, 29 Oct 2005 19:10:37 +0530, "Sachin
Shirwalkar" > > <sachinss@...> said: > > > >
> > > Also works with a "she" instead of a "he", of course.
Maybe > > > that's > > > > even better... > >
> Ofcourse it would be better, but it would be a lot harder to >
> > find such > > > a non-cuber species patient enuf to
answer ur questions :D > > > Also Jasmine, while that bld
solving over the phone, who paid > > > the > > >
bills? Didnt u get an astrnomical bill? > > > Sachin. > >
> > > > SPONSORED LINKS > > > > > >
[1]Jigsaw puzzle game [2]Free puzzle inlay games [3]Educational >
> > game and puzzle > > > [4]Word puzzle game [5]Kid
puzzle game [6]Puzzle games > > >
___________________________________________________________ > >
> > > > YAHOO! GROUPS LINKS > > > > > > *
Visit your group "[7]speedsolvingrubikscube" on the web. > > >
> > > * To unsubscribe from this group, send an email to: >
> > [8]speedsolvingrubikscube-unsubscribe@yahoogroups.com >
> > > > > * Your use of Yahoo! Groups is subject to the
[9]Yahoo! Terms > > > of Service. > > >
___________________________________________________________ > >
> > > > References > > > > > > 1. >
> >
http://groups.yahoo.com/gads?t=ms&k=Jigsaw+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=irjrM9wdJDBnytECiSfUCw
> > > 2. > > >
http://groups.yahoo.com/gads?t=ms&k=Free+puzzle+inlay+games&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=5IEF0wvHk31uvuXI6ReWEw
> > > 3. > > >
http://groups.yahoo.com/gads?t=ms&k=Educational+game+and+puzzle&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=37T2K_4zOte4R94IVKMFNQ
> > > 4. > > >
http://groups.yahoo.com/gads?t=ms&k=Word+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=3DsIilZKH4dSS_WgIx9QRg
> > > 5. > > >
http://groups.yahoo.com/gads?t=ms&k=Kid+puzzle+game&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=2-DgzSlkRkTyIak1hdhkgQ
> > > 6. > > >
http://groups.yahoo.com/gads?t=ms&k=Puzzle+games&w1=Jigsaw+puzzle+game&w2=Free+puzzle+inlay+games&w3=Educational+game+and+puzzle&w4=Word+puzzle+game&w5=Kid+puzzle+game&w6=Puzzle+games&c=6&s=147&.sig=EJHY58oeC85Up2uB7KhBMA
> > > 7. http://groups.yahoo.com/group/speedsolvingrubikscube
> > > 8. > > >
mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com?subject=Unsubscribe
> > > 9. http://docs.yahoo.com/info/terms/ > > > >
-- > > http://www.fastmail.fm - And now for something completely
different⦠> > > > > > > > > > > >
Yahoo! Groups Links > > > > > > > > > >
> > > > > > > > > Yahoo! Groups Links >
> > > -- http://www.fastmail.fm - Does exactly what it says on
the tin
7912. Re: [Speed cubing group] Machine written Passport !!!
From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 19:48:43 +0530
I am really sorry about you and Bernett. Btw correct me if im wrong but
i think the Indian officials didnt have anything with the rejection
right? And why are u saying that it is stopping Bernett from cubing
anymore? Plz dont let this incident let his interest in the cube to
dwindle. Ofcourse he must be disappointed but still theres always next
time. Hopefully we may even start having some competitions in India
itself (im trying for that) . Let him stop cubing for a few weeks if he
wants too but not completely. One more thing, why dont u go to the
papers with this incident? Maybe publisizing this event might stop this
from happening further, and may even help future competitiors like me
for example. Sachin. On 10/29/05, JohnLouis Louis <pjlmem@...>
wrote: > Thanks Rune Wesstrom. Ron and Stefan replied me. But they
can not do anything more than that. > I would like to reinstate that
the visa denial is the denial to the best junior in the world at the
moment. RWC-2005 is not only missing one of the the best , but also
stops him from cubing anymore.The reason to the denial is unfair, in my
opinion. When people like me - self employed with few lakh rupees as
bank balance - can not go to USA, It is untouchability. I do not
understand how the Visa Officer find out that I will NOT quit USA after
the championship in that 2 min interview without asking any question or
testing about the level of our cubing ability. More over I have already
travelled 5 times to other countries and returned. > I pray almighty,
the same shame should not happen to any other cuber!!!!!! > > Rune
Wesström <rune.wesstrom@...> wrote: > Some days ago a man wrote
about denied visa. I´m a bit astonished that nobody of the officials
didn´t even have a "positive" time to comment on that. > R > -----
Original Message ----- > From: "Per Kristen Fredlund"
<aspiring_to_love@...> > To:
<speedsolvingrubikscube@yahoogroups.com> > Sent: Saturday,
October 29, 2005 8:21 AM > Subject: [Speed cubing group] Machine
written Passport !!! > > > > Hi! > > > > I just
want to remind any foreigners going to RWC in orlando that USA > >
currently require machine written passports on entry to the country.
> > Those who only have a handwritten passport will most likely be
> > rejected immigration and sent back home :-( So those who are
going and > > have forgotten about this and only have handwritten
passport better > > hurry up getting a new passport before
departure :-) > > > > Best of luck!! > > > >
-Per > > > > PS! From sometime next yr they will increase
security even more and > > start requiring passports w biometric
information. But this doesn't > > affect us yet ;-) > > >
> > > > > > > > > > > > > Yahoo!
Groups Links > > > > > > > > > > > >
> > > --------------------------------- > YAHOO! GROUPS
LINKS > > > Visit your group "speedsolvingrubikscube" on the
web. > > To unsubscribe from this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service. > > >
--------------------------------- > > > > >
--------------------------------- > Enjoy this Diwali with Y! India
Click here > > [Non-text portions of this message have been
removed] > > > > > > Yahoo! Groups Links > >
> > > > >
7913. Re: [Speed cubing group] Re: team blindsolving with a non-cuber
From:
Rune Wesström <rune.wesstrom@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Sat, 29 Oct 2005 16:34:53 +0200
I think theoretically that´s the same as "normal" blindsolving. He gives
you the cube, you point on a corner: "What´s that?" "It´s a
blue-orange-yellow thing, the blue is up, the orange is towards you".
"And that?" It´s a white-green thing, the white is up" and so on. And
after one or two repetitions you, I meant You, can solve the cube. Am I
right? R ----- Original Message ----- From: "Stefan Pochmann"
<pochmann@...> To: <speedsolvingrubikscube@yahoogroups.com>
Sent: Saturday, October 29, 2005 3:35 PM Subject: [Speed cubing group]
Re: team blindsolving with a non-cuber > --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" >
<pochmann@g...> wrote: > > > > 1) Find a non-cuber,
i.e. a person who doesn't have a clue how to > > solve the 3x3.
You can tell him some background info like you'd like > > to try
an experiment by solving the cube blindfolded using his eyes, > >
but you can't give him instructions or explanations before you start
> > the timer. > > 2) Do some initial scrambling cause
non-cubers can't even scramble > > well. > > 3) Let him
scramble a bit further while you put on the blindfold. > > 4) Let
him give you the cube. > > 5) Start the timer. > > 6) Solve
the cube. You can talk whatever you want, but he can touch > >
neither the cube nor you (otherwise he could touch a part of your >
hand > > in order to point to a piece or sticker). That is, he's
only good > for > > looking and talking. > > 7) Stop the
timer, take off the blindfold and check whether the cube > > is
indeed solved. > > 8) Tell us about it :-) > > I forgot step
4.5: tell him the rules of step 6 so he doesn't violate > the rule
unknowingly... > > Stefan > > > > > > > >
> Yahoo! Groups Links > > > > > >
7914. Re: [Speed cubing group] Machine written Passport !!!
From:
Rune Wesström <rune.wesstrom@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Sat, 29 Oct 2005 17:25:16 +0200
I think India have an Ambassy in Washington. Why not speak with the
ambassador there!? Another variant: Why not organize "a part" of the WC
in India ( for Bernett only)? India is big country and there must be a
lot of credible people there who could guarantee a correctly made
contest. The WC body must be aware of the force majeure situation and
should be positive to such a solution. As to the scrambling it´s no
problem in our internet era! R ----- Original Message ----- From:
"Sachin Shirwalkar" <sachinss@...> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Saturday, October
29, 2005 4:18 PM Subject: Re: [Speed cubing group] Machine written
Passport !!! I am really sorry about you and Bernett. Btw correct me if
im wrong but i think the Indian officials didnt have anything with the
rejection right? And why are u saying that it is stopping Bernett from
cubing anymore? Plz dont let this incident let his interest in the cube
to dwindle. Ofcourse he must be disappointed but still theres always
next time. Hopefully we may even start having some competitions in India
itself (im trying for that) . Let him stop cubing for a few weeks if he
wants too but not completely. One more thing, why dont u go to the
papers with this incident? Maybe publisizing this event might stop this
from happening further, and may even help future competitiors like me
for example. Sachin. On 10/29/05, JohnLouis Louis <pjlmem@...>
wrote: > Thanks Rune Wesstrom. Ron and Stefan replied me. But they
can not do anything more than that. > I would like to reinstate that
the visa denial is the denial to the best junior in the world at the
moment. RWC-2005 is not only missing one of the the best , but also
stops him from cubing anymore.The reason to the denial is unfair, in my
opinion. When people like me - self employed with few lakh rupees as
bank balance - can not go to USA, It is untouchability. I do not
understand how the Visa Officer find out that I will NOT quit USA after
the championship in that 2 min interview without asking any question or
testing about the level of our cubing ability. More over I have already
travelled 5 times to other countries and returned. > I pray almighty,
the same shame should not happen to any other cuber!!!!!! > > Rune
Wesström <rune.wesstrom@...> wrote: > Some days ago a man wrote
about denied visa. I´m a bit astonished that nobody of the officials
didn´t even have a "positive" time to comment on that. > R > -----
Original Message ----- > From: "Per Kristen Fredlund"
<aspiring_to_love@...> > To:
<speedsolvingrubikscube@yahoogroups.com> > Sent: Saturday,
October 29, 2005 8:21 AM > Subject: [Speed cubing group] Machine
written Passport !!! > > > > Hi! > > > > I just
want to remind any foreigners going to RWC in orlando that USA > >
currently require machine written passports on entry to the country.
> > Those who only have a handwritten passport will most likely be
> > rejected immigration and sent back home :-( So those who are
going and > > have forgotten about this and only have handwritten
passport better > > hurry up getting a new passport before
departure :-) > > > > Best of luck!! > > > >
-Per > > > > PS! From sometime next yr they will increase
security even more and > > start requiring passports w biometric
information. But this doesn't > > affect us yet ;-) > > >
> > > > > > > > > > > > > Yahoo!
Groups Links > > > > > > > > > > > >
> > > --------------------------------- > YAHOO! GROUPS
LINKS > > > Visit your group "speedsolvingrubikscube" on the
web. > > To unsubscribe from this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service. > > >
--------------------------------- > > > > >
--------------------------------- > Enjoy this Diwali with Y! India
Click here > > [Non-text portions of this message have been
removed] > > > > > > Yahoo! Groups Links > >
> > > > > Yahoo! Groups Links
7915. Re: [Speed cubing group] Machine written Passport !!!
From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 20:53:33 +0530
Are you joking or what? Is it really possible? then even i would like to
compete in that event, but i think its highly improbable. Sachin. On
10/29/05, Rune Wesström <rune.wesstrom@...> wrote: > Why not
organize "a part" of the WC in India ( for Bernett only)? India is big
country and there must be a lot of credible people there who could
guarantee a correctly made contest. The WC body must be aware of the
force majeure situation and should be positive to such a solution. As to
the scrambling it´s no problem in our internet era!
7916. Re: [Speed cubing group] Machine written Passport !!!
From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 15:51:42 -0000
Surely, you aren't suggesting to have a special case made for one person
because he cannot attend. Why, then, shouldn't everybody in the world
also be allowed to compete in their own area? This would be totally
unreasonable! ~ Bob > On 10/29/05, Rune Wesström
<rune.wesstrom@h...> wrote: > > > Why not organize "a
part" of the WC in India ( for Bernett only)? India is big country and
there must be a lot of credible people there who could guarantee a
correctly made contest. The WC body must be aware of the force majeure
situation and should be positive to such a solution. As to the
scrambling it´s no problem in our internet era! >
7917. Re: [Speed cubing group] Machine written Passport !!!
From:
Rune Wesström <rune.wesstrom@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Sat, 29 Oct 2005 18:23:14 +0200
What would you suggest, if nobody living outside USA got a visa there?
(I was speaking of a force majeure situation). R ----- Original Message
----- From: "Bob Burton" <bob@...> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Saturday, October
29, 2005 5:51 PM Subject: Re: [Speed cubing group] Machine written
Passport !!! Surely, you aren't suggesting to have a special case made
for one person because he cannot attend. Why, then, shouldn't everybody
in the world also be allowed to compete in their own area? This would be
totally unreasonable! ~ Bob > On 10/29/05, Rune Wesström
<rune.wesstrom@h...> wrote: > > > Why not organize "a
part" of the WC in India ( for Bernett only)? India is big country and
there must be a lot of credible people there who could guarantee a
correctly made contest. The WC body must be aware of the force majeure
situation and should be positive to such a solution. As to the
scrambling it´s no problem in our internet era! > Yahoo! Groups Links
7918. Re: [Speed cubing group] Machine written Passport !!!
From:
Rune Wesström <rune.wesstrom@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Sat, 29 Oct 2005 18:37:45 +0200
I am not joking, only suggesting. And for you it´s not relevant. You
have not been denied visa, have you? R ----- Original Message -----
From: "Sachin Shirwalkar" <sachinss@...> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Saturday, October
29, 2005 5:23 PM Subject: Re: [Speed cubing group] Machine written
Passport !!! Are you joking or what? Is it really possible? then even i
would like to compete in that event, but i think its highly improbable.
Sachin. On 10/29/05, Rune Wesström <rune.wesstrom@hem.utfors.se>
wrote: > Why not organize "a part" of the WC in India ( for Bernett
only)? India is big country and there must be a lot of credible people
there who could guarantee a correctly made contest. The WC body must be
aware of the force majeure situation and should be positive to such a
solution. As to the scrambling it´s no problem in our internet era!
Yahoo! Groups Links
7919. [Speed cubing group] Re: team blindsolving with a non-cuber
From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 17:08:41 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.
wesstrom@h...> wrote: > > I think theoretically that´s the same
as "normal" blindsolving. > He gives you the cube, you point on a
corner: "What´s that?" "It´s a blue-orange-yellow thing, the blue is up,
the orange is towards you". "And that?" It´s a white-green thing, the
white is up" and so on. And after one or two repetitions you, I meant
You, can solve the cube. Am I right? Shhh, don't tell the secret... But
yeah, that's almost like we did it. Except I don't start solving *after*
asking questions, instead asked questions along the way. More efficient
and less error-prone. I hope to beat 2 minutes next time. Cheers! Stefan
7920. Re: [Speed cubing group] Machine written Passport !!!
From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 22:52:07 +0530
Its relevant from me as i too am from India. as for the visa thing i
havent even applied :) Sachin. On 10/29/05, Rune Wesström
<rune.wesstrom@hem.utfors.se> wrote: > I am not joking, only
suggesting. And for you it´s not relevant. You have not been denied
visa, have you? > R > ----- Original Message ----- > From:
"Sachin Shirwalkar" <sachinss@...> > To:
<speedsolvingrubikscube@yahoogroups.com> > Sent: Saturday,
October 29, 2005 5:23 PM > Subject: Re: [Speed cubing group] Machine
written Passport !!! > > > Are you joking or what? Is it really
possible? then even i would like > to compete in that event, but i
think its highly improbable. > > Sachin. > > On 10/29/05,
Rune Wesström <rune.wesstrom@...> wrote: > > > Why not
organize "a part" of the WC in India ( for Bernett only)? India is big
country and there must be a lot of credible people there who could
guarantee a correctly made contest. The WC body must be aware of the
force majeure situation and should be positive to such a solution. As to
the scrambling it´s no problem in our internet era! > > > >
> Yahoo! Groups Links > > > > > > > > >
> > Yahoo! Groups Links > > > > > > >
7921. Re: [Speed cubing group] Machine written Passport !!!
From:
Rune Wesström <rune.wesstrom@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Sat, 29 Oct 2005 20:13:30 +0200
Why haven´t you applied for a visa? ----- Original Message ----- From:
"Sachin Shirwalkar" <sachinss@...> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Saturday, October
29, 2005 7:22 PM Subject: Re: [Speed cubing group] Machine written
Passport !!! Its relevant from me as i too am from India. as for the
visa thing i havent even applied :) Sachin. On 10/29/05, Rune Wesström
<rune.wesstrom@...> wrote: > I am not joking, only suggesting.
And for you it´s not relevant. You have not been denied visa, have you?
> R > ----- Original Message ----- > From: "Sachin Shirwalkar"
<sachinss@...> > To:
<speedsolvingrubikscube@yahoogroups.com> > Sent: Saturday,
October 29, 2005 5:23 PM > Subject: Re: [Speed cubing group] Machine
written Passport !!! > > > Are you joking or what? Is it really
possible? then even i would like > to compete in that event, but i
think its highly improbable. > > Sachin. > > On 10/29/05,
Rune Wesström <rune.wesstrom@...> wrote: > > > Why not
organize "a part" of the WC in India ( for Bernett only)? India is big
country and there must be a lot of credible people there who could
guarantee a correctly made contest. The WC body must be aware of the
force majeure situation and should be positive to such a solution. As to
the scrambling it´s no problem in our internet era! > > > >
> Yahoo! Groups Links > > > > > > > > >
> > Yahoo! Groups Links > > > > > > > Yahoo!
Groups Links
7922. Re: [Speed cubing group] Machine written Passport !!!
From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 23:46:35 +0530
Coz i dont have a passport. I'll apply for that first and then the visa
will come and then the cubing competition will come. So as u might have
guessed im not coming the next weekend :) Sachin. On 10/29/05, Rune
Wesström <rune.wesstrom@...> wrote: > Why haven´t you applied
for a visa? > ----- Original Message ----- > From: "Sachin
Shirwalkar" <sachinss@gmail.com> > To:
<speedsolvingrubikscube@yahoogroups.com> > Sent: Saturday,
October 29, 2005 7:22 PM > Subject: Re: [Speed cubing group] Machine
written Passport !!! > > > Its relevant from me as i too am
from India. > > as for the visa thing i havent even applied :)
> > Sachin. > > On 10/29/05, Rune Wesström
<rune.wesstrom@...> wrote: > > I am not joking, only
suggesting. And for you it´s not relevant. You have not been denied
visa, have you? > > R > > ----- Original Message ----- >
> From: "Sachin Shirwalkar" <sachinss@...> > > To:
<speedsolvingrubikscube@yahoogroups.com> > > Sent: Saturday,
October 29, 2005 5:23 PM > > Subject: Re: [Speed cubing group]
Machine written Passport !!! > > > > > > Are you
joking or what? Is it really possible? then even i would like > >
to compete in that event, but i think its highly improbable. > >
> > Sachin. > > > > On 10/29/05, Rune Wesström
<rune.wesstrom@...> wrote: > > > > > Why not
organize "a part" of the WC in India ( for Bernett only)? India is big
country and there must be a lot of credible people there who could
guarantee a correctly made contest. The WC body must be aware of the
force majeure situation and should be positive to such a solution. As to
the scrambling it´s no problem in our internet era! > > > >
> > > > > > Yahoo! Groups Links > > > >
> > > > > > > > > > > > > >
> > > > Yahoo! Groups Links > > > > > >
> > > > > > > > > > > > > Yahoo!
Groups Links > > > > > > > > > > > >
Yahoo! Groups Links > > > > > > > >
7923. Re: [Speed cubing group] Machine written Passport !!!
From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 18:25:11 -0000
I would suggest waiting for the next competition. Though it is
unfortunate to have a visa denied, it is not very fair to allow somebody
to compete from halfway around the globe. ~ Bob --- In
speedsolvingrubikscube@yahoogroups.com, Rune Wesström
<rune.wesstrom@h...> wrote: > > What would you suggest, if
nobody living outside USA got a visa there? (I was speaking of a force
majeure situation). > R > ----- Original Message ----- > From:
"Bob Burton" <bob@c...> > To:
<speedsolvingrubikscube@yahoogroups.com> > Sent: Saturday,
October 29, 2005 5:51 PM > Subject: Re: [Speed cubing group] Machine
written Passport !!! > > > Surely, you aren't suggesting to
have a special case made for one > person because he cannot attend.
Why, then, shouldn't everybody in > the world also be allowed to
compete in their own area? This would be > totally unreasonable! >
> ~ Bob > > > On 10/29/05, Rune Wesström
<rune.wesstrom@h...> wrote: > > > > > Why not
organize "a part" of the WC in India ( for Bernett only)? > India is
big country and there must be a lot of credible people there > who
could guarantee a correctly made contest. The WC body must be > aware
of the force majeure situation and should be positive to such a >
solution. As to the scrambling it´s no problem in our internet era! >
> > > > > > > > > Yahoo! Groups Links >
7924. Re: [Speed cubing group] Machine written Passport !!!
From:
Crispy <redivre@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 12:35:18 -0700 (PDT)
I agree with Bob - I mean who knows where the next WRC will be held -
perhaps it will require for US people to get a Visa and who knows if
they will be allowed or not. --- Bob Burton <bob@...> wrote: >
I would suggest waiting for the next competition. > Though it is >
unfortunate to have a visa denied, it is not very > fair to allow
> somebody to compete from halfway around the globe. > > ~ Bob
> > --- In speedsolvingrubikscube@yahoogroups.com, Rune >
Wesstr�m > <rune.wesstrom@h...> wrote: > > > >
What would you suggest, if nobody living outside > USA got a visa
> there? (I was speaking of a force majeure > situation). >
> R > > ----- Original Message ----- > > From: "Bob
Burton" <bob@c...> > > To:
<speedsolvingrubikscube@yahoogroups.com> > > Sent: Saturday,
October 29, 2005 5:51 PM > > Subject: Re: [Speed cubing group]
Machine written > Passport !!! > > > > > > Surely,
you aren't suggesting to have a special > case made for one > >
person because he cannot attend. Why, then, > shouldn't everybody in
> > the world also be allowed to compete in their own > area?
This would be > > totally unreasonable! > > > > ~ Bob
> > > > > On 10/29/05, Rune Wesstr�m
<rune.wesstrom@h...> > wrote: > > > > > >
> Why not organize "a part" of the WC in India ( > for Bernett
only)? > > India is big country and there must be a lot of >
credible people there > > who could guarantee a correctly made
contest. The > WC body must be > > aware of the force majeure
situation and should be > positive to such a > > solution. As
to the scrambling it�s no problem in > our internet era! > >
> > > > > > > > > > > > > >
> > > Yahoo! Groups Links > > > > > > >
"Hope you have the time of your life" - GD Christy (Crispy)
__________________________________ Yahoo! Mail - PC Magazine Editors'
Choice 2005 http://mail.yahoo.com
7925. Re: [Speed cubing group] Machine written Passport !!!
From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 19:47:37 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.
wesstrom@h...> wrote: > > What would you suggest, if nobody
living outside USA got a visa there? (I was speaking of a force majeure
situation). If really nobody from outside USA could enter it I'd suggest
calling it US Nationals and running the world champs somewhere else :-)
Stefan
7926. Re: [Speed cubing group] Machine written Passport !!!
From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 12:55:30 -0700
The WC2006 should be in Europe. I want to travel there :) -Chris On
10/29/05, Crispy <redivre@...> wrote: > > I agree with Bob -
I mean who knows where the next WRC > will be held - perhaps it will
require for US people > to get a Visa and who knows if they will be
allowed or > not. > > --- Bob Burton <bob@...> wrote:
> > > I would suggest waiting for the next competition. >
> Though it is > > unfortunate to have a visa denied, it is not
very > > fair to allow > > somebody to compete from halfway
around the globe. > > > > ~ Bob > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Rune > > Wesström >
> <rune.wesstrom@h...> wrote: > > > > > >
What would you suggest, if nobody living outside > > USA got a
visa > > there? (I was speaking of a force majeure > >
situation). > > > R > > > ----- Original Message -----
> > > From: "Bob Burton" <bob@c...> > > > To:
<speedsolvingrubikscube@yahoogroups.com> > > > Sent:
Saturday, October 29, 2005 5:51 PM > > > Subject: Re: [Speed
cubing group] Machine written > > Passport !!! > > > >
> > > > > Surely, you aren't suggesting to have a special
> > case made for one > > > person because he cannot
attend. Why, then, > > shouldn't everybody in > > > the
world also be allowed to compete in their own > > area? This would
be > > > totally unreasonable! > > > > > > ~
Bob > > > > > > > On 10/29/05, Rune Wesström
<rune.wesstrom@h...> > > wrote: > > > > >
> > > > Why not organize "a part" of the WC in India ( >
> for Bernett only)? > > > India is big country and there
must be a lot of > > credible people there > > > who
could guarantee a correctly made contest. The > > WC body must be
> > > aware of the force majeure situation and should be >
> positive to such a > > > solution. As to the scrambling
it´s no problem in > > our internet era! > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > Yahoo! Groups Links >
> > > > > > > > > > > > > >
> "Hope you have the time of your life" - GD > Christy (Crispy)
> > > > > __________________________________ > Yahoo!
Mail - PC Magazine Editors' Choice 2005 > http://mail.yahoo.com >
> > > > Yahoo! Groups Links > > > > > >
> [Non-text portions of this message have been removed]
7927. Official Rubiks Timer Opinion (just my 2 cents) From:
Crispy <redivre@...>
To:
Rubix Speed Solving <speedsolvingrubikscube@yahoogroups.com>
Date:
Sat, 29 Oct 2005 12:55:48 -0700 (PDT)
I recall around September there was a string of posts talking about the
official Rubik's timer. Peoples opinons, pros and cons, etc... Since
that time I actually purchased one. Why not see what all the fuss was
really about. Now I know I am not the best person to be reporting on the
functionality of a timer but here is what I think. Overall it is pretty
handy. I can toss it into my backpack and take it out anywhere I am, the
park, a restaurant, a work at lunch, on the plane to Orlando,
everywhere. It holds all my solve times for each cube size, generates
the scrambles for each cube size (which is handy if you aren't at your
computer), keeps an average (rolling or not) - it allows you to option
to record a pop, you can increae or decrease the inspection time. It is
light, pretty durable and definatly more effecient than rolling out a
stackmat (although with the gen2 stackmat you can remove the timer
piece). It runs on batteries or you can go and purchase the correct AC
adapter and you can plug it in - it also works with the tournament
displays (always a plus). It eliminates the need to start/stop the timer
with your hands - the cube does all the work so once you lay it down -
that's it. Plus you can use this while sitting on the couch or in a
chair, where again the stackmat is a little harder to use since the
senors and the display are so far apart and you generally need a hard
surface for the stackmat timers to register your hands(something solid
to push against) There are however a few draw backs as well. I have been
spoiled by the online timers that have created and provided from those
in the community. During the inspection time of the official timer if
you don't put it down and pick it back up before the timer runs out
there is no time. If you set for 20 secs of inspection you have to
inspect, set it down, and pick it up to solve bfore the 20 secs run out.
Also there is no beeping at the final three seconds which is hard to
adjust to - but doable after a while. If you don't set the time just
right you can't see the display. If you have it on a table you have to
look directly down at the display it is hard to see at an angle and the
display doesn't pivot (like some calculators). I think if they decide to
mass produce this item or create more of them this may be a function
that they may want to include. How many people sit a timer down and look
directly down at it to see the numbers? Not many, some of us are lower
down or see it at an angle. If you are cubing rather close to the mat
you have to becareful because the sensor is extremely sensitive (which
is good and bad). If you are too close or in a shady room the sensor
will catch your shadow as setting the cube down, the time will stop and
you won't even notice until you actually set the cube down and look at
the timer. Of course that only seems to happen on the times that you
think are pretty good and you look at the timer and it says like
7secs.....damn! (espeically if you are doing an average - there is no
way to remove that time) Overall I think it was a rather ingenious
design. It has its good and its bad just like some of the other timers.
It just all depends on the person using it to what they like or don't
like. So there is my 2 cents of the official Rubiks timer. Any one else
purchase one or use one? If so what are your thoughts? :) Christy
__________________________________ Yahoo! FareChase: Search multiple
travel sites in one click. http://farechase.yahoo.com
7928. Re: [Speed cubing group] Machine written Passport !!!
From:
Gilles van den Peereboom <gillesvdp@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 23:37:21 +0200
A few years ago, Cuba would have been an exemple. But now the last
choice is North Korea. Let's have a championship there. :p 2005/10/29,
Stefan Pochmann <pochmann@...>: > --- In
speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune. >
wesstrom@h...> wrote: > > > > What would you suggest, if
nobody living outside USA got a visa > there? (I was speaking of a
force majeure situation). > > If really nobody from outside USA
could enter it I'd suggest calling > it US Nationals and running the
world champs somewhere else :-) > > Stefan > > > >
> > > > > > Yahoo! Groups Links > > > >
> > >
7929. I had a great time today!! From:
Joël van Noort <joel_vn@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 22:06:36 -0000
Hey guys :), I just want to let you all know, that I had one of the
greatest days of my cubing carreer today :). (For those of you who don't
know: I won the Dutch Championships). The secret is: Koen was right with
his comment on that photo... I infiltrated in the 'team absolute'. No,
just kidding ;). Actually, there is no secret, I was just in a very,
very good shape today :). I am so excited about the whole competition,
and for the very first time, I had my own digital camera, so I have a
lot of nice pictures to share with all of you. I'll put them on my
website some day.. Allthough I don't know if I'll do that before the
worlds.. The next two days will be quite busy for me. Anyway, thanks to
all cubers that inspired me, especially all the Dutch cubers for comming
to the meetings and motivating me that way. Hope to see all of you soon
(IRL!), Joël.
7930. Re: [Speed cubing group] Machine written Passport !!!
From:
"Santiago" <hiei_jaganshi_333@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 22:24:58 -0000
Why don't we do the next WC on Argentina??, i know is more cheaper than
any other place. --- In speedsolvingrubikscube@yahoogroups.com, Chris
Hunt <huntca@g...> wrote: > > The WC2006 should be in
Europe. I want to travel there :) > > -Chris > > On
10/29/05, Crispy <redivre@y...> wrote: > > > > I agree
with Bob - I mean who knows where the next WRC > > will be held -
perhaps it will require for US people > > to get a Visa and who
knows if they will be allowed or > > not. > > > > ---
Bob Burton <bob@c...> wrote: > > > > > I would
suggest waiting for the next competition. > > > Though it is
> > > unfortunate to have a visa denied, it is not very >
> > fair to allow > > > somebody to compete from halfway
around the globe. > > > > > > ~ Bob > > >
> > > --- In speedsolvingrubikscube@yahoogroups.com, Rune >
> > Wesström > > > <rune.wesstrom@h...> wrote: >
> > > > > > > What would you suggest, if nobody
living outside > > > USA got a visa > > > there? (I
was speaking of a force majeure > > > situation). > >
> > R > > > > ----- Original Message ----- > >
> > From: "Bob Burton" <bob@c...> > > > > To:
<speedsolvingrubikscube@yahoogroups.com> > > > > Sent:
Saturday, October 29, 2005 5:51 PM > > > > Subject: Re:
[Speed cubing group] Machine written > > > Passport !!! >
> > > > > > > > > > > Surely, you
aren't suggesting to have a special > > > case made for one
> > > > person because he cannot attend. Why, then, >
> > shouldn't everybody in > > > > the world also be
allowed to compete in their own > > > area? This would be >
> > > totally unreasonable! > > > > > > >
> ~ Bob > > > > > > > > > On 10/29/05,
Rune Wesström <rune.wesstrom@h...> > > > wrote: > >
> > > > > > > > > Why not organize "a part"
of the WC in India ( > > > for Bernett only)? > > >
> India is big country and there must be a lot of > > >
credible people there > > > > who could guarantee a
correctly made contest. The > > > WC body must be > >
> > aware of the force majeure situation and should be > >
> positive to such a > > > > solution. As to the
scrambling it´s no problem in > > > our internet era! > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > Yahoo! Groups Links > > >
> > > > > > > > > > > > > >
> > > > > > > > "Hope you have the time of your
life" - GD > > Christy (Crispy) > > > > > > >
> > > __________________________________ > > Yahoo! Mail
- PC Magazine Editors' Choice 2005 > > http://mail.yahoo.com >
> > > > > > > > > Yahoo! Groups Links >
> > > > > > > > > > > > > >
> > [Non-text portions of this message have been removed] >
7931. Re: [Speed cubing group] Machine written Passport !!!
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 15:44:07 -0700
My biggest fear is that the WC will end up like the IJA where
competitions are held only in the United States because that's where the
most profit is. Tyson Mao MSC #631 California Institute of Technology On
Oct 29, 2005, at 12:55 PM, Chris Hunt wrote: > The WC2006 should be
in Europe. I want to travel there :) > > -Chris > > On
10/29/05, Crispy <redivre@...> wrote: >> >> I agree
with Bob - I mean who knows where the next WRC >> will be held -
perhaps it will require for US people >> to get a Visa and who
knows if they will be allowed or >> not. >> >> --- Bob
Burton <bob@...m> wrote: >> >>> I would suggest
waiting for the next competition. >>> Though it is >>>
unfortunate to have a visa denied, it is not very >>> fair to
allow >>> somebody to compete from halfway around the globe.
>>> >>> ~ Bob >>> >>> --- In
speedsolvingrubikscube@yahoogroups.com, Rune >>> Wesström
>>> <rune.wesstrom@h...> wrote: >>>>
>>>> What would you suggest, if nobody living outside
>>> USA got a visa >>> there? (I was speaking of a
force majeure >>> situation). >>>> R
>>>> ----- Original Message ----- >>>> From:
"Bob Burton" <bob@c...> >>>> To:
<speedsolvingrubikscube@yahoogroups.com> >>>> Sent:
Saturday, October 29, 2005 5:51 PM >>>> Subject: Re: [Speed
cubing group] Machine written >>> Passport !!! >>>>
>>>> >>>> Surely, you aren't suggesting to have
a special >>> case made for one >>>> person because
he cannot attend. Why, then, >>> shouldn't everybody in
>>>> the world also be allowed to compete in their own
>>> area? This would be >>>> totally unreasonable!
>>>> >>>> ~ Bob >>>>
>>>>> On 10/29/05, Rune Wesström
<rune.wesstrom@h...> >>> wrote: >>>>>
>>>>>> Why not organize "a part" of the WC in India (
>>> for Bernett only)? >>>> India is big country
and there must be a lot of >>> credible people there
>>>> who could guarantee a correctly made contest. The
>>> WC body must be >>>> aware of the force majeure
situation and should be >>> positive to such a >>>>
solution. As to the scrambling it´s no problem in >>> our
internet era! >>>>> >>>> >>>>
>>>> >>>> >>>> >>>>
>>>> >>>> Yahoo! Groups Links >>>>
>>> >>> >>> >>> >>>
>> >> >> "Hope you have the time of your life" - GD
>> Christy (Crispy) >> >> >> >> >>
__________________________________ >> Yahoo! Mail - PC Magazine
Editors' Choice 2005 >> http://mail.yahoo.com >> >>
>> >> >> Yahoo! Groups Links >> >>
>> >> >> >> >> > > > [Non-text
portions of this message have been removed] > > > > >
> Yahoo! Groups Links > > > > > >
7932. Re: I had a great time today!! From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 22:50:05 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Joël van Noort
<joel_vn@y...> wrote: > > I just want to let you all know,
that I had one of the greatest days > of my cubing carreer today :).
(For those of you who don't know: I > won the Dutch Championships).
Congrats, those were some really great times! Especially the first round
:-) Cheers! Stefan
7933. Re: I had a great time today!! From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 22:56:50 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, Joël van Noort >
<joel_vn@y...> wrote: > > > > I just want to let you
all know, that I had one of the greatest days > > of my cubing
carreer today :). (For those of you who don't know: I > > won the
Dutch Championships). > > Congrats, those were some really great
times! Especially the first > round :-) Hmm, Ron also seems to be
doing much better than in the past (before Dutch Open 2005). Looking
forwards to the pictures... and meeting you again soon! Stefan
7934. Re: I had a great time today!! From:
"Lars Vandenbergh" <lars.vandenbergh@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 23:46:45 -0000
Hi Joël, Congratulations on your Dutch Championship title! I knew ever
since I met you, that one day your were going to be a very dangerous
opponent and it's great to see you produce the kind of stuff you're
capable of. I also want to offer my commiserations to Ron because he is
finally getting some match rythm going, although today it wasn't good
enough to beat Joël. I hope he can continue in the same vein because
nobody likes to see someone struggle in a competition. See (most of) you
on tuesday! Lars --- In speedsolvingrubikscube@yahoogroups.com, Joël van
Noort <joel_vn@y...> wrote: > > Hey guys :), > > I
just want to let you all know, that I had one of the greatest days >
of my cubing carreer today :). (For those of you who don't know: I >
won the Dutch Championships). The secret is: Koen was right with his
> comment on that photo... I infiltrated in the 'team absolute'. >
> No, just kidding ;). Actually, there is no secret, I was just in a
> very, very good shape today :). I am so excited about the whole
> competition, and for the very first time, I had my own digital >
camera, so I have a lot of nice pictures to share with all of you. >
I'll put them on my website some day.. Allthough I don't know if >
I'll do that before the worlds.. The next two days will be quite >
busy for me. > > Anyway, thanks to all cubers that inspired me,
especially all the > Dutch cubers for comming to the meetings and
motivating me that way. > > Hope to see all of you soon (IRL!),
> > Joël. >
7935. Re: I had a great time today!! From:
"Koen Heltzel" <allyourbase@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 23:57:43 -0000
There's a photo report on my site already:
http://www.baseplace.nl/baseplace4/pics_dutchnationals2005.html It was a
fun day indeed ... good competition :) - Koen
7936. Re: Negative Time Solving Contest 2005 From:
GameOfDeath2 <no_reply@yahoogroups.com>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 01:04:55 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 >
<no_reply@y...> wrote: > > > > Perhaps if you had
mentioned the "Negative Time Run" in the original > email as a
reference > > people could have considered the full spectrum. >
> Here's a link Macky provided in that announcement message: >
http://cubefreak.hp.infoseek.co.jp/negative.html > > Cheers! >
Stefan > That helps a lot: I gave it a shot after all. Started
1:59:55 BST, finished 1:00:24 GMT. I wasn't expecting to go sub-30 (real
time) but it turned out that the cube was pretty easy.
7937. Re: Negative Time Solving Contest 2005 From:
"Anders Larsson" <anders.larsson@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 01:18:47 -0000
I solved it with my feet. Started 2:55:00,00 Ended 2:02:54,67 Time: -52
min, 5,33 s /Anders --- In speedsolvingrubikscube@yahoogroups.com,
GameOfDeath2 <no_reply@y...> wrote: > > That helps a lot: I
gave it a shot after all. > Started 1:59:55 BST, finished 1:00:24
GMT. > I wasn't expecting to go sub-30 (real time) but it turned out
that the cube was pretty easy. >
7938. Re: [Speed cubing group] Official Rubiks Timer Opinion (just my 2
cents)
From:
Sapan Upadhyay <cubekid@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 20:35:46 -0500
are you going to bring it to orlando?? (im assuming you're going because
you said something about bringing it on a plane) id like to at least see
it in action, if you do. just cause im addicted to electronics :) On
10/29/05, Crispy <redivre@...> wrote: > I recall around
September there was a string of posts > talking about the official
Rubik's timer. Peoples > opinons, pros and cons, etc... > >
Since that time I actually purchased one. Why not see > what all the
fuss was really about. Now I know I am > not the best person to be
reporting on the > functionality of a timer but here is what I think.
> > Overall it is pretty handy. I can toss it into my >
backpack and take it out anywhere I am, the park, a > restaurant, a
work at lunch, on the plane to Orlando, > everywhere. It holds all my
solve times for each cube > size, generates the scrambles for each
cube size > (which is handy if you aren't at your computer), keeps
> an average (rolling or not) - it allows you to option > to
record a pop, you can increae or decrease the > inspection time. It
is light, pretty durable and > definatly more effecient than rolling
out a stackmat > (although with the gen2 stackmat you can remove the
> timer piece). > > It runs on batteries or you can go and
purchase the > correct AC adapter and you can plug it in - it also
> works with the tournament displays (always a plus). > It
eliminates the need to start/stop the timer with > your hands - the
cube does all the work so once you > lay it down - that's it. >
> Plus you can use this while sitting on the couch or in > a
chair, where again the stackmat is a little harder > to use since the
senors and the display are so far > apart and you generally need a
hard surface for the > stackmat timers to register your
hands(something solid > to push against) > > There are however
a few draw backs as well. I have > been spoiled by the online timers
that have created > and provided from those in the community. During
the > inspection time of the official timer if you don't put > it
down and pick it back up before the timer runs out > there is no
time. If you set for 20 secs of > inspection you have to inspect, set
it down, and pick > it up to solve bfore the 20 secs run out. Also
there > is no beeping at the final three seconds which is hard >
to adjust to - but doable after a while. > > If you don't set the
time just right you can't see the > display. If you have it on a
table you have to look > directly down at the display it is hard to
see at an > angle and the display doesn't pivot (like some >
calculators). I think if they decide to mass produce > this item or
create more of them this may be a > function that they may want to
include. How many > people sit a timer down and look directly down at
it > to see the numbers? Not many, some of us are lower > down or
see it at an angle. > > If you are cubing rather close to the mat
you have to > becareful because the sensor is extremely sensitive
> (which is good and bad). If you are too close or in a > shady
room the sensor will catch your shadow as > setting the cube down,
the time will stop and you > won't even notice until you actually set
the cube down > and look at the timer. Of course that only seems to
> happen on the times that you think are pretty good and > you
look at the timer and it says like 7secs.....damn! > (espeically if
you are doing an average - there is no > way to remove that time)
> > Overall I think it was a rather ingenious design. It > has
its good and its bad just like some of the other > timers. It just
all depends on the person using it to > what they like or don't like.
> > So there is my 2 cents of the official Rubiks timer. > Any
one else purchase one or use one? If so what are > your thoughts?
> > :) > Christy > > > >
__________________________________ > Yahoo! FareChase: Search
multiple travel sites in one click. > http://farechase.yahoo.com >
> > > > Yahoo! Groups Links > > > > > >
> > -- -cubekid
7939. Re: [Speed cubing group] Re: team blindsolving with a non-cuber
From:
Sapan Upadhyay <cubekid@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 20:37:19 -0500
>> 2) Do some initial scrambling cause non-cubers can't even
scramble >> well. thats SO TRUE! On 10/29/05, Stefan Pochmann
<pochmann@...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune. >
wesstrom@h...> wrote: > > > > I think theoretically
that´s the same as "normal" blindsolving. > > He gives you the
cube, you point on a corner: "What´s that?" "It´s a >
blue-orange-yellow thing, the blue is up, the orange is towards you".
> "And that?" It´s a white-green thing, the white is up" and so on.
And > after one or two repetitions you, I meant You, can solve the
cube. Am > I right? > > Shhh, don't tell the secret... >
> But yeah, that's almost like we did it. Except I don't start
solving > *after* asking questions, instead asked questions along the
way. More > efficient and less error-prone. I hope to beat 2 minutes
next time. > > Cheers! > Stefan > > > > > >
> > > Yahoo! Groups Links > > > > > > > --
-cubekid
7940. Re: [Speed cubing group] Machine written Passport !!!
From:
Sapan Upadhyay <cubekid@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 20:44:10 -0500
about the india thing... i think there should be a "chapter" or
something like that. maybe we should have chapters all over the world.
like, the US chapter, the UK chapter, the Japan chapter, the India
chapter.... etc... i dont know, i guess im just rambling. but it would
sound more official. and johnlouis louis (im sorry, i really don't know
your name), don't feel bad about the visa thing. it happens all the
time. and we know how hard it is. but don't let that stop him from
cubing. no one in the indian government is going to care if he stops
cubing or not. the only way to combat it is by, as sachin said, take it
to the media. the media is powerful. they can get things done. i wish
you guys the best of luck On 10/29/05, Tyson Mao <tmao@...> wrote:
> My biggest fear is that the WC will end up like the IJA where >
competitions are held only in the United States because that's where
> the most profit is. > > Tyson Mao > MSC #631 >
California Institute of Technology > > On Oct 29, 2005, at 12:55
PM, Chris Hunt wrote: > > > The WC2006 should be in Europe. I
want to travel there :) > > > > -Chris > > > >
On 10/29/05, Crispy <redivre@...> wrote: > >> >
>> I agree with Bob - I mean who knows where the next WRC >
>> will be held - perhaps it will require for US people >
>> to get a Visa and who knows if they will be allowed or >
>> not. > >> > >> --- Bob Burton <bob@...>
wrote: > >> > >>> I would suggest waiting for the
next competition. > >>> Though it is > >>>
unfortunate to have a visa denied, it is not very > >>> fair
to allow > >>> somebody to compete from halfway around the
globe. > >>> > >>> ~ Bob > >>> >
>>> --- In speedsolvingrubikscube@yahoogroups.com, Rune >
>>> Wesström > >>> <rune.wesstrom@h...>
wrote: > >>>> > >>>> What would you
suggest, if nobody living outside > >>> USA got a visa >
>>> there? (I was speaking of a force majeure > >>>
situation). > >>>> R > >>>> ----- Original
Message ----- > >>>> From: "Bob Burton" <bob@c...>
> >>>> To: <speedsolvingrubikscube@yahoogroups.com>
> >>>> Sent: Saturday, October 29, 2005 5:51 PM >
>>>> Subject: Re: [Speed cubing group] Machine written >
>>> Passport !!! > >>>> > >>>>
> >>>> Surely, you aren't suggesting to have a special
> >>> case made for one > >>>> person because
he cannot attend. Why, then, > >>> shouldn't everybody in
> >>>> the world also be allowed to compete in their own
> >>> area? This would be > >>>> totally
unreasonable! > >>>> > >>>> ~ Bob >
>>>> > >>>>> On 10/29/05, Rune Wesström
<rune.wesstrom@h...> > >>> wrote: >
>>>>> > >>>>>> Why not organize "a
part" of the WC in India ( > >>> for Bernett only)? >
>>>> India is big country and there must be a lot of >
>>> credible people there > >>>> who could
guarantee a correctly made contest. The > >>> WC body must
be > >>>> aware of the force majeure situation and should
be > >>> positive to such a > >>>> solution.
As to the scrambling it´s no problem in > >>> our internet
era! > >>>>> > >>>> >
>>>> > >>>> > >>>> >
>>>> > >>>> > >>>> >
>>>> Yahoo! Groups Links > >>>> >
>>> > >>> > >>> > >>> >
>>> > >> > >> > >> "Hope you have
the time of your life" - GD > >> Christy (Crispy) > >>
> >> > >> > >> > >>
__________________________________ > >> Yahoo! Mail - PC
Magazine Editors' Choice 2005 > >> http://mail.yahoo.com >
>> > >> > >> > >> > >> Yahoo!
Groups Links > >> > >> > >> > >>
> >> > >> > >> > > > > > >
[Non-text portions of this message have been removed] > > >
> > > > > > > > > Yahoo! Groups Links >
> > > > > > > > > > > > > >
> > > Yahoo! Groups Links > > > > > > > --
-cubekid
7941. Re: Machine written Passport !!! From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 02:30:19 -0000
Haha, that's a perfect suggestion! :D ~ Bob --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune. >
wesstrom@h...> wrote: > > > > What would you suggest, if
nobody living outside USA got a visa > there? (I was speaking of a
force majeure situation). > > If really nobody from outside USA
could enter it I'd suggest calling > it US Nationals and running the
world champs somewhere else :-) > > Stefan >
7942. Re: [Speed cubing group] Machine written Passport !!!
From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 02:30:58 -0000
Yeah, I agree. I have stated this, too. ~ Bob --- In
speedsolvingrubikscube@yahoogroups.com, Chris Hunt <huntca@g...>
wrote: > > The WC2006 should be in Europe. I want to travel there
:) > > -Chris > > On 10/29/05, Crispy <redivre@y...>
wrote: > > > > I agree with Bob - I mean who knows where the
next WRC > > will be held - perhaps it will require for US people
> > to get a Visa and who knows if they will be allowed or >
> not. > > > > --- Bob Burton <bob@c...> wrote:
> > > > > I would suggest waiting for the next
competition. > > > Though it is > > > unfortunate to
have a visa denied, it is not very > > > fair to allow >
> > somebody to compete from halfway around the globe. > >
> > > > ~ Bob > > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Rune > > > Wesström
> > > <rune.wesstrom@h...> wrote: > > > >
> > > > What would you suggest, if nobody living outside
> > > USA got a visa > > > there? (I was speaking of a
force majeure > > > situation). > > > > R > >
> > ----- Original Message ----- > > > > From: "Bob
Burton" <bob@c...> > > > > To:
<speedsolvingrubikscube@yahoogroups.com> > > > > Sent:
Saturday, October 29, 2005 5:51 PM > > > > Subject: Re:
[Speed cubing group] Machine written > > > Passport !!! >
> > > > > > > > > > > Surely, you
aren't suggesting to have a special > > > case made for one
> > > > person because he cannot attend. Why, then, >
> > shouldn't everybody in > > > > the world also be
allowed to compete in their own > > > area? This would be >
> > > totally unreasonable! > > > > > > >
> ~ Bob > > > > > > > > > On 10/29/05,
Rune Wesström <rune.wesstrom@h...> > > > wrote: > >
> > > > > > > > > Why not organize "a part"
of the WC in India ( > > > for Bernett only)? > > >
> India is big country and there must be a lot of > > >
credible people there > > > > who could guarantee a
correctly made contest. The > > > WC body must be > >
> > aware of the force majeure situation and should be > >
> positive to such a > > > > solution. As to the
scrambling it´s no problem in > > > our internet era! > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > Yahoo! Groups Links > > >
> > > > > > > > > > > > > >
> > > > > > > > "Hope you have the time of your
life" - GD > > Christy (Crispy) > > > > > > >
> > > __________________________________ > > Yahoo! Mail
- PC Magazine Editors' Choice 2005 > > http://mail.yahoo.com >
> > > > > > > > > Yahoo! Groups Links >
> > > > > > > > > > > > > >
> > [Non-text portions of this message have been removed] >
7943. Re: [Speed cubing group] Re: Machine written Passport !!!
From:
Sapan Upadhyay <cubekid@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 00:05:43 -0500
ahh.. sorry... i didnt realize you had :( oh well, guess it doesnt hurt
to reiterate things On 10/29/05, Bob Burton <bob@...> wrote: >
Haha, that's a perfect suggestion! :D > > ~ Bob > > --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" >
<pochmann@g...> wrote: > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune. >
> wesstrom@h...> wrote: > > > > > > What would
you suggest, if nobody living outside USA got a visa > > there? (I
was speaking of a force majeure situation). > > > > If
really nobody from outside USA could enter it I'd suggest calling >
> it US Nationals and running the world champs somewhere else :-)
> > > > Stefan > > > > > > > > >
> > Yahoo! Groups Links > > > > > > > --
-cubekid
7944. Re: [Speed cubing group] I had a great time today!!
From:
"Ron van Bruchem" <ron@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Sun, 30 Oct 2005 07:22:20 +0100
Hi friends, Yes, congratulations to Joël for his great performance. Joël
can still do much better than this. His standard times outside
competition are 14 seconds (12-17 range). Same as mine, but he seems to
be making fewer mistakes when the competition is tough. So watch him in
Orlando! Personally I am much more confident than ever. We had a great
team of volunteers again today (Pim and his son Bart, Nike and Anne), so
after getting up very early and setting things up at the fair, I didn't
have to work very hard anymore. Just some instructions here and there,
and managing the time schedule was enough. In the final I made three
mistakes, which were too many, but still my average was not bad. In my
first solve of the final I dropped the cube, saw that I had one layer
turned, picked it up, corrected the move, stopped the timer. I actually
think I had better stopped the timer immediately, because it may have
taken more time than the 2 seconds penalty to see and correct it. Maybe
the penalty should be higher????? In the future (2007?) we may even see
that a full move off is a DNF (half move off is 2 seconds). I think we
should have the final at the beginning of the day, before the 1st round.
:-) At the end of the day everyone is getting tired (especially the
organizers) and it is getting hotter with less oxygen in the air. My
hint to all: if you feel like your eyes aren't completely clear anymore:
try some cold water! I have a bottle water with me and wipe my eyes with
water before I compete. It freshens up your view. :-) On Friday we had a
fun day with two Dutch National tv appearances. On Friday night Joël did
a 34 seconds solve one-handed on live tv. Ton, Joël and I competed in
that show with me winning slightly (15 seconds to Joël 15.5 and Ton
18.5??). On Friday afternoon a very popular evening show recorded an
item with Ton and me at my place. Ton was able to show parts of his
collection and you see the two of us solving for speed. At the end of
the item I had to solve a cube in 20 seconds, including explanation of
all steps. I succeeded, but I do not think anyone at home was able to
understand the explanation. :-) The funny thing is that even when you
were clearly visible on tv, the next day people from audience talk to
you and say: "did you see that guy on tv yesterday night? he was great,
he showed how to solve the cube, in 20 seconds!". :-) Ton is a strange
guy. If you have a collection of 600 or more different pieces, and you
have your special moment where you can show one item to the audience on
live tv, which would you show? Well, Ton showed the world an old, worn
out light blue box with a Politechnika cube from 1978... Booooooring.
:-) Why not your solid silver cube, or your signed cube or your most
expensive cube?????? Orlando, here we come! This is going to be to
biggest cubist reunion ever. I hope there will be a media hype, so that
we can grow more, have more competitions and have more fun than this
already great year! Have fun, Ron PS: the upcoming event calendar is
almost empty now, please start planning a competition near you! We will
help you in any way. ----- Original Message ----- From: Joël van Noort
To: speedsolvingrubikscube@yahoogroups.com Sent: Saturday, October 29,
2005 11:06 PM Subject: [Speed cubing group] I had a great time today!!
Hey guys :), I just want to let you all know, that I had one of the
greatest days of my cubing carreer today :). (For those of you who don't
know: I won the Dutch Championships). The secret is: Koen was right with
his comment on that photo... I infiltrated in the 'team absolute'. No,
just kidding ;). Actually, there is no secret, I was just in a very,
very good shape today :). I am so excited about the whole competition,
and for the very first time, I had my own digital camera, so I have a
lot of nice pictures to share with all of you. I'll put them on my
website some day.. Allthough I don't know if I'll do that before the
worlds.. The next two days will be quite busy for me. Anyway, thanks to
all cubers that inspired me, especially all the Dutch cubers for comming
to the meetings and motivating me that way. Hope to see all of you soon
(IRL!), Joël.
------------------------------------------------------------------------------
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7945. Re: [Speed cubing group] I had a great time today!!
From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 23:23:30 -0700
Florida is going to be amazing! The Caltech Club will be arriving on
Friday morning. I'd imagine we'll be at the hotel sometime after about
noon. We're all quite excited to meet everyone! Tyson Mao MSC #631
California Institute of Technology On Oct 29, 2005, at 11:22 PM, Ron van
Bruchem wrote: > Hi friends, > > Yes, congratulations to Joël
for his great performance. > Joël can still do much better than this.
His standard times outside > competition are 14 seconds (12-17
range). Same as mine, but he seems > to be making fewer mistakes when
the competition is tough. > So watch him in Orlando! > >
Personally I am much more confident than ever. We had a great team of
> volunteers again today (Pim and his son Bart, Nike and Anne), so
after > getting up very early and setting things up at the fair, I
didn't have > to work very hard anymore. Just some instructions here
and there, and > managing the time schedule was enough. > In the
final I made three mistakes, which were too many, but still my >
average was not bad. > > In my first solve of the final I dropped
the cube, saw that I had one > layer turned, picked it up, corrected
the move, stopped the timer. I > actually think I had better stopped
the timer immediately, because it > may have taken more time than the
2 seconds penalty to see and correct > it. Maybe the penalty should
be higher????? In the future (2007?) we > may even see that a full
move off is a DNF (half move off is 2 > seconds). > > I think
we should have the final at the beginning of the day, before > the
1st round. :-) At the end of the day everyone is getting tired >
(especially the organizers) and it is getting hotter with less oxygen
> in the air. > > My hint to all: if you feel like your eyes
aren't completely clear > anymore: try some cold water! I have a
bottle water with me and wipe > my eyes with water before I compete.
It freshens up your view. :-) > > On Friday we had a fun day with
two Dutch National tv appearances. On > Friday night Joël did a 34
seconds solve one-handed on live tv. Ton, > Joël and I competed in
that show with me winning slightly (15 seconds > to Joël 15.5 and Ton
18.5??). On Friday afternoon a very popular > evening show recorded
an item with Ton and me at my place. Ton was > able to show parts of
his collection and you see the two of us solving > for speed. At the
end of the item I had to solve a cube in 20 seconds, > including
explanation of all steps. I succeeded, but I do not think > anyone at
home was able to understand the explanation. :-) > The funny thing is
that even when you were clearly visible on tv, the > next day people
from audience talk to you and say: "did you see that > guy on tv
yesterday night? he was great, he showed how to solve the > cube, in
20 seconds!". :-) > > Ton is a strange guy. If you have a
collection of 600 or more > different pieces, and you have your
special moment where you can show > one item to the audience on live
tv, which would you show? Well, Ton > showed the world an old, worn
out light blue box with a Politechnika > cube from 1978...
Booooooring. :-) Why not your solid silver cube, or > your signed
cube or your most expensive cube?????? > > Orlando, here we come!
This is going to be to biggest cubist reunion > ever. > I hope
there will be a media hype, so that we can grow more, have more >
competitions and have more fun than this already great year! > >
Have fun, > > Ron > PS: the upcoming event calendar is almost
empty now, please start > planning a competition near you! We will
help you in any way. > > > > > > ----- Original
Message ----- > From: Joël van Noort > To:
speedsolvingrubikscube@yahoogroups.com > Sent: Saturday, October 29,
2005 11:06 PM > Subject: [Speed cubing group] I had a great time
today!! > > > Hey guys :), > > I just want to let you all
know, that I had one of the greatest days > of my cubing carreer
today :). (For those of you who don't know: I > won the Dutch
Championships). The secret is: Koen was right with his > comment on
that photo... I infiltrated in the 'team absolute'. > > No, just
kidding ;). Actually, there is no secret, I was just in a > very,
very good shape today :). I am so excited about the whole >
competition, and for the very first time, I had my own digital >
camera, so I have a lot of nice pictures to share with all of you. >
I'll put them on my website some day.. Allthough I don't know if >
I'll do that before the worlds.. The next two days will be quite >
busy for me. > > Anyway, thanks to all cubers that inspired me,
especially all the > Dutch cubers for comming to the meetings and
motivating me that way. > > Hope to see all of you soon (IRL!),
> > Joël. > > > > > > >
-----------------------------------------------------------------------
> ------- > YAHOO! GROUPS LINKS > > a.. Visit your group
"speedsolvingrubikscube" on the web. > > b.. To unsubscribe from
this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your
use of Yahoo! Groups is subject to the Yahoo! Terms of > Service.
> > >
-----------------------------------------------------------------------
> ------- > > > > [Non-text portions of this message have
been removed] > > > > > > Yahoo! Groups Links >
> > > > >
7946. Caltech Club, at a glance From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sat, 29 Oct 2005 23:28:52 -0700
I thought it might be entertaining if I gave everyone a quick summary of
our club, so if you run into one of us, you'll know who we are. Leyan -
most likely asleep. Mark Polinkovsky - overuses the word "bum" and talks
excessively about Moldova Mark Sullivan - big gap between his big toe
and second toe. clearly visible when wearing open toed shoes Inadomi -
ninja, will pounce from the shadows and say hi Daniel - freshman, will
be ordered around by the rest of us So feel free to come by and say
hello! Though... it might be hard to catch Leyan. He likes to sleep
between solves. Oh, and feel free to order Daniel around too. The
freshmen need to build some character. Tyson Mao MSC #631 California
Institute of Technology
7947. Rubik's World Championships!!!, 11/6/2005, 12:00 am
From:
speedsolvingrubikscube@yahoogroups.com
To:
speedsolvingrubikscube@yahoogroups.com
Date:
30 Oct 2005 07:00:10 -0000
Reminder from the Calendar of speedsolvingrubikscube
http://groups.yahoo.com/group/speedsolvingrubikscube/cal Rubik's World
Championships!!! Sunday November 6, 2005 All Day (This event does not
repeat.) Event Location: Lake Buena Vista Notes: Oh yah, World
Championships...this will ROCK!!!WOOOOOO!!! Set up birthday reminders!
http://us.rd.yahoo.com/cal_us/rem/?http://groups.yahoo.com/group/speedsolvingrubikscube/cal?v=9&evt_type=13
Copyright 2005 Yahoo! Inc. All Rights Reserved. http://www.yahoo.com
Privacy Policy: http://privacy.yahoo.com/ Terms of Service:
http://docs.yahoo.com/info/terms/
7948. Re: [Speed cubing group] Official Rubiks Timer Opinion (just my 2
cents)
From:
"Ron van Bruchem" <ron@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Sun, 30 Oct 2005 08:12:36 +0100
Hi Christy, Thanks for your valuable opinion. I enjoyed reading it. I
also like the Rubik's Timer. It has all the functionality for home use,
without the need for a computer for the scrambles and averages. I wish
the timer for competition use, the Stackmat, would have similar
functionality. Have fun, Ron ----- Original Message ----- From: Crispy
To: Rubix Speed Solving Sent: Saturday, October 29, 2005 8:55 PM
Subject: [Speed cubing group] Official Rubiks Timer Opinion (just my 2
cents) I recall around September there was a string of posts talking
about the official Rubik's timer. Peoples opinons, pros and cons, etc...
Since that time I actually purchased one. Why not see what all the fuss
was really about. Now I know I am not the best person to be reporting on
the functionality of a timer but here is what I think. Overall it is
pretty handy. I can toss it into my backpack and take it out anywhere I
am, the park, a restaurant, a work at lunch, on the plane to Orlando,
everywhere. It holds all my solve times for each cube size, generates
the scrambles for each cube size (which is handy if you aren't at your
computer), keeps an average (rolling or not) - it allows you to option
to record a pop, you can increae or decrease the inspection time. It is
light, pretty durable and definatly more effecient than rolling out a
stackmat (although with the gen2 stackmat you can remove the timer
piece). It runs on batteries or you can go and purchase the correct AC
adapter and you can plug it in - it also works with the tournament
displays (always a plus). It eliminates the need to start/stop the timer
with your hands - the cube does all the work so once you lay it down -
that's it. Plus you can use this while sitting on the couch or in a
chair, where again the stackmat is a little harder to use since the
senors and the display are so far apart and you generally need a hard
surface for the stackmat timers to register your hands(something solid
to push against) There are however a few draw backs as well. I have been
spoiled by the online timers that have created and provided from those
in the community. During the inspection time of the official timer if
you don't put it down and pick it back up before the timer runs out
there is no time. If you set for 20 secs of inspection you have to
inspect, set it down, and pick it up to solve bfore the 20 secs run out.
Also there is no beeping at the final three seconds which is hard to
adjust to - but doable after a while. If you don't set the time just
right you can't see the display. If you have it on a table you have to
look directly down at the display it is hard to see at an angle and the
display doesn't pivot (like some calculators). I think if they decide to
mass produce this item or create more of them this may be a function
that they may want to include. How many people sit a timer down and look
directly down at it to see the numbers? Not many, some of us are lower
down or see it at an angle. If you are cubing rather close to the mat
you have to becareful because the sensor is extremely sensitive (which
is good and bad). If you are too close or in a shady room the sensor
will catch your shadow as setting the cube down, the time will stop and
you won't even notice until you actually set the cube down and look at
the timer. Of course that only seems to happen on the times that you
think are pretty good and you look at the timer and it says like
7secs.....damn! (espeically if you are doing an average - there is no
way to remove that time) Overall I think it was a rather ingenious
design. It has its good and its bad just like some of the other timers.
It just all depends on the person using it to what they like or don't
like. So there is my 2 cents of the official Rubiks timer. Any one else
purchase one or use one? If so what are your thoughts? :) Christy
__________________________________ Yahoo! FareChase: Search multiple
travel sites in one click. http://farechase.yahoo.com
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7949. Re: [Speed cubing group] I had a great time today!!
From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 12:42:42 +0530
Congrats to Joel for winning the Dutch championships. Also congrats to
Ron for getting his form back. Btw i have two questions to ask : First
to Joel : didnt u make an ad for some business company where u solve the
cube and stuff? Has its editing completed? Coz i really want to see that
ad. And second to Ron : Do u have the recorded shows of the tv
appereances? I would love to see those too, and just how expensive is
Ton's cube? I have a 25$ cube u knw :D Anyway i really want to meet all
u guys at the championships but sadly im not coming :( Best of luck to
all u cubers out there and do ur best. Sachin. On 10/30/05, Ron van
Bruchem <ron@...> wrote: > Hi friends, > > Yes,
congratulations to Joël for his great performance. > Joël can still
do much better than this. His standard times outside competition are 14
seconds (12-17 range). Same as mine, but he seems to be making fewer
mistakes when the competition is tough. > So watch him in Orlando!
> > Personally I am much more confident than ever. We had a great
team of volunteers again today (Pim and his son Bart, Nike and Anne), so
after getting up very early and setting things up at the fair, I didn't
have to work very hard anymore. Just some instructions here and there,
and managing the time schedule was enough. > In the final I made
three mistakes, which were too many, but still my average was not bad.
> > In my first solve of the final I dropped the cube, saw that I
had one layer turned, picked it up, corrected the move, stopped the
timer. I actually think I had better stopped the timer immediately,
because it may have taken more time than the 2 seconds penalty to see
and correct it. Maybe the penalty should be higher????? In the future
(2007?) we may even see that a full move off is a DNF (half move off is
2 seconds). > > I think we should have the final at the beginning
of the day, before the 1st round. :-) At the end of the day everyone is
getting tired (especially the organizers) and it is getting hotter with
less oxygen in the air. > > My hint to all: if you feel like your
eyes aren't completely clear anymore: try some cold water! I have a
bottle water with me and wipe my eyes with water before I compete. It
freshens up your view. :-) > > On Friday we had a fun day with two
Dutch National tv appearances. On Friday night Joël did a 34 seconds
solve one-handed on live tv. Ton, Joël and I competed in that show with
me winning slightly (15 seconds to Joël 15.5 and Ton 18.5??). On Friday
afternoon a very popular evening show recorded an item with Ton and me
at my place. Ton was able to show parts of his collection and you see
the two of us solving for speed. At the end of the item I had to solve a
cube in 20 seconds, including explanation of all steps. I succeeded, but
I do not think anyone at home was able to understand the explanation.
:-) > The funny thing is that even when you were clearly visible on
tv, the next day people from audience talk to you and say: "did you see
that guy on tv yesterday night? he was great, he showed how to solve the
cube, in 20 seconds!". :-) > > Ton is a strange guy. If you have a
collection of 600 or more different pieces, and you have your special
moment where you can show one item to the audience on live tv, which
would you show? Well, Ton showed the world an old, worn out light blue
box with a Politechnika cube from 1978... Booooooring. :-) Why not your
solid silver cube, or your signed cube or your most expensive cube??????
> > Orlando, here we come! This is going to be to biggest cubist
reunion ever. > I hope there will be a media hype, so that we can
grow more, have more competitions and have more fun than this already
great year! > > Have fun, > > Ron > PS: the upcoming
event calendar is almost empty now, please start planning a competition
near you! We will help you in any way. > > > > > >
----- Original Message ----- > From: Joël van Noort > To:
speedsolvingrubikscube@yahoogroups.com > Sent: Saturday, October 29,
2005 11:06 PM > Subject: [Speed cubing group] I had a great time
today!! > > > Hey guys :), > > I just want to let you all
know, that I had one of the greatest days > of my cubing carreer
today :). (For those of you who don't know: I > won the Dutch
Championships). The secret is: Koen was right with his > comment on
that photo... I infiltrated in the 'team absolute'. > > No, just
kidding ;). Actually, there is no secret, I was just in a > very,
very good shape today :). I am so excited about the whole >
competition, and for the very first time, I had my own digital >
camera, so I have a lot of nice pictures to share with all of you. >
I'll put them on my website some day.. Allthough I don't know if >
I'll do that before the worlds.. The next two days will be quite >
busy for me. > > Anyway, thanks to all cubers that inspired me,
especially all the > Dutch cubers for comming to the meetings and
motivating me that way. > > Hope to see all of you soon (IRL!),
> > Joël. > > > > > > >
------------------------------------------------------------------------------
> YAHOO! GROUPS LINKS > > a.. Visit your group
"speedsolvingrubikscube" on the web. > > b.. To unsubscribe from
this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your
use of Yahoo! Groups is subject to the Yahoo! Terms of Service. >
> >
------------------------------------------------------------------------------
> > > > [Non-text portions of this message have been
removed] > > > > > > Yahoo! Groups Links > >
> > > > >
7950. 22.05 seconds OH From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 00:41:25 -0700
7951. Re: [Speed cubing group] I had a great time today!!
From:
"Ron van Bruchem" <ron@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Sun, 30 Oct 2005 09:06:13 +0100
Hi Sachin, I just uploaded one tv appearance to (sorry, we speak Dutch
here....):
http://www.worldcubeassociation.org/media/4InHetLand_TonRon.wmv Send Ton
a private e-mail if you want to know more about the price of his
puzzles. :-) Chris H., maybe you could host this video? I will remove it
in a few days. Thanks and have fun, Ron ----- Original Message -----
From: Sachin Shirwalkar To: speedsolvingrubikscube@yahoogroups.com Sent:
Sunday, October 30, 2005 8:12 AM Subject: Re: [Speed cubing group] I had
a great time today!! Congrats to Joel for winning the Dutch
championships. Also congrats to Ron for getting his form back. Btw i
have two questions to ask : First to Joel : didnt u make an ad for some
business company where u solve the cube and stuff? Has its editing
completed? Coz i really want to see that ad. And second to Ron : Do u
have the recorded shows of the tv appereances? I would love to see those
too, and just how expensive is Ton's cube? I have a 25$ cube u knw :D
Anyway i really want to meet all u guys at the championships but sadly
im not coming :( Best of luck to all u cubers out there and do ur best.
Sachin. On 10/30/05, Ron van Bruchem <ron@...> wrote: > Hi
friends, > > Yes, congratulations to Joël for his great
performance. > Joël can still do much better than this. His standard
times outside competition are 14 seconds (12-17 range). Same as mine,
but he seems to be making fewer mistakes when the competition is tough.
> So watch him in Orlando! > > Personally I am much more
confident than ever. We had a great team of volunteers again today (Pim
and his son Bart, Nike and Anne), so after getting up very early and
setting things up at the fair, I didn't have to work very hard anymore.
Just some instructions here and there, and managing the time schedule
was enough. > In the final I made three mistakes, which were too
many, but still my average was not bad. > > In my first solve of
the final I dropped the cube, saw that I had one layer turned, picked it
up, corrected the move, stopped the timer. I actually think I had better
stopped the timer immediately, because it may have taken more time than
the 2 seconds penalty to see and correct it. Maybe the penalty should be
higher????? In the future (2007?) we may even see that a full move off
is a DNF (half move off is 2 seconds). > > I think we should have
the final at the beginning of the day, before the 1st round. :-) At the
end of the day everyone is getting tired (especially the organizers) and
it is getting hotter with less oxygen in the air. > > My hint to
all: if you feel like your eyes aren't completely clear anymore: try
some cold water! I have a bottle water with me and wipe my eyes with
water before I compete. It freshens up your view. :-) > > On
Friday we had a fun day with two Dutch National tv appearances. On
Friday night Joël did a 34 seconds solve one-handed on live tv. Ton,
Joël and I competed in that show with me winning slightly (15 seconds to
Joël 15.5 and Ton 18.5??). On Friday afternoon a very popular evening
show recorded an item with Ton and me at my place. Ton was able to show
parts of his collection and you see the two of us solving for speed. At
the end of the item I had to solve a cube in 20 seconds, including
explanation of all steps. I succeeded, but I do not think anyone at home
was able to understand the explanation. :-) > The funny thing is that
even when you were clearly visible on tv, the next day people from
audience talk to you and say: "did you see that guy on tv yesterday
night? he was great, he showed how to solve the cube, in 20 seconds!".
:-) > > Ton is a strange guy. If you have a collection of 600 or
more different pieces, and you have your special moment where you can
show one item to the audience on live tv, which would you show? Well,
Ton showed the world an old, worn out light blue box with a Politechnika
cube from 1978... Booooooring. :-) Why not your solid silver cube, or
your signed cube or your most expensive cube?????? > > Orlando,
here we come! This is going to be to biggest cubist reunion ever. > I
hope there will be a media hype, so that we can grow more, have more
competitions and have more fun than this already great year! > >
Have fun, > > Ron > PS: the upcoming event calendar is almost
empty now, please start planning a competition near you! We will help
you in any way. > > > > > > ----- Original Message
----- > From: Joël van Noort > To:
speedsolvingrubikscube@yahoogroups.com > Sent: Saturday, October 29,
2005 11:06 PM > Subject: [Speed cubing group] I had a great time
today!! > > > Hey guys :), > > I just want to let you all
know, that I had one of the greatest days > of my cubing carreer
today :). (For those of you who don't know: I > won the Dutch
Championships). The secret is: Koen was right with his > comment on
that photo... I infiltrated in the 'team absolute'. > > No, just
kidding ;). Actually, there is no secret, I was just in a > very,
very good shape today :). I am so excited about the whole >
competition, and for the very first time, I had my own digital >
camera, so I have a lot of nice pictures to share with all of you. >
I'll put them on my website some day.. Allthough I don't know if >
I'll do that before the worlds.. The next two days will be quite >
busy for me. > > Anyway, thanks to all cubers that inspired me,
especially all the > Dutch cubers for comming to the meetings and
motivating me that way. > > Hope to see all of you soon (IRL!),
> > Joël. > > > > > > >
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"speedsolvingrubikscube" on the web. > > b.. To unsubscribe from
this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your
use of Yahoo! Groups is subject to the Yahoo! Terms of Service. >
> >
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> > > > [Non-text portions of this message have been
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> > > > > SPONSORED LINKS Jigsaw puzzle game Free puzzle
inlay games Educational game and puzzle Word puzzle game Kid puzzle game
Puzzle games
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7952. Re: I had a great time today!! From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 09:30:21 -0000
Hi! Personally i think the 2 seconds penalty is already strict enough,
in fact i think it's too strict. It is however a good idea to
distinguish between half a turn off and a whole turn from solved. A DNF
for 1 turn off is far too strict again. And if so, one should at least
distinguish between "forgetting" the last move or "missing" a move
because accidentally dropping the cube. I know it will be hard to judge
the difference between putting the cube down fast and dropping it. To
risk a DNF because of dropping the cube just doesn't sound right to me.
It will make cubing in competitions less fun. As a whole i don't see the
point in overly strict rules except if someone by some means is trying
to cheat. I guess normal solving is not very prone to cheating, but for
blindfold or one-handed i see that cheating will be possible. Just my
thoughts :-) -Per --- In speedsolvingrubikscube@yahoogroups.com, "Ron
van Bruchem" <ron@s...> wrote: > In my first solve of the final
I dropped the cube, saw that I had one layer turned, picked it up,
corrected the move, stopped the timer. I actually think I had better
stopped the timer immediately, because it may have taken more time than
the 2 seconds penalty to see and correct it. Maybe the penalty should be
higher????? In the future (2007?) we may even see that a full move off
is a DNF (half move off is 2 seconds).
7953. Re: [Speed cubing group] I had a great time today!!
From:
"Ron van Bruchem" <ron@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Sun, 30 Oct 2005 10:39:42 +0100
Hi Sachin, OK, here is the other video.
http://www.worldcubeassociation.org/media/DeWereldDraaitDoor_Rubik.wmv
Watch Ton touch the light blue box and then the 1978 cube. Ton says
"this is an original cube from 1978". The host says "noone can see
that". :-) Chris Hunt, will you host this video? Speedcubing.com is
always close to the limit of GB's data transfer per month. Have fun, Ron
----- Original Message ----- From: Sachin Shirwalkar To:
speedsolvingrubikscube@yahoogroups.com Sent: Sunday, October 30, 2005
8:12 AM Subject: Re: [Speed cubing group] I had a great time today!!
Congrats to Joel for winning the Dutch championships. Also congrats to
Ron for getting his form back. Btw i have two questions to ask : First
to Joel : didnt u make an ad for some business company where u solve the
cube and stuff? Has its editing completed? Coz i really want to see that
ad. And second to Ron : Do u have the recorded shows of the tv
appereances? I would love to see those too, and just how expensive is
Ton's cube? I have a 25$ cube u knw :D Anyway i really want to meet all
u guys at the championships but sadly im not coming :( Best of luck to
all u cubers out there and do ur best. Sachin. On 10/30/05, Ron van
Bruchem <ron@...> wrote: > Hi friends, > > Yes,
congratulations to Joël for his great performance. > Joël can still
do much better than this. His standard times outside competition are 14
seconds (12-17 range). Same as mine, but he seems to be making fewer
mistakes when the competition is tough. > So watch him in Orlando!
> > Personally I am much more confident than ever. We had a great
team of volunteers again today (Pim and his son Bart, Nike and Anne), so
after getting up very early and setting things up at the fair, I didn't
have to work very hard anymore. Just some instructions here and there,
and managing the time schedule was enough. > In the final I made
three mistakes, which were too many, but still my average was not bad.
> > In my first solve of the final I dropped the cube, saw that I
had one layer turned, picked it up, corrected the move, stopped the
timer. I actually think I had better stopped the timer immediately,
because it may have taken more time than the 2 seconds penalty to see
and correct it. Maybe the penalty should be higher????? In the future
(2007?) we may even see that a full move off is a DNF (half move off is
2 seconds). > > I think we should have the final at the beginning
of the day, before the 1st round. :-) At the end of the day everyone is
getting tired (especially the organizers) and it is getting hotter with
less oxygen in the air. > > My hint to all: if you feel like your
eyes aren't completely clear anymore: try some cold water! I have a
bottle water with me and wipe my eyes with water before I compete. It
freshens up your view. :-) > > On Friday we had a fun day with two
Dutch National tv appearances. On Friday night Joël did a 34 seconds
solve one-handed on live tv. Ton, Joël and I competed in that show with
me winning slightly (15 seconds to Joël 15.5 and Ton 18.5??). On Friday
afternoon a very popular evening show recorded an item with Ton and me
at my place. Ton was able to show parts of his collection and you see
the two of us solving for speed. At the end of the item I had to solve a
cube in 20 seconds, including explanation of all steps. I succeeded, but
I do not think anyone at home was able to understand the explanation.
:-) > The funny thing is that even when you were clearly visible on
tv, the next day people from audience talk to you and say: "did you see
that guy on tv yesterday night? he was great, he showed how to solve the
cube, in 20 seconds!". :-) > > Ton is a strange guy. If you have a
collection of 600 or more different pieces, and you have your special
moment where you can show one item to the audience on live tv, which
would you show? Well, Ton showed the world an old, worn out light blue
box with a Politechnika cube from 1978... Booooooring. :-) Why not your
solid silver cube, or your signed cube or your most expensive cube??????
> > Orlando, here we come! This is going to be to biggest cubist
reunion ever. > I hope there will be a media hype, so that we can
grow more, have more competitions and have more fun than this already
great year! > > Have fun, > > Ron > PS: the upcoming
event calendar is almost empty now, please start planning a competition
near you! We will help you in any way. > > > > > >
----- Original Message ----- > From: Joël van Noort > To:
speedsolvingrubikscube@yahoogroups.com > Sent: Saturday, October 29,
2005 11:06 PM > Subject: [Speed cubing group] I had a great time
today!! > > > Hey guys :), > > I just want to let you all
know, that I had one of the greatest days > of my cubing carreer
today :). (For those of you who don't know: I > won the Dutch
Championships). The secret is: Koen was right with his > comment on
that photo... I infiltrated in the 'team absolute'. > > No, just
kidding ;). Actually, there is no secret, I was just in a > very,
very good shape today :). I am so excited about the whole >
competition, and for the very first time, I had my own digital >
camera, so I have a lot of nice pictures to share with all of you. >
I'll put them on my website some day.. Allthough I don't know if >
I'll do that before the worlds.. The next two days will be quite >
busy for me. > > Anyway, thanks to all cubers that inspired me,
especially all the > Dutch cubers for comming to the meetings and
motivating me that way. > > Hope to see all of you soon (IRL!),
> > Joël. > > > > > > >
------------------------------------------------------------------------------
> YAHOO! GROUPS LINKS > > a.. Visit your group
"speedsolvingrubikscube" on the web. > > b.. To unsubscribe from
this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your
use of Yahoo! Groups is subject to the Yahoo! Terms of Service. >
> >
------------------------------------------------------------------------------
> > > > [Non-text portions of this message have been
removed] > > > > > > Yahoo! Groups Links > >
> > > > > SPONSORED LINKS Jigsaw puzzle game Free puzzle
inlay games Educational game and puzzle Word puzzle game Kid puzzle game
Puzzle games
------------------------------------------------------------------------------
YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the
web. b.. To unsubscribe from this group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com c.. Your use of
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7954. Caltech Negative Time Report From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 01:55:15 -0800
Negative Time Tommy's Run, Time = -6 minutes 10 seconds It was a success
for the Caltech Rubik's Cube Team attempting the Negative Time Tommy's
Run. We started off in the courtyard of the Blacker House modular
housing and left at precisely 1:33.00 AM. Leyan took a 5 second head
start and I tried to catch up. It ended up working perfectly as he got
to the door of the parking garage in time to open it for me so that I
could start the car. I drove the car out of the garage and Daniel Lo,
Shelley Chang, and Mark Polinkovsky jumped in. Mark was unfortunately
sitting in the middle seat and since he's 6-feet tall, I got a good view
of his head in the rearview mirror. I made a mistake in the very
beginning. It would be far too easy for Techers to go to "Near Tommy's"
so we go to the original "Far Tommy's". I turned north onto Hill in the
direction of I-210 and no one else in the car was saying anything. I
then realized that to get to "Far Tommy's," I had to go on I-110 to
US-101 so I turned the car around. The drive to Tommy's was somewhat
tough because of traffic. I-110 in Pasadena is a treacherous highway.
It's very old and the lanes are narrow and there are a lot of curves
with warning signs that recommend speeds of 35 miles per hour. The
direction as stated on donut.caltech.edu are quite brilliant. Take
110-South, go to 101-North, and exit Rampart Blvd. Make a left at every
stoplight and a right at every stop sign. It works! We got to Tommy's,
but there wasn't parking so I stopped the car and Daniel Lo got out and
got in line for the food. Then we found a place to park the car. It was
on a little side street—quite nerve wracking trying to parallel park
under pressure. We got out of the car and ran to Tommy's which was about
a block and a half away. It was somewhat painful for me because I had
done a running workout earlier in the day. Daniel Lo waited in line for
us while Leyan, Shelley, and I prepared to do negative-time blindfold
solves at Tommy's. At 1:58.30 AM, we started solving. I managed to
successfully solve the cube blindfolded in 2 minutes 27.08 seconds which
equates to -57 minutes 32.92 seconds. Daniel Lo and Mark Polinkovsky got
our food. There were cheese fries, a hamburger for Mark, and a hot dog
for me. I hadn't actually eaten on the Negative Time Tommy's run before
so it was particularly difficult. The hot dog I got wasn't too big, but
it came with a gigantic portion of chili and cheese. I ate the entire
thing in about 5 minutes and started feeling slightly sick. It had taken
us 21 minutes to drive to Tommy's so we definitely had to leave by 1:12
AM. Mark finished his hamburger and went to go wash his hands but we
pulled him back because there wasn't enough time. The drive back was
relatively quick. Traffic to Pasadena on I-110 is very light. I parked
the car on the side of the street and we ran back into Blacker Courtyard
where my watch read 1:26.50 AM for a Negative Time Tommy's Run of -6
minutes and 10 seconds. That's how it's done in the tradition of the
Caltech Negative Time Tommy's run. We're all back and safe... Mark's
having his appointment with the bathroom from that hamburger. The
difficulty in the Negative Time Tommy's run is the eating. With sane
driving, you have about 25 minutes to eat. However, lots of Caltech
students are there so the lines are long which give you maybe 7 to 10
minutes to eat this thing with a whole ton of chili. Anyway, hopefully
I'm graduating... but if you're in the Pasadena area, it's something to
try. Tyson Mao MSC #631 California Institute of Technology
7955. Re: I had a great time today!! From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 10:35:09 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem"
<ron@s...> wrote: > > Ton is a strange guy. If you have a
collection of 600 or more > different pieces, and you have your
special moment where you can > show one item to the audience on live
tv, which would you show? > Well, Ton showed the world an old, worn
out light blue box with a > Politechnika cube from 1978...
Booooooring. :-) Why not your solid > silver cube, or your signed
cube or your most expensive cube?????? I can perfectly understand Ton...
recently in Eindhoven we shortly talked about these (about those oldest
cubes, not necessarily this specific box). Might not be the most shiny
or fast or signed, but the oldest and thus most original. And while you
can always make more expensive or larger or smaller or whatever cubes,
you can not make older cubes, so this is a very special feature. And
don't underestimate the value, I think it's worth a lot! Here Ton
describes a 1979 version (I don't think he describes his 1978 one) which
describes the features of those cubes: http://tinyurl.com/9wt65 I didn't
really understand anything in the video except names, but... did the guy
say at the start that he peels the stickers off? Cheers! Stefan
7956. Re: I had a great time today!! From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 10:44:12 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > > I can perfectly understand Ton...
recently in Eindhoven we shortly > talked about these (about those
oldest cubes, not necessarily this > specific box). Might not be the
most shiny or fast or signed, but the > oldest and thus most
original. And while you can always make more > expensive or larger or
smaller or whatever cubes, you can not make > older cubes, so this is
a very special feature. Reminds me again of a short thread we had a
while ago, I think about Dijkstra saying there are really only three
important numbers: 0, 1 and infinity. Looking for special cube features
I can see this analogy: 0) You're not interested in them. 1) You're
looking for the oldest, i.e. most original cubes (a feature you can't
just increase like you want) infinity) You're looking for the fastest,
largest, smallest, brightest, most expensive, heaviest, etc, etc, etc
(features you can easily increase if you just want to) Btw, about user
names (for chatting etc): 0) You don't have one. 1) You use your real
name. infinity) You choose from the infinity of possible fake names :-)
Cheers! Stefan
7957. Re: [Speed cubing group] I had a great time today!!
From:
Joël van Noort <joel_vn@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 10:44:48 -0000
> Btw i have two questions to ask : First to Joel : didnt u make an
ad > for some business company where u solve the cube and stuff? Has
its > editing completed? Coz i really want to see that ad. Yeah...
They also took their time for sending me my payment, but ultimately,
they did it. I gave them a phone call last thursday to remind them of
their promise to send me a DVD of it. They said it's all going to be ok,
but it takes a long time.. Once I have it, I will upload it to my site
as soon as possible. More about the competition, and (first) the TV
appearance: Yes Ron, I had the same thing. I was talking to a lot of
spectators who were watching the cubers practice... And indeed, on guy
said: "I saw a guy on television yesterday who could do it 34 seconds,
with one hand!!" :). And yes, I also had to laugh about the comment on
the cube from 1978 :). And about the competition: The circumstances
where just great yesterday. The ambiance with really good, and the
crowed was changing all the time (people passing by just stopped to
watch for a little while), so even if I did very very bad time, people
were still amazed :). It was fun to anwser all the same standard
questions to all those people... And I also explained them a couple of
ideas (I hope some they understand it :)). I always like to show a nice
commutator to people, because those are the kind of moves that I can
logically understand :). And Ron, nice capture of the TV appearances..
I'd like to put mine on my website.. Would you mind? See you soon, Joël
7958. Re: [Speed cubing group] I had a great time today!!
From:
"Gunnar Krig" <gunkr520@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 11:10:00 -0000
OMG!!! You stopped the timer at 10,15 in the tv apperance clip. Was it
lucky?? Great time to do while getting filmed. :-) /Gunnar --- In
speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem"
<ron@s...> wrote: > > Hi Sachin, > > I just uploaded
one tv appearance to (sorry, we speak Dutch here....): >
http://www.worldcubeassociation.org/media/4InHetLand_TonRon.wmv >
> Send Ton a private e-mail if you want to know more about the price
of his puzzles. :-) > > Chris H., maybe you could host this video?
I will remove it in a few days. > > Thanks and have fun, > >
Ron > > ----- Original Message ----- > From: Sachin Shirwalkar
> To: speedsolvingrubikscube@yahoogroups.com > Sent: Sunday,
October 30, 2005 8:12 AM > Subject: Re: [Speed cubing group] I had a
great time today!! > > > Congrats to Joel for winning the Dutch
championships. Also congrats to > Ron for getting his form back. >
> Btw i have two questions to ask : First to Joel : didnt u make an
ad > for some business company where u solve the cube and stuff? Has
its > editing completed? Coz i really want to see that ad. > >
And second to Ron : Do u have the recorded shows of the tv >
appereances? I would love to see those too, and just how expensive is
> Ton's cube? I have a 25$ cube u knw :D > > Anyway i really
want to meet all u guys at the championships but sadly > im not
coming :( Best of luck to all u cubers out there and do ur > best.
> > Sachin. > > On 10/30/05, Ron van Bruchem
<ron@s...> wrote: > > Hi friends, > > > > Yes,
congratulations to Joël for his great performance. > > Joël can
still do much better than this. His standard times outside competition
are 14 seconds (12-17 range). Same as mine, but he seems to be making
fewer mistakes when the competition is tough. > > So watch him in
Orlando! > > > > Personally I am much more confident than
ever. We had a great team of volunteers again today (Pim and his son
Bart, Nike and Anne), so after getting up very early and setting things
up at the fair, I didn't have to work very hard anymore. Just some
instructions here and there, and managing the time schedule was enough.
> > In the final I made three mistakes, which were too many, but
still my average was not bad. > > > > In my first solve of
the final I dropped the cube, saw that I had one layer turned, picked it
up, corrected the move, stopped the timer. I actually think I had better
stopped the timer immediately, because it may have taken more time than
the 2 seconds penalty to see and correct it. Maybe the penalty should be
higher????? In the future (2007?) we may even see that a full move off
is a DNF (half move off is 2 seconds). > > > > I think we
should have the final at the beginning of the day, before the 1st round.
:-) At the end of the day everyone is getting tired (especially the
organizers) and it is getting hotter with less oxygen in the air. >
> > > My hint to all: if you feel like your eyes aren't
completely clear anymore: try some cold water! I have a bottle water
with me and wipe my eyes with water before I compete. It freshens up
your view. :-) > > > > On Friday we had a fun day with two
Dutch National tv appearances. On Friday night Joël did a 34 seconds
solve one-handed on live tv. Ton, Joël and I competed in that show with
me winning slightly (15 seconds to Joël 15.5 and Ton 18.5??). On Friday
afternoon a very popular evening show recorded an item with Ton and me
at my place. Ton was able to show parts of his collection and you see
the two of us solving for speed. At the end of the item I had to solve a
cube in 20 seconds, including explanation of all steps. I succeeded, but
I do not think anyone at home was able to understand the explanation.
:-) > > The funny thing is that even when you were clearly visible
on tv, the next day people from audience talk to you and say: "did you
see that guy on tv yesterday night? he was great, he showed how to solve
the cube, in 20 seconds!". :-) > > > > Ton is a strange guy.
If you have a collection of 600 or more different pieces, and you have
your special moment where you can show one item to the audience on live
tv, which would you show? Well, Ton showed the world an old, worn out
light blue box with a Politechnika cube from 1978... Booooooring. :-)
Why not your solid silver cube, or your signed cube or your most
expensive cube?????? > > > > Orlando, here we come! This is
going to be to biggest cubist reunion ever. > > I hope there will
be a media hype, so that we can grow more, have more competitions and
have more fun than this already great year! > > > > Have
fun, > > > > Ron > > PS: the upcoming event calendar
is almost empty now, please start planning a competition near you! We
will help you in any way. > > > > > > > > >
> > > ----- Original Message ----- > > From: Joël van
Noort > > To: speedsolvingrubikscube@yahoogroups.com > >
Sent: Saturday, October 29, 2005 11:06 PM > > Subject: [Speed
cubing group] I had a great time today!! > > > > > >
Hey guys :), > > > > I just want to let you all know, that I
had one of the greatest days > > of my cubing carreer today :).
(For those of you who don't know: I > > won the Dutch
Championships). The secret is: Koen was right with his > > comment
on that photo... I infiltrated in the 'team absolute'. > > >
> No, just kidding ;). Actually, there is no secret, I was just in a
> > very, very good shape today :). I am so excited about the
whole > > competition, and for the very first time, I had my own
digital > > camera, so I have a lot of nice pictures to share with
all of you. > > I'll put them on my website some day.. Allthough I
don't know if > > I'll do that before the worlds.. The next two
days will be quite > > busy for me. > > > > Anyway,
thanks to all cubers that inspired me, especially all the > >
Dutch cubers for comming to the meetings and motivating me that way.
> > > > Hope to see all of you soon (IRL!), > > >
> Joël. > > > > > > > > > > > >
> >
---------------------------------------------------------------
--------------- > > YAHOO! GROUPS LINKS > > > > a..
Visit your group "speedsolvingrubikscube" on the web. > > >
> b.. To unsubscribe from this group, send an email to: > >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > >
c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
> > > > > >
---------------------------------------------------------------
--------------- > > > > > > > > [Non-text
portions of this message have been removed] > > > > >
> > > > > > > Yahoo! Groups Links > > >
> > > > > > > > > > > > > >
SPONSORED LINKS Jigsaw puzzle game Free puzzle inlay games Educational
game and puzzle > Word puzzle game Kid puzzle game Puzzle games >
> >
-------------------------------------------------------------------
----------- > YAHOO! GROUPS LINKS > > a.. Visit your group
"speedsolvingrubikscube" on the web. > > b.. To unsubscribe from
this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your
use of Yahoo! Groups is subject to the Yahoo! Terms of Service. >
> >
-------------------------------------------------------------------
----------- > > > > [Non-text portions of this message have
been removed] >
7959. Re: [Speed cubing group] Re: I had a great time today!!
From:
Rune Wesström <rune.wesstrom@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Sun, 30 Oct 2005 12:38:03 +0100
I had a suggestion some time ago but the answer was silence. Why not put
a foam rubber carpet on the front part of the stackmat (as in
pole-jumping). That would reduce the risk of a DNF when dropping the
cube. R ----- Original Message ----- From: "Per Kristen Fredlund"
<aspiring_to_love@...> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Sunday, October 30,
2005 10:30 AM Subject: [Speed cubing group] Re: I had a great time
today!! > Hi! > > Personally i think the 2 seconds penalty is
already strict enough, in > fact i think it's too strict. It is
however a good idea to distinguish > between half a turn off and a
whole turn from solved. A DNF for 1 turn > off is far too strict
again. And if so, one should at least > distinguish between
"forgetting" the last move or "missing" a move > because accidentally
dropping the cube. I know it will be hard to > judge the difference
between putting the cube down fast and dropping > it. To risk a DNF
because of dropping the cube just doesn't sound > right to me. It
will make cubing in competitions less fun. As a whole > i don't see
the point in overly strict rules except if someone by some > means is
trying to cheat. I guess normal solving is not very prone to >
cheating, but for blindfold or one-handed i see that cheating will be
> possible. > > Just my thoughts :-) > > -Per > >
--- In speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem" >
<ron@s...> wrote: > > In my first solve of the final I
dropped the cube, saw that I had > one layer turned, picked it up,
corrected the move, stopped the timer. > I actually think I had
better stopped the timer immediately, because > it may have taken
more time than the 2 seconds penalty to see and > correct it. Maybe
the penalty should be higher????? In the future > (2007?) we may even
see that a full move off is a DNF (half move off > is 2 seconds).
> > > > > > > > > Yahoo! Groups Links >
> > > > >
7960. [Speed cubing group] Re: I had a great time today!!
From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 13:17:50 -0000
Hi! I also had a similar idea about 1 1/2 yr ago before Amsterdam. But
my reason then was simply to protect the cube/puzzle from breaking when
putting it down fast :-) A soft mat of some sort might solve both
problems actually :-) I also suggested some kinda ring for the clock to
prevent messing w the buttons. But i guess it's not really a big deal.
Hasn't been a problem so far. Cheers! -Per > --- In
speedsolvingrubikscube@yahoogroups.com, Rune Wesström
<rune.wesstrom@h...> wrote: > > I had a suggestion some time
ago but the answer was silence. > Why not put a foam rubber carpet on
the front part of the stackmat (as in pole-jumping). That would reduce
the risk of a DNF when dropping the cube. > R > ----- Original
Message ----- > From: "Per Kristen Fredlund"
<aspiring_to_love@y...> > To:
<speedsolvingrubikscube@yahoogroups.com> > Sent: Sunday,
October 30, 2005 10:30 AM > Subject: [Speed cubing group] Re: I had a
great time today!! > > > > Hi! > > > >
Personally i think the 2 seconds penalty is already strict enough, in
> > fact i think it's too strict. It is however a good idea to
distinguish > > between half a turn off and a whole turn from
solved. A DNF for 1 turn > > off is far too strict again. And if
so, one should at least > > distinguish between "forgetting" the
last move or "missing" a move > > because accidentally dropping
the cube. I know it will be hard to > > judge the difference
between putting the cube down fast and dropping > > it. To risk a
DNF because of dropping the cube just doesn't sound > > right to
me. It will make cubing in competitions less fun. As a whole > > i
don't see the point in overly strict rules except if someone by some
> > means is trying to cheat. I guess normal solving is not very
prone to > > cheating, but for blindfold or one-handed i see that
cheating will be > > possible. > > > > Just my
thoughts :-) > > > > -Per > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem" > >
<ron@s...> wrote: > > > In my first solve of the final I
dropped the cube, saw that I had > > one layer turned, picked it
up, corrected the move, stopped the timer. > > I actually think I
had better stopped the timer immediately, because > > it may have
taken more time than the 2 seconds penalty to see and > > correct
it. Maybe the penalty should be higher????? In the future > >
(2007?) we may even see that a full move off is a DNF (half move off
> > is 2 seconds). > > > > > > > > >
> > > > > > > > > Yahoo! Groups Links >
> > > > > > > > > > > >
7961. hiya From:
Parth Upadhyay <parth.upadhyay@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 07:34:45 -0600
Hey everybody. I was just wondering to find like an average age, but how
old are you guys/girls? Your answer would be most appreciated. And whos
going to WC!!! im excited like crazy. lol ok cya -parth [Non-text
portions of this message have been removed]
7962. Re: [Speed cubing group] Re: I had a great time today!!
From:
Sachin Shirwalkar <sachinss@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 19:15:22 +0530
Hey Ron , saw the video. Nice one, just a small problem, i didnt
understand a single thing what u all were saying :( And that 20-second
solve with explanations was great...u make it look so simple :) Sachin
7963. Re: hiya From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 13:55:49 -0000
Parth, you never told us how old you are...but I am 16...I know a few
others ages but they can post them... Craig --- In
speedsolvingrubikscube@yahoogroups.com, Parth Upadhyay
<parth.upadhyay@g...> wrote: > > Hey everybody. I was just
wondering to find like an average age, but how old > are you
guys/girls? > Your answer would be most appreciated. And whos going
to WC!!! im excited > like crazy. lol > ok > cya > -parth
> > > [Non-text portions of this message have been removed]
>
7964. Re: [Speed cubing group] Re: I had a great time today!!
From:
Rune Wesström <rune.wesstrom@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Sun, 30 Oct 2005 14:58:27 +0100
The man that supports me is a greit man! ----- Original Message -----
From: "Per Kristen Fredlund" <aspiring_to_love@...> To:
<speedsolvingrubikscube@yahoogroups.com> Sent: Sunday, October 30,
2005 2:17 PM Subject: [Speed cubing group] Re: I had a great time
today!! Hi! I also had a similar idea about 1 1/2 yr ago before
Amsterdam. But my reason then was simply to protect the cube/puzzle from
breaking when putting it down fast :-) A soft mat of some sort might
solve both problems actually :-) I also suggested some kinda ring for
the clock to prevent messing w the buttons. But i guess it's not really
a big deal. Hasn't been a problem so far. Cheers! -Per > --- In
speedsolvingrubikscube@yahoogroups.com, Rune Wesström
<rune.wesstrom@h...> wrote: > > I had a suggestion some time
ago but the answer was silence. > Why not put a foam rubber carpet on
the front part of the stackmat (as in pole-jumping). That would reduce
the risk of a DNF when dropping the cube. > R > ----- Original
Message ----- > From: "Per Kristen Fredlund"
<aspiring_to_love@y...> > To:
<speedsolvingrubikscube@yahoogroups.com> > Sent: Sunday,
October 30, 2005 10:30 AM > Subject: [Speed cubing group] Re: I had a
great time today!! > > > > Hi! > > > >
Personally i think the 2 seconds penalty is already strict enough, in
> > fact i think it's too strict. It is however a good idea to
distinguish > > between half a turn off and a whole turn from
solved. A DNF for 1 turn > > off is far too strict again. And if
so, one should at least > > distinguish between "forgetting" the
last move or "missing" a move > > because accidentally dropping
the cube. I know it will be hard to > > judge the difference
between putting the cube down fast and dropping > > it. To risk a
DNF because of dropping the cube just doesn't sound > > right to
me. It will make cubing in competitions less fun. As a whole > > i
don't see the point in overly strict rules except if someone by some
> > means is trying to cheat. I guess normal solving is not very
prone to > > cheating, but for blindfold or one-handed i see that
cheating will be > > possible. > > > > Just my
thoughts :-) > > > > -Per > > > > --- In
speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem" > >
<ron@s...> wrote: > > > In my first solve of the final I
dropped the cube, saw that I had > > one layer turned, picked it
up, corrected the move, stopped the timer. > > I actually think I
had better stopped the timer immediately, because > > it may have
taken more time than the 2 seconds penalty to see and > > correct
it. Maybe the penalty should be higher????? In the future > >
(2007?) we may even see that a full move off is a DNF (half move off
> > is 2 seconds). > > > > > > > > >
> > > > > > > > > Yahoo! Groups Links >
> > > > > > > > > > > > Yahoo!
Groups Links
7965. Garbelini's Wonderful Timer From:
"Craig Bouchard" <logitewty@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 14:36:48 -0000
Marco, It is a wonderful timer. I love it and the stats...very nice, but
one question: How can you have magic on there (at all) and not have a
Clock category??? Clock is popular too u know...just noticed that so I
thot i'd mention it... Craig
7966. Re: 22.05 seconds OH From:
"thomkirjava" <snkenjoi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 14:45:45 -0000
You can have any categories u want. The administrator who hosts the
timer can add/subtract puzzle types as he wishes. So if ur using the
timer hosted on Chris Hunt's site then tell him to add that category.
Sachin. On 10/30/05, Craig Bouchard <logitewty@...> wrote: >
Marco, > > It is a wonderful timer. I love it and the stats...very
nice, but one > question: > > How can you have magic on there
(at all) and not have a Clock > category??? Clock is popular too u
know...just noticed that so I thot > i'd mention it... > >
Craig > > > > > > > > > Yahoo! Groups Links
> > > > > > >
7968. Re: [Speed cubing group] Re: hiya From:
Parth Upadhyay <parth.upadhyay@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 09:13:13 -0600
Sorry, that was impolite of me. Im 13 years old and live in houston TX.
[Non-text portions of this message have been removed]
7969. pll From:
Parth Upadhyay <parth.upadhyay@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 09:15:11 -0600
hey guys. I recently learned pll, but my times are extremely
unconsistent. Ill get 46.xx and the next solve get 28 ( i actually did
that 2wice or so) is this common? or is this just me being weird. -parth
[Non-text portions of this message have been removed]
7970. Re: [Speed cubing group] Re: hiya From:
Pedro <pedrosino1@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 15:22:04 +0000 (GMT)
I completed 16 on June 3rd. Pedro Parth Upadhyay
<parth.upadhyay@gmail.com> escreveu: Sorry, that was impolite of
me. Im 13 years old and live in houston TX. [Non-text portions of this
message have been removed] --------------------------------- YAHOO!
GROUPS LINKS Visit your group "speedsolvingrubikscube" on the web. To
unsubscribe from this group, send an email to:
speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo!
Groups is subject to the Yahoo! Terms of Service.
--------------------------------- ---------------------------------
Promoção Yahoo! Acesso Grátis: a cada hora navegada você acumula cupons
e concorre a mais de 500 prêmios! Participe! [Non-text portions of this
message have been removed]
7971. Re: 22.05 seconds OH From:
"kwickykanny" <kwickykanny@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 15:59:05 -0000
> I get a 404 error. Maybe it's the extended-ASCII in the filename or
> something The copyright sign didn't get 'linked' in the message.
What you can do is create a text file on your local drive with the
following text: <html><body>
COOL MOVIE
</body></html> and save it as movie.htm. Then open it,
right-click and save. Wish I had done the midnight run/cube. I woke up
an hour too early today.
7972. [Speed cubing group] Re: I had a great time today!!
From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 15:59:32 -0000
--- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund"
<aspiring_to_love@y...> wrote: > > Hi! > > I also had
a similar idea about 1 1/2 yr ago before Amsterdam. But > my reason
then was simply to protect the cube/puzzle from breaking > when
putting it down fast :-) A soft mat of some sort might solve > both
problems actually :-) > > I also suggested some kinda ring for the
clock to prevent messing w > the buttons. But i guess it's not really
a big deal. Hasn't been a > problem so far. > > Cheers! >
> -Per > > > --- In speedsolvingrubikscube@yahoogroups.com,
Rune Wesström > <rune.wesstrom@h...> wrote: > > > >
I had a suggestion some time ago but the answer was silence. > >
Why not put a foam rubber carpet on the front part of the stackmat >
(as in pole-jumping). That would reduce the risk of a DNF when >
dropping the cube. I also suggested something similar (in email
conversation with a WCA member), the result was a new rule: "The timer
is placed directly (no objects underneath it) on a table, desk or
console" The list of changes mentions this as: "No objects under the
timer to improve picking up the puzzle." I had suggested putting a towel
under the stackmat because I noticed I can pick up the magic better with
a soft surface (like my bed) under the stackmat. And because it would
dampen the force of a puzzle falling on the mat. But I knew it's
something that would make regulations more complicated so I didn't
really expect it to be allowed. For the clock, nothing special is
needed. Just don't lay it down flat, instead let it stand. That's also
in the rules now. Cheers! Stefan
7973. [Speed cubing group] Re: I had a great time today!!
From:
"Per Kristen Fredlund" <aspiring_to_love@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 16:12:18 -0000
Ah ok ... So the clock has to remain standing after the inspection and
before the solve. But i assume one can still lay it down flat after a
solve. To put it standing after a solve is wasting time ... ;-) The
buttons won't matter here. It is still solved as long as the clocks all
point to 12 :D Cheers! -Per > --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > > --- In
speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" >
<aspiring_to_love@y...> wrote: > > > > Hi! > >
> > I also had a similar idea about 1 1/2 yr ago before Amsterdam.
But > > my reason then was simply to protect the cube/puzzle from
breaking > > when putting it down fast :-) A soft mat of some sort
might solve > > both problems actually :-) > > > > I
also suggested some kinda ring for the clock to prevent messing w >
> the buttons. But i guess it's not really a big deal. Hasn't been a
> > problem so far. > > > > Cheers! > > >
> -Per > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Rune Wesström > >
<rune.wesstrom@h...> wrote: > > > > > > I had a
suggestion some time ago but the answer was silence. > > > Why
not put a foam rubber carpet on the front part of the stackmat > >
(as in pole-jumping). That would reduce the risk of a DNF when > >
dropping the cube. > > > I also suggested something similar (in
email conversation with a WCA > member), the result was a new rule:
> > "The timer is placed directly (no objects underneath it) on a
table, > desk or console" > > The list of changes mentions this
as: > > "No objects under the timer to improve picking up the
puzzle." > > I had suggested putting a towel under the stackmat
because I noticed I > can pick up the magic better with a soft
surface (like my bed) under > the stackmat. And because it would
dampen the force of a puzzle > falling on the mat. > > But I
knew it's something that would make regulations more complicated > so
I didn't really expect it to be allowed. > > For the clock,
nothing special is needed. Just don't lay it down flat, > instead let
it stand. That's also in the rules now. > > Cheers! > Stefan
>
7974. Re: [Speed cubing group] Re: hiya From:
Sapan Upadhyay <cubekid@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 10:30:57 -0600
17 On 10/30/05, Pedro <pedrosino1@...> wrote: > I completed 16
on June 3rd. > > Pedro > > Parth Upadhyay
<parth.upadhyay@...> escreveu: > Sorry, that was impolite of
me. Im 13 years old and live in houston TX. > > > [Non-text
portions of this message have been removed] > > > >
--------------------------------- > YAHOO! GROUPS LINKS > >
> Visit your group "speedsolvingrubikscube" on the web. > > To
unsubscribe from this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service. > > >
--------------------------------- > > > > >
--------------------------------- > Promoção Yahoo! Acesso Grátis: a
cada hora navegada você > acumula cupons e concorre a mais de 500
prêmios! Participe! > > [Non-text portions of this message have
been removed] > > > > > > Yahoo! Groups Links >
> > > > > > -- -cubekid
7975. Re: pll From:
"christopher_pelley" <christopher_pelley@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 16:31:20 -0000
No I do the same thing. My times range from 25 to 45. Fortunately the
25's come more often than the 45's, so my average is lower than 35 but
that is my range. Chris --- In speedsolvingrubikscube@yahoogroups.com,
Parth Upadhyay <parth.upadhyay@g...> wrote: > > hey guys. I
recently learned pll, but my times are extremely unconsistent. > Ill
get 46.xx and the next solve get 28 ( i actually did that 2wice or so)
> is this common? or is this just me being weird. > -parth
actually, what you should put in the text file is:
<html><body>
COOL MOVIE
</body></html> On 10/30/05, kwickykanny
<kwickykanny@easy.com> wrote: > > I get a 404 error. Maybe
it's the extended-ASCII in the filename or > > something > >
The copyright sign didn't get 'linked' in the message. What you can do
> is create a text file on your local drive with the following text:
> > <html><body>
"http://www.astro.caltech.edu/~tmao/22.05reid&wascinski�2005.mov">
> COOL MOVIE
</body></html> > > and save it as movie.htm. Then open
it, right-click and save. > > Wish I had done the midnight
run/cube. I woke up an hour too early > today. > > > >
> > > > > Yahoo! Groups Links > > > > >
> > -- -cubekid
7977. Re: [Speed cubing group] Re: hiya From:
JohnLouis Louis <pjlmem@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 16:46:36 +0000 (GMT)
I am completing 45 on 13th nov. Sapan Upadhyay <cubekid@...>
wrote:17 On 10/30/05, Pedro <pedrosino1@...> wrote: > I
completed 16 on June 3rd. > > Pedro > > Parth Upadhyay
<parth.upadhyay@...> escreveu: > Sorry, that was impolite of
me. Im 13 years old and live in houston TX. > > > [Non-text
portions of this message have been removed] > > > >
--------------------------------- > YAHOO! GROUPS LINKS > >
> Visit your group "speedsolvingrubikscube" on the web. > > To
unsubscribe from this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of
Yahoo! Groups is subject to the Yahoo! Terms of Service. > > >
--------------------------------- > > > > >
--------------------------------- > Promoção Yahoo! Acesso Grátis: a
cada hora navegada você > acumula cupons e concorre a mais de 500
prêmios! Participe! > > [Non-text portions of this message have
been removed] > > > > > > Yahoo! Groups Links >
> > > > > > -- -cubekid SPONSORED LINKS Jigsaw puzzle
game Free puzzle inlay games Educational game and puzzle Word puzzle
game Kid puzzle game Puzzle games ---------------------------------
YAHOO! GROUPS LINKS Visit your group "speedsolvingrubikscube" on the
web. To unsubscribe from this group, send an email to:
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--------------------------------- ---------------------------------
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message have been removed]
7978. Re: 22.05 seconds OH From:
"thomkirjava" <snkenjoi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 16:48:59 -0000
7979. Boring... From:
"mahtianssi" <mahtianssi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 16:57:54 -0000
Just did 14.60 seconds average today. But I seem to be only sub-20
solver in Finland. Here in Finland Johannes Laire is only cuber I know
who has started cubing this year. I have some times brought cube to
school, but only one of my classmates has learned how to solve it, and
he isn't very interested. I know about five Finns who are able to do
cube in about 30 seconds, but they are too lazy/busy/old to go sub-20.
I'm not going to stop cubing but seeing other cubers four times a year
is much too less. Maybe I should move to Netherlands...
7980. Re: [Speed cubing group] I had a great time today!!
From:
Chris Hunt <huntca@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 09:52:38 -0800
Ok. I put the videos up on my server so you can re-link to these if you
need/want to: http://www.strangepuzzle.com/tv/4InHetLand_TonRon.wmv
http://www.strangepuzzle.com/tv/DeWereldDraaitDoor_Rubik.wmv Have a nice
day, see you all soon. -Chris On 10/30/05, Ron van Bruchem
<ron@...> wrote: > > Hi Sachin, > > OK, here is the
other video. >
http://www.worldcubeassociation.org/media/DeWereldDraaitDoor_Rubik.wmv
> > Watch Ton touch the light blue box and then the 1978 cube. Ton
says "this > is an original cube from 1978". The host says "noone can
see that". :-) > > Chris Hunt, will you host this video?
Speedcubing.com<http://Speedcubing.com>is always close to the
limit of GB's data transfer per month. > > Have fun, > > Ron
> > ----- Original Message ----- > From: Sachin Shirwalkar >
To: speedsolvingrubikscube@yahoogroups.com > Sent: Sunday, October
30, 2005 8:12 AM > Subject: Re: [Speed cubing group] I had a great
time today!! > > > Congrats to Joel for winning the Dutch
championships. Also congrats to > Ron for getting his form back. >
> Btw i have two questions to ask : First to Joel : didnt u make an
ad > for some business company where u solve the cube and stuff? Has
its > editing completed? Coz i really want to see that ad. > >
And second to Ron : Do u have the recorded shows of the tv >
appereances? I would love to see those too, and just how expensive is
> Ton's cube? I have a 25$ cube u knw :D > > Anyway i really
want to meet all u guys at the championships but sadly > im not
coming :( Best of luck to all u cubers out there and do ur > best.
> > Sachin. > > On 10/30/05, Ron van Bruchem
<ron@...m> wrote: > > Hi friends, > > > > Yes,
congratulations to Joël for his great performance. > > Joël can
still do much better than this. His standard times outside >
competition are 14 seconds (12-17 range). Same as mine, but he seems to
be > making fewer mistakes when the competition is tough. > >
So watch him in Orlando! > > > > Personally I am much more
confident than ever. We had a great team of > volunteers again today
(Pim and his son Bart, Nike and Anne), so after > getting up very
early and setting things up at the fair, I didn't have to > work very
hard anymore. Just some instructions here and there, and managing >
the time schedule was enough. > > In the final I made three
mistakes, which were too many, but still my > average was not bad.
> > > > In my first solve of the final I dropped the cube,
saw that I had one > layer turned, picked it up, corrected the move,
stopped the timer. I > actually think I had better stopped the timer
immediately, because it may > have taken more time than the 2 seconds
penalty to see and correct it. Maybe > the penalty should be
higher????? In the future (2007?) we may even see that > a full move
off is a DNF (half move off is 2 seconds). > > > > I think
we should have the final at the beginning of the day, before the >
1st round. :-) At the end of the day everyone is getting tired
(especially > the organizers) and it is getting hotter with less
oxygen in the air. > > > > My hint to all: if you feel like
your eyes aren't completely clear > anymore: try some cold water! I
have a bottle water with me and wipe my eyes > with water before I
compete. It freshens up your view. :-) > > > > On Friday we
had a fun day with two Dutch National tv appearances. On > Friday
night Joël did a 34 seconds solve one-handed on live tv. Ton, Joël >
and I competed in that show with me winning slightly (15 seconds to Joël
> 15.5 and Ton 18.5??). On Friday afternoon a very popular evening
show > recorded an item with Ton and me at my place. Ton was able to
show parts of > his collection and you see the two of us solving for
speed. At the end of > the item I had to solve a cube in 20 seconds,
including explanation of all > steps. I succeeded, but I do not think
anyone at home was able to understand > the explanation. :-) >
> The funny thing is that even when you were clearly visible on tv,
the > next day people from audience talk to you and say: "did you see
that guy on > tv yesterday night? he was great, he showed how to
solve the cube, in 20 > seconds!". :-) > > > > Ton is a
strange guy. If you have a collection of 600 or more different >
pieces, and you have your special moment where you can show one item to
the > audience on live tv, which would you show? Well, Ton showed the
world an > old, worn out light blue box with a Politechnika cube from
1978... > Booooooring. :-) Why not your solid silver cube, or your
signed cube or your > most expensive cube?????? > > > >
Orlando, here we come! This is going to be to biggest cubist reunion
> ever. > > I hope there will be a media hype, so that we can
grow more, have more > competitions and have more fun than this
already great year! > > > > Have fun, > > > >
Ron > > PS: the upcoming event calendar is almost empty now,
please start > planning a competition near you! We will help you in
any way. > > > > > > > > > > > >
----- Original Message ----- > > From: Joël van Noort > >
To: speedsolvingrubikscube@yahoogroups.com > > Sent: Saturday,
October 29, 2005 11:06 PM > > Subject: [Speed cubing group] I had
a great time today!! > > > > > > Hey guys :), >
> > > I just want to let you all know, that I had one of the
greatest days > > of my cubing carreer today :). (For those of you
who don't know: I > > won the Dutch Championships). The secret is:
Koen was right with his > > comment on that photo... I infiltrated
in the 'team absolute'. > > > > No, just kidding ;).
Actually, there is no secret, I was just in a > > very, very good
shape today :). I am so excited about the whole > > competition,
and for the very first time, I had my own digital > > camera, so I
have a lot of nice pictures to share with all of you. > > I'll put
them on my website some day.. Allthough I don't know if > > I'll
do that before the worlds.. The next two days will be quite > >
busy for me. > > > > Anyway, thanks to all cubers that
inspired me, especially all the > > Dutch cubers for comming to
the meetings and motivating me that way. > > > > Hope to see
all of you soon (IRL!), > > > > Joël. > > > >
> > > > > > > > > > >
------------------------------------------------------------------------------
> > YAHOO! GROUPS LINKS > > > > a.. Visit your group
"speedsolvingrubikscube" on the web. > > > > b.. To
unsubscribe from this group, send an email to: > >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > >
c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
> > > > > > >
------------------------------------------------------------------------------
> > > > > > > > [Non-text portions of this
message have been removed] > > > > > > > > >
> > > Yahoo! Groups Links > > > > > > >
> > > > > > > > > > SPONSORED LINKS Jigsaw
puzzle game Free puzzle inlay games Educational > game and puzzle
> Word puzzle game Kid puzzle game Puzzle games > > > >
------------------------------------------------------------------------------
> YAHOO! GROUPS LINKS > > a.. Visit your group
"speedsolvingrubikscube" on the web. > > b.. To unsubscribe from
this group, send an email to: >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > c.. Your
use of Yahoo! Groups is subject to the Yahoo! Terms of Service. >
> > >
------------------------------------------------------------------------------
> > > > [Non-text portions of this message have been
removed] > > > > > > Yahoo! Groups Links > >
> > > > > [Non-text portions of this message have been
removed]
oh, just in case it was accidently implied, i wasnt trying to call
anyone stupid... yea i dont know whats the deal with that copyright
sign.... i still dont see why it has to be in the filename.. On
10/30/05, thomkirjava <snkenjoi@...> wrote: > --- In
speedsolvingrubikscube@yahoogroups.com, "kwickykanny" >
<kwickykanny@e...> wrote: > > > > > I get a 404
error. Maybe it's the extended-ASCII in the filename or > > >
something > > > > The copyright sign didn't get 'linked' in
the message. What you can do > > is create a text file on your
local drive with the following text: > > > >
<html><body>
>
"http://www.astro.caltech.edu/~tmao/22.05reid&wascinski(c)2005.mov">
> > COOL MOVIE
</body></html> > > > > and save it as movie.htm.
Then open it, right-click and save. > > > > Wish I had done
the midnight run/cube. I woke up an hour too early > > today. >
> > > I'm not stupid :) > > "The requested URL
/~tmao/22.05reid&wascinski%A92005.mov was not found > on this
server." > > Or maybe I am? (%A9 is hex for the (c) sign) >
> ~Thom > > > > > > > > Yahoo! Groups Links
> > > > > > > > -- -cubekid
7982. Re: [Speed cubing group] Re: pll From:
Parth Upadhyay <parth.upadhyay@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 13:04:23 -0600
oh ok cool [Non-text portions of this message have been removed]
If someone still has problems downloading it, try going to http://www.
astro.caltech.edu/~tmao/ and clicking the link there. Now, can someone
tell me how to play it? Both quicktime and mplayer failed for me, only
played the sound... Stefan
7984. Re: [Speed cubing group] Re: 22.05 seconds OH From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 11:08:44 -0800
7985. Re: [Speed cubing group] Re: 22.05 seconds OH From:
Tyson Mao <tmao@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 11:11:04 -0800
Yeah sorry, it's a macintosh file. Hopefully someone can convert it to
wmv soon. Tyson Mao MSC #631 California Institute of Technology On Oct
30, 2005, at 11:06 AM, Stefan Pochmann wrote: > If someone still has
problems downloading it, try going to http://www. >
astro.caltech.edu/~tmao/ and clicking the link there. > > Now, can
someone tell me how to play it? Both quicktime and mplayer > failed
for me, only played the sound... > > Stefan > > > >
> > > > > Yahoo! Groups Links > > > > >
>
7986. Re: [Speed cubing group] I had a great time today!!
From:
Joël van Noort <joel_vn@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 19:21:18 -0000
Of course it's not lucky.. You see, Ron is a cubing God :). --- In
speedsolvingrubikscube@yahoogroups.com, "Gunnar Krig"
<gunkr520@s...> wrote: > > OMG!!! You stopped the timer at
10,15 in the tv apperance clip. Was > it lucky?? Great time to do
while getting filmed. :-) > > /Gunnar > > --- In
speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem" >
<ron@s...> wrote: > > > > Hi Sachin, > > >
> I just uploaded one tv appearance to (sorry, we speak Dutch >
here....): > >
http://www.worldcubeassociation.org/media/4InHetLand_TonRon.wmv >
> > > Send Ton a private e-mail if you want to know more about
the price > of his puzzles. :-) > > > > Chris H., maybe
you could host this video? I will remove it in a > few days. >
> > > Thanks and have fun, > > > > Ron > >
> > ----- Original Message ----- > > From: Sachin Shirwalkar
> > To: speedsolvingrubikscube@...m > > Sent: Sunday,
October 30, 2005 8:12 AM > > Subject: Re: [Speed cubing group] I
had a great time today!! > > > > > > Congrats to Joel
for winning the Dutch championships. Also > congrats to > > Ron
for getting his form back. > > > > Btw i have two questions
to ask : First to Joel : didnt u make > an ad > > for some
business company where u solve the cube and stuff? Has > its >
> editing completed? Coz i really want to see that ad. > > >
> And second to Ron : Do u have the recorded shows of the tv >
> appereances? I would love to see those too, and just how >
expensive is > > Ton's cube? I have a 25$ cube u knw :D > >
> > Anyway i really want to meet all u guys at the championships
but > sadly > > im not coming :( Best of luck to all u cubers
out there and do ur > > best. > > > > Sachin. >
> > > On 10/30/05, Ron van Bruchem <ron@s...> wrote: >
> > Hi friends, > > > > > > Yes, congratulations
to Joël for his great performance. > > > Joël can still do much
better than this. His standard times > outside competition are 14
seconds (12-17 range). Same as mine, but > he seems to be making
fewer mistakes when the competition is tough. > > > So watch
him in Orlando! > > > > > > Personally I am much more
confident than ever. We had a great > team of volunteers again today
(Pim and his son Bart, Nike and > Anne), so after getting up very
early and setting things up at the > fair, I didn't have to work very
hard anymore. Just some > instructions here and there, and managing
the time schedule was > enough. > > > In the final I made
three mistakes, which were too many, but > still my average was not
bad. > > > > > > In my first solve of the final I
dropped the cube, saw that I > had one layer turned, picked it up,
corrected the move, stopped the > timer. I actually think I had
better stopped the timer immediately, > because it may have taken
more time than the 2 seconds penalty to > see and correct it. Maybe
the penalty should be higher????? In the > future (2007?) we may even
see that a full move off is a DNF (half > move off is 2 seconds).
> > > > > > I think we should have the final at the
beginning of the day, > before the 1st round. :-) At the end of the
day everyone is getting > tired (especially the organizers) and it is
getting hotter with less > oxygen in the air. > > > >
> > My hint to all: if you feel like your eyes aren't completely
> clear anymore: try some cold water! I have a bottle water with me
> and wipe my eyes with water before I compete. It freshens up your
> view. :-) > > > > > > On Friday we had a fun day
with two Dutch National tv > appearances. On Friday night Joël did a
34 seconds solve one- handed > on live tv. Ton, Joël and I competed
in that show with me winning > slightly (15 seconds to Joël 15.5 and
Ton 18.5??). On Friday > afternoon a very popular evening show
recorded an item with Ton and > me at my place. Ton was able to show
parts of his collection and you > see the two of us solving for
speed. At the end of the item I had to > solve a cube in 20 seconds,
including explanation of all steps. I > succeeded, but I do not think
anyone at home was able to understand > the explanation. :-) >
> > The funny thing is that even when you were clearly visible on
> tv, the next day people from audience talk to you and say: "did you
> see that guy on tv yesterday night? he was great, he showed how to
> solve the cube, in 20 seconds!". :-) > > > > > >
Ton is a strange guy. If you have a collection of 600 or more >
different pieces, and you have your special moment where you can >
show one item to the audience on live tv, which would you show? >
Well, Ton showed the world an old, worn out light blue box with a >
Politechnika cube from 1978... Booooooring. :-) Why not your solid >
silver cube, or your signed cube or your most expensive cube?????? >
> > > > > Orlando, here we come! This is going to be to
biggest cubist > reunion ever. > > > I hope there will be a
media hype, so that we can grow more, > have more competitions and
have more fun than this already great > year! > > > >
> > Have fun, > > > > > > Ron > > > PS:
the upcoming event calendar is almost empty now, please > start
planning a competition near you! We will help you in any way. > >
> > > > > > > > > > > > > >
> > ----- Original Message ----- > > > From: Joël van
Noort > > > To: speedsolvingrubikscube@yahoogroups.com >
> > Sent: Saturday, October 29, 2005 11:06 PM > > >
Subject: [Speed cubing group] I had a great time today!! > > >
> > > > > > Hey guys :), > > > > > >
I just want to let you all know, that I had one of the > greatest
days > > > of my cubing carreer today :). (For those of you who
don't > know: I > > > won the Dutch Championships). The
secret is: Koen was right > with his > > > comment on that
photo... I infiltrated in the 'team > absolute'. > > > >
> > No, just kidding ;). Actually, there is no secret, I was >
just in a > > > very, very good shape today :). I am so excited
about the > whole > > > competition, and for the very first
time, I had my own > digital > > > camera, so I have a lot
of nice pictures to share with all > of you. > > > I'll put
them on my website some day.. Allthough I don't > know if > >
> I'll do that before the worlds.. The next two days will be >
quite > > > busy for me. > > > > > > Anyway,
thanks to all cubers that inspired me, especially > all the > >
> Dutch cubers for comming to the meetings and motivating me >
that way. > > > > > > Hope to see all of you soon
(IRL!), > > > > > > Joël. > > > > >
> > > > > > > > > > > > > >
> > -------------------------------------------------------------
-- > --------------- > > > YAHOO! GROUPS LINKS > >
> > > > a.. Visit your group "speedsolvingrubikscube" on the
web. > > > > > > b.. To unsubscribe from this group,
send an email to: > > >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > >
> > c.. Your use of Yahoo! Groups is subject to the Yahoo! >
Terms of Service. > > > > > > > > >
------------------------------------------------------------- -- >
--------------- > > > > > > > > > > >
> [Non-text portions of this message have been removed] > >
> > > > > > > > > > > > > >
> > Yahoo! Groups Links > > > > > > > >
> > > > > > > > > > > > > >
> > > > > SPONSORED LINKS Jigsaw puzzle game Free puzzle
inlay games > Educational game and puzzle > > Word puzzle game
Kid puzzle game Puzzle games > > > > > >
----------------------------------------------------------------- --
> ----------- > > YAHOO! GROUPS LINKS > > > > a..
Visit your group "speedsolvingrubikscube" on the web. > > >
> b.. To unsubscribe from this group, send an email to: > >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > >
c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms > of
Service. > > > > > >
----------------------------------------------------------------- --
> ----------- > > > > > > > > [Non-text
portions of this message have been removed] > > >
7987. Re: 22.05 seconds OH From:
"kwickykanny" <kwickykanny@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 19:32:16 -0000
> I'm not stupid :) Wasn't implying that at all. I just assumed you
might not know how to recover the last part of the link. I forgot that
at least half of this group has IQ's higher than mine. What I think is a
great help, is probably old news (and rather insulting) to others.
Actually, I've gotten in trouble for that at work, because I presented
something at a level that was kindergarten stuff to those in the room.
7988. [Speed cubing group] Re: 22.05 seconds OH From:
"thomkirjava" <snkenjoi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 19:33:32 -0000
Hmm Xine did that same but told me I need the avc1 codec. I don't have a
clue what this is, because I downloaded mplayer's codecs (pretty much
all of them) and it didn't work there. ~Thom --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > > If someone still has problems
downloading it, try going to http://www. > astro.caltech.edu/~tmao/
and clicking the link there. > > Now, can someone tell me how to
play it? Both quicktime and mplayer > failed for me, only played the
sound... > > Stefan >
7989. [Speed cubing group] Re: 22.05 seconds OH From:
Joël van Noort <joel_vn@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 19:32:52 -0000
The file is making my computer crazy :(. --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > > If someone still has problems
downloading it, try going to http://www. > astro.caltech.edu/~tmao/
and clicking the link there. > > Now, can someone tell me how to
play it? Both quicktime and mplayer > failed for me, only played the
sound... > > Stefan >
i hate macs.... although i guess i wouldnt hate them as much if i
actually owned one On 10/30/05, Tyson Mao <tmao@...> wrote: >
Try this: > > http://www.astro.caltech.edu/~tmao/22.05oh.mov >
> Tyson Mao > MSC #631 > California Institute of Technology
> > On Oct 30, 2005, at 6:45 AM, thomkirjava wrote: > > >
--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> > > wrote: > >> > >> This is
ridiculous. > >> > >>
http://www.astro.caltech.edu/~tmao/22.05reid&wascinski(c)2005.mov
> >> > >> Tyson Mao > >> MSC #631 >
>> California Institute of Technology > >> > >>
Chris... feel free to put it up on strange puzzle but please leave the
> >> copyrighted bits as they kind of have rights to that clip
and they're > >> working on a documentary. > >> >
> > > I get a 404 error. Maybe it's the extended-ASCII in the
filename or > > something > > > > ~Kirjava > >
> > > > > > > > > > > > > >
Yahoo! Groups Links > > > > > > > > > >
> > > > > > > > Yahoo! Groups Links > >
> > > > > -- -cubekid
7991. [Speed cubing group] Re: 22.05 seconds OH From:
"thomkirjava" <snkenjoi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 19:49:01 -0000
Macs are quite nice ever since they went all BSD-style with darwin as a
core. ~Thom --- In speedsolvingrubikscube@yahoogroups.com, Sapan
Upadhyay <cubekid@g...> wrote: > > i hate macs.... > >
although i guess i wouldnt hate them as much if i actually owned one
> > On 10/30/05, Tyson Mao <tmao@i...> wrote: > > Try
this: > > > > http://www.astro.caltech.edu/~tmao/22.05oh.mov
> > > > Tyson Mao > > MSC #631 > > California
Institute of Technology > > > > On Oct 30, 2005, at 6:45 AM,
thomkirjava wrote: > > > > > --- In
speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> >
> > wrote: > > >> > > >> This is
ridiculous. > > >> > > >>
http://www.astro.caltech.edu/~tmao/22.05reid&wascinski(c)2005.mov
> > >> > > >> Tyson Mao > > >> MSC
#631 > > >> California Institute of Technology > >
>> > > >> Chris... feel free to put it up on strange
puzzle but please leave the > > >> copyrighted bits as they
kind of have rights to that clip and they're > > >> working
on a documentary. > > >> > > > > > > I get
a 404 error. Maybe it's the extended-ASCII in the filename or > >
> something > > > > > > ~Kirjava > > >
> > > > > > > > > > > > > >
> > > > > > > Yahoo! Groups Links > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > Yahoo!
Groups Links > > > > > > > > > > > >
> > > > > -- > -cubekid >
7992. Re: [Speed cubing group] I had a great time today!!
From:
"Ron van Bruchem" <ron@...>
To:
<speedsolvingrubikscube@yahoogroups.com>
Date:
Sun, 30 Oct 2005 21:02:56 +0100
Hi Gunnar, Yes, it was a lucky case: OLL skip. They didn't film this
10.15 completely, but it was done while Ton and I were scrambling each
other's cubes. It was funny, they were almost finished but wanted a full
solve that was perfect. So I used a scramble that I know by heart. Both
times that I tried it, I got stuck halfway through the solve, setting
times over 14 seconds. Then Ton and I competed each other a few more
times. The first time I made a huge mistake (time over 20) and Ton set a
16 second time. The second time it was the other way around. I told them
NOT to use the first time. :-) They actually did use the first time, but
they did not use the end of the solve. :-) Have fun, Ron ----- Original
Message ----- From: Joël van Noort To:
speedsolvingrubikscube@yahoogroups.com Sent: Sunday, October 30, 2005
8:21 PM Subject: Re: [Speed cubing group] I had a great time today!! Of
course it's not lucky.. You see, Ron is a cubing God :). --- In
speedsolvingrubikscube@yahoogroups.com, "Gunnar Krig"
<gunkr520@s...> wrote: > > OMG!!! You stopped the timer at
10,15 in the tv apperance clip. Was > it lucky?? Great time to do
while getting filmed. :-) > > /Gunnar > > --- In
speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem" >
<ron@s...> wrote: > > > > Hi Sachin, > > >
> I just uploaded one tv appearance to (sorry, we speak Dutch >
here....): > >
http://www.worldcubeassociation.org/media/4InHetLand_TonRon.wmv >
> > > Send Ton a private e-mail if you want to know more about
the price > of his puzzles. :-) > > > > Chris H., maybe
you could host this video? I will remove it in a > few days. >
> > > Thanks and have fun, > > > > Ron > >
> > ----- Original Message ----- > > From: Sachin Shirwalkar
> > To: speedsolvingrubikscube@yahoogroups.com > > Sent:
Sunday, October 30, 2005 8:12 AM > > Subject: Re: [Speed cubing
group] I had a great time today!! > > > > > > Congrats
to Joel for winning the Dutch championships. Also > congrats to >
> Ron for getting his form back. > > > > Btw i have two
questions to ask : First to Joel : didnt u make > an ad > > for
some business company where u solve the cube and stuff? Has > its
> > editing completed? Coz i really want to see that ad. > >
> > And second to Ron : Do u have the recorded shows of the tv
> > appereances? I would love to see those too, and just how >
expensive is > > Ton's cube? I have a 25$ cube u knw :D > >
> > Anyway i really want to meet all u guys at the championships
but > sadly > > im not coming :( Best of luck to all u cubers
out there and do ur > > best. > > > > Sachin. >
> > > On 10/30/05, Ron van Bruchem <ron@s...> wrote: >
> > Hi friends, > > > > > > Yes, congratulations
to Joël for his great performance. > > > Joël can still do much
better than this. His standard times > outside competition are 14
seconds (12-17 range). Same as mine, but > he seems to be making
fewer mistakes when the competition is tough. > > > So watch
him in Orlando! > > > > > > Personally I am much more
confident than ever. We had a great > team of volunteers again today
(Pim and his son Bart, Nike and > Anne), so after getting up very
early and setting things up at the > fair, I didn't have to work very
hard anymore. Just some > instructions here and there, and managing
the time schedule was > enough. > > > In the final I made
three mistakes, which were too many, but > still my average was not
bad. > > > > > > In my first solve of the final I
dropped the cube, saw that I > had one layer turned, picked it up,
corrected the move, stopped the > timer. I actually think I had
better stopped the timer immediately, > because it may have taken
more time than the 2 seconds penalty to > see and correct it. Maybe
the penalty should be higher????? In the > future (2007?) we may even
see that a full move off is a DNF (half > move off is 2 seconds).
> > > > > > I think we should have the final at the
beginning of the day, > before the 1st round. :-) At the end of the
day everyone is getting > tired (especially the organizers) and it is
getting hotter with less > oxygen in the air. > > > >
> > My hint to all: if you feel like your eyes aren't completely
> clear anymore: try some cold water! I have a bottle water with me
> and wipe my eyes with water before I compete. It freshens up your
> view. :-) > > > > > > On Friday we had a fun day
with two Dutch National tv > appearances. On Friday night Joël did a
34 seconds solve one- handed > on live tv. Ton, Joël and I competed
in that show with me winning > slightly (15 seconds to Joël 15.5 and
Ton 18.5??). On Friday > afternoon a very popular evening show
recorded an item with Ton and > me at my place. Ton was able to show
parts of his collection and you > see the two of us solving for
speed. At the end of the item I had to > solve a cube in 20 seconds,
including explanation of all steps. I > succeeded, but I do not think
anyone at home was able to understand > the explanation. :-) >
> > The funny thing is that even when you were clearly visible on
> tv, the next day people from audience talk to you and say: "did you
> see that guy on tv yesterday night? he was great, he showed how to
> solve the cube, in 20 seconds!". :-) > > > > > >
Ton is a strange guy. If you have a collection of 600 or more >
different pieces, and you have your special moment where you can >
show one item to the audience on live tv, which would you show? >
Well, Ton showed the world an old, worn out light blue box with a >
Politechnika cube from 1978... Booooooring. :-) Why not your solid >
silver cube, or your signed cube or your most expensive cube?????? >
> > > > > Orlando, here we come! This is going to be to
biggest cubist > reunion ever. > > > I hope there will be a
media hype, so that we can grow more, > have more competitions and
have more fun than this already great > year! > > > >
> > Have fun, > > > > > > Ron > > > PS:
the upcoming event calendar is almost empty now, please > start
planning a competition near you! We will help you in any way. > >
> > > > > > > > > > > > > >
> > ----- Original Message ----- > > > From: Joël van
Noort > > > To: speedsolvingrubikscube@yahoogroups.com >
> > Sent: Saturday, October 29, 2005 11:06 PM > > >
Subject: [Speed cubing group] I had a great time today!! > > >
> > > > > > Hey guys :), > > > > > >
I just want to let you all know, that I had one of the > greatest
days > > > of my cubing carreer today :). (For those of you who
don't > know: I > > > won the Dutch Championships). The
secret is: Koen was right > with his > > > comment on that
photo... I infiltrated in the 'team > absolute'. > > > >
> > No, just kidding ;). Actually, there is no secret, I was >
just in a > > > very, very good shape today :). I am so excited
about the > whole > > > competition, and for the very first
time, I had my own > digital > > > camera, so I have a lot
of nice pictures to share with all > of you. > > > I'll put
them on my website some day.. Allthough I don't > know if > >
> I'll do that before the worlds.. The next two days will be >
quite > > > busy for me. > > > > > > Anyway,
thanks to all cubers that inspired me, especially > all the > >
> Dutch cubers for comming to the meetings and motivating me >
that way. > > > > > > Hope to see all of you soon
(IRL!), > > > > > > Joël. > > > > >
> > > > > > > > > > > > > >
> > -------------------------------------------------------------
-- > --------------- > > > YAHOO! GROUPS LINKS > >
> > > > a.. Visit your group "speedsolvingrubikscube" on the
web. > > > > > > b.. To unsubscribe from this group,
send an email to: > > >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > >
> > c.. Your use of Yahoo! Groups is subject to the Yahoo! >
Terms of Service. > > > > > > > > >
------------------------------------------------------------- -- >
--------------- > > > > > > > > > > >
> [Non-text portions of this message have been removed] > >
> > > > > > > > > > > > > >
> > Yahoo! Groups Links > > > > > > > >
> > > > > > > > > > > > > >
> > > > > SPONSORED LINKS Jigsaw puzzle game Free puzzle
inlay games > Educational game and puzzle > > Word puzzle game
Kid puzzle game Puzzle games > > > > > >
----------------------------------------------------------------- --
> ----------- > > YAHOO! GROUPS LINKS > > > > a..
Visit your group "speedsolvingrubikscube" on the web. > > >
> b.. To unsubscribe from this group, send an email to: > >
speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > >
c.. Your use of Yahoo! Groups is subject to the Yahoo! Terms > of
Service. > > > > > >
----------------------------------------------------------------- --
> ----------- > > > > > > > > [Non-text
portions of this message have been removed] > > > SPONSORED
LINKS Jigsaw puzzle game Free puzzle inlay games Educational game and
puzzle Word puzzle game Kid puzzle game Puzzle games
------------------------------------------------------------------------------
YAHOO! GROUPS LINKS a.. Visit your group "speedsolvingrubikscube" on the
web. b.. To unsubscribe from this group, send an email to:
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7993. Pics of the Dutch Champs 2005 From:
Joël van Noort <joel_vn@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 21:20:57 -0000
Hey guys, I uploaded pics to my site. Most of them were made by me, but
I also used 2 or 3 of Koen's pics (thanks Koen!). Check them out at
www.solvethecube.co.uk. - Joël.
I dont know what the fuss is all about, but my comp played the file
merrily at the first time itself. And yes i have got mplayer installed
on a windows pc. I guess all of u should try to get hold of the latest
quicktime and install it and see if it works. Sachin. On 10/31/05,
thomkirjava <snkenjoi@...> wrote: > Macs are quite nice ever
since they went all BSD-style with darwin as > a core. > >
~Thom > > --- In speedsolvingrubikscube@yahoogroups.com, Sapan
Upadhyay > <cubekid@g...> wrote: > > > > i hate
macs.... > > > > although i guess i wouldnt hate them as
much if i actually owned one > > > > On 10/30/05, Tyson Mao
<tmao@i...> wrote: > > > Try this: > > > >
> > http://www.astro.caltech.edu/~tmao/22.05oh.mov > > >
> > > Tyson Mao > > > MSC #631 > > >
California Institute of Technology > > > > > > On Oct
30, 2005, at 6:45 AM, thomkirjava wrote: > > > > > >
> --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao
<tmao@i...> > > > > wrote: > > > >>
> > > >> This is ridiculous. > > > >> >
> > >>
http://www.astro.caltech.edu/~tmao/22.05reid&wascinski(c)2005.mov
> > > >> > > > >> Tyson Mao > > >
>> MSC #631 > > > >> California Institute of
Technology > > > >> > > > >> Chris... feel
free to put it up on strange puzzle but please > leave the > >
> >> copyrighted bits as they kind of have rights to that clip
and > they're > > > >> working on a documentary. >
> > >> > > > > > > > > I get a 404
error. Maybe it's the extended-ASCII in the filename or > > >
> something > > > > > > > > ~Kirjava >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > Yahoo! Groups Links > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > > > > > > > >
> > > > > > > Yahoo! Groups Links > > >
> > > > > > > > > > > > > >
> > > > > > > > > > -- > > -cubekid
> > > > > > > > > > > Yahoo! Groups
Links > > > > > > >
7995. master magic solution video From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 21:37:29 -0000
Got a request for a new video of my solution with the improvement of
Alexander Ooms, so here it is. First solve is just a flip by flip demo,
next is how I actually execute it but slow, third is a full-speed solve.
http://tinyurl.com/7js7k Cheers! Stefan
7996. Re: Pics of the Dutch Champs 2005 From:
"Stefan Pochmann" <pochmann@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 21:58:47 -0000
--- In speedsolvingrubikscube@yahoogroups.com, Joël van Noort
<joel_vn@y...> wrote: > > Hey guys, > > I uploaded
pics to my site. Most of them were made by me, but I also > used 2 or
3 of Koen's pics (thanks Koen!). > > Check them out at
www.solvethecube.co.uk. This must be the most unusual speedcubing
picture ever (except that other one which doesn't count cause it was on
purpose): http://tinyurl.com/7mgem Nice picture report, thanks! Stefan
7997. Re: master magic solution video From:
"thomkirjava" <snkenjoi@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 22:05:01 -0000
Thanks stefan! I'll be able to apply this when I get my MM now :) ~Thom
--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > > Got a request for a new video of
my solution with the improvement of > Alexander Ooms, so here it is.
First solve is just a flip by flip > demo, next is how I actually
execute it but slow, third is a > full-speed solve. > >
http://tinyurl.com/7js7k > > Cheers! > Stefan >
7998. Re: Pics of the Dutch Champs 2005 From:
Joël van Noort <joel_vn@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 22:27:06 -0000
> This must be the most unusual speedcubing picture ever (except that
> other one which doesn't count cause it was on purpose): >
http://tinyurl.com/7mgem > > Nice picture report, thanks! >
Stefan Yeah.. 4 females at the competition area... I almost wanted to
make a comment about that myself :)..
7999. Re: master magic solution video From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 23:13:49 -0000
Nice video. :) First try? ~ Bob --- In
speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann"
<pochmann@g...> wrote: > > Got a request for a new video of
my solution with the improvement of > Alexander Ooms, so here it is.
First solve is just a flip by flip > demo, next is how I actually
execute it but slow, third is a > full-speed solve. > >
http://tinyurl.com/7js7k > > Cheers! > Stefan >
8000. Re: hiya From:
"Bob Burton" <bob@...>
To:
speedsolvingrubikscube@yahoogroups.com
Date:
Sun, 30 Oct 2005 23:21:53 -0000
Again, something a database would be more appropriate for...and
actually, there is one (members average times has this information).
But...I am (of course) 31 years old with a beautiful wife and two
children. ;) ~ Bob --- In speedsolvingrubikscube@yahoogroups.com, Parth
Upadhyay <parth.upadhyay@g...> wrote: > > Hey everybody. I
was just wondering to find like an average age, but how old > are you
guys/girls? > Your answer would be most appreciated. And whos going
to WC!!! im excited > like crazy. lol > ok > cya > -parth
> > > [Non-text portions of this message have been removed]
>